parent
d36666f436
commit
8a75f05859
@ -24,3 +24,16 @@
|
||||
|
||||
#define WM_KEYDOWN 0
|
||||
#define WM_KEYUP 1
|
||||
|
||||
#define BTN_A 96
|
||||
#define BTN_B 97
|
||||
#define BTN_X 99
|
||||
#define BTN_Y 100
|
||||
#define BTN_LB 102
|
||||
#define BTN_RB 103
|
||||
#define BTN_THUMBL 106
|
||||
#define BTN_THUMBR 107
|
||||
#define BTN_SELECT 109
|
||||
#define BTN_START 108
|
||||
#define BTN_SHARE 130
|
||||
#define BTN_XBOX 110
|
@ -100,4 +100,30 @@ namespace GakumasLocal::Log {
|
||||
GetParamStringResult(result);
|
||||
ShowToast(result);
|
||||
}
|
||||
|
||||
void ShowToast(const char* text) {
|
||||
DebugFmt("Toast: %s", text);
|
||||
|
||||
std::thread([text](){
|
||||
auto env = Misc::GetJNIEnv();
|
||||
if (!env) {
|
||||
return;
|
||||
}
|
||||
|
||||
jclass& kotlinClass = g_gakumasHookMainClass;
|
||||
if (!kotlinClass) {
|
||||
g_javaVM->DetachCurrentThread();
|
||||
return;
|
||||
}
|
||||
jmethodID& methodId = showToastMethodId;
|
||||
if (!methodId) {
|
||||
g_javaVM->DetachCurrentThread();
|
||||
return;
|
||||
}
|
||||
jstring param = env->NewStringUTF(text);
|
||||
env->CallStaticVoidMethod(kotlinClass, methodId, param);
|
||||
|
||||
g_javaVM->DetachCurrentThread();
|
||||
}).detach();
|
||||
}
|
||||
}
|
||||
|
@ -62,14 +62,14 @@ namespace BaseCamera {
|
||||
return lookAt;
|
||||
}
|
||||
|
||||
void Camera::set_lon_move(float vertanglePlus, LonMoveHState moveState) { // 前后移动
|
||||
void Camera::set_lon_move(float vertanglePlus, LonMoveHState moveState, float multiplier) { // 前后移动
|
||||
auto radian = (verticalAngle + vertanglePlus) * M_PI / 180;
|
||||
auto radianH = (double)horizontalAngle * M_PI / 180;
|
||||
|
||||
auto f_step = cos(radian) * moveStep * cos(radianH) / smoothLevel; // ↑↓
|
||||
auto l_step = sin(radian) * moveStep * cos(radianH) / smoothLevel; // ←→
|
||||
auto f_step = cos(radian) * moveStep * cos(radianH) / smoothLevel * multiplier; // ↑↓
|
||||
auto l_step = sin(radian) * moveStep * cos(radianH) / smoothLevel * multiplier; // ←→
|
||||
// auto h_step = tan(radianH) * sqrt(pow(f_step, 2) + pow(l_step, 2));
|
||||
auto h_step = sin(radianH) * moveStep / smoothLevel;
|
||||
auto h_step = sin(radianH) * moveStep / smoothLevel * multiplier;
|
||||
|
||||
switch (moveState)
|
||||
{
|
||||
|
@ -30,7 +30,7 @@ namespace BaseCamera {
|
||||
void setPos(float x, float y, float z);
|
||||
void setLookAt(float x, float y, float z);
|
||||
|
||||
void set_lon_move(float vertanglePlus, LonMoveHState moveState = LonMoveHState::LonMoveLeftAndRight);
|
||||
void set_lon_move(float vertanglePlus, LonMoveHState moveState = LonMoveHState::LonMoveLeftAndRight, float multiplier = 1.0f);
|
||||
void updateVertLook();
|
||||
void setHoriLook(float vertangle);
|
||||
|
||||
|
@ -16,6 +16,9 @@ namespace GKCamera {
|
||||
UnityResolve::UnityType::Vector2 followLookAtOffset{0, 0};
|
||||
float offsetMoveStep = 0.008;
|
||||
int followCharaIndex = 0;
|
||||
float l_sensitivity = 0.5f;
|
||||
float r_sensitivity = 0.5f;
|
||||
bool showToast = true;
|
||||
GakumasLocal::Misc::CSEnum bodyPartsEnum("Head", 0xa);
|
||||
|
||||
// bool rMousePressFlg = false;
|
||||
@ -59,16 +62,16 @@ namespace GKCamera {
|
||||
}
|
||||
|
||||
}
|
||||
void camera_back() { // 后退
|
||||
void camera_back(float multiplier = 1.0f) { // 后退
|
||||
switch (cameraMode) {
|
||||
case CameraMode::FREE: {
|
||||
baseCamera.set_lon_move(180, LonMoveHState::LonMoveBack);
|
||||
baseCamera.set_lon_move(180, LonMoveHState::LonMoveBack, multiplier);
|
||||
} break;
|
||||
case CameraMode::FIRST_PERSON: {
|
||||
firstPersonPosOffset.z -= offsetMoveStep;
|
||||
firstPersonPosOffset.z -= offsetMoveStep * multiplier;
|
||||
} break;
|
||||
case CameraMode::FOLLOW: {
|
||||
followPosOffset.z += offsetMoveStep;
|
||||
followPosOffset.z += offsetMoveStep * multiplier;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -86,24 +89,24 @@ namespace GKCamera {
|
||||
}
|
||||
|
||||
}
|
||||
void camera_right() { // 向右
|
||||
void camera_right(float multiplier = 1.0f) { // 向右
|
||||
switch (cameraMode) {
|
||||
case CameraMode::FREE: {
|
||||
baseCamera.set_lon_move(-90);
|
||||
baseCamera.set_lon_move(-90, LonMoveLeftAndRight, multiplier);
|
||||
} break;
|
||||
case CameraMode::FOLLOW: {
|
||||
// followPosOffset.x -= 0.8;
|
||||
followLookAtOffset.x -= offsetMoveStep;
|
||||
followLookAtOffset.x -= offsetMoveStep * multiplier;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void camera_down() { // 向下
|
||||
void camera_down(float multiplier = 1.0f) { // 向下
|
||||
switch (cameraMode) {
|
||||
case CameraMode::FREE: {
|
||||
float preStep = BaseCamera::moveStep / BaseCamera::smoothLevel;
|
||||
float preStep = BaseCamera::moveStep / BaseCamera::smoothLevel * multiplier;
|
||||
|
||||
for (int i = 0; i < BaseCamera::smoothLevel; i++) {
|
||||
baseCamera.pos.y -= preStep;
|
||||
@ -112,19 +115,19 @@ namespace GKCamera {
|
||||
}
|
||||
} break;
|
||||
case CameraMode::FIRST_PERSON: {
|
||||
firstPersonPosOffset.y -= offsetMoveStep;
|
||||
firstPersonPosOffset.y -= offsetMoveStep * multiplier;
|
||||
} break;
|
||||
case CameraMode::FOLLOW: {
|
||||
// followPosOffset.y -= offsetMoveStep;
|
||||
followLookAtOffset.y -= offsetMoveStep;
|
||||
followLookAtOffset.y -= offsetMoveStep * multiplier;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void camera_up() { // 向上
|
||||
void camera_up(float multiplier = 1.0f) { // 向上
|
||||
switch (cameraMode) {
|
||||
case CameraMode::FREE: {
|
||||
float preStep = BaseCamera::moveStep / BaseCamera::smoothLevel;
|
||||
float preStep = BaseCamera::moveStep / BaseCamera::smoothLevel * multiplier;
|
||||
|
||||
for (int i = 0; i < BaseCamera::smoothLevel; i++) {
|
||||
baseCamera.pos.y += preStep;
|
||||
@ -133,11 +136,11 @@ namespace GKCamera {
|
||||
}
|
||||
} break;
|
||||
case CameraMode::FIRST_PERSON: {
|
||||
firstPersonPosOffset.y += offsetMoveStep;
|
||||
firstPersonPosOffset.y += offsetMoveStep * multiplier;
|
||||
} break;
|
||||
case CameraMode::FOLLOW: {
|
||||
// followPosOffset.y += offsetMoveStep;
|
||||
followLookAtOffset.y += offsetMoveStep;
|
||||
followLookAtOffset.y += offsetMoveStep * multiplier;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -249,6 +252,142 @@ namespace GKCamera {
|
||||
}
|
||||
}
|
||||
|
||||
void ShowToast(const char *text) {
|
||||
if (showToast) {
|
||||
GakumasLocal::Log::ShowToast(text);
|
||||
}
|
||||
}
|
||||
|
||||
void JLThumbRight(float value) {
|
||||
camera_right(value * l_sensitivity * baseCamera.fov / 60);
|
||||
}
|
||||
|
||||
void JLThumbDown(float value) {
|
||||
camera_back(value * l_sensitivity * baseCamera.fov / 60);
|
||||
}
|
||||
|
||||
void JRThumbRight(float value) {
|
||||
cameraLookat_right(value * r_sensitivity * baseCamera.fov / 60);
|
||||
ChangeLiveFollowCameraOffsetX(-1 * value * r_sensitivity * baseCamera.fov / 60);
|
||||
}
|
||||
|
||||
void JRThumbDown(float value) {
|
||||
cameraLookat_down(value * r_sensitivity * baseCamera.fov / 60);
|
||||
ChangeLiveFollowCameraOffsetY(-0.1 * value * r_sensitivity * baseCamera.fov / 60);
|
||||
}
|
||||
|
||||
void JDadUp(){
|
||||
reset_camera();
|
||||
ShowToast("Reset Camera");
|
||||
}
|
||||
|
||||
void JDadDown(){
|
||||
ShowToast("Notification off, click again to turn it on.");
|
||||
showToast = !showToast;
|
||||
}
|
||||
|
||||
void JDadLeft(){
|
||||
l_sensitivity = 1.0f;
|
||||
ShowToast("Reset Movement Sensitivity");
|
||||
}
|
||||
|
||||
void JDadRight(){
|
||||
r_sensitivity = 1.0f;
|
||||
ShowToast("Reset Camera Sensitivity");
|
||||
}
|
||||
|
||||
void JAKeyDown() {
|
||||
if (cameraMode == CameraMode::FOLLOW) {
|
||||
const auto currPart = bodyPartsEnum.Next();
|
||||
if (showToast) {
|
||||
GakumasLocal::Log::ShowToastFmt("Look at: %s (0x%x)", currPart.first.c_str(),
|
||||
currPart.second);
|
||||
}
|
||||
} else {
|
||||
r_sensitivity *= 0.8f;
|
||||
}
|
||||
}
|
||||
|
||||
void JBKeyDown() {
|
||||
if (cameraMode == CameraMode::FOLLOW) {
|
||||
const auto currPart = bodyPartsEnum.Last();
|
||||
if (showToast) {
|
||||
GakumasLocal::Log::ShowToastFmt("Look at: %s (0x%x)", currPart.first.c_str(),
|
||||
currPart.second);
|
||||
}
|
||||
} else {
|
||||
r_sensitivity *= 1.2f;
|
||||
}
|
||||
}
|
||||
|
||||
void JXKeyDown() {
|
||||
if (cameraMode == CameraMode::FOLLOW) {
|
||||
OnLeftDown();
|
||||
if (showToast) {
|
||||
GakumasLocal::Log::ShowToastFmt("Look at position: %d", followCharaIndex);
|
||||
}
|
||||
} else {
|
||||
l_sensitivity *= 0.8f;
|
||||
}
|
||||
}
|
||||
|
||||
void JYKeyDown() {
|
||||
if (cameraMode == CameraMode::FOLLOW) {
|
||||
OnRightDown();
|
||||
if (showToast) {
|
||||
GakumasLocal::Log::ShowToastFmt("Look at position: %d", followCharaIndex);
|
||||
}
|
||||
} else {
|
||||
l_sensitivity *= 1.2f;
|
||||
}
|
||||
}
|
||||
|
||||
void JSelectKeyDown() {
|
||||
switch (cameraMode) {
|
||||
case CameraMode::FREE: {
|
||||
cameraMode = CameraMode::FOLLOW;
|
||||
ShowToast("Follow Mode");
|
||||
} break;
|
||||
case CameraMode::FOLLOW: {
|
||||
cameraMode = CameraMode::FIRST_PERSON;
|
||||
ShowToast("First-person Mode");
|
||||
} break;
|
||||
case CameraMode::FIRST_PERSON: {
|
||||
cameraMode = CameraMode::FREE;
|
||||
ShowToast("Free Mode");
|
||||
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
void JStartKeyDown() {
|
||||
switch (cameraMode) {
|
||||
case CameraMode::FIRST_PERSON: {
|
||||
if (firstPersonRoll == FirstPersonRoll::ENABLE_ROLL) {
|
||||
firstPersonRoll = FirstPersonRoll::DISABLE_ROLL;
|
||||
ShowToast("Camera Horizontal Fixed");
|
||||
}
|
||||
else {
|
||||
firstPersonRoll = FirstPersonRoll::ENABLE_ROLL;
|
||||
ShowToast("Camera Horizontal Rollable");
|
||||
}
|
||||
} break;
|
||||
|
||||
case CameraMode::FOLLOW: {
|
||||
if (followModeY == FollowModeY::APPLY_Y) {
|
||||
followModeY = FollowModeY::SMOOTH_Y;
|
||||
ShowToast("Smooth Lift");
|
||||
}
|
||||
else {
|
||||
followModeY = FollowModeY::APPLY_Y;
|
||||
ShowToast("Instant Lift");
|
||||
}
|
||||
} break;
|
||||
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
|
||||
UnityResolve::UnityType::Vector3 CalcPositionFromLookAt(const UnityResolve::UnityType::Vector3& target,
|
||||
const UnityResolve::UnityType::Vector3& offset) {
|
||||
// offset: z 远近, y 高低, x角度
|
||||
@ -350,14 +489,50 @@ namespace GKCamera {
|
||||
bool k = false;
|
||||
bool j = false;
|
||||
bool l = false;
|
||||
float thumb_l_right = 0.0f;
|
||||
float thumb_l_down = 0.0f;
|
||||
bool thumb_l_button = false;
|
||||
float thumb_r_right = 0.0f;
|
||||
float thumb_r_down = 0.0f;
|
||||
bool thumb_r_button = false;
|
||||
bool dpad_up = false;
|
||||
bool dpad_down = false;
|
||||
bool dpad_left = false;
|
||||
bool dpad_right = false;
|
||||
bool a_button = false;
|
||||
bool b_button = false;
|
||||
bool x_button = false;
|
||||
bool y_button = false;
|
||||
bool lb_button = false;
|
||||
float lt_button = 0.0f;
|
||||
bool rb_button = false;
|
||||
float rt_button = 0.0f;
|
||||
bool select_button = false;
|
||||
bool start_button = false;
|
||||
bool share_button = false;
|
||||
bool xbox_button = false;
|
||||
bool threadRunning = false;
|
||||
|
||||
void resetAll() {
|
||||
auto p = reinterpret_cast<bool*>(this);
|
||||
const auto numMembers = sizeof(*this) / sizeof(bool);
|
||||
for (size_t idx = 0; idx < numMembers; ++idx) {
|
||||
p[idx] = false;
|
||||
}
|
||||
// 获取当前对象的指针并转换为 unsigned char* 类型
|
||||
unsigned char* p = reinterpret_cast<unsigned char*>(this);
|
||||
|
||||
// 遍历对象的每个字节
|
||||
for (size_t offset = 0; offset < sizeof(*this); ) {
|
||||
if (offset + sizeof(bool) <= sizeof(*this) && reinterpret_cast<bool*>(p + offset) == reinterpret_cast<bool*>(this) + offset / sizeof(bool)) {
|
||||
// 如果当前偏移量适用于 bool 类型,则将其设置为 false
|
||||
*reinterpret_cast<bool*>(p + offset) = false;
|
||||
offset += sizeof(bool);
|
||||
} else if (offset + sizeof(float) <= sizeof(*this) && reinterpret_cast<float*>(p + offset) == reinterpret_cast<float*>(this) + offset / sizeof(float)) {
|
||||
// 如果当前偏移量适用于 float 类型,则将其设置为 0.0
|
||||
*reinterpret_cast<float*>(p + offset) = 0.0f;
|
||||
offset += sizeof(float);
|
||||
} else {
|
||||
// 处理未定义的情况(例如混合类型数组或其他类型成员)
|
||||
// 可以根据实际情况调整逻辑或添加更多类型检查
|
||||
offset += 1; // 跳过一个字节
|
||||
}
|
||||
}
|
||||
}
|
||||
} cameraMoveState;
|
||||
|
||||
@ -385,6 +560,32 @@ namespace GKCamera {
|
||||
if (cameraMoveState.k) ChangeLiveFollowCameraOffsetY(-offsetMoveStep);
|
||||
if (cameraMoveState.j) ChangeLiveFollowCameraOffsetX(0.8);
|
||||
if (cameraMoveState.l) ChangeLiveFollowCameraOffsetX(-0.8);
|
||||
// 手柄操作响应
|
||||
// 左摇杆
|
||||
if (std::abs(cameraMoveState.thumb_l_right) > 0.1f)
|
||||
JLThumbRight(cameraMoveState.thumb_l_right);
|
||||
if (std::abs(cameraMoveState.thumb_l_down) > 0.1f)
|
||||
JLThumbDown(cameraMoveState.thumb_l_down);
|
||||
// 右摇杆
|
||||
if (std::abs(cameraMoveState.thumb_r_right) > 0.1f)
|
||||
JRThumbRight(cameraMoveState.thumb_r_right);
|
||||
if (std::abs(cameraMoveState.thumb_r_down) > 0.1f)
|
||||
JRThumbDown(cameraMoveState.thumb_r_down);
|
||||
// 左扳机
|
||||
if (std::abs(cameraMoveState.lt_button) > 0.1f)
|
||||
camera_down(cameraMoveState.lt_button * l_sensitivity * baseCamera.fov / 60);
|
||||
// 右扳机
|
||||
if (std::abs(cameraMoveState.rt_button) > 0.1f)
|
||||
camera_up(cameraMoveState.rt_button * l_sensitivity * baseCamera.fov / 60);
|
||||
// 左肩键
|
||||
if (cameraMoveState.lb_button) changeCameraFOV(0.5f * r_sensitivity);
|
||||
// 右肩键
|
||||
if (cameraMoveState.rb_button) changeCameraFOV(-0.5f * r_sensitivity);
|
||||
// 十字键
|
||||
if (cameraMoveState.dpad_up) JDadUp();
|
||||
// if (cameraMoveState.dpad_down) JDadDown();
|
||||
if (cameraMoveState.dpad_left) JDadLeft();
|
||||
if (cameraMoveState.dpad_right) JDadRight();
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(10));
|
||||
}
|
||||
}).detach();
|
||||
@ -446,11 +647,88 @@ namespace GKCamera {
|
||||
} break;
|
||||
case KEY_F: if (message == WM_KEYDOWN) SwitchCameraMode(); break;
|
||||
case KEY_V: if (message == WM_KEYDOWN) SwitchCameraSubMode(); break;
|
||||
// 手柄操作响应
|
||||
case BTN_A:
|
||||
cameraMoveState.a_button = message == WM_KEYDOWN;
|
||||
if (message == WM_KEYDOWN) JAKeyDown();
|
||||
break;
|
||||
case BTN_B:
|
||||
cameraMoveState.b_button = message == WM_KEYDOWN;
|
||||
if (message == WM_KEYDOWN) JBKeyDown();
|
||||
break;
|
||||
case BTN_X:
|
||||
cameraMoveState.x_button = message == WM_KEYDOWN;
|
||||
if (message == WM_KEYDOWN) JXKeyDown();
|
||||
break;
|
||||
case BTN_Y:
|
||||
cameraMoveState.y_button = message == WM_KEYDOWN;
|
||||
if (message == WM_KEYDOWN) JYKeyDown();
|
||||
break;
|
||||
case BTN_LB:
|
||||
cameraMoveState.lb_button = message == WM_KEYDOWN;
|
||||
break;
|
||||
case BTN_RB:
|
||||
cameraMoveState.rb_button = message == WM_KEYDOWN;
|
||||
break;
|
||||
case BTN_THUMBL:
|
||||
cameraMoveState.thumb_l_button = message == WM_KEYDOWN;
|
||||
break;
|
||||
case BTN_THUMBR:
|
||||
cameraMoveState.thumb_r_button = message == WM_KEYDOWN;
|
||||
break;
|
||||
case BTN_SELECT:
|
||||
cameraMoveState.select_button = message == WM_KEYDOWN;
|
||||
if (message == WM_KEYDOWN) JSelectKeyDown();
|
||||
break;
|
||||
case BTN_START:
|
||||
cameraMoveState.start_button = message == WM_KEYDOWN;
|
||||
if (message == WM_KEYDOWN) JStartKeyDown();
|
||||
break;
|
||||
case BTN_SHARE:
|
||||
cameraMoveState.share_button = message == WM_KEYDOWN;
|
||||
break;
|
||||
case BTN_XBOX:
|
||||
cameraMoveState.xbox_button = message == WM_KEYDOWN;
|
||||
break;
|
||||
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
on_cam_rawinput_joystick(JoystickEvent event) {
|
||||
int message = event.getMessage();
|
||||
float leftStickX = event.getLeftStickX();
|
||||
float leftStickY = event.getLeftStickY();
|
||||
float rightStickX = event.getRightStickX();
|
||||
float rightStickY = event.getRightStickY();
|
||||
float leftTrigger = event.getLeftTrigger();
|
||||
float rightTrigger = event.getRightTrigger();
|
||||
float hatX = event.getHatX();
|
||||
float hatY = event.getHatY();
|
||||
|
||||
cameraMoveState.thumb_l_right = (std::abs(leftStickX) > 0.1f) ? leftStickX : 0;
|
||||
cameraMoveState.thumb_l_down = (std::abs(leftStickY) > 0.1f) ? leftStickY : 0;
|
||||
cameraMoveState.thumb_r_right = (std::abs(rightStickX) > 0.1f) ? rightStickX : 0;
|
||||
cameraMoveState.thumb_r_down = (std::abs(rightStickY) > 0.1f) ? rightStickY : 0;
|
||||
cameraMoveState.lt_button = (std::abs(leftTrigger) > 0.1f) ? leftTrigger : 0;
|
||||
cameraMoveState.rt_button = (std::abs(rightTrigger) > 0.1f) ? rightTrigger : 0;
|
||||
cameraMoveState.dpad_up = hatY == -1.0f;
|
||||
cameraMoveState.dpad_down = hatY == 1.0f;
|
||||
cameraMoveState.dpad_left = hatX == -1.0f;
|
||||
cameraMoveState.dpad_right = hatX == 1.0f;
|
||||
|
||||
if (cameraMoveState.dpad_down) {
|
||||
JDadDown();
|
||||
}
|
||||
|
||||
// GakumasLocal::Log::InfoFmt(
|
||||
// "Motion event: action=%d, leftStickX=%.2f, leftStickY=%.2f, rightStickX=%.2f, rightStickY=%.2f, leftTrigger=%.2f, rightTrigger=%.2f, hatX=%.2f, hatY=%.2f",
|
||||
// message, leftStickX, leftStickY, rightStickX, rightStickY, leftTrigger,
|
||||
// rightTrigger, hatX, hatY);
|
||||
}
|
||||
|
||||
void initCameraSettings() {
|
||||
reset_camera();
|
||||
cameraRawInputThread();
|
||||
|
@ -1,5 +1,6 @@
|
||||
#pragma once
|
||||
#include "baseCamera.hpp"
|
||||
#include "Joystick/JoystickEvent.h"
|
||||
|
||||
namespace GKCamera {
|
||||
enum class CameraMode {
|
||||
@ -44,5 +45,6 @@ namespace GKCamera {
|
||||
const bool recordY = false);
|
||||
|
||||
void on_cam_rawinput_keyboard(int message, int key);
|
||||
void on_cam_rawinput_joystick(JoystickEvent event);
|
||||
void initCameraSettings();
|
||||
}
|
||||
|
67
app/src/main/cpp/deps/Joystick/JoystickEvent.h
Normal file
67
app/src/main/cpp/deps/Joystick/JoystickEvent.h
Normal file
@ -0,0 +1,67 @@
|
||||
//
|
||||
// Created by RanKaeder on 2024/6/18.
|
||||
//
|
||||
|
||||
#ifndef GAKUMAS_LOCALIFY_JOYSTICKEVENT_H
|
||||
#define GAKUMAS_LOCALIFY_JOYSTICKEVENT_H
|
||||
|
||||
class JoystickEvent {
|
||||
public:
|
||||
JoystickEvent(int message, float leftStickX, float leftStickY, float rightStickX,
|
||||
float rightStickY, float leftTrigger, float rightTrigger,
|
||||
float hatX, float hatY)
|
||||
: message(message), leftStickX(leftStickX), leftStickY(leftStickY),
|
||||
rightStickX(rightStickX), rightStickY(rightStickY), leftTrigger(leftTrigger),
|
||||
rightTrigger(rightTrigger), hatX(hatX), hatY(hatY) {
|
||||
}
|
||||
|
||||
// Getter 方法
|
||||
int getMessage() const {
|
||||
return message;
|
||||
}
|
||||
|
||||
float getLeftStickX() const {
|
||||
return leftStickX;
|
||||
}
|
||||
|
||||
float getLeftStickY() const {
|
||||
return leftStickY;
|
||||
}
|
||||
|
||||
float getRightStickX() const {
|
||||
return rightStickX;
|
||||
}
|
||||
|
||||
float getRightStickY() const {
|
||||
return rightStickY;
|
||||
}
|
||||
|
||||
float getLeftTrigger() const {
|
||||
return leftTrigger;
|
||||
}
|
||||
|
||||
float getRightTrigger() const {
|
||||
return rightTrigger;
|
||||
}
|
||||
|
||||
float getHatX() const {
|
||||
return hatX;
|
||||
}
|
||||
|
||||
float getHatY() const {
|
||||
return hatY;
|
||||
}
|
||||
|
||||
private:
|
||||
int message;
|
||||
float leftStickX;
|
||||
float leftStickY;
|
||||
float rightStickX;
|
||||
float rightStickY;
|
||||
float leftTrigger;
|
||||
float rightTrigger;
|
||||
float hatX;
|
||||
float hatY;
|
||||
};
|
||||
|
||||
#endif //GAKUMAS_LOCALIFY_JOYSTICKEVENT_H
|
@ -9,6 +9,7 @@
|
||||
#include "xdl.h"
|
||||
#include "GakumasLocalify/camera/camera.hpp"
|
||||
#include "GakumasLocalify/config/Config.hpp"
|
||||
#include "Joystick/JoystickEvent.h"
|
||||
|
||||
JavaVM* g_javaVM = nullptr;
|
||||
jclass g_gakumasHookMainClass = nullptr;
|
||||
@ -87,6 +88,22 @@ Java_io_github_chinosk_gakumas_localify_GakumasHookMain_keyboardEvent(JNIEnv *en
|
||||
|
||||
}
|
||||
|
||||
extern "C"
|
||||
JNIEXPORT void JNICALL
|
||||
Java_io_github_chinosk_gakumas_localify_GakumasHookMain_joystickEvent(JNIEnv *env, jclass clazz,
|
||||
jint action,
|
||||
jfloat leftStickX,
|
||||
jfloat leftStickY,
|
||||
jfloat rightStickX,
|
||||
jfloat rightStickY,
|
||||
jfloat leftTrigger,
|
||||
jfloat rightTrigger,
|
||||
jfloat hatX,
|
||||
jfloat hatY) {
|
||||
JoystickEvent event(action, leftStickX, leftStickY, rightStickX, rightStickY, leftTrigger, rightTrigger, hatX, hatY);
|
||||
GKCamera::on_cam_rawinput_joystick(event);
|
||||
}
|
||||
|
||||
extern "C"
|
||||
JNIEXPORT void JNICALL
|
||||
Java_io_github_chinosk_gakumas_localify_GakumasHookMain_loadConfig(JNIEnv *env, jclass clazz,
|
||||
|
@ -20,6 +20,7 @@ import de.robv.android.xposed.XposedHelpers
|
||||
import de.robv.android.xposed.callbacks.XC_LoadPackage
|
||||
import io.github.chinosk.gakumas.localify.hookUtils.FilesChecker
|
||||
import android.view.KeyEvent
|
||||
import android.view.MotionEvent
|
||||
import android.widget.Toast
|
||||
import com.google.gson.Gson
|
||||
import de.robv.android.xposed.XposedBridge
|
||||
@ -61,6 +62,50 @@ class GakumasHookMain : IXposedHookLoadPackage, IXposedHookZygoteInit {
|
||||
}
|
||||
)
|
||||
|
||||
XposedHelpers.findAndHookMethod(
|
||||
"android.app.Activity",
|
||||
lpparam.classLoader,
|
||||
"dispatchGenericMotionEvent",
|
||||
MotionEvent::class.java,
|
||||
object : XC_MethodHook() {
|
||||
override fun beforeHookedMethod(param: MethodHookParam) {
|
||||
val motionEvent = param.args[0] as MotionEvent
|
||||
val action = motionEvent.action
|
||||
|
||||
// 左摇杆的X和Y轴
|
||||
val leftStickX = motionEvent.getAxisValue(MotionEvent.AXIS_X)
|
||||
val leftStickY = motionEvent.getAxisValue(MotionEvent.AXIS_Y)
|
||||
|
||||
// 右摇杆的X和Y轴
|
||||
val rightStickX = motionEvent.getAxisValue(MotionEvent.AXIS_Z)
|
||||
val rightStickY = motionEvent.getAxisValue(MotionEvent.AXIS_RZ)
|
||||
|
||||
// 左扳机
|
||||
val leftTrigger = motionEvent.getAxisValue(MotionEvent.AXIS_LTRIGGER)
|
||||
|
||||
// 右扳机
|
||||
val rightTrigger = motionEvent.getAxisValue(MotionEvent.AXIS_RTRIGGER)
|
||||
|
||||
// 十字键
|
||||
val hatX = motionEvent.getAxisValue(MotionEvent.AXIS_HAT_X)
|
||||
val hatY = motionEvent.getAxisValue(MotionEvent.AXIS_HAT_Y)
|
||||
|
||||
// 处理摇杆和扳机事件
|
||||
joystickEvent(
|
||||
action,
|
||||
leftStickX,
|
||||
leftStickY,
|
||||
rightStickX,
|
||||
rightStickY,
|
||||
leftTrigger,
|
||||
rightTrigger,
|
||||
hatX,
|
||||
hatY
|
||||
)
|
||||
}
|
||||
}
|
||||
)
|
||||
|
||||
val appActivityClass = XposedHelpers.findClass("android.app.Activity", lpparam.classLoader)
|
||||
XposedBridge.hookAllMethods(appActivityClass, "onStart", object : XC_MethodHook() {
|
||||
override fun beforeHookedMethod(param: MethodHookParam) {
|
||||
@ -256,8 +301,23 @@ class GakumasHookMain : IXposedHookLoadPackage, IXposedHookZygoteInit {
|
||||
@JvmStatic
|
||||
external fun keyboardEvent(keyCode: Int, action: Int)
|
||||
@JvmStatic
|
||||
external fun joystickEvent(
|
||||
action: Int,
|
||||
leftStickX: Float,
|
||||
leftStickY: Float,
|
||||
rightStickX: Float,
|
||||
rightStickY: Float,
|
||||
leftTrigger: Float,
|
||||
rightTrigger: Float,
|
||||
hatX: Float,
|
||||
hatY: Float
|
||||
)
|
||||
@JvmStatic
|
||||
external fun loadConfig(configJsonStr: String)
|
||||
|
||||
// Toast快速切换内容
|
||||
private var toast: Toast? = null
|
||||
|
||||
@JvmStatic
|
||||
fun showToast(message: String) {
|
||||
val app = AndroidAppHelper.currentApplication()
|
||||
@ -265,7 +325,12 @@ class GakumasHookMain : IXposedHookLoadPackage, IXposedHookZygoteInit {
|
||||
if (context != null) {
|
||||
val handler = Handler(Looper.getMainLooper())
|
||||
handler.post {
|
||||
Toast.makeText(context, message, Toast.LENGTH_SHORT).show()
|
||||
// 取消之前的 Toast
|
||||
toast?.cancel()
|
||||
// 创建新的 Toast
|
||||
toast = Toast.makeText(context, message, Toast.LENGTH_SHORT)
|
||||
// 展示新的 Toast
|
||||
toast?.show()
|
||||
}
|
||||
}
|
||||
else {
|
||||
|
Loading…
x
Reference in New Issue
Block a user