From 892ce4542cf60ba48adc47edb22198b2eaf9fff6 Mon Sep 17 00:00:00 2001 From: Mocca Date: Fri, 1 Nov 2024 12:11:14 +0700 Subject: [PATCH] Update: UI TL --- local-files/generic.json | 30 ++++++++- .../genericTrans/index/Description_Split.json | 66 +++++++++++++++++++ .../genericTrans/index/Support_voices.json | 6 ++ .../genericTrans/index/achievement.json | 10 +++ .../genericTrans/index/commu_titles.json | 6 ++ local-files/genericTrans/index/gravure.json | 1 + .../genericTrans/index/mission.fmt.json | 16 +++++ .../genericTrans/index/pitem_name.json | 25 ++++++- .../genericTrans/index/skill_card_name.json | 4 ++ local-files/genericTrans/index/song_list.json | 4 ++ local-files/genericTrans/index/trash.json | 5 +- .../A Walk in the Park to All Places.json | 19 ++++++ local-files/localization.json | 32 ++++----- .../resource/adv_cidol-hski-3-006_02.txt | 2 +- 14 files changed, 206 insertions(+), 20 deletions(-) create mode 100644 local-files/genericTrans/lyrics/A Walk in the Park to All Places.json diff --git a/local-files/generic.json b/local-files/generic.json index 969289b9..de256b1c 100644 --- a/local-files/generic.json +++ b/local-files/generic.json @@ -24,6 +24,34 @@ "AP回復アイテム": "AP Recovery Item", "Activity History": "Activity", "CP効果": "CP Effect", + "合成中": "Synthesizing", + "未読\n": "Unread\n", + "地方行脚": "Regional Tour", + "位": "Rank", + "獲得Pt": "Points Earned", + "サークル情報": "Circle Info", + "周目": "Round", + "ストーリーイベント無料解放期間": "Free Story Event Unlock Period", + "まで": "until", + "獲得Pt報酬": "Points Earned Rewards", + "ステージクリア報酬": "Stage Clear Rewards", + "サークルランキング報酬": "Circle Ranking Rewards", + "ステージクリア": "Stage Clear", + "現在の周数": "Current Round", + "周目以降": "Subsequent Rounds", + "地方行脚メダル": "Regional Tour Medal", + "アイドルアリーナ": "Idol Arena", + "きらぼしステージ": "Kira-Boshi Stage", + "アニホール": "Ani Hall", + "リズムレイン": "Rhythm Rain", + "アイドル指定": "Idol Specified", + "挑戦報酬": "Challenge Rewards", + "※スコアにより報酬量変化": "※Reward amount changes based on score", + "ステージ\nクリア報酬": "Stage\nClear Rewards", + "ステージへ": "To Stage", + "プランコインガシャなど": "Plan Coin Gacha and more", + "マニー交換所など": "Money Exchange and more", + "地方行脚イベント": "Regional Tour Event", "Consume センスコイン\nto draw センスガシャ(毎月1日 5時00分更新)?": "Consume Sense Coins to\nDraw Sense Gacha (Updated on the 1st of each month at 5:00 AM)?", "Consume ロジックコイン\nto draw ロジックガシャ(毎月1日 5時00分更新)?": "Consume Logic Coins to\nDraw Logic Gacha (Updated on the 1st of each month at 5:00 AM)?", "Da.が999上昇した!": "Da. increased by 999!", @@ -605,7 +633,7 @@ "リワード名": "Reward Name", "リーダー": "Leader", "リーダーからのメッセージに\nスタンプでリアクションします": "React to messages from the leader with stamps", - "ループ報酬": "Loop Rewards", + "ループ報酬": "Round Rewards", "レアリティ": "Rarity", "レアリティ別提供割合": "Rarity Provision Rates", "レギュラー": "Regular", diff --git a/local-files/genericTrans/index/Description_Split.json b/local-files/genericTrans/index/Description_Split.json index 14254851..39b3e5ca 100644 --- a/local-files/genericTrans/index/Description_Split.json +++ b/local-files/genericTrans/index/Description_Split.json @@ -4,6 +4,72 @@ "/ 確率大": "/ High ", "/ 確率小": "/ Low ", "/確率大": "/High ", + "[__split__]ターン開始時、○〆好調状態の場合、パラメータ": "[__split__] If at the start of the turn in high spirits, parameter ", + "[__split__]ターン開始時、○〆元気が": "[__split__] If at the start of the turn, energy ", + "[__split__]ターン開始時、○〆好調状態の場合、○〆元気": "[__split__] If at the start of the turn in high spirits, energy ", + "[__split__]スキルカード使用後、○〆やる気が": "[__split__] After using a skill card, motivation ", + "[__split__]ターン開始時、○〆やる気が": "[__split__] If at the start of the turn, motivation ", + "[__split__]ターン終了時、○〆好印象が": "[__split__] At the end of the turn, good impression ", + "[__split__]ターン開始時、最終ターンの場合、○〆元気の": "[__split__] If at the start of the final turn, energy of ", + "[__split__]ターン開始時、体力が": "[__split__] If at the start of the turn, stamina ", + "[__split__]ターン開始時、最終ターンの場合、パラメータ": "[__split__] If at the start of the final turn, parameter ", + "[__split__]ターン終了時、○〆好調が": "[__split__] At the end of the turn, high spirits ", + "[__split__]○〆アクティブスキルカード使用時、体力が": "[__split__] When using an active skill card, stamina ", + "[__split__]ターン開始時、○〆好調状態の場合、○〆集中": "[__split__] If at the start of the turn in high spirits, focus ", + "[__split__]ターン開始時、○〆集中が": "[__split__] If at the start of the turn, focus ", + "[__split__]○〆集中が増加後、体力が": "[__split__] After focus increases, stamina ", + "[__split__]ターン終了時、○〆元気が": "[__split__] At the end of the turn, energy ", + "[__split__]ターン終了時、体力が": "[__split__] At the end of the turn, stamina ", + "[__split__]追い込みレッスン終了時、ボーカルが": "[__split__] After intensive lesson, vocal ", + "[__split__]ボーカルSPレッスン終了時、ボーカルが": "[__split__] After vocal SP lesson, vocal ", + "[__split__]追い込みレッスン終了時、ビジュアルが": "[__split__] After intensive lesson, visual ", + "[__split__]追い込みレッスン終了時、ダンスが": "[__split__] After intensive lesson, dance ", + "[__split__]ダンスレッスン終了時、体力が": "[__split__] After dance lesson, stamina ", + "[__split__]ボーカルレッスン終了時、体力が": "[__split__] After vocal lesson, stamina ", + "[__split__]ビジュアルレッスン終了時、体力が": "[__split__] After visual lesson, stamina ", + "[__split__]ビジュアルSPレッスン終了時、ビジュアルが": "[__split__] After visual SP lesson, visual ", + "[__split__]スキルカード強化時、ボーカルが": "[__split__] When enhancing skill card, vocal ", + "[__split__]ダンスSPレッスン終了時、ダンスが": "[__split__] After dance SP lesson, dance ", + "[__split__]○〆好調効果のスキルカード獲得時、ダンスが": "[__split__] When acquiring a skill card with high spirits effect, dance ", + "[__split__]○〆やる気効果のスキルカード獲得時、ビジュアルが": "[__split__] ○〆Visual increases when a Motivation Effect skill card is acquired ", + "[__split__]○〆好印象効果のスキルカード獲得時、ボーカルが": "[__split__] ○〆Vocal increases when a Good Impression Effect skill card is acquired ", + "[__split__]ターン開始時、○〆好印象が": "[__split__] At the start of the turn, ○〆Good Impression increases ", + "[__split__]○〆好印象効果のスキルカード獲得時、ビジュアルが": "[__split__] ○〆Visual increases when a Good Impression Effect skill card is acquired ", + "[__split__]ターン開始時、○〆好調状態の場合、○〆スキルカード使用数追加": "[__split__] At the start of the turn, if in Good Condition, additional ○〆skill card usage ", + "[__split__]スキルカード使用時、○〆集中が": "[__split__] When using a skill card, ○〆Focus increases ", + "[__split__]ターン開始時、残り": "[__split__] At the start of the turn, remaining ", + "[__split__]ターン開始時、○〆消費体力減少状態の場合、○〆絶好調": "[__split__] At the start of the turn, if in a reduced stamina consumption state, ○〆Excellent Condition ", + "[__split__]スキルカード使用後、○〆好印象が": "[__split__] After using a skill card, ○〆Good Impression increases ", + "[__split__]ターンごとに、○〆好調状態の場合、○〆好調の": "[__split__] Each turn, if in Good Condition, ○〆Good Condition ", + "[__split__]分○〆集中増加\n○〆集中": "[__split__] Minute(s) ○〆Focus Increase\n○〆Focus ", + "[__split__]○〆メンタルスキルカード使用後、○〆やる気が": "[__split__] After using a Mental Skill Card, ○〆Motivation increases ", + "[__split__]○〆アクティブスキルカード使用後、○〆やる気が": "[__split__] After using an Active Skill Card, ○〆Motivation increases ", + "[__split__]ターンごとに、○〆好印象が": "[__split__] Each turn, ○〆Good Impression increases ", + "[__split__]相談選択時、相談の全項目を": "[__split__] When selecting consultation, all consultation items are ", + "[__split__]割引": "[__split__] Discount ", + "[__split__]活動支給選択時、ボーカルが": "[__split__] When selecting Activity Allocation, Vocal increases ", + "[__split__]○〆元気効果のスキルカード獲得時、ビジュアルが": "[__split__] ○〆Visual increases when an Energy Effect skill card is acquired ", + "[__split__]以降の": "[__split__] Following ", + "[__split__]の間、ターン終了時、パラメータ": "[__split__] During, at the end of the turn, Parameter ", + "[__split__]以降、ターン終了時、○〆好印象が": "[__split__] Following, at the end of the turn, ○〆Good Impression increases ", + "授業の消費体力減少": "Reduced stamina consumption during lessons ", + "相談のスキルカードを割引": "Discount on Consultation Skill Card ", + "パラメータ上昇量減少": "Reduced Parameter Increase ", + "集中減少": "Focus Reduction ", + "[__split__]授業の消費体力を": "[__split__] Lesson Stamina Consumption ", + "[__split__]相談選択時、相談のスキルカードを": "[__split__] When selecting Consultation, Consultation Skill Card ", + "[__split__]割引\nPポイント": "[__split__] Discount\nP Points ", + "[__split__]○〆スランプ": "[__split__] ○〆Slump ", + "[__split__]SPレッスン開始時、体力が": "[__split__] When SP Lesson Starts, Stamina is ", + "[__split__]以上の場合、": "[__split__] If Above, ", + "[__split__]○〆パラメータ上昇量減少": "[__split__] ○〆Reduced Parameter Increase ", + "[__split__]追い込みレッスン開始時、最大体力の": "[__split__] At Intensive Lesson Start, Max Stamina ", + "[__split__]分回復": "[__split__] Recover by ", + "[__split__]以降、ターン開始時、○〆集中減少": "[__split__] From This Turn On, ○〆Focus Reduction ", + "[__split__])\n○〆消費体力追加": "[__split__] )\n○〆Additional Stamina Consumption ", + "相談の全項目を割増": "Increase All Consultation Items ", + "[__split__]○〆集中効果のスキルカード獲得時、体力が": "[__split__] ○〆When Acquiring Focus Effect Skill Card, Stamina is", + "[__split__]ターン開始時最終ターンの場合、パラメータ": "[__split__] At the start of the turn, if it's the final turn, parameter ", "[__split__]の場合、○〆体力減少": "[__split__] In this case, ○〆stamina decreases ", "[__split__]以上の場合、○〆体力回復": "[__split__] If more than this, ○〆stamina recovers ", diff --git a/local-files/genericTrans/index/Support_voices.json b/local-files/genericTrans/index/Support_voices.json index 6437f29e..c35c0943 100644 --- a/local-files/genericTrans/index/Support_voices.json +++ b/local-files/genericTrans/index/Support_voices.json @@ -24,6 +24,12 @@ "ちょっと佑芽!": "Hey, Ume!", "やめなさーい!": "Stop it!", "えええ~っ!?": "Ehhh!?", + "見て、トンボがいるわ!\nなんだか懐かしいわね。": "Look, there's a dragonfly!\nFeels nostalgic, doesn't it?", + "どっちがいっぱい捕まえられるか、\n勝負よ、佑芽!": "Let's see who can catch more,\nIt's a contest, Yume!", + "よおおおっし! \n負けないよ、お姉ちゃんっ!": "Alright!\nI won't lose, sis!", + "あっ、秋の味覚フェアなんですね! \nちょうどお腹がすいていますし。": "Ah, it's the Autumn Flavors Fair!\nI'm feeling a bit hungry, too.", + "栗ご飯弁当と、おにぎりと……\nスイーツもいっちゃいましょうか!": "Chestnut rice bento, rice balls…\nMaybe some sweets, too!", + "ふふふ……こんなお昼ご飯も、\nたまにはいいでしょう!": "Hehe... A lunch like this\nis nice for a change!", "お姉ちゃんの特製ドリンクのレシピ。\nごにょごにょごにょ……": "Big sis' special drink recipe.\nblablablablabla...", "このまえ、見ちゃったんです……": "I saw it the other day...", "ぜったいマル秘レシピ": "Absolutely secret recipe", diff --git a/local-files/genericTrans/index/achievement.json b/local-files/genericTrans/index/achievement.json index a6db95ab..50e7342c 100644 --- a/local-files/genericTrans/index/achievement.json +++ b/local-files/genericTrans/index/achievement.json @@ -21,6 +21,16 @@ "ままならない日々は、終わらない": "These uncontrollable days never end", "もっと高く!": "Even higher!", "エリートプロデューサー": "Elite Producer", + "[__split__]古今東西ちょちょいのちょい": "[__split__] It's a Walk in the Park ", + "[__split__]花海 咲季を入手": "[__split__] Obtain Saki Hanami", + "[__split__]花海 咲季の才能開花": "[__split__] Talent Blooming of Saki Hanami ", + "【古今東西ちょちょいのちょい】花海 咲季のプロデュースで最終試験に合格": "[It's a Walk in the Park] Saki Hanami's Production Final Exam Passed", + "【古今東西ちょちょいのちょい】花海 咲季の特訓段階を3にする": "[It's a Walk in the Park] Advance Saki Hanami’s Training Stage to 3", + "【古今東西ちょちょいのちょい】花海 咲季のプロデュースで評価A+以上を1回獲得": "[It's a Walk in the Park] Achieve A+ Rating Once in Saki Hanami's Production", + "【仮装狂騒曲】篠澤 広のプロデュースで評価A+以上を1回獲得": "[Costume Frenzy] Achieve A+ Rating Once in Hiro Shinozawa's Production", + "【L.U.V】姫崎 莉波の特訓段階を3にする": "[L.U.V] Advance Rinami Himesaki's Training Stage to 3", + "【L.U.V】姫崎 莉波のプロデュースで最終試験に合格": "[L.U.V] Pass the Final Exam in Rinami Himesaki's Production", + "【L.U.V】姫崎 莉波のプロデュースで評価A+以上を1回獲得": "[L.U.V] Achieve A+ Rating Once in Rinami Himesaki's Production", "チャンピオン": "Champion", "マスタープロデューサー": "Master Producer", "一度だって負けてあげない": "I won't let you win even once", diff --git a/local-files/genericTrans/index/commu_titles.json b/local-files/genericTrans/index/commu_titles.json index 9b0e1911..c60d1536 100644 --- a/local-files/genericTrans/index/commu_titles.json +++ b/local-files/genericTrans/index/commu_titles.json @@ -16,12 +16,18 @@ "王子様の知らない一面": "A Side the Prince Doesn't Know", "生徒会長の激しい一面": "Intense Side of the Student Council President", "休日の夢ー佑芽の場合ー": "Holiday Dream -Ume's Case-", + "#アニメイトを盛り上げ隊": "#Animate Enthusiast Squad", "休日の夢ー咲季の場合ー": "Holiday Dream -Saki's Case-", "きっと、ずっと": "Surely, Always", "SSDのひみつ": "The Secret of SSDs", "会長、準備は万端です": "President, everything is ready.", "すっかり秋色ですわね!": "Completely autumn-colored!", "たのしい買い出し": "Fun Shopping", + "食欲の秋なんです": "It's the season of appetite!", + "トンボをつかまえて": "Catch the dragonfly", + "お弁当交換": "Bento Exchange", + "店長として、アイドルとして": "As a manager, as an idol", + "ちゃんと、見ててくれてたんだ": "You were watching me, after all", "つやつやでふさふさ": "Glossy and Fluffy", "[__split__]篠澤 広の才能開花": "[__split__] Talent Bloom of Hiro Shinosawa ", "[__split__]篠澤 広を入手": "[__split__] Acquired Hiro Shinosawa ", diff --git a/local-files/genericTrans/index/gravure.json b/local-files/genericTrans/index/gravure.json index 12fdeb95..99108513 100644 --- a/local-files/genericTrans/index/gravure.json +++ b/local-files/genericTrans/index/gravure.json @@ -18,6 +18,7 @@ "横を向いて": "Facing Sideways", "ピシッと": "Firmly", "腰に手をおいて": "Hands on Waist", + "Idol Shooting Location 'アニメイト'": "Animate", "振り向きポーズで": "Turning Pose", "ひざを抱えて": "Hugging Knees", "ゆびさしポーズで": "Pointing Pose", diff --git a/local-files/genericTrans/index/mission.fmt.json b/local-files/genericTrans/index/mission.fmt.json index d942662d..3d2c6dd2 100644 --- a/local-files/genericTrans/index/mission.fmt.json +++ b/local-files/genericTrans/index/mission.fmt.json @@ -20,6 +20,22 @@ "True Endを{0}人みよう": "Let's see the True End {0} times", "True Endを{0}人みよう ({1}/{2})": "Let's see the True End {0} times ({1}/{2})", "x{0}": "x{0}", + "最終試験をスコアB{0}以上で{1}回合格しよう": "Pass the final exam with a score of B{0} or higher {1} times.", + "最終試験をスコアA以上で{0}回合格しよう": "Pass the final exam with a score of A or higher {0} times.", + "最終試験をスコアA{0}以上で{1}回合格しよう": "Pass the final exam with a score of A{0} or higher {1} times.", + "いずれかのステージに{0}回挑戦しよう": "Attempt any stage {0} times.", + "花海 咲季のプロデュースで最終試験に{0}回合格しよう": "Pass the final exam {0} times with Saki Hanami.", + "月村 手毬のプロデュースで最終試験に{0}回合格しよう": "Pass the final exam {0} times with Temari Tsukimura.", + "藤田 ことねのプロデュースで最終試験に{0}回合格しよう": "Pass the final exam {0} times with Kotone Fujita.", + + "最終試験をスコアB{0}以上で{1}回合格しよう ({2}/{3})": "Pass the final exam with a score of B{0} or higher {1} times. ({2}/{3})", + "最終試験をスコアA以上で{0}回合格しよう ({1}/{2})": "Pass the final exam with a score of A or higher {0} times. ({1}/{2})", + "最終試験をスコアA{0}以上で{1}回合格しよう ({2}/{3})": "Pass the final exam with a score of A{0} or higher {1} times. ({2}/{3})", + "いずれかのステージに{0}回挑戦しよう": "Attempt any stage {0} times. ({1}/{2})", + "花海 咲季のプロデュースで最終試験に{0}回合格しよう ({1}/{2})": "Pass the final exam {0} times with Saki Hanami. ({1}/{2})", + "月村 手毬のプロデュースで最終試験に{0}回合格しよう ({1}/{2})": "Pass the final exam {0} times with Temari Tsukimura. ({1}/{2})", + "藤田 ことねのプロデュースで最終試験に{0}回合格しよう ({1}/{2})": "Pass the final exam {0} times with Kotone Fujita. ({1}/{2})", + "プロデュースの相談で{0}回交換しよう": "Let's exchange {0} times in consultation in Produce!", "プロデュースの相談で{0}回交換しよう ({1}/{2})": "Let's exchange {0} times in consultation in Produce! ({1}/{2})", "難易度「マスター」の最終試験で{0}位になる": "Rank {0} in the final exam of Master difficulty", diff --git a/local-files/genericTrans/index/pitem_name.json b/local-files/genericTrans/index/pitem_name.json index 127566c3..57b013c3 100644 --- a/local-files/genericTrans/index/pitem_name.json +++ b/local-files/genericTrans/index/pitem_name.json @@ -19,13 +19,32 @@ "強化バー": "Enhancement Bar", "ぶきっちょコウモリ": "Clumsy Bat", "[__split__]ぶきっちょコウモリ": "[__split__]Clumsy Bat", - "う~ら~め~し~や~": "Spooky Ooo~!", + "う~ら~め~し~や~": "Spoo~ky Ooo~!", "[__split__]う~ら~め~し~や~": "[__split__]Spoo~ky Ooo~!", + "メモリー合成チケット": "Memory Synthesis Ticket", + "メモリー合成に使用するチケット": "A ticket used for memory synthesis", "強化バー(赤)": "Enhancement Bar (Red)", "強化バー(黄)": "Enhancement Bar (Yellow)", "強化ベスト": "Enhancement Vest", "強化ベスト(赤)": "Enhancement Vest (Red)", "強化ローラー": "Enhancement Roller", + "初星トロフィー": "Hoshikage Trophy", + "初星トロフィー交換所で使用するアイテム": "Item used at the Hoshikage Trophy Exchange", + "虹の解放券": "Rainbow Unlock Ticket", + "SSRサポートカードの上限解放に使用できるアイテム": "Item used to limit break SSR support cards.", + "金の解放券": "Gold Unlock Ticket", + "SRサポートカードの上限解放に使用できるアイテム": "Item used to limit break SR support cards.", + "強化ボール": "Power-up Ball", + "強化ダンベル": "Power-up Dumbbell", + "強化ステッパー": "Power-up Stepper", + "強化ボール(緑)": "Power-up Ball (Green)", + "強化ステッパー(紫)": "Power-up Stepper (Purple)", + "強化ダンベル(緑)": "Power-up Dumbbell (Green)", + "強化ステッパー(緑)": "Power-up Stepper (Green)", + "強化バー(緑)": "Enhanced Bar (Green)", + "強化ローラー(緑)": "Enhanced Roller (Green)", + "強化ベスト(緑)": "Enhanced Vest (Green)", + "強化バー(紫)": "Enhanced Bar (Purple)", "強化ローラー(赤)": "Enhancement Roller (Red)", "強化バンド(赤)": "Enhanced Band (Red)", "強化バンド(黄)": "Enhanced Band (Yellow)", @@ -93,6 +112,10 @@ "マスコット(非公認)": "Mascot (Unofficial)", "一緒にお昼寝ポプリ": "Nap Together Potpourri", "仲直りのきっかけ": "Reconciliation Trigger", + "ごちそうさまでした": "Thanks for the meal", + "アニメイト装備": "Animate Equipment", + "小さい秋見つけた": "Found a Little Autumn", + "[__split__]アニメイト装備": "[__split__] Animate Equipment", "例のSSDの秘密": "That SSD Secret", "信頼の証": "Symbol of Trust", "共に戦うタオル": "Fighting Together Towel", diff --git a/local-files/genericTrans/index/skill_card_name.json b/local-files/genericTrans/index/skill_card_name.json index a15923d4..5a9c1d7b 100644 --- a/local-files/genericTrans/index/skill_card_name.json +++ b/local-files/genericTrans/index/skill_card_name.json @@ -16,6 +16,10 @@ "[__split__]初恋の証・清夏": "[__split__]First Love Token - Sumika", "初恋の証・清夏": "First Love Token - Sumika", "[__split__]初恋の証・麻央": "[__split__]First Love Token - Mao", + "ちょちょいのちょい": "Just a little bit", + "Upgraded ちょちょいのちょい": "Upgraded Just a little bit", + "ちょちょいのちょい has been removed": "Just a little bit has been removed", + "[__split__]ちょちょいのちょい": "[__split__] Just a little bit ", "初恋の証・麻央": "First Love Token - Mao", "Upgraded これでばっちり": "Upgraded All set with this", "Upgraded また、明日": "Upgraded See you tomorrow", diff --git a/local-files/genericTrans/index/song_list.json b/local-files/genericTrans/index/song_list.json index 4ec9dc59..0ea517d5 100644 --- a/local-files/genericTrans/index/song_list.json +++ b/local-files/genericTrans/index/song_list.json @@ -17,6 +17,10 @@ "Lyrics: TOPHAMHAT-KYO (FAKE TYPE.) Composer: FAKE TYPE. Arranger: DYES IWASAKI (FAKE TYPE.)": "Lyrics: TOPHAMHAT-KYO (FAKE TYPE.) Composer: FAKE TYPE. Arranger: DYES IWASAKI (FAKE TYPE.)", "Lyrics: TOPHAMHAT-KYO (FAKE TYPE.)\nComposer: FAKE TYPE.\nArranger: DYES IWASAKI (FAKE TYPE.)\n": "Lyrics: TOPHAMHAT-KYO (FAKE TYPE.)\nComposer: FAKE TYPE.\nArranger: DYES IWASAKI (FAKE TYPE.)\n", + "古今東西ちょちょいのちょい": "It's a Walk in the Park", + "Lyrics: 大澤めい(Bandai Namco Studios Inc.) Composer: 大澤めい(Bandai Namco Studios Inc.) Arranger: 大澤めい(Bandai Namco Studios Inc.)": "Lyrics: Mei Osawa(Bandai Namco Studios Inc.) Composer: Mei Osawa(Bandai Namco Studios Inc.) Arranger: Mei Osawa(Bandai Namco Studios Inc.)", + "Lyrics: 大澤めい(Bandai Namco Studios Inc.)\nComposer: 大澤めい(Bandai Namco Studios Inc.)\nArranger: 大澤めい(Bandai Namco Studios Inc.)\n": "Lyrics: Mei Osawa(Bandai Namco Studios Inc.)\nComposer: Mei Osawa(Bandai Namco Studios Inc.)\nArranger: Mei Osawa(Bandai Namco Studios Inc.)\n", + "Lyrics: HIROMI Composer: Giga Arranger: Giga": "Lyrics: HIROMI Composer: Giga Arranger: Giga", "Lyrics: HIROMI\nComposer: Giga\nArranger: Giga\n": "Lyrics: HIROMI\nComposer: Giga\nArranger: Giga\n", "Fighting My Way": "Fighting My Way", diff --git a/local-files/genericTrans/index/trash.json b/local-files/genericTrans/index/trash.json index eae661ae..7a6cbf59 100644 --- a/local-files/genericTrans/index/trash.json +++ b/local-files/genericTrans/index/trash.json @@ -18,9 +18,12 @@ "アイテムを所持していません": "No Items Owned", "コミュタイトル8901234": "Commu Title 8901234", "使用確認": "Usage Confirmation", - + "テキスト56789012345\n\n\n": "テキスト56789012345\n\n\n", + "テキスト5678901234567\nテキスト5678901234567\n": "テキスト5678901234567\nテキスト5678901234567\n", "11 Turn": "11 Turn", "12 Turn": "12 Turn", + "[__split__]U": "[__split__]U", + "[__split__]V": "[__split__]V", "プロデューサー名9012が\nミッションNo{0}の「条件1234」を解放!": "Producer Name 9012 has unlocked Mission No.{0}'s 'Condition 1234'!", "プロデューサー名9012が\nミッションNo{0}をクリアしました": "Producer Name 9012 has cleared Mission No.{0}!", "12345678901234561234567890123456": "12345678901234561234567890123456", diff --git a/local-files/genericTrans/lyrics/A Walk in the Park to All Places.json b/local-files/genericTrans/lyrics/A Walk in the Park to All Places.json new file mode 100644 index 00000000..6e43ddf3 --- /dev/null +++ b/local-files/genericTrans/lyrics/A Walk in the Park to All Places.json @@ -0,0 +1,19 @@ + "525600min 退屈に過ごしてるあなたへ\r\n": "To those who are bored for 525,600 min\r\n", + "踊っちゃうような衝動を 届けにいこう!\r\n": "I'm gotta send you impulses that will make you all dance!\r\n", + "ご挨拶はいい感じ〜\r\n": "What a nice greeting~\r\n", + "どーなっちゃうのこの続き!? まばたき厳禁!\r\n": "What's gotta happen next!? Don't blink!\r\n", + "待ちに待ったライブ前夜\r\n": "The night before the long-awaited concert\r\n", + "心配ばっかよぎってさ あんま寝れなくて\r\n": "I was so worried, I didn't sleep much\r\n", + "「……( ºΔº )川」\r\n": "「……( ºΔº )川」\r\n", + "缶バッチずれてない?笑顔忘れてない?\r\n": "Is my tin badge crooked? Did I forget to smile?\r\n", + "マニュアルどっち!\r\n": "Where's the manual!?\r\n", + "あーもーどうにでもなるって、するって、\r\n": "Oh well, it's whatever, I'll do it, somehow\r\n", + "はじめちゃえ!\r\n": "Let's begin!\r\n", + "全世界どこにいたって\r\n": "No matter where you are in the whole world\r\n", + "あなたのメール(メール)見たら(見たら)\r\n": "When I see (I see) your post (your post)\r\n", + "飛んでいきます!\r\n": "I can take off!\r\n", + "ソーラーロケット起動して\r\n": "The solar rocket launches\r\n", + "ちょ・ちょ・ちょいのちょいで テレポート\r\n": "A teleport will make this a walk in the park\r\n", + "待っててくださいね\r\n": "Please wait for me\r\n", + "不安いっぱいあっても\r\n": "Even if I'm super duper worried\r\n", + "今だけはなかったことにして 「楽しい」を歌おう\r\n": "Let's pretend that never happened and sing what's 「fun」 just for now\r\n", \ No newline at end of file diff --git a/local-files/localization.json b/local-files/localization.json index 8b76eec2..a20ac2f0 100644 --- a/local-files/localization.json +++ b/local-files/localization.json @@ -71,7 +71,7 @@ "adv.button.fast_forward": "FAST", "adv.button.log": "LOG", "adv.button.skip": "SKIP", - "adv.log_overlay.title": "Conversation Log", + "adv.log_overlay.title": "Log", "angya.angya_point.description": "{0} Event Pts", "angya.angya_point.title": "Regional Tour Event Pts", "angya.battle_confirm.no_challenge_count": "No challenge attempts remaining", @@ -82,18 +82,18 @@ "angya.battle_confirm.start.description": "Challenge with the configured unit", "angya.battle_confirm.start.title": "Challenge Confirmation", "angya.battle_confirm.unit_detail.deck_all_empty": "Not configured", - "angya.battle_confirm.unit_detail.title": "Configuration Details", + "angya.battle_confirm.unit_detail.title": "Details", "angya.fraction": "{0:N0} / {1:N0}", "angya.guild_detail_overlay.guild_status.button.guild_detail": "Circle", "angya.guild_detail_overlay.tab.guild_rank_list": "Circle Ranking", "angya.guild_detail_overlay.tab.guild_rank_list.empty": "No ranking information available", "angya.guild_detail_overlay.tab.member_ranking_list": "Member Ranking", "angya.guild_detail_overlay.tab.member_ranking_list.empty": "No ranking information available", - "angya.guild_detail_overlay.tab.member_ranking_list.title": "[{0} Loop] {1}", + "angya.guild_detail_overlay.tab.member_ranking_list.title": "[{0} Round] {1}", "angya.guild_detail_overlay.tab.mvp_member_list": "Active Members", - "angya.guild_detail_overlay.tab.mvp_member_list.button.deck": "Configuration Details", + "angya.guild_detail_overlay.tab.mvp_member_list.button.deck": "Details", "angya.guild_detail_overlay.tab.mvp_member_list.empty": "No MVP information available", - "angya.guild_detail_overlay.tab.mvp_member_list.loop_count_label": "Loops", + "angya.guild_detail_overlay.tab.mvp_member_list.loop_count_label": "Rounds", "angya.no_organized_confirm_sheet.alert": "※If no memory is configured,\ndefault memory will be applied automatically", "angya.no_organized_confirm_sheet.description": "Some stages do not have memory configured.\nDo you still want to proceed?", "angya.no_organized_confirm_sheet.execute": "Proceed", @@ -117,7 +117,7 @@ "angya.preparation.start": "Start Challenge", "angya.rank.empty": "-", "angya.receive_clear_stage_reward_overlay.description": "Rewards will be received automatically", - "angya.receive_clear_stage_reward_overlay.loop_count_label": "Loops", + "angya.receive_clear_stage_reward_overlay.loop_count_label": "Rounds", "angya.receive_clear_stage_reward_overlay.title": "Stage Clear Rewards Received", "angya.receive_guild_rank_reward_overlay.description": "Rewards will be received automatically", "angya.receive_guild_rank_reward_overlay.title": "Rank Reward Received", @@ -125,8 +125,8 @@ "angya.rehearsal.already_cleared.title": "Confirmation", "angya.restart.expired.description": "The event has ended,\nand ongoing challenge data has been discarded", "angya.restart.expired.title": "Confirmation", - "angya.result.deck.button": "Configuration Details", - "angya.result.header_text.challenge_reward": "Challenge Rewards Earned", + "angya.result.deck.button": "Details", + "angya.result.header_text.challenge_reward": "Challenge Rewards\nEarned", "angya.result.header_text.clear_reward": "Stage Clear Rewards", "angya.result.log_button": "Check Log", "angya.result.mvp.player": "Active Producer", @@ -135,10 +135,10 @@ "angya.result.score_remain": "Remaining", "angya.reward.tab.clear_stage_list": "Stage Clear", "angya.reward.tab.clear_stage_list.cell.count_range": "{0:N0} ~ {1:N0}", - "angya.reward.tab.clear_stage_list.cell.count_range_label": "Loops", - "angya.reward.tab.clear_stage_list.cell.count_range_last_label": "After Loops", - "angya.reward.tab.clear_stage_list.cell.current_count": "Current Loop Count", - "angya.reward.tab.clear_stage_list.count_label": "Loops", + "angya.reward.tab.clear_stage_list.cell.count_range_label": " Rounds", + "angya.reward.tab.clear_stage_list.cell.count_range_last_label": " After Rounds", + "angya.reward.tab.clear_stage_list.cell.current_count": "Current Round", + "angya.reward.tab.clear_stage_list.count_label": " Round", "angya.reward.tab.clear_stage_list.header": "Stage Clear Rewards", "angya.reward.tab.guild_rank_list": "Circle Ranking", "angya.reward.tab.guild_rank_list.cell.count_range": "{0:N0} ~ {1:N0}", @@ -172,8 +172,8 @@ "angya.top.button.how_to_play": "How to", "angya.top.button.reward_list": "Reward", "angya.top.button.story": "Story", - "angya.top.button.story.unread_story_number": "{0} Eps Unlocked", - "angya.top.count_label": "Loop", + "angya.top.button.story.unread_story_number": "{0} unread", + "angya.top.count_label": " Round", "angya.top.guild_status.button.guild_detail": "Circle Info", "angya.top.guild_status.point_title_label": "Earned Pt", "angya.top.guild_status.rank_label": "Rank", @@ -1755,7 +1755,7 @@ "item.transition.idol_detail": "Idol\nDetails", "item.transition.idol_list": "Idol\nList", "item.transition.jewel_gasha": "Jewel\nGacha", - "item.transition.memory": "Go to Memory\nList", + "item.transition.memory": "Go to\nMemory List", "item.transition.produce_boost": "To Produce", "item.transition.produce_live": "Go to Live Photography", "item.transition.story_event": "To Event", @@ -4414,7 +4414,7 @@ "story_event.result.expired.title": "Event Ended", "story_event.result.get_score": "Acquired Event Pts", "story_event.result.get_score_header": "Event Pts", - "story_event.result.repeat_reward": "Loop Reward", + "story_event.result.repeat_reward": "Round Reward", "story_event.result.score_reward_list_header": "Event Reward Progress", "story_event.reward": "Event Pts Rewards", "story_event.reward.next": "Next Reward", diff --git a/local-files/resource/adv_cidol-hski-3-006_02.txt b/local-files/resource/adv_cidol-hski-3-006_02.txt index 6380833a..8db518a7 100644 --- a/local-files/resource/adv_cidol-hski-3-006_02.txt +++ b/local-files/resource/adv_cidol-hski-3-006_02.txt @@ -17,7 +17,7 @@ [message text=There were just too many things that\ncaught my attention! name=Saki clip=\{"_startTime":6.0789955234,"_duration":2.5049988556,"_clipIn":0.0,"_easeInDuration":0.0,"_easeOutDuration":0.0,"_blendInDuration":-1.0,"_blendOutDuration":-1.0,"_mixInEaseType":1,"_mixInCurve":\{"serializedVersion":"2","m_Curve":[],"m_PreInfinity":2,"m_PostInfinity":2,"m_RotationOrder":4\},"_mixOutEaseType":1,"_mixOutCurve":\{"serializedVersion":"2","m_Curve":[],"m_PreInfinity":2,"m_PostInfinity":2,"m_RotationOrder":4\},"_timeScale":1.0\}] [voice voice=sud_vo_adv_cidol-hski-3-006_02_hski-002 actorId=hski channel=1 clip=\{"_startTime":6.1659955234,"_duration":2.205,"_clipIn":0.0,"_easeInDuration":0.0,"_easeOutDuration":0.0,"_blendInDuration":-1.0,"_blendOutDuration":-1.0,"_mixInEaseType":1,"_mixInCurve":\{"serializedVersion":"2","m_Curve":[],"m_PreInfinity":2,"m_PostInfinity":2,"m_RotationOrder":4\},"_mixOutEaseType":1,"_mixOutCurve":\{"serializedVersion":"2","m_Curve":[],"m_PreInfinity":2,"m_PostInfinity":2,"m_RotationOrder":4\},"_timeScale":1.0\}] [actormotion id=hski motion=mot_all_chr_cmmn_glad-a-001_in transition=0.7 clip=\{"_startTime":11.5333333333,"_duration":2.1666668415,"_clipIn":0.0,"_easeInDuration":0.0,"_easeOutDuration":0.0,"_blendInDuration":-1.0,"_blendOutDuration":-1.0,"_mixInEaseType":1,"_mixInCurve":\{"serializedVersion":"2","m_Curve":[],"m_PreInfinity":2,"m_PostInfinity":2,"m_RotationOrder":4\},"_mixOutEaseType":1,"_mixOutCurve":\{"serializedVersion":"2","m_Curve":[],"m_PreInfinity":2,"m_PostInfinity":2,"m_RotationOrder":4\},"_timeScale":1.0\}] -[message text=I also got a souvenir for Yume, so I’m\nlooking forward to enjoying it back at\nthe dorm! name=Saki clip=\{"_startTime":8.7576609313,"_duration":5.4205494765,"_clipIn":0.0,"_easeInDuration":0.0,"_easeOutDuration":0.0,"_blendInDuration":-1.0,"_blendOutDuration":-1.0,"_mixInEaseType":1,"_mixInCurve":\{"serializedVersion":"2","m_Curve":[],"m_PreInfinity":2,"m_PostInfinity":2,"m_RotationOrder":4\},"_mixOutEaseType":1,"_mixOutCurve":\{"serializedVersion":"2","m_Curve":[],"m_PreInfinity":2,"m_PostInfinity":2,"m_RotationOrder":4\},"_timeScale":1.0\}] +[message text=I also got a souvenir for Ume, so I’m\nlooking forward to enjoying it back at\nthe dorm! name=Saki clip=\{"_startTime":8.7576609313,"_duration":5.4205494765,"_clipIn":0.0,"_easeInDuration":0.0,"_easeOutDuration":0.0,"_blendInDuration":-1.0,"_blendOutDuration":-1.0,"_mixInEaseType":1,"_mixInCurve":\{"serializedVersion":"2","m_Curve":[],"m_PreInfinity":2,"m_PostInfinity":2,"m_RotationOrder":4\},"_mixOutEaseType":1,"_mixOutCurve":\{"serializedVersion":"2","m_Curve":[],"m_PreInfinity":2,"m_PostInfinity":2,"m_RotationOrder":4\},"_timeScale":1.0\}] [voice voice=sud_vo_adv_cidol-hski-3-006_02_hski-003 actorId=hski channel=1 clip=\{"_startTime":8.8576609313,"_duration":5.138,"_clipIn":0.0,"_easeInDuration":0.0,"_easeOutDuration":0.0,"_blendInDuration":-1.0,"_blendOutDuration":-1.0,"_mixInEaseType":1,"_mixInCurve":\{"serializedVersion":"2","m_Curve":[],"m_PreInfinity":2,"m_PostInfinity":2,"m_RotationOrder":4\},"_mixOutEaseType":1,"_mixOutCurve":\{"serializedVersion":"2","m_Curve":[],"m_PreInfinity":2,"m_PostInfinity":2,"m_RotationOrder":4\},"_timeScale":1.0\}] [actormotion id=hski motion=mot_all_chr_cmmn_talk-002_in transition=0.8 clip=\{"_startTime":14.3982108814,"_duration":1.8666667938,"_clipIn":0.0,"_easeInDuration":0.0,"_easeOutDuration":0.0,"_blendInDuration":-1.0,"_blendOutDuration":-1.0,"_mixInEaseType":1,"_mixInCurve":\{"serializedVersion":"2","m_Curve":[],"m_PreInfinity":2,"m_PostInfinity":2,"m_RotationOrder":4\},"_mixOutEaseType":1,"_mixOutCurve":\{"serializedVersion":"2","m_Curve":[],"m_PreInfinity":2,"m_PostInfinity":2,"m_RotationOrder":4\},"_timeScale":1.0\}] [actorfacialmotion id=hski motion=mot_all_chr_cmmn_facial-all-normal1-egao1_in clip=\{"_startTime":14.3982108814,"_duration":0.0333333351,"_clipIn":0.0,"_easeInDuration":0.0,"_easeOutDuration":0.0,"_blendInDuration":-1.0,"_blendOutDuration":-1.0,"_mixInEaseType":1,"_mixInCurve":\{"serializedVersion":"2","m_Curve":[],"m_PreInfinity":2,"m_PostInfinity":2,"m_RotationOrder":4\},"_mixOutEaseType":1,"_mixOutCurve":\{"serializedVersion":"2","m_Curve":[],"m_PreInfinity":2,"m_PostInfinity":2,"m_RotationOrder":4\},"_timeScale":1.0\}]