mirror of
https://github.com/NatsumeLS/Gakumas-Translation-Data-EN.git
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92 lines
9.3 KiB
JSON
92 lines
9.3 KiB
JSON
{
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"[成長]": "[Growth]",
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"「○〆温存」「○〆強気」「○〆全力」があり、それぞれが異なる効果を持つ": "There are '○〆Preserve', '○〆Confidence', and '○〆Full Power', each with different effects",
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"やる気減少": "Decrease in Motivation",
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"アイテムを使用": "Use Item",
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"コスト値増加": "Cost Value Increase",
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"スキルカードの使用に必要なコストが増加\n強化状態・○〆体力消費コストには影響しない": "The cost required to use Skill Cards increases \nDoes not affect Enhanced States or ○〆Stamina Consumption Cost",
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"テキスト入力": "Text Input",
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"テキスト検索": "Text Search",
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"パラメータ": "Parameter",
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"パラメータ上昇値を増加\nパラメータ上昇効果を持たないスキルカードには影響しない": "Increases parameter boost values \nDoes not affect Skill Cards without parameter boost effects",
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"パラメータ上昇回数を増加\nパラメータ上昇効果を持たないスキルカードには影響しない": "Increases the number of parameter boosts \nDoes not affect Skill Cards without parameter boost effects",
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"パラメータ上昇回数増加": "Parameter Boost Count Increase",
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"パラメータ値増加": "Parameter Value Increase",
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"プロデュースの方向性を示すもので、プロデュースアイドルごとに決められています。登場するスキルカードやPアイテムの種類がプランごとに異なります。": "This indicates the direction of production, which is determined for each production idol. The types of skill cards and P items that appear vary by plan.",
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"保留": "On Hold",
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"全力値": "Full Power Value",
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"全力値減少": "Decrease in Full Power Value",
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"好印象減少": "Decrease in Good Impression",
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"好調減少": "Decrease in Good Condition",
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"強化月間対象": "Intensive Month Target",
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"強気": "Confident",
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"指針": "Guideline",
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"指針固定": "Fixed Guideline",
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"指針解除": "Guideline Released",
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"条件を満たすごとに、レッスン終了まで、このスキルカード自身の性能が変化する": "The performance of this Skill Card changes until the end of the lesson for each condition met",
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"温存": "Preservation",
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"熱意": "Enthusiasm",
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"私たちの今後の方針について、\n重要な話があるの。": "I have an important matter to discuss regarding our future direction.",
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"解放状態": "Unlocked State",
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"<color=#8581FF>指針</color>「○〆全力」「○〆強気」「○〆温存」を活用して育成するプラン": "<color=#8581FF>Guideline</color> Plan to develop using \"○〆Full Power,\" \"○〆Confident,\" and \"○〆Preserve\"",
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"○〆全力に変更時、○〆スキルカード使用数追加+1・<color=#8581FF>保留</color>にあるスキルカードを手札に移動\n○〆全力状態の時、パラメータ上昇量を200%増加\nターン終了時に○〆全力を解除\n○〆全力状態を解除するまで<color=#8581FF>指針</color>は変更できない": "When switched to ○〆Full Power, adds +1 to ○〆Skill Card usage and moves Skill Cards from <color=#8581FF>On Hold</color> to the hand.\nWhile in ○〆Full Power state, parameter increases by 200%.\n○〆Full Power is canceled at the end of the turn.\n<color=#8581FF>Guideline</color> cannot be changed until ○〆Full Power is canceled.",
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"指針を○〆強気に変更する\nすでに○〆強気の場合、2段階目になる\r\n\n▼1段階目\nパラメータ上昇量と消費体力を100%増加\n\n▼2段階目\nパラメータ上昇量を150%増加・消費体力が100%増加\nスキルカードを使うごとに、○〆体力消費1": "Switch Guideline to ○〆Confident.\nIf already ○〆Confident, it moves to Phase 2.\n\n▼Phase 1\nParameter increase and stamina consumption increase by 100%.\n\n▼Phase 2\nParameter increase by 150%, stamina consumption increases by 100%.\nEach Skill Card use consumes 1 ○〆Stamina.",
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"指針を○〆温存に変更する\nすでに○〆温存の場合、2段階目になる\r\n\n▼1段階目\nパラメータ上昇量と消費体力を50%減少\n解除されたとき、○〆熱意+5・○〆スキルカード使用数追加+1\n\n▼2段階目\nパラメータ上昇量と消費体力を75%減少\n解除されたとき、○〆熱意+8・○〆元気+5・○〆スキルカード使用数追加+1": "Switch Guideline to ○〆Preserve.\nIf already ○〆Preserve, it moves to Phase 2.\n\n▼Phase 1\nParameter increase and stamina consumption decrease by 50%.\nWhen canceled, ○〆Enthusiasm +5 and ○〆Skill Card usage +1.\n\n▼Phase 2\nParameter increase and stamina consumption decrease by 75%.\nWhen canceled, ○〆Enthusiasm +8, ○〆Energy +5, and ○〆Skill Card usage +1.",
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"ボーカル、ダンス、ビジュアルすべてのSPレッスン発生率+5%": "SP Lesson occurrence rate for Vocal, Dance, and Visual +5%.",
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"○〆全力値<nobr>+4</nobr>\n○〆消費体力減少<nobr>2ターン</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "○〆Full Power Value <nobr>+4</nobr>\n○〆Stamina consumption decrease for <nobr>2 turns</nobr>\n<nobr><color=#8581FF>Once per lesson</color></nobr> <nobr><color=#8581FF>No stacking</color></nobr>",
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" 藤田ことねのプロデュースを10回完了": " Completed 10 productions of Kotone Fujita",
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"1ターン後": "After 1 turn",
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"1位ボーナス": "1st place bonus",
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"3↑": "3↑",
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"3位以上": "3rd place/higher",
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"3年生の実力": "Senior's ability",
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"PLv10で解放": "Unlocked at PLv10",
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"○〆元気を無視して体力を消費": "Consume stamina ignoring ○〆 energy",
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"○〆好調のパラメータ上昇量を○〆好調1ターンごとに10%増加": "For each turn of ○〆 Good Shape, increase parameter gain by an additional 10%",
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"このターン、スキルカードを追加で使用できる": "This turn, you can use an additional skill card",
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"もうちょっと!": "Just a little more!",
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"やる気": "Motivation ",
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"やる気が1増加するごとに、○〆元気の増加量を1増加": "For each increase in motivation, ○〆 energy gain increases by 1",
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"アイテム\nアイテム\nアイテム": "Item\nItem\nItem",
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"エナジー": "Energy ",
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"[__split__]アクティブスキルカードを選択して獲得": "[__split__]Select and acquire active skill cards",
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"[__split__]メンタルスキルカードを選択して獲得": "[__split__]Select and acquire mental skill cards",
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"ビジュアル通常レッスンを開始": "Start regular visual lesson",
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"ダンス通常レッスンを開始": "Start regular dance lesson",
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"ボーカル通常レッスンを開始": "Start regular vocal lesson",
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"サポート重複": "Support Overlap",
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"スキルカードやトラブルによる体力減少時、体力の代わりに消費される": "Consumed instead of stamina when skill cards or troubles cause stamina reduction",
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"スキルカードを獲得する。獲得したスキルカードはレッスン終了時に削除される": "Obtain a skill card. The obtained skill card will be deleted at the end of the lesson",
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"スキルカード使用数追加": "Additional skill card usage",
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"ターン終了時、好印象1ごとにパラメータを1上昇。ターン開始時、好印象が1減少": "At the end of the turn, for each point of good impression, parameter increases by 1. At the start of the turn, good impression decreases by 1",
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"ダンス": "Dance",
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"ビジュアル": "Visual",
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"プロデュースがんばりましょう!": "Let's do our best in producing!",
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"ボーカル": "Vocal",
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"レッスン中1回": "Once per lesson",
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"レッスン中に1回使用すると、そのレッスンが終了するまで、除外に移動する": "Use once during a lesson, then it is excluded until the end of the lesson",
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"レッスン中強化": "Enhance during lesson",
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"レッスン終了までスキルカードを強化": "Enhance skill cards until the end of the lesson",
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"一本満足バー": "Satisfied with one bar",
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"体力": "ST",
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"体力30/30\n元気12": "Stamina 30/30\nEnergy 12",
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"体力消費": "Stamina consumption",
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"元気": "Energy ",
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"初回報酬": "Reward",
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"名前を繰り返す": "Repeat the name",
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"好印象": "Good Impression ",
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"好調": "Good Shape ",
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"定期公演『初』──それは、初星学園アイドル科の\n成績上位者のみ立つことができるステージ\n自分を磨き、今、彼女たちは輝きはじめる──": "Regular performance 『Hajime』── It is a stage that only the top performers of Hatsuboshi Idol Academy can stand on. Polishing themselves, now, they begin to shine──",
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"強化なし": "No enhancement",
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"成就": "Achieved",
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"派手な動きと一緒に": "Together with flashy moves",
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"生成": "",
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"絶好調": "Excellent Condition",
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"複数所持できず、追加入手やコピーはできない": "Cannot be held in multiples, nor can it be obtained additionally or copied",
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"親愛度": "Bond",
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"重複不可": "No duplication",
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"集中": "Focus ",
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"集中が1増加するごとに、パラメータ上昇量を1増加": "For each increase in focus, parameter gain increases by 1"
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}
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