diff --git a/local-files/genericTrans/index/Description_Split.json b/local-files/genericTrans/index/Description_Split.json index 07158c09..854effdd 100644 --- a/local-files/genericTrans/index/Description_Split.json +++ b/local-files/genericTrans/index/Description_Split.json @@ -83,7 +83,7 @@ "[__split__]○〆元気増加無効": "[__split__] ○〆Energy Increase Disabled ", "[__split__]○〆全力になった時、このスキルカードの": "[__split__]○〆If Full Power, This Skill Card's ", "[__split__]○〆全力の場合、使用可\nパラメータ": "[__split__]○〆If Full Power, Usable\nParameter ", - "[__split__]○〆全力値": "[__split__]○〆Maximum Effort Value ", + "[__split__]○〆全力値": "[__split__]○〆Full Power Value ", "[__split__]○〆全力値が": "[__split__]○〆Full Power Value is ", "[__split__]○〆全力値消費": "[__split__]○〆Full Power Value Consumption ", "[__split__]○〆固定元気": "[__split__] ○〆Fixed Energy ", @@ -126,7 +126,7 @@ "[__split__]○〆好調状態の場合以降、ターン開始時、スコア": "[__split__] ○〆If in Good Shape from Then, Score at Turn Start ", "[__split__]○〆強気": "[__split__]○〆Confident ", "[__split__]○〆強気に変更\n○〆元気": "[__split__]○〆Change to Confident\n○〆Energetic ", - "[__split__]○〆強気に変更\n○〆全力値": "[__split__]○〆Change to Confident\n○〆Maximum Effort Value ", + "[__split__]○〆強気に変更\n○〆全力値": "[__split__]○〆Change to Confident\n○〆Full Power Value ", "[__split__]○〆強気に変更\nパラメータ": "[__split__]○〆Change to Confident\nParameter ", "[__split__]○〆強気に変更\n次に使用したスキルカードの消費体力を": "[__split__]○〆Change to Confident\nNext Used Skill Card's Stamina Cost to ", "[__split__]○〆強気の場合、○〆全力値": "[__split__]○〆If Confident, ○〆Full Power Value ", @@ -143,7 +143,7 @@ "[__split__]○〆温存": "[__split__]○〆Preservation ", "[__split__]○〆温存に変更\n○〆スキルカード使用数追加": "[__split__]Change to ○〆Preservation\n○〆Add to Skill Card Usage Count ", "[__split__]○〆温存に変更\n○〆元気": "[__split__]○〆Change to Preservation\n○〆Energetic ", - "[__split__]○〆温存に変更\n○〆全力値": "[__split__]○〆Change to Preservation\n○〆Maximum Effort Value ", + "[__split__]○〆温存に変更\n○〆全力値": "[__split__]○〆Change to Preservation\n○〆Full Power Value ", "[__split__]○〆温存の場合、自身を": "[__split__]○〆If Preservation, Self ", "[__split__]○〆絶好調": "[__split__] ○〆Excellent Condition ", "[__split__]○〆集中": "[__split__] ○〆Focus ", @@ -211,7 +211,7 @@ "[__split__]スキルカード使用後、○〆やる気が": "[__split__] After using a skill card, motivation ", "[__split__]スキルカード使用後、○〆好印象が": "[__split__] After using a skill card, ○〆Good Impression increases ", "[__split__]スキルカード使用時○〆集中が": "[__split__] When using a skill card, ○〆focus ", - "[__split__]スキルカード使用時、○〆全力の場合、パラメータ": "[__split__]When Using Skill Card, If ○〆Maximum Effort, Parameters ", + "[__split__]スキルカード使用時、○〆全力の場合、パラメータ": "[__split__]When Using Skill Card, If ○〆Full Power, Parameters ", "[__split__]スキルカード使用時、○〆集中が": "[__split__] When using a skill card, ○〆Focus increases ", "[__split__]スキルカード削除時、ダンス上昇": "[__split__] Dance increases when Skill Card is removed ", "[__split__]スキルカード強化時、ダンス上昇": "[__split__] Dance increase when skill card is Upgraded ", @@ -281,7 +281,7 @@ "[__split__]ターン開始時、○〆パラメータ上昇量増加": "[__split__] At the start of the turn, ○〆Increase parameter gain ", "[__split__]ターン開始時、○〆元気": "[__split__] At the start of the turn, ○〆 energy ", "[__split__]ターン開始時、○〆元気が": "[__split__] If at the start of the turn, energy ", - "[__split__]ターン開始時、○〆全力値が": "[__split__]At Start of Turn, ○〆Maximum Effort Value Is ", + "[__split__]ターン開始時、○〆全力値が": "[__split__]At Start of Turn, ○〆Full Power Value Is ", "[__split__]ターン開始時、○〆固定元気": "[__split__] At the start of the turn, ○〆Fixed Energy ", "[__split__]ターン開始時、○〆好印象": "[__split__] At the Start of the Turn, ○〆Good Impression ", "[__split__]ターン開始時、○〆好印象が": "[__split__] At the start of the turn, ○〆Good Impression increases ", @@ -605,8 +605,8 @@ "[__split__]段階目に変更": "[__split__]Change to Stage ", "[__split__]段階目に変更\n○〆スキルカード使用数追加": "[__split__]Change to Stage\n○〆Add to Skill Card Usage Count ", "[__split__]段階目に変更\n○〆元気": "[__split__]Change to Stage\n○〆Energy ", - "[__split__]段階目に変更\n○〆全力の場合、パラメータ": "[__split__]Change to Stage\nIf ○〆Maximum Effort, Parameters ", - "[__split__]段階目に変更\n○〆全力値": "[__split__]Change to Stage\n○〆Maximum Effort Value ", + "[__split__]段階目に変更\n○〆全力の場合、パラメータ": "[__split__]Change to Stage\nIf ○〆Full Power, Parameters ", + "[__split__]段階目に変更\n○〆全力値": "[__split__]Change to Stage\n○〆Full Power Value ", "[__split__]段階目に変更\n○〆消費体力減少": "[__split__]Change to stage \nDecrease in ○〆Stamina Consumption", "[__split__]段階目に変更\nパラメータ": "[__split__]Change to Step\nParameter ", "[__split__]活動支給選択時、": "[__split__] At Activity Selection,", diff --git a/local-files/genericTrans/index/term.json b/local-files/genericTrans/index/term.json index c3882c95..8de4361d 100644 --- a/local-files/genericTrans/index/term.json +++ b/local-files/genericTrans/index/term.json @@ -107,6 +107,7 @@ "1ターン後": "After 1 turn", "1位ボーナス": "1st place bonus", "3↑": "3↑", + "アノマリーガシャ(毎月1日 5時00分更新)": "Anomaly Gacha (updated every 1st at 5:00)", "3位以上": "3rd place/higher", "3年生の実力": "Senior's ability", "PLv10で解放": "Unlocked at PLv10",