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Update Description_Split.json
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@@ -8,16 +8,16 @@
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"[__split__]○〆やる気減少": "[__split__] ○〆Motivation Decrease ",
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"[__split__](Within lesson": "[__split__] (Within lesson ",
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"[__split__]AP不足しています": "[__split__] AP is insufficient ",
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"[__split__]○〆やる気効果のスキルカード獲得時、Pポイント": "[__split__] When Acquiring Motivation Effect Skill Card, P-Points ",
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"[__split__]○〆消費体力追加": "[__split__] Additional Stamina Consumption ",
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"[__split__]○〆やる気効果のスキルカード獲得時、Pポイント": "[__split__] ○〆When Acquiring Motivation Effect Skill Card, P-Points ",
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"[__split__]○〆消費体力追加": "[__split__] ○〆Additional Stamina Consumption ",
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"[__split__]お出かけ終了時、": "[__split__] At the End of Outing, ",
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"[__split__]ライバルのスコア増加": "[__split__] Rival Score Increase ",
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"[__split__]割増": "[__split__] Increase ",
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"[__split__]授業の消費体力が": "[__split__] Class Stamina Consumption is ",
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"[__split__]授業終了時、体力減少": "[__split__] At Class End, Stamina Decrease ",
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"[__split__]次のレッスン開始時○〆やる気": "[__split__] At the Start of Next Lesson, Motivation ",
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"[__split__]次のレッスン開始時○〆元気": "[__split__] At the Start of Next Lesson, Energy ",
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"[__split__]次のレッスン開始時○〆好印象": "[__split__] At the Start of Next Lesson, Good Impression ",
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"[__split__]次のレッスン開始時○〆やる気": "[__split__] ○〆At the Start of Next Lesson, Motivation ",
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"[__split__]次のレッスン開始時○〆元気": "[__split__] ○〆At the Start of Next Lesson, Energy ",
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"[__split__]次のレッスン開始時○〆好印象": "[__split__] ○〆At the Start of Next Lesson, Good Impression ",
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"[__split__]活動支給選択時、": "[__split__] At Activity Selection,",
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"[__split__]相談の全項目が": "[__split__] All Consultation Items are ",
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"[__split__]相談選択時、体力回復": "[__split__] Stamina Recovery on Consultation Selection ",
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