{ "\n(試験内3回)": "\n(3 times during the exam) ", "/ 確率中": "/ Medium ", "/ 確率大": "/ High ", "/ 確率小": "/ Low ", "/確率大": "/High ", "[__split__](Within lesson": "[__split__] (Within lesson ", "[__split__]AP不足しています": "[__split__] AP is insufficient ", "[__split__]At the start of the turn, draw a skill card\n○〆Fixed Energy": "[__split__] At the start of the turn, draw a skill card\n○〆Fixed Energy ", "[__split__]Cannot Stack": "[__split__] Cannot Stack ", "[__split__]During Lesson": "[__split__] During Lesson ", "[__split__]If above, ○〆Skill card usage count added": "[__split__] If above, ○〆 Skill card usage count added ", "[__split__]If over, ○〆Good Impression": "[__split__] If Over, ○〆Good Impression ", "[__split__]Pポイント": "[__split__] P-points ", "[__split__]SPレッスンのみ": "[__split__] SP lessons only ", "[__split__]SPレッスン終了時、体力回復": "[__split__] Stamina Recovery at the End of SP Lessons ", "[__split__]SPレッスン終了時、体力消費": "[__split__] At the end of SP Lesson, Stamina consumption ", "[__split__]SPレッスン終了時、体力減少": "[__split__] At the end of SP Lesson, Stamina decreases ", "[__split__]SPレッスン開始時、体力が": "[__split__] When SP Lesson Starts, Stamina is ", "[__split__]Times": "[__split__] Times ", "[__split__]Times)": "[__split__] Times) ", "[__split__]Vocal Lesson・Vocal Turn Only": "[__split__] Vocal Lesson・Vocal Turn Only ", "[__split__][成長]": "[__split__][Growth] ", "[__split__]○〆Additional Skill Card Usage": "[__split__] ○〆Additional Skill Card Usage ", "[__split__]○〆Debuff Immune": "[__split__] ○〆Debuff Immune ", "[__split__]○〆Good Impression": "[__split__] ○〆 Good Impression ", "[__split__]○〆Good Impression is": "[__split__] ○〆 Good Impression is ", "[__split__]○〆Motivation": "[__split__] ○〆 Motivation ", "[__split__]○〆stamina Consumption": "[__split__] ○〆Stamina Consumption ", "[__split__]○〆やる気": "[__split__] ○〆Motivation ", "[__split__]○〆やる気が": "[__split__] ○〆Motivation is ", "[__split__]○〆やる気が増加後、○〆やる気": "[__split__] ○〆After motivation increases, ○〆motivation ", "[__split__]○〆やる気の": "[__split__] ○〆Motivation of ", "[__split__]○〆やる気効果のスキルカード獲得時、Pポイント": "[__split__] ○〆When Acquiring Motivation Effect Skill Card, P-Points ", "[__split__]○〆やる気効果のスキルカード獲得時、ビジュアルが": "[__split__] ○〆Visual increases when a Motivation Effect skill card is acquired ", "[__split__]○〆やる気効果のスキルカード獲得時、ボーカル上昇": "[__split__] When acquiring a skill card with ○〆motivation effect, vocals increase ", "[__split__]○〆やる気効果のスキルカード獲得時ビジュアルが": "[__split__] Visual increases when acquiring skill cards with ○〆Motivation Effect ", "[__split__]○〆やる気効果のスキルカード獲得時体力が": "[__split__] When obtaining a skill card with the ○〆 motivation effect, Stamina ", "[__split__]○〆やる気消費": "[__split__] ○〆Motivation Consumption ", "[__split__]○〆やる気減少": "[__split__] ○〆Motivation Decrease ", "[__split__]○〆アクティブスキルカード使用後○〆やる気が": "[__split__] ○〆After using Active Skill Card, ○〆Motivation ", "[__split__]○〆アクティブスキルカード使用後、○〆やる気が": "[__split__] After using an Active Skill Card, ○〆Motivation increases ", "[__split__]○〆アクティブスキルカード使用後、○〆元気の": "[__split__] ○〆After using Active skill card, ○〆Stamina ", "[__split__]○〆アクティブスキルカード使用後、○〆好調": "[__split__] After using ○〆Active Skill Card, ○〆Good Shape ", "[__split__]○〆アクティブスキルカード使用後、○〆強気の場合、パラメータ": "[__split__]○〆After Using Active Skill Card, If ○〆Confident, Parameters ", "[__split__]○〆アクティブスキルカード使用時、○〆体力回復": "[__split__] When an ○〆active skill card is used, ○〆Stamina Recovery ", "[__split__]○〆アクティブスキルカード使用時、○〆固定元気": "[__split__] When using ○〆 Active Skill Card, ○〆 Fixed Energy ", "[__split__]○〆アクティブスキルカード使用時、体力が": "[__split__] When using an active skill card, Stamina ", "[__split__]○〆アクティブスキルカード使用時、体力回復": "[__split__] When using ○〆Active Skill Card, recover Stamina ", "[__split__]○〆アクティブスキルカード使用時体力が": "[__split__] ○〆When using Active skill card, Stamina ", "[__split__]○〆アクティブスキルカード獲得時、ダンス上昇": "[__split__] ○〆Dance increase when active skill card is acquired ", "[__split__]○〆アクティブスキルカード獲得時、ビジュアル上昇": "[__split__] ○〆Visual increase when active skill card is acquired ", "[__split__]○〆アクティブスキルカード獲得時、ボーカル上昇": "[__split__] ○〆Vocal increase when active skill card is acquired ", "[__split__]○〆スキルカード使用数追加": "[__split__] ○〆Additional Skill Card Usage ", "[__split__]○〆スコア上昇量増加": "[__split__] ○〆Increased Score Gain ", "[__split__]○〆スランプ": "[__split__] ○〆Slump ", "[__split__]○〆ターン追加": "[__split__] ○〆Extra Turn ", "[__split__]○〆パラメータ上昇量増加": "[__split__] ○〆Increase parameter gain ", "[__split__]○〆パラメータ上昇量減少": "[__split__] ○〆Reduced Parameter Increase ", "[__split__]○〆メンタルスキルカード使用後○〆やる気が": "[__split__] After using ○〆Mental Skill Card, ○〆Motivation ", "[__split__]○〆メンタルスキルカード使用後、○〆やる気が": "[__split__] After using a Mental Skill Card, ○〆Motivation increases ", "[__split__]○〆メンタルスキルカード使用時直前に○〆メンタルスキルカードを使用していた場合、○〆好調": "[__split__] If a ○〆Mental Skill Card was used just before using a ○〆Mental Skill Card, ○〆Good Shape ", "[__split__]○〆メンタルスキルカード使用時直前に○〆メンタルスキルカードを使用していた場合、○〆集中": "[__split__] If a ○〆Mental Skill Card was used just before using another ○〆Mental Skill Card, ○〆Focus ", "[__split__]○〆メンタルスキルカード強化時、ダンス上昇": "[__split__] Dance Increase When ○〆Mental Skill Card is Upgraded ", "[__split__]○〆メンタルスキルカード強化時、ビジュアル上昇": "[__split__]When ○〆mental skill card is enhanced, visual increases", "[__split__]○〆メンタルスキルカード強化時、ボーカル上昇": "[__split__] Vocal Increase When ○〆Mental Skill Card is Upgraded ", "[__split__]○〆メンタルスキルカード獲得時、ダンス上昇": "[__split__] When a ○〆Mental Skill Card is obtained, Dance increases ", "[__split__]○〆メンタルスキルカード獲得時、ビジュアル上昇": "[__split__] Visual increase when ○〆mental skill card is acquired ", "[__split__]○〆メンタルスキルカード獲得時、ボーカル上昇": "[__split__] When a ○〆Mental Skill Card is obtained, Vocal increases ", "[__split__]○〆低下状態無効": "[__split__] ○〆Debuff Immune ", "[__split__]○〆体力回復": "[__split__] ○〆Stamina Recovery ", "[__split__]○〆体力回復効果のスキルカード使用後、○〆元気を": "[__split__]After using ○〆Stamina recovery skill card, ○〆energy", "[__split__]○〆体力消費": "[__split__] ○〆Stamina Consumption ", "[__split__]○〆元気": "[__split__] ○〆Energy ", "[__split__]○〆元気が": "[__split__] ○〆Energy is ", "[__split__]○〆元気の": "[__split__] ○〆Energy of ", "[__split__]○〆元気の増加量が": "[__split__] ○〆Energy increase amount ", "[__split__]○〆元気の増加量を": "[__split__] ○〆Amount of Energy Increase ", "[__split__]○〆元気を": "[__split__] ○〆Energy to ", "[__split__]○〆元気を半分にして、減少前の○〆元気の": "[__split__] ○〆Halve Energy, before reduction, ○〆Energy ", "[__split__]○〆元気効果のスキルカード獲得時、ビジュアルが": "[__split__] ○〆Visual increases when an Energy Effect skill card is acquired ", "[__split__]○〆元気効果のスキルカード獲得時ビジュアルが": "[__split__]When acquiring ○〆energy effect skill card, visual increases", "[__split__]○〆元気増加無効": "[__split__] ○〆Energy Increase Disabled ", "[__split__]○〆全力になった時、このスキルカードの": "[__split__]○〆If Full Power, This Skill Card's ", "[__split__]○〆全力の場合、使用可\nパラメータ": "[__split__]○〆If Full Power, Usable\nParameter ", "[__split__]○〆全力値": "[__split__]○〆Full Power Point ", "[__split__]○〆全力値が": "[__split__]○〆Full Power Point is ", "[__split__]○〆全力値消費": "[__split__]○〆Full Power Point Consumption ", "[__split__]○〆固定元気": "[__split__] ○〆Fixed Energy ", "[__split__]○〆好印象": "[__split__] ○〆Good Impression ", "[__split__]○〆好印象が": "[__split__] ○〆Good Impression is ", "[__split__]○〆好印象が増加後、○〆好印象": "[__split__] ○〆After increasing good impression, ○〆good impression ", "[__split__]○〆好印象の": "[__split__] ○〆Good Impression of ", "[__split__]○〆好印象効果のスキルカード獲得時、ビジュアルが": "[__split__] ○〆Visual increases when a Good Impression Effect skill card is acquired ", "[__split__]○〆好印象効果のスキルカード獲得時、ビジュアル上昇": "[__split__] ○〆When acquiring a skill card with good impression effect, visuals increase ", "[__split__]○〆好印象効果のスキルカード獲得時、ボーカルが": "[__split__] ○〆Vocal increases when a Good Impression Effect skill card is acquired ", "[__split__]○〆好印象効果のスキルカード獲得時ビジュアルが": "[__split__]When acquiring ○〆good impression skill card, visual increases", "[__split__]○〆好印象効果のスキルカード獲得時ボーカルが": "[__split__] When obtaining a skill card with ○〆 Good Impression effect, Vocal increases ", "[__split__]○〆好印象消費": "[__split__] ○〆Good Impression Consumption ", "[__split__]○〆好調": "[__split__] ○〆Good Shape ", "[__split__]○〆好調が": "[__split__] ○〆Good Shape is ", "[__split__]○〆好調の": "[__split__] ○〆Good Shape of ", "[__split__]○〆好調のスコア上昇量を○〆好調": "[__split__] ○〆Good Shape score increase amount ○〆Good Shape ", "[__split__]○〆好調の効果ターンが増加後、○〆好調": "[__split__] After increasing the effect turns of ○〆Good Shape, ○〆Good Shape ", "[__split__]○〆好調効果のスキルカード獲得時、ダンスが": "[__split__] When acquiring a skill card with high spirits effect, dance ", "[__split__]○〆好調効果のスキルカード獲得時、ダンス上昇": "[__split__] When acquiring a skill card with ○〆Good Shape effect, dance increase ", "[__split__]○〆好調効果のスキルカード獲得時、ボーカル上昇": "[__split__] ○〆Increased Vocal upon Acquiring Skill Card with Positive Effect ", "[__split__]○〆好調効果のスキルカード獲得時ダンスが": "[__split__] ○〆When Acquiring Skill Card with Good Condition Effect, Dance ", "[__split__]○〆好調消費": "[__split__] ○〆Good Shape Consumption ", "[__split__]○〆好調状態でない場合": "[__split__] ○〆If Not in Good Shape ", "[__split__]○〆好調状態でない場合○〆不安": "[__split__] ○〆If not in Good Shape, ○〆Anxiety ", "[__split__]○〆好調状態でない場合○〆弱気": "[__split__] ○〆If not in Good Shape, ○〆Timid ", "[__split__]○〆好調状態でない場合○〆手札減少": "[__split__] ○〆If not in Good Shape, ○〆Reduced Hand ", "[__split__]○〆好調状態でない場合○〆消費体力増加": "[__split__] ○〆If not in a Good Shape ○〆Increased Stamina Consumption ", "[__split__]○〆好調状態でない場合体力減少": "[__split__] ○〆If not in a Good Shape, Stamina Decreases ", "[__split__]○〆好調状態の場合○〆スキルカード使用数追加": "[__split__] ○〆If in Good Shape, ○〆Additional Skill Card Usage ", "[__split__]○〆好調状態の場合○〆ターン追加": "[__split__] ○〆If in Good Shape, ○〆Additional Turn ", "[__split__]○〆好調状態の場合○〆元気": "[__split__] ○〆If in Good Shape ○〆Energy ", "[__split__]○〆好調状態の場合○〆消費体力削減": "[__split__] ○〆If in Good Shape, ○〆Reduced Stamina consumption ", "[__split__]○〆好調状態の場合○〆集中": "[__split__] ○〆If in Good Shape, ○〆Focus ", "[__split__]○〆好調状態の場合、○〆集中": "[__split__] ○〆When in Good Shape, ○〆Focus ", "[__split__]○〆好調状態の場合、スコア": "[__split__] ○〆In a Good Shape, Score ", "[__split__]○〆好調状態の場合、パラメータ": "[__split__] ○〆If in Good Shape, Parameter ", "[__split__]○〆好調状態の場合、使用可\n○〆絶好調": "[__split__] ○〆Usable if In Good Shape\n○〆Excellent Condition ", "[__split__]○〆好調状態の場合、使用可\nパラメータ": "[__split__] ○〆Usable when in Good Shape\nParameter ", "[__split__]○〆好調状態の場合以降、ターン開始時、スコア": "[__split__] ○〆If in Good Shape from Then, Score at Turn Start ", "[__split__]○〆強気": "[__split__]○〆Confident ", "[__split__]○〆強気に変更\n○〆元気": "[__split__]○〆Change to Confident\n○〆Energetic ", "[__split__]○〆強気に変更\n○〆全力値": "[__split__]○〆Change to Confident\n○〆Full Power Point ", "[__split__]○〆強気に変更\nパラメータ": "[__split__]○〆Change to Confident\nParameter ", "[__split__]○〆強気に変更\n次に使用したスキルカードの消費体力を": "[__split__]○〆Change to Confident\nNext Used Skill Card's Stamina Cost to ", "[__split__]○〆強気の場合、○〆全力値": "[__split__]○〆If Confident, ○〆Full Power Point ", "[__split__]○〆強気効果のスキルカード使用後、このスキルカードの": "[__split__]After Using ○〆Confident Effect Skill Card, This Skill Card's ", "[__split__]○〆指針固定": "[__split__]○〆Fixed Guideline ", "[__split__]○〆消費体力削減": "[__split__] ○〆Reduced Stamina Consumption ", "[__split__]○〆消費体力増加": "[__split__] ○〆Increased Stamina Consumption ", "[__split__]○〆消費体力減少": "[__split__] ○〆Reduced Stamina Consumption ", "[__split__]○〆消費体力減少状態の場合○〆やる気": "[__split__] ○〆If in a reduced Stamina consumption state ○〆Motivation ", "[__split__]○〆消費体力減少状態の場合○〆ターン追加": "[__split__] ○〆If in reduced Stamina consumption state, ○〆Extra turn ", "[__split__]○〆消費体力減少状態の場合○〆元気": "[__split__] ○〆If in a reduced Stamina consumption state ○〆Energy ", "[__split__]○〆消費体力減少状態の場合○〆消費体力減少": "[__split__] ○〆If in reduced Stamina consumption state, ○〆Reduced Stamina Consumption ", "[__split__]○〆消費体力追加": "[__split__] ○〆Additional Stamina Consumption ", "[__split__]○〆温存": "[__split__]○〆Preservation ", "[__split__]○〆温存に変更\n○〆スキルカード使用数追加": "[__split__]Change to ○〆Preservation\n○〆Add to Skill Card Usage Count ", "[__split__]○〆温存に変更\n○〆元気": "[__split__]○〆Change to Preservation\n○〆Energetic ", "[__split__]○〆温存に変更\n○〆全力値": "[__split__]○〆Change to Preservation\n○〆Full Power Point ", "[__split__]○〆温存の場合、自身を": "[__split__]○〆If Preservation, Self ", "[__split__]○〆絶好調": "[__split__] ○〆Excellent Condition ", "[__split__]○〆集中": "[__split__] ○〆Focus ", "[__split__]○〆集中が": "[__split__] ○〆Focus is ", "[__split__]○〆集中が増加後、○〆集中": "[__split__] ○〆After Focus increases, ○〆Focus ", "[__split__]○〆集中が増加後、体力が": "[__split__] After focus increases, Stamina ", "[__split__]○〆集中が増加後体力が": "[__split__] ○〆After Focus increases, Stamina ", "[__split__]○〆集中効果のスキルカード獲得時、": "[__split__] When Acquiring ○〆Focus Effect Skill Card, ", "[__split__]○〆集中効果のスキルカード獲得時、ボーカル上昇": "[__split__] ○〆When acquiring a skill card with Focus effect, vocals increase ", "[__split__]○〆集中効果のスキルカード獲得時、体力が": "[__split__] ○〆When Acquiring Focus Effect Skill Card, Stamina is", "[__split__]○〆集中消費": "[__split__] ○〆Focus Consumption ", "[__split__]、スキルカードを引く": "[__split__] , draw a Skill Card ", "[__split__]いずれかの": "[__split__]Any of the ", "[__split__]お出かけのPポイント消費量が": "[__split__] The P point consumption for outings ", "[__split__]お出かけ終了時、": "[__split__] At the End of Outing, ", "[__split__]お出かけ終了時、ダンス上昇": "[__split__] Dance increase when outing ends ", "[__split__]お出かけ終了時、ビジュアル上昇": "[__split__] Visual increase when outing ends ", "[__split__]お出かけ終了時、ボーカル上昇": "[__split__] Vocal increase when outing ends ", "[__split__]このサポートカードのイベントによるパラメータ上昇を": "[__split__] Parameter Increase from Events of This Support Card ", "[__split__]このサポートカードのイベントによる体力回復量を": "[__split__] The amount of Stamina recovery from this support card's event ", "[__split__]このサポートカードのレッスンサポート発生率を": "[__split__] Increase the Lesson Support Occurrence Rate of This Support Card ", "[__split__]ごとにスコアを": "[__split__] Increase score each time ", "[__split__]した状態でプロデュースを開始": "[__split__] Start Production with the Above Condition ", "[__split__]すべてのスキルカードの": "[__split__]All Skill Cards ", "[__split__]つ獲得": "[__split__] Obtain ", "[__split__]で解放": "[__split__] Unlocked By ", "[__split__]にして、減少前の○〆元気の": "[__split__] Make, before reducing ○〆Energy of ", "[__split__]にする": "[__split__] to ", "[__split__]にする(": "[__split__]Set to ( ", "[__split__]に移動": "[__split__]Move to ", "[__split__]に移動\n○〆スキルカード使用数追加": "[__split__]Move to\n○〆Add Skill Card Usage ", "[__split__]に移動\n○〆全力の場合、パラメータ": "[__split__]Move to\n○〆If Full Power, Parameter ", "[__split__]に移動\n○〆温存": "[__split__]Move to\n○〆Preservation ", "[__split__]のアイドルをプロデュースしている場合のみ発動": "[__split__] Activates Only When Producing a Specific Idol ", "[__split__]の場合、○〆体力減少": "[__split__] In this case, ○〆Stamina decreases ", "[__split__]の場合、すべてのスキルカードの": "[__split__]If Applicable, All Skill Cards' ", "[__split__]の場合、体力減少": "[__split__] If so, Stamina decreases ", "[__split__]の場合、使用可\n○〆元気": "[__split__] If so, usable\n○〆Energy ", "[__split__]の場合、使用可\n○〆強気に変更\nパラメータ": "[__split__]If Applicable, Usable\n○〆Change to Confident\nParameter ", "[__split__]の場合、使用可\nパラメータ": "[__split__]If Applicable, Usable\nParameter ", "[__split__]の確率で○〆やる気": "[__split__] Chance for ○〆Motivation ", "[__split__]の確率で○〆元気": "[__split__] Chance for ○〆Energy ", "[__split__]の確率で○〆好印象": "[__split__] Chance of ○〆Good Impression ", "[__split__]の確率で○〆好調": "[__split__] Chance for ○〆Good Shape ", "[__split__]の確率で○〆消費体力減少": "[__split__] Chance for ○〆Reduced Stamina Consumption ", "[__split__]の確率で○〆集中": "[__split__] Chance for ○〆Focus ", "[__split__]の確率で体力回復": "[__split__] Chance for Stamina Recovery ", "[__split__]の間、ターン終了時、パラメータ": "[__split__] During, at the end of the turn, Parameter ", "[__split__]を○〆レッスン中強化\n(レッスン内": "[__split__]Strengthen ○〆 during the lesson\n(In-lesson", "[__split__]を変更するたび、このスキルカードの": "[__split__]Each Time Changed, This Skill Card's ", "[__split__]を山札のランダムな位置に○〆生成": "[__split__] ○〆Generate at a Random Position in the Deck ", "[__split__]アドレナリン全開": "[__split__] Adrenaline Full Throttle ", "[__split__]アピールの基本": "[__split__] Basics of Appeal ", "[__split__]コスト値増加": "[__split__]Cost Value Increase ", "[__split__]コピー": "[__split__] Copy ", "[__split__]スキルカードが除外に移動した時、体力回復": "[__split__] When a skill card is moved to exclusion, recover Stamina ", "[__split__]スキルカードを": "[__split__] Skill Cards ", "[__split__]スキルカードを引く": "[__split__] Draw a Skill Card ", "[__split__]スキルカードを引く\n○〆スキルカード使用数追加": "[__split__]Draw Skill Card\n○〆Add to Skill Card Usage Count ", "[__split__]スキルカードを引く\n手札をすべて○〆レッスン中強化": "[__split__] Draw a Skill Card\nUpgrade all cards in hand ○〆During Lesson ", "[__split__]スキルカードを引く\n(レッスン内": "[__split__] Draw a skill card\n(In-lesson ", "[__split__]スキルカードを選択して": "[__split__] Select a skill card ", "[__split__]スキルカード使用後○〆やる気が": "[__split__] After using a skill card, ○〆motivation ", "[__split__]スキルカード使用後○〆好印象が": "[__split__] After using a skill card, ○〆Good Impression ", "[__split__]スキルカード使用後、○〆やる気が": "[__split__] After using a skill card, motivation ", "[__split__]スキルカード使用後、○〆好印象が": "[__split__] After using a skill card, ○〆Good Impression increases ", "[__split__]スキルカード使用時○〆集中が": "[__split__] When using a skill card, ○〆focus ", "[__split__]スキルカード使用時、○〆全力の場合、パラメータ": "[__split__]When Using Skill Card, If ○〆Full Power, Parameters ", "[__split__]スキルカード使用時、○〆集中が": "[__split__] When using a skill card, ○〆Focus increases ", "[__split__]スキルカード削除時、ダンス上昇": "[__split__] Dance increases when Skill Card is removed ", "[__split__]スキルカード強化時、ダンス上昇": "[__split__] Dance increase when skill card is Upgraded ", "[__split__]スキルカード強化時、ビジュアル上昇": "[__split__] Visual increase when skill card is Upgraded ", "[__split__]スキルカード強化時、ボーカルが": "[__split__] When enhancing skill card, vocal ", "[__split__]スキルカード強化時、ボーカル上昇": "[__split__] Vocal increase when skill card is Upgraded ", "[__split__]スキルカード強化時ボーカルが": "[__split__] When skill card is Upgraded, vocals ", "[__split__]スコア": "[__split__] Score ", "[__split__]スコアが": "[__split__] If score is ", "[__split__]スコア上昇量が": "[__split__] Score increase amount ", "[__split__]スコア上昇量を": "[__split__] Score increase amount ", "[__split__]センス": "[__split__] Sense ", "[__split__]センス専用": "[__split__] Sense Only ", "[__split__]ターン": "[__split__] Turn ", "[__split__]ターン\n○〆元気": "[__split__] Turn\n○〆Energy ", "[__split__]ターン\n○〆集中": "[__split__] Turn\n○〆Focus ", "[__split__]ターン\nパラメータ": "[__split__] Turn\nParameters ", "[__split__]ターン\n次に使用するスキルカードの効果をもう": "[__split__] Turn\nNext, use the Skill Card effect again ", "[__split__]ターンごとに": "[__split__] Each turn ", "[__split__]ターンごとに○〆好印象が": "[__split__] Good Impression ○〆per Turn ", "[__split__]ターンごとに、○〆元気": "[__split__] Each turn, ○〆Stamina ", "[__split__]ターンごとに、○〆好印象が": "[__split__] Each turn, ○〆Good Impression increases ", "[__split__]ターンごとに、○〆好調状態の場合、○〆好調の": "[__split__] Each turn, if in Good Condition, ○〆Good Condition ", "[__split__]ターンの間有効)": "[__split__] Valid for turns) ", "[__split__]ターン以上の場合○〆スキルカード使用数追加": "[__split__] If above the turn, ○〆Additional Skill Card Usage ", "[__split__]ターン以上の場合○〆ターン追加": "[__split__] If above the turn, ○〆Additional Turn ", "[__split__]ターン以上の場合○〆消費体力減少": "[__split__] If above the turn, ○〆Reduced Stamina Consumption ", "[__split__]ターン以上の場合○〆絶好調": "[__split__] If above the turn, ○〆Excellent Condition ", "[__split__]ターン以上の場合、": "[__split__] If above turns, ", "[__split__]ターン以上の場合、○〆好調": "[__split__] If over turns, ○〆Good Shape ", "[__split__]ターン以上の場合以降、ターン終了時、○〆集中": "[__split__] If the turn is above, after that, at the end of the turn, ○〆Focus ", "[__split__]ターン以上の場合除外にあるスキルカードを山札の下に移動": "[__split__] If more than X turns, move excluded skill cards to the bottom of the deck ", "[__split__]ターン以下の場合○〆不調": "[__split__] If the turn is below, ○〆Bad Condition ", "[__split__]ターン以内の場合、○〆スコア上昇量増加": "[__split__] If within X turns, ○〆Score increase amount ", "[__split__]ターン以内の場合、○〆元気の": "[__split__] If within the turns, ○〆Energy ", "[__split__]ターン以内の場合、○〆好印象の": "[__split__] If within turns, ○〆Good impression of ", "[__split__]ターン以内の場合、スコア": "[__split__] If within turns, Score ", "[__split__]ターン以内の場合、パラメータ": "[__split__] If within the turns, parameter ", "[__split__]ターン減少": "[__split__] Turn reduction ", "[__split__]ターン目以降の場合、使用可\nパラメータ": "[__split__] If after turn, usable\nParameters ", "[__split__]ターン終了時○〆元気が": "[__split__] At the end of the turn, ○〆Stamina ", "[__split__]ターン終了時○〆好印象が": "[__split__] At the end of the turn, ○〆good impression ", "[__split__]ターン終了時○〆好調が": "[__split__] At the end of the turn, ○〆Good Shape ", "[__split__]ターン終了時、○〆元気が": "[__split__] At the end of the turn, energy ", "[__split__]ターン終了時、○〆好印象が": "[__split__] At the end of the turn, good impression ", "[__split__]ターン終了時、○〆好調が": "[__split__] At the end of the turn, high spirits ", "[__split__]ターン終了時、パラメータを上昇。ターン開始時、好印象が": "[__split__] At the End of the Turn, Increase Parameters. At the Start of the Turn, Good Impressions ", "[__split__]ターン終了時、体力が": "[__split__] At the end of the turn, Stamina ", "[__split__]ターン終了時、好印象": "[__split__] At the end of the turn, Good impression ", "[__split__]ターン終了時体力が": "[__split__] At the end of the turn, Stamina ", "[__split__]ターン終了時残り": "[__split__] Remaining at the end of the turn ", "[__split__]ターン開始時○〆やる気が": "[__split__] At the start of the turn, ○〆motivation ", "[__split__]ターン開始時○〆元気が": "[__split__] At the start of the turn, ○〆Stamina ", "[__split__]ターン開始時○〆好印象が": "[__split__] At the start of the turn, ○〆good impression ", "[__split__]ターン開始時○〆好調が": "[__split__] At the start of the turn, ○〆Good Shape ", "[__split__]ターン開始時○〆好調状態の場合、○〆スキルカード使用数追加": "[__split__] At the start of the turn, if ○〆in Good Shape, ○〆Skill card usage count added ", "[__split__]ターン開始時○〆好調状態の場合、○〆元気": "[__split__] At the start of the turn, if in ○〆Good Shape, ○〆Stamina ", "[__split__]ターン開始時○〆好調状態の場合、○〆集中": "[__split__] At the start of the turn, if in ○〆Good Shape, ○〆Focus ", "[__split__]ターン開始時○〆好調状態の場合、パラメータ": "[__split__] At the start of the turn, if in ○〆Good Shape, parameters ", "[__split__]ターン開始時○〆消費体力減少状態の場合、○〆スコア上昇量増加": "[__split__] At the start of the turn, if in a state of ○〆reduced Stamina consumption, ○〆score increase amount increases ", "[__split__]ターン開始時○〆消費体力減少状態の場合、○〆絶好調": "[__split__] At the start of the turn, if ○〆reduced Stamina consumption state, ○〆Excellent Condition ", "[__split__]ターン開始時○〆集中が": "[__split__] At the start of the turn, ○〆Focus ", "[__split__]ターン開始時、○〆やる気": "[__split__] At the start of the turn, ○〆motivation ", "[__split__]ターン開始時、○〆やる気が": "[__split__] If at the start of the turn, motivation ", "[__split__]ターン開始時、○〆やる気の": "[__split__] At the start of the turn, ○〆Motivation ", "[__split__]ターン開始時、○〆スキルカード使用数追加": "[__split__] At the start of the turn, ○〆Skill card usage count added ", "[__split__]ターン開始時、○〆パラメータ上昇量増加": "[__split__] At the start of the turn, ○〆Increase parameter gain ", "[__split__]ターン開始時、○〆元気": "[__split__] At the start of the turn, ○〆 energy ", "[__split__]ターン開始時、○〆元気が": "[__split__] If at the start of the turn, energy ", "[__split__]ターン開始時、○〆全力値が": "[__split__]At Start of Turn, ○〆Full Power Point Is ", "[__split__]ターン開始時、○〆固定元気": "[__split__] At the start of the turn, ○〆Fixed Energy ", "[__split__]ターン開始時、○〆好印象": "[__split__] At the Start of the Turn, ○〆Good Impression ", "[__split__]ターン開始時、○〆好印象が": "[__split__] At the start of the turn, ○〆Good Impression increases ", "[__split__]ターン開始時、○〆好調状態の場合、○〆スキルカード使用数追加": "[__split__] At the start of the turn, if in Good Condition, additional ○〆skill card usage ", "[__split__]ターン開始時、○〆好調状態の場合、○〆元気": "[__split__] If at the start of the turn in high spirits, energy ", "[__split__]ターン開始時、○〆好調状態の場合、○〆集中": "[__split__] If at the start of the turn in high spirits, focus ", "[__split__]ターン開始時、○〆好調状態の場合、パラメータ": "[__split__] If at the start of the turn in high spirits, parameter ", "[__split__]ターン開始時、○〆強気の場合、○〆温存": "[__split__]At Start of Turn, If ○〆Confident, ○〆Preservation ", "[__split__]ターン開始時、○〆消費体力減少状態の場合、○〆絶好調": "[__split__] At the start of the turn, if in a reduced Stamina consumption state, ○〆Excellent Condition ", "[__split__]ターン開始時、○〆温存の場合、○〆体力回復": "[__split__]At Start of Turn, If ○〆Preservation, ○〆Stamina Recovery ", "[__split__]ターン開始時、○〆集中": "[__split__] At the start of the turn, ○〆Focus ", "[__split__]ターン開始時、○〆集中が": "[__split__] If at the start of the turn, focus ", "[__split__]ターン開始時、スキルカードを引く\n○〆固定元気": "[__split__] At the start of the turn, draw a skill card\n○〆Fixed Energy ", "[__split__]ターン開始時、体力が": "[__split__] If at the start of the turn, Stamina ", "[__split__]ターン開始時、最終ターンの場合、○〆元気の": "[__split__] If at the start of the final turn, energy of ", "[__split__]ターン開始時、最終ターンの場合、パラメータ": "[__split__] If at the start of the final turn, parameter ", "[__split__]ターン開始時、残り": "[__split__] At the start of the turn, remaining ", "[__split__]ターン開始時体力が": "[__split__] At the start of the turn, Stamina ", "[__split__]ターン開始時最終ターンの場合、○〆元気の": "[__split__] If it's the final turn, ○〆Stamina ", "[__split__]ターン開始時最終ターンの場合、パラメータ": "[__split__ ] When Starting the Turn on the Final Turn, Parameter ", "[__split__]ターン開始時残り": "[__split__] At the start of the turn, remaining ", "[__split__]ダンスSPレッスン発生率": "[__split__] Dance SP lesson occurrence rate ", "[__split__]ダンスSPレッスン終了時、Pポイント獲得量増加": "[__split__] Increase in P-points Earned at the End of Dance SP Lesson ", "[__split__]ダンスSPレッスン終了時、ダンスが": "[__split__] After dance SP lesson, dance ", "[__split__]ダンスSPレッスン終了時、ダンス上昇": "[__split__] Dance Increase at the End of Dance SP Lesson ", "[__split__]ダンスSPレッスン終了時、ランダムにPドリンクを": "[__split__] At the end of Dance SP Lesson, randomly get P drink ", "[__split__]ダンスSPレッスン終了時、体力回復": "[__split__] Stamina recovery when dance SP lesson ends ", "[__split__]ダンスSPレッスン終了時ダンスが": "[__split__] Dance Increases After Dance SP Lesson ", "[__split__]ダンスSPレッスン開始時、": "[__split__] At the start of the dance SP lesson, ", "[__split__]ダンスレッスンボーナス": "[__split__] Dance Lesson Bonus ", "[__split__]ダンスレッスン・ダンスターンのみ": "[__split__] Dance Lesson・Dance Turn Only ", "[__split__]ダンスレッスン終了時、": "[__split__] At the End of Dance Lesson, ", "[__split__]ダンスレッスン終了時、ダンス上昇": "[__split__] Dance increase when dance lesson ends ", "[__split__]ダンスレッスン終了時、体力が": "[__split__] After dance lesson, Stamina ", "[__split__]ダンスレッスン終了時体力が": "[__split__] At the end of Dance Lesson, Stamina ", "[__split__]ダンスレッスン開始時、": "[__split__] At the Start of Dance Lesson, ", "[__split__]ダンス上昇": "[__split__] Dance Increase ", "[__split__]ダンス通常レッスン終了時、ダンス上昇": "[__split__] Dance increase when regular dance lesson ends ", "[__split__]チェンジ": "[__split__] Change ", "[__split__]パラメータ": "[__split__] Parameter ", "[__split__]パラメータ上昇回数増加": "[__split__]Increase Parameter Growth Count ", "[__split__]パラメータ値増加": "[__split__]Parameter Value Increase ", "[__split__]ビジュアルSPレッスン発生率": "[__split__] Visual SP Lesson Occurrence Rate ", "[__split__]ビジュアルSPレッスン終了時、Pポイント獲得量増加": "[__split__] Increased P-points when visual SP lesson ends ", "[__split__]ビジュアルSPレッスン終了時、ビジュアルが": "[__split__] After visual SP lesson, visual ", "[__split__]ビジュアルSPレッスン終了時、ビジュアル上昇": "[__split__] Visual increase when visual SP lesson ends ", "[__split__]ビジュアルSPレッスン終了時、体力回復": "[__split__] Stamina recovery when visual SP lesson ends ", "[__split__]ビジュアルSPレッスン終了時ビジュアルが": "[__split__] At the end of Visual SP Lesson, visuals ", "[__split__]ビジュアルSPレッスン開始時、": "[__split__] At the Start of Visual SP Lesson, ", "[__split__]ビジュアルレッスンボーナス": "[__split__] Visual Lesson Bonus ", "[__split__]ビジュアルレッスン・ビジュアルターンのみ": "[__split__] Visual Lesson・Visual Turn Only ", "[__split__]ビジュアルレッスン終了時、": "[__split__] At the End of Visual Lesson, ", "[__split__]ビジュアルレッスン終了時、ビジュアル上昇": "[__split__] Visual Increase at the End of Visual Lesson ", "[__split__]ビジュアルレッスン終了時、体力が": "[__split__] After visual lesson, Stamina ", "[__split__]ビジュアルレッスン終了時体力が": "[__split__] At the end of Visual Lesson, Stamina ", "[__split__]ビジュアルレッスン開始時、": "[__split__] At the start of the visual lesson, ", "[__split__]ビジュアル上昇": "[__split__] Visual Increase ", "[__split__]ビジュアル通常レッスン終了時、ビジュアル上昇": "[__split__] Visual increase when regular visual lesson ends ", "[__split__]プランが": "[__split__] Plan is ", "[__split__]ボーカルSPレッスン発生率": "[__split__] Vocal SP lesson occurrence rate ", "[__split__]ボーカルSPレッスン終了時、Pポイント獲得量増加": "[__split__] Increase in P-points Earned at the End of Vocal SP Lesson ", "[__split__]ボーカルSPレッスン終了時、ボーカルが": "[__split__] After vocal SP lesson, vocal ", "[__split__]ボーカルSPレッスン終了時、ボーカル上昇": "[__split__] Vocal Increase at the End of Vocal SP Lesson ", "[__split__]ボーカルSPレッスン終了時、体力回復": "[__split__] Stamina recovery when vocal SP lesson ends ", "[__split__]ボーカルSPレッスン終了時ボーカルが": "[__split__] At the end of Vocal SP Lesson, vocals ", "[__split__]ボーカルSPレッスン開始時、": "[__split__] At the Start of Vocal SP Lesson, ", "[__split__]ボーカル、ダンス、ビジュアルすべてのSPレッスン発生率": "[__split__] SP Lesson Occurrence Rate for Vocals, Dance, and Visuals ", "[__split__]ボーカルレッスンボーナス": "[__split__] Vocal Lesson Bonus ", "[__split__]ボーカルレッスン・ボーカルターンのみ": "[__split__] Vocal Lesson・Vocal Turn Only ", "[__split__]ボーカルレッスン終了時、": "[__split__] At the End of Vocal Lesson, ", "[__split__]ボーカルレッスン終了時、ボーカル上昇": "[__split__] Vocal Increase at the End of Vocal Lesson ", "[__split__]ボーカルレッスン終了時、体力が": "[__split__] After vocal lesson, Stamina ", "[__split__]ボーカルレッスン終了時体力が": "[__split__] At the end of Vocal Lesson, Stamina ", "[__split__]ボーカルレッスン開始時、": "[__split__] At the Start of Vocal Lesson, ", "[__split__]ボーカル上昇": "[__split__] Vocal Increase ", "[__split__]ボーカル通常レッスン終了時、ボーカル上昇": "[__split__] Vocal increase when regular vocal lesson ends ", "[__split__]ライバルのスコア増加": "[__split__] Rival Score Increase ", "[__split__]ランダムな○〆トラブルカードを": "[__split__] Random ○〆trouble card ", "[__split__]ランダムなスキルカードを": "[__split__] Random Skill Card ", "[__split__]ランダムな名前に「基本」を含むスキルカードを": "[__split__] Skill Card with 「Basic」 in a Random Name ", "[__split__]ランダムな名前に「基本」を含むスキルカードを異なるスキルカードに": "[__split__] Change a random skill card containing 'Basic' in its name to a different skill card ", "[__split__]ランダムな強化済みスキルカードを、手札に○〆生成\n○〆スキルカード使用数追加": "[__split__] ○〆Generate a random Upgraded Skill Card in hand \n○〆Generate extra Skill Card uses ", "[__split__]ランダムな手札": "[__split__]Random hand of cards", "[__split__]レッスンCLEARの": "[__split__] Lesson CLEAR of ", "[__split__]レッスン中": "[__split__] During Lesson ", "[__split__]レッスン中に体力が減少した時、○〆好印象": "[__split__] When Stamina decreases during the lesson, ○〆Good Impression ", "[__split__]レッスン終了時、Pポイント獲得量増加": "[__split__] Increased P-points when lesson ends ", "[__split__]レッスン開始時、○〆集中": "[__split__] At the start of the lesson, ○〆Focus ", "[__split__]レッスン開始時手札に入る\n○〆元気": "[__split__] Added to hand at Lesson start\n○〆Energy ", "[__split__]レッスン開始時手札に入る\n○〆好印象": "[__split__] At lesson start, enters hand\n○〆Good Impression ", "[__split__]レッスン開始時手札に入る\n○〆好調": "[__split__] Added to Hand at Lesson Start\n○〆Positive Effect ", "[__split__]レッスン開始時手札に入る\n○〆消費体力減少": "[__split__] Added to hand at Lesson start\n○〆Reduced Stamina Consumption ", "[__split__]レッスン開始時手札に入る\n○〆温存に変更\n○〆元気": "[__split__]Add to Hand at Lesson Start\n○〆Change to Preservation\n○〆Energetic ", "[__split__]レッスン開始時手札に入る\n○〆集中": "[__split__] At lesson start, enters hand\n○〆Focus ", "[__split__]ロジック専用": "[__split__] Logic Only ", "[__split__]上昇。ターン開始時、好印象が": "[__split__] Increase. At the start of the turn, Good impression ", "[__split__]不屈と勝利を歌ってくるわ!": "[__split__] I’ll Sing of Tenacity and Victory! ", "[__split__]以上ならスコア": "[__split__] Score if Above ", "[__split__]以上の場合○〆やる気": "[__split__] If over, ○〆Motivation ", "[__split__]以上の場合○〆スキルカード使用数追加": "[__split__] If above, ○〆Additional Skill Card Usage ", "[__split__]以上の場合○〆スコア上昇量増加": "[__split__] If above, ○〆Increased Score Gain ", "[__split__]以上の場合○〆ターン追加": "[__split__] If above, ○〆Additional Turn ", "[__split__]以上の場合○〆元気": "[__split__] If above, ○〆Energy ", "[__split__]以上の場合○〆好印象": "[__split__] If above, ○〆Good impression ", "[__split__]以上の場合○〆好印象の": "[__split__] If above, ○〆Good impression of ", "[__split__]以上の場合○〆好調": "[__split__] If above, ○〆Good Shape ", "[__split__]以上の場合○〆消費体力削減": "[__split__] If above, ○〆Stamina Consumption Reduction ", "[__split__]以上の場合○〆消費体力減少": "[__split__] If above, ○〆Reduced Stamina Consumption ", "[__split__]以上の場合○〆絶好調": "[__split__] If above, ○〆Excellent Condition ", "[__split__]以上の場合○〆集中": "[__split__] If above, ○〆Focus ", "[__split__]以上の場合、": "[__split__] If Above, ", "[__split__]以上の場合、Pポイント": "[__split__] If more, P-points ", "[__split__]以上の場合、○〆やる気": "[__split__] If above, ○〆Motivation ", "[__split__]以上の場合、○〆やる気の": "[__split__] If over, ○〆Motivation ", "[__split__]以上の場合、○〆スキルカード使用数追加": "[__split__] If above, ○〆Skill card usage count added ", "[__split__]以上の場合、○〆スコア上昇量増加": "[__split__] In case of more than, ○〆score increase ", "[__split__]以上の場合、○〆体力回復": "[__split__] If more than this, ○〆Stamina Recovery ", "[__split__]以上の場合、○〆体力消費": "[__split__] If above, ○〆Stamina consumption ", "[__split__]以上の場合、○〆元気": "[__split__] If above, ○〆Energy ", "[__split__]以上の場合、○〆元気の": "[__split__] If above, ○〆Energy ", "[__split__]以上の場合、○〆好印象": "[__split__] If above, ○〆Good Impression ", "[__split__]以上の場合、○〆好印象の": "[__split__] If over, ○〆Good Impression ", "[__split__]以上の場合、○〆好調": "[__split__] If above, ○〆Good Shape ", "[__split__]以上の場合、○〆消費体力削減": "[__split__] If above, ○〆Reduced Stamina Consumption ", "[__split__]以上の場合、○〆温存に変更": "[__split__]If Above, Change to ○〆Preservation ", "[__split__]以上の場合、○〆集中": "[__split__] If above, ○〆Focus ", "[__split__]以上の場合、スキルカードを": "[__split__] If Above, Select Skill Card ", "[__split__]以上の場合、スキルカードを選択して": "[__split__] In Case of Above, Select Skill Card ", "[__split__]以上の場合、スコア": "[__split__] Score if Above ", "[__split__]以上の場合、ダンス上昇": "[__split__] If more, dance increase ", "[__split__]以上の場合、パラメータ": "[__split__] If above, Parameter ", "[__split__]以上の場合、ビジュアル上昇": "[__split__] If more, visuals increase ", "[__split__]以上の場合、ボーカル上昇": "[__split__] If more, vocals increase ", "[__split__]以上の場合、ランダムなPドリンク(SR以上)を獲得\n(プロデュース中": "[__split__] In Case of Above, Obtain Random P Drink (SR or Above)\n(During Produce) ", "[__split__]以上の場合、ランダムなスキルカードを": "[__split__] If more, random skill card ", "[__split__]以上の場合、体力回復": "[__split__] If more, Stamina recovery ", "[__split__]以上の場合、体力減少": "[__split__] If above, Stamina reduction ", "[__split__]以上の場合、使用可\nパラメータ": "[__split__] If above, usable\nParameters ", "[__split__]以上の場合、使用可\n最大体力の": "[__split__]If above this value, usable\nMax Stamina of", "[__split__]以上の場合、次のターン、スキルカードを引く": "[__split__] If above, draw a Skill Card next turn ", "[__split__]以上の場合、次のターン、手札をすべて○〆レッスン中強化": "[__split__] If Above, All Cards in Hand are ○〆Enhanced Next Turn During Lesson ", "[__split__]以上の場合スコア": "[__split__] If above, Score ", "[__split__]以上の場合以降、ターン終了時、○〆やる気": "[__split__] or more, after that, at the end of the turn, ○〆Motivation ", "[__split__]以上の場合以降、ターン終了時、○〆元気の": "[__split__] or more, after that, at the end of the turn, ○〆Energy ", "[__split__]以上の場合以降、ターン終了時、○〆好印象": "[__split__] If above, from the next turn onwards, at the end of the turn, ○〆Good impression ", "[__split__]以上の場合以降、ターン終了時、○〆好印象の": "[__split__] If above, from the next turn onwards, at the end of the turn, ○〆Good impression of ", "[__split__]以上の場合以降、ターン終了時、スコア": "[__split__] If the score is above, after that, at the end of the turn, Score ", "[__split__]以上の場合以降、ターン開始時、○〆スキルカード使用数追加": "[__split__] If above, from the next turn onwards, at the start of the turn, ○〆Extra skill card use ", "[__split__]以上の場合以降、ターン開始時、○〆好印象": "[__split__] If above, from the next turn onwards, at the start of the turn, ○〆Good impression ", "[__split__]以上の場合体力回復": "[__split__] If above, Stamina Recovery ", "[__split__]以上の場合除外にあるスキルカードを山札の下に移動": "[__split__] If above, move excluded skill cards to the bottom of the deck ", "[__split__]以上を": "[__split__] Above ", "[__split__]以下の場合": "[__split__] If less ", "[__split__]以下の場合○〆スランプ": "[__split__] If below, ○〆Slump ", "[__split__]以下の場合○〆不安": "[__split__] If below, ○〆Anxiety ", "[__split__]以下の場合○〆不調": "[__split__] If below, ○〆Bad Condition ", "[__split__]以下の場合○〆体力消費": "[__split__] or less, ○〆Stamina consumption ", "[__split__]以下の場合○〆元気": "[__split__] or less, ○〆Energy ", "[__split__]以下の場合○〆元気増加無効": "[__split__] If below, ○〆No Energy Gain ", "[__split__]以下の場合○〆弱気": "[__split__] If below, ○〆Timid ", "[__split__]以下の場合○〆手札減少": "[__split__] If below, ○〆Hand reduction ", "[__split__]以下の場合○〆消費体力増加": "[__split__] If below, ○〆Increased Stamina consumption ", "[__split__]以下の場合、○〆体力回復": "[__split__] If less than this, ○〆Stamina Recovery ", "[__split__]以下の場合、○〆元気": "[__split__] If below, ○〆Energy ", "[__split__]以下の場合、○〆集中": "[__split__] If below, ○〆Focus ", "[__split__]以下の場合、レッスン中に消費した体力の": "[__split__] In the following cases, the Stamina consumed during the lesson ", "[__split__]以下の場合、体力回復": "[__split__] In the following cases, recover Stamina ", "[__split__]以下の場合、使用可\nパラメータ": "[__split__] If below, usable\nParameters ", "[__split__]以下の場合以降、ターン終了時、○〆好印象の": "[__split__] If below, from the next turn onwards, at the end of the turn, ○〆Good impression of ", "[__split__]以下の場合以降、ターン終了時、スコア": "[__split__] If below, after that, at the end of the turn, Score ", "[__split__]以下の場合体力減少": "[__split__] Energy Decrease If Below ", "[__split__]以降、○〆アクティブスキルカード使用時、○〆固定元気": "[__split__] After, ○〆when using Active Skill Cards, ○〆Fixed Energy ", "[__split__]以降、○〆アクティブスキルカード使用時、○〆集中": "[__split__] After, ○〆when using Active Skill Cards, ○〆Focus ", "[__split__]以降、○〆アクティブスキルカード使用時、パラメータ": "[__split__] After, when using ○〆Active Skill Card, Parameters ", "[__split__]以降、○〆アクティブスキルカード使用時直前に○〆アクティブスキルカードを使用していた場合、スコア": "[__split__] After that, ○〆if an Active Skill Card was used just before using another ○〆Active Skill Card, Score ", "[__split__]以降、○〆メンタルスキルカード使用時、○〆やる気": "[__split__] After, ○〆when using Mental Skill Cards, ○〆Motivation ", "[__split__]以降、○〆メンタルスキルカード使用時、○〆好印象": "[__split__] After, ○〆when using Mental Skill Cards, ○〆Good Impression ", "[__split__]以降、○〆元気効果のスキルカード使用後、○〆好印象": "[__split__] After ○〆Using a Skill Card with a Cheerful Effect, ○〆Good Impression ", "[__split__]以降、○〆好印象効果のスキルカード使用後、○〆好印象の": "[__split__] After this, after using the skill card with the ○〆Good Impression effect, ○〆Good Impression ", "[__split__]以降、スキルカード使用時、○〆好印象の": "[__split__] After, when using Skill Card, ○〆Good Impression of ", "[__split__]以降、ターン内にスキルカードを": "[__split__] Afterwards, within the turn, skill cards ", "[__split__]以降、ターン終了時○〆やる気が": "[__split__] From the next turn onwards, at the end of the turn, ○〆Motivation ", "[__split__]以降、ターン終了時○〆好印象が": "[__split__] After, at turn end ○〆Good Impression is ", "[__split__]以降、ターン終了時○〆集中が": "[__split__] After, at turn end ○〆Focus is ", "[__split__]以降、ターン終了時、○〆やる気": "[__split__] Afterward, at the end of the turn, ○〆Motivation ", "[__split__]以降、ターン終了時、○〆好印象": "[__split__] After, at the end of the turn, ○〆Good Impression ", "[__split__]以降、ターン終了時、○〆好印象が": "[__split__] Following, at the end of the turn, ○〆Good Impression increases ", "[__split__]以降、ターン終了時、○〆集中": "[__split__] Afterward, at the end of the turn, ○〆Focus ", "[__split__]以降、ターン終了時、○〆集中が": "[__split__]Afterwards, End of Turn, ○〆Focus ", "[__split__]以降、ターン終了時、スコア": "[__split__] After that, at the end of the turn, Score ", "[__split__]以降、ターン開始時、○〆元気": "[__split__] From here On, At the Start of the Turn, ○〆Energy ", "[__split__]以降、ターン開始時、○〆全力値": "[__split__]After, at the start of the turn, ○〆Full Power Point", "[__split__]以降、ターン開始時、○〆集中減少": "[__split__] From This Turn On, ○〆Focus Reduction ", "[__split__]以降、ターン開始時、いずれかの": "[__split__]Afterwards, At Turn Start, Any of the ", "[__split__]以降の": "[__split__] Following ", "[__split__]休む選択時、ダンス上昇": "[__split__] Dance increase when selecting rest ", "[__split__]休む選択時、ビジュアル上昇": "[__split__] Visual increase when selecting rest ", "[__split__]休む選択時、ボーカル上昇": "[__split__] Vocal increase when selecting rest ", "[__split__]体力が": "[__split__] Stamina is ", "[__split__]体力回復": "[__split__] Stamina Recovery ", "[__split__]使用時、○〆好調": "[__split__] When used, ○〆Good Shape ", "[__split__]保留": "[__split__]On Hold ", "[__split__]倍": "[__split__] Multiplier ", "[__split__]倍\n○〆固定元気": "[__split__] times\n○〆 fixed energy ", "[__split__]分○〆体力回復\n○〆好印象": "[__split__]○〆Stamina Recovery by this amount\n○〆Good impression", "[__split__]分○〆元気増加\n○〆やる気": "[__split__] ○〆Energy Increases by Minutes\n○〆Motivation ", "[__split__]分○〆好印象増加\n○〆好印象の": "[__split__]○〆Good impression increases by this amount\n○〆Good impression of", "[__split__]分○〆集中増加\n○〆集中": "[__split__] Minute(s) ○〆Focus Increase\n○〆Focus ", "[__split__]分、パラメータ上昇量増加)": "[__split__]Proportionally Increase Parameter Gain) ", "[__split__]分スコア上昇": "[__split__] Score Increase ", "[__split__]分スコア上昇\n○〆やる気": "[__split__] Score Increase\n○〆Motivation ", "[__split__]分スコア上昇\n○〆元気": "[__split__] Points Increase\n○〆Energy ", "[__split__]分スコア上昇\n○〆消費体力増加": "[__split__] Score Increases by Minutes\n○〆Stamina Consumption Increases ", "[__split__]分スコア上昇\n(試験・ステージ内": "[__split__] Score increase per segment\n(In tests or stages) ", "[__split__]分パラメータ上昇": "[__split__] Parameter Increase ", "[__split__]分パラメータ上昇\n○〆やる気": "[__split__] Parameter Increase \n○〆Motivation ", "[__split__]分パラメータ上昇\n○〆やる気が": "[__split__] Parameter Increase\n○〆Motivation is ", "[__split__]分パラメータ上昇\n○〆やる気の": "[__split__] Parameter Increase\n○〆Motivation of ", "[__split__]分パラメータ上昇\n○〆スキルカード使用数追加": "[__split__] Parameter Increase \n○〆Additional Skill Card Usage ", "[__split__]分パラメータ上昇\n○〆体力回復": "[__split__] Parameter Increase by Amount Consumed\n○〆Stamina Recovery ", "[__split__]分パラメータ上昇\n○〆体力消費": "[__split__] Parameter increase by amount\n○〆Stamina consumption ", "[__split__]分パラメータ上昇\n○〆元気": "[__split__] Increase parameter by ○〆Energy ", "[__split__]分パラメータ上昇\n○〆好印象減少": "[__split__] Parameter increase\n○〆 Good Impression decrease ", "[__split__]分パラメータ上昇\n○〆消費体力削減": "[__split__] Parameter Increase\n○〆Reduced Stamina Consumption ", "[__split__]分パラメータ上昇\n○〆消費体力増加": "[__split__] Parameter Increase \n○〆Increased Stamina Consumption ", "[__split__]分パラメータ上昇\n次のターン、スキルカードを": "[__split__]Increase Parameters by Amount\nNext Turn, Draw Skill Card ", "[__split__]分パラメータ上昇\n次のターン、スキルカードを引く": "[__split__]Increase Parameter\nNext Turn, Draw Skill Card ", "[__split__]分パラメータ上昇\n(レッスン内": "[__split__] Increase parameter by \n(In-lesson ", "[__split__]分回復": "[__split__] Recover by ", "[__split__]初期Pポイント": "[__split__] Initial P-points ", "[__split__]初期ダンス上昇": "[__split__] Initial Dance Increase ", "[__split__]初期ビジュアル上昇": "[__split__] Initial Visual Increase ", "[__split__]初期ボーカル上昇": "[__split__] Initial Vocal Increase ", "[__split__]削除": "[__split__] Delete ", "[__split__]割増": "[__split__] Increase ", "[__split__]割引": "[__split__] Discount ", "[__split__]割引\nPポイント": "[__split__] Discount\nP Points ", "[__split__]回": "[__split__] Times ", "[__split__]回使用するごとに、○〆やる気": "[__split__] Every time used, ○〆 Motivation ", "[__split__]回使用するごとに、○〆元気": "[__split__] For each use, ○〆Energy ", "[__split__]回使用するごとに、○〆好印象の": "[__split__] Every time used, ○〆Good impression of ", "[__split__]回使用するごとに、○〆絶好調": "[__split__] ○〆Excellent Condition for Each Use ", "[__split__]回使用するごとに、○〆集中": "[__split__] Each time it's used, ○〆 Focus ", "[__split__]回使用すると、その試験・ステージが終了するまで、除外に移動する": "[__split__] If Used X Times, Moves to Exile Until the End of the Exam/Stage ", "[__split__]回獲得": "[__split__] Times Acquired ", "[__split__]回)": "[__split__] Times) ", "[__split__]回)\n○〆集中": "[__split__] Times)\n○〆Focus ", "[__split__]回)\n○〆集中が": "[__split__] Times)\n○〆Focus is ", "[__split__]回)\n次のターン、手札をすべて○〆レッスン中強化": "[__split__]Times)\nNext Turn, Strengthen All Hand Cards ○〆During Lesson ", "[__split__]増加": "[__split__] Increase ", "[__split__]増加するごとに、○〆元気の増加量が": "[__split__] Every time it increases, ○〆Energy increase amount ", "[__split__]増加するごとに、スコア上昇量を": "[__split__] For each increase, Score Gain ", "[__split__]増加するごとに、ターン開始時に引くスキルカードが": "[__split__] Each time it increases, the skill card drawn at the start of the turn ", "[__split__]夏の宵の線香花火": "[__split__] Summer Evening Sparklers ", "[__split__]好調": "[__split__] Good Shape ", "[__split__]山札か捨札にあるアイドル固有スキルカード": "[__split__]Idol-Specific Skill Card in Deck or Discard Pile ", "[__split__]山札か捨札にあるスキルカードを選択し、": "[__split__]Select Skill Card from Deck or Discard, ", "[__split__]引く": "[__split__] Draw ", "[__split__]引く\n○〆スキルカード使用数追加": "[__split__]Draw\n○〆Add to Skill Card Usage Count ", "[__split__]引く\n○〆消費体力減少": "[__split__] Draw\n○〆Reduced Stamina consumption ", "[__split__]弱気が": "[__split__] Timidness ", "[__split__]強化": "[__split__] Upgrade ", "[__split__]後、○〆体力回復": "[__split__] Afterwards, ○〆Stamina Recovery ", "[__split__]後、スキルカードを引く": "[__split__] After, draw a Skill Card ", "[__split__]後、体力回復": "[__split__] After, Stamina Recovery ", "[__split__]後、手札をすべて○〆レッスン中強化": "[__split__] After, Upgrade all cards in hand ○〆During Lesson ", "[__split__]後、手札をすべて○〆試験・ステージ中強化": "[__split__] Afterwards, ○〆strengthen all cards during the exam/stage ", "[__split__]手札の": "[__split__]Hand Cards' ", "[__split__]手札をすべて○〆レッスン中強化": "[__split__] Upgrade all cards in hand ○〆During Lesson ", "[__split__]手札をすべて○〆レッスン中強化\n○〆体力回復": "[__split__] All cards in hand ○〆strengthen during the lesson\n○〆Stamina Recovery ", "[__split__]手札をすべて○〆レッスン中強化\n体力回復": "[__split__] Upgrade all cards in hand ○〆During lesson\nRecover Stamina ", "[__split__]手札をすべて○〆レッスン中強化\n(レッスン内": "[__split__] Upgrade all cards in hand ○〆During lesson\n(In-lesson ", "[__split__]手札をすべて○〆試験・ステージ中強化": "[__split__] Upgrade All Cards in Hand ○〆During Exams/Stages ", "[__split__]手札をすべて入れ替える\n○〆体力回復": "[__split__] Replace all cards in hand\n○〆Stamina Recovery ", "[__split__]手札をすべて入れ替える\n○〆消費体力減少": "[__split__] Swap all cards in hand\n○〆Reduced Stamina Consumption ", "[__split__]手札をすべて入れ替える\n体力回復": "[__split__] Replace all cards in hand\nRecover Stamina ", "[__split__]手札を選択し、": "[__split__]Select from Hand, ", "[__split__]手札減少が": "[__split__] Hand reduction ", "[__split__]指針": "[__split__]Guideline ", "[__split__]授業の消費体力が": "[__split__] Class Stamina Consumption is ", "[__split__]授業の消費体力を": "[__split__] Lesson Stamina Consumption ", "[__split__]授業終了時、ダンス上昇": "[__split__] Dance increase when class ends ", "[__split__]授業終了時、ビジュアル上昇": "[__split__] Visual increase when class ends ", "[__split__]授業終了時、ボーカル上昇": "[__split__] Vocal Increase at the End of Lesson ", "[__split__]授業終了時、ランダムな名前に「基本」を含むスキルカードを": "[__split__] At the end of the class, a skill card with the word 'Basic' in its name ", "[__split__]授業終了時、体力減少": "[__split__] At Class End, Stamina Decrease ", "[__split__]時間": "[__split__] Time ", "[__split__]最大体力上昇": "[__split__] Maximum Stamina Increase ", "[__split__]月村 手毬のプロデュースで最終試験に合格": "[__split__] Passed the final exam with Tsukimura Temari's production ", "[__split__]月村 手毬のプロデュースで評価A": "[__split__] Rank A evaluation in Tsukimura Temari's production ", "[__split__]月村 手毬の特訓段階を": "[__split__] Tsukimura Temari's training stage ", "[__split__]未満の場合○〆スランプ": "[__split__] If below, ○〆Slump ", "[__split__]未満の場合○〆不調": "[__split__] If below, ○〆Bad Condition ", "[__split__]未満の場合○〆元気増加無効": "[__split__] If below, ○〆No Energy Gain ", "[__split__]未満の場合○〆気まぐれ": "[__split__] If below, ○〆Whim ", "[__split__]未満の場合○〆消費体力増加": "[__split__] If Below ○〆Increased Energy Consumption ", "[__split__]枚": "[__split__] Cards ", "[__split__]枚ごとに、○〆元気増加量": "[__split__] Per card, ○〆Increased Energy ", "[__split__]枚ごとに、パラメータ上昇量": "[__split__] For Each Card, Parameter Increase ", "[__split__]枚まで選択して": "[__split__] Select Up to Cards ", "[__split__]枚を手札に移動\n○〆消費体力減少": "[__split__]Move to Hand\n○〆Reduce Stamina Cost ", "[__split__]枚減少": "[__split__] Decrease by X cards ", "[__split__]次に使用する○〆アクティブスキルカードの効果をもう": "[__split__] Next, reuse ○〆Active Skill Card effect ", "[__split__]次に使用するスキルカードの効果をもう": "[__split__] Next, reuse the Skill Card effect ", "[__split__]次のターン、○〆温存": "[__split__]Next Turn, ○〆Preservation ", "[__split__]次のターン、○〆温存に変更": "[__split__]Next Turn, Change to ○〆Preservation ", "[__split__]次のターン、○〆温存に変更\n○〆全力の場合、パラメータ": "[__split__]Next Turn, Change to ○〆Preservation\n○〆If Full Power, Parameter ", "[__split__]次のターン、スキルカードを": "[__split__] Next turn, draw a skill card ", "[__split__]次のターン、スキルカードを引く": "[__split__] Draw a Skill Card next turn ", "[__split__]次のターン、スキルカードを引く\n以降、○〆アクティブスキルカード使用時、パラメータ": "[__split__] Next turn, draw a skill card\nAfterwards, ○〆when using an active skill card, parameters ", "[__split__]次のターン、スコア": "[__split__] Next Turn, Score ", "[__split__]次のターン、パラメータ": "[__split__] Next turn, Parameters ", "[__split__]次のターン、手札をすべて○〆レッスン中強化": "[__split__] Next turn, Upgrade all cards in hand ○〆During Lesson ", "[__split__]次のターン、手札をすべて○〆レッスン中強化\n○〆スキルカード使用数追加": "[__split__] Next turn, ○〆strengthen all cards during the lesson\nIncrease the number of ○〆skill card uses", "[__split__]次のターン、手札をすべて○〆試験・ステージ中強化": "[__split__] Next Turn, Upgrade All Cards During ○〆Exam/Stage ", "[__split__]次のレッスン開始時○〆やる気": "[__split__] ○〆At the Start of Next Lesson, Motivation ", "[__split__]次のレッスン開始時○〆元気": "[__split__] ○〆At the Start of Next Lesson, Energy ", "[__split__]次のレッスン開始時○〆好印象": "[__split__] ○〆At the Start of Next Lesson, Good Impression ", "[__split__]次のレッスン開始時○〆好調": "[__split__]At the Start of Next Lesson, ○〆Good Condition", "[__split__]次のレッスン開始時○〆集中": "[__split__] At the Start of Next Lesson, ○〆Focus ", "[__split__]段階目に変更": "[__split__]Change to Stage ", "[__split__]段階目に変更\n○〆スキルカード使用数追加": "[__split__]Change to Stage\n○〆Add to Skill Card Usage Count ", "[__split__]段階目に変更\n○〆元気": "[__split__]Change to Stage\n○〆Energy ", "[__split__]段階目に変更\n○〆全力の場合、パラメータ": "[__split__]Change to Stage\nIf ○〆Full Power, Parameters ", "[__split__]段階目に変更\n○〆全力値": "[__split__]Change to Stage\n○〆Full Power Point ", "[__split__]段階目に変更\n○〆消費体力減少": "[__split__]Change to stage \nDecrease in ○〆Stamina Consumption", "[__split__]段階目に変更\nパラメータ": "[__split__]Change to Step\nParameter ", "[__split__]活動支給選択時、": "[__split__] At Activity Selection,", "[__split__]活動支給選択時、ダンス上昇": "[__split__] Dance increase when selecting activity ", "[__split__]活動支給選択時、ビジュアル上昇": "[__split__] Visual increase when selecting activity ", "[__split__]活動支給選択時、ボーカルが": "[__split__] When selecting Activity Allocation, Vocal increases ", "[__split__]活動支給選択時、ボーカル上昇": "[__split__] Vocal increase when selecting activity ", "[__split__]活動支給選択時ボーカルが": "[__split__] When Vocal is Selected During Activity Support ", "[__split__]消費体力が": "[__split__] Stamina consumption ", "[__split__]消費体力を": "[__split__] Stamina Consumption ", "[__split__]減少": "[__split__] Decrease ", "[__split__]発動(": "[__split__] Activate ( ", "[__split__]直前に○〆アクティブスキルカードを使用していた場合体力回復": "[__split__] If an ○〆Active Skill Card was used just before, Stamina Recovery ", "[__split__]直前に○〆メンタルスキルカードを使用していた場合○〆好印象": "[__split__] If a ○〆Mental Skill Card was used just before, ○〆Good impression ", "[__split__]直前に○〆メンタルスキルカードを使用していた場合○〆消費体力減少": "[__split__] If a ○〆Mental Skill Card was used just before, ○〆Reduced Stamina consumption ", "[__split__]直前に○〆メンタルスキルカードを使用していた場合○〆絶好調": "[__split__] If a ○〆Mental Skill Card was used just before, ○〆Excellent Condition ", "[__split__]相談でPドリンク交換後、ダンス上昇": "[__split__] Dance Increase After P-Drink Exchange in Consultation ", "[__split__]相談でPドリンク交換後、ビジュアル上昇": "[__split__] After consulting and exchanging P Drink, Visual increases ", "[__split__]相談でPドリンク交換後、ボーカル上昇": "[__split__]After exchanging P-drinks in consultation, vocal increase", "[__split__]相談の全項目が": "[__split__] All Consultation Items are ", "[__split__]相談選択時、ダンス上昇": "[__split__] Dance increase when selecting consultation ", "[__split__]相談選択時、ビジュアル上昇": "[__split__] Visual increase when selecting consultation ", "[__split__]相談選択時、ボーカル上昇": "[__split__] Vocal increase when selecting consultation ", "[__split__]相談選択時、体力回復": "[__split__] Stamina Recovery on Consultation Selection ", "[__split__]相談選択時、相談のスキルカードを": "[__split__] When selecting Consultation, Consultation Skill Card ", "[__split__]相談選択時、相談の全項目を": "[__split__] When selecting consultation, all consultation items are ", "[__split__]花海 咲季のプロデュースで評価A": "[__split__] Rating A for Producing Hanami Saki ", "[__split__]花海 咲季の親愛度Lvを": "[__split__] Increase Saki Hanami's Bond Level to ", "[__split__]藤田 ことねを入手": "[__split__] Acquire Kotone Fujita ", "[__split__]試験・ステージ中": "[__split__] During Exam/Stage ", "[__split__]試験・ステージ中に": "[__split__] During Exams/Stages ", "[__split__]試験・ステージ開始時手札に入る\n○〆元気": "[__split__] Added to Hand at Exam/Stage Start\n○〆Energy ", "[__split__]試験・ステージ開始時手札に入る\n○〆好印象": "[__split__] Enter the hand at the start of the test/stage\n○〆Good impression ", "[__split__]試験・ステージ開始時手札に入る\n○〆消費体力減少": "[__split__] Gains in Hand at Exam/Stage Start\n○〆Reduced Energy Consumption ", "[__split__]試験・ステージ開始時手札に入る\n○〆集中": "[__split__] Added to Hand at the Start of Exams/Stages\n○〆Focus ", "[__split__]試験前の体力回復量が": "[__split__] The Stamina recovery amount before the exam ", "[__split__]試験終了時、ダンス上昇": "[__split__] Dance increase when exam ends ", "[__split__]試験終了時、ビジュアル上昇": "[__split__] Visual Increase at the End of Exam ", "[__split__]試験終了時、体力回復": "[__split__] Stamina Recovery at the End of Exams ", "[__split__]軽減": "[__split__] Reduction ", "[__split__]追い込みレッスン終了時、ダンスが": "[__split__] After intensive lesson, dance ", "[__split__]追い込みレッスン終了時、ビジュアルが": "[__split__] After intensive lesson, visual ", "[__split__]追い込みレッスン終了時、ボーカルが": "[__split__] After intensive lesson, vocal ", "[__split__]追い込みレッスン終了時ダンスが": "[__split__] At the end of Intensive Lesson, dance ", "[__split__]追い込みレッスン終了時ビジュアルが": "[__split__] At the end of Intensive Lesson, visuals ", "[__split__]追い込みレッスン終了時ボーカルが": "[__split__] At the end of Intensive Lesson, vocals ", "[__split__]追い込みレッスン開始時、ターン数が": "[__split__] At the start of the final lesson, the number of turns ", "[__split__]追い込みレッスン開始時、最大体力の": "[__split__] At Intensive Lesson Start, Max Stamina ", "[__split__]適用)": "[__split__] Applied) ", "[__split__]適用)\n○〆元気の": "[__split__] Applied)\n○〆Energy ", "[__split__]適用)\n○〆集中": "[__split__] Apply)\n○〆Focus ", "[__split__]適用)\n体力が": "[__split__] Apply)\nStamina is ", "[__split__]重複不可": "[__split__] Cannot Stack ", "[__split__]集中が": "[__split__] When Focus is ", "[__split__](": "[__split__] ( ", "[__split__](○〆やる気効果を": "[__split__] (○〆Motivation Effect ", "[__split__](○〆集中効果を": "[__split__] (○〆Focus effect ", "[__split__](このレッスン中に増加した○〆全力値の": "[__split__](○〆Full Power Point Increased During This Lesson ", "[__split__](プロデュース中": "[__split__] (During Production ", "[__split__](レッスン中": "[__split__](During Lesson ", "[__split__](レッスン中に使用したスキルカード": "[__split__] (Skill cards used during the lesson ", "[__split__](レッスン内": "[__split__] (Within lesson ", "[__split__](試験・ステージ内": "[__split__] (In Exam/Stage ", "[__split__](開始": "[__split__] (Start ", "[__split__])": "[__split__] ) ", "[__split__])\n○〆スキルカード使用数追加": "[__split__] )\n○〆Skill Card Use Count Added ", "[__split__])\n○〆体力消費": "[__split__] )\n○〆Stamina consumption ", "[__split__])\n○〆好調": "[__split__] )\n○〆Good Shape ", "[__split__])\n○〆消費体力減少": "[__split__] )\n○〆Reduce Stamina consumption ", "[__split__])\n○〆消費体力追加": "[__split__] )\n○〆Additional Stamina Consumption ", "[__split__])\n次のターン、○〆温存": "[__split__])\nNext Turn, ○〆Preservation ", "[__split__])\n次のターン、○〆温存に変更": "[__split__])\nNext Turn, Change to ○〆Preservation ", "[__split__])\n(レッスン内": "[__split__] )\n(In-lesson ", "[__split__])\n(試験・ステージ内": "[__split__] )\n(In Exam/Stage ", "○〆元気が増加しない": "○〆Energy does not increase ", "○〆元気が増加しない ": "○〆Energy does not increase ", "○〆元気など補助効果を主とするスキルカード": "○〆Skill Card focusing on support effects like Energy ", "○〆元気の増加量を増加": "○〆Increase the Amount of Increased Energy ", "○〆強気に変更": "○〆Change to Confident ", "「○〆好印象」や「○〆やる気」を活用して育成するプラン": "A Plan Utilizing 「○〆Good Impression」 and 「○〆Motivation」 for Training ", "「○〆好調」や「○〆集中」を活用して育成するプラン": "A Plan Utilizing 「○〆Good Shape」 and 「○〆Focus」 for Training ", "お出かけの消費Pポイント増加": "Increased P point consumption for outings", "の確率で体力回復": "Chance of recovering HP ", "エアロビクス": "Aerobics ", "スキルカードが選択されてません": "Skill card not selected ", "スキルカードが除外に移動した時、体力回復": "Recover energy when a skill card is moved to exclusion ", "スキルカードの消費体力を減少": "Reduce Stamina consumption of skill cards ", "スキルカードの消費体力を減少 ": "Reduce Stamina consumption of skill cards ", "スキルカードをプロデュース終了までデッキから削除": "Remove Skill Card from Deck Until End of Production ", "スキルカードをプロデュース終了まで強化": "Upgrade Skill Card Until Production Ends ", "スキルカードを異なるスキルカードに変え、プロデュース終了までデッキに追加(強化段階を引き継ぐ)": "Change a skill card to a different one and add it to the deck until the end of production (inherits Upgrade stage) ", "スコアが上昇しない": "Score does not increase ", "スコア上昇効果を主とするスキルカード": "Skill cards focused on score increase effect ", "スコア上昇量を": "Increase Score Amount by ", "スコア上昇量を増加(○〆好印象による上昇も含む)": "Increase score (including increases from ○〆Good impression) ", "スコア上昇量増加": " Score increase amount ", "ターン数減少": "Decrease in turns", "ターン目": " Turns ", "ターン追加": " Extra turn ", "ダンスターンなら、ターン開始時、○〆スキルカード使用数追加": "If it's a Dance turn, at the start of the turn, ○〆Add skill card usage ", "チェンジ": " Change ", "チャレンジPアイテムを設定した状態でプロデュースを開始すると、レッスン・SPレッスンのPERFECT上限があがります。": "When starting production with a Challenge P-Item set, the PERFECT limit for lessons and SP lessons increases.", "チャレンジPアイテム選択": " Challenge P-Item Selection ", "パラメータ上昇効果を主とするスキルカード": "Skill Card focused on Param Increase Effects ", "パラメータ上昇量を増加": "Increased parameter gain ", "パラメータ上昇量増加": "Parameter Increase ", "パラメータ上昇量減少": "Reduced Parameter Increase ", "ビジュアルターンなら、ターン開始時、○〆スキルカード使用数追加": "If it's a Visual turn, at the start of the turn, ○〆Add skill card usage ", "ボーカルSPレッスン発生率増加": "Increased Vocal SP Lesson Occurrence Rate ", "ボーカルターンなら、ターン開始時、○〆スキルカード使用数追加": "If it's a Vocal turn, at the start of the turn, ○〆Add skill card usage ", "ボーカルターンなら、ターン開始時、スキルカードを引く\n○〆固定元気": "If it's a vocal turn, draw a skill card at the start of the turn\n○〆fixed energy ", "ボーカル通常レッスンを開始": "Start Vocal Regular Lesson ", "ライバルのスコア増加": " Rival Score Increase ", "ランダムな強化済みスキルカード(SSR)を、手札に○〆生成": "Generate a random Upgraded skill card (SSR) into the hand ○〆 ", "ランダムな所持している基本とつくスキルカードを異なるスキルカードにチェンジ": "Change a Random Owned Basic Skill Card to a Different Skill Card ", "レッスンの残りターンが増加": "Increases Remaining Turns of Lesson ", "レッスン未CLEARの場合○〆消費体力増加1ターン": "If lesson not cleared, ○〆Increased Stamina consumption 1 turn ", "レッスン終了時、レッスン報酬のスキルカードの選択肢を追加": "At the end of the lesson, add skill card choices to lesson rewards ", "不安": "Anxiety ", "不調": "Poor condition ", "以降、ターン開始時、スキルカードを引く": "After that, at the start of the turn, draw a Skill Card ", "低下状態無効": "Negate Decrease State ", "体力回復": " Stamina Recovery ", "体力減少": " Stamina Decrease ", "使用不可など、レッスンの邪魔になるスキルカード": "Skill Card that Hinders Lessons such as Unusable ", "元気増加無効": "Energy increase nullified ", "入手時強化": "Enhance upon Acquisition ", "再生成1回目": "First regeneration ", "分スコア上昇": "Score increase per minute ", "増加": "Increase ", "弱気": "Timid ", "強化状態や低下状態の影響を受けず○〆元気を増加させる": "Increases ○〆Energy unaffected by Upgrade or Reduction states ", "応援/トラブル詳細": "Support/Trouble Details ", "手札の消費体力がランダムに変化": "Stamina consumption of hand changes randomly ", "授業の消費体力増加": " Increase in Class Stamina Consumption ", "授業の消費体力減少": "Reduced Stamina consumption during lessons ", "新たな挑戦の成功ですわ!": "It's a success of a new challenge! ", "気まぐれ": "Whim ", "消費体力削減": "Reduced Stamina Consumption ", "消費体力増加": "Increased Stamina Consumption ", "消費体力減少": "Reduced Stamina Consumption ", "消費体力追加": " Additional Stamina Consumption ", "相談のスキルカードを割引": "Discount on Consultation Skill Card ", "相談の全項目を割増": "Increase All Consultation Items ", "相談の全項目割増": " All Consultation Items Increased ", "試験・ステージの残りターンが増加": "Increase remaining turns in test/stage ", "試験前体力回復量減少": "Decreased Stamina recovery before the exam", "試験終了までスキルカードを強化": "Upgrade skill cards until the exam ends ", "試験終了時、ダンス上昇+": "At the end of the exam, Increase Dance ", "試験終了時、ビジュアル上昇+": "At the end of the exam, Increase Visual ", "試験終了時、ボーカル上昇+": "At the end of the exam, Increase Vocal ", "試験終了時、体力回復": "Stamina recovery at the end of examination", "通常・SPレッスン上限": " Regular/SP Lesson Limit ", "集中減少": "Focus Reduction " }