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Adapted for multi-platform compilation
Fixed URL input could only enter numbers
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@@ -1,6 +1,12 @@
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#include "baseCamera.hpp"
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#include <thread>
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#include "../../platformDefine.hpp"
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#ifdef GKMS_WINDOWS
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#include <corecrt_math_defines.h>
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#endif // GKMS_WINDOWS
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namespace BaseCamera {
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using Vector3_t = UnityResolve::UnityType::Vector3;
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