Update: UI

This commit is contained in:
Mocca
2024-12-02 12:45:26 +07:00
parent 270d2e812c
commit 037ee3ddc3
4 changed files with 12 additions and 2 deletions

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@@ -51,6 +51,10 @@
"[__split__]以下の場合、○〆不調": "[__split__]If below, ○〆 Poor Condition ",
"[__split__]以下の場合、○〆スランプ": "[__split__]If below, ○〆 Slump ",
"[__split__]以下の場合、○〆弱気": "[__split__]If below, ○〆 Timid ",
"[__split__]以降、ターン開始時、○〆好印象減少": "[__split__]From then on, at the start of the turn, ○〆 reduces good impressions ",
"○〆好印象を減少させる": "○〆 reduces favorable impressions ",
"[__split__]○〆好印象効果のスキルカード獲得時、体力が": "[__split__]When obtaining a skill card with ○〆 good impression effect, stamina ",
"パラメータが上昇しない": "Parameters do not increase",
"[__split__]ターン以上の場合、○〆ターン追加": "[__split__]If above the turn, ○〆 Additional Turn ",
"[__split__]以下の場合、○〆手札減少": "[__split__]If below, ○〆 Decrease in Hand Cards ",
"[__split__]○〆好調状態の場合、○〆消費体力削減": "[__split__]If in a good condition, ○〆 Reduced Stamina Consumption ",

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@@ -28,6 +28,12 @@
"きみへの差し入れ+": "A Treat for You+",
"こくりとひとくち": "A sip and a swallow",
"これが、私": "This is Me",
"強化ボール(黄)": "Enhanced Ball (Yellow)",
"強化ダンベル(黄)": "Enhanced Dumbbell (Yellow)",
"強化ステッパー(黄)": "Enhanced Stepper (Yellow)",
"強化ステッパー(赤)": "Enhanced Stepper (Red)",
"強化ローラー(黄)": "Enhanced Roller (Yellow)",
"強化ベスト(黄)": "Enhanced Vest (Yellow)",
"これが、私+": "This is Me+",
"ごちそうさまでした": "Thanks for the meal",
"しょげないハンカチ": "Not-Downcast Handkerchief",

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@@ -22,5 +22,6 @@
"高円寺 レイ": "Rei Koenji",
"藍井 撫子": "Aoi Nadeshiko",
"雨夜 燕": "Tsubame Amaya",
"鳴海 ひかり": "Hikari Narumi"
"鳴海 ひかり": "Hikari Narumi",
"白草 四音": "Shion Shirakusa"
}

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@@ -36,7 +36,6 @@
"以降の試験でライバルのスコアが増加": "Increased scores for rivals in subsequent exams",
"パラメータ上昇量を減少(○〆好印象による上昇も含む)": "Decrease the amount of parameter increase (including increase due to ○〆 good impression)",
"「○〆温存」と「○〆強気」を解除する": "Unlocking the 「○〆Preserve」 and 「○〆Confident.」",
"○〆強気に変更\nパラメータ<nobr>+15</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "Change to ○〆Confident\nParameter <nobr>+15</nobr>\n<nobr><color=#8581FF>Once during a lesson</color> </nobr>",
"○〆全力値<nobr>+1</nobr>\n○〆温存の場合、自身を<color=#8581FF>保留</color>に移動\n○〆全力の場合、パラメータ<nobr>+25</nobr>": "○〆Full Power Point <nobr>+1</nobr>\nIf ○〆Reserved, move self to <color=#8581FF>Hold</color>\nIf ○〆Full Power, Parameter <nobr>+25</nobr>",
"ターン終了時に○〆全力値が10以上なら、次のターン開始時に○〆全力値を10消費して、指針を○〆全力に変更": "If ○〆Full Power Point is 10 or higher at the end of the turn, consume 10 ○〆Full Power Point at the start of the next turn to change Guideline to ○〆Full Power",