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Softer Breast (#19)

* add breast parameter editer

* add pre-config, add scale set
This commit is contained in:
chinosk 2024-06-15 14:21:07 -05:00 committed by Natsu
parent a551b69840
commit 7e76c554f8
Signed by: NatsumeLS
GPG Key ID: 6DB67FB460CF46C6
10 changed files with 947 additions and 234 deletions

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@ -617,6 +617,11 @@ namespace GakumasLocal::HookMain {
} }
DEFINE_HOOK(void, CampusActorController_LateUpdate, (void* _this, void* mtd)) { DEFINE_HOOK(void, CampusActorController_LateUpdate, (void* _this, void* mtd)) {
static auto CampusActorController_klass = Il2cppUtils::GetClass("campus-submodule.Runtime.dll",
"Campus.Common", "CampusActorController");
static auto rootBody_field = CampusActorController_klass->Get<UnityResolve::Field>("_rootBody");
static auto parentKlass = UnityResolve::Invoke<void*>("il2cpp_class_get_parent", CampusActorController_klass->address);
if (!Config::enableFreeCamera || (GKCamera::GetCameraMode() == GKCamera::CameraMode::FREE)) { if (!Config::enableFreeCamera || (GKCamera::GetCameraMode() == GKCamera::CameraMode::FREE)) {
if (needRestoreHides) { if (needRestoreHides) {
needRestoreHides = false; needRestoreHides = false;
@ -626,10 +631,6 @@ namespace GakumasLocal::HookMain {
return CampusActorController_LateUpdate_Orig(_this, mtd); return CampusActorController_LateUpdate_Orig(_this, mtd);
} }
static auto CampusActorController_klass = Il2cppUtils::GetClass("campus-submodule.Runtime.dll",
"Campus.Common", "CampusActorController");
static auto rootBody_field = CampusActorController_klass->Get<UnityResolve::Field>("_rootBody");
static auto parentKlass = UnityResolve::Invoke<void*>("il2cpp_class_get_parent", CampusActorController_klass->address);
static auto GetHumanBodyBoneTransform_mtd = Il2cppUtils::il2cpp_class_get_method_from_name(parentKlass, "GetHumanBodyBoneTransform", 1); static auto GetHumanBodyBoneTransform_mtd = Il2cppUtils::il2cpp_class_get_method_from_name(parentKlass, "GetHumanBodyBoneTransform", 1);
static auto GetHumanBodyBoneTransform = reinterpret_cast<UnityResolve::UnityType::Transform* (*)(void*, int)>( static auto GetHumanBodyBoneTransform = reinterpret_cast<UnityResolve::UnityType::Transform* (*)(void*, int)>(
GetHumanBodyBoneTransform_mtd->methodPointer GetHumanBodyBoneTransform_mtd->methodPointer
@ -684,6 +685,90 @@ namespace GakumasLocal::HookMain {
CampusActorController_LateUpdate_Orig(_this, mtd); CampusActorController_LateUpdate_Orig(_this, mtd);
} }
void UpdateSwingBreastBonesData(void* initializeData) {
if (!Config::enableBreastParam) return;
static auto CampusActorAnimationInitializeData_klass = Il2cppUtils::GetClass("campus-submodule.Runtime.dll", "ActorAnimation",
"CampusActorAnimationInitializeData");
static auto ActorSwingBreastBone_klass = Il2cppUtils::GetClass("ActorAnimation.Runtime.dll", "ActorAnimation",
"ActorSwingBreastBone");
static auto LimitInfo_klass = Il2cppUtils::GetClass("ActorAnimation.Runtime.dll", "ActorAnimation",
"LimitInfo");
static auto Data_swingBreastBones_field = CampusActorAnimationInitializeData_klass->Get<UnityResolve::Field>("swingBreastBones");
static auto damping_field = ActorSwingBreastBone_klass->Get<UnityResolve::Field>("damping");
static auto stiffness_field = ActorSwingBreastBone_klass->Get<UnityResolve::Field>("stiffness");
static auto spring_field = ActorSwingBreastBone_klass->Get<UnityResolve::Field>("spring");
static auto pendulum_field = ActorSwingBreastBone_klass->Get<UnityResolve::Field>("pendulum");
static auto pendulumRange_field = ActorSwingBreastBone_klass->Get<UnityResolve::Field>("pendulumRange");
static auto average_field = ActorSwingBreastBone_klass->Get<UnityResolve::Field>("average");
static auto rootWeight_field = ActorSwingBreastBone_klass->Get<UnityResolve::Field>("rootWeight");
static auto useArmCorrection_field = ActorSwingBreastBone_klass->Get<UnityResolve::Field>("useArmCorrection");
static auto isDirty_field = ActorSwingBreastBone_klass->Get<UnityResolve::Field>("<isDirty>k__BackingField");
static auto leftBreast_field = ActorSwingBreastBone_klass->Get<UnityResolve::Field>("leftBreast");
static auto rightBreast_field = ActorSwingBreastBone_klass->Get<UnityResolve::Field>("rightBreast");
static auto leftBreastEnd_field = ActorSwingBreastBone_klass->Get<UnityResolve::Field>("leftBreastEnd");
static auto rightBreastEnd_field = ActorSwingBreastBone_klass->Get<UnityResolve::Field>("rightBreastEnd");
static auto limitInfo_field = ActorSwingBreastBone_klass->Get<UnityResolve::Field>("limitInfo");
static auto limitInfo_useLimit_field = LimitInfo_klass->Get<UnityResolve::Field>("useLimit");
auto swingBreastBones = Il2cppUtils::ClassGetFieldValue
<UnityResolve::UnityType::List<UnityResolve::UnityType::MonoBehaviour*>*>(initializeData, Data_swingBreastBones_field);
auto boneArr = swingBreastBones->ToArray();
for (int i = 0; i < boneArr->max_length; i++) {
auto bone = boneArr->At(i);
if (!bone) continue;
auto damping = Il2cppUtils::ClassGetFieldValue<float>(bone, damping_field);
auto stiffness = Il2cppUtils::ClassGetFieldValue<float>(bone, stiffness_field);
auto spring = Il2cppUtils::ClassGetFieldValue<float>(bone, spring_field);
auto pendulum = Il2cppUtils::ClassGetFieldValue<float>(bone, pendulum_field);
auto pendulumRange = Il2cppUtils::ClassGetFieldValue<float>(bone, pendulumRange_field);
auto average = Il2cppUtils::ClassGetFieldValue<float>(bone, average_field);
auto rootWeight = Il2cppUtils::ClassGetFieldValue<float>(bone, rootWeight_field);
auto useArmCorrection = Il2cppUtils::ClassGetFieldValue<bool>(bone, useArmCorrection_field);
auto isDirty = Il2cppUtils::ClassGetFieldValue<bool>(bone, isDirty_field);
auto limitInfo = Il2cppUtils::ClassGetFieldValue<void*>(bone, limitInfo_field);
auto useLimit = Il2cppUtils::ClassGetFieldValue<int>(limitInfo, limitInfo_useLimit_field);
if (Config::bUseScale) {
auto leftBreast = Il2cppUtils::ClassGetFieldValue<UnityResolve::UnityType::Transform*>(bone, leftBreast_field);
auto rightBreast = Il2cppUtils::ClassGetFieldValue<UnityResolve::UnityType::Transform*>(bone, rightBreast_field);
auto leftBreastEnd = Il2cppUtils::ClassGetFieldValue<UnityResolve::UnityType::Transform*>(bone, leftBreastEnd_field);
auto rightBreastEnd = Il2cppUtils::ClassGetFieldValue<UnityResolve::UnityType::Transform*>(bone, rightBreastEnd_field);
const auto setScale = UnityResolve::UnityType::Vector3(Config::bScale, Config::bScale, Config::bScale);
leftBreast->SetLocalScale(setScale);
rightBreast->SetLocalScale(setScale);
leftBreastEnd->SetLocalScale(setScale);
rightBreastEnd->SetLocalScale(setScale);
}
Log::DebugFmt("orig bone: damping: %f, stiffness: %f, spring: %f, pendulum: %f, "
"pendulumRange: %f, average: %f, rootWeight: %f, useLimit: %d, useArmCorrection: %d, isDirty: %d",
damping, stiffness, spring, pendulum, pendulumRange, average, rootWeight, useLimit, useArmCorrection, isDirty);
Il2cppUtils::ClassSetFieldValue(limitInfo, limitInfo_useLimit_field, Config::bUseLimit);
Il2cppUtils::ClassSetFieldValue(bone, damping_field, Config::bDamping);
Il2cppUtils::ClassSetFieldValue(bone, stiffness_field, Config::bStiffness);
Il2cppUtils::ClassSetFieldValue(bone, spring_field, Config::bSpring);
Il2cppUtils::ClassSetFieldValue(bone, pendulum_field, Config::bPendulum);
Il2cppUtils::ClassSetFieldValue(bone, pendulumRange_field, Config::bPendulumRange);
Il2cppUtils::ClassSetFieldValue(bone, average_field, Config::bAverage);
Il2cppUtils::ClassSetFieldValue(bone, rootWeight_field, Config::bRootWeight);
Il2cppUtils::ClassSetFieldValue(bone, useArmCorrection_field, Config::bUseArmCorrection);
// Il2cppUtils::ClassSetFieldValue(bone, isDirty_field, Config::bIsDirty);
}
// Log::DebugFmt("\n");
}
DEFINE_HOOK(void, CampusActorAnimation_Setup, (void* _this, void* rootTrans, void* initializeData)) {
UpdateSwingBreastBonesData(initializeData);
return CampusActorAnimation_Setup_Orig(_this, rootTrans, initializeData);
}
void StartInjectFunctions() { void StartInjectFunctions() {
const auto hookInstaller = Plugin::GetInstance().GetHookInstaller(); const auto hookInstaller = Plugin::GetInstance().GetHookInstaller();
UnityResolve::Init(xdl_open(hookInstaller->m_il2cppLibraryPath.c_str(), RTLD_NOW), UnityResolve::Mode::Il2Cpp); UnityResolve::Init(xdl_open(hookInstaller->m_il2cppLibraryPath.c_str(), RTLD_NOW), UnityResolve::Mode::Il2Cpp);
@ -770,6 +855,10 @@ namespace GakumasLocal::HookMain {
Log::DebugFmt("CampusActorController.%s at %p", i->name.c_str(), i->function); Log::DebugFmt("CampusActorController.%s at %p", i->name.c_str(), i->function);
}*/ }*/
ADD_HOOK(CampusActorAnimation_Setup,
Il2cppUtils::GetMethodPointer("campus-submodule.Runtime.dll", "Campus.Common",
"CampusActorAnimation", "Setup"));
ADD_HOOK(CampusQualityManager_set_TargetFrameRate, ADD_HOOK(CampusQualityManager_set_TargetFrameRate,
Il2cppUtils::GetMethodPointer("campus-submodule.Runtime.dll", "Campus.Common", Il2cppUtils::GetMethodPointer("campus-submodule.Runtime.dll", "Campus.Common",
"CampusQualityManager", "set_TargetFrameRate")); "CampusQualityManager", "set_TargetFrameRate"));

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@ -157,7 +157,7 @@ namespace Il2cppUtils {
template <typename RType> template <typename RType>
auto ClassSetFieldValue(void* obj, UnityResolve::Field* field, RType value) -> void { auto ClassSetFieldValue(void* obj, UnityResolve::Field* field, RType value) -> void {
return *reinterpret_cast<RType*>(reinterpret_cast<uintptr_t>(obj) + field->offset) = value; *reinterpret_cast<RType*>(reinterpret_cast<uintptr_t>(obj) + field->offset) = value;
} }

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@ -27,6 +27,19 @@ namespace GakumasLocal::Config {
int reflectionQualityLevel = 4; int reflectionQualityLevel = 4;
int lodQualityLevel = 4; int lodQualityLevel = 4;
bool enableBreastParam = false;
int bUseLimit = 1;
float bDamping = 0.33f;
float bStiffness = 0.08f;
float bSpring = 1.0f;
float bPendulum = 0.055f;
float bPendulumRange = 0.15f;
float bAverage = 0.20f;
float bRootWeight = 0.5f;
bool bUseArmCorrection = true;
bool bUseScale = false;
float bScale = 1.0f;
void LoadConfig(const std::string& configStr) { void LoadConfig(const std::string& configStr) {
try { try {
const auto config = nlohmann::json::parse(configStr); const auto config = nlohmann::json::parse(configStr);
@ -52,6 +65,18 @@ namespace GakumasLocal::Config {
GetConfigItem(maxBufferPixel); GetConfigItem(maxBufferPixel);
GetConfigItem(reflectionQualityLevel); GetConfigItem(reflectionQualityLevel);
GetConfigItem(lodQualityLevel); GetConfigItem(lodQualityLevel);
GetConfigItem(enableBreastParam);
GetConfigItem(bUseLimit);
GetConfigItem(bDamping);
GetConfigItem(bStiffness);
GetConfigItem(bSpring);
GetConfigItem(bPendulum);
GetConfigItem(bPendulumRange);
GetConfigItem(bAverage);
GetConfigItem(bRootWeight);
GetConfigItem(bUseArmCorrection);
GetConfigItem(bUseScale);
GetConfigItem(bScale);
} }
catch (std::exception& e) { catch (std::exception& e) {

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@ -26,5 +26,18 @@ namespace GakumasLocal::Config {
extern int reflectionQualityLevel; extern int reflectionQualityLevel;
extern int lodQualityLevel; extern int lodQualityLevel;
extern bool enableBreastParam;
extern int bUseLimit;
extern float bDamping;
extern float bStiffness;
extern float bSpring;
extern float bPendulum;
extern float bPendulumRange;
extern float bAverage;
extern float bRootWeight;
extern bool bUseArmCorrection;
extern bool bUseScale;
extern float bScale;
void LoadConfig(const std::string& configStr); void LoadConfig(const std::string& configStr);
} }

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@ -0,0 +1,375 @@
package io.github.chinosk.gakumas.localify
import android.view.KeyEvent
import io.github.chinosk.gakumas.localify.databinding.ActivityMainBinding
interface ConfigListener {
fun onClickStartGame()
fun onEnabledChanged(value: Boolean)
fun onForceExportResourceChanged(value: Boolean)
fun onTextTestChanged(value: Boolean)
fun onEnableFreeCameraChanged(value: Boolean)
fun onTargetFpsChanged(s: CharSequence, start: Int, before: Int, count: Int)
fun onUnlockAllLiveChanged(value: Boolean)
fun onLiveCustomeDressChanged(value: Boolean)
fun onLiveCustomeHeadIdChanged(s: CharSequence, start: Int, before: Int, count: Int)
fun onLiveCustomeCostumeIdChanged(s: CharSequence, start: Int, before: Int, count: Int)
fun onUseCustomeGraphicSettingsChanged(value: Boolean)
fun onRenderScaleChanged(s: CharSequence, start: Int, before: Int, count: Int)
fun onQualitySettingsLevelChanged(s: CharSequence, start: Int, before: Int, count: Int)
fun onVolumeIndexChanged(s: CharSequence, start: Int, before: Int, count: Int)
fun onMaxBufferPixelChanged(s: CharSequence, start: Int, before: Int, count: Int)
fun onChangePresetQuality(level: Int)
fun onReflectionQualityLevelChanged(s: CharSequence, start: Int, before: Int, count: Int)
fun onLodQualityLevelChanged(s: CharSequence, start: Int, before: Int, count: Int)
fun onGameOrientationChanged(checkedId: Int)
fun onDumpTextChanged(value: Boolean)
fun onEnableBreastParamChanged(value: Boolean)
fun onBDampingChanged(s: CharSequence, start: Int, before: Int, count: Int)
fun onBStiffnessChanged(s: CharSequence, start: Int, before: Int, count: Int)
fun onBSpringChanged(s: CharSequence, start: Int, before: Int, count: Int)
fun onBPendulumChanged(s: CharSequence, start: Int, before: Int, count: Int)
fun onBPendulumRangeChanged(s: CharSequence, start: Int, before: Int, count: Int)
fun onBAverageChanged(s: CharSequence, start: Int, before: Int, count: Int)
fun onBRootWeightChanged(s: CharSequence, start: Int, before: Int, count: Int)
fun onBUseLimitChanged(s: CharSequence, start: Int, before: Int, count: Int)
fun onBScaleChanged(s: CharSequence, start: Int, before: Int, count: Int)
fun onBUseArmCorrectionChanged(value: Boolean)
fun onBUseScaleChanged(value: Boolean)
fun onBClickPresetChanged(index: Int)
}
interface ConfigUpdateListener: ConfigListener {
var binding: ActivityMainBinding
fun pushKeyEvent(event: KeyEvent): Boolean
fun getConfigContent(): String
fun checkConfigAndUpdateView()
fun saveConfig()
override fun onEnabledChanged(value: Boolean) {
binding.config!!.enabled = value
saveConfig()
pushKeyEvent(KeyEvent(1145, 29))
}
override fun onForceExportResourceChanged(value: Boolean) {
binding.config!!.forceExportResource = value
saveConfig()
pushKeyEvent(KeyEvent(1145, 30))
}
override fun onTextTestChanged(value: Boolean) {
binding.config!!.textTest = value
saveConfig()
}
override fun onDumpTextChanged(value: Boolean) {
binding.config!!.dumpText = value
saveConfig()
}
override fun onEnableFreeCameraChanged(value: Boolean) {
binding.config!!.enableFreeCamera = value
saveConfig()
}
override fun onUnlockAllLiveChanged(value: Boolean) {
binding.config!!.unlockAllLive = value
saveConfig()
}
override fun onTargetFpsChanged(s: CharSequence, start: Int, before: Int, count: Int) {
try {
val valueStr = s.toString()
val value = if (valueStr == "") {
0
} else {
valueStr.toInt()
}
binding.config!!.targetFrameRate = value
saveConfig()
}
catch (e: Exception) {
return
}
}
override fun onLiveCustomeDressChanged(value: Boolean) {
binding.config!!.enableLiveCustomeDress = value
saveConfig()
}
override fun onLiveCustomeCostumeIdChanged(s: CharSequence, start: Int, before: Int, count: Int) {
binding.config!!.liveCustomeCostumeId = s.toString()
saveConfig()
}
override fun onUseCustomeGraphicSettingsChanged(value: Boolean) {
binding.config!!.useCustomeGraphicSettings = value
saveConfig()
}
override fun onRenderScaleChanged(s: CharSequence, start: Int, before: Int, count: Int) {
binding.config!!.renderScale = try {
s.toString().toFloat()
}
catch (e: Exception) {
0.0f
}
saveConfig()
}
override fun onQualitySettingsLevelChanged(s: CharSequence, start: Int, before: Int, count: Int) {
binding.config!!.qualitySettingsLevel = try {
s.toString().toInt()
}
catch (e: Exception) {
0
}
saveConfig()
}
override fun onVolumeIndexChanged(s: CharSequence, start: Int, before: Int, count: Int) {
binding.config!!.volumeIndex = try {
s.toString().toInt()
}
catch (e: Exception) {
0
}
saveConfig()
}
override fun onMaxBufferPixelChanged(s: CharSequence, start: Int, before: Int, count: Int) {
binding.config!!.maxBufferPixel = try {
s.toString().toInt()
}
catch (e: Exception) {
0
}
saveConfig()
}
override fun onLiveCustomeHeadIdChanged(s: CharSequence, start: Int, before: Int, count: Int) {
binding.config!!.liveCustomeHeadId = s.toString()
saveConfig()
}
override fun onReflectionQualityLevelChanged(s: CharSequence, start: Int, before: Int, count: Int) {
binding.config!!.reflectionQualityLevel = try {
val value = s.toString().toInt()
if (value > 5) 5 else value
}
catch (e: Exception) {
0
}
saveConfig()
}
override fun onLodQualityLevelChanged(s: CharSequence, start: Int, before: Int, count: Int) {
binding.config!!.lodQualityLevel = try {
val value = s.toString().toInt()
if (value > 5) 5 else value
}
catch (e: Exception) {
0
}
saveConfig()
}
override fun onChangePresetQuality(level: Int) {
when (level) {
0 -> {
binding.config!!.renderScale = 0.5f
binding.config!!.qualitySettingsLevel = 1
binding.config!!.volumeIndex = 0
binding.config!!.maxBufferPixel = 1024
binding.config!!.lodQualityLevel = 1
binding.config!!.reflectionQualityLevel = 1
}
1 -> {
binding.config!!.renderScale = 0.59f
binding.config!!.qualitySettingsLevel = 1
binding.config!!.volumeIndex = 1
binding.config!!.maxBufferPixel = 1440
binding.config!!.lodQualityLevel = 2
binding.config!!.reflectionQualityLevel = 2
}
2 -> {
binding.config!!.renderScale = 0.67f
binding.config!!.qualitySettingsLevel = 2
binding.config!!.volumeIndex = 2
binding.config!!.maxBufferPixel = 2538
binding.config!!.lodQualityLevel = 3
binding.config!!.reflectionQualityLevel = 3
}
3 -> {
binding.config!!.renderScale = 0.77f
binding.config!!.qualitySettingsLevel = 3
binding.config!!.volumeIndex = 3
binding.config!!.maxBufferPixel = 3384
binding.config!!.lodQualityLevel = 4
binding.config!!.reflectionQualityLevel = 4
}
4 -> {
binding.config!!.renderScale = 1.0f
binding.config!!.qualitySettingsLevel = 5
binding.config!!.volumeIndex = 4
binding.config!!.maxBufferPixel = 8190
binding.config!!.lodQualityLevel = 5
binding.config!!.reflectionQualityLevel = 5
}
}
checkConfigAndUpdateView()
saveConfig()
}
override fun onGameOrientationChanged(checkedId: Int) {
when (checkedId) {
R.id.radioButtonGameDefault -> binding.config!!.gameOrientation = 0
R.id.radioButtonGamePortrait -> binding.config!!.gameOrientation = 1
R.id.radioButtonGameLandscape -> binding.config!!.gameOrientation = 2
}
saveConfig()
}
override fun onEnableBreastParamChanged(value: Boolean) {
binding.config!!.enableBreastParam = value
saveConfig()
checkConfigAndUpdateView()
}
override fun onBUseArmCorrectionChanged(value: Boolean) {
binding.config!!.bUseArmCorrection = value
saveConfig()
}
override fun onBUseScaleChanged(value: Boolean) {
binding.config!!.bUseScale = value
saveConfig()
checkConfigAndUpdateView()
}
override fun onBDampingChanged(s: CharSequence, start: Int, before: Int, count: Int) {
binding.config!!.bDamping = try {
s.toString().toFloat()
}
catch (e: Exception) {
0f
}
saveConfig()
}
override fun onBStiffnessChanged(s: CharSequence, start: Int, before: Int, count: Int){
binding.config!!.bStiffness = try {
s.toString().toFloat()
}
catch (e: Exception) {
0f
}
saveConfig()
}
override fun onBSpringChanged(s: CharSequence, start: Int, before: Int, count: Int){
binding.config!!.bSpring = try {
s.toString().toFloat()
}
catch (e: Exception) {
0f
}
saveConfig()
}
override fun onBPendulumChanged(s: CharSequence, start: Int, before: Int, count: Int){
binding.config!!.bPendulum = try {
s.toString().toFloat()
}
catch (e: Exception) {
0f
}
saveConfig()
}
override fun onBPendulumRangeChanged(s: CharSequence, start: Int, before: Int, count: Int){
binding.config!!.bPendulumRange = try {
s.toString().toFloat()
}
catch (e: Exception) {
0f
}
saveConfig()
}
override fun onBAverageChanged(s: CharSequence, start: Int, before: Int, count: Int){
binding.config!!.bAverage = try {
s.toString().toFloat()
}
catch (e: Exception) {
0f
}
saveConfig()
}
override fun onBRootWeightChanged(s: CharSequence, start: Int, before: Int, count: Int){
binding.config!!.bRootWeight = try {
s.toString().toFloat()
}
catch (e: Exception) {
0f
}
saveConfig()
}
override fun onBUseLimitChanged(s: CharSequence, start: Int, before: Int, count: Int){
binding.config!!.bUseLimit = try {
s.toString().toInt()
}
catch (e: Exception) {
0
}
saveConfig()
}
override fun onBScaleChanged(s: CharSequence, start: Int, before: Int, count: Int){
binding.config!!.bScale = try {
s.toString().toFloat()
}
catch (e: Exception) {
0f
}
saveConfig()
}
override fun onBClickPresetChanged(index: Int) {
val setData: FloatArray = when (index) {
// 0.33, 0.08, 0.7, 0.12, 0.25, 0.2, 0.8, 0, noUseArm 啥玩意
0 -> floatArrayOf(0.33f, 0.07f, 0.7f, 0.06f, 0.25f, 0.2f, 0.5f, 1f)
1 -> floatArrayOf(0.365f, 0.06f, 0.62f, 0.07f, 0.25f, 0.2f, 0.5f, 1f)
2 -> floatArrayOf(0.4f, 0.065f, 0.55f, 0.075f, 0.25f, 0.2f, 0.5f, 1f)
3 -> floatArrayOf(0.4f, 0.065f, 0.55f, 0.075f, 0.25f, 0.2f, 0.5f, 0f)
4 -> floatArrayOf(0.4f, 0.06f, 0.4f, 0.075f, 0.55f, 0.2f, 0.8f, 0f)
5 -> floatArrayOf(0.33f, 0.08f, 0.8f, 0.12f, 0.55f, 0.2f, 1.0f, 0f)
else -> floatArrayOf(0.33f, 0.08f, 1.0f, 0.055f, 0.15f, 0.2f, 0.5f, 1f)
}
binding.config!!.bDamping = setData[0]
binding.config!!.bStiffness = setData[1]
binding.config!!.bSpring = setData[2]
binding.config!!.bPendulum = setData[3]
binding.config!!.bPendulumRange = setData[4]
binding.config!!.bAverage = setData[5]
binding.config!!.bRootWeight = setData[6]
binding.config!!.bUseLimit = setData[7].toInt()
binding.config!!.bUseArmCorrection = true
checkConfigAndUpdateView()
saveConfig()
}
}

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@ -23,31 +23,8 @@ import io.github.chinosk.gakumas.localify.models.GakumasConfig
import java.io.File import java.io.File
interface ConfigListener { class MainActivity : AppCompatActivity(), ConfigUpdateListener {
fun onClickStartGame() override lateinit var binding: ActivityMainBinding
fun onEnabledChanged(value: Boolean)
fun onForceExportResourceChanged(value: Boolean)
fun onTextTestChanged(value: Boolean)
fun onEnableFreeCameraChanged(value: Boolean)
fun onTargetFpsChanged(s: CharSequence, start: Int, before: Int, count: Int)
fun onUnlockAllLiveChanged(value: Boolean)
fun onLiveCustomeDressChanged(value: Boolean)
fun onLiveCustomeHeadIdChanged(s: CharSequence, start: Int, before: Int, count: Int)
fun onLiveCustomeCostumeIdChanged(s: CharSequence, start: Int, before: Int, count: Int)
fun onUseCustomeGraphicSettingsChanged(value: Boolean)
fun onRenderScaleChanged(s: CharSequence, start: Int, before: Int, count: Int)
fun onQualitySettingsLevelChanged(s: CharSequence, start: Int, before: Int, count: Int)
fun onVolumeIndexChanged(s: CharSequence, start: Int, before: Int, count: Int)
fun onMaxBufferPixelChanged(s: CharSequence, start: Int, before: Int, count: Int)
fun onChangePresetQuality(level: Int)
fun onReflectionQualityLevelChanged(s: CharSequence, start: Int, before: Int, count: Int)
fun onLodQualityLevelChanged(s: CharSequence, start: Int, before: Int, count: Int)
fun onGameOrientationChanged(checkedId: Int)
fun onDumpTextChanged(value: Boolean)
}
class MainActivity : AppCompatActivity(), ConfigListener {
private lateinit var binding: ActivityMainBinding
private val TAG = "GakumasLocalify" private val TAG = "GakumasLocalify"
override fun onCreate(savedInstanceState: Bundle?) { override fun onCreate(savedInstanceState: Bundle?) {
@ -80,6 +57,15 @@ class MainActivity : AppCompatActivity(), ConfigListener {
}) })
} }
override fun onClickStartGame() {
val intent = Intent().apply {
setClassName("com.bandainamcoent.idolmaster_gakuen", "com.google.firebase.MessagingUnityPlayerActivity")
putExtra("gkmsData", getConfigContent())
flags = Intent.FLAG_ACTIVITY_NEW_TASK
}
startActivity(intent)
}
private fun onScrollChanged() { private fun onScrollChanged() {
val fab: FloatingActionButton = findViewById(R.id.fabStartGame) val fab: FloatingActionButton = findViewById(R.id.fabStartGame)
val startGameButton: MaterialButton = findViewById(R.id.StartGameButton) val startGameButton: MaterialButton = findViewById(R.id.StartGameButton)
@ -108,7 +94,7 @@ class MainActivity : AppCompatActivity(), ConfigListener {
Toast.makeText(this, message, Toast.LENGTH_SHORT).show() Toast.makeText(this, message, Toast.LENGTH_SHORT).show()
} }
private fun getConfigContent(): String { override fun getConfigContent(): String {
val configFile = File(filesDir, "gkms-config.json") val configFile = File(filesDir, "gkms-config.json")
return if (configFile.exists()) { return if (configFile.exists()) {
configFile.readText() configFile.readText()
@ -119,6 +105,11 @@ class MainActivity : AppCompatActivity(), ConfigListener {
} }
} }
override fun saveConfig() {
val configFile = File(filesDir, "gkms-config.json")
configFile.writeText(Gson().toJson(binding.config!!))
}
@SuppressLint("SetTextI18n") @SuppressLint("SetTextI18n")
private fun showVersion() { private fun showVersion() {
val titleLabel = findViewById<TextView>(R.id.textViewTitle) val titleLabel = findViewById<TextView>(R.id.textViewTitle)
@ -150,212 +141,15 @@ class MainActivity : AppCompatActivity(), ConfigListener {
saveConfig() saveConfig()
} }
private fun saveConfig() { override fun checkConfigAndUpdateView() {
val configFile = File(filesDir, "gkms-config.json")
configFile.writeText(Gson().toJson(binding.config!!))
}
override fun onEnabledChanged(value: Boolean) {
binding.config!!.enabled = value
saveConfig()
dispatchKeyEvent(KeyEvent(1145, 29))
}
override fun onForceExportResourceChanged(value: Boolean) {
binding.config!!.forceExportResource = value
saveConfig()
dispatchKeyEvent(KeyEvent(1145, 30))
}
override fun onTextTestChanged(value: Boolean) {
binding.config!!.textTest = value
saveConfig()
}
override fun onDumpTextChanged(value: Boolean) {
binding.config!!.dumpText = value
saveConfig()
}
override fun onEnableFreeCameraChanged(value: Boolean) {
binding.config!!.enableFreeCamera = value
saveConfig()
}
override fun onUnlockAllLiveChanged(value: Boolean) {
binding.config!!.unlockAllLive = value
saveConfig()
}
override fun onTargetFpsChanged(s: CharSequence, start: Int, before: Int, count: Int) {
try {
val valueStr = s.toString()
val value = if (valueStr == "") {
0
} else {
valueStr.toInt()
}
binding.config!!.targetFrameRate = value
saveConfig()
}
catch (e: Exception) {
return
}
}
override fun onLiveCustomeDressChanged(value: Boolean) {
binding.config!!.enableLiveCustomeDress = value
saveConfig()
}
override fun onLiveCustomeCostumeIdChanged(s: CharSequence, start: Int, before: Int, count: Int) {
binding.config!!.liveCustomeCostumeId = s.toString()
saveConfig()
}
override fun onUseCustomeGraphicSettingsChanged(value: Boolean) {
binding.config!!.useCustomeGraphicSettings = value
saveConfig()
}
override fun onRenderScaleChanged(s: CharSequence, start: Int, before: Int, count: Int) {
binding.config!!.renderScale = try {
s.toString().toFloat()
}
catch (e: Exception) {
0.0f
}
saveConfig()
}
override fun onQualitySettingsLevelChanged(s: CharSequence, start: Int, before: Int, count: Int) {
binding.config!!.qualitySettingsLevel = try {
s.toString().toInt()
}
catch (e: Exception) {
0
}
saveConfig()
}
override fun onVolumeIndexChanged(s: CharSequence, start: Int, before: Int, count: Int) {
binding.config!!.volumeIndex = try {
s.toString().toInt()
}
catch (e: Exception) {
0
}
saveConfig()
}
override fun onMaxBufferPixelChanged(s: CharSequence, start: Int, before: Int, count: Int) {
binding.config!!.maxBufferPixel = try {
s.toString().toInt()
}
catch (e: Exception) {
0
}
saveConfig()
}
override fun onLiveCustomeHeadIdChanged(s: CharSequence, start: Int, before: Int, count: Int) {
binding.config!!.liveCustomeHeadId = s.toString()
saveConfig()
}
override fun onClickStartGame() {
val intent = Intent().apply {
setClassName("com.bandainamcoent.idolmaster_gakuen", "com.google.firebase.MessagingUnityPlayerActivity")
putExtra("gkmsData", getConfigContent())
flags = Intent.FLAG_ACTIVITY_NEW_TASK
}
startActivity(intent)
}
override fun onReflectionQualityLevelChanged(s: CharSequence, start: Int, before: Int, count: Int) {
binding.config!!.reflectionQualityLevel = try {
val value = s.toString().toInt()
if (value > 5) 5 else value
}
catch (e: Exception) {
0
}
saveConfig()
}
override fun onLodQualityLevelChanged(s: CharSequence, start: Int, before: Int, count: Int) {
binding.config!!.lodQualityLevel = try {
val value = s.toString().toInt()
if (value > 5) 5 else value
}
catch (e: Exception) {
0
}
saveConfig()
}
override fun onChangePresetQuality(level: Int) {
when (level) {
0 -> {
binding.config!!.renderScale = 0.5f
binding.config!!.qualitySettingsLevel = 1
binding.config!!.volumeIndex = 0
binding.config!!.maxBufferPixel = 1024
binding.config!!.lodQualityLevel = 1
binding.config!!.reflectionQualityLevel = 1
}
1 -> {
binding.config!!.renderScale = 0.59f
binding.config!!.qualitySettingsLevel = 1
binding.config!!.volumeIndex = 1
binding.config!!.maxBufferPixel = 1440
binding.config!!.lodQualityLevel = 2
binding.config!!.reflectionQualityLevel = 2
}
2 -> {
binding.config!!.renderScale = 0.67f
binding.config!!.qualitySettingsLevel = 2
binding.config!!.volumeIndex = 2
binding.config!!.maxBufferPixel = 2538
binding.config!!.lodQualityLevel = 3
binding.config!!.reflectionQualityLevel = 3
}
3 -> {
binding.config!!.renderScale = 0.77f
binding.config!!.qualitySettingsLevel = 3
binding.config!!.volumeIndex = 3
binding.config!!.maxBufferPixel = 3384
binding.config!!.lodQualityLevel = 4
binding.config!!.reflectionQualityLevel = 4
}
4 -> {
binding.config!!.renderScale = 1.0f
binding.config!!.qualitySettingsLevel = 5
binding.config!!.volumeIndex = 4
binding.config!!.maxBufferPixel = 8190
binding.config!!.lodQualityLevel = 5
binding.config!!.reflectionQualityLevel = 5
}
}
checkConfigAndUpdateView()
saveConfig()
}
override fun onGameOrientationChanged(checkedId: Int) {
when (checkedId) {
R.id.radioButtonGameDefault -> binding.config!!.gameOrientation = 0
R.id.radioButtonGamePortrait -> binding.config!!.gameOrientation = 1
R.id.radioButtonGameLandscape -> binding.config!!.gameOrientation = 2
}
saveConfig()
}
private fun checkConfigAndUpdateView() {
binding.config = binding.config binding.config = binding.config
binding.notifyChange() binding.notifyChange()
} }
override fun pushKeyEvent(event: KeyEvent): Boolean {
return dispatchKeyEvent(event)
}
override fun dispatchKeyEvent(event: KeyEvent): Boolean { override fun dispatchKeyEvent(event: KeyEvent): Boolean {
// Log.d(TAG, "${event.keyCode}, ${event.action}") // Log.d(TAG, "${event.keyCode}, ${event.action}")
if (MainKeyEventDispatcher.checkDbgKey(event.keyCode, event.action)) { if (MainKeyEventDispatcher.checkDbgKey(event.keyCode, event.action)) {

View File

@ -1,6 +1,5 @@
package io.github.chinosk.gakumas.localify.models package io.github.chinosk.gakumas.localify.models
import androidx.databinding.BaseObservable
data class GakumasConfig ( data class GakumasConfig (
var dbgMode: Boolean = false, var dbgMode: Boolean = false,
@ -23,4 +22,17 @@ data class GakumasConfig (
var maxBufferPixel: Int = 3384, var maxBufferPixel: Int = 3384,
var reflectionQualityLevel: Int = 4, // 0~5 var reflectionQualityLevel: Int = 4, // 0~5
var lodQualityLevel: Int = 4, // 0~5 var lodQualityLevel: Int = 4, // 0~5
var enableBreastParam: Boolean = false,
var bUseLimit: Int = 1,
var bDamping: Float = 0.33f,
var bStiffness: Float = 0.08f,
var bSpring: Float = 1.0f,
var bPendulum: Float = 0.055f,
var bPendulumRange: Float = 0.15f,
var bAverage: Float = 0.20f,
var bRootWeight: Float = 0.5f,
var bUseArmCorrection: Boolean = true,
var bUseScale: Boolean = false,
var bScale: Float = 1.0f
) )

View File

@ -587,6 +587,385 @@
</TableRow> </TableRow>
<TableRow
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_marginTop="4sp"
android:background="@drawable/table_row_border">
<TableLayout
android:layout_width="wrap_content"
android:layout_height="match_parent"
android:orientation="vertical"
android:paddingLeft="10sp"
android:paddingRight="10sp"
android:paddingBottom="10sp"
android:stretchColumns="0">
<TableRow
android:layout_width="match_parent"
android:layout_height="match_parent">
<com.google.android.material.switchmaterial.SwitchMaterial
android:id="@+id/SwitchEnableBreastParam"
android:layout_width="match_parent"
android:layout_height="48dp"
android:checked="@={config.enableBreastParam}"
android:onCheckedChanged="@{(view, value) -> listener.onEnableBreastParamChanged(value)}"
android:text="@string/enable_breast_param" />
</TableRow>
<TableRow
android:layout_width="match_parent"
android:layout_height="match_parent"
android:visibility="@{config.enableBreastParam ? android.view.View.VISIBLE : android.view.View.GONE}">
<LinearLayout
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="horizontal"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent">
<com.google.android.material.button.MaterialButton
android:layout_width="wrap_content"
android:layout_height="48dp"
android:layout_margin="1sp"
android:layout_weight="1"
android:minWidth="1sp"
android:onClick="@{() -> listener.onBClickPresetChanged(5)}"
android:text="\??" />
<com.google.android.material.button.MaterialButton
android:layout_width="wrap_content"
android:layout_height="48dp"
android:layout_margin="1sp"
android:layout_weight="1"
android:minWidth="1sp"
android:onClick="@{() -> listener.onBClickPresetChanged(4)}"
android:text="+5" />
<com.google.android.material.button.MaterialButton
android:layout_width="wrap_content"
android:layout_height="48dp"
android:layout_margin="1sp"
android:layout_weight="1"
android:minWidth="1sp"
android:onClick="@{() -> listener.onBClickPresetChanged(3)}"
android:text="+4" />
<com.google.android.material.button.MaterialButton
android:layout_width="wrap_content"
android:layout_height="48dp"
android:layout_margin="1sp"
android:layout_weight="1"
android:minWidth="1sp"
android:onClick="@{() -> listener.onBClickPresetChanged(2)}"
android:text="+3" />
<com.google.android.material.button.MaterialButton
android:layout_width="wrap_content"
android:layout_height="48dp"
android:layout_weight="1"
android:minWidth="1sp"
android:onClick="@{() -> listener.onBClickPresetChanged(1)}"
android:text="+2" />
<com.google.android.material.button.MaterialButton
android:layout_width="wrap_content"
android:layout_height="48dp"
android:layout_weight="1"
android:layout_marginStart="1sp"
android:minWidth="1sp"
android:onClick="@{() -> listener.onBClickPresetChanged(0)}"
android:text="+1" />
</LinearLayout>
</TableRow>
<TableRow
android:layout_width="match_parent"
android:layout_height="match_parent"
android:visibility="@{config.enableBreastParam ? android.view.View.VISIBLE : android.view.View.GONE}">
<TableLayout
android:layout_width="wrap_content"
android:layout_height="match_parent"
android:orientation="vertical">
<TableRow
android:layout_width="match_parent"
android:layout_height="match_parent"
android:weightSum="2">
<com.google.android.material.textfield.TextInputLayout
android:layout_width="match_parent"
android:layout_height="48dp"
android:layout_weight="1"
android:background="@android:color/transparent"
android:hint="@string/damping"
app:boxBackgroundColor="@android:color/transparent">
<com.google.android.material.textfield.TextInputEditText
android:layout_width="match_parent"
android:layout_height="match_parent"
android:ems="10"
android:inputType="numberDecimal|numberSigned"
android:onTextChanged="@{(s, st, b, a) -> listener.onBDampingChanged(s, st, b, a)}"
android:paddingStart="0dp"
android:paddingEnd="0dp"
android:paddingBottom="0dp"
android:text="@={`` + config.bDamping}" />
</com.google.android.material.textfield.TextInputLayout>
<com.google.android.material.textfield.TextInputLayout
android:layout_width="match_parent"
android:layout_height="48dp"
android:layout_weight="1"
android:background="@android:color/transparent"
android:hint="@string/stiffness"
app:boxBackgroundColor="@android:color/transparent">
<com.google.android.material.textfield.TextInputEditText
android:layout_width="match_parent"
android:layout_height="match_parent"
android:ems="10"
android:inputType="numberDecimal|numberSigned"
android:onTextChanged="@{(s, st, b, a) -> listener.onBStiffnessChanged(s, st, b, a)}"
android:paddingStart="0dp"
android:paddingEnd="0dp"
android:paddingBottom="0dp"
android:text="@={`` + config.bStiffness}" />
</com.google.android.material.textfield.TextInputLayout>
</TableRow>
<TableRow
android:layout_width="match_parent"
android:layout_height="match_parent"
android:weightSum="2">
<com.google.android.material.textfield.TextInputLayout
android:layout_width="match_parent"
android:layout_height="48dp"
android:layout_weight="1"
android:background="@android:color/transparent"
android:hint="@string/spring"
app:boxBackgroundColor="@android:color/transparent">
<com.google.android.material.textfield.TextInputEditText
android:layout_width="match_parent"
android:layout_height="match_parent"
android:ems="10"
android:inputType="numberDecimal|numberSigned"
android:onTextChanged="@{(s, st, b, a) -> listener.onBSpringChanged(s, st, b, a)}"
android:paddingStart="0dp"
android:paddingEnd="0dp"
android:paddingBottom="0dp"
android:text="@={`` + config.bSpring}" />
</com.google.android.material.textfield.TextInputLayout>
<com.google.android.material.textfield.TextInputLayout
android:layout_width="match_parent"
android:layout_height="48dp"
android:layout_weight="1"
android:background="@android:color/transparent"
android:hint="@string/pendulum"
app:boxBackgroundColor="@android:color/transparent">
<com.google.android.material.textfield.TextInputEditText
android:layout_width="match_parent"
android:layout_height="match_parent"
android:ems="10"
android:inputType="numberDecimal|numberSigned"
android:onTextChanged="@{(s, st, b, a) -> listener.onBPendulumChanged(s, st, b, a)}"
android:paddingStart="0dp"
android:paddingEnd="0dp"
android:paddingBottom="0dp"
android:text="@={`` + config.bPendulum}" />
</com.google.android.material.textfield.TextInputLayout>
</TableRow>
<TableRow
android:layout_width="match_parent"
android:layout_height="match_parent"
android:weightSum="2">
<com.google.android.material.textfield.TextInputLayout
android:layout_width="match_parent"
android:layout_height="48dp"
android:layout_weight="1"
android:background="@android:color/transparent"
android:hint="@string/pendulumrange"
app:boxBackgroundColor="@android:color/transparent">
<com.google.android.material.textfield.TextInputEditText
android:layout_width="match_parent"
android:layout_height="match_parent"
android:ems="10"
android:inputType="numberDecimal|numberSigned"
android:onTextChanged="@{(s, st, b, a) -> listener.onBPendulumRangeChanged(s, st, b, a)}"
android:paddingStart="0dp"
android:paddingEnd="0dp"
android:paddingBottom="0dp"
android:text="@={`` + config.bPendulumRange}" />
</com.google.android.material.textfield.TextInputLayout>
<com.google.android.material.textfield.TextInputLayout
android:layout_width="match_parent"
android:layout_height="48dp"
android:layout_weight="1"
android:background="@android:color/transparent"
android:hint="@string/average"
app:boxBackgroundColor="@android:color/transparent">
<com.google.android.material.textfield.TextInputEditText
android:layout_width="match_parent"
android:layout_height="match_parent"
android:ems="10"
android:inputType="numberDecimal|numberSigned"
android:onTextChanged="@{(s, st, b, a) -> listener.onBAverageChanged(s, st, b, a)}"
android:paddingStart="0dp"
android:paddingEnd="0dp"
android:paddingBottom="0dp"
android:text="@={`` + config.bAverage}" />
</com.google.android.material.textfield.TextInputLayout>
</TableRow>
<TableRow
android:layout_width="match_parent"
android:layout_height="match_parent"
android:weightSum="2">
<com.google.android.material.textfield.TextInputLayout
android:layout_width="match_parent"
android:layout_height="48dp"
android:layout_weight="1"
android:background="@android:color/transparent"
android:hint="@string/rootweight"
app:boxBackgroundColor="@android:color/transparent">
<com.google.android.material.textfield.TextInputEditText
android:layout_width="match_parent"
android:layout_height="match_parent"
android:ems="10"
android:inputType="numberDecimal|numberSigned"
android:onTextChanged="@{(s, st, b, a) -> listener.onBRootWeightChanged(s, st, b, a)}"
android:paddingStart="0dp"
android:paddingEnd="0dp"
android:paddingBottom="0dp"
android:text="@={`` + config.bRootWeight}" />
</com.google.android.material.textfield.TextInputLayout>
<com.google.android.material.textfield.TextInputLayout
android:layout_width="match_parent"
android:layout_height="48dp"
android:layout_weight="1"
android:background="@android:color/transparent"
android:hint="@string/uselimit_0_1"
app:boxBackgroundColor="@android:color/transparent">
<com.google.android.material.textfield.TextInputEditText
android:layout_width="match_parent"
android:layout_height="match_parent"
android:ems="10"
android:inputType="number"
android:onTextChanged="@{(s, st, b, a) -> listener.onBUseLimitChanged(s, st, b, a)}"
android:paddingStart="0dp"
android:paddingEnd="0dp"
android:paddingBottom="0dp"
android:text="@={`` + config.bUseLimit}" />
</com.google.android.material.textfield.TextInputLayout>
</TableRow>
</TableLayout>
</TableRow>
<TableRow
android:layout_width="match_parent"
android:layout_height="match_parent"
android:visibility="@{config.enableBreastParam ? android.view.View.VISIBLE : android.view.View.GONE}">
<TableLayout
android:layout_width="wrap_content"
android:layout_height="match_parent"
android:orientation="vertical">
<TableRow
android:layout_width="match_parent"
android:layout_height="match_parent" >
<com.google.android.material.textfield.TextInputLayout
android:layout_width="match_parent"
android:layout_height="48dp"
android:layout_weight="3"
android:background="@android:color/transparent"
android:hint="@string/breast_scale"
app:boxBackgroundColor="@android:color/transparent">
<com.google.android.material.textfield.TextInputEditText
android:layout_width="match_parent"
android:layout_height="match_parent"
android:ems="10"
android:inputType="numberDecimal|numberSigned"
android:onTextChanged="@{(s, st, b, a) -> listener.onBScaleChanged(s, st, b, a)}"
android:paddingStart="0dp"
android:paddingEnd="0dp"
android:paddingBottom="0dp"
android:text="@={`` + config.bScale}" />
</com.google.android.material.textfield.TextInputLayout>
<com.google.android.material.checkbox.MaterialCheckBox
android:layout_width="match_parent"
android:layout_height="48dp"
android:layout_weight="1"
android:checked="@={config.bUseScale}"
android:onCheckedChanged="@{(view, value) -> listener.onBUseScaleChanged(value)}"
android:text="@string/usescale" />
</TableRow>
</TableLayout>
</TableRow>
<TableRow
android:layout_width="match_parent"
android:layout_height="match_parent"
android:visibility="@{config.enableBreastParam ? android.view.View.VISIBLE : android.view.View.GONE}">
<com.google.android.material.switchmaterial.SwitchMaterial
android:layout_width="match_parent"
android:layout_height="48dp"
android:layout_weight="1"
android:checked="@={config.bUseArmCorrection}"
android:onCheckedChanged="@{(view, value) -> listener.onBUseArmCorrectionChanged(value)}"
android:text="@string/usearmcorrection" />
</TableRow>
</TableLayout>
</TableRow>
<TableRow <TableRow
android:layout_width="match_parent" android:layout_width="match_parent"
android:layout_height="match_parent"> android:layout_height="match_parent">

View File

@ -23,4 +23,17 @@
<string name="orientation_portrait">竖屏</string> <string name="orientation_portrait">竖屏</string>
<string name="orientation_landscape">横屏</string> <string name="orientation_landscape">横屏</string>
<string name="orientation_lock">方向锁定</string> <string name="orientation_lock">方向锁定</string>
<string name="enable_breast_param">启用胸部参数</string>
<string name="damping">阻尼 (Damping)</string>
<string name="stiffness">刚度 (Stiffness)</string>
<string name="spring">弹簧系数 (Spring)</string>
<string name="pendulum">钟摆系数 (Pendulum)</string>
<string name="pendulumrange">钟摆范围 (PendulumRange)</string>
<string name="average">Average</string>
<string name="rootweight">RootWeight</string>
<string name="uselimit_0_1">限制范围 (0/1)</string>
<string name="usearmcorrection">使用手臂矫正</string>
<string name="isdirty">IsDirty</string>
<string name="usescale">应用缩放</string>
<string name="breast_scale">胸部缩放倍率</string>
</resources> </resources>

View File

@ -23,5 +23,18 @@
<string name="orientation_portrait">Portrait</string> <string name="orientation_portrait">Portrait</string>
<string name="orientation_landscape">Landscape</string> <string name="orientation_landscape">Landscape</string>
<string name="orientation_lock">Orientation Lock</string> <string name="orientation_lock">Orientation Lock</string>
<string name="enable_breast_param">Enable Breast Param</string>
<string name="damping">Damping</string>
<string name="stiffness">Stiffness</string>
<string name="spring">Spring</string>
<string name="pendulum">Pendulum</string>
<string name="pendulumrange">Pendulum Range</string>
<string name="average">Average</string>
<string name="rootweight">Root Weight</string>
<string name="uselimit_0_1">Use Limit (0/1)</string>
<string name="usearmcorrection">Use Arm Correction</string>
<string name="isdirty">IsDirty</string>
<string name="usescale">Use Breast Scale</string>
<string name="breast_scale">Breast Scale</string>
</resources> </resources>