mirror of
https://github.com/NatsumeLS/Gakumas-Translation-Data-EN.git
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Update: anomaly UI
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@@ -83,7 +83,7 @@
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"[__split__]○〆元気増加無効": "[__split__] ○〆Energy Increase Disabled ",
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"[__split__]○〆全力になった時、このスキルカードの": "[__split__]○〆If Full Power, This Skill Card's ",
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"[__split__]○〆全力の場合、使用可\nパラメータ": "[__split__]○〆If Full Power, Usable\nParameter ",
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"[__split__]○〆全力値": "[__split__]○〆Maximum Effort Value ",
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"[__split__]○〆全力値": "[__split__]○〆Full Power Value ",
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"[__split__]○〆全力値が": "[__split__]○〆Full Power Value is ",
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"[__split__]○〆全力値消費": "[__split__]○〆Full Power Value Consumption ",
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"[__split__]○〆固定元気": "[__split__] ○〆Fixed Energy ",
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@@ -126,7 +126,7 @@
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"[__split__]○〆好調状態の場合以降、ターン開始時、スコア": "[__split__] ○〆If in Good Shape from Then, Score at Turn Start ",
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"[__split__]○〆強気": "[__split__]○〆Confident ",
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"[__split__]○〆強気に変更\n○〆元気": "[__split__]○〆Change to Confident\n○〆Energetic ",
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"[__split__]○〆強気に変更\n○〆全力値": "[__split__]○〆Change to Confident\n○〆Maximum Effort Value ",
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"[__split__]○〆強気に変更\n○〆全力値": "[__split__]○〆Change to Confident\n○〆Full Power Value ",
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"[__split__]○〆強気に変更\nパラメータ": "[__split__]○〆Change to Confident\nParameter ",
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"[__split__]○〆強気に変更\n次に使用したスキルカードの消費体力を": "[__split__]○〆Change to Confident\nNext Used Skill Card's Stamina Cost to ",
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"[__split__]○〆強気の場合、○〆全力値": "[__split__]○〆If Confident, ○〆Full Power Value ",
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@@ -143,7 +143,7 @@
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"[__split__]○〆温存": "[__split__]○〆Preservation ",
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"[__split__]○〆温存に変更\n○〆スキルカード使用数追加": "[__split__]Change to ○〆Preservation\n○〆Add to Skill Card Usage Count ",
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"[__split__]○〆温存に変更\n○〆元気": "[__split__]○〆Change to Preservation\n○〆Energetic ",
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"[__split__]○〆温存に変更\n○〆全力値": "[__split__]○〆Change to Preservation\n○〆Maximum Effort Value ",
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"[__split__]○〆温存に変更\n○〆全力値": "[__split__]○〆Change to Preservation\n○〆Full Power Value ",
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"[__split__]○〆温存の場合、自身を": "[__split__]○〆If Preservation, Self ",
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"[__split__]○〆絶好調": "[__split__] ○〆Excellent Condition ",
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"[__split__]○〆集中": "[__split__] ○〆Focus ",
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@@ -211,7 +211,7 @@
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"[__split__]スキルカード使用後、○〆やる気が": "[__split__] After using a skill card, motivation ",
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"[__split__]スキルカード使用後、○〆好印象が": "[__split__] After using a skill card, ○〆Good Impression increases ",
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"[__split__]スキルカード使用時○〆集中が": "[__split__] When using a skill card, ○〆focus ",
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"[__split__]スキルカード使用時、○〆全力の場合、パラメータ": "[__split__]When Using Skill Card, If ○〆Maximum Effort, Parameters ",
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"[__split__]スキルカード使用時、○〆全力の場合、パラメータ": "[__split__]When Using Skill Card, If ○〆Full Power, Parameters ",
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"[__split__]スキルカード使用時、○〆集中が": "[__split__] When using a skill card, ○〆Focus increases ",
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"[__split__]スキルカード削除時、ダンス上昇": "[__split__] Dance increases when Skill Card is removed ",
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"[__split__]スキルカード強化時、ダンス上昇": "[__split__] Dance increase when skill card is Upgraded ",
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@@ -281,7 +281,7 @@
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"[__split__]ターン開始時、○〆パラメータ上昇量増加": "[__split__] At the start of the turn, ○〆Increase parameter gain ",
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"[__split__]ターン開始時、○〆元気": "[__split__] At the start of the turn, ○〆 energy ",
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"[__split__]ターン開始時、○〆元気が": "[__split__] If at the start of the turn, energy ",
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"[__split__]ターン開始時、○〆全力値が": "[__split__]At Start of Turn, ○〆Maximum Effort Value Is ",
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"[__split__]ターン開始時、○〆全力値が": "[__split__]At Start of Turn, ○〆Full Power Value Is ",
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"[__split__]ターン開始時、○〆固定元気": "[__split__] At the start of the turn, ○〆Fixed Energy ",
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"[__split__]ターン開始時、○〆好印象": "[__split__] At the Start of the Turn, ○〆Good Impression ",
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"[__split__]ターン開始時、○〆好印象が": "[__split__] At the start of the turn, ○〆Good Impression increases ",
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@@ -605,8 +605,8 @@
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"[__split__]段階目に変更": "[__split__]Change to Stage ",
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"[__split__]段階目に変更\n○〆スキルカード使用数追加": "[__split__]Change to Stage\n○〆Add to Skill Card Usage Count ",
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"[__split__]段階目に変更\n○〆元気": "[__split__]Change to Stage\n○〆Energy ",
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"[__split__]段階目に変更\n○〆全力の場合、パラメータ": "[__split__]Change to Stage\nIf ○〆Maximum Effort, Parameters ",
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"[__split__]段階目に変更\n○〆全力値": "[__split__]Change to Stage\n○〆Maximum Effort Value ",
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"[__split__]段階目に変更\n○〆全力の場合、パラメータ": "[__split__]Change to Stage\nIf ○〆Full Power, Parameters ",
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"[__split__]段階目に変更\n○〆全力値": "[__split__]Change to Stage\n○〆Full Power Value ",
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"[__split__]段階目に変更\n○〆消費体力減少": "[__split__]Change to stage \nDecrease in ○〆Stamina Consumption",
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"[__split__]段階目に変更\nパラメータ": "[__split__]Change to Step\nParameter ",
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"[__split__]活動支給選択時、": "[__split__] At Activity Selection,",
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@@ -107,6 +107,7 @@
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"1ターン後": "After 1 turn",
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"1位ボーナス": "1st place bonus",
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"3↑": "3↑",
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"アノマリーガシャ(毎月1日 5時00分更新)": "Anomaly Gacha (updated every 1st at 5:00)",
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"3位以上": "3rd place/higher",
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"3年生の実力": "Senior's ability",
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"PLv10で解放": "Unlocked at PLv10",
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