Update README

This commit is contained in:
chinosk
2024-05-20 20:03:34 +08:00
parent e302a0605e
commit 0293f5dc7c
2 changed files with 38 additions and 3 deletions

View File

@@ -161,7 +161,8 @@ namespace GakumasLocal::HookMain {
return TMP_Text_set_text_Orig(_this, UnityResolve::UnityType::String::New(transText));
}
TMP_Text_set_text_Orig(_this, UnityResolve::UnityType::String::New("[TS]" + text->ToString()));
// TMP_Text_set_text_Orig(_this, UnityResolve::UnityType::String::New("[TS]" + text->ToString()));
TMP_Text_set_text_Orig(_this, text);
static auto set_font = Il2cppUtils::GetMethod("Unity.TextMeshPro.dll",
"TMPro", "TMP_Text", "set_font");
@@ -192,7 +193,8 @@ namespace GakumasLocal::HookMain {
}
DEFINE_HOOK(void, UI_Text_set_text, (void* _this, Il2cppString* value)) {
UI_Text_set_text_Orig(_this, Il2cppString::New("[US]" + value->ToString()));
// UI_Text_set_text_Orig(_this, Il2cppString::New("[US]" + value->ToString()));
UI_Text_set_text_Orig(_this, value);
static auto set_font = Il2cppUtils::GetMethod("Unity.TextMeshPro.dll", "TMPro",
"TMP_Text", "set_font");