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4 Commits

Author SHA1 Message Date
ToastyBuns3939
2f020db8a4 chore(format): Format and Sort JSON files 2025-08-20 09:49:07 +00:00
Mocca
841f82dd27 kek 2025-08-20 16:48:09 +07:00
ToastyBuns3939
ef6abd8ede chore(format): Format and Sort JSON files 2025-08-18 08:09:42 +00:00
Mocca
37be45894c Update localization.json 2025-08-18 15:08:40 +07:00
12 changed files with 240 additions and 100 deletions

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@@ -6,7 +6,7 @@
"「いいね、いいね!」\r\n": "Yay, yay!",
"「その調子で、よろしく!」\r\n": "Keep it up just like that, okay!",
"ピンポンパンポーン\r\n": "Bing-Bong-Bang-Booong",
"みなさんに 大事なお知らせです\r\n": "Attention everyone! We have a super important announcement!",
"みなさんに 大事なお知らせです\r\n": "Attention everyone! I have a super important announcement!",
"現在 藤田ことねの自己肯定感が\r\n": "Right now, my self-esteem is",
"基準値を大きく下回っています\r\n": "waaaay below the safe level!",
"そのため これより\r\n": "So from now on...",
@@ -16,7 +16,7 @@
"(しゅきっしゅきっ しゅきしゅきっ)<br>ちょうだい♪\r\n": "(Shuki-shuki, shuki-shuki) Gimme♪",
"(しゅきっしゅきっ しゅきしゅきっ)<br>もっと~♪\r\n": "(Shuki-shuki, shuki-shuki) More♪",
"(しゅきっしゅきっ しゅきしゅきっ)<br>足りな~い!\r\n": "(Shuki-shuki, shuki-shuki) Not enouuugh!",
"(しゅきしゅきだいしゅき~っ)<br>はい よくできました はーと\r\n": "(Shuki-shuki dai shuki!) Yay well done heart",
"(しゅきしゅきだいしゅき~っ)<br>はい よくできました はーと\r\n": "(Shuki-shuki dai shuki!) Yay well done ",
"・・・あ 今のは練習だから\r\n": "...Ah, that was just the warm up",
"<size=40>本番はこの100倍の「しゅき」 お願いしま~す♪</size>\r\n": "<size=40>For the real thing, I want 100x more “shuki,” okay♪</size>",
"はいっ 元気に<br>(しゅきぃ~)\r\n": "Alright with energy! (Shukiii)",
@@ -33,7 +33,7 @@
"えっ ホントに?<br>(しゅきっ)\r\n": "Eh, really? (Shuki)",
"歌声も?<br>(しゅきっ)\r\n": "Even my singing voice? (Shuki)",
"可愛い顔も?<br>(しゅきっ)\r\n": "Even my cute face? (Shuki)",
"もしかして全部!?<br>(しゅきっ)\r\n": "Eeeh, you mean... everything!? (Shuki)",
"もしかして全部!?<br>(しゅきっ)\r\n": "Eeeh, you mean... the whole package!? (Shuki)",
"う~ん まだちょっと足りないので\r\n": "Mmm, still not enough",
"サビはみんなに歌ってもらいましょ~う!\r\n": "So lets have everyone sing the chorus together!",
"せーのー\r\n": "Ready, go!",
@@ -47,7 +47,7 @@
"よし 一緒に!\r\n": "Okay, together now!",
"しゅきっしゅきっ しゅきしゅきっ\r\n": "Shuki-shuki, shuki-shuki",
"しゅきしゅきだいしゅき~っ\r\n": "Shuki-shuki dai shuki!",
"はい よくできました はーと\r\n": "Yay well done heart",
"はい よくできました はーと\r\n": "Yay well done ",
"ちゃんちゃん\r\n": "Ta-daa",
"こうして今日も 藤田ことねの自己肯定感は\r\n": "And so, today too, my self-esteem",
"保たれたのでした\r\n": "was nice and safe",

View File

@@ -1,47 +1,47 @@
{
"「いぇ~い!」\r\n": "Yaay!",
"「あぁっ」\r\n": "Ah",
"「あぁっ」\r\n": "Aah",
"さぁ 涙を拭いて\r\n": "Come on, wipe your tears",
"喉を鳴らして\r\n": "Clear your throat up",
"心臓が ペースアップしていく\r\n": "Feel your heartbeat is starting to speed up",
"怖がらないで ノッてけ\r\n": "Dont be afraid, ride the rhythm",
"飛んで 浮いて\r\n": "Fly and float",
"ベロを回して\r\n": "Twist your tongue",
"グルーヴとランデヴしていく\r\n": "Go on a rendezvous with the groove",
"こんがらがっちゃ つまんないもんね\r\n": "Its boring when things get tangled up, right?",
"迷ったら踊れ\r\n": "When you're unsure, just dance",
"時代は センセーショナル\r\n": "The times are sensational",
"御構い無しの イナズマ\r\n": "A lightning bolt that doesnt care who it strikes",
"泣いて 声を嗄らして\r\n": "Cry, let your voice go hoarse",
"泥だらけになっても 生きていたい\r\n": "Even if were covered in mud, we all want to stay alive",
"今夜 あの空で合流して\r\n": "Tonight, well meet again in that sky",
"朝が満たすまで それぞれの星を探そう\r\n": "Until morning comes, lets each search for our own star",
"喉を鳴らして\r\n": "Raise your voice and cheer",
"心臓が ペースアップしていく\r\n": "Heartbeat racing, picking up the pace",
"怖がらないで ノッてけ\r\n": "Dont be afraid, just join the chase!",
"飛んで 浮いて\r\n": "Fly up, floating high",
"ベロを回して\r\n": "Spin your tongue and try",
"グルーヴとランデヴしていく\r\n": "Groove and meet in rendezvous tonight",
"こんがらがっちゃ つまんないもんね\r\n": "Getting tangled isnt any fun,",
"迷ったら踊れ\r\n": "so dance and shine!",
"時代は センセーショナル\r\n": "Now the age is sensational",
"御構い無しの イナズマ\r\n": "Strikes of lightning irrational",
"泣いて 声を嗄らして\r\n": "Cry and shout until your voice is gone",
"泥だらけになっても 生きていたい\r\n": "Even covered in mud, I still will carry on",
"今夜 あの空で合流して\r\n": "Tonight, lets meet up in the sky",
"朝が満たすまで それぞれの星を探そう\r\n": "Search for stars until the morning light",
"ねぇ、今\r\n": "Hey, right now",
"同じことを思っていたんだ って\r\n": "You were thinking the same thing, werent you?",
"ほら 話さなくても分かり合えた\r\n": "See? We understood each other without even speaking",
"同じことを思っていたんだ って\r\n": "We thought the very same thing somehow",
"ほら 話さなくても分かり合えた\r\n": "See, without a word, we know it all right now",
"あぁ、あぁ!\r\n": "Ah, ah!",
"こんな嬉しさを ずっと\r\n": "Ive always wanted to sing",
"歌ってみたかった!\r\n": "with this kind of happiness!",
"光っていた 未来が\r\n": "The future that was shining",
"ずっと待っていた 世界が\r\n": "The world that had been waiting so long",
"きらめいて 目の前にあるから\r\n": "Is sparkling right before our eyes",
"瞬きの 刹那まで\r\n": "Down to the fleeting blink of an eye",
"この物語(ストーリー)の 最後まで\r\n": "To the very end of this story",
"輝く 花でいたいんだ\r\n": "I want to remain a shining flower",
"不完全な 私たちが\r\n": "Though were imperfect",
"一瞬の カケラたちが\r\n": "Though were just fragments of a single moment",
"重なって こんな歌を奏でたら\r\n": "When we come together and play a song like this",
"それは\r\n": "It becomes",
"夢見るだけじゃ 叶わない想いを\r\n": "A wish that cant come true just by dreaming",
"ずっと 新しくしていく\r\n": "Always becoming something new",
"ずっと 追いかけていこう\r\n": "Always something to chase after",
"風を置いて\r\n": "Leave the wind behind",
"雨を抜けて\r\n": "Pass through the rain",
"咲き誇れ 満天の空へ\r\n": "And bloom in full glory toward the endless sky",
"こんな嬉しさを ずっと\r\n": "This joy I feel inside",
"歌ってみたかった!\r\n": "Ive always wanted to sing it out with pride!",
"光っていた 未来が\r\n": "Shining bright, the futures near",
"ずっと待っていた 世界が\r\n": "The world we waited for is here",
"きらめいて 目の前にあるから\r\n": "It sparkles now, right before my eyes",
"瞬きの 刹那まで\r\n": "In a fleeting blink in time",
"この物語(ストーリー)の 最後まで\r\n": "Til this storys final line",
"輝く 花でいたいんだ\r\n": "I want to bloom as a flower full of light",
"不完全な 私たちが\r\n": "Though imperfect, still we stand",
"一瞬の カケラたちが\r\n": "Little fragments hand in hand",
"重なって こんな歌を奏でたら\r\n": "When we unite, the melody will play—",
"それは\r\n": "And this song",
"夢見るだけじゃ 叶わない想いを\r\n": "Turns the dreams that cant come true",
"ずっと 新しくしていく\r\n": "Into something bright and always new",
"ずっと 追いかけていこう\r\n": "Forever chasing through",
"風を置いて\r\n": "Ride the wind away",
"雨を抜けて\r\n": "Break through heavy rain",
"咲き誇れ 満天の空へ\r\n": "Bloom in glory to the endless sky!",
"「いぇい!」\r\n": "Yaay!",
"「ありがとう!……」\r\n": "Thank you......",
"「ございました!!」\r\n": "Very much!!",
"「ありがとう~!」\r\n": "Thankies",
"「ありがとう~!」\r\n": "Thanksies",
"「ありがとう!」\r\n": "Thanks everyone!",
"「ばいば~い」\r\n": "Bye Byee"
}

View File

@@ -329,6 +329,7 @@
"card.idol_card.enhance_overlay.label.live_battle": "Contest",
"card.idol_card.enhance_overlay.label.produce": "Produce",
"card.idol_card.enhance_overlay.title": "Training",
"card.idol_card.event": "Event target",
"card.idol_card.high_score": "Score Target",
"card.idol_card.info.customize_enabled": "Customizeable",
"card.idol_card.info.detail": "Details",
@@ -430,7 +431,7 @@
"card.produce_card_customize.detail_sheet.annotation": "Only enhanced skill cards can be customized",
"card.produce_card_customize.detail_sheet.customize_count": "No. of customizable {0}/{1}",
"card.produce_card_customize.detail_sheet.limit_toast": "No customizable left",
"card.produce_card_customize.detail_sheet.nia_condition": "※Customization can be done through SP consultation in the \"NEXT IDOL AUDITION\"",
"card.produce_card_customize.detail_sheet.nia_condition": "※Customization can be done through Sp. Consult in the \"NEXT IDOL AUDITION\"",
"card.produce_card_customize.detail_sheet.title": "Customization Details",
"card.produce_card_customize.detail_sheet.total_point": "Req P-Points",
"card.produce_event.overlay.label.item": "Obtainable Items",
@@ -783,6 +784,8 @@
"common.network.error.outdated_master.title": "Data Update",
"common.network.error.produce_clear_time_ban_warning.description": "Suspicious activities violating the terms of use have been detected.\n\n▼Examples of cheating/prohibited activities\n・Using external tools\n・Sharing accounts\n・Causing trouble to other users\n・Intentionally exploiting in-game bugs\n・Other activities that violate laws or the terms of use\n\nPlease adhere to the terms of use while playing.\n\n※The ongoing produce data will be discarded",
"common.network.error.produce_clear_time_ban_warning.title": "Regarding Your Play Situation",
"common.network.error.produce_need_reset.description": "The data of the Produce in progress has been discarded.",
"common.network.error.produce_need_reset.title": "Produce Data Reset",
"common.network.error.purchase_ban": "temporary.description",
"common.network.error.purchase_ban.description": "Jewel purchases are restricted.",
"common.network.error.purchase_ban.temporary.title": "Temporary Purchase Restriction",
@@ -1513,6 +1516,8 @@
"home.different_produce_confirm_sheet.description": "The ongoing production is\nnot a challenge target production.\nDo you want to resume the production?",
"home.different_produce_confirm_sheet.title": "Production Resume Confirmation",
"home.event": "Events",
"home.event.portal.can_get_play_item_label": "Claimable",
"home.event.portal.can_play_event_label": "Playable",
"home.event.portal.exchange.update.day": "{0} days left",
"home.event.portal.exchange.update.hour": "{0} hours left",
"home.event.portal.exchange.update.less": "0 minutes left",
@@ -1656,6 +1661,7 @@
"home.gasha.probability_detail_overlay.support_card": "Support Card",
"home.gasha.probability_detail_overlay.tab.normal": "Normal Distribution",
"home.gasha.probability_detail_overlay.title": "Distribution",
"home.gasha.probability_detail_overlay.type.normal": "Normal",
"home.gasha.result.bonus_reward": "Bonus",
"home.gasha.result.duplicate_info": "Acquired Produce Idols already owned will be converted into [Idol Pieces].",
"home.gasha.result.idol_card": "IDOL",
@@ -1900,9 +1906,11 @@
"item.transition.memory": "Go to\nMemory List",
"item.transition.produce_boost": "To Produce",
"item.transition.produce_live": "Go to Live Photography",
"item.transition.research_event": "To Event",
"item.transition.story_event": "To Event",
"item.transition.support_list": "Support\nList",
"item.transition.ticket_exchange": "To Tickets\nExchange",
"item.transition.tour_event": "To Event",
"item.use": "Use",
"jewel_balance_sheet.count": "{0:N0} pcs",
"jewel_balance_sheet.description": "Free jewels will be consumed first.\nPaid jewels will be consumed starting from the oldest.",
@@ -2002,7 +2010,7 @@
"main_task.detail.info.get": " get",
"main_task.detail.info.progress": "Task",
"main_task.detail.info.unlock": "Unlock Hatsuboshi Commu Ch. 1 [Ep. {0}] by ",
"main_task.detail.story.episode": "",
"main_task.detail.story.episode": " ",
"main_task.detail.story.episode_prefix": "Ep.",
"main_task.detail.title": "Task",
"main_task.detail_sheet.execute": "Proceed",
@@ -2355,6 +2363,8 @@
"memory.detail.produce_review.disabled.not_cleared_true_live": "TrueLIVE is not unlocked",
"memory.detail.produce_review.disabled.protected": "This memory is protected",
"memory.detail.produce_review.disabled.used_meishi": "This memory is set in a business card",
"memory.detail.research_favorite.off": "Removed from Favorites",
"memory.detail.research_favorite.on": "Added to Favorites",
"memory.detail.tab.contest": "Contest",
"memory.detail.tab.exam_battle": "Contest",
"memory.detail.tab.produce": "Produce",
@@ -2385,6 +2395,10 @@
"memory.filter.produce_effect.visualgrowthrateaddition": "Visual Lesson\nBonus Increase",
"memory.filter.produce_effect.vocaladdition": "Vocal Increase",
"memory.filter.produce_effect.vocalgrowthrateaddition": "Vocal Lesson\nBonus Increase",
"memory.filter.research_favorite": "Favorites",
"memory.filter.research_favorite.favorite": "Show Favorite Memories",
"memory.filter.research_white_list.enabled": "Available",
"memory.filter.research_white_list.title": "Event",
"memory.filter.sheet.empty": "No Memories match the criteria",
"memory.filter.tag": "Tag",
"memory.gift.idol_none_label": "Produce Exclusive Memory",
@@ -2405,6 +2419,7 @@
"memory.inherit.consume.warning": "※They will be lost once synthesis is executed.",
"memory.inherit.disable.card.toast": "No skill cards are eligible for synthesis.",
"memory.inherit.disable.grade.toast": "Memories two ranks lower cannot be selected.",
"memory.inherit.disable.grade.toast_range": "Memories more than {0} ranks lower cannot be selected",
"memory.inherit.disable.item_shortage.toast": "Insufficient items for synthesis.",
"memory.inherit.disable.meishi.toast": "Memories set on business cards cannot be selected.",
"memory.inherit.disable.produce.toast": "Memories in a Produce lineup cannot be selected.",
@@ -2423,6 +2438,10 @@
"memory.inherit.result.decide_confirm_sheet.description": "Confirm with the content of <color=#u:Negative>{0}</color>?\nAre you sure?",
"memory.inherit.result.decide_confirm_sheet.title": "Memory Confirmation",
"memory.inherit.select_memory.consume": "Consumes 1",
"memory.inherit.select_memory.customize_base_disable.toast": "Cannot combine uncustomized cards",
"memory.inherit.select_memory.customize_base_equal_customize_down_disable.toast": "Cannot combine cards with lower customization stages",
"memory.inherit.select_memory.customize_base_equal_customize_equal_disable.toast": "Cannot combine identical customized cards",
"memory.inherit.select_memory.customize_change_disable.toast": "Cannot combine customized cards",
"memory.inherit.select_memory.customize_disable.toast": "Customized cards cannot be synthesized",
"memory.inherit.select_memory.deck_duplication_disable.toast": "You cannot synthesize multiple copies of the same card.",
"memory.inherit.select_memory.description": "Select the memory to be used for synthesis.",
@@ -3186,15 +3205,15 @@
"produce.customize.button.upgrade_limit.per_customize": "Customization limit reached",
"produce.customize.cell.customizing": "Customizing",
"produce.customize.cell.limit_customize": "Complete",
"produce.customize.confirm_sheet.description_cost": "You have insufficient P-Points.\nWould you like to start the special consult?",
"produce.customize.confirm_sheet.description_customize": "You do not have any customizable skill cards.\nWould you like to start the special consult?",
"produce.customize.confirm_sheet.description_cost": "You have insufficient P-Points.\nWould you like to start the Sp. Consult?",
"produce.customize.confirm_sheet.description_customize": "You do not have any customizable skill cards.\nWould you like to start the Sp. Consult?",
"produce.customize.confirm_sheet.execute_button": "Start",
"produce.customize.confirm_sheet.title": "SP Consult Start Confirmation",
"produce.customize.confirm_sheet.title": "Sp. Consult Start Confirmation",
"produce.customize.customize_button.limit_customize": "Limit",
"produce.customize.customize_button.remain_count": "{0}x left",
"produce.customize.customize_button.text": "Customize",
"produce.customize.end_sheet.description": "You still have customizable skill cards.\nWould you like to end the special training?",
"produce.customize.end_sheet.title": "Special Training End Confirmation",
"produce.customize.end_sheet.description": "You still have customizable skill cards.\nWould you like to end the Sp. Consult?",
"produce.customize.end_sheet.title": "Sp. Consult End Confirmation",
"produce.customize.execute_button.lack_cost": "Insufficient P-Points",
"produce.customize.execute_button.limit_customize": "No customization attempts remain for the skill card.",
"produce.customize.execute_button.not_remain_customize": "No selectable cards remain.",
@@ -3283,6 +3302,7 @@
"produce.event.deck_delete_confirm": "The effect of having 0 skill cards in possession will not be activated.\nProceed?",
"produce.event.deck_delete_warning": "You cannot delete any more",
"produce.event.drink_get_confirm": "You cannot receive P-Drinks that exceed the possession limit.\nProceed?",
"produce.event.item": "Event P-Item",
"produce.event.item_get_confirm": "You cannot receive P-Items that you already possess.\nProceed?",
"produce.event.no_effect_confirm": "Support Event Effect",
"produce.event.no_effect_confirm.description": "The event effect did not activate due to no effect.",
@@ -3337,7 +3357,7 @@
"produce.history.support_memory.deck_info": "Unit Details",
"produce.history.support_memory.memory": "Memory",
"produce.history.support_memory.support": "Support Card",
"produce.history.support_memory.title": "Formation Support Card / Memory",
"produce.history.support_memory.title": "Support Card / Memory",
"produce.history.title": "Produce History",
"produce.info.character_growth.achievement": "True End Condition Achievement",
"produce.info.character_growth.growth": "Growth Tasks",
@@ -3363,6 +3383,8 @@
"produce.info.status.reroll": "Skill Card Reroll Count Remaining {0}",
"produce.info.status.shop_reroll": "Consultation Refresh Count Remaining {0}",
"produce.info.status.support_and_memory": "Support cards/memory info",
"produce.info.tab.deck": "Deck",
"produce.info.tab.deck_with_event": "Deck / Event",
"produce.item": "P-Item",
"produce.item.card": "Skill Cards",
"produce.item.card.empty": "No skill cards selected",
@@ -3510,7 +3532,7 @@
"produce.log.audition_result": "Rank {0}",
"produce.log.audition_result.detail": "Score <color=#u:Positive>{0}</color>",
"produce.log.detail.add": "Acquired [{0}]",
"produce.log.detail.customize_end": "Ended Special Training",
"produce.log.detail.customize_end": "Ended Sp.Consult",
"produce.log.detail.empty": "No change",
"produce.log.detail.shop_end": "Ended consultation",
"produce.log.detail.title.audition_npc_enhance": "Rival's Score Increase",
@@ -3551,6 +3573,7 @@
"produce.menu.detail_dialog.week": "Week {0}",
"produce.menu.final": "Until the Final",
"produce.menu.go_produce_ranking.description": "Do you want to stop the current production and move to the Produce Ranking?",
"produce.menu.go_produce_ranking.description.with_event_mode": "Do you want to interrupt the current Produce and go to the Ranking?\n <color=#u:Negative>※You will be moved to the Produce Ranking</color>",
"produce.menu.go_produce_ranking.description.with_high_score": "Would you like to interrupt your current produce and move to the Produce Ranking?\n <color=#u:Negative>* Move to normal Produce Ranking </color>",
"produce.menu.go_produce_ranking.ok.button": "Move to",
"produce.menu.go_produce_ranking.title": "Confirm move",
@@ -3621,6 +3644,8 @@
"produce.progress.week": "Week {1} of {0} total weeks",
"produce.ranking.filter.empty": "No idols to display",
"produce.ranking.filter.unreleased": "Locked",
"produce.ranking.label.produce_group.firststar": "Hajime",
"produce.ranking.label.produce_group.nextidolaudition": "N.I.A",
"produce.ranking.list.cell.no_produce": "Not Produced Yet",
"produce.ranking.list.cell.nohave": "Not Owned",
"produce.ranking.list.cell.pt": "{0:N0}<size=36>Pt</size>",
@@ -3658,6 +3683,8 @@
"produce.remove.result": "Removed {0} skill cards.",
"produce.remove.select": "Select the skill cards to remove",
"produce.remove.select.title": "Remove",
"produce.research.button.title": "Event Info",
"produce.research.item": "Event Info",
"produce.result.achievement.complete": "Completed",
"produce.result.achievement.progress": "Rank Up",
"produce.result.achievement.title": "Achievement Progress",
@@ -3715,7 +3742,7 @@
"produce.result.reward.title.normal": "Produce",
"produce.result.reward_dialog": "Reward Confirmation",
"produce.result.reward_drink_confirm": "You cannot hold any more P-Drinks.\nYou can either use or discard the P-Drinks\nyou currently have to acquire new ones.",
"produce.revert.message.result": "{0} reverted",
"produce.revert.message.result": " {0} reverted",
"produce.reward.card_select_shortage.sheet.description": "You still have selectable cards remaining.\nProceed without reaching the limit?",
"produce.reward.card_select_shortage.sheet.title": "Skill Card Confirmation",
"produce.reward.effect.type.produce_point_addition_value_down": "P-Point gain reduced by {0}%",
@@ -3955,6 +3982,7 @@
"produce_prepare.deck_reset_confirm_sheet.description.memory": "Remove all organized Memory\n<color=#u:Negative>※Current Unit will not be saved</color>",
"produce_prepare.deck_reset_confirm_sheet.description.support_card": "Remove all organized Support Cards\n<color=#u:Negative>※Current Unit will not be saved</color>",
"produce_prepare.deck_reset_confirm_sheet.title": "Reset Unit",
"produce_prepare.edit.copy_button": "Copy",
"produce_prepare.edit.description": "Copied support card and memory setups for [Hajime].",
"produce_prepare.edit.title": "NEXT IDOL AUDITION Formation",
"produce_prepare.edit.warning": "Formations can be set individually for each production. If you set a different production, it will not apply to other productions.",
@@ -4045,6 +4073,8 @@
"produce_prepare.produce_campaign.remain_count": "{0}x left",
"produce_prepare.produce_campaign.short_name.ap_free": "AP Free",
"produce_prepare.produce_campaign.short_name.ap_half": "AP Half",
"produce_prepare.produce_campaign_overlay.sub_title.campaign": "Campaign",
"produce_prepare.produce_campaign_overlay.sub_title.event": "Event",
"produce_prepare.produce_campaign_overlay.title": "Ongoing Campaigns",
"produce_prepare.rental_memory_consumption_confirm_sheet.description": "Consumes today's remaining rental count and money",
"produce_prepare.rental_memory_consumption_confirm_sheet.label.remain_count": "Rental Count",
@@ -4098,11 +4128,30 @@
"produce_prepare.support_select_overlay.lesson_support": "Lesson Support:",
"produce_prepare.support_select_overlay.toast.contains": "Already organized Support Card",
"produce_prepare.support_select_overlay.toast.duplicate_character": "Cannot set duplicate Support Cards",
"produce_prepare.template_copy.copy_complete_message": "Copy complete",
"produce_prepare.template_copy.description": "Do you want to copy?",
"produce_prepare.template_copy.empty_memory_deck": "No memory deck available to copy",
"produce_prepare.template_copy.empty_support_deck": "No support card deck available to copy",
"produce_prepare.template_copy.produce_name.hajime": "Hajime",
"produce_prepare.template_copy.produce_name.nia": "N.I.A",
"produce_prepare.template_copy.screen_title.memory": "Copy Memory Deck",
"produce_prepare.template_copy.screen_title.support_card": "Copy Support Deck",
"produce_prepare.template_copy.sheet_title.memory": "Confirm Memory Deck Copy",
"produce_prepare.template_copy.sheet_title.support_card": "Confirm Support Deck Copy",
"produce_prepare.template_copy.template_name": "「{0} {1}」",
"produce_prepare.template_list.screen_title.memory": "Memory Deck List",
"produce_prepare.template_list.screen_title.support_card": "Support Deck List",
"produce_prepare.template_list.select": "Selected",
"produce_prepare.top.button.achievement": "Achievements",
"produce_prepare.top.button.memory_deck": "Memory\nUnit",
"produce_prepare.top.button.ranking": "Ranking",
"produce_prepare.top.button.select_idol": "Unit",
"produce_prepare.top.button.support_card_deck": "Support\nUnit",
"produce_prepare.top.event_icon.high_score_rush.description": "High Score Event Description",
"produce_prepare.top.event_icon.high_score_rush.title": "High Score Event",
"produce_prepare.top.event_icon.research.description": "You can obtain Asari-sensei Seals as Produce rewards",
"produce_prepare.top.event_icon.research.title": "Asari-senseis Produce Seminar",
"produce_prepare.top.label.event_description.research": "※You can obtain memories usable only in Produce",
"produce_prepare.top.label.high_score_rush_event": "Event Mode",
"produce_prepare.top.label.nia_master_ranking.update.day": "{0}d left",
"produce_prepare.top.label.nia_master_ranking.update.hour": "{0}h left",
@@ -4112,6 +4161,7 @@
"produce_prepare.top.label.term_end": "Until",
"produce_prepare.top.title": "Produce",
"produce_prepare.top.toast.nia_master_ranking_calculation": "Counting period is in progress",
"produce_prepare.top.toast.nia_master_ranking_disabled": "N.I.A Master Ranking does not exist in Event Mode",
"produce_prepare.top.toast.ranking_disabled": "There will be no ranking during the event",
"produce_prepare.top.toast.ranking_locked": "Locked",
"produce_prepare.true_end_achievement": "TRUE",
@@ -4199,7 +4249,7 @@
"profile.producer_name.input.placeholder": "Producer Name",
"profile.producer_name.input.title": "Change Producer Name",
"profile.report.button": "Report",
"profile.report.count.unit1": "{0:N0}x",
"profile.report.count.unit1": "{0:N0} times",
"profile.report.count.unit1_only": "Times",
"profile.report.count.unit2": "{0:N0} piece",
"profile.report.count.unit2_only": " ",
@@ -4209,20 +4259,20 @@
"profile.report.first_true_end_character": "The first idol to see True End",
"profile.report.header.produce_name": "Producer Name",
"profile.report.link_message": "You can check this info anytime from your profile",
"profile.report.produce_character_clear_count": "Times you have produced idols",
"profile.report.produce_character_clear_count": "No. of productions per idols",
"profile.report.produce_exam_use_produce_card_count": "Skill cards used",
"profile.report.produce_exam_use_produce_card_count.block": "Skill Card\nUsage",
"profile.report.produce_get_produce_drink_count": "P-drinks earned",
"profile.report.produce_get_produce_item_count": "P-items earned",
"profile.report.produce_plan_clear_count": "Times Produced per plan",
"profile.report.produce_select_customize_count": "SP. consult no. of times ",
"profile.report.produce_select_customize_count.block": "Times SP. Consult\nselected",
"profile.report.produce_plan_clear_count": "No. of productions per plan",
"profile.report.produce_select_customize_count": "SP. consult count",
"profile.report.produce_select_customize_count.block": "SP. Consult count",
"profile.report.produce_select_event_activity_and_school_count": "Selected Outing/Class/Job ",
"profile.report.produce_select_event_activity_and_school_count.block": "Times Outing/Class/\nJob selected",
"profile.report.produce_select_present_count": "Times Activity/gift selected ",
"profile.report.produce_select_present_count.block": "Times selected\nActivity/gift",
"profile.report.produce_shop_buy_count": "Exchanges in shop",
"profile.report.produce_total_produce_point": "Total P-Points Earned",
"profile.report.produce_total_produce_point": "P-Points Earned",
"profile.report.producer_level": "Producer Lv",
"profile.report.save.button": "Save on device",
"profile.report.save.toast": "Save on device",
@@ -4231,8 +4281,8 @@
"profile.report.total_achievement_count": "Achievements obtained",
"profile.report.total_achievement_count.block": "Total earned\nachievements ",
"profile.report.total_login_count": "Total Attendance",
"profile.report.total_login_count.unit": " D",
"profile.report.total_produce_clear_count": "Total productions",
"profile.report.total_login_count.unit": "days",
"profile.report.total_produce_clear_count": "Total Productions",
"profile.support.title": "Support Card Setting",
"profile.support_select.toast.selected": "Support Card is currently set",
"profile.top.tab.activity": "Activity",
@@ -4247,7 +4297,7 @@
"pvp.rate.bonus.percent": "{0}<size=24>%",
"pvp.rate.changed_formation_confirm_sheet.description": "The number of units that can be organized has changed due to grade fluctuations.\nThe formation information of units exceeding the allowable number will be reset",
"pvp.rate.changed_formation_confirm_sheet.execute": "To Unit Formation",
"pvp.rate.changed_formation_confirm_sheet.title": "Change in Number of Units that Can Be Formed",
"pvp.rate.changed_formation_confirm_sheet.title": "No. of Unit Members Change ",
"pvp.rate.contest": "CONTEST",
"pvp.rate.edit_name.sheet.description": "Please enter the unit name",
"pvp.rate.edit_name.sheet.title": "Unit Name",
@@ -4345,6 +4395,61 @@
"pvp.rate.unit_edit.reset_sheet.alert": "※The current composition will not be saved",
"pvp.rate.unit_edit.reset_sheet.title": "Reset Composition",
"pvp.rate.unit_edit.reset_sheet.txt": "Remove all set Memories",
"research_event.ability_reroll.button.lock": "Locked",
"research_event.ability_reroll.button.reroll": "Reroll Ability",
"research_event.ability_reroll.description": "Consume Asari-sensei Seals to reroll abilities\nBy locking an ability, you can exclude it from the reroll pool.",
"research_event.ability_reroll.label.lock_count": "Locked Abilities",
"research_event.ability_reroll.title": "Ability Reroll",
"research_event.ability_reroll.toast.max_lock_count": "Lock limit reached",
"research_event.ability_reroll.toast.single_ability": "You cannot lock when there is only one ability",
"research_event.ability_reroll_confirm.button": "Reroll",
"research_event.ability_reroll_confirm.caution": "※After rerolling, the highest rarity ability will not be granted",
"research_event.ability_reroll_confirm.description": "Do you want to consume Asari-sensei Seals to reroll memory abilities, excluding those that are locked?",
"research_event.ability_reroll_confirm.label.ability": "The following abilities will be rerolled",
"research_event.ability_reroll_confirm.reroll_count": "Reroll Count: {0}",
"research_event.ability_reroll_confirm.title": "Confirm Memory Ability Reroll",
"research_event.contain_rare_ability_confirm.button": "Reroll",
"research_event.contain_rare_ability_confirm.description": "The reroll target contains a highest rarity ability.\nAfter rerolling, the highest rarity ability will not appear, so the rarity will definitely decrease. Do you still want to reroll?",
"research_event.contain_rare_ability_confirm.label.ability": "The following abilities will be rerolled",
"research_event.contain_rare_ability_confirm.title": "Confirm Ability Reroll",
"research_event.memory_select.button.ability_reroll": "Reroll",
"research_event.memory_select.button.favorite": "Favorite",
"research_event.memory_select.title": "Ability Reroll",
"research_event.memory_select.toast.disabled_memory": "This memory cannot be rerolled",
"research_event.memory_select.toast.less_item": "Not enough Asari-sensei Seals",
"research_event.memory_select.toast.not_selected": "No event memory selected",
"research_event.ranking.title": "Score Ranking",
"research_event.ranking_idol_select.title": "Score Ranking",
"research_event.reroll_cost_description_sheet.description": "You can reroll the abilities of memories obtained in Event Produce. You can lock abilities you do not want to reroll, but the number of Asari-sensei Seals required will vary depending on the number of rerolls and abilities.",
"research_event.reroll_cost_description_sheet.title": "About Required Items",
"research_event.result_reward.audition_score_title": "{0} Score",
"research_event.result_reward.title": "Asari-sensei Seals Obtained",
"research_event.target_idol_sheet.description": "Only P-Idols with recommended effects for Event Mode can be challenged in Event Mode Produce.",
"research_event.target_idol_sheet.label.playable_exam_effect_type": "Recommended Effects for Event Mode",
"research_event.target_idol_sheet.sub_title": "Event Target P-Idols List",
"research_event.target_idol_sheet.title": "Event Target P-Idols",
"research_event.target_idol_sheet.toast.disabled": "This Produce Idol is locked",
"research_event.top.button.ability_reroll": "Go to\nAbility Reroll",
"research_event.top.button.playable_character": "Target P-Idols List",
"research_event.top.button.skill_card": "Event Information",
"research_event.top.end_term_time": "Until {0}",
"research_event.top.label.can_play": "Event Period",
"research_event.top.label.can_reroll": "Reroll Period",
"research_event.top.label.empty_memory.title": "No memories obtained in Event Mode",
"research_event.top.label.end_event": "Reroll Period",
"research_event.top.label.memory.count": "Owned",
"research_event.top.label.memory.title": "Obtained Event Memories",
"research_event.top.label.playable_exam_effect_type": "Recommended Effects for Event Targets",
"research_event.top.label.ranking": "Score\nRanking",
"research_event.top.toast.empty_memory": "No memories obtained in Event Mode",
"research_event.white_list_sheet.rate_up.description": "During memory generation after Produce ends, the chance of certain skill cards being selected as Produce skill cards increases.",
"research_event.white_list_sheet.rate_up.sub_title": "Skill Cards with Increased Selection Rate",
"research_event.white_list_sheet.rate_up.sub_title.tag": "Rate UP",
"research_event.white_list_sheet.start_item.description": "Produce will start with special P-Items in possession.",
"research_event.white_list_sheet.start_item.sub_title": "Start P-Items",
"research_event.white_list_sheet.title": "Event Mode Produce Info",
"research_event.white_list_sheet.white_list.description": "In addition to the usual skill cards appearing in the Produce plan of the P-Idol, special skill cards will also appear.",
"research_event.white_list_sheet.white_list.sub_title": "Specially Skill Cards",
"resume.confirm.tap": "Tap to resume",
"roster.community_label": "Bond Commu Ep.{0}",
"roster.costume": "Outfit",
@@ -4478,10 +4583,10 @@
"setting.produce.card_effect_revert": "Support Event Effect Confirmation",
"setting.produce.card_effect_revert.description": "Displays a confirmation message when reverting\nsupport event effects impacting skill cards.",
"setting.produce.confirm": "Confirmation Messages for【Produce】",
"setting.produce.customize_check_execute": "Sp.Training Confirmation",
"setting.produce.customize_check_execute": "Sp. Consult Confirmation",
"setting.produce.customize_check_execute.description": "Displays a confirmation message when executing skill card customization.",
"setting.produce.customize_point_low_alert": "Special Training Start Confirmation",
"setting.produce.customize_point_low_alert.description": "Displays a confirmation message when P-Points are low and starting special training.",
"setting.produce.customize_point_low_alert": "Sp. Consult Start Confirmation",
"setting.produce.customize_point_low_alert.description": "Displays a confirmation message when P-Points are low and starting Sp. Consult.",
"setting.produce.deck_guide_recommend_tag": "【Produce】Acquisition Guide",
"setting.produce.deck_guide_recommend_tag.description": "You can set whether to display the acquisition guide when acquiring skill cards.",
"setting.produce.deck_guide_recommend_tag.description.sheet": "Do you want to display the acquisition guide the next time you acquire a skill card?",
@@ -4566,9 +4671,12 @@
"setting.sound.home_bgm_setting.default_title": "Default",
"setting.sound.home_bgm_setting.select_screen_title": "Home BGM",
"setting.sound.volume": "Volume Setting",
"setting.sound.volume.all": "Master Volume",
"setting.sound.volume.balance": "Volume Balance",
"setting.sound.volume.bgm": "BGM",
"setting.sound.volume.live": "Live Music",
"setting.sound.volume.se": "Sound Effects",
"setting.sound.volume.toast_message.all_off": "Master Volume is set to OFF",
"setting.sound.volume.video": "Video",
"setting.sound.volume.voice": "Voice",
"setting.top.tab.preference": "Basic",
@@ -4706,6 +4814,18 @@
"standalone.window.vsync.disable_frame_rate": "Cannot change fps",
"standalone.window.vsync.setting_label": "・If ON, frame rate cannot be selected.\n※Only for PC version.",
"standalone.window.vsync.title": "V-Sync",
"startup.exchange_item_expire_sheet.bottom_message": "Related Event",
"startup.exchange_item_expire_sheet.item_label.count": "Owned",
"startup.exchange_item_expire_sheet.item_label.limit": "Usage Expiry",
"startup.exchange_item_expire_sheet.title": "Expiry Confirmation",
"startup.exchange_item_expire_sheet.top_message": "You have items nearing their expiry date.",
"startup.gasha_point_expire_sheet.bottom_message": "Ongoing gacha where these exchange points can be obtained",
"startup.gasha_point_expire_sheet.can_exchange": "Exchange",
"startup.gasha_point_expire_sheet.execute_text": "Go to Gacha",
"startup.gasha_point_expire_sheet.item_label.limit": "Exchange Expiry",
"startup.gasha_point_expire_sheet.item_label.point": "Held Exchange Pt",
"startup.gasha_point_expire_sheet.title": "Exchange Expiry",
"startup.gasha_point_expire_sheet.top_message": "The exchange point expiry date is approaching.",
"startup.profile_report.description": "Report card have been received",
"startup.profile_report.tap": "TAP to receive",
"startup.shop.update.day": "{0} days left",
@@ -4763,6 +4883,7 @@
"story.lock.hint.description": "Check Commu unlock conditions",
"story.lock.idol_card.description": "Unlocked by obtaining P-Idol",
"story.lock.produce.description": "Unlocked by viewing in Produce",
"story.lock.produce.description.step_3": "Unlocked when viewed at the Bond Lv TOP",
"story.lock.unread_previous.description": "Unlock by reading the previous Commu",
"story.main.list": "Commu List",
"story.main.title": "Hatsuboshi Commu",
@@ -4899,6 +5020,7 @@
"story_event.filter.story_event_type.other": "Other Events",
"story_event.filter.story_event_type.season_event": "Seasonal Events",
"story_event.filter.story_event_type.story_event": "Story Events",
"story_event.filter.story_event_type.tour": "Live Tour Event",
"story_event.get_score_bonus": "+{0}<size=30>%</size>",
"story_event.get_score_bonus_max": "/{0}<size=30>%</size>",
"story_event.guild_mission.clear.auto_receive": "Rewards are received automatically",
@@ -5070,10 +5192,24 @@
"tour.exam.to_home.button": "Suspend",
"tour.exam.to_home.description": "Save interrupted data and return to Home?",
"tour.exam.to_home.title": "Suspend Confirmation",
"tour.gauge_text.clear_label": "CLEAR!",
"tour.gauge_text.max_label": "MAX",
"tour.loading.challenge_mode.end.text": "Complete",
"tour.loading.challenge_mode.text": "Attempting...",
"tour.loading.text": "Loading...",
"tour.play_consumption_item_detail.add_initial_daily_diff_count.annotation": "※On your first entry into the event, you will receive an additional {0} items on top of the daily amount.",
"tour.play_consumption_item_detail.annotation": "※Available only during the event period and resets daily at 5:00\n{0}※If you dont enter the Live Tour event on a given day,\n you will receive the missed items all at once the next time you enter.",
"tour.play_consumption_item_detail.message": "By entering the Live Tour event, you will receive {0} items daily.",
"tour.point_progress.progress.label": "Total Event Point Rewards",
"tour.point_progress.progress.point": "Total Event Points",
"tour.point_progress.progress.retrieved_point": "Points Earned This Time",
"tour.point_progress.receive.description": "Received {0} presents",
"tour.point_progress.receive.warning": "※Items that exceed the holding limit will be sent to Presents",
"tour.point_progress.receive_sheet.message": "※Rewards are received automatically",
"tour.ranking.deck_detail.title": "{0} Deck Confirmation",
"tour.ranking.sub_title.my_score": "My Score",
"tour.ranking.sub_title.top": "TOP100 {0}",
"tour.ranking.title": "High Score Ranking",
"tour.remain_score.prefix": "Remaining",
"tour.restart.expired.description": "Challenge data was discarded because the event period has ended.",
"tour.restart.expired.title": "Confirm",
@@ -5102,11 +5238,14 @@
"tour.stage_detail.list.cell.button": "To Stage",
"tour.stage_detail.list.cell.button.disabled.is_cleared": "You cannot attempt cleared stages",
"tour.stage_detail.list.cell.button.disabled.is_not_open": "The event has ended",
"tour.stage_detail.list.cell.own_best_score_label": "Personal Best SCORE:",
"tour.stage_detail.list.cell.own_best_score_label": "Best SCORE:",
"tour.stage_detail.list.cell.rank_reward": "Lv.{0} Reward",
"tour.stage_level_label": "Lv",
"tour.top.button.ranking": "Ranking",
"tour.top.button.reward_list": "Reward List",
"tour.top.button.story": "Commus",
"tour.top.button.story.unread_story_number": "Ep.{0} unlocked",
"tour.top.fix_term_toast": "Currently tallying results",
"tour.top.period.closed.label": "The event period has ended",
"tour.top.period.in_fix_rank.label": "During Tallying",
"tour.top.period.in_fix_rank.until": "Until",
@@ -5309,6 +5448,7 @@
"work.jewel.shortage": "Insufficient Jewels",
"work.level": "Lv{0}",
"work.level.label": "Lv",
"work.place.hour_minute": "",
"work.place.minute": "{0} minutes",
"work.progress.cancel": "Cancel",
"work.progress.skip": "Shorten",

View File

@@ -338,32 +338,32 @@
{
"id": "achieve-i_card-fktn-3-013-01",
"name": "Super Self-Esteem Boost ↑↑",
"description": "【Jiko Kouteikan Bakuage↑↑Shuki Shuki Song】Pass the Final Exam in Kotone Fujitas Produce"
"description": "【Jiko Kouteikan Bakuage↑↑】Pass the Final Exam in Kotone Fujitas Produce"
},
{
"id": "achieve-i_card-fktn-3-013-02",
"name": "Jiko Kouteikan Bakuage↑↑Shuki Shuki Song",
"description": "【Jiko Kouteikan Bakuage↑↑Shuki Shuki Song】Raise Kotone Fujitas Training Stage to {threshold}"
"name": "Jiko Kouteikan Bakuage↑↑",
"description": "【Jiko Kouteikan Bakuage↑↑】Raise Kotone Fujitas Training Stage to {threshold}"
},
{
"id": "achieve-i_card-fktn-3-013-03",
"name": "Shuki-shuki-shuki~♡",
"description": "【Jiko Kouteikan Bakuage↑↑Shuki Shuki Song】Earn an A+ or higher evaluation {threshold} times in Kotone Fujitas Produce"
"description": "【Jiko Kouteikan Bakuage↑↑】Earn an A+ or higher evaluation {threshold} times in Kotone Fujitas Produce"
},
{
"id": "achieve-i_card-fktn-3-013-04",
"name": "Jiko Kouteikan Bakuage↑↑Shuki Shuki Song +",
"description": "【Jiko Kouteikan Bakuage↑↑Shuki Shuki Song】Raise Kotone Fujitas Training Stage to {threshold}"
"name": "Jiko Kouteikan Bakuage↑↑ +",
"description": "【Jiko Kouteikan Bakuage↑↑】Raise Kotone Fujitas Training Stage to {threshold}"
},
{
"id": "achieve-i_card-fktn-3-013-05",
"name": "Jiko Kouteikan Bakuage↑↑Shuki Shuki Song ++",
"description": "【Jiko Kouteikan Bakuage↑↑Shuki Shuki Song】Raise Kotone Fujitas Training Stage to {threshold}"
"name": "Jiko Kouteikan Bakuage↑↑ ++",
"description": "【Jiko Kouteikan Bakuage↑↑】Raise Kotone Fujitas Training Stage to {threshold}"
},
{
"id": "achieve-i_card-fktn-3-013-06",
"name": "Jiko Kouteikan Bakuage↑↑Shuki Shuki Song +++",
"description": "【Jiko Kouteikan Bakuage↑↑Shuki Shuki Song】Raise Kotone Fujitas Training Stage to {threshold}"
"name": "Jiko Kouteikan Bakuage↑↑ +++",
"description": "【Jiko Kouteikan Bakuage↑↑】Raise Kotone Fujitas Training Stage to {threshold}"
},
{
"id": "achieve-i_card-hmsz-2-000-01",

View File

@@ -247,13 +247,13 @@
},
{
"id": "fktn-cstm-0086",
"name": "Jiko Kouteikan Bakuage↑↑Shuki Shuki Song",
"description": "【Jiko Kouteikan Bakuage↑↑Shuki Shuki Song】Obtain Kotone Fujita"
"name": "Jiko Kouteikan Bakuage↑↑",
"description": "【Jiko Kouteikan Bakuage↑↑】Obtain Kotone Fujita"
},
{
"id": "fktn-cstm-0087",
"name": "Jiko Kouteikan Bakuage↑↑Shuki Shuki Song",
"description": "【Jiko Kouteikan Bakuage↑↑Shuki Shuki Song】Obtained at Kotone Fujitas Talent Blooming Stage 4"
"name": "Jiko Kouteikan Bakuage↑↑",
"description": "【Jiko Kouteikan Bakuage↑↑】Obtained at Kotone Fujitas Talent Blooming Stage 4"
},
{
"id": "fktn-cstm-0110",

View File

@@ -167,13 +167,13 @@
},
{
"id": "costume_head_fktn-cstm-0086",
"name": "Jiko Kouteikan Bakuage↑↑Shuki Shuki Song",
"description": "【Jiko Kouteikan Bakuage↑↑Shuki Shuki Song】Obtain Kotone Fujita"
"name": "Jiko Kouteikan Bakuage↑↑",
"description": "【Jiko Kouteikan Bakuage↑↑】Obtain Kotone Fujita"
},
{
"id": "costume_head_fktn-cstm-0087",
"name": "Jiko Kouteikan Bakuage↑↑Shuki Shuki Song",
"description": "【Jiko Kouteikan Bakuage↑↑Shuki Shuki Song】Obtained at Kotone Fujitas Talent Blooming Stage 4"
"name": "Jiko Kouteikan Bakuage↑↑",
"description": "【Jiko Kouteikan Bakuage↑↑】Obtained at Kotone Fujitas Talent Blooming Stage 4"
},
{
"id": "costume_head_fktn-cstm-0110",
@@ -227,8 +227,8 @@
},
{
"id": "costume_head_fktn-hair-0012",
"name": "Jiko Kouteikan Bakuage↑↑Shuki Shuki Song (Simple Arrangement)",
"description": "【Jiko Kouteikan Bakuage↑↑Shuki Shuki Song】Obtain Kotone Fujita"
"name": "Jiko Kouteikan Bakuage↑↑ (Simple Arrangement)",
"description": "【Jiko Kouteikan Bakuage↑↑】Obtain Kotone Fujita"
},
{
"id": "costume_head_hmsz-cstm-0011",

View File

@@ -75,7 +75,7 @@
},
{
"id": "i_card-fktn-3-013",
"name": "Jiko Kouteikan Bakuage↑↑Shuki Shuki Song"
"name": "Jiko Kouteikan Bakuage↑↑"
},
{
"id": "i_card-hmsz-1-000",

View File

@@ -547,7 +547,7 @@
},
{
"id": "item-piece-idol_fktn-3-013",
"name": "[Jiko Kouteikan Bakuage↑↑Shuki Shuki Song] Kotone Fujita's Piece",
"name": "[Jiko Kouteikan Bakuage↑↑] Kotone Fujita's Piece",
"description": "Item used for awakening and unlocking Produce Idols",
"acquisitionRouteDescription": "Gacha, etc."
},

View File

@@ -4491,27 +4491,27 @@
},
{
"id": "achieve-i_card-fktn-3-013-01",
"name": "【Jiko Kouteikan Bakuage↑↑Shuki Shuki Songu 】Pass the Final Exam in Kotone Fujitas Produce"
"name": "【Jiko Kouteikan Bakuage↑↑u 】Pass the Final Exam in Kotone Fujitas Produce"
},
{
"id": "achieve-i_card-fktn-3-013-02",
"name": "【Jiko Kouteikan Bakuage↑↑Shuki Shuki Songu 】Raise Kotone Fujitas Training Stage to {threshold}"
"name": "【Jiko Kouteikan Bakuage↑↑u 】Raise Kotone Fujitas Training Stage to {threshold}"
},
{
"id": "achieve-i_card-fktn-3-013-03",
"name": "【Jiko Kouteikan Bakuage↑↑Shuki Shuki Songu 】Earn an A+ or higher evaluation {threshold} times in Kotone Fujitas Produce"
"name": "【Jiko Kouteikan Bakuage↑↑u 】Earn an A+ or higher evaluation {threshold} times in Kotone Fujitas Produce"
},
{
"id": "achieve-i_card-fktn-3-013-04",
"name": "【Jiko Kouteikan Bakuage↑↑Shuki Shuki Songu 】Raise Kotone Fujitas Training Stage to {threshold}"
"name": "【Jiko Kouteikan Bakuage↑↑u 】Raise Kotone Fujitas Training Stage to {threshold}"
},
{
"id": "achieve-i_card-fktn-3-013-05",
"name": "【Jiko Kouteikan Bakuage↑↑Shuki Shuki Songu 】Raise Kotone Fujitas Training Stage to {threshold}"
"name": "【Jiko Kouteikan Bakuage↑↑u 】Raise Kotone Fujitas Training Stage to {threshold}"
},
{
"id": "achieve-i_card-fktn-3-013-06",
"name": "【Jiko Kouteikan Bakuage↑↑Shuki Shuki Songu 】Raise Kotone Fujitas Training Stage to {threshold}"
"name": "【Jiko Kouteikan Bakuage↑↑u 】Raise Kotone Fujitas Training Stage to {threshold}"
},
{
"id": "achieve-i_card-hmsz-2-000-01",

View File

@@ -1415,16 +1415,16 @@
},
{
"id": "music-char-fktn-004",
"title": "Jiko Kouteikan Bakuage↑↑Shuki Shuki Song ",
"displayTitle": "Jiko Kouteikan Bakuage↑↑Shuki Shuki Song ",
"title": "Jiko Kouteikan Bakuage↑↑ ",
"displayTitle": "Jiko Kouteikan Bakuage↑↑ ",
"lyrics": "Hige Driver",
"composer": "Hige Driver",
"arranger": "Hige Driver"
},
{
"id": "music-char-fktn-004-inst",
"title": "Jiko Kouteikan Bakuage↑↑Shuki Shuki Song [Instrumental]",
"displayTitle": "Jiko Kouteikan Bakuage↑↑Shuki Shuki Song [Instrumental]",
"title": "Jiko Kouteikan Bakuage↑↑ [Instrumental]",
"displayTitle": "Jiko Kouteikan Bakuage↑↑ [Instrumental]",
"lyrics": "Hige Driver",
"composer": "Hige Driver",
"arranger": "Hige Driver"

View File

@@ -13018,21 +13018,21 @@
},
{
"id": "p_story-i_card-fktn-3-013-01",
"title": "Jiko Kouteikan Bakuage↑↑Shuki Shuki Song Ep.1",
"title": "Jiko Kouteikan Bakuage↑↑ Ep.1",
"produceEventHintProduceConditionDescriptions": [
""
]
},
{
"id": "p_story-i_card-fktn-3-013-02",
"title": "Jiko Kouteikan Bakuage↑↑Shuki Shuki Song Ep.2",
"title": "Jiko Kouteikan Bakuage↑↑ Ep.2",
"produceEventHintProduceConditionDescriptions": [
""
]
},
{
"id": "p_story-i_card-fktn-3-013-03",
"title": "Jiko Kouteikan Bakuage↑↑Shuki Shuki Song Ep.3",
"title": "Jiko Kouteikan Bakuage↑↑ Ep.3",
"produceEventHintProduceConditionDescriptions": [
""
]

View File

@@ -7709,12 +7709,12 @@
{
"id": "voice_group-fktn-cstm-0086-cmmn",
"voiceAssetId": "sud_vo_system_fktn-cstm-0086_01",
"title": "Jiko Kouteikan Bakuage↑↑Shuki Shuki Song"
"title": "Jiko Kouteikan Bakuage↑↑"
},
{
"id": "voice_group-fktn-cstm-0086-cmmn",
"voiceAssetId": "sud_vo_system_fktn-cstm-0086_02",
"title": "Jiko Kouteikan Bakuage↑↑Shuki Shuki Song"
"title": "Jiko Kouteikan Bakuage↑↑"
},
{
"id": "voice_group-fktn-cstm-0110-cmmn",