{ "レッスン中1回\nの制限削除": "Remove 1-Time Limit\nDuring Lesson", "やる気分パラメータ追加": "Add Motivation-Based Param", "やる気追加": "Add Motivation", "スキルカード使用数+": "Number of Skill Cards Used+", "スキルカード強化追加": "Add Skill Card Enhancement", "パラメータ追加": "Add Parameter", "保留追加": "Add On Hold", "元気分パラメータ追加": "Add Energy-Based Parameter", "元気追加": "Add Energy", "全力値追加": "Add Full Power Point", "好印象分パラメータ追加": "Add Good Impression Param", "好印象追加": "Add Good Impression", "好調追加": "Add Good Shape", "強気+": "Confident+", "強気追加": "Add Confident", "成長+": "Growth+", "成長追加": "Add Growth", "持続効果+": "Sustained Effect+", "消費体力減少追加": "Add Reduced Stamina Consumption", "温存+": "Preservation+", "温存追加": "Add Preservation", "パラメータ+": "Parameter+", "パラメータ-": "Parameter-", "パラメータ\n上昇回数+": "Parameter\nIncrease Count+", "パラメータ\n上昇回数-": "Parameter\nIncrease Count-", "元気+": "Energy+", "元気-": "Energy-", "全力値+": "Full Power Point+", "全力値-": "Full Power Point-", "強化状態コスト値-": "Enhanced State Cost-", "強化状態コスト値+": "Enhanced State Cost+", "コスト値-": "Cost-", "コスト値+": "Cost+", "体力消費コスト値-": "Stamina Consumption Cost-", "体力消費コスト値+": "Stamina Consumption Cost+", "好調+": "Good Condition+", "好調-": "Good Condition-", "集中+": "Focus+", "集中-": "Focus-", "好印象+": "Good Impression+", "好印象-": "Good Impression-", "やる気+": "Motivation+", "やる気-": "Motivation-", "カードを引く+": "Draw Cards+", "カードを引く-": "Draw Cards-", "絶好調+": "Excellent Condition+", "絶好調-": "Excellent Condition-", "消費体力減少+": "Reduced Stamina Consumption+", "消費体力減少-": "Reduced Stamina Consumption-", "消費体力増加+": "Increased Stamina Consumption+", "消費体力増加-": "Increased Stamina Consumption-", "効果追加": "Add Effect", "効果削除": "Delete Effect", "効果変更": "Change Effect", "成長": "Growth", "条件変更": "Condition Change", "移動先変更": "Change Destination", "開始時手札に入る": "Enter Starting Hand", "集中コスト値-": "Focus Cost-", "集中コスト値+": "Focus Cost+", "好印象コスト値-": "Good Impression Cost-", "好印象コスト値+": "Good Impression Cost+", "やる気コスト値-": "Motivation Cost-", "やる気コスト値+": "Motivation Cost+", "好調コスト値-": "Good Condition Cost-", "好調コスト値+": "Good Condition Cost+", "全力値コスト値-": "Full Power Point Cost-", "全力値コスト値+": "Full Power Point Cost+", "元気分パラメータ+": "Energy-Based Parameter+", "やる気分パラメータ+": "Motivation-Based Parameter+", "好印象分パラメータ+": "Good Impression-Based Parameter+", "パラメータ値増加": "Parameter Increase", "パラメータ値減少": "Parameter Decrease", "パラメータ上昇回数増加": "Parameter Increase Count Increase", "パラメータ上昇回数減少": "Parameter Increase Count Decrease", "元気値増加": "Energy Increase", "元気値減少": "Energy Decrease", "全力値増加": "Full Power Point Increase", "全力値減少": "Full Power Point Decrease", "強化状態コスト値減少": "Enhanced State Cost Decrease", "強化状態コスト値増加": "Enhanced State Cost Increase", "コスト値減少": "Cost Decrease", "コスト値増加": "Cost Increase", "体力消費コスト値減少": "Stamina Consumption Cost Decrease", "体力消費コスト値増加": "Stamina Consumption Cost Increase", "好調値増加": "Good Condition Increase", "好調値減少": "Good Condition Decrease", "集中値増加": "Focus Increase", "集中値減少": "Focus Decrease", "好印象値増加": "Good Impression Increase", "好印象値減少": "Good Impression Decrease", "やる気値増加": "Motivation Increase", "やる気値減少": "Motivation Decrease", "ドロー枚数増加": "Draw Count Increase", "ドロー枚数減少": "Draw Count Decrease", "絶好調値増加": "Excellent Condition Increase", "絶好調値減少": "Excellent Condition Decrease", "消費体力減少値増加": "Reduced Stamina Consumption Increase", "消費体力減少値減少": "Reduced Stamina Consumption Decrease", "消費体力増加値減少": "Increased Stamina Consumption Decrease", "消費体力増加値増加": "Increased Stamina Consumption Increase", "使用可能条件を置換": "Replace Usable Condition", "効果発動条件を置換": "Replace Effect Activation Condition", "使用後移動先変更": "Change Destination After Use", "元気分パラメータ倍率増加": "Energy-Based Parameter Multiplier Increase", "やる気分パラメータ倍率増加": "Motivation-Based Parameter Multiplier Increase", "好印象分パラメータ倍率増加": "Good Impression-Based Parameter Multiplier Increase" }