Update: tutorial and card ability strings

This commit is contained in:
Mocca
2024-06-17 00:56:54 +07:00
committed by Natsu
parent 71496b5cce
commit 5cb2d43feb
4 changed files with 297 additions and 176 deletions

View File

@@ -36,7 +36,6 @@
"育成目標": "Training Objectives",
"育成課題": "training task",
"最終試験の審査基準": "Final Exam Criteria",
"/確率大": "/Most Probable",
"Pメニュー削除": "P-Menu Delete",
"Pメニュー名": "P-Menu Name",
"プロ": "Pro",
@@ -74,13 +73,14 @@
"ガシャ情報": "Gacha Information",
"注意事項": "Notes",
"Yellow Big Bangガシャ開催": "Yellow Big Bang! Gacha Event!",
"Pポイント+": "P-Points+",
"AP不足": "Insufficient AP",
"AP全回復": "Full AP Recovery",
"AP回復": "AP Recovery",
"AP回復アイテム": "AP Recovery Item",
"CP効果": "CP Effect",
"Lv強化": "Lv Upgrade",
"Lv強化": "Lv Up",
"Lv最大時の情報です": "Info at Max Lv",
"PERFECT上限UP": "PERFECT Cap UP",
"PLvアップ": "PLv Up",
@@ -218,7 +218,6 @@
"コミュ発生条件確認": "Check Commu Activation Conditions",
"コミュ解放数": "Commu Unlock Count",
"コンテスト": "Contest",
"コンテストでは全国のプロデューサーと対戦することができ\nます。プロデュースで獲得したメモリーを編成し、パラメー\nタ、スキルカード、Pアイテムを元に、他のプロデューサー\nと競い合います。で獲得したメモリーを編成し、パラメー\nタ、スキルカード、Pアイテムを元に、他のプロデューサー": "In contests, you can compete with producers nationwide. Arrange the memories obtained in produce, and compete with other producers based on parameters, skill cards, and P items. Arrange the memories obtained in produce, and compete with other producers based on parameters, skill cards, and P items.",
"コンテストスコアに対してかかるボーナスです。": "This is a bonus applied to contest scores.",
"コンテスト未参加": "Not Participated in Contest",
"コンテスト詳細": "Contest Details",
@@ -281,10 +280,6 @@
"ターンスキップボタンをタップしたときに\n確認メッセージを表示します。": "Display confirmation message when Turn Skip button is tapped",
"ターン終了": "End Turn",
"ターン終了確認": "End Turn Confirmation",
"ダンスSPレッスン発生率増加": "Increased Dance SP Lesson Occurrence Rate",
"ダンスSPレッスン開始時、35%の確率で○〆元気<nobr>+4</nobr>": "35% chance to gain Energy +4 at the start of Dance SP Lesson",
"ダンスレッスンボーナス+2.1%": "Dance Lesson Bonus +2.1%",
"ダンスレッスン開始時、25%の確率で○〆消費体力減少<nobr>1ターン</nobr>": "25% chance to reduce consumed stamina by 1 turn at the start of Dance Lesson",
"チケット": "Ticket",
"チケット交換所": "Ticket Exchange",
"テキストテキスト\nテキスト": "Text Text\nText",
@@ -298,10 +293,6 @@
"パス詳細": "Pass Details",
"パス購入": "Purchase Pass",
"パック": "Pack",
"ビジュアルSPレッスン発生率増加": "Increased Visual SP Lesson Occurrence Rate",
"ビジュアルSPレッスン開始時、35%の確率で○〆元気<nobr>+4</nobr>": "At Visual SP Lesson Start, 35% Chance for ○〆Energy <nobr>+4</nobr>",
"ビジュアルSPレッスン開始時、55%の確率で○〆消費体力減少<nobr>2ターン</nobr>": "At Visual SP Lesson Start, 55% Chance for ○〆Reduced Stamina Consumption <nobr>2 Turns</nobr>",
"ビジュアルレッスンボーナス+2.1%": "Visual Lesson Bonus +2.1%",
"ビタミンドリンク": "Vitamin Drink",
"ピックアップ": "Pickup",
"ピックアップ報酬": "Pickup Rewards",
@@ -349,10 +340,8 @@
"ボイスなしで再生": "Play with Voice Off",
"ボイス再生確認": "Voice Playback Confirmation",
"ボイス設定": "Voice Settings",
"ボーカルSPレッスン発生率増加": "Increased Vocal SP Lesson Occurrence Rate",
"ボーカルを育てよう": "Develop Vocals",
"ボーカルレッスン": "Vocal Lesson",
"ボーカルレッスン開始時、25%の確率で○〆消費体力減少<nobr>1ターン</nobr>": "At Vocal Lesson Start, 25% Chance for ○〆Reduced Stamina Consumption <nobr>1 Turn</nobr>",
"ポイント報酬獲得": "Point Reward Acquired",
"ポーズの基本": "Basic Poses",
"マイスコア\n": "My Score\n",
@@ -385,7 +374,6 @@
"ランキング": "Ranking",
"ランキング報酬\n": "Ranking Rewards\n",
"ランクUP": "Rank UP",
"ランダムな所持している基本とつくスキルカードを異なるスキルカードにチェンジ": "Randomly change Owned basic skill cards to different skill cards",
"リカバリドリンク": "Recovery Drink",
"リクエスト": "Request",
"リクエストはありません": "No Requests",
@@ -494,9 +482,7 @@
"初星コミュ": "Hatsuboshi Commu",
"初星課題": "Hatsuboshi Task",
"初星課題初": "Hatsuboshi Task First",
"初期Pポイント+20": "Initial P-Points +20",
"初期ステータス": "Initial Status",
"初期ボーカル上昇+10": "Initial Vocal Increase +10",
"初期体力": "Initial Stamina",
"初期設定に戻す": "Reset to Initial Settings",
"削除": "Remove",