Update: Bond requirements & Skill card

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Mocca
2024-06-17 16:28:29 +07:00
parent 73a1cee5a4
commit 5142e79afb
7 changed files with 55 additions and 12 deletions

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@@ -799,14 +799,23 @@
"もう一度夢を掴むため": "To grasp the dream once again",
"ダンス200以上": "Dance 200 or above",
"ダンス450以上": "Dance 450 or more",
"ダンス1000以上": "Dance 1000 or more",
"ビジュアル200以上": "Visual 200 or above",
"ビジュアル450以上": "Visual 450 or more",
"ビジュアル1000以上": "Visual 1000 or more",
"プロデュースをA評価で完了する": "Complete production with an A+ rating",
"プロデュース中にビジュアルを800以上にする": "Raise visual to 800 or more during production",
"ボーカル200以上": "Vocal 200 or more",
"ボーカル450以上": "Vocal 450 or above",
"ボーカル1000以上": "Vocal 1000 or more",
"一歩ずつ少しずつ": "Step by step, little by little",
"中間試験を1位通過する": "Pass the midterm exam in 1st place",
"プロデュース中にレッスンを1回以上完了する": "Complete at least one lesson while producing",
"届けるための力": "Power to deliver",
"獲得スキルカード再抽選回数+1": "Number of times to redraw acquired skill cards +1",
"獲得スキルカード再抽選回数+1": "Re-draw count for acquiring skill cards +1"
"獲得スキルカード再抽選回数+1": "Re-draw count for acquiring skill cards +1",
"プロデュース中に中間試験を合格後1週経過する": "One week passes after passing the mid-term exam while producing",
"プロデュース2週目": "2nd week of produce",
"全力前進": "Full steam ahead",
"確実な一歩": "A definite step forward"
}

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@@ -7,6 +7,7 @@
"定期公演『初』": "Regular performance 『Hajime』",
"追い込みレッスン開始!": "Push Lesson Start!",
"最終試験前日": "The day before final exam",
"中間試験前日": "The day before the midterm exam",
"プロデュース開始!": "Start of Production!",
"花海咲季始動!": "Saki Hanami in Action!",

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@@ -184,6 +184,7 @@
"○〆元気+6\n○〆やる気の": "○〆Energy +6\n○〆Motivation",
"○〆元気+6\n○〆好印象": "○〆Energy +6\n○〆Good impression",
"○〆元気+6\n○〆好調<nobr>3ターン</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "○〆Energy +6\n○〆Good condition<nobr>3 turns</nobr>\n<nobr><color=#8581FF>Once per lesson</color> </nobr>",
"○〆元気+6\n○〆好調<nobr>3ターン</nobr>\n<nobr><color=#8581FF>試験中1回</color> </nobr>": "○〆 Energy +6\n○〆 Good condition <nobr>3 turns</nobr>\n<nobr><color=#8581FF>1 time during exam</color> </nobr>",
"○〆元気+6\n○〆集中": "○〆Energy +6\n○〆Focus",
"○〆元気+6\n体力が50%以上の場合、○〆消費体力削減": "○〆Energy +6\nIf stamina is 50% or more, ○〆Reduced stamina consumption",
"○〆元気+7\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "○〆Energy +7\n<nobr><color=#8581FF>Once per lesson</color> </nobr>",
@@ -249,8 +250,11 @@
"○〆好調消費2ターン\n○〆元気+2\n○〆集中<nobr>+7</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "○〆Consume 2 Good Condition turns\n○〆Energy +2\n○〆Focus<nobr>+7</nobr>\n<nobr><color=#8581FF>Once per lesson</color></nobr>",
"○〆好調消費2ターン\n○〆元気+4\n○〆集中<nobr>+9</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "○〆Consume 2 Good Condition turns\n○〆Energy +4\n○〆Focus<nobr>+9</nobr>\n<nobr><color=#8581FF>Once per lesson</color></nobr>",
"○〆好調消費2ターン\n○〆集中<nobr>+4</nobr>\n○〆スキルカード使用数追加<nobr>+1</nobr>\n<nobr><color=#8581FF>重複不可</color></nobr>": "○〆Consume 2 Good Condition turns\n○〆Focus<nobr>+4</nobr>\n○〆Skill card usage <nobr>+1</nobr>\n<nobr><color=#8581FF>No dupe</color></nobr>",
"○〆好調状態の場合○〆好調<nobr>1ターン</nobr>": "If in good condition ○〆 Good condition <nobr>1 turn</nobr>",
"○〆好調状態の場合○〆好調<nobr>2ターン</nobr>": "If in good condition ○〆 Good condition <nobr>2 turns</nobr>",
"○〆好調状態の場合、使用可\n○〆絶好調<nobr>2ターン</nobr>\n次のターン、パラメータ<nobr>+38</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "Can be used if in ○〆Good Condition\n○〆Excellent Condition<nobr>2 turns</nobr>\nNext turn, Param<nobr>+38</nobr>\n<nobr><color=#8581FF>Once per lesson</color></nobr><nobr><color=#8581FF>No dupe</color></nobr>",
"○〆好調状態の場合、使用可\n○〆絶好調<nobr>3ターン</nobr>\n次のターン、パラメータ<nobr>+47</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "Can be used if in ○〆Good Condition\n○〆Excellent Condition<nobr>3 turns</nobr>\nNext turn, Param<nobr>+47</nobr>\n<nobr><color=#8581FF>Once per lesson</nobr><nobr><color=#8581FF>No dupe</color></nobr>",
"○〆好調状態の場合、使用可\nスコア+25\n<nobr><color=#8581FF>試験中1回</color> </nobr>": "If in good condition, usable\nScore +25\n<nobr><color=#8581FF>1 time during exam</color> </nobr>",
"○〆好調状態の場合、使用可\nスコア+27\n<nobr><color=#8581FF>試験中1回</color> </nobr>": "If in good condition ○〆, usable\nScore +27\n<nobr><color=#8581FF>Once during the exam</color> </nobr>",
"○〆好調状態の場合、使用可\nスコア+54\n": "If in good condition ○〆, usable\nScore +54\n",
"○〆好調状態の場合、使用可\nスコア+54\n<nobr><color=#8581FF>重複不可</color></nobr>": "Available if in good condition ○〆\nScore +54\n<nobr><color=#8581FF>Not duplicable</color></nobr>",
@@ -290,15 +294,18 @@
"○〆集中消耗3\n○〆绝好调5回合\n○〆消耗体力减少5回合\n○〆技能卡使用数增加+1\n课程中1次不可重复": "○〆Consume 3 Focus\n○〆Excellent Condition for 5 turns\n○〆Reduce stamina consumption for 5 turns\n○〆Skill card usage \nOnce per lesson, No dupe",
"○〆集中消耗3\n数值+6\n○〆好调2回合\n○〆技能卡使用数增加+1\n不可重复": "○〆Consume 3 Focus\nParam +6\n○〆Good Condition for 2 turns\n○〆Skill card usage \nNo dupe",
"スキルカードの消費体力を減少 ": "Reduces Stamina Consumption of Skill Card",
"スコア+10": "Score +10",
"スコア+102回\n<nobr><color=#8581FF>試験中1回</color> </nobr>": "Score +10 (2 times)\n<nobr><color=#8581FF>Once during exam</color></nobr>",
"スコア+12○〆元気+7\n○〆集中": "Score +12 ○〆 energy +7\n○〆 concentration",
"スコア+13\n○〆集中が6以上の場合、スコア": "Score +13\nIf ○〆 concentration is 6 or more, Score",
"スコア+14": "Score +14",
"スコア+15\n○〆集中が3以上の場合、スコア": "Score +15\nIf ○〆 concentration is 3 or more, Score",
"スコア+2○〆元気+2": "Score +2 ○〆 energy +2",
"スコア+34\n<nobr><color=#8581FF>試験中1回</color> </nobr>": "Score +34\n<nobr><color=#8581FF>1 time during exam</color> </nobr>",
"スコア+6\n○〆集中": "Score +6\n○〆 concentration",
"スコア+82回\n<nobr><color=#8581FF>試験中1回</color> </nobr>": "Score +8 (2 times)\n<nobr><color=#8581FF>Once during the exam</color> </nobr>",
"スコア+9": "Score +9",
"スコア+9\n○〆好調<nobr>3ターン</nobr>": "Score +9\n○〆 Good condition <nobr>3 turns</nobr>",
"スコア上昇量を50%増加 ": "Increase score gain by 50%",
"ターン追加": "Additional Turn",
"ターン開始時○〆好調状態の場合、○〆スキルカード使用数追加": "At the start of the turn, if ○〆 in good condition, add ○〆 skill card usage",
@@ -371,6 +378,7 @@
"パラメータ<nobr>+23</nobr>(○〆集中効果を<nobr>2倍</nobr>適用)\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "Param +23 (Apply 2 times Focus effect)\n<nobr><color=#8581FF>Once per lesson</color></nobr>",
"パラメータ<nobr>+24</nobr>(○〆集中効果を<nobr>2.5倍</nobr>適用)\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "Param +24 (Apply 2.5 times Focus effect)\n<nobr><color=#8581FF>Once per lesson</color></nobr><nobr><color=#8581FF>No dupe</color></nobr>",
"パラメータ上昇効果を主とするスキルカード": "Skill Card focused on Param Increase Effects",
"パラメータ上昇量を50%増加 <color=#FF3381>2 turns</color>": "Increase parameter gain by 50% <color=#FF3381>2 turns</color>",
"ボーカルSPレッスン終了時、ボーカル上昇+9": "At the end of Vocal SP Lesson, Vocal +9",
"ボーカルSPレッスン開始時、35%の確率で○〆元気": "At the start of Vocal SP Lesson, 35% chance ○〆 Energy",
"ボーカルターンなら、ターン開始時、スキルカードを引く\n○〆固定元気": "If it's a vocal turn, draw a skill card at the start of the turn\n○〆 fixed energy",
@@ -379,6 +387,7 @@
"レッスンCLEARの100%以下の場合、使用可\nパラメータ+10○〆元気+9\n次のターン、スキルカードを引く\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "Usable if lesson CLEAR is below 100%\nParam +10○〆Energy +9\nNext turn, draw a skill card\n<nobr><color=#8581FF>Once per lesson</color></nobr><nobr><color=#8581FF>No dupe</color></nobr>",
"レッスンCLEARの100%以下の場合、使用可\nパラメータ+6○〆元気+6\n次のターン、スキルカードを引く\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "Usable if lesson CLEAR is below 100%\nParam +6○〆Energy +6\nNext turn, draw a skill card\n<nobr><color=#8581FF>Once per lesson</color></nobr><nobr><color=#8581FF>No dupe</color></nobr>",
"レッスンの残りターンが増加": "Increases Remaining Turns of Lesson",
"レッスン未CLEARの場合○〆消費体力増加<nobr>1ターン</nobr>": "If lesson not cleared, ○〆 Increased stamina consumption <nobr>1 turn</nobr>",
"レッスン開始時手札に入る\n○〆元気+6\n○〆低下状態無効<nobr>1回</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "Added to hand at the start of the lesson\n○〆Energy +6\n○〆Invalid low state (1 time)\n<nobr><color=#8581FF>Once per lesson</color></nobr><nobr><color=#8581FF>No dupe</color></nobr>",
"レッスン開始時手札に入る\n○〆元気+6\n○〆低下状態無効<nobr>1回</nobr>\n次のターン、手札をすべて○〆レッスン中強化\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "Added to hand at the start of the lesson\n○〆Energy +6\n○〆Invalid low state (1 time)\nNext turn, enhance all cards in hand during lesson\n<nobr><color=#8581FF>Once per lesson</color></nobr><nobr><color=#8581FF>No dupe</color></nobr>",
"レッスン開始時手札に入る\n○〆好印象<nobr>+10</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "Added to hand at the start of the lesson\n○〆Good Impression +10\n<nobr><color=#8581FF>Once per lesson</color></nobr><nobr><color=#8581FF>No dupe</color></nobr>",
@@ -396,6 +405,8 @@
"元気増加無効": "Energy Increase Invalid",
"分パラメータ上昇\n○〆やる気": "Increase Param by amount\n○〆Motivation",
"分パラメータ上昇\n○〆消費体力増加<nobr>2ターン</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "Increase Param by amount\n○〆Increased stamina consumption<nobr>2 turns</nobr>\n<nobr><color=#8581FF>Once per lesson</color> </nobr><nobr><color=#8581FF>No dupe</color></nobr>",
"効果内容と発動条件を確認して\nしっかり対策しましょう": "Check the effect details and activation conditions\nand make sure to prepare accordingly!",
"実力は十分ですね。好成績を狙うには\n<color=#F23584>ボーカル</color>レッスンがおすすめです": "Your skills are sufficient. To aim for a high score,\n<color=#F23584>vocal</color> lessons are recommended.",
"山札 (12)": "Deck (12)",
"強化状態や低下状態の影響を受けず○〆元気を増加させる": "Increases ○〆 Energy unaffected by Enhancement or Reduction states",
"手札をすべて○〆試験中強化\n体力回復": "Strengthen all hands ○〆 during exam\nRecover stamina",
@@ -408,6 +419,7 @@
"第3回合及以后可使用\n数值+3\n○〆体力消耗减少2回合\n下一回合所有手牌○〆课程中强化\n课程中1次不可重复": "Usable from turn 3 onwards\nParam +3\n○〆Reduce stamina consumption for 2 turns\nNext turn, enhance all cards in hand during lesson\nOnce per lesson, No dupe",
"試験中に1回使用すると、その試験が終了するまで、除外に移動する": "When used once during the exam, it moves to exclusion until the end of the exam",
"試験終了までスキルカードを強化": "Strengthen skill cards until the exam ends",
"試験終了時、ビジュアル上昇+11プロデュース中1回": "At the end of the exam, Visual +11 (1 time during production)",
"試験終了時、ビジュアル上昇+17プロデュース中1回": "Visual increase +17 at the end of the exam (once during production)",
"試験開始時手札に入る\n○〆集中": "Enter hand at the start of the exam\n○〆 concentration",
"集中が1増加するごとに、スコア上昇量を1増加": "Increase score incrementally by 1 for each focus increase",

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@@ -76,9 +76,11 @@
"強化なし": "No enhancement",
"成就": "Achieved",
"授業終了時、ボーカル上昇+4": "At the end of class, Vocal increase +4",
"3位以上": "3rd place or higher",
"もうちょっと!": "Just a little more!",
"派手な動きと一緒に": "Together with flashy moves",
"獲得スキルカード再抽選回数+1": "Acquisition of skill card re-draw count +1",
"生成": "\nForm",
"生成": "",
"絶好調": "Excellent Condition",
"複数所持できず、追加入手やコピーはできない": "Cannot be held in multiples, nor can it be obtained additionally or copied",
"親愛度": "Bond",

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@@ -2,6 +2,7 @@
"<nobr>ミッション</nobr>、<nobr>プロデューサーLvアップ報酬など</nobr>": "<nobr>Missions</nobr>, <nobr>PLv upgrade rewards</nobr>",
"Mental": "Mental",
"Pアイテムは条件を満たすと効果を発揮します。\nはじめから持っているPアイテムは\nプロデュースアイドルによって決まります。": "P items will take effect when conditions are met.\nThe P items you start with are determined by the produced idol.",
"Pポイントがありますね\n先生に相談して、準備を整えてみませんか": "Looks like you have some P-Points.\nWhy not consult the teacher and get ready?",
"※保存していない写真は削除されます": "※Unsaved photos will be deleted",
"※後から他のアイドルもプロデュース可能です": "※Other idols can be produced later",
"○〆元気が上昇しましたね!\n○〆元気は体力が減少するとき、\n体力のかわりに優先的に消費されます": "○〆Energy has increased!\nWhen stamina decreases, ○〆Energy is consumed instead of stamina.",
@@ -37,9 +38,11 @@
"スキルカードの効果で\n○〆好調がつきましたね": "The skill card effect is ○〆 in good shape!",
"スキルカードの効果で\n○〆集中がつきましたね": "The skill card effect has added ○〆 concentration!",
"タップして次へ": "Tap to continue",
"タップで詳細を確認できます": "Tap to check the details",
"ターン終了時、パラメータを": "At the end of the turn, parameters",
"ターン終了時に\nパラメータが上がりましたね\n○〆好印象が発動したみたいです": "Parameters have increased at the end of the turn!\nIt seems like ○〆 good impression has been activated.",
"ダンスSPレッスン開始時、55%の確率で○〆元気": "At the start of Dance SP lesson, 55% chance of ○〆 energy",
"ダンスが少し足りないみたいですね\n<color=#1A85ED>ダンス</color>レッスンがおすすめです": "It looks like your dance is a bit lacking\n<color=#1A85ED>Dance</color> lessons are recommended",
"ダンスが足りないみたいですね\n<color=#1A85ED>ダンス</color>レッスンがおすすめです": "It seems like your dance skills are lacking.\n<color=#1A85ED>Dance</color> lessons are recommended.",
"ダンスのパラメータが上昇して\nレッスンクリアに近づきましたね": "Your dance parameter has increased\nand you are closer to clearing the lesson!",
"パラメータ上昇量を": "Amount of parameter increase",
@@ -72,14 +75,23 @@
"体力が減少していますね\nスキルカードを使用するときには\n体力が必要になることがあります": "Your stamina is decreasing.\nUsing skill cards may require stamina.",
"体力の残りが少ないみたいですよ\nアイドルを休ませてあげましょう": "Looks like there's little stamina left.\nLet's give the idol some rest.",
"前回のレッスンで獲得した\nスキルカードが手札にありますね\n選択してみましょう": "You have skill cards from the previous lesson.\nLet's choose one!",
"動画コンテンツや1コマ漫画など様々なコンテンツを見ることができます": "You can view various content such as video content and one-panel comics.",
"大丈夫、きみならできますよ!": "You'll be fine, I believe in you!",
"所持しているPアイテムの効果も\nアイコンをタップすると確認できますよ": "You can check the effects of the P items you possess\nby tapping on their icons.",
"最初にプロデュースする\nアイドルを選択してください": "Please select the idol you want to produce first.",
"授業とおでかけでは\n選択肢に応じて効果が変わります。\n消費する内容と発動する効果を確認して\n状況に応じた選択をしましょう。": "In classes and outings,\nthe effects change depending on your choices.\nCheck the consumed content and triggered effects\nand make choices according to the situation.",
"最初にプロデュースする\nアイドルを選択してください": "Please select the idol that\nyou want to produce first.",
"最後にもう1枚選択してみましょう!": "Let's select one more for the last time!",
"次はこちらのスキルカードを\n選択してみましょう": "Next, let's select this skill card!",
"次はダンスレッスンを\n選択してみましょう": "Next, let's choose a dance lesson.",
"次はビジュアルレッスンを選択してみましょう": "Next, let's choose a visual lesson.",
"Pポイントがありますね\n先生に相談して、準備を整えてみませんか": "Looks like you have some P-Points.\nWhy not consult the teacher and get ready?",
"実力は十分ですね。好成績を狙うには\n<color=#1A85ED>ダンス</color>レッスンがおすすめです": "Your skills are sufficient. To aim for a high score,\n<color=#1A85ED>dance</color> lessons are recommended.",
"指定ターンの時に条件を満たしていると自動的に\n発動する効果です。レッスン中に表示されている\nアイコンをタップすると発動条件を確認できます。": "These are effects that activate automatically\nwhen conditions are met during the specified turn. Tap the icons displayed during the lesson to check the activation conditions.",
"応援やトラブルの内容は\nこちらをタップすると確認できます": "You can check the contents of support and trouble\nby tapping here.",
"現在12ターン目": "Currently turn 12",
"3位以内またはスコア410000以上で中間試験突破": "Pass the midterm exam with a rank of 3rd or higher or a score of 410000 or more",
"ターン後": "After turn",
"現在のターン": "Current turn",
"予定の効果はありません": "No scheduled effects",
"次はボーカルレッスンを\n選択してみましょう": "Next, let's choose a vocal lesson.",
"現在の効果はアイコンをタップすると\n確認することができます\n○〆好印象の効果をみてみましょう": "You can check the current effect\nby tapping on the icon.\nLet's see the effect of ○〆 increasing favorable impression!",
"現在の効果はアイコンをタップすると\n確認することができます\n○〆好調の効果をみてみましょう": "You can check the current effect\nby tapping on the icon.\nLet's see the effect of ○〆 good condition!",