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20251119.0
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20251124.1
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4b56f7dd6c | ||
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036a575598 | ||
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a60de4167e | ||
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cbcae8ce5c |
@@ -1,18 +1,18 @@
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{
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"「暴れる準備はいいか!」\r\n": "Ready to go wild!?",
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"恐れを知らないから \r\n": "Because I knew no fear",
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"視界は全部自分色\r\n": "My whole world was painted in my own colors",
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"緊張後悔人情さえも捨て去った\r\n": "I threw away my nerves, regrets, even my kindness",
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"まだ見ぬ光辿っていく\r\n": "Chasing a light I haven’t seen yet",
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"ここにいる限り進む世界\r\n": "As long as I’m here, this world keeps moving forward",
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"決して朽ちない崩れない\r\n": "Never decaying, never breaking",
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"遠くの景色見るために\r\n": "So I can see the scenery far ahead",
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"全て奪い取ってみせる\r\n": "I’ll take everything with my own hands",
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"もっと ずっと もっと\r\n": "More, always more",
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"ずっと先も この声が 届くまで\r\n": "far, far ahead, until this voice reaches you",
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"恐れを知らないから \r\n": "Because I know no fear",
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"視界は全部自分色\r\n": "Everything I see is dyed in my color",
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"緊張後悔人情さえも捨て去った\r\n": "I cast aside nervousness, regret, and even empathy",
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"まだ見ぬ光辿っていく\r\n": "Following the light I still can't see",
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"ここにいる限り進む世界\r\n": "The world that will continue as long as I exist here",
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"決して朽ちない崩れない\r\n": "I will never be struck down and forgotten to time",
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"遠くの景色見るために\r\n": "For the sake of seeing that distant scenery",
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"全て奪い取ってみせる\r\n": "I'll show you that I can take everything and make it mine",
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"もっと ずっと もっと\r\n": "Evermore, forevermore",
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"ずっと先も この声が 届くまで\r\n": "Until this voice reaches the distant future",
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"「お前ら! 声出していくぞー!」\r\n": "Everyone! Let’s hear some noise!",
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"「もっと声を聴かせろー!」\r\n": "Let me hear you even louder!",
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"「最後までついて来い!」\r\n": "Follow me until the very end!",
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"照りつける太陽浴びて\r\n": "Bathed in the blazing sun",
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"あるべき姿思い出せ\r\n": "Remember who you’re meant to be"
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"照りつける太陽浴びて\r\n": "Bathed in the sunlight that harshly shines on me,",
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"あるべき姿思い出せ\r\n": "I tell myself to remember my ideal future"
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}
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@@ -966,13 +966,13 @@
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"competition.battle_summary.detail_button": "Detail",
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"competition.battle_summary.parameter.Aggressive": "Motivation",
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"competition.battle_summary.parameter.Block": "Energy",
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"competition.battle_summary.parameter.ConcentrationCount": "Confidence Change Count",
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"competition.battle_summary.parameter.FullPowerCount": "Full Power Change Count",
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"competition.battle_summary.parameter.ConcentrationCount": "Confidence",
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"competition.battle_summary.parameter.FullPowerCount": "Full Power",
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"competition.battle_summary.parameter.LessonBuff": "Focus",
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"competition.battle_summary.parameter.ParameterBuff": "Good Shape",
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"competition.battle_summary.parameter.ParameterBuffMultiplePerTurn": "Excellent Condition",
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"competition.battle_summary.parameter.PreservationCount": "Preservation Change Count",
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"competition.battle_summary.parameter.Review": "Good Impression",
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"competition.battle_summary.parameter.ParameterBuffMultiplePerTurn": "Excellent Con",
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"competition.battle_summary.parameter.PreservationCount": "Preservation",
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"competition.battle_summary.parameter.Review": "Good Imp",
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"competition.battle_summary.parameter.Stamina": "Stamina",
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"competition.battle_summary.rehearsal_label": "Replay High Score",
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"competition.battle_summary.rival_label": "Opponent",
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@@ -1004,10 +1004,10 @@
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"competition.exam.to_home.title": "Pause Confirmation",
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"competition.exchange_item.button": "{0} Shop",
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"competition.exchange_item.label.quantity": "Owned: ",
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"competition.gimmick": "Support / Trouble",
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"competition.gimmick": "Support/Trouble",
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"competition.gimmick.empty": "None",
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"competition.gimmick_detail_sheet.empty": "No Support / Trouble available",
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"competition.gimmick_detail_sheet.title": "Support / Trouble Details",
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"competition.gimmick_detail_sheet.empty": "No Support/Trouble available",
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"competition.gimmick_detail_sheet.title": "Support/Trouble Details",
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"competition.gimmick_detail_sheet.turn": "Turn",
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"competition.history.button.detail": "Details",
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"competition.history.button.season_high_score_detail": "Details",
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@@ -1043,7 +1043,7 @@
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"competition.overlap_card_sheet.execute.disabled": "No Changes",
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"competition.overlap_card_sheet.precaution": "※Inactive cards will not be included in the deck\n※Duplicate card settings reset when unit is changed",
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"competition.overlap_card_sheet.title": "Duplicate Cards",
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"competition.parameter_ratio": "Parameter",
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"competition.parameter_ratio": "Param",
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"competition.play_skip_confirm_sheet.description": "Use Skip to challenge the contest?\n\nSkill cards will be auto-selected.\nThis match cannot be played manually.",
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"competition.play_skip_confirm_sheet.submit": "Skip",
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"competition.play_skip_confirm_sheet.title": "Skip Confirm",
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@@ -1265,7 +1265,7 @@
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"competition.unit_stage_overwrite_sheet.title.save": "Overwrite Confirmation",
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"competition.unit_stage_parameter.label": "Total {0}",
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"competition.unit_template.copy": "Copy",
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"competition.unit_template.copy.disabled": "No Memories are assigned.",
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"competition.unit_template.copy.disabled": "No Memories are assigned",
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"competition.unit_template.default_name": "Unit {0}",
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"competition.unit_template.description": "You can change idol order when loading units",
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"competition.unit_template.empty.description": "Unlocked at Grade {0} or higher",
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@@ -4692,7 +4692,6 @@
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"producer.level.additional_reward": "You have already achieved some of\nthe newly added PLv unlock rewards.",
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"producer.level.button.conversion_setting": "Switch Settings",
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"producer.level.card_delete_description": "Allows deletion of Skill Cards in consultations",
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"producer.level.card_delete_name": "Skill Card Deletion",
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"producer.level.card_upgrade_description": "Allows Skill Card upgrades in consultations",
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"producer.level.card_upgrade_name": "Skill Card Upgrade",
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"producer.level.conversion": "Switch Target",
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