Update: UI strings

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Mocca
2024-08-08 22:45:48 +07:00
parent 54f7b80c45
commit eb6af1b717
4 changed files with 2236 additions and 2231 deletions

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{
"/ 確率中": "/ Medium ",
"/ 確率大": "/ High ",
"/ 確率小": "/ Low ",
"/確率大": "/High ",
"[__split__](Within lesson": "[__split__] (Within lesson ",
"[__split__]At the start of the turn, draw a skill card\n○〆Fixed Energy": "[__split__] At the start of the turn, draw a skill card\n○〆Fixed Energy ",
"[__split__]Pポイント": "[__split__] P-points ",
"[__split__]SPレッスン終了時、体力回復": "[__split__]Stamina Recovery at the End of SP Lessons ",
"[__split__]SPレッスン終了時、体力消費": "[__split__] At the end of SP Lesson, stamina consumption ",
"[__split__]Times)": "[__split__] Times) ",
"[__split__]Vocal Lesson・Vocal Turn Only": "[__split__] Vocal Lesson・Vocal Turn Only ",
"[__split__]○〆やる気": "[__split__] ○〆Motivation ",
"[__split__]○〆やる気が": "[__split__] ○〆Motivation is ",
"[__split__]○〆やる気が増加後、○〆やる気": "[__split__] After motivation increases, motivation ",
"[__split__]○〆やる気の": "[__split__] ○〆Motivation of ",
"[__split__]○〆やる気効果のスキルカード獲得時、ボーカル上昇": "[__split__] When acquiring a skill card with motivation effect, vocals increase ",
"[__split__]○〆やる気消費": "[__split__] ○〆Motivation Consumption ",
"[__split__]○〆アクティブスキルカード使用後○〆やる気が": "[__split__] After using ○〆Active Skill Card, ○〆Motivation ",
"[__split__]○〆アクティブスキルカード使用後、○〆元気の": "[__split__] After using an active skill card, stamina ",
"[__split__]○〆アクティブスキルカード使用後、○〆好調": "[__split__] After using ○〆Active Skill Card, ○〆Good Shape ",
"[__split__]○〆アクティブスキルカード使用時、体力回復": "[__split__] When using ○〆Active Skill Card, recover stamina ",
"[__split__]○〆アクティブスキルカード使用時体力が": "[__split__] When using an active skill card, stamina ",
"[__split__]○〆アクティブスキルカード獲得時、ダンス上昇": "[__split__] Dance increase when active skill card is acquired ",
"[__split__]○〆アクティブスキルカード獲得時、ビジュアル上昇": "[__split__] Visual increase when active skill card is acquired ",
"[__split__]○〆アクティブスキルカード獲得時、ボーカル上昇": "[__split__] Vocal increase when active skill card is acquired ",
"[__split__]○〆スキルカード使用数追加": "[__split__] ○〆Additional Skill Card Usage ",
"[__split__]○〆スコア上昇量増加": "[__split__] ○〆Increased Score Gain ",
"[__split__]○〆ターン追加": "[__split__] ○〆Extra Turn ",
"[__split__]○〆パラメータ上昇量増加": "[__split__] ○〆Increase parameter gain ",
"[__split__]○〆メンタルスキルカード使用後○〆やる気が": "[__split__] After using ○〆Mental Skill Card, ○〆Motivation ",
"[__split__]○〆メンタルスキルカード使用時直前に○〆メンタルスキルカードを使用していた場合、○〆好調": "[__split__] If a Mental Skill Card was used just before using a Mental Skill Card, ○〆Good condition ",
"[__split__]○〆メンタルスキルカード使用時直前に○〆メンタルスキルカードを使用していた場合、○〆集中": "[__split__] If a Mental Skill Card was used just before using another Mental Skill Card, ○〆Focus ",
"[__split__]○〆メンタルスキルカード強化時、ダンス上昇": "[__split__] Dance Increase When ○〆Mental Skill Card is Enhanced ",
"[__split__]○〆メンタルスキルカード強化時、ボーカル上昇": "[__split__] Vocal Increase When ○〆Mental Skill Card is Enhanced ",
"[__split__]○〆メンタルスキルカード獲得時、ビジュアル上昇": "[__split__] Visual increase when mental skill card is acquired ",
"[__split__]○〆低下状態無効": "[__split__] ○〆Debuff Immune ",
"[__split__]○〆体力消費": "[__split__] ○〆Stamina Consumption ",
"[__split__]○〆元気": "[__split__] ○〆Energy ",
"[__split__]○〆元気が": "[__split__] ○〆Energy is ",
"[__split__]○〆元気の": "[__split__] ○〆Energy of ",
"[__split__]○〆元気の増加量が": "[__split__] ○〆Energy increase amount ",
"[__split__]○〆元気を": "[__split__] ○〆Energy to ",
"[__split__]○〆元気を半分にして、減少前の○〆元気の": "[__split__] ○〆Halve Energy, before reduction, ○〆Energy ",
"[__split__]○〆元気増加無効": "[__split__] ○〆Energy Increase Disabled ",
"[__split__]○〆固定元気": "[__split__] ○〆Fixed Energy ",
"[__split__]○〆好印象": "[__split__] ○〆Good Impression ",
"[__split__]○〆好印象が": "[__split__] ○〆Good Impression is ",
"[__split__]○〆好印象が増加後、○〆好印象": "[__split__] After increasing good impression, good impression ",
"[__split__]○〆好印象の": "[__split__] ○〆Good Impression of ",
"[__split__]○〆好印象効果のスキルカード獲得時、ビジュアル上昇": "[__split__] When acquiring a skill card with good impression effect, visuals increase ",
"[__split__]○〆好印象消費": "[__split__] ○〆Good Impression Consumption ",
"[__split__]○〆好調": "[__split__] ○〆Good Shape ",
"[__split__]○〆好調が": "[__split__] ○〆Good Shape is ",
"[__split__]○〆好調の": "[__split__] ○〆Good Shape of ",
"[__split__]○〆好調のスコア上昇量を○〆好調": "[__split__] ○〆Good condition score increase amount ○〆Good condition ",
"[__split__]○〆好調の効果ターンが増加後、○〆好調": "[__split__] After increasing the effect turns of Good Shape, Good Shape ",
"[__split__]○〆好調効果のスキルカード獲得時、ダンス上昇": "[__split__] When acquiring a skill card with Good Shape effect, dance increase ",
"[__split__]○〆好調消費": "[__split__] ○〆Good Shape Consumption ",
"[__split__]○〆好調状態でない場合": "[__split__]If Not in Good Shape",
"[__split__]○〆好調状態でない場合○〆不安": "[__split__] If not in good condition, ○〆Anxiety ",
"[__split__]○〆好調状態でない場合○〆弱気": "[__split__] If not in good condition, ○〆Timid ",
"[__split__]○〆好調状態でない場合○〆手札減少": "[__split__] If not in good condition, ○〆Reduced Hand ",
"[__split__]○〆好調状態の場合○〆スキルカード使用数追加": "[__split__] If in good condition, ○〆Additional Skill Card Usage ",
"[__split__]○〆好調状態の場合○〆ターン追加": "[__split__] If in good condition, ○〆Additional Turn ",
"[__split__]○〆好調状態の場合○〆元気": "[__split__]○〆If in Good Condition ○〆Energy",
"[__split__]○〆好調状態の場合○〆消費体力削減": "[__split__] If in good condition, ○〆Reduced stamina consumption ",
"[__split__]○〆好調状態の場合○〆集中": "[__split__] If in good condition, ○〆Focus ",
"[__split__]○〆好調状態の場合、○〆集中": "[__split__] ○〆When in Good Shape, ○〆Focus ",
"[__split__]○〆好調状態の場合、パラメータ": "[__split__] ○〆If in Good Shape, Parameter ",
"[__split__]○〆好調状態の場合、使用可\n○〆絶好調": "[__split__] Usable if ○〆In Good Shape\n○〆Excellent Condition ",
"[__split__]○〆好調状態の場合、使用可\nパラメータ": "[__split__] ○〆Usable when in Good Shape\nParameter ",
"[__split__]○〆消費体力削減": "[__split__] ○〆Reduced Stamina Consumption ",
"[__split__]○〆消費体力増加": "[__split__] ○〆Increased Stamina Consumption ",
"[__split__]○〆消費体力減少": "[__split__] ○〆Reduced Stamina Consumption ",
"[__split__]○〆消費体力減少状態の場合○〆ターン追加": "[__split__] If in reduced stamina consumption state, ○〆Extra turn ",
"[__split__]○〆消費体力減少状態の場合○〆消費体力減少": "[__split__] If in reduced stamina consumption state, ○〆Reduced Stamina Consumption ",
"[__split__]○〆絶好調": "[__split__] ○〆Excellent Condition ",
"[__split__]○〆集中": "[__split__] ○〆Focus ",
"[__split__]○〆集中が": "[__split__] ○〆Focus is ",
"[__split__]○〆集中が増加後、○〆集中": "[__split__] After concentration increases, concentration ",
"[__split__]○〆集中が増加後体力が": "[__split__] After concentration increases, stamina ",
"[__split__]○〆集中効果のスキルカード獲得時、ボーカル上昇": "[__split__] When acquiring a skill card with concentration effect, vocals increase ",
"[__split__]○〆集中消費": "[__split__] ○〆Focus Consumption ",
"[__split__]お出かけ終了時、ダンス上昇": "[__split__] Dance increase when outing ends ",
"[__split__]お出かけ終了時、ビジュアル上昇": "[__split__] Visual increase when outing ends ",
"[__split__]お出かけ終了時、ボーカル上昇": "[__split__] Vocal increase when outing ends ",
"[__split__]このサポートカードのイベントによるパラメータ上昇を": "[__split__] Parameter Increase from Events of This Support Card ",
"[__split__]このサポートカードのイベントによる体力回復量を": "[__split__]The amount of stamina recovery from this support card's event ",
"[__split__]このサポートカードのレッスンサポート発生率を": "[__split__] Increase the Lesson Support Occurrence Rate of This Support Card ",
"[__split__]ごとにスコアを": "[__split__] Increase score each time ",
"[__split__]した状態でプロデュースを開始": "[__split__]Start Production with the Above Condition",
"[__split__]つ獲得": "[__split__] Obtain ",
"[__split__]で解放": "[__split__] Unlocked By ",
"[__split__]にして、減少前の○〆元気の": "[__split__] Make, before reducing ○〆Energy of ",
"[__split__]にする": "[__split__] to ",
"[__split__]のアイドルをプロデュースしている場合のみ発動": "[__split__] Activates Only When Producing a Specific Idol ",
"[__split__]の場合、体力減少": "[__split__] If so, stamina decreases ",
"[__split__]の場合、使用可\n○〆元気": "[__split__] If so, usable\n○〆Energy ",
"[__split__]の確率で○〆やる気": "[__split__] Chance for ○〆Motivation ",
"[__split__]の確率で○〆元気": "[__split__] Chance for ○〆Energy ",
"[__split__]の確率で○〆好印象": "[__split__] Chance of ○〆Good Impression ",
"[__split__]の確率で○〆好調": "[__split__] Chance for ○〆Good Shape ",
"[__split__]の確率で○〆消費体力減少": "[__split__] Chance for ○〆Reduced Stamina Consumption ",
"[__split__]の確率で○〆集中": "[__split__] Chance for ○〆Focus ",
"[__split__]の確率で体力回復": "[__split__] Chance for Stamina Recovery ",
"[__split__]を山札のランダムな位置に○〆生成": "[__split__]Generate at a Random Position in the Deck",
"[__split__]アドレナリン全開": "[__split__] Adrenaline Full Throttle ",
"[__split__]アピールの基本": "[__split__]Basics of Appeal",
"[__split__]スキルカードが除外に移動した時、体力回復": "[__split__] When a skill card is moved to exclusion, recover stamina ",
"[__split__]スキルカードを": "[__split__] Skill Cards ",
"[__split__]スキルカードを引く": "[__split__] Draw a Skill Card ",
"[__split__]スキルカードを引く\n手札をすべて○〆レッスン中強化": "[__split__] Draw a Skill Card\nEnhance all cards in hand ○〆During Lesson ",
"[__split__]スキルカードを引く\nレッスン内": "[__split__] Draw a skill card\n(In-lesson ",
"[__split__]スキルカードを選択して": "[__split__] Select a skill card ",
"[__split__]スキルカード使用後○〆やる気が": "[__split__] After using a skill card, motivation ",
"[__split__]スキルカード使用後○〆好印象が": "[__split__] After using a skill card, ○〆Good Impression ",
"[__split__]スキルカード使用時○〆集中が": "[__split__] When using a skill card, ○〆focus ",
"[__split__]スキルカード強化時、ダンス上昇": "[__split__] Dance increase when skill card is enhanced ",
"[__split__]スキルカード強化時、ビジュアル上昇": "[__split__] Visual increase when skill card is enhanced ",
"[__split__]スキルカード強化時、ボーカル上昇": "[__split__] Vocal increase when skill card is enhanced ",
"[__split__]スキルカード強化時ボーカルが": "[__split__] When skill card is enhanced, vocals ",
"[__split__]スコア": "[__split__] Score ",
"[__split__]スコアが": "[__split__] If score is ",
"[__split__]スコア上昇量が": "[__split__] Score increase amount ",
"[__split__]スコア上昇量を": "[__split__] Score increase amount ",
"[__split__]センス": "[__split__] Sense ",
"[__split__]センス専用": "[__split__] Sense Only ",
"[__split__]ターン": "[__split__] Turn ",
"[__split__]ターン\n○〆元気": "[__split__] Turn\n○〆Energy ",
"[__split__]ターン\n○〆集中": "[__split__] Turn\n○〆Focus ",
"[__split__]ターン\nパラメータ": "[__split__] Turn\nParameters ",
"[__split__]ターン\n次に使用するスキルカードの効果をもう": "[__split__] Turn\nNext, use the Skill Card effect again ",
"[__split__]ターンごとに": "[__split__] Each turn ",
"[__split__]ターンごとに、○〆元気": "[__split__] Each turn, stamina ",
"[__split__]ターンの間有効)": "[__split__] Valid for turns ",
"[__split__]ターン以上の場合○〆スキルカード使用数追加": "[__split__] If above the turn, ○〆Additional Skill Card Usage ",
"[__split__]ターン以上の場合○〆ターン追加": "[__split__] If above the turn, ○〆Additional Turn ",
"[__split__]ターン以上の場合○〆消費体力減少": "[__split__] If above the turn, ○〆Reduced Stamina Consumption ",
"[__split__]ターン以上の場合○〆絶好調": "[__split__] If above the turn, ○〆Excellent Condition ",
"[__split__]ターン以上の場合、": "[__split__] If above turns, ",
"[__split__]ターン以上の場合、○〆好調": "[__split__] If over turns, ○〆Good Shape ",
"[__split__]ターン以上の場合以降、ターン終了時、○〆集中": "[__split__] If the turn is above, after that, at the end of the turn, ○〆Focus ",
"[__split__]ターン以上の場合除外にあるスキルカードを山札の下に移動": "[__split__] If more than X turns, move excluded skill cards to the bottom of the deck ",
"[__split__]ターン以下の場合○〆不調": "[__split__] If the turn is below, ○〆Bad Condition ",
"[__split__]ターン以内の場合、○〆スコア上昇量増加": "[__split__] If within X turns, ○〆Score increase amount ",
"[__split__]ターン以内の場合、○〆元気の": "[__split__] If within the turns, ○〆Energy ",
"[__split__]ターン以内の場合、○〆好印象の": "[__split__] If within turns, ○〆Good impression of ",
"[__split__]ターン以内の場合、スコア": "[__split__] If within turns, Score ",
"[__split__]ターン以内の場合、パラメータ": "[__split__] If within the turns, parameter ",
"[__split__]ターン目以降の場合、使用可\nパラメータ": "[__split__] If after turn, usable\nParameters ",
"[__split__]ターン終了時○〆元気が": "[__split__] At the end of the turn, stamina ",
"[__split__]ターン終了時○〆好印象が": "[__split__] At the end of the turn, good impression ",
"[__split__]ターン終了時○〆好調が": "[__split__] At the end of the turn, ○〆Good Shape ",
"[__split__]ターン終了時、パラメータを上昇。ターン開始時、好印象が": "[__split__]At the End of the Turn, Increase Parameters. At the Start of the Turn, Good Impressions",
"[__split__]ターン終了時、好印象": "[__split__] At the end of the turn, Good impression ",
"[__split__]ターン終了時体力が": "[__split__] At the end of the turn, stamina ",
"[__split__]ターン終了時残り": "[__split__] Remaining at the end of the turn ",
"[__split__]ターン開始時○〆やる気が": "[__split__] At the start of the turn, ○〆motivation ",
"[__split__]ターン開始時○〆元気が": "[__split__] At the start of the turn, stamina ",
"[__split__]ターン開始時○〆好印象が": "[__split__] At the start of the turn, ○〆good impression ",
"[__split__]ターン開始時○〆好調状態の場合、○〆スキルカード使用数追加": "[__split__] At the start of the turn, if ○〆in Good Shape, ○〆Skill card usage count added ",
"[__split__]ターン開始時○〆好調状態の場合、○〆元気": "[__split__] At the start of the turn, if in Good Shape, stamina ",
"[__split__]ターン開始時○〆好調状態の場合、○〆集中": "[__split__] At the start of the turn, if in Good Shape, concentration ",
"[__split__]ターン開始時○〆好調状態の場合、パラメータ": "[__split__] At the start of the turn, if in Good Shape, parameters ",
"[__split__]ターン開始時○〆消費体力減少状態の場合、○〆絶好調": "[__split__] At the start of the turn, if ○〆reduced stamina consumption state, ○〆Excellent Condition ",
"[__split__]ターン開始時○〆集中が": "[__split__] At the start of the turn, concentration ",
"[__split__]ターン開始時、○〆やる気の": "[__split__] At the start of the turn, ○〆Motivation ",
"[__split__]ターン開始時、○〆スキルカード使用数追加": "[__split__] At the start of the turn, ○〆Skill card usage count added ",
"[__split__]ターン開始時、○〆パラメータ上昇量増加": "[__split__] At the start of the turn, ○〆Increase parameter gain ",
"[__split__]ターン開始時、○〆固定元気": "[__split__] At the start of the turn, ○〆Fixed Energy ",
"[__split__]ターン開始時、○〆集中": "[__split__] At the start of the turn, concentration ",
"[__split__]ターン開始時、スキルカードを引く\n○〆固定元気": "[__split__] At the start of the turn, draw a skill card\n○〆Fixed Energy ",
"[__split__]ターン開始時体力が": "[__split__] At the start of the turn, stamina ",
"[__split__]ターン開始時最終ターンの場合、○〆元気の": "[__split__] If it's the final turn, stamina ",
"[__split__]ターン開始時残り": "[__split__] At the start of the turn, remaining ",
"[__split__]ダンスSPレッスン発生率": "[__split__] Dance SP lesson occurrence rate ",
"[__split__]ダンスSPレッスン終了時、Pポイント獲得量増加": "[__split__] Increase in P Points Earned at the End of Dance SP Lesson ",
"[__split__]ダンスSPレッスン終了時、ダンス上昇": "[__split__] Dance Increase at the End of Dance SP Lesson ",
"[__split__]ダンスSPレッスン終了時、ランダムにPドリンクを": "[__split__] At the end of Dance SP Lesson, randomly get P drink ",
"[__split__]ダンスSPレッスン終了時、体力回復": "[__split__] Stamina recovery when dance SP lesson ends ",
"[__split__]ダンスSPレッスン開始時、": "[__split__] At the start of the dance SP lesson, ",
"[__split__]ダンスレッスンボーナス": "[__split__] Dance Lesson Bonus ",
"[__split__]ダンスレッスン・ダンスターンのみ": "[__split__] Dance Lesson・Dance Turn Only ",
"[__split__]ダンスレッスン終了時、": "[__split__] At the End of Dance Lesson, ",
"[__split__]ダンスレッスン終了時、ダンス上昇": "[__split__] Dance increase when dance lesson ends ",
"[__split__]ダンスレッスン終了時体力が": "[__split__] At the end of Dance Lesson, stamina ",
"[__split__]ダンスレッスン開始時、": "[__split__] At the Start of Dance Lesson, ",
"[__split__]ダンス上昇": "[__split__] Dance Increase ",
"[__split__]ダンス通常レッスン終了時、ダンス上昇": "[__split__] Dance increase when regular dance lesson ends ",
"[__split__]チェンジ": "[__split__] Change ",
"[__split__]パラメータ": "[__split__] Parameter ",
"[__split__]ビジュアルSPレッスン発生率": "[__split__] Visual SP Lesson Occurrence Rate ",
"[__split__]ビジュアルSPレッスン終了時、Pポイント獲得量増加": "[__split__] Increased P points when visual SP lesson ends ",
"[__split__]ビジュアルSPレッスン終了時、ビジュアル上昇": "[__split__] Visual increase when visual SP lesson ends ",
"[__split__]ビジュアルSPレッスン終了時、体力回復": "[__split__] Stamina recovery when visual SP lesson ends ",
"[__split__]ビジュアルSPレッスン終了時ビジュアルが": "[__split__] At the end of Visual SP Lesson, visuals ",
"[__split__]ビジュアルSPレッスン開始時、": "[__split__] At the Start of Visual SP Lesson, ",
"[__split__]ビジュアルレッスンボーナス": "[__split__] Visual Lesson Bonus ",
"[__split__]ビジュアルレッスン・ビジュアルターンのみ": "[__split__] Visual Lesson・Visual Turn Only ",
"[__split__]ビジュアルレッスン終了時、": "[__split__] At the End of Visual Lesson, ",
"[__split__]ビジュアルレッスン終了時、ビジュアル上昇": "[__split__] Visual Increase at the End of Visual Lesson ",
"[__split__]ビジュアルレッスン終了時体力が": "[__split__] At the end of Visual Lesson, stamina ",
"[__split__]ビジュアルレッスン開始時、": "[__split__] At the start of the visual lesson, ",
"[__split__]ビジュアル上昇": "[__split__] Visual Increase ",
"[__split__]ビジュアル通常レッスン終了時、ビジュアル上昇": "[__split__] Visual increase when regular visual lesson ends ",
"[__split__]プランが": "[__split__] Plan is ",
"[__split__]ボーカルSPレッスン発生率": "[__split__] Vocal SP lesson occurrence rate ",
"[__split__]ボーカルSPレッスン終了時、Pポイント獲得量増加": "[__split__] Increase in P Points Earned at the End of Vocal SP Lesson ",
"[__split__]ボーカルSPレッスン終了時、ボーカル上昇": "[__split__] Vocal Increase at the End of Vocal SP Lesson ",
"[__split__]ボーカルSPレッスン終了時、体力回復": "[__split__] Stamina recovery when vocal SP lesson ends ",
"[__split__]ボーカルSPレッスン終了時ボーカルが": "[__split__] At the end of Vocal SP Lesson, vocals ",
"[__split__]ボーカルSPレッスン開始時、": "[__split__] At the Start of Vocal SP Lesson, ",
"[__split__]ボーカル、ダンス、ビジュアルすべてのSPレッスン発生率": "[__split__]SP Lesson Occurrence Rate for Vocals, Dance, and Visuals",
"[__split__]ボーカルレッスンボーナス": "[__split__] Vocal Lesson Bonus ",
"[__split__]ボーカルレッスン・ボーカルターンのみ": "[__split__] Vocal Lesson・Vocal Turn Only ",
"[__split__]ボーカルレッスン終了時、": "[__split__] At the End of Vocal Lesson, ",
"[__split__]ボーカルレッスン終了時、ボーカル上昇": "[__split__] Vocal Increase at the End of Vocal Lesson ",
"[__split__]ボーカルレッスン終了時体力が": "[__split__] At the end of Vocal Lesson, stamina ",
"[__split__]ボーカルレッスン開始時、": "[__split__] At the Start of Vocal Lesson, ",
"[__split__]ボーカル上昇": "[__split__] Vocal Increase ",
"[__split__]ボーカル通常レッスン終了時、ボーカル上昇": "[__split__] Vocal increase when regular vocal lesson ends ",
"[__split__]ランダムな○〆トラブルカードを": "[__split__] Random ○〆 trouble card ",
"[__split__]ランダムなスキルカードを": "[__split__] Random Skill Card ",
"[__split__]ランダムな名前に「基本」を含むスキルカードを": "[__split__]Skill Card with 「Basic」 in a Random Name",
"[__split__]ランダムな名前に「基本」を含むスキルカードを異なるスキルカードに": "[__split__] Change a random skill card containing 'Basic' in its name to a different skill card ",
"[__split__]ランダムな強化済みスキルカードを、手札に○〆生成\n○〆スキルカード使用数追加": "[__split__] Generate a random enhanced Skill Card in hand ○〆\nGenerate extra Skill Card uses ",
"[__split__]レッスンCLEARの": "[__split__] Lesson CLEAR of ",
"[__split__]レッスン中": "[__split__] During Lesson ",
"[__split__]レッスン中に体力が減少した時、○〆好印象": "[__split__] When stamina decreases during the lesson, ○〆Good Impression ",
"[__split__]レッスン終了時、Pポイント獲得量増加": "[__split__] Increased P points when lesson ends ",
"[__split__]レッスン開始時、○〆集中": "[__split__] At the start of the lesson, ○〆Focus ",
"[__split__]レッスン開始時手札に入る\n○〆元気": "[__split__] Added to hand at Lesson start\n○〆Energy ",
"[__split__]レッスン開始時手札に入る\n○〆好印象": "[__split__] At lesson start, enters hand\n○〆Good Impression ",
"[__split__]レッスン開始時手札に入る\n○〆消費体力減少": "[__split__] Added to hand at Lesson start\n○〆Reduced Stamina Consumption ",
"[__split__]レッスン開始時手札に入る\n○〆集中": "[__split__] At lesson start, enters hand\n○〆Focus ",
"[__split__]ロジック専用": "[__split__] Logic Only ",
"[__split__]上昇。ターン開始時、好印象が": "[__split__] Increase. At the start of the turn, Good impression ",
"[__split__]不屈と勝利を歌ってくるわ!": "[__split__]Ill Sing of Tenacity and Victory!",
"[__split__]以上ならスコア": "[__split__]Score if Above",
"[__split__]以上の場合○〆スキルカード使用数追加": "[__split__] If above, ○〆Additional Skill Card Usage ",
"[__split__]以上の場合○〆スコア上昇量増加": "[__split__] If above, ○〆Increased Score Gain ",
"[__split__]以上の場合○〆ターン追加": "[__split__] If above, ○〆Additional Turn ",
"[__split__]以上の場合○〆元気": "[__split__] If above, ○〆Energy ",
"[__split__]以上の場合○〆好印象": "[__split__] If above, ○〆Good impression ",
"[__split__]以上の場合○〆好印象の": "[__split__] If above, ○〆Good impression of ",
"[__split__]以上の場合○〆好調": "[__split__] If above, ○〆Good Condition ",
"[__split__]以上の場合○〆消費体力削減": "[__split__] If above, ○〆Stamina Consumption Reduction ",
"[__split__]以上の場合○〆消費体力減少": "[__split__] If above, ○〆Reduced Stamina Consumption ",
"[__split__]以上の場合○〆絶好調": "[__split__] If above, ○〆Excellent Condition ",
"[__split__]以上の場合○〆集中": "[__split__] If above, ○〆Focus ",
"[__split__]以上の場合、Pポイント": "[__split__] If more, P points ",
"[__split__]以上の場合、○〆やる気": "[__split__] If above, ○〆Motivation ",
"[__split__]以上の場合、○〆やる気の": "[__split__] If over, ○〆Motivation ",
"[__split__]以上の場合、○〆スキルカード使用数追加": "[__split__] If above, ○〆Skill card usage count added ",
"[__split__]以上の場合、○〆体力消費": "[__split__] If above, ○〆Stamina consumption ",
"[__split__]以上の場合、○〆元気": "[__split__] If above, ○〆Energy ",
"[__split__]以上の場合、○〆好印象": "[__split__] If above, ○〆Good Impression ",
"[__split__]以上の場合、○〆好印象の": "[__split__] If over, ○〆Good Impression ",
"[__split__]以上の場合、○〆好調": "[__split__] If above, ○〆Good Shape ",
"[__split__]以上の場合、○〆消費体力削減": "[__split__] If above, ○〆Reduced Stamina Consumption ",
"[__split__]以上の場合、○〆集中": "[__split__] If above, ○〆Focus ",
"[__split__]以上の場合、スコア": "[__split__]Score if Above",
"[__split__]以上の場合、ダンス上昇": "[__split__] If more, dance increase ",
"[__split__]以上の場合、パラメータ": "[__split__] If above, Parameter ",
"[__split__]以上の場合、ビジュアル上昇": "[__split__] If more, visuals increase ",
"[__split__]以上の場合、ボーカル上昇": "[__split__] If more, vocals increase ",
"[__split__]以上の場合、ランダムなスキルカードを": "[__split__] If more, random skill card ",
"[__split__]以上の場合、体力回復": "[__split__] If more, stamina recovery ",
"[__split__]以上の場合、使用可\nパラメータ": "[__split__] If above, usable\nParameters ",
"[__split__]以上の場合、次のターン、スキルカードを引く": "[__split__] If above, draw a Skill Card next turn ",
"[__split__]以上の場合スコア": "[__split__] If above, Score ",
"[__split__]以上の場合以降、ターン終了時、○〆好印象": "[__split__] If above, from the next turn onwards, at the end of the turn, ○〆Good impression ",
"[__split__]以上の場合以降、ターン終了時、○〆好印象の": "[__split__] If above, from the next turn onwards, at the end of the turn, ○〆Good impression of ",
"[__split__]以上の場合以降、ターン終了時、スコア": "[__split__] If the score is above, after that, at the end of the turn, Score ",
"[__split__]以上の場合以降、ターン開始時、○〆スキルカード使用数追加": "[__split__] If above, from the next turn onwards, at the start of the turn, ○〆Extra skill card use ",
"[__split__]以上の場合以降、ターン開始時、○〆好印象": "[__split__] If above, from the next turn onwards, at the start of the turn, ○〆Good impression ",
"[__split__]以上の場合体力回復": "[__split__] If above, Stamina Recovery ",
"[__split__]以上の場合除外にあるスキルカードを山札の下に移動": "[__split__] If above, move excluded skill cards to the bottom of the deck ",
"[__split__]以上を": "[__split__]Above",
"[__split__]以下の場合○〆スランプ": "[__split__] If below, ○〆Slump ",
"[__split__]以下の場合○〆不安": "[__split__] If below, ○〆Anxiety ",
"[__split__]以下の場合○〆不調": "[__split__] If below, ○〆Bad Condition ",
"[__split__]以下の場合○〆元気増加無効": "[__split__] If below, ○〆No Energy Gain ",
"[__split__]以下の場合○〆弱気": "[__split__] If below, ○〆Timid ",
"[__split__]以下の場合○〆手札減少": "[__split__] If below, ○〆Hand reduction ",
"[__split__]以下の場合○〆消費体力増加": "[__split__] If below, ○〆Increased stamina consumption ",
"[__split__]以下の場合、○〆元気": "[__split__] If below, ○〆Energy ",
"[__split__]以下の場合、○〆集中": "[__split__] If below, ○〆Focus ",
"[__split__]以下の場合、使用可\nパラメータ": "[__split__] If below, usable\nParameters ",
"[__split__]以下の場合以降、ターン終了時、○〆好印象の": "[__split__] If below, from the next turn onwards, at the end of the turn, ○〆Good impression of ",
"[__split__]以下の場合以降、ターン終了時、スコア": "[__split__] If below, after that, at the end of the turn, Score ",
"[__split__]以降、○〆アクティブスキルカード使用時、○〆固定元気": "[__split__] After, when using Active Skill Cards, ○〆Fixed Energy ",
"[__split__]以降、○〆アクティブスキルカード使用時、○〆集中": "[__split__] After, when using Active Skill Cards, ○〆Focus ",
"[__split__]以降、○〆アクティブスキルカード使用時、パラメータ": "[__split__] After, when using ○〆Active Skill Card, Parameters ",
"[__split__]以降、○〆アクティブスキルカード使用時直前に○〆アクティブスキルカードを使用していた場合、スコア": "[__split__] After that, if an Active Skill Card was used just before using another Active Skill Card, Score ",
"[__split__]以降、○〆メンタルスキルカード使用時、○〆やる気": "[__split__] After, when using Mental Skill Cards, ○〆Motivation ",
"[__split__]以降、○〆メンタルスキルカード使用時、○〆好印象": "[__split__] After, when using Mental Skill Cards, ○〆Good Impression ",
"[__split__]以降、スキルカード使用時、○〆好印象の": "[__split__] After, when using Skill Card, ○〆Good Impression of ",
"[__split__]以降、ターン内にスキルカードを": "[__split__] Afterwards, within the turn, skill cards ",
"[__split__]以降、ターン終了時○〆やる気が": "[__split__] From the next turn onwards, at the end of the turn, ○〆Motivation ",
"[__split__]以降、ターン終了時○〆好印象が": "[__split__] After, at turn end ○〆Good Impression is ",
"[__split__]以降、ターン終了時○〆集中が": "[__split__] After, at turn end ○〆Focus is ",
"[__split__]以降、ターン終了時、○〆やる気": "[__split__] Afterward, at the end of the turn, ○〆Motivation ",
"[__split__]以降、ターン終了時、○〆好印象": "[__split__] After, at the end of the turn, ○〆Good Impression ",
"[__split__]以降、ターン終了時、○〆集中": "[__split__] Afterward, at the end of the turn, ○〆Focus ",
"[__split__]以降、ターン終了時、スコア": "[__split__] After that, at the end of the turn, Score ",
"[__split__]休む選択時、ダンス上昇": "[__split__] Dance increase when selecting rest ",
"[__split__]休む選択時、ビジュアル上昇": "[__split__] Visual increase when selecting rest ",
"[__split__]休む選択時、ボーカル上昇": "[__split__] Vocal increase when selecting rest ",
"[__split__]体力が": "[__split__] Stamina is ",
"[__split__]体力回復": "[__split__] Stamina Recovery ",
"[__split__]使用時、○〆好調": "[__split__] When used, ○〆Good Shape ",
"[__split__]倍": "[__split__] Multiplier ",
"[__split__]分スコア上昇": "[__split__] Score Increase ",
"[__split__]分スコア上昇\n○〆やる気": "[__split__] Score Increase\n○〆Motivation ",
"[__split__]分スコア上昇\n試験・ステージ内": "[__split__] Score increase per segment\n(In tests or stages) ",
"[__split__]分パラメータ上昇": "[__split__] Parameter Increase ",
"[__split__]分パラメータ上昇\n○〆やる気": "[__split__] Parameter Increase \n○〆Motivation ",
"[__split__]分パラメータ上昇\n○〆やる気の": "[__split__] Parameter Increase\n○〆Motivation of ",
"[__split__]分パラメータ上昇\n○〆スキルカード使用数追加": "[__split__] Parameter Increase \n○〆Additional Skill Card Usage ",
"[__split__]分パラメータ上昇\n○〆体力消費": "[__split__] Parameter increase by amount\n○〆Stamina consumption ",
"[__split__]分パラメータ上昇\n○〆元気": "[__split__] Increase parameter by ○〆Energy ",
"[__split__]分パラメータ上昇\n○〆消費体力増加": "[__split__] Parameter Increase \n○〆Increased Stamina Consumption ",
"[__split__]分パラメータ上昇\nレッスン内": "[__split__] Increase parameter by \n(In-lesson ",
"[__split__]初期Pポイント": "[__split__] Initial P Points ",
"[__split__]初期ダンス上昇": "[__split__] Initial Dance Increase ",
"[__split__]初期ビジュアル上昇": "[__split__] Initial Visual Increase ",
"[__split__]初期ボーカル上昇": "[__split__] Initial Vocal Increase ",
"[__split__]削除": "[__split__] Delete ",
"[__split__]回": "[__split__] Times ",
"[__split__]回使用するごとに、○〆好印象の": "[__split__] Every time used, ○〆Good impression of ",
"[__split__]回使用すると、その試験・ステージが終了するまで、除外に移動する": "[__split__]If Used X Times, Moves to Exile Until the End of the Exam/Stage",
"[__split__]回獲得": "[__split__]Times Acquired",
"[__split__]回)": "[__split__] Times) ",
"[__split__]回)\n○〆集中": "[__split__] Times)\n○〆Focus ",
"[__split__]回)\n○〆集中が": "[__split__] Times)\n○〆Focus is ",
"[__split__]増加": "[__split__] Increase ",
"[__split__]増加するごとに、○〆元気の増加量が": "[__split__] Every time it increases, ○〆Energy increase amount ",
"[__split__]増加するごとに、スコア上昇量を": "[__split__] For each increase, Score Gain ",
"[__split__]増加するごとに、ターン開始時に引くスキルカードが": "[__split__] Each time it increases, the skill card drawn at the start of the turn ",
"[__split__]好調": "[__split__]Good Shape",
"[__split__]引く": "[__split__] Draw ",
"[__split__]引く\n○〆消費体力減少": "[__split__] Draw\n○〆Reduced stamina consumption ",
"[__split__]弱気が": "[__split__] Timidness ",
"[__split__]強化": "[__split__] Enhance ",
"[__split__]後、スキルカードを引く": "[__split__] After, draw a Skill Card ",
"[__split__]後、体力回復": "[__split__] After, Stamina Recovery ",
"[__split__]後、手札をすべて○〆レッスン中強化": "[__split__] After, enhance all cards in hand ○〆During Lesson ",
"[__split__]手札をすべて○〆レッスン中強化": "[__split__] Enhance all cards in hand ○〆During Lesson ",
"[__split__]手札をすべて○〆レッスン中強化\n体力回復": "[__split__] Strengthen all cards in hand ○〆During lesson\nRecover stamina ",
"[__split__]手札をすべて○〆レッスン中強化\nレッスン内": "[__split__] Strengthen all cards in hand ○〆During lesson\n(In-lesson ",
"[__split__]手札をすべて○〆試験・ステージ中強化": "[__split__]Strengthen All Cards in Hand During Exams/Stages",
"[__split__]手札をすべて入れ替える\n○〆消費体力減少": "[__split__] Swap all cards in hand\n○〆Reduced Stamina Consumption ",
"[__split__]手札をすべて入れ替える\n体力回復": "[__split__] Replace all cards in hand\nRecover stamina ",
"[__split__]手札減少が": "[__split__] Hand reduction ",
"[__split__]授業終了時、ダンス上昇": "[__split__] Dance increase when class ends ",
"[__split__]授業終了時、ビジュアル上昇": "[__split__] Visual increase when class ends ",
"[__split__]授業終了時、ボーカル上昇": "[__split__] Vocal Increase at the End of Lesson ",
"[__split__]最大体力上昇": "[__split__]Maximum Stamina Increase ",
"[__split__]未満の場合○〆スランプ": "[__split__] If below, ○〆Slump ",
"[__split__]未満の場合○〆不調": "[__split__] If below, ○〆Bad Condition ",
"[__split__]未満の場合○〆元気増加無効": "[__split__] If below, ○〆No Energy Gain ",
"[__split__]未満の場合○〆気まぐれ": "[__split__] If below, ○〆Whim ",
"[__split__]枚": "[__split__] Cards ",
"[__split__]枚ごとに、○〆元気増加量": "[__split__] Per card, ○〆Increased Energy ",
"[__split__]枚減少": "[__split__] Decrease by X cards ",
"[__split__]次に使用する○〆アクティブスキルカードの効果をもう": "[__split__] Next, reuse ○〆Active Skill Card effect ",
"[__split__]次に使用するスキルカードの効果をもう": "[__split__] Next, reuse the Skill Card effect ",
"[__split__]次のターン、スキルカードを": "[__split__] Next turn, draw a skill card ",
"[__split__]次のターン、スキルカードを引く": "[__split__] Draw a Skill Card next turn ",
"[__split__]次のターン、スキルカードを引く\n以降、○〆アクティブスキルカード使用時、パラメータ": "[__split__] Next turn, draw a skill card\nAfterwards, when using an active skill card, parameters ",
"[__split__]次のターン、パラメータ": "[__split__] Next turn, Parameters ",
"[__split__]次のターン、手札をすべて○〆レッスン中強化": "[__split__] Next turn, enhance all cards in hand ○〆During Lesson ",
"[__split__]活動支給選択時、ダンス上昇": "[__split__] Dance increase when selecting activity supply ",
"[__split__]活動支給選択時、ビジュアル上昇": "[__split__] Visual increase when selecting activity supply ",
"[__split__]活動支給選択時、ボーカル上昇": "[__split__] Vocal increase when selecting activity supply ",
"[__split__]消費体力が": "[__split__] Stamina consumption ",
"[__split__]消費体力を": "[__split__] Stamina Consumption ",
"[__split__]減少": "[__split__] Decrease ",
"[__split__]発動(": "[__split__] Activate ( ",
"[__split__]直前に○〆アクティブスキルカードを使用していた場合体力回復": "[__split__] If an Active Skill Card was used just before, Stamina Recovery ",
"[__split__]直前に○〆メンタルスキルカードを使用していた場合○〆好印象": "[__split__] If a Mental Skill Card was used just before, ○〆Good impression ",
"[__split__]直前に○〆メンタルスキルカードを使用していた場合○〆消費体力減少": "[__split__] If a Mental Skill Card was used just before, ○〆Reduced stamina consumption ",
"[__split__]直前に○〆メンタルスキルカードを使用していた場合○〆絶好調": "[__split__] If a Mental Skill Card was used just before, ○〆Excellent Condition ",
"[__split__]相談選択時、ダンス上昇": "[__split__] Dance increase when selecting consultation ",
"[__split__]相談選択時、ビジュアル上昇": "[__split__] Visual increase when selecting consultation ",
"[__split__]相談選択時、ボーカル上昇": "[__split__] Vocal increase when selecting consultation ",
"[__split__]花海 咲季のプロデュースで評価A": "[__split__]Rating A for Producing Hanami Saki",
"[__split__]花海 咲季の親愛度Lvを": "[__split__] Increase Saki Hanami's Bond Level to ",
"[__split__]試験・ステージ中": "[__split__] During Exam/Stage ",
"[__split__]試験・ステージ中に": "[__split__]During Exams/Stages",
"[__split__]試験・ステージ開始時手札に入る\n○〆元気": "[__split__] Added to Hand at Exam/Stage Start\n○〆Energy ",
"[__split__]試験・ステージ開始時手札に入る\n○〆好印象": "[__split__] Enter the hand at the start of the test/stage\n○〆Good impression",
"[__split__]試験・ステージ開始時手札に入る\n○〆集中": "[__split__]Added to Hand at the Start of Exams/Stages\n○〆Concentration",
"[__split__]試験終了時、ダンス上昇": "[__split__] Dance increase when exam ends ",
"[__split__]試験終了時、ビジュアル上昇": "[__split__] Visual Increase at the End of Exam ",
"[__split__]試験終了時、体力回復": "[__split__]Stamina Recovery at the End of Exams ",
"[__split__]軽減": "[__split__] Reduction ",
"[__split__]追い込みレッスン終了時ダンスが": "[__split__] At the end of Intensive Lesson, dance ",
"[__split__]追い込みレッスン終了時ビジュアルが": "[__split__] At the end of Intensive Lesson, visuals ",
"[__split__]追い込みレッスン終了時ボーカルが": "[__split__] At the end of Intensive Lesson, vocals ",
"[__split__]適用)": "[__split__] Applied) ",
"[__split__]適用)\n○〆集中": "[__split__] Apply)\n○〆Focus ",
"[__split__]適用)\n体力が": "[__split__] Apply)\nStamina is ",
"[__split__]重複不可": "[__split__] Cannot Stack ",
"[__split__]集中が": "[__split__] When Focus is ",
"[__split__]": "[__split__] ( ",
"[__split__](○〆集中効果を": "[__split__] (○〆Focus effect ",
"[__split__](プロデュース中": "[__split__] (During Production ",
"[__split__](レッスン中に使用したスキルカード": "[__split__] (Skill cards used during the lesson ",
"[__split__](レッスン内": "[__split__] (Within lesson ",
"[__split__](試験・ステージ内": "[__split__] (In Exam/Stage ",
"[__split__](開始": "[__split__] (Start ",
"[__split__]": "[__split__] ) ",
"[__split__]\n○〆スキルカード使用数追加": "[__split__] )\n○〆Skill Card Use Count Added ",
"[__split__]\n○〆体力消費": "[__split__] )\n○〆Stamina consumption ",
"[__split__]\n○〆好調": "[__split__] )\n○〆Good Shape ",
"[__split__]\n○〆消費体力減少": "[__split__] )\n○〆Reduce stamina consumption ",
"[__split__]\nレッスン内": "[__split__] )\n(In-lesson ",
"[__split__]\n試験・ステージ内": "[__split__] \n(In Exam/Stage ",
"○〆元気が増加しない": "○〆Energy does not increase ",
"○〆元気が増加しない ": "○〆Energy does not increase ",
"○〆元気など補助効果を主とするスキルカード": "○〆Skill Card focusing on support effects like Energy ",
"○〆元気の増加量を増加": "○〆 Increase the Amount of Increased Energy",
"○〆好印象」や「○〆やる気」を活用して育成するプラン": "A Plan Utilizing 「○〆Good Impression」 and 「○〆Motivation」 for Training ",
"○〆好調」や「○〆集中」を活用して育成するプラン": "A Plan Utilizing 「○〆Good Shape」 and 「○〆Focus」 for Training ",
"スキルカードの消費体力を減少": "Reduce stamina consumption of skill cards ",
"スキルカードの消費体力を減少 ": "Reduce stamina consumption of skill cards ",
"スキルカードをプロデュース終了まで強化": "Enhance Skill Card Until Production Ends ",
"スキルカードを異なるスキルカードに変え、プロデュース終了までデッキに追加(強化段階を引き継ぐ)": "Change a skill card to a different one and add it to the deck until the end of production (inherits enhancement stage) ",
"スコアが上昇しない": "Score does not increase ",
"スコア上昇効果を主とするスキルカード": "Skill cards focused on score increase effect ",
"スコア上昇量を増加(○〆好印象による上昇も含む)": "Increase score (including increases from ○〆Good impression) ",
"スコア上昇量増加": " Score increase amount ",
"ターン目": " Turns ",
"ターン追加": " Extra turn ",
"チェンジ": " Change ",
"パラメータ上昇量増加": "Increased parameter gain",
"ランダムな強化済みスキルカードSSRを、手札に○〆生成": "Generate a random enhanced skill card (SSR) into the hand ○〆 ",
"ランダムな所持している基本とつくスキルカードを異なるスキルカードにチェンジ": "Change a Random Owned Basic Skill Card to a Different Skill Card ",
"レッスン終了時、レッスン報酬のスキルカードの選択肢を追加": "At the end of the lesson, add skill card choices to lesson rewards ",
"不安": "Anxiety ",
"不調": "Poor condition ",
"以降、ターン開始時、スキルカードを引く": "After that, at the start of the turn, draw a Skill Card ",
"元気増加無効": "Energy increase nullified ",
"初星オブジェ(銀)": "First Star Object (Silver) ",
"弱気": "Timid ",
"応援/トラブル詳細": "Support/Trouble Details ",
"手札の消費体力がランダムに変化": "Stamina consumption of hand changes randomly ",
"気まぐれ": "Whim ",
"消費体力削減": "Reduced Stamina Consumption ",
"消費体力増加": "Increased Stamina Consumption ",
"消費体力減少": "Reduced Stamina Consumption ",
"試験・ステージの残りターンが増加": "Increase remaining turns in test/stage "
}
"/ 確率中": "/ Medium ",
"/ 確率大": "/ High ",
"/ 確率小": "/ Low ",
"/確率大": "/High ",
"[__split__](Within lesson": "[__split__] (Within lesson ",
"[__split__]At the start of the turn, draw a skill card\n○〆Fixed Energy": "[__split__] At the start of the turn, draw a skill card\n○〆Fixed Energy ",
"[__split__]Pポイント": "[__split__] P-points ",
"[__split__]SPレッスン終了時、体力回復": "[__split__]Stamina Recovery at the End of SP Lessons ",
"[__split__]SPレッスン終了時、体力消費": "[__split__] At the end of SP Lesson, stamina consumption ",
"[__split__]Times)": "[__split__] Times) ",
"[__split__]Vocal Lesson・Vocal Turn Only": "[__split__] Vocal Lesson・Vocal Turn Only ",
"[__split__]○〆やる気": "[__split__] ○〆Motivation ",
"[__split__]○〆やる気が": "[__split__] ○〆Motivation is ",
"[__split__]○〆やる気が増加後、○〆やる気": "[__split__] After motivation increases, motivation ",
"[__split__]○〆やる気の": "[__split__] ○〆Motivation of ",
"[__split__]○〆やる気効果のスキルカード獲得時、ボーカル上昇": "[__split__] When acquiring a skill card with motivation effect, vocals increase ",
"[__split__]○〆やる気消費": "[__split__] ○〆Motivation Consumption ",
"[__split__]○〆アクティブスキルカード使用後○〆やる気が": "[__split__] After using ○〆Active Skill Card, ○〆Motivation ",
"[__split__]○〆アクティブスキルカード使用後、○〆元気の": "[__split__] After using an active skill card, stamina ",
"[__split__]○〆アクティブスキルカード使用後、○〆好調": "[__split__] After using ○〆Active Skill Card, ○〆Good Shape ",
"[__split__]○〆アクティブスキルカード使用時、体力回復": "[__split__] When using ○〆Active Skill Card, recover stamina ",
"[__split__]○〆アクティブスキルカード使用時体力が": "[__split__] When using an active skill card, stamina ",
"[__split__]○〆アクティブスキルカード獲得時、ダンス上昇": "[__split__] Dance increase when active skill card is acquired ",
"[__split__]○〆アクティブスキルカード獲得時、ビジュアル上昇": "[__split__] Visual increase when active skill card is acquired ",
"[__split__]○〆アクティブスキルカード獲得時、ボーカル上昇": "[__split__] Vocal increase when active skill card is acquired ",
"[__split__]○〆スキルカード使用数追加": "[__split__] ○〆Additional Skill Card Usage ",
"[__split__]○〆スコア上昇量増加": "[__split__] ○〆Increased Score Gain ",
"[__split__]○〆ターン追加": "[__split__] ○〆Extra Turn ",
"[__split__]○〆パラメータ上昇量増加": "[__split__] ○〆Increase parameter gain ",
"[__split__]○〆メンタルスキルカード使用後○〆やる気が": "[__split__] After using ○〆Mental Skill Card, ○〆Motivation ",
"[__split__]○〆メンタルスキルカード使用時直前に○〆メンタルスキルカードを使用していた場合、○〆好調": "[__split__] If a Mental Skill Card was used just before using a Mental Skill Card, ○〆Good condition ",
"[__split__]○〆メンタルスキルカード使用時直前に○〆メンタルスキルカードを使用していた場合、○〆集中": "[__split__] If a Mental Skill Card was used just before using another Mental Skill Card, ○〆Focus ",
"[__split__]○〆メンタルスキルカード強化時、ダンス上昇": "[__split__] Dance Increase When ○〆Mental Skill Card is Enhanced ",
"[__split__]○〆メンタルスキルカード強化時、ボーカル上昇": "[__split__] Vocal Increase When ○〆Mental Skill Card is Enhanced ",
"[__split__]○〆メンタルスキルカード獲得時、ビジュアル上昇": "[__split__] Visual increase when mental skill card is acquired ",
"[__split__]○〆低下状態無効": "[__split__] ○〆Debuff Immune ",
"[__split__]○〆体力消費": "[__split__] ○〆Stamina Consumption ",
"[__split__]○〆元気": "[__split__] ○〆Energy ",
"[__split__]○〆元気が": "[__split__] ○〆Energy is ",
"[__split__]○〆元気の": "[__split__] ○〆Energy of ",
"[__split__]○〆元気の増加量が": "[__split__] ○〆Energy increase amount ",
"[__split__]○〆元気を": "[__split__] ○〆Energy to ",
"[__split__]○〆元気を半分にして、減少前の○〆元気の": "[__split__] ○〆Halve Energy, before reduction, ○〆Energy ",
"[__split__]○〆元気増加無効": "[__split__] ○〆Energy Increase Disabled ",
"[__split__]○〆固定元気": "[__split__] ○〆Fixed Energy ",
"[__split__]○〆好印象": "[__split__] ○〆Good Impression ",
"[__split__]○〆好印象が": "[__split__] ○〆Good Impression is ",
"[__split__]○〆好印象が増加後、○〆好印象": "[__split__] After increasing good impression, good impression ",
"[__split__]○〆好印象の": "[__split__] ○〆Good Impression of ",
"[__split__]○〆好印象効果のスキルカード獲得時、ビジュアル上昇": "[__split__] When acquiring a skill card with good impression effect, visuals increase ",
"[__split__]○〆好印象消費": "[__split__] ○〆Good Impression Consumption ",
"[__split__]○〆好調": "[__split__] ○〆Good Shape ",
"[__split__]○〆好調が": "[__split__] ○〆Good Shape is ",
"[__split__]○〆好調の": "[__split__] ○〆Good Shape of ",
"[__split__]○〆好調のスコア上昇量を○〆好調": "[__split__] ○〆Good condition score increase amount ○〆Good condition ",
"[__split__]○〆好調の効果ターンが増加後、○〆好調": "[__split__] After increasing the effect turns of Good Shape, Good Shape ",
"[__split__]○〆好調効果のスキルカード獲得時、ダンス上昇": "[__split__] When acquiring a skill card with Good Shape effect, dance increase ",
"[__split__]○〆好調消費": "[__split__] ○〆Good Shape Consumption ",
"[__split__]○〆好調状態でない場合": "[__split__]If Not in Good Shape",
"[__split__]○〆好調状態でない場合○〆不安": "[__split__] If not in good condition, ○〆Anxiety ",
"[__split__]○〆好調状態でない場合○〆弱気": "[__split__] If not in good condition, ○〆Timid ",
"[__split__]○〆好調状態でない場合○〆手札減少": "[__split__] If not in good condition, ○〆Reduced Hand ",
"[__split__]○〆好調状態の場合○〆スキルカード使用数追加": "[__split__] If in good condition, ○〆Additional Skill Card Usage ",
"[__split__]○〆好調状態の場合○〆ターン追加": "[__split__] If in good condition, ○〆Additional Turn ",
"[__split__]○〆好調状態の場合○〆元気": "[__split__]○〆If in Good Condition ○〆Energy",
"[__split__]○〆好調状態の場合○〆消費体力削減": "[__split__] If in good condition, ○〆Reduced stamina consumption ",
"[__split__]○〆好調状態の場合○〆集中": "[__split__] If in good condition, ○〆Focus ",
"[__split__]○〆好調状態の場合、○〆集中": "[__split__] ○〆When in Good Shape, ○〆Focus ",
"[__split__]○〆好調状態の場合、パラメータ": "[__split__] ○〆If in Good Shape, Parameter ",
"[__split__]○〆好調状態の場合、使用可\n○〆絶好調": "[__split__] Usable if ○〆In Good Shape\n○〆Excellent Condition ",
"[__split__]○〆好調状態の場合、使用可\nパラメータ": "[__split__] ○〆Usable when in Good Shape\nParameter ",
"[__split__]○〆消費体力削減": "[__split__] ○〆Reduced Stamina Consumption ",
"[__split__]○〆消費体力増加": "[__split__] ○〆Increased Stamina Consumption ",
"[__split__]○〆消費体力減少": "[__split__] ○〆Reduced Stamina Consumption ",
"[__split__]○〆消費体力減少状態の場合○〆ターン追加": "[__split__] If in reduced stamina consumption state, ○〆Extra turn ",
"[__split__]○〆消費体力減少状態の場合○〆消費体力減少": "[__split__] If in reduced stamina consumption state, ○〆Reduced Stamina Consumption ",
"[__split__]○〆絶好調": "[__split__] ○〆Excellent Condition ",
"[__split__]○〆集中": "[__split__] ○〆Focus ",
"[__split__]○〆集中が": "[__split__] ○〆Focus is ",
"[__split__]○〆集中が増加後、○〆集中": "[__split__] After concentration increases, concentration ",
"[__split__]○〆集中が増加後体力が": "[__split__] After concentration increases, stamina ",
"[__split__]○〆集中効果のスキルカード獲得時、ボーカル上昇": "[__split__] When acquiring a skill card with concentration effect, vocals increase ",
"[__split__]○〆集中消費": "[__split__] ○〆Focus Consumption ",
"[__split__]お出かけ終了時、ダンス上昇": "[__split__] Dance increase when outing ends ",
"[__split__]お出かけ終了時、ビジュアル上昇": "[__split__] Visual increase when outing ends ",
"[__split__]お出かけ終了時、ボーカル上昇": "[__split__] Vocal increase when outing ends ",
"[__split__]このサポートカードのイベントによるパラメータ上昇を": "[__split__] Parameter Increase from Events of This Support Card ",
"[__split__]このサポートカードのイベントによる体力回復量を": "[__split__]The amount of stamina recovery from this support card's event ",
"[__split__]このサポートカードのレッスンサポート発生率を": "[__split__] Increase the Lesson Support Occurrence Rate of This Support Card ",
"[__split__]ごとにスコアを": "[__split__] Increase score each time ",
"[__split__]した状態でプロデュースを開始": "[__split__]Start Production with the Above Condition",
"[__split__]つ獲得": "[__split__] Obtain ",
"[__split__]で解放": "[__split__] Unlocked By ",
"[__split__]にして、減少前の○〆元気の": "[__split__] Make, before reducing ○〆Energy of ",
"[__split__]にする": "[__split__] to ",
"[__split__]のアイドルをプロデュースしている場合のみ発動": "[__split__] Activates Only When Producing a Specific Idol ",
"[__split__]の場合、体力減少": "[__split__] If so, stamina decreases ",
"[__split__]の場合、使用可\n○〆元気": "[__split__] If so, usable\n○〆Energy ",
"[__split__]の確率で○〆やる気": "[__split__] Chance for ○〆Motivation ",
"[__split__]の確率で○〆元気": "[__split__] Chance for ○〆Energy ",
"[__split__]の確率で○〆好印象": "[__split__] Chance of ○〆Good Impression ",
"[__split__]の確率で○〆好調": "[__split__] Chance for ○〆Good Shape ",
"[__split__]の確率で○〆消費体力減少": "[__split__] Chance for ○〆Reduced Stamina Consumption ",
"[__split__]の確率で○〆集中": "[__split__] Chance for ○〆Focus ",
"[__split__]の確率で体力回復": "[__split__] Chance for Stamina Recovery ",
"[__split__]を山札のランダムな位置に○〆生成": "[__split__]Generate at a Random Position in the Deck",
"[__split__]アドレナリン全開": "[__split__] Adrenaline Full Throttle ",
"[__split__]アピールの基本": "[__split__]Basics of Appeal",
"[__split__]スキルカードが除外に移動した時、体力回復": "[__split__] When a skill card is moved to exclusion, recover stamina ",
"[__split__]スキルカードを": "[__split__] Skill Cards ",
"[__split__]スキルカードを引く": "[__split__] Draw a Skill Card ",
"[__split__]スキルカードを引く\n手札をすべて○〆レッスン中強化": "[__split__] Draw a Skill Card\nEnhance all cards in hand ○〆During Lesson ",
"[__split__]スキルカードを引く\nレッスン内": "[__split__] Draw a skill card\n(In-lesson ",
"[__split__]スキルカードを選択して": "[__split__] Select a skill card ",
"[__split__]スキルカード使用後○〆やる気が": "[__split__] After using a skill card, motivation ",
"[__split__]スキルカード使用後○〆好印象が": "[__split__] After using a skill card, ○〆Good Impression ",
"[__split__]スキルカード使用時○〆集中が": "[__split__] When using a skill card, ○〆focus ",
"[__split__]スキルカード強化時、ダンス上昇": "[__split__] Dance increase when skill card is enhanced ",
"[__split__]スキルカード強化時、ビジュアル上昇": "[__split__] Visual increase when skill card is enhanced ",
"[__split__]スキルカード強化時、ボーカル上昇": "[__split__] Vocal increase when skill card is enhanced ",
"[__split__]スキルカード強化時ボーカルが": "[__split__] When skill card is enhanced, vocals ",
"[__split__]スコア": "[__split__] Score ",
"[__split__]スコアが": "[__split__] If score is ",
"[__split__]スコア上昇量が": "[__split__] Score increase amount ",
"[__split__]スコア上昇量を": "[__split__] Score increase amount ",
"[__split__]センス": "[__split__] Sense ",
"[__split__]センス専用": "[__split__] Sense Only ",
"[__split__]ターン": "[__split__] Turn ",
"[__split__]ターン\n○〆元気": "[__split__] Turn\n○〆Energy ",
"[__split__]ターン\n○〆集中": "[__split__] Turn\n○〆Focus ",
"[__split__]ターン\nパラメータ": "[__split__] Turn\nParameters ",
"[__split__]ターン\n次に使用するスキルカードの効果をもう": "[__split__] Turn\nNext, use the Skill Card effect again ",
"[__split__]ターンごとに": "[__split__] Each turn ",
"[__split__]ターンごとに、○〆元気": "[__split__] Each turn, stamina ",
"[__split__]ターンの間有効)": "[__split__] Valid for turns ",
"[__split__]ターン以上の場合○〆スキルカード使用数追加": "[__split__] If above the turn, ○〆Additional Skill Card Usage ",
"[__split__]ターン以上の場合○〆ターン追加": "[__split__] If above the turn, ○〆Additional Turn ",
"[__split__]ターン以上の場合○〆消費体力減少": "[__split__] If above the turn, ○〆Reduced Stamina Consumption ",
"[__split__]ターン以上の場合○〆絶好調": "[__split__] If above the turn, ○〆Excellent Condition ",
"[__split__]ターン以上の場合、": "[__split__] If above turns, ",
"[__split__]ターン以上の場合、○〆好調": "[__split__] If over turns, ○〆Good Shape ",
"[__split__]ターン以上の場合以降、ターン終了時、○〆集中": "[__split__] If the turn is above, after that, at the end of the turn, ○〆Focus ",
"[__split__]ターン以上の場合除外にあるスキルカードを山札の下に移動": "[__split__] If more than X turns, move excluded skill cards to the bottom of the deck ",
"[__split__]ターン以下の場合○〆不調": "[__split__] If the turn is below, ○〆Bad Condition ",
"[__split__]ターン以内の場合、○〆スコア上昇量増加": "[__split__] If within X turns, ○〆Score increase amount ",
"[__split__]ターン以内の場合、○〆元気の": "[__split__] If within the turns, ○〆Energy ",
"[__split__]ターン以内の場合、○〆好印象の": "[__split__] If within turns, ○〆Good impression of ",
"[__split__]ターン以内の場合、スコア": "[__split__] If within turns, Score ",
"[__split__]ターン以内の場合、パラメータ": "[__split__] If within the turns, parameter ",
"[__split__]ターン目以降の場合、使用可\nパラメータ": "[__split__] If after turn, usable\nParameters ",
"[__split__]ターン終了時○〆元気が": "[__split__] At the end of the turn, stamina ",
"[__split__]ターン終了時○〆好印象が": "[__split__] At the end of the turn, good impression ",
"[__split__]ターン終了時○〆好調が": "[__split__] At the end of the turn, ○〆Good Shape ",
"[__split__]ターン終了時、パラメータを上昇。ターン開始時、好印象が": "[__split__]At the End of the Turn, Increase Parameters. At the Start of the Turn, Good Impressions",
"[__split__]ターン終了時、好印象": "[__split__] At the end of the turn, Good impression ",
"[__split__]ターン終了時体力が": "[__split__] At the end of the turn, stamina ",
"[__split__]ターン終了時残り": "[__split__] Remaining at the end of the turn ",
"[__split__]ターン開始時○〆やる気が": "[__split__] At the start of the turn, ○〆motivation ",
"[__split__]ターン開始時○〆元気が": "[__split__] At the start of the turn, stamina ",
"[__split__]ターン開始時○〆好印象が": "[__split__] At the start of the turn, ○〆good impression ",
"[__split__]ターン開始時○〆好調状態の場合、○〆スキルカード使用数追加": "[__split__] At the start of the turn, if ○〆in Good Shape, ○〆Skill card usage count added ",
"[__split__]ターン開始時○〆好調状態の場合、○〆元気": "[__split__] At the start of the turn, if in Good Shape, stamina ",
"[__split__]ターン開始時○〆好調状態の場合、○〆集中": "[__split__] At the start of the turn, if in Good Shape, concentration ",
"[__split__]ターン開始時○〆好調状態の場合、パラメータ": "[__split__] At the start of the turn, if in Good Shape, parameters ",
"[__split__]ターン開始時○〆消費体力減少状態の場合、○〆絶好調": "[__split__] At the start of the turn, if ○〆reduced stamina consumption state, ○〆Excellent Condition ",
"[__split__]ターン開始時○〆集中が": "[__split__] At the start of the turn, concentration ",
"[__split__]ターン開始時、○〆やる気の": "[__split__] At the start of the turn, ○〆Motivation ",
"[__split__]ターン開始時、○〆スキルカード使用数追加": "[__split__] At the start of the turn, ○〆Skill card usage count added ",
"[__split__]ターン開始時、○〆パラメータ上昇量増加": "[__split__] At the start of the turn, ○〆Increase parameter gain ",
"[__split__]ターン開始時、○〆固定元気": "[__split__] At the start of the turn, ○〆Fixed Energy ",
"[__split__]ターン開始時、○〆集中": "[__split__] At the start of the turn, concentration ",
"[__split__]ターン開始時、スキルカードを引く\n○〆固定元気": "[__split__] At the start of the turn, draw a skill card\n○〆Fixed Energy ",
"[__split__]ターン開始時体力が": "[__split__] At the start of the turn, stamina ",
"[__split__]ターン開始時最終ターンの場合、○〆元気の": "[__split__] If it's the final turn, stamina ",
"[__split__]ターン開始時残り": "[__split__] At the start of the turn, remaining ",
"[__split__]ダンスSPレッスン発生率": "[__split__] Dance SP lesson occurrence rate ",
"[__split__]ダンスSPレッスン終了時、Pポイント獲得量増加": "[__split__] Increase in P Points Earned at the End of Dance SP Lesson ",
"[__split__]ダンスSPレッスン終了時、ダンス上昇": "[__split__] Dance Increase at the End of Dance SP Lesson ",
"[__split__]ダンスSPレッスン終了時、ランダムにPドリンクを": "[__split__] At the end of Dance SP Lesson, randomly get P drink ",
"[__split__]ダンスSPレッスン終了時、体力回復": "[__split__] Stamina recovery when dance SP lesson ends ",
"[__split__]ダンスSPレッスン開始時、": "[__split__] At the start of the dance SP lesson, ",
"[__split__]ダンスレッスンボーナス": "[__split__] Dance Lesson Bonus ",
"[__split__]ダンスレッスン・ダンスターンのみ": "[__split__] Dance Lesson・Dance Turn Only ",
"[__split__]ダンスレッスン終了時、": "[__split__] At the End of Dance Lesson, ",
"[__split__]ダンスレッスン終了時、ダンス上昇": "[__split__] Dance increase when dance lesson ends ",
"[__split__]ダンスレッスン終了時体力が": "[__split__] At the end of Dance Lesson, stamina ",
"[__split__]ダンスレッスン開始時、": "[__split__] At the Start of Dance Lesson, ",
"[__split__]ダンス上昇": "[__split__] Dance Increase ",
"[__split__]ダンス通常レッスン終了時、ダンス上昇": "[__split__] Dance increase when regular dance lesson ends ",
"[__split__]チェンジ": "[__split__] Change ",
"[__split__]パラメータ": "[__split__] Parameter ",
"[__split__]ビジュアルSPレッスン発生率": "[__split__] Visual SP Lesson Occurrence Rate ",
"[__split__]ビジュアルSPレッスン終了時、Pポイント獲得量増加": "[__split__] Increased P points when visual SP lesson ends ",
"[__split__]ビジュアルSPレッスン終了時、ビジュアル上昇": "[__split__] Visual increase when visual SP lesson ends ",
"[__split__]ビジュアルSPレッスン終了時、体力回復": "[__split__] Stamina recovery when visual SP lesson ends ",
"[__split__]ビジュアルSPレッスン終了時ビジュアルが": "[__split__] At the end of Visual SP Lesson, visuals ",
"[__split__]ビジュアルSPレッスン開始時、": "[__split__] At the Start of Visual SP Lesson, ",
"[__split__]ビジュアルレッスンボーナス": "[__split__] Visual Lesson Bonus ",
"[__split__]ビジュアルレッスン・ビジュアルターンのみ": "[__split__] Visual Lesson・Visual Turn Only ",
"[__split__]ビジュアルレッスン終了時、": "[__split__] At the End of Visual Lesson, ",
"[__split__]ビジュアルレッスン終了時、ビジュアル上昇": "[__split__] Visual Increase at the End of Visual Lesson ",
"[__split__]ビジュアルレッスン終了時体力が": "[__split__] At the end of Visual Lesson, stamina ",
"[__split__]ビジュアルレッスン開始時、": "[__split__] At the start of the visual lesson, ",
"[__split__]ビジュアル上昇": "[__split__] Visual Increase ",
"[__split__]ビジュアル通常レッスン終了時、ビジュアル上昇": "[__split__] Visual increase when regular visual lesson ends ",
"[__split__]プランが": "[__split__] Plan is ",
"[__split__]ボーカルSPレッスン発生率": "[__split__] Vocal SP lesson occurrence rate ",
"[__split__]ボーカルSPレッスン終了時、Pポイント獲得量増加": "[__split__] Increase in P Points Earned at the End of Vocal SP Lesson ",
"[__split__]ボーカルSPレッスン終了時、ボーカル上昇": "[__split__] Vocal Increase at the End of Vocal SP Lesson ",
"[__split__]ボーカルSPレッスン終了時、体力回復": "[__split__] Stamina recovery when vocal SP lesson ends ",
"[__split__]ボーカルSPレッスン終了時ボーカルが": "[__split__] At the end of Vocal SP Lesson, vocals ",
"[__split__]ボーカルSPレッスン開始時、": "[__split__] At the Start of Vocal SP Lesson, ",
"[__split__]ボーカル、ダンス、ビジュアルすべてのSPレッスン発生率": "[__split__]SP Lesson Occurrence Rate for Vocals, Dance, and Visuals",
"[__split__]ボーカルレッスンボーナス": "[__split__] Vocal Lesson Bonus ",
"[__split__]ボーカルレッスン・ボーカルターンのみ": "[__split__] Vocal Lesson・Vocal Turn Only ",
"[__split__]ボーカルレッスン終了時、": "[__split__] At the End of Vocal Lesson, ",
"[__split__]ボーカルレッスン終了時、ボーカル上昇": "[__split__] Vocal Increase at the End of Vocal Lesson ",
"[__split__]ボーカルレッスン終了時体力が": "[__split__] At the end of Vocal Lesson, stamina ",
"[__split__]ボーカルレッスン開始時、": "[__split__] At the Start of Vocal Lesson, ",
"[__split__]ボーカル上昇": "[__split__] Vocal Increase ",
"[__split__]ボーカル通常レッスン終了時、ボーカル上昇": "[__split__] Vocal increase when regular vocal lesson ends ",
"[__split__]ランダムな○〆トラブルカードを": "[__split__] Random ○〆 trouble card ",
"[__split__]ランダムなスキルカードを": "[__split__] Random Skill Card ",
"[__split__]ランダムな名前に「基本」を含むスキルカードを": "[__split__]Skill Card with 「Basic」 in a Random Name",
"[__split__]ランダムな名前に「基本」を含むスキルカードを異なるスキルカードに": "[__split__] Change a random skill card containing 'Basic' in its name to a different skill card ",
"[__split__]ランダムな強化済みスキルカードを、手札に○〆生成\n○〆スキルカード使用数追加": "[__split__] Generate a random enhanced Skill Card in hand ○〆\nGenerate extra Skill Card uses ",
"[__split__]レッスンCLEARの": "[__split__] Lesson CLEAR of ",
"[__split__]レッスン中": "[__split__] During Lesson ",
"[__split__]レッスン中に体力が減少した時、○〆好印象": "[__split__] When stamina decreases during the lesson, ○〆Good Impression ",
"[__split__]レッスン終了時、Pポイント獲得量増加": "[__split__] Increased P points when lesson ends ",
"[__split__]レッスン開始時、○〆集中": "[__split__] At the start of the lesson, ○〆Focus ",
"[__split__]レッスン開始時手札に入る\n○〆元気": "[__split__] Added to hand at Lesson start\n○〆Energy ",
"[__split__]レッスン開始時手札に入る\n○〆好印象": "[__split__] At lesson start, enters hand\n○〆Good Impression ",
"[__split__]レッスン開始時手札に入る\n○〆消費体力減少": "[__split__] Added to hand at Lesson start\n○〆Reduced Stamina Consumption ",
"[__split__]レッスン開始時手札に入る\n○〆集中": "[__split__] At lesson start, enters hand\n○〆Focus ",
"[__split__]ロジック専用": "[__split__] Logic Only ",
"[__split__]上昇。ターン開始時、好印象が": "[__split__] Increase. At the start of the turn, Good impression ",
"[__split__]不屈と勝利を歌ってくるわ!": "[__split__]Ill Sing of Tenacity and Victory!",
"[__split__]以上ならスコア": "[__split__]Score if Above",
"[__split__]以上の場合○〆スキルカード使用数追加": "[__split__] If above, ○〆Additional Skill Card Usage ",
"[__split__]以上の場合○〆スコア上昇量増加": "[__split__] If above, ○〆Increased Score Gain ",
"[__split__]以上の場合○〆ターン追加": "[__split__] If above, ○〆Additional Turn ",
"[__split__]以上の場合○〆元気": "[__split__] If above, ○〆Energy ",
"[__split__]以上の場合○〆好印象": "[__split__] If above, ○〆Good impression ",
"[__split__]以上の場合○〆好印象の": "[__split__] If above, ○〆Good impression of ",
"[__split__]以上の場合○〆好調": "[__split__] If above, ○〆Good Condition ",
"[__split__]以上の場合○〆消費体力削減": "[__split__] If above, ○〆Stamina Consumption Reduction ",
"[__split__]以上の場合○〆消費体力減少": "[__split__] If above, ○〆Reduced Stamina Consumption ",
"[__split__]以上の場合○〆絶好調": "[__split__] If above, ○〆Excellent Condition ",
"[__split__]以上の場合○〆集中": "[__split__] If above, ○〆Focus ",
"[__split__]以上の場合、Pポイント": "[__split__] If more, P points ",
"[__split__]以上の場合、○〆やる気": "[__split__] If above, ○〆Motivation ",
"[__split__]以上の場合、○〆やる気の": "[__split__] If over, ○〆Motivation ",
"[__split__]以上の場合、○〆スキルカード使用数追加": "[__split__] If above, ○〆Skill card usage count added ",
"[__split__]以上の場合、○〆体力消費": "[__split__] If above, ○〆Stamina consumption ",
"[__split__]以上の場合、○〆元気": "[__split__] If above, ○〆Energy ",
"[__split__]以上の場合、○〆好印象": "[__split__] If above, ○〆Good Impression ",
"[__split__]以上の場合、○〆好印象の": "[__split__] If over, ○〆Good Impression ",
"[__split__]以上の場合、○〆好調": "[__split__] If above, ○〆Good Shape ",
"[__split__]以上の場合、○〆消費体力削減": "[__split__] If above, ○〆Reduced Stamina Consumption ",
"[__split__]以上の場合、○〆集中": "[__split__] If above, ○〆Focus ",
"[__split__]以上の場合、スコア": "[__split__]Score if Above",
"[__split__]以上の場合、ダンス上昇": "[__split__] If more, dance increase ",
"[__split__]以上の場合、パラメータ": "[__split__] If above, Parameter ",
"[__split__]以上の場合、ビジュアル上昇": "[__split__] If more, visuals increase ",
"[__split__]以上の場合、ボーカル上昇": "[__split__] If more, vocals increase ",
"[__split__]以上の場合、ランダムなスキルカードを": "[__split__] If more, random skill card ",
"[__split__]以上の場合、体力回復": "[__split__] If more, stamina recovery ",
"[__split__]以上の場合、使用可\nパラメータ": "[__split__] If above, usable\nParameters ",
"[__split__]以上の場合、次のターン、スキルカードを引く": "[__split__] If above, draw a Skill Card next turn ",
"[__split__]以上の場合スコア": "[__split__] If above, Score ",
"[__split__]以上の場合以降、ターン終了時、○〆好印象": "[__split__] If above, from the next turn onwards, at the end of the turn, ○〆Good impression ",
"[__split__]以上の場合以降、ターン終了時、○〆好印象の": "[__split__] If above, from the next turn onwards, at the end of the turn, ○〆Good impression of ",
"[__split__]以上の場合以降、ターン終了時、スコア": "[__split__] If the score is above, after that, at the end of the turn, Score ",
"[__split__]以上の場合以降、ターン開始時、○〆スキルカード使用数追加": "[__split__] If above, from the next turn onwards, at the start of the turn, ○〆Extra skill card use ",
"[__split__]以上の場合以降、ターン開始時、○〆好印象": "[__split__] If above, from the next turn onwards, at the start of the turn, ○〆Good impression ",
"[__split__]以上の場合体力回復": "[__split__] If above, Stamina Recovery ",
"[__split__]以上の場合除外にあるスキルカードを山札の下に移動": "[__split__] If above, move excluded skill cards to the bottom of the deck ",
"[__split__]以上を": "[__split__]Above",
"[__split__]以下の場合○〆スランプ": "[__split__] If below, ○〆Slump ",
"[__split__]以下の場合○〆不安": "[__split__] If below, ○〆Anxiety ",
"[__split__]以下の場合○〆不調": "[__split__] If below, ○〆Bad Condition ",
"[__split__]以下の場合○〆元気増加無効": "[__split__] If below, ○〆No Energy Gain ",
"[__split__]以下の場合○〆弱気": "[__split__] If below, ○〆Timid ",
"[__split__]以下の場合○〆手札減少": "[__split__] If below, ○〆Hand reduction ",
"[__split__]以下の場合○〆消費体力増加": "[__split__] If below, ○〆Increased stamina consumption ",
"[__split__]以下の場合、○〆元気": "[__split__] If below, ○〆Energy ",
"[__split__]以下の場合、○〆集中": "[__split__] If below, ○〆Focus ",
"[__split__]以下の場合、使用可\nパラメータ": "[__split__] If below, usable\nParameters ",
"[__split__]以下の場合以降、ターン終了時、○〆好印象の": "[__split__] If below, from the next turn onwards, at the end of the turn, ○〆Good impression of ",
"[__split__]以下の場合以降、ターン終了時、スコア": "[__split__] If below, after that, at the end of the turn, Score ",
"[__split__]以降、○〆アクティブスキルカード使用時、○〆固定元気": "[__split__] After, when using Active Skill Cards, ○〆Fixed Energy ",
"[__split__]以降、○〆アクティブスキルカード使用時、○〆集中": "[__split__] After, when using Active Skill Cards, ○〆Focus ",
"[__split__]以降、○〆アクティブスキルカード使用時、パラメータ": "[__split__] After, when using ○〆Active Skill Card, Parameters ",
"[__split__]以降、○〆アクティブスキルカード使用時直前に○〆アクティブスキルカードを使用していた場合、スコア": "[__split__] After that, if an Active Skill Card was used just before using another Active Skill Card, Score ",
"[__split__]以降、○〆メンタルスキルカード使用時、○〆やる気": "[__split__] After, when using Mental Skill Cards, ○〆Motivation ",
"[__split__]以降、○〆メンタルスキルカード使用時、○〆好印象": "[__split__] After, when using Mental Skill Cards, ○〆Good Impression ",
"[__split__]以降、スキルカード使用時、○〆好印象の": "[__split__] After, when using Skill Card, ○〆Good Impression of ",
"[__split__]以降、ターン内にスキルカードを": "[__split__] Afterwards, within the turn, skill cards ",
"[__split__]以降、ターン終了時○〆やる気が": "[__split__] From the next turn onwards, at the end of the turn, ○〆Motivation ",
"[__split__]以降、ターン終了時○〆好印象が": "[__split__] After, at turn end ○〆Good Impression is ",
"[__split__]以降、ターン終了時○〆集中が": "[__split__] After, at turn end ○〆Focus is ",
"[__split__]以降、ターン終了時、○〆やる気": "[__split__] Afterward, at the end of the turn, ○〆Motivation ",
"[__split__]以降、ターン終了時、○〆好印象": "[__split__] After, at the end of the turn, ○〆Good Impression ",
"[__split__]以降、ターン終了時、○〆集中": "[__split__] Afterward, at the end of the turn, ○〆Focus ",
"[__split__]以降、ターン終了時、スコア": "[__split__] After that, at the end of the turn, Score ",
"[__split__]休む選択時、ダンス上昇": "[__split__] Dance increase when selecting rest ",
"[__split__]休む選択時、ビジュアル上昇": "[__split__] Visual increase when selecting rest ",
"[__split__]休む選択時、ボーカル上昇": "[__split__] Vocal increase when selecting rest ",
"[__split__]体力が": "[__split__] Stamina is ",
"[__split__]体力回復": "[__split__] Stamina Recovery ",
"[__split__]使用時、○〆好調": "[__split__] When used, ○〆Good Shape ",
"[__split__]倍": "[__split__] Multiplier ",
"[__split__]分スコア上昇": "[__split__] Score Increase ",
"[__split__]分スコア上昇\n○〆やる気": "[__split__] Score Increase\n○〆Motivation ",
"[__split__]分スコア上昇\n試験・ステージ内": "[__split__] Score increase per segment\n(In tests or stages) ",
"[__split__]分パラメータ上昇": "[__split__] Parameter Increase ",
"[__split__]分パラメータ上昇\n○〆やる気": "[__split__] Parameter Increase \n○〆Motivation ",
"[__split__]分パラメータ上昇\n○〆やる気の": "[__split__] Parameter Increase\n○〆Motivation of ",
"[__split__]分パラメータ上昇\n○〆スキルカード使用数追加": "[__split__] Parameter Increase \n○〆Additional Skill Card Usage ",
"[__split__]分パラメータ上昇\n○〆体力消費": "[__split__] Parameter increase by amount\n○〆Stamina consumption ",
"[__split__]分パラメータ上昇\n○〆元気": "[__split__] Increase parameter by ○〆Energy ",
"[__split__]分パラメータ上昇\n○〆消費体力増加": "[__split__] Parameter Increase \n○〆Increased Stamina Consumption ",
"[__split__]分パラメータ上昇\nレッスン内": "[__split__] Increase parameter by \n(In-lesson ",
"[__split__]初期Pポイント": "[__split__] Initial P Points ",
"[__split__]初期ダンス上昇": "[__split__] Initial Dance Increase ",
"[__split__]初期ビジュアル上昇": "[__split__] Initial Visual Increase ",
"[__split__]初期ボーカル上昇": "[__split__] Initial Vocal Increase ",
"[__split__]削除": "[__split__] Delete ",
"[__split__]回": "[__split__] Times ",
"[__split__]回使用するごとに、○〆好印象の": "[__split__] Every time used, ○〆Good impression of ",
"[__split__]回使用すると、その試験・ステージが終了するまで、除外に移動する": "[__split__]If Used X Times, Moves to Exile Until the End of the Exam/Stage",
"[__split__]回獲得": "[__split__]Times Acquired",
"[__split__]回)": "[__split__] Times) ",
"[__split__]回)\n○〆集中": "[__split__] Times)\n○〆Focus ",
"[__split__]回)\n○〆集中が": "[__split__] Times)\n○〆Focus is ",
"[__split__]増加": "[__split__] Increase ",
"[__split__]増加するごとに、○〆元気の増加量が": "[__split__] Every time it increases, ○〆Energy increase amount ",
"[__split__]増加するごとに、スコア上昇量を": "[__split__] For each increase, Score Gain ",
"[__split__]増加するごとに、ターン開始時に引くスキルカードが": "[__split__] Each time it increases, the skill card drawn at the start of the turn ",
"[__split__]好調": "[__split__]Good Shape",
"[__split__]引く": "[__split__] Draw ",
"[__split__]引く\n○〆消費体力減少": "[__split__] Draw\n○〆Reduced stamina consumption ",
"[__split__]弱気が": "[__split__] Timidness ",
"[__split__]強化": "[__split__] Enhance ",
"[__split__]後、スキルカードを引く": "[__split__] After, draw a Skill Card ",
"[__split__]後、体力回復": "[__split__] After, Stamina Recovery ",
"[__split__]後、手札をすべて○〆レッスン中強化": "[__split__] After, enhance all cards in hand ○〆During Lesson ",
"[__split__]手札をすべて○〆レッスン中強化": "[__split__] Enhance all cards in hand ○〆During Lesson ",
"[__split__]手札をすべて○〆レッスン中強化\n体力回復": "[__split__] Strengthen all cards in hand ○〆During lesson\nRecover stamina ",
"[__split__]手札をすべて○〆レッスン中強化\nレッスン内": "[__split__] Strengthen all cards in hand ○〆During lesson\n(In-lesson ",
"[__split__]手札をすべて○〆試験・ステージ中強化": "[__split__]Strengthen All Cards in Hand During Exams/Stages",
"[__split__]手札をすべて入れ替える\n○〆消費体力減少": "[__split__] Swap all cards in hand\n○〆Reduced Stamina Consumption ",
"[__split__]手札をすべて入れ替える\n体力回復": "[__split__] Replace all cards in hand\nRecover stamina ",
"[__split__]手札減少が": "[__split__] Hand reduction ",
"[__split__]授業終了時、ダンス上昇": "[__split__] Dance increase when class ends ",
"[__split__]授業終了時、ビジュアル上昇": "[__split__] Visual increase when class ends ",
"[__split__]授業終了時、ボーカル上昇": "[__split__] Vocal Increase at the End of Lesson ",
"[__split__]最大体力上昇": "[__split__]Maximum Stamina Increase ",
"[__split__]未満の場合○〆スランプ": "[__split__] If below, ○〆Slump ",
"[__split__]未満の場合○〆不調": "[__split__] If below, ○〆Bad Condition ",
"[__split__]未満の場合○〆元気増加無効": "[__split__] If below, ○〆No Energy Gain ",
"[__split__]未満の場合○〆気まぐれ": "[__split__] If below, ○〆Whim ",
"[__split__]枚": "[__split__] Cards ",
"[__split__]枚ごとに、○〆元気増加量": "[__split__] Per card, ○〆Increased Energy ",
"[__split__]枚減少": "[__split__] Decrease by X cards ",
"[__split__]次に使用する○〆アクティブスキルカードの効果をもう": "[__split__] Next, reuse ○〆Active Skill Card effect ",
"[__split__]次に使用するスキルカードの効果をもう": "[__split__] Next, reuse the Skill Card effect ",
"[__split__]次のターン、スキルカードを": "[__split__] Next turn, draw a skill card ",
"[__split__]次のターン、スキルカードを引く": "[__split__] Draw a Skill Card next turn ",
"[__split__]次のターン、スキルカードを引く\n以降、○〆アクティブスキルカード使用時、パラメータ": "[__split__] Next turn, draw a skill card\nAfterwards, when using an active skill card, parameters ",
"[__split__]次のターン、パラメータ": "[__split__] Next turn, Parameters ",
"[__split__]次のターン、手札をすべて○〆レッスン中強化": "[__split__] Next turn, enhance all cards in hand ○〆During Lesson ",
"[__split__]活動支給選択時、ダンス上昇": "[__split__] Dance increase when selecting activity supply ",
"[__split__]活動支給選択時、ビジュアル上昇": "[__split__] Visual increase when selecting activity supply ",
"[__split__]活動支給選択時、ボーカル上昇": "[__split__] Vocal increase when selecting activity supply ",
"[__split__]消費体力が": "[__split__] Stamina consumption ",
"[__split__]消費体力を": "[__split__] Stamina Consumption ",
"[__split__]減少": "[__split__] Decrease ",
"[__split__]発動(": "[__split__] Activate ( ",
"[__split__]直前に○〆アクティブスキルカードを使用していた場合体力回復": "[__split__] If an Active Skill Card was used just before, Stamina Recovery ",
"[__split__]直前に○〆メンタルスキルカードを使用していた場合○〆好印象": "[__split__] If a Mental Skill Card was used just before, ○〆Good impression ",
"[__split__]直前に○〆メンタルスキルカードを使用していた場合○〆消費体力減少": "[__split__] If a Mental Skill Card was used just before, ○〆Reduced stamina consumption ",
"[__split__]直前に○〆メンタルスキルカードを使用していた場合○〆絶好調": "[__split__] If a Mental Skill Card was used just before, ○〆Excellent Condition ",
"[__split__]相談選択時、ダンス上昇": "[__split__] Dance increase when selecting consultation ",
"[__split__]相談選択時、ビジュアル上昇": "[__split__] Visual increase when selecting consultation ",
"[__split__]相談選択時、ボーカル上昇": "[__split__] Vocal increase when selecting consultation ",
"[__split__]花海 咲季のプロデュースで評価A": "[__split__]Rating A for Producing Hanami Saki",
"[__split__]花海 咲季の親愛度Lvを": "[__split__] Increase Saki Hanami's Bond Level to ",
"[__split__]試験・ステージ中": "[__split__] During Exam/Stage ",
"[__split__]試験・ステージ中に": "[__split__]During Exams/Stages",
"[__split__]試験・ステージ開始時手札に入る\n○〆元気": "[__split__] Added to Hand at Exam/Stage Start\n○〆Energy ",
"[__split__]試験・ステージ開始時手札に入る\n○〆好印象": "[__split__] Enter the hand at the start of the test/stage\n○〆Good impression",
"[__split__]試験・ステージ開始時手札に入る\n○〆集中": "[__split__]Added to Hand at the Start of Exams/Stages\n○〆Concentration",
"[__split__]試験終了時、ダンス上昇": "[__split__] Dance increase when exam ends ",
"[__split__]試験終了時、ビジュアル上昇": "[__split__] Visual Increase at the End of Exam ",
"[__split__]試験終了時、体力回復": "[__split__]Stamina Recovery at the End of Exams ",
"[__split__]軽減": "[__split__] Reduction ",
"[__split__]追い込みレッスン終了時ダンスが": "[__split__] At the end of Intensive Lesson, dance ",
"[__split__]追い込みレッスン終了時ビジュアルが": "[__split__] At the end of Intensive Lesson, visuals ",
"[__split__]追い込みレッスン終了時ボーカルが": "[__split__] At the end of Intensive Lesson, vocals ",
"[__split__]適用)": "[__split__] Applied) ",
"[__split__]適用)\n○〆集中": "[__split__] Apply)\n○〆Focus ",
"[__split__]適用)\n体力が": "[__split__] Apply)\nStamina is ",
"[__split__]重複不可": "[__split__] Cannot Stack ",
"[__split__]集中が": "[__split__] When Focus is ",
"[__split__]": "[__split__] ( ",
"[__split__](○〆集中効果を": "[__split__] (○〆Focus effect ",
"[__split__](プロデュース中": "[__split__] (During Production ",
"[__split__](レッスン中に使用したスキルカード": "[__split__] (Skill cards used during the lesson ",
"[__split__](レッスン内": "[__split__] (Within lesson ",
"[__split__](試験・ステージ内": "[__split__] (In Exam/Stage ",
"[__split__](開始": "[__split__] (Start ",
"[__split__]": "[__split__] ) ",
"[__split__]\n○〆スキルカード使用数追加": "[__split__] )\n○〆Skill Card Use Count Added ",
"[__split__]\n○〆体力消費": "[__split__] )\n○〆Stamina consumption ",
"[__split__]\n○〆好調": "[__split__] )\n○〆Good Shape ",
"[__split__]\n○〆消費体力減少": "[__split__] )\n○〆Reduce stamina consumption ",
"[__split__]\nレッスン内": "[__split__] )\n(In-lesson ",
"[__split__]回使用するごとに、○〆絶好調": "[__split__]○〆Excellent Condition for Each Use",
"[__split__]○〆好調状態の場合以降、ターン開始時、スコア": "[__split__]If in Good Condition ○〆from Then, Score at Turn Start",
"[__split__]試験・ステージ開始時手札に入る\n○〆消費体力減少": "[__split__]Gains in Hand at Exam/Stage Start\n○〆Reduced Energy Consumption",
"[__split__]未満の場合○〆消費体力増加": "[__split__]If Below ○〆Increased Energy Consumption",
"[__split__]\n試験・ステージ内": "[__split__] \n(In Exam/Stage ",
"○〆元気が増加しない": "○〆Energy does not increase ",
"○〆元気が増加しない ": "○〆Energy does not increase ",
"○〆元気など補助効果を主とするスキルカード": "○〆Skill Card focusing on support effects like Energy ",
"○〆元気の増加量を増加": "○〆 Increase the Amount of Increased Energy",
"「○〆好印象」や「○〆やる気」を活用して育成するプラン": "A Plan Utilizing 「○〆Good Impression」 and 「○〆Motivation」 for Training ",
"「○〆好調」や「○〆集中」を活用して育成するプラン": "A Plan Utilizing 「○〆Good Shape」 and 「○〆Focus」 for Training ",
"スキルカードの消費体力を減少": "Reduce stamina consumption of skill cards ",
"スキルカードの消費体力を減少 ": "Reduce stamina consumption of skill cards ",
"スキルカードをプロデュース終了まで強化": "Enhance Skill Card Until Production Ends ",
"スキルカードを異なるスキルカードに変え、プロデュース終了までデッキに追加(強化段階を引き継ぐ)": "Change a skill card to a different one and add it to the deck until the end of production (inherits enhancement stage) ",
"スコアが上昇しない": "Score does not increase ",
"スコア上昇効果を主とするスキルカード": "Skill cards focused on score increase effect ",
"スコア上昇量を増加(○〆好印象による上昇も含む)": "Increase score (including increases from ○〆Good impression) ",
"スコア上昇量増加": " Score increase amount ",
"ターン目": " Turns ",
"ターン追加": " Extra turn ",
"チェンジ": " Change ",
"パラメータ上昇量を増加": "Increased parameter gain",
"ランダムな強化済みスキルカードSSRを、手札に○〆生成": "Generate a random enhanced skill card (SSR) into the hand ○〆 ",
"ランダムな所持している基本とつくスキルカードを異なるスキルカードにチェンジ": "Change a Random Owned Basic Skill Card to a Different Skill Card ",
"レッスン終了時、レッスン報酬のスキルカードの選択肢を追加": "At the end of the lesson, add skill card choices to lesson rewards ",
"不安": "Anxiety ",
"不調": "Poor condition ",
"以降、ターン開始時、スキルカードを引く": "After that, at the start of the turn, draw a Skill Card ",
"元気増加無効": "Energy increase nullified ",
"初星オブジェ(銀)": "First Star Object (Silver) ",
"弱気": "Timid ",
"応援/トラブル詳細": "Support/Trouble Details ",
"手札の消費体力がランダムに変化": "Stamina consumption of hand changes randomly ",
"気まぐれ": "Whim ",
"消費体力削減": "Reduced Stamina Consumption ",
"消費体力増加": "Increased Stamina Consumption ",
"消費体力減少": "Reduced Stamina Consumption ",
"試験・ステージの残りターンが増加": "Increase remaining turns in test/stage "
}

View File

@@ -1,330 +1,330 @@
{
"200%スマイル": "200% Smile",
"Colorful Cute!": "Colorful Cute!",
"POW": "POW",
"[__split__]200%スマイル": "[__split__]200% Smile",
"[__split__]Colorful Cute!": "[__split__]Colorful Cute!",
"[__split__]POW": "[__split__]POW",
"[__split__]あのときの約束": "[__split__]The Promise of That Time",
"[__split__]あふれる思い出": "[__split__]Overflowing Memories",
"[__split__]ありがとうの言葉": "[__split__]Words of Thanks",
"[__split__]いっしょけんめい": "[__split__]All-out Effort",
"[__split__]えいえいおー": "[__split__]Cheer Up!",
"[__split__]おっきなおにぎり": "[__split__]Big Rice Ball",
"[__split__]おアツイ視線": "[__split__]Hot Gaze",
"[__split__]お姉ちゃんだもの!": "[__split__]Because I'm the Big Sister!",
"[__split__]お嬢様の晴れ舞台": "[__split__]Lady's Grand Stage",
"[__split__]お泊り猛勉強": "[__split__]Intense study sleepover",
"[__split__]きみと分け合う夏": "[__split__]Summer with you",
"[__split__]ご指導ご鞭撻": "[__split__]Guidance and Encouragement",
"[__split__]それぞれの道": "[__split__]Each Path",
"[__split__]なに聴いてるの?": "[__split__]What are you listening to?",
"[__split__]はじける水しぶき": "[__split__]Splashing water",
"[__split__]はじめてのラムネ": "[__split__]First Ramune",
"[__split__]ひと呼吸": "[__split__]A Breath",
"[__split__]ひなたぼっこ": "[__split__]Sunbathing",
"[__split__]ひんやり一休み": "[__split__]Cool Break",
"[__split__]ふれあい": "[__split__]Contact",
"[__split__]みずたまりスキップ": "[__split__]Puddle Skip",
"[__split__]みんな大好き": "[__split__]Everyone's Favorite",
"[__split__]もう少しだけ": "[__split__]Just a Little More",
"[__split__]もう怖くないから": "[__split__]Not Afraid Anymore",
"[__split__]やる気は満点": "[__split__]Full of Motivation",
"[__split__]ゆめみごこち": "[__split__]Dreamy",
"[__split__]ゆるふわおしゃべり": "[__split__]Casual Chat",
"[__split__]よそ見はダメ♪": "[__split__]No Looking Away♪",
"[__split__]らしさ": "[__split__]Authenticity",
"[__split__]アイドル宣言": "[__split__]Idol Declaration",
"[__split__]アイドル魂": "[__split__]Idol Soul",
"[__split__]アドリブ": "[__split__]Ad-lib",
"[__split__]アドレナリン全開": "[__split__]Adrenaline pumping",
"[__split__]アピールの基本": "[__split__]Appeal Basics",
"[__split__]アルバイター": "[__split__]Part-timer",
"[__split__]イメトレ": "[__split__]Image Training",
"[__split__]オトメゴコロ": "[__split__]Maiden's Heart",
"[__split__]カエル印の扇風機": "[__split__]Frog Mark Fan",
"[__split__]キメ顔で自撮り": "[__split__]Selfie with a Pose",
"[__split__]キラメキ": "[__split__]Shining",
"[__split__]コール&レスポンス": "[__split__]Call & Response",
"[__split__]シュプレヒコール": "[__split__]Cheering",
"[__split__]スタンドプレー": "[__split__]Standout Performance",
"[__split__]スタートダッシュ": "[__split__]Starting Dash",
"[__split__]ストレッチ談義": "[__split__]Stretching Discussion",
"[__split__]スポットライト": "[__split__]Spotlight",
"[__split__]ダメダメクッキング": "[__split__]Terrible Cooking",
"[__split__]ティーパーティ": "[__split__]Tea Party",
"[__split__]テレビ出演": "[__split__]TV Appearance",
"[__split__]トキメキ": "[__split__]Excitement",
"[__split__]トークタイム": "[__split__]Talk Time",
"[__split__]ノートの端の決意": "[__split__]Determination on the Note Edge",
"[__split__]ハイタッチ": "[__split__]High Five",
"[__split__]ハイテンション": "[__split__]High Tension",
"[__split__]ハートの合図": "[__split__]Heart Signal",
"[__split__]バスに揺られて": "[__split__]Rocked by the Bus",
"[__split__]バズワード": "[__split__]Buzzword",
"[__split__]バランス感覚": "[__split__]Balance Sense",
"[__split__]パステル気分": "[__split__]Pastel Mood",
"[__split__]ファンサ": "[__split__]Fan Service",
"[__split__]ファンシーチャーム": "[__split__]Fancy Charm",
"[__split__]ファーストステップ": "[__split__]First Step",
"[__split__]フレンドリー": "[__split__]Friendly",
"[__split__]ポーズの基本": "[__split__]Pose Basics",
"[__split__]ラブリーウインク": "[__split__]Lovely Wink",
"[__split__]リスタート": "[__split__]Restart",
"[__split__]リズミカル": "[__split__]Rhythmic",
"[__split__]リトル・プリンス": "[__split__]Little Prince",
"[__split__]ローン・ウルフ": "[__split__]Lone Wolf",
"[__split__]ワクワクが止まらない": "[__split__]Non-stop Excitement",
"[__split__]ワンモアステップ": "[__split__]One More Step",
"[__split__]一番は譲らない": "[__split__]Won't Give Up the Top Spot",
"[__split__]交わる感情": "[__split__]Intersecting Emotions",
"[__split__]今日もおはよう": "[__split__]Good Morning Again",
"[__split__]仕切り直し": "[__split__]Do Over",
"[__split__]元気いっぱい": "[__split__]Full of Energy",
"[__split__]元気な挨拶": "[__split__]Energetic Greeting",
"[__split__]光のステージ": "[__split__]Stage of Light",
"[__split__]入道雲と、きみ": "[__split__]Cumulonimbus and You",
"[__split__]全力サポート": "[__split__]Full Support",
"[__split__]内気系少女": "[__split__]Shy Girl",
"[__split__]切れた鼻緒が結んだ絆": "[__split__]Bond Tied by a Broken Strap",
"[__split__]前途洋々": "[__split__]Bright Future",
"[__split__]励まし": "[__split__]Encouragement",
"[__split__]勇気の一歩": "[__split__]Courageous Step",
"[__split__]勢い任せ": "[__split__]Leave it to Momentum",
"[__split__]包容力": "[__split__]Tolerance",
"[__split__]可愛い仕草": "[__split__]Cute Gestures",
"[__split__]叶えたい夢": "[__split__]Dream I Want to Achieve",
"[__split__]喧嘩するほど仲がいい": "[__split__]More We Fight, Closer We Are",
"[__split__]国民的アイドル": "[__split__]National Idol",
"[__split__]大声援": "[__split__]Big Cheer",
"[__split__]天真爛漫": "[__split__]Innocence",
"[__split__]始まりの合図": "[__split__]Starting Signal",
"[__split__]存在感": "[__split__]Presence",
"[__split__]寄り添う気持ち": "[__split__]Feelings of Closeness",
"[__split__]届いて!": "[__split__]Reach Out!",
"[__split__]幸せな時間": "[__split__]Happy Time",
"[__split__]幸せのおまじない": "[__split__]Happy Charm",
"[__split__]心のアルバム": "[__split__]Heart Album",
"[__split__]思い出し笑い": "[__split__]Reminiscing Laughter",
"[__split__]情熱ターン": "[__split__]Passion Turn",
"[__split__]意地": "[__split__]Pride",
"[__split__]意地っ張り": "[__split__]Stubborn",
"[__split__]意識の基本": "[__split__]Basic Awareness",
"[__split__]愛嬌": "[__split__]Charm",
"[__split__]成功への道筋": "[__split__]Path to Success",
"[__split__]成就": "[__split__]Achievement",
"[__split__]手拍子": "[__split__]Clapping",
"[__split__]手書きのメッセージ": "[__split__]Handwritten Message",
"[__split__]打倒お姉ちゃん": "[__split__]Defeat Big Sis",
"[__split__]挑戦": "[__split__]Challenge",
"[__split__]振る舞いの基本": "[__split__]Behavior Basics",
"[__split__]新生徒会爆誕!": "[__split__]New Student Council Birth!",
"[__split__]新進気鋭": "[__split__]Rising Star",
"[__split__]星屑センセーション": "[__split__]Stardust Sensation",
"[__split__]昼下がりのそよ風": "[__split__]Afternoon Breeze",
"[__split__]最後の夏の思い出": "[__split__]Last Summer Memory",
"[__split__]未完の大器": "[__split__]Unrefined Great Talent",
"[__split__]本気の趣味": "[__split__]Serious Hobby",
"[__split__]本番前夜": "[__split__]Night Before the Show",
"[__split__]楽観的": "[__split__]Optimistic",
"[__split__]止められない想い": "[__split__]Unstoppable Feelings",
"[__split__]気分転換": "[__split__]Mood Change",
"[__split__]気合十分!": "[__split__]Full of Spirit!",
"[__split__]決めポーズ": "[__split__]Signature Pose",
"[__split__]深呼吸": "[__split__]Deep Breath",
"[__split__]準備運動": "[__split__]Warm-up",
"[__split__]演出計画": "[__split__]Performance Plan",
"[__split__]盛装の華形": "[__split__]Dressed-up Flower",
"[__split__]目線の基本": "[__split__]Basic Gaze",
"[__split__]眠気": "[__split__]Drowsiness",
"[__split__]眼力": "[__split__]Eye Power",
"[__split__]祝福": "[__split__]Blessing",
"[__split__]私がスター": "[__split__]I am a star",
"[__split__]立ち位置チェック": "[__split__]Position Check",
"[__split__]純白の妖精": "[__split__]Pure White Fairy",
"[__split__]絡まる想い": "[__split__]Entwined Feelings",
"[__split__]絶対に負けない": "[__split__]Absolutely Unbeatable",
"[__split__]至高のエンタメ": "[__split__]Supreme Entertainment",
"[__split__]花萌ゆ季節": "[__split__]Season of Blossoms",
"[__split__]苦しいのが好き": "[__split__]Loves the Struggle",
"[__split__]薄れゆく壁": "[__split__]Fading Wall",
"[__split__]虹色ドリーマー": "[__split__]Rainbow Dreamer",
"[__split__]表情の基本": "[__split__]Expression Basics",
"[__split__]表現の基本": "[__split__]Expression Basics",
"[__split__]覚醒": "[__split__]Awakening",
"[__split__]試行錯誤": "[__split__]Trial and Error",
"[__split__]超高学歴アイドル": "[__split__]Highly Educated Idol",
"[__split__]距離感": "[__split__]Sense of Distance",
"[__split__]軽い足取り": "[__split__]Light Footsteps",
"[__split__]輝くキミへ": "[__split__]To the Shining You",
"[__split__]金魚すくいで勝負": "[__split__]Goldfish Scooping Competition",
"[__split__]開花": "[__split__]Bloom",
"[__split__]陽だまりの生徒会室": "[__split__]Sunny Student Council Room",
"[__split__]静かな意志": "[__split__]Quiet Will",
"[__split__]願いの力": "[__split__]Power of Wish",
"[__split__]飛躍": "[__split__]Leap",
"[__split__]魅惑のパフォーマンス": "[__split__]Enchanting Performance",
"[__split__]魅惑の視線": "[__split__]Enchanting Gaze",
"[__split__]鳴り止まない拍手": "[__split__]Unending Applause",
"あのときの約束": "The Promise of That Time",
"あふれる思い出": "Overflowing Memories",
"ありがとうの言葉": "Words of Thanks",
"いっしょけんめい": "All-out Effort",
"えいえいおー": "Cheer Up!",
"おっきなおにぎり": "Big Rice Ball",
"おアツイ視線": "Hot Gaze",
"お姉ちゃんだもの!": "Because I'm the Big Sister!",
"お嬢様の晴れ舞台": "Lady's Grand Stage",
"お泊り猛勉強": "Intense study sleepover",
"きみと分け合う夏": "Summer with you",
"ご指導ご鞭撻": "Guidance and Encouragement",
"それぞれの道": "Each Path",
"なに聴いてるの?": "What are you listening to?",
"はじける水しぶき": "Splashing water",
"はじめてのラムネ": "First Ramune",
"ひと呼吸": "A Breath",
"ひなたぼっこ": "Sunbathing",
"ひんやり一休み": "Cool Break",
"ふれあい": "Contact",
"みずたまりスキップ": "Puddle Skip",
"みんな大好き": "Everyone's Favorite",
"もう少しだけ": "Just a Little More",
"もう怖くないから": "Not Afraid Anymore",
"やる気は満点": "Full of Motivation",
"ゆめみごこち": "Dreamy",
"ゆるふわおしゃべり": "Casual Chat",
"よそ見はダメ♪": "No Looking Away♪",
"らしさ": "Authenticity",
"アイドル宣言": "Idol Declaration",
"アイドル魂": "Idol Soul",
"アドリブ": "Ad-lib",
"アドレナリン全開": "Adrenaline pumping",
"アピールの基本": "Appeal Basics",
"アルバイター": "Part-timer",
"イメトレ": "Image Training",
"オトメゴコロ": "Maiden's Heart",
"カエル印の扇風機": "Frog Mark Fan",
"キメ顔で自撮り": "Selfie with a Pose",
"キラメキ": "Shining",
"コール&レスポンス": "Call & Response",
"シュプレヒコール": "Cheering",
"スタンドプレー": "Standout Performance",
"スタートダッシュ": "Starting Dash",
"ストレッチ談義": "Stretching Discussion",
"スポットライト": "Spotlight",
"ダメダメクッキング": "Terrible Cooking",
"ティーパーティ": "Tea Party",
"テレビ出演": "TV Appearance",
"トキメキ": "Excitement",
"トークタイム": "Talk Time",
"ノートの端の決意": "Determination on the Note Edge",
"ハイタッチ": "High Five",
"ハイテンション": "High Tension",
"ハートの合図": "Heart Signal",
"バスに揺られて": "Rocked by the Bus",
"バズワード": "Buzzword",
"バランス感覚": "Balance Sense",
"パステル気分": "Pastel Mood",
"ファンサ": "Fan Service",
"ファンシーチャーム": "Fancy Charm",
"ファーストステップ": "First Step",
"フレンドリー": "Friendly",
"ポーズの基本": "Pose Basics",
"ラブリーウインク": "Lovely Wink",
"リスタート": "Restart",
"リズミカル": "Rhythmic",
"リトル・プリンス": "Little Prince",
"ローン・ウルフ": "Lone Wolf",
"ワクワクが止まらない": "Non-stop Excitement",
"ワンモアステップ": "One More Step",
"一番は譲らない": "Won't Give Up the Top Spot",
"交わる感情": "Intersecting Emotions",
"今日もおはよう": "Good Morning Again",
"仕切り直し": "Do Over",
"元気いっぱい": "Full of Energy",
"元気な挨拶": "Energetic Greeting",
"光のステージ": "Stage of Light",
"入道雲と、きみ": "Cumulonimbus and You",
"全力サポート": "Full Support",
"内気系少女": "Shy Girl",
"切れた鼻緒が結んだ絆": "Bond Tied by a Broken Strap",
"前途洋々": "Bright Future",
"励まし": "Encouragement",
"勇気の一歩": "Courageous Step",
"勢い任せ": "Leave it to Momentum",
"包容力": "Tolerance",
"可愛い仕草": "Cute Gestures",
"叶えたい夢": "Dream I Want to Achieve",
"喧嘩するほど仲がいい": "More We Fight, Closer We Are",
"国民的アイドル": "National Idol",
"大声援": "Big Cheer",
"天真爛漫": "Innocence",
"始まりの合図": "Starting Signal",
"存在感": "Presence",
"寄り添う気持ち": "Feelings of Closeness",
"届いて!": "Reach Out!",
"幸せな時間": "Happy Time",
"幸せのおまじない": "Happy Charm",
"心のアルバム": "Heart Album",
"思い出し笑い": "Reminiscing Laughter",
"情熱ターン": "Passion Turn",
"意地": "Pride",
"意地っ張り": "Stubborn",
"意識の基本": "Basic Awareness",
"愛嬌": "Charm",
"成功への道筋": "Path to Success",
"成就": "Achievement",
"手拍子": "Clapping",
"手書きのメッセージ": "Handwritten Message",
"打倒お姉ちゃん": "Defeat Big Sis",
"挑戦": "Challenge",
"振る舞いの基本": "Behavior Basics",
"新生徒会爆誕!": "New Student Council Birth!",
"新進気鋭": "Rising Star",
"星屑センセーション": "Stardust Sensation",
"昼下がりのそよ風": "Afternoon Breeze",
"最後の夏の思い出": "Last Summer Memory",
"未完の大器": "Unrefined Great Talent",
"本気の趣味": "Serious Hobby",
"本番前夜": "Night Before the Show",
"楽観的": "Optimistic",
"止められない想い": "Unstoppable Feelings",
"気分転換": "Mood Change",
"気合十分!": "Full of Spirit!",
"決めポーズ": "Signature Pose",
"深呼吸": "Deep Breath",
"準備運動": "Warm-up",
"演出計画": "Performance Plan",
"盛装の華形": "Dressed-up Flower",
"目線の基本": "Basic Gaze",
"眠気": "Drowsiness",
"眼力": "Eye Power",
"祝福": "Blessing",
"私がスター": "I am a star",
"立ち位置チェック": "Position Check",
"純白の妖精": "Pure White Fairy",
"絡まる想い": "Entwined Feelings",
"絶対に負けない": "Absolutely Unbeatable",
"至高のエンタメ": "Supreme Entertainment",
"花萌ゆ季節": "Season of Blossoms",
"苦しいのが好き": "Loves the Struggle",
"薄れゆく壁": "Fading Wall",
"虹色ドリーマー": "Rainbow Dreamer",
"表情の基本": "Expression Basics",
"表現の基本": "Expression Basics",
"覚醒": "Awakening",
"試行錯誤": "Trial and Error",
"超高学歴アイドル": "Highly Educated Idol",
"距離感": "Sense of Distance",
"軽い足取り": "Light Footsteps",
"輝くキミへ": "To the Shining You",
"金魚すくいで勝負": "Goldfish Scooping Competition",
"開花": "Bloom",
"陽だまりの生徒会室": "Sunny Student Council Room",
"静かな意志": "Quiet Will",
"願いの力": "Power of Wish",
"飛躍": "Leap",
"魅惑のパフォーマンス": "Enchanting Performance",
"魅惑の視線": "Enchanting Gaze",
"鳴り止まない拍手": "Unending Applause"
}
"200%スマイル": "200% Smile",
"Colorful Cute!": "Colorful Cute!",
"POW": "POW",
"[__split__]200%スマイル": "[__split__]200% Smile",
"[__split__]Colorful Cute!": "[__split__]Colorful Cute!",
"[__split__]POW": "[__split__]POW",
"[__split__]あのときの約束": "[__split__]The Promise of That Time",
"[__split__]あふれる思い出": "[__split__]Overflowing Memories",
"[__split__]ありがとうの言葉": "[__split__]Words of Thanks",
"[__split__]いっしょけんめい": "[__split__]All-out Effort",
"[__split__]えいえいおー": "[__split__]Cheer Up!",
"[__split__]おっきなおにぎり": "[__split__]Big Rice Ball",
"[__split__]おアツイ視線": "[__split__]Hot Gaze",
"[__split__]お姉ちゃんだもの!": "[__split__]Because I'm the Big Sister!",
"[__split__]お嬢様の晴れ舞台": "[__split__]Lady's Grand Stage",
"[__split__]お泊り猛勉強": "[__split__]Intense study sleepover",
"[__split__]きみと分け合う夏": "[__split__]Summer with you",
"[__split__]ご指導ご鞭撻": "[__split__]Guidance and Encouragement",
"[__split__]それぞれの道": "[__split__]Each Path",
"[__split__]なに聴いてるの?": "[__split__]What are you listening to?",
"[__split__]はじける水しぶき": "[__split__]Splashing water",
"[__split__]はじめてのラムネ": "[__split__]First Ramune",
"[__split__]ひと呼吸": "[__split__]A Breath",
"[__split__]ひなたぼっこ": "[__split__]Sunbathing",
"[__split__]ひんやり一休み": "[__split__]Cool Break",
"[__split__]ふれあい": "[__split__]Contact",
"[__split__]みずたまりスキップ": "[__split__]Puddle Skip",
"[__split__]みんな大好き": "[__split__]Everyone's Favorite",
"[__split__]もう少しだけ": "[__split__]Just a Little More",
"[__split__]もう怖くないから": "[__split__]Not Afraid Anymore",
"[__split__]やる気は満点": "[__split__]Full of Motivation",
"[__split__]ゆめみごこち": "[__split__]Dreamy",
"[__split__]ゆるふわおしゃべり": "[__split__]Casual Chat",
"[__split__]よそ見はダメ♪": "[__split__]Don't Look Away♪",
"[__split__]らしさ": "[__split__]Authenticity",
"[__split__]アイドル宣言": "[__split__]Idol Declaration",
"[__split__]アイドル魂": "[__split__]Idol Soul",
"[__split__]アドリブ": "[__split__]Ad-lib",
"[__split__]アドレナリン全開": "[__split__]Adrenaline pumping",
"[__split__]アピールの基本": "[__split__]Appeal Basics",
"[__split__]アルバイター": "[__split__]Part-timer",
"[__split__]イメトレ": "[__split__]Image Training",
"[__split__]オトメゴコロ": "[__split__]Maiden's Heart",
"[__split__]カエル印の扇風機": "[__split__]Frog Mark Fan",
"[__split__]キメ顔で自撮り": "[__split__]Selfie with a Pose",
"[__split__]キラメキ": "[__split__]Shining",
"[__split__]コール&レスポンス": "[__split__]Call & Response",
"[__split__]シュプレヒコール": "[__split__]Cheering",
"[__split__]スタンドプレー": "[__split__]Standout Performance",
"[__split__]スタートダッシュ": "[__split__]Starting Dash",
"[__split__]ストレッチ談義": "[__split__]Stretching Discussion",
"[__split__]スポットライト": "[__split__]Spotlight",
"[__split__]ダメダメクッキング": "[__split__]Terrible Cooking",
"[__split__]ティーパーティ": "[__split__]Tea Party",
"[__split__]テレビ出演": "[__split__]TV Appearance",
"[__split__]トキメキ": "[__split__]Excitement",
"[__split__]トークタイム": "[__split__]Talk Time",
"[__split__]ノートの端の決意": "[__split__]Determination on the Note Edge",
"[__split__]ハイタッチ": "[__split__]High Five",
"[__split__]ハイテンション": "[__split__]High Tension",
"[__split__]ハートの合図": "[__split__]Heart Signal",
"[__split__]バスに揺られて": "[__split__]Rocked by the Bus",
"[__split__]バズワード": "[__split__]Buzzword",
"[__split__]バランス感覚": "[__split__]Balance Sense",
"[__split__]パステル気分": "[__split__]Pastel Mood",
"[__split__]ファンサ": "[__split__]Fan Service",
"[__split__]ファンシーチャーム": "[__split__]Fancy Charm",
"[__split__]ファーストステップ": "[__split__]First Step",
"[__split__]フレンドリー": "[__split__]Friendly",
"[__split__]ポーズの基本": "[__split__]Pose Basics",
"[__split__]ラブリーウインク": "[__split__]Lovely Wink",
"[__split__]リスタート": "[__split__]Restart",
"[__split__]リズミカル": "[__split__]Rhythmic",
"[__split__]リトル・プリンス": "[__split__]Little Prince",
"[__split__]ローン・ウルフ": "[__split__]Lone Wolf",
"[__split__]ワクワクが止まらない": "[__split__]Non-stop Excitement",
"[__split__]ワンモアステップ": "[__split__]One More Step",
"[__split__]一番は譲らない": "[__split__]Won't Give Up the Top Spot",
"[__split__]交わる感情": "[__split__]Intersecting Emotions",
"[__split__]今日もおはよう": "[__split__]Good Morning Again",
"[__split__]仕切り直し": "[__split__]Do Over",
"[__split__]元気いっぱい": "[__split__]Full of Energy",
"[__split__]元気な挨拶": "[__split__]Energetic Greeting",
"[__split__]光のステージ": "[__split__]Stage of Light",
"[__split__]入道雲と、きみ": "[__split__]Cumulonimbus and You",
"[__split__]全力サポート": "[__split__]Full Support",
"[__split__]内気系少女": "[__split__]Shy Girl",
"[__split__]切れた鼻緒が結んだ絆": "[__split__]Bond Tied by a Broken Strap",
"[__split__]前途洋々": "[__split__]Bright Future",
"[__split__]励まし": "[__split__]Encouragement",
"[__split__]勇気の一歩": "[__split__]Courageous Step",
"[__split__]勢い任せ": "[__split__]Leave it to Momentum",
"[__split__]包容力": "[__split__]Tolerance",
"[__split__]可愛い仕草": "[__split__]Cute Gestures",
"[__split__]叶えたい夢": "[__split__]Dream I Want to Achieve",
"[__split__]喧嘩するほど仲がいい": "[__split__]More We Fight, Closer We Are",
"[__split__]国民的アイドル": "[__split__]National Idol",
"[__split__]大声援": "[__split__]Big Cheer",
"[__split__]天真爛漫": "[__split__]Innocence",
"[__split__]始まりの合図": "[__split__]Starting Signal",
"[__split__]存在感": "[__split__]Presence",
"[__split__]寄り添う気持ち": "[__split__]Feelings of Closeness",
"[__split__]届いて!": "[__split__]Reach Out!",
"[__split__]幸せな時間": "[__split__]Happy Time",
"[__split__]幸せのおまじない": "[__split__]Happy Charm",
"[__split__]心のアルバム": "[__split__]Heart Album",
"[__split__]思い出し笑い": "[__split__]Reminiscing Laughter",
"[__split__]情熱ターン": "[__split__]Passion Turn",
"[__split__]意地": "[__split__]Pride",
"[__split__]意地っ張り": "[__split__]Stubborn",
"[__split__]意識の基本": "[__split__]Basic Awareness",
"[__split__]愛嬌": "[__split__]Charm",
"[__split__]成功への道筋": "[__split__]Path to Success",
"[__split__]成就": "[__split__]Achievement",
"[__split__]手拍子": "[__split__]Clapping",
"[__split__]手書きのメッセージ": "[__split__]Handwritten Message",
"[__split__]打倒お姉ちゃん": "[__split__]Defeat Big Sis",
"[__split__]挑戦": "[__split__]Challenge",
"[__split__]振る舞いの基本": "[__split__]Behavior Basics",
"[__split__]新生徒会爆誕!": "[__split__]New Student Council Birth!",
"[__split__]新進気鋭": "[__split__]Rising Star",
"[__split__]星屑センセーション": "[__split__]Stardust Sensation",
"[__split__]昼下がりのそよ風": "[__split__]Afternoon Breeze",
"[__split__]最後の夏の思い出": "[__split__]Last Summer Memory",
"[__split__]未完の大器": "[__split__]Unrefined Great Talent",
"[__split__]本気の趣味": "[__split__]Serious Hobby",
"[__split__]本番前夜": "[__split__]Night Before the Show",
"[__split__]楽観的": "[__split__]Optimistic",
"[__split__]止められない想い": "[__split__]Unstoppable Feelings",
"[__split__]気分転換": "[__split__]Mood Change",
"[__split__]気合十分!": "[__split__]Full of Spirit!",
"[__split__]決めポーズ": "[__split__]Signature Pose",
"[__split__]深呼吸": "[__split__]Deep Breath",
"[__split__]準備運動": "[__split__]Warm-up",
"[__split__]演出計画": "[__split__]Performance Plan",
"[__split__]盛装の華形": "[__split__]Dressed-up Flower",
"[__split__]目線の基本": "[__split__]Basic Gaze",
"[__split__]眠気": "[__split__]Drowsiness",
"[__split__]眼力": "[__split__]Eye Power",
"[__split__]祝福": "[__split__]Blessing",
"[__split__]私がスター": "[__split__]I am a star",
"[__split__]立ち位置チェック": "[__split__]Position Check",
"[__split__]純白の妖精": "[__split__]Pure White Fairy",
"[__split__]絡まる想い": "[__split__]Entwined Feelings",
"[__split__]絶対に負けない": "[__split__]Absolutely Unbeatable",
"[__split__]至高のエンタメ": "[__split__]Supreme Entertainment",
"[__split__]花萌ゆ季節": "[__split__]Season of Blossoms",
"[__split__]苦しいのが好き": "[__split__]Loves the Struggle",
"[__split__]薄れゆく壁": "[__split__]Fading Wall",
"[__split__]虹色ドリーマー": "[__split__]Rainbow Dreamer",
"[__split__]表情の基本": "[__split__]Expression Basics",
"[__split__]表現の基本": "[__split__]Expression Basics",
"[__split__]覚醒": "[__split__]Awakening",
"[__split__]試行錯誤": "[__split__]Trial and Error",
"[__split__]超高学歴アイドル": "[__split__]Highly Educated Idol",
"[__split__]距離感": "[__split__]Sense of Distance",
"[__split__]軽い足取り": "[__split__]Light Footsteps",
"[__split__]輝くキミへ": "[__split__]To the Shining You",
"[__split__]金魚すくいで勝負": "[__split__]Goldfish Scooping Competition",
"[__split__]開花": "[__split__]Bloom",
"[__split__]陽だまりの生徒会室": "[__split__]Sunny Student Council Room",
"[__split__]静かな意志": "[__split__]Quiet Will",
"[__split__]願いの力": "[__split__]Power of Wish",
"[__split__]飛躍": "[__split__]Leap",
"[__split__]魅惑のパフォーマンス": "[__split__]Enchanting Performance",
"[__split__]魅惑の視線": "[__split__]Enchanting Gaze",
"[__split__]鳴り止まない拍手": "[__split__]Unending Applause",
"あのときの約束": "The Promise of That Time",
"あふれる思い出": "Overflowing Memories",
"ありがとうの言葉": "Words of Thanks",
"いっしょけんめい": "All-out Effort",
"えいえいおー": "Cheer Up!",
"おっきなおにぎり": "Big Rice Ball",
"おアツイ視線": "Hot Gaze",
"お姉ちゃんだもの!": "Because I'm the Big Sister!",
"お嬢様の晴れ舞台": "Lady's Grand Stage",
"お泊り猛勉強": "Intense study sleepover",
"きみと分け合う夏": "Summer with you",
"ご指導ご鞭撻": "Guidance and Encouragement",
"それぞれの道": "Each Path",
"なに聴いてるの?": "What are you listening to?",
"はじける水しぶき": "Splashing water",
"はじめてのラムネ": "First Ramune",
"ひと呼吸": "A Breath",
"ひなたぼっこ": "Sunbathing",
"ひんやり一休み": "Cool Break",
"ふれあい": "Contact",
"みずたまりスキップ": "Puddle Skip",
"みんな大好き": "Everyone's Favorite",
"もう少しだけ": "Just a Little More",
"もう怖くないから": "Not Afraid Anymore",
"やる気は満点": "Full of Motivation",
"ゆめみごこち": "Dreamy",
"ゆるふわおしゃべり": "Casual Chat",
"よそ見はダメ♪": "Don't Look Away♪",
"らしさ": "Authenticity",
"アイドル宣言": "Idol Declaration",
"アイドル魂": "Idol Soul",
"アドリブ": "Ad-lib",
"アドレナリン全開": "Adrenaline pumping",
"アピールの基本": "Appeal Basics",
"アルバイター": "Part-timer",
"イメトレ": "Image Training",
"オトメゴコロ": "Maiden's Heart",
"カエル印の扇風機": "Frog Mark Fan",
"キメ顔で自撮り": "Selfie with a Pose",
"キラメキ": "Shining",
"コール&レスポンス": "Call & Response",
"シュプレヒコール": "Cheering",
"スタンドプレー": "Standout Performance",
"スタートダッシュ": "Starting Dash",
"ストレッチ談義": "Stretching Discussion",
"スポットライト": "Spotlight",
"ダメダメクッキング": "Terrible Cooking",
"ティーパーティ": "Tea Party",
"テレビ出演": "TV Appearance",
"トキメキ": "Excitement",
"トークタイム": "Talk Time",
"ノートの端の決意": "Determination on the Note Edge",
"ハイタッチ": "High Five",
"ハイテンション": "High Tension",
"ハートの合図": "Heart Signal",
"バスに揺られて": "Rocked by the Bus",
"バズワード": "Buzzword",
"バランス感覚": "Balance Sense",
"パステル気分": "Pastel Mood",
"ファンサ": "Fan Service",
"ファンシーチャーム": "Fancy Charm",
"ファーストステップ": "First Step",
"フレンドリー": "Friendly",
"ポーズの基本": "Pose Basics",
"ラブリーウインク": "Lovely Wink",
"リスタート": "Restart",
"リズミカル": "Rhythmic",
"リトル・プリンス": "Little Prince",
"ローン・ウルフ": "Lone Wolf",
"ワクワクが止まらない": "Non-stop Excitement",
"ワンモアステップ": "One More Step",
"一番は譲らない": "Won't Give Up the Top Spot",
"交わる感情": "Intersecting Emotions",
"今日もおはよう": "Good Morning Again",
"仕切り直し": "Do Over",
"元気いっぱい": "Full of Energy",
"元気な挨拶": "Energetic Greeting",
"光のステージ": "Stage of Light",
"入道雲と、きみ": "Cumulonimbus and You",
"全力サポート": "Full Support",
"内気系少女": "Shy Girl",
"切れた鼻緒が結んだ絆": "Bond Tied by a Broken Strap",
"前途洋々": "Bright Future",
"励まし": "Encouragement",
"勇気の一歩": "Courageous Step",
"勢い任せ": "Leave it to Momentum",
"包容力": "Tolerance",
"可愛い仕草": "Cute Gestures",
"叶えたい夢": "Dream I Want to Achieve",
"喧嘩するほど仲がいい": "More We Fight, Closer We Are",
"国民的アイドル": "National Idol",
"大声援": "Big Cheer",
"天真爛漫": "Innocence",
"始まりの合図": "Starting Signal",
"存在感": "Presence",
"寄り添う気持ち": "Feelings of Closeness",
"届いて!": "Reach Out!",
"幸せな時間": "Happy Time",
"幸せのおまじない": "Happy Charm",
"心のアルバム": "Heart Album",
"思い出し笑い": "Reminiscing Laughter",
"情熱ターン": "Passion Turn",
"意地": "Pride",
"意地っ張り": "Stubborn",
"意識の基本": "Basic Awareness",
"愛嬌": "Charm",
"成功への道筋": "Path to Success",
"成就": "Achievement",
"手拍子": "Clapping",
"手書きのメッセージ": "Handwritten Message",
"打倒お姉ちゃん": "Defeat Big Sis",
"挑戦": "Challenge",
"振る舞いの基本": "Behavior Basics",
"新生徒会爆誕!": "New Student Council Birth!",
"新進気鋭": "Rising Star",
"星屑センセーション": "Stardust Sensation",
"昼下がりのそよ風": "Afternoon Breeze",
"最後の夏の思い出": "Last Summer Memory",
"未完の大器": "Unrefined Great Talent",
"本気の趣味": "Serious Hobby",
"本番前夜": "Night Before the Show",
"楽観的": "Optimistic",
"止められない想い": "Unstoppable Feelings",
"気分転換": "Mood Change",
"気合十分!": "Full of Spirit!",
"決めポーズ": "Signature Pose",
"深呼吸": "Deep Breath",
"準備運動": "Warm-up",
"演出計画": "Performance Plan",
"盛装の華形": "Dressed-up Flower",
"目線の基本": "Basic Gaze",
"眠気": "Drowsiness",
"眼力": "Eye Power",
"祝福": "Blessing",
"私がスター": "I am a star",
"立ち位置チェック": "Position Check",
"純白の妖精": "Pure White Fairy",
"絡まる想い": "Entwined Feelings",
"絶対に負けない": "Absolutely Unbeatable",
"至高のエンタメ": "Supreme Entertainment",
"花萌ゆ季節": "Season of Blossoms",
"苦しいのが好き": "Loves the Struggle",
"薄れゆく壁": "Fading Wall",
"虹色ドリーマー": "Rainbow Dreamer",
"表情の基本": "Expression Basics",
"表現の基本": "Expression Basics",
"覚醒": "Awakening",
"試行錯誤": "Trial and Error",
"超高学歴アイドル": "Highly Educated Idol",
"距離感": "Sense of Distance",
"軽い足取り": "Light Footsteps",
"輝くキミへ": "To the Shining You",
"金魚すくいで勝負": "Goldfish Scooping Competition",
"開花": "Bloom",
"陽だまりの生徒会室": "Sunny Student Council Room",
"静かな意志": "Quiet Will",
"願いの力": "Power of Wish",
"飛躍": "Leap",
"魅惑のパフォーマンス": "Enchanting Performance",
"魅惑の視線": "Enchanting Gaze",
"鳴り止まない拍手": "Unending Applause"
}

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@@ -1,169 +1,171 @@
{
" 藤田ことねのプロデュースを10回完了": " Completed 10 productions of Kotone Fujita",
"1ターン後": "After 1 turn",
"1位ボーナス": "1st place bonus",
"3↑": "3↑",
"3位以上": "3rd place/higher",
"3年生の実力": "Senior's ability",
"PLv10で解放": "Unlocked at PLv10",
"○〆元気を無視して体力を消費": "Consume stamina ignoring ○〆 energy",
"○〆好調のパラメータ上昇量を○〆好調1ターンごとに10%増加": "For each turn of ○〆 Good Shape, increase parameter gain by an additional 10%",
"あと1回": "One more time",
"あと2回": "2 more times",
"このターン、スキルカードを追加で使用できる": "This turn, you can use an additional skill card",
"もうちょっと!": "Just a little more!",
"やる気": "Motivation ",
"やる気が1増加するごとに、○〆元気の増加量を1増加": "For each increase in motivation, ○〆 energy gain increases by 1",
"アイテム\nアイテム\nアイテム": "Item\nItem\nItem",
"アチーブメント「あふれだす想い」を獲得した状態でプロデュースの中間試験を合格する": "Pass the midterm exam of production in a state of achieving the achievement [Overflowing Feelings]",
"エナジー": "Energy ",
"サポート重複": "Support Overlap",
"スキルカードやトラブルによる体力減少時、体力の代わりに消費される": "Consumed instead of stamina when skill cards or troubles cause stamina reduction",
"スキルカードを獲得する。獲得したスキルカードはレッスン終了時に削除される": "Obtain a skill card. The obtained skill card will be deleted at the end of the lesson",
"スキルカード使用数追加": "Additional skill card usage",
"ターン終了時、好印象1ごとにパラメータを1上昇。ターン開始時、好印象が1減少": "At the end of the turn, for each point of good impression, parameter increases by 1. At the start of the turn, good impression decreases by 1",
"ダンス": "Dance",
"ダンス1000以上": "Dance 1000 or more",
"ダンス100以上": "Dance 100 or more",
"ダンス150以上": "Dance 150 or more",
"ダンス200以上": "Dance 200 or more",
"ダンス250以上": "Dance 250 or more",
"ダンス300以上": "Dance 300 or more",
"ダンス450以上": "Dance 450 or more",
"ダンス500以上": "Dance 500 or more",
"ダンス550以上": "Dance 550 or more",
"ダンス600以上": "Dance 600 or more",
"ダンス750以上": "Dance 750 or more",
"ダンス800以上": "Dance 800 or more",
"ダンス850以上": "Dance 850 or more",
"ダンス900以上": "Dance 900 or more",
"ダンス950以上": "Dance 950 or more",
"ダンスレッスン終了時、ダンス上昇+1": "At the end of Dance Lesson, Dance +1",
"ダンスレッスン終了時、ダンス上昇+10": "At the end of Dance Lesson, Dance +10",
"ダンスレッスン終了時、ダンス上昇+2": "At the end of Dance Lesson, Dance +2",
"ダンスレッスン終了時、ダンス上昇+3": "At the end of Dance Lesson, Dance +3",
"ダンスレッスン終了時、ダンス上昇+4": "At the end of Dance Lesson, Dance +4",
"ダンスレッスン終了時、ダンス上昇+5": "At the end of Dance Lesson, Dance +5",
"ダンスレッスン終了時、ダンス上昇+6": "At the end of Dance Lesson, Dance +6",
"ダンスレッスン終了時、ダンス上昇+7": "At the end of Dance Lesson, Dance +7",
"ダンスレッスン終了時、ダンス上昇+8": "At the end of Dance Lesson, Dance +8",
"ダンスレッスン終了時、ダンス上昇+9": "At the end of Dance Lesson, Dance +9",
"ダンス上昇+15\nスキルカードを選択して獲得": "Dance increase +15\nSelect and obtain a skill card",
"ダンス上昇+30\nスキルカードを選択して獲得": "Dance increase +30\nSelect and acquire skill cards",
"ダンス上昇+80\nスキルカードを選択して獲得": "Dance increase +80\nSelect and obtain skill cards",
"パラメータ上昇量を50%増加 ": "Increase parameter gain by 50%",
"ビジュアル": "Visual",
"ビジュアル1000以上": "Visual 1000 or more",
"ビジュアル100以上": "Visual 100 or more",
"ビジュアル150以上": "Visual 150 or more",
"ビジュアル200以上": "Visual 200 or more",
"ビジュアル250以上": "Visual 250 or more",
"ビジュアル300以上": "Visual 300 or more",
"ビジュアル450以上": "Visual 450 or more",
"ビジュアル500以上": "Visual 500 or more",
"ビジュアル550以上": "Visual 550 or more",
"ビジュアル600以上": "Visual 600 or more",
"ビジュアル750以上": "Visual 750 or more",
"ビジュアル800以上": "Visual 800 or more",
"ビジュアル850以上": "Visual 850 or more",
"ビジュアル900以上": "Visual 900 or more",
"ビジュアル950以上": "Visual 950 or more",
"ビジュアルレッスン終了時、ビジュアル上昇+1": "At the end of Visual Lesson, Visual +1",
"ビジュアルレッスン終了時、ビジュアル上昇+10": "At the end of Visual Lesson, Visual +10",
"ビジュアルレッスン終了時、ビジュアル上昇+2": "At the end of Visual Lesson, Visual +2",
"ビジュアルレッスン終了時、ビジュアル上昇+3": "At the end of Visual Lesson, Visual +3",
"ビジュアルレッスン終了時、ビジュアル上昇+4": "At the end of Visual Lesson, Visual +4",
"ビジュアルレッスン終了時、ビジュアル上昇+5": "At the end of Visual Lesson, Visual +5",
"ビジュアルレッスン終了時、ビジュアル上昇+6": "At the end of Visual Lesson, Visual +6",
"ビジュアルレッスン終了時、ビジュアル上昇+7": "At the end of Visual Lesson, Visual +7",
"ビジュアルレッスン終了時、ビジュアル上昇+8": "At the end of Visual Lesson, Visual +8",
"ビジュアルレッスン終了時、ビジュアル上昇+9": "At the end of Visual Lesson, Visual +9",
"ビジュアル上昇+40\nスキルカードを選択して獲得": "Visual increase +40\nSelect and Obtain skill card",
"ビジュアル上昇+55\nスキルカードを選択して獲得": "Visual increase +55\nSelect and obtain skill card",
"ビジュアル上昇+80\nスキルカードを選択して獲得": "Visual +80\nSelect and obtain skill card",
"プロデュースがんばりましょう!": "Let's do our best in producing!",
"ボーカル": "Vocal",
"ボーカル1000以上": "Vocal 1000 or More",
"ボーカル100以上": "Vocal 100 or more",
"ボーカル150以上": "Vocal 150 or more",
"ボーカル200以上": "Vocal 200 or more",
"ボーカル250以上": "Vocal 250 or more",
"ボーカル300以上": "Vocal 300 or more",
"ボーカル450以上": "Vocal 450 or more",
"ボーカル500以上": "Vocal 500 or more",
"ボーカル550以上": "Vocal 550 or more",
"ボーカル600以上": "Vocal 600 or more",
"ボーカル750以上": "Vocal 750 or more",
"ボーカル800以上": "Vocal 800 or more",
"ボーカル850以上": "Vocal 850 or more",
"ボーカル900以上": "Vocal 900 or more",
"ボーカル950以上": "Vocal 950 or more",
"ボーカルレッスン終了時、ボーカル上昇+1": "At the end of Vocal Lesson, Vocal +1",
"ボーカルレッスン終了時、ボーカル上昇+10": "At the end of Vocal Lesson, Vocal +10",
"ボーカルレッスン終了時、ボーカル上昇+2": "At the end of Vocal Lesson, Vocal +2",
"ボーカルレッスン終了時、ボーカル上昇+3": "At the end of Vocal Lesson, Vocal +3",
"ボーカルレッスン終了時、ボーカル上昇+4": "At the end of Vocal Lesson, Vocal +4",
"ボーカルレッスン終了時、ボーカル上昇+5": "At the end of Vocal Lesson, Vocal +5",
"ボーカルレッスン終了時、ボーカル上昇+6": "At the end of Vocal Lesson, Vocal +6",
"ボーカルレッスン終了時、ボーカル上昇+7": "At the end of Vocal Lesson, Vocal +7",
"ボーカルレッスン終了時、ボーカル上昇+8": "At the end of Vocal Lesson, Vocal +8",
"ボーカルレッスン終了時、ボーカル上昇+9": "At the end of Vocal Lesson, Vocal +9",
"ボーカル上昇+15\nスキルカードを選択して獲得": "Vocal increase +15\nSelect and acquire skill cards",
"ボーカル上昇+30\nスキルカードを選択して獲得": "Vocal increase +30\nSelect and obtain a skill card",
"ボーカル上昇+40\nスキルカードを選択して獲得": "Vocal +40\nSelect and obtain skill card",
"レッスン中1回": "Once per lesson",
"レッスン中に1回使用すると、そのレッスンが終了するまで、除外に移動する": "Use once during a lesson, then it is excluded until the end of the lesson",
"レッスン中強化": "Enhance during lesson",
"レッスン終了までスキルカードを強化": "Enhance skill cards until the end of the lesson",
"一本満足バー": "Satisfied with one bar",
"体力": "ST",
"体力30/30\n元気12": "Stamina 30/30\nEnergy 12",
"体力消費": "Stamina consumption",
"元気": "Energy ",
"初回報酬": "Reward",
"名前を繰り返す": "Repeat the name",
"好印象": "Good Impression ",
"好調": "Good Shape ",
"定期公演『初』──それは、初星学園アイドル科の\n成績上位者のみ立つことができるステージ\n自分を磨き、今、彼女たちは輝きはじめる──": "Regular performance 『Hajime』── It is a stage that only the top performers of Hatsuboshi Idol Academy can stand on. Polishing themselves, now, they begin to shine──",
"強化なし": "No enhancement",
"成就": "Achieved",
"授業終了時、ボーカル上昇+4": "At the end of class, Vocal increase +4",
"最大体力の10%分回復\nランダムなスキルカードを強化": "Recover 10% of Max Stamina\nStrengthen a Random Skill Card",
"最大体力の10%分回復\nランダムな名前に「基本」を含むスキルカードを異なるスキルカードにチェンジ": "Recover 10% of maximum health\nChange a skill card containing \"basic\" in its name randomly to a different skill card",
"最大体力の20%分回復\nPドリンクを選択して獲得\nスキルカード高確率でSR以上を選択して獲得": "Recover 20% of Max Stamina\nSelect and Obtain P Drink\nSelect and Obtain Skill Card (High Chance of SR or Higher)",
"最大体力の30%分回復\nスキルカードを選択して獲得": "Recover 30% of Max Stamina\nSelect and Obtain Skill Card",
"最大体力の40%分回復\nアクティブスキルカードを選択して獲得": "Recover 40% of Max Stamina\nSelect and Obtain Active Skill Card",
"最大体力の40%分回復\nメンタルスキルカードを選択して獲得": "Recover 40% of maximum health\nChoose and acquire a mental skill card",
"最大体力の40%分回復\nランダムなスキルカードを強化": "Recover 40% of maximum health\nStrengthen a random skill card",
"最大体力の40%分回復\nランダムな名前に「基本」を含むスキルカードを異なるスキルカードにチェンジ": "Recover 40% of Max Stamina\nChange a Random Skill Card with 'Basic' in its Name to a Different Skill Card",
"最大体力の50%分回復\nPドリンクを選択して獲得\nアクティブスキルカードを選択して獲得": "Recover 50% of Max Stamina\nSelect and Acquire P Drink\nSelect and Acquire Active Skill Card",
"派手な動きと一緒に": "Together with flashy moves",
"獲得スキルカード再抽選回数+1": "Skill card re-draw count +1",
"生成": "",
"絶好調": "Excellent Condition",
"複数所持できず、追加入手やコピーはできない": "Cannot be held in multiples, nor can it be obtained additionally or copied",
"親愛度": "Bond",
"試験時のスコアボーナスを10%増加": "Increase exam score bonus by 10%",
"試験時のスコアボーナスを100%増加": "Increase exam score bonus by 100%",
"試験時のスコアボーナスを15%増加": "Increase exam score bonus by 15%",
"試験時のスコアボーナスを20%増加": "Increase exam score bonus by 20%",
"試験時のスコアボーナスを25%増加": "Increase exam score bonus by 25%",
"試験時のスコアボーナスを30%増加": "Increase exam score bonus by 30%",
"試験時のスコアボーナスを35%増加": "Increase exam score bonus by 35%",
"試験時のスコアボーナスを40%増加": "Increase exam score bonus by 40%",
"試験時のスコアボーナスを45%増加": "Increase exam score bonus by 45%",
"試験時のスコアボーナスを5%増加": "Increase exam score bonus by 5%",
"試験時のスコアボーナスを50%増加": "Increase exam score bonus by 50%",
"試験時のスコアボーナスを55%増加": "Increase exam score bonus by 55%",
"試験時のスコアボーナスを60%増加": "Increase exam score bonus by 60%",
"試験時のスコアボーナスを65%増加": "Increase exam score bonus by 65%",
"試験時のスコアボーナスを70%増加": "Increase exam score bonus by 70%",
"試験時のスコアボーナスを75%増加": "Increase exam score bonus by 75%",
"試験時のスコアボーナスを80%増加": "Increase exam score bonus by 80%",
"試験時のスコアボーナスを85%増加": "Increase exam score bonus by 85%",
"試験時のスコアボーナスを90%増加": "Increase exam score bonus by 90%",
"試験時のスコアボーナスを95%増加": "Increase exam score bonus by 95%",
"重複不可": "No duplication",
"集中": "Focus ",
"集中が1増加するごとに、パラメータ上昇量を1増加": "For each increase in focus, parameter gain increases by 1"
}
" 藤田ことねのプロデュースを10回完了": " Completed 10 productions of Kotone Fujita",
"1ターン後": "After 1 turn",
"1位ボーナス": "1st place bonus",
"3↑": "3↑",
"3位以上": "3rd place/higher",
"3年生の実力": "Senior's ability",
"PLv10で解放": "Unlocked at PLv10",
"○〆元気を無視して体力を消費": "Consume stamina ignoring ○〆 energy",
"○〆好調のパラメータ上昇量を○〆好調1ターンごとに10%増加": "For each turn of ○〆 Good Shape, increase parameter gain by an additional 10%",
"あと1回": "One more time",
"あと2回": "2 more times",
"このターン、スキルカードを追加で使用できる": "This turn, you can use an additional skill card",
"もうちょっと!": "Just a little more!",
"やる気": "Motivation ",
"やる気が1増加するごとに、○〆元気の増加量を1増加": "For each increase in motivation, ○〆 energy gain increases by 1",
"アイテム\nアイテム\nアイテム": "Item\nItem\nItem",
"アチーブメント「あふれだす想い」を獲得した状態でプロデュースの中間試験を合格する": "Pass the midterm exam of production in a state of achieving the achievement [Overflowing Feelings]",
"エナジー": "Energy ",
"サポート重複": "Support Overlap",
"スキルカードやトラブルによる体力減少時、体力の代わりに消費される": "Consumed instead of stamina when skill cards or troubles cause stamina reduction",
"スキルカードを獲得する。獲得したスキルカードはレッスン終了時に削除される": "Obtain a skill card. The obtained skill card will be deleted at the end of the lesson",
"スキルカード使用数追加": "Additional skill card usage",
"ターン終了時、好印象1ごとにパラメータを1上昇。ターン開始時、好印象が1減少": "At the end of the turn, for each point of good impression, parameter increases by 1. At the start of the turn, good impression decreases by 1",
"ダンス": "Dance",
"ダンス1000以上": "Dance 1000 or more",
"ダンス100以上": "Dance 100 or more",
"ダンス150以上": "Dance 150 or more",
"ダンス200以上": "Dance 200 or more",
"ダンス250以上": "Dance 250 or more",
"ダンス300以上": "Dance 300 or more",
"ダンス450以上": "Dance 450 or more",
"ダンス500以上": "Dance 500 or more",
"ダンス550以上": "Dance 550 or more",
"ダンス600以上": "Dance 600 or more",
"ダンス750以上": "Dance 750 or more",
"ダンス800以上": "Dance 800 or more",
"ダンス850以上": "Dance 850 or more",
"ダンス900以上": "Dance 900 or more",
"ダンス950以上": "Dance 950 or more",
"ダンスレッスン終了時、ダンス上昇+1": "At the end of Dance Lesson, Dance +1",
"ダンスレッスン終了時、ダンス上昇+10": "At the end of Dance Lesson, Dance +10",
"ダンスレッスン終了時、ダンス上昇+2": "At the end of Dance Lesson, Dance +2",
"ダンスレッスン終了時、ダンス上昇+3": "At the end of Dance Lesson, Dance +3",
"ダンスレッスン終了時、ダンス上昇+4": "At the end of Dance Lesson, Dance +4",
"ダンスレッスン終了時、ダンス上昇+5": "At the end of Dance Lesson, Dance +5",
"ダンスレッスン終了時、ダンス上昇+6": "At the end of Dance Lesson, Dance +6",
"ダンスレッスン終了時、ダンス上昇+7": "At the end of Dance Lesson, Dance +7",
"ダンスレッスン終了時、ダンス上昇+8": "At the end of Dance Lesson, Dance +8",
"ダンスレッスン終了時、ダンス上昇+9": "At the end of Dance Lesson, Dance +9",
"ダンス上昇+15\nスキルカードを選択して獲得": "Dance increase +15\nSelect and obtain a skill card",
"ダンス上昇+30\nスキルカードを選択して獲得": "Dance increase +30\nSelect and acquire skill cards",
"ダンス上昇+80\nスキルカードを選択して獲得": "Dance increase +80\nSelect and obtain skill cards",
"パラメータ上昇量を50%増加 ": "Increase parameter gain by 50%",
"ビジュアル": "Visual",
"ビジュアル1000以上": "Visual 1000 or more",
"ビジュアル100以上": "Visual 100 or more",
"ビジュアル150以上": "Visual 150 or more",
"ビジュアル200以上": "Visual 200 or more",
"ビジュアル250以上": "Visual 250 or more",
"ビジュアル300以上": "Visual 300 or more",
"ビジュアル450以上": "Visual 450 or more",
"ビジュアル500以上": "Visual 500 or more",
"ビジュアル550以上": "Visual 550 or more",
"ビジュアル600以上": "Visual 600 or more",
"ビジュアル750以上": "Visual 750 or more",
"ビジュアル800以上": "Visual 800 or more",
"ビジュアル850以上": "Visual 850 or more",
"ビジュアル900以上": "Visual 900 or more",
"ビジュアル950以上": "Visual 950 or more",
"ビジュアルレッスン終了時、ビジュアル上昇+1": "At the end of Visual Lesson, Visual +1",
"ビジュアルレッスン終了時、ビジュアル上昇+10": "At the end of Visual Lesson, Visual +10",
"ビジュアルレッスン終了時、ビジュアル上昇+2": "At the end of Visual Lesson, Visual +2",
"ビジュアルレッスン終了時、ビジュアル上昇+3": "At the end of Visual Lesson, Visual +3",
"ビジュアルレッスン終了時、ビジュアル上昇+4": "At the end of Visual Lesson, Visual +4",
"ビジュアルレッスン終了時、ビジュアル上昇+5": "At the end of Visual Lesson, Visual +5",
"ビジュアルレッスン終了時、ビジュアル上昇+6": "At the end of Visual Lesson, Visual +6",
"ビジュアルレッスン終了時、ビジュアル上昇+7": "At the end of Visual Lesson, Visual +7",
"ビジュアルレッスン終了時、ビジュアル上昇+8": "At the end of Visual Lesson, Visual +8",
"ビジュアルレッスン終了時、ビジュアル上昇+9": "At the end of Visual Lesson, Visual +9",
"ビジュアル上昇+40\nスキルカードを選択して獲得": "Visual increase +40\nSelect and Obtain skill card",
"ビジュアル上昇+55\nスキルカードを選択して獲得": "Visual increase +55\nSelect and obtain skill card",
"ビジュアル上昇+80\nスキルカードを選択して獲得": "Visual +80\nSelect and obtain skill card",
"プロデュースがんばりましょう!": "Let's do our best in producing!",
"ボーカル": "Vocal",
"ボーカル1000以上": "Vocal 1000 or More",
"ボーカル100以上": "Vocal 100 or more",
"ボーカル150以上": "Vocal 150 or more",
"ボーカル200以上": "Vocal 200 or more",
"ボーカル250以上": "Vocal 250 or more",
"ボーカル300以上": "Vocal 300 or more",
"ボーカル450以上": "Vocal 450 or more",
"ボーカル500以上": "Vocal 500 or more",
"ボーカル550以上": "Vocal 550 or more",
"ボーカル600以上": "Vocal 600 or more",
"ボーカル750以上": "Vocal 750 or more",
"ボーカル800以上": "Vocal 800 or more",
"ボーカル850以上": "Vocal 850 or more",
"ボーカル900以上": "Vocal 900 or more",
"ボーカル950以上": "Vocal 950 or more",
"ボーカルレッスン終了時、ボーカル上昇+1": "At the end of Vocal Lesson, Vocal +1",
"ボーカルレッスン終了時、ボーカル上昇+10": "At the end of Vocal Lesson, Vocal +10",
"ボーカルレッスン終了時、ボーカル上昇+2": "At the end of Vocal Lesson, Vocal +2",
"ボーカルレッスン終了時、ボーカル上昇+3": "At the end of Vocal Lesson, Vocal +3",
"ボーカルレッスン終了時、ボーカル上昇+4": "At the end of Vocal Lesson, Vocal +4",
"ボーカルレッスン終了時、ボーカル上昇+5": "At the end of Vocal Lesson, Vocal +5",
"ボーカルレッスン終了時、ボーカル上昇+6": "At the end of Vocal Lesson, Vocal +6",
"ボーカルレッスン終了時、ボーカル上昇+7": "At the end of Vocal Lesson, Vocal +7",
"ボーカルレッスン終了時、ボーカル上昇+8": "At the end of Vocal Lesson, Vocal +8",
"ボーカルレッスン終了時、ボーカル上昇+9": "At the end of Vocal Lesson, Vocal +9",
"ボーカル上昇+15\nスキルカードを選択して獲得": "Vocal increase +15\nSelect and acquire skill cards",
"ボーカル上昇+30\nスキルカードを選択して獲得": "Vocal increase +30\nSelect and obtain a skill card",
"ボーカル上昇+40\nスキルカードを選択して獲得": "Vocal +40\nSelect and obtain skill card",
"レッスン中1回": "Once per lesson",
"レッスン中に1回使用すると、そのレッスンが終了するまで、除外に移動する": "Use once during a lesson, then it is excluded until the end of the lesson",
"レッスン中強化": "Enhance during lesson",
"レッスン終了までスキルカードを強化": "Enhance skill cards until the end of the lesson",
"一本満足バー": "Satisfied with one bar",
"体力": "ST",
"体力30/30\n元気12": "Stamina 30/30\nEnergy 12",
"体力消費": "Stamina consumption",
"元気": "Energy ",
"初回報酬": "Reward",
"名前を繰り返す": "Repeat the name",
"好印象": "Good Impression ",
"好調": "Good Shape ",
"定期公演『初』──それは、初星学園アイドル科の\n成績上位者のみ立つことができるステージ\n自分を磨き、今、彼女たちは輝きはじめる──": "Regular performance 『Hajime』── It is a stage that only the top performers of Hatsuboshi Idol Academy can stand on. Polishing themselves, now, they begin to shine──",
"強化なし": "No enhancement",
"成就": "Achieved",
"授業終了時、ボーカル上昇+4": "At the end of class, Vocal increase +4",
"最大体力の10%分回復\nランダムなスキルカードを強化": "Recover 10% of Max Stamina\nStrengthen a Random Skill Card",
"最大体力の10%分回復\nランダムな名前に「基本」を含むスキルカードを異なるスキルカードにチェンジ": "Recover 10% of maximum health\nChange a skill card containing \"basic\" in its name randomly to a different skill card",
"最大体力の20%分回復\nPドリンクを選択して獲得\nスキルカード高確率でSR以上を選択して獲得": "Recover 20% of Max Stamina\nSelect and Obtain P Drink\nSelect and Obtain Skill Card (High Chance of SR or Higher)",
"最大体力の30%分回復\nスキルカードを選択して獲得": "Recover 30% of Max Stamina\nSelect and Obtain Skill Card",
"最大体力の40%分回復\nアクティブスキルカードを選択して獲得": "Recover 40% of Max Stamina\nSelect and Obtain Active Skill Card",
"最大体力の40%分回復\nメンタルスキルカードを選択して獲得": "Recover 40% of maximum health\nChoose and acquire a mental skill card",
"最大体力の40%分回復\nランダムなスキルカードを強化": "Recover 40% of maximum health\nStrengthen a random skill card",
"最大体力の40%分回復\nランダムな名前に「基本」を含むスキルカードを異なるスキルカードにチェンジ": "Recover 40% of Max Stamina\nChange a Random Skill Card with 'Basic' in its Name to a Different Skill Card",
"最大体力の50%分回復\nPドリンクを選択して獲得\nアクティブスキルカードを選択して獲得": "Recover 50% of Max Stamina\nSelect and Acquire P Drink\nSelect and Acquire Active Skill Card",
"派手な動きと一緒に": "Together with flashy moves",
"獲得スキルカード再抽選回数+1": "Skill card re-draw count +1",
"獲得スキルカード再抽選回数+2": "Skill card re-draw count +2",
"獲得スキルカード再抽選回数+3": "Skill card re-draw count +3",
"生成": "",
"絶好調": "Excellent Condition",
"複数所持できず、追加入手やコピーはできない": "Cannot be held in multiples, nor can it be obtained additionally or copied",
"親愛度": "Bond",
"試験時のスコアボーナスを10%増加": "Increase exam score bonus by 10%",
"試験時のスコアボーナスを100%増加": "Increase exam score bonus by 100%",
"試験時のスコアボーナスを15%増加": "Increase exam score bonus by 15%",
"試験時のスコアボーナスを20%増加": "Increase exam score bonus by 20%",
"試験時のスコアボーナスを25%増加": "Increase exam score bonus by 25%",
"試験時のスコアボーナスを30%増加": "Increase exam score bonus by 30%",
"試験時のスコアボーナスを35%増加": "Increase exam score bonus by 35%",
"試験時のスコアボーナスを40%増加": "Increase exam score bonus by 40%",
"試験時のスコアボーナスを45%増加": "Increase exam score bonus by 45%",
"試験時のスコアボーナスを5%増加": "Increase exam score bonus by 5%",
"試験時のスコアボーナスを50%増加": "Increase exam score bonus by 50%",
"試験時のスコアボーナスを55%増加": "Increase exam score bonus by 55%",
"試験時のスコアボーナスを60%増加": "Increase exam score bonus by 60%",
"試験時のスコアボーナスを65%増加": "Increase exam score bonus by 65%",
"試験時のスコアボーナスを70%増加": "Increase exam score bonus by 70%",
"試験時のスコアボーナスを75%増加": "Increase exam score bonus by 75%",
"試験時のスコアボーナスを80%増加": "Increase exam score bonus by 80%",
"試験時のスコアボーナスを85%増加": "Increase exam score bonus by 85%",
"試験時のスコアボーナスを90%増加": "Increase exam score bonus by 90%",
"試験時のスコアボーナスを95%増加": "Increase exam score bonus by 95%",
"重複不可": "No duplication",
"集中": "Focus ",
"集中が1増加するごとに、パラメータ上昇量を1増加": "For each increase in focus, parameter gain increases by 1"
}