Update: UI

This commit is contained in:
Mocca
2024-12-20 15:35:35 +07:00
parent 5c1302f8ca
commit cf41b595ec
7 changed files with 6005 additions and 5597 deletions

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@@ -129,19 +129,6 @@
"【プロデュース】説明テキストの省略": "【Produce】 Omit Explanation Text", "【プロデュース】説明テキストの省略": "【Produce】 Omit Explanation Text",
"【ライブ】確認メッセージの表示": "【Live】 Display Confirmation Messages", "【ライブ】確認メッセージの表示": "【Live】 Display Confirmation Messages",
"【ロジック専用】": "[Logic Only]", "【ロジック専用】": "[Logic Only]",
"【基礎7】全力": "【Basic 7】 Full Power",
"【基礎7】全力をクリア": "【Basic 7】 Clear Full Power",
"【基礎8】強気": "【Basic 8】 Confidence",
"【基礎8】強気をクリア": "【Basic 8】 Clear Confidence",
"【基礎9】温存": "【Basic 9】 Conservation",
"【応用5】プラン:アノマリー": "【Advanced 5】 Plan: Anomaly",
"【応用6】成長効果": "【Advanced 6】 Growth Effect",
"【敏腕P研修】好調": "【Skilled Producer Training 1】 Good Condition",
"【敏腕P研修】集中": "【Skilled Producer Training 2】 Focus",
"【敏腕P研修】好印象": "【Skilled Producer Training 3】 Good Impression",
"【敏腕P研修】やる気": "【Skilled Producer Training 4】 Motivation",
"【試験研修5】全力": "【Exam Training 5】 Full Power",
"【試験研修6】強気": "【Exam Training 6】 Confidence",
"あと": "", "あと": "",
"あと\n": "left\n", "あと\n": "left\n",
"あと12時間59分で終了\n": "Ends in 12 hours 59 minutes\n", "あと12時間59分で終了\n": "Ends in 12 hours 59 minutes\n",

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@@ -8,6 +8,18 @@
"True Endを{0}人達成": "Achieve True End with {0} Idols", "True Endを{0}人達成": "Achieve True End with {0} Idols",
"{0}\n/{1}": "{0}\n/{1}", "{0}\n/{1}": "{0}\n/{1}",
"十王 星南でレッスンを{0}回クリア": "Clear {0} Lessons with Sena Juo", "十王 星南でレッスンを{0}回クリア": "Clear {0} Lessons with Sena Juo",
"最終オーディション\n「Finale」{0}位": "Final Audition\n'Finale' Rank {0}",
"プロデュース\n「N{0}I{1}A」\nで獲得可能": "Produce\n'N{0}I{1}A'\nCan Be Obtained",
"{0}つのTrue End条件アチーブメントを獲得しプロデュース定期公演『初』の最終試験で{1}位になる": "Obtain {0} True End condition achievements and produce: Rank {1} in the final test of Regular Performance [Hajime]",
"{0}Obtain True End condition achievements and produce In the final eham of Regular Performance Hajime{1} {2}rank{3} ": "{0} Obtain True End condition achievements and produce: Rank {2}{3} in the final test of Regular Performance Hajime {1}",
"【White Night! White Wish!】藤田 ことねのプロデュースで評価A{0}以上を{1}回獲得": "【White Night! White Wish!】Kotone Fujita's production achieved Rating A{0} or higher {1} times",
"【White Night! White Wish!】藤田 ことねの特訓段階を{0}にする": "【White Night! White Wish!】Set Kotone Fujita's training stage to {0}",
"【White Night! White Wish!】葛城 リーリヤの特訓段階を{0}にする": "【White Night! White Wish!】Set Lilja Katsuragi's training stage to {0}",
"【White Night! White Wish!】葛城リーリヤのプロデュースで評価A{0}以上を{1}回獲得": "【White Night! White Wish!】Lilja Katsuragi's production achieved Rating A{0} or higher {1} times",
"【カクシタワタシ】紫雲 清夏のプロデュースで評価A{0}以上を{1}回獲得": "【My hidden self】 Sumika Shiun's production achieved Rating A{0} or higher {1} times",
"【カクシタワタシ】紫雲 清夏の特訓段階を{0}にする": "【My hidden self】 Set Sumika Shiun's training stage to {0}",
"【White Night! White Wish!】花海 佑芽の特訓段階を{0}にする": "【White Night! White Wish!】Set Ume Hanami's training stage to {0}",
"【White Night! White Wish!】花海 佑芽のプロデュースで評価A{0}以上を{1}回獲得": "【White Night! White Wish!】Ume Hanami's production achieved Rating A{0} or higher {1} times",
"十王 星南の親愛度Lvを{0}にする": "Raise Sena Juo's Affection Level to {0}", "十王 星南の親愛度Lvを{0}にする": "Raise Sena Juo's Affection Level to {0}",
"十王 星南のビジュアルを{0}以上に育成してプロデュースを完了": "Complete a Produce Session with Sena Juo's Visual Raised to {0} or Higher", "十王 星南のビジュアルを{0}以上に育成してプロデュースを完了": "Complete a Produce Session with Sena Juo's Visual Raised to {0} or Higher",
"十王 星南のプロデュースでスキルカードを{0}回使用": "Use Skill Cards {0} Times During Sena Juo's Produce Session", "十王 星南のプロデュースでスキルカードを{0}回使用": "Use Skill Cards {0} Times During Sena Juo's Produce Session",

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@@ -1,9 +1,17 @@
{ {
"2人の秘密": "Our Secret",
"3つのTrue End条件アチーブメントを獲得しプロデュース定期講演『初』の最終試験で1位になる": "Achieve Three True End Conditions and Finish First in the Final Exam of Production: Regular Lecture 'First'",
"3つのアチーブメントを獲得した状態で試験1位": "First place in the exam with 3 achievements",
"3年生の実力": "Skill of a 3rd-year student",
"MAX": "MAX", "MAX": "MAX",
"QOL": "QOL", "QOL": "QOL",
"Rank 1": "Rank 1",
"SAKI HANAMI": "SAKI HANAMI", "SAKI HANAMI": "SAKI HANAMI",
"True Endアチーブメント": "True End Achievement", "True Endアチーブメント": "True End Achievement",
"clumsy trick": "clumsy trick",
"「Finale」オーディション解放条件": "[Finale] Audition Unlock Conditions",
"「アイドルへの道」倉本千奈": "「The Idol Road」 China Kuramoto", "「アイドルへの道」倉本千奈": "「The Idol Road」 China Kuramoto",
"「アイドルへの道」十王星南": "「The Idol Road」 Sena Juo",
"「アイドルへの道」姫崎莉波": "「The Idol Road」 Rinami Himesaki", "「アイドルへの道」姫崎莉波": "「The Idol Road」 Rinami Himesaki",
"「アイドルへの道」月村手毬": "「The Idol Road」 Temari Tsukimura", "「アイドルへの道」月村手毬": "「The Idol Road」 Temari Tsukimura",
"「アイドルへの道」有村麻央": "「The Idol Road」 Mao Arimura", "「アイドルへの道」有村麻央": "「The Idol Road」 Mao Arimura",
@@ -13,119 +21,69 @@
"「アイドルへの道」花海咲季": "「Idol Road」 Saki Hanami", "「アイドルへの道」花海咲季": "「Idol Road」 Saki Hanami",
"「アイドルへの道」葛城リーリヤ": "「The Idol Road」 Lilja Katsuragi", "「アイドルへの道」葛城リーリヤ": "「The Idol Road」 Lilja Katsuragi",
"「アイドルへの道」藤田ことね": "「The Idol Road」 Kotone Fujita", "「アイドルへの道」藤田ことね": "「The Idol Road」 Kotone Fujita",
"また、お出かけ誘っちゃうね": "I'll invite you out again", "『私らしさ』のはじまり": "The Beginning of 'Myself'",
"そんなに期待されちゃったら": "If you're expecting that much from me...",
"どんな天才よりも": "More than any genius",
"なってみせますよ!": "I'll show you I can do it!",
"ふたりで強くなろーね!": "Let's get stronger together!",
"ままならない日々は、終わらない": "These uncontrollable days never end",
"もっと高く!": "Even higher!",
"エリートプロデューサー": "Elite Producer",
"[__split__]古今東西ちょちょいのちょい": "[__split__] It's a Walk in the Park ",
"[__split__]花海 咲季を入手": "[__split__] Obtain Saki Hanami",
"[__split__]花海 咲季の才能開花": "[__split__] Talent Blooming of Saki Hanami ",
"【古今東西ちょちょいのちょい】花海 咲季のプロデュースで最終試験に合格": "[It's a Walk in the Park] Saki Hanami's Production Final Exam Passed",
"【古今東西ちょちょいのちょい】花海 咲季の特訓段階を3にする": "[It's a Walk in the Park] Advance Saki Hanamis Training Stage to 3",
"【古今東西ちょちょいのちょい】花海 咲季のプロデュースで評価A+以上を1回獲得": "[It's a Walk in the Park] Achieve A+ Rating Once in Saki Hanami's Production",
"【仮装狂騒曲】篠澤 広のプロデュースで評価A+以上を1回獲得": "[Costume Frenzy] Achieve A+ Rating Once in Hiro Shinosawa's Production",
"【L.U.V】姫崎 莉波の特訓段階を3にする": "[L.U.V] Advance Rinami Himesaki's Training Stage to 3",
"【L.U.V】姫崎 莉波のプロデュースで最終試験に合格": "[L.U.V] Pass the Final Exam in Rinami Himesaki's Production", "【L.U.V】姫崎 莉波のプロデュースで最終試験に合格": "[L.U.V] Pass the Final Exam in Rinami Himesaki's Production",
"【L.U.V】姫崎 莉波のプロデュースで評価A+以上を1回獲得": "[L.U.V] Achieve A+ Rating Once in Rinami Himesaki's Production", "【L.U.V】姫崎 莉波のプロデュースで評価A+以上を1回獲得": "[L.U.V] Achieve A+ Rating Once in Rinami Himesaki's Production",
"チャンピオン": "Champion", "【L.U.V】姫崎 莉波の特訓段階を3にする": "[L.U.V] Advance Rinami Himesaki's Training Stage to 3",
"すべてを糧にして": "Make Everything a Stepping Stone", "【仮装狂騒曲】篠澤 広のプロデュースで評価A+以上を1回獲得": "[Costume Frenzy] Achieve A+ Rating Once in Hiro Shinosawa's Production",
"一番星": "The Prima Stella", "【古今東西ちょちょいのちょい】花海 咲季のプロデュースで最終試験に合格": "[It's a Walk in the Park] Saki Hanami's Production Final Exam Passed",
"一番星の風格": "Dignity of the Prima Stella", "【古今東西ちょちょいのちょい】花海 咲季のプロデュースで評価A+以上を1回獲得": "[It's a Walk in the Park] Achieve A+ Rating Once in Saki Hanami's Production",
"一番高い星": "The Brightest Star", "【古今東西ちょちょいのちょい】花海 咲季の特訓段階を3にする": "[It's a Walk in the Park] Advance Saki Hanamis Training Stage to 3",
"全部頂戴": "Give Me Everything",
"共に頂点へ": "To the Top Together",
"十王星南マスター": "Sena Juo Master",
"可能性を求めて": "Seeking Potential",
"夢はここにある": "The Dream is Here",
"完全無欠": "Flawless",
"小さな野望": "Tiny Ambition",
"希望があるなら": "If There's Hope",
"幼い頃のように": "Like When I Was a Child",
"弱点を武器に": "Turning Weakness into Strength",
"強く輝く星": "A Strong and Shining Star",
"新しい一面": "A New Side",
"歌いたくて仕方がないわ": "I Can't Wait to Sing",
"王者の御出まし": "The King's Arrival",
"皆を導く星": "The Star That Guides All",
"真のトップアイドル": "The True Top Idol",
"積み上げてきたもの": "What We've Built Up",
"見ていて、先輩": "Watch Me, Senpai",
"限界のその先へ": "Beyond the Limits",
"マスタープロデューサー": "Master Producer",
"一度だって負けてあげない": "I won't let you win even once",
"一緒に大儲けしましょ~ね♡": "Let's make a fortune together~♡",
"倉本千奈マスター": "China Kuramoto Master",
"六芸に通ず": "Master of Six Arts",
"夢の舞台へ邁進ですわ": "Advancing toward the stage of dreams",
"大事な、言えない、願いごと": "An important, unspoken wish",
"姫崎莉波マスター": "Rinami Himesaki Master",
"月村手毬マスター": "Temari Tsukimura Master",
"有村麻央マスター": "Mao Arimura Master",
"本命候補": "Top Candidate",
"目指すは常勝不敗!": "Aiming for constant victory!",
"篠澤広マスター": "Hiro Shinosawa Master",
"紫雲清夏マスター": "Sumika Shiun Master",
"花海佑芽マスター": "Ume Hanami Master",
"花海咲季マスター": "Saki Hanami Master",
"葛城リーリヤマスター": "Lilja Katsuragi Master",
"藤田ことねマスター": "Kotone Fujita Master",
"離れたくないんです": "I don't want to be apart",
"[__split__]姫崎 莉波のプロデュースで最終試験に合格": "[__split__]Rinami Himesaki passed the final exam in produce",
"[__split__]姫崎 莉波の特訓段階を": "[__split__]Rinami Himesaki's Training Stage",
"[__split__]姫崎 莉波のプロデュースで評価A": "[__split__]Rinami Himesaki received an A rating in produce",
"お爺様への報告書": "Report to Grandfather",
"寮学生の未来はどっちだ": "Which Way for the Future of the Dorm Students",
"一緒に大輪の花を": "Together with a Grand Flower",
"静かなる戦い": "Silent Battle",
"真っ赤なルージュ": "Bright Red Rouge",
"[__split__]倉本 千奈のプロデュースで最終試験に合格": "[__split__]Pass the Final Exam in China Kuramoto's Produce",
"[__split__]倉本 千奈のプロデュースで評価A": "[__split__]Achieve A Rating in China Kuramoto's Produce",
"『私らしさ』のはじまり": "The Beginning of 'Myself'",
"あたってくだけろ": "Go for It", "あたってくだけろ": "Go for It",
"あっちにあるのはなんですの!": "What's over there!",
"あの頃に戻ったみたい": "Feels Like Going Back to Those Days", "あの頃に戻ったみたい": "Feels Like Going Back to Those Days",
"あふれだす想い": "Overflowing Feelings", "あふれだす想い": "Overflowing Feelings",
"ありがと、Pっち": "Thank You, P-chi", "ありがと、Pっち": "Thank You, P-chi",
"ありのままのわたくしを!": "Just as I am!", "ありのままのわたくしを!": "Just as I am!",
"あっちにあるのはなんですの!": "What's over there!",
"内緒の約束": "Secret Promise",
"お姉さんとの約束だよ": "Promise with Big Sister", "お姉さんとの約束だよ": "Promise with Big Sister",
"お姉さんの包容力": "Big Sister's Tolerance", "お姉さんの包容力": "Big Sister's Tolerance",
"お姉さんスイッチ": "Big Sister Switch", "お姉さんスイッチ": "Big Sister Switch",
"お爺様への反逆": "Rebellion Against Grandfather", "お爺様への反逆": "Rebellion Against Grandfather",
"お爺様への報告書": "Report to Grandfather",
"がんばりや": "Hard Worker", "がんばりや": "Hard Worker",
"きみの好きな私": "The Me You Like", "きみの好きな私": "The Me You Like",
"きみの気持ちに応えたい": "I Want to Respond to Your Feelings", "きみの気持ちに応えたい": "I Want to Respond to Your Feelings",
"この曲みたいに空を飛べるように": "Fly Like This Song", "この曲みたいに空を飛べるように": "Fly Like This Song",
"すぐそばで見ていてくださいね!": "Please Watch Me Closely!", "すぐそばで見ていてくださいね!": "Please Watch Me Closely!",
"すべてを糧にして": "Make Everything a Stepping Stone",
"ずっと、楽しいね": "Always Fun", "ずっと、楽しいね": "Always Fun",
"ぜんぶぜんぶ可愛いんだぞ!": "Everything is Cute!", "ぜんぶぜんぶ可愛いんだぞ!": "Everything is Cute!",
"ぜんぶぜんぶ可愛いんだぞ!\n【世界一可愛い私】藤田 ことねのプロデュースで評価A+以上を1回獲得": "Everything is cute!\nGet an A+ rating once with 【Sekaiichi Kawaii】 Kotone Fujita's production",
"そこまで言うならやってあげる!": "If You Say So, I'll Do It!", "そこまで言うならやってあげる!": "If You Say So, I'll Do It!",
"その嘘が本当になるまで": "Until That Lie Becomes True", "その嘘が本当になるまで": "Until That Lie Becomes True",
"それなら、ずっと、楽しいね": "Then It's Always Fun", "それなら、ずっと、楽しいね": "Then It's Always Fun",
"そんなに期待されちゃったら": "If you're expecting that much from me...",
"そんなに私がいいんだ?": "Do You Like Me That Much?", "そんなに私がいいんだ?": "Do You Like Me That Much?",
"たくさんほしいです!": "I want lots of them!", "たくさんほしいです!": "I want lots of them!",
"たったいまからクリスマス": "Christmas Starts Right Now",
"ためらいがあっても、もう一歩": "One More Step, Even with Hesitation", "ためらいがあっても、もう一歩": "One More Step, Even with Hesitation",
"ちょー元気!": "Super Energetic!", "ちょー元気!": "Super Energetic!",
"つぼみから花へ": "From Bud to Flower", "つぼみから花へ": "From Bud to Flower",
"つまづいてなんて いられない": "I can't afford to stumble", "つまづいてなんて いられない": "I can't afford to stumble",
"つまづいてなんていられない": "Can't Afford to Stumble", "つまづいてなんていられない": "Can't Afford to Stumble",
"どこまでも高く": "As High as Possible", "どこまでも高く": "As High as Possible",
"どんな天才よりも": "More than any genius",
"なってみせますよ!": "I'll show you I can do it!",
"はじまりはカッコよく": "A Cool Start",
"ひだまりのようなライブを": "A Sunlit Live Performance", "ひだまりのようなライブを": "A Sunlit Live Performance",
"ふたりで強くなろーね!": "Let's get stronger together!",
"ぶっちぎりで最下位ですわ!": "Overwhelmingly Last Place!", "ぶっちぎりで最下位ですわ!": "Overwhelmingly Last Place!",
"ぷろでゅ~さぁ~♡": "Producer♡", "ぷろでゅ~さぁ~♡": "Producer♡",
"ほのかな芽生え": "Faint Bud", "ほのかな芽生え": "Faint Bud",
"まずは遊びから": "Start with Fun", "まずは遊びから": "Start with Fun",
"また、お出かけ誘っちゃうね": "I'll invite you out again",
"まだ見ぬ境地": "Undiscovered Realm", "まだ見ぬ境地": "Undiscovered Realm",
"まだ見捨てない?": "Haven't Given Up Yet?", "まだ見捨てない?": "Haven't Given Up Yet?",
"ままならない日々は、終わらない": "These uncontrollable days never end",
"みんなのお姉さん": "Everyone's big sister",
"みんなの前で歌いたい": "I Want to Sing in Front of Everyone", "みんなの前で歌いたい": "I Want to Sing in Front of Everyone",
"めいっぱい輝いてみせますよ!": "I'll Shine as Bright as I Can!", "めいっぱい輝いてみせますよ!": "I'll Shine as Bright as I Can!",
"もう一度、踊り出す": "Dancing Again",
"もう一度夢を掴むため": "To grasp the dream once again",
"もう少しだけ、このままで": "Just a Little Longer Like This", "もう少しだけ、このままで": "Just a Little Longer Like This",
"もう逃げない": "I Won't Run Away Anymore", "もう逃げない": "I Won't Run Away Anymore",
"もっと褒めてぇ~♡": "Praise Me More♡", "もっと褒めてぇ~♡": "Praise Me More♡",
"もっと高く!": "Even higher!",
"やりくり上手": "Good at Managing", "やりくり上手": "Good at Managing",
"わたしが一番!": "I'm the Best!", "わたしが一番!": "I'm the Best!",
"わたしとみんながわくわくする歌": "A Song That Excites Me and Everyone Else", "わたしとみんながわくわくする歌": "A Song That Excites Me and Everyone Else",
@@ -133,10 +91,13 @@
"アイドルになった\nんだ": "I Became an Idol", "アイドルになった\nんだ": "I Became an Idol",
"アイドルになったんだ": "I Became an Idol", "アイドルになったんだ": "I Became an Idol",
"アイドルになります": "I Will Become an Idol", "アイドルになります": "I Will Become an Idol",
"アイドルの親密度を20まで上げる": "Raise idol's affinity level to 20",
"アイドル適正S": "Idol Aptitude S", "アイドル適正S": "Idol Aptitude S",
"アチーブメント詳細": "Achievement Details", "アチーブメント詳細": "Achievement Details",
"アドレナリン全開": "Full Adrenaline",
"イチバンかわいい": "Cutest", "イチバンかわいい": "Cutest",
"イチバンカワイイ": "Cutest", "イチバンカワイイ": "Cutest",
"エリートプロデューサー": "Elite Producer",
"オールラウンダー": "All-Rounder", "オールラウンダー": "All-Rounder",
"カッコいいアイドル": "Cool Idol", "カッコいいアイドル": "Cool Idol",
"カッコよさだけじゃない": "Not Just Coolness", "カッコよさだけじゃない": "Not Just Coolness",
@@ -149,9 +110,11 @@
"ストイック": "Stoic", "ストイック": "Stoic",
"センスは抜群": "Outstanding Sense", "センスは抜群": "Outstanding Sense",
"センパイと一緒なら……": "If I'm with Senpai...", "センパイと一緒なら……": "If I'm with Senpai...",
"センパイへ": "To Senpai",
"ダメダメだって頑張ってる": "Trying Hard Even if It's No Good", "ダメダメだって頑張ってる": "Trying Hard Even if It's No Good",
"ダンスマスター": "Dance Master", "ダンスマスター": "Dance Master",
"ダークホース": "Dark Horse", "ダークホース": "Dark Horse",
"チャンピオン": "Champion",
"テクニシャン": "Technician", "テクニシャン": "Technician",
"トップまで止まらない": "Not Stopping Until the Top", "トップまで止まらない": "Not Stopping Until the Top",
"トップアイドルになります!": "I Will Become a Top Idol!", "トップアイドルになります!": "I Will Become a Top Idol!",
@@ -160,6 +123,7 @@
"ハイブリッド": "Hybrid", "ハイブリッド": "Hybrid",
"ビシバシやります": "I'll Work Hard", "ビシバシやります": "I'll Work Hard",
"ビジュアルマスター": "Visual Master", "ビジュアルマスター": "Visual Master",
"プロデューサーLvは最大です": "Producer Level is at Max",
"プロデューサーさんっ!": "Producer-san!", "プロデューサーさんっ!": "Producer-san!",
"プロデュースを始めた証": "Proof of Starting Production", "プロデュースを始めた証": "Proof of Starting Production",
"プロポーズしてきなさいっ♡": "Propose to Me♡", "プロポーズしてきなさいっ♡": "Propose to Me♡",
@@ -169,18 +133,27 @@
"マスターアチーブメント 咲季": "Master Achievement Saki", "マスターアチーブメント 咲季": "Master Achievement Saki",
"マスターアチーブメントは\n獲得したアイドルアチーブメントの\n★の合計数でランクアップしていきます。": "Master Achievements Rank Up Based on the Total Number of Stars from Acquired Idol Achievements.", "マスターアチーブメントは\n獲得したアイドルアチーブメントの\n★の合計数でランクアップしていきます。": "Master Achievements Rank Up Based on the Total Number of Stars from Acquired Idol Achievements.",
"マスターアチーブメント詳細": "Master Achievement Details", "マスターアチーブメント詳細": "Master Achievement Details",
"マスタープロデューサー": "Master Producer",
"ミステリアスガール": "Mysterious Girl", "ミステリアスガール": "Mysterious Girl",
"リトルプリンス": "Little Prince", "リトルプリンス": "Little Prince",
"ルーキー卒業": "Rookie Graduation", "ルーキー卒業": "Rookie Graduation",
"ワンマンシンガー": "One-Man Singer", "ワンマンシンガー": "One-Man Singer",
"はじまりはカッコよく": "A Cool Start",
"一つ踏み出した先に": "Beyond the First Step", "一つ踏み出した先に": "Beyond the First Step",
"一世一代の悪あがき": "Once-in-a-Lifetime Struggle", "一世一代の悪あがき": "Once-in-a-Lifetime Struggle",
"一匹狼": "Lone Wolf",
"一定のランクに到達すると報酬が獲得できます": "Rewards Can Be Earned Upon Reaching Certain Ranks", "一定のランクに到達すると報酬が獲得できます": "Rewards Can Be Earned Upon Reaching Certain Ranks",
"一度だって負けてあげない": "I won't let you win even once",
"一歩ずつ少しずつ": "Step by step, little by little",
"一歩一歩成長中!": "Growing Step by Step!", "一歩一歩成長中!": "Growing Step by Step!",
"一番向いていない仕事": "The Job I'm Least Suited For", "一番向いていない仕事": "The Job I'm Least Suited For",
"一番向いてないこと": "The Thing I'm Least Suited For",
"一番星": "The Prima Stella",
"一番星の風格": "Dignity of the Prima Stella",
"一番高いところまで": "To the Highest Place", "一番高いところまで": "To the Highest Place",
"一番高いところまで、連れていく": "Take Me to the Highest Place", "一番高いところまで、連れていく": "Take Me to the Highest Place",
"一番高い星": "The Brightest Star",
"一緒に大儲けしましょ~ね♡": "Let's make a fortune together~♡",
"一緒に大輪の花を": "Together with a Grand Flower",
"上級プロデューサー": "Advanced Producer", "上級プロデューサー": "Advanced Producer",
"下積み": "Foundation", "下積み": "Foundation",
"不屈と勝利を歌ってくるわ!": "I Will Sing of Perseverance and Victory!", "不屈と勝利を歌ってくるわ!": "I Will Sing of Perseverance and Victory!",
@@ -192,66 +165,107 @@
"今日より強いあたし": "A stronger me than yesterday", "今日より強いあたし": "A stronger me than yesterday",
"仕事は仕事": "Work is Work", "仕事は仕事": "Work is Work",
"体質改善": "Improving Physique", "体質改善": "Improving Physique",
"信じる力": "Power of Belief",
"倉本千奈マスター": "China Kuramoto Master",
"倒れなかった回数": "Number of Times Not Falling", "倒れなかった回数": "Number of Times Not Falling",
"備えあれば憂いなし": "Prepared and Unworried", "備えあれば憂いなし": "Prepared and Unworried",
"優しい笑顔": "Kind Smile", "優しい笑顔": "Kind Smile",
"元気一点突破": "Energy Breakthrough", "元気一点突破": "Energy Breakthrough",
"元気可愛いの力": "Cheerful Cuteness Power",
"先のアチーブメント": "Previous Achievement", "先のアチーブメント": "Previous Achievement",
"先生っ!!": "Sensei!!", "先生っ!!": "Sensei!!",
"先生と一緒なのですものっ!": "Because I'm with Sensei!", "先生と一緒なのですものっ!": "Because I'm with Sensei!",
"光": "Light", "光": "Light",
"入学試験首席の力よ!": "The Power of the Top Entrance Exam!", "入学試験首席の力よ!": "The Power of the Top Entrance Exam!",
"全力前進": "Full steam ahead",
"全校生徒への挑戦状": "Challenge to All School Students", "全校生徒への挑戦状": "Challenge to All School Students",
"全身全霊": "With All My Heart and Soul", "全身全霊": "With All My Heart and Soul",
"全部頂戴": "Give Me Everything",
"六芸に通ず": "Master of Six Arts",
"共に頂点へ": "To the Top Together",
"内緒の約束": "Secret Promise",
"初星学園の看板娘": "Hatsuboshi Academy's Poster Girl", "初星学園の看板娘": "Hatsuboshi Academy's Poster Girl",
"初星学園へようこそ": "Welcome to Hatsuboshi Academy", "初星学園へようこそ": "Welcome to Hatsuboshi Academy",
"前を向いて": "Facing Forward", "前を向いて": "Facing Forward",
"創意工夫": "Creativity and Ingenuity", "創意工夫": "Creativity and Ingenuity",
"加速度的成長": "Exponential growth", "加速度的成長": "Exponential growth",
"勇気を出して": "Summon Courage", "勇気を出して": "Summon Courage",
"十王星南マスター": "Sena Juo Master",
"単位取得": "Credit Acquisition", "単位取得": "Credit Acquisition",
"可愛さとカッコよさ": "Cuteness and Coolness", "可愛さとカッコよさ": "Cuteness and Coolness",
"可能性を求めて": "Seeking Potential",
"叶えてあげるわ": "I Will Grant Your Wish", "叶えてあげるわ": "I Will Grant Your Wish",
"合格は当たり前": "Passing is Expected", "合格は当たり前": "Passing is Expected",
"名前": "Name",
"四六時中アイドル": "24/7 Idol", "四六時中アイドル": "24/7 Idol",
"四六時中アイドル\nコンテストでグレード4に到達": "24/7 Idol\nReach Grade 4 in the contest",
"地道なトレーニング": "Steady Training", "地道なトレーニング": "Steady Training",
"基本の『き』から": "From the Basics", "基本の『き』から": "From the Basics",
"報酬確認": "Confirm Rewards", "報酬確認": "Confirm Rewards",
"夢の舞台へ邁進ですわ": "Advancing toward the stage of dreams",
"夢はここにある": "The Dream is Here",
"夢へのリスタート": "Restart Towards the Dream",
"夢への第一歩": "First Step to a Dream", "夢への第一歩": "First Step to a Dream",
"大きく声を出して": "Raise Your Voice", "大きく声を出して": "Raise Your Voice",
"大きく声を出して\n葛城 リーリヤのプロデュースで元気を合計1,000獲得": "Shouting loudly\nObtain a total of 1,000 energy through producing with Lilja Katsuragi",
"大事な、言えない、願いごと": "An important, unspoken wish",
"大人になったんだね": "You've Grown Up", "大人になったんだね": "You've Grown Up",
"失望させないで": "Don't Disappoint Me", "失望させないで": "Don't Disappoint Me",
"妥協はナシ": "No Compromises", "妥協はナシ": "No Compromises",
"妹への挑戦": "Challenge to My Sister", "妹への挑戦": "Challenge to My Sister",
"姉への挑戦": "Challenge to My Sister", "姉への挑戦": "Challenge to My Sister",
"姫崎莉波マスター": "Rinami Himesaki Master",
"孤高の負けず嫌い": "Proudly Independent", "孤高の負けず嫌い": "Proudly Independent",
"完全無欠": "Flawless",
"実力発揮": "Showing one's ability",
"寮学生の未来はどっちだ": "Which Way for the Future of the Dorm Students",
"小さなお姉ちゃん": "Little Big Sister", "小さなお姉ちゃん": "Little Big Sister",
"小さな野望": "Tiny Ambition",
"届けるための力": "Power to deliver",
"希望があるなら": "If There's Hope",
"常勝不敗のトップアイドル": "Invincible top idol", "常勝不敗のトップアイドル": "Invincible top idol",
"常連さん": "Regular", "常連さん": "Regular",
"幅広い人脈": "Wide Network", "幅広い人脈": "Wide Network",
"幼い頃のように": "Like When I Was a Child",
"弱点を武器に": "Turning Weakness into Strength",
"弱点克服": "Overcoming Weaknesses",
"強く輝く星": "A Strong and Shining Star",
"当然です": "Of Course", "当然です": "Of Course",
"心に潤いを": "Moisture in the Heart", "心に潤いを": "Moisture in the Heart",
"必要な基礎力": "Essential Foundation Power",
"思い出いっぱい": "Full of Memories", "思い出いっぱい": "Full of Memories",
"悔しいかもしれない": "Might Be Frustrating", "悔しいかもしれない": "Might Be Frustrating",
"意地とプライド": "Will and Pride", "意地とプライド": "Will and Pride",
"愛されアイドル": "Beloved Idol", "愛されアイドル": "Beloved Idol",
"愛されアイドル\n倉本 千奈のファンを70,000人獲得": "Beloved Idol\nGain 70,000 fans of China Kuramoto",
"愛をこめて": "With Love",
"憧れに近づく": "Approaching Aspiration",
"憧れへの一歩": "Step Towards Aspiration",
"成り上がりはここから": "The Rise Starts Here", "成り上がりはここから": "The Rise Starts Here",
"成り上がれ!": "Rise to the Top!", "成り上がれ!": "Rise to the Top!",
"成績優秀": "Excellent Grades", "成績優秀": "Excellent Grades",
"成長できる証": "Proof of Growth",
"才気煥発": "Brilliance and Vigor",
"才能なしでもやれること": "Things You Can Do Even Without Talent", "才能なしでもやれること": "Things You Can Do Even Without Talent",
"打ち出の小槌": "Lucky Mallet", "打ち出の小槌": "Lucky Mallet",
"指導上手": "Expert Guidance", "指導上手": "Expert Guidance",
"放っておけない": "Can't Leave You Alone", "放っておけない": "Can't Leave You Alone",
"敏腕プロデューサー": "Skilled Producer", "敏腕プロデューサー": "Skilled Producer",
"新しい一面": "A New Side",
"新しい自分": "New Self",
"日々の鍛錬": "Daily Training", "日々の鍛錬": "Daily Training",
"早熟の天才": "Early Blooming Genius", "早熟の天才": "Early Blooming Genius",
"明けない夜を終わらせて": "End the Endless Night", "明けない夜を終わらせて": "End the Endless Night",
"最初の一歩": "First Step",
"最後の夏だから――": "Because It's the Last Summer――", "最後の夏だから――": "Because It's the Last Summer――",
"最後まで付き合いなさいよねっ!": "Stick with Me Until the End!", "最後まで付き合いなさいよねっ!": "Stick with Me Until the End!",
"最高のお姉ちゃん": "The Best Big Sister", "最高のお姉ちゃん": "The Best Big Sister",
"月村手毬マスター": "Temari Tsukimura Master",
"有村麻央マスター": "Mao Arimura Master",
"期待してるからっ!": "I'm Counting on You!", "期待してるからっ!": "I'm Counting on You!",
"期待の新人": "Promising Rookie", "期待の新人": "Promising Rookie",
"未来へのステップ": "Step Towards the Future", "未来へのステップ": "Step Towards the Future",
"本命候補": "Top Candidate",
"本契約": "Final Contract", "本契約": "Final Contract",
"本当のきもち": "True Feelings", "本当のきもち": "True Feelings",
"本当のボク": "The Real Me", "本当のボク": "The Real Me",
@@ -261,6 +275,8 @@
"次こそ絶対!": "Next time for sure!", "次こそ絶対!": "Next time for sure!",
"次の課題はなに?": "What's the Next Task?", "次の課題はなに?": "What's the Next Task?",
"次回ランクアップ報酬": "Next Rank-Up Reward", "次回ランクアップ報酬": "Next Rank-Up Reward",
"歌いたくて仕方がないわ": "I Can't Wait to Sing",
"歌い続ける力": "Power to Keep Singing",
"歌姫": "Diva", "歌姫": "Diva",
"歩くような速さだとしても": "Even at a Walking Pace", "歩くような速さだとしても": "Even at a Walking Pace",
"気合を入れて": "With Full Spirit", "気合を入れて": "With Full Spirit",
@@ -274,13 +290,22 @@
"無限の向上心": "Infinite Ambition", "無限の向上心": "Infinite Ambition",
"熱血指導": "Passionate Guidance", "熱血指導": "Passionate Guidance",
"爽やかドリンク": "Refreshing Drink", "爽やかドリンク": "Refreshing Drink",
"王者の御出まし": "The King's Arrival",
"王道アイドル": "Traditional idol", "王道アイドル": "Traditional idol",
"理想と現実": "Ideal and Reality", "理想と現実": "Ideal and Reality",
"理想の姉へ": "To the Ideal Big Sister", "理想の姉へ": "To the Ideal Big Sister",
"理想の姿": "Ideal Form",
"生活改善": "Improvement in Life",
"皆を導く星": "The Star That Guides All",
"目指すは常勝不敗!": "Aiming for constant victory!",
"真っ直ぐな眼差し": "Straightforward Gaze", "真っ直ぐな眼差し": "Straightforward Gaze",
"真っ赤なルージュ": "Bright Red Rouge",
"真のトップアイドル": "The True Top Idol",
"真面目にこつこつ": "Diligently and Steadily", "真面目にこつこつ": "Diligently and Steadily",
"着実な進歩": "Steady progress", "着実な進歩": "Steady progress",
"石の上にも三年": "Perseverance for Three Years", "石の上にも三年": "Perseverance for Three Years",
"確実な一歩": "A definite step forward",
"磨かれた笑顔": "Polished Smile",
"私だけのプロデューサー": "My Only Producer", "私だけのプロデューサー": "My Only Producer",
"私だけのプロデューサー2345": "My Only Producer 2345", "私だけのプロデューサー2345": "My Only Producer 2345",
"私の素直な気持ち": "My True Feelings", "私の素直な気持ち": "My True Feelings",
@@ -288,20 +313,33 @@
"私はきみの、お姉ちゃん": "I'm Your Big Sister", "私はきみの、お姉ちゃん": "I'm Your Big Sister",
"秘めた才能": "Hidden Talent", "秘めた才能": "Hidden Talent",
"稼ぎ頭": "Top Earner", "稼ぎ頭": "Top Earner",
"積み上げてきたもの": "What We've Built Up",
"積み重なる経験": "Accumulated Experience", "積み重なる経験": "Accumulated Experience",
"立派なアイドルに!": "Become a Fine Idol!", "立派なアイドルに!": "Become a Fine Idol!",
"笑顔の練習": "Smile Practice", "笑顔の練習": "Smile Practice",
"篠澤広マスター": "Hiro Shinosawa Master",
"精一杯の強がり": "A Brave Front",
"素直になれない、ひねくれ者の歌": "A Song of a Stubborn Person Who Can't Be Honest", "素直になれない、ひねくれ者の歌": "A Song of a Stubborn Person Who Can't Be Honest",
"紫雲清夏マスター": "Sumika Shiun Master",
"絶対負けない力": "Unbeatable Strength",
"練習、練習、また練習": "Practice, Practice, and More Practice", "練習、練習、また練習": "Practice, Practice, and More Practice",
"縁の下の力持ち": "Supportive Role", "縁の下の力持ち": "Supportive Role",
"羽ばたいたリーリヤ": "Lilja Took Flight", "羽ばたいたリーリヤ": "Lilja Took Flight",
"考える前に動け": "Move before you think", "考える前に動け": "Move before you think",
"胸を張って一歩ずつ": "One step at a time",
"花海佑芽マスター": "Ume Hanami Master",
"花海咲季マスター": "Saki Hanami Master",
"苦難こそ喜び": "Joy in Hardships", "苦難こそ喜び": "Joy in Hardships",
"茨の道": "Thorny Path", "茨の道": "Thorny Path",
"落ちこぼれからの挑戦": "Challenge from a Failure", "落ちこぼれからの挑戦": "Challenge from a Failure",
"落ちこぼれとは言わせない": "Won't Let You Call Me a Failure", "落ちこぼれとは言わせない": "Won't Let You Call Me a Failure",
"葛城リーリヤ": "Lilja Katsuragi",
"葛城リーリヤマスター": "Lilja Katsuragi Master",
"藤田ことね": "Kotone Fujita",
"藤田ことねマスター": "Kotone Fujita Master",
"裏切ったら恨むからね?": "I'll Resent You if You Betray Me, Okay?", "裏切ったら恨むからね?": "I'll Resent You if You Betray Me, Okay?",
"見せたい姿": "The Image I Want to Show", "見せたい姿": "The Image I Want to Show",
"見ていて、先輩": "Watch Me, Senpai",
"課題達成": "Task Achievement", "課題達成": "Task Achievement",
"調子いいかも♪": "Feeling Great♪", "調子いいかも♪": "Feeling Great♪",
"諦めきれない夢": "Unyielding Dream", "諦めきれない夢": "Unyielding Dream",
@@ -309,56 +347,18 @@
"護身術の達人": "Self-Defense Master", "護身術の達人": "Self-Defense Master",
"財力": "Financial Power", "財力": "Financial Power",
"走り続けたその先": "Beyond Continuing to Run", "走り続けたその先": "Beyond Continuing to Run",
"踊りきる体力": "Endurance to Dance Through",
"踏み出した一歩": "First Step Forward", "踏み出した一歩": "First Step Forward",
"踏み出す勇気": "Courage to Step Forward", "踏み出す勇気": "Courage to Step Forward",
"軽快ステップ": "Light Steps", "軽快ステップ": "Light Steps",
"輝く原石": "Shining gemstone", "輝く原石": "Shining gemstone",
"辛いほどいい": "The Tougher, the Better", "辛いほどいい": "The Tougher, the Better",
"道場仕込みの運動神経": "Dojo-Trained Athletic Ability",
"限界はまだ": "Not Yet at the Limit",
"青二才の努力": "Effort of a Greenhorn",
"2人の秘密": "Our Secret",
"3つのTrue End条件アチーブメントを獲得しプロデュース定期講演『初』の最終試験で1位になる": "Achieve Three True End Conditions and Finish First in the Final Exam of Production: Regular Lecture 'First'",
"3つのアチーブメントを獲得した状態で試験1位": "First place in the exam with 3 achievements",
"3年生の実力": "Skill of a 3rd-year student",
"ぜんぶぜんぶ可愛いんだぞ!\n【世界一可愛い私】藤田 ことねのプロデュースで評価A+以上を1回獲得": "Everything is cute!\nGet an A+ rating once with 【Sekaiichi Kawaii】 Kotone Fujita's production",
"Rank 1": "Rank 1",
"clumsy trick": "clumsy trick",
"みんなのお姉さん": "Everyone's big sister",
"もう一度、踊り出す": "Dancing Again",
"もう一度夢を掴むため": "To grasp the dream once again",
"アドレナリン全開": "Full Adrenaline",
"プロデューサーLvは最大です": "Producer Level is at Max",
"一匹狼": "Lone Wolf",
"一歩ずつ少しずつ": "Step by step, little by little",
"一番向いてないこと": "The Thing I'm Least Suited For",
"信じる力": "Power of Belief",
"元気可愛いの力": "Cheerful Cuteness Power",
"全力前進": "Full steam ahead",
"名前": "Name",
"四六時中アイドル\nコンテストでグレード4に到達": "24/7 Idol\nReach Grade 4 in the contest",
"夢へのリスタート": "Restart Towards the Dream",
"大きく声を出して\n葛城 リーリヤのプロデュースで元気を合計1,000獲得": "Shouting loudly\nObtain a total of 1,000 energy through producing with Lilja Katsuragi",
"実力発揮": "Showing one's ability",
"届けるための力": "Power to deliver",
"弱点克服": "Overcoming Weaknesses",
"必要な基礎力": "Essential Foundation Power",
"愛されアイドル\n倉本 千奈のファンを70,000人獲得": "Beloved Idol\nGain 70,000 fans of China Kuramoto",
"憧れに近づく": "Approaching Aspiration",
"憧れへの一歩": "Step Towards Aspiration",
"成長できる証": "Proof of Growth",
"才気煥発": "Brilliance and Vigor",
"新しい自分": "New Self",
"最初の一歩": "First Step",
"歌い続ける力": "Power to Keep Singing",
"理想の姿": "Ideal Form",
"生活改善": "Improvement in Life",
"確実な一歩": "A definite step forward",
"磨かれた笑顔": "Polished Smile",
"絶対負けない力": "Unbeatable Strength",
"胸を張って一歩ずつ": "One step at a time",
"藤田ことね": "Kotone Fujita",
"踊りきる体力": "Endurance to Dance Through",
"進むための一歩": "Step to Move Forward", "進むための一歩": "Step to Move Forward",
"限界突破": "Pushing the limits" "道場仕込みの運動神経": "Dojo-Trained Athletic Ability",
"限界のその先へ": "Beyond the Limits",
"限界はまだ": "Not Yet at the Limit",
"限界突破": "Pushing the limits",
"離れたくないんです": "I don't want to be apart",
"青二才の努力": "Effort of a Greenhorn",
"静かなる戦い": "Silent Battle"
} }

View File

@@ -20,8 +20,10 @@
"赤羽 カオリ": "Kaori Akahane", "赤羽 カオリ": "Kaori Akahane",
"風間 りおん": "Lion Kazama", "風間 りおん": "Lion Kazama",
"高円寺 レイ": "Rei Koenji", "高円寺 レイ": "Rei Koenji",
"藍井 撫子": "Aoi Nadeshiko",
"雨夜 燕": "Tsubame Amaya", "雨夜 燕": "Tsubame Amaya",
"鳴海 ひかり": "Hikari Narumi", "鳴海 ひかり": "Hikari Narumi",
"賀陽 燐羽": "Rinha Kaya",
"藍井 撫子": "Nadeshiko Aoi",
"白草 月花": "Gekka Shirakusa",
"白草 四音": "Shion Shirakusa" "白草 四音": "Shion Shirakusa"
} }

View File

@@ -13,23 +13,12 @@
"パラメータ上昇回数増加": "Parameter Boost Count Increase", "パラメータ上昇回数増加": "Parameter Boost Count Increase",
"パラメータ値増加": "Parameter Value Increase", "パラメータ値増加": "Parameter Value Increase",
"プロデュースの方向性を示すもので、プロデュースアイドルごとに決められています。登場するスキルカードやPアイテムの種類がプランごとに異なります。": "This indicates the direction of production, which is determined for each production idol. The types of skill cards and P items that appear vary by plan.", "プロデュースの方向性を示すもので、プロデュースアイドルごとに決められています。登場するスキルカードやPアイテムの種類がプランごとに異なります。": "This indicates the direction of production, which is determined for each production idol. The types of skill cards and P items that appear vary by plan.",
"保留": "On Hold",
"全力値": "Full Power Point",
"全力値減少": "Decrease in Full Power Point",
"好印象減少": "Decrease in Good Impression",
"好調減少": "Decrease in Good Condition",
"強化月間対象": "Intensive Month Target",
"強気": "Confident",
"指針": "Guideline",
"最大体力の{0}分回復\n{1}の確率でスキルカードを{2}つ選択して強化\n確率が減少して再度、挑戦可能": "Restore {0} of max stamina\nEnhance {2} skill cards with a {1} chance\nThe chance decreases, but you can try again", "最大体力の{0}分回復\n{1}の確率でスキルカードを{2}つ選択して強化\n確率が減少して再度、挑戦可能": "Restore {0} of max stamina\nEnhance {2} skill cards with a {1} chance\nThe chance decreases, but you can try again",
"最大体力の{0}分回復\n{1}の確率で成功しスキルカードを{2}つ選択して強化\n{3}の確率で失敗し何も起きない": "Restore {0} of max stamina\n{1} chance of success to enhance {2} skill cards\n{3} chance of failure with no effect", "最大体力の{0}分回復\n{1}の確率で成功しスキルカードを{2}つ選択して強化\n{3}の確率で失敗し何も起きない": "Restore {0} of max stamina\n{1} chance of success to enhance {2} skill cards\n{3} chance of failure with no effect",
"指針固定": "Fixed Guideline", "指針固定": "Fixed Guideline",
"指針解除": "Guideline Released", "指針解除": "Guideline Released",
"条件を満たすごとに、レッスン終了まで、このスキルカード自身の性能が変化する": "The performance of this Skill Card changes until the end of the lesson for each condition met", "条件を満たすごとに、レッスン終了まで、このスキルカード自身の性能が変化する": "The performance of this Skill Card changes until the end of the lesson for each condition met",
"温存": "Preservation",
"熱意": "Enthusiasm",
"私たちの今後の方針について、\n重要な話があるの。": "I have an important matter to discuss regarding our future direction.", "私たちの今後の方針について、\n重要な話があるの。": "I have an important matter to discuss regarding our future direction.",
"解放状態": "Unlocked State",
"<color=#8581FF>指針</color>「○〆全力」「○〆強気」「○〆温存」を活用して育成するプラン": "<color=#8581FF>Guideline</color> Plan to develop using \"○〆Full Power,\" \"○〆Confident,\" and \"○〆Preserve\"", "<color=#8581FF>指針</color>「○〆全力」「○〆強気」「○〆温存」を活用して育成するプラン": "<color=#8581FF>Guideline</color> Plan to develop using \"○〆Full Power,\" \"○〆Confident,\" and \"○〆Preserve\"",
"○〆全力に変更時、○〆スキルカード使用数追加+1・<color=#8581FF>保留</color>にあるスキルカードを手札に移動\n○〆全力状態の時、パラメータ上昇量を200%増加\nターン終了時に○〆全力を解除\n○〆全力状態を解除するまで<color=#8581FF>指針</color>は変更できない": "When switched to ○〆Full Power, adds +1 to ○〆Skill Card usage and moves Skill Cards from <color=#8581FF>On Hold</color> to the hand.\nWhile in ○〆Full Power state, parameter increases by 200%.\n○〆Full Power is canceled at the end of the turn.\n<color=#8581FF>Guideline</color> cannot be changed until ○〆Full Power is canceled.", "○〆全力に変更時、○〆スキルカード使用数追加+1・<color=#8581FF>保留</color>にあるスキルカードを手札に移動\n○〆全力状態の時、パラメータ上昇量を200%増加\nターン終了時に○〆全力を解除\n○〆全力状態を解除するまで<color=#8581FF>指針</color>は変更できない": "When switched to ○〆Full Power, adds +1 to ○〆Skill Card usage and moves Skill Cards from <color=#8581FF>On Hold</color> to the hand.\nWhile in ○〆Full Power state, parameter increases by 200%.\n○〆Full Power is canceled at the end of the turn.\n<color=#8581FF>Guideline</color> cannot be changed until ○〆Full Power is canceled.",
"指針を○〆強気に変更する\nすでに○〆強気の場合、2段階目になる\r\n\n▼1段階目\nパラメータ上昇量と消費体力を100%増加\n\n▼2段階目\nパラメータ上昇量を150%増加・消費体力が100%増加\nスキルカードを使うごとに、○〆体力消費1": "Switch Guideline to ○〆Confident.\nIf already ○〆Confident, it moves to Phase 2.\n\n▼Phase 1\nParameter increase and stamina consumption increase by 100%.\n\n▼Phase 2\nParameter increase by 150%, stamina consumption increases by 100%.\nEach Skill Card use consumes 1 ○〆Stamina.", "指針を○〆強気に変更する\nすでに○〆強気の場合、2段階目になる\r\n\n▼1段階目\nパラメータ上昇量と消費体力を100%増加\n\n▼2段階目\nパラメータ上昇量を150%増加・消費体力が100%増加\nスキルカードを使うごとに、○〆体力消費1": "Switch Guideline to ○〆Confident.\nIf already ○〆Confident, it moves to Phase 2.\n\n▼Phase 1\nParameter increase and stamina consumption increase by 100%.\n\n▼Phase 2\nParameter increase by 150%, stamina consumption increases by 100%.\nEach Skill Card use consumes 1 ○〆Stamina.",
@@ -51,6 +40,29 @@
"○〆温存に変更\n○〆元気<nobr>+2</nobr>\n○〆強気の場合、○〆全力値<nobr>+3</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "Change to ○〆Reserved\n○〆Energy <nobr>+2</nobr>\nIf ○〆Confident, ○〆Full Power Point <nobr>+3</nobr>\n<nobr><color=#8581FF>Once during a lesson</color> </nobr>", "○〆温存に変更\n○〆元気<nobr>+2</nobr>\n○〆強気の場合、○〆全力値<nobr>+3</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "Change to ○〆Reserved\n○〆Energy <nobr>+2</nobr>\nIf ○〆Confident, ○〆Full Power Point <nobr>+3</nobr>\n<nobr><color=#8581FF>Once during a lesson</color> </nobr>",
"○〆強気に変更\nパラメータ<nobr>+10</nobr>\n○〆全力値<nobr>+2</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "Change to ○〆Confident\nParameter <nobr>+10</nobr>\n○〆Full Power Point <nobr>+2</nobr>\n<nobr><color=#8581FF>Once during a lesson</color> </nobr>", "○〆強気に変更\nパラメータ<nobr>+10</nobr>\n○〆全力値<nobr>+2</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "Change to ○〆Confident\nParameter <nobr>+10</nobr>\n○〆Full Power Point <nobr>+2</nobr>\n<nobr><color=#8581FF>Once during a lesson</color> </nobr>",
"保留": "On Hold",
"全力値": "Full Power Point ",
"やる気": "Motivation ",
"エナジー": "Energy ",
"ダンス": "Dance ",
"ビジュアル": "Visual ",
"ボーカル": "Vocal ",
"元気": "Energy ",
"体力": "ST",
"体力消費": "Stamina consumption ",
"好印象": "Good Impression ",
"好調": "Good Shape ",
"絶好調": "Excellent Condition ",
"集中": "Focus ",
"全力値減少": "Decrease in Full Power Point ",
"好印象減少": "Decrease in Good Impression ",
"好調減少": "Decrease in Good Condition ",
"強化月間対象": "Intensive Month Target ",
"強気": "Confident ",
"指針": "Guideline ",
"温存": "Preservation ",
"熱意": "Enthusiasm ",
"解放状態": "Unlocked State ",
"成長効果": "Growth Effect", "成長効果": "Growth Effect",
"スコア上昇なし": "No Score Increase", "スコア上昇なし": "No Score Increase",
"増加なし": "No Increase", "増加なし": "No Increase",
@@ -59,6 +71,7 @@
"成長": "Growth", "成長": "Growth",
"成長効果はありません": "No Growth Effect", "成長効果はありません": "No Growth Effect",
"発動中の指針はありません": "No active guideline", "発動中の指針はありません": "No active guideline",
"カード除去": "Card Removal", "カード除去": "Card Removal",
"初期パラメータ": "Initial Parameters", "初期パラメータ": "Initial Parameters",
"ダンスSPレッスン発生率増加": "Increased Dance SP Lesson Rate", "ダンスSPレッスン発生率増加": "Increased Dance SP Lesson Rate",
@@ -102,14 +115,11 @@
"[__split__]十王 星南のプロデュースで最終試験に合格": "[__split__]Pass the final test with Sena Juo's production. ", "[__split__]十王 星南のプロデュースで最終試験に合格": "[__split__]Pass the final test with Sena Juo's production. ",
"[__split__]可能性を求めて\n十王 星南のプロデュースを": "[__split__]Seeking possibilities\nProduce Sena Juo. ", "[__split__]可能性を求めて\n十王 星南のプロデュースを": "[__split__]Seeking possibilities\nProduce Sena Juo. ",
"[__split__]回完了": "[__split__]times completed. ", "[__split__]回完了": "[__split__]times completed. ",
"○〆全力に変更時、○〆スキルカード使用数追加+1・<color=#8581FF>保留</color>にあるスキルカードを手札に移動\n○〆全力状態の時、スコア上昇量を200%増加\nターン終了時に○〆全力を解除\n○〆全力状態を解除するまで<color=#8581FF>指針</color>は変更できない": "When changed to ○〆All-Out, adds +1 to the number of ○〆Skill Cards used and moves Skill Cards in <color=#8581FF>Reserve</color> to your hand.\nWhile in ○〆All-Out state, Score Increase is boosted by 200%.\n○〆All-Out is canceled at the end of the turn.\n<color=#8581FF>Guidelines</color> cannot be changed until ○〆All-Out state is canceled.", "○〆全力に変更時、○〆スキルカード使用数追加+1・<color=#8581FF>保留</color>にあるスキルカードを手札に移動\n○〆全力状態の時、スコア上昇量を200%増加\nターン終了時に○〆全力を解除\n○〆全力状態を解除するまで<color=#8581FF>指針</color>は変更できない": "When changed to ○〆All-Out, adds +1 to the number of ○〆Skill Cards used and moves Skill Cards in <color=#8581FF>Reserve</color> to your hand.\nWhile in ○〆All-Out state, Score Increase is boosted by 200%.\n○〆All-Out is canceled at the end of the turn.\n<color=#8581FF>Guidelines</color> cannot be changed until ○〆All-Out state is canceled.",
"指針を○〆温存に変更する\nすでに○〆温存の場合、2段階目になる\r\n\n▼1段階目\nスコア上昇量と消費体力を50%減少\n解除されたとき、○〆熱意+5・○〆スキルカード使用数追加+1\n\n▼2段階目\nスコア上昇量と消費体力を75%減少\n解除されたとき、○〆熱意+8・○〆元気+5・○〆スキルカード使用数追加+1": "Change the Guideline to ○〆Conserve.\nIf already in ○〆Conserve, it will enter the 2nd stage.\r\n\n▼Stage 1\nDecreases Score Increase and Stamina Consumption by 50%.\nWhen canceled: ○〆Enthusiasm+5, ○〆Skill Card usage count +1.\n\n▼Stage 2\nDecreases Score Increase and Stamina Consumption by 75%.\nWhen canceled: ○〆Enthusiasm+8, ○〆Energy+5, ○〆Skill Card usage count +1.", "指針を○〆温存に変更する\nすでに○〆温存の場合、2段階目になる\r\n\n▼1段階目\nスコア上昇量と消費体力を50%減少\n解除されたとき、○〆熱意+5・○〆スキルカード使用数追加+1\n\n▼2段階目\nスコア上昇量と消費体力を75%減少\n解除されたとき、○〆熱意+8・○〆元気+5・○〆スキルカード使用数追加+1": "Change the Guideline to ○〆Conserve.\nIf already in ○〆Conserve, it will enter the 2nd stage.\r\n\n▼Stage 1\nDecreases Score Increase and Stamina Consumption by 50%.\nWhen canceled: ○〆Enthusiasm+5, ○〆Skill Card usage count +1.\n\n▼Stage 2\nDecreases Score Increase and Stamina Consumption by 75%.\nWhen canceled: ○〆Enthusiasm+8, ○〆Energy+5, ○〆Skill Card usage count +1.",
"指針を○〆強気に変更する\nすでに○〆強気の場合、2段階目になる\r\n\n▼1段階目\nスコア上昇量と消費体力を100%増加\n\n▼2段階目\nスコア上昇量を150%増加・消費体力が100%増加\nスキルカードを使うごとに、○〆体力消費1": "Change the Guideline to ○〆Aggressive.\nIf already in ○〆Aggressive, it will enter the 2nd stage.\r\n\n▼Stage 1\nIncreases Score Increase and ○〆Stamina Consumption by 100%.\n\n▼Stage 2\nIncreases Score Increase by 150% and Stamina Consumption by 100%.\nConsumes 1 Stamina per Skill Card used.", "指針を○〆強気に変更する\nすでに○〆強気の場合、2段階目になる\r\n\n▼1段階目\nスコア上昇量と消費体力を100%増加\n\n▼2段階目\nスコア上昇量を150%増加・消費体力が100%増加\nスキルカードを使うごとに、○〆体力消費1": "Change the Guideline to ○〆Aggressive.\nIf already in ○〆Aggressive, it will enter the 2nd stage.\r\n\n▼Stage 1\nIncreases Score Increase and ○〆Stamina Consumption by 100%.\n\n▼Stage 2\nIncreases Score Increase by 150% and Stamina Consumption by 100%.\nConsumes 1 Stamina per Skill Card used.",
"[__split__]弱点を武器に\n十王 星南で最終試験に合格して評価A以上を": "[__split__]Turn weaknesses into strengths.\nPass the final test with Sena Juo with an A or higher. ", "[__split__]弱点を武器に\n十王 星南で最終試験に合格して評価A以上を": "[__split__]Turn weaknesses into strengths.\nPass the final test with Sena Juo with an A or higher. ",
"[__split__]希望があるなら\n十王 星南で最終試験に合格して評価B以上を": "[__split__]If there's hope,\nPass the final test with Sena Juo with a B or higher. ", "[__split__]希望があるなら\n十王 星南で最終試験に合格して評価B以上を": "[__split__]If there's hope,\nPass the final test with Sena Juo with a B or higher. ",
"○〆全力値<nobr>+4</nobr>\n○〆消費体力減少<nobr>2ターン</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "○〆Full Power Point <nobr>+4</nobr>\n○〆Stamina consumption decrease for <nobr>2 turns</nobr>\n<nobr><color=#8581FF>Once per lesson</color></nobr> <nobr><color=#8581FF>No stacking</color></nobr>", "○〆全力値<nobr>+4</nobr>\n○〆消費体力減少<nobr>2ターン</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "○〆Full Power Point <nobr>+4</nobr>\n○〆Stamina consumption decrease for <nobr>2 turns</nobr>\n<nobr><color=#8581FF>Once per lesson</color></nobr> <nobr><color=#8581FF>No stacking</color></nobr>",
" 藤田ことねのプロデュースを10回完了": " Completed 10 productions of Kotone Fujita", " 藤田ことねのプロデュースを10回完了": " Completed 10 productions of Kotone Fujita",
"1ターン後": "After 1 turn", "1ターン後": "After 1 turn",
@@ -123,10 +133,8 @@
"○〆好調のパラメータ上昇量を○〆好調1ターンごとに10%増加": "For each turn of ○〆 Good Shape, increase parameter gain by an additional 10%", "○〆好調のパラメータ上昇量を○〆好調1ターンごとに10%増加": "For each turn of ○〆 Good Shape, increase parameter gain by an additional 10%",
"このターン、スキルカードを追加で使用できる": "This turn, you can use an additional skill card", "このターン、スキルカードを追加で使用できる": "This turn, you can use an additional skill card",
"もうちょっと!": "Just a little more!", "もうちょっと!": "Just a little more!",
"やる気": "Motivation ",
"やる気が1増加するごとに、○〆元気の増加量を1増加": "For each increase in motivation, ○〆 energy gain increases by 1", "やる気が1増加するごとに、○〆元気の増加量を1増加": "For each increase in motivation, ○〆 energy gain increases by 1",
"アイテム\nアイテム\nアイテム": "Item\nItem\nItem", "アイテム\nアイテム\nアイテム": "Item\nItem\nItem",
"エナジー": "Energy ",
"[__split__]アクティブスキルカードを選択して獲得": "[__split__]Select and acquire active skill cards", "[__split__]アクティブスキルカードを選択して獲得": "[__split__]Select and acquire active skill cards",
"[__split__]メンタルスキルカードを選択して獲得": "[__split__]Select and acquire mental skill cards", "[__split__]メンタルスキルカードを選択して獲得": "[__split__]Select and acquire mental skill cards",
"ビジュアル通常レッスンを開始": "Start regular visual lesson", "ビジュアル通常レッスンを開始": "Start regular visual lesson",
@@ -137,32 +145,22 @@
"スキルカードを獲得する。獲得したスキルカードはレッスン終了時に削除される": "Obtain a skill card. The obtained skill card will be deleted at the end of the lesson", "スキルカードを獲得する。獲得したスキルカードはレッスン終了時に削除される": "Obtain a skill card. The obtained skill card will be deleted at the end of the lesson",
"スキルカード使用数追加": "Additional skill card usage", "スキルカード使用数追加": "Additional skill card usage",
"ターン終了時、好印象1ごとにパラメータを1上昇。ターン開始時、好印象が1減少": "At the end of the turn, for each point of good impression, parameter increases by 1. At the start of the turn, good impression decreases by 1", "ターン終了時、好印象1ごとにパラメータを1上昇。ターン開始時、好印象が1減少": "At the end of the turn, for each point of good impression, parameter increases by 1. At the start of the turn, good impression decreases by 1",
"ダンス": "Dance",
"ビジュアル": "Visual",
"プロデュースがんばりましょう!": "Let's do our best in producing!", "プロデュースがんばりましょう!": "Let's do our best in producing!",
"ボーカル": "Vocal",
"レッスン中1回": "Once per lesson", "レッスン中1回": "Once per lesson",
"レッスン中に1回使用すると、そのレッスンが終了するまで、除外に移動する": "Use once during a lesson, then it is excluded until the end of the lesson", "レッスン中に1回使用すると、そのレッスンが終了するまで、除外に移動する": "Use once during a lesson, then it is excluded until the end of the lesson",
"レッスン中強化": "Enhance during lesson", "レッスン中強化": "Enhance during lesson",
"レッスン終了までスキルカードを強化": "Enhance skill cards until the end of the lesson", "レッスン終了までスキルカードを強化": "Enhance skill cards until the end of the lesson",
"一本満足バー": "Satisfied with one bar", "一本満足バー": "Satisfied with one bar",
"体力": "ST",
"体力30/30\n元気12": "Stamina 30/30\nEnergy 12", "体力30/30\n元気12": "Stamina 30/30\nEnergy 12",
"体力消費": "Stamina consumption",
"元気": "Energy ",
"初回報酬": "Reward", "初回報酬": "Reward",
"名前を繰り返す": "Repeat the name", "名前を繰り返す": "Repeat the name",
"好印象": "Good Impression ",
"好調": "Good Shape ",
"定期公演『初』──それは、初星学園アイドル科の\n成績上位者のみ立つことができるステージ\n自分を磨き、今、彼女たちは輝きはじめる──": "『Hajime』── It is a stage that only the top performers of Hatsuboshi Idol Academy can stand on. Polishing themselves, now, they begin to shine──", "定期公演『初』──それは、初星学園アイドル科の\n成績上位者のみ立つことができるステージ\n自分を磨き、今、彼女たちは輝きはじめる──": "『Hajime』── It is a stage that only the top performers of Hatsuboshi Idol Academy can stand on. Polishing themselves, now, they begin to shine──",
"強化なし": "No enhancement", "強化なし": "No enhancement",
"成就": "Achieved", "成就": "Achieved",
"派手な動きと一緒に": "Together with flashy moves", "派手な動きと一緒に": "Together with flashy moves",
"生成": "", "生成": "",
"絶好調": "Excellent Condition",
"複数所持できず、追加入手やコピーはできない": "Cannot be held in multiples, nor can it be obtained additionally or copied", "複数所持できず、追加入手やコピーはできない": "Cannot be held in multiples, nor can it be obtained additionally or copied",
"親愛度": "Bond", "親愛度": "Bond",
"重複不可": "No duplication", "重複不可": "No duplication",
"集中": "Focus ",
"集中が1増加するごとに、パラメータ上昇量を1増加": "For each increase in focus, parameter gain increases by 1" "集中が1増加するごとに、パラメータ上昇量を1増加": "For each increase in focus, parameter gain increases by 1"
} }

View File

@@ -2,14 +2,7 @@
"3位以内またはスコア410000以上で中間試験突破": "Pass the midterm exam with a rank of 3rd or higher or a score of 410000 or more", "3位以内またはスコア410000以上で中間試験突破": "Pass the midterm exam with a rank of 3rd or higher or a score of 410000 or more",
"<nobr>ミッション</nobr>、<nobr>プロデューサーLvアップ報酬など</nobr>": "<nobr>Missions</nobr>, <nobr>PLv upgrade rewards</nobr>", "<nobr>ミッション</nobr>、<nobr>プロデューサーLvアップ報酬など</nobr>": "<nobr>Missions</nobr>, <nobr>PLv upgrade rewards</nobr>",
"Mental": "Mental", "Mental": "Mental",
"難易度「マスター」が解放されました。\n「プロ」よりも難易度が高いかわりにアイドルのパラメータがさらに上がりやすくなります。\n親愛度10を達成したアイドルでのみ挑戦可能です。": "The difficulty 'Master' has been unlocked. It is more difficult than 'Pro', but the idols' parameters will increase even more easily. This can only be attempted with idols that have achieved a bond level of 10.",
"チャレンジPアイテムは、アイドルごとに特定の条件を満たすことで最大3つ解放され、選択することができます。": "Challenge P items can be unlocked up to 3 for each idol by meeting specific conditions, and can be selected.",
"テンプレート名刺では背景のみに指定可能でしたが、カスタム名刺では複数指定可能です": "In template business cards, only the background could be specified, but in custom business cards, multiple can be specified.",
"動く名刺はPライブを動画で撮影し、撮影した動画の指定部分を名刺として設定できます\n動画は指定の秒数内で切り取りして設定することができます": "For animated business cards, you can record P-Lives as videos and set specified portions of the recorded video as your business card. You can trim and set the video within a specified duration.",
"カスタム名刺ではさまざまな編集ができます\n自分だけの名刺を作りましょう\n操作方法はカスタム名刺左上のアイコンから確認できます": "In custom business cards, various edits can be made. Let's create your very own business card! You can check how to operate from the icon in the top left of the custom business card.",
"SNSでシェアすると、他のプロデューサーがSNSから\n学園アイドルマスター内のあなたのプロフィールに直接移動することができます": "By sharing on social media, other producers can directly access your profile in Gakuen Idolm@ster from the SNS.",
"Pアイテムは条件を満たすと効果を発揮します。\nはじめから持っているPアイテムは\nプロデュースアイドルによって決まります。": "P-Items will take effect when conditions are met. The P-Items you start with are determined by the produced idol.", "Pアイテムは条件を満たすと効果を発揮します。\nはじめから持っているPアイテムは\nプロデュースアイドルによって決まります。": "P-Items will take effect when conditions are met. The P-Items you start with are determined by the produced idol.",
"課題:強い仲間探し\r\n「花海咲季に負けるかのように、\r\n      聞こえたのだけど」\r\n「はいッ そう言いました」\r\n「す、すごいこと言うなぁ……\r\n           あの子」": "Task: Searching for Strong Allies\r\n\"It sounded like you were challenging Saki Hanami,\"\r\n\"Yes! That's exactly what I said!\"\r\n\"Wow... She's really bold, isn't she...\"",
"Pポ": "L", "Pポ": "L",
"Pポイ": "Lo", "Pポイ": "Lo",
"Pポイン": "Looks ", "Pポイン": "Looks ",
@@ -40,29 +33,11 @@
"Pポイントがありますね\n先生に相談して、準備を整えてみません": "Looks like you have some P-Points.\nWhy not consult the tea", "Pポイントがありますね\n先生に相談して、準備を整えてみません": "Looks like you have some P-Points.\nWhy not consult the tea",
"Pポイントがありますね\n先生に相談して、準備を整えてみませんか": "Looks like you have some P-Points.\nWhy not consult the teac", "Pポイントがありますね\n先生に相談して、準備を整えてみませんか": "Looks like you have some P-Points.\nWhy not consult the teac",
"Pポイントがありますね\n先生に相談して、準備を整えてみませんか": "Looks like you have some P-Points.\nWhy not consult the teacher?", "Pポイントがありますね\n先生に相談して、準備を整えてみませんか": "Looks like you have some P-Points.\nWhy not consult the teacher?",
"ボーカルに差があったみたいです\n<color=#F23584>ボ</color>": "It seems there was a gap in vocals\nLet's strengthen it with a <color=#F23584>Vocal</color> lesson",
"ボーカルに差があったみたいです\n<color=#F23584>ボー</color>": "It seems there was a gap in vocals\nLet's strengthen it with a <color=#F23584>Vocal</color> lesson",
"ボーカルに差があったみたいです\n<color=#F23584>ボーカ</color>": "It seems there was a gap in vocals\nLet's strengthen it with a <color=#F23584>Vocal</color> lesson",
"ボーカルに差があったみたいです\n<color=#F23584>ボーカル</color>": "It seems there was a gap in vocals\nLet's strengthen it with a <color=#F23584>Vocal</color> lesson",
"ボーカルに差があったみたいです\n<color=#F23584>ボーカル</color>レ": "It seems there was a gap in vocals\nLet's strengthen it with a <color=#F23584>Vocal</color> lesson",
"ボーカルに差があったみたいです\n<color=#F23584>ボーカル</color>レッ": "It seems there was a gap in vocals\nLet's strengthen it with a <color=#F23584>Vocal</color> lesson",
"ボーカルに差があったみたいです\n<color=#F23584>ボーカル</color>レッス": "It seems there was a gap in vocals\nLet's strengthen it with a <color=#F23584>Vocal</color> lesson",
"ボーカルに差があったみたいです\n<color=#F23584>ボーカル</color>レッスン": "It seems there was a gap in vocals\nLet's strengthen it with a <color=#F23584>Vocal</color> lesson",
"ボーカルに差があったみたいです\n<color=#F23584>ボーカル</color>レッスンで": "It seems there was a gap in vocals\nLet's strengthen it with a <color=#F23584>Vocal</color> lesson",
"ボーカルに差があったみたいです\n<color=#F23584>ボーカル</color>レッスンで強": "It seems there was a gap in vocals\nLet's strengthen it with a <color=#F23584>Vocal</color> lesson",
"ボーカルに差があったみたいです\n<color=#F23584>ボーカル</color>レッスンで強化": "It seems there was a gap in vocals\nLet's strengthen it with a <color=#F23584>Vocal</color> lesson",
"ボーカルに差があったみたいです\n<color=#F23584>ボーカル</color>レッスンで強化し": "It seems there was a gap in vocals\nLet's strengthen it with a <color=#F23584>Vocal</color> lesson",
"ボーカルに差があったみたいです\n<color=#F23584>ボーカル</color>レッスンで強化しま": "It seems there was a gap in vocals\nLet's strengthen it with a <color=#F23584>Vocal</color> lesson",
"ボーカルに差があったみたいです\n<color=#F23584>ボーカル</color>レッスンで強化しまし": "It seems there was a gap in vocals\nLet's strengthen it with a <color=#F23584>Vocal</color> lesson",
"ボーカルに差があったみたいです\n<color=#F23584>ボーカル</color>レッスンで強化しましょ": "It seems there was a gap in vocals\nLet's strengthen it with a <color=#F23584>Vocal</color> lesson",
"ボーカルに差があったみたいです\n<color=#F23584>ボーカル</color>レッスンで強化しましょう": "It seems there was a gap in vocals\nLet's strengthen it with a <color=#F23584>Vocal</color> lesson",
"Pポイントが少ない場合、相談を開始する時に\n確認メッセージを表示します。": "If P-Points are low, a confirmation message\nwill be displayed when starting a consultation.", "Pポイントが少ない場合、相談を開始する時に\n確認メッセージを表示します。": "If P-Points are low, a confirmation message\nwill be displayed when starting a consultation.",
"SNSでシェアすると、他のプロデューサーがSNSから\n学園アイドルマスター内のあなたのプロフィールに直接移動することができます": "By sharing on social media, other producers can directly access your profile in Gakuen Idolm@ster from the SNS.",
"True EndアチーブメントはTrue Endに到達すると獲得できます。True Endアチーブメントを獲得すると、アイドルのパラメータが上昇します。": "True End Achievements can be earned by reaching the True End. Earning True End Achievements increases the idol's parameters.", "True EndアチーブメントはTrue Endに到達すると獲得できます。True Endアチーブメントを獲得すると、アイドルのパラメータが上昇します。": "True End Achievements can be earned by reaching the True End. Earning True End Achievements increases the idol's parameters.",
"※保存していない写真は削除されます": "※Unsaved photos will be deleted", "※保存していない写真は削除されます": "※Unsaved photos will be deleted",
"※後から他のアイドルもプロデュース可能です": "※Other idols can be produced later", "※後から他のアイドルもプロデュース可能です": "※Other idols can be produced later",
"効果内容と発動条件を確認して\nしっかり対策しましょう": "Check the effect details and activation conditions\nand make sure to prepare accordingly!",
"○〆元気が上昇しましたね!\n○〆元気は体力が減少するとき、\n体力のかわりに優先的に消費されます": "○〆Energy has increased!\nWhen stamina decreases, ○〆Energy is consumed instead of stamina.", "○〆元気が上昇しましたね!\n○〆元気は体力が減少するとき、\n体力のかわりに優先的に消費されます": "○〆Energy has increased!\nWhen stamina decreases, ○〆Energy is consumed instead of stamina.",
"○〆好印象が増えたおかげで\nパラメータが大きく上がりましたね": "Thanks to the increased ○〆Good Impression,\nparameters have greatly increased!", "○〆好印象が増えたおかげで\nパラメータが大きく上がりましたね": "Thanks to the increased ○〆Good Impression,\nparameters have greatly increased!",
"○〆好印象はターン終了時に\nパラメータを上昇させる\n効果のようですね": "It seems ○〆Good Impression increases parameters\nat the end of the turn.", "○〆好印象はターン終了時に\nパラメータを上昇させる\n効果のようですね": "It seems ○〆Good Impression increases parameters\nat the end of the turn.",
@@ -81,14 +56,27 @@
"【基礎4】やる気": "【Basic 4】 Motivation", "【基礎4】やる気": "【Basic 4】 Motivation",
"【基礎5】消費体力減少": "【Basic 5】 Decreased Stamina Consumption", "【基礎5】消費体力減少": "【Basic 5】 Decreased Stamina Consumption",
"【基礎6】消費体力削減": "【Basic 6】 Reduced Stamina Consumption", "【基礎6】消費体力削減": "【Basic 6】 Reduced Stamina Consumption",
"【基礎7】全力": "【Basic 7】 Full Power",
"【基礎7】全力をクリア": "【Basic 7】 Clear Full Power",
"【基礎8】強気": "【Basic 8】 Confidence",
"【基礎8】強気をクリア": "【Basic 8】 Clear Confidence",
"【基礎9】温存": "【Basic 9】 Conservation",
"【応用1】プラン:センス": "【Advanced 1】 Plan: Sense", "【応用1】プラン:センス": "【Advanced 1】 Plan: Sense",
"【応用2】プラン:ロジック": "【Advanced 2】 Plan: Logic", "【応用2】プラン:ロジック": "【Advanced 2】 Plan: Logic",
"【応用3】絶好調": "【Advanced 3】 Excellent Condition", "【応用3】絶好調": "【Advanced 3】 Excellent Condition",
"【応用4】強化状態消費": "【Advanced 4】 Enhanced State Consumption", "【応用4】強化状態消費": "【Advanced 4】 Enhanced State Consumption",
"【応用5】プラン:アノマリー": "【Advanced 5】 Plan: Anomaly",
"【応用6】成長効果": "【Advanced 6】 Growth Effect",
"【敏腕P研修】好調": "【Skilled P 1】 Good Condition",
"【敏腕P研修】集中": "【Skilled P 2】 Focus",
"【敏腕P研修】好印象": "【Skilled P 3】 Good Impression",
"【敏腕P研修】やる気": "【Skilled P 4】 Motivation",
"【試験研修1】好調": "【Exam 1】 Good Shape", "【試験研修1】好調": "【Exam 1】 Good Shape",
"【試験研修2】集中": "【Exam 2】 Focus", "【試験研修2】集中": "【Exam 2】 Focus",
"【試験研修3】好印象": "【Exam 3】 Good Impression", "【試験研修3】好印象": "【Exam 3】 Good Impression",
"【試験研修4】やる気": "【Exam 4】 Motivation", "【試験研修4】やる気": "【Exam 4】 Motivation",
"【試験研修5】全力": "【Exam 5】 Full Power",
"【試験研修6】強気": "【Exam 6】 Confidence",
"あさり先生のアドバイス": "Asari Sensei's Advice", "あさり先生のアドバイス": "Asari Sensei's Advice",
"こちらで現在のスコアと順位が\n確認できます": "You can check your current score and rank here.", "こちらで現在のスコアと順位が\n確認できます": "You can check your current score and rank here.",
"こちらのPアイテムの効果で\nパラメータがあがりました": "The effect of this P item\nhas increased the parameters!", "こちらのPアイテムの効果で\nパラメータがあがりました": "The effect of this P item\nhas increased the parameters!",
@@ -110,6 +98,7 @@
"アイドルのパラメータやアドバイス、\n審査基準はこちらで確認ができます": "You can check the idol's parameters, advice,\nand evaluation criteria here.", "アイドルのパラメータやアドバイス、\n審査基準はこちらで確認ができます": "You can check the idol's parameters, advice,\nand evaluation criteria here.",
"アチーブメントは様々な条件を満たすと獲得できます。プロデューサーLv上昇のための経験値など様々な報酬を獲得できるので積極的にアチーブメントを集めましょう。": "Achievements can be earned by meeting various conditions. Actively collect achievements to earn various rewards such as experience points for raising Producer Level.", "アチーブメントは様々な条件を満たすと獲得できます。プロデューサーLv上昇のための経験値など様々な報酬を獲得できるので積極的にアチーブメントを集めましょう。": "Achievements can be earned by meeting various conditions. Actively collect achievements to earn various rewards such as experience points for raising Producer Level.",
"アチーブメントを獲得した時に入手できる星が一定数に達するとマスターアチーブメントを獲得できます。マスターアチーブメントは入手した星の数に応じてランクアップし、報酬を獲得できます。": "When the number of stars obtained by earning achievements reaches a certain number, you can earn Master Achievements. Master Achievements rank up according to the number of stars obtained, and you can earn rewards.", "アチーブメントを獲得した時に入手できる星が一定数に達するとマスターアチーブメントを獲得できます。マスターアチーブメントは入手した星の数に応じてランクアップし、報酬を獲得できます。": "When the number of stars obtained by earning achievements reaches a certain number, you can earn Master Achievements. Master Achievements rank up according to the number of stars obtained, and you can earn rewards.",
"カスタム名刺ではさまざまな編集ができます\n自分だけの名刺を作りましょう\n操作方法はカスタム名刺左上のアイコンから確認できます": "In custom business cards, various edits can be made. Let's create your very own business card! You can check how to operate from the icon in the top left of the custom business card.",
"クリアまでに必要なパラメータと\n現在のアイドルのパラメータは\nこちらで確認できますよ": "You can check the required parameters for clearing\nand the current idol's parameters here.", "クリアまでに必要なパラメータと\n現在のアイドルのパラメータは\nこちらで確認できますよ": "You can check the required parameters for clearing\nand the current idol's parameters here.",
"コンテストでは全国のプロデューサーと対戦することができ\nます。プロデュースで獲得したメモリーを編成し、パラメー\nタ、スキルカード、Pアイテムを元に、他のプロデューサー\nと競い合います。で獲得したメモリーを編成し、パラメー\nタ、スキルカード、Pアイテムを元に、他のプロデューサー": "In contests, you can compete with producers nationwide.\nOrganize memories acquired through production, parameters,\nskill cards, and P-Items to compete with other producers.", "コンテストでは全国のプロデューサーと対戦することができ\nます。プロデュースで獲得したメモリーを編成し、パラメー\nタ、スキルカード、Pアイテムを元に、他のプロデューサー\nと競い合います。で獲得したメモリーを編成し、パラメー\nタ、スキルカード、Pアイテムを元に、他のプロデューサー": "In contests, you can compete with producers nationwide.\nOrganize memories acquired through production, parameters,\nskill cards, and P-Items to compete with other producers.",
"コンテストにはグレードがあります。\nランキング上位になると\nより高いグレードに昇格できます。\nグレードが高くなると報酬が豪華になります。": "Contests have grades.\nBy ranking higher, you can be promoted to a higher grade.\nHigher grades come with more luxurious rewards.", "コンテストにはグレードがあります。\nランキング上位になると\nより高いグレードに昇格できます。\nグレードが高くなると報酬が豪華になります。": "Contests have grades.\nBy ranking higher, you can be promoted to a higher grade.\nHigher grades come with more luxurious rewards.",
@@ -208,36 +197,9 @@
"ダンスに差があったみたいです\n<color=#1A85ED>ダンス</color>レッスンで強化しまし": "There seems to be a difference in Dance\nStrengthen with <color=#1A85ED>Dance</color> Lesson", "ダンスに差があったみたいです\n<color=#1A85ED>ダンス</color>レッスンで強化しまし": "There seems to be a difference in Dance\nStrengthen with <color=#1A85ED>Dance</color> Lesson",
"ダンスに差があったみたいです\n<color=#1A85ED>ダンス</color>レッスンで強化しましょ": "There seems to be a difference in Dance\nStrengthen with <color=#1A85ED>Dance</color> Lesson", "ダンスに差があったみたいです\n<color=#1A85ED>ダンス</color>レッスンで強化しましょ": "There seems to be a difference in Dance\nStrengthen with <color=#1A85ED>Dance</color> Lesson",
"ダンスに差があったみたいです\n<color=#1A85ED>ダンス</color>レッスンで強化しましょう": "There seems to be a difference in Dance\nStrengthen with <color=#1A85ED>Dance</color> Lesson", "ダンスに差があったみたいです\n<color=#1A85ED>ダンス</color>レッスンで強化しましょう": "There seems to be a difference in Dance\nStrengthen with <color=#1A85ED>Dance</color> Lesson",
"ビジュアルに": "There seems to be a difference in Visual\nStrengthen with <color=#F7B12F>Visual</color> Lesson",
"ビジュアルに差": "There seems to be a difference in Visual\nStrengthen with <color=#F7B12F>Visual</color> Lesson",
"ビジュアルに差が": "There seems to be a difference in Visual\nStrengthen with <color=#F7B12F>Visual</color> Lesson",
"ビジュアルに差があ": "There seems to be a difference in Visual\nStrengthen with <color=#F7B12F>Visual</color> Lesson",
"ビジュアルに差があっ": "There seems to be a difference in Visual\nStrengthen with <color=#F7B12F>Visual</color> Lesson",
"ビジュアルに差があった": "There seems to be a difference in Visual\nStrengthen with <color=#F7B12F>Visual</color> Lesson",
"ビジュアルに差があったみ": "There seems to be a difference in Visual\nStrengthen with <color=#F7B12F>Visual</color> Lesson",
"ビジュアルに差があったみた": "There seems to be a difference in Visual\nStrengthen with <color=#F7B12F>Visual</color> Lesson",
"ビジュアルに差があったみたい": "There seems to be a difference in Visual\nStrengthen with <color=#F7B12F>Visual</color> Lesson",
"ビジュアルに差があったみたいで": "There seems to be a difference in Visual\nStrengthen with <color=#F7B12F>Visual</color> Lesson",
"ビジュアルに差があったみたいです": "There seems to be a difference in Visual\nStrengthen with <color=#F7B12F>Visual</color> Lesson",
"ビジュアルに差があったみたいです\n": "There seems to be a difference in Visual\nStrengthen with <color=#F7B12F>Visual</color> Lesson",
"ビジュアルに差があったみたいです\n<color=#F7B12F>ダ</color>": "There seems to be a difference in Visual\nStrengthen with <color=#F7B12F>Visual</color> Lesson",
"ビジュアルに差があったみたいです\n<color=#F7B12F>ダン</color>": "There seems to be a difference in Visual\nStrengthen with <color=#F7B12F>Visual</color> Lesson",
"ビジュアルに差があったみたいです\n<color=#F7B12F>ビジュアル</color>": "There seems to be a difference in Visual\nStrengthen with <color=#F7B12F>Visual</color> Lesson",
"ビジュアルに差があったみたいです\n<color=#F7B12F>ビジュアル</color>レ": "There seems to be a difference in Visual\nStrengthen with <color=#F7B12F>Visual</color> Lesson",
"ビジュアルに差があったみたいです\n<color=#F7B12F>ビジュアル</color>レッ": "There seems to be a difference in Visual\nStrengthen with <color=#F7B12F>Visual</color> Lesson",
"ビジュアルに差があったみたいです\n<color=#F7B12F>ビジュアル</color>レッス": "There seems to be a difference in Visual\nStrengthen with <color=#F7B12F>Visual</color> Lesson",
"ビジュアルに差があったみたいです\n<color=#F7B12F>ビジュアル</color>レッスン": "There seems to be a difference in Visual\nStrengthen with <color=#F7B12F>Visual</color> Lesson",
"ビジュアルに差があったみたいです\n<color=#F7B12F>ビジュアル</color>レッスンで": "There seems to be a difference in Visual\nStrengthen with <color=#F7B12F>Visual</color> Lesson",
"ビジュアルに差があったみたいです\n<color=#F7B12F>ビジュアル</color>レッスンで強": "There seems to be a difference in Visual\nStrengthen with <color=#F7B12F>Visual</color> Lesson",
"ビジュアルに差があったみたいです\n<color=#F7B12F>ビジュアル</color>レッスンで強化": "There seems to be a difference in Visual\nStrengthen with <color=#F7B12F>Visual</color> Lesson",
"ビジュアルに差があったみたいです\n<color=#F7B12F>ビジュアル</color>レッスンで強化し": "There seems to be a difference in Visual\nStrengthen with <color=#F7B12F>Visual</color> Lesson",
"ビジュアルに差があったみたいです\n<color=#F7B12F>ビジュアル</color>レッスンで強化しま": "There seems to be a difference in Visual\nStrengthen with <color=#F7B12F>Visual</color> Lesson",
"ビジュアルに差があったみたいです\n<color=#F7B12F>ビジュアル</color>レッスンで強化しまし": "There seems to be a difference in Visual\nStrengthen with <color=#F7B12F>Visual</color> Lesson",
"ビジュアルに差があったみたいです\n<color=#F7B12F>ビジュアル</color>レッスンで強化しましょ": "There seems to be a difference in Visual\nStrengthen with <color=#F7B12F>Visual</color> Lesson",
"ビジュアルに差があったみたいです\n<color=#F7B12F>ビジュアル</color>レッスンで強化しましょう": "There seems to be a difference in Visual\nStrengthen with <color=#F7B12F>Visual</color> Lesson",
"ダンスのパラメータが上昇して\nレッスンクリアに近づきましたね": "Your dance parameter has increased\nand you are closer to clearing the lesson!", "ダンスのパラメータが上昇して\nレッスンクリアに近づきましたね": "Your dance parameter has increased\nand you are closer to clearing the lesson!",
"チャレンジPアイテムは、アイドルごとに特定の条件を満たすことで最大3つ解放され、選択することができます。": "Challenge P items can be unlocked up to 3 for each idol by meeting specific conditions, and can be selected.",
"テンプレート名刺では背景のみに指定可能でしたが、カスタム名刺では複数指定可能です": "In template business cards, only the background could be specified, but in custom business cards, multiple can be specified.",
"パラメータ上昇量を": "Amount of parameter increase", "パラメータ上昇量を": "Amount of parameter increase",
"ビ": "It seems like your visual skills are a bit lacking.\n<color=#F7B12F>Visual</color> lessons are recommended.", "ビ": "It seems like your visual skills are a bit lacking.\n<color=#F7B12F>Visual</color> lessons are recommended.",
"ビジ": "It seems like your visual skills are a bit lacking.\n<color=#F7B12F>Visual</color> lessons are recommended.", "ビジ": "It seems like your visual skills are a bit lacking.\n<color=#F7B12F>Visual</color> lessons are recommended.",
@@ -300,6 +262,33 @@
"ビジュアルが足りないみたいですね\n<color=#F7B12F>ビジュアル</color>レッスンがおすすめ": "It seems like your visual skills are lacking.\n<color=#F7B12F>Visual</color> lessons are recommended.", "ビジュアルが足りないみたいですね\n<color=#F7B12F>ビジュアル</color>レッスンがおすすめ": "It seems like your visual skills are lacking.\n<color=#F7B12F>Visual</color> lessons are recommended.",
"ビジュアルが足りないみたいですね\n<color=#F7B12F>ビジュアル</color>レッスンがおすすめで": "It seems like your visual skills are lacking.\n<color=#F7B12F>Visual</color> lessons are recommended.", "ビジュアルが足りないみたいですね\n<color=#F7B12F>ビジュアル</color>レッスンがおすすめで": "It seems like your visual skills are lacking.\n<color=#F7B12F>Visual</color> lessons are recommended.",
"ビジュアルが足りないみたいですね\n<color=#F7B12F>ビジュアル</color>レッスンがおすすめです": "It seems like your visual skills are lacking.\n<color=#F7B12F>Visual</color> lessons are recommended.", "ビジュアルが足りないみたいですね\n<color=#F7B12F>ビジュアル</color>レッスンがおすすめです": "It seems like your visual skills are lacking.\n<color=#F7B12F>Visual</color> lessons are recommended.",
"ビジュアルに": "There seems to be a difference in Visual\nStrengthen with <color=#F7B12F>Visual</color> Lesson",
"ビジュアルに差": "There seems to be a difference in Visual\nStrengthen with <color=#F7B12F>Visual</color> Lesson",
"ビジュアルに差が": "There seems to be a difference in Visual\nStrengthen with <color=#F7B12F>Visual</color> Lesson",
"ビジュアルに差があ": "There seems to be a difference in Visual\nStrengthen with <color=#F7B12F>Visual</color> Lesson",
"ビジュアルに差があっ": "There seems to be a difference in Visual\nStrengthen with <color=#F7B12F>Visual</color> Lesson",
"ビジュアルに差があった": "There seems to be a difference in Visual\nStrengthen with <color=#F7B12F>Visual</color> Lesson",
"ビジュアルに差があったみ": "There seems to be a difference in Visual\nStrengthen with <color=#F7B12F>Visual</color> Lesson",
"ビジュアルに差があったみた": "There seems to be a difference in Visual\nStrengthen with <color=#F7B12F>Visual</color> Lesson",
"ビジュアルに差があったみたい": "There seems to be a difference in Visual\nStrengthen with <color=#F7B12F>Visual</color> Lesson",
"ビジュアルに差があったみたいで": "There seems to be a difference in Visual\nStrengthen with <color=#F7B12F>Visual</color> Lesson",
"ビジュアルに差があったみたいです": "There seems to be a difference in Visual\nStrengthen with <color=#F7B12F>Visual</color> Lesson",
"ビジュアルに差があったみたいです\n": "There seems to be a difference in Visual\nStrengthen with <color=#F7B12F>Visual</color> Lesson",
"ビジュアルに差があったみたいです\n<color=#F7B12F>ダ</color>": "There seems to be a difference in Visual\nStrengthen with <color=#F7B12F>Visual</color> Lesson",
"ビジュアルに差があったみたいです\n<color=#F7B12F>ダン</color>": "There seems to be a difference in Visual\nStrengthen with <color=#F7B12F>Visual</color> Lesson",
"ビジュアルに差があったみたいです\n<color=#F7B12F>ビジュアル</color>": "There seems to be a difference in Visual\nStrengthen with <color=#F7B12F>Visual</color> Lesson",
"ビジュアルに差があったみたいです\n<color=#F7B12F>ビジュアル</color>レ": "There seems to be a difference in Visual\nStrengthen with <color=#F7B12F>Visual</color> Lesson",
"ビジュアルに差があったみたいです\n<color=#F7B12F>ビジュアル</color>レッ": "There seems to be a difference in Visual\nStrengthen with <color=#F7B12F>Visual</color> Lesson",
"ビジュアルに差があったみたいです\n<color=#F7B12F>ビジュアル</color>レッス": "There seems to be a difference in Visual\nStrengthen with <color=#F7B12F>Visual</color> Lesson",
"ビジュアルに差があったみたいです\n<color=#F7B12F>ビジュアル</color>レッスン": "There seems to be a difference in Visual\nStrengthen with <color=#F7B12F>Visual</color> Lesson",
"ビジュアルに差があったみたいです\n<color=#F7B12F>ビジュアル</color>レッスンで": "There seems to be a difference in Visual\nStrengthen with <color=#F7B12F>Visual</color> Lesson",
"ビジュアルに差があったみたいです\n<color=#F7B12F>ビジュアル</color>レッスンで強": "There seems to be a difference in Visual\nStrengthen with <color=#F7B12F>Visual</color> Lesson",
"ビジュアルに差があったみたいです\n<color=#F7B12F>ビジュアル</color>レッスンで強化": "There seems to be a difference in Visual\nStrengthen with <color=#F7B12F>Visual</color> Lesson",
"ビジュアルに差があったみたいです\n<color=#F7B12F>ビジュアル</color>レッスンで強化し": "There seems to be a difference in Visual\nStrengthen with <color=#F7B12F>Visual</color> Lesson",
"ビジュアルに差があったみたいです\n<color=#F7B12F>ビジュアル</color>レッスンで強化しま": "There seems to be a difference in Visual\nStrengthen with <color=#F7B12F>Visual</color> Lesson",
"ビジュアルに差があったみたいです\n<color=#F7B12F>ビジュアル</color>レッスンで強化しまし": "There seems to be a difference in Visual\nStrengthen with <color=#F7B12F>Visual</color> Lesson",
"ビジュアルに差があったみたいです\n<color=#F7B12F>ビジュアル</color>レッスンで強化しましょ": "There seems to be a difference in Visual\nStrengthen with <color=#F7B12F>Visual</color> Lesson",
"ビジュアルに差があったみたいです\n<color=#F7B12F>ビジュアル</color>レッスンで強化しましょう": "There seems to be a difference in Visual\nStrengthen with <color=#F7B12F>Visual</color> Lesson",
"ビジュアルのパラメータが上昇して\nレッスンクリアに近づきましたね": "Your visual parameter has increased\nand you are closer to clearing the lesson!", "ビジュアルのパラメータが上昇して\nレッスンクリアに近づきましたね": "Your visual parameter has increased\nand you are closer to clearing the lesson!",
"プロデューサーLvが上がると新しいスキルカードや\nPドリンクなどが解放され、プロデュース中に登場します。": "When Producer Level increases, new skill cards\nand P drinks are unlocked and become available during production.", "プロデューサーLvが上がると新しいスキルカードや\nPドリンクなどが解放され、プロデュース中に登場します。": "When Producer Level increases, new skill cards\nand P drinks are unlocked and become available during production.",
"プロデューサーLvを上げることで報酬が獲得できる他、さまざまな要素が解放されます": "Rewards can be earned by raising the Producer Lv. and various other elements will be unlocked.", "プロデューサーLvを上げることで報酬が獲得できる他、さまざまな要素が解放されます": "Rewards can be earned by raising the Producer Lv. and various other elements will be unlocked.",
@@ -363,6 +352,22 @@
"ボーカルが足りないみたいですね\n<color=#F23584>ボーカル</color>レッスンがおすすめ": "It seems like your vocal skills are lacking.\n<color=#F23584>Vocal</color> lessons are recommended.", "ボーカルが足りないみたいですね\n<color=#F23584>ボーカル</color>レッスンがおすすめ": "It seems like your vocal skills are lacking.\n<color=#F23584>Vocal</color> lessons are recommended.",
"ボーカルが足りないみたいですね\n<color=#F23584>ボーカル</color>レッスンがおすすめで": "It seems like your vocal skills are lacking.\n<color=#F23584>Vocal</color> lessons are recommended.", "ボーカルが足りないみたいですね\n<color=#F23584>ボーカル</color>レッスンがおすすめで": "It seems like your vocal skills are lacking.\n<color=#F23584>Vocal</color> lessons are recommended.",
"ボーカルが足りないみたいですね\n<color=#F23584>ボーカル</color>レッスンがおすすめです": "It seems like your vocal skills are lacking.\n<color=#F23584>Vocal</color> lessons are recommended.", "ボーカルが足りないみたいですね\n<color=#F23584>ボーカル</color>レッスンがおすすめです": "It seems like your vocal skills are lacking.\n<color=#F23584>Vocal</color> lessons are recommended.",
"ボーカルに差があったみたいです\n<color=#F23584>ボ</color>": "It seems there was a gap in vocals\nLet's strengthen it with a <color=#F23584>Vocal</color> lesson",
"ボーカルに差があったみたいです\n<color=#F23584>ボー</color>": "It seems there was a gap in vocals\nLet's strengthen it with a <color=#F23584>Vocal</color> lesson",
"ボーカルに差があったみたいです\n<color=#F23584>ボーカ</color>": "It seems there was a gap in vocals\nLet's strengthen it with a <color=#F23584>Vocal</color> lesson",
"ボーカルに差があったみたいです\n<color=#F23584>ボーカル</color>": "It seems there was a gap in vocals\nLet's strengthen it with a <color=#F23584>Vocal</color> lesson",
"ボーカルに差があったみたいです\n<color=#F23584>ボーカル</color>レ": "It seems there was a gap in vocals\nLet's strengthen it with a <color=#F23584>Vocal</color> lesson",
"ボーカルに差があったみたいです\n<color=#F23584>ボーカル</color>レッ": "It seems there was a gap in vocals\nLet's strengthen it with a <color=#F23584>Vocal</color> lesson",
"ボーカルに差があったみたいです\n<color=#F23584>ボーカル</color>レッス": "It seems there was a gap in vocals\nLet's strengthen it with a <color=#F23584>Vocal</color> lesson",
"ボーカルに差があったみたいです\n<color=#F23584>ボーカル</color>レッスン": "It seems there was a gap in vocals\nLet's strengthen it with a <color=#F23584>Vocal</color> lesson",
"ボーカルに差があったみたいです\n<color=#F23584>ボーカル</color>レッスンで": "It seems there was a gap in vocals\nLet's strengthen it with a <color=#F23584>Vocal</color> lesson",
"ボーカルに差があったみたいです\n<color=#F23584>ボーカル</color>レッスンで強": "It seems there was a gap in vocals\nLet's strengthen it with a <color=#F23584>Vocal</color> lesson",
"ボーカルに差があったみたいです\n<color=#F23584>ボーカル</color>レッスンで強化": "It seems there was a gap in vocals\nLet's strengthen it with a <color=#F23584>Vocal</color> lesson",
"ボーカルに差があったみたいです\n<color=#F23584>ボーカル</color>レッスンで強化し": "It seems there was a gap in vocals\nLet's strengthen it with a <color=#F23584>Vocal</color> lesson",
"ボーカルに差があったみたいです\n<color=#F23584>ボーカル</color>レッスンで強化しま": "It seems there was a gap in vocals\nLet's strengthen it with a <color=#F23584>Vocal</color> lesson",
"ボーカルに差があったみたいです\n<color=#F23584>ボーカル</color>レッスンで強化しまし": "It seems there was a gap in vocals\nLet's strengthen it with a <color=#F23584>Vocal</color> lesson",
"ボーカルに差があったみたいです\n<color=#F23584>ボーカル</color>レッスンで強化しましょ": "It seems there was a gap in vocals\nLet's strengthen it with a <color=#F23584>Vocal</color> lesson",
"ボーカルに差があったみたいです\n<color=#F23584>ボーカル</color>レッスンで強化しましょう": "It seems there was a gap in vocals\nLet's strengthen it with a <color=#F23584>Vocal</color> lesson",
"ボーナスはこちらで確認できます\nターンごとにボーナスが変わるので\n注意してくださいね": "You can check the bonuses here.\nBonuses change every turn so please be aware!", "ボーナスはこちらで確認できます\nターンごとにボーナスが変わるので\n注意してくださいね": "You can check the bonuses here.\nBonuses change every turn so please be aware!",
"ライブ中は最大20回撮影ができます\nアイドルの姿を記録にのこしましょう": "During live performances, you can take up to 20 shots.\nRecord the appearance of the idol!", "ライブ中は最大20回撮影ができます\nアイドルの姿を記録にのこしましょう": "During live performances, you can take up to 20 shots.\nRecord the appearance of the idol!",
"レッスンでは、決まったターン数\n行動をすることができます\n今回は残りターンみたいですね": "During lessons, you can take actions for a fixed number of turns.\nThis time, it seems there are 3 turns left!", "レッスンでは、決まったターン数\n行動をすることができます\n今回は残りターンみたいですね": "During lessons, you can take actions for a fixed number of turns.\nThis time, it seems there are 3 turns left!",
@@ -442,6 +447,8 @@
"元気の値に応じてスコアを\n獲得するカードを活用しましょう": "Use cards that earn points based on stamina values", "元気の値に応じてスコアを\n獲得するカードを活用しましょう": "Use cards that earn points based on stamina values",
"全国のプロデューサーと対戦することができます。\nコンテストでは、プロデュースで獲得した\nメモリーに紐づくパラメータ、スキルカード、\nPアイテムをつかって対戦ができます。": "You can compete against producers from all over the country.\nIn contests, you can compete using parameters, skill cards,\nand P-items linked to memories obtained through producing.", "全国のプロデューサーと対戦することができます。\nコンテストでは、プロデュースで獲得した\nメモリーに紐づくパラメータ、スキルカード、\nPアイテムをつかって対戦ができます。": "You can compete against producers from all over the country.\nIn contests, you can compete using parameters, skill cards,\nand P-items linked to memories obtained through producing.",
"前回のレッスンで獲得した\nスキルカードが手札にありますね\n選択してみましょう": "You have skill cards from the previous lesson.\nLet's choose one!", "前回のレッスンで獲得した\nスキルカードが手札にありますね\n選択してみましょう": "You have skill cards from the previous lesson.\nLet's choose one!",
"効果内容と発動条件を確認して\nしっかり対策しましょう": "Check the effect details and activation conditions\nand make sure to prepare accordingly!",
"動く名刺はPライブを動画で撮影し、撮影した動画の指定部分を名刺として設定できます\n動画は指定の秒数内で切り取りして設定することができます": "For animated business cards, you can record P-Lives as videos and set specified portions of the recorded video as your business card. You can trim and set the video within a specified duration.",
"動画コンテンツや1コマ漫画など様々なコンテンツを見ることができます": "You can view various content such as video content and one-panel comics.", "動画コンテンツや1コマ漫画など様々なコンテンツを見ることができます": "You can view various content such as video content and one-panel comics.",
"基礎研修": "Basic Training", "基礎研修": "Basic Training",
"大丈夫、きみならできますよ!": "You'll be fine, I believe in you!", "大丈夫、きみならできますよ!": "You'll be fine, I believe in you!",
@@ -523,6 +530,189 @@
"次はビジュアルレッスンを選択してみましょう": "Next, let's choose a visual lesson.", "次はビジュアルレッスンを選択してみましょう": "Next, let's choose a visual lesson.",
"次はボーカルレッスンを\n選択してみましょう": "Next, let's choose a vocal lesson.", "次はボーカルレッスンを\n選択してみましょう": "Next, let's choose a vocal lesson.",
"現在12ターン目": "Currently turn 12", "現在12ターン目": "Currently turn 12",
"最終": "Final",
"オーディション": "Audition",
"最初から": "Retry",
"・・・": "...",
"さっそく「○〆好調」の効果が\r\nついているスキルカードを\r\n使ってみましょう": "Let's use a skill card with the effect of '○〆Momentum' right away.",
"この研修では\n「○〆好調」について学びましょう": "In this training, let's learn about '○〆Momentum'.",
"アイドルは「○〆好調」状態になると\nスキルカードのパラメータ上昇量が\n大きくアップします": "When idols are in '○〆Momentum' state, the parameter increase from skill cards is significantly boosted.",
"全力に変更時、手札に移動するスキルカードを2枚まで保留でき、2枚を超えると古い順に捨札に送る": "When switching to Full Power, you can hold up to two skill cards in hand; cards exceeding this are discarded in order of oldest first.",
"「○〆好調」状態になりましたね!": "You've entered the '○〆Momentum' state!",
"この状態でアクティブスキルカードを使って\nパラメータを上昇させてみましょう": "Try using an active skill card in this state to increase parameters.",
"「○〆好調」の効果で、普段より多く\nパラメータが上昇しましたね": "Thanks to the '○〆Momentum' effect, the parameters increased more than usual.",
"この調子でスキルカードを使って\nレッスンのクリアを目指してください": "Keep using skill cards like this to aim for lesson completion!",
"この研修では\n「○〆集中」について学びましょう": "In this training, let's learn about '○〆Focus'.",
"「○〆集中」は、効果が積み上がるほど\nパラメータの上昇量が増える効果です": "'○〆Focus' is an effect where the more it accumulates, the higher the parameter increase.",
"さっそく「○〆集中」の効果が\nついているスキルカードを\n使ってみましょう": "Let's use a skill card with the '○〆Focus' effect right away.",
"「○〆集中」の効果がつきましたね!": "The '○〆Focus' effect has been applied!",
"「○〆集中」の数値分、\nパラメータが多く上昇しましたね": "The parameters increased by the value of '○〆Focus'.",
"この研修では\n「○〆好印象」について学びましょう": "In this training, let's learn about '○〆Impression'.",
"「○〆好印象」は\nターン終了時に「○〆好印象」の数値分\nパラメータを上昇させる効果です": "'○〆Impression' is an effect that increases parameters by its value at the end of each turn.",
"さっそく「○〆好印象」の効果が\nついているスキルカードを\n使ってみましょう": "Let's use a skill card with the '○〆Impression' effect right away.",
"「○〆好印象」の数値は\nターン開始時に1ずつ減っていくので\n注意してくださいね": "The value of '○〆Impression' decreases by 1 at the start of each turn, so be mindful of this.",
"ターン終了時に「○〆好印象」の\n数値分だけパラメータが\n上昇しましたね": "At the end of the turn, the parameters increased by the value of '○〆Impression'.",
"この調子で、\n「○〆好印象」の数値を意識して\nレッスンのクリアを目指してください": "Keep up the good work and focus on the value of '○〆Impression' to aim for lesson completion!",
"この研修では\n「○〆やる気」について学びましょう": "In this training, let's learn about '○〆Motivation'.",
"「○〆やる気」は、効果が\n積み上がるほど「○〆元気」の上昇量が\n増えていく効果です": "'○〆Motivation' is an effect where the more it accumulates, the higher the increase in '○〆Energy'.",
"さっそく\n「○〆やる気」の効果がついている\nスキルカードを使ってみましょう": "Let's use a skill card with the '○〆Motivation' effect right away.",
"「○〆やる気」の効果がつきましたね": "The '○〆Motivation' effect has been applied!",
"この状態でメンタルスキルカードを使って\n「○〆元気」を上昇させてみましょう": "In this state, try using a mental skill card to increase '○〆Energy'.",
"「○〆やる気」の数値分\n「○〆元気」が多く上昇しましたね": "'○〆Energy' increased by the value of '○〆Motivation'.",
"今度は\n「○〆元気」の数値分パラメータが\n上昇するスキルカードを\n使ってみましょう": "Next, let's use a skill card that increases parameters by the value of '○〆Energy'.",
"パラメータが上昇しましたね": "The parameters increased.",
"この調子で、「○〆元気」を\n活用しながらレッスンのクリアを\n目指してください": "Keep utilizing '○〆Energy' to aim for lesson completion!",
"この研修では\n「○〆消費体力減少」について\n学びましょう": "In this training, let's learn about '○〆Stamina Reduction'.",
"「○〆消費体力減少」になると、\nスキルカード使用時の\n体力の消費量が減少します": "'○〆Stamina Reduction' decreases the stamina consumption when using skill cards.",
"さっそく\n「○〆消費体力減少」の効果が\nついているスキルカードを\n使ってみましょう": "Let's use a skill card with the '○〆Stamina Reduction' effect right away.",
"「○〆消費体力減少」の効果が\nつきましたね": "The '○〆Stamina Reduction' effect has been applied!",
"では、この状態で\n体力消費の多いスキルカードを\n使ってみましょう": "Now, try using a skill card with high stamina consumption in this state.",
"本来消費する体力より少ない体力消費で\nスキルカードが使えましたね": "You used a skill card with less stamina consumption than usual.",
"消費体力が大きいスキルカードほど\n体力の消費量を減少する値が\n大きくなります": "The higher the stamina consumption of a skill card, the greater the reduction value.",
"「○〆消費体力減少」で消費体力を\n抑えつつレッスンのクリアを\n目指してください": "Manage stamina consumption with '○〆Stamina Reduction' and aim for lesson completion!",
"この研修では\n「○〆消費体力削減」について\n学びましょう": "In this training, let's learn about '○〆Reduced Energy Consumption'.",
"さっそくですが\nまず、「ありがとうの言葉」を\n使ってみましょう": "Let's get started by using the 'Gratitude'.",
"「○〆元気」はありますが\n体力が減少してしまいましたね": "You have '○〆Energy', but your stamina has decreased.",
"スキルカードの中には\n「○〆元気」の有無に関わらず\n体力を直接消費するカードがあります": "Some skill cards directly consume stamina regardless of whether you have '○〆Energy' or not.",
"このままでは\n体力がなくなってしまいます": "At this rate, your stamina will run out.",
"そこで、「○〆消費体力削減」の効果が\r\nついているスキルカードを使ってみましょう": "So, let's use a skill card with the '○〆Reduced Energy Consumption' effect.",
"「○〆消費体力削減」の効果がつきましたね!\nこの状態になるとスキルカード使用時の\n消費体力が減少します": "'○〆Reduced Energy Consumption' has been applied! In this state, the stamina cost of using skill cards decreases.",
"消費体力が1になった\n「ありがとうの言葉」を\n使ってみましょう": "Let's use the 'Gratitude' with a stamina cost reduced to 1.",
"少ない体力消費で効果を発揮できましたね": "You successfully used the effect with minimal stamina consumption.",
"この効果で消費体力を抑えつつ、\nレッスンのクリアを目指してください": "Use this effect to minimize stamina consumption and aim to clear the lesson!",
"この研修では「○〆全力」について\n学びましょう": "In this training, let's learn about '○〆Full Power'.",
"「○〆全力値」が10以上になると\n次のターン開始時に\n「○〆全力値」を10消費して\n「○〆全力」に変化します": "When '○〆Full Power Value' reaches 10 or more, it will consume 10 at the start of the next turn to change into '○〆Full Power'.",
"「○〆全力値」が上昇しましたね": "'○〆Full Power Value' has increased.",
"この調子で「○〆全力値」を\nためていきましょう": "Let's keep building up '○〆Full Power Value' like this.",
"「○〆全力」になりましたね": "You've entered '○〆Full Power' mode.",
"「○〆全力」になると\nパラメータの上昇量が大きくアップし、\nスキルカード使用数が\n1回追加されます": "In '○〆Full Power' mode, parameter growth significantly increases, and you can use one additional skill card.",
"「○〆全力」を最大限に活用して\nレッスンのクリアを目指してください": "Make full use of '○〆Full Power' and aim to clear the lesson!",
"この研修では「○〆強気」について\n学びましょう": "In this training, let's learn about '○〆Confidence'.",
"「○〆強気」状態になると\nパラメータ上昇量がアップするかわりに\n消費体力もアップします": "In the '○〆Confidence' state, parameter growth increases, but so does stamina consumption.",
"まずは「アピールの基本」を\n使ってみましょう": "First, let's use 'Basic Appeal'.",
"次に「○〆強気」に変化する\nスキルカードを使ってみましょう": "Next, use a skill card that changes into '○〆Confidence'.",
"○〆強気に変更\n": "Changed to ○〆Confidence.",
"「○〆強気」になったことで\nパラメータの上昇量と消費体力が\nいつもよりアップしていますね": "In '○〆Confidence' mode, parameter growth and stamina consumption have both increased compared to usual.",
"「○〆強気」を活用して\nレッスンのクリアを目指してください": "Utilize '○〆Confidence' to aim for lesson clearance!",
"この研修では「○〆温存」について\n学びましょう": "In this training, let's learn about '○〆Conservation'.",
"「○〆温存」になると\n消費体力が減少するかわりに\nパラメータの上昇量も減少します": "In '○〆Conservation', stamina consumption decreases, but so does parameter growth.",
"さっそく「○〆温存」に変化する\nスキルカードを使ってみましょう": "Let's quickly use a skill card that changes into '○〆Conservation'.",
"「○〆温存」になりましたね": "You've entered '○〆Conservation' mode.",
"次に「アピールの基本」を\n使ってみましょう": "Next, let's use 'Basic Appeal'.",
"「○〆温存」になったことで\nいつもよりパラメータの上昇量と\n消費体力が減少しましたね": "In '○〆Conservation', parameter growth and stamina consumption have both decreased compared to usual.",
"次に「○〆強気」になる\nスキルカードを使ってみましょう": "Next, use a skill card that changes into '○〆Confidence'.",
"「○〆温存」の効果を活用して\nレッスンのクリアを目指してください": "Make use of '○〆Conservation' and aim to clear the lesson!",
"「○〆温存」から指針が切り替わると\nスキルカードをもう1枚使用でき、\nそのターンだけパラメータの上昇量が\nアップします": "Switching guidance from '○〆Conservation' allows the use of one more skill card and increases parameter growth for that turn.",
"パラメータが上がりきっていないですね\n「温存」から「強気」になることで\nもう1枚スキルカードを使えるようになり、\nパラメータ上昇量がアップしますよ": "The parameters haven't reached their peak. Switching from 'Conservation' to 'Confidence' lets you use another skill card and increases parameter growth!",
"パラメータが上がりきっていないですね\n「温存」でもパラメータを伸ばせる\n時は伸ばしていきましょう": "The parameters haven't reached their peak. Even in 'Conservation', make sure to grow parameters when possible!",
"試験時に「○〆好調」を活かす方法を\n学びましょう": "Let's learn how to utilize '○〆Good Condition' during tests.",
"試験では、育成したパラメータによって\nスキルカードを使った時の\nスコアの上昇量に倍率がかかります": "In tests, the parameters you've trained affect the multiplier for score growth when using skill cards.",
"さっそく\n「アピールの基本」を使ってみましょう": "Let's immediately use 'Basic Appeal'.",
"レッスンの時より\nスコアが上昇しましたね": "The score increased compared to during lessons!",
"続けて「アピールの基本」を\n使ってみてください": "Continue using 'Appeal Basics.'",
"「○〆好調」状態になりましたね": "You are now in the '○〆Excellent Condition' state.",
"倍率の高いターンで\n一気にスコアを伸ばして\n3位以上を目指しましょう": "Focus on a high multiplier turn to boost your score and aim for 3rd place or higher!",
"試験時に「○〆集中」を\n活かす方法を学びましょう": "Learn how to utilize '○〆Focus' during tests.",
"「○〆集中」を活用し\n倍率の高いターンで一気にスコアを\n伸ばして、3位以上を目指しましょう": "Use '○〆Focus' to maximize your score during high multiplier turns and aim for 3rd place or higher!",
"試験時に「○〆好印象」を\n活かす方法を学びましょう": "Learn how to utilize '○〆Good Impression' during tests.",
"同じカードですが、スコアの上昇量が\n違ったことに気がつきましたか": "Did you notice the score increase differs despite using the same card?",
"育成したパラメータによって、そのターン\nスキルカードにかかる倍率が変わります": "The multiplier on skill cards varies depending on the parameters you developed.",
"倍率の高いターンで\n大きくスコアを伸ばしていきましょう": "Increase your score significantly during high multiplier turns.",
"さらにスコアを伸ばすために、\n「○〆好印象」の効果が\nあるスキルカードを使ってみましょう": "To increase your score further, use skill cards with the '○〆Good Impression' effect.",
"「○〆好印象」の効果がつきましたね!": "'○〆Good Impression' effect has been applied!",
"「○〆好印象」で上昇するスコアにも\n倍率がかかるので、\nうまく「○〆好印象」をためましょう": "The score boosted by '○〆Good Impression' also benefits from multipliers, so accumulate it wisely.",
"「○〆好印象」をためつつ\n倍率の高い最後のターンに、\n「○〆好印象」の数値に応じて\nスコアが上昇するスキルカードを使って": "Accumulate '○〆Good Impression' and use skill cards that boost scores based on its value during the high multiplier final turn.",
"一気にスコアを伸ばして3位以上を\n目指しましょう": "Boost your score and aim for 3rd place or higher!",
"試験時に「○〆やる気」を\n活かす方法を学びましょう": "Learn how to utilize '○〆Motivation' during tests.",
"「○〆やる気」の効果がつきましたね!": "'○〆Motivation' effect has been applied!",
"うまく「○〆元気」をためつつ\n「○〆元気」の数値に応じて\nスコアが上昇するスキルカードを\n倍率の高い最後のターンに使って": "Accumulate '○〆Energy' and use skill cards that boost scores based on its value during the high multiplier final turn.",
"試験時に「○〆全力」を\n活かす方法を学びましょう": "Learn how to utilize '○〆Full Power' during tests.",
"試験では、育成したパラメータによって\r\nスキルカードを使った時の\r\nスコアの上昇量に倍率がかかります": "In tests, the score increase from skill cards is affected by multipliers based on your developed parameters.",
"さっそく\r\n「アピールの基本」を使ってみましょう": "Let's try using 'Appeal Basics' right away.",
"レッスンの時より\r\nスコアが上昇しましたね": "Your score increased more than during lessons!",
"続けて「アピールの基本」を\r\n使ってみてください": "Continue using 'Appeal Basics.'",
"保留の効果を持つスキルカードが\nありますね": "You have skill cards with the Hold effect.",
"保留はスキルカードを\n保留に移動させることができます\n「○〆全力」になると\n保留のスキルカードが手札に移動します": "Hold allows you to move skill cards into hold slots. When '○〆Full Power' is activated, held skill cards return to your hand.",
"さっそく保留の効果を持つ\nスキルカードを使ってみましょう": "Try using skill cards with the Hold effect.",
"スキルカードを保留に\n移動することができましたね": "You successfully moved a skill card into hold.",
"この調子で「○〆全力値」を10以上に\nなるようにためていきましょう": "Keep going and accumulate '○〆Full Power' points to reach 10 or more.",
"「○〆全力」になりましたね\n保留にあったスキルカードも\n手札にきていますよ": "'○〆Full Power' has been activated, and skill cards from hold have returned to your hand.",
"倍率の高いターンに\n「○〆全力」になることで\nスコアを伸ばしやすくなります": "Activating '○〆Full Power' during high multiplier turns makes it easier to increase your score.",
"「○〆全力」のターンで\n一気にスコアを伸ばして3位以上を\n目指しましょう": "Boost your score significantly during '○〆Full Power' turns and aim for 3rd place or higher!",
"この研修ではアノマリーの\n成長効果について学んでいきましょう": "In this training, let's learn about Anomaly growth effects.",
"成長効果はスキルカードの性能が\n変化する効果です\nスキルカードが手札にない状態でも\n成長効果は発動します": "Growth effects enhance skill card performance and activate even when the card is not in your hand.",
"「総合芸術」は指針が変化する度に\nパラメータ値が増加する効果があります\nまずは「○〆温存」に\n変化させてみましょう": "'General Arts' increases parameter values whenever the directive changes. First, change it to '○〆Preservation.'",
"次は「○〆強気」に変化させましょう": "Next, change it to '○〆Confident.'",
"「○〆温存」と「○〆強気」を\n交互に変化させ、\n成長効果を発動させていきましょう": "Alternate between '○〆Preservation' and '○〆Confident' to activate the growth effect.",
"「総合芸術」が手札にきましたね\n成長効果が発動し、\nパラメータ上昇量が\n大きくアップしていますね": "'General Arts' is now in your hand, with its growth effect increasing parameter values significantly.",
"成長効果をもつスキルカードは、\r\nスキルカード確認中の成長効果を\r\nタップすると詳細が確認できますよ": "For skill cards with growth effects, tap the growth effect while viewing the skill card to see details.",
"成長効果をもつスキルカードを\nうまく使ってレッスンのクリアを\n目指しましょう": "Use skill cards with growth effects strategically to complete the lesson!",
"いずれかの<color=#8581FF>指針</color>の場合、使用可\n○〆強気に変更\nパラメータ<nobr>+7</nobr>\n○〆成長<color=#8581FF>指針</color>を変更するたび、このスキルカードの○〆パラメータ値増加+15レッスン中4回\n": "Usable under any <color=#8581FF>directive</color>\nChange to '○〆Confident'\nParameter<nobr>+7</nobr>\n○〆Growth: Each time the <color=#8581FF>directive</color> changes, this skill card's ○〆Parameter increase +15 (up to 4 times during lessons).",
"「○〆好調」と「○〆集中」を\n組み合わせることで、\n大きくパラメータを\n上昇させることができます": "Combining '○〆Excellent Condition' and '○〆Focus' allows you to significantly increase parameters.",
"この研修では、プラン:センスの\n強化状態を活かす方法を学びましょう": "In this training, let's learn how to utilize the enhancement state of Plan: Sense.",
"2つの強化状態をうまく組み合わせて、\nレッスンのクリアを目指してください": "Combine the two enhancement states effectively and aim to clear the lesson!",
"「○〆好印象」を優先するか\n「○〆やる気」を優先するかによって、\nレッスンの戦略が変わりますよ": "Whether you prioritize '○〆Good Impression' or '○〆Motivation' will change the strategy of the lesson.",
"優先する強化状態をうまく見極めて、\nレッスンのクリアを目指してください": "Carefully assess which enhancement state to prioritize and aim to clear the lesson!",
"この研修では、プラン:ロジックの\n強化状態を活かす方法を学びましょう": "In this training, let's learn how to utilize the enhancement state of Plan: Logic.",
"この研修では、「○〆絶好調状態」に\nついて学びましょう": "In this training, let's learn about the '○〆Excellent Condition' state.",
"まずは「○〆好調」の効果が\nあるスキルカードを使ってみましょう": "First, try using a skill card that has the effect of '○〆Good Condition'.",
"続けて、「○〆絶好調」の効果がある\nスキルカードを使ってみましょう": "Next, try using a skill card with the effect of '○〆Excellent Condition'.",
"「○〆絶好調」になると好調が\n強化され、さらにパラメータ上昇量が\nアップするようになります": "'○〆Excellent Condition' will enhance your 'Good Condition' and further increase parameter growth.",
"さっそくアクティブスキルカードを\n使ってみましょう": "Let's try using an active skill card right away.",
"「○〆好調」と「○〆絶好調」の効果で\nパラメータが大きく上昇しましたね": "Thanks to the effects of '○〆Good Condition' and '○〆Excellent Condition', the parameters have greatly increased.",
"「○〆好調」を消費するスキルカードの\n後に「情熱ターン」を使ってみましょう": "After using a skill card that consumes '○〆Good Condition', let's try using a 'Passion Turn'.",
"まずは「○〆温存」になる\nスキルカードを使ってみましょう": "First, let's try using a skill card that will activate '○〆Preserve'.",
"この研修では、プラン:アノマリーの\n指針を活かす方法を学びましょう": "In this training, let's learn how to utilize the guidelines of Plan: Anomaly.",
"「○〆温存」と「○〆強気」には\n2段階目があります\n2段階目は1段階目よりも\n効果が強化されます": "'○〆Preserve' and '○〆Confidence' have a second stage. The second stage has a stronger effect than the first stage.",
"もう一度、「○〆温存」になる\nスキルカードを使ってみましょう": "Let's try using a skill card that will activate '○〆Preserve' once more.",
"これで「○〆温存」が\n2段階目になりましたね": "Now, '○〆Preserve' has reached the second stage.",
"次は「○〆強気」になる\nスキルカードを使ってみましょう": "Next, let's try using a skill card that will activate '○〆Confidence'.",
"1段階目よりも\n消費体力とパラメータの上昇量が\n減少します": "Compared to the first stage, the consumption of stamina and the increase in parameters are reduced.",
"また、解除された時の効果も\n1段階目よりも\nパラメータの上昇量がアップし、\n「○〆元気」も上昇します": "Additionally, when deactivated, the effect increases the parameter growth more than the first stage, and '○〆Energy' also increases.",
"「○〆温存」と「○〆強気」を\nうまく切り替えながら\n使っていきましょう": "Let's effectively switch between '○〆Preserve' and '○〆Confidence' as we use them.",
"続いて保留についてです\nまずは「○〆全力値」を\nためていきましょう": "Next, let's talk about the hold. First, let's gather '○〆Full Power Value'.",
"「○〆強気」が2段階目になりましたね": "'○〆Confidence' has reached the second stage.",
"スキルカードを使うごとに\n体力消費1がつきますが、\n1段階目よりも\nパラメータの上昇量がアップします": "Each time you use a skill card, you will consume 1 stamina, but the parameter growth will increase compared to the first stage.",
"保留という効果は\nスキルカードを保留に移動できます\n「○〆全力」になると\n保留のスキルカードが手札に移動します": "The 'Hold' effect allows you to move skill cards to hold. When '○〆Full Power' is activated, the held skill cards will move to your hand.",
"次は「○〆全力値」が10以上に\nなるようにためていきましょう": "Next, let's gather '○〆Full Power Value' until it reaches 10 or more.",
"「○〆全力」になる前に\nパラメータ上昇量の高いスキルカードを\n保留に移動させることで\n「○〆全力」時にパラメータを\n大きく上昇させることができます": "Before activating '○〆Full Power', by moving skill cards with high parameter growth into the hold, you can greatly increase parameters when '○〆Full Power' is activated.",
"それぞれの指針をうまく使い分け\nレッスンのクリアを目指してください": "Effectively use each guideline and aim to clear the lesson!",
"敏腕P研修はPLv50の状態で\n学べる研修です\n今回は「○〆好調」について\n学びましょう": "The Skilled Producer training is available at PLv50. This time, let's learn about '○〆Good Condition'!",
"序盤は「○〆好調」をためましょう\n一緒に「○〆集中」もためられると\nスコアを上昇させやすくなりますよ": "In the beginning, let's gather '○〆Good Condition'. If you also gather '○〆Concentration', it will be easier to increase the score.",
"さっそくやってみましょう!": "Let's try it right away!",
"次は「○〆絶好調」の効果がある\nスキルカードを使って\n「○〆絶好調」状態にしてみましょう": "Next, let's try using a skill card with the effect of '○〆Excellent Condition' to activate the '○〆Excellent Condition' state.",
"「○〆絶好調」になると\n「○〆好調」のターン数に応じて\nスコアの上昇量が増えます": "When you activate '○〆Excellent Condition', the amount of score increase will rise according to the number of turns of '○〆Good Condition'.",
"「○〆絶好調」を効果的に使うためにも\n序盤は「○〆好調」をためましょう": "To use '○〆Excellent Condition' effectively, let's gather '○〆Good Condition' in the beginning.",
"「○〆好調」がたまってきましたね\n残りのターンで\nアクティブスキルカードを使って\nスコアをのばしていきましょう": "'○〆Good Condition' is building up. In the remaining turns, let's use active skill cards to increase the score!",
"「成就+」や「魅惑のパフォーマンス+」は次のターンにスコアがあがるので\n倍率の低いターンでも使用しやすい\nスキルカードです": "Skills like 'Achievement+' and 'Enchanting Performance+' increase your score in the next turn, making them easy to use even in turns with lower multipliers.",
"状況に応じてスキルカードを使い分け、\n1位を目指して頑張りましょう": "Use your skill cards wisely according to the situation, and aim for first place!",
"○〆好調状態の場合、使用可\nスコア+38\n<color=#8581FF>試験・ステージ中1回</color>": "Can be used in a good condition\nScore +38\n<color=#8581FF>Once during the exam/stage</color>",
"序盤は「○〆集中」をためると\n後半にスコアをのばしやすくなりますよ": "In the early stages, saving up '○〆Concentration' will make it easier to increase your score in the later stages.",
"敏腕P研修はPLv50の状態で\n学べる研修です\n今回は「○〆集中」について\n学びましょう": "The Pro Manager Training is available at PLv50. This time, let's learn about '○〆Concentration'!",
"ぜひ使ってみてくださいね!": "Please give it a try!",
"「○〆集中」をためるなら\nターン終了ごとに「○〆集中」が増える「天真爛漫+」がおすすめです": "If you're looking to accumulate '○〆Concentration', 'Carefree+,' which increases '○〆Concentration' at the end of each turn, is recommended.",
"「○〆集中」がたまってきましたね\n「至高のエンタメ+」を\n使ってみましょう": "'○〆Concentration' is building up. Let's try using 'Supreme Entertainment+'!",
"「至高のエンタメ+」を使うと、以降\nアクティブスキルカードを使用するごとにスコアが上昇するようになりますよ": "When you use 'Supreme Entertainment+', from then on, your score will increase with each active skill card used.",
"○〆集中消費2\n次のターン、スキルカードを引く\n以降、○〆アクティブスキルカード使用時、スコア<nobr>+5</nobr>\t\n<color=#8581FF>試験・ステージ中1回</color>": "○〆Concentration consumption 2\nDraw a skill card next turn\nAfterward, when using ○〆Active skill cards, score will increase by <nobr>+5</nobr>\n<color=#8581FF>Once during the exam/stage</color>",
"アクティブスキルカードを使って、\n残りのターンで1位を目指しましょう": "Use your active skill cards and aim for first place in the remaining turns!",
"敏腕P研修はPLv50の状態で\n学べる研修です\n今回は「○〆好印象」について\n学びましょう": "The Pro Manager Training is available at PLv50. This time, let's learn about '○〆Good Impression'!",
"序盤は「○〆好印象」をためましょう": "In the early stages, focus on building up '○〆Good Impression.'",
"また、「○〆やる気」を消費して\n使用するスキルカードもあるので、\n「○〆やる気」も\nためておくといいですよ": "Also, some skill cards consume '○〆Motivation,' so its a good idea to accumulate '○〆Motivation' as well.",
"いい調子ですね!\nこの調子で「○〆好印象」を\nためていきましょう": "You're doing great! Let's keep this up and accumulate '○〆Good Impression.'",
"また、「○〆好印象」をためるなら\nターン終了ごとに「○〆好印象」が増える「虹色ドリーマー+」がおすすめです": "If you want to accumulate '○〆Good Impression,' 'Rainbow Dreamer+,' which increases '○〆Good Impression' at the end of each turn, is recommended.",
"「○〆好印象」がたまってきましたね\nそろそろ「輝くキミへ+」を\n使ってみましょう": "'○〆Good Impression' is building up. It's time to try using 'To You Who Shines+'!",
"「輝くキミへ+」は使用すると\nスキルカードを使うごとに\n「○〆好印象」の50分の\nスコアが上昇するようになりますよ": "When you use 'To You Who Shines+', your score will increase by 50% of '○〆Good Impression' each time you use a skill card.",
"状況に応じてスキルカードを使い分け、\n残りのターンで1位を目指しましょう": "Use your skill cards according to the situation and aim for first place in the remaining turns!",
"○〆やる気消費2\n○〆好印象の<nobr>120%</nobr>分スコア上昇\n○〆スキルカード使用数追加<nobr>+1</nobr>\n": "○〆Motivation consumption 2\nScore increase by <nobr>120%</nobr> of '○〆Good Impression'\nAdditional use of ○〆Skill cards +1\n",
"敏腕P研修はPLv50の状態で\n学べる研修です\n今回は「○〆やる気」について\n学びましょう": "The Pro Manager Training is available at PLv50. This time, let's learn about '○〆Motivation'!",
"序盤は「○〆やる気」をためましょう": "In the early stages, focus on building up '○〆Motivation.'",
"また、「○〆好印象」を消費して\n使用するスキルカードもあるので、\n「○〆好印象」も\nためておくといいですよ": "Also, some skill cards consume '○〆Good Impression,' so its a good idea to accumulate '○〆Good Impression' as well.",
"いい調子ですね!\nこの調子で「○〆やる気」を\nためていきましょう": "You're doing great! Let's keep this up and accumulate '○〆Motivation.'",
"「手書きのメッセージ+」がきましたね": "'Handwritten Message+' has arrived.",
"「手書きのメッセージ+」は\n「○〆好印象」を消費して、元気を\n大きくあげてくれるスキルカードです\nさっそく使ってみましょう": "'Handwritten Message+' is a skill card that consumes '○〆Good Impression' to greatly increase your energy. Lets use it right away!",
"「○〆元気」がたまりましたね\nそろそろスコアをのばしていきましょう": "'○〆Energy' has built up. It's time to increase your score!",
"大きくスコアをのばすことができる\nスキルカードを\n積極的に使っていきましょう": "Let's actively use skill cards that can significantly increase your score!",
"状況に応じてスキルカードを使い分け、 \n残りのターンで1位を目指しましょう": "Use your skill cards wisely according to the situation, and aim for first place in the remaining turns!",
"現在のターン": "Current turn", "現在のターン": "Current turn",
"現在の効果はアイコンをタップすると\n確認することができます\n○〆好印象の効果をみてみましょう": "You can check the current effect\nby tapping on the icon.\nLet's see the effect of ○〆 increasing favorable impression!", "現在の効果はアイコンをタップすると\n確認することができます\n○〆好印象の効果をみてみましょう": "You can check the current effect\nby tapping on the icon.\nLet's see the effect of ○〆 increasing favorable impression!",
"現在の効果はアイコンをタップすると\n確認することができます\n○〆好調の効果をみてみましょう": "You can check the current effect\nby tapping on the icon.\nLet's see the effect of ○〆 Good Shape!", "現在の効果はアイコンをタップすると\n確認することができます\n○〆好調の効果をみてみましょう": "You can check the current effect\nby tapping on the icon.\nLet's see the effect of ○〆 Good Shape!",
@@ -532,5 +722,7 @@
"試験に合格して、ライブ出場を目指しましょう。\nライブに出場するためには、\n中間試験と最終試験に合格する必要があります。": "Pass the exams and aim for live performances.\nTo participate in live performances,\nyou need to pass the midterm and final exams.", "試験に合格して、ライブ出場を目指しましょう。\nライブに出場するためには、\n中間試験と最終試験に合格する必要があります。": "Pass the exams and aim for live performances.\nTo participate in live performances,\nyou need to pass the midterm and final exams.",
"試験に合格するためには、\nアイドルのパラメータが重要です。\n試験に向けてパラメータを育成しましょう。": "Parameters of the idol are important to pass the exams.\nLet's develop parameters for the exams.", "試験に合格するためには、\nアイドルのパラメータが重要です。\n試験に向けてパラメータを育成しましょう。": "Parameters of the idol are important to pass the exams.\nLet's develop parameters for the exams.",
"試験研修": "Exam Training", "試験研修": "Exam Training",
"試験終了時、\n位以内だと合格になりますよ": "If you're within the top 3 by the end of the exam,\nyou'll pass." "試験終了時、\n位以内だと合格になりますよ": "If you're within the top 3 by the end of the exam,\nyou'll pass.",
"課題:強い仲間探し\r\n「花海咲季に負けるかのように、\r\n      聞こえたのだけど」\r\n「はいッ そう言いました」\r\n「す、すごいこと言うなぁ……\r\n           あの子」": "Task: Searching for Strong Allies\r\n\"It sounded like you were challenging Saki Hanami,\"\r\n\"Yes! That's exactly what I said!\"\r\n\"Wow... She's really bold, isn't she...\"",
"難易度「マスター」が解放されました。\n「プロ」よりも難易度が高いかわりにアイドルのパラメータがさらに上がりやすくなります。\n親愛度10を達成したアイドルでのみ挑戦可能です。": "The difficulty 'Master' has been unlocked. It is more difficult than 'Pro', but the idols' parameters will increase even more easily. This can only be attempted with idols that have achieved a bond level of 10."
} }

View File

@@ -10,10 +10,23 @@
"achievement.cell.character_header": "{0} Basic Achievements", "achievement.cell.character_header": "{0} Basic Achievements",
"achievement.cell.common_header": "Basic", "achievement.cell.common_header": "Basic",
"achievement.cell.idol_card_lock": "Idol Locked", "achievement.cell.idol_card_lock": "Idol Locked",
"achievement.cell.master.header": "Master",
"achievement.cell.true_end.header": "True",
"achievement.cell.true_end.nia_condition": "Final Audition\n[']Finale] 1st Place",
"achievement.cell.true_end.nia_produce_condition": "Can be obtained in \n[N.I.A]",
"achievement.cell.true_end.nia_toast_produce_condition": "Unlock [N.I.A] production at Bond Level 10",
"achievement.detail.title": "Achievement Details", "achievement.detail.title": "Achievement Details",
"achievement.filter.idol": "Idol", "achievement.filter.idol": "Idol",
"achievement.filter.no_has": "Locked", "achievement.filter.no_has": "Locked",
"achievement.idol.title": "Idol", "achievement.idol.title": "Idol",
"achievement.idol_filter.category_heading": "Category",
"achievement.idol_filter.category_label.common": "Basic",
"achievement.idol_filter.category_label.master": "Master",
"achievement.idol_filter.category_label.tower": "Path to Idol",
"achievement.idol_filter.category_label.true": "True",
"achievement.idol_filter.invisible_idol_card_locked_heading": "Not Owned",
"achievement.idol_filter.invisible_idol_card_locked_label": "Do not display achievements for unowned P idols",
"achievement.idol_filter.title": "Filter",
"achievement.idol_skin.description": "The following are the produce idols eligible for this achievement", "achievement.idol_skin.description": "The following are the produce idols eligible for this achievement",
"achievement.idol_skin.title": "Eligible Achievements Idols", "achievement.idol_skin.title": "Eligible Achievements Idols",
"achievement.master.breakdown.achievement.total": "Total", "achievement.master.breakdown.achievement.total": "Total",
@@ -55,6 +68,7 @@
"achievement.true_end.initial_stamina": "Initial Stamina", "achievement.true_end.initial_stamina": "Initial Stamina",
"achievement.true_end.initial_status": "Initial Status", "achievement.true_end.initial_status": "Initial Status",
"achievement.true_end.lesson_bonus": "Lesson Bonus", "achievement.true_end.lesson_bonus": "Lesson Bonus",
"achievement.true_end.nia_condition": "Select the [Finale] audition in the Final Audition and achieve 1st place",
"achievement.true_end.receive.description": "True End bonuses\napply to all produce idols of the corresponding idol.", "achievement.true_end.receive.description": "True End bonuses\napply to all produce idols of the corresponding idol.",
"achievement.true_end.sub_header": "True End Condition Achievements", "achievement.true_end.sub_header": "True End Condition Achievements",
"achievement.true_end_bonus": "True End Bonus", "achievement.true_end_bonus": "True End Bonus",
@@ -209,9 +223,16 @@
"audition.battle_start.evaluate.good": "Good!", "audition.battle_start.evaluate.good": "Good!",
"audition.battle_start.evaluate.great": "Great!", "audition.battle_start.evaluate.great": "Great!",
"audition.battle_start.evaluate.normal": "Almost There!", "audition.battle_start.evaluate.normal": "Almost There!",
"audition.battle_start.fan_vote": "Fan Vote Bonus",
"audition.battle_start.start_button": "Start Battle", "audition.battle_start.start_button": "Start Battle",
"audition.config.and_upwards": "or higher",
"audition.config.rank_description": "{0} /Above", "audition.config.rank_description": "{0} /Above",
"audition.config.rank_description.nia": "{0}th Place",
"audition.config.recommend_rank": "Recommended Vote Rank",
"audition.config.recommend_rank.short": "Recommended Rank",
"audition.config.score_description": "Or Score {0} or Higher", "audition.config.score_description": "Or Score {0} or Higher",
"audition.unlock_overlay.description": "Selectable auditions have been unlocked",
"audition.unlock_overlay.title": "Audition Unlocked",
"card.common.recommend_effect": "Recommend", "card.common.recommend_effect": "Recommend",
"card.detail.enhance.confirm.skill.after.name": "{0}Lv<color=#u:Positive>{1}</color>", "card.detail.enhance.confirm.skill.after.name": "{0}Lv<color=#u:Positive>{1}</color>",
"card.detail.enhance.confirm.skill.after.value": "{0}<color=#u:Positive>{1}%</color>", "card.detail.enhance.confirm.skill.after.value": "{0}<color=#u:Positive>{1}%</color>",
@@ -258,6 +279,8 @@
"card.filter.true_end": "True End", "card.filter.true_end": "True End",
"card.filter.true_end_cleared": "Achieved", "card.filter.true_end_cleared": "Achieved",
"card.filter.true_end_not_cleared": "Not Achieved", "card.filter.true_end_not_cleared": "Not Achieved",
"card.filter.true_end_p1": "Regular Performance 『初』",
"card.filter.true_end_p2": "NEXT IDOL AUDITION",
"card.idol.card.detail.enhance.after_level": "Lv<size=60><color=#u:Positive>{0}</color></size>", "card.idol.card.detail.enhance.after_level": "Lv<size=60><color=#u:Positive>{0}</color></size>",
"card.idol.card.detail.enhance.before_level": "Lv{0}", "card.idol.card.detail.enhance.before_level": "Lv{0}",
"card.idol.produce_ability": "P-Idol Ability", "card.idol.produce_ability": "P-Idol Ability",
@@ -691,6 +714,7 @@
"common.network.error.ban.release_expected_time": "Expected Release Time: {0}", "common.network.error.ban.release_expected_time": "Expected Release Time: {0}",
"common.network.error.ban_alert.description": "There is a suspicion of actions violating the terms of service.\n\n▼ Examples of prohibited actions:\n・Using external tools\n・Account sharing\n・Harassment of other users\n・Intentional exploitation of in-game bugs\n・Other actions violating laws or the terms of service\n\nPlease play by adhering to the terms of service.", "common.network.error.ban_alert.description": "There is a suspicion of actions violating the terms of service.\n\n▼ Examples of prohibited actions:\n・Using external tools\n・Account sharing\n・Harassment of other users\n・Intentional exploitation of in-game bugs\n・Other actions violating laws or the terms of service\n\nPlease play by adhering to the terms of service.",
"common.network.error.ban_alert.title": "Regarding Your Play Status", "common.network.error.ban_alert.title": "Regarding Your Play Status",
"common.network.error.data_updated.title": "Information Updated",
"common.network.error.date_changed.description": "The date has changed.", "common.network.error.date_changed.description": "The date has changed.",
"common.network.error.date_changed.title": "Date Change", "common.network.error.date_changed.title": "Date Change",
"common.network.error.description": "An error occurred during Communication.\nError Code: {0}", "common.network.error.description": "An error occurred during Communication.\nError Code: {0}",
@@ -709,6 +733,7 @@
"common.network.error.purchase_ban.description": "Jewel purchases are restricted.", "common.network.error.purchase_ban.description": "Jewel purchases are restricted.",
"common.network.error.purchase_ban.temporary.title": "Temporary Purchase Restriction", "common.network.error.purchase_ban.temporary.title": "Temporary Purchase Restriction",
"common.network.error.purchase_ban.title": "Purchase Restriction", "common.network.error.purchase_ban.title": "Purchase Restriction",
"common.network.error.purchase_limit.description": "Purchase could not be completed as the purchase limit has been reached. Please contact us below for a refund procedure.",
"common.network.error.retry": "Retry?", "common.network.error.retry": "Retry?",
"common.network.error.sign_in_failed": "Please try accessing again later", "common.network.error.sign_in_failed": "Please try accessing again later",
"common.network.error.title": "Communication Error", "common.network.error.title": "Communication Error",
@@ -843,6 +868,7 @@
"contest.log.top.button.detail": "Detailed Log", "contest.log.top.button.detail": "Detailed Log",
"contest.log.top.button.replay": "Replay", "contest.log.top.button.replay": "Replay",
"contest.match_result.next": "NEXT", "contest.match_result.next": "NEXT",
"contest.preparation.calculating_text": "Preparing Contest...",
"contest.preparation.detail.button": "Details", "contest.preparation.detail.button": "Details",
"contest.preparation.detail.button.disable": "Details cannot be viewed due to a different version", "contest.preparation.detail.button.disable": "Details cannot be viewed due to a different version",
"contest.preparation.main_button": "Start Contest", "contest.preparation.main_button": "Start Contest",
@@ -1979,6 +2005,7 @@
"meishi.edit.title": "Edit Card", "meishi.edit.title": "Edit Card",
"meishi.edit.vertical": "Vertical", "meishi.edit.vertical": "Vertical",
"meishi.edit_custom.default.comment": "Nice to meet you", "meishi.edit_custom.default.comment": "Nice to meet you",
"meishi.edit_custom.guide": "Guide Correction",
"meishi.edit_custom.layer.achievement": "Achievement", "meishi.edit_custom.layer.achievement": "Achievement",
"meishi.edit_custom.layer.base_asset_common_background": "Background", "meishi.edit_custom.layer.base_asset_common_background": "Background",
"meishi.edit_custom.layer.base_asset_frame": "Frame", "meishi.edit_custom.layer.base_asset_frame": "Frame",
@@ -2072,6 +2099,14 @@
"meishi.edit_custom.sub_menu.profile.pvp_rate_grade": "GRADE", "meishi.edit_custom.sub_menu.profile.pvp_rate_grade": "GRADE",
"meishi.edit_custom.sub_menu.profile.total_fan_count": "Fan Count", "meishi.edit_custom.sub_menu.profile.total_fan_count": "Fan Count",
"meishi.edit_custom.sub_menu.shape_detail.outline_color": "Outline Color", "meishi.edit_custom.sub_menu.shape_detail.outline_color": "Outline Color",
"meishi.edit_custom.timeline": "Animated Card",
"meishi.edit_custom.timeline.close_button": "Finish Editing\nand Return",
"meishi.edit_custom.timeline.has_data": "Configuring",
"meishi.edit_custom.timeline.loop": "Loop",
"meishi.edit_custom.timeline.path.curve": "Curve",
"meishi.edit_custom.timeline.path.linear": "Straight",
"meishi.edit_custom.timeline.reset_button": "Reset",
"meishi.edit_custom.timeline.time": "{0:f2}",
"meishi.edit_custom.toast.max_layer": "Cannot add any more layers", "meishi.edit_custom.toast.max_layer": "Cannot add any more layers",
"meishi.edit_custom.toast.reset_disable": "No new items have been added", "meishi.edit_custom.toast.reset_disable": "No new items have been added",
"meishi.edit_custom.toast.save_disable": "No new items have been added", "meishi.edit_custom.toast.save_disable": "No new items have been added",
@@ -2112,9 +2147,13 @@
"meishi.select.sheet.selected.toast": "Set", "meishi.select.sheet.selected.toast": "Set",
"meishi.select.sheet.title": "Business Card Set/Edit Confirmation", "meishi.select.sheet.title": "Business Card Set/Edit Confirmation",
"meishi.sns.share.text": "Please follow me in the game using this link!\n{0}\n#学マス名刺 #学園アイドルマスター #学マス", "meishi.sns.share.text": "Please follow me in the game using this link!\n{0}\n#学マス名刺 #学園アイドルマスター #学マス",
"meishi.sns.share.text.has_movement": "Follow me in-game via the link below!\n{0}\n#学マス名刺 #動く名刺 #学園アイドルマスター #学マス",
"meishi.sort.followtime": "Exchange Date", "meishi.sort.followtime": "Exchange Date",
"meishi.sort.label.order": "Display Order", "meishi.sort.label.order": "Display Order",
"meishi.sort.lastlogin": "Seen", "meishi.sort.lastlogin": "Seen",
"meishi.timeline_reset_sheet.description": "Do you want to reset the animation?",
"meishi.timeline_reset_sheet.execute": "Reset",
"meishi.timeline_reset_sheet.title": "Animation Reset Confirmation",
"meishi.top.button.delete": "Delete", "meishi.top.button.delete": "Delete",
"meishi.top.button.download": "Save", "meishi.top.button.download": "Save",
"meishi.top.button.edit": "Edit Card", "meishi.top.button.edit": "Edit Card",
@@ -2144,7 +2183,9 @@
"meishi_edit_custom.remove_perspective_sheet.description": "Would you like to remove 3D rotation and switch to cropping?", "meishi_edit_custom.remove_perspective_sheet.description": "Would you like to remove 3D rotation and switch to cropping?",
"meishi_edit_custom.remove_perspective_sheet.title": "Confirmation", "meishi_edit_custom.remove_perspective_sheet.title": "Confirmation",
"meishi_edit_custom.sub_menu.color.description": "Please select a color", "meishi_edit_custom.sub_menu.color.description": "Please select a color",
"meishi_edit_custom.sub_menu.color.gradient": "Gradient",
"meishi_edit_custom.sub_menu.color.selected": "Set", "meishi_edit_custom.sub_menu.color.selected": "Set",
"meishi_edit_custom.sub_menu.color.solid": "Solid",
"meishi_edit_custom.sub_menu.mask.description": "Please select a shape to crop", "meishi_edit_custom.sub_menu.mask.description": "Please select a shape to crop",
"meishi_edit_custom.sub_menu.movie.selected": "Set", "meishi_edit_custom.sub_menu.movie.selected": "Set",
"meishi_edit_custom.sub_menu.shape_detail.color": "Shape Color", "meishi_edit_custom.sub_menu.shape_detail.color": "Shape Color",
@@ -2264,6 +2305,7 @@
"memory.inherit.result.decide_confirm_sheet.description": "Confirm with the content of <color=#u:Negative>{0}</color>?\nAre you sure?", "memory.inherit.result.decide_confirm_sheet.description": "Confirm with the content of <color=#u:Negative>{0}</color>?\nAre you sure?",
"memory.inherit.result.decide_confirm_sheet.title": "Memory Confirmation", "memory.inherit.result.decide_confirm_sheet.title": "Memory Confirmation",
"memory.inherit.select_memory.consume": "Consumes 1", "memory.inherit.select_memory.consume": "Consumes 1",
"memory.inherit.select_memory.customize_disable.toast": "Customized cards cannot be synthesized",
"memory.inherit.select_memory.deck_duplication_disable.toast": "You cannot synthesize multiple copies of the same card.", "memory.inherit.select_memory.deck_duplication_disable.toast": "You cannot synthesize multiple copies of the same card.",
"memory.inherit.select_memory.description": "Select the memory to be used for synthesis.", "memory.inherit.select_memory.description": "Select the memory to be used for synthesis.",
"memory.inherit.select_memory.grade_disable.toast": "Synthesis that results in a higher rarity than the original is not allowed.", "memory.inherit.select_memory.grade_disable.toast": "Synthesis that results in a higher rarity than the original is not allowed.",
@@ -2275,6 +2317,7 @@
"memory.inherit.select_memory.support_disable.toast": "Cards obtained from support events cannot be synthesized.", "memory.inherit.select_memory.support_disable.toast": "Cards obtained from support events cannot be synthesized.",
"memory.inherit.select_memory.warning": "*Memories used for synthesis will be lost.", "memory.inherit.select_memory.warning": "*Memories used for synthesis will be lost.",
"memory.inherit.select_produce_card.before_select.message": "Select a skill card to swap.", "memory.inherit.select_produce_card.before_select.message": "Select a skill card to swap.",
"memory.inherit.select_produce_card.customize_disable.toast": "Customized cards cannot be targeted",
"memory.inherit.select_produce_card.description": "The selected contest skill card will be swapped with a randomly chosen contest skill card from the synthesized memory.", "memory.inherit.select_produce_card.description": "The selected contest skill card will be swapped with a randomly chosen contest skill card from the synthesized memory.",
"memory.inherit.select_produce_card.p_idol_disable.toast": "P-Idol exclusive cards cannot be selected.", "memory.inherit.select_produce_card.p_idol_disable.toast": "P-Idol exclusive cards cannot be selected.",
"memory.inherit.select_produce_card.support_disable.toast": "Cards obtained from support events cannot be selected.", "memory.inherit.select_produce_card.support_disable.toast": "Cards obtained from support events cannot be selected.",
@@ -2284,6 +2327,8 @@
"memory.list.all_character": "ALL", "memory.list.all_character": "ALL",
"memory.list.button.convert": "Convert", "memory.list.button.convert": "Convert",
"memory.list.button.detail": "View Details", "memory.list.button.detail": "View Details",
"memory.list.cell.button.cant_be_invoke": "This effect will not activate during the current production",
"memory.list.cell.cant_be_invoke": "Cannot Activate",
"memory.list.empty": "No Memories match the criteria", "memory.list.empty": "No Memories match the criteria",
"memory.list.sell.empty.toast": "Please select a Memory to convert", "memory.list.sell.empty.toast": "Please select a Memory to convert",
"memory.list.sell.full.toast": "The number of Memories to be converted has reached the limit", "memory.list.sell.full.toast": "The number of Memories to be converted has reached the limit",
@@ -2599,6 +2644,7 @@
"photography.photo.focus.move_forward": "Move in front of the idol", "photography.photo.focus.move_forward": "Move in front of the idol",
"photography.photo.look_target.disabled": "Cannot be specified with this pose", "photography.photo.look_target.disabled": "Cannot be specified with this pose",
"photography.photo.look_target.disabled.layout": "This position cannot be set.", "photography.photo.look_target.disabled.layout": "This position cannot be set.",
"photography.photo.look_target.disabled.nothing": "Cannot designate in the current state",
"photography.photo.look_target.disabled.pose": "This cannot be set in the current state.", "photography.photo.look_target.disabled.pose": "This cannot be set in the current state.",
"photography.photo.pose.disabled.look_target": "This cannot be set in the current state.", "photography.photo.pose.disabled.look_target": "This cannot be set in the current state.",
"photography.photo.pose_list.wait": "Natural", "photography.photo.pose_list.wait": "Natural",
@@ -2661,6 +2707,9 @@
"photography.setting.button.random_idol": "Random", "photography.setting.button.random_idol": "Random",
"photography.setting.button.random_layout": "Settings", "photography.setting.button.random_layout": "Settings",
"photography.setting.button.random_layout.none": "No other selectable items available", "photography.setting.button.random_layout.none": "No other selectable items available",
"photography.setting.costume.confirm_change_sheet.description.body": "You are about to change an outfit restricted by hairstyle.\nDo you want to remove the current settings and change the outfit?\n<color=#u:Negative>*The hairstyle will be set according to the new outfit</color>",
"photography.setting.costume.confirm_change_sheet.description.head": "You are about to change a hairstyle restricted by outfit.\nDo you want to remove the current settings and change the hairstyle?\n<color=#u:Negative>*The outfit will be set according to the new hairstyle</color>",
"photography.setting.costume.confirm_change_sheet.title": "Confirm",
"photography.setting.dress.body.description": "Body", "photography.setting.dress.body.description": "Body",
"photography.setting.dress.body.disabled.background": "This costume cannot be used in the current location", "photography.setting.dress.body.disabled.background": "This costume cannot be used in the current location",
"photography.setting.dress.body.random_disabled": "No other selectable costumes available", "photography.setting.dress.body.random_disabled": "No other selectable costumes available",
@@ -2708,6 +2757,7 @@
"photography_prepare.stage_select.member_count": "For {0} members", "photography_prepare.stage_select.member_count": "For {0} members",
"photography_prepare.stage_select.model_button": "Shooting Items", "photography_prepare.stage_select.model_button": "Shooting Items",
"photography_prepare.stage_select.motion_button": "Pose List", "photography_prepare.stage_select.motion_button": "Pose List",
"photography_prepare.stage_select.quality_setting": "Quality: {0}",
"photography_prepare.stage_select.title": "Idol Shooting", "photography_prepare.stage_select.title": "Idol Shooting",
"photography_prepare.stage_select.vertical.button": "Portrait Mode", "photography_prepare.stage_select.vertical.button": "Portrait Mode",
"photography_prepare.stage_select.vertical.confirm_sheet.checkbox_description": "Do not show \"Portrait Mode Shooting Confirmation\" next time", "photography_prepare.stage_select.vertical.confirm_sheet.checkbox_description": "Do not show \"Portrait Mode Shooting Confirmation\" next time",
@@ -2752,6 +2802,7 @@
"picturebook.live.select.live.lock": "Unlock in Produce Viewing", "picturebook.live.select.live.lock": "Unlock in Produce Viewing",
"picturebook.live.select.lyrics": "Lyrics: {0}", "picturebook.live.select.lyrics": "Lyrics: {0}",
"picturebook.live.select.release.button": "Unlock Live", "picturebook.live.select.release.button": "Unlock Live",
"picturebook.live.select.skin.lock": "Unappeared Produce Idol",
"picturebook.live.select.title": "Live Shooting", "picturebook.live.select.title": "Live Shooting",
"picturebook.live.select.true_live": "True LIVE", "picturebook.live.select.true_live": "True LIVE",
"picturebook.live.unlock_confirm.sheet.description": "Do you want to use {0} to unlock the live?\n*Unlocks the live for {2} in {1}", "picturebook.live.unlock_confirm.sheet.description": "Do you want to use {0} to unlock the live?\n*Unlocks the live for {2} in {1}",
@@ -2763,6 +2814,9 @@
"picturebook.live.unlock_confirm.toast": "Live unlocked", "picturebook.live.unlock_confirm.toast": "Live unlocked",
"picturebook.live.unlock_hint.content.heading": "Condition {0}", "picturebook.live.unlock_hint.content.heading": "Condition {0}",
"picturebook.live.unlock_hint.idol": "Target Idol", "picturebook.live.unlock_hint.idol": "Target Idol",
"picturebook.live.unlock_hint.sheet.description1": "Condition 1.\n<size=36>Acquire 『{0}』</size>",
"picturebook.live.unlock_hint.sheet.description2": "Condition 2.\n<size=36>View within Produce</size>",
"picturebook.live.unlock_hint.sheet.title": "Unlock Conditions",
"picturebook.live.unlock_hint.title": "Unlock Hint", "picturebook.live.unlock_hint.title": "Unlock Hint",
"picturebook.produce_collection.button.status_visible": "Hide Parameters", "picturebook.produce_collection.button.status_visible": "Hide Parameters",
"picturebook.produce_collection.card.non_upgrade": "No Upgrade", "picturebook.produce_collection.card.non_upgrade": "No Upgrade",
@@ -2826,12 +2880,18 @@
"produce.audition.config_description": "Compete with rivals in performance.\nPass the audition by placing within the top 3.", "produce.audition.config_description": "Compete with rivals in performance.\nPass the audition by placing within the top 3.",
"produce.audition.config_description_with_force_clear": "Compete with rivals in performance.\nPass the audition by placing within the top 3 or achieving a specified score.", "produce.audition.config_description_with_force_clear": "Compete with rivals in performance.\nPass the audition by placing within the top 3 or achieving a specified score.",
"produce.audition.config_title": "{0}'s Evaluation Criteria", "produce.audition.config_title": "{0}'s Evaluation Criteria",
"produce.audition.dearness_lock": "Unlock at Affection {0}",
"produce.audition.force_clear": "Clear by placing {0} or higher or score {1} or higher", "produce.audition.force_clear": "Clear by placing {0} or higher or score {1} or higher",
"produce.audition.refresh.title.tutorial": "The Day Before the Final Audition", "produce.audition.refresh.title.tutorial": "The Day Before the Final Audition",
"produce.audition.result.continue": "Retry", "produce.audition.result.continue": "Retry",
"produce.audition.result.continue_confirm_sheet.before_select": "Previous Attempt",
"produce.audition.result.continue_confirm_sheet.description": "Do you want to use a retry item and challenge the audition again?\nThe order of drawing skill cards and the rivals' actions will be reselected.", "produce.audition.result.continue_confirm_sheet.description": "Do you want to use a retry item and challenge the audition again?\nThe order of drawing skill cards and the rivals' actions will be reselected.",
"produce.audition.result.continue_confirm_sheet.description_warning": "If you choose to end the produce,\nit will be a failure.", "produce.audition.result.continue_confirm_sheet.description_warning": "If you choose to end the produce,\nit will be a failure.",
"produce.audition.result.continue_confirm_sheet.nia.description": "Use a retry ticket to retry the audition.\nThe draw order of skill cards and rival actions will be reshuffled.\nPlease select the audition to retry.",
"produce.audition.result.continue_confirm_sheet.nia.description_warning": "※You cannot attempt a higher difficulty level than the initial attempt.",
"produce.audition.result.continue_confirm_sheet.remain_count_title": "Remaining", "produce.audition.result.continue_confirm_sheet.remain_count_title": "Remaining",
"produce.audition.result.continue_confirm_sheet.toast_higher_order_disable": "You cannot attempt a higher difficulty level than the initial attempt.",
"produce.audition.result.continue_confirm_sheet.toast_unlock_disable": "This audition is locked.",
"produce.audition.result.continue_count": "{0} left", "produce.audition.result.continue_count": "{0} left",
"produce.audition.result.continue_count_free": "{0} left today", "produce.audition.result.continue_count_free": "{0} left today",
"produce.audition.result.continue_disable.no_count": "Retry count limit reached", "produce.audition.result.continue_disable.no_count": "Retry count limit reached",
@@ -2843,6 +2903,26 @@
"produce.before_live_evaluate.footer": "Get 1st place in the exam with 3 Achievements", "produce.before_live_evaluate.footer": "Get 1st place in the exam with 3 Achievements",
"produce.before_live_evaluate.header": "True End Conditions", "produce.before_live_evaluate.header": "True End Conditions",
"produce.before_live_evaluate.next_button": "Next", "produce.before_live_evaluate.next_button": "Next",
"produce.business.category.commercial_establishment": "Commercial Facility",
"produce.business.category.corporate_event": "Corporate Event Venue",
"produce.business.category.municipal_event": "Municipal Event Venue",
"produce.business.category.resort_facility": "Resort Facility",
"produce.business.cost": "Cost",
"produce.business.decrement_number": "-{0}",
"produce.business.decrement_number.red": "<color=#u:Negative>-{0}</color>",
"produce.business.execute_button": "Start Business",
"produce.business.execute_button.disable_text": "Insufficient Cost",
"produce.business.folder.reward_icon.hover.produce_card": "Select and acquire a skill card",
"produce.business.folder.reward_icon.hover.produce_card.same_business_type": "Select and acquire an upgraded skill card",
"produce.business.folder.reward_icon.hover.produce_drink": "Select and acquire a P-Drink",
"produce.business.folder.reward_icon.hover.produce_point": "Acquire P-Points",
"produce.business.folder.reward_icon.hover.stamina": "Recover Stamina",
"produce.business.get_reward": "Rewards Acquired",
"produce.business.great_success_bonus": "Great Success Bonus",
"produce.business.increment_number": "+{0}",
"produce.business.no_cost": "No Cost",
"produce.business.probability_of_great_success": "Probability",
"produce.business.probability_of_great_success.number": "{0}<size=24>%</size>",
"produce.card": "Skill Card", "produce.card": "Skill Card",
"produce.card.category.jammer": "Trouble", "produce.card.category.jammer": "Trouble",
"produce.card.category.lesson": "Lesson", "produce.card.category.lesson": "Lesson",
@@ -2866,8 +2946,14 @@
"produce.card.move_position.playing": "In Play", "produce.card.move_position.playing": "In Play",
"produce.card.no_deck_duplicate": "Cannot Duplicate", "produce.card.no_deck_duplicate": "Cannot Duplicate",
"produce.card.phase_type.produce_start": "Acquired at Start", "produce.card.phase_type.produce_start": "Acquired at Start",
"produce.card.select_cancel.cancel": "Return to Selection Screen",
"produce.card.select_cancel.description": "Skip without selecting?",
"produce.card.select_cancel.ok": "Proceed without selection",
"produce.card.select_cancel_title": "Skip Confirmation",
"produce.card.select_none": "Closing without selecting any cards will skip.\nDo you want to close without selecting?", "produce.card.select_none": "Closing without selecting any cards will skip.\nDo you want to close without selecting?",
"produce.card.select_none_title": "Skip Confirmation", "produce.card.select_none_title": "Skip Confirmation",
"produce.card.select_not_max.description": "Selectable slots remain\nProceed without selecting up to the limit?",
"produce.card.select_not_max.title": "Selection Confirmation",
"produce.card.sort.blockvalue": "Energy Value", "produce.card.sort.blockvalue": "Energy Value",
"produce.card.sort.lessonvalue": "Evaluation Value", "produce.card.sort.lessonvalue": "Evaluation Value",
"produce.card.sort.number": "Default", "produce.card.sort.number": "Default",
@@ -2896,6 +2982,7 @@
"produce.common.evaluation": "Evaluation", "produce.common.evaluation": "Evaluation",
"produce.common.item": "P-Item", "produce.common.item": "P-Item",
"produce.common.less_toast": "Insufficient P-Pts", "produce.common.less_toast": "Insufficient P-Pts",
"produce.common.lesson_bonus": "Lesson Bonus",
"produce.common.lesson_support": "Lesson Support", "produce.common.lesson_support": "Lesson Support",
"produce.common.live_battle_config": "Judging Trend", "produce.common.live_battle_config": "Judging Trend",
"produce.common.max_value": "{0}/{1}", "produce.common.max_value": "{0}/{1}",
@@ -2911,6 +2998,7 @@
"produce.common.up_value": "+{0}", "produce.common.up_value": "+{0}",
"produce.common.visual": "Visual", "produce.common.visual": "Visual",
"produce.common.vocal": "Vocal", "produce.common.vocal": "Vocal",
"produce.common.vote_count": "Fan Votes",
"produce.common.week": "Week", "produce.common.week": "Week",
"produce.concat_card": "and", "produce.concat_card": "and",
"produce.confirm_limit_parameter_sheet.effect.button": "Select", "produce.confirm_limit_parameter_sheet.effect.button": "Select",
@@ -2934,6 +3022,42 @@
"produce.continue.consumption.item": "Do you want to use {0} to redo the practice?\nYou will start with full stamina from the state before practice begins", "produce.continue.consumption.item": "Do you want to use {0} to redo the practice?\nYou will start with full stamina from the state before practice begins",
"produce.continue.count": "Remaining continue attempts {0}", "produce.continue.count": "Remaining continue attempts {0}",
"produce.cost.count": "<size=34>-</size>{0:N0}", "produce.cost.count": "<size=34>-</size>{0:N0}",
"produce.customize.button.not_customize_card": "This skill card cannot be customized.",
"produce.customize.button.not_upgrade_card": "Unupgraded skill cards cannot be customized.",
"produce.customize.button.select": "Select a skill card to customize.",
"produce.customize.button.upgrade_limit": "Customization limit reached.",
"produce.customize.button.upgrade_limit.per_card": "Customized to the limit.",
"produce.customize.button.upgrade_limit.per_customize": "Customization limit reached.",
"produce.customize.cell.customizing": "Customizing",
"produce.customize.cell.limit_customize": "Customization Complete",
"produce.customize.confirm_sheet.description_cost": "You have insufficient P Points.\nWould you like to start the special training?",
"produce.customize.confirm_sheet.description_customize": "You do not have any customizable skill cards.\nWould you like to start the special training?",
"produce.customize.confirm_sheet.execute_button": "Start",
"produce.customize.confirm_sheet.title": "Special Training Start Confirmation",
"produce.customize.customize_button.limit_customize": "Customization Limit",
"produce.customize.customize_button.remain_count": "{0} times remaining",
"produce.customize.customize_button.text": "Customize",
"produce.customize.end_sheet.description": "You still have customizable skill cards.\nWould you like to end the special training?",
"produce.customize.end_sheet.title": "Special Training End Confirmation",
"produce.customize.execute_button.lack_cost": "Insufficient P Points",
"produce.customize.execute_button.limit_customize": "No customization attempts remain for the skill card.",
"produce.customize.execute_button.not_remain_customize": "No selectable cards remain.",
"produce.customize.execute_button.select_customize": "Please select a customization menu.",
"produce.customize.execute_button.text": "Execute",
"produce.customize.message.result": "Customized {0}",
"produce.customize.remain_card_count.text": "{0} cards remaining",
"produce.customize.remain_customize_count.text": "Total {0} customizations left",
"produce.customize.select_detail.card_customize.empty_not_customize": "This skill card cannot be customized.",
"produce.customize.select_detail.card_customize.empty_not_upgrade": "Unupgraded skill cards cannot be customized.",
"produce.customize.select_detail.empty_text": "Please select one skill card to customize.",
"produce.customize.select_detail.menu": "Customization Menu",
"produce.customize.sheet.after_execute": "After Execution",
"produce.customize.sheet.description": "Use P Points to execute the following customization.",
"produce.customize.sheet.title": "Customization Execution Confirmation",
"produce.customize.upgrade.empty_text": "Please select a menu.",
"produce.customize.upgrade.return": "Return to List",
"produce.customize.upgrade.target_count": "Customizable Skill Cards Remaining: {0}",
"produce.customize.upgrade.test": "Test -{0}",
"produce.deck.select": "Select the skill card to add to the deck", "produce.deck.select": "Select the skill card to add to the deck",
"produce.deck_first.select": "Select the skill card to place at the top of the deck", "produce.deck_first.select": "Select the skill card to place at the top of the deck",
"produce.deck_last.select": "Select the skill card to place at the bottom of the deck", "produce.deck_last.select": "Select the skill card to place at the bottom of the deck",
@@ -3014,6 +3138,8 @@
"produce.forecast.select.button.cancel": "Return to Deck", "produce.forecast.select.button.cancel": "Return to Deck",
"produce.forecast.select.title": "Forecast", "produce.forecast.select.title": "Forecast",
"produce.grave.select": "Select the skill card to move to used", "produce.grave.select": "Select the skill card to move to used",
"produce.grow_info.sheet.score_border": "Audition Judging Criteria",
"produce.grow_info.sheet.title": "Growth Information",
"produce.growth_mission.condition": "Hint: {0}", "produce.growth_mission.condition": "Hint: {0}",
"produce.hand.select": "Select the skill card to add to your hand", "produce.hand.select": "Select the skill card to add to your hand",
"produce.history.deck.rental": "Rental", "produce.history.deck.rental": "Rental",
@@ -3025,6 +3151,9 @@
"produce.history.label_text.supportcard": "Support", "produce.history.label_text.supportcard": "Support",
"produce.history.produce_card.title": "Final Owned Skill Cards", "produce.history.produce_card.title": "Final Owned Skill Cards",
"produce.history.score": "{0:N0}<size=38>Pt</size>", "produce.history.score": "{0:N0}<size=38>Pt</size>",
"produce.history.select_audition": "Auditions Participated",
"produce.history.select_audition.failure": "Failed",
"produce.history.select_audition.success": "Cleared",
"produce.history.support_memory.deck_info": "Unit Details", "produce.history.support_memory.deck_info": "Unit Details",
"produce.history.support_memory.memory": "Memory", "produce.history.support_memory.memory": "Memory",
"produce.history.support_memory.support": "Support Card", "produce.history.support_memory.support": "Support Card",
@@ -3198,9 +3327,14 @@
"produce.log.audition_result": "Rank {0}", "produce.log.audition_result": "Rank {0}",
"produce.log.audition_result.detail": "Score <color=#u:Positive>{0}</color>", "produce.log.audition_result.detail": "Score <color=#u:Positive>{0}</color>",
"produce.log.detail.add": "Acquired [{0}]", "produce.log.detail.add": "Acquired [{0}]",
"produce.log.detail.customize_end": "Ended Special Training",
"produce.log.detail.empty": "No change", "produce.log.detail.empty": "No change",
"produce.log.detail.shop_end": "Ended consultation", "produce.log.detail.shop_end": "Ended consultation",
"produce.log.detail.title.audition_npc_enhance": "Rival's Score Increase", "produce.log.detail.title.audition_npc_enhance": "Rival's Score Increase",
"produce.log.detail.title.audition_select": "{0} Attempt",
"produce.log.detail.title.business.success": "Success",
"produce.log.detail.title.business.success_big": "Great Success",
"produce.log.detail.title.card_customize": "Customized 『{0}』",
"produce.log.detail.title.lesson_present_produce_card_reward_count_down": "Lesson Reward Card Count", "produce.log.detail.title.lesson_present_produce_card_reward_count_down": "Lesson Reward Card Count",
"produce.log.detail.title.lesson_present_produce_card_reward_count_up": "Lesson Reward Card Count", "produce.log.detail.title.lesson_present_produce_card_reward_count_up": "Lesson Reward Card Count",
"produce.log.detail.title.lesson_present_produce_point_down": "Decrease in P-Point Acquisition", "produce.log.detail.title.lesson_present_produce_point_down": "Decrease in P-Point Acquisition",
@@ -3210,6 +3344,7 @@
"produce.log.detail.title.shop_price_discount_multiple": "Discount at Consultation", "produce.log.detail.title.shop_price_discount_multiple": "Discount at Consultation",
"produce.log.detail.title.stamina_recover_value_down": "Stamina Recovery Amount", "produce.log.detail.title.stamina_recover_value_down": "Stamina Recovery Amount",
"produce.log.detail.title.stamina_recover_value_up": "Stamina Recovery Amount", "produce.log.detail.title.stamina_recover_value_up": "Stamina Recovery Amount",
"produce.log.detail.title.vote_count_bonus_trigger": "Fan Vote Bonus Triggered",
"produce.log.lesson_clear": "CLEAR!", "produce.log.lesson_clear": "CLEAR!",
"produce.log.lesson_failure": "BAD..", "produce.log.lesson_failure": "BAD..",
"produce.log.skill.character": "Bond Effect", "produce.log.skill.character": "Bond Effect",
@@ -3246,6 +3381,24 @@
"produce.move.select.title": "Move", "produce.move.select.title": "Move",
"produce.multi_device.confirm.description": "If you log in on a different device while producing,\nyour current produce data will be discarded.\nAre you sure you want to log in?", "produce.multi_device.confirm.description": "If you log in on a different device while producing,\nyour current produce data will be discarded.\nAre you sure you want to log in?",
"produce.multi_device.confirm.title": "Produce Data Confirmation", "produce.multi_device.confirm.title": "Produce Data Confirmation",
"produce.nia.audition.condition": "Unlock Conditions",
"produce.nia.audition.condition_invalid": "Conditions for attempting not met.",
"produce.nia.audition.condition_title": "Condition {0}",
"produce.nia.audition.dearness_condition": "Affection Lv.{0} or higher",
"produce.nia.audition.fan_vote_condition.no": "No conditions",
"produce.nia.audition.fan_vote_condition.suffix": "or higher",
"produce.nia.audition.finale_condition": "Unlock Conditions for the [Finale] Audition",
"produce.nia.audition.ranking.text": "{0}th Place",
"produce.nia.audition_name.finaleasy": "Single Cut",
"produce.nia.audition_name.finalhard": "QUALTET",
"produce.nia.audition_name.finalnormal": "IDOL Big Up",
"produce.nia.audition_name.finalveryhard": "FINALE",
"produce.nia.audition_name.mid1easy": "Music Order",
"produce.nia.audition_name.mid1hard": "MeloBang",
"produce.nia.audition_name.mid1normal": "HarmonyToNight",
"produce.nia.audition_name.mid2easy": "MELODY Journey",
"produce.nia.audition_name.mid2hard": "GAL★AXY Music",
"produce.nia.audition_name.mid2normal": "POP Fair",
"produce.prepare.auto": "Auto", "produce.prepare.auto": "Auto",
"produce.prepare.challenge.deck.item_title": "Challenge P-Item", "produce.prepare.challenge.deck.item_title": "Challenge P-Item",
"produce.prepare.challenge.item_empty": "No Challenge P-item selected", "produce.prepare.challenge.item_empty": "No Challenge P-item selected",
@@ -3268,6 +3421,7 @@
"produce.prepare.toast.memory.total.limit": "Memory limit reached", "produce.prepare.toast.memory.total.limit": "Memory limit reached",
"produce.prepare.true_end_condition": "True End: {0}/{1}", "produce.prepare.true_end_condition": "True End: {0}/{1}",
"produce.prepare.true_end_condition_complete": "True End: Gained", "produce.prepare.true_end_condition_complete": "True End: Gained",
"produce.prepare.true_end_condition_uncomplete": "True End Conditions",
"produce.present": "Present", "produce.present": "Present",
"produce.present.achieve": "Obtained {0}", "produce.present.achieve": "Obtained {0}",
"produce.present.skip": "Skip Present", "produce.present.skip": "Skip Present",
@@ -3287,6 +3441,7 @@
"produce.ranking.list.subtitle.myscore": "My Score", "produce.ranking.list.subtitle.myscore": "My Score",
"produce.ranking.list.subtitle.ranking": "TOP100", "produce.ranking.list.subtitle.ranking": "TOP100",
"produce.ranking.list.title": "{0} Ranking", "produce.ranking.list.title": "{0} Ranking",
"produce.ranking.list.title.new_line": "<nobr>{0}</nobr>\nRanking",
"produce.ranking.sort.grade": "Evaluation Rank", "produce.ranking.sort.grade": "Evaluation Rank",
"produce.ranking.sort.idol": "Idol", "produce.ranking.sort.idol": "Idol",
"produce.ranking.sort.rarity": "Rarity", "produce.ranking.sort.rarity": "Rarity",
@@ -3299,9 +3454,12 @@
"produce.ranking.top.produce.term": "Until", "produce.ranking.top.produce.term": "Until",
"produce.ranking.top.rank": "{0:N0}<size=30>th</size>", "produce.ranking.top.rank": "{0:N0}<size=30>th</size>",
"produce.reference_detail.title": "{0} Details", "produce.reference_detail.title": "{0} Details",
"produce.reference_detail.title.card_upgrade": "Skill Card After Upgrade",
"produce.refresh": "Refresh", "produce.refresh": "Refresh",
"produce.refresh.button": "Rest", "produce.refresh.button": "Rest",
"produce.refresh.confirm": "Rest to recover stamina?\n(Stamina will recover by <color=#u:Positive>{0}</color> and <color=#u:Negative>1 week</color> will pass)", "produce.refresh.confirm": "Rest to recover stamina?\n(Stamina will recover by <color=#u:Positive>{0}</color> and <color=#u:Negative>1 week</color> will pass)",
"produce.refresh.confirm.has_limit_count": "Remaining Count",
"produce.refresh.confirm_limit_warning": "The number of times you can select [Rest] during production is limited.",
"produce.refresh.stamina.max": "Stamina is at maximum", "produce.refresh.stamina.max": "Stamina is at maximum",
"produce.refresh.title": "Rest Confirmation", "produce.refresh.title": "Rest Confirmation",
"produce.remove.result": "Removed {0} skill cards.", "produce.remove.result": "Removed {0} skill cards.",
@@ -3382,12 +3540,26 @@
"produce.reward.select.non": "Proceed without receiving {0}", "produce.reward.select.non": "Proceed without receiving {0}",
"produce.schedule.animation.final": "Until Final", "produce.schedule.animation.final": "Until Final",
"produce.schedule.animation.mid": "Until Midterm", "produce.schedule.animation.mid": "Until Midterm",
"produce.schedule.audition_remain_week": "Until {0}",
"produce.schedule.category.present": "Present:",
"produce.schedule.category.school_activities": "School Activities:",
"produce.schedule.detail_final_audition2": "Final",
"produce.schedule.detail_mid1_audition": "Mid",
"produce.schedule.detail_mid1_audition2": "First Round",
"produce.schedule.detail_mid2_audition2": "Second Round",
"produce.schedule.detail_select_condition": "{0} Participation Conditions",
"produce.schedule.info.noti.character_growth": "Unlock", "produce.schedule.info.noti.character_growth": "Unlock",
"produce.schedule.info.noti.dearness": "Bond", "produce.schedule.info.noti.dearness": "Bond",
"produce.schedule.refresh.no_remain_count": "No remaining chances to select [Rest].",
"produce.schedule.refresh.popup": "Recover {0}", "produce.schedule.refresh.popup": "Recover {0}",
"produce.schedule.refresh.remain_count.prefix": "Remaining",
"produce.schedule.refresh.remain_count.suffix": "times",
"produce.schedule.select_empty": "Please select an action", "produce.schedule.select_empty": "Please select an action",
"produce.schedule.step_audition_final_description": "The idol participates in an audition.\nPassing allows them to perform at the Hatsuboshi Festival.", "produce.schedule.step_audition_final_description": "The idol participates in an audition.\nPassing allows them to perform at the Hatsuboshi Festival.",
"produce.schedule.step_audition_mid_description": "The idol participates in an audition.\nPassing allows them to proceed to the final exam.", "produce.schedule.step_audition_mid_description": "The idol participates in an audition.\nPassing allows them to proceed to the final exam.",
"produce.schedule.step_business": "Business",
"produce.schedule.step_business_description": "Various effects occur depending on the business location.\nConsumes P Points and stamina.",
"produce.schedule.step_customize_description": "Skill cards can be customized and enhanced.",
"produce.schedule.step_event": "Events", "produce.schedule.step_event": "Events",
"produce.schedule.step_event_activity": "Activity", "produce.schedule.step_event_activity": "Activity",
"produce.schedule.step_event_activity_description": "Various effects depending on the choice.\n Consumes P-Pts to recover stamina.", "produce.schedule.step_event_activity_description": "Various effects depending on the choice.\n Consumes P-Pts to recover stamina.",
@@ -3402,8 +3574,11 @@
"produce.schedule.step_exam_da_sp": "SP Dance Lesson", "produce.schedule.step_exam_da_sp": "SP Dance Lesson",
"produce.schedule.step_exam_da_sp_description": "Improves Dance.\nHigh difficulty but offers high rewards.", "produce.schedule.step_exam_da_sp_description": "Improves Dance.\nHigh difficulty but offers high rewards.",
"produce.schedule.step_exam_final_audition": "Finals", "produce.schedule.step_exam_final_audition": "Finals",
"produce.schedule.step_exam_final_audition2": "Final Audition",
"produce.schedule.step_exam_hard": "Catch-up Lesson", "produce.schedule.step_exam_hard": "Catch-up Lesson",
"produce.schedule.step_exam_hard_description": "Improves a parameter intensively.\nAll parameters increase after achieving the goal.", "produce.schedule.step_exam_hard_description": "Improves a parameter intensively.\nAll parameters increase after achieving the goal.",
"produce.schedule.step_exam_mid1_audition2": "First Round Audition",
"produce.schedule.step_exam_mid2_audition2": "Second Round Audition",
"produce.schedule.step_exam_mid_audition": "Midterm", "produce.schedule.step_exam_mid_audition": "Midterm",
"produce.schedule.step_exam_vi": "Visual Lesson", "produce.schedule.step_exam_vi": "Visual Lesson",
"produce.schedule.step_exam_vi.short": "Vi. Lesson", "produce.schedule.step_exam_vi.short": "Vi. Lesson",
@@ -3417,11 +3592,29 @@
"produce.schedule.step_exam_vo_hard": "Catch-up Vocal Lesson", "produce.schedule.step_exam_vo_hard": "Catch-up Vocal Lesson",
"produce.schedule.step_exam_vo_sp": "SP Vocal Lesson", "produce.schedule.step_exam_vo_sp": "SP Vocal Lesson",
"produce.schedule.step_exam_vo_sp_description": "Improves Vocal.\nHigh difficulty but offers high rewards.", "produce.schedule.step_exam_vo_sp_description": "Improves Vocal.\nHigh difficulty but offers high rewards.",
"produce.schedule.step_fan_customize": "Special Training",
"produce.schedule.step_fan_present": "Gift",
"produce.schedule.step_fan_present_description": "Gain P-Points or items based on fan votes.",
"produce.schedule.step_last": "Midterm", "produce.schedule.step_last": "Midterm",
"produce.schedule.step_present": "Present", "produce.schedule.step_present": "Present",
"produce.schedule.step_present_description": "Acquire P-Pts and items.", "produce.schedule.step_present_description": "Acquire P-Pts and items.",
"produce.schedule.step_refresh": "Rest", "produce.schedule.step_refresh": "Rest",
"produce.schedule.step_refresh_description": "Recover stamina.", "produce.schedule.step_refresh_description": "Recover stamina.",
"produce.schedule.step_self_dance": "Dance Self-Lesson",
"produce.schedule.step_self_dance.short": "Da. Self-Lesson",
"produce.schedule.step_self_dance_description": "Increases Dance.",
"produce.schedule.step_self_dance_sp": "SP Dance Self-Lesson",
"produce.schedule.step_self_dance_sp_description": "Increases Dance.\nConsumes more but offers greater rewards.",
"produce.schedule.step_self_visual": "Visual Self-Lesson",
"produce.schedule.step_self_visual.short": "Vi. Self-Lesson",
"produce.schedule.step_self_visual_description": "Increases Visual.",
"produce.schedule.step_self_visual_sp": "SP Visual Self-Lesson",
"produce.schedule.step_self_visual_sp_description": "Increases Visual.\nConsumes more but offers greater rewards.",
"produce.schedule.step_self_vocal": "Vocal Self-Lesson",
"produce.schedule.step_self_vocal.short": "Vo. Self-Lesson",
"produce.schedule.step_self_vocal_description": "Increases Vocal.",
"produce.schedule.step_self_vocal_sp": "SP Vocal Self-Lesson",
"produce.schedule.step_self_vocal_sp_description": "Increases Vocal.\nConsumes more but offers greater rewards.",
"produce.schedule.step_shop": "Consultation", "produce.schedule.step_shop": "Consultation",
"produce.schedule.step_shop_description": "Consumes P-Pts to gain various benefits.", "produce.schedule.step_shop_description": "Consumes P-Pts to gain various benefits.",
"produce.schedule.top_chara": "I've been feeling great since this morning! I feel so light, you know! Like my body's floating! And I'm getting more and more motivated!", "produce.schedule.top_chara": "I've been feeling great since this morning! I feel so light, you know! Like my body's floating! And I'm getting more and more motivated!",
@@ -3447,6 +3640,7 @@
"produce.select.restrict.name": "Unavailable", "produce.select.restrict.name": "Unavailable",
"produce.select.restrict.upgrade": "This skill card cannot be upgraded further", "produce.select.restrict.upgrade": "This skill card cannot be upgraded further",
"produce.select.specify": "Please select {0} cards", "produce.select.specify": "Please select {0} cards",
"produce.self_lesson.shortage.stamina": "Insufficient Stamina",
"produce.server_force_reset.confirm.description": "Since Produce has been updated,\nyour ongoing Produce data will be discarded.\n", "produce.server_force_reset.confirm.description": "Since Produce has been updated,\nyour ongoing Produce data will be discarded.\n",
"produce.server_force_reset.confirm.title": "Discard Produce Data", "produce.server_force_reset.confirm.title": "Discard Produce Data",
"produce.sheet.drink_max.button": "Keep", "produce.sheet.drink_max.button": "Keep",
@@ -3486,6 +3680,8 @@
"produce.shop.upgrade": "Do you want to upgrade a skill card with P-Pts?", "produce.shop.upgrade": "Do you want to upgrade a skill card with P-Pts?",
"produce.shop.upgrade_description": "You can upgrade one held skill card.", "produce.shop.upgrade_description": "You can upgrade one held skill card.",
"produce.shop.upgrade_name": "Skill Card Upgrade", "produce.shop.upgrade_name": "Skill Card Upgrade",
"produce.skip_refresh.description": "No selectable schedule available. Moving to the next week.",
"produce.skip_refresh.title": "Schedule Selection Not Available",
"produce.start.button.confirm": "Start Confirmation", "produce.start.button.confirm": "Start Confirmation",
"produce.start.button.enter": "Start", "produce.start.button.enter": "Start",
"produce.support_event_effect": "Support Event Effect", "produce.support_event_effect": "Support Event Effect",
@@ -3532,6 +3728,7 @@
"produce_prepare.button.produce_select.level": "Lv{0}", "produce_prepare.button.produce_select.level": "Lv{0}",
"produce_prepare.button.produce_skill": "Support Abilities", "produce_prepare.button.produce_skill": "Support Abilities",
"produce_prepare.button.select_info": "Unit Details", "produce_prepare.button.select_info": "Unit Details",
"produce_prepare.change_produce_group.settings": "In Progress",
"produce_prepare.deck.memory.label.rental": "Rental", "produce_prepare.deck.memory.label.rental": "Rental",
"produce_prepare.deck.memory.label.rental_enable": "Rental Available", "produce_prepare.deck.memory.label.rental_enable": "Rental Available",
"produce_prepare.deck.memory.label.rental_remain_count": "Remaining Rentals {0}/{1}", "produce_prepare.deck.memory.label.rental_remain_count": "Remaining Rentals {0}/{1}",
@@ -3556,6 +3753,7 @@
"produce_prepare.deck_auto_set_confirm_sheet.remain_rental_count_value": "{0}/{1}", "produce_prepare.deck_auto_set_confirm_sheet.remain_rental_count_value": "{0}/{1}",
"produce_prepare.deck_auto_set_confirm_sheet.rental_count_shortage": "There are no remaining rental counts today", "produce_prepare.deck_auto_set_confirm_sheet.rental_count_shortage": "There are no remaining rental counts today",
"produce_prepare.deck_auto_set_confirm_sheet.title": "Random Unit", "produce_prepare.deck_auto_set_confirm_sheet.title": "Random Unit",
"produce_prepare.deck_edit.change": "Switch Production",
"produce_prepare.deck_edit.detail": "Unit Details", "produce_prepare.deck_edit.detail": "Unit Details",
"produce_prepare.deck_edit.no_reward_support": "No acquired P-Events", "produce_prepare.deck_edit.no_reward_support": "No acquired P-Events",
"produce_prepare.deck_edit.none_set": "Not Set", "produce_prepare.deck_edit.none_set": "Not Set",
@@ -3564,6 +3762,9 @@
"produce_prepare.deck_reset_confirm_sheet.description.memory": "Remove all organized Memory\n<color=#u:Negative>※Current Unit will not be saved</color>", "produce_prepare.deck_reset_confirm_sheet.description.memory": "Remove all organized Memory\n<color=#u:Negative>※Current Unit will not be saved</color>",
"produce_prepare.deck_reset_confirm_sheet.description.support_card": "Remove all organized Support Cards\n<color=#u:Negative>※Current Unit will not be saved</color>", "produce_prepare.deck_reset_confirm_sheet.description.support_card": "Remove all organized Support Cards\n<color=#u:Negative>※Current Unit will not be saved</color>",
"produce_prepare.deck_reset_confirm_sheet.title": "Reset Unit", "produce_prepare.deck_reset_confirm_sheet.title": "Reset Unit",
"produce_prepare.edit.description": "Copied support card and memory setups for 「Regular Performance 『Hajime』」.",
"produce_prepare.edit.title": "NEXT IDOL AUDITION Formation",
"produce_prepare.edit.warning": "Formations can be set individually for each production. If you set a different production, it will not apply to other productions.",
"produce_prepare.effect_confirm_overlay.ability_tab.ability": "Ability", "produce_prepare.effect_confirm_overlay.ability_tab.ability": "Ability",
"produce_prepare.effect_confirm_overlay.ability_tab.empty": "There are no abilities from the organized Support Cards and Memory", "produce_prepare.effect_confirm_overlay.ability_tab.empty": "There are no abilities from the organized Support Cards and Memory",
"produce_prepare.effect_confirm_overlay.ability_tab.upgrade_card": "Skill Card Upgrade", "produce_prepare.effect_confirm_overlay.ability_tab.upgrade_card": "Skill Card Upgrade",
@@ -3614,6 +3815,12 @@
"produce_prepare.memory_select_list.toast.memory_equipped": "Memory in formation", "produce_prepare.memory_select_list.toast.memory_equipped": "Memory in formation",
"produce_prepare.memory_select_list.toast.rental_memory_contains": "Rental Memory is already organized", "produce_prepare.memory_select_list.toast.rental_memory_contains": "Rental Memory is already organized",
"produce_prepare.memory_select_list.unlock_producer_level": "Unlocked at PLv {0}", "produce_prepare.memory_select_list.unlock_producer_level": "Unlocked at PLv {0}",
"produce_prepare.music_change.sheet.live_nia": "Campus Mode!! Live Performance",
"produce_prepare.music_change.sheet.live_original": "P-Idol Song Live Performance",
"produce_prepare.music_change.sheet.nia_description": "You can change the live performance settings for []NEXT IDOL AUDITION] production.",
"produce_prepare.music_change.sheet.nia_title": "NEXT IDOL AUDITION Live Settings",
"produce_prepare.music_change.sheet.nia_warning": "<color=#u:Negative>※ Only idols who have achieved True End in [NEXT IDOL AUDITION] are eligible\n※ Settings can be applied individually per idol and can be changed anytime before starting production.</color>",
"produce_prepare.music_change.sheet.settings": "Live Performance Settings",
"produce_prepare.produce_campaign.daily_remain_count": "Remaining {0} times today", "produce_prepare.produce_campaign.daily_remain_count": "Remaining {0} times today",
"produce_prepare.produce_campaign.remain_count": "Remaining {0} times", "produce_prepare.produce_campaign.remain_count": "Remaining {0} times",
"produce_prepare.produce_campaign.short_name.ap_free": "AP Free", "produce_prepare.produce_campaign.short_name.ap_free": "AP Free",
@@ -3903,12 +4110,13 @@
"roster.profile.height": "{0}cm", "roster.profile.height": "{0}cm",
"roster.profile.weight": "{0}kg", "roster.profile.weight": "{0}kg",
"roster.top.title": "Roster", "roster.top.title": "Roster",
"roster.voice.common.produce.common": "Common",
"roster.voice.common.title": "Common Voice", "roster.voice.common.title": "Common Voice",
"roster.voice.idol_card.title": "P-Idol Voice", "roster.voice.idol_card.title": "P-Idol Voice",
"save.wait.overlay.download.text": "Saving to device", "save.wait.overlay.download.text": "Saving to device",
"save.wait.overlay.text": "Saving", "save.wait.overlay.text": "Saving",
"seminar.clear_overlay.close_button_text": "Return to List", "seminar.clear_overlay.close_button_text": "Return to List",
"seminar.clear_overlay.title": "Seminar", "seminar.clear_overlay.title": "Training",
"seminar.sheet.advice_header": "STEP{0}", "seminar.sheet.advice_header": "STEP{0}",
"seminar.sheet.advice_title": "Asari-sensei's Advice", "seminar.sheet.advice_title": "Asari-sensei's Advice",
"seminar.sheet.back_list": "Return to List", "seminar.sheet.back_list": "Return to List",
@@ -3919,21 +4127,22 @@
"seminar.sheet.produce_back_button_execute": "Resume", "seminar.sheet.produce_back_button_execute": "Resume",
"seminar.sheet.produce_back_description": "Do you want to resume the ongoing produce?", "seminar.sheet.produce_back_description": "Do you want to resume the ongoing produce?",
"seminar.sheet.produce_back_title": "Produce Resumption Confirmation", "seminar.sheet.produce_back_title": "Produce Resumption Confirmation",
"seminar.sheet.produce_play_description": "Temporarily interrupt the produce to start the seminar?", "seminar.sheet.produce_play_description": "Temporarily interrupt the produce to start the training?",
"seminar.sheet.produce_play_title": "Seminar Confirmation", "seminar.sheet.produce_play_title": "Training Confirmation",
"seminar.sheet.produce_retire_alert": "Retiring will delete the ongoing seminar data.", "seminar.sheet.produce_retire_alert": "Retiring will delete the ongoing training data.",
"seminar.sheet.produce_retire_button": "Retire", "seminar.sheet.produce_retire_button": "Retire",
"seminar.sheet.produce_retire_description": "Retire and return to produce?", "seminar.sheet.produce_retire_description": "Retire and return to produce?",
"seminar.sheet.retire_description": "<color=#u:Negative>Retiring will delete the ongoing seminar data</color>\nReturn to seminar TOP by retiring?", "seminar.sheet.retire_description": "<color=#u:Negative>Retiring will delete the ongoing training data</color>\nReturn to training menu by retiring?",
"seminar.sheet.retire_title": "Retire", "seminar.sheet.retire_title": "Retire",
"seminar.sheet.retry": "Retry\nChallenge", "seminar.sheet.retry": "Retry\nChallenge",
"seminar.sheet.retry_confirm": "Retry Confirmation", "seminar.sheet.retry_confirm": "Retry Confirmation",
"seminar.sheet.retry_description": "Restart the current seminar from the beginning?", "seminar.sheet.retry_description": "Restart the current training from the beginning?",
"seminar.sheet.retry_title": "Start Over", "seminar.sheet.retry_title": "Start Over",
"seminar.sheet.suggestion": "Seminar Guide", "seminar.sheet.suggestion": "Training Guide",
"setting.common.after_setting.description": "You can always change this from [MenuSetting].", "setting.common.after_setting.description": "You can always change this from [MenuSetting].",
"setting.confirm.description": "Reset settings to default?", "setting.confirm.description": "Reset settings to default?",
"setting.live_quality_sheet.description": "Please select the live quality", "setting.live_quality_sheet.description": "Please select the live quality",
"setting.live_quality_sheet.description_warning": "Increasing the settings may cause heavier performance and higher power consumption.\nChanging quality settings will affect the app as a whole.",
"setting.live_quality_sheet.title": "Quality Settings", "setting.live_quality_sheet.title": "Quality Settings",
"setting.preference.live": "Live Filming", "setting.preference.live": "Live Filming",
"setting.preference.live.camera.description": "When this option is ON, camera movements during Live Filming will be Inverted.", "setting.preference.live.camera.description": "When this option is ON, camera movements during Live Filming will be Inverted.",
@@ -3989,6 +4198,10 @@
"setting.preference.purchase_limit.alert": "Purchase Alert", "setting.preference.purchase_limit.alert": "Purchase Alert",
"setting.preference.purchase_limit.alert.description": "When this option is ON, an alert will be displayed if you try to make a purchase that exceeds {0:N0} yen in total for the month.", "setting.preference.purchase_limit.alert.description": "When this option is ON, an alert will be displayed if you try to make a purchase that exceeds {0:N0} yen in total for the month.",
"setting.produce.confirm": "Confirmation Messages for【Produce】", "setting.produce.confirm": "Confirmation Messages for【Produce】",
"setting.produce.customize_check_execute": "Special Training Execution Confirmation",
"setting.produce.customize_check_execute.description": "Displays a confirmation message when executing skill card customization.",
"setting.produce.customize_point_low_alert": "Special Training Start Confirmation",
"setting.produce.customize_point_low_alert.description": "Displays a confirmation message when P Points are low and starting special training.",
"setting.produce.exam_effect_warning": "Skill Card Use", "setting.produce.exam_effect_warning": "Skill Card Use",
"setting.produce.exam_effect_warning.description": "Display confirmation messages\nwhen the skill card effect does not activate.", "setting.produce.exam_effect_warning.description": "Display confirmation messages\nwhen the skill card effect does not activate.",
"setting.produce.exit_shop_confirm": "Consultation End", "setting.produce.exit_shop_confirm": "Consultation End",
@@ -4215,8 +4428,11 @@
"story.idol.others.birthday": "Birthday", "story.idol.others.birthday": "Birthday",
"story.idol.others.empty_label": "No unlocked Commu", "story.idol.others.empty_label": "No unlocked Commu",
"story.idol.produce.activity": "Activity", "story.idol.produce.activity": "Activity",
"story.idol.produce.business": "Business",
"story.idol.produce.business.success_excellent": "{0}: Great Success",
"story.idol.produce.campaign": "Campaign", "story.idol.produce.campaign": "Campaign",
"story.idol.produce.character": "Growth", "story.idol.produce.character": "Growth",
"story.idol.produce.common": "Common",
"story.idol.produce.school": "Class", "story.idol.produce.school": "Class",
"story.idol.produce.unlocked_count": "Unlocked count", "story.idol.produce.unlocked_count": "Unlocked count",
"story.idol.tab.dearness": "Bond", "story.idol.tab.dearness": "Bond",
@@ -4225,6 +4441,7 @@
"story.idol.tab.produce": "Produce", "story.idol.tab.produce": "Produce",
"story.idol.title": "Idol Commu", "story.idol.title": "Idol Commu",
"story.idol.title.alphabet": "IDOL COMMU", "story.idol.title.alphabet": "IDOL COMMU",
"story.lock.dearness.description": "No unlocked commu available.",
"story.lock.hint.description": "Check Commu unlock conditions", "story.lock.hint.description": "Check Commu unlock conditions",
"story.lock.idol_card.description": "Unlocked by obtaining P-Idol", "story.lock.idol_card.description": "Unlocked by obtaining P-Idol",
"story.lock.produce.description": "Unlocked by viewing in Produce", "story.lock.produce.description": "Unlocked by viewing in Produce",