Update: Bond requirements & Skill card

This commit is contained in:
Mocca
2024-06-17 16:28:29 +07:00
parent 73a1cee5a4
commit 5142e79afb
7 changed files with 55 additions and 12 deletions

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@@ -49,6 +49,7 @@
"Pアイドル": "P-Idol",
"Pライブ": "P-Live",
"レポート\n": "Report\n",
"獲得済み": "Get",
"お": "At",
"仕": "",
@@ -62,6 +63,7 @@
"春野 しおり": "Shiori Haruno",
"高円寺 レイ": "Rei Koenji",
"赤羽 カオリ": "Kaori Akahane",
"前原 まりな": "Maria Maehara",
"一本満足バー": "Satisfying One Bar",
"アイテム\nアイテム\nアイテム": "Item\nItem\nItem",
@@ -100,6 +102,13 @@
"クリア進捗": "Progress",
"挑戦する": "Challenge",
"利用規約、プライバシーポリシーおよびグローバルコンセントに同意してから本サービスをご利用ください。\nまた、未成年の方は、法定代理人ご両親等の同意が必要です。\n\n※ないようがわからないときは\nおうちのひとにがめんをみせてください。": "Please agree to the Terms of Service, Privacy Policy, and Global Consent before using this service.\nAlso, minors need the consent of their legal guardian (parents, etc.).\n\n※If you do not understand the content,\nplease show the screen to someone at home.",
"利用規約": "Terms of Service",
"同意しない": "Do Not Agree",
"同意する": "Agree",
"プライバシーポリシー": "Privacy Policy",
"グローバルコンセント": "Global Consent",
"AP不足": "Insufficient AP",
"AP全回復": "Full AP Recovery",
"AP回復": "AP Recovery",
@@ -385,7 +394,7 @@
"メモリーのレンタル回数が残っています\nレンタルメモリーを編成せず次へ進みますか": "Remaining Memory Rental Uses\nProceed Without Assigning Rental Memory?",
"メモリーを所持していません": "No Memories Owned",
"メモリー効果": "Memory Effect",
"メモリー生成完了": "Memory Generation Complete",
"メモリー生成完了": "Memory Generation",
"メンタルスキルカード": "Mental Skill Card",
"メンテナンス": "Maintenance",
"メンバー": "Member",
@@ -669,7 +678,6 @@
"消費": "Use",
"消費・強化": "Consumption/Strengthening",
"準備期間": "Preparation period",
"漸化式を使いましょう": "Let's use recurrence formulas",
"無償": "Free",
"無償ジュエルから先に消費されます。": "Free jewels will be consumed first.",
"無料": "Free",
@@ -716,7 +724,6 @@
"祝福": "Blessing",
"移動": "Move",
"移動中": "Moving",
"立式が間違ってます": "The setup is incorrect",
"端末保存": "Save to Device",
"簡易": "Simple",
"素材を消費して指定段階まで特訓を行いますか?": "Would you like to consume materials to train to the specified stage?",

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@@ -799,14 +799,23 @@
"もう一度夢を掴むため": "To grasp the dream once again",
"ダンス200以上": "Dance 200 or above",
"ダンス450以上": "Dance 450 or more",
"ダンス1000以上": "Dance 1000 or more",
"ビジュアル200以上": "Visual 200 or above",
"ビジュアル450以上": "Visual 450 or more",
"ビジュアル1000以上": "Visual 1000 or more",
"プロデュースをA評価で完了する": "Complete production with an A+ rating",
"プロデュース中にビジュアルを800以上にする": "Raise visual to 800 or more during production",
"ボーカル200以上": "Vocal 200 or more",
"ボーカル450以上": "Vocal 450 or above",
"ボーカル1000以上": "Vocal 1000 or more",
"一歩ずつ少しずつ": "Step by step, little by little",
"中間試験を1位通過する": "Pass the midterm exam in 1st place",
"プロデュース中にレッスンを1回以上完了する": "Complete at least one lesson while producing",
"届けるための力": "Power to deliver",
"獲得スキルカード再抽選回数+1": "Number of times to redraw acquired skill cards +1",
"獲得スキルカード再抽選回数+1": "Re-draw count for acquiring skill cards +1"
"獲得スキルカード再抽選回数+1": "Re-draw count for acquiring skill cards +1",
"プロデュース中に中間試験を合格後1週経過する": "One week passes after passing the mid-term exam while producing",
"プロデュース2週目": "2nd week of produce",
"全力前進": "Full steam ahead",
"確実な一歩": "A definite step forward"
}

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@@ -7,6 +7,7 @@
"定期公演『初』": "Regular performance 『Hajime』",
"追い込みレッスン開始!": "Push Lesson Start!",
"最終試験前日": "The day before final exam",
"中間試験前日": "The day before the midterm exam",
"プロデュース開始!": "Start of Production!",
"花海咲季始動!": "Saki Hanami in Action!",

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@@ -184,6 +184,7 @@
"○〆元気+6\n○〆やる気の": "○〆Energy +6\n○〆Motivation",
"○〆元気+6\n○〆好印象": "○〆Energy +6\n○〆Good impression",
"○〆元気+6\n○〆好調<nobr>3ターン</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "○〆Energy +6\n○〆Good condition<nobr>3 turns</nobr>\n<nobr><color=#8581FF>Once per lesson</color> </nobr>",
"○〆元気+6\n○〆好調<nobr>3ターン</nobr>\n<nobr><color=#8581FF>試験中1回</color> </nobr>": "○〆 Energy +6\n○〆 Good condition <nobr>3 turns</nobr>\n<nobr><color=#8581FF>1 time during exam</color> </nobr>",
"○〆元気+6\n○〆集中": "○〆Energy +6\n○〆Focus",
"○〆元気+6\n体力が50%以上の場合、○〆消費体力削減": "○〆Energy +6\nIf stamina is 50% or more, ○〆Reduced stamina consumption",
"○〆元気+7\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "○〆Energy +7\n<nobr><color=#8581FF>Once per lesson</color> </nobr>",
@@ -249,8 +250,11 @@
"○〆好調消費2ターン\n○〆元気+2\n○〆集中<nobr>+7</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "○〆Consume 2 Good Condition turns\n○〆Energy +2\n○〆Focus<nobr>+7</nobr>\n<nobr><color=#8581FF>Once per lesson</color></nobr>",
"○〆好調消費2ターン\n○〆元気+4\n○〆集中<nobr>+9</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "○〆Consume 2 Good Condition turns\n○〆Energy +4\n○〆Focus<nobr>+9</nobr>\n<nobr><color=#8581FF>Once per lesson</color></nobr>",
"○〆好調消費2ターン\n○〆集中<nobr>+4</nobr>\n○〆スキルカード使用数追加<nobr>+1</nobr>\n<nobr><color=#8581FF>重複不可</color></nobr>": "○〆Consume 2 Good Condition turns\n○〆Focus<nobr>+4</nobr>\n○〆Skill card usage <nobr>+1</nobr>\n<nobr><color=#8581FF>No dupe</color></nobr>",
"○〆好調状態の場合○〆好調<nobr>1ターン</nobr>": "If in good condition ○〆 Good condition <nobr>1 turn</nobr>",
"○〆好調状態の場合○〆好調<nobr>2ターン</nobr>": "If in good condition ○〆 Good condition <nobr>2 turns</nobr>",
"○〆好調状態の場合、使用可\n○〆絶好調<nobr>2ターン</nobr>\n次のターン、パラメータ<nobr>+38</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "Can be used if in ○〆Good Condition\n○〆Excellent Condition<nobr>2 turns</nobr>\nNext turn, Param<nobr>+38</nobr>\n<nobr><color=#8581FF>Once per lesson</color></nobr><nobr><color=#8581FF>No dupe</color></nobr>",
"○〆好調状態の場合、使用可\n○〆絶好調<nobr>3ターン</nobr>\n次のターン、パラメータ<nobr>+47</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "Can be used if in ○〆Good Condition\n○〆Excellent Condition<nobr>3 turns</nobr>\nNext turn, Param<nobr>+47</nobr>\n<nobr><color=#8581FF>Once per lesson</nobr><nobr><color=#8581FF>No dupe</color></nobr>",
"○〆好調状態の場合、使用可\nスコア+25\n<nobr><color=#8581FF>試験中1回</color> </nobr>": "If in good condition, usable\nScore +25\n<nobr><color=#8581FF>1 time during exam</color> </nobr>",
"○〆好調状態の場合、使用可\nスコア+27\n<nobr><color=#8581FF>試験中1回</color> </nobr>": "If in good condition ○〆, usable\nScore +27\n<nobr><color=#8581FF>Once during the exam</color> </nobr>",
"○〆好調状態の場合、使用可\nスコア+54\n": "If in good condition ○〆, usable\nScore +54\n",
"○〆好調状態の場合、使用可\nスコア+54\n<nobr><color=#8581FF>重複不可</color></nobr>": "Available if in good condition ○〆\nScore +54\n<nobr><color=#8581FF>Not duplicable</color></nobr>",
@@ -290,15 +294,18 @@
"○〆集中消耗3\n○〆绝好调5回合\n○〆消耗体力减少5回合\n○〆技能卡使用数增加+1\n课程中1次不可重复": "○〆Consume 3 Focus\n○〆Excellent Condition for 5 turns\n○〆Reduce stamina consumption for 5 turns\n○〆Skill card usage \nOnce per lesson, No dupe",
"○〆集中消耗3\n数值+6\n○〆好调2回合\n○〆技能卡使用数增加+1\n不可重复": "○〆Consume 3 Focus\nParam +6\n○〆Good Condition for 2 turns\n○〆Skill card usage \nNo dupe",
"スキルカードの消費体力を減少 ": "Reduces Stamina Consumption of Skill Card",
"スコア+10": "Score +10",
"スコア+102回\n<nobr><color=#8581FF>試験中1回</color> </nobr>": "Score +10 (2 times)\n<nobr><color=#8581FF>Once during exam</color></nobr>",
"スコア+12○〆元気+7\n○〆集中": "Score +12 ○〆 energy +7\n○〆 concentration",
"スコア+13\n○〆集中が6以上の場合、スコア": "Score +13\nIf ○〆 concentration is 6 or more, Score",
"スコア+14": "Score +14",
"スコア+15\n○〆集中が3以上の場合、スコア": "Score +15\nIf ○〆 concentration is 3 or more, Score",
"スコア+2○〆元気+2": "Score +2 ○〆 energy +2",
"スコア+34\n<nobr><color=#8581FF>試験中1回</color> </nobr>": "Score +34\n<nobr><color=#8581FF>1 time during exam</color> </nobr>",
"スコア+6\n○〆集中": "Score +6\n○〆 concentration",
"スコア+82回\n<nobr><color=#8581FF>試験中1回</color> </nobr>": "Score +8 (2 times)\n<nobr><color=#8581FF>Once during the exam</color> </nobr>",
"スコア+9": "Score +9",
"スコア+9\n○〆好調<nobr>3ターン</nobr>": "Score +9\n○〆 Good condition <nobr>3 turns</nobr>",
"スコア上昇量を50%増加 ": "Increase score gain by 50%",
"ターン追加": "Additional Turn",
"ターン開始時○〆好調状態の場合、○〆スキルカード使用数追加": "At the start of the turn, if ○〆 in good condition, add ○〆 skill card usage",
@@ -371,6 +378,7 @@
"パラメータ<nobr>+23</nobr>(○〆集中効果を<nobr>2倍</nobr>適用)\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "Param +23 (Apply 2 times Focus effect)\n<nobr><color=#8581FF>Once per lesson</color></nobr>",
"パラメータ<nobr>+24</nobr>(○〆集中効果を<nobr>2.5倍</nobr>適用)\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "Param +24 (Apply 2.5 times Focus effect)\n<nobr><color=#8581FF>Once per lesson</color></nobr><nobr><color=#8581FF>No dupe</color></nobr>",
"パラメータ上昇効果を主とするスキルカード": "Skill Card focused on Param Increase Effects",
"パラメータ上昇量を50%増加 <color=#FF3381>2 turns</color>": "Increase parameter gain by 50% <color=#FF3381>2 turns</color>",
"ボーカルSPレッスン終了時、ボーカル上昇+9": "At the end of Vocal SP Lesson, Vocal +9",
"ボーカルSPレッスン開始時、35%の確率で○〆元気": "At the start of Vocal SP Lesson, 35% chance ○〆 Energy",
"ボーカルターンなら、ターン開始時、スキルカードを引く\n○〆固定元気": "If it's a vocal turn, draw a skill card at the start of the turn\n○〆 fixed energy",
@@ -379,6 +387,7 @@
"レッスンCLEARの100%以下の場合、使用可\nパラメータ+10○〆元気+9\n次のターン、スキルカードを引く\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "Usable if lesson CLEAR is below 100%\nParam +10○〆Energy +9\nNext turn, draw a skill card\n<nobr><color=#8581FF>Once per lesson</color></nobr><nobr><color=#8581FF>No dupe</color></nobr>",
"レッスンCLEARの100%以下の場合、使用可\nパラメータ+6○〆元気+6\n次のターン、スキルカードを引く\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "Usable if lesson CLEAR is below 100%\nParam +6○〆Energy +6\nNext turn, draw a skill card\n<nobr><color=#8581FF>Once per lesson</color></nobr><nobr><color=#8581FF>No dupe</color></nobr>",
"レッスンの残りターンが増加": "Increases Remaining Turns of Lesson",
"レッスン未CLEARの場合○〆消費体力増加<nobr>1ターン</nobr>": "If lesson not cleared, ○〆 Increased stamina consumption <nobr>1 turn</nobr>",
"レッスン開始時手札に入る\n○〆元気+6\n○〆低下状態無効<nobr>1回</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "Added to hand at the start of the lesson\n○〆Energy +6\n○〆Invalid low state (1 time)\n<nobr><color=#8581FF>Once per lesson</color></nobr><nobr><color=#8581FF>No dupe</color></nobr>",
"レッスン開始時手札に入る\n○〆元気+6\n○〆低下状態無効<nobr>1回</nobr>\n次のターン、手札をすべて○〆レッスン中強化\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "Added to hand at the start of the lesson\n○〆Energy +6\n○〆Invalid low state (1 time)\nNext turn, enhance all cards in hand during lesson\n<nobr><color=#8581FF>Once per lesson</color></nobr><nobr><color=#8581FF>No dupe</color></nobr>",
"レッスン開始時手札に入る\n○〆好印象<nobr>+10</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "Added to hand at the start of the lesson\n○〆Good Impression +10\n<nobr><color=#8581FF>Once per lesson</color></nobr><nobr><color=#8581FF>No dupe</color></nobr>",
@@ -396,6 +405,8 @@
"元気増加無効": "Energy Increase Invalid",
"分パラメータ上昇\n○〆やる気": "Increase Param by amount\n○〆Motivation",
"分パラメータ上昇\n○〆消費体力増加<nobr>2ターン</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "Increase Param by amount\n○〆Increased stamina consumption<nobr>2 turns</nobr>\n<nobr><color=#8581FF>Once per lesson</color> </nobr><nobr><color=#8581FF>No dupe</color></nobr>",
"効果内容と発動条件を確認して\nしっかり対策しましょう": "Check the effect details and activation conditions\nand make sure to prepare accordingly!",
"実力は十分ですね。好成績を狙うには\n<color=#F23584>ボーカル</color>レッスンがおすすめです": "Your skills are sufficient. To aim for a high score,\n<color=#F23584>vocal</color> lessons are recommended.",
"山札 (12)": "Deck (12)",
"強化状態や低下状態の影響を受けず○〆元気を増加させる": "Increases ○〆 Energy unaffected by Enhancement or Reduction states",
"手札をすべて○〆試験中強化\n体力回復": "Strengthen all hands ○〆 during exam\nRecover stamina",
@@ -408,6 +419,7 @@
"第3回合及以后可使用\n数值+3\n○〆体力消耗减少2回合\n下一回合所有手牌○〆课程中强化\n课程中1次不可重复": "Usable from turn 3 onwards\nParam +3\n○〆Reduce stamina consumption for 2 turns\nNext turn, enhance all cards in hand during lesson\nOnce per lesson, No dupe",
"試験中に1回使用すると、その試験が終了するまで、除外に移動する": "When used once during the exam, it moves to exclusion until the end of the exam",
"試験終了までスキルカードを強化": "Strengthen skill cards until the exam ends",
"試験終了時、ビジュアル上昇+11プロデュース中1回": "At the end of the exam, Visual +11 (1 time during production)",
"試験終了時、ビジュアル上昇+17プロデュース中1回": "Visual increase +17 at the end of the exam (once during production)",
"試験開始時手札に入る\n○〆集中": "Enter hand at the start of the exam\n○〆 concentration",
"集中が1増加するごとに、スコア上昇量を1増加": "Increase score incrementally by 1 for each focus increase",

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@@ -76,9 +76,11 @@
"強化なし": "No enhancement",
"成就": "Achieved",
"授業終了時、ボーカル上昇+4": "At the end of class, Vocal increase +4",
"3位以上": "3rd place or higher",
"もうちょっと!": "Just a little more!",
"派手な動きと一緒に": "Together with flashy moves",
"獲得スキルカード再抽選回数+1": "Acquisition of skill card re-draw count +1",
"生成": "\nForm",
"生成": "",
"絶好調": "Excellent Condition",
"複数所持できず、追加入手やコピーはできない": "Cannot be held in multiples, nor can it be obtained additionally or copied",
"親愛度": "Bond",

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@@ -2,6 +2,7 @@
"<nobr>ミッション</nobr>、<nobr>プロデューサーLvアップ報酬など</nobr>": "<nobr>Missions</nobr>, <nobr>PLv upgrade rewards</nobr>",
"Mental": "Mental",
"Pアイテムは条件を満たすと効果を発揮します。\nはじめから持っているPアイテムは\nプロデュースアイドルによって決まります。": "P items will take effect when conditions are met.\nThe P items you start with are determined by the produced idol.",
"Pポイントがありますね\n先生に相談して、準備を整えてみませんか": "Looks like you have some P-Points.\nWhy not consult the teacher and get ready?",
"※保存していない写真は削除されます": "※Unsaved photos will be deleted",
"※後から他のアイドルもプロデュース可能です": "※Other idols can be produced later",
"○〆元気が上昇しましたね!\n○〆元気は体力が減少するとき、\n体力のかわりに優先的に消費されます": "○〆Energy has increased!\nWhen stamina decreases, ○〆Energy is consumed instead of stamina.",
@@ -37,9 +38,11 @@
"スキルカードの効果で\n○〆好調がつきましたね": "The skill card effect is ○〆 in good shape!",
"スキルカードの効果で\n○〆集中がつきましたね": "The skill card effect has added ○〆 concentration!",
"タップして次へ": "Tap to continue",
"タップで詳細を確認できます": "Tap to check the details",
"ターン終了時、パラメータを": "At the end of the turn, parameters",
"ターン終了時に\nパラメータが上がりましたね\n○〆好印象が発動したみたいです": "Parameters have increased at the end of the turn!\nIt seems like ○〆 good impression has been activated.",
"ダンスSPレッスン開始時、55%の確率で○〆元気": "At the start of Dance SP lesson, 55% chance of ○〆 energy",
"ダンスが少し足りないみたいですね\n<color=#1A85ED>ダンス</color>レッスンがおすすめです": "It looks like your dance is a bit lacking\n<color=#1A85ED>Dance</color> lessons are recommended",
"ダンスが足りないみたいですね\n<color=#1A85ED>ダンス</color>レッスンがおすすめです": "It seems like your dance skills are lacking.\n<color=#1A85ED>Dance</color> lessons are recommended.",
"ダンスのパラメータが上昇して\nレッスンクリアに近づきましたね": "Your dance parameter has increased\nand you are closer to clearing the lesson!",
"パラメータ上昇量を": "Amount of parameter increase",
@@ -72,14 +75,23 @@
"体力が減少していますね\nスキルカードを使用するときには\n体力が必要になることがあります": "Your stamina is decreasing.\nUsing skill cards may require stamina.",
"体力の残りが少ないみたいですよ\nアイドルを休ませてあげましょう": "Looks like there's little stamina left.\nLet's give the idol some rest.",
"前回のレッスンで獲得した\nスキルカードが手札にありますね\n選択してみましょう": "You have skill cards from the previous lesson.\nLet's choose one!",
"動画コンテンツや1コマ漫画など様々なコンテンツを見ることができます": "You can view various content such as video content and one-panel comics.",
"大丈夫、きみならできますよ!": "You'll be fine, I believe in you!",
"所持しているPアイテムの効果も\nアイコンをタップすると確認できますよ": "You can check the effects of the P items you possess\nby tapping on their icons.",
"最初にプロデュースする\nアイドルを選択してください": "Please select the idol you want to produce first.",
"授業とおでかけでは\n選択肢に応じて効果が変わります。\n消費する内容と発動する効果を確認して\n状況に応じた選択をしましょう。": "In classes and outings,\nthe effects change depending on your choices.\nCheck the consumed content and triggered effects\nand make choices according to the situation.",
"最初にプロデュースする\nアイドルを選択してください": "Please select the idol that\nyou want to produce first.",
"最後にもう1枚選択してみましょう!": "Let's select one more for the last time!",
"次はこちらのスキルカードを\n選択してみましょう": "Next, let's select this skill card!",
"次はダンスレッスンを\n選択してみましょう": "Next, let's choose a dance lesson.",
"次はビジュアルレッスンを選択してみましょう": "Next, let's choose a visual lesson.",
"Pポイントがありますね\n先生に相談して、準備を整えてみませんか": "Looks like you have some P-Points.\nWhy not consult the teacher and get ready?",
"実力は十分ですね。好成績を狙うには\n<color=#1A85ED>ダンス</color>レッスンがおすすめです": "Your skills are sufficient. To aim for a high score,\n<color=#1A85ED>dance</color> lessons are recommended.",
"指定ターンの時に条件を満たしていると自動的に\n発動する効果です。レッスン中に表示されている\nアイコンをタップすると発動条件を確認できます。": "These are effects that activate automatically\nwhen conditions are met during the specified turn. Tap the icons displayed during the lesson to check the activation conditions.",
"応援やトラブルの内容は\nこちらをタップすると確認できます": "You can check the contents of support and trouble\nby tapping here.",
"現在12ターン目": "Currently turn 12",
"3位以内またはスコア410000以上で中間試験突破": "Pass the midterm exam with a rank of 3rd or higher or a score of 410000 or more",
"ターン後": "After turn",
"現在のターン": "Current turn",
"予定の効果はありません": "No scheduled effects",
"次はボーカルレッスンを\n選択してみましょう": "Next, let's choose a vocal lesson.",
"現在の効果はアイコンをタップすると\n確認することができます\n○〆好印象の効果をみてみましょう": "You can check the current effect\nby tapping on the icon.\nLet's see the effect of ○〆 increasing favorable impression!",
"現在の効果はアイコンをタップすると\n確認することができます\n○〆好調の効果をみてみましょう": "You can check the current effect\nby tapping on the icon.\nLet's see the effect of ○〆 good condition!",

View File

@@ -883,7 +883,7 @@
"exchange.update.minute": "Update in {0} m(s)",
"exchange.update.title": "Update Confirmation",
"fangage_sheet.accept_all": "Accept All",
"fangage_sheet.accept_selected": "Accept Selected Only",
"fangage_sheet.accept_selected": "Accept Selected",
"fangage_sheet.advertisement": "Advertisement Placement",
"fangage_sheet.analysis": "Analysis",
"fangage_sheet.decline_all": "Decline All",
@@ -3480,13 +3480,13 @@
"tutorial.idol_receive.description_2": "This is the acquired Produce Idol.\n<color=#u:Strong>It will be converted to [{0}]. Is that okay?</color>",
"tutorial.idol_receive.description_3": "You have acquired [{0}].",
"tutorial.idol_receive.description_4": "[{0}] has\nbeen converted to [{1}].",
"tutorial.idol_receive.difficulty_high": "For advanced players",
"tutorial.idol_receive.difficulty_low": "For beginners",
"tutorial.idol_receive.difficulty_middle": "For intermediate players",
"tutorial.idol_receive.difficulty_high": "Advanced",
"tutorial.idol_receive.difficulty_low": "Beginners",
"tutorial.idol_receive.difficulty_middle": "Intermediate",
"tutorial.idol_receive.exchange": "Convert",
"tutorial.idol_receive.receive": "Get",
"tutorial.idol_receive.receive_confirm": "Acquisition Confirmation",
"tutorial.idol_receive.receive_info": "Acquisition Details",
"tutorial.idol_receive.receive_info": "Details",
"tutorial.idol_receive.received": "Acquisition Complete",
"tutorial.idol_receive.warning_stage": "※You will acquire the initial state Produce Idol",
"tutorial.name.confirm": "Producer Name Confirmation",