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20250829.0
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20250829.0
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@@ -77,7 +77,9 @@
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"では、この状態で\n体力消費の多いスキルカードを\n使ってみましょう": "Now, try using a skill card with high stamina consumption in this state.",
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"で初星コミュ 第1章「第1話」解放": "Unlock Hatsuboshi Commu Ch.1 \"Ep.1\"",
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"で解放": "Unlocked with",
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"どやてんホール": "Doyaten Hall",
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"はつみちゃんコイン 獲得": "Hatsumi-chan Coin Acquisition",
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"まいだおれスタジアム": "Maidaore Stadium",
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"まだスキルカードを選択することができますが\n本当にターンを終了しますか?\\n(体力が4回復します)": "You can still select a skill card. Are you sure you want to end the turn? (Restores 4 Stamina)",
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"まったり": "Relaxed",
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"みたことのある演出のスキップが設定できます\n※みたことのない演出の場合、ONになっていても\nスキップされません": "You can set skips for performances\nyou've already seen. If you haven't seen\nthe performance before, it will not be\nskipped even if the setting is ON.",
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@@ -168,6 +170,8 @@
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"スコアが2400以上の場合スコア": "If score is 2400 or more, then score",
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"スコアが上昇しない": "Score does not increase ",
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"スコアを上昇させるスキルカード": "Score Boost Skill Cards",
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"スコアボーナスPt": "Score Bonus Pt",
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"スコアランクボーナスPt": "Score Rank Bonus Pt",
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"スコア上昇効果を主とするスキルカード": "Skill cards focused on score increase effect ",
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"スコア上昇量を": "Increase Score Amount by ",
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"スコア上昇量を増加(○〆好印象による上昇も含む)": "Increase score (including increases from ○〆Good impression) ",
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@@ -196,6 +200,7 @@
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"テクニシャン\nスキルカードを合計2,000獲得": "Technician\nAcquire a total of 2,000 Skill Cards",
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"テンションとは": "What is Tension",
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"テンプレート名刺では背景のみに指定可能でしたが、カスタム名刺では複数指定可能です": "In template business cards, only the background could be specified, but in custom business cards, multiple can be specified.",
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"トラやねんハウス": "Torayanen House",
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"ハイスコア": "High Score",
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"ハイスコア対象": "High Score Target",
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"バッチ獲得条件": "Badge Conditions",
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@@ -303,6 +308,7 @@
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"レッスン目標をクリアすると、\nプロデュースに役立つ報酬を獲得できます。": "Clearing lesson goals allows you to\nearn rewards that are useful for production.",
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"レッスン終了までスキルカードを強化": "Enhance skill cards until the end of the lesson",
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"レンタルメモリーがありません": "No Rental Memory",
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"ログ確認": "Log",
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"ロジックガシャ(毎月1日 5時00分更新)": "Logic Gacha (Updated every 1st at 5:00)",
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"ローカルラジオの公開収録": "Radio Recording",
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"ー括受取": "Receive All",
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@@ -5244,7 +5244,7 @@
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"tour.top.button.ranking": "Ranking",
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"tour.top.button.reward_list": "Rewards",
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"tour.top.button.story": "Commus",
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"tour.top.button.story.unread_story_number": "Ep.{0} unlocked",
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"tour.top.button.story.unread_story_number": "Ep.{0}",
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"tour.top.fix_term_toast": "Currently tallying results",
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"tour.top.period.closed.label": "The event period has ended",
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"tour.top.period.in_fix_rank.label": "During Tallying",
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