Update: UI TL

This commit is contained in:
Mocca
2024-11-01 12:11:14 +07:00
parent 9750769095
commit 892ce4542c
14 changed files with 206 additions and 20 deletions

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@@ -4,6 +4,72 @@
"/ 確率大": "/ High ",
"/ 確率小": "/ Low ",
"/確率大": "/High ",
"[__split__]ターン開始時、○〆好調状態の場合、パラメータ": "[__split__] If at the start of the turn in high spirits, parameter ",
"[__split__]ターン開始時、○〆元気が": "[__split__] If at the start of the turn, energy ",
"[__split__]ターン開始時、○〆好調状態の場合、○〆元気": "[__split__] If at the start of the turn in high spirits, energy ",
"[__split__]スキルカード使用後、○〆やる気が": "[__split__] After using a skill card, motivation ",
"[__split__]ターン開始時、○〆やる気が": "[__split__] If at the start of the turn, motivation ",
"[__split__]ターン終了時、○〆好印象が": "[__split__] At the end of the turn, good impression ",
"[__split__]ターン開始時、最終ターンの場合、○〆元気の": "[__split__] If at the start of the final turn, energy of ",
"[__split__]ターン開始時、体力が": "[__split__] If at the start of the turn, stamina ",
"[__split__]ターン開始時、最終ターンの場合、パラメータ": "[__split__] If at the start of the final turn, parameter ",
"[__split__]ターン終了時、○〆好調が": "[__split__] At the end of the turn, high spirits ",
"[__split__]○〆アクティブスキルカード使用時、体力が": "[__split__] When using an active skill card, stamina ",
"[__split__]ターン開始時、○〆好調状態の場合、○〆集中": "[__split__] If at the start of the turn in high spirits, focus ",
"[__split__]ターン開始時、○〆集中が": "[__split__] If at the start of the turn, focus ",
"[__split__]○〆集中が増加後、体力が": "[__split__] After focus increases, stamina ",
"[__split__]ターン終了時、○〆元気が": "[__split__] At the end of the turn, energy ",
"[__split__]ターン終了時、体力が": "[__split__] At the end of the turn, stamina ",
"[__split__]追い込みレッスン終了時、ボーカルが": "[__split__] After intensive lesson, vocal ",
"[__split__]ボーカルSPレッスン終了時、ボーカルが": "[__split__] After vocal SP lesson, vocal ",
"[__split__]追い込みレッスン終了時、ビジュアルが": "[__split__] After intensive lesson, visual ",
"[__split__]追い込みレッスン終了時、ダンスが": "[__split__] After intensive lesson, dance ",
"[__split__]ダンスレッスン終了時、体力が": "[__split__] After dance lesson, stamina ",
"[__split__]ボーカルレッスン終了時、体力が": "[__split__] After vocal lesson, stamina ",
"[__split__]ビジュアルレッスン終了時、体力が": "[__split__] After visual lesson, stamina ",
"[__split__]ビジュアルSPレッスン終了時、ビジュアルが": "[__split__] After visual SP lesson, visual ",
"[__split__]スキルカード強化時、ボーカルが": "[__split__] When enhancing skill card, vocal ",
"[__split__]ダンスSPレッスン終了時、ダンスが": "[__split__] After dance SP lesson, dance ",
"[__split__]○〆好調効果のスキルカード獲得時、ダンスが": "[__split__] When acquiring a skill card with high spirits effect, dance ",
"[__split__]○〆やる気効果のスキルカード獲得時、ビジュアルが": "[__split__] ○〆Visual increases when a Motivation Effect skill card is acquired ",
"[__split__]○〆好印象効果のスキルカード獲得時、ボーカルが": "[__split__] ○〆Vocal increases when a Good Impression Effect skill card is acquired ",
"[__split__]ターン開始時、○〆好印象が": "[__split__] At the start of the turn, ○〆Good Impression increases ",
"[__split__]○〆好印象効果のスキルカード獲得時、ビジュアルが": "[__split__] ○〆Visual increases when a Good Impression Effect skill card is acquired ",
"[__split__]ターン開始時、○〆好調状態の場合、○〆スキルカード使用数追加": "[__split__] At the start of the turn, if in Good Condition, additional ○〆skill card usage ",
"[__split__]スキルカード使用時、○〆集中が": "[__split__] When using a skill card, ○〆Focus increases ",
"[__split__]ターン開始時、残り": "[__split__] At the start of the turn, remaining ",
"[__split__]ターン開始時、○〆消費体力減少状態の場合、○〆絶好調": "[__split__] At the start of the turn, if in a reduced stamina consumption state, ○〆Excellent Condition ",
"[__split__]スキルカード使用後、○〆好印象が": "[__split__] After using a skill card, ○〆Good Impression increases ",
"[__split__]ターンごとに、○〆好調状態の場合、○〆好調の": "[__split__] Each turn, if in Good Condition, ○〆Good Condition ",
"[__split__]分○〆集中増加\n○〆集中": "[__split__] Minute(s) ○〆Focus Increase\n○〆Focus ",
"[__split__]○〆メンタルスキルカード使用後、○〆やる気が": "[__split__] After using a Mental Skill Card, ○〆Motivation increases ",
"[__split__]○〆アクティブスキルカード使用後、○〆やる気が": "[__split__] After using an Active Skill Card, ○〆Motivation increases ",
"[__split__]ターンごとに、○〆好印象が": "[__split__] Each turn, ○〆Good Impression increases ",
"[__split__]相談選択時、相談の全項目を": "[__split__] When selecting consultation, all consultation items are ",
"[__split__]割引": "[__split__] Discount ",
"[__split__]活動支給選択時、ボーカルが": "[__split__] When selecting Activity Allocation, Vocal increases ",
"[__split__]○〆元気効果のスキルカード獲得時、ビジュアルが": "[__split__] ○〆Visual increases when an Energy Effect skill card is acquired ",
"[__split__]以降の": "[__split__] Following ",
"[__split__]の間、ターン終了時、パラメータ": "[__split__] During, at the end of the turn, Parameter ",
"[__split__]以降、ターン終了時、○〆好印象が": "[__split__] Following, at the end of the turn, ○〆Good Impression increases ",
"授業の消費体力減少": "Reduced stamina consumption during lessons ",
"相談のスキルカードを割引": "Discount on Consultation Skill Card ",
"パラメータ上昇量減少": "Reduced Parameter Increase ",
"集中減少": "Focus Reduction ",
"[__split__]授業の消費体力を": "[__split__] Lesson Stamina Consumption ",
"[__split__]相談選択時、相談のスキルカードを": "[__split__] When selecting Consultation, Consultation Skill Card ",
"[__split__]割引\nPポイント": "[__split__] Discount\nP Points ",
"[__split__]○〆スランプ": "[__split__] ○〆Slump ",
"[__split__]SPレッスン開始時、体力が": "[__split__] When SP Lesson Starts, Stamina is ",
"[__split__]以上の場合、": "[__split__] If Above, ",
"[__split__]○〆パラメータ上昇量減少": "[__split__] ○〆Reduced Parameter Increase ",
"[__split__]追い込みレッスン開始時、最大体力の": "[__split__] At Intensive Lesson Start, Max Stamina ",
"[__split__]分回復": "[__split__] Recover by ",
"[__split__]以降、ターン開始時、○〆集中減少": "[__split__] From This Turn On, ○〆Focus Reduction ",
"[__split__]\n○〆消費体力追加": "[__split__] )\n○〆Additional Stamina Consumption ",
"相談の全項目を割増": "Increase All Consultation Items ",
"[__split__]○〆集中効果のスキルカード獲得時、体力が": "[__split__] ○〆When Acquiring Focus Effect Skill Card, Stamina is",
"[__split__]ターン開始時最終ターンの場合、パラメータ": "[__split__] At the start of the turn, if it's the final turn, parameter ",
"[__split__]の場合、○〆体力減少": "[__split__] In this case, ○〆stamina decreases ",
"[__split__]以上の場合、○〆体力回復": "[__split__] If more than this, ○〆stamina recovers ",