Update: UI TL

This commit is contained in:
Mocca
2024-11-01 12:11:14 +07:00
parent 9750769095
commit 892ce4542c
14 changed files with 206 additions and 20 deletions

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@@ -4,6 +4,72 @@
"/ 確率大": "/ High ",
"/ 確率小": "/ Low ",
"/確率大": "/High ",
"[__split__]ターン開始時、○〆好調状態の場合、パラメータ": "[__split__] If at the start of the turn in high spirits, parameter ",
"[__split__]ターン開始時、○〆元気が": "[__split__] If at the start of the turn, energy ",
"[__split__]ターン開始時、○〆好調状態の場合、○〆元気": "[__split__] If at the start of the turn in high spirits, energy ",
"[__split__]スキルカード使用後、○〆やる気が": "[__split__] After using a skill card, motivation ",
"[__split__]ターン開始時、○〆やる気が": "[__split__] If at the start of the turn, motivation ",
"[__split__]ターン終了時、○〆好印象が": "[__split__] At the end of the turn, good impression ",
"[__split__]ターン開始時、最終ターンの場合、○〆元気の": "[__split__] If at the start of the final turn, energy of ",
"[__split__]ターン開始時、体力が": "[__split__] If at the start of the turn, stamina ",
"[__split__]ターン開始時、最終ターンの場合、パラメータ": "[__split__] If at the start of the final turn, parameter ",
"[__split__]ターン終了時、○〆好調が": "[__split__] At the end of the turn, high spirits ",
"[__split__]○〆アクティブスキルカード使用時、体力が": "[__split__] When using an active skill card, stamina ",
"[__split__]ターン開始時、○〆好調状態の場合、○〆集中": "[__split__] If at the start of the turn in high spirits, focus ",
"[__split__]ターン開始時、○〆集中が": "[__split__] If at the start of the turn, focus ",
"[__split__]○〆集中が増加後、体力が": "[__split__] After focus increases, stamina ",
"[__split__]ターン終了時、○〆元気が": "[__split__] At the end of the turn, energy ",
"[__split__]ターン終了時、体力が": "[__split__] At the end of the turn, stamina ",
"[__split__]追い込みレッスン終了時、ボーカルが": "[__split__] After intensive lesson, vocal ",
"[__split__]ボーカルSPレッスン終了時、ボーカルが": "[__split__] After vocal SP lesson, vocal ",
"[__split__]追い込みレッスン終了時、ビジュアルが": "[__split__] After intensive lesson, visual ",
"[__split__]追い込みレッスン終了時、ダンスが": "[__split__] After intensive lesson, dance ",
"[__split__]ダンスレッスン終了時、体力が": "[__split__] After dance lesson, stamina ",
"[__split__]ボーカルレッスン終了時、体力が": "[__split__] After vocal lesson, stamina ",
"[__split__]ビジュアルレッスン終了時、体力が": "[__split__] After visual lesson, stamina ",
"[__split__]ビジュアルSPレッスン終了時、ビジュアルが": "[__split__] After visual SP lesson, visual ",
"[__split__]スキルカード強化時、ボーカルが": "[__split__] When enhancing skill card, vocal ",
"[__split__]ダンスSPレッスン終了時、ダンスが": "[__split__] After dance SP lesson, dance ",
"[__split__]○〆好調効果のスキルカード獲得時、ダンスが": "[__split__] When acquiring a skill card with high spirits effect, dance ",
"[__split__]○〆やる気効果のスキルカード獲得時、ビジュアルが": "[__split__] ○〆Visual increases when a Motivation Effect skill card is acquired ",
"[__split__]○〆好印象効果のスキルカード獲得時、ボーカルが": "[__split__] ○〆Vocal increases when a Good Impression Effect skill card is acquired ",
"[__split__]ターン開始時、○〆好印象が": "[__split__] At the start of the turn, ○〆Good Impression increases ",
"[__split__]○〆好印象効果のスキルカード獲得時、ビジュアルが": "[__split__] ○〆Visual increases when a Good Impression Effect skill card is acquired ",
"[__split__]ターン開始時、○〆好調状態の場合、○〆スキルカード使用数追加": "[__split__] At the start of the turn, if in Good Condition, additional ○〆skill card usage ",
"[__split__]スキルカード使用時、○〆集中が": "[__split__] When using a skill card, ○〆Focus increases ",
"[__split__]ターン開始時、残り": "[__split__] At the start of the turn, remaining ",
"[__split__]ターン開始時、○〆消費体力減少状態の場合、○〆絶好調": "[__split__] At the start of the turn, if in a reduced stamina consumption state, ○〆Excellent Condition ",
"[__split__]スキルカード使用後、○〆好印象が": "[__split__] After using a skill card, ○〆Good Impression increases ",
"[__split__]ターンごとに、○〆好調状態の場合、○〆好調の": "[__split__] Each turn, if in Good Condition, ○〆Good Condition ",
"[__split__]分○〆集中増加\n○〆集中": "[__split__] Minute(s) ○〆Focus Increase\n○〆Focus ",
"[__split__]○〆メンタルスキルカード使用後、○〆やる気が": "[__split__] After using a Mental Skill Card, ○〆Motivation increases ",
"[__split__]○〆アクティブスキルカード使用後、○〆やる気が": "[__split__] After using an Active Skill Card, ○〆Motivation increases ",
"[__split__]ターンごとに、○〆好印象が": "[__split__] Each turn, ○〆Good Impression increases ",
"[__split__]相談選択時、相談の全項目を": "[__split__] When selecting consultation, all consultation items are ",
"[__split__]割引": "[__split__] Discount ",
"[__split__]活動支給選択時、ボーカルが": "[__split__] When selecting Activity Allocation, Vocal increases ",
"[__split__]○〆元気効果のスキルカード獲得時、ビジュアルが": "[__split__] ○〆Visual increases when an Energy Effect skill card is acquired ",
"[__split__]以降の": "[__split__] Following ",
"[__split__]の間、ターン終了時、パラメータ": "[__split__] During, at the end of the turn, Parameter ",
"[__split__]以降、ターン終了時、○〆好印象が": "[__split__] Following, at the end of the turn, ○〆Good Impression increases ",
"授業の消費体力減少": "Reduced stamina consumption during lessons ",
"相談のスキルカードを割引": "Discount on Consultation Skill Card ",
"パラメータ上昇量減少": "Reduced Parameter Increase ",
"集中減少": "Focus Reduction ",
"[__split__]授業の消費体力を": "[__split__] Lesson Stamina Consumption ",
"[__split__]相談選択時、相談のスキルカードを": "[__split__] When selecting Consultation, Consultation Skill Card ",
"[__split__]割引\nPポイント": "[__split__] Discount\nP Points ",
"[__split__]○〆スランプ": "[__split__] ○〆Slump ",
"[__split__]SPレッスン開始時、体力が": "[__split__] When SP Lesson Starts, Stamina is ",
"[__split__]以上の場合、": "[__split__] If Above, ",
"[__split__]○〆パラメータ上昇量減少": "[__split__] ○〆Reduced Parameter Increase ",
"[__split__]追い込みレッスン開始時、最大体力の": "[__split__] At Intensive Lesson Start, Max Stamina ",
"[__split__]分回復": "[__split__] Recover by ",
"[__split__]以降、ターン開始時、○〆集中減少": "[__split__] From This Turn On, ○〆Focus Reduction ",
"[__split__]\n○〆消費体力追加": "[__split__] )\n○〆Additional Stamina Consumption ",
"相談の全項目を割増": "Increase All Consultation Items ",
"[__split__]○〆集中効果のスキルカード獲得時、体力が": "[__split__] ○〆When Acquiring Focus Effect Skill Card, Stamina is",
"[__split__]ターン開始時最終ターンの場合、パラメータ": "[__split__] At the start of the turn, if it's the final turn, parameter ",
"[__split__]の場合、○〆体力減少": "[__split__] In this case, ○〆stamina decreases ",
"[__split__]以上の場合、○〆体力回復": "[__split__] If more than this, ○〆stamina recovers ",

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@@ -24,6 +24,12 @@
"ちょっと佑芽!": "Hey, Ume!",
"やめなさーい!": "Stop it!",
"えええ~っ!?": "Ehhh!?",
"見て、トンボがいるわ!\nなんだか懐かしいわね。": "Look, there's a dragonfly!\nFeels nostalgic, doesn't it?",
"どっちがいっぱい捕まえられるか、\n勝負よ、佑芽": "Let's see who can catch more,\nIt's a contest, Yume!",
"よおおおっし! \n負けないよ、お姉ちゃんっ": "Alright!\nI won't lose, sis!",
"あっ、秋の味覚フェアなんですね! \nちょうどお腹がすいていますし。": "Ah, it's the Autumn Flavors Fair!\nI'm feeling a bit hungry, too.",
"栗ご飯弁当と、おにぎりと……\nスイーツもいっちゃいましょうか": "Chestnut rice bento, rice balls…\nMaybe some sweets, too!",
"ふふふ……こんなお昼ご飯も、\nたまにはいいでしょう": "Hehe... A lunch like this\nis nice for a change!",
"お姉ちゃんの特製ドリンクのレシピ。\nごにょごにょごにょ……": "Big sis' special drink recipe.\nblablablablabla...",
"このまえ、見ちゃったんです……": "I saw it the other day...",
"ぜったいマル秘レシピ": "Absolutely secret recipe",

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@@ -21,6 +21,16 @@
"ままならない日々は、終わらない": "These uncontrollable days never end",
"もっと高く!": "Even higher!",
"エリートプロデューサー": "Elite Producer",
"[__split__]古今東西ちょちょいのちょい": "[__split__] It's a Walk in the Park ",
"[__split__]花海 咲季を入手": "[__split__] Obtain Saki Hanami",
"[__split__]花海 咲季の才能開花": "[__split__] Talent Blooming of Saki Hanami ",
"【古今東西ちょちょいのちょい】花海 咲季のプロデュースで最終試験に合格": "[It's a Walk in the Park] Saki Hanami's Production Final Exam Passed",
"【古今東西ちょちょいのちょい】花海 咲季の特訓段階を3にする": "[It's a Walk in the Park] Advance Saki Hanamis Training Stage to 3",
"【古今東西ちょちょいのちょい】花海 咲季のプロデュースで評価A+以上を1回獲得": "[It's a Walk in the Park] Achieve A+ Rating Once in Saki Hanami's Production",
"【仮装狂騒曲】篠澤 広のプロデュースで評価A+以上を1回獲得": "[Costume Frenzy] Achieve A+ Rating Once in Hiro Shinozawa's Production",
"【L.U.V】姫崎 莉波の特訓段階を3にする": "[L.U.V] Advance Rinami Himesaki's Training Stage to 3",
"【L.U.V】姫崎 莉波のプロデュースで最終試験に合格": "[L.U.V] Pass the Final Exam in Rinami Himesaki's Production",
"【L.U.V】姫崎 莉波のプロデュースで評価A+以上を1回獲得": "[L.U.V] Achieve A+ Rating Once in Rinami Himesaki's Production",
"チャンピオン": "Champion",
"マスタープロデューサー": "Master Producer",
"一度だって負けてあげない": "I won't let you win even once",

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@@ -16,12 +16,18 @@
"王子様の知らない一面": "A Side the Prince Doesn't Know",
"生徒会長の激しい一面": "Intense Side of the Student Council President",
"休日の夢ー佑芽の場合ー": "Holiday Dream -Ume's Case-",
"#アニメイトを盛り上げ隊": "#Animate Enthusiast Squad",
"休日の夢ー咲季の場合ー": "Holiday Dream -Saki's Case-",
"きっと、ずっと": "Surely, Always",
"SSDのひみつ": "The Secret of SSDs",
"会長、準備は万端です": "President, everything is ready.",
"すっかり秋色ですわね!": "Completely autumn-colored!",
"たのしい買い出し": "Fun Shopping",
"食欲の秋なんです": "It's the season of appetite!",
"トンボをつかまえて": "Catch the dragonfly",
"お弁当交換": "Bento Exchange",
"店長として、アイドルとして": "As a manager, as an idol",
"ちゃんと、見ててくれてたんだ": "You were watching me, after all",
"つやつやでふさふさ": "Glossy and Fluffy",
"[__split__]篠澤 広の才能開花": "[__split__] Talent Bloom of Hiro Shinosawa ",
"[__split__]篠澤 広を入手": "[__split__] Acquired Hiro Shinosawa ",

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@@ -18,6 +18,7 @@
"横を向いて": "Facing Sideways",
"ピシッと": "Firmly",
"腰に手をおいて": "Hands on Waist",
"Idol Shooting Location 'アニメイト'": "Animate",
"振り向きポーズで": "Turning Pose",
"ひざを抱えて": "Hugging Knees",
"ゆびさしポーズで": "Pointing Pose",

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@@ -20,6 +20,22 @@
"True Endを{0}人みよう": "Let's see the True End {0} times",
"True Endを{0}人みよう ({1}/{2})": "Let's see the True End {0} times ({1}/{2})",
"x{0}": "x{0}",
"最終試験をスコアB{0}以上で{1}回合格しよう": "Pass the final exam with a score of B{0} or higher {1} times.",
"最終試験をスコアA以上で{0}回合格しよう": "Pass the final exam with a score of A or higher {0} times.",
"最終試験をスコアA{0}以上で{1}回合格しよう": "Pass the final exam with a score of A{0} or higher {1} times.",
"いずれかのステージに{0}回挑戦しよう": "Attempt any stage {0} times.",
"花海 咲季のプロデュースで最終試験に{0}回合格しよう": "Pass the final exam {0} times with Saki Hanami.",
"月村 手毬のプロデュースで最終試験に{0}回合格しよう": "Pass the final exam {0} times with Temari Tsukimura.",
"藤田 ことねのプロデュースで最終試験に{0}回合格しよう": "Pass the final exam {0} times with Kotone Fujita.",
"最終試験をスコアB{0}以上で{1}回合格しよう ({2}/{3})": "Pass the final exam with a score of B{0} or higher {1} times. ({2}/{3})",
"最終試験をスコアA以上で{0}回合格しよう ({1}/{2})": "Pass the final exam with a score of A or higher {0} times. ({1}/{2})",
"最終試験をスコアA{0}以上で{1}回合格しよう ({2}/{3})": "Pass the final exam with a score of A{0} or higher {1} times. ({2}/{3})",
"いずれかのステージに{0}回挑戦しよう": "Attempt any stage {0} times. ({1}/{2})",
"花海 咲季のプロデュースで最終試験に{0}回合格しよう ({1}/{2})": "Pass the final exam {0} times with Saki Hanami. ({1}/{2})",
"月村 手毬のプロデュースで最終試験に{0}回合格しよう ({1}/{2})": "Pass the final exam {0} times with Temari Tsukimura. ({1}/{2})",
"藤田 ことねのプロデュースで最終試験に{0}回合格しよう ({1}/{2})": "Pass the final exam {0} times with Kotone Fujita. ({1}/{2})",
"プロデュースの相談で{0}回交換しよう": "Let's exchange {0} times in consultation in Produce!",
"プロデュースの相談で{0}回交換しよう ({1}/{2})": "Let's exchange {0} times in consultation in Produce! ({1}/{2})",
"難易度「マスター」の最終試験で{0}位になる": "Rank {0} in the final exam of Master difficulty",

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@@ -19,13 +19,32 @@
"強化バー": "Enhancement Bar",
"ぶきっちょコウモリ": "Clumsy Bat",
"[__split__]ぶきっちょコウモリ": "[__split__]Clumsy Bat",
"う~ら~め~し~や~": "Spooky Ooo~!",
"う~ら~め~し~や~": "Spooky Ooo~!",
"[__split__]う~ら~め~し~や~": "[__split__]Spooky Ooo~!",
"メモリー合成チケット": "Memory Synthesis Ticket",
"メモリー合成に使用するチケット": "A ticket used for memory synthesis",
"強化バー(赤)": "Enhancement Bar (Red)",
"強化バー(黄)": "Enhancement Bar (Yellow)",
"強化ベスト": "Enhancement Vest",
"強化ベスト(赤)": "Enhancement Vest (Red)",
"強化ローラー": "Enhancement Roller",
"初星トロフィー": "Hoshikage Trophy",
"初星トロフィー交換所で使用するアイテム": "Item used at the Hoshikage Trophy Exchange",
"虹の解放券": "Rainbow Unlock Ticket",
"SSRサポートカードの上限解放に使用できるアイテム": "Item used to limit break SSR support cards.",
"金の解放券": "Gold Unlock Ticket",
"SRサポートカードの上限解放に使用できるアイテム": "Item used to limit break SR support cards.",
"強化ボール": "Power-up Ball",
"強化ダンベル": "Power-up Dumbbell",
"強化ステッパー": "Power-up Stepper",
"強化ボール(緑)": "Power-up Ball (Green)",
"強化ステッパー(紫)": "Power-up Stepper (Purple)",
"強化ダンベル(緑)": "Power-up Dumbbell (Green)",
"強化ステッパー(緑)": "Power-up Stepper (Green)",
"強化バー(緑)": "Enhanced Bar (Green)",
"強化ローラー(緑)": "Enhanced Roller (Green)",
"強化ベスト(緑)": "Enhanced Vest (Green)",
"強化バー(紫)": "Enhanced Bar (Purple)",
"強化ローラー(赤)": "Enhancement Roller (Red)",
"強化バンド(赤)": "Enhanced Band (Red)",
"強化バンド(黄)": "Enhanced Band (Yellow)",
@@ -93,6 +112,10 @@
"マスコット(非公認)": "Mascot (Unofficial)",
"一緒にお昼寝ポプリ": "Nap Together Potpourri",
"仲直りのきっかけ": "Reconciliation Trigger",
"ごちそうさまでした": "Thanks for the meal",
"アニメイト装備": "Animate Equipment",
"小さい秋見つけた": "Found a Little Autumn",
"[__split__]アニメイト装備": "[__split__] Animate Equipment",
"例のSSDの秘密": "That SSD Secret",
"信頼の証": "Symbol of Trust",
"共に戦うタオル": "Fighting Together Towel",

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@@ -16,6 +16,10 @@
"[__split__]初恋の証・清夏": "[__split__]First Love Token - Sumika",
"初恋の証・清夏": "First Love Token - Sumika",
"[__split__]初恋の証・麻央": "[__split__]First Love Token - Mao",
"ちょちょいのちょい": "Just a little bit",
"Upgraded ちょちょいのちょい": "Upgraded Just a little bit",
"ちょちょいのちょい has been removed": "Just a little bit has been removed",
"[__split__]ちょちょいのちょい": "[__split__] Just a little bit ",
"初恋の証・麻央": "First Love Token - Mao",
"Upgraded これでばっちり": "Upgraded All set with this",
"Upgraded また、明日": "Upgraded See you tomorrow",

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@@ -17,6 +17,10 @@
"Lyrics: TOPHAMHAT-KYO (FAKE TYPE.) Composer: FAKE TYPE. Arranger: DYES IWASAKI (FAKE TYPE.)": "Lyrics: TOPHAMHAT-KYO (FAKE TYPE.) Composer: FAKE TYPE. Arranger: DYES IWASAKI (FAKE TYPE.)",
"Lyrics: TOPHAMHAT-KYO (FAKE TYPE.)\nComposer: FAKE TYPE.\nArranger: DYES IWASAKI (FAKE TYPE.)\n": "Lyrics: TOPHAMHAT-KYO (FAKE TYPE.)\nComposer: FAKE TYPE.\nArranger: DYES IWASAKI (FAKE TYPE.)\n",
"古今東西ちょちょいのちょい": "It's a Walk in the Park",
"Lyrics: 大澤めいBandai Namco Studios Inc. Composer: 大澤めいBandai Namco Studios Inc. Arranger: 大澤めいBandai Namco Studios Inc.": "Lyrics: Mei OsawaBandai Namco Studios Inc. Composer: Mei OsawaBandai Namco Studios Inc. Arranger: Mei OsawaBandai Namco Studios Inc.",
"Lyrics: 大澤めいBandai Namco Studios Inc.\nComposer: 大澤めいBandai Namco Studios Inc.\nArranger: 大澤めいBandai Namco Studios Inc.\n": "Lyrics: Mei OsawaBandai Namco Studios Inc.\nComposer: Mei OsawaBandai Namco Studios Inc.\nArranger: Mei OsawaBandai Namco Studios Inc.\n",
"Lyrics: HIROMI Composer: Giga Arranger: Giga": "Lyrics: HIROMI Composer: Giga Arranger: Giga",
"Lyrics: HIROMI\nComposer: Giga\nArranger: Giga\n": "Lyrics: HIROMI\nComposer: Giga\nArranger: Giga\n",
"Fighting My Way": "Fighting My Way",

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@@ -18,9 +18,12 @@
"アイテムを所持していません": "No Items Owned",
"コミュタイトル8901234": "Commu Title 8901234",
"使用確認": "Usage Confirmation",
"テキスト56789012345\n\n\n": "テキスト56789012345\n\n\n",
"テキスト5678901234567\nテキスト\n": "テキスト5678901234567\nテキスト\n",
"11 Turn": "11 Turn",
"12 Turn": "12 Turn",
"[__split__]U": "[__split__]U",
"[__split__]V": "[__split__]V",
"プロデューサー名9012が\nミッションNo{0}の「条件1234」を解放!": "Producer Name 9012 has unlocked Mission No.{0}'s 'Condition 1234'!",
"プロデューサー名9012が\nミッションNo{0}をクリアしました": "Producer Name 9012 has cleared Mission No.{0}!",
"": "12345678901234561234567890123456",

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@@ -0,0 +1,19 @@
"525600min 退屈に過ごしてるあなたへ\r\n": "To those who are bored for 525,600 min\r\n",
"踊っちゃうような衝動を 届けにいこう!\r\n": "I'm gotta send you impulses that will make you all dance!\r\n",
"ご挨拶はいい感じ〜\r\n": "What a nice greeting~\r\n",
"どーなっちゃうのこの続き!? まばたき厳禁!\r\n": "What's gotta happen next!? Don't blink!\r\n",
"待ちに待ったライブ前夜\r\n": "The night before the long-awaited concert\r\n",
"心配ばっかよぎってさ あんま寝れなくて\r\n": "I was so worried, I didn't sleep much\r\n",
"「……( ºΔº )川」\r\n": "「……( ºΔº )川」\r\n",
"缶バッチずれてない?笑顔忘れてない?\r\n": "Is my tin badge crooked? Did I forget to smile?\r\n",
"マニュアルどっち!\r\n": "Where's the manual!?\r\n",
"あーもーどうにでもなるって、するって、\r\n": "Oh well, it's whatever, I'll do it, somehow\r\n",
"はじめちゃえ!\r\n": "Let's begin!\r\n",
"全世界どこにいたって\r\n": "No matter where you are in the whole world\r\n",
"あなたのメール(メール)見たら(見たら)\r\n": "When I see (I see) your post (your post)\r\n",
"飛んでいきます!\r\n": "I can take off!\r\n",
"ソーラーロケット起動して\r\n": "The solar rocket launches\r\n",
"ちょ・ちょ・ちょいのちょいで テレポート\r\n": "A teleport will make this a walk in the park\r\n",
"待っててくださいね\r\n": "Please wait for me\r\n",
"不安いっぱいあっても\r\n": "Even if I'm super duper worried\r\n",
"今だけはなかったことにして 「楽しい」を歌おう\r\n": "Let's pretend that never happened and sing what's 「fun」 just for now\r\n",