#pragma once #include "../deps/UnityResolve/UnityResolve.hpp" // 用鼠标右键拖动 / 小键盘模拟手机陀螺仪姿态(PC 版无陀螺仪) namespace GakumasLocal::GyroEmu { // 读一次输入并返回当前 Input.gyro.attitude UnityResolve::UnityType::Quaternion Attitude(); UnityResolve::UnityType::Vector3 Gravity(); void Reset(); }