diff --git a/local-files/genericTrans/index/Description_Split.json b/local-files/genericTrans/index/Description_Split.json
index 521ed2d0..4d2a4665 100644
--- a/local-files/genericTrans/index/Description_Split.json
+++ b/local-files/genericTrans/index/Description_Split.json
@@ -1,461 +1,463 @@
{
- "/ 確率中": "/ Medium ",
- "/ 確率大": "/ High ",
- "/ 確率小": "/ Low ",
- "/確率大": "/High ",
- "[__split__](Within lesson": "[__split__] (Within lesson ",
- "[__split__]At the start of the turn, draw a skill card\n○〆Fixed Energy": "[__split__] At the start of the turn, draw a skill card\n○〆Fixed Energy ",
- "[__split__]Pポイント": "[__split__] P-points ",
- "[__split__]SPレッスン終了時、体力回復": "[__split__]Stamina Recovery at the End of SP Lessons ",
- "[__split__]SPレッスン終了時、体力消費": "[__split__] At the end of SP Lesson, stamina consumption ",
- "[__split__]Times)": "[__split__] Times) ",
- "[__split__]Vocal Lesson・Vocal Turn Only": "[__split__] Vocal Lesson・Vocal Turn Only ",
- "[__split__]○〆やる気": "[__split__] ○〆Motivation ",
- "[__split__]○〆やる気が": "[__split__] ○〆Motivation is ",
- "[__split__]○〆やる気が増加後、○〆やる気": "[__split__] After motivation increases, motivation ",
- "[__split__]○〆やる気の": "[__split__] ○〆Motivation of ",
- "[__split__]○〆やる気効果のスキルカード獲得時、ボーカル上昇": "[__split__] When acquiring a skill card with motivation effect, vocals increase ",
- "[__split__]○〆やる気消費": "[__split__] ○〆Motivation Consumption ",
- "[__split__]○〆アクティブスキルカード使用後○〆やる気が": "[__split__] After using ○〆Active Skill Card, ○〆Motivation ",
- "[__split__]○〆アクティブスキルカード使用後、○〆元気の": "[__split__] After using an active skill card, stamina ",
- "[__split__]○〆アクティブスキルカード使用後、○〆好調": "[__split__] After using ○〆Active Skill Card, ○〆Good Shape ",
- "[__split__]○〆アクティブスキルカード使用時、体力回復": "[__split__] When using ○〆Active Skill Card, recover stamina ",
- "[__split__]○〆アクティブスキルカード使用時体力が": "[__split__] When using an active skill card, stamina ",
- "[__split__]○〆アクティブスキルカード獲得時、ダンス上昇": "[__split__] Dance increase when active skill card is acquired ",
- "[__split__]○〆アクティブスキルカード獲得時、ビジュアル上昇": "[__split__] Visual increase when active skill card is acquired ",
- "[__split__]○〆アクティブスキルカード獲得時、ボーカル上昇": "[__split__] Vocal increase when active skill card is acquired ",
- "[__split__]○〆スキルカード使用数追加": "[__split__] ○〆Additional Skill Card Usage ",
- "[__split__]○〆スコア上昇量増加": "[__split__] ○〆Increased Score Gain ",
- "[__split__]○〆ターン追加": "[__split__] ○〆Extra Turn ",
- "[__split__]○〆パラメータ上昇量増加": "[__split__] ○〆Increase parameter gain ",
- "[__split__]○〆メンタルスキルカード使用後○〆やる気が": "[__split__] After using ○〆Mental Skill Card, ○〆Motivation ",
- "[__split__]○〆メンタルスキルカード使用時直前に○〆メンタルスキルカードを使用していた場合、○〆好調": "[__split__] If a Mental Skill Card was used just before using a Mental Skill Card, ○〆Good condition ",
- "[__split__]○〆メンタルスキルカード使用時直前に○〆メンタルスキルカードを使用していた場合、○〆集中": "[__split__] If a Mental Skill Card was used just before using another Mental Skill Card, ○〆Focus ",
- "[__split__]○〆メンタルスキルカード強化時、ダンス上昇": "[__split__] Dance Increase When ○〆Mental Skill Card is Enhanced ",
- "[__split__]○〆メンタルスキルカード強化時、ボーカル上昇": "[__split__] Vocal Increase When ○〆Mental Skill Card is Enhanced ",
- "[__split__]○〆メンタルスキルカード獲得時、ビジュアル上昇": "[__split__] Visual increase when mental skill card is acquired ",
- "[__split__]○〆低下状態無効": "[__split__] ○〆Debuff Immune ",
- "[__split__]○〆体力消費": "[__split__] ○〆Stamina Consumption ",
- "[__split__]○〆元気": "[__split__] ○〆Energy ",
- "[__split__]○〆元気が": "[__split__] ○〆Energy is ",
- "[__split__]○〆元気の": "[__split__] ○〆Energy of ",
- "[__split__]○〆元気の増加量が": "[__split__] ○〆Energy increase amount ",
- "[__split__]○〆元気を": "[__split__] ○〆Energy to ",
- "[__split__]○〆元気を半分にして、減少前の○〆元気の": "[__split__] ○〆Halve Energy, before reduction, ○〆Energy ",
- "[__split__]○〆元気増加無効": "[__split__] ○〆Energy Increase Disabled ",
- "[__split__]○〆固定元気": "[__split__] ○〆Fixed Energy ",
- "[__split__]○〆好印象": "[__split__] ○〆Good Impression ",
- "[__split__]○〆好印象が": "[__split__] ○〆Good Impression is ",
- "[__split__]○〆好印象が増加後、○〆好印象": "[__split__] After increasing good impression, good impression ",
- "[__split__]○〆好印象の": "[__split__] ○〆Good Impression of ",
- "[__split__]○〆好印象効果のスキルカード獲得時、ビジュアル上昇": "[__split__] When acquiring a skill card with good impression effect, visuals increase ",
- "[__split__]○〆好印象消費": "[__split__] ○〆Good Impression Consumption ",
- "[__split__]○〆好調": "[__split__] ○〆Good Shape ",
- "[__split__]○〆好調が": "[__split__] ○〆Good Shape is ",
- "[__split__]○〆好調の": "[__split__] ○〆Good Shape of ",
- "[__split__]○〆好調のスコア上昇量を○〆好調": "[__split__] ○〆Good condition score increase amount ○〆Good condition ",
- "[__split__]○〆好調の効果ターンが増加後、○〆好調": "[__split__] After increasing the effect turns of Good Shape, Good Shape ",
- "[__split__]○〆好調効果のスキルカード獲得時、ダンス上昇": "[__split__] When acquiring a skill card with Good Shape effect, dance increase ",
- "[__split__]○〆好調消費": "[__split__] ○〆Good Shape Consumption ",
- "[__split__]○〆好調状態でない場合": "[__split__]If Not in Good Shape",
- "[__split__]○〆好調状態でない場合○〆不安": "[__split__] If not in good condition, ○〆Anxiety ",
- "[__split__]○〆好調状態でない場合○〆弱気": "[__split__] If not in good condition, ○〆Timid ",
- "[__split__]○〆好調状態でない場合○〆手札減少": "[__split__] If not in good condition, ○〆Reduced Hand ",
- "[__split__]○〆好調状態の場合○〆スキルカード使用数追加": "[__split__] If in good condition, ○〆Additional Skill Card Usage ",
- "[__split__]○〆好調状態の場合○〆ターン追加": "[__split__] If in good condition, ○〆Additional Turn ",
- "[__split__]○〆好調状態の場合○〆元気": "[__split__]○〆If in Good Condition ○〆Energy",
- "[__split__]○〆好調状態の場合○〆消費体力削減": "[__split__] If in good condition, ○〆Reduced stamina consumption ",
- "[__split__]○〆好調状態の場合○〆集中": "[__split__] If in good condition, ○〆Focus ",
- "[__split__]○〆好調状態の場合、○〆集中": "[__split__] ○〆When in Good Shape, ○〆Focus ",
- "[__split__]○〆好調状態の場合、パラメータ": "[__split__] ○〆If in Good Shape, Parameter ",
- "[__split__]○〆好調状態の場合、使用可\n○〆絶好調": "[__split__] Usable if ○〆In Good Shape\n○〆Excellent Condition ",
- "[__split__]○〆好調状態の場合、使用可\nパラメータ": "[__split__] ○〆Usable when in Good Shape\nParameter ",
- "[__split__]○〆好調状態の場合以降、ターン開始時、スコア": "[__split__]If in Good Condition ○〆from Then, Score at Turn Start",
- "[__split__]○〆消費体力削減": "[__split__] ○〆Reduced Stamina Consumption ",
- "[__split__]○〆消費体力増加": "[__split__] ○〆Increased Stamina Consumption ",
- "[__split__]○〆消費体力減少": "[__split__] ○〆Reduced Stamina Consumption ",
- "[__split__]○〆消費体力減少状態の場合○〆ターン追加": "[__split__] If in reduced stamina consumption state, ○〆Extra turn ",
- "[__split__]○〆消費体力減少状態の場合○〆消費体力減少": "[__split__] If in reduced stamina consumption state, ○〆Reduced Stamina Consumption ",
- "[__split__]○〆絶好調": "[__split__] ○〆Excellent Condition ",
- "[__split__]○〆集中": "[__split__] ○〆Focus ",
- "[__split__]○〆集中が": "[__split__] ○〆Focus is ",
- "[__split__]○〆集中が増加後、○〆集中": "[__split__] After concentration increases, concentration ",
- "[__split__]○〆集中が増加後体力が": "[__split__] After concentration increases, stamina ",
- "[__split__]○〆集中効果のスキルカード獲得時、ボーカル上昇": "[__split__] When acquiring a skill card with concentration effect, vocals increase ",
- "[__split__]○〆集中消費": "[__split__] ○〆Focus Consumption ",
- "[__split__]お出かけ終了時、ダンス上昇": "[__split__] Dance increase when outing ends ",
- "[__split__]お出かけ終了時、ビジュアル上昇": "[__split__] Visual increase when outing ends ",
- "[__split__]お出かけ終了時、ボーカル上昇": "[__split__] Vocal increase when outing ends ",
- "[__split__]このサポートカードのイベントによるパラメータ上昇を": "[__split__] Parameter Increase from Events of This Support Card ",
- "[__split__]このサポートカードのイベントによる体力回復量を": "[__split__]The amount of stamina recovery from this support card's event ",
- "[__split__]このサポートカードのレッスンサポート発生率を": "[__split__] Increase the Lesson Support Occurrence Rate of This Support Card ",
- "[__split__]ごとにスコアを": "[__split__] Increase score each time ",
- "[__split__]した状態でプロデュースを開始": "[__split__]Start Production with the Above Condition",
- "[__split__]つ獲得": "[__split__] Obtain ",
- "[__split__]で解放": "[__split__] Unlocked By ",
- "[__split__]にして、減少前の○〆元気の": "[__split__] Make, before reducing ○〆Energy of ",
- "[__split__]にする": "[__split__] to ",
- "[__split__]のアイドルをプロデュースしている場合のみ発動": "[__split__] Activates Only When Producing a Specific Idol ",
- "[__split__]の場合、体力減少": "[__split__] If so, stamina decreases ",
- "[__split__]の場合、使用可\n○〆元気": "[__split__] If so, usable\n○〆Energy ",
- "[__split__]の確率で○〆やる気": "[__split__] Chance for ○〆Motivation ",
- "[__split__]の確率で○〆元気": "[__split__] Chance for ○〆Energy ",
- "[__split__]の確率で○〆好印象": "[__split__] Chance of ○〆Good Impression ",
- "[__split__]の確率で○〆好調": "[__split__] Chance for ○〆Good Shape ",
- "[__split__]の確率で○〆消費体力減少": "[__split__] Chance for ○〆Reduced Stamina Consumption ",
- "[__split__]の確率で○〆集中": "[__split__] Chance for ○〆Focus ",
- "[__split__]の確率で体力回復": "[__split__] Chance for Stamina Recovery ",
- "[__split__]を山札のランダムな位置に○〆生成": "[__split__]Generate at a Random Position in the Deck",
- "[__split__]アドレナリン全開": "[__split__] Adrenaline Full Throttle ",
- "[__split__]アピールの基本": "[__split__]Basics of Appeal",
- "[__split__]スキルカードが除外に移動した時、体力回復": "[__split__] When a skill card is moved to exclusion, recover stamina ",
- "[__split__]スキルカードを": "[__split__] Skill Cards ",
- "[__split__]スキルカードを引く": "[__split__] Draw a Skill Card ",
- "[__split__]スキルカードを引く\n手札をすべて○〆レッスン中強化": "[__split__] Draw a Skill Card\nEnhance all cards in hand ○〆During Lesson ",
- "[__split__]スキルカードを引く\n(レッスン内": "[__split__] Draw a skill card\n(In-lesson ",
- "[__split__]スキルカードを選択して": "[__split__] Select a skill card ",
- "[__split__]スキルカード使用後○〆やる気が": "[__split__] After using a skill card, motivation ",
- "[__split__]スキルカード使用後○〆好印象が": "[__split__] After using a skill card, ○〆Good Impression ",
- "[__split__]スキルカード使用時○〆集中が": "[__split__] When using a skill card, ○〆focus ",
- "[__split__]スキルカード強化時、ダンス上昇": "[__split__] Dance increase when skill card is enhanced ",
- "[__split__]スキルカード強化時、ビジュアル上昇": "[__split__] Visual increase when skill card is enhanced ",
- "[__split__]スキルカード強化時、ボーカル上昇": "[__split__] Vocal increase when skill card is enhanced ",
- "[__split__]スキルカード強化時ボーカルが": "[__split__] When skill card is enhanced, vocals ",
- "[__split__]スコア": "[__split__] Score ",
- "[__split__]スコアが": "[__split__] If score is ",
- "[__split__]スコア上昇量が": "[__split__] Score increase amount ",
- "[__split__]スコア上昇量を": "[__split__] Score increase amount ",
- "[__split__]センス": "[__split__] Sense ",
- "[__split__]センス専用": "[__split__] Sense Only ",
- "[__split__]ターン": "[__split__] Turn ",
- "[__split__]ターン\n○〆元気": "[__split__] Turn\n○〆Energy ",
- "[__split__]ターン\n○〆集中": "[__split__] Turn\n○〆Focus ",
- "[__split__]ターン\nパラメータ": "[__split__] Turn\nParameters ",
- "[__split__]ターン\n次に使用するスキルカードの効果をもう": "[__split__] Turn\nNext, use the Skill Card effect again ",
- "[__split__]ターンごとに": "[__split__] Each turn ",
- "[__split__]ターンごとに、○〆元気": "[__split__] Each turn, stamina ",
- "[__split__]ターンの間有効)": "[__split__] Valid for turns) ",
- "[__split__]ターン以上の場合○〆スキルカード使用数追加": "[__split__] If above the turn, ○〆Additional Skill Card Usage ",
- "[__split__]ターン以上の場合○〆ターン追加": "[__split__] If above the turn, ○〆Additional Turn ",
- "[__split__]ターン以上の場合○〆消費体力減少": "[__split__] If above the turn, ○〆Reduced Stamina Consumption ",
- "[__split__]ターン以上の場合○〆絶好調": "[__split__] If above the turn, ○〆Excellent Condition ",
- "[__split__]ターン以上の場合、": "[__split__] If above turns, ",
- "[__split__]ターン以上の場合、○〆好調": "[__split__] If over turns, ○〆Good Shape ",
- "[__split__]ターン以上の場合以降、ターン終了時、○〆集中": "[__split__] If the turn is above, after that, at the end of the turn, ○〆Focus ",
- "[__split__]ターン以上の場合除外にあるスキルカードを山札の下に移動": "[__split__] If more than X turns, move excluded skill cards to the bottom of the deck ",
- "[__split__]ターン以下の場合○〆不調": "[__split__] If the turn is below, ○〆Bad Condition ",
- "[__split__]ターン以内の場合、○〆スコア上昇量増加": "[__split__] If within X turns, ○〆Score increase amount ",
- "[__split__]ターン以内の場合、○〆元気の": "[__split__] If within the turns, ○〆Energy ",
- "[__split__]ターン以内の場合、○〆好印象の": "[__split__] If within turns, ○〆Good impression of ",
- "[__split__]ターン以内の場合、スコア": "[__split__] If within turns, Score ",
- "[__split__]ターン以内の場合、パラメータ": "[__split__] If within the turns, parameter ",
- "[__split__]ターン目以降の場合、使用可\nパラメータ": "[__split__] If after turn, usable\nParameters ",
- "[__split__]ターン終了時○〆元気が": "[__split__] At the end of the turn, stamina ",
- "[__split__]ターン終了時○〆好印象が": "[__split__] At the end of the turn, good impression ",
- "[__split__]ターン終了時○〆好調が": "[__split__] At the end of the turn, ○〆Good Shape ",
- "[__split__]ターン終了時、パラメータを上昇。ターン開始時、好印象が": "[__split__]At the End of the Turn, Increase Parameters. At the Start of the Turn, Good Impressions",
- "[__split__]ターン終了時、好印象": "[__split__] At the end of the turn, Good impression ",
- "[__split__]ターン終了時体力が": "[__split__] At the end of the turn, stamina ",
- "[__split__]ターン終了時残り": "[__split__] Remaining at the end of the turn ",
- "[__split__]ターン開始時○〆やる気が": "[__split__] At the start of the turn, ○〆motivation ",
- "[__split__]ターン開始時○〆元気が": "[__split__] At the start of the turn, stamina ",
- "[__split__]ターン開始時○〆好印象が": "[__split__] At the start of the turn, ○〆good impression ",
- "[__split__]ターン開始時○〆好調状態の場合、○〆スキルカード使用数追加": "[__split__] At the start of the turn, if ○〆in Good Shape, ○〆Skill card usage count added ",
- "[__split__]ターン開始時○〆好調状態の場合、○〆元気": "[__split__] At the start of the turn, if in Good Shape, stamina ",
- "[__split__]ターン開始時○〆好調状態の場合、○〆集中": "[__split__] At the start of the turn, if in Good Shape, concentration ",
- "[__split__]ターン開始時○〆好調状態の場合、パラメータ": "[__split__] At the start of the turn, if in Good Shape, parameters ",
- "[__split__]ターン開始時○〆消費体力減少状態の場合、○〆絶好調": "[__split__] At the start of the turn, if ○〆reduced stamina consumption state, ○〆Excellent Condition ",
- "[__split__]ターン開始時○〆集中が": "[__split__] At the start of the turn, concentration ",
- "[__split__]ターン開始時、○〆やる気の": "[__split__] At the start of the turn, ○〆Motivation ",
- "[__split__]ターン開始時、○〆スキルカード使用数追加": "[__split__] At the start of the turn, ○〆Skill card usage count added ",
- "[__split__]ターン開始時、○〆パラメータ上昇量増加": "[__split__] At the start of the turn, ○〆Increase parameter gain ",
- "[__split__]ターン開始時、○〆固定元気": "[__split__] At the start of the turn, ○〆Fixed Energy ",
- "[__split__]ターン開始時、○〆集中": "[__split__] At the start of the turn, concentration ",
- "[__split__]ターン開始時、スキルカードを引く\n○〆固定元気": "[__split__] At the start of the turn, draw a skill card\n○〆Fixed Energy ",
- "[__split__]ターン開始時体力が": "[__split__] At the start of the turn, stamina ",
- "[__split__]ターン開始時最終ターンの場合、○〆元気の": "[__split__] If it's the final turn, stamina ",
- "[__split__]ターン開始時残り": "[__split__] At the start of the turn, remaining ",
- "[__split__]ダンスSPレッスン発生率": "[__split__] Dance SP lesson occurrence rate ",
- "[__split__]ダンスSPレッスン終了時、Pポイント獲得量増加": "[__split__] Increase in P Points Earned at the End of Dance SP Lesson ",
- "[__split__]ダンスSPレッスン終了時、ダンス上昇": "[__split__] Dance Increase at the End of Dance SP Lesson ",
- "[__split__]ダンスSPレッスン終了時、ランダムにPドリンクを": "[__split__] At the end of Dance SP Lesson, randomly get P drink ",
- "[__split__]ダンスSPレッスン終了時、体力回復": "[__split__] Stamina recovery when dance SP lesson ends ",
- "[__split__]ダンスSPレッスン開始時、": "[__split__] At the start of the dance SP lesson, ",
- "[__split__]ダンスレッスンボーナス": "[__split__] Dance Lesson Bonus ",
- "[__split__]ダンスレッスン・ダンスターンのみ": "[__split__] Dance Lesson・Dance Turn Only ",
- "[__split__]ダンスレッスン終了時、": "[__split__] At the End of Dance Lesson, ",
- "[__split__]ダンスレッスン終了時、ダンス上昇": "[__split__] Dance increase when dance lesson ends ",
- "[__split__]ダンスレッスン終了時体力が": "[__split__] At the end of Dance Lesson, stamina ",
- "[__split__]ダンスレッスン開始時、": "[__split__] At the Start of Dance Lesson, ",
- "[__split__]ダンス上昇": "[__split__] Dance Increase ",
- "[__split__]ダンス通常レッスン終了時、ダンス上昇": "[__split__] Dance increase when regular dance lesson ends ",
- "[__split__]チェンジ": "[__split__] Change ",
- "[__split__]パラメータ": "[__split__] Parameter ",
- "[__split__]ビジュアルSPレッスン発生率": "[__split__] Visual SP Lesson Occurrence Rate ",
- "[__split__]ビジュアルSPレッスン終了時、Pポイント獲得量増加": "[__split__] Increased P points when visual SP lesson ends ",
- "[__split__]ビジュアルSPレッスン終了時、ビジュアル上昇": "[__split__] Visual increase when visual SP lesson ends ",
- "[__split__]ビジュアルSPレッスン終了時、体力回復": "[__split__] Stamina recovery when visual SP lesson ends ",
- "[__split__]ビジュアルSPレッスン終了時ビジュアルが": "[__split__] At the end of Visual SP Lesson, visuals ",
- "[__split__]ビジュアルSPレッスン開始時、": "[__split__] At the Start of Visual SP Lesson, ",
- "[__split__]ビジュアルレッスンボーナス": "[__split__] Visual Lesson Bonus ",
- "[__split__]ビジュアルレッスン・ビジュアルターンのみ": "[__split__] Visual Lesson・Visual Turn Only ",
- "[__split__]ビジュアルレッスン終了時、": "[__split__] At the End of Visual Lesson, ",
- "[__split__]ビジュアルレッスン終了時、ビジュアル上昇": "[__split__] Visual Increase at the End of Visual Lesson ",
- "[__split__]ビジュアルレッスン終了時体力が": "[__split__] At the end of Visual Lesson, stamina ",
- "[__split__]ビジュアルレッスン開始時、": "[__split__] At the start of the visual lesson, ",
- "[__split__]ビジュアル上昇": "[__split__] Visual Increase ",
- "[__split__]ビジュアル通常レッスン終了時、ビジュアル上昇": "[__split__] Visual increase when regular visual lesson ends ",
- "[__split__]プランが": "[__split__] Plan is ",
- "[__split__]ボーカルSPレッスン発生率": "[__split__] Vocal SP lesson occurrence rate ",
- "[__split__]ボーカルSPレッスン終了時、Pポイント獲得量増加": "[__split__] Increase in P Points Earned at the End of Vocal SP Lesson ",
- "[__split__]ボーカルSPレッスン終了時、ボーカル上昇": "[__split__] Vocal Increase at the End of Vocal SP Lesson ",
- "[__split__]ボーカルSPレッスン終了時、体力回復": "[__split__] Stamina recovery when vocal SP lesson ends ",
- "[__split__]ボーカルSPレッスン終了時ボーカルが": "[__split__] At the end of Vocal SP Lesson, vocals ",
- "[__split__]ボーカルSPレッスン開始時、": "[__split__] At the Start of Vocal SP Lesson, ",
- "[__split__]ボーカル、ダンス、ビジュアルすべてのSPレッスン発生率": "[__split__]SP Lesson Occurrence Rate for Vocals, Dance, and Visuals",
- "[__split__]ボーカルレッスンボーナス": "[__split__] Vocal Lesson Bonus ",
- "[__split__]ボーカルレッスン・ボーカルターンのみ": "[__split__] Vocal Lesson・Vocal Turn Only ",
- "[__split__]ボーカルレッスン終了時、": "[__split__] At the End of Vocal Lesson, ",
- "[__split__]ボーカルレッスン終了時、ボーカル上昇": "[__split__] Vocal Increase at the End of Vocal Lesson ",
- "[__split__]ボーカルレッスン終了時体力が": "[__split__] At the end of Vocal Lesson, stamina ",
- "[__split__]ボーカルレッスン開始時、": "[__split__] At the Start of Vocal Lesson, ",
- "[__split__]ボーカル上昇": "[__split__] Vocal Increase ",
- "[__split__]ボーカル通常レッスン終了時、ボーカル上昇": "[__split__] Vocal increase when regular vocal lesson ends ",
- "[__split__]ランダムな○〆トラブルカードを": "[__split__] Random ○〆 trouble card ",
- "[__split__]ランダムなスキルカードを": "[__split__] Random Skill Card ",
- "[__split__]ランダムな名前に「基本」を含むスキルカードを": "[__split__]Skill Card with 「Basic」 in a Random Name",
- "[__split__]ランダムな名前に「基本」を含むスキルカードを異なるスキルカードに": "[__split__] Change a random skill card containing 'Basic' in its name to a different skill card ",
- "[__split__]ランダムな強化済みスキルカードを、手札に○〆生成\n○〆スキルカード使用数追加": "[__split__] Generate a random enhanced Skill Card in hand ○〆\nGenerate extra Skill Card uses ",
- "[__split__]レッスンCLEARの": "[__split__] Lesson CLEAR of ",
- "[__split__]レッスン中": "[__split__] During Lesson ",
- "[__split__]レッスン中に体力が減少した時、○〆好印象": "[__split__] When stamina decreases during the lesson, ○〆Good Impression ",
- "[__split__]レッスン終了時、Pポイント獲得量増加": "[__split__] Increased P points when lesson ends ",
- "[__split__]レッスン開始時、○〆集中": "[__split__] At the start of the lesson, ○〆Focus ",
- "[__split__]レッスン開始時手札に入る\n○〆元気": "[__split__] Added to hand at Lesson start\n○〆Energy ",
- "[__split__]レッスン開始時手札に入る\n○〆好印象": "[__split__] At lesson start, enters hand\n○〆Good Impression ",
- "[__split__]レッスン開始時手札に入る\n○〆消費体力減少": "[__split__] Added to hand at Lesson start\n○〆Reduced Stamina Consumption ",
- "[__split__]レッスン開始時手札に入る\n○〆集中": "[__split__] At lesson start, enters hand\n○〆Focus ",
- "[__split__]ロジック専用": "[__split__] Logic Only ",
- "[__split__]上昇。ターン開始時、好印象が": "[__split__] Increase. At the start of the turn, Good impression ",
- "[__split__]不屈と勝利を歌ってくるわ!": "[__split__]I’ll Sing of Tenacity and Victory!",
- "[__split__]以上ならスコア": "[__split__]Score if Above",
- "[__split__]以上の場合○〆スキルカード使用数追加": "[__split__] If above, ○〆Additional Skill Card Usage ",
- "[__split__]以上の場合○〆スコア上昇量増加": "[__split__] If above, ○〆Increased Score Gain ",
- "[__split__]以上の場合○〆ターン追加": "[__split__] If above, ○〆Additional Turn ",
- "[__split__]以上の場合○〆元気": "[__split__] If above, ○〆Energy ",
- "[__split__]以上の場合○〆好印象": "[__split__] If above, ○〆Good impression ",
- "[__split__]以上の場合○〆好印象の": "[__split__] If above, ○〆Good impression of ",
- "[__split__]以上の場合○〆好調": "[__split__] If above, ○〆Good Condition ",
- "[__split__]以上の場合○〆消費体力削減": "[__split__] If above, ○〆Stamina Consumption Reduction ",
- "[__split__]以上の場合○〆消費体力減少": "[__split__] If above, ○〆Reduced Stamina Consumption ",
- "[__split__]以上の場合○〆絶好調": "[__split__] If above, ○〆Excellent Condition ",
- "[__split__]以上の場合○〆集中": "[__split__] If above, ○〆Focus ",
- "[__split__]以上の場合、Pポイント": "[__split__] If more, P points ",
- "[__split__]以上の場合、○〆やる気": "[__split__] If above, ○〆Motivation ",
- "[__split__]以上の場合、○〆やる気の": "[__split__] If over, ○〆Motivation ",
- "[__split__]以上の場合、○〆スキルカード使用数追加": "[__split__] If above, ○〆Skill card usage count added ",
- "[__split__]以上の場合、○〆体力消費": "[__split__] If above, ○〆Stamina consumption ",
- "[__split__]以上の場合、○〆元気": "[__split__] If above, ○〆Energy ",
- "[__split__]以上の場合、○〆好印象": "[__split__] If above, ○〆Good Impression ",
- "[__split__]以上の場合、○〆好印象の": "[__split__] If over, ○〆Good Impression ",
- "[__split__]以上の場合、○〆好調": "[__split__] If above, ○〆Good Shape ",
- "[__split__]以上の場合、○〆消費体力削減": "[__split__] If above, ○〆Reduced Stamina Consumption ",
- "[__split__]以上の場合、○〆集中": "[__split__] If above, ○〆Focus ",
- "[__split__]以上の場合、スコア": "[__split__]Score if Above",
- "[__split__]以上の場合、ダンス上昇": "[__split__] If more, dance increase ",
- "[__split__]以上の場合、パラメータ": "[__split__] If above, Parameter ",
- "[__split__]以上の場合、ビジュアル上昇": "[__split__] If more, visuals increase ",
- "[__split__]以上の場合、ボーカル上昇": "[__split__] If more, vocals increase ",
- "[__split__]以上の場合、ランダムなスキルカードを": "[__split__] If more, random skill card ",
- "[__split__]以上の場合、体力回復": "[__split__] If more, stamina recovery ",
- "[__split__]以上の場合、使用可\nパラメータ": "[__split__] If above, usable\nParameters ",
- "[__split__]以上の場合、次のターン、スキルカードを引く": "[__split__] If above, draw a Skill Card next turn ",
- "[__split__]以上の場合スコア": "[__split__] If above, Score ",
- "[__split__]以上の場合以降、ターン終了時、○〆好印象": "[__split__] If above, from the next turn onwards, at the end of the turn, ○〆Good impression ",
- "[__split__]以上の場合以降、ターン終了時、○〆好印象の": "[__split__] If above, from the next turn onwards, at the end of the turn, ○〆Good impression of ",
- "[__split__]以上の場合以降、ターン終了時、スコア": "[__split__] If the score is above, after that, at the end of the turn, Score ",
- "[__split__]以上の場合以降、ターン開始時、○〆スキルカード使用数追加": "[__split__] If above, from the next turn onwards, at the start of the turn, ○〆Extra skill card use ",
- "[__split__]以上の場合以降、ターン開始時、○〆好印象": "[__split__] If above, from the next turn onwards, at the start of the turn, ○〆Good impression ",
- "[__split__]以上の場合体力回復": "[__split__] If above, Stamina Recovery ",
- "[__split__]以上の場合除外にあるスキルカードを山札の下に移動": "[__split__] If above, move excluded skill cards to the bottom of the deck ",
- "[__split__]以上を": "[__split__]Above",
- "[__split__]以下の場合○〆スランプ": "[__split__] If below, ○〆Slump ",
- "[__split__]以下の場合○〆不安": "[__split__] If below, ○〆Anxiety ",
- "[__split__]以下の場合○〆不調": "[__split__] If below, ○〆Bad Condition ",
- "[__split__]以下の場合○〆元気増加無効": "[__split__] If below, ○〆No Energy Gain ",
- "[__split__]以下の場合○〆弱気": "[__split__] If below, ○〆Timid ",
- "[__split__]以下の場合○〆手札減少": "[__split__] If below, ○〆Hand reduction ",
- "[__split__]以下の場合○〆消費体力増加": "[__split__] If below, ○〆Increased stamina consumption ",
- "[__split__]以下の場合、○〆元気": "[__split__] If below, ○〆Energy ",
- "[__split__]以下の場合、○〆集中": "[__split__] If below, ○〆Focus ",
- "[__split__]以下の場合、使用可\nパラメータ": "[__split__] If below, usable\nParameters ",
- "[__split__]以下の場合以降、ターン終了時、○〆好印象の": "[__split__] If below, from the next turn onwards, at the end of the turn, ○〆Good impression of ",
- "[__split__]以下の場合以降、ターン終了時、スコア": "[__split__] If below, after that, at the end of the turn, Score ",
- "[__split__]以下の場合体力減少": "[__split__]Energy Decrease If Below",
- "[__split__]以降、○〆アクティブスキルカード使用時、○〆固定元気": "[__split__] After, when using Active Skill Cards, ○〆Fixed Energy ",
- "[__split__]以降、○〆アクティブスキルカード使用時、○〆集中": "[__split__] After, when using Active Skill Cards, ○〆Focus ",
- "[__split__]以降、○〆アクティブスキルカード使用時、パラメータ": "[__split__] After, when using ○〆Active Skill Card, Parameters ",
- "[__split__]以降、○〆アクティブスキルカード使用時直前に○〆アクティブスキルカードを使用していた場合、スコア": "[__split__] After that, if an Active Skill Card was used just before using another Active Skill Card, Score ",
- "[__split__]以降、○〆メンタルスキルカード使用時、○〆やる気": "[__split__] After, when using Mental Skill Cards, ○〆Motivation ",
- "[__split__]以降、○〆メンタルスキルカード使用時、○〆好印象": "[__split__] After, when using Mental Skill Cards, ○〆Good Impression ",
- "[__split__]以降、スキルカード使用時、○〆好印象の": "[__split__] After, when using Skill Card, ○〆Good Impression of ",
- "[__split__]以降、ターン内にスキルカードを": "[__split__] Afterwards, within the turn, skill cards ",
- "[__split__]以降、ターン終了時○〆やる気が": "[__split__] From the next turn onwards, at the end of the turn, ○〆Motivation ",
- "[__split__]以降、ターン終了時○〆好印象が": "[__split__] After, at turn end ○〆Good Impression is ",
- "[__split__]以降、ターン終了時○〆集中が": "[__split__] After, at turn end ○〆Focus is ",
- "[__split__]以降、ターン終了時、○〆やる気": "[__split__] Afterward, at the end of the turn, ○〆Motivation ",
- "[__split__]以降、ターン終了時、○〆好印象": "[__split__] After, at the end of the turn, ○〆Good Impression ",
- "[__split__]以降、ターン終了時、○〆集中": "[__split__] Afterward, at the end of the turn, ○〆Focus ",
- "[__split__]以降、ターン終了時、スコア": "[__split__] After that, at the end of the turn, Score ",
- "[__split__]休む選択時、ダンス上昇": "[__split__] Dance increase when selecting rest ",
- "[__split__]休む選択時、ビジュアル上昇": "[__split__] Visual increase when selecting rest ",
- "[__split__]休む選択時、ボーカル上昇": "[__split__] Vocal increase when selecting rest ",
- "[__split__]体力が": "[__split__] Stamina is ",
- "[__split__]体力回復": "[__split__] Stamina Recovery ",
- "[__split__]使用時、○〆好調": "[__split__] When used, ○〆Good Shape ",
- "[__split__]倍": "[__split__] Multiplier ",
- "[__split__]分スコア上昇": "[__split__] Score Increase ",
- "[__split__]分スコア上昇\n○〆やる気": "[__split__] Score Increase\n○〆Motivation ",
- "[__split__]分スコア上昇\n(試験・ステージ内": "[__split__] Score increase per segment\n(In tests or stages) ",
- "[__split__]分パラメータ上昇": "[__split__] Parameter Increase ",
- "[__split__]分パラメータ上昇\n○〆やる気": "[__split__] Parameter Increase \n○〆Motivation ",
- "[__split__]分パラメータ上昇\n○〆やる気の": "[__split__] Parameter Increase\n○〆Motivation of ",
- "[__split__]分パラメータ上昇\n○〆スキルカード使用数追加": "[__split__] Parameter Increase \n○〆Additional Skill Card Usage ",
- "[__split__]分パラメータ上昇\n○〆体力消費": "[__split__] Parameter increase by amount\n○〆Stamina consumption ",
- "[__split__]分パラメータ上昇\n○〆元気": "[__split__] Increase parameter by ○〆Energy ",
- "[__split__]分パラメータ上昇\n○〆消費体力増加": "[__split__] Parameter Increase \n○〆Increased Stamina Consumption ",
- "[__split__]分パラメータ上昇\n(レッスン内": "[__split__] Increase parameter by \n(In-lesson ",
- "[__split__]初期Pポイント": "[__split__] Initial P Points ",
- "[__split__]初期ダンス上昇": "[__split__] Initial Dance Increase ",
- "[__split__]初期ビジュアル上昇": "[__split__] Initial Visual Increase ",
- "[__split__]初期ボーカル上昇": "[__split__] Initial Vocal Increase ",
- "[__split__]削除": "[__split__] Delete ",
- "[__split__]回": "[__split__] Times ",
- "[__split__]回使用するごとに、○〆好印象の": "[__split__] Every time used, ○〆Good impression of ",
- "[__split__]回使用するごとに、○〆絶好調": "[__split__]○〆Excellent Condition for Each Use",
- "[__split__]回使用すると、その試験・ステージが終了するまで、除外に移動する": "[__split__]If Used X Times, Moves to Exile Until the End of the Exam/Stage",
- "[__split__]回獲得": "[__split__]Times Acquired",
- "[__split__]回)": "[__split__] Times) ",
- "[__split__]回)\n○〆集中": "[__split__] Times)\n○〆Focus ",
- "[__split__]回)\n○〆集中が": "[__split__] Times)\n○〆Focus is ",
- "[__split__]増加": "[__split__] Increase ",
- "[__split__]増加するごとに、○〆元気の増加量が": "[__split__] Every time it increases, ○〆Energy increase amount ",
- "[__split__]増加するごとに、スコア上昇量を": "[__split__] For each increase, Score Gain ",
- "[__split__]増加するごとに、ターン開始時に引くスキルカードが": "[__split__] Each time it increases, the skill card drawn at the start of the turn ",
- "[__split__]好調": "[__split__]Good Shape",
- "[__split__]引く": "[__split__] Draw ",
- "[__split__]引く\n○〆消費体力減少": "[__split__] Draw\n○〆Reduced stamina consumption ",
- "[__split__]弱気が": "[__split__] Timidness ",
- "[__split__]強化": "[__split__] Enhance ",
- "[__split__]後、スキルカードを引く": "[__split__] After, draw a Skill Card ",
- "[__split__]後、体力回復": "[__split__] After, Stamina Recovery ",
- "[__split__]後、手札をすべて○〆レッスン中強化": "[__split__] After, enhance all cards in hand ○〆During Lesson ",
- "[__split__]手札をすべて○〆レッスン中強化": "[__split__] Enhance all cards in hand ○〆During Lesson ",
- "[__split__]手札をすべて○〆レッスン中強化\n体力回復": "[__split__] Strengthen all cards in hand ○〆During lesson\nRecover stamina ",
- "[__split__]手札をすべて○〆レッスン中強化\n(レッスン内": "[__split__] Strengthen all cards in hand ○〆During lesson\n(In-lesson ",
- "[__split__]手札をすべて○〆試験・ステージ中強化": "[__split__]Strengthen All Cards in Hand During Exams/Stages",
- "[__split__]手札をすべて入れ替える\n○〆消費体力減少": "[__split__] Swap all cards in hand\n○〆Reduced Stamina Consumption ",
- "[__split__]手札をすべて入れ替える\n体力回復": "[__split__] Replace all cards in hand\nRecover stamina ",
- "[__split__]手札減少が": "[__split__] Hand reduction ",
- "[__split__]授業終了時、ダンス上昇": "[__split__] Dance increase when class ends ",
- "[__split__]授業終了時、ビジュアル上昇": "[__split__] Visual increase when class ends ",
- "[__split__]授業終了時、ボーカル上昇": "[__split__] Vocal Increase at the End of Lesson ",
- "[__split__]最大体力上昇": "[__split__]Maximum Stamina Increase ",
- "[__split__]未満の場合○〆スランプ": "[__split__] If below, ○〆Slump ",
- "[__split__]未満の場合○〆不調": "[__split__] If below, ○〆Bad Condition ",
- "[__split__]未満の場合○〆元気増加無効": "[__split__] If below, ○〆No Energy Gain ",
- "[__split__]未満の場合○〆気まぐれ": "[__split__] If below, ○〆Whim ",
- "[__split__]未満の場合○〆消費体力増加": "[__split__]If Below ○〆Increased Energy Consumption",
- "[__split__]枚": "[__split__] Cards ",
- "[__split__]枚ごとに、○〆元気増加量": "[__split__] Per card, ○〆Increased Energy ",
- "[__split__]枚減少": "[__split__] Decrease by X cards ",
- "[__split__]次に使用する○〆アクティブスキルカードの効果をもう": "[__split__] Next, reuse ○〆Active Skill Card effect ",
- "[__split__]次に使用するスキルカードの効果をもう": "[__split__] Next, reuse the Skill Card effect ",
- "[__split__]次のターン、スキルカードを": "[__split__] Next turn, draw a skill card ",
- "[__split__]次のターン、スキルカードを引く": "[__split__] Draw a Skill Card next turn ",
- "[__split__]次のターン、スキルカードを引く\n以降、○〆アクティブスキルカード使用時、パラメータ": "[__split__] Next turn, draw a skill card\nAfterwards, when using an active skill card, parameters ",
- "[__split__]次のターン、パラメータ": "[__split__] Next turn, Parameters ",
- "[__split__]次のターン、手札をすべて○〆レッスン中強化": "[__split__] Next turn, enhance all cards in hand ○〆During Lesson ",
- "[__split__]活動支給選択時、ダンス上昇": "[__split__] Dance increase when selecting activity supply ",
- "[__split__]活動支給選択時、ビジュアル上昇": "[__split__] Visual increase when selecting activity supply ",
- "[__split__]活動支給選択時、ボーカル上昇": "[__split__] Vocal increase when selecting activity supply ",
- "[__split__]消費体力が": "[__split__] Stamina consumption ",
- "[__split__]消費体力を": "[__split__] Stamina Consumption ",
- "[__split__]減少": "[__split__] Decrease ",
- "[__split__]発動(": "[__split__] Activate ( ",
- "[__split__]直前に○〆アクティブスキルカードを使用していた場合体力回復": "[__split__] If an Active Skill Card was used just before, Stamina Recovery ",
- "[__split__]直前に○〆メンタルスキルカードを使用していた場合○〆好印象": "[__split__] If a Mental Skill Card was used just before, ○〆Good impression ",
- "[__split__]直前に○〆メンタルスキルカードを使用していた場合○〆消費体力減少": "[__split__] If a Mental Skill Card was used just before, ○〆Reduced stamina consumption ",
- "[__split__]直前に○〆メンタルスキルカードを使用していた場合○〆絶好調": "[__split__] If a Mental Skill Card was used just before, ○〆Excellent Condition ",
- "[__split__]相談選択時、ダンス上昇": "[__split__] Dance increase when selecting consultation ",
- "[__split__]相談選択時、ビジュアル上昇": "[__split__] Visual increase when selecting consultation ",
- "[__split__]相談選択時、ボーカル上昇": "[__split__] Vocal increase when selecting consultation ",
- "[__split__]花海 咲季のプロデュースで評価A": "[__split__]Rating A for Producing Hanami Saki",
- "[__split__]花海 咲季の親愛度Lvを": "[__split__] Increase Saki Hanami's Bond Level to ",
- "[__split__]試験・ステージ中": "[__split__] During Exam/Stage ",
- "[__split__]試験・ステージ中に": "[__split__]During Exams/Stages",
- "[__split__]試験・ステージ開始時手札に入る\n○〆元気": "[__split__] Added to Hand at Exam/Stage Start\n○〆Energy ",
- "[__split__]試験・ステージ開始時手札に入る\n○〆好印象": "[__split__] Enter the hand at the start of the test/stage\n○〆Good impression",
- "[__split__]試験・ステージ開始時手札に入る\n○〆消費体力減少": "[__split__]Gains in Hand at Exam/Stage Start\n○〆Reduced Energy Consumption",
- "[__split__]試験・ステージ開始時手札に入る\n○〆集中": "[__split__]Added to Hand at the Start of Exams/Stages\n○〆Concentration",
- "[__split__]試験終了時、ダンス上昇": "[__split__] Dance increase when exam ends ",
- "[__split__]試験終了時、ビジュアル上昇": "[__split__] Visual Increase at the End of Exam ",
- "[__split__]試験終了時、体力回復": "[__split__]Stamina Recovery at the End of Exams ",
- "[__split__]軽減": "[__split__] Reduction ",
- "[__split__]追い込みレッスン終了時ダンスが": "[__split__] At the end of Intensive Lesson, dance ",
- "[__split__]追い込みレッスン終了時ビジュアルが": "[__split__] At the end of Intensive Lesson, visuals ",
- "[__split__]追い込みレッスン終了時ボーカルが": "[__split__] At the end of Intensive Lesson, vocals ",
- "[__split__]適用)": "[__split__] Applied) ",
- "[__split__]適用)\n○〆集中": "[__split__] Apply)\n○〆Focus ",
- "[__split__]適用)\n体力が": "[__split__] Apply)\nStamina is ",
- "[__split__]重複不可": "[__split__] Cannot Stack ",
- "[__split__]集中が": "[__split__] When Focus is ",
- "[__split__](": "[__split__] ( ",
- "[__split__](○〆集中効果を": "[__split__] (○〆Focus effect ",
- "[__split__](プロデュース中": "[__split__] (During Production ",
- "[__split__](レッスン中に使用したスキルカード": "[__split__] (Skill cards used during the lesson ",
- "[__split__](レッスン内": "[__split__] (Within lesson ",
- "[__split__](試験・ステージ内": "[__split__] (In Exam/Stage ",
- "[__split__](開始": "[__split__] (Start ",
- "[__split__])": "[__split__] ) ",
- "[__split__])\n○〆スキルカード使用数追加": "[__split__] )\n○〆Skill Card Use Count Added ",
- "[__split__])\n○〆体力消費": "[__split__] )\n○〆Stamina consumption ",
- "[__split__])\n○〆好調": "[__split__] )\n○〆Good Shape ",
- "[__split__])\n○〆消費体力減少": "[__split__] )\n○〆Reduce stamina consumption ",
- "[__split__])\n(レッスン内": "[__split__] )\n(In-lesson ",
- "[__split__])\n(試験・ステージ内": "[__split__] )\n(In Exam/Stage ",
- "○〆元気が増加しない": "○〆Energy does not increase ",
- "○〆元気が増加しない ": "○〆Energy does not increase ",
- "○〆元気など補助効果を主とするスキルカード": "○〆Skill Card focusing on support effects like Energy ",
- "○〆元気の増加量を増加": "○〆 Increase the Amount of Increased Energy",
- "「○〆好印象」や「○〆やる気」を活用して育成するプラン": "A Plan Utilizing 「○〆Good Impression」 and 「○〆Motivation」 for Training ",
- "「○〆好調」や「○〆集中」を活用して育成するプラン": "A Plan Utilizing 「○〆Good Shape」 and 「○〆Focus」 for Training ",
- "スキルカードの消費体力を減少": "Reduce stamina consumption of skill cards ",
- "スキルカードの消費体力を減少 ": "Reduce stamina consumption of skill cards ",
- "スキルカードをプロデュース終了まで強化": "Enhance Skill Card Until Production Ends ",
- "スキルカードを異なるスキルカードに変え、プロデュース終了までデッキに追加(強化段階を引き継ぐ)": "Change a skill card to a different one and add it to the deck until the end of production (inherits enhancement stage) ",
- "スコアが上昇しない": "Score does not increase ",
- "スコア上昇効果を主とするスキルカード": "Skill cards focused on score increase effect ",
- "スコア上昇量を増加(○〆好印象による上昇も含む)": "Increase score (including increases from ○〆Good impression) ",
- "スコア上昇量増加": " Score increase amount ",
- "ターン目": " Turns ",
- "ターン追加": " Extra turn ",
- "チェンジ": " Change ",
- "パラメータ上昇量を増加": "Increased parameter gain",
- "ランダムな強化済みスキルカード(SSR)を、手札に○〆生成": "Generate a random enhanced skill card (SSR) into the hand ○〆 ",
- "ランダムな所持している基本とつくスキルカードを異なるスキルカードにチェンジ": "Change a Random Owned Basic Skill Card to a Different Skill Card ",
- "レッスン終了時、レッスン報酬のスキルカードの選択肢を追加": "At the end of the lesson, add skill card choices to lesson rewards ",
- "不安": "Anxiety ",
- "不調": "Poor condition ",
- "以降、ターン開始時、スキルカードを引く": "After that, at the start of the turn, draw a Skill Card ",
- "元気増加無効": "Energy increase nullified ",
- "初星オブジェ(銀)": "First Star Object (Silver) ",
- "弱気": "Timid ",
- "応援/トラブル詳細": "Support/Trouble Details ",
- "手札の消費体力がランダムに変化": "Stamina consumption of hand changes randomly ",
- "気まぐれ": "Whim ",
- "消費体力削減": "Reduced Stamina Consumption ",
- "消費体力増加": "Increased Stamina Consumption ",
- "消費体力減少": "Reduced Stamina Consumption ",
- "試験・ステージの残りターンが増加": "Increase remaining turns in test/stage "
-}
+ "/ 確率中": "/ Medium ",
+ "/ 確率大": "/ High ",
+ "/ 確率小": "/ Low ",
+ "/確率大": "/High ",
+ "[__split__](Within lesson": "[__split__] (Within lesson ",
+ "[__split__]At the start of the turn, draw a skill card\n○〆Fixed Energy": "[__split__] At the start of the turn, draw a skill card\n○〆Fixed Energy ",
+ "[__split__]Pポイント": "[__split__] P-points ",
+ "[__split__]SPレッスン終了時、体力回復": "[__split__]Stamina Recovery at the End of SP Lessons ",
+ "[__split__]SPレッスン終了時、体力消費": "[__split__] At the end of SP Lesson, stamina consumption ",
+ "[__split__]Times)": "[__split__] Times) ",
+ "[__split__]Vocal Lesson・Vocal Turn Only": "[__split__] Vocal Lesson・Vocal Turn Only ",
+ "[__split__]○〆やる気": "[__split__] ○〆Motivation ",
+ "[__split__]○〆やる気が": "[__split__] ○〆Motivation is ",
+ "[__split__]○〆やる気が増加後、○〆やる気": "[__split__] After motivation increases, motivation ",
+ "[__split__]○〆やる気の": "[__split__] ○〆Motivation of ",
+ "[__split__]○〆やる気効果のスキルカード獲得時、ボーカル上昇": "[__split__] When acquiring a skill card with motivation effect, vocals increase ",
+ "[__split__]○〆やる気消費": "[__split__] ○〆Motivation Consumption ",
+ "[__split__]○〆アクティブスキルカード使用後○〆やる気が": "[__split__] After using ○〆Active Skill Card, ○〆Motivation ",
+ "[__split__]○〆アクティブスキルカード使用後、○〆元気の": "[__split__] After using an active skill card, stamina ",
+ "[__split__]○〆アクティブスキルカード使用後、○〆好調": "[__split__] After using ○〆Active Skill Card, ○〆Good Shape ",
+ "[__split__]○〆アクティブスキルカード使用時、体力回復": "[__split__] When using ○〆Active Skill Card, recover stamina ",
+ "[__split__]○〆アクティブスキルカード使用時体力が": "[__split__] When using an active skill card, stamina ",
+ "[__split__]○〆アクティブスキルカード獲得時、ダンス上昇": "[__split__] Dance increase when active skill card is acquired ",
+ "[__split__]○〆アクティブスキルカード獲得時、ビジュアル上昇": "[__split__] Visual increase when active skill card is acquired ",
+ "[__split__]○〆アクティブスキルカード獲得時、ボーカル上昇": "[__split__] Vocal increase when active skill card is acquired ",
+ "[__split__]○〆スキルカード使用数追加": "[__split__] ○〆Additional Skill Card Usage ",
+ "[__split__]○〆スコア上昇量増加": "[__split__] ○〆Increased Score Gain ",
+ "[__split__]○〆ターン追加": "[__split__] ○〆Extra Turn ",
+ "[__split__]○〆パラメータ上昇量増加": "[__split__] ○〆Increase parameter gain ",
+ "[__split__]○〆メンタルスキルカード使用後○〆やる気が": "[__split__] After using ○〆Mental Skill Card, ○〆Motivation ",
+ "[__split__]○〆メンタルスキルカード使用時直前に○〆メンタルスキルカードを使用していた場合、○〆好調": "[__split__] If a Mental Skill Card was used just before using a Mental Skill Card, ○〆Good condition ",
+ "[__split__]○〆メンタルスキルカード使用時直前に○〆メンタルスキルカードを使用していた場合、○〆集中": "[__split__] If a Mental Skill Card was used just before using another Mental Skill Card, ○〆Focus ",
+ "[__split__]○〆メンタルスキルカード強化時、ダンス上昇": "[__split__] Dance Increase When ○〆Mental Skill Card is Enhanced ",
+ "[__split__]○〆メンタルスキルカード強化時、ボーカル上昇": "[__split__] Vocal Increase When ○〆Mental Skill Card is Enhanced ",
+ "[__split__]○〆メンタルスキルカード獲得時、ビジュアル上昇": "[__split__] Visual increase when mental skill card is acquired ",
+ "[__split__]○〆低下状態無効": "[__split__] ○〆Debuff Immune ",
+ "[__split__]○〆体力消費": "[__split__] ○〆Stamina Consumption ",
+ "[__split__]○〆元気": "[__split__] ○〆Energy ",
+ "[__split__]○〆元気が": "[__split__] ○〆Energy is ",
+ "[__split__]○〆元気の": "[__split__] ○〆Energy of ",
+ "[__split__]○〆元気の増加量が": "[__split__] ○〆Energy increase amount ",
+ "[__split__]○〆元気を": "[__split__] ○〆Energy to ",
+ "[__split__]○〆元気を半分にして、減少前の○〆元気の": "[__split__] ○〆Halve Energy, before reduction, ○〆Energy ",
+ "[__split__]○〆元気増加無効": "[__split__] ○〆Energy Increase Disabled ",
+ "[__split__]○〆固定元気": "[__split__] ○〆Fixed Energy ",
+ "[__split__]○〆好印象": "[__split__] ○〆Good Impression ",
+ "[__split__]○〆好印象が": "[__split__] ○〆Good Impression is ",
+ "[__split__]○〆好印象が増加後、○〆好印象": "[__split__] After increasing good impression, good impression ",
+ "[__split__]○〆好印象の": "[__split__] ○〆Good Impression of ",
+ "[__split__]○〆好印象効果のスキルカード獲得時、ビジュアル上昇": "[__split__] When acquiring a skill card with good impression effect, visuals increase ",
+ "[__split__]○〆好印象消費": "[__split__] ○〆Good Impression Consumption ",
+ "[__split__]○〆好調": "[__split__] ○〆Good Shape ",
+ "[__split__]○〆好調が": "[__split__] ○〆Good Shape is ",
+ "[__split__]○〆好調の": "[__split__] ○〆Good Shape of ",
+ "[__split__]○〆好調のスコア上昇量を○〆好調": "[__split__] ○〆Good condition score increase amount ○〆Good condition ",
+ "[__split__]○〆好調の効果ターンが増加後、○〆好調": "[__split__] After increasing the effect turns of Good Shape, Good Shape ",
+ "[__split__]○〆好調効果のスキルカード獲得時、ダンス上昇": "[__split__] When acquiring a skill card with Good Shape effect, dance increase ",
+ "[__split__]○〆好調消費": "[__split__] ○〆Good Shape Consumption ",
+ "[__split__]○〆好調状態でない場合": "[__split__]If Not in Good Shape",
+ "[__split__]○〆好調状態でない場合○〆不安": "[__split__] If not in good condition, ○〆Anxiety ",
+ "[__split__]○〆好調状態でない場合○〆弱気": "[__split__] If not in good condition, ○〆Timid ",
+ "[__split__]○〆好調状態でない場合○〆手札減少": "[__split__] If not in good condition, ○〆Reduced Hand ",
+ "[__split__]○〆好調状態の場合○〆スキルカード使用数追加": "[__split__] If in good condition, ○〆Additional Skill Card Usage ",
+ "[__split__]○〆好調状態の場合○〆ターン追加": "[__split__] If in good condition, ○〆Additional Turn ",
+ "[__split__]○〆好調状態の場合○〆元気": "[__split__]○〆If in Good Condition ○〆Energy",
+ "[__split__]○〆好調状態の場合○〆消費体力削減": "[__split__] If in good condition, ○〆Reduced stamina consumption ",
+ "[__split__]○〆好調状態の場合○〆集中": "[__split__] If in good condition, ○〆Focus ",
+ "[__split__]○〆好調状態の場合、○〆集中": "[__split__] ○〆When in Good Shape, ○〆Focus ",
+ "[__split__]○〆好調状態の場合、パラメータ": "[__split__] ○〆If in Good Shape, Parameter ",
+ "[__split__]○〆好調状態の場合、使用可\n○〆絶好調": "[__split__] Usable if ○〆In Good Shape\n○〆Excellent Condition ",
+ "[__split__]○〆好調状態の場合、使用可\nパラメータ": "[__split__] ○〆Usable when in Good Shape\nParameter ",
+ "[__split__]○〆好調状態の場合以降、ターン開始時、スコア": "[__split__]If in Good Condition ○〆from Then, Score at Turn Start",
+ "[__split__]○〆消費体力削減": "[__split__] ○〆Reduced Stamina Consumption ",
+ "[__split__]○〆消費体力増加": "[__split__] ○〆Increased Stamina Consumption ",
+ "[__split__]○〆消費体力減少": "[__split__] ○〆Reduced Stamina Consumption ",
+ "[__split__]○〆消費体力減少状態の場合○〆ターン追加": "[__split__] If in reduced stamina consumption state, ○〆Extra turn ",
+ "[__split__]○〆消費体力減少状態の場合○〆消費体力減少": "[__split__] If in reduced stamina consumption state, ○〆Reduced Stamina Consumption ",
+ "[__split__]○〆絶好調": "[__split__] ○〆Excellent Condition ",
+ "[__split__]○〆集中": "[__split__] ○〆Focus ",
+ "[__split__]○〆集中が": "[__split__] ○〆Focus is ",
+ "[__split__]○〆集中が増加後、○〆集中": "[__split__] After concentration increases, concentration ",
+ "[__split__]○〆集中が増加後体力が": "[__split__] After concentration increases, stamina ",
+ "[__split__]○〆集中効果のスキルカード獲得時、ボーカル上昇": "[__split__] When acquiring a skill card with concentration effect, vocals increase ",
+ "[__split__]○〆集中消費": "[__split__] ○〆Focus Consumption ",
+ "[__split__]お出かけ終了時、ダンス上昇": "[__split__] Dance increase when outing ends ",
+ "[__split__]お出かけ終了時、ビジュアル上昇": "[__split__] Visual increase when outing ends ",
+ "[__split__]お出かけ終了時、ボーカル上昇": "[__split__] Vocal increase when outing ends ",
+ "[__split__]このサポートカードのイベントによるパラメータ上昇を": "[__split__] Parameter Increase from Events of This Support Card ",
+ "[__split__]このサポートカードのイベントによる体力回復量を": "[__split__]The amount of stamina recovery from this support card's event ",
+ "[__split__]このサポートカードのレッスンサポート発生率を": "[__split__] Increase the Lesson Support Occurrence Rate of This Support Card ",
+ "[__split__]ごとにスコアを": "[__split__] Increase score each time ",
+ "[__split__]した状態でプロデュースを開始": "[__split__]Start Production with the Above Condition",
+ "[__split__]つ獲得": "[__split__] Obtain ",
+ "[__split__]で解放": "[__split__] Unlocked By ",
+ "[__split__]にして、減少前の○〆元気の": "[__split__] Make, before reducing ○〆Energy of ",
+ "[__split__]にする": "[__split__] to ",
+ "[__split__]のアイドルをプロデュースしている場合のみ発動": "[__split__] Activates Only When Producing a Specific Idol ",
+ "[__split__]の場合、体力減少": "[__split__] If so, stamina decreases ",
+ "[__split__]の場合、使用可\n○〆元気": "[__split__] If so, usable\n○〆Energy ",
+ "[__split__]の確率で○〆やる気": "[__split__] Chance for ○〆Motivation ",
+ "[__split__]の確率で○〆元気": "[__split__] Chance for ○〆Energy ",
+ "[__split__]の確率で○〆好印象": "[__split__] Chance of ○〆Good Impression ",
+ "[__split__]の確率で○〆好調": "[__split__] Chance for ○〆Good Shape ",
+ "[__split__]の確率で○〆消費体力減少": "[__split__] Chance for ○〆Reduced Stamina Consumption ",
+ "[__split__]の確率で○〆集中": "[__split__] Chance for ○〆Focus ",
+ "[__split__]の確率で体力回復": "[__split__] Chance for Stamina Recovery ",
+ "[__split__]を山札のランダムな位置に○〆生成": "[__split__]Generate at a Random Position in the Deck",
+ "[__split__]アドレナリン全開": "[__split__] Adrenaline Full Throttle ",
+ "[__split__]アピールの基本": "[__split__]Basics of Appeal",
+ "[__split__]スキルカードが除外に移動した時、体力回復": "[__split__] When a skill card is moved to exclusion, recover stamina ",
+ "[__split__]スキルカードを": "[__split__] Skill Cards ",
+ "[__split__]スキルカードを引く": "[__split__] Draw a Skill Card ",
+ "[__split__]スキルカードを引く\n手札をすべて○〆レッスン中強化": "[__split__] Draw a Skill Card\nEnhance all cards in hand ○〆During Lesson ",
+ "[__split__]スキルカードを引く\n(レッスン内": "[__split__] Draw a skill card\n(In-lesson ",
+ "[__split__]スキルカードを選択して": "[__split__] Select a skill card ",
+ "[__split__]スキルカード使用後○〆やる気が": "[__split__] After using a skill card, motivation ",
+ "[__split__]スキルカード使用後○〆好印象が": "[__split__] After using a skill card, ○〆Good Impression ",
+ "[__split__]スキルカード使用時○〆集中が": "[__split__] When using a skill card, ○〆focus ",
+ "[__split__]スキルカード強化時、ダンス上昇": "[__split__] Dance increase when skill card is enhanced ",
+ "[__split__]スキルカード強化時、ビジュアル上昇": "[__split__] Visual increase when skill card is enhanced ",
+ "[__split__]スキルカード強化時、ボーカル上昇": "[__split__] Vocal increase when skill card is enhanced ",
+ "[__split__]スキルカード強化時ボーカルが": "[__split__] When skill card is enhanced, vocals ",
+ "[__split__]スコア": "[__split__] Score ",
+ "[__split__]スコアが": "[__split__] If score is ",
+ "[__split__]スコア上昇量が": "[__split__] Score increase amount ",
+ "[__split__]スコア上昇量を": "[__split__] Score increase amount ",
+ "[__split__]センス": "[__split__] Sense ",
+ "[__split__]センス専用": "[__split__] Sense Only ",
+ "[__split__]ターン": "[__split__] Turn ",
+ "[__split__]ターン\n○〆元気": "[__split__] Turn\n○〆Energy ",
+ "[__split__]ターン\n○〆集中": "[__split__] Turn\n○〆Focus ",
+ "[__split__]ターン\nパラメータ": "[__split__] Turn\nParameters ",
+ "[__split__]ターン\n次に使用するスキルカードの効果をもう": "[__split__] Turn\nNext, use the Skill Card effect again ",
+ "[__split__]ターンごとに": "[__split__] Each turn ",
+ "[__split__]ターンごとに、○〆元気": "[__split__] Each turn, stamina ",
+ "[__split__]ターンの間有効)": "[__split__] Valid for turns) ",
+ "[__split__]ターン以上の場合○〆スキルカード使用数追加": "[__split__] If above the turn, ○〆Additional Skill Card Usage ",
+ "[__split__]ターン以上の場合○〆ターン追加": "[__split__] If above the turn, ○〆Additional Turn ",
+ "[__split__]ターン以上の場合○〆消費体力減少": "[__split__] If above the turn, ○〆Reduced Stamina Consumption ",
+ "[__split__]ターン以上の場合○〆絶好調": "[__split__] If above the turn, ○〆Excellent Condition ",
+ "[__split__]ターン以上の場合、": "[__split__] If above turns, ",
+ "[__split__]ターン以上の場合、○〆好調": "[__split__] If over turns, ○〆Good Shape ",
+ "[__split__]ターン以上の場合以降、ターン終了時、○〆集中": "[__split__] If the turn is above, after that, at the end of the turn, ○〆Focus ",
+ "[__split__]ターン以上の場合除外にあるスキルカードを山札の下に移動": "[__split__] If more than X turns, move excluded skill cards to the bottom of the deck ",
+ "[__split__]ターン以下の場合○〆不調": "[__split__] If the turn is below, ○〆Bad Condition ",
+ "[__split__]ターン以内の場合、○〆スコア上昇量増加": "[__split__] If within X turns, ○〆Score increase amount ",
+ "[__split__]ターン以内の場合、○〆元気の": "[__split__] If within the turns, ○〆Energy ",
+ "[__split__]ターン以内の場合、○〆好印象の": "[__split__] If within turns, ○〆Good impression of ",
+ "[__split__]ターン以内の場合、スコア": "[__split__] If within turns, Score ",
+ "[__split__]ターン以内の場合、パラメータ": "[__split__] If within the turns, parameter ",
+ "[__split__]ターン目以降の場合、使用可\nパラメータ": "[__split__] If after turn, usable\nParameters ",
+ "[__split__]ターン終了時○〆元気が": "[__split__] At the end of the turn, stamina ",
+ "[__split__]ターン終了時○〆好印象が": "[__split__] At the end of the turn, good impression ",
+ "[__split__]ターン終了時○〆好調が": "[__split__] At the end of the turn, ○〆Good Shape ",
+ "[__split__]ターン終了時、パラメータを上昇。ターン開始時、好印象が": "[__split__]At the End of the Turn, Increase Parameters. At the Start of the Turn, Good Impressions",
+ "[__split__]ターン終了時、好印象": "[__split__] At the end of the turn, Good impression ",
+ "[__split__]ターン終了時体力が": "[__split__] At the end of the turn, stamina ",
+ "[__split__]ターン終了時残り": "[__split__] Remaining at the end of the turn ",
+ "[__split__]ターン開始時○〆やる気が": "[__split__] At the start of the turn, ○〆motivation ",
+ "[__split__]ターン開始時○〆元気が": "[__split__] At the start of the turn, stamina ",
+ "[__split__]ターン開始時○〆好印象が": "[__split__] At the start of the turn, ○〆good impression ",
+ "[__split__]ターン開始時○〆好調状態の場合、○〆スキルカード使用数追加": "[__split__] At the start of the turn, if ○〆in Good Shape, ○〆Skill card usage count added ",
+ "[__split__]ターン開始時○〆好調状態の場合、○〆元気": "[__split__] At the start of the turn, if in Good Shape, stamina ",
+ "[__split__]ターン開始時○〆好調状態の場合、○〆集中": "[__split__] At the start of the turn, if in Good Shape, concentration ",
+ "[__split__]ターン開始時○〆好調状態の場合、パラメータ": "[__split__] At the start of the turn, if in Good Shape, parameters ",
+ "[__split__]ターン開始時○〆消費体力減少状態の場合、○〆絶好調": "[__split__] At the start of the turn, if ○〆reduced stamina consumption state, ○〆Excellent Condition ",
+ "[__split__]ターン開始時○〆集中が": "[__split__] At the start of the turn, concentration ",
+ "[__split__]ターン開始時、○〆やる気の": "[__split__] At the start of the turn, ○〆Motivation ",
+ "[__split__]ターン開始時、○〆スキルカード使用数追加": "[__split__] At the start of the turn, ○〆Skill card usage count added ",
+ "[__split__]ターン開始時、○〆パラメータ上昇量増加": "[__split__] At the start of the turn, ○〆Increase parameter gain ",
+ "[__split__]ターン開始時、○〆固定元気": "[__split__] At the start of the turn, ○〆Fixed Energy ",
+ "[__split__]ターン開始時、○〆集中": "[__split__] At the start of the turn, concentration ",
+ "[__split__]ターン開始時、スキルカードを引く\n○〆固定元気": "[__split__] At the start of the turn, draw a skill card\n○〆Fixed Energy ",
+ "[__split__]ターン開始時体力が": "[__split__] At the start of the turn, stamina ",
+ "[__split__]ターン開始時最終ターンの場合、○〆元気の": "[__split__] If it's the final turn, stamina ",
+ "[__split__]ターン開始時残り": "[__split__] At the start of the turn, remaining ",
+ "[__split__]ダンスSPレッスン発生率": "[__split__] Dance SP lesson occurrence rate ",
+ "[__split__]ダンスSPレッスン終了時、Pポイント獲得量増加": "[__split__] Increase in P Points Earned at the End of Dance SP Lesson ",
+ "[__split__]ダンスSPレッスン終了時、ダンス上昇": "[__split__] Dance Increase at the End of Dance SP Lesson ",
+ "[__split__]ダンスSPレッスン終了時、ランダムにPドリンクを": "[__split__] At the end of Dance SP Lesson, randomly get P drink ",
+ "[__split__]ダンスSPレッスン終了時、体力回復": "[__split__] Stamina recovery when dance SP lesson ends ",
+ "[__split__]ダンスSPレッスン開始時、": "[__split__] At the start of the dance SP lesson, ",
+ "[__split__]ダンスレッスンボーナス": "[__split__] Dance Lesson Bonus ",
+ "[__split__]ダンスレッスン・ダンスターンのみ": "[__split__] Dance Lesson・Dance Turn Only ",
+ "[__split__]ダンスレッスン終了時、": "[__split__] At the End of Dance Lesson, ",
+ "[__split__]ダンスレッスン終了時、ダンス上昇": "[__split__] Dance increase when dance lesson ends ",
+ "[__split__]ダンスレッスン終了時体力が": "[__split__] At the end of Dance Lesson, stamina ",
+ "[__split__]ダンスレッスン開始時、": "[__split__] At the Start of Dance Lesson, ",
+ "[__split__]ダンス上昇": "[__split__] Dance Increase ",
+ "[__split__]ダンス通常レッスン終了時、ダンス上昇": "[__split__] Dance increase when regular dance lesson ends ",
+ "[__split__]チェンジ": "[__split__] Change ",
+ "[__split__]パラメータ": "[__split__] Parameter ",
+ "[__split__]ビジュアルSPレッスン発生率": "[__split__] Visual SP Lesson Occurrence Rate ",
+ "[__split__]ビジュアルSPレッスン終了時、Pポイント獲得量増加": "[__split__] Increased P points when visual SP lesson ends ",
+ "[__split__]ビジュアルSPレッスン終了時、ビジュアル上昇": "[__split__] Visual increase when visual SP lesson ends ",
+ "[__split__]ビジュアルSPレッスン終了時、体力回復": "[__split__] Stamina recovery when visual SP lesson ends ",
+ "[__split__]ビジュアルSPレッスン終了時ビジュアルが": "[__split__] At the end of Visual SP Lesson, visuals ",
+ "[__split__]ビジュアルSPレッスン開始時、": "[__split__] At the Start of Visual SP Lesson, ",
+ "[__split__]ビジュアルレッスンボーナス": "[__split__] Visual Lesson Bonus ",
+ "[__split__]ビジュアルレッスン・ビジュアルターンのみ": "[__split__] Visual Lesson・Visual Turn Only ",
+ "[__split__]ビジュアルレッスン終了時、": "[__split__] At the End of Visual Lesson, ",
+ "[__split__]ビジュアルレッスン終了時、ビジュアル上昇": "[__split__] Visual Increase at the End of Visual Lesson ",
+ "[__split__]ビジュアルレッスン終了時体力が": "[__split__] At the end of Visual Lesson, stamina ",
+ "[__split__]ビジュアルレッスン開始時、": "[__split__] At the start of the visual lesson, ",
+ "[__split__]ビジュアル上昇": "[__split__] Visual Increase ",
+ "[__split__]ビジュアル通常レッスン終了時、ビジュアル上昇": "[__split__] Visual increase when regular visual lesson ends ",
+ "[__split__]プランが": "[__split__] Plan is ",
+ "[__split__]ボーカルSPレッスン発生率": "[__split__] Vocal SP lesson occurrence rate ",
+ "[__split__]ボーカルSPレッスン終了時、Pポイント獲得量増加": "[__split__] Increase in P Points Earned at the End of Vocal SP Lesson ",
+ "[__split__]ボーカルSPレッスン終了時、ボーカル上昇": "[__split__] Vocal Increase at the End of Vocal SP Lesson ",
+ "[__split__]ボーカルSPレッスン終了時、体力回復": "[__split__] Stamina recovery when vocal SP lesson ends ",
+ "[__split__]ボーカルSPレッスン終了時ボーカルが": "[__split__] At the end of Vocal SP Lesson, vocals ",
+ "[__split__]ボーカルSPレッスン開始時、": "[__split__] At the Start of Vocal SP Lesson, ",
+ "[__split__]ボーカル、ダンス、ビジュアルすべてのSPレッスン発生率": "[__split__]SP Lesson Occurrence Rate for Vocals, Dance, and Visuals",
+ "[__split__]ボーカルレッスンボーナス": "[__split__] Vocal Lesson Bonus ",
+ "[__split__]ボーカルレッスン・ボーカルターンのみ": "[__split__] Vocal Lesson・Vocal Turn Only ",
+ "[__split__]ボーカルレッスン終了時、": "[__split__] At the End of Vocal Lesson, ",
+ "[__split__]ボーカルレッスン終了時、ボーカル上昇": "[__split__] Vocal Increase at the End of Vocal Lesson ",
+ "[__split__]ボーカルレッスン終了時体力が": "[__split__] At the end of Vocal Lesson, stamina ",
+ "[__split__]ボーカルレッスン開始時、": "[__split__] At the Start of Vocal Lesson, ",
+ "[__split__]ボーカル上昇": "[__split__] Vocal Increase ",
+ "[__split__]ボーカル通常レッスン終了時、ボーカル上昇": "[__split__] Vocal increase when regular vocal lesson ends ",
+ "[__split__]ランダムな○〆トラブルカードを": "[__split__] Random ○〆 trouble card ",
+ "[__split__]ランダムなスキルカードを": "[__split__] Random Skill Card ",
+ "[__split__]ランダムな名前に「基本」を含むスキルカードを": "[__split__]Skill Card with 「Basic」 in a Random Name",
+ "[__split__]ランダムな名前に「基本」を含むスキルカードを異なるスキルカードに": "[__split__] Change a random skill card containing 'Basic' in its name to a different skill card ",
+ "[__split__]ランダムな強化済みスキルカードを、手札に○〆生成\n○〆スキルカード使用数追加": "[__split__] Generate a random enhanced Skill Card in hand ○〆\nGenerate extra Skill Card uses ",
+ "[__split__]レッスンCLEARの": "[__split__] Lesson CLEAR of ",
+ "[__split__]レッスン中": "[__split__] During Lesson ",
+ "[__split__]レッスン中に体力が減少した時、○〆好印象": "[__split__] When stamina decreases during the lesson, ○〆Good Impression ",
+ "[__split__]レッスン終了時、Pポイント獲得量増加": "[__split__] Increased P points when lesson ends ",
+ "[__split__]レッスン開始時、○〆集中": "[__split__] At the start of the lesson, ○〆Focus ",
+ "[__split__]レッスン開始時手札に入る\n○〆元気": "[__split__] Added to hand at Lesson start\n○〆Energy ",
+ "[__split__]レッスン開始時手札に入る\n○〆好印象": "[__split__] At lesson start, enters hand\n○〆Good Impression ",
+ "[__split__]レッスン開始時手札に入る\n○〆消費体力減少": "[__split__] Added to hand at Lesson start\n○〆Reduced Stamina Consumption ",
+ "[__split__]レッスン開始時手札に入る\n○〆集中": "[__split__] At lesson start, enters hand\n○〆Focus ",
+ "[__split__]ロジック専用": "[__split__] Logic Only ",
+ "[__split__]上昇。ターン開始時、好印象が": "[__split__] Increase. At the start of the turn, Good impression ",
+ "[__split__]不屈と勝利を歌ってくるわ!": "[__split__]I’ll Sing of Tenacity and Victory!",
+ "[__split__]以上ならスコア": "[__split__]Score if Above",
+ "[__split__]以上の場合○〆スキルカード使用数追加": "[__split__] If above, ○〆Additional Skill Card Usage ",
+ "[__split__]以上の場合○〆スコア上昇量増加": "[__split__] If above, ○〆Increased Score Gain ",
+ "[__split__]以上の場合○〆ターン追加": "[__split__] If above, ○〆Additional Turn ",
+ "[__split__]以上の場合○〆元気": "[__split__] If above, ○〆Energy ",
+ "[__split__]以上の場合○〆好印象": "[__split__] If above, ○〆Good impression ",
+ "[__split__]以上の場合○〆好印象の": "[__split__] If above, ○〆Good impression of ",
+ "[__split__]以上の場合○〆好調": "[__split__] If above, ○〆Good Condition ",
+ "[__split__]以上の場合○〆消費体力削減": "[__split__] If above, ○〆Stamina Consumption Reduction ",
+ "[__split__]以上の場合○〆消費体力減少": "[__split__] If above, ○〆Reduced Stamina Consumption ",
+ "[__split__]以上の場合○〆絶好調": "[__split__] If above, ○〆Excellent Condition ",
+ "[__split__]以上の場合○〆集中": "[__split__] If above, ○〆Focus ",
+ "[__split__]以上の場合、Pポイント": "[__split__] If more, P points ",
+ "[__split__]以上の場合、○〆やる気": "[__split__] If above, ○〆Motivation ",
+ "[__split__]以上の場合、○〆やる気の": "[__split__] If over, ○〆Motivation ",
+ "[__split__]以上の場合、○〆スキルカード使用数追加": "[__split__] If above, ○〆Skill card usage count added ",
+ "[__split__]以上の場合、○〆体力消費": "[__split__] If above, ○〆Stamina consumption ",
+ "[__split__]以上の場合、○〆元気": "[__split__] If above, ○〆Energy ",
+ "[__split__]以上の場合、○〆好印象": "[__split__] If above, ○〆Good Impression ",
+ "[__split__]以上の場合、○〆好印象の": "[__split__] If over, ○〆Good Impression ",
+ "[__split__]以上の場合、○〆好調": "[__split__] If above, ○〆Good Shape ",
+ "[__split__]以上の場合、○〆消費体力削減": "[__split__] If above, ○〆Reduced Stamina Consumption ",
+ "[__split__]以上の場合、○〆集中": "[__split__] If above, ○〆Focus ",
+ "[__split__]以上の場合、スコア": "[__split__]Score if Above",
+ "[__split__]以上の場合、ダンス上昇": "[__split__] If more, dance increase ",
+ "[__split__]以上の場合、パラメータ": "[__split__] If above, Parameter ",
+ "[__split__]以上の場合、ビジュアル上昇": "[__split__] If more, visuals increase ",
+ "[__split__]以上の場合、ボーカル上昇": "[__split__] If more, vocals increase ",
+ "[__split__]以上の場合、ランダムなスキルカードを": "[__split__] If more, random skill card ",
+ "[__split__]以上の場合、体力回復": "[__split__] If more, stamina recovery ",
+ "[__split__]以上の場合、使用可\nパラメータ": "[__split__] If above, usable\nParameters ",
+ "[__split__]以上の場合、次のターン、スキルカードを引く": "[__split__] If above, draw a Skill Card next turn ",
+ "[__split__]以上の場合スコア": "[__split__] If above, Score ",
+ "[__split__]以上の場合以降、ターン終了時、○〆好印象": "[__split__] If above, from the next turn onwards, at the end of the turn, ○〆Good impression ",
+ "[__split__]以上の場合以降、ターン終了時、○〆好印象の": "[__split__] If above, from the next turn onwards, at the end of the turn, ○〆Good impression of ",
+ "[__split__]以上の場合以降、ターン終了時、スコア": "[__split__] If the score is above, after that, at the end of the turn, Score ",
+ "[__split__]以上の場合以降、ターン開始時、○〆スキルカード使用数追加": "[__split__] If above, from the next turn onwards, at the start of the turn, ○〆Extra skill card use ",
+ "[__split__]以上の場合以降、ターン開始時、○〆好印象": "[__split__] If above, from the next turn onwards, at the start of the turn, ○〆Good impression ",
+ "[__split__]以上の場合体力回復": "[__split__] If above, Stamina Recovery ",
+ "[__split__]以上の場合除外にあるスキルカードを山札の下に移動": "[__split__] If above, move excluded skill cards to the bottom of the deck ",
+ "[__split__]以上を": "[__split__]Above",
+ "[__split__]以下の場合○〆スランプ": "[__split__] If below, ○〆Slump ",
+ "[__split__]以下の場合○〆不安": "[__split__] If below, ○〆Anxiety ",
+ "[__split__]以下の場合○〆不調": "[__split__] If below, ○〆Bad Condition ",
+ "[__split__]以下の場合○〆元気増加無効": "[__split__] If below, ○〆No Energy Gain ",
+ "[__split__]以下の場合○〆弱気": "[__split__] If below, ○〆Timid ",
+ "[__split__]以下の場合○〆手札減少": "[__split__] If below, ○〆Hand reduction ",
+ "[__split__]以下の場合○〆消費体力増加": "[__split__] If below, ○〆Increased stamina consumption ",
+ "[__split__]以下の場合、○〆元気": "[__split__] If below, ○〆Energy ",
+ "[__split__]以下の場合、○〆集中": "[__split__] If below, ○〆Focus ",
+ "[__split__]以下の場合、使用可\nパラメータ": "[__split__] If below, usable\nParameters ",
+ "[__split__]以下の場合以降、ターン終了時、○〆好印象の": "[__split__] If below, from the next turn onwards, at the end of the turn, ○〆Good impression of ",
+ "[__split__]以下の場合以降、ターン終了時、スコア": "[__split__] If below, after that, at the end of the turn, Score ",
+ "[__split__]以下の場合体力減少": "[__split__]Energy Decrease If Below",
+ "[__split__]以降、○〆アクティブスキルカード使用時、○〆固定元気": "[__split__] After, when using Active Skill Cards, ○〆Fixed Energy ",
+ "[__split__]以降、○〆アクティブスキルカード使用時、○〆集中": "[__split__] After, when using Active Skill Cards, ○〆Focus ",
+ "[__split__]以降、○〆アクティブスキルカード使用時、パラメータ": "[__split__] After, when using ○〆Active Skill Card, Parameters ",
+ "[__split__]以降、○〆アクティブスキルカード使用時直前に○〆アクティブスキルカードを使用していた場合、スコア": "[__split__] After that, if an Active Skill Card was used just before using another Active Skill Card, Score ",
+ "[__split__]以降、○〆メンタルスキルカード使用時、○〆やる気": "[__split__] After, when using Mental Skill Cards, ○〆Motivation ",
+ "[__split__]以降、○〆メンタルスキルカード使用時、○〆好印象": "[__split__] After, when using Mental Skill Cards, ○〆Good Impression ",
+ "[__split__]以降、スキルカード使用時、○〆好印象の": "[__split__] After, when using Skill Card, ○〆Good Impression of ",
+ "[__split__]以降、ターン内にスキルカードを": "[__split__] Afterwards, within the turn, skill cards ",
+ "[__split__]以降、ターン終了時○〆やる気が": "[__split__] From the next turn onwards, at the end of the turn, ○〆Motivation ",
+ "[__split__]以降、ターン終了時○〆好印象が": "[__split__] After, at turn end ○〆Good Impression is ",
+ "[__split__]以降、ターン終了時○〆集中が": "[__split__] After, at turn end ○〆Focus is ",
+ "[__split__]以降、ターン終了時、○〆やる気": "[__split__] Afterward, at the end of the turn, ○〆Motivation ",
+ "[__split__]以降、ターン終了時、○〆好印象": "[__split__] After, at the end of the turn, ○〆Good Impression ",
+ "[__split__]以降、ターン終了時、○〆集中": "[__split__] Afterward, at the end of the turn, ○〆Focus ",
+ "[__split__]以降、ターン終了時、スコア": "[__split__] After that, at the end of the turn, Score ",
+ "[__split__]休む選択時、ダンス上昇": "[__split__] Dance increase when selecting rest ",
+ "[__split__]休む選択時、ビジュアル上昇": "[__split__] Visual increase when selecting rest ",
+ "[__split__]休む選択時、ボーカル上昇": "[__split__] Vocal increase when selecting rest ",
+ "[__split__]体力が": "[__split__] Stamina is ",
+ "[__split__]体力回復": "[__split__] Stamina Recovery ",
+ "[__split__]使用時、○〆好調": "[__split__] When used, ○〆Good Shape ",
+ "[__split__]倍": "[__split__] Multiplier ",
+ "[__split__]分スコア上昇": "[__split__] Score Increase ",
+ "[__split__]分スコア上昇\n○〆やる気": "[__split__] Score Increase\n○〆Motivation ",
+ "[__split__]分スコア上昇\n(試験・ステージ内": "[__split__] Score increase per segment\n(In tests or stages) ",
+ "[__split__]分パラメータ上昇": "[__split__] Parameter Increase ",
+ "[__split__]分パラメータ上昇\n○〆やる気": "[__split__] Parameter Increase \n○〆Motivation ",
+ "[__split__]分パラメータ上昇\n○〆やる気の": "[__split__] Parameter Increase\n○〆Motivation of ",
+ "[__split__]分パラメータ上昇\n○〆スキルカード使用数追加": "[__split__] Parameter Increase \n○〆Additional Skill Card Usage ",
+ "[__split__]分パラメータ上昇\n○〆体力消費": "[__split__] Parameter increase by amount\n○〆Stamina consumption ",
+ "[__split__]分パラメータ上昇\n○〆元気": "[__split__] Increase parameter by ○〆Energy ",
+ "[__split__]分パラメータ上昇\n○〆消費体力増加": "[__split__] Parameter Increase \n○〆Increased Stamina Consumption ",
+ "[__split__]分パラメータ上昇\n(レッスン内": "[__split__] Increase parameter by \n(In-lesson ",
+ "[__split__]初期Pポイント": "[__split__] Initial P Points ",
+ "[__split__]初期ダンス上昇": "[__split__] Initial Dance Increase ",
+ "[__split__]初期ビジュアル上昇": "[__split__] Initial Visual Increase ",
+ "[__split__]初期ボーカル上昇": "[__split__] Initial Vocal Increase ",
+ "[__split__]削除": "[__split__] Delete ",
+ "[__split__]回": "[__split__] Times ",
+ "[__split__]回使用するごとに、○〆好印象の": "[__split__] Every time used, ○〆Good impression of ",
+ "[__split__]回使用するごとに、○〆絶好調": "[__split__]○〆Excellent Condition for Each Use",
+ "[__split__]回使用すると、その試験・ステージが終了するまで、除外に移動する": "[__split__]If Used X Times, Moves to Exile Until the End of the Exam/Stage",
+ "[__split__]回獲得": "[__split__]Times Acquired",
+ "[__split__]回)": "[__split__] Times) ",
+ "[__split__]回)\n○〆集中": "[__split__] Times)\n○〆Focus ",
+ "[__split__]回)\n○〆集中が": "[__split__] Times)\n○〆Focus is ",
+ "[__split__]増加": "[__split__] Increase ",
+ "[__split__]増加するごとに、○〆元気の増加量が": "[__split__] Every time it increases, ○〆Energy increase amount ",
+ "[__split__]増加するごとに、スコア上昇量を": "[__split__] For each increase, Score Gain ",
+ "[__split__]増加するごとに、ターン開始時に引くスキルカードが": "[__split__] Each time it increases, the skill card drawn at the start of the turn ",
+ "[__split__]好調": "[__split__]Good Shape",
+ "[__split__]引く": "[__split__] Draw ",
+ "[__split__]引く\n○〆消費体力減少": "[__split__] Draw\n○〆Reduced stamina consumption ",
+ "[__split__]弱気が": "[__split__] Timidness ",
+ "[__split__]強化": "[__split__] Enhance ",
+ "[__split__]後、スキルカードを引く": "[__split__] After, draw a Skill Card ",
+ "[__split__]後、体力回復": "[__split__] After, Stamina Recovery ",
+ "[__split__]後、手札をすべて○〆レッスン中強化": "[__split__] After, enhance all cards in hand ○〆During Lesson ",
+ "[__split__]手札をすべて○〆レッスン中強化": "[__split__] Enhance all cards in hand ○〆During Lesson ",
+ "[__split__]手札をすべて○〆レッスン中強化\n体力回復": "[__split__] Strengthen all cards in hand ○〆During lesson\nRecover stamina ",
+ "[__split__]手札をすべて○〆レッスン中強化\n(レッスン内": "[__split__] Strengthen all cards in hand ○〆During lesson\n(In-lesson ",
+ "[__split__]手札をすべて○〆試験・ステージ中強化": "[__split__]Strengthen All Cards in Hand During Exams/Stages",
+ "[__split__]手札をすべて入れ替える\n○〆消費体力減少": "[__split__] Swap all cards in hand\n○〆Reduced Stamina Consumption ",
+ "[__split__]手札をすべて入れ替える\n体力回復": "[__split__] Replace all cards in hand\nRecover stamina ",
+ "[__split__]手札減少が": "[__split__] Hand reduction ",
+ "[__split__]授業終了時、ダンス上昇": "[__split__] Dance increase when class ends ",
+ "[__split__]授業終了時、ビジュアル上昇": "[__split__] Visual increase when class ends ",
+ "[__split__]授業終了時、ボーカル上昇": "[__split__] Vocal Increase at the End of Lesson ",
+ "[__split__]最大体力上昇": "[__split__]Maximum Stamina Increase ",
+ "[__split__]未満の場合○〆スランプ": "[__split__] If below, ○〆Slump ",
+ "[__split__]未満の場合○〆不調": "[__split__] If below, ○〆Bad Condition ",
+ "[__split__]未満の場合○〆元気増加無効": "[__split__] If below, ○〆No Energy Gain ",
+ "[__split__]未満の場合○〆気まぐれ": "[__split__] If below, ○〆Whim ",
+ "[__split__]未満の場合○〆消費体力増加": "[__split__]If Below ○〆Increased Energy Consumption",
+ "[__split__]枚": "[__split__] Cards ",
+ "[__split__]枚ごとに、○〆元気増加量": "[__split__] Per card, ○〆Increased Energy ",
+ "[__split__]枚減少": "[__split__] Decrease by X cards ",
+ "[__split__]次に使用する○〆アクティブスキルカードの効果をもう": "[__split__] Next, reuse ○〆Active Skill Card effect ",
+ "[__split__]次に使用するスキルカードの効果をもう": "[__split__] Next, reuse the Skill Card effect ",
+ "[__split__]次のターン、スキルカードを": "[__split__] Next turn, draw a skill card ",
+ "[__split__]次のターン、スキルカードを引く": "[__split__] Draw a Skill Card next turn ",
+ "[__split__]次のターン、スキルカードを引く\n以降、○〆アクティブスキルカード使用時、パラメータ": "[__split__] Next turn, draw a skill card\nAfterwards, when using an active skill card, parameters ",
+ "[__split__]次のターン、パラメータ": "[__split__] Next turn, Parameters ",
+ "[__split__]次のターン、手札をすべて○〆レッスン中強化": "[__split__] Next turn, enhance all cards in hand ○〆During Lesson ",
+ "[__split__]活動支給選択時、ダンス上昇": "[__split__] Dance increase when selecting activity supply ",
+ "[__split__]活動支給選択時、ビジュアル上昇": "[__split__] Visual increase when selecting activity supply ",
+ "[__split__]活動支給選択時、ボーカル上昇": "[__split__] Vocal increase when selecting activity supply ",
+ "[__split__]消費体力が": "[__split__] Stamina consumption ",
+ "[__split__]消費体力を": "[__split__] Stamina Consumption ",
+ "[__split__]減少": "[__split__] Decrease ",
+ "[__split__]発動(": "[__split__] Activate ( ",
+ "[__split__]直前に○〆アクティブスキルカードを使用していた場合体力回復": "[__split__] If an Active Skill Card was used just before, Stamina Recovery ",
+ "[__split__]直前に○〆メンタルスキルカードを使用していた場合○〆好印象": "[__split__] If a Mental Skill Card was used just before, ○〆Good impression ",
+ "[__split__]直前に○〆メンタルスキルカードを使用していた場合○〆消費体力減少": "[__split__] If a Mental Skill Card was used just before, ○〆Reduced stamina consumption ",
+ "[__split__]直前に○〆メンタルスキルカードを使用していた場合○〆絶好調": "[__split__] If a Mental Skill Card was used just before, ○〆Excellent Condition ",
+ "[__split__]相談選択時、ダンス上昇": "[__split__] Dance increase when selecting consultation ",
+ "[__split__]相談選択時、ビジュアル上昇": "[__split__] Visual increase when selecting consultation ",
+ "[__split__]相談選択時、ボーカル上昇": "[__split__] Vocal increase when selecting consultation ",
+ "[__split__]花海 咲季のプロデュースで評価A": "[__split__]Rating A for Producing Hanami Saki",
+ "[__split__]花海 咲季の親愛度Lvを": "[__split__] Increase Saki Hanami's Bond Level to ",
+ "[__split__]試験・ステージ中": "[__split__] During Exam/Stage ",
+ "[__split__]試験・ステージ中に": "[__split__]During Exams/Stages",
+ "[__split__]試験・ステージ開始時手札に入る\n○〆元気": "[__split__] Added to Hand at Exam/Stage Start\n○〆Energy ",
+ "[__split__]試験・ステージ開始時手札に入る\n○〆好印象": "[__split__] Enter the hand at the start of the test/stage\n○〆Good impression",
+ "[__split__]試験・ステージ開始時手札に入る\n○〆消費体力減少": "[__split__]Gains in Hand at Exam/Stage Start\n○〆Reduced Energy Consumption",
+ "[__split__]試験・ステージ開始時手札に入る\n○〆集中": "[__split__]Added to Hand at the Start of Exams/Stages\n○〆Concentration",
+ "[__split__]試験終了時、ダンス上昇": "[__split__] Dance increase when exam ends ",
+ "[__split__]試験終了時、ビジュアル上昇": "[__split__] Visual Increase at the End of Exam ",
+ "[__split__]試験終了時、体力回復": "[__split__]Stamina Recovery at the End of Exams ",
+ "[__split__]軽減": "[__split__] Reduction ",
+ "[__split__]追い込みレッスン終了時ダンスが": "[__split__] At the end of Intensive Lesson, dance ",
+ "[__split__]追い込みレッスン終了時ビジュアルが": "[__split__] At the end of Intensive Lesson, visuals ",
+ "[__split__]追い込みレッスン終了時ボーカルが": "[__split__] At the end of Intensive Lesson, vocals ",
+ "[__split__]適用)": "[__split__] Applied) ",
+ "[__split__]適用)\n○〆集中": "[__split__] Apply)\n○〆Focus ",
+ "[__split__]適用)\n体力が": "[__split__] Apply)\nStamina is ",
+ "[__split__]重複不可": "[__split__] Cannot Stack ",
+ "[__split__]集中が": "[__split__] When Focus is ",
+ "[__split__](": "[__split__] ( ",
+ "[__split__](○〆集中効果を": "[__split__] (○〆Focus effect ",
+ "[__split__](プロデュース中": "[__split__] (During Production ",
+ "[__split__](レッスン中に使用したスキルカード": "[__split__] (Skill cards used during the lesson ",
+ "[__split__](レッスン内": "[__split__] (Within lesson ",
+ "[__split__](試験・ステージ内": "[__split__] (In Exam/Stage ",
+ "[__split__](開始": "[__split__] (Start ",
+ "[__split__])": "[__split__] ) ",
+ "[__split__]次のターン、手札をすべて○〆試験・ステージ中強化": "[__split__]Next Turn, Strengthen All Cards During Exam/Stage",
+ "[__split__]分スコア上昇\n○〆元気": "[__split__]Points Increase\n○〆Energy",
+ "[__split__])\n○〆スキルカード使用数追加": "[__split__] )\n○〆Skill Card Use Count Added ",
+ "[__split__])\n○〆体力消費": "[__split__] )\n○〆Stamina consumption ",
+ "[__split__])\n○〆好調": "[__split__] )\n○〆Good Shape ",
+ "[__split__])\n○〆消費体力減少": "[__split__] )\n○〆Reduce stamina consumption ",
+ "[__split__])\n(レッスン内": "[__split__] )\n(In-lesson ",
+ "[__split__])\n(試験・ステージ内": "[__split__] )\n(In Exam/Stage ",
+ "○〆元気が増加しない": "○〆Energy does not increase ",
+ "○〆元気が増加しない ": "○〆Energy does not increase ",
+ "○〆元気など補助効果を主とするスキルカード": "○〆Skill Card focusing on support effects like Energy ",
+ "○〆元気の増加量を増加": "○〆 Increase the Amount of Increased Energy",
+ "「○〆好印象」や「○〆やる気」を活用して育成するプラン": "A Plan Utilizing 「○〆Good Impression」 and 「○〆Motivation」 for Training ",
+ "「○〆好調」や「○〆集中」を活用して育成するプラン": "A Plan Utilizing 「○〆Good Shape」 and 「○〆Focus」 for Training ",
+ "スキルカードの消費体力を減少": "Reduce stamina consumption of skill cards ",
+ "スキルカードの消費体力を減少 ": "Reduce stamina consumption of skill cards ",
+ "スキルカードをプロデュース終了まで強化": "Enhance Skill Card Until Production Ends ",
+ "スキルカードを異なるスキルカードに変え、プロデュース終了までデッキに追加(強化段階を引き継ぐ)": "Change a skill card to a different one and add it to the deck until the end of production (inherits enhancement stage) ",
+ "スコアが上昇しない": "Score does not increase ",
+ "スコア上昇効果を主とするスキルカード": "Skill cards focused on score increase effect ",
+ "スコア上昇量を増加(○〆好印象による上昇も含む)": "Increase score (including increases from ○〆Good impression) ",
+ "スコア上昇量増加": " Score increase amount ",
+ "ターン目": " Turns ",
+ "ターン追加": " Extra turn ",
+ "チェンジ": " Change ",
+ "パラメータ上昇量を増加": "Increased parameter gain",
+ "ランダムな強化済みスキルカード(SSR)を、手札に○〆生成": "Generate a random enhanced skill card (SSR) into the hand ○〆 ",
+ "ランダムな所持している基本とつくスキルカードを異なるスキルカードにチェンジ": "Change a Random Owned Basic Skill Card to a Different Skill Card ",
+ "レッスン終了時、レッスン報酬のスキルカードの選択肢を追加": "At the end of the lesson, add skill card choices to lesson rewards ",
+ "不安": "Anxiety ",
+ "不調": "Poor condition ",
+ "以降、ターン開始時、スキルカードを引く": "After that, at the start of the turn, draw a Skill Card ",
+ "元気増加無効": "Energy increase nullified ",
+ "初星オブジェ(銀)": "First Star Object (Silver) ",
+ "弱気": "Timid ",
+ "応援/トラブル詳細": "Support/Trouble Details ",
+ "手札の消費体力がランダムに変化": "Stamina consumption of hand changes randomly ",
+ "気まぐれ": "Whim ",
+ "消費体力削減": "Reduced Stamina Consumption ",
+ "消費体力増加": "Increased Stamina Consumption ",
+ "消費体力減少": "Reduced Stamina Consumption ",
+ "試験・ステージの残りターンが増加": "Increase remaining turns in test/stage "
+}
\ No newline at end of file
diff --git a/local-files/genericTrans/index/items.json b/local-files/genericTrans/index/items.json
index 0c6e2b5e..f6786276 100644
--- a/local-files/genericTrans/index/items.json
+++ b/local-files/genericTrans/index/items.json
@@ -1,204 +1,206 @@
{
- "0 left": "0 left",
- "2024/06/17 20:00まで": "Until 2024/06/17 20:00",
- "6 days left": "6 days left",
- "ガシャ、アイドルのピース交換など": "Gacha, Idol Piece Exchange, etc.",
- "プロデュース、お仕事、コインガシャなど": "Produce, Work, Coin Gacha, etc.",
- "プロデュース、お仕事、課題、アチーブメントなど": "Produce, Work, Tasks, Achievements, etc.",
- "プロデュース、コンテスト交換所、イベントなど": "Produce, Contest Exchange, Events",
- "プロデュース、課題、アチーブメントなど": "Produce, Tasks, Achievements, etc.",
- "ミッション、プロデューサーLvアップ報酬など": "Mission, Producer Level Up Rewards, etc.",
- "レンタル、サークル寄付など": "Rental, Circle Donations, etc.",
- "活動費、お仕事など": "Activity Expenses, Work, etc.",
- "APドリンク": "AP Drink",
- "AP交換所など": "AP Exchange Shop, etc.",
- "SSR Pアイドル確定ガシャチケット": "SSR P Idol Guaranteed Gacha Ticket",
- "SSR Pアイドル確定チケットガシャで使用するチケット": "Ticket used in SSR P Idol Guaranteed Ticket Gacha",
- "SSR Sカード確定ガシャチケット": "SSR S Card Guaranteed Gacha Ticket",
- "SSR Sカード確定チケットガシャで使用するチケット": "Ticket used in SSR S Card Guaranteed Ticket Gacha",
- "SSR確定ガシャチケット": "SSR Guaranteed Gacha Ticket",
- "SSR確定チケットガシャで使用するチケット": "Ticket used in SSR Guaranteed Ticket Gacha",
- "[Fighting My Way]花海咲季のピース": "[Fighting My Way] Saki Hanami's Piece",
- "[Fluorite]有村麻央のピース": "[Fluorite] Mao Arimura's Piece",
- "[Luna say maybe]月村手毬のピース": "[Luna say maybe] Temari Tsukimura's Piece",
- "[Tame-Lie-One-Step]紫雲清夏のピース": "[Tame-Lie-One-Step] Sumika Shiun's Piece",
- "[Wonder Scale]倉本千奈のピース": "[Wonder Scale] China Kuramoto's Piece",
- "[clumsy trick]姫崎莉波のピース": "[clumsy trick] Rinami Himesaki's Piece",
- "[アイドル、はじめっ!]花海佑芽のピース": "[Idol, Start!] Ume Hanami's Piece",
- "[一匹狼]月村手毬のピース": "[Lone Wolf] Temari Tsukimura's Piece",
- "[世界一可愛い私]藤田ことねのピース": "[Sekaiichi Kawaii Watashi] Kotone Fujita's Piece",
- "[光景]篠澤広のピース": "[Koukei] Hiro Shinozawa's Piece",
- "ピースを集めてアイドルを獲得": "Collect Pieces to Acquire Idols",
- "[冠菊]花海咲季のピース": "[Kamugiroku] Saki Hanami's Piece",
- "[__split__]マスターノート": "[__split__]Master Note",
- "[__split__]マニー": "[__split__]Money",
- "[__split__]サポート強化Pt": "[__split__]Support Enhancement Pt",
- "[__split__]ベテランノート": "[__split__]Veteran Note",
- "[__split__]センスノート(ボーカル)": "[__split__]Sense Note (Vocal)",
- "[__split__]センスノート(ダンス)": "[__split__]Sense Note (Dance)",
- "[__split__]センスノート(ビジュアル)": "[__split__]Sense Note (Visual)",
- "[__split__]ロジックノート(ボーカル)": "[__split__]Logic Note (Vocal)",
- "[__split__]ロジックノート(ダンス)": "[__split__]Logic Note (Dance)",
- "[__split__]ロジックノート(ビジュアル)": "[__split__]Logic Note (Visual)",
- "[__split__]再挑戦チケット": "[__split__]Retry Ticket",
- "[学園生活]倉本千奈のピース": "[School Life] China Kuramoto's Piece",
- "[学園生活]姫崎莉波のピース": "[School Life] Rina Himesaki's Piece",
- "[学園生活]月村手毬のピース": "[School Life] Temari Tsukimura's Piece",
- "[学園生活]有村麻央のピース": "[School Life] Mao Arimura's Piece",
- "[学園生活]篠澤広のピース": "[School Life] Hiro Shinozawa's Piece",
- "[学園生活]紫雲清夏のピース": "[School Life] Sumika Shiun's Piece",
- "[学園生活]葛城リーリヤのピース": "[School Life] Lilja Katsuragi's Piece",
- "[学園生活]藤田ことねのピース": "[School Life] Kotone Fujita's Piece",
- "[白線]葛城リーリヤのピース": "[Hakusen] Lilja Katsuragi's Piece",
- "※期限切れのプレゼントは自動的に削除されます ※一括受取の上限は100件までです": "※Expired presents will automatically be removed ※The maximum number of batches you can receive is 100.",
- "「【100万DL記念】毎週更新!学マ水曜日」1日目で獲得した報酬です": "「[1,000,000 DL Commemoration] updated every week! Schoolma Wednesday.」「Here's the reward you got on day one",
- "「ログインボーナス」1日目で獲得した報酬です": "Login bonus: Rewards obtained on the 1st day",
- "「ログインボーナス」2日目で獲得した報酬です": "Login bonus: Rewards obtained on the 2nd day",
- "「ログインボーナス」3日目で獲得した報酬です": "Login bonus: Rewards obtained on the 3rd day",
- "「ログインボーナス」4日目で獲得した報酬です": "Login bonus: Rewards obtained on the 4th day",
- "「ログインボーナス」5日目で獲得した報酬です": "Login bonus: Rewards obtained on the 5th day",
- "「ログインボーナス」6日目で獲得した報酬です": "Login bonus: Rewards obtained on the 6th day",
- "「ログインボーナス」7日目で獲得した報酬です": "Login bonus: Rewards obtained on the 7th day",
- "「佑芽登場記念ログインボーナス」1日目で獲得した報酬です": "Reward obtained on the 1st day of the \"Ume Appearance Celebration Login Bonus\"",
- "「佑芽登場記念ログインボーナス」2日目で獲得した報酬です": "Reward obtained on the 2nd day of the \"Ume Appearance Celebration Login Bonus\"",
- "「佑芽登場記念ログインボーナス」3日目で獲得した報酬です": "Reward obtained on the 3rd day of the \"Ume Appearance Celebration Login Bonus\"",
- "「佑芽登場記念ログインボーナス」4日目で獲得した報酬です": "Reward obtained on the 4th day of the \"Ume Appearance Celebration Login Bonus\"",
- "「佑芽登場記念ログインボーナス」5日目で獲得した報酬です": "Reward obtained on the 5th day of the \"Ume Appearance Celebration Login Bonus\"",
- "「佑芽登場記念ログインボーナス」6日目で獲得した報酬です": "Reward obtained on the 6th day of the \"Ume Appearance Celebration Login Bonus\"",
- "「佑芽登場記念ログインボーナス」7日目で獲得した報酬です": "Reward obtained on the 7th day of the \"Ume Appearance Celebration Login Bonus\"",
- "「入学記念ログインボーナス」1日目で獲得した報酬です": "Reward obtained on the 1st day of the \"Enrollment Commemoration Login Bonus\"",
- "「入学記念ログインボーナス」2日目で獲得した報酬です": "Reward obtained on the 2nd day of the \"Enrollment Commemoration Login Bonus\"",
- "「入学記念ログインボーナス」3日目で獲得した報酬です": "Reward obtained on the 3rd day of the \"Enrollment Commemoration Login Bonus\"",
- "「入学記念ログインボーナス」4日目で獲得した報酬です": "Reward obtained on the 4th day of the \"Enrollment Commemoration Login Bonus\"",
- "「入学記念ログインボーナス」5日目で獲得した報酬です": "Reward obtained on the 5th day of the \"Enrollment Commemoration Login Bonus\"",
- "「入学記念ログインボーナス」6日目で獲得した報酬です": "Reward obtained on the 6th day of the \"Enrollment Commemoration Login Bonus\"",
- "「入学記念ログインボーナス」7日目で獲得した報酬です": "Reward obtained on the 7th day of the \"Enrollment Commemoration Login Bonus\"",
- "「夏休みログインボーナス」1日目で獲得した報酬です": "Reward obtained on the first day of the 'Summer Vacation Login Bonus'",
- "「毎週更新!学マ水曜日」1日目で獲得した報酬です": "Updated weekly! Gakumas Wednesday: Rewards earned on the first day",
- "【100万DL記念】チャイルドスモックパックA": "【1 Million DL Commemoration】Child Smock Pack A",
- "【100万DL記念】チャイルドスモックパックA(6/28まで)": "【1 Million DL Commemoration】Child Smock Pack A (Until 6/28)",
- "【100万DL記念】チャイルドスモックパックB": "【1 Million DL Commemoration】Child Smock Pack B",
- "【100万DL記念】チャイルドスモックパックB(6/28まで)": "【1 Million DL Commemoration】Child Smock Pack B (Until 6/28)",
- "【100万DL記念】チャイルドスモックパックC": "【1 Million DL Commemoration】Child Smock Pack C",
- "【100万DL記念】チャイルドスモックパックC(6/28まで)": "【1 Million DL Commemoration】Child Smock Pack C (Until 6/28)",
- "【100万DL記念】育成パック": "【1 Million DL Commemoration】Training Pack",
- "【100万DL記念】育成パック(6/28まで)": "【1 Million DL Commemoration】Training Pack (Until 6/28)",
- "【1回きりお得!】ジュエル12,300個(6/28まで)": "【One-time Special!】12,300 Jewels (Until 6/28)",
- "【1回きりお得!】ジュエル450個(6/28まで)": "【One-time Special!】450 Jewels (Until 6/28)",
- "【1回きりお得!】ジュエル6,000個(6/28まで)": "【One-time Deal!】6,000 Jewels (Until 6/28)",
- "あと16時間": "16 hours left",
- "あと1日": "1 day left",
- "あと2日": "2 days left",
- "アセット取得エラーになる現象のお詫びです": "We apologize for the error that occurred when acquiring assets.",
- "イベントガシャなど": "Event Gacha, etc.",
- "イベント交換所で様々な報酬と交換できるアイテム": "Item that can be exchanged for various rewards at the event exchange shop",
- "イベント開催記念!APドリンクプレゼント": "To celebrate the event, we are giving away free AP drinks!",
- "エナジードリンク": "Energy Drink",
- "ガシャなど": "Gacha, etc.",
- "キミとセミブルー": "Kimi to Semi Blue",
- "ゲームセールスランキング1位記念のプレゼントです": "A gift to celebrate the number one ranking in game sales.",
- "コミュを解放できるアイテム": "Items that can unlock a Commu",
- "コンテストメダル": "Contest Medal",
- "コンテスト挑戦中": "Challenging Contest",
- "サポートの証": "Support Certificate",
- "サポートカードの強化に使用するポイント": "Points Used to Strengthen Support Cards",
- "サポート変換": "Conversion",
- "サポート強化Pt": "Support Upgrade Pt",
- "ジュエル1,200個": "1,200 Jewels",
- "ジュエル2,500個": "2,500 Jewels",
- "ジュエル360個": "360 Jewels",
- "ジュエル4,000個": "4,000 Jewels",
- "ジュエル600個": "600 Jewels",
- "ジュエル8,200個": "8,200 Jewels",
- "ジュエル80個": "80 Jewels",
- "スキルカード・トラブルの一部効果の誤表記のお詫びです": "We apologize for the incorrect description of some of the effects of Skill Card Trouble.",
- "ストアセールスランキング1位記念のプレゼントです": "A gift to celebrate the #1 store sales ranking",
- "センスガシャで使用するコイン": "Coin used in Sense Gacha",
- "センスガシャ(毎月1日 5時00分更新)": "Sense Gacha (Updated every 1st at 5:00)",
- "センスコイン": "Sense Coin",
- "センスノート(ダンス)": "Sense Note (Dance)",
- "センスノート(ビジュアル)": "Sense Note (Visual)",
- "センスノート(ボーカル)": "Sense Note (Vocal)",
- "フラワー": "Flower",
- "フレンドガシャで使用するコイン": "Coin used in Friend Gacha",
- "フレンドガシャ(毎月1日 5時00分更新)": "Friend Gacha (Updated every 1st at 5:00)",
- "フレンドコイン": "Friend Coin",
- "プラチナ10連ガシャチケット": "Platinum Tickets x10",
- "プラチナガシャで使用する10連チケット": "10-ticket for use in Platinum Gasha",
- "プラチナガシャで使用するチケット": "Ticket to be used in Platinum Gacha",
- "プラン:センスのプロデュースアイドルの特訓で使用するアイテム": "Items Used for Training Sense Produced Idols",
- "プラン:ロジックのプロデュースアイドルの特訓で使用するアイテム": "Items Used for Training Logic Produced Idols",
- "プレミアムミッションパス 2024年6月": "Premium Mission Pass June 2024",
- "プレミアムミッションパス 2024年8月": "Premium Mission Pass August 2024",
- "プロデュースで入手": "Obtained in Produce",
- "プロデュースのおでかけの選択肢の一部効果の誤表記のお詫びです": "We apologize for the incorrect description of some of the effects of the options for Going-outs produced by",
- "プロデュースのメモリー再生成時に使用するチケット": "Ticket used for Memory Regeneration in Producing",
- "プロデュースのレッスン・試験にて、特定条件でスキルカードが選択できなくなる現象のお詫びです": "This is an apology for the issue where skill cards could not be selected under certain conditions during production lessons and exams.",
- "プロデュースの再挑戦時に使用するチケット": "Ticket Used When Retrying Produce",
- "プロデュースの追い込みレッスン後に特定の条件で通信エラーになる現象のお詫びです": "This is an apology for the issue where a communication error occurs under certain conditions after the final production lesson.",
- "プロデュースアイドルの才能開花や解放に使用するアイテム": "Items used for the Talent Blooming and Awakening of Produced Idols",
- "プロデュースアイドルの特訓で使用するアイテム": "Items Used for Training Produced Idols",
- "プロデュース開始時に使用するとサポート強化Ptの入手量が200%上昇する獲得量上昇アイテム": "When used at the start of production, this item increases the amount of Support Enhancement Points obtained by 200%.",
- "プロデュース開始時に使用するとサポート強化Ptの入手量が2倍になる獲得量上昇アイテム": "Item That Doubles the Amount of Support Enhancement Points Acquired When Used at the Start of Produce",
- "プロデュース開始時に使用すると特訓アイテムの入手量が200%上昇する獲得量上昇アイテム": "When used at the start of production, this item increases the amount of training items you can obtain by 200%.",
- "プロデュース開始時に使用すると特訓アイテムの入手量が2倍になる獲得量上昇アイテム": "Item That Doubles the Amount of Training Items Acquired When Used at the Start of Produce",
- "プロデュース(プラン:センスのプロデュースアイドル)など": "Produce (Sense Produced Idols), etc.",
- "プロデュース(プラン:ロジックのプロデュースアイドル)など": "Produce (Logic Produced Idols), etc.",
- "ベテランノート": "Veteran Note",
- "マスターノート": "Master Note",
- "マニー": "Money",
- "メモリー再生成チケット": "Memory Re-generation Ticket",
- "メモリー生成時に通信エラーになる現象のお詫びです": "We apologize for the communication error that occurred when creating memory.",
- "レッスンノート": "Lesson Note",
- "ロジックガシャで使用するコイン": "Coin used in Logic Gacha",
- "ロジックガシャ(毎月1日 5時00分更新)": "Logic Gacha (Updated every 1st at 5:00)",
- "ロジックコイン": "Logic Coin",
- "ロジックノート(ダンス)": "Logic Note (Dance)",
- "ロジックノート(ビジュアル)": "Logic Note (Visual)",
- "ロジックノート(ボーカル)": "Logic Note (Vocal)",
- "一部レッスンの意図しないトラブル発動条件のお詫びです": "This is an apology for the unintended trouble conditions that occurred in some lessons.",
- "交換所で使用するアイテム": "Items Used at Exchange Shop",
- "交換所で使用するメダル": "Medal used at the exchange shop",
- "倉本千奈誕生日記念のプレゼントです": "This is a birthday present for China Kuramoto",
- "入手サポート強化Ptアップ": "Increase Acquired Support Enhancement Points",
- "入手ノート数アップ": "Increase Number of Acquired Notes",
- "再挑戦チケット": "Retry Ticket",
- "初心者パック\n+おまけ付き": "Beginner Pack\nWith Bonus",
- "初星の栞": "Hatsuboshi Bookmark",
- "初星学園オープンキャンパス記念&事前登録のプレゼントです": "Pre-registration gifts to celebrate Hatsuhoshi Gakuen's open campus",
- "初星学園課題60達成で解放": "Unlocked by completing 60 missions at Hatsuhoshi Academy",
- "友達招待のコード入力で獲得した報酬です": "Rewards earned from inputting the code for a friend invitation",
- "受取日時": "Claim date and time",
- "憧れをいっぱい": "Full of Admiration",
- "新アイテム『メモリー再生成チケット』追加のプレゼントです": "New item 'Memory Re-generation Ticket' added as a gift",
- "月村手毬誕生日記念のプレゼントです": "A present to celebrate Temari Tsukimura's birthday",
- "残り1個": "1 left",
- "残り2個": "2 left",
- "残り3個": "3 left",
- "毎月更新!育成パック": "Monthly Update! Training Pack",
- "毎週支給!初星パック": "Weekly Supply! Hatsuboshi Pack",
- "毎週更新!育成パック": "Weekly Update! Training Pack",
- "特定の条件下でPアイドル育成・プロデュースの難易度を選択するとローディング画面から進まない現象についてのお詫びです": "This is an apology for the issue where the game would not proceed past the loading screen when selecting the difficulty level for P-Idol Development and Production under certain conditions.",
- "特定の条件下で日付が変更された後ログインができなくなる現象のお詫びです": "This is an apology for the issue where you were unable to log in after the date was changed under certain conditions.",
- "特訓やマニー交換所で使用するアイテム": "Items Used for Training and Money Exchange",
- "累積ログイン100日目で獲得した報酬です": "Rewards earned on the 100th day of accumulated login",
- "累積ログイン10日目で獲得した報酬です": "Rewards earned on the 10th day of accumulated login",
- "累積ログイン14日目で獲得した報酬です": "Rewards earned on the 14th day of accumulated login",
- "累積ログイン200日目で獲得した報酬です": "Rewards earned on the 200th day of accumulated login",
- "累積ログイン20日目で獲得した報酬です": "Rewards earned on the 20th day of accumulated login",
- "累積ログイン300日目で獲得した報酬です": "Rewards earned on the 300th day of accumulated login",
- "累積ログイン30日目で獲得した報酬です": "Rewards earned on the 30th day of accumulated login",
- "累積ログイン3日目で獲得した報酬です": "Rewards earned on the 3th day of accumulated login",
- "累積ログイン40日目で獲得した報酬です": "Rewards earned on the 40th day of accumulated login",
- "累積ログイン50日目で獲得した報酬です": "Rewards earned on the 50th day of accumulated login",
- "累積ログイン5日目で獲得した報酬です": "Rewards earned on the 5th day of accumulated login",
- "累積ログイン60日目で獲得した報酬です": "Rewards earned on the 60th day of accumulated login",
- "累積ログイン70日目で獲得した報酬です": "Rewards earned on the 70th day of accumulated login",
- "累積ログイン7日目で獲得した報酬です": "Rewards earned on the 7th day of accumulated login",
- "累積ログイン80日目で獲得した報酬です": "Rewards earned on the 80th day of accumulated login",
- "累積ログイン90日目で獲得した報酬です": "Rewards earned on the 90th day of accumulated login",
- "花海佑芽登場記念のプレゼントです": "A gift to celebrate the appearance of Ume Hanami",
- "親愛度コミュ第9話が条件を満たしても発生しない現象のお詫びです": "This is an apology for the issue where the 9th episode of the Intimacy Communication did not occur even when the conditions were met.",
- "記録の鍵": "Record Key",
- "通信エラーになる現象のお詫びです": "We apologize for the communication error."
-}
+ "0 left": "0 left",
+ "2024/06/17 20:00まで": "Until 2024/06/17 20:00",
+ "6 days left": "6 days left",
+ "ガシャ、アイドルのピース交換など": "Gacha, Idol Piece Exchange, etc.",
+ "プロデュース、お仕事、コインガシャなど": "Produce, Work, Coin Gacha, etc.",
+ "プロデュース、お仕事、課題、アチーブメントなど": "Produce, Work, Tasks, Achievements, etc.",
+ "プロデュース、コンテスト交換所、イベントなど": "Produce, Contest Exchange, Events",
+ "プロデュース、課題、アチーブメントなど": "Produce, Tasks, Achievements, etc.",
+ "ミッション、プロデューサーLvアップ報酬など": "Mission, Producer Level Up Rewards, etc.",
+ "レンタル、サークル寄付など": "Rental, Circle Donations, etc.",
+ "活動費、お仕事など": "Activity Expenses, Work, etc.",
+ "APドリンク": "AP Drink",
+ "[__split__]時間限定": "[__split__]Limited Time",
+ "[__split__]プロデュースアイドルピースパック(広)": "[__split__]Produce Idol Piece Pack (Hiro)",
+ "AP交換所など": "AP Exchange Shop, etc.",
+ "SSR Pアイドル確定ガシャチケット": "SSR P Idol Guaranteed Gacha Ticket",
+ "SSR Pアイドル確定チケットガシャで使用するチケット": "Ticket used in SSR P Idol Guaranteed Ticket Gacha",
+ "SSR Sカード確定ガシャチケット": "SSR S Card Guaranteed Gacha Ticket",
+ "SSR Sカード確定チケットガシャで使用するチケット": "Ticket used in SSR S Card Guaranteed Ticket Gacha",
+ "SSR確定ガシャチケット": "SSR Guaranteed Gacha Ticket",
+ "SSR確定チケットガシャで使用するチケット": "Ticket used in SSR Guaranteed Ticket Gacha",
+ "[Fighting My Way]花海咲季のピース": "[Fighting My Way] Saki Hanami's Piece",
+ "[Fluorite]有村麻央のピース": "[Fluorite] Mao Arimura's Piece",
+ "[Luna say maybe]月村手毬のピース": "[Luna say maybe] Temari Tsukimura's Piece",
+ "[Tame-Lie-One-Step]紫雲清夏のピース": "[Tame-Lie-One-Step] Sumika Shiun's Piece",
+ "[Wonder Scale]倉本千奈のピース": "[Wonder Scale] China Kuramoto's Piece",
+ "[clumsy trick]姫崎莉波のピース": "[clumsy trick] Rinami Himesaki's Piece",
+ "[アイドル、はじめっ!]花海佑芽のピース": "[Idol, Start!] Ume Hanami's Piece",
+ "[一匹狼]月村手毬のピース": "[Lone Wolf] Temari Tsukimura's Piece",
+ "[世界一可愛い私]藤田ことねのピース": "[Sekaiichi Kawaii Watashi] Kotone Fujita's Piece",
+ "[光景]篠澤広のピース": "[Koukei] Hiro Shinozawa's Piece",
+ "ピースを集めてアイドルを獲得": "Collect Pieces to Acquire Idols",
+ "[冠菊]花海咲季のピース": "[Kamugiroku] Saki Hanami's Piece",
+ "[__split__]マスターノート": "[__split__]Master Note",
+ "[__split__]マニー": "[__split__]Money",
+ "[__split__]サポート強化Pt": "[__split__]Support Enhancement Pt",
+ "[__split__]ベテランノート": "[__split__]Veteran Note",
+ "[__split__]センスノート(ボーカル)": "[__split__]Sense Note (Vocal)",
+ "[__split__]センスノート(ダンス)": "[__split__]Sense Note (Dance)",
+ "[__split__]センスノート(ビジュアル)": "[__split__]Sense Note (Visual)",
+ "[__split__]ロジックノート(ボーカル)": "[__split__]Logic Note (Vocal)",
+ "[__split__]ロジックノート(ダンス)": "[__split__]Logic Note (Dance)",
+ "[__split__]ロジックノート(ビジュアル)": "[__split__]Logic Note (Visual)",
+ "[__split__]再挑戦チケット": "[__split__]Retry Ticket",
+ "[学園生活]倉本千奈のピース": "[School Life] China Kuramoto's Piece",
+ "[学園生活]姫崎莉波のピース": "[School Life] Rina Himesaki's Piece",
+ "[学園生活]月村手毬のピース": "[School Life] Temari Tsukimura's Piece",
+ "[学園生活]有村麻央のピース": "[School Life] Mao Arimura's Piece",
+ "[学園生活]篠澤広のピース": "[School Life] Hiro Shinozawa's Piece",
+ "[学園生活]紫雲清夏のピース": "[School Life] Sumika Shiun's Piece",
+ "[学園生活]葛城リーリヤのピース": "[School Life] Lilja Katsuragi's Piece",
+ "[学園生活]藤田ことねのピース": "[School Life] Kotone Fujita's Piece",
+ "[白線]葛城リーリヤのピース": "[Hakusen] Lilja Katsuragi's Piece",
+ "※期限切れのプレゼントは自動的に削除されます ※一括受取の上限は100件までです": "※Expired presents will automatically be removed ※The maximum number of batches you can receive is 100.",
+ "「【100万DL記念】毎週更新!学マ水曜日」1日目で獲得した報酬です": "「[1,000,000 DL Commemoration] updated every week! Schoolma Wednesday.」「Here's the reward you got on day one",
+ "「ログインボーナス」1日目で獲得した報酬です": "Login bonus: Rewards obtained on the 1st day",
+ "「ログインボーナス」2日目で獲得した報酬です": "Login bonus: Rewards obtained on the 2nd day",
+ "「ログインボーナス」3日目で獲得した報酬です": "Login bonus: Rewards obtained on the 3rd day",
+ "「ログインボーナス」4日目で獲得した報酬です": "Login bonus: Rewards obtained on the 4th day",
+ "「ログインボーナス」5日目で獲得した報酬です": "Login bonus: Rewards obtained on the 5th day",
+ "「ログインボーナス」6日目で獲得した報酬です": "Login bonus: Rewards obtained on the 6th day",
+ "「ログインボーナス」7日目で獲得した報酬です": "Login bonus: Rewards obtained on the 7th day",
+ "「佑芽登場記念ログインボーナス」1日目で獲得した報酬です": "Reward obtained on the 1st day of the \"Ume Appearance Celebration Login Bonus\"",
+ "「佑芽登場記念ログインボーナス」2日目で獲得した報酬です": "Reward obtained on the 2nd day of the \"Ume Appearance Celebration Login Bonus\"",
+ "「佑芽登場記念ログインボーナス」3日目で獲得した報酬です": "Reward obtained on the 3rd day of the \"Ume Appearance Celebration Login Bonus\"",
+ "「佑芽登場記念ログインボーナス」4日目で獲得した報酬です": "Reward obtained on the 4th day of the \"Ume Appearance Celebration Login Bonus\"",
+ "「佑芽登場記念ログインボーナス」5日目で獲得した報酬です": "Reward obtained on the 5th day of the \"Ume Appearance Celebration Login Bonus\"",
+ "「佑芽登場記念ログインボーナス」6日目で獲得した報酬です": "Reward obtained on the 6th day of the \"Ume Appearance Celebration Login Bonus\"",
+ "「佑芽登場記念ログインボーナス」7日目で獲得した報酬です": "Reward obtained on the 7th day of the \"Ume Appearance Celebration Login Bonus\"",
+ "「入学記念ログインボーナス」1日目で獲得した報酬です": "Reward obtained on the 1st day of the \"Enrollment Commemoration Login Bonus\"",
+ "「入学記念ログインボーナス」2日目で獲得した報酬です": "Reward obtained on the 2nd day of the \"Enrollment Commemoration Login Bonus\"",
+ "「入学記念ログインボーナス」3日目で獲得した報酬です": "Reward obtained on the 3rd day of the \"Enrollment Commemoration Login Bonus\"",
+ "「入学記念ログインボーナス」4日目で獲得した報酬です": "Reward obtained on the 4th day of the \"Enrollment Commemoration Login Bonus\"",
+ "「入学記念ログインボーナス」5日目で獲得した報酬です": "Reward obtained on the 5th day of the \"Enrollment Commemoration Login Bonus\"",
+ "「入学記念ログインボーナス」6日目で獲得した報酬です": "Reward obtained on the 6th day of the \"Enrollment Commemoration Login Bonus\"",
+ "「入学記念ログインボーナス」7日目で獲得した報酬です": "Reward obtained on the 7th day of the \"Enrollment Commemoration Login Bonus\"",
+ "「夏休みログインボーナス」1日目で獲得した報酬です": "Reward obtained on the first day of the 'Summer Vacation Login Bonus'",
+ "「毎週更新!学マ水曜日」1日目で獲得した報酬です": "Updated weekly! Gakumas Wednesday: Rewards earned on the first day",
+ "【100万DL記念】チャイルドスモックパックA": "【1 Million DL Commemoration】Child Smock Pack A",
+ "【100万DL記念】チャイルドスモックパックA(6/28まで)": "【1 Million DL Commemoration】Child Smock Pack A (Until 6/28)",
+ "【100万DL記念】チャイルドスモックパックB": "【1 Million DL Commemoration】Child Smock Pack B",
+ "【100万DL記念】チャイルドスモックパックB(6/28まで)": "【1 Million DL Commemoration】Child Smock Pack B (Until 6/28)",
+ "【100万DL記念】チャイルドスモックパックC": "【1 Million DL Commemoration】Child Smock Pack C",
+ "【100万DL記念】チャイルドスモックパックC(6/28まで)": "【1 Million DL Commemoration】Child Smock Pack C (Until 6/28)",
+ "【100万DL記念】育成パック": "【1 Million DL Commemoration】Training Pack",
+ "【100万DL記念】育成パック(6/28まで)": "【1 Million DL Commemoration】Training Pack (Until 6/28)",
+ "【1回きりお得!】ジュエル12,300個(6/28まで)": "【One-time Special!】12,300 Jewels (Until 6/28)",
+ "【1回きりお得!】ジュエル450個(6/28まで)": "【One-time Special!】450 Jewels (Until 6/28)",
+ "【1回きりお得!】ジュエル6,000個(6/28まで)": "【One-time Deal!】6,000 Jewels (Until 6/28)",
+ "あと16時間": "16 hours left",
+ "あと1日": "1 day left",
+ "あと2日": "2 days left",
+ "アセット取得エラーになる現象のお詫びです": "We apologize for the error that occurred when acquiring assets.",
+ "イベントガシャなど": "Event Gacha, etc.",
+ "イベント交換所で様々な報酬と交換できるアイテム": "Item that can be exchanged for various rewards at the event exchange shop",
+ "イベント開催記念!APドリンクプレゼント": "To celebrate the event, we are giving away free AP drinks!",
+ "エナジードリンク": "Energy Drink",
+ "ガシャなど": "Gacha, etc.",
+ "キミとセミブルー": "Kimi to Semi Blue",
+ "ゲームセールスランキング1位記念のプレゼントです": "A gift to celebrate the number one ranking in game sales.",
+ "コミュを解放できるアイテム": "Items that can unlock a Commu",
+ "コンテストメダル": "Contest Medal",
+ "コンテスト挑戦中": "Challenging Contest",
+ "サポートの証": "Support Certificate",
+ "サポートカードの強化に使用するポイント": "Points Used to Strengthen Support Cards",
+ "サポート変換": "Conversion",
+ "サポート強化Pt": "Support Upgrade Pt",
+ "ジュエル1,200個": "1,200 Jewels",
+ "ジュエル2,500個": "2,500 Jewels",
+ "ジュエル360個": "360 Jewels",
+ "ジュエル4,000個": "4,000 Jewels",
+ "ジュエル600個": "600 Jewels",
+ "ジュエル8,200個": "8,200 Jewels",
+ "ジュエル80個": "80 Jewels",
+ "スキルカード・トラブルの一部効果の誤表記のお詫びです": "We apologize for the incorrect description of some of the effects of Skill Card Trouble.",
+ "ストアセールスランキング1位記念のプレゼントです": "A gift to celebrate the #1 store sales ranking",
+ "センスガシャで使用するコイン": "Coin used in Sense Gacha",
+ "センスガシャ(毎月1日 5時00分更新)": "Sense Gacha (Updated every 1st at 5:00)",
+ "センスコイン": "Sense Coin",
+ "センスノート(ダンス)": "Sense Note (Dance)",
+ "センスノート(ビジュアル)": "Sense Note (Visual)",
+ "センスノート(ボーカル)": "Sense Note (Vocal)",
+ "フラワー": "Flower",
+ "フレンドガシャで使用するコイン": "Coin used in Friend Gacha",
+ "フレンドガシャ(毎月1日 5時00分更新)": "Friend Gacha (Updated every 1st at 5:00)",
+ "フレンドコイン": "Friend Coin",
+ "プラチナ10連ガシャチケット": "Platinum Tickets x10",
+ "プラチナガシャで使用する10連チケット": "10-ticket for use in Platinum Gasha",
+ "プラチナガシャで使用するチケット": "Ticket to be used in Platinum Gacha",
+ "プラン:センスのプロデュースアイドルの特訓で使用するアイテム": "Items Used for Training Sense Produced Idols",
+ "プラン:ロジックのプロデュースアイドルの特訓で使用するアイテム": "Items Used for Training Logic Produced Idols",
+ "プレミアムミッションパス 2024年6月": "Premium Mission Pass June 2024",
+ "プレミアムミッションパス 2024年8月": "Premium Mission Pass August 2024",
+ "プロデュースで入手": "Obtained in Produce",
+ "プロデュースのおでかけの選択肢の一部効果の誤表記のお詫びです": "We apologize for the incorrect description of some of the effects of the options for Going-outs produced by",
+ "プロデュースのメモリー再生成時に使用するチケット": "Ticket used for Memory Regeneration in Producing",
+ "プロデュースのレッスン・試験にて、特定条件でスキルカードが選択できなくなる現象のお詫びです": "This is an apology for the issue where skill cards could not be selected under certain conditions during production lessons and exams.",
+ "プロデュースの再挑戦時に使用するチケット": "Ticket Used When Retrying Produce",
+ "プロデュースの追い込みレッスン後に特定の条件で通信エラーになる現象のお詫びです": "This is an apology for the issue where a communication error occurs under certain conditions after the final production lesson.",
+ "プロデュースアイドルの才能開花や解放に使用するアイテム": "Items used for the Talent Blooming and Awakening of Produced Idols",
+ "プロデュースアイドルの特訓で使用するアイテム": "Items Used for Training Produced Idols",
+ "プロデュース開始時に使用するとサポート強化Ptの入手量が200%上昇する獲得量上昇アイテム": "When used at the start of production, this item increases the amount of Support Enhancement Points obtained by 200%.",
+ "プロデュース開始時に使用するとサポート強化Ptの入手量が2倍になる獲得量上昇アイテム": "Item That Doubles the Amount of Support Enhancement Points Acquired When Used at the Start of Produce",
+ "プロデュース開始時に使用すると特訓アイテムの入手量が200%上昇する獲得量上昇アイテム": "When used at the start of production, this item increases the amount of training items you can obtain by 200%.",
+ "プロデュース開始時に使用すると特訓アイテムの入手量が2倍になる獲得量上昇アイテム": "Item That Doubles the Amount of Training Items Acquired When Used at the Start of Produce",
+ "プロデュース(プラン:センスのプロデュースアイドル)など": "Produce (Sense Produced Idols), etc.",
+ "プロデュース(プラン:ロジックのプロデュースアイドル)など": "Produce (Logic Produced Idols), etc.",
+ "ベテランノート": "Veteran Note",
+ "マスターノート": "Master Note",
+ "マニー": "Money",
+ "メモリー再生成チケット": "Memory Re-generation Ticket",
+ "メモリー生成時に通信エラーになる現象のお詫びです": "We apologize for the communication error that occurred when creating memory.",
+ "レッスンノート": "Lesson Note",
+ "ロジックガシャで使用するコイン": "Coin used in Logic Gacha",
+ "ロジックガシャ(毎月1日 5時00分更新)": "Logic Gacha (Updated every 1st at 5:00)",
+ "ロジックコイン": "Logic Coin",
+ "ロジックノート(ダンス)": "Logic Note (Dance)",
+ "ロジックノート(ビジュアル)": "Logic Note (Visual)",
+ "ロジックノート(ボーカル)": "Logic Note (Vocal)",
+ "一部レッスンの意図しないトラブル発動条件のお詫びです": "This is an apology for the unintended trouble conditions that occurred in some lessons.",
+ "交換所で使用するアイテム": "Items Used at Exchange Shop",
+ "交換所で使用するメダル": "Medal used at the exchange shop",
+ "倉本千奈誕生日記念のプレゼントです": "This is a birthday present for China Kuramoto",
+ "入手サポート強化Ptアップ": "Increase Acquired Support Enhancement Points",
+ "入手ノート数アップ": "Increase Number of Acquired Notes",
+ "再挑戦チケット": "Retry Ticket",
+ "初心者パック\n+おまけ付き": "Beginner Pack\nWith Bonus",
+ "初星の栞": "Hatsuboshi Bookmark",
+ "初星学園オープンキャンパス記念&事前登録のプレゼントです": "Pre-registration gifts to celebrate Hatsuhoshi Gakuen's open campus",
+ "初星学園課題60達成で解放": "Unlocked by completing 60 missions at Hatsuhoshi Academy",
+ "友達招待のコード入力で獲得した報酬です": "Rewards earned from inputting the code for a friend invitation",
+ "受取日時": "Claim date and time",
+ "憧れをいっぱい": "Full of Admiration",
+ "新アイテム『メモリー再生成チケット』追加のプレゼントです": "New item 'Memory Re-generation Ticket' added as a gift",
+ "月村手毬誕生日記念のプレゼントです": "A present to celebrate Temari Tsukimura's birthday",
+ "残り1個": "1 left",
+ "残り2個": "2 left",
+ "残り3個": "3 left",
+ "毎月更新!育成パック": "Monthly Update! Training Pack",
+ "毎週支給!初星パック": "Weekly Supply! Hatsuboshi Pack",
+ "毎週更新!育成パック": "Weekly Update! Training Pack",
+ "特定の条件下でPアイドル育成・プロデュースの難易度を選択するとローディング画面から進まない現象についてのお詫びです": "This is an apology for the issue where the game would not proceed past the loading screen when selecting the difficulty level for P-Idol Development and Production under certain conditions.",
+ "特定の条件下で日付が変更された後ログインができなくなる現象のお詫びです": "This is an apology for the issue where you were unable to log in after the date was changed under certain conditions.",
+ "特訓やマニー交換所で使用するアイテム": "Items Used for Training and Money Exchange",
+ "累積ログイン100日目で獲得した報酬です": "Rewards earned on the 100th day of accumulated login",
+ "累積ログイン10日目で獲得した報酬です": "Rewards earned on the 10th day of accumulated login",
+ "累積ログイン14日目で獲得した報酬です": "Rewards earned on the 14th day of accumulated login",
+ "累積ログイン200日目で獲得した報酬です": "Rewards earned on the 200th day of accumulated login",
+ "累積ログイン20日目で獲得した報酬です": "Rewards earned on the 20th day of accumulated login",
+ "累積ログイン300日目で獲得した報酬です": "Rewards earned on the 300th day of accumulated login",
+ "累積ログイン30日目で獲得した報酬です": "Rewards earned on the 30th day of accumulated login",
+ "累積ログイン3日目で獲得した報酬です": "Rewards earned on the 3th day of accumulated login",
+ "累積ログイン40日目で獲得した報酬です": "Rewards earned on the 40th day of accumulated login",
+ "累積ログイン50日目で獲得した報酬です": "Rewards earned on the 50th day of accumulated login",
+ "累積ログイン5日目で獲得した報酬です": "Rewards earned on the 5th day of accumulated login",
+ "累積ログイン60日目で獲得した報酬です": "Rewards earned on the 60th day of accumulated login",
+ "累積ログイン70日目で獲得した報酬です": "Rewards earned on the 70th day of accumulated login",
+ "累積ログイン7日目で獲得した報酬です": "Rewards earned on the 7th day of accumulated login",
+ "累積ログイン80日目で獲得した報酬です": "Rewards earned on the 80th day of accumulated login",
+ "累積ログイン90日目で獲得した報酬です": "Rewards earned on the 90th day of accumulated login",
+ "花海佑芽登場記念のプレゼントです": "A gift to celebrate the appearance of Ume Hanami",
+ "親愛度コミュ第9話が条件を満たしても発生しない現象のお詫びです": "This is an apology for the issue where the 9th episode of the Intimacy Communication did not occur even when the conditions were met.",
+ "記録の鍵": "Record Key",
+ "通信エラーになる現象のお詫びです": "We apologize for the communication error."
+}
\ No newline at end of file