From 66bfb38fba4a94743024e82fb5abbf2e01282a0d Mon Sep 17 00:00:00 2001 From: chihya72 Date: Wed, 5 Aug 2026 10:56:09 +0800 Subject: [PATCH] =?UTF-8?q?=E6=8B=8D=E7=85=A7=E9=A1=B5=E6=9C=8D=E8=A3=85?= =?UTF-8?q?=E8=A7=A3=E9=94=81=20+=20=E4=BF=AE=E5=A4=8D=20SP=20=E6=A0=87?= =?UTF-8?q?=E8=AE=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit 拍照(Photography)页支持解锁服装: - 新增 UserDataCollection_GetAll hook,把主表缺失的服装/头部克隆成用户 记录 Add 进集合本体。拍照页 CreateItemModels 读的是字典 Values 视图, 走不到原有的 FindBy 路径,必须从集合本体补。 - 主表补充范围:CostumePhotoGroup 白名单 + 与基础服装共享 colorGroupId 的异色变体 + 已过 ViewStartTime 的活动/商店服;未实装条目会黑屏卡死, 按 ViewStartTime 跳过。 - 新增 PhotographyCostumeSettingData_GetCostumes/GetCostumeHeads,按角色 从 IdolCardSkin 主表补齐卡面专属服装;get_IsDisabled 恒 false 取消置灰。 修复 UserCostumeCollection_FindBy 的共享泛型调用:改用运行时集合类型的 MethodInfo 并传入末尾隐藏参数。此前头部集合误用了服装集合的泛型上下文, 会在字典扩容时抛 ArrayTypeMismatchException,表现为换装页无限 Loading。 修复 ExamExtensions.ExchangeSpToNormal 被误改成调用原函数导致 SP 标记 失效。此 hook 必须原样返回传入的 type,调 _Orig 就是原版行为。 以上功能统一收到 dbgMode 门下,与 unlockAllLive 系列保持一致。 hook-reference/ 加入 .gitignore(IL2CPP 逆向工作目录,数 GB)。 Co-Authored-By: Claude Opus 5 --- .gitignore | 3 + src/GakumasLocalify/Hook.cpp | 357 ++++++++++++++++++++++++++++++++--- 2 files changed, 335 insertions(+), 25 deletions(-) diff --git a/.gitignore b/.gitignore index 504e4fd..432731e 100644 --- a/.gitignore +++ b/.gitignore @@ -153,6 +153,9 @@ user*.bat resources/text_dumper/obj resources/text_dumper/bin +# IL2CPP 逆向工作目录(metadata / dump.cs / IDA 数据库,数 GB) +hook-reference/ + .cache/ .vscode/ /backend diff --git a/src/GakumasLocalify/Hook.cpp b/src/GakumasLocalify/Hook.cpp index 4fab861..5d9f0c2 100644 --- a/src/GakumasLocalify/Hook.cpp +++ b/src/GakumasLocalify/Hook.cpp @@ -7,7 +7,10 @@ #include "Local.h" #include "MasterLocal.h" #include +#include #include +#include +#include #include "camera/camera.hpp" #include "config/Config.hpp" // #include @@ -849,6 +852,12 @@ namespace GakumasLocal::HookMain { EffectGroup_ctor_Orig(self, mtd); } + // 原样返回传入的 ProduceStepType,阻止 SP 被转换成 Normal,日程上才看得到 SP。 + // 不能调 _Orig,调了就是原版行为,SP 会被抹平。 + DEFINE_HOOK(int, ExamExtensions_ExchangeSpToNormal, (int type, void* mtd)) { + return Config::dbgMode ? type : ExamExtensions_ExchangeSpToNormal_Orig(type, mtd); + } + // 用于本地化 MasterDB DEFINE_HOOK(void, MessageExtensions_MergeFrom, (void* message, void* span, void* mtd)) { MessageExtensions_MergeFrom_Orig(message, span, mtd); @@ -1139,55 +1148,331 @@ namespace GakumasLocal::HookMain { return origList; } - DEFINE_HOOK(void*, UserCostumeCollection_FindBy, (void* self, void* predicate, void* mtd)) { - auto ret = UserCostumeCollection_FindBy_Orig(self, predicate, mtd); - if (!Config::unlockAllLiveCostume) return ret; - - auto this_klass = Il2cppUtils::get_class_from_instance(self); - // auto predicate_klass = Il2cppUtils::get_class_from_instance(predicate); // System::Predicate`1 - // Log::DebugFmt("UserCostumeCollection_FindBy this: %s::%s, predicate: %s::%s", this_klass->namespaze, this_klass->name, - // predicate_klass->namespaze, predicate_klass->name); - - static auto UserCostumeCollection_klass = Il2cppUtils::GetClass("Assembly-CSharp.dll", "Campus.Common.User", - "UserCostumeCollection"); - static auto UserCostumeCollection_GetAllList_mtd = Il2cppUtils::il2cpp_class_get_method_from_name( - UserCostumeCollection_klass->address, "GetAllList", 1); - static auto UserCostumeCollection_GetAllList = reinterpret_cast(UserCostumeCollection_GetAllList_mtd->methodPointer); - - std::string thisKlassName(this_klass->name); - // Campus.Common.User::UserCostumeHeadCollection || Campus.Common.User::UserCostumeCollection - // 两个 class 的 GetAllList 均使用的父类 Qua.UserDataManagement.UserDataCollectionBase`2 的方法,地址一致 - if (thisKlassName == "UserCostumeHeadCollection") { + // 把主表全部服装/头部 ID 补进用户服装列表;klassName 决定按 body 还是 head 处理 + void* AugmentUserCostumeList(const std::string& klassName, void* origList) { + if (klassName == "UserCostumeHeadCollection") { static auto UserCostume_Clone = Il2cppUtils::GetMethod("Assembly-CSharp.dll", "Campus.Common.Proto.Client.Transaction", "UserCostumeHead", "Clone"); static auto UserCostume_get_CostumeHeadId = Il2cppUtils::GetMethod("Assembly-CSharp.dll", "Campus.Common.Proto.Client.Transaction", "UserCostumeHead", "get_CostumeHeadId"); static auto UserCostume_set_CostumeHeadId = Il2cppUtils::GetMethod("Assembly-CSharp.dll", "Campus.Common.Proto.Client.Transaction", "UserCostumeHead", "set_CostumeHeadId"); - // auto ret_klass = Il2cppUtils::get_class_from_instance(ret); // WhereEnumerableIterator - auto origList = UserCostumeCollection_GetAllList(self, nullptr); + // 游戏改名/改版本时这些会是 null,直接返回原列表,别带着空指针往下走 + if (!UserCostume_Clone || !UserCostume_get_CostumeHeadId || !UserCostume_set_CostumeHeadId) return origList; auto allIds = GetIdolMusicIdAll("", GetIdolIdType::CostumeHeadId); // List return AddIdsToUserDataCollectionFromMaster(origList, allIds, UserCostume_get_CostumeHeadId, UserCostume_set_CostumeHeadId, UserCostume_Clone); } - else if (thisKlassName == "UserCostumeCollection") { - // static auto UserCostume_klass = Il2cppUtils::GetClass("Assembly-CSharp.dll", "Campus.Common.Proto.Client.Transaction", "UserCostume"); + if (klassName == "UserCostumeCollection") { static auto UserCostume_Clone = Il2cppUtils::GetMethod("Assembly-CSharp.dll", "Campus.Common.Proto.Client.Transaction", "UserCostume", "Clone"); static auto UserCostume_get_CostumeId = Il2cppUtils::GetMethod("Assembly-CSharp.dll", "Campus.Common.Proto.Client.Transaction", "UserCostume", "get_CostumeId"); static auto UserCostume_set_CostumeId = Il2cppUtils::GetMethod("Assembly-CSharp.dll", "Campus.Common.Proto.Client.Transaction", "UserCostume", "set_CostumeId"); - // auto ret_klass = Il2cppUtils::get_class_from_instance(ret); // WhereEnumerableIterator - auto origList = UserCostumeCollection_GetAllList(self, nullptr); + if (!UserCostume_Clone || !UserCostume_get_CostumeId || !UserCostume_set_CostumeId) return origList; auto allIds = GetIdolMusicIdAll("", GetIdolIdType::CostumeId); // List return AddIdsToUserDataCollectionFromMaster(origList, allIds, UserCostume_get_CostumeId, UserCostume_set_CostumeId, UserCostume_Clone); } + return origList; + } + + DEFINE_HOOK(void*, UserCostumeCollection_FindBy, (void* self, void* predicate, void* mtd)) { + auto ret = UserCostumeCollection_FindBy_Orig(self, predicate, mtd); + if (!(Config::dbgMode && Config::unlockAllLiveCostume)) return ret; + + auto this_klass = Il2cppUtils::get_class_from_instance(self); + + std::string thisKlassName(this_klass->name); + // Campus.Common.User::UserCostumeHeadCollection || Campus.Common.User::UserCostumeCollection + // 两个 class 的 GetAllList 均使用的父类 Qua.UserDataManagement.UserDataCollectionBase`2 的方法,地址一致 + if (thisKlassName == "UserCostumeHeadCollection" || thisKlassName == "UserCostumeCollection") { + auto getAllListMtd = Il2cppUtils::il2cpp_class_get_method_from_name(this_klass, "GetAllList", 1); + if (!getAllListMtd) return ret; + auto getAllList = reinterpret_cast(getAllListMtd->methodPointer); + auto origList = getAllList(self, nullptr, (void*)getAllListMtd); + return AugmentUserCostumeList(thisKlassName, origList); + } return ret; } + // CostumePhotoGroup 主表收录的全部服装 ID——游戏自己的“可拍摄(已实装)”白名单 + std::unordered_set GetPhotoGroupCostumeIds() { + std::unordered_set ret{}; + auto getMaster = Il2cppUtils::GetMethod("Assembly-CSharp.dll", "Campus.Common.Master", "MasterManager", "get_CostumePhotoGroupMaster"); + auto masterKlass = Il2cppUtils::GetClass("Assembly-CSharp.dll", "Campus.Common.Master", "CostumePhotoGroupMaster"); + auto getCostumeIds = Il2cppUtils::GetMethod("Assembly-CSharp.dll", "Campus.Common.Proto.Client.Master", "CostumePhotoGroup", "get_CostumeIds"); + if (!getMaster || !masterKlass || !getCostumeIds) return ret; + auto getAll_mtd = Il2cppUtils::il2cpp_class_get_method_from_name(masterKlass->address, "GetAllWithSortByKey", 1); + if (!getAll_mtd) return ret; + auto getAll = reinterpret_cast* (*)(void*, int, void*)>(getAll_mtd->methodPointer); + + auto master = getMaster->Invoke(nullptr); + if (!master) return ret; + auto list = getAll(master, 0, (void*)getAll_mtd); + if (!list) return ret; + for (auto group : list->ToArray()->ToVector()) { + if (!group) continue; // ToVector 含 List 容量内的 null 槽位 + auto rep = getCostumeIds->Invoke(group); // RepeatedField + if (!rep) continue; + auto rep_klass = Il2cppUtils::get_class_from_instance(rep); + static auto count_mtd = Il2cppUtils::il2cpp_class_get_method_from_name(rep_klass, "get_Count", 0); + static auto item_mtd = Il2cppUtils::il2cpp_class_get_method_from_name(rep_klass, "get_Item", 1); + if (!count_mtd || !item_mtd) continue; + // 共享泛型:末尾传 MethodInfo* + auto getCount = reinterpret_cast(count_mtd->methodPointer); + auto getItem = reinterpret_cast(item_mtd->methodPointer); + int n = getCount(rep, (void*)count_mtd); + for (int i = 0; i < n; ++i) { + auto s = getItem(rep, i, (void*)item_mtd); + if (s) ret.emplace(s->ToString()); + } + } + return ret; + } + + // 主表补充 ID:异色 = 与基础服装(baseIds,IdolCardSkin 来源)共享 colorGroupId 的变体; + // 另加 CostumePhotoGroup 白名单条目;ViewStartTime 在未来的未实装条目跳过。 + // isHead 时返回这些服装引用的头部 ID + std::vector GetMasterCostumeIdsAll(bool isHead, const std::unordered_set& baseIds) { + std::vector ret{}; + auto getMaster = Il2cppUtils::GetMethod("Assembly-CSharp.dll", "Campus.Common.Master", "MasterManager", "get_CostumeMaster"); + auto masterKlass = Il2cppUtils::GetClass("Assembly-CSharp.dll", "Campus.Common.Master", "CostumeMaster"); + auto getId = Il2cppUtils::GetMethod("Assembly-CSharp.dll", "Campus.Common.Proto.Client.Master", "Costume", "get_Id"); + auto getHeadId = Il2cppUtils::GetMethod("Assembly-CSharp.dll", "Campus.Common.Proto.Client.Master", "Costume", "get_CostumeHeadId"); + auto getDefaultHeadId = Il2cppUtils::GetMethod("Assembly-CSharp.dll", "Campus.Common.Proto.Client.Master", "Costume", "get_DefaultCostumeHeadId"); + auto getColorGroupId = Il2cppUtils::GetMethod("Assembly-CSharp.dll", "Campus.Common.Proto.Client.Master", "Costume", "get_CostumeColorGroupId"); + auto getViewStartTime = Il2cppUtils::GetMethod("Assembly-CSharp.dll", "Campus.Common.Proto.Client.Master", "Costume", "get_ViewStartTime"); + if (!getMaster || !masterKlass || !getId || !getHeadId || !getDefaultHeadId || !getColorGroupId || !getViewStartTime) return ret; + // 取 1 参重载 GetAllWithSortByKey(sortType),末尾补隐藏 MethodInfo* + auto getAll_mtd = Il2cppUtils::il2cpp_class_get_method_from_name(masterKlass->address, "GetAllWithSortByKey", 1); + if (!getAll_mtd) return ret; + auto getAll = reinterpret_cast* (*)(void*, int, void*)>(getAll_mtd->methodPointer); + + auto photoAllowed = GetPhotoGroupCostumeIds(); + if (photoAllowed.empty()) return ret; + + auto master = getMaster->Invoke(nullptr); + if (!master) return ret; + auto list = getAll(master, 0, (void*)getAll_mtd); + if (!list) return ret; + auto items = list->ToArray()->ToVector(); + + // 第一遍:基础服装(IdolCardSkin 来源)与拍摄白名单条目的颜色组 → 允许其全部异色变体 + std::unordered_set allowedColorGroups{}; + for (auto item : items) { + if (!item) continue; // ToVector 含 List 容量内的 null 槽位 + auto id = getId->Invoke(item); + if (!id) continue; + auto idStr = id->ToString(); + if (!photoAllowed.contains(idStr) && !baseIds.contains(idStr)) continue; + auto cg = getColorGroupId->Invoke(item); + if (cg && !cg->ToString().empty()) allowedColorGroups.emplace(cg->ToString()); + } + + const auto nowSec = (int64_t)time(nullptr); + std::unordered_set seen{}; + int skippedFuture = 0; + for (auto item : items) { + if (!item) continue; + auto id = getId->Invoke(item); + if (!id) continue; + bool allowed = photoAllowed.contains(id->ToString()); + auto viewStart = getViewStartTime->Invoke(item); + if (viewStart > 4000000000LL) viewStart /= 1000; // 毫秒 → 秒 + + if (!allowed) { + auto cg = getColorGroupId->Invoke(item); + allowed = cg && !cg->ToString().empty() && allowedColorGroups.contains(cg->ToString()); + } + // 独立活动/商店服(如水手服泳装):无颜色组但有已到期的公开时间 + if (!allowed) allowed = viewStart > 0 && viewStart <= nowSec; + if (!allowed) continue; + + // 未实装(公开时间在未来)的条目没有资源,进拍摄页会黑屏卡死 + if (viewStart > nowSec) { ++skippedFuture; continue; } + + if (!isHead) { + if (seen.emplace(id->ToString()).second) ret.emplace_back(id->ToString()); + continue; + } + for (auto headGetter : { getHeadId, getDefaultHeadId }) { + auto headId = headGetter->Invoke(item); + if (!headId) continue; + auto headIdStr = headId->ToString(); + if (!headIdStr.empty() && seen.emplace(headIdStr).second) ret.emplace_back(headIdStr); + } + } + if (skippedFuture) Log::InfoFmt("GetMasterCostumeIdsAll(isHead=%d): skipped future entries=%d", isHead, skippedFuture); + return ret; + } + + // 把缺失的主表服装/头部克隆成用户记录,直接 Add 进集合本体; + // 这样 GetAll()(字典 Values 视图,拍摄页 CreateItemModels 用它)等所有读取路径都能看到 + bool AddMissingCostumesToCollection(void* self, const std::string& klassName) { + UnityResolve::Method *Clone, *getId, *setId; + GetIdolIdType idType; + if (klassName == "UserCostumeHeadCollection") { + static auto head_Clone = Il2cppUtils::GetMethod("Assembly-CSharp.dll", "Campus.Common.Proto.Client.Transaction", "UserCostumeHead", "Clone"); + static auto head_getId = Il2cppUtils::GetMethod("Assembly-CSharp.dll", "Campus.Common.Proto.Client.Transaction", "UserCostumeHead", "get_CostumeHeadId"); + static auto head_setId = Il2cppUtils::GetMethod("Assembly-CSharp.dll", "Campus.Common.Proto.Client.Transaction", "UserCostumeHead", "set_CostumeHeadId"); + Clone = head_Clone; getId = head_getId; setId = head_setId; + idType = GetIdolIdType::CostumeHeadId; + } + else if (klassName == "UserCostumeCollection") { + static auto body_Clone = Il2cppUtils::GetMethod("Assembly-CSharp.dll", "Campus.Common.Proto.Client.Transaction", "UserCostume", "Clone"); + static auto body_getId = Il2cppUtils::GetMethod("Assembly-CSharp.dll", "Campus.Common.Proto.Client.Transaction", "UserCostume", "get_CostumeId"); + static auto body_setId = Il2cppUtils::GetMethod("Assembly-CSharp.dll", "Campus.Common.Proto.Client.Transaction", "UserCostume", "set_CostumeId"); + Clone = body_Clone; getId = body_getId; setId = body_setId; + idType = GetIdolIdType::CostumeId; + } + else return false; + if (!Clone || !getId || !setId) return false; + + auto collectionKlass = Il2cppUtils::get_class_from_instance(self); + if (!collectionKlass || klassName != collectionKlass->name) return false; + // 共享泛型方法必须使用实际运行时集合类型的 MethodInfo,并传入末尾隐藏参数。 + auto getAllListMtd = Il2cppUtils::il2cpp_class_get_method_from_name(collectionKlass, "GetAllList", 1); + auto addMtd = Il2cppUtils::il2cpp_class_get_method_from_name(collectionKlass, "Add", 1); + if (!getAllListMtd || !addMtd) return false; + auto getAllList = reinterpret_cast(getAllListMtd->methodPointer); + auto collectionAdd = reinterpret_cast(addMtd->methodPointer); + // Exists 用于 Add 前复核:字典里可能存在 GetAllList 看不到的 key, + // 重复 Add 会在 native 栈上抛托管异常,直接崩 + auto existsMtd = Il2cppUtils::il2cpp_class_get_method_from_name(collectionKlass, "Exists", 1); + auto collectionExists = existsMtd + ? reinterpret_cast(existsMtd->methodPointer) + : nullptr; + + auto list = getAllList(self, nullptr, (void*)getAllListMtd); + Il2cppUtils::Tools::CSListEditor listEditor(list); + if (listEditor.get_Count() <= 0) return false; // 无模板可克隆,数据未加载完,等下次调用 + + std::unordered_set existIds{}; + for (auto i : listEditor) { + auto id = getId->Invoke(i); + if (id) existIds.emplace(id->ToString()); + } + + auto allIds = GetIdolMusicIdAll("", idType); + // 颜色组锚点始终用 body 服装 ID(head 的异色也是通过 body 行的颜色组关联的) + auto bodyIds = GetIdolMusicIdAll("", GetIdolIdType::CostumeId); + std::unordered_set baseIds(bodyIds.begin(), bodyIds.end()); + auto masterIds = GetMasterCostumeIdsAll(idType == GetIdolIdType::CostumeHeadId, baseIds); + allIds.insert(allIds.end(), masterIds.begin(), masterIds.end()); + int added = 0; + for (auto& id : allIds) { + // emplace 兼做去重:两个来源有重叠,重复 Add 同一 key 会抛异常 + if (id.empty() || !existIds.emplace(id).second) continue; + auto idStr = Il2cppString::New(id); + if (collectionExists && collectionExists(self, idStr, (void*)existsMtd)) continue; + auto clone = Clone->Invoke(listEditor.get_Item(0)); + setId->Invoke(clone, idStr); + collectionAdd(self, clone, (void*)addMtd); + ++added; + } + Log::InfoFmt("Costume collection augment: %s, added=%d", klassName.c_str(), added); + return true; + } + + // 集合当前条目数,取不到返回 -1 + int GetUserDataCollectionCount(void* self, void* klass) { + auto mtd = Il2cppUtils::il2cpp_class_get_method_from_name(klass, "get_Count", 0); + if (!mtd) return -1; + return reinterpret_cast(mtd->methodPointer)(self, (void*)mtd); + } + + DEFINE_HOOK(void*, UserDataCollection_GetAll, (void* self, void* mtd)) { + if (Config::dbgMode && Config::unlockAllLiveCostume) { + auto this_klass = Il2cppUtils::get_class_from_instance(self); + const char* klassName = this_klass ? this_klass->name : nullptr; + // GetAll 是父类共享泛型实现,游戏内所有 UserDataCollection 都会命中这里, + // 属于热路径,先用 strcmp 早退,别构造 std::string + if (klassName && (strcmp(klassName, "UserCostumeCollection") == 0 + || strcmp(klassName, "UserCostumeHeadCollection") == 0)) { + // 按实例指针记住"已补过",再用条目数复核:Boehm GC 不移动对象,但会复用 + // 已释放的地址,新集合落到旧地址上时条目数对不上,于是重新补一次。 + // 取不到 Count(返回 -1)时退化成"每个指针只补一次"的旧行为。 + static std::unordered_map augmentedCounts{}; + const auto it = augmentedCounts.find(self); + if (it == augmentedCounts.end() || it->second != GetUserDataCollectionCount(self, this_klass)) { + if (AddMissingCostumesToCollection(self, klassName)) { + augmentedCounts[self] = GetUserDataCollectionCount(self, this_klass); + } + } + } + } + return UserDataCollection_GetAll_Orig(self, mtd); + } + + DEFINE_HOOK(bool, PhotographyCostumeSettingListItemModel_get_IsDisabled, (void* self, void* mtd)) { + return Config::dbgMode && Config::unlockAllLiveCostume + ? false + : PhotographyCostumeSettingListItemModel_get_IsDisabled_Orig(self, mtd); + } + + void* AddPhotographyIdolSkinItems(void* list, const std::string& characterId, + UnityResolve::Method* getItem, UnityResolve::Method* getId) { + if (!list || characterId.empty() || !getItem || !getId) return list; + + static auto get_IdolCardSkinMaster = Il2cppUtils::GetMethod("Assembly-CSharp.dll", "Campus.Common.Master", "MasterManager", "get_IdolCardSkinMaster"); + static auto Master_GetAllWithSortByKey = Il2cppUtils::GetMethod("Assembly-CSharp.dll", "Campus.Common.Master", "IdolCardSkinMaster", "GetAllWithSortByKey"); + static auto IdolCardSkin_get_IdolCardId = Il2cppUtils::GetMethod("Assembly-CSharp.dll", "Campus.Common.Proto.Client.Master", "IdolCardSkin", "get_IdolCardId"); + if (!get_IdolCardSkinMaster || !Master_GetAllWithSortByKey || !IdolCardSkin_get_IdolCardId) return list; + + Il2cppUtils::Tools::CSListEditor listEditor(list); + std::unordered_set ids; + for (auto item : listEditor) { + auto id = getId->Invoke(item); + if (id) ids.emplace(id->ToString()); + } + + auto idolCardSkinMaster = get_IdolCardSkinMaster->Invoke(nullptr); + auto idolCardSkinList = idolCardSkinMaster + ? Master_GetAllWithSortByKey->Invoke*>(idolCardSkinMaster, 0, nullptr) + : nullptr; + if (!idolCardSkinList) return list; + + int added = 0; + const auto cardPrefix = "i_card-" + characterId; + for (auto idolCardSkin : idolCardSkinList->ToArray()->ToVector()) { + if (!idolCardSkin) continue; // ToVector 会包含 List 容量内的 null 槽位,与 GetIdolMusicIdAll 一致 + auto idolCardId = IdolCardSkin_get_IdolCardId->Invoke(idolCardSkin); + if (!idolCardId || !idolCardId->ToString().starts_with(cardPrefix)) continue; + + auto item = getItem->Invoke(idolCardSkin); + auto id = item ? getId->Invoke(item) : nullptr; + if (id && ids.emplace(id->ToString()).second) { + listEditor.Add(item); + ++added; + } + } + Log::InfoFmt("Photography add: character=%s, added=%d", characterId.c_str(), added); + return list; + } + + DEFINE_HOOK(void*, PhotographyCostumeSettingData_GetCostumes, + (void* self, Il2cppString* characterId, void* mtd)) { + auto ret = PhotographyCostumeSettingData_GetCostumes_Orig(self, characterId, mtd); + if (!(Config::dbgMode && Config::unlockAllLiveCostume)) return ret; + + static auto getItem = Il2cppUtils::GetMethod("Assembly-CSharp.dll", "Campus.Common.Proto.Client.Master", "IdolCardSkin", "GetCostume"); + static auto getId = Il2cppUtils::GetMethod("Assembly-CSharp.dll", "Campus.Common.Proto.Client.Master", "Costume", "get_Id"); + return AddPhotographyIdolSkinItems(ret, characterId ? characterId->ToString() : "", getItem, getId); + } + + DEFINE_HOOK(void*, PhotographyCostumeSettingData_GetCostumeHeads, + (void* self, Il2cppString* characterId, void* mtd)) { + auto ret = PhotographyCostumeSettingData_GetCostumeHeads_Orig(self, characterId, mtd); + if (!(Config::dbgMode && Config::unlockAllLiveCostume)) return ret; + + static auto getItem = Il2cppUtils::GetMethod("Assembly-CSharp.dll", "Campus.Common.Proto.Client.Master", "IdolCardSkin", "GetCostumeHead"); + static auto getId = Il2cppUtils::GetMethod("Assembly-CSharp.dll", "Campus.Common.Proto.Client.Master", "CostumeHead", "get_Id"); + return AddPhotographyIdolSkinItems(ret, characterId ? characterId->ToString() : "", getItem, getId); + } + void* getCompletedUniTask() { static auto unitask_klass = Il2cppUtils::GetClass("UniTask.dll", "Cysharp.Threading.Tasks", "UniTask"); static auto CompletedTask_field = unitask_klass->Get("CompletedTask"); @@ -1931,6 +2216,12 @@ namespace GakumasLocal::HookMain { ADD_HOOK(MessageExtensions_MergeFrom, Il2cppUtils::GetMethodPointer("Google.Protobuf.dll", "Google.Protobuf", "MessageExtensions", "MergeFrom", {"Google.Protobuf.IMessage", "System.ReadOnlySpan"})); + ADD_HOOK(ExamExtensions_ExchangeSpToNormal, + Il2cppUtils::GetMethodPointer( + "Assembly-CSharp.dll", "Campus.InGame", "ExamExtensions", + "ExchangeSpToNormal", + { "Campus.Common.Proto.Client.Enums.ProduceStepType" })); + /* // 此 block 为 MasterBase 相关的 hook,后来发现它们最后都会调用 MessageExtensions.MergeFrom 进行构造,遂停用。现留档以备用 // ADD_HOOK(MasterBase_GetAll, Il2cppUtils::GetMethodPointer("quaunity-master-manager.Runtime.dll", "Qua.Master", // "MasterBase`2", "GetAll", {"*", "*", "*", "*", "*"})); @@ -1993,6 +2284,22 @@ namespace GakumasLocal::HookMain { ADD_HOOK(UserCostumeCollection_FindBy, UserCostumeCollection_FindBy_mtd->methodPointer); } + auto UserCostumeCollection_GetAll_mtd = Il2cppUtils::il2cpp_class_get_method_from_name( + UserCostumeCollection_klass->address, "GetAll", 0); + if (UserCostumeCollection_GetAll_mtd) { + ADD_HOOK(UserDataCollection_GetAll, UserCostumeCollection_GetAll_mtd->methodPointer); + } + + ADD_HOOK(PhotographyCostumeSettingListItemModel_get_IsDisabled, + Il2cppUtils::GetMethodPointer("Assembly-CSharp.dll", "Campus.Photography", + "PhotographyCostumeSettingListItemModel", "get_IsDisabled")); + ADD_HOOK(PhotographyCostumeSettingData_GetCostumes, + Il2cppUtils::GetMethodPointer("Assembly-CSharp.dll", "Campus.Photography", + "PhotographyCostumeSettingData", "GetCostumes")); + ADD_HOOK(PhotographyCostumeSettingData_GetCostumeHeads, + Il2cppUtils::GetMethodPointer("Assembly-CSharp.dll", "Campus.Photography", + "PhotographyCostumeSettingData", "GetCostumeHeads")); + // 双端 ADD_HOOK(PictureBookLiveThumbnailView_SetReleaseDataAsync, GetMethodPointerByArgCount("Assembly-CSharp.dll", "Campus.OutGame.PictureBook",