diff --git a/local-files/generic.json b/local-files/generic.json
index a2720547..efb01146 100644
--- a/local-files/generic.json
+++ b/local-files/generic.json
@@ -36,7 +36,6 @@
"育成目標": "Training Objectives",
"育成課題": "training task",
"最終試験の審査基準": "Final Exam Criteria",
- "/確率大": "/Most Probable",
"Pメニュー削除": "P-Menu Delete",
"Pメニュー名": "P-Menu Name",
"プロ": "Pro",
@@ -74,13 +73,14 @@
"ガシャ情報": "Gacha Information",
"注意事項": "Notes",
"Yellow Big Bang!ガシャ開催!": "Yellow Big Bang! Gacha Event!",
+ "Pポイント+": "P-Points+",
"AP不足": "Insufficient AP",
"AP全回復": "Full AP Recovery",
"AP回復": "AP Recovery",
"AP回復アイテム": "AP Recovery Item",
"CP効果": "CP Effect",
- "Lv強化": "Lv Upgrade",
+ "Lv強化": "Lv Up",
"Lv最大時の情報です": "Info at Max Lv",
"PERFECT上限UP": "PERFECT Cap UP",
"PLvアップ": "PLv Up",
@@ -218,7 +218,6 @@
"コミュ発生条件確認": "Check Commu Activation Conditions",
"コミュ解放数": "Commu Unlock Count",
"コンテスト": "Contest",
- "コンテストでは全国のプロデューサーと対戦することができ\nます。プロデュースで獲得したメモリーを編成し、パラメー\nタ、スキルカード、Pアイテムを元に、他のプロデューサー\nと競い合います。で獲得したメモリーを編成し、パラメー\nタ、スキルカード、Pアイテムを元に、他のプロデューサー": "In contests, you can compete with producers nationwide. Arrange the memories obtained in produce, and compete with other producers based on parameters, skill cards, and P items. Arrange the memories obtained in produce, and compete with other producers based on parameters, skill cards, and P items.",
"コンテストスコアに対してかかるボーナスです。": "This is a bonus applied to contest scores.",
"コンテスト未参加": "Not Participated in Contest",
"コンテスト詳細": "Contest Details",
@@ -281,10 +280,6 @@
"ターンスキップボタンをタップしたときに\n確認メッセージを表示します。": "Display confirmation message when Turn Skip button is tapped",
"ターン終了": "End Turn",
"ターン終了確認": "End Turn Confirmation",
- "ダンスSPレッスン発生率増加": "Increased Dance SP Lesson Occurrence Rate",
- "ダンスSPレッスン開始時、35%の確率で○〆元気+4": "35% chance to gain Energy +4 at the start of Dance SP Lesson",
- "ダンスレッスンボーナス+2.1%": "Dance Lesson Bonus +2.1%",
- "ダンスレッスン開始時、25%の確率で○〆消費体力減少1ターン": "25% chance to reduce consumed stamina by 1 turn at the start of Dance Lesson",
"チケット": "Ticket",
"チケット交換所": "Ticket Exchange",
"テキストテキスト\nテキスト": "Text Text\nText",
@@ -298,10 +293,6 @@
"パス詳細": "Pass Details",
"パス購入": "Purchase Pass",
"パック": "Pack",
- "ビジュアルSPレッスン発生率増加": "Increased Visual SP Lesson Occurrence Rate",
- "ビジュアルSPレッスン開始時、35%の確率で○〆元気+4": "At Visual SP Lesson Start, 35% Chance for ○〆Energy +4",
- "ビジュアルSPレッスン開始時、55%の確率で○〆消費体力減少2ターン": "At Visual SP Lesson Start, 55% Chance for ○〆Reduced Stamina Consumption 2 Turns",
- "ビジュアルレッスンボーナス+2.1%": "Visual Lesson Bonus +2.1%",
"ビタミンドリンク": "Vitamin Drink",
"ピックアップ": "Pickup",
"ピックアップ報酬": "Pickup Rewards",
@@ -349,10 +340,8 @@
"ボイスなしで再生": "Play with Voice Off",
"ボイス再生確認": "Voice Playback Confirmation",
"ボイス設定": "Voice Settings",
- "ボーカルSPレッスン発生率増加": "Increased Vocal SP Lesson Occurrence Rate",
"ボーカルを育てよう": "Develop Vocals",
"ボーカルレッスン": "Vocal Lesson",
- "ボーカルレッスン開始時、25%の確率で○〆消費体力減少1ターン": "At Vocal Lesson Start, 25% Chance for ○〆Reduced Stamina Consumption 1 Turn",
"ポイント報酬獲得": "Point Reward Acquired",
"ポーズの基本": "Basic Poses",
"マイスコア\n": "My Score\n",
@@ -385,7 +374,6 @@
"ランキング": "Ranking",
"ランキング報酬\n": "Ranking Rewards\n",
"ランクUP": "Rank UP",
- "ランダムな所持している基本とつくスキルカードを異なるスキルカードにチェンジ": "Randomly change Owned basic skill cards to different skill cards",
"リカバリドリンク": "Recovery Drink",
"リクエスト": "Request",
"リクエストはありません": "No Requests",
@@ -494,9 +482,7 @@
"初星コミュ": "Hatsuboshi Commu",
"初星課題": "Hatsuboshi Task",
"初星課題初": "Hatsuboshi Task First",
- "初期Pポイント+20": "Initial P-Points +20",
"初期ステータス": "Initial Status",
- "初期ボーカル上昇+10": "Initial Vocal Increase +10",
"初期体力": "Initial Stamina",
"初期設定に戻す": "Reset to Initial Settings",
"削除": "Remove",
diff --git a/local-files/genericTrans/index/ability_desc.json b/local-files/genericTrans/index/ability_desc.json
new file mode 100644
index 00000000..2ca13ae0
--- /dev/null
+++ b/local-files/genericTrans/index/ability_desc.json
@@ -0,0 +1,72 @@
+{
+ "/ 確率中": "/ Mid",
+ "/ 確率大": "/ High",
+ "/ 確率小": "/ Small",
+ "/確率大": "/High",
+ "Lv.60で解放": "Unlocked at Lv.60",
+ "SPレッスン終了時、体力回復": "HP recovery at the end of SP lesson",
+ "○〆アクティブスキルカード獲得時、ダンス上昇+": "Dance increase when acquiring ○〆 Active Skill Card+",
+ "○〆アクティブスキルカード獲得時、ビジュアル上昇+": "Visual increase when acquiring ○〆 Active Skill Card+",
+ "○〆アクティブスキルカード獲得時、ボーカル上昇+": "Vocal increase when acquiring ○〆 Active Skill Card+",
+ "○〆メンタルスキルカード獲得時、ダンス上昇+": "Dance increase when acquiring ○〆 Mental Skill Card+",
+ "○〆メンタルスキルカード獲得時、ビジュアル上昇+": "Visual increase when acquiring ○〆 Mental Skill Card+",
+ "○〆メンタルスキルカード獲得時、ボーカル上昇+": "Vocal increase when acquiring ○〆 Mental Skill Card+",
+ "お出かけ終了時、ボーカル上昇+": "Vocal increase at the end of outing",
+ "このサポートカードのイベントによるパラメータ上昇を": "Parameter increase from this support card's event",
+ "このサポートカードのイベントによる体力回復量を": "HP recovery amount from this support card's event",
+ "このサポートカードのレッスンサポート発生率を": "Lesson support occurrence rate of this support card",
+ "スキルカードを選択して強化": "Select skill card to strengthen",
+ "スキルカード強化時、ダンス上昇+": "Dance increase when strengthening skill card+",
+ "スキルカード強化時、ビジュアル上昇+": "Visual increase when strengthening skill card+",
+ "スキルカード強化時、ボーカル上昇+": "Vocal increase when strengthening skill card+",
+ "ダンスSPレッスン発生率+": "Dance SP lesson occurrence rate+",
+ "ダンスSPレッスン発生率増加": "Increased Dance SP Lesson Occurrence Rate",
+ "ダンスSPレッスン終了時、Pポイント獲得量増加+": "Increase in P points acquired at the end of Dance SP lesson+",
+ "ダンスSPレッスン終了時、ダンス上昇+": "Dance increase at the end of Dance SP lesson",
+ "ダンスSPレッスン終了時、体力回復": "HP recovery at the end of Dance SP lesson",
+ "ダンスSPレッスン開始時、35%の確率で○〆元気+4": "35% chance to gain Energy +4 at the start of Dance SP Lesson",
+ "ダンスレッスンボーナス+": "Dance lesson bonus+",
+ "ダンスレッスンボーナス+2.1%": "Dance Lesson Bonus +2.1%",
+ "ダンスレッスン終了時、ダンス上昇+": "Dance increase at the end of Dance lesson",
+ "ダンスレッスン開始時、25%の確率で○〆消費体力減少1ターン": "25% chance to reduce consumed stamina by 1 turn at the start of Dance Lesson",
+ "ダンス上昇+": "Dance increase+",
+ "ビジュアルSPレッスン発生率+": "Visual SP lesson occurrence rate+",
+ "ビジュアルSPレッスン発生率増加": "Increased Visual SP Lesson Occurrence Rate",
+ "ビジュアルSPレッスン終了時、Pポイント獲得量増加+": "Increase in P points acquired at the end of Visual SP lesson+",
+ "ビジュアルSPレッスン終了時、ビジュアル上昇+": "Visual increase at the end of Visual SP lesson",
+ "ビジュアルSPレッスン終了時、体力回復": "HP recovery at the end of Visual SP lesson",
+ "ビジュアルSPレッスン開始時、35%の確率で○〆元気+4": "At Visual SP Lesson Start, 35% Chance for ○〆Energy +4",
+ "ビジュアルSPレッスン開始時、55%の確率で○〆消費体力減少2ターン": "At Visual SP Lesson Start, 55% Chance for ○〆Reduced Stamina Consumption 2 Turns",
+ "ビジュアルレッスンボーナス+": "Visual lesson bonus+",
+ "ビジュアルレッスンボーナス+2.1%": "Visual Lesson Bonus +2.1%",
+ "ビジュアルレッスン終了時、ビジュアル上昇+": "Visual increase at the end of Visual lesson",
+ "ビジュアル上昇+": "Visual increase+",
+ "ボーカルSPレッスン発生率+": "Vocal SP lesson occurrence rate+",
+ "ボーカルSPレッスン発生率増加": "Increased Vocal SP Lesson Occurrence Rate",
+ "ボーカルSPレッスン終了時、ボーカル上昇+": "Vocal increase at the end of Vocal SP lesson",
+ "ボーカルSPレッスン終了時、体力回復": "HP recovery at the end of Vocal SP lesson",
+ "ボーカル、ダンス、ビジュアルすべてのSPレッスン発生率+": "All Vocal, Dance, and Visual SP lesson occurrence rate+",
+ "ボーカルレッスンボーナス+": "Vocal lesson bonus+",
+ "ボーカルレッスン終了時、ボーカル上昇+": "Vocal increase at the end of Vocal lesson",
+ "ボーカルレッスン開始時、25%の確率で○〆消費体力減少1ターン": "At Vocal Lesson Start, 25% Chance for ○〆Reduced Stamina Consumption 1 Turn",
+ "ボーカル上昇+": "Vocal increase+",
+ "ランダムなスキルカードを強化": "Strengthen a random skill card here",
+ "ランダムな名前に「基本」を含むスキルカードを異なるスキルカードにチェンジ": "Change a basic skill card to a different skill card",
+ "ランダムな所持している基本とつくスキルカードを異なるスキルカードにチェンジ": "Randomly change Owned basic skill cards to different skill cards",
+ "休む選択時、ビジュアル上昇+": "Visual increase when choosing to rest+",
+ "初期Pポイント+": "Initial P points+",
+ "初期Pポイント+20": "Initial P-Points +20",
+ "初期ダンス上昇+": "Initial dance increase+",
+ "初期ビジュアル上昇+": "Initial visual increase+",
+ "初期ボーカル上昇+": "Initial vocal increase+",
+ "初期ボーカル上昇+10": "Initial Vocal Increase +10",
+ "増加": "Increase",
+ "授業終了時、ビジュアル上昇+": "Visual increase at the end of lesson",
+ "授業終了時、ボーカル上昇+": "Vocal increase at the end of lesson",
+ "最大までLv強化されています": "Max level enhancement",
+ "最大体力上昇+": "Max HP increase+",
+ "活動支給選択時、ダンス上昇+": "Dance increase when choosing activity supply+",
+ "相談選択時、ダンス上昇+": "Dance increase when choosing consultation+",
+ "試験終了時、体力回復": "HP recovery at the end of examination",
+ "(プロデュース中1回)": "(During production 1 time)"
+}
\ No newline at end of file
diff --git a/local-files/genericTrans/index/commu_titles.json b/local-files/genericTrans/index/commu_titles.json
index 83b0690e..fdda60b6 100644
--- a/local-files/genericTrans/index/commu_titles.json
+++ b/local-files/genericTrans/index/commu_titles.json
@@ -1,11 +1,9 @@
{
- "はじめまして初星学園": "Nice to meet you, Hatsuboshi Academy",
- "アイドルたちの共同生活": "Idols' communal life",
-
+ "はじめまして初星学園": "Nice to meet you, Hatsuboshi Academy",
+ "アイドルたちの共同生活": "Idols' communal life",
"1話": "Ep.1",
"2話": "Ep.2",
"3話": "Ep.3",
-
"定期公演『初』": "Regular performance 『Hajime』",
"追い込みレッスン開始!": "Push Lesson Start!",
"最終試験前日": "The day before final exam",
@@ -54,15 +52,9 @@
"じゃんけんマシーン": "Rock-Paper-Scissors Machine",
"また勝ってしまった咲季": "Saki Wins Again",
"モールでショッピング": "Shopping at the Mall",
-
- "プロデュース開始!": "Start of Production!",
"月村手毬始動!": "Temari Tsukimura in Action!",
- "もっと夢へ近づくために": "To Get Closer to the Dream",
- "気になる様子": "A Curious Look",
"いざ! 中間試験へ": "Here We Go! Midterm Exam",
- "試験の結果は…": "The Results of the Exam Are...",
"月村手毬誕生日 2024": "Temari Tsukimura's Birthday 2024",
- "いざ! 最終試験へ": "Here We Go! Final Exam",
"【A End】おいしいラーメン": "【A End】Delicious Ramen",
"【B End】フルーツパフェ": "【B End】Fruit Parfait",
"【C End】苺のショートケーキ": "【C End】Strawberry Shortcake",
@@ -100,14 +92,7 @@
"飴あげます": "I'll Give You Candy",
"因数分解": "Factoring",
"[Luna say maybe]月村 手毬": "[Luna say maybe] Temari Tsukimura",
-
- "プロデュース開始!": "Start of Production!",
"藤田ことね始動!": "Kotone Fujita in Action!",
- "もっと夢へ近づくために": "To Get Closer to the Dream",
- "気になる様子": "A Curious Look",
- "いざ!中間試験へ": "Here We Go! Midterm Exam",
- "試験の結果は…": "The Results of the Exam Are...",
- "いざ! 最終試験へ": "Here We Go! Final Exam",
"【A End】お礼は手料理で": "【A End】Thanks with Homemade Cooking",
"【B End】借りは返すもの": "【B End】Debts Should Be Repaid",
"【C End】お金のためならッ!": "【C End】For the Sake of Money!",
@@ -145,15 +130,8 @@
"デュエットしましょ": "Let's Duet",
"稼ぎの使い道": "How to Use Earnings",
"どんな料理が好き?": "What Kind of Food Do You Like?",
-
- "プロデュース開始!": "Start of Production!",
"有村麻央始動!": "Mao Arimura in Action!",
- "もっと夢へ近づくために": "To Get Closer to the Dream",
- "気になる様子": "A Curious Look",
- "いざ!中間試験へ": "Here We Go! Midterm Exam",
- "試験の結果は…": "The Results of the Exam Are...",
"[Fluorite]有村 麻央": "[Fluorite] Mao Arimura",
- "いざ! 最終試験へ": "Here We Go! Final Exam",
"【A End】進化したボクへ": "【A End】To the Evolved Me",
"【B End】次のステージを目指して": "【B End】Aiming for the Next Stage",
"【C End】信じて進む": "【C End】Move Forward with Belief",
@@ -191,14 +169,7 @@
"休日ランニング": "Holiday Running",
"アイスについての葛藤": "Conflict About Ice Cream",
"寮の日常": "Daily Life in the Dorm",
-
- "プロデュース開始!": "Start of Production!",
"葛城リーリヤ、始動!": "Lilja Katsuragi in Action!",
- "もっと夢へ近づくために": "To Get Closer to the Dream",
- "気になる様子": "A Curious Look",
- "いざ!中間試験へ": "Here We Go! Midterm Exam",
- "試験の結果は…": "The Results of the Exam Are...",
- "いざ! 最終試験へ": "Here We Go! Final Exam",
"【A End】お祝いは盛大に": "【A End】Celebrate Grandly",
"【B End】帰り道の反省会": "【B End】Reflection Meeting",
"【C End】リーリヤ流ストレス発散法": "【C End】Way of Relieving Stress",
@@ -236,14 +207,7 @@
"じゃんけん大会": "Rock-Paper-Scissors Tournament",
"週末の予定": "Weekend Plans",
"なおすべき?": "Should I Fix It?",
-
- "プロデュース開始!": "Start of Production!",
"倉本千奈、始動!": "China Kuramoto in Action!",
- "もっと夢へ近づくために": "To Get Closer to the Dream",
- "気になる様子": "A Curious Look",
- "いざ!中間試験へ": "Here We Go! Midterm Exam",
- "試験の結果は…": "The Results of the Exam Are...",
- "いざ! 最終試験へ": "Here We Go! Final Exam",
"【A End】夢を叶えるために": "【A End】To Fulfill the Dream",
"【B End】すごく良い結果": "【B End】Very Good Results",
"【C End】きっと良いアイドルに": "【C End】Surely a Good Idol",
@@ -281,14 +245,7 @@
"カラオケでご一緒": "Together at Karaoke",
"不安な千奈": "Anxious China",
"動物園に行きますわ": "Going to the Zoo",
-
- "プロデュース開始!": "Start of Production!",
"紫雲清夏、始動!": "Sumika Shiun in Action!",
- "もっと夢へ近づくために": "To Get Closer to the Dream",
- "気になる様子": "A Curious Look",
- "いざ!中間試験へ": "Here We Go! Midterm Exam",
- "試験の結果は…": "The Results of the Exam Are...",
- "いざ! 最終試験へ": "Here We Go! Final Exam",
"【A End】次の目標の場所": "【A End】The Next Goal",
"【B End】どんなに高い壁でも": "【B End】No Matter How High the Wall",
"【C End】トップになるまでお預け": "【C End】On Hold Until the Top",
@@ -326,7 +283,6 @@
"ノリ": "Mood",
"喋れる?": "Can You Talk?",
"他の子": "Other Kids",
-
"篠澤広、始動!": "Hiro Shinozawa in Action!",
"【A End】プロデューサーは鬼": "【A End】Producer is a Demon",
"【B End】怖いのは…": "【B End】The Scary Thing Is...",
@@ -364,8 +320,7 @@
"腕相撲": "Arm Wrestling",
"広の好きな色": "Hiro's Favorite Color",
"カラオケの塩キャベツ": "Karaoke Salted Cabbage",
-
- "花海佑芽、始動!": "Yume Hanami in Action!",
+ "花海佑芽、始動!": "Ume Hanami in Action!",
"【A End】楽しい休日のはじまり": "【A End】Start of a Fun Holiday",
"【B End】おかしいアイドル": "【B End】Funny Idol",
"【C End】やっぱり勘は当たります": "【C End】Instincts Were Right",
@@ -384,7 +339,7 @@
"妹の日": "Sister's Day",
"レッスンは何に?": "What is the Lesson?",
"勝ちた~い!": "I Want to Win!",
- "走りたい佑芽": "Running Yume",
+ "走りたい佑芽": "Running Ume",
"商店街": "Shopping Street",
"メイド喫茶体験": "Maid Cafe Experience",
"お買い物": "Shopping",
@@ -400,10 +355,9 @@
"花海姉妹特製クッキー": "Hanami Sisters' Special Cookies",
"エアホッケー": "Air Hockey",
"息抜きのために": "For a Break",
- "佑芽の両親": "Yume's Parents",
+ "佑芽の両親": "Ume's Parents",
"補欠合格": "Waitlist Acceptance",
-
- "姫崎莉波始動!": "Rinamimi Himesaki starts!",
+ "姫崎莉波始動!": "Rinami Himesaki starts!",
"【A End】黄金色に輝く景色": "[A End] A golden shining scenery",
"【B End】自然体でいられるように": "[B End] To be natural",
"【C End】大きなステージを目指して": "[C End] Aiming for a big stage",
@@ -442,124 +396,144 @@
"指の心理テスト": "Finger psychology test",
"たまには甘えても": "Sometimes it's okay to be spoiled",
- "尊敬「は」してる": "I do respect you",
- "枝毛をくるり": "Curl split ends",
- "スイッチON!": "Switch ON!",
- "まじか。": "Forreal",
- "圧強めの勧誘": "Strong-armed Solicitation",
- "構ってくるのは": "Who's Trying to Get My Attention",
- "こいつらめんどくさー": "These Guys Are Such a Pain",
- "怒りの理由ー手毬の場合ー": "Reason for Anger - Temari's Case -",
- "ケンカの理由は": "The Reason for the Fight Is",
- "不器用なやさしさ": "Clumsy Kindness",
- "お疲れ様、千奈ちゃん。": "Good Job, China-chan",
- "未来の生徒会長": "Future Student Council President",
- "優しいお姉さま": "Kind Older Sister",
- "憧れの先輩アイドル": "Admired Senior Idol",
- "まだ上がりませんように!": "Hope It Doesn't Clear Up Yet!",
- "雨が上がっちゃう前に": "Before the Rain Clears Up",
- "雨の日の大チャンス?": "Big Chance on a Rainy Day?",
- "もしも入れ替わったら": "What If We Swapped Places",
- "第2回教室パーティー!": "2nd Classroom Party!",
- "第2回教室パーティー": "2nd Classroom Party",
- "意思の強さ、〇": "Strength of Will, Check",
- "悔しい朝ごはん": "Frustrating Breakfast",
- "まるで王子様みたいな": "Just Like a Prince",
- "王子様みたいなセンパイ": "Prince-like Senpai",
- "王子様の道案内": "Prince's Guidance",
- "悩みは人それぞれ": "Everyone Has Their Own Worries",
- "わたしたち、やればできる": "We Can Do It If We Try",
- "お料理リベンジマッチ!": "Cooking Rematch!",
- "お部屋訪問ー広の部屋ー": "Room Visit - Hiro's Room -",
- "お部屋訪問ー佑芽の部屋ー": "Room Visit - Yume's Room -",
+ "\"倉本千奈\"": "\"China Kuramoto\"",
+ "\"姫崎莉波\"": "\"Rinami Himesaki\"",
+ "\"有村麻央\"": "\"Arimura Mao\"",
+ "\"篠澤広\"": "\"Hiro Shinosawa\"",
+ "\"紫雲清夏\"": "\"Sumika Shiun\"",
+ "\"花海佑芽\"": "\"Ume Hanami\"",
+ "\"葛城リーリヤ\"": "\"Lilja Katsuragi\"",
+ "Fluorite": "Fluorite",
+ "Tame-Lie-One-Step": "Tame-Lie-One-Step",
+ "The Rolling Riceball": "The Rolling Riceball",
+ "Wonder Scale": "Wonder Scale",
+ "clumsy trick": "clumsy trick",
+ "あなたにも作ってあげる!": "I'll make one for you too!",
"あら、奇遇ね": "Oh, What a Coincidence",
- "奇遇ね": "What a Coincidence",
- "スカウトは根気強く": "Persistent Scouting",
- "噂の裏側": "Behind the Rumors",
- "仕事のつもりで臨みなさい": "Approach It Like Work",
- "生徒会の初仕事": "Student Council's First Task",
- "生徒会の顔合わせ": "Student Council Meeting",
- "生徒会の野望": "Student Council's Ambition",
- "体当たりのラブコール": "Head-on Love Call",
- "親愛のハグ……?": "Affectionate Hug...?",
- "思惑とガクガク": "Intentions and Trembling",
- "ことねの事情": "Kotone's Circumstances",
- "プロデューサー星南": "Producer Sena",
- "ほっとけないクラスメイト": "Can't Leave a Classmate Alone",
- "迷子な2人": "Two Lost People",
- "のらりくらりしっかり": "Loafing Around Diligently",
- "急いでいてもしっかりと": "Even When Rushing, Be Thorough",
- "食堂メニューの考え方": "Thinking About Cafeteria Menu",
- "嬉し恥ずかし夢心地": "Happy and Embarrassed Dream State",
- "ワンタイムプロデュース": "One-Time Produce",
- "フューチャー・ドリーム": "Future Dream",
- "完全無欠のプランニング": "Flawless Planning",
- "一番星の貫禄": "Dignity of the Brightest Star",
- "有望な新入生たち": "Promising New Students",
- "念入りにストレッチ": "Thorough Stretching",
- "お願い?咲季トレーナー!": "Please? Trainer Saki!",
- "次こそ勝つ!": "Next Time I'll Win!",
- "ひたむき居残りレッスン": "Diligent Extra Lesson",
- "かみかみトレーニング": "Mumbling Training",
- "アイスを勝ちとれ!": "Win the Ice Cream!",
- "元気注入の冴えたやり方": "Brilliant Way to Boost Energy",
- "かくれんぼ": "Hide and Seek",
+ "いつか、きっと花開く": "Someday, surely it will bloom",
+ "いめーじとれーにんぐ": "Image Training",
+ "おいしい顔、いただき~!": "Enjoying that delicious expression~!",
+ "お姉ちゃんに任せなさい!": "Leave it to big sis!",
"お姉ちゃん直伝メニュー": "Sister's Direct Teaching Menu",
- "トレーニングメニュー": "Training Menu",
- "ダメダメ三人組出動!": "Useless Trio, Move Out!",
- "王子様のひと呼吸": "Prince's Breather",
- "ポージングレッスン": "Posing Lesson",
- "街中チェイス": "City Chase",
+ "お疲れ様、千奈ちゃん。": "Good Job, China-chan",
+ "きみは、自慢の生徒です": "You are my prideful student",
+ "ぐぬぬぬぬ…………!": "Grrrrrrr............!",
+ "てとりあしとり": "Hand in hand",
+ "どりゃぎゃ": "Doryagya",
+ "のらりくらりしっかり": "Loafing Around Diligently",
+ "はじまりはカッコよく": "开端很酷",
+ "ひたむき居残りレッスン": "Diligent Extra Lesson",
+ "ふわふわでワクワク": "Fluffy and exciting",
+ "ほっとけないクラスメイト": "Can't Leave a Classmate Alone",
+ "ほっぺた、ぷに": "Cheek, Puni",
+ "ほら、一緒に持と♪": "Here, let's hold it together♪",
+ "まじか。": "Forreal",
+ "また、あんなに無理をして": "Again, pushing yourself so hard...",
+ "まだ上がりませんように!": "Hope It Doesn't Clear Up Yet!",
+ "まるで王子様みたいな": "Just Like a Prince",
+ "わたしのペースで": "At My Own Pace",
+ "アイヴイ": "常春藤",
"イヤホンはんぶんこ": "Sharing Earphones",
- "ぐいぐいディスタンス": "Aggressive Distance",
- "カロリーはんぶんこ": "Sharing Calories",
+ "スイッチON!": "Switch ON!",
+ "パシャっとキメポ": "Snapshot Pose",
+ "マイペース、マイライフ": "My pace, my life",
+ "一匹狼": "Lone Wolf",
+ "一番向いてないこと": "What I'm least suited for",
+ "今はあえて、背を向けて": "For now, deliberately turning away",
+ "体当たりのラブコール": "Head-on Love Call",
+ "何やってるんだろう、": "I wonder what they're doing,",
+ "光景": "光景",
"全力、その後": "Full Effort, After That",
+ "可愛いと可愛いで可愛い!": "Cute and cute makes it even cuter!",
+ "夢へのリスタート": "Restarting Dream",
+ "嬉し恥ずかし夢心地": "Happy and Embarrassed Dream State",
+ "学園生活": "School Life",
+ "完全無欠のプランニング": "Flawless Planning",
+ "実食!例のSSD": "Tasting! The infamous SSD",
+ "念入りにストレッチ": "Thorough Stretching",
+ "思惑とガクガク": "Intentions and Trembling",
+ "愛無き暗記は難しい": "Memorization without love is difficult",
+ "憧れを目指して": "Aiming for admiration",
+ "晴れたね": "It's sunny, isn't it?",
+ "枝毛をくるり": "Curl split ends",
+ "次の桜の季節には。": "Next cherry blossom season",
+ "王子様のひと呼吸": "Prince's Breather",
+ "白線": "白线",
+ "私の目に狂いはない": "There's no mistake in my eyes",
+ "胸を張って一歩ずつ": "Step by step, heart pounding",
+ "頼れる先輩お姉さん": "Reliable Big Sister",
+ "魅惑の大腿四頭筋": "Enchanting quadriceps",
+ "ああああああ": "Aaaaaaaa",
+ "あくなき探求心": "Unyielding Curiosity",
+ "いつかの思い出": "Memories Back Then",
+ "いつもの癖": "Usual Habit",
+ "お料理リベンジマッチ!": "Cooking Rematch!",
+ "お部屋訪問ー佑芽の部屋ー": "Room Visit - Ume's Room -",
+ "お部屋訪問ー広の部屋ー": "Room Visit - Hiro's Room -",
+ "お願い?咲季トレーナー!": "Please? Trainer Saki!",
+ "かくれんぼ": "Hide and Seek",
+ "かみかみトレーニング": "Mumbling Training",
+ "ぐいぐいディスタンス": "Aggressive Distance",
+ "こいつらめんどくさー": "These Guys Are Such a Pain",
+ "ことねの事情": "Kotone's Circumstances",
+ "どっちも捨てがたい": "Can't Give Up Either",
+ "もしも入れ替わったら": "What If We Swapped Places",
+ "やる気を出す方法": "How to Get Motivated",
+ "わたしたち、やればできる": "We Can Do It If We Try",
+ "アイスを勝ちとれ!": "Win the Ice Cream!",
+ "カロリーはんぶんこ": "Sharing Calories",
+ "ケンカの理由は": "The Reason for the Fight Is",
+ "スカウトは根気強く": "Persistent Scouting",
+ "ダメダメ三人組出動!": "Useless Trio, Move Out!",
+ "トレーニングメニュー": "Training Menu",
+ "フューチャー・ドリーム": "Future Dream",
+ "プロデューサー星南": "Producer Sena",
+ "ポージングレッスン": "Posing Lesson",
+ "ワンタイムプロデュース": "One-Time Produce",
+ "一番星の貫禄": "Dignity of the Brightest Star",
+ "不器用なやさしさ": "Clumsy Kindness",
+ "仕事のつもりで臨みなさい": "Approach It Like Work",
+ "仕返しだ!": "Revenge!",
+ "優しいお姉さま": "Kind Older Sister",
+ "元気注入の冴えたやり方": "Brilliant Way to Boost Energy",
+ "噂の裏側": "Behind the Rumors",
+ "圧強めの勧誘": "Strong-armed Solicitation",
+ "天使の微笑み": "Angel's Smile",
+ "奇跡の1枚": "Miraculous Shot",
+ "奇遇ね": "What a Coincidence",
+ "尊敬「は」してる": "I do respect you",
+ "怒りの理由ー手毬の場合ー": "Reason for Anger - Temari's Case -",
+ "急いでいてもしっかりと": "Even When Rushing, Be Thorough",
+ "悔しい朝ごはん": "Frustrating Breakfast",
+ "悩みは人それぞれ": "Everyone Has Their Own Worries",
+ "意思の強さ、〇": "Strength of Will, Check",
+ "憧れの先輩アイドル": "Admired Senior Idol",
"手毬の独壇場": "Temari's Solo Stage",
"手毬の独壇場……?": "Temari's Solo Stage...?",
- "パシャっとキメポ": "Snapshot Pose",
- "奇跡の1枚": "Miraculous Shot",
- "真似できないポーズ": "Unimaginable Pose",
- "歌うのは、好き": "I Like Singing",
- "やる気を出す方法": "How to Get Motivated",
- "ほっぺた、ぷに": "Cheek, Puni",
- "仕返しだ!": "Revenge!",
"日本語未だ勉強中": "Still Studying Japanese",
- "いめーじとれーにんぐ": "Image Training",
+ "有望な新入生たち": "Promising New Students",
+ "未来の生徒会長": "Future Student Council President",
+ "構ってくるのは": "Who's Trying to Get My Attention",
+ "次こそ勝つ!": "Next Time I'll Win!",
+ "歌うのは、好き": "I Like Singing",
"求ム!きっついアドバイス": "Wanted! Tough Advice",
- "あくなき探求心": "Unyielding Curiosity",
- "わたしのペースで": "At My Own Pace",
- "いつもの癖": "Usual Habit",
- "どっちも捨てがたい": "Can't Give Up Either",
- "頼れる先輩お姉さん": "Reliable Big Sister",
- "いつかの思い出": "Memories Back Then",
+ "王子様の道案内": "Prince's Guidance",
+ "王子様みたいなセンパイ": "Prince-like Senpai",
+ "生徒会の初仕事": "Student Council's First Task",
+ "生徒会の野望": "Student Council's Ambition",
+ "生徒会の顔合わせ": "Student Council Meeting",
+ "真似できないポーズ": "Unimaginable Pose",
+ "第2回教室パーティー": "2nd Classroom Party",
+ "第2回教室パーティー!": "2nd Classroom Party!",
+ "街中チェイス": "City Chase",
+ "親愛のハグ……?": "Affectionate Hug...?",
+ "迷子な2人": "Two Lost People",
+ "雨が上がっちゃう前に": "Before the Rain Clears Up",
+ "雨の日の大チャンス?": "Big Chance on a Rainy Day?",
"電話": "Phone",
- "天使の微笑み": "Angel's Smile",
- "あなたにも作ってあげる!": "I'll make one for you too!",
- "お姉ちゃんに任せなさい!": "Leave it to big sis!",
- "ぐぬぬぬぬ…………!": "Grrrrrrr............!",
- "次の桜の季節には。": "Next cherry blossom season",
- "おいしい顔、いただき~!": "Enjoying that delicious expression~!",
- "可愛いと可愛いで可愛い!": "Cute and cute makes it even cuter!",
- "私の目に狂いはない": "There's no mistake in my eyes",
- "また、あんなに無理をして": "Again, pushing yourself so hard...",
- "ほら、一緒に持と♪": "Here, let's hold it together♪",
- "きみは、自慢の生徒です": "You are my prideful student",
- "ああああああ": "Aaaaaaaa",
- "今はあえて、背を向けて": "For now, deliberately turning away",
- "愛無き暗記は難しい": "Memorization without love is difficult",
- "てとりあしとり": "Hand in hand",
- "魅惑の大腿四頭筋": "Enchanting quadriceps",
- "ふわふわでワクワク": "Fluffy and exciting",
- "実食!例のSSD": "Tasting! The infamous SSD",
- "マイペース、マイライフ": "My pace, my life",
- "いつか、きっと花開く": "Someday, surely it will bloom",
- "憧れを目指して": "Aiming for admiration",
- "2 days left": "2 days left",
- "晴れたね": "It's sunny, isn't it?",
- "何やってるんだろう、": "I wonder what they're doing,",
- "どりゃぎゃ": "Doryagya",
+ "食堂メニューの考え方": "Thinking About Cafeteria Menu",
"ボーカル上昇+30\nスキルカードを選択して獲得": "Vocal Increase +30\nSelect and Obtain a Skill Card",
"ダンス上昇+15\nスキルカードを選択して獲得": "Dance Increase +15\nSelect and Obtain a Skill Card",
"ビジュアル上昇+40\nスキルカードを選択して獲得": "Visual Increase +40\nSelect and Obtain a Skill Card"
-}
+}
\ No newline at end of file
diff --git a/local-files/genericTrans/index/tutorial.json b/local-files/genericTrans/index/tutorial.json
new file mode 100644
index 00000000..8ab54493
--- /dev/null
+++ b/local-files/genericTrans/index/tutorial.json
@@ -0,0 +1,89 @@
+{
+ "ミッション、プロデューサーLvアップ報酬など": "Missions, PLv upgrade rewards",
+ "Mental": "Mental",
+ "Pアイテムは条件を満たすと効果を発揮します。\nはじめから持っているPアイテムは\nプロデュースアイドルによって決まります。": "P items will take effect when conditions are met.\nThe P items you start with are determined by the produced idol.",
+ "※保存していない写真は削除されます": "※Unsaved photos will be deleted",
+ "※後から他のアイドルもプロデュース可能です": "※Other idols can be produced later",
+ "○〆元気が上昇しましたね!\n○〆元気は体力が減少するとき、\n体力のかわりに優先的に消費されます": "○〆Energy has increased!\nWhen stamina decreases, ○〆Energy is consumed instead of stamina.",
+ "○〆好印象が増えたおかげで\nパラメータが大きく上がりましたね": "Thanks to the increased ○〆Good Impression,\nparameters have greatly increased!",
+ "○〆好印象はターン終了時に\nパラメータを上昇させる\n効果のようですね": "It seems ○〆Good Impression increases parameters\nat the end of the turn.",
+ "○〆好調がついた状態で\nスキルカードを選択してみましょう!": "Let's select a skill card while in ○〆Fine Condition!",
+ "○〆好調のおかげで\nパラメータが大きく上がりましたね!": "Thanks to ○〆Fine Condition,\nparameters have greatly increased!",
+ "○〆好調は上がるパラメータの量を\n増やす効果のようですね": "It seems ○〆Fine Condition increases\nthe amount parameters rise.",
+ "○〆集中がついた状態で\nスキルカードを選択してみましょう!": "Let's select a skill card while in ○〆Focus!",
+ "○〆集中のおかげで\nパラメータが大きく上がりましたね": "Thanks to ○〆Focus,\nparameters have greatly increased!",
+ "○〆集中は上がるパラメータの量を\n増やす効果のようですね": "It seems ○〆Focus increases\nthe amount parameters rise.",
+ "「メモリー」にするフォトを選べますよ!\n好きなフォトを選択してみましょう": "You can choose a photo to become a 'Memory'!\nSelect your favorite photo.",
+ "「休む」を選択して\nアイドルを休ませてあげましょう": "Choose 'Rest'\nto let the idol take a break.",
+ "こちらで現在のスコアと順位が\n確認できます": "You can check your current score and rank here.",
+ "こちらのPアイテムの効果で\nパラメータがあがりました!": "The effect of this P item\nhas increased the parameters!",
+ "このアイドルでプロデュースを開始しますか?\n※後から他のアイドルもプロデュース可能です": "Would you like to start producing this idol?\n※You can also produce other idols later.",
+ "この中からひとつ選べるみたいですね\n今回はこちらのスキルカードを\n受け取ってみましょう!": "Looks like you can choose one from here.\nThis time, let's receive this skill card!",
+ "これまで学んだ内容を活かして\nできるだけたくさんパラメータを\n育成できるよう頑張ってみてください!": "Please do your best to cultivate as many parameters as possible\nutilizing the knowledge you have learned so far!",
+ "さぁ、プロデュースがはじまりましたね\n今回の試験は特別に最終だけです\nフォローするので安心してくださいね!": "Now, the production has begun.\nThis time, the exam is special and only the final one\nPlease rest assured that I will follow you!",
+ "さっそくスキルカードを使用して\nスコアを上げていきましょう!": "Let's use the skill card right away\nand increase the score!",
+ "さっそく使用してみましょう!": "Let's try using it right away!",
+ "さらに、Pアイテムの効果で\n○〆好印象が増えましたね!": "Furthermore, thanks to the effect of the P item,\n○〆Good Impression has increased!",
+ "さらに、Pアイテムの効果で\n○〆集中が増えましたね!": "Furthermore, thanks to the effect of the P item,\n○〆Focus has increased!",
+ "それではあと3ターン\n試験頑張ってください!": "Then, there are 3 turns left.\nGood luck on the exam!",
+ "なーんか今日、朝からずぅ~っと気分爽快でぇ!\n身体がメチャ軽いってゆーか! \nやる気がドンドン溢れてくるってゆーか!": "Somehow, I've been feeling great since this morning!\nIt's like my body feels really light!\nMy motivation is overflowing!",
+ "まずはダンスレッスンで\nダンスをあげましょう!": "First, let's improve dancing through dance lessons!",
+ "まずはビジュアルレッスンで\nビジュアルをあげましょう!": "First, let's improve visuals through visual lessons!",
+ "アイドルのパラメータやアドバイス、\n審査基準はこちらで確認ができます": "You can check the idol's parameters, advice,\nand evaluation criteria here.",
+ "クリアまでに必要なパラメータと\n現在のアイドルのパラメータは\nこちらで確認できますよ": "You can check the required parameters for clearing\nand the current idol's parameters here.",
+ "コンテストでは全国のプロデューサーと対戦することができ\nます。プロデュースで獲得したメモリーを編成し、パラメー\nタ、スキルカード、Pアイテムを元に、他のプロデューサー\nと競い合います。で獲得したメモリーを編成し、パラメー\nタ、スキルカード、Pアイテムを元に、他のプロデューサー": "In contests, you can compete with producers nationwide.\nOrganize memories acquired through production, parameters,\nskill cards, and P items to compete with other producers.",
+ "スキルカードの使用には、体力が必要になります。\n元気がある時は元気を体力のかわりに消費して\nスキルカードを使用できます。": "Using skill cards requires stamina.\nWhen energetic, you can consume stamina instead of energy to use skill cards.",
+ "スキルカードの効果で\n○〆好印象がつきましたね!": "The skill card effect has increased ○〆 good impression!",
+ "スキルカードの効果で\n○〆好調がつきましたね!": "The skill card effect is ○〆 in good shape!",
+ "スキルカードの効果で\n○〆集中がつきましたね!": "The skill card effect has added ○〆 concentration!",
+ "タップして次へ": "Tap to continue",
+ "ターン終了時、パラメータを": "At the end of the turn, parameters",
+ "ターン終了時に\nパラメータが上がりましたね!\n○〆好印象が発動したみたいです": "Parameters have increased at the end of the turn!\nIt seems like ○〆 good impression has been activated.",
+ "ダンスが足りないみたいですね\nダンスレッスンがおすすめです": "It seems like your dance skills are lacking.\nDance lessons are recommended.",
+ "ダンスのパラメータが上昇して\nレッスンクリアに近づきましたね!": "Your dance parameter has increased\nand you are closer to clearing the lesson!",
+ "パラメータ上昇量を": "Amount of parameter increase",
+ "ビジュアルが少し足りないみたいですね\nビジュアルレッスンがおすすめです": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.",
+ "ビジュアルが足りないみたいですね\nビジュアルレッスンがおすすめです": "It seems like your visual skills are lacking.\nVisual lessons are recommended.",
+ "ビジュアルのパラメータが上昇して\nレッスンクリアに近づきましたね!": "Your visual parameter has increased\nand you are closer to clearing the lesson!",
+ "プロデューサーLvが上がると新しいスキルカードや\nPドリンクなどが解放され、プロデュース中に登場します。": "When Producer Level increases, new skill cards\nand P drinks are unlocked and become available during production.",
+ "プロデュースの結果を\n「メモリー」として\n獲得することができますよ": "You can obtain the results of production\nas memories.",
+ "プロデュースの評価に応じて\nメモリーの性能が変化します。": "Depending on the evaluation of production,\nthe performance of memories will change.",
+ "プロデュース結果とアイドルの成長によって\n出場できるライブが決まります。": "The live events you can participate in\nare determined by the results of production and the growth of the idol.",
+ "ボーカルが足りないみたいですね\nボーカルレッスンがおすすめです": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.",
+ "ボーナスはこちらで確認できます\nターンごとにボーナスが変わるので\n注意してくださいね!": "You can check the bonuses here.\nBonuses change every turn so please be aware!",
+ "ライブ中は最大20回撮影ができます\nアイドルの姿を記録にのこしましょう!": "During live performances, you can take up to 20 shots.\nRecord the appearance of the idol!",
+ "レッスンでは、決まったターン数\n行動をすることができます\n今回は残り3ターンみたいですね!": "During lessons, you can take actions for a fixed number of turns.\nThis time, it seems there are 3 turns left!",
+ "レッスンと同じスキルカードを使用し、\nスコアを上昇させて順位を競います": "Use the same skill cards as in lessons to raise your score and compete for ranking.",
+ "レッスンクリアおめでとう!\nレッスンの目標を達成すると\n報酬を獲得することができますよ": "Congratulations on clearing the lesson!\nAchieving the lesson's goal allows you to earn rewards.",
+ "レッスン中の効果はアイコンをタップすると\n詳細情報の確認ができます。": "You can check the effects during lessons\nby tapping on the icons for detailed information.",
+ "レッスン中は\nこちらにあるスキルカードを選択して\n使用することができますよ": "During lessons,\nyou can select and use skill cards available here.",
+ "レッスン時より大きく上昇しましたね\n試験ではパラメータに応じて、\nスコアにボーナスがかかります": "It has increased significantly from lesson time.\nIn the exam, bonuses will be applied to the score based on the parameters.",
+ "レッスン目標をクリアすると、\nプロデュースに役立つ報酬を獲得できます。": "Clearing lesson goals allows you to\nearn rewards that are useful for production.",
+ "上昇。ターン開始時、好印象が1減少": "Increased. At the beginning of the turn, good impression decreases by 1",
+ "今回は○〆好印象の効果がついている\nスキルカードを選択してみましょう!": "Let's choose a skill card this time that has the effect of ○〆 increasing favorable impression!",
+ "今持っているPアイテムは\n○〆好印象と相性が良さそうですね": "The P item you currently have seems to synergize well with ○〆 increasing favorable impression.",
+ "今持っているPアイテムは\n○〆好調と相性が良さそうですね": "The P item you currently have seems to synergize well with ○〆 good condition.",
+ "今持っているPアイテムは\n○〆集中と相性が良さそうですね": "The P item you currently have seems to synergize well with ○〆 concentration.",
+ "他のアイドルとスコアを競い合い\n3位以内に入ると合格できます。": "Compete with other idols for scores,\nand passing is possible if you rank within the top 3.",
+ "体力が少なくなったら「休む」で体力を回復して\n試験やレッスンに備えましょう。": "If your stamina is low, recover it by 'Rest'\nand prepare for exams and lessons.",
+ "体力が少なくなっているようですね": "Looks like your stamina is low.",
+ "体力が減少していますね\nスキルカードを使用するときには\n体力が必要になることがあります": "Your stamina is decreasing.\nUsing skill cards may require stamina.",
+ "体力の残りが少ないみたいですよ\nアイドルを休ませてあげましょう": "Looks like there's little stamina left.\nLet's give the idol some rest.",
+ "前回のレッスンで獲得した\nスキルカードが手札にありますね\n選択してみましょう!": "You have skill cards from the previous lesson.\nLet's choose one!",
+ "大丈夫、きみならできますよ!": "You'll be fine, I believe in you!",
+ "所持しているPアイテムの効果も\nアイコンをタップすると確認できますよ": "You can check the effects of the P items you possess\nby tapping on their icons.",
+ "最初にプロデュースする\nアイドルを選択してください": "Please select the idol you want to produce first.",
+ "最後にもう1枚選択してみましょう!": "Let's select one more for the last time!",
+ "次はこちらのスキルカードを\n選択してみましょう!": "Next, let's select this skill card!",
+ "次はダンスレッスンを\n選択してみましょう": "Next, let's choose a dance lesson.",
+ "次はビジュアルレッスンを選択してみましょう": "Next, let's choose a visual lesson.",
+ "次はボーカルレッスンを\n選択してみましょう": "Next, let's choose a vocal lesson.",
+ "現在の効果はアイコンをタップすると\n確認することができます\n○〆好印象の効果をみてみましょう!": "You can check the current effect\nby tapping on the icon.\nLet's see the effect of ○〆 increasing favorable impression!",
+ "現在の効果はアイコンをタップすると\n確認することができます\n○〆好調の効果をみてみましょう!": "You can check the current effect\nby tapping on the icon.\nLet's see the effect of ○〆 good condition!",
+ "現在の効果はアイコンをタップすると\n確認することができます\n○〆集中の効果をみてみましょう!": "You can check the current effect\nby tapping on the icon.\nLet's see the effect of ○〆 concentration!",
+ "試験ごとに審査基準があります。\n審査基準に合わせてパラメータを育成すると\n試験に合格しやすくなります。": "Each exam has assessment criteria.\nDevelop parameters according to these criteria\nto pass the exams more easily.",
+ "試験ではターンごとにスコアにボーナスがかかります。\nパラメータが高いほどスコアボーナスの値が大きく\nなります。": "In exams, you get a score bonus every turn.\nThe higher the parameters, the larger the score bonus.",
+ "試験に合格して、ライブ出場を目指しましょう。\nライブに出場するためには、\n中間試験と最終試験に合格する必要があります。": "Pass the exams and aim for live performances.\nTo participate in live performances,\nyou need to pass the midterm and final exams.",
+ "試験に合格するためには、\nアイドルのパラメータが重要です。\n試験に向けてパラメータを育成しましょう。": "Parameters of the idol are important to pass the exams.\nLet's develop parameters for the exams.",
+ "試験終了時、\n3位以内だと合格になりますよ": "If you're within the top 3 by the end of the exam,\nyou'll pass."
+}
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