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Update: UI strings
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@@ -8,6 +8,13 @@
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"\n○〆元気の": "\n○〆Energy",
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"\n○〆固定元気": "\n○〆Fixed Energy",
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"\n○〆好印象": "\n○〆Good Impression",
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"獲得スキルカード再抽選回数+2": "Acquired Skill Card Reroll Count +2",
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"最大体力の50%分回復\nPドリンクを選択して獲得\nメンタルスキルカードを選択して獲得": "Recover 50% of Max Stamina\nChoose and Acquire P Drink\nChoose and Acquire Mental Skill Card",
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"最大体力の20%分回復\nランダムなスキルカードを強化": "Recover 20% of Max Stamina\nEnhance a Random Skill Card",
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"分スコア上昇\n○〆元気": "Partial Score Increase\n○〆 Energy",
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"ビジュアルSPレッスン開始時、30%の確率で○〆好印象": "30% Chance of ○〆 Good Impression at the Start of Visual SP Lesson",
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"○〆元気+13\n○〆元気増加無効<nobr>2ターン</nobr>\n○〆消費体力減少<nobr>4ターン</nobr>\n<nobr><color=#8581FF>試験・ステージ中1回</color> </nobr>": "○〆 Energy +13\n○〆 Energy Increase Invalid <nobr>2 Turns</nobr>\n○〆 Reduced Stamina Consumption <nobr>4 Turns</nobr>\n<nobr><color=#8581FF>Once During Exam/Stage</color> </nobr>",
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"○〆元気+6\n○〆好調<nobr>3ターン</nobr>\n<nobr><color=#8581FF>試験・ステージ中1回</color> </nobr>": "○〆 Energy +6\n○〆 Good Condition <nobr>3 Turns</nobr>\n<nobr><color=#8581FF>Once During Exam/Stage</color> </nobr>",
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"\n○〆好印象が10以上の場合、○〆好印象": "\n○〆If Good Impression is 10 or more, ○〆Good Impression",
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"\n○〆好調<nobr>2ターン</nobr>\n<nobr><color=#8581FF>試験・ステージ中1回</color> </nobr>": "\n○〆 Good Shape <nobr>2 Turns.</nobr>\n<nobr><color=#8581FF>Once during the Exam or Stage</color> </nobr>",
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"\n○〆好調<nobr>2ターン</nobr>\n<nobr><color=#8581FF>試験中1回</color> </nobr>": "\n○〆 in Good Shape <nobr>for 2 turns</nobr>\n<nobr><color=#8581FF>Once during the exam</color> </nobr>",
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