mirror of
https://github.com/NatsumeLS/Gakumas-Translation-Data-EN.git
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479 lines
51 KiB
JSON
479 lines
51 KiB
JSON
{
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"/ 確率中": "/ Medium ",
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"/ 確率大": "/ High ",
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"/ 確率小": "/ Low ",
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"/確率大": "/High ",
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"[__split__](Within lesson": "[__split__] (Within lesson ",
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"[__split__]At the start of the turn, draw a skill card\n○〆Fixed Energy": "[__split__] At the start of the turn, draw a skill card\n○〆Fixed Energy ",
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"[__split__]If over, ○〆Good Impression": "[__split__]If Over, ○〆 Good Impression",
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"[__split__]Pポイント": "[__split__] P-points ",
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"[__split__]SPレッスン終了時、体力回復": "[__split__]Stamina Recovery at the End of SP Lessons ",
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"[__split__]SPレッスン終了時、体力消費": "[__split__] At the end of SP Lesson, stamina consumption ",
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"[__split__]Times)": "[__split__] Times) ",
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"[__split__]Vocal Lesson・Vocal Turn Only": "[__split__] Vocal Lesson・Vocal Turn Only ",
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"[__split__]○〆Stamina Consumption": "[__split__]○〆 Stamina Consumption",
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"[__split__]○〆やる気": "[__split__] ○〆Motivation ",
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"[__split__]○〆やる気が": "[__split__] ○〆Motivation is ",
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"[__split__]○〆やる気が増加後、○〆やる気": "[__split__] After motivation increases, ○〆motivation ",
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"[__split__]○〆やる気の": "[__split__] ○〆Motivation of ",
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"[__split__]○〆やる気効果のスキルカード獲得時、ボーカル上昇": "[__split__] When acquiring a skill card with motivation effect, vocals increase ",
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"[__split__]○〆やる気消費": "[__split__] ○〆Motivation Consumption ",
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"[__split__]○〆アクティブスキルカード使用後○〆やる気が": "[__split__] After using ○〆Active Skill Card, ○〆Motivation ",
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"[__split__]○〆アクティブスキルカード使用後、○〆元気の": "[__split__] After using ○〆Active skill card, ○〆stamina ",
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"[__split__]○〆アクティブスキルカード使用後、○〆好調": "[__split__] After using ○〆Active Skill Card, ○〆Good Shape ",
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"[__split__]○〆アクティブスキルカード使用時、体力回復": "[__split__] When using ○〆Active Skill Card, recover stamina ",
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"[__split__]○〆アクティブスキルカード使用時体力が": "[__split__] When using ○〆Active skill card, stamina ",
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"[__split__]○〆アクティブスキルカード獲得時、ダンス上昇": "[__split__] Dance increase when active skill card is acquired ",
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"[__split__]○〆アクティブスキルカード獲得時、ビジュアル上昇": "[__split__] Visual increase when active skill card is acquired ",
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"[__split__]○〆アクティブスキルカード獲得時、ボーカル上昇": "[__split__] Vocal increase when active skill card is acquired ",
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"[__split__]○〆スキルカード使用数追加": "[__split__] ○〆Additional Skill Card Usage ",
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"[__split__]○〆スコア上昇量増加": "[__split__] ○〆Increased Score Gain ",
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"[__split__]○〆ターン追加": "[__split__] ○〆Extra Turn ",
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"[__split__]○〆パラメータ上昇量増加": "[__split__] ○〆Increase parameter gain ",
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"[__split__]○〆メンタルスキルカード使用後○〆やる気が": "[__split__] After using ○〆Mental Skill Card, ○〆Motivation ",
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"[__split__]○〆メンタルスキルカード使用時直前に○〆メンタルスキルカードを使用していた場合、○〆好調": "[__split__] If a Mental Skill Card was used just before using a Mental Skill Card, ○〆Good condition ",
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"[__split__]○〆メンタルスキルカード使用時直前に○〆メンタルスキルカードを使用していた場合、○〆集中": "[__split__] If a Mental Skill Card was used just before using another Mental Skill Card, ○〆Focus ",
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"[__split__]○〆メンタルスキルカード強化時、ダンス上昇": "[__split__] Dance Increase When ○〆Mental Skill Card is Enhanced ",
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"[__split__]○〆メンタルスキルカード強化時、ボーカル上昇": "[__split__] Vocal Increase When ○〆Mental Skill Card is Enhanced ",
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"[__split__]○〆メンタルスキルカード獲得時、ダンス上昇": "[__split__]○〆 When a Mental Skill Card is obtained, Dance increases",
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"[__split__]○〆メンタルスキルカード獲得時、ビジュアル上昇": "[__split__] Visual increase when mental skill card is acquired ",
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"[__split__]○〆メンタルスキルカード獲得時、ボーカル上昇": "[__split__]○〆 When a Mental Skill Card is obtained, Vocal increases",
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"[__split__]○〆低下状態無効": "[__split__] ○〆Debuff Immune ",
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"[__split__]○〆体力消費": "[__split__] ○〆Stamina Consumption ",
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"[__split__]○〆元気": "[__split__] ○〆Energy ",
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"[__split__]○〆元気が": "[__split__] ○〆Energy is ",
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"[__split__]○〆元気の": "[__split__] ○〆Energy of ",
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"[__split__]○〆元気の増加量が": "[__split__] ○〆Energy increase amount ",
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"[__split__]○〆元気を": "[__split__] ○〆Energy to ",
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"[__split__]○〆元気を半分にして、減少前の○〆元気の": "[__split__] ○〆Halve Energy, before reduction, ○〆Energy ",
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"[__split__]○〆元気増加無効": "[__split__] ○〆Energy Increase Disabled ",
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"[__split__]○〆固定元気": "[__split__] ○〆Fixed Energy ",
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"[__split__]○〆好印象": "[__split__] ○〆Good Impression ",
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"[__split__]○〆好印象が": "[__split__] ○〆Good Impression is ",
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"[__split__]○〆好印象が増加後、○〆好印象": "[__split__] After increasing good impression, good impression ",
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"[__split__]○〆好印象の": "[__split__] ○〆Good Impression of ",
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"[__split__]○〆好印象効果のスキルカード獲得時、ビジュアル上昇": "[__split__] When acquiring a skill card with good impression effect, visuals increase ",
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"[__split__]○〆好印象消費": "[__split__] ○〆Good Impression Consumption ",
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"[__split__]○〆好調": "[__split__] ○〆Good Shape ",
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"[__split__]○〆好調が": "[__split__] ○〆Good Shape is ",
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"[__split__]○〆好調の": "[__split__] ○〆Good Shape of ",
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"[__split__]○〆好調のスコア上昇量を○〆好調": "[__split__] ○〆Good condition score increase amount ○〆Good condition ",
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"[__split__]○〆好調の効果ターンが増加後、○〆好調": "[__split__] After increasing the effect turns of Good Shape, Good Shape ",
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"[__split__]○〆好調効果のスキルカード獲得時、ダンス上昇": "[__split__] When acquiring a skill card with Good Shape effect, dance increase ",
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"[__split__]○〆好調消費": "[__split__] ○〆Good Shape Consumption ",
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"[__split__]○〆好調状態でない場合": "[__split__]If Not in Good Shape",
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"[__split__]○〆好調状態でない場合○〆不安": "[__split__] If not in good condition, ○〆Anxiety ",
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"[__split__]○〆好調状態でない場合○〆弱気": "[__split__] If not in good condition, ○〆Timid ",
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"[__split__]○〆好調状態でない場合○〆手札減少": "[__split__] If not in good condition, ○〆Reduced Hand ",
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"[__split__]○〆好調状態の場合○〆スキルカード使用数追加": "[__split__] If in good condition, ○〆Additional Skill Card Usage ",
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"[__split__]○〆好調状態の場合○〆ターン追加": "[__split__] If in good condition, ○〆Additional Turn ",
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"[__split__]○〆好調状態の場合○〆元気": "[__split__]○〆If in Good Condition ○〆Energy",
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"[__split__]○〆好調状態の場合○〆消費体力削減": "[__split__] If in good condition, ○〆Reduced stamina consumption ",
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"[__split__]○〆好調状態の場合○〆集中": "[__split__] If in good condition, ○〆Focus ",
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"[__split__]○〆好調状態の場合、○〆集中": "[__split__] ○〆When in Good Shape, ○〆Focus ",
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"[__split__]○〆好調状態の場合、パラメータ": "[__split__] ○〆If in Good Shape, Parameter ",
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"[__split__]○〆好調状態の場合、使用可\n○〆絶好調": "[__split__] Usable if ○〆In Good Shape\n○〆Excellent Condition ",
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"[__split__]○〆好調状態の場合、使用可\nパラメータ": "[__split__] ○〆Usable when in Good Shape\nParameter ",
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"[__split__]○〆好調状態の場合以降、ターン開始時、スコア": "[__split__]If in Good Condition ○〆from Then, Score at Turn Start",
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"[__split__]○〆消費体力削減": "[__split__] ○〆Reduced Stamina Consumption ",
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"[__split__]○〆消費体力増加": "[__split__] ○〆Increased Stamina Consumption ",
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"[__split__]○〆消費体力減少": "[__split__] ○〆Reduced Stamina Consumption ",
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"[__split__]○〆消費体力減少状態の場合○〆ターン追加": "[__split__] If in reduced stamina consumption state, ○〆Extra turn ",
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"[__split__]○〆消費体力減少状態の場合○〆消費体力減少": "[__split__] If in reduced stamina consumption state, ○〆Reduced Stamina Consumption ",
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"[__split__]○〆絶好調": "[__split__] ○〆Excellent Condition ",
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"[__split__]○〆集中": "[__split__] ○〆Focus ",
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"[__split__]○〆集中が": "[__split__] ○〆Focus is ",
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"[__split__]○〆集中が増加後、○〆集中": "[__split__] After concentration increases, concentration ",
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"[__split__]○〆集中が増加後体力が": "[__split__] After concentration increases, stamina ",
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"[__split__]○〆集中効果のスキルカード獲得時、ボーカル上昇": "[__split__] When acquiring a skill card with concentration effect, vocals increase ",
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"[__split__]○〆集中消費": "[__split__] ○〆Focus Consumption ",
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"[__split__]お出かけ終了時、ダンス上昇": "[__split__] Dance increase when outing ends ",
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"[__split__]お出かけ終了時、ビジュアル上昇": "[__split__] Visual increase when outing ends ",
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"[__split__]お出かけ終了時、ボーカル上昇": "[__split__] Vocal increase when outing ends ",
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"[__split__]このサポートカードのイベントによるパラメータ上昇を": "[__split__] Parameter Increase from Events of This Support Card ",
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"[__split__]このサポートカードのイベントによる体力回復量を": "[__split__]The amount of stamina recovery from this support card's event ",
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"[__split__]このサポートカードのレッスンサポート発生率を": "[__split__] Increase the Lesson Support Occurrence Rate of This Support Card ",
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"[__split__]ごとにスコアを": "[__split__] Increase score each time ",
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"[__split__]した状態でプロデュースを開始": "[__split__]Start Production with the Above Condition",
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"[__split__]つ獲得": "[__split__] Obtain ",
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"[__split__]で解放": "[__split__] Unlocked By ",
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"[__split__]にして、減少前の○〆元気の": "[__split__] Make, before reducing ○〆Energy of ",
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"[__split__]にする": "[__split__] to ",
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"[__split__]のアイドルをプロデュースしている場合のみ発動": "[__split__] Activates Only When Producing a Specific Idol ",
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"[__split__]の場合、体力減少": "[__split__] If so, stamina decreases ",
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"[__split__]の場合、使用可\n○〆元気": "[__split__] If so, usable\n○〆Energy ",
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"[__split__]の確率で○〆やる気": "[__split__] Chance for ○〆Motivation ",
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"[__split__]の確率で○〆元気": "[__split__] Chance for ○〆Energy ",
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"[__split__]の確率で○〆好印象": "[__split__] Chance of ○〆Good Impression ",
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"[__split__]の確率で○〆好調": "[__split__] Chance for ○〆Good Shape ",
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"[__split__]の確率で○〆消費体力減少": "[__split__] Chance for ○〆Reduced Stamina Consumption ",
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"[__split__]の確率で○〆集中": "[__split__] Chance for ○〆Focus ",
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"[__split__]の確率で体力回復": "[__split__] Chance for Stamina Recovery ",
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"[__split__]を山札のランダムな位置に○〆生成": "[__split__]Generate at a Random Position in the Deck",
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"[__split__]アドレナリン全開": "[__split__] Adrenaline Full Throttle ",
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"[__split__]アピールの基本": "[__split__]Basics of Appeal",
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"[__split__]スキルカードが除外に移動した時、体力回復": "[__split__] When a skill card is moved to exclusion, recover stamina ",
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"[__split__]スキルカードを": "[__split__] Skill Cards ",
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"[__split__]スキルカードを引く": "[__split__] Draw a Skill Card ",
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"[__split__]スキルカードを引く\n手札をすべて○〆レッスン中強化": "[__split__] Draw a Skill Card\nEnhance all cards in hand ○〆During Lesson ",
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"[__split__]スキルカードを引く\n(レッスン内": "[__split__] Draw a skill card\n(In-lesson ",
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"[__split__]スキルカードを選択して": "[__split__] Select a skill card ",
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"[__split__]スキルカード使用後○〆やる気が": "[__split__] After using a skill card, motivation ",
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"[__split__]スキルカード使用後○〆好印象が": "[__split__] After using a skill card, ○〆Good Impression ",
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"[__split__]スキルカード使用時○〆集中が": "[__split__] When using a skill card, ○〆focus ",
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"[__split__]スキルカード強化時、ダンス上昇": "[__split__] Dance increase when skill card is enhanced ",
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"[__split__]スキルカード強化時、ビジュアル上昇": "[__split__] Visual increase when skill card is enhanced ",
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"[__split__]スキルカード強化時、ボーカル上昇": "[__split__] Vocal increase when skill card is enhanced ",
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"[__split__]スキルカード強化時ボーカルが": "[__split__] When skill card is enhanced, vocals ",
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"[__split__]スコア": "[__split__] Score ",
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"[__split__]スコアが": "[__split__] If score is ",
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"[__split__]スコア上昇量が": "[__split__] Score increase amount ",
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"[__split__]スコア上昇量を": "[__split__] Score increase amount ",
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"[__split__]センス": "[__split__] Sense ",
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"[__split__]センス専用": "[__split__] Sense Only ",
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"[__split__]ターン": "[__split__] Turn ",
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"[__split__]ターン\n○〆元気": "[__split__] Turn\n○〆Energy ",
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"[__split__]ターン\n○〆集中": "[__split__] Turn\n○〆Focus ",
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"[__split__]ターン\nパラメータ": "[__split__] Turn\nParameters ",
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"[__split__]ターン\n次に使用するスキルカードの効果をもう": "[__split__] Turn\nNext, use the Skill Card effect again ",
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"[__split__]ターンごとに": "[__split__] Each turn ",
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"[__split__]ターンごとに○〆好印象が": "[__split__]Good Impression ○〆 per Turn",
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"[__split__]ターンごとに、○〆元気": "[__split__] Each turn, stamina ",
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"[__split__]ターンの間有効)": "[__split__] Valid for turns) ",
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"[__split__]ターン以上の場合○〆スキルカード使用数追加": "[__split__] If above the turn, ○〆Additional Skill Card Usage ",
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"[__split__]ターン以上の場合○〆ターン追加": "[__split__] If above the turn, ○〆Additional Turn ",
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"[__split__]ターン以上の場合○〆消費体力減少": "[__split__] If above the turn, ○〆Reduced Stamina Consumption ",
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"[__split__]ターン以上の場合○〆絶好調": "[__split__] If above the turn, ○〆Excellent Condition ",
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"[__split__]ターン以上の場合、": "[__split__] If above turns, ",
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"[__split__]ターン以上の場合、○〆好調": "[__split__] If over turns, ○〆Good Shape ",
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"[__split__]ターン以上の場合以降、ターン終了時、○〆集中": "[__split__] If the turn is above, after that, at the end of the turn, ○〆Focus ",
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"[__split__]ターン以上の場合除外にあるスキルカードを山札の下に移動": "[__split__] If more than X turns, move excluded skill cards to the bottom of the deck ",
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"[__split__]ターン以下の場合○〆不調": "[__split__] If the turn is below, ○〆Bad Condition ",
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"[__split__]ターン以内の場合、○〆スコア上昇量増加": "[__split__] If within X turns, ○〆Score increase amount ",
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"[__split__]ターン以内の場合、○〆元気の": "[__split__] If within the turns, ○〆Energy ",
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"[__split__]ターン以内の場合、○〆好印象の": "[__split__] If within turns, ○〆Good impression of ",
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"[__split__]ターン以内の場合、スコア": "[__split__] If within turns, Score ",
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"[__split__]ターン以内の場合、パラメータ": "[__split__] If within the turns, parameter ",
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"[__split__]ターン目以降の場合、使用可\nパラメータ": "[__split__] If after turn, usable\nParameters ",
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"[__split__]ターン終了時○〆元気が": "[__split__] At the end of the turn, stamina ",
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"[__split__]ターン終了時○〆好印象が": "[__split__] At the end of the turn, good impression ",
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"[__split__]ターン終了時○〆好調が": "[__split__] At the end of the turn, ○〆Good Shape ",
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"[__split__]ターン終了時、パラメータを上昇。ターン開始時、好印象が": "[__split__]At the End of the Turn, Increase Parameters. At the Start of the Turn, Good Impressions",
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"[__split__]ターン終了時、好印象": "[__split__] At the end of the turn, Good impression ",
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"[__split__]ターン終了時体力が": "[__split__] At the end of the turn, stamina ",
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"[__split__]ターン終了時残り": "[__split__] Remaining at the end of the turn ",
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"[__split__]ターン開始時○〆やる気が": "[__split__] At the start of the turn, ○〆motivation ",
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"[__split__]ターン開始時○〆元気が": "[__split__] At the start of the turn, stamina ",
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"[__split__]ターン開始時○〆好印象が": "[__split__] At the start of the turn, ○〆good impression ",
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"[__split__]ターン開始時○〆好調が": "[__split__]At the start of the turn, ○〆 good condition",
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"[__split__]ターン開始時○〆好調状態の場合、○〆スキルカード使用数追加": "[__split__] At the start of the turn, if ○〆in Good Shape, ○〆Skill card usage count added ",
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"[__split__]ターン開始時○〆好調状態の場合、○〆元気": "[__split__] At the start of the turn, if in Good Shape, stamina ",
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"[__split__]ターン開始時○〆好調状態の場合、○〆集中": "[__split__] At the start of the turn, if in Good Shape, concentration ",
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"[__split__]ターン開始時○〆好調状態の場合、パラメータ": "[__split__] At the start of the turn, if in Good Shape, parameters ",
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"[__split__]ターン開始時○〆消費体力減少状態の場合、○〆スコア上昇量増加": "[__split__]At the start of the turn, if in a state of reduced stamina consumption, ○〆 score increase amount increases",
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"[__split__]ターン開始時○〆消費体力減少状態の場合、○〆絶好調": "[__split__] At the start of the turn, if ○〆reduced stamina consumption state, ○〆Excellent Condition ",
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"[__split__]ターン開始時○〆集中が": "[__split__] At the start of the turn, concentration ",
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"[__split__]ターン開始時、○〆やる気": "[__split__]At the start of the turn, ○〆 motivation",
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"[__split__]ターン開始時、○〆やる気の": "[__split__] At the start of the turn, ○〆Motivation ",
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||
"[__split__]ターン開始時、○〆スキルカード使用数追加": "[__split__] At the start of the turn, ○〆Skill card usage count added ",
|
||
"[__split__]ターン開始時、○〆パラメータ上昇量増加": "[__split__] At the start of the turn, ○〆Increase parameter gain ",
|
||
"[__split__]ターン開始時、○〆固定元気": "[__split__] At the start of the turn, ○〆Fixed Energy ",
|
||
"[__split__]ターン開始時、○〆好印象": "[__split__]At the Start of the Turn, ○〆 Good Impression",
|
||
"[__split__]ターン開始時、○〆集中": "[__split__] At the start of the turn, concentration ",
|
||
"[__split__]ターン開始時、スキルカードを引く\n○〆固定元気": "[__split__] At the start of the turn, draw a skill card\n○〆Fixed Energy ",
|
||
"[__split__]ターン開始時体力が": "[__split__] At the start of the turn, stamina ",
|
||
"[__split__]ターン開始時最終ターンの場合、○〆元気の": "[__split__] If it's the final turn, stamina ",
|
||
"[__split__]ターン開始時残り": "[__split__] At the start of the turn, remaining ",
|
||
"[__split__]ダンスSPレッスン発生率": "[__split__] Dance SP lesson occurrence rate ",
|
||
"[__split__]ダンスSPレッスン終了時、Pポイント獲得量増加": "[__split__] Increase in P Points Earned at the End of Dance SP Lesson ",
|
||
"[__split__]ダンスSPレッスン終了時、ダンス上昇": "[__split__] Dance Increase at the End of Dance SP Lesson ",
|
||
"[__split__]ダンスSPレッスン終了時、ランダムにPドリンクを": "[__split__] At the end of Dance SP Lesson, randomly get P drink ",
|
||
"[__split__]ダンスSPレッスン終了時、体力回復": "[__split__] Stamina recovery when dance SP lesson ends ",
|
||
"[__split__]ダンスSPレッスン終了時ダンスが": "[__split__]Dance Increases After Dance SP Lesson",
|
||
"[__split__]ダンスSPレッスン開始時、": "[__split__] At the start of the dance SP lesson, ",
|
||
"[__split__]ダンスレッスンボーナス": "[__split__] Dance Lesson Bonus ",
|
||
"[__split__]ダンスレッスン・ダンスターンのみ": "[__split__] Dance Lesson・Dance Turn Only ",
|
||
"[__split__]ダンスレッスン終了時、": "[__split__] At the End of Dance Lesson, ",
|
||
"[__split__]ダンスレッスン終了時、ダンス上昇": "[__split__] Dance increase when dance lesson ends ",
|
||
"[__split__]ダンスレッスン終了時体力が": "[__split__] At the end of Dance Lesson, stamina ",
|
||
"[__split__]ダンスレッスン開始時、": "[__split__] At the Start of Dance Lesson, ",
|
||
"[__split__]ダンス上昇": "[__split__] Dance Increase ",
|
||
"[__split__]ダンス通常レッスン終了時、ダンス上昇": "[__split__] Dance increase when regular dance lesson ends ",
|
||
"[__split__]チェンジ": "[__split__] Change ",
|
||
"[__split__]パラメータ": "[__split__] Parameter ",
|
||
"[__split__]ビジュアルSPレッスン発生率": "[__split__] Visual SP Lesson Occurrence Rate ",
|
||
"[__split__]ビジュアルSPレッスン終了時、Pポイント獲得量増加": "[__split__] Increased P points when visual SP lesson ends ",
|
||
"[__split__]ビジュアルSPレッスン終了時、ビジュアル上昇": "[__split__] Visual increase when visual SP lesson ends ",
|
||
"[__split__]ビジュアルSPレッスン終了時、体力回復": "[__split__] Stamina recovery when visual SP lesson ends ",
|
||
"[__split__]ビジュアルSPレッスン終了時ビジュアルが": "[__split__] At the end of Visual SP Lesson, visuals ",
|
||
"[__split__]ビジュアルSPレッスン開始時、": "[__split__] At the Start of Visual SP Lesson, ",
|
||
"[__split__]ビジュアルレッスンボーナス": "[__split__] Visual Lesson Bonus ",
|
||
"[__split__]ビジュアルレッスン・ビジュアルターンのみ": "[__split__] Visual Lesson・Visual Turn Only ",
|
||
"[__split__]ビジュアルレッスン終了時、": "[__split__] At the End of Visual Lesson, ",
|
||
"[__split__]ビジュアルレッスン終了時、ビジュアル上昇": "[__split__] Visual Increase at the End of Visual Lesson ",
|
||
"[__split__]ビジュアルレッスン終了時体力が": "[__split__] At the end of Visual Lesson, stamina ",
|
||
"[__split__]ビジュアルレッスン開始時、": "[__split__] At the start of the visual lesson, ",
|
||
"[__split__]ビジュアル上昇": "[__split__] Visual Increase ",
|
||
"[__split__]ビジュアル通常レッスン終了時、ビジュアル上昇": "[__split__] Visual increase when regular visual lesson ends ",
|
||
"[__split__]プランが": "[__split__] Plan is ",
|
||
"[__split__]ボーカルSPレッスン発生率": "[__split__] Vocal SP lesson occurrence rate ",
|
||
"[__split__]ボーカルSPレッスン終了時、Pポイント獲得量増加": "[__split__] Increase in P Points Earned at the End of Vocal SP Lesson ",
|
||
"[__split__]ボーカルSPレッスン終了時、ボーカル上昇": "[__split__] Vocal Increase at the End of Vocal SP Lesson ",
|
||
"[__split__]ボーカルSPレッスン終了時、体力回復": "[__split__] Stamina recovery when vocal SP lesson ends ",
|
||
"[__split__]ボーカルSPレッスン終了時ボーカルが": "[__split__] At the end of Vocal SP Lesson, vocals ",
|
||
"[__split__]ボーカルSPレッスン開始時、": "[__split__] At the Start of Vocal SP Lesson, ",
|
||
"[__split__]ボーカル、ダンス、ビジュアルすべてのSPレッスン発生率": "[__split__]SP Lesson Occurrence Rate for Vocals, Dance, and Visuals",
|
||
"[__split__]ボーカルレッスンボーナス": "[__split__] Vocal Lesson Bonus ",
|
||
"[__split__]ボーカルレッスン・ボーカルターンのみ": "[__split__] Vocal Lesson・Vocal Turn Only ",
|
||
"[__split__]ボーカルレッスン終了時、": "[__split__] At the End of Vocal Lesson, ",
|
||
"[__split__]ボーカルレッスン終了時、ボーカル上昇": "[__split__] Vocal Increase at the End of Vocal Lesson ",
|
||
"[__split__]ボーカルレッスン終了時体力が": "[__split__] At the end of Vocal Lesson, stamina ",
|
||
"[__split__]ボーカルレッスン開始時、": "[__split__] At the Start of Vocal Lesson, ",
|
||
"[__split__]ボーカル上昇": "[__split__] Vocal Increase ",
|
||
"[__split__]ボーカル通常レッスン終了時、ボーカル上昇": "[__split__] Vocal increase when regular vocal lesson ends ",
|
||
"[__split__]ランダムな○〆トラブルカードを": "[__split__] Random ○〆 trouble card ",
|
||
"[__split__]ランダムなスキルカードを": "[__split__] Random Skill Card ",
|
||
"[__split__]ランダムな名前に「基本」を含むスキルカードを": "[__split__]Skill Card with 「Basic」 in a Random Name",
|
||
"[__split__]ランダムな名前に「基本」を含むスキルカードを異なるスキルカードに": "[__split__] Change a random skill card containing 'Basic' in its name to a different skill card ",
|
||
"[__split__]ランダムな強化済みスキルカードを、手札に○〆生成\n○〆スキルカード使用数追加": "[__split__] Generate a random enhanced Skill Card in hand ○〆\nGenerate extra Skill Card uses ",
|
||
"[__split__]レッスンCLEARの": "[__split__] Lesson CLEAR of ",
|
||
"[__split__]レッスン中": "[__split__] During Lesson ",
|
||
"[__split__]レッスン中に体力が減少した時、○〆好印象": "[__split__] When stamina decreases during the lesson, ○〆Good Impression ",
|
||
"[__split__]レッスン終了時、Pポイント獲得量増加": "[__split__] Increased P points when lesson ends ",
|
||
"[__split__]レッスン開始時、○〆集中": "[__split__] At the start of the lesson, ○〆Focus ",
|
||
"[__split__]レッスン開始時手札に入る\n○〆元気": "[__split__] Added to hand at Lesson start\n○〆Energy ",
|
||
"[__split__]レッスン開始時手札に入る\n○〆好印象": "[__split__] At lesson start, enters hand\n○〆Good Impression ",
|
||
"[__split__]レッスン開始時手札に入る\n○〆消費体力減少": "[__split__] Added to hand at Lesson start\n○〆Reduced Stamina Consumption ",
|
||
"[__split__]レッスン開始時手札に入る\n○〆集中": "[__split__] At lesson start, enters hand\n○〆Focus ",
|
||
"[__split__]ロジック専用": "[__split__] Logic Only ",
|
||
"[__split__]上昇。ターン開始時、好印象が": "[__split__] Increase. At the start of the turn, Good impression ",
|
||
"[__split__]不屈と勝利を歌ってくるわ!": "[__split__]I’ll Sing of Tenacity and Victory!",
|
||
"[__split__]以上ならスコア": "[__split__]Score if Above",
|
||
"[__split__]以上の場合○〆スキルカード使用数追加": "[__split__] If above, ○〆Additional Skill Card Usage ",
|
||
"[__split__]以上の場合○〆スコア上昇量増加": "[__split__] If above, ○〆Increased Score Gain ",
|
||
"[__split__]以上の場合○〆ターン追加": "[__split__] If above, ○〆Additional Turn ",
|
||
"[__split__]以上の場合○〆元気": "[__split__] If above, ○〆Energy ",
|
||
"[__split__]以上の場合○〆好印象": "[__split__] If above, ○〆Good impression ",
|
||
"[__split__]以上の場合○〆好印象の": "[__split__] If above, ○〆Good impression of ",
|
||
"[__split__]以上の場合○〆好調": "[__split__] If above, ○〆Good Condition ",
|
||
"[__split__]以上の場合○〆消費体力削減": "[__split__] If above, ○〆Stamina Consumption Reduction ",
|
||
"[__split__]以上の場合○〆消費体力減少": "[__split__] If above, ○〆Reduced Stamina Consumption ",
|
||
"[__split__]以上の場合○〆絶好調": "[__split__] If above, ○〆Excellent Condition ",
|
||
"[__split__]以上の場合○〆集中": "[__split__] If above, ○〆Focus ",
|
||
"[__split__]以上の場合、Pポイント": "[__split__] If more, P points ",
|
||
"[__split__]以上の場合、○〆やる気": "[__split__] If above, ○〆Motivation ",
|
||
"[__split__]以上の場合、○〆やる気の": "[__split__] If over, ○〆Motivation ",
|
||
"[__split__]以上の場合、○〆スキルカード使用数追加": "[__split__] If above, ○〆Skill card usage count added ",
|
||
"[__split__]以上の場合、○〆体力消費": "[__split__] If above, ○〆Stamina consumption ",
|
||
"[__split__]以上の場合、○〆元気": "[__split__] If above, ○〆Energy ",
|
||
"[__split__]以上の場合、○〆好印象": "[__split__] If above, ○〆Good Impression ",
|
||
"[__split__]以上の場合、○〆好印象の": "[__split__] If over, ○〆Good Impression ",
|
||
"[__split__]以上の場合、○〆好調": "[__split__] If above, ○〆Good Shape ",
|
||
"[__split__]以上の場合、○〆消費体力削減": "[__split__] If above, ○〆Reduced Stamina Consumption ",
|
||
"[__split__]以上の場合、○〆集中": "[__split__] If above, ○〆Focus ",
|
||
"[__split__]以上の場合、スコア": "[__split__]Score if Above",
|
||
"[__split__]以上の場合、ダンス上昇": "[__split__] If more, dance increase ",
|
||
"[__split__]以上の場合、パラメータ": "[__split__] If above, Parameter ",
|
||
"[__split__]以上の場合、ビジュアル上昇": "[__split__] If more, visuals increase ",
|
||
"[__split__]以上の場合、ボーカル上昇": "[__split__] If more, vocals increase ",
|
||
"[__split__]以上の場合、ランダムなスキルカードを": "[__split__] If more, random skill card ",
|
||
"[__split__]以上の場合、体力回復": "[__split__] If more, stamina recovery ",
|
||
"[__split__]以上の場合、使用可\nパラメータ": "[__split__] If above, usable\nParameters ",
|
||
"[__split__]以上の場合、次のターン、スキルカードを引く": "[__split__] If above, draw a Skill Card next turn ",
|
||
"[__split__]以上の場合スコア": "[__split__] If above, Score ",
|
||
"[__split__]以上の場合以降、ターン終了時、○〆好印象": "[__split__] If above, from the next turn onwards, at the end of the turn, ○〆Good impression ",
|
||
"[__split__]以上の場合以降、ターン終了時、○〆好印象の": "[__split__] If above, from the next turn onwards, at the end of the turn, ○〆Good impression of ",
|
||
"[__split__]以上の場合以降、ターン終了時、スコア": "[__split__] If the score is above, after that, at the end of the turn, Score ",
|
||
"[__split__]以上の場合以降、ターン開始時、○〆スキルカード使用数追加": "[__split__] If above, from the next turn onwards, at the start of the turn, ○〆Extra skill card use ",
|
||
"[__split__]以上の場合以降、ターン開始時、○〆好印象": "[__split__] If above, from the next turn onwards, at the start of the turn, ○〆Good impression ",
|
||
"[__split__]以上の場合体力回復": "[__split__] If above, Stamina Recovery ",
|
||
"[__split__]以上の場合除外にあるスキルカードを山札の下に移動": "[__split__] If above, move excluded skill cards to the bottom of the deck ",
|
||
"[__split__]以上を": "[__split__]Above",
|
||
"[__split__]以下の場合○〆スランプ": "[__split__] If below, ○〆Slump ",
|
||
"[__split__]以下の場合○〆不安": "[__split__] If below, ○〆Anxiety ",
|
||
"[__split__]以下の場合○〆不調": "[__split__] If below, ○〆Bad Condition ",
|
||
"[__split__]以下の場合○〆元気増加無効": "[__split__] If below, ○〆No Energy Gain ",
|
||
"[__split__]以下の場合○〆弱気": "[__split__] If below, ○〆Timid ",
|
||
"[__split__]以下の場合○〆手札減少": "[__split__] If below, ○〆Hand reduction ",
|
||
"[__split__]以下の場合○〆消費体力増加": "[__split__] If below, ○〆Increased stamina consumption ",
|
||
"[__split__]以下の場合、○〆元気": "[__split__] If below, ○〆Energy ",
|
||
"[__split__]以下の場合、○〆集中": "[__split__] If below, ○〆Focus ",
|
||
"[__split__]以下の場合、使用可\nパラメータ": "[__split__] If below, usable\nParameters ",
|
||
"[__split__]以下の場合以降、ターン終了時、○〆好印象の": "[__split__] If below, from the next turn onwards, at the end of the turn, ○〆Good impression of ",
|
||
"[__split__]以下の場合以降、ターン終了時、スコア": "[__split__] If below, after that, at the end of the turn, Score ",
|
||
"[__split__]以下の場合体力減少": "[__split__]Energy Decrease If Below",
|
||
"[__split__]以降、○〆アクティブスキルカード使用時、○〆固定元気": "[__split__] After, when using Active Skill Cards, ○〆Fixed Energy ",
|
||
"[__split__]以降、○〆アクティブスキルカード使用時、○〆集中": "[__split__] After, when using Active Skill Cards, ○〆Focus ",
|
||
"[__split__]以降、○〆アクティブスキルカード使用時、パラメータ": "[__split__] After, when using ○〆Active Skill Card, Parameters ",
|
||
"[__split__]以降、○〆アクティブスキルカード使用時直前に○〆アクティブスキルカードを使用していた場合、スコア": "[__split__] After that, if an Active Skill Card was used just before using another Active Skill Card, Score ",
|
||
"[__split__]以降、○〆メンタルスキルカード使用時、○〆やる気": "[__split__] After, when using Mental Skill Cards, ○〆Motivation ",
|
||
"[__split__]以降、○〆メンタルスキルカード使用時、○〆好印象": "[__split__] After, when using Mental Skill Cards, ○〆Good Impression ",
|
||
"[__split__]以降、○〆元気効果のスキルカード使用後、○〆好印象": "[__split__]After Using a Skill Card with a Cheerful Effect, ○〆Good Impression",
|
||
"[__split__]以降、スキルカード使用時、○〆好印象の": "[__split__] After, when using Skill Card, ○〆Good Impression of ",
|
||
"[__split__]以降、ターン内にスキルカードを": "[__split__] Afterwards, within the turn, skill cards ",
|
||
"[__split__]以降、ターン終了時○〆やる気が": "[__split__] From the next turn onwards, at the end of the turn, ○〆Motivation ",
|
||
"[__split__]以降、ターン終了時○〆好印象が": "[__split__] After, at turn end ○〆Good Impression is ",
|
||
"[__split__]以降、ターン終了時○〆集中が": "[__split__] After, at turn end ○〆Focus is ",
|
||
"[__split__]以降、ターン終了時、○〆やる気": "[__split__] Afterward, at the end of the turn, ○〆Motivation ",
|
||
"[__split__]以降、ターン終了時、○〆好印象": "[__split__] After, at the end of the turn, ○〆Good Impression ",
|
||
"[__split__]以降、ターン終了時、○〆集中": "[__split__] Afterward, at the end of the turn, ○〆Focus ",
|
||
"[__split__]以降、ターン終了時、スコア": "[__split__] After that, at the end of the turn, Score ",
|
||
"[__split__]休む選択時、ダンス上昇": "[__split__] Dance increase when selecting rest ",
|
||
"[__split__]休む選択時、ビジュアル上昇": "[__split__] Visual increase when selecting rest ",
|
||
"[__split__]休む選択時、ボーカル上昇": "[__split__] Vocal increase when selecting rest ",
|
||
"[__split__]体力が": "[__split__] Stamina is ",
|
||
"[__split__]体力回復": "[__split__] Stamina Recovery ",
|
||
"[__split__]使用時、○〆好調": "[__split__] When used, ○〆Good Shape ",
|
||
"[__split__]倍": "[__split__] Multiplier ",
|
||
"[__split__]分○〆元気増加\n○〆やる気": "[__split__]○〆 Energy Increases by Minutes\n○〆 Motivation",
|
||
"[__split__]分スコア上昇": "[__split__] Score Increase ",
|
||
"[__split__]分スコア上昇\n○〆やる気": "[__split__] Score Increase\n○〆Motivation ",
|
||
"[__split__]分スコア上昇\n○〆元気": "[__split__]Points Increase\n○〆Energy",
|
||
"[__split__]分スコア上昇\n○〆消費体力増加": "[__split__]Score Increases by Minutes\n○〆Stamina Consumption Increases",
|
||
"[__split__]分スコア上昇\n(試験・ステージ内": "[__split__] Score increase per segment\n(In tests or stages) ",
|
||
"[__split__]分パラメータ上昇": "[__split__] Parameter Increase ",
|
||
"[__split__]分パラメータ上昇\n○〆やる気": "[__split__] Parameter Increase \n○〆Motivation ",
|
||
"[__split__]分パラメータ上昇\n○〆やる気の": "[__split__] Parameter Increase\n○〆Motivation of ",
|
||
"[__split__]分パラメータ上昇\n○〆スキルカード使用数追加": "[__split__] Parameter Increase \n○〆Additional Skill Card Usage ",
|
||
"[__split__]分パラメータ上昇\n○〆体力消費": "[__split__] Parameter increase by amount\n○〆Stamina consumption ",
|
||
"[__split__]分パラメータ上昇\n○〆元気": "[__split__] Increase parameter by ○〆Energy ",
|
||
"[__split__]分パラメータ上昇\n○〆消費体力増加": "[__split__] Parameter Increase \n○〆Increased Stamina Consumption ",
|
||
"[__split__]分パラメータ上昇\n(レッスン内": "[__split__] Increase parameter by \n(In-lesson ",
|
||
"[__split__]初期Pポイント": "[__split__] Initial P Points ",
|
||
"[__split__]初期ダンス上昇": "[__split__] Initial Dance Increase ",
|
||
"[__split__]初期ビジュアル上昇": "[__split__] Initial Visual Increase ",
|
||
"[__split__]初期ボーカル上昇": "[__split__] Initial Vocal Increase ",
|
||
"[__split__]削除": "[__split__] Delete ",
|
||
"[__split__]回": "[__split__] Times ",
|
||
"[__split__]回使用するごとに、○〆好印象の": "[__split__] Every time used, ○〆Good impression of ",
|
||
"[__split__]回使用するごとに、○〆絶好調": "[__split__]○〆Excellent Condition for Each Use",
|
||
"[__split__]回使用すると、その試験・ステージが終了するまで、除外に移動する": "[__split__]If Used X Times, Moves to Exile Until the End of the Exam/Stage",
|
||
"[__split__]回獲得": "[__split__]Times Acquired",
|
||
"[__split__]回)": "[__split__] Times) ",
|
||
"[__split__]回)\n○〆集中": "[__split__] Times)\n○〆Focus ",
|
||
"[__split__]回)\n○〆集中が": "[__split__] Times)\n○〆Focus is ",
|
||
"[__split__]増加": "[__split__] Increase ",
|
||
"[__split__]増加するごとに、○〆元気の増加量が": "[__split__] Every time it increases, ○〆Energy increase amount ",
|
||
"[__split__]増加するごとに、スコア上昇量を": "[__split__] For each increase, Score Gain ",
|
||
"[__split__]増加するごとに、ターン開始時に引くスキルカードが": "[__split__] Each time it increases, the skill card drawn at the start of the turn ",
|
||
"[__split__]夏の宵の線香花火": "[__split__]Summer Evening Sparklers",
|
||
"[__split__]好調": "[__split__]Good Shape",
|
||
"[__split__]引く": "[__split__] Draw ",
|
||
"[__split__]引く\n○〆消費体力減少": "[__split__] Draw\n○〆Reduced stamina consumption ",
|
||
"[__split__]弱気が": "[__split__] Timidness ",
|
||
"[__split__]強化": "[__split__] Enhance ",
|
||
"[__split__]後、スキルカードを引く": "[__split__] After, draw a Skill Card ",
|
||
"[__split__]後、体力回復": "[__split__] After, Stamina Recovery ",
|
||
"[__split__]後、手札をすべて○〆レッスン中強化": "[__split__] After, enhance all cards in hand ○〆During Lesson ",
|
||
"[__split__]手札をすべて○〆レッスン中強化": "[__split__] Enhance all cards in hand ○〆During Lesson ",
|
||
"[__split__]手札をすべて○〆レッスン中強化\n体力回復": "[__split__] Strengthen all cards in hand ○〆During lesson\nRecover stamina ",
|
||
"[__split__]手札をすべて○〆レッスン中強化\n(レッスン内": "[__split__] Strengthen all cards in hand ○〆During lesson\n(In-lesson ",
|
||
"[__split__]手札をすべて○〆試験・ステージ中強化": "[__split__]Strengthen All Cards in Hand During Exams/Stages",
|
||
"[__split__]手札をすべて入れ替える\n○〆消費体力減少": "[__split__] Swap all cards in hand\n○〆Reduced Stamina Consumption ",
|
||
"[__split__]手札をすべて入れ替える\n体力回復": "[__split__] Replace all cards in hand\nRecover stamina ",
|
||
"[__split__]手札減少が": "[__split__] Hand reduction ",
|
||
"[__split__]授業終了時、ダンス上昇": "[__split__] Dance increase when class ends ",
|
||
"[__split__]授業終了時、ビジュアル上昇": "[__split__] Visual increase when class ends ",
|
||
"[__split__]授業終了時、ボーカル上昇": "[__split__] Vocal Increase at the End of Lesson ",
|
||
"[__split__]時間": "[__split__]Time",
|
||
"[__split__]最大体力上昇": "[__split__]Maximum Stamina Increase ",
|
||
"[__split__]未満の場合○〆スランプ": "[__split__] If below, ○〆Slump ",
|
||
"[__split__]未満の場合○〆不調": "[__split__] If below, ○〆Bad Condition ",
|
||
"[__split__]未満の場合○〆元気増加無効": "[__split__] If below, ○〆No Energy Gain ",
|
||
"[__split__]未満の場合○〆気まぐれ": "[__split__] If below, ○〆Whim ",
|
||
"[__split__]未満の場合○〆消費体力増加": "[__split__]If Below ○〆Increased Energy Consumption",
|
||
"[__split__]枚": "[__split__] Cards ",
|
||
"[__split__]枚ごとに、○〆元気増加量": "[__split__] Per card, ○〆Increased Energy ",
|
||
"[__split__]枚減少": "[__split__] Decrease by X cards ",
|
||
"[__split__]次に使用する○〆アクティブスキルカードの効果をもう": "[__split__] Next, reuse ○〆Active Skill Card effect ",
|
||
"[__split__]次に使用するスキルカードの効果をもう": "[__split__] Next, reuse the Skill Card effect ",
|
||
"[__split__]次のターン、スキルカードを": "[__split__] Next turn, draw a skill card ",
|
||
"[__split__]次のターン、スキルカードを引く": "[__split__] Draw a Skill Card next turn ",
|
||
"[__split__]次のターン、スキルカードを引く\n以降、○〆アクティブスキルカード使用時、パラメータ": "[__split__] Next turn, draw a skill card\nAfterwards, when using an active skill card, parameters ",
|
||
"[__split__]次のターン、パラメータ": "[__split__] Next turn, Parameters ",
|
||
"[__split__]次のターン、手札をすべて○〆レッスン中強化": "[__split__] Next turn, enhance all cards in hand ○〆During Lesson ",
|
||
"[__split__]次のターン、手札をすべて○〆試験・ステージ中強化": "[__split__]Next Turn, Strengthen All Cards During Exam/Stage",
|
||
"[__split__]活動支給選択時、ダンス上昇": "[__split__] Dance increase when selecting activity ",
|
||
"[__split__]活動支給選択時、ビジュアル上昇": "[__split__] Visual increase when selecting activity ",
|
||
"[__split__]活動支給選択時、ボーカル上昇": "[__split__] Vocal increase when selecting activity ",
|
||
"[__split__]消費体力が": "[__split__] Stamina consumption ",
|
||
"[__split__]消費体力を": "[__split__] Stamina Consumption ",
|
||
"[__split__]減少": "[__split__] Decrease ",
|
||
"[__split__]発動(": "[__split__] Activate ( ",
|
||
"[__split__]直前に○〆アクティブスキルカードを使用していた場合体力回復": "[__split__] If an Active Skill Card was used just before, Stamina Recovery ",
|
||
"[__split__]直前に○〆メンタルスキルカードを使用していた場合○〆好印象": "[__split__] If a Mental Skill Card was used just before, ○〆Good impression ",
|
||
"[__split__]直前に○〆メンタルスキルカードを使用していた場合○〆消費体力減少": "[__split__] If a Mental Skill Card was used just before, ○〆Reduced stamina consumption ",
|
||
"[__split__]直前に○〆メンタルスキルカードを使用していた場合○〆絶好調": "[__split__] If a Mental Skill Card was used just before, ○〆Excellent Condition ",
|
||
"[__split__]相談選択時、ダンス上昇": "[__split__] Dance increase when selecting consultation ",
|
||
"[__split__]相談選択時、ビジュアル上昇": "[__split__] Visual increase when selecting consultation ",
|
||
"[__split__]相談選択時、ボーカル上昇": "[__split__] Vocal increase when selecting consultation ",
|
||
"[__split__]花海 咲季のプロデュースで評価A": "[__split__]Rating A for Producing Hanami Saki",
|
||
"[__split__]花海 咲季の親愛度Lvを": "[__split__] Increase Saki Hanami's Bond Level to ",
|
||
"[__split__]藤田 ことねを入手": "[__split__]Acquire Kotone Fujita",
|
||
"[__split__]試験・ステージ中": "[__split__] During Exam/Stage ",
|
||
"[__split__]試験・ステージ中に": "[__split__]During Exams/Stages",
|
||
"[__split__]試験・ステージ開始時手札に入る\n○〆元気": "[__split__] Added to Hand at Exam/Stage Start\n○〆Energy ",
|
||
"[__split__]試験・ステージ開始時手札に入る\n○〆好印象": "[__split__] Enter the hand at the start of the test/stage\n○〆Good impression",
|
||
"[__split__]試験・ステージ開始時手札に入る\n○〆消費体力減少": "[__split__]Gains in Hand at Exam/Stage Start\n○〆Reduced Energy Consumption",
|
||
"[__split__]試験・ステージ開始時手札に入る\n○〆集中": "[__split__]Added to Hand at the Start of Exams/Stages\n○〆Concentration",
|
||
"[__split__]試験終了時、ダンス上昇": "[__split__] Dance increase when exam ends ",
|
||
"[__split__]試験終了時、ビジュアル上昇": "[__split__] Visual Increase at the End of Exam ",
|
||
"[__split__]試験終了時、体力回復": "[__split__]Stamina Recovery at the End of Exams ",
|
||
"[__split__]軽減": "[__split__] Reduction ",
|
||
"[__split__]追い込みレッスン終了時ダンスが": "[__split__] At the end of Intensive Lesson, dance ",
|
||
"[__split__]追い込みレッスン終了時ビジュアルが": "[__split__] At the end of Intensive Lesson, visuals ",
|
||
"[__split__]追い込みレッスン終了時ボーカルが": "[__split__] At the end of Intensive Lesson, vocals ",
|
||
"[__split__]適用)": "[__split__] Applied) ",
|
||
"[__split__]適用)\n○〆集中": "[__split__] Apply)\n○〆Focus ",
|
||
"[__split__]適用)\n体力が": "[__split__] Apply)\nStamina is ",
|
||
"[__split__]重複不可": "[__split__] Cannot Stack ",
|
||
"[__split__]集中が": "[__split__] When Focus is ",
|
||
"[__split__](": "[__split__] ( ",
|
||
"[__split__](○〆集中効果を": "[__split__] (○〆Focus effect ",
|
||
"[__split__](プロデュース中": "[__split__] (During Production ",
|
||
"[__split__](レッスン中に使用したスキルカード": "[__split__] (Skill cards used during the lesson ",
|
||
"[__split__](レッスン内": "[__split__] (Within lesson ",
|
||
"[__split__](試験・ステージ内": "[__split__] (In Exam/Stage ",
|
||
"[__split__](開始": "[__split__] (Start ",
|
||
"[__split__])": "[__split__] ) ",
|
||
"[__split__])\n○〆スキルカード使用数追加": "[__split__] )\n○〆Skill Card Use Count Added ",
|
||
"[__split__])\n○〆体力消費": "[__split__] )\n○〆Stamina consumption ",
|
||
"[__split__])\n○〆好調": "[__split__] )\n○〆Good Shape ",
|
||
"[__split__])\n○〆消費体力減少": "[__split__] )\n○〆Reduce stamina consumption ",
|
||
"[__split__])\n(レッスン内": "[__split__] )\n(In-lesson ",
|
||
"[__split__])\n(試験・ステージ内": "[__split__] )\n(In Exam/Stage ",
|
||
"○〆元気が増加しない": "○〆Energy does not increase ",
|
||
"○〆元気が増加しない ": "○〆Energy does not increase ",
|
||
"○〆元気など補助効果を主とするスキルカード": "○〆Skill Card focusing on support effects like Energy ",
|
||
"○〆元気の増加量を増加": "○〆 Increase the Amount of Increased Energy",
|
||
"「○〆好印象」や「○〆やる気」を活用して育成するプラン": "A Plan Utilizing 「○〆Good Impression」 and 「○〆Motivation」 for Training ",
|
||
"「○〆好調」や「○〆集中」を活用して育成するプラン": "A Plan Utilizing 「○〆Good Shape」 and 「○〆Focus」 for Training ",
|
||
"スキルカードの消費体力を減少": "Reduce stamina consumption of skill cards ",
|
||
"スキルカードの消費体力を減少 ": "Reduce stamina consumption of skill cards ",
|
||
"スキルカードをプロデュース終了まで強化": "Enhance Skill Card Until Production Ends ",
|
||
"スキルカードを異なるスキルカードに変え、プロデュース終了までデッキに追加(強化段階を引き継ぐ)": "Change a skill card to a different one and add it to the deck until the end of production (inherits enhancement stage) ",
|
||
"スコアが上昇しない": "Score does not increase ",
|
||
"スコア上昇効果を主とするスキルカード": "Skill cards focused on score increase effect ",
|
||
"スコア上昇量を増加(○〆好印象による上昇も含む)": "Increase score (including increases from ○〆Good impression) ",
|
||
"スコア上昇量増加": " Score increase amount ",
|
||
"ターン目": " Turns ",
|
||
"ターン追加": " Extra turn ",
|
||
"チェンジ": " Change ",
|
||
"パラメータ上昇量を増加": "Increased parameter gain",
|
||
"ランダムな強化済みスキルカード(SSR)を、手札に○〆生成": "Generate a random enhanced skill card (SSR) into the hand ○〆 ",
|
||
"ランダムな所持している基本とつくスキルカードを異なるスキルカードにチェンジ": "Change a Random Owned Basic Skill Card to a Different Skill Card ",
|
||
"レッスン終了時、レッスン報酬のスキルカードの選択肢を追加": "At the end of the lesson, add skill card choices to lesson rewards ",
|
||
"不安": "Anxiety ",
|
||
"不調": "Poor condition ",
|
||
"以降、ターン開始時、スキルカードを引く": "After that, at the start of the turn, draw a Skill Card ",
|
||
"元気増加無効": "Energy increase nullified ",
|
||
"初星オブジェ(銀)": "First Star Object (Silver) ",
|
||
"弱気": "Timid ",
|
||
"応援/トラブル詳細": "Support/Trouble Details ",
|
||
"手札の消費体力がランダムに変化": "Stamina consumption of hand changes randomly ",
|
||
"気まぐれ": "Whim ",
|
||
"消費体力削減": "Reduced Stamina Consumption ",
|
||
"消費体力増加": "Increased Stamina Consumption ",
|
||
"消費体力減少": "Reduced Stamina Consumption ",
|
||
"試験・ステージの残りターンが増加": "Increase remaining turns in test/stage "
|
||
} |