Minor UI fix lol

This commit is contained in:
Mocca
2025-06-19 10:43:36 +07:00
parent 8ade64a5b2
commit b06b80c9fd
2 changed files with 131 additions and 129 deletions

View File

@@ -876,7 +876,7 @@
"common.support": "Support Card",
"common.support_card.category": "Support Card",
"common.tap": "TAP",
"common.target.format": "Until {0}",
"common.target.format": "Until {0} ",
"common.term": "{0} to {1}",
"common.term2": "{0} to {1}",
"common.term_middle": "〜",
@@ -1751,13 +1751,13 @@
"home.user_guide.title": "Guide",
"home.work": "Jobs",
"home.work.completed": "Done",
"idol_dearness.character_select_sheet.in_in_event": "Event in progress",
"idol_dearness.character_select_sheet.in_in_event": "Ongoing",
"idol_dearness.character_select_sheet.title": "Idol bond select",
"idol_dearness.level_list.cell.dearness_point.description": "Earn {0:N0} bond points",
"idol_dearness.level_list.cell.produce_skill": "Bond effect",
"idol_dearness.level_list.cell.title": "Unlocking conditions",
"idol_dearness.level_list.cell.title": "Unlock conditions",
"idol_dearness.level_list.dearness": "Bond",
"idol_dearness.level_list.dearness_pt": "Bond points",
"idol_dearness.level_list.dearness_pt": "Bond Pt",
"idol_dearness.level_list.dearness_pt.left": "Left",
"idol_dearness.level_list.dearness_pt.left_value": "{0:N0}<size=36>Pt</size>",
"idol_dearness.level_list.dearness_pt_hint": "Earn {0:N0} Bond points and then pass\nthe midterm production exam",
@@ -2005,7 +2005,7 @@
"main_task.detail.story.episode": "Ep.",
"main_task.detail.story.episode_prefix": " ",
"main_task.detail.title": "Task",
"main_task.detail_sheet.execute": "Challenge",
"main_task.detail_sheet.execute": "Proceed",
"main_task.detail_sheet.list_button": "Task List",
"main_task.detail_sheet.title": "Task",
"main_task.feature_unlock": "Unlocked",
@@ -2038,12 +2038,12 @@
"media.four_panel_comic": "4-Panel Comic",
"media.four_panel_comic.episode_title": "Ch.{0}",
"media.four_panel_comic.main_tab_name": "Gakumas 4koma",
"media.four_panel_comic.media_type_label.live": "[Live]",
"media.four_panel_comic.media_type_label.main": "[Gakumas 4koma]",
"media.four_panel_comic.media_type_label.radio": "[Hatsuhoshi Academy Broadcasting Club]",
"media.four_panel_comic.media_type_label.live": "[Live] ",
"media.four_panel_comic.media_type_label.main": "[Gakumas 4koma] ",
"media.four_panel_comic.media_type_label.radio": "[Hatsuhoshi Broadcasting Club] ",
"media.four_panel_comic.no_data": "No 4koma comics",
"media.four_panel_comic.other_comic.series_label.live": "Live",
"media.four_panel_comic.other_comic.series_label.radio": "Hatsuhoshi Academy Broadcasting Club",
"media.four_panel_comic.other_comic.series_label.radio": "Hatsuhoshi Broadcasting Club",
"media.four_panel_comic.other_tab_name": "Other",
"media.four_panel_comic.title": "4-Panel Comic",
"media.movie": "Video Content",
@@ -2542,7 +2542,7 @@
"mission.mission_list.max_point_text.weekly": "Maximum Weekly Pts Reached",
"mission.mission_list.receive_button": "Receive",
"mission.panel.fraction": "<align=\"left\">{0:N0}<align=\"right\">/{1:N0}",
"mission.panel.mission_detail_sheet.execute": "Challenge",
"mission.panel.mission_detail_sheet.execute": "Proceed",
"mission.panel.mission_text": "<nobr>{0}</nobr>",
"mission.panel.result_list_overlay.alert": "*Items that exceed the possession limit will be sent as gifts.",
"mission.panel.result_list_overlay.message": "You have completed the following mission",
@@ -3415,7 +3415,7 @@
"produce.lesson.log.card_log.sheet.draw_card": "Skill Cards in Hand",
"produce.lesson.log.card_log.sheet.play_card": "Used Skill Cards",
"produce.lesson.log.card_log.sheet.title": "Check Card Info",
"produce.lesson.log.detail.buff": "Buffed {0}",
"produce.lesson.log.detail.buff": "Upgraded {0}",
"produce.lesson.log.detail.buff.remove": "{0} has been removed",
"produce.lesson.log.detail.card_add": "Added [{0}] to\n{1} cards {2}",
"produce.lesson.log.detail.card_change": "Changed from [{0}] to [{1}]",
@@ -3818,9 +3818,9 @@
"produce.schedule.top_rest_after_3": "Thank you for the rest~♡",
"produce.schedule.top_rest_after_4": "Resting properly feels amazing~♪",
"produce.schedule.top_rest_before_1": "Oh, resting? Understood♪",
"produce.schedule.top_rest_before_2": "Yup yup! Got it, rest time♪",
"produce.schedule.top_rest_before_3": "Rest time? Alrighty! What should I do~♪",
"produce.schedule.top_rest_before_4": "Resting means no work... I-I'll rest properly!",
"produce.schedule.top_rest_before_2": "Yup yup!\nGot it, rest time♪",
"produce.schedule.top_rest_before_3": "Rest time? Alrighty!\nWhat should I do~♪",
"produce.schedule.top_rest_before_4": "Resting means no work...\nI-I'll rest properly!",
"produce.select": "Please select",
"produce.select.back": "Back to Selection",
"produce.select.empty": "No skill cards selected",
@@ -4272,7 +4272,7 @@
"pvp.rate.memory_setting.reset_sheet.txt": "Remove all set Memories",
"pvp.rate.no_organized_confirm_sheet.alert": "※Stages without Memories set will have\ndefault Memories automatically set",
"pvp.rate.no_organized_confirm_sheet.description": "There are stages with no Memories set.\nDo you still want to challenge the Contest?",
"pvp.rate.no_organized_confirm_sheet.execute": "Challenge",
"pvp.rate.no_organized_confirm_sheet.execute": "Proceed",
"pvp.rate.no_organized_confirm_sheet.title": "No Memories Set",
"pvp.rate.npc_memory_detail_confirm_sheet.description": "These are Memories that will be automatically set in slots without Memories. You cannot view the details of these Memories.",
"pvp.rate.play_reward": "Victory Pts",
@@ -4380,7 +4380,7 @@
"seminar.sheet.advice_header": "STEP {0}",
"seminar.sheet.advice_title": "Asari-sensei's Advice",
"seminar.sheet.back_list": "Return to List",
"seminar.sheet.play": "Challenge",
"seminar.sheet.play": "Proceed",
"seminar.sheet.play_confirm": "Challenge Confirmation",
"seminar.sheet.produce_back_alert": "If not resumed, the produce will be interrupted and return to Home",
"seminar.sheet.produce_back_button_cancel": "Interrupt",
@@ -4405,9 +4405,9 @@
"setting.live_quality_sheet.description_warning": "Increasing the settings may cause heavier performance and higher power consumption.\nChanging quality settings will affect the app as a whole.",
"setting.live_quality_sheet.title": "Quality Settings",
"setting.preference.fullscreen.caution": "Not available on the mobile version",
"setting.preference.fullscreen.description": "When this option is turned ON, fullscreen-compatible screens will automatically switch to fullscreen.",
"setting.preference.fullscreen.description": "When turned ON, fullscreen-compatible screens will automatically switch to fullscreen.",
"setting.preference.fullscreen.dialog.description": "You can enable automatic fullscreen mode.",
"setting.preference.fullscreen.dialog.detail": "When this option is turned ON, fullscreen-compatible screens will automatically switch to fullscreen.",
"setting.preference.fullscreen.dialog.detail": "When turned ON, fullscreen-compatible screens will automatically switch to fullscreen.",
"setting.preference.fullscreen.dialog.notice": "This can be changed at any time from \"Menu > Settings\"",
"setting.preference.fullscreen.dialog.title": "Fullscreen Settings",
"setting.preference.fullscreen.dialog.toggle": "Auto Fullscreen ",
@@ -4914,7 +4914,7 @@
"story_event.guild_mission.detail.history.release.title": "<color=#u:Positive>Condition {0}</color> Unlocked!",
"story_event.guild_mission.detail.log_title": "Progress Log",
"story_event.guild_mission.detail.number": "No. ",
"story_event.guild_mission.detail.ok": "Challenge",
"story_event.guild_mission.detail.ok": "Proceed",
"story_event.guild_mission.detail.progress": "Clear Progress",
"story_event.guild_mission.detail.reward": "Reward",
"story_event.guild_mission.detail.state.cleared": "Mission Cleared",
@@ -4931,11 +4931,11 @@
"story_event.guild_mission.log": "History",
"story_event.guild_mission.notification_description.clear": "{0}\nhas cleared Mission No.{1}",
"story_event.guild_mission.notification_description.unlocked_condition": "{0}\nhas unlocked [Condition {2}] for Mission No.{1}!",
"story_event.guild_mission.panel.ellipsis": " <color=#u:GrayCommon>View More</color>",
"story_event.guild_mission.panel.ellipsis.no.text": "",
"story_event.guild_mission.panel.ellipsis": "... <color=#u:GrayCommon>View More</color>",
"story_event.guild_mission.panel.ellipsis.no.text": "...",
"story_event.guild_mission.panel_icon.score": "SCORE",
"story_event.guild_mission.progress.detail_description.clear": "{0}\nhas cleared Mission No.{1}!",
"story_event.guild_mission.progress.detail_description.ellipsis": "",
"story_event.guild_mission.progress.detail_description.ellipsis": "...",
"story_event.guild_mission.progress.detail_description.personal_mvp": "Cleared Mission No.{0}!\nEarned MVP title",
"story_event.guild_mission.progress.detail_description.personal_rising": "Clear progress for Mission No.{0}\nhas increased!",
"story_event.guild_mission.progress.detail_description.personal_unlock": "Condition <nobr>{1}</nobr>\nfor Mission No.{0}\nunlocked!",
@@ -5112,7 +5112,7 @@
"tour.top.period.in_fix_rank.until": "Until",
"tour.top.term": "{0} ~ {1}",
"tour.top.term_label": "Event Period",
"tour.top.user_status.next_reward_label": "Until Next",
"tour.top.user_status.next_reward_label": "Until Next ",
"tour.top.user_status.point_complete_label": "All rewards have been earned",
"tour.top.user_status.point_title_label": "Earned Pt",
"tour.tour_point.description": "{0} Event Pt",
@@ -5139,7 +5139,7 @@
"tower.main_memory_select.decision_button": "Main Choice",
"tower.no_organized_confirm_sheet.alert": "※Default memory will be automatically organized",
"tower.no_organized_confirm_sheet.description": "No memory has been organized.\nDo you still want to challenge?",
"tower.no_organized_confirm_sheet.execute": "Challenge",
"tower.no_organized_confirm_sheet.execute": "Proceed",
"tower.no_organized_confirm_sheet.title": "No Memory Organized",
"tower.progress.continue": "Resume",
"tower.progress.description": "There is information on the stage in progress.\nDo you want to resume the stage?",
@@ -5213,7 +5213,7 @@
"tower.stage.reward.get": "Acquire",
"tower.stage.reward.max": "All available rewards have been acquired",
"tower.stage.stage": "STAGE",
"tower.stage.start": "Challenge",
"tower.stage.start": "Start",
"tower.sub_memory_select.decision_button": "Sub {0} Choice",
"tower.sub_memory_select.disable_sub_memory.toast": "You cannot unset the configured sub memory slot",
"tower.sub_memory_select.no_memory": "No memory available for formation.",
@@ -5336,4 +5336,4 @@
"work.state.invalid_action": "This work is already completed",
"work.top.title": "Jobs",
"期間限定ミッション": " "
}
}