{ "\n(試験内3回)": "\n(3 times during the exam)", "/ 確率中": "/ Medium ", "/ 確率大": "/ High ", "/ 確率小": "/ Low ", "/確率大": "/High ", "[__split__](Within lesson": "[__split__] (Within lesson ", "[__split__]AP不足しています": "[__split__]AP is insufficient", "[__split__]At the start of the turn, draw a skill card\n○〆Fixed Energy": "[__split__] At the start of the turn, draw a skill card\n○〆Fixed Energy ", "[__split__]If over, ○〆Good Impression": "[__split__] If Over, ○〆 Good Impression ", "[__split__]Pポイント": "[__split__] P-points ", "[__split__]SPレッスン終了時、体力回復": "[__split__] Stamina Recovery at the End of SP Lessons ", "[__split__]SPレッスン終了時、体力消費": "[__split__] At the end of SP Lesson, stamina consumption ", "[__split__]Times)": "[__split__] Times) ", "[__split__]Vocal Lesson・Vocal Turn Only": "[__split__] Vocal Lesson・Vocal Turn Only ", "[__split__]○〆Stamina Consumption": "[__split__] ○〆 Stamina Consumption ", "[__split__]○〆やる気": "[__split__] ○〆Motivation ", "[__split__]○〆やる気が": "[__split__] ○〆Motivation is ", "[__split__]○〆やる気が増加後、○〆やる気": "[__split__] After motivation increases, ○〆motivation ", "[__split__]○〆やる気の": "[__split__] ○〆Motivation of ", "[__split__]○〆やる気効果のスキルカード獲得時、ボーカル上昇": "[__split__] When acquiring a skill card with motivation effect, vocals increase ", "[__split__]○〆やる気消費": "[__split__] ○〆Motivation Consumption ", "[__split__]○〆アクティブスキルカード使用後○〆やる気が": "[__split__] After using ○〆Active Skill Card, ○〆Motivation ", "[__split__]○〆アクティブスキルカード使用後、○〆元気の": "[__split__] After using ○〆Active skill card, ○〆stamina ", "[__split__]○〆アクティブスキルカード使用後、○〆好調": "[__split__] After using ○〆Active Skill Card, ○〆Good Shape ", "[__split__]○〆アクティブスキルカード使用時、体力回復": "[__split__] When using ○〆Active Skill Card, recover stamina ", "[__split__]○〆アクティブスキルカード使用時体力が": "[__split__] When using ○〆Active skill card, stamina ", "[__split__]○〆アクティブスキルカード獲得時、ダンス上昇": "[__split__] Dance increase when ○〆active skill card is acquired ", "[__split__]○〆アクティブスキルカード獲得時、ビジュアル上昇": "[__split__] Visual increase when ○〆active skill card is acquired ", "[__split__]○〆アクティブスキルカード獲得時、ボーカル上昇": "[__split__] Vocal increase when ○〆active skill card is acquired ", "[__split__]○〆スキルカード使用数追加": "[__split__] ○〆Additional Skill Card Usage ", "[__split__]○〆スコア上昇量増加": "[__split__] ○〆Increased Score Gain ", "[__split__]○〆ターン追加": "[__split__] ○〆Extra Turn ", "[__split__]○〆パラメータ上昇量増加": "[__split__] ○〆Increase parameter gain ", "[__split__]○〆メンタルスキルカード使用後○〆やる気が": "[__split__] After using ○〆Mental Skill Card, ○〆Motivation ", "[__split__]○〆メンタルスキルカード使用時直前に○〆メンタルスキルカードを使用していた場合、○〆好調": "[__split__] If a Mental Skill Card was used just before using a Mental Skill Card, ○〆Good condition ", "[__split__]○〆メンタルスキルカード使用時直前に○〆メンタルスキルカードを使用していた場合、○〆集中": "[__split__] If a Mental Skill Card was used just before using another Mental Skill Card, ○〆Focus ", "[__split__]○〆メンタルスキルカード強化時、ダンス上昇": "[__split__] Dance Increase When ○〆Mental Skill Card is Enhanced ", "[__split__]○〆メンタルスキルカード強化時、ボーカル上昇": "[__split__] Vocal Increase When ○〆Mental Skill Card is Enhanced ", "[__split__]○〆メンタルスキルカード獲得時、ダンス上昇": "[__split__] ○〆 When a Mental Skill Card is obtained, Dance increases ", "[__split__]○〆メンタルスキルカード獲得時、ビジュアル上昇": "[__split__] ○〆 Visual increase when mental skill card is acquired ", "[__split__]○〆メンタルスキルカード獲得時、ボーカル上昇": "[__split__] ○〆 When a Mental Skill Card is obtained, Vocal increases ", "[__split__]○〆低下状態無効": "[__split__] ○〆Debuff Immune ", "[__split__]○〆体力消費": "[__split__] ○〆Stamina Consumption ", "[__split__]○〆元気": "[__split__] ○〆Energy ", "[__split__]○〆元気が": "[__split__] ○〆Energy is ", "[__split__]○〆元気の": "[__split__] ○〆Energy of ", "[__split__]○〆元気の増加量が": "[__split__] ○〆Energy increase amount ", "[__split__]○〆元気の増加量を": "[__split__]○〆Amount of Energy Increase", "[__split__]○〆元気を": "[__split__] ○〆Energy to ", "[__split__]○〆元気を半分にして、減少前の○〆元気の": "[__split__] ○〆Halve Energy, before reduction, ○〆Energy ", "[__split__]○〆元気増加無効": "[__split__] ○〆Energy Increase Disabled ", "[__split__]○〆固定元気": "[__split__] ○〆Fixed Energy ", "[__split__]○〆好印象": "[__split__] ○〆Good Impression ", "[__split__]○〆好印象が": "[__split__] ○〆Good Impression is ", "[__split__]○〆好印象が増加後、○〆好印象": "[__split__] After increasing good impression, good impression ", "[__split__]○〆好印象の": "[__split__] ○〆Good Impression of ", "[__split__]○〆好印象効果のスキルカード獲得時、ビジュアル上昇": "[__split__] When acquiring a skill card with ○〆good impression effect, visuals increase ", "[__split__]○〆好印象消費": "[__split__] ○〆Good Impression Consumption ", "[__split__]○〆好調": "[__split__] ○〆Good Shape ", "[__split__]○〆好調が": "[__split__] ○〆Good Shape is ", "[__split__]○〆好調の": "[__split__] ○〆Good Shape of ", "[__split__]○〆好調のスコア上昇量を○〆好調": "[__split__] ○〆Good condition score increase amount ○〆Good condition ", "[__split__]○〆好調の効果ターンが増加後、○〆好調": "[__split__] After increasing the effect turns of ○〆Good Shape, ○〆Good Shape ", "[__split__]○〆好調効果のスキルカード獲得時、ダンス上昇": "[__split__] When acquiring a skill card with ○〆Good Shape effect, dance increase ", "[__split__]○〆好調消費": "[__split__] ○〆Good Shape Consumption ", "[__split__]○〆好調状態でない場合": "[__split__] If Not in ○〆Good Shape ", "[__split__]○〆好調状態でない場合○〆不安": "[__split__] If not in good condition, ○〆Anxiety ", "[__split__]○〆好調状態でない場合○〆弱気": "[__split__] If not in good condition, ○〆Timid ", "[__split__]○〆好調状態でない場合○〆手札減少": "[__split__] If not in good condition, ○〆Reduced Hand ", "[__split__]○〆好調状態でない場合○〆消費体力増加": "[__split__]○〆If not in a good condition○〆Increased Stamina Consumption", "[__split__]○〆好調状態でない場合体力減少": "[__split__]○〆If not in a good condition, Stamina Decreases", "[__split__]○〆好調状態の場合○〆スキルカード使用数追加": "[__split__] If in good condition, ○〆Additional Skill Card Usage ", "[__split__]○〆好調状態の場合○〆ターン追加": "[__split__] If in good condition, ○〆Additional Turn ", "[__split__]○〆好調状態の場合○〆元気": "[__split__] ○〆If in Good Condition ○〆Energy ", "[__split__]○〆好調状態の場合○〆消費体力削減": "[__split__] If in good condition, ○〆Reduced stamina consumption ", "[__split__]○〆好調状態の場合○〆集中": "[__split__] If in good condition, ○〆Focus ", "[__split__]○〆好調状態の場合、○〆集中": "[__split__] ○〆When in Good Shape, ○〆Focus ", "[__split__]○〆好調状態の場合、スコア": "[__split__]○〆In a good condition, Score", "[__split__]○〆好調状態の場合、パラメータ": "[__split__] ○〆If in Good Shape, Parameter ", "[__split__]○〆好調状態の場合、使用可\n○〆絶好調": "[__split__] Usable if ○〆In Good Shape\n○〆Excellent Condition ", "[__split__]○〆好調状態の場合、使用可\nパラメータ": "[__split__] ○〆Usable when in Good Shape\nParameter ", "[__split__]○〆好調状態の場合以降、ターン開始時、スコア": "[__split__] If in Good Condition ○〆from Then, Score at Turn Start ", "[__split__]○〆消費体力削減": "[__split__] ○〆Reduced Stamina Consumption ", "[__split__]○〆消費体力増加": "[__split__] ○〆Increased Stamina Consumption ", "[__split__]○〆消費体力減少": "[__split__] ○〆Reduced Stamina Consumption ", "[__split__]○〆消費体力減少状態の場合○〆やる気": "[__split__]○〆If in a reduced stamina consumption state○〆Motivation", "[__split__]○〆消費体力減少状態の場合○〆ターン追加": "[__split__] If in reduced stamina consumption state, ○〆Extra turn ", "[__split__]○〆消費体力減少状態の場合○〆元気": "[__split__]○〆If in a reduced stamina consumption state○〆Energy", "[__split__]○〆消費体力減少状態の場合○〆消費体力減少": "[__split__] If in reduced stamina consumption state, ○〆Reduced Stamina Consumption ", "[__split__]○〆絶好調": "[__split__] ○〆Excellent Condition ", "[__split__]○〆集中": "[__split__] ○〆Focus ", "[__split__]○〆集中が": "[__split__] ○〆Focus is ", "[__split__]○〆集中が増加後、○〆集中": "[__split__] After ○〆Focus increases, ○〆Focus ", "[__split__]○〆集中が増加後体力が": "[__split__] After ○〆Focus increases, stamina ", "[__split__]○〆集中効果のスキルカード獲得時、ボーカル上昇": "[__split__] When acquiring a skill card with ○〆Focus effect, vocals increase ", "[__split__]○〆集中消費": "[__split__] ○〆Focus Consumption ", "[__split__]、スキルカードを引く": "[__split__], draw a Skill Card", "[__split__]お出かけ終了時、ダンス上昇": "[__split__] Dance increase when outing ends ", "[__split__]お出かけ終了時、ビジュアル上昇": "[__split__] Visual increase when outing ends ", "[__split__]お出かけ終了時、ボーカル上昇": "[__split__] Vocal increase when outing ends ", "[__split__]このサポートカードのイベントによるパラメータ上昇を": "[__split__] Parameter Increase from Events of This Support Card ", "[__split__]このサポートカードのイベントによる体力回復量を": "[__split__] The amount of stamina recovery from this support card's event ", "[__split__]このサポートカードのレッスンサポート発生率を": "[__split__] Increase the Lesson Support Occurrence Rate of This Support Card ", "[__split__]ごとにスコアを": "[__split__] Increase score each time ", "[__split__]した状態でプロデュースを開始": "[__split__] Start Production with the Above Condition ", "[__split__]つ獲得": "[__split__] Obtain ", "[__split__]で解放": "[__split__] Unlocked By ", "[__split__]にして、減少前の○〆元気の": "[__split__] Make, before reducing ○〆Energy of ", "[__split__]にする": "[__split__] to ", "[__split__]のアイドルをプロデュースしている場合のみ発動": "[__split__] Activates Only When Producing a Specific Idol ", "[__split__]の場合、体力減少": "[__split__] If so, stamina decreases ", "[__split__]の場合、使用可\n○〆元気": "[__split__] If so, usable\n○〆Energy ", "[__split__]の確率で○〆やる気": "[__split__] Chance for ○〆Motivation ", "[__split__]の確率で○〆元気": "[__split__] Chance for ○〆Energy ", "[__split__]の確率で○〆好印象": "[__split__] Chance of ○〆Good Impression ", "[__split__]の確率で○〆好調": "[__split__] Chance for ○〆Good Shape ", "[__split__]の確率で○〆消費体力減少": "[__split__] Chance for ○〆Reduced Stamina Consumption ", "[__split__]の確率で○〆集中": "[__split__] Chance for ○〆Focus ", "[__split__]の確率で体力回復": "[__split__] Chance for Stamina Recovery ", "[__split__]を山札のランダムな位置に○〆生成": "[__split__] ○〆Generate at a Random Position in the Deck ", "[__split__]アドレナリン全開": "[__split__] Adrenaline Full Throttle ", "[__split__]アピールの基本": "[__split__] Basics of Appeal ", "[__split__]スキルカードが除外に移動した時、体力回復": "[__split__] When a skill card is moved to exclusion, recover stamina ", "[__split__]スキルカードを": "[__split__] Skill Cards ", "[__split__]スキルカードを引く": "[__split__] Draw a Skill Card ", "[__split__]スキルカードを引く\n手札をすべて○〆レッスン中強化": "[__split__] Draw a Skill Card\nEnhance all cards in hand ○〆During Lesson ", "[__split__]スキルカードを引く\n(レッスン内": "[__split__] Draw a skill card\n(In-lesson ", "[__split__]スキルカードを選択して": "[__split__] Select a skill card ", "[__split__]スキルカード使用後○〆やる気が": "[__split__] After using a skill card, ○〆motivation ", "[__split__]スキルカード使用後○〆好印象が": "[__split__] After using a skill card, ○〆Good Impression ", "[__split__]スキルカード使用時○〆集中が": "[__split__] When using a skill card, ○〆focus ", "[__split__]スキルカード強化時、ダンス上昇": "[__split__] Dance increase when skill card is enhanced ", "[__split__]スキルカード強化時、ビジュアル上昇": "[__split__] Visual increase when skill card is enhanced ", "[__split__]スキルカード強化時、ボーカル上昇": "[__split__] Vocal increase when skill card is enhanced ", "[__split__]スキルカード強化時ボーカルが": "[__split__] When skill card is enhanced, vocals ", "[__split__]スコア": "[__split__] Score ", "[__split__]スコアが": "[__split__] If score is ", "[__split__]スコア上昇量が": "[__split__] Score increase amount ", "[__split__]スコア上昇量を": "[__split__] Score increase amount ", "[__split__]センス": "[__split__] Sense ", "[__split__]センス専用": "[__split__] Sense Only ", "[__split__]ターン": "[__split__] Turn ", "[__split__]ターン\n○〆元気": "[__split__] Turn\n○〆Energy ", "[__split__]ターン\n○〆集中": "[__split__] Turn\n○〆Focus ", "[__split__]ターン\nパラメータ": "[__split__] Turn\nParameters ", "[__split__]ターン\n次に使用するスキルカードの効果をもう": "[__split__] Turn\nNext, use the Skill Card effect again ", "[__split__]ターンごとに": "[__split__] Each turn ", "[__split__]ターンごとに○〆好印象が": "[__split__] Good Impression ○〆 per Turn ", "[__split__]ターンごとに、○〆元気": "[__split__] Each turn, ○〆stamina ", "[__split__]ターンの間有効)": "[__split__] Valid for turns) ", "[__split__]ターン以上の場合○〆スキルカード使用数追加": "[__split__] If above the turn, ○〆Additional Skill Card Usage ", "[__split__]ターン以上の場合○〆ターン追加": "[__split__] If above the turn, ○〆Additional Turn ", "[__split__]ターン以上の場合○〆消費体力減少": "[__split__] If above the turn, ○〆Reduced Stamina Consumption ", "[__split__]ターン以上の場合○〆絶好調": "[__split__] If above the turn, ○〆Excellent Condition ", "[__split__]ターン以上の場合、": "[__split__] If above turns, ", "[__split__]ターン以上の場合、○〆好調": "[__split__] If over turns, ○〆Good Shape ", "[__split__]ターン以上の場合以降、ターン終了時、○〆集中": "[__split__] If the turn is above, after that, at the end of the turn, ○〆Focus ", "[__split__]ターン以上の場合除外にあるスキルカードを山札の下に移動": "[__split__] If more than X turns, move excluded skill cards to the bottom of the deck ", "[__split__]ターン以下の場合○〆不調": "[__split__] If the turn is below, ○〆Bad Condition ", "[__split__]ターン以内の場合、○〆スコア上昇量増加": "[__split__] If within X turns, ○〆Score increase amount ", "[__split__]ターン以内の場合、○〆元気の": "[__split__] If within the turns, ○〆Energy ", "[__split__]ターン以内の場合、○〆好印象の": "[__split__] If within turns, ○〆Good impression of ", "[__split__]ターン以内の場合、スコア": "[__split__] If within turns, Score ", "[__split__]ターン以内の場合、パラメータ": "[__split__] If within the turns, parameter ", "[__split__]ターン目以降の場合、使用可\nパラメータ": "[__split__] If after turn, usable\nParameters ", "[__split__]ターン終了時○〆元気が": "[__split__] At the end of the turn, ○〆stamina ", "[__split__]ターン終了時○〆好印象が": "[__split__] At the end of the turn, ○〆good impression ", "[__split__]ターン終了時○〆好調が": "[__split__] At the end of the turn, ○〆Good Shape ", "[__split__]ターン終了時、パラメータを上昇。ターン開始時、好印象が": "[__split__] At the End of the Turn, Increase Parameters. At the Start of the Turn, Good Impressions ", "[__split__]ターン終了時、好印象": "[__split__] At the end of the turn, Good impression ", "[__split__]ターン終了時体力が": "[__split__] At the end of the turn, stamina ", "[__split__]ターン終了時残り": "[__split__] Remaining at the end of the turn ", "[__split__]ターン開始時○〆やる気が": "[__split__] At the start of the turn, ○〆motivation ", "[__split__]ターン開始時○〆元気が": "[__split__] At the start of the turn, ○〆stamina ", "[__split__]ターン開始時○〆好印象が": "[__split__] At the start of the turn, ○〆good impression ", "[__split__]ターン開始時○〆好調が": "[__split__] At the start of the turn, ○〆 good condition ", "[__split__]ターン開始時○〆好調状態の場合、○〆スキルカード使用数追加": "[__split__] At the start of the turn, if ○〆in Good Shape, ○〆Skill card usage count added ", "[__split__]ターン開始時○〆好調状態の場合、○〆元気": "[__split__] At the start of the turn, if in ○〆Good Shape, ○〆stamina ", "[__split__]ターン開始時○〆好調状態の場合、○〆集中": "[__split__] At the start of the turn, if in ○〆Good Shape, Focus ", "[__split__]ターン開始時○〆好調状態の場合、パラメータ": "[__split__] At the start of the turn, if in ○〆Good Shape, parameters ", "[__split__]ターン開始時○〆消費体力減少状態の場合、○〆スコア上昇量増加": "[__split__] At the start of the turn, if in a state of ○〆reduced stamina consumption, ○〆 score increase amount increases ", "[__split__]ターン開始時○〆消費体力減少状態の場合、○〆絶好調": "[__split__] At the start of the turn, if ○〆reduced stamina consumption state, ○〆Excellent Condition ", "[__split__]ターン開始時○〆集中が": "[__split__] At the start of the turn, ○〆Focus ", "[__split__]ターン開始時、○〆やる気": "[__split__] At the start of the turn, ○〆 motivation ", "[__split__]ターン開始時、○〆やる気の": "[__split__] At the start of the turn, ○〆Motivation ", "[__split__]ターン開始時、○〆スキルカード使用数追加": "[__split__] At the start of the turn, ○〆Skill card usage count added ", "[__split__]ターン開始時、○〆パラメータ上昇量増加": "[__split__] At the start of the turn, ○〆Increase parameter gain ", "[__split__]ターン開始時、○〆固定元気": "[__split__] At the start of the turn, ○〆Fixed Energy ", "[__split__]ターン開始時、○〆好印象": "[__split__] At the Start of the Turn, ○〆 Good Impression ", "[__split__]ターン開始時、○〆集中": "[__split__] At the start of the turn, ○〆Focus ", "[__split__]ターン開始時、スキルカードを引く\n○〆固定元気": "[__split__] At the start of the turn, draw a skill card\n○〆Fixed Energy ", "[__split__]ターン開始時体力が": "[__split__] At the start of the turn, stamina ", "[__split__]ターン開始時最終ターンの場合、○〆元気の": "[__split__] If it's the final turn, ○〆stamina ", "[__split__]ターン開始時残り": "[__split__] At the start of the turn, remaining ", "[__split__]ダンスSPレッスン発生率": "[__split__] Dance SP lesson occurrence rate ", "[__split__]ダンスSPレッスン終了時、Pポイント獲得量増加": "[__split__] Increase in P Points Earned at the End of Dance SP Lesson ", "[__split__]ダンスSPレッスン終了時、ダンス上昇": "[__split__] Dance Increase at the End of Dance SP Lesson ", "[__split__]ダンスSPレッスン終了時、ランダムにPドリンクを": "[__split__] At the end of Dance SP Lesson, randomly get P drink ", "[__split__]ダンスSPレッスン終了時、体力回復": "[__split__] Stamina recovery when dance SP lesson ends ", "[__split__]ダンスSPレッスン終了時ダンスが": "[__split__] Dance Increases After Dance SP Lesson ", "[__split__]ダンスSPレッスン開始時、": "[__split__] At the start of the dance SP lesson, ", "[__split__]ダンスレッスンボーナス": "[__split__] Dance Lesson Bonus ", "[__split__]ダンスレッスン・ダンスターンのみ": "[__split__] Dance Lesson・Dance Turn Only ", "[__split__]ダンスレッスン終了時、": "[__split__] At the End of Dance Lesson, ", "[__split__]ダンスレッスン終了時、ダンス上昇": "[__split__] Dance increase when dance lesson ends ", "[__split__]ダンスレッスン終了時体力が": "[__split__] At the end of Dance Lesson, stamina ", "[__split__]ダンスレッスン開始時、": "[__split__] At the Start of Dance Lesson, ", "[__split__]ダンス上昇": "[__split__] Dance Increase ", "[__split__]ダンス通常レッスン終了時、ダンス上昇": "[__split__] Dance increase when regular dance lesson ends ", "[__split__]チェンジ": "[__split__] Change ", "[__split__]パラメータ": "[__split__] Parameter ", "[__split__]ビジュアルSPレッスン発生率": "[__split__] Visual SP Lesson Occurrence Rate ", "[__split__]ビジュアルSPレッスン終了時、Pポイント獲得量増加": "[__split__] Increased P points when visual SP lesson ends ", "[__split__]ビジュアルSPレッスン終了時、ビジュアル上昇": "[__split__] Visual increase when visual SP lesson ends ", "[__split__]ビジュアルSPレッスン終了時、体力回復": "[__split__] Stamina recovery when visual SP lesson ends ", "[__split__]ビジュアルSPレッスン終了時ビジュアルが": "[__split__] At the end of Visual SP Lesson, visuals ", "[__split__]ビジュアルSPレッスン開始時、": "[__split__] At the Start of Visual SP Lesson, ", "[__split__]ビジュアルレッスンボーナス": "[__split__] Visual Lesson Bonus ", "[__split__]ビジュアルレッスン・ビジュアルターンのみ": "[__split__] Visual Lesson・Visual Turn Only ", "[__split__]ビジュアルレッスン終了時、": "[__split__] At the End of Visual Lesson, ", "[__split__]ビジュアルレッスン終了時、ビジュアル上昇": "[__split__] Visual Increase at the End of Visual Lesson ", "[__split__]ビジュアルレッスン終了時体力が": "[__split__] At the end of Visual Lesson, stamina ", "[__split__]ビジュアルレッスン開始時、": "[__split__] At the start of the visual lesson, ", "[__split__]ビジュアル上昇": "[__split__] Visual Increase ", "[__split__]ビジュアル通常レッスン終了時、ビジュアル上昇": "[__split__] Visual increase when regular visual lesson ends ", "[__split__]プランが": "[__split__] Plan is ", "[__split__]ボーカルSPレッスン発生率": "[__split__] Vocal SP lesson occurrence rate ", "[__split__]ボーカルSPレッスン終了時、Pポイント獲得量増加": "[__split__] Increase in P Points Earned at the End of Vocal SP Lesson ", "[__split__]ボーカルSPレッスン終了時、ボーカル上昇": "[__split__] Vocal Increase at the End of Vocal SP Lesson ", "[__split__]ボーカルSPレッスン終了時、体力回復": "[__split__] Stamina recovery when vocal SP lesson ends ", "[__split__]ボーカルSPレッスン終了時ボーカルが": "[__split__] At the end of Vocal SP Lesson, vocals ", "[__split__]ボーカルSPレッスン開始時、": "[__split__] At the Start of Vocal SP Lesson, ", "[__split__]ボーカル、ダンス、ビジュアルすべてのSPレッスン発生率": "[__split__] SP Lesson Occurrence Rate for Vocals, Dance, and Visuals ", "[__split__]ボーカルレッスンボーナス": "[__split__] Vocal Lesson Bonus ", "[__split__]ボーカルレッスン・ボーカルターンのみ": "[__split__] Vocal Lesson・Vocal Turn Only ", "[__split__]ボーカルレッスン終了時、": "[__split__] At the End of Vocal Lesson, ", "[__split__]ボーカルレッスン終了時、ボーカル上昇": "[__split__] Vocal Increase at the End of Vocal Lesson ", "[__split__]ボーカルレッスン終了時体力が": "[__split__] At the end of Vocal Lesson, stamina ", "[__split__]ボーカルレッスン開始時、": "[__split__] At the Start of Vocal Lesson, ", "[__split__]ボーカル上昇": "[__split__] Vocal Increase ", "[__split__]ボーカル通常レッスン終了時、ボーカル上昇": "[__split__] Vocal increase when regular vocal lesson ends ", "[__split__]ランダムな○〆トラブルカードを": "[__split__] Random ○〆 trouble card ", "[__split__]ランダムなスキルカードを": "[__split__] Random Skill Card ", "[__split__]ランダムな名前に「基本」を含むスキルカードを": "[__split__] Skill Card with 「Basic」 in a Random Name ", "[__split__]ランダムな名前に「基本」を含むスキルカードを異なるスキルカードに": "[__split__] Change a random skill card containing 'Basic' in its name to a different skill card ", "[__split__]ランダムな強化済みスキルカードを、手札に○〆生成\n○〆スキルカード使用数追加": "[__split__] ○〆Generate a random enhanced Skill Card in hand \n○〆Generate extra Skill Card uses ", "[__split__]レッスンCLEARの": "[__split__] Lesson CLEAR of ", "[__split__]レッスン中": "[__split__] During Lesson ", "[__split__]レッスン中に体力が減少した時、○〆好印象": "[__split__] When stamina decreases during the lesson, ○〆Good Impression ", "[__split__]レッスン終了時、Pポイント獲得量増加": "[__split__] Increased P points when lesson ends ", "[__split__]レッスン開始時、○〆集中": "[__split__] At the start of the lesson, ○〆Focus ", "[__split__]レッスン開始時手札に入る\n○〆元気": "[__split__] Added to hand at Lesson start\n○〆Energy ", "[__split__]レッスン開始時手札に入る\n○〆好印象": "[__split__] At lesson start, enters hand\n○〆Good Impression ", "[__split__]レッスン開始時手札に入る\n○〆消費体力減少": "[__split__] Added to hand at Lesson start\n○〆Reduced Stamina Consumption ", "[__split__]レッスン開始時手札に入る\n○〆集中": "[__split__] At lesson start, enters hand\n○〆Focus ", "[__split__]ロジック専用": "[__split__] Logic Only ", "[__split__]上昇。ターン開始時、好印象が": "[__split__] Increase. At the start of the turn, Good impression ", "[__split__]不屈と勝利を歌ってくるわ!": "[__split__] I’ll Sing of Tenacity and Victory! ", "[__split__]以上ならスコア": "[__split__] Score if Above ", "[__split__]以上の場合○〆やる気": "[__split__] If over, ○〆Motivation ", "[__split__]以上の場合○〆スキルカード使用数追加": "[__split__] If above, ○〆Additional Skill Card Usage ", "[__split__]以上の場合○〆スコア上昇量増加": "[__split__] If above, ○〆Increased Score Gain ", "[__split__]以上の場合○〆ターン追加": "[__split__] If above, ○〆Additional Turn ", "[__split__]以上の場合○〆元気": "[__split__] If above, ○〆Energy ", "[__split__]以上の場合○〆好印象": "[__split__] If above, ○〆Good impression ", "[__split__]以上の場合○〆好印象の": "[__split__] If above, ○〆Good impression of ", "[__split__]以上の場合○〆好調": "[__split__] If above, ○〆Good Condition ", "[__split__]以上の場合○〆消費体力削減": "[__split__] If above, ○〆Stamina Consumption Reduction ", "[__split__]以上の場合○〆消費体力減少": "[__split__] If above, ○〆Reduced Stamina Consumption ", "[__split__]以上の場合○〆絶好調": "[__split__] If above, ○〆Excellent Condition ", "[__split__]以上の場合○〆集中": "[__split__] If above, ○〆Focus ", "[__split__]以上の場合、Pポイント": "[__split__] If more, P points ", "[__split__]以上の場合、○〆やる気": "[__split__] If above, ○〆Motivation ", "[__split__]以上の場合、○〆やる気の": "[__split__] If over, ○〆Motivation ", "[__split__]以上の場合、○〆スキルカード使用数追加": "[__split__] If above, ○〆Skill card usage count added ", "[__split__]以上の場合、○〆スコア上昇量増加": "[__split__] In case of more than, ○〆score increase", "[__split__]以上の場合、○〆体力消費": "[__split__] If above, ○〆Stamina consumption ", "[__split__]以上の場合、○〆元気": "[__split__] If above, ○〆Energy ", "[__split__]以上の場合、○〆好印象": "[__split__] If above, ○〆Good Impression ", "[__split__]以上の場合、○〆好印象の": "[__split__] If over, ○〆Good Impression ", "[__split__]以上の場合、○〆好調": "[__split__] If above, ○〆Good Shape ", "[__split__]以上の場合、○〆消費体力削減": "[__split__] If above, ○〆Reduced Stamina Consumption ", "[__split__]以上の場合、○〆集中": "[__split__] If above, ○〆Focus ", "[__split__]以上の場合、スコア": "[__split__] Score if Above ", "[__split__]以上の場合、ダンス上昇": "[__split__] If more, dance increase ", "[__split__]以上の場合、パラメータ": "[__split__] If above, Parameter ", "[__split__]以上の場合、ビジュアル上昇": "[__split__] If more, visuals increase ", "[__split__]以上の場合、ボーカル上昇": "[__split__] If more, vocals increase ", "[__split__]以上の場合、ランダムなスキルカードを": "[__split__] If more, random skill card ", "[__split__]以上の場合、体力回復": "[__split__] If more, stamina recovery ", "[__split__]以上の場合、使用可\nパラメータ": "[__split__] If above, usable\nParameters ", "[__split__]以上の場合、次のターン、スキルカードを引く": "[__split__] If above, draw a Skill Card next turn ", "[__split__]以上の場合スコア": "[__split__] If above, Score ", "[__split__]以上の場合以降、ターン終了時、○〆やる気": "[__split__] or more, after that, at the end of the turn, ○〆 Motivation ", "[__split__]以上の場合以降、ターン終了時、○〆元気の": "[__split__] or more, after that, at the end of the turn, ○〆 Energy ", "[__split__]以上の場合以降、ターン終了時、○〆好印象": "[__split__] If above, from the next turn onwards, at the end of the turn, ○〆Good impression ", "[__split__]以上の場合以降、ターン終了時、○〆好印象の": "[__split__] If above, from the next turn onwards, at the end of the turn, ○〆Good impression of ", "[__split__]以上の場合以降、ターン終了時、スコア": "[__split__] If the score is above, after that, at the end of the turn, Score ", "[__split__]以上の場合以降、ターン開始時、○〆スキルカード使用数追加": "[__split__] If above, from the next turn onwards, at the start of the turn, ○〆Extra skill card use ", "[__split__]以上の場合以降、ターン開始時、○〆好印象": "[__split__] If above, from the next turn onwards, at the start of the turn, ○〆Good impression ", "[__split__]以上の場合体力回復": "[__split__] If above, Stamina Recovery ", "[__split__]以上の場合除外にあるスキルカードを山札の下に移動": "[__split__] If above, move excluded skill cards to the bottom of the deck ", "[__split__]以上を": "[__split__] Above ", "[__split__]以下の場合": "[__split__] If less ", "[__split__]以下の場合○〆スランプ": "[__split__] If below, ○〆Slump ", "[__split__]以下の場合○〆不安": "[__split__] If below, ○〆Anxiety ", "[__split__]以下の場合○〆不調": "[__split__] If below, ○〆Bad Condition ", "[__split__]以下の場合○〆体力消費": "[__split__] or less, ○〆 Stamina consumption ", "[__split__]以下の場合○〆元気": "[__split__] or less, ○〆 Energy ", "[__split__]以下の場合○〆元気増加無効": "[__split__] If below, ○〆No Energy Gain ", "[__split__]以下の場合○〆弱気": "[__split__] If below, ○〆Timid ", "[__split__]以下の場合○〆手札減少": "[__split__] If below, ○〆Hand reduction ", "[__split__]以下の場合○〆消費体力増加": "[__split__] If below, ○〆Increased stamina consumption ", "[__split__]以下の場合、○〆元気": "[__split__] If below, ○〆Energy ", "[__split__]以下の場合、○〆集中": "[__split__] If below, ○〆Focus ", "[__split__]以下の場合、使用可\nパラメータ": "[__split__] If below, usable\nParameters ", "[__split__]以下の場合以降、ターン終了時、○〆好印象の": "[__split__] If below, from the next turn onwards, at the end of the turn, ○〆Good impression of ", "[__split__]以下の場合以降、ターン終了時、スコア": "[__split__] If below, after that, at the end of the turn, Score ", "[__split__]以下の場合体力減少": "[__split__] Energy Decrease If Below ", "[__split__]以降、○〆アクティブスキルカード使用時、○〆固定元気": "[__split__] After, when using Active Skill Cards, ○〆Fixed Energy ", "[__split__]以降、○〆アクティブスキルカード使用時、○〆集中": "[__split__] After, when using Active Skill Cards, ○〆Focus ", "[__split__]以降、○〆アクティブスキルカード使用時、パラメータ": "[__split__] After, when using ○〆Active Skill Card, Parameters ", "[__split__]以降、○〆アクティブスキルカード使用時直前に○〆アクティブスキルカードを使用していた場合、スコア": "[__split__] After that, if an Active Skill Card was used just before using another Active Skill Card, Score ", "[__split__]以降、○〆メンタルスキルカード使用時、○〆やる気": "[__split__] After, when using Mental Skill Cards, ○〆Motivation ", "[__split__]以降、○〆メンタルスキルカード使用時、○〆好印象": "[__split__] After, when using Mental Skill Cards, ○〆Good Impression ", "[__split__]以降、○〆元気効果のスキルカード使用後、○〆好印象": "[__split__] After Using a Skill Card with a Cheerful Effect, ○〆Good Impression ", "[__split__]以降、スキルカード使用時、○〆好印象の": "[__split__] After, when using Skill Card, ○〆Good Impression of ", "[__split__]以降、ターン内にスキルカードを": "[__split__] Afterwards, within the turn, skill cards ", "[__split__]以降、ターン終了時○〆やる気が": "[__split__] From the next turn onwards, at the end of the turn, ○〆Motivation ", "[__split__]以降、ターン終了時○〆好印象が": "[__split__] After, at turn end ○〆Good Impression is ", "[__split__]以降、ターン終了時○〆集中が": "[__split__] After, at turn end ○〆Focus is ", "[__split__]以降、ターン終了時、○〆やる気": "[__split__] Afterward, at the end of the turn, ○〆Motivation ", "[__split__]以降、ターン終了時、○〆好印象": "[__split__] After, at the end of the turn, ○〆Good Impression ", "[__split__]以降、ターン終了時、○〆集中": "[__split__] Afterward, at the end of the turn, ○〆Focus ", "[__split__]以降、ターン終了時、スコア": "[__split__] After that, at the end of the turn, Score ", "[__split__]以降、ターン開始時、○〆元気": "[__split__] From Here On, At the Start of the Turn, ○〆Energy", "[__split__]休む選択時、ダンス上昇": "[__split__] Dance increase when selecting rest ", "[__split__]休む選択時、ビジュアル上昇": "[__split__] Visual increase when selecting rest ", "[__split__]休む選択時、ボーカル上昇": "[__split__] Vocal increase when selecting rest ", "[__split__]体力が": "[__split__] Stamina is ", "[__split__]体力回復": "[__split__] Stamina Recovery ", "[__split__]使用時、○〆好調": "[__split__] When used, ○〆Good Shape ", "[__split__]倍": "[__split__] Multiplier ", "[__split__]分○〆元気増加\n○〆やる気": "[__split__] ○〆 Energy Increases by Minutes\n○〆 Motivation ", "[__split__]分スコア上昇": "[__split__] Score Increase ", "[__split__]分スコア上昇\n○〆やる気": "[__split__] Score Increase\n○〆Motivation ", "[__split__]分スコア上昇\n○〆元気": "[__split__] Points Increase\n○〆Energy ", "[__split__]分スコア上昇\n○〆消費体力増加": "[__split__] Score Increases by Minutes\n○〆Stamina Consumption Increases ", "[__split__]分スコア上昇\n(試験・ステージ内": "[__split__] Score increase per segment\n(In tests or stages) ", "[__split__]分パラメータ上昇": "[__split__] Parameter Increase ", "[__split__]分パラメータ上昇\n○〆やる気": "[__split__] Parameter Increase \n○〆Motivation ", "[__split__]分パラメータ上昇\n○〆やる気の": "[__split__] Parameter Increase\n○〆Motivation of ", "[__split__]分パラメータ上昇\n○〆スキルカード使用数追加": "[__split__] Parameter Increase \n○〆Additional Skill Card Usage ", "[__split__]分パラメータ上昇\n○〆体力消費": "[__split__] Parameter increase by amount\n○〆Stamina consumption ", "[__split__]分パラメータ上昇\n○〆元気": "[__split__] Increase parameter by ○〆Energy ", "[__split__]分パラメータ上昇\n○〆消費体力増加": "[__split__] Parameter Increase \n○〆Increased Stamina Consumption ", "[__split__]分パラメータ上昇\n(レッスン内": "[__split__] Increase parameter by \n(In-lesson ", "[__split__]初期Pポイント": "[__split__] Initial P Points ", "[__split__]初期ダンス上昇": "[__split__] Initial Dance Increase ", "[__split__]初期ビジュアル上昇": "[__split__] Initial Visual Increase ", "[__split__]初期ボーカル上昇": "[__split__] Initial Vocal Increase ", "[__split__]削除": "[__split__] Delete ", "[__split__]回": "[__split__] Times ", "[__split__]回使用するごとに、○〆好印象の": "[__split__] Every time used, ○〆Good impression of ", "[__split__]回使用するごとに、○〆絶好調": "[__split__] ○〆Excellent Condition for Each Use ", "[__split__]回使用すると、その試験・ステージが終了するまで、除外に移動する": "[__split__] If Used X Times, Moves to Exile Until the End of the Exam/Stage ", "[__split__]回獲得": "[__split__] Times Acquired ", "[__split__]回)": "[__split__] Times) ", "[__split__]回)\n○〆集中": "[__split__] Times)\n○〆Focus ", "[__split__]回)\n○〆集中が": "[__split__] Times)\n○〆Focus is ", "[__split__]増加": "[__split__] Increase ", "[__split__]増加するごとに、○〆元気の増加量が": "[__split__] Every time it increases, ○〆Energy increase amount ", "[__split__]増加するごとに、スコア上昇量を": "[__split__] For each increase, Score Gain ", "[__split__]増加するごとに、ターン開始時に引くスキルカードが": "[__split__] Each time it increases, the skill card drawn at the start of the turn ", "[__split__]夏の宵の線香花火": "[__split__] Summer Evening Sparklers ", "[__split__]好調": "[__split__] Good Shape ", "[__split__]引く": "[__split__] Draw ", "[__split__]引く\n○〆消費体力減少": "[__split__] Draw\n○〆Reduced stamina consumption ", "[__split__]弱気が": "[__split__] Timidness ", "[__split__]強化": "[__split__] Enhance ", "[__split__]後、スキルカードを引く": "[__split__] After, draw a Skill Card ", "[__split__]後、体力回復": "[__split__] After, Stamina Recovery ", "[__split__]後、手札をすべて○〆レッスン中強化": "[__split__] After, enhance all cards in hand ○〆During Lesson ", "[__split__]手札をすべて○〆レッスン中強化": "[__split__] Enhance all cards in hand ○〆During Lesson ", "[__split__]手札をすべて○〆レッスン中強化\n体力回復": "[__split__] Strengthen all cards in hand ○〆During lesson\nRecover stamina ", "[__split__]手札をすべて○〆レッスン中強化\n(レッスン内": "[__split__] Strengthen all cards in hand ○〆During lesson\n(In-lesson ", "[__split__]手札をすべて○〆試験・ステージ中強化": "[__split__] Strengthen All Cards in Hand During Exams/Stages ", "[__split__]手札をすべて入れ替える\n○〆消費体力減少": "[__split__] Swap all cards in hand\n○〆Reduced Stamina Consumption ", "[__split__]手札をすべて入れ替える\n体力回復": "[__split__] Replace all cards in hand\nRecover stamina ", "[__split__]手札減少が": "[__split__] Hand reduction ", "[__split__]授業終了時、ダンス上昇": "[__split__] Dance increase when class ends ", "[__split__]授業終了時、ビジュアル上昇": "[__split__] Visual increase when class ends ", "[__split__]授業終了時、ボーカル上昇": "[__split__] Vocal Increase at the End of Lesson ", "[__split__]時間": "[__split__] Time ", "[__split__]最大体力上昇": "[__split__] Maximum Stamina Increase ", "[__split__]未満の場合○〆スランプ": "[__split__] If below, ○〆Slump ", "[__split__]未満の場合○〆不調": "[__split__] If below, ○〆Bad Condition ", "[__split__]未満の場合○〆元気増加無効": "[__split__] If below, ○〆No Energy Gain ", "[__split__]未満の場合○〆気まぐれ": "[__split__] If below, ○〆Whim ", "[__split__]未満の場合○〆消費体力増加": "[__split__] If Below ○〆Increased Energy Consumption ", "[__split__]枚": "[__split__] Cards ", "[__split__]枚ごとに、○〆元気増加量": "[__split__] Per card, ○〆Increased Energy ", "[__split__]枚減少": "[__split__] Decrease by X cards ", "[__split__]次に使用する○〆アクティブスキルカードの効果をもう": "[__split__] Next, reuse ○〆Active Skill Card effect ", "[__split__]次に使用するスキルカードの効果をもう": "[__split__] Next, reuse the Skill Card effect ", "[__split__]次のターン、スキルカードを": "[__split__] Next turn, draw a skill card ", "[__split__]次のターン、スキルカードを引く": "[__split__] Draw a Skill Card next turn ", "[__split__]次のターン、スキルカードを引く\n以降、○〆アクティブスキルカード使用時、パラメータ": "[__split__] Next turn, draw a skill card\nAfterwards, ○〆when using an active skill card, parameters ", "[__split__]次のターン、スコア": "[__split__] Next Turn, Score ", "[__split__]次のターン、パラメータ": "[__split__] Next turn, Parameters ", "[__split__]次のターン、手札をすべて○〆レッスン中強化": "[__split__] Next turn, enhance all cards in hand ○〆During Lesson ", "[__split__]次のターン、手札をすべて○〆試験・ステージ中強化": "[__split__] Next Turn, Strengthen All Cards During ○〆Exam/Stage ", "[__split__]活動支給選択時、ダンス上昇": "[__split__] Dance increase when selecting activity ", "[__split__]活動支給選択時、ビジュアル上昇": "[__split__] Visual increase when selecting activity ", "[__split__]活動支給選択時、ボーカル上昇": "[__split__] Vocal increase when selecting activity ", "[__split__]消費体力が": "[__split__] Stamina consumption ", "[__split__]消費体力を": "[__split__] Stamina Consumption ", "[__split__]減少": "[__split__] Decrease ", "[__split__]発動(": "[__split__] Activate ( ", "[__split__]直前に○〆アクティブスキルカードを使用していた場合体力回復": "[__split__] If an ○〆Active Skill Card was used just before, Stamina Recovery ", "[__split__]直前に○〆メンタルスキルカードを使用していた場合○〆好印象": "[__split__] If a ○〆Mental Skill Card was used just before, ○〆Good impression ", "[__split__]直前に○〆メンタルスキルカードを使用していた場合○〆消費体力減少": "[__split__] If a ○〆Mental Skill Card was used just before, ○〆Reduced stamina consumption ", "[__split__]直前に○〆メンタルスキルカードを使用していた場合○〆絶好調": "[__split__] If a ○〆Mental Skill Card was used just before, ○〆Excellent Condition ", "[__split__]相談選択時、ダンス上昇": "[__split__] Dance increase when selecting consultation ", "[__split__]相談選択時、ビジュアル上昇": "[__split__] Visual increase when selecting consultation ", "[__split__]相談選択時、ボーカル上昇": "[__split__] Vocal increase when selecting consultation ", "[__split__]花海 咲季のプロデュースで評価A": "[__split__] Rating A for Producing Hanami Saki ", "[__split__]花海 咲季の親愛度Lvを": "[__split__] Increase Saki Hanami's Bond Level to ", "[__split__]藤田 ことねを入手": "[__split__] Acquire Kotone Fujita ", "[__split__]試験・ステージ中": "[__split__] During Exam/Stage ", "[__split__]試験・ステージ中に": "[__split__] During Exams/Stages ", "[__split__]試験・ステージ開始時手札に入る\n○〆元気": "[__split__] Added to Hand at Exam/Stage Start\n○〆Energy ", "[__split__]試験・ステージ開始時手札に入る\n○〆好印象": "[__split__] Enter the hand at the start of the test/stage\n○〆Good impression ", "[__split__]試験・ステージ開始時手札に入る\n○〆消費体力減少": "[__split__] Gains in Hand at Exam/Stage Start\n○〆Reduced Energy Consumption ", "[__split__]試験・ステージ開始時手札に入る\n○〆集中": "[__split__] Added to Hand at the Start of Exams/Stages\n○〆Focus ", "[__split__]試験終了時、ダンス上昇": "[__split__] Dance increase when exam ends ", "[__split__]試験終了時、ビジュアル上昇": "[__split__] Visual Increase at the End of Exam ", "[__split__]試験終了時、体力回復": "[__split__] Stamina Recovery at the End of Exams ", "[__split__]軽減": "[__split__] Reduction ", "[__split__]追い込みレッスン終了時ダンスが": "[__split__] At the end of Intensive Lesson, dance ", "[__split__]追い込みレッスン終了時ビジュアルが": "[__split__] At the end of Intensive Lesson, visuals ", "[__split__]追い込みレッスン終了時ボーカルが": "[__split__] At the end of Intensive Lesson, vocals ", "[__split__]適用)": "[__split__] Applied) ", "[__split__]適用)\n○〆集中": "[__split__] Apply)\n○〆Focus ", "[__split__]適用)\n体力が": "[__split__] Apply)\nStamina is ", "[__split__]重複不可": "[__split__] Cannot Stack ", "[__split__]集中が": "[__split__] When Focus is ", "[__split__](": "[__split__] ( ", "[__split__](○〆集中効果を": "[__split__] (○〆Focus effect ", "[__split__](プロデュース中": "[__split__] (During Production ", "[__split__](レッスン中に使用したスキルカード": "[__split__] (Skill cards used during the lesson ", "[__split__](レッスン内": "[__split__] (Within lesson ", "[__split__](試験・ステージ内": "[__split__] (In Exam/Stage ", "[__split__](開始": "[__split__] (Start ", "[__split__])": "[__split__] ) ", "[__split__])\n○〆スキルカード使用数追加": "[__split__] )\n○〆Skill Card Use Count Added ", "[__split__])\n○〆体力消費": "[__split__] )\n○〆Stamina consumption ", "[__split__])\n○〆好調": "[__split__] )\n○〆Good Shape ", "[__split__])\n○〆消費体力減少": "[__split__] )\n○〆Reduce stamina consumption ", "[__split__])\n(レッスン内": "[__split__] )\n(In-lesson ", "[__split__])\n(試験・ステージ内": "[__split__] )\n(In Exam/Stage ", "○〆元気が増加しない": "○〆Energy does not increase ", "○〆元気が増加しない ": "○〆Energy does not increase ", "○〆元気など補助効果を主とするスキルカード": "○〆Skill Card focusing on support effects like Energy ", "○〆元気の増加量を増加": "○〆 Increase the Amount of Increased Energy ", "「○〆好印象」や「○〆やる気」を活用して育成するプラン": "A Plan Utilizing 「○〆Good Impression」 and 「○〆Motivation」 for Training ", "「○〆好調」や「○〆集中」を活用して育成するプラン": "A Plan Utilizing 「○〆Good Shape」 and 「○〆Focus」 for Training ", "の確率で体力回復": "Chance of recovering HP", "エアロビクス": "Aerobics", "ターン追加": "Additional Turn", "強化状態や低下状態の影響を受けず○〆元気を増加させる": "Increases ○〆 Energy unaffected by Enhancement or Reduction states", "ダンスターンなら、ターン開始時、○〆スキルカード使用数追加": "If it's a Dance turn, at the start of the turn, ○〆 Add skill card usage", "パラメータ上昇効果を主とするスキルカード": "Skill Card focused on Param Increase Effects", "ボーカルSPレッスン発生率増加": "Increased Vocal SP Lesson Occurrence Rate", "ボーカルターンなら、ターン開始時、○〆スキルカード使用数追加": "If it's a Vocal turn, at the start of the turn, ○〆 Add skill card usage", "ボーカルターンなら、ターン開始時、スキルカードを引く\n○〆固定元気": "If it's a vocal turn, draw a skill card at the start of the turn\n○〆 fixed energy", "レッスンの残りターンが増加": "Increases Remaining Turns of Lesson", "使用不可など、レッスンの邪魔になるスキルカード": "Skill Card that Hinders Lessons such as Unusable", "レッスン未CLEARの場合○〆消費体力増加1ターン": "If lesson not cleared, ○〆 Increased stamina consumption 1 turn", "スキルカードが選択されてません": "Skill card not selected", "スキルカードが除外に移動した時、体力回復": "Recover energy when a skill card is moved to exclusion", "スキルカードの消費体力を減少": "Reduce stamina consumption of skill cards ", "スキルカードの消費体力を減少 ": "Reduce stamina consumption of skill cards ", "スキルカードをプロデュース終了までデッキから削除": "Remove Skill Card from Deck Until End of Production", "スキルカードをプロデュース終了まで強化": "Enhance Skill Card Until Production Ends ", "スキルカードを異なるスキルカードに変え、プロデュース終了までデッキに追加(強化段階を引き継ぐ)": "Change a skill card to a different one and add it to the deck until the end of production (inherits enhancement stage) ", "スコアが上昇しない": "Score does not increase ", "スコア上昇効果を主とするスキルカード": "Skill cards focused on score increase effect ", "スコア上昇量を": "Increase Score Amount by", "スコア上昇量を増加(○〆好印象による上昇も含む)": "Increase score (including increases from ○〆Good impression) ", "スコア上昇量増加": " Score increase amount ", "ターン目": " Turns ", "ターン追加": " Extra turn ", "チェンジ": " Change ", "パラメータ上昇量を増加": "Increased parameter gain ", "パラメータ上昇量増加": "Parameter Increase", "ビジュアルターンなら、ターン開始時、○〆スキルカード使用数追加": "If it's a Visual turn, at the start of the turn, ○〆 Add skill card usage", "ボーカル通常レッスンを開始": "Start Vocal Regular Lesson", "ランダムな強化済みスキルカード(SSR)を、手札に○〆生成": "Generate a random enhanced skill card (SSR) into the hand ○〆 ", "ランダムな所持している基本とつくスキルカードを異なるスキルカードにチェンジ": "Change a Random Owned Basic Skill Card to a Different Skill Card ", "レッスン終了時、レッスン報酬のスキルカードの選択肢を追加": "At the end of the lesson, add skill card choices to lesson rewards ", "不安": "Anxiety ", "不調": "Poor condition ", "以降、ターン開始時、スキルカードを引く": "After that, at the start of the turn, draw a Skill Card ", "低下状態無効": "Negate Decrease State", "元気増加無効": "Energy increase nullified ", "再生成1回目": "First regeneration", "分スコア上昇": "Score increase per minute", "増加": "Increase", "弱気": "Timid ", "応援/トラブル詳細": "Support/Trouble Details ", "手札の消費体力がランダムに変化": "Stamina consumption of hand changes randomly ", "気まぐれ": "Whim ", "消費体力削減": "Reduced Stamina Consumption ", "消費体力増加": "Increased Stamina Consumption ", "消費体力減少": "Reduced Stamina Consumption ", "試験・ステージの残りターンが増加": "Increase remaining turns in test/stage ", "試験終了までスキルカードを強化": "Strengthen skill cards until the exam ends", "試験終了時、ダンス上昇+": "At the end of the exam, Increase Dance", "試験終了時、ビジュアル上昇+": "At the end of the exam, Increase Visual", "試験終了時、ボーカル上昇+": "At the end of the exam, Increase Vocal", "試験終了時、体力回復": "Stamina recovery at the end of examination" }