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https://github.com/NatsumeLS/Gakumas-Translation-Data-EN.git
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Update: UI
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@@ -51,6 +51,10 @@
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"[__split__]以下の場合、○〆不調": "[__split__]If below, ○〆 Poor Condition ",
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"[__split__]以下の場合、○〆スランプ": "[__split__]If below, ○〆 Slump ",
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"[__split__]以下の場合、○〆弱気": "[__split__]If below, ○〆 Timid ",
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"[__split__]以降、ターン開始時、○〆好印象減少": "[__split__]From then on, at the start of the turn, ○〆 reduces good impressions ",
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"○〆好印象を減少させる": "○〆 reduces favorable impressions ",
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"[__split__]○〆好印象効果のスキルカード獲得時、体力が": "[__split__]When obtaining a skill card with ○〆 good impression effect, stamina ",
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"パラメータが上昇しない": "Parameters do not increase",
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"[__split__]ターン以上の場合、○〆ターン追加": "[__split__]If above the turn, ○〆 Additional Turn ",
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"[__split__]以下の場合、○〆手札減少": "[__split__]If below, ○〆 Decrease in Hand Cards ",
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"[__split__]○〆好調状態の場合、○〆消費体力削減": "[__split__]If in a good condition, ○〆 Reduced Stamina Consumption ",
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@@ -28,6 +28,12 @@
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"きみへの差し入れ+": "A Treat for You+",
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"こくりとひとくち": "A sip and a swallow",
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"これが、私": "This is Me",
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"強化ボール(黄)": "Enhanced Ball (Yellow)",
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"強化ダンベル(黄)": "Enhanced Dumbbell (Yellow)",
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"強化ステッパー(黄)": "Enhanced Stepper (Yellow)",
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"強化ステッパー(赤)": "Enhanced Stepper (Red)",
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"強化ローラー(黄)": "Enhanced Roller (Yellow)",
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"強化ベスト(黄)": "Enhanced Vest (Yellow)",
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"これが、私+": "This is Me+",
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"ごちそうさまでした": "Thanks for the meal",
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"しょげないハンカチ": "Not-Downcast Handkerchief",
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@@ -22,5 +22,6 @@
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"高円寺 レイ": "Rei Koenji",
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"藍井 撫子": "Aoi Nadeshiko",
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"雨夜 燕": "Tsubame Amaya",
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"鳴海 ひかり": "Hikari Narumi"
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"鳴海 ひかり": "Hikari Narumi",
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"白草 四音": "Shion Shirakusa"
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}
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@@ -36,7 +36,6 @@
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"以降の試験でライバルのスコアが増加": "Increased scores for rivals in subsequent exams",
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"パラメータ上昇量を減少(○〆好印象による上昇も含む)": "Decrease the amount of parameter increase (including increase due to ○〆 good impression)",
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"「○〆温存」と「○〆強気」を解除する": "Unlocking the 「○〆Preserve」 and 「○〆Confident.」",
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"○〆強気に変更\nパラメータ<nobr>+15</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "Change to ○〆Confident\nParameter <nobr>+15</nobr>\n<nobr><color=#8581FF>Once during a lesson</color> </nobr>",
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"○〆全力値<nobr>+1</nobr>\n○〆温存の場合、自身を<color=#8581FF>保留</color>に移動\n○〆全力の場合、パラメータ<nobr>+25</nobr>": "○〆Full Power Point <nobr>+1</nobr>\nIf ○〆Reserved, move self to <color=#8581FF>Hold</color>\nIf ○〆Full Power, Parameter <nobr>+25</nobr>",
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"ターン終了時に○〆全力値が10以上なら、次のターン開始時に○〆全力値を10消費して、指針を○〆全力に変更": "If ○〆Full Power Point is 10 or higher at the end of the turn, consume 10 ○〆Full Power Point at the start of the next turn to change Guideline to ○〆Full Power",
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