diff --git a/local-files/generic.json b/local-files/generic.json index 8a90c71c..98a933d9 100644 --- a/local-files/generic.json +++ b/local-files/generic.json @@ -11,6 +11,13 @@ "2023年4月24日 更新": "Updated April 24, 2023", "2024サンタ": "2024 Santa", "3.メモリー選択": "3.Memory", + "Pポイント減少": "Decrease in P-Points", + "Pポイント獲得": "Acquire P-Points", + "アナザー名": "Another Name", + "チャレンジ\nPアイテム": "Challenge\nP-Item", + "チャレンジPアイテム": "Challenge P-Item", + "チャレンジPアイテムが選択されていません": "No Challenge P-Item Selected", + "外す": "Remove", "3位以上でクリア": "Clear with rank 3 or higher", "4.開始確認": "4.Confirmation", "5,000円まで": "Up to 5,000 Yen", diff --git a/local-files/genericTrans/index/Description_Split.json b/local-files/genericTrans/index/Description_Split.json index 5c99806e..21e70050 100644 --- a/local-files/genericTrans/index/Description_Split.json +++ b/local-files/genericTrans/index/Description_Split.json @@ -8,6 +8,27 @@ "[__split__]○〆やる気減少": "[__split__] ○〆Motivation Decrease ", "[__split__](Within lesson": "[__split__] (Within lesson ", "[__split__]AP不足しています": "[__split__] AP is insufficient ", + "[__split__]○〆やる気効果のスキルカード獲得時、Pポイント": "[__split__] When Acquiring Motivation Effect Skill Card, P-Points ", + "[__split__]○〆消費体力追加": "[__split__] Additional Stamina Consumption ", + "[__split__]お出かけ終了時、": "[__split__] At the End of Outing, ", + "[__split__]ライバルのスコア増加": "[__split__] Rival Score Increase ", + "[__split__]割増": "[__split__] Increase ", + "[__split__]授業の消費体力が": "[__split__] Class Stamina Consumption is ", + "[__split__]授業終了時、体力減少": "[__split__] At Class End, Stamina Decrease ", + "[__split__]次のレッスン開始時○〆やる気": "[__split__] At the Start of Next Lesson, Motivation ", + "[__split__]次のレッスン開始時○〆元気": "[__split__] At the Start of Next Lesson, Energy ", + "[__split__]次のレッスン開始時○〆好印象": "[__split__] At the Start of Next Lesson, Good Impression ", + "[__split__]活動支給選択時、": "[__split__] At Activity Selection,", + "[__split__]相談の全項目が": "[__split__] All Consultation Items are ", + "[__split__]相談選択時、体力回復": "[__split__] Stamina Recovery on Consultation Selection ", + "チャレンジPアイテム選択": " Challenge P-Item Selection ", + "ライバルのスコア増加": " Rival Score Increase ", + "体力回復": " Stamina Recovery ", + "体力減少": " Stamina Decrease ", + "授業の消費体力増加": " Increase in Class Stamina Consumption ", + "消費体力追加": " Additional Stamina Consumption ", + "相談の全項目割増": " All Consultation Items Increased ", + "通常・SPレッスン上限": " Regular/SP Lesson Limit ", "[__split__]At the start of the turn, draw a skill card\n○〆Fixed Energy": "[__split__] At the start of the turn, draw a skill card\n○〆Fixed Energy ", "[__split__]If over, ○〆Good Impression": "[__split__] If Over, ○〆Good Impression ", "[__split__]Pポイント": "[__split__] P-points ", diff --git a/local-files/genericTrans/index/pitem_name.json b/local-files/genericTrans/index/pitem_name.json index 90af1d5d..9c6461d2 100644 --- a/local-files/genericTrans/index/pitem_name.json +++ b/local-files/genericTrans/index/pitem_name.json @@ -12,6 +12,14 @@ "これが、私+": "This is Me+", "とろけた時間": "Melted Time", "スタイリッシュモード": "Stylish Mode", + "強化グリッパー": "Enhanced Gripper", + "強化グリッパー(赤)": "Enhanced Gripper (Red)", + "強化グリッパー(黄)": "Enhanced Gripper (Yellow)", + "強化バンド": "Enhanced Band", + "強化バンド(赤)": "Enhanced Band (Red)", + "強化バンド(黄)": "Enhanced Band (Yellow)", + "強化ヒール": "Enhanced Heal", + "強化ヒール(赤)": "Enhanced Heal (Red)", "[__split__]スタイリッシュモード": "[__split__]Stylish Mode", "優しさミルクシュガー": "Kindness Milk Sugar", "初星オブジェ(銀)": "Hatsuboshi Object (Silver) ",