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解锁渲染分辨率上限
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@@ -36,6 +36,12 @@ namespace Il2cppUtils {
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uint8_t is_marshaled_from_native : 1;
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};
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struct Resolution_t {
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int width;
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int height;
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int herz;
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};
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UnityResolve::Class* GetClass(const std::string& assemblyName, const std::string& nameSpaceName,
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const std::string& className) {
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const auto assembly = UnityResolve::Get(assemblyName);
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