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https://git.chinosk6.cn/chinosk/gkms-local.git
synced 2026-10-07 07:01:46 +07:00
fixed crash
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7 files changed
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@@ -1,29 +1,58 @@
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#define KEY_W 51
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#define KEY_S 47
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#define KEY_A 29
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#define KEY_D 32
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#define KEY_R 46
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#define KEY_Q 45
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#define KEY_E 33
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#define KEY_F 34
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#define KEY_I 37
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#define KEY_K 39
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#define KEY_J 38
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#define KEY_L 40
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#define KEY_V 50
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#define KEY_UP 19
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#define KEY_DOWN 20
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#define KEY_LEFT 21
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#define KEY_RIGHT 22
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#define KEY_CTRL 113
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#define KEY_SHIFT 59
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#define KEY_ALT 57
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#define KEY_SPACE 62
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#define KEY_ADD 70
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#define KEY_SUB 69
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#include "../platformDefine.hpp"
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#define WM_KEYDOWN 0
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#define WM_KEYUP 1
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#ifndef GKMS_WINDOWS
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#define KEY_W 51
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#define KEY_S 47
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#define KEY_A 29
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#define KEY_D 32
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#define KEY_R 46
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#define KEY_Q 45
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#define KEY_E 33
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#define KEY_F 34
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#define KEY_I 37
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#define KEY_K 39
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#define KEY_J 38
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#define KEY_L 40
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#define KEY_V 50
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#define KEY_UP 19
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#define KEY_DOWN 20
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#define KEY_LEFT 21
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#define KEY_RIGHT 22
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#define KEY_CTRL 113
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#define KEY_SHIFT 59
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#define KEY_ALT 57
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#define KEY_SPACE 62
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#define KEY_ADD 70
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#define KEY_SUB 69
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#define WM_KEYDOWN 0
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#define WM_KEYUP 1
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#else
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#define KEY_W 'W'
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#define KEY_S 'S'
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#define KEY_A 'A'
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#define KEY_D 'D'
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#define KEY_R 'R'
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#define KEY_Q 'Q'
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#define KEY_E 'E'
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#define KEY_F 'F'
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#define KEY_I 'I'
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#define KEY_K 'K'
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#define KEY_J 'J'
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#define KEY_L 'L'
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#define KEY_V 'V'
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#define KEY_UP 38
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#define KEY_DOWN 40
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#define KEY_LEFT 37
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#define KEY_RIGHT 39
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#define KEY_CTRL 17
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#define KEY_SHIFT 16
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#define KEY_ALT 18
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#define KEY_SPACE 32
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#define KEY_ADD 187
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#define KEY_SUB 189
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#endif
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#define BTN_A 96
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#define BTN_B 97
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@@ -17,6 +17,7 @@
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#ifdef GKMS_WINDOWS
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#include "../windowsPlatform.hpp"
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#include "cpprest/details/http_helpers.h"
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#include "../resourceUpdate/resourceUpdate.hpp"
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#endif
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@@ -210,14 +211,25 @@ namespace GakumasLocal::HookMain {
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return Unity_set_position_Injected_Orig(self, data);
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}
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#ifdef GKMS_WINDOWS
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DEFINE_HOOK(void*, InternalSetOrientationAsync, (void* retstr, void* self, int type, void* c, void* tc, void* mtd)) {
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switch (Config::gameOrientation) {
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case 1: type = 0x2; break; // FixedPortrait
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case 2: type = 0x3; break; // FixedLandscape
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default: break;
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}
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return InternalSetOrientationAsync_Orig(retstr, self, type, c, tc, mtd);
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}
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#else
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DEFINE_HOOK(void*, InternalSetOrientationAsync, (void* self, int type, void* c, void* tc, void* mtd)) {
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switch (Config::gameOrientation) {
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case 1: type = 0x2; break; // FixedPortrait
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case 2: type = 0x3; break; // FixedLandscape
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default: break;
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case 1: type = 0x2; break; // FixedPortrait
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case 2: type = 0x3; break; // FixedLandscape
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default: break;
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}
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return InternalSetOrientationAsync_Orig(self, type, c, tc, mtd);
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}
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#endif
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DEFINE_HOOK(void, EndCameraRendering, (void* ctx, void* camera, void* method)) {
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EndCameraRendering_Orig(ctx, camera, method);
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@@ -670,6 +682,17 @@ namespace GakumasLocal::HookMain {
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return ret;
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}
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#ifdef GKMS_WINDOWS
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DEFINE_HOOK(void, PictureBookLiveThumbnailView_SetDataAsync, (void* retstr, void* self, void* liveData, bool isReleased, bool isUnlocked, bool isNew, bool hasLiveSkin, void* ct, void* mtd)) {
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// Log::DebugFmt("PictureBookLiveThumbnailView_SetDataAsync: isReleased: %d, isUnlocked: %d, isNew: %d, hasLiveSkin: %d", isReleased, isUnlocked, isNew, hasLiveSkin);
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if (Config::dbgMode && Config::unlockAllLive) {
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isUnlocked = true;
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isReleased = true;
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hasLiveSkin = true;
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}
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PictureBookLiveThumbnailView_SetDataAsync_Orig(retstr, self, liveData, isReleased, isUnlocked, isNew, hasLiveSkin, ct, mtd);
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}
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#else
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DEFINE_HOOK(void, PictureBookLiveThumbnailView_SetDataAsync, (void* self, void* liveData, bool isReleased, bool isUnlocked, bool isNew, bool hasLiveSkin, void* ct, void* mtd)) {
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// Log::DebugFmt("PictureBookLiveThumbnailView_SetDataAsync: isReleased: %d, isUnlocked: %d, isNew: %d, hasLiveSkin: %d", isReleased, isUnlocked, isNew, hasLiveSkin);
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if (Config::dbgMode && Config::unlockAllLive) {
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@@ -679,6 +702,7 @@ namespace GakumasLocal::HookMain {
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}
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PictureBookLiveThumbnailView_SetDataAsync_Orig(self, liveData, isReleased, isUnlocked, isNew, hasLiveSkin, ct, mtd);
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}
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#endif
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enum class GetIdolIdType {
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MusicId,
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@@ -899,6 +923,12 @@ namespace GakumasLocal::HookMain {
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}
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// std::string lastMusicId;
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#ifdef GKMS_WINDOWS
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DEFINE_HOOK(void*, PictureBookLiveSelectScreenPresenter_OnSelectMusic, (void* retstr, void* self, void* itemModel, void* ct, void* mtd)) {
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// if (!itemModel) return nullptr;
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return PictureBookLiveSelectScreenPresenter_OnSelectMusic_Orig(retstr, self, itemModel, ct, mtd);
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}
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#else
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DEFINE_HOOK(void, PictureBookLiveSelectScreenPresenter_OnSelectMusic, (void* self, void* itemModel, void* ct, void* mtd)) {
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/* // 修改角色后,Live 结束返回时, itemModel 为 null
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Log::DebugFmt("OnSelectMusic itemModel at %p", itemModel);
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@@ -932,6 +962,7 @@ namespace GakumasLocal::HookMain {
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if (!itemModel) return;
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return PictureBookLiveSelectScreenPresenter_OnSelectMusic_Orig(self, itemModel, ct, mtd);
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}
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#endif
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DEFINE_HOOK(bool, VLDOF_IsActive, (void* self)) {
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if (Config::enableFreeCamera) return false;
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@@ -1183,10 +1214,14 @@ namespace GakumasLocal::HookMain {
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}
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else {
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if (processedIOS) {
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Log::DebugFmt("Restore API to Android");
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Log::DebugFmt("Restore API");
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static auto ApiBase_klass = Il2cppUtils::get_class_from_instance(self);
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static auto platform_field = UnityResolve::Invoke<Il2cppUtils::FieldInfo*>("il2cpp_class_get_field_from_name", ApiBase_klass, "_platform");
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#ifdef GKMS_WINDOWS
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Il2cppUtils::ClassSetFieldValue(self, platform_field, Il2cppString::New("dmm"));
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#else
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Il2cppUtils::ClassSetFieldValue(self, platform_field, Il2cppString::New("Android"));
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#endif
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processedIOS = nullptr;
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}
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}
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@@ -1382,6 +1417,7 @@ namespace GakumasLocal::HookMain {
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Log::ErrorFmt("GameAssembly.dll not loaded.");
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}
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UnityResolve::Init(il2cpp_module, UnityResolve::Mode::Il2Cpp, Config::lazyInit);
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GakumasLocal::WinHooks::Keyboard::InstallWndProcHook();
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#else
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UnityResolve::Init(xdl_open(hookInstaller->m_il2cppLibraryPath.c_str(), RTLD_NOW),
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UnityResolve::Mode::Il2Cpp, Config::lazyInit);
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@@ -1493,9 +1529,11 @@ namespace GakumasLocal::HookMain {
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ADD_HOOK(UserCostumeCollection_FindBy, UserCostumeCollection_FindBy_mtd->methodPointer);
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}
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// 双端
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ADD_HOOK(PictureBookLiveThumbnailView_SetDataAsync,
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Il2cppUtils::GetMethodPointer("Assembly-CSharp.dll", "Campus.OutGame.PictureBook",
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"PictureBookLiveThumbnailView", "SetDataAsync", {"*", "*", "*", "*", "*"}));
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Il2cppUtils::GetMethodPointer("Assembly-CSharp.dll", "Campus.OutGame.PictureBook",
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"PictureBookLiveThumbnailView", "SetDataAsync", { "*", "*", "*", "*", "*" }));
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ADD_HOOK(PictureBookWindowPresenter_GetLiveMusics,
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Il2cppUtils::GetMethodPointer("Assembly-CSharp.dll", "Campus.OutGame",
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"PictureBookWindowPresenter", "GetLiveMusics"));
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@@ -1506,9 +1544,11 @@ namespace GakumasLocal::HookMain {
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ADD_HOOK(PictureBookLiveSelectScreenPresenter_MoveLiveScene,
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Il2cppUtils::GetMethodPointer("Assembly-CSharp.dll", "Campus.OutGame",
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"PictureBookLiveSelectScreenPresenter", "MoveLiveScene"));
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// 双端
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ADD_HOOK(PictureBookLiveSelectScreenPresenter_OnSelectMusic,
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Il2cppUtils::GetMethodPointer("Assembly-CSharp.dll", "Campus.OutGame",
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"PictureBookLiveSelectScreenPresenter", "OnSelectMusicAsync"));
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Il2cppUtils::GetMethodPointer("Assembly-CSharp.dll", "Campus.OutGame",
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"PictureBookLiveSelectScreenPresenter", "OnSelectMusicAsync"));
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ADD_HOOK(VLDOF_IsActive,
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Il2cppUtils::GetMethodPointer("Unity.RenderPipelines.Universal.Runtime.dll", "VL.Rendering",
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@@ -1575,9 +1615,10 @@ namespace GakumasLocal::HookMain {
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ADD_HOOK(Internal_Log, Il2cppUtils::il2cpp_resolve_icall(
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"UnityEngine.DebugLogHandler::Internal_Log(UnityEngine.LogType,UnityEngine.LogOption,System.String,UnityEngine.Object)"));
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// 双端
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ADD_HOOK(InternalSetOrientationAsync,
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Il2cppUtils::GetMethodPointer("campus-submodule.Runtime.dll", "Campus.Common",
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"ScreenOrientationControllerBase", "InternalSetOrientationAsync"));
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Il2cppUtils::GetMethodPointer("campus-submodule.Runtime.dll", "Campus.Common",
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"ScreenOrientationControllerBase", "InternalSetOrientationAsync"));
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ADD_HOOK(Unity_set_position_Injected, Il2cppUtils::il2cpp_resolve_icall(
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"UnityEngine.Transform::set_position_Injected(UnityEngine.Vector3&)"));
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@@ -1595,6 +1636,7 @@ namespace GakumasLocal::HookMain {
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#ifdef GKMS_WINDOWS
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g_extra_assetbundle_paths.push_back((gakumasLocalPath / "local-files/gakumasassets").string());
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LoadExtraAssetBundle();
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GkmsResourceUpdate::CheckUpdateFromAPI(false);
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#endif // GKMS_WINDOWS
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}
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@@ -694,6 +694,7 @@ namespace GakumasLocal::MasterLocal {
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} break;
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case JsonValueType::JVT_String: {
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auto readValue = fc.ReadStringField(mainPk);
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if (!readValue) return;
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baseDataKey.append(readValue->ToString());
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baseDataKey.push_back('|');
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} break;
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@@ -3,7 +3,6 @@
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#include <thread>
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#include "../Misc.hpp"
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#include "../BaseDefine.h"
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#include "../../platformDefine.hpp"
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#ifdef GKMS_WINDOWS
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@@ -2,6 +2,7 @@
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#include "nlohmann/json.hpp"
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#include "../Log.h"
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#include <thread>
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#include <fstream>
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namespace GakumasLocal::Config {
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bool isConfigInit = false;
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@@ -107,4 +108,66 @@ namespace GakumasLocal::Config {
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}
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isConfigInit = true;
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}
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void SaveConfig(const std::string& configPath) {
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try {
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nlohmann::json config;
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#define SetConfigItem(name) config[#name] = name
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SetConfigItem(dbgMode);
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SetConfigItem(enabled);
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SetConfigItem(lazyInit);
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SetConfigItem(replaceFont);
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SetConfigItem(forceExportResource);
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SetConfigItem(gameOrientation);
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SetConfigItem(textTest);
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SetConfigItem(useMasterTrans);
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SetConfigItem(dumpText);
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SetConfigItem(targetFrameRate);
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SetConfigItem(enableFreeCamera);
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SetConfigItem(unlockAllLive);
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SetConfigItem(unlockAllLiveCostume);
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SetConfigItem(enableLiveCustomeDress);
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SetConfigItem(liveCustomeHeadId);
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SetConfigItem(liveCustomeCostumeId);
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SetConfigItem(loginAsIOS);
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SetConfigItem(useCustomeGraphicSettings);
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SetConfigItem(renderScale);
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SetConfigItem(qualitySettingsLevel);
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SetConfigItem(volumeIndex);
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SetConfigItem(maxBufferPixel);
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SetConfigItem(reflectionQualityLevel);
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SetConfigItem(lodQualityLevel);
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SetConfigItem(enableBreastParam);
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SetConfigItem(bDamping);
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SetConfigItem(bStiffness);
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SetConfigItem(bSpring);
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SetConfigItem(bPendulum);
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SetConfigItem(bPendulumRange);
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SetConfigItem(bAverage);
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SetConfigItem(bRootWeight);
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SetConfigItem(bUseArmCorrection);
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SetConfigItem(bUseScale);
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SetConfigItem(bScale);
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SetConfigItem(bUseLimit);
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SetConfigItem(bLimitXx);
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SetConfigItem(bLimitXy);
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SetConfigItem(bLimitYx);
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SetConfigItem(bLimitYy);
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SetConfigItem(bLimitZx);
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SetConfigItem(bLimitZy);
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std::ofstream out(configPath);
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if (!out) {
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Log::ErrorFmt("SaveConfig error: Cannot open file: %s", configPath.c_str());
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return;
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}
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out << config.dump(4);
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Log::Info("SaveConfig success");
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}
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catch (std::exception& e) {
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Log::ErrorFmt("SaveConfig error: %s", e.what());
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}
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}
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}
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@@ -52,4 +52,5 @@ namespace GakumasLocal::Config {
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extern float bLimitZy;
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void LoadConfig(const std::string& configStr);
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void SaveConfig(const std::string& configPath);
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}
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