Update: UI strings

This commit is contained in:
Mocca
2024-08-16 16:04:36 +07:00
parent 2cd9863891
commit eb837297ec
2 changed files with 523 additions and 525 deletions

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@@ -33,13 +33,13 @@
"[__split__]○〆ターン追加": "[__split__] ○〆Extra Turn ", "[__split__]○〆ターン追加": "[__split__] ○〆Extra Turn ",
"[__split__]○〆パラメータ上昇量増加": "[__split__] ○〆Increase parameter gain ", "[__split__]○〆パラメータ上昇量増加": "[__split__] ○〆Increase parameter gain ",
"[__split__]○〆メンタルスキルカード使用後○〆やる気が": "[__split__] After using ○〆Mental Skill Card, ○〆Motivation ", "[__split__]○〆メンタルスキルカード使用後○〆やる気が": "[__split__] After using ○〆Mental Skill Card, ○〆Motivation ",
"[__split__]○〆メンタルスキルカード使用時直前に○〆メンタルスキルカードを使用していた場合、○〆好調": "[__split__] If a Mental Skill Card was used just before using a Mental Skill Card, ○〆Good condition ", "[__split__]○〆メンタルスキルカード使用時直前に○〆メンタルスキルカードを使用していた場合、○〆好調": "[__split__] If a Mental Skill Card was used just before using a Mental Skill Card, ○〆Good Shape ",
"[__split__]○〆メンタルスキルカード使用時直前に○〆メンタルスキルカードを使用していた場合、○〆集中": "[__split__] If a Mental Skill Card was used just before using another Mental Skill Card, ○〆Focus ", "[__split__]○〆メンタルスキルカード使用時直前に○〆メンタルスキルカードを使用していた場合、○〆集中": "[__split__] If a Mental Skill Card was used just before using another Mental Skill Card, ○〆Focus ",
"[__split__]○〆メンタルスキルカード強化時、ダンス上昇": "[__split__] Dance Increase When ○〆Mental Skill Card is Enhanced ", "[__split__]○〆メンタルスキルカード強化時、ダンス上昇": "[__split__] Dance Increase When ○〆Mental Skill Card is Enhanced ",
"[__split__]○〆メンタルスキルカード強化時、ボーカル上昇": "[__split__] Vocal Increase When ○〆Mental Skill Card is Enhanced ", "[__split__]○〆メンタルスキルカード強化時、ボーカル上昇": "[__split__] Vocal Increase When ○〆Mental Skill Card is Enhanced ",
"[__split__]○〆メンタルスキルカード獲得時、ダンス上昇": "[__split__] ○〆 When a Mental Skill Card is obtained, Dance increases ", "[__split__]○〆メンタルスキルカード獲得時、ダンス上昇": "[__split__] When a ○〆Mental Skill Card is obtained, Dance increases ",
"[__split__]○〆メンタルスキルカード獲得時、ビジュアル上昇": "[__split__] ○〆 Visual increase when mental skill card is acquired ", "[__split__]○〆メンタルスキルカード獲得時、ビジュアル上昇": "[__split__] Visual increase when ○〆mental skill card is acquired ",
"[__split__]○〆メンタルスキルカード獲得時、ボーカル上昇": "[__split__] ○〆 When a Mental Skill Card is obtained, Vocal increases ", "[__split__]○〆メンタルスキルカード獲得時、ボーカル上昇": "[__split__] When a ○〆Mental Skill Card is obtained, Vocal increases ",
"[__split__]○〆低下状態無効": "[__split__] ○〆Debuff Immune ", "[__split__]○〆低下状態無効": "[__split__] ○〆Debuff Immune ",
"[__split__]○〆体力消費": "[__split__] ○〆Stamina Consumption ", "[__split__]○〆体力消費": "[__split__] ○〆Stamina Consumption ",
"[__split__]○〆元気": "[__split__] ○〆Energy ", "[__split__]○〆元気": "[__split__] ○〆Energy ",
@@ -53,41 +53,41 @@
"[__split__]○〆固定元気": "[__split__] ○〆Fixed Energy ", "[__split__]○〆固定元気": "[__split__] ○〆Fixed Energy ",
"[__split__]○〆好印象": "[__split__] ○〆Good Impression ", "[__split__]○〆好印象": "[__split__] ○〆Good Impression ",
"[__split__]○〆好印象が": "[__split__] ○〆Good Impression is ", "[__split__]○〆好印象が": "[__split__] ○〆Good Impression is ",
"[__split__]○〆好印象が増加後、○〆好印象": "[__split__] After increasing good impression, good impression ", "[__split__]○〆好印象が増加後、○〆好印象": "[__split__] After increasing ○〆good impression, ○〆good impression ",
"[__split__]○〆好印象の": "[__split__] ○〆Good Impression of ", "[__split__]○〆好印象の": "[__split__] ○〆Good Impression of ",
"[__split__]○〆好印象効果のスキルカード獲得時、ビジュアル上昇": "[__split__] When acquiring a skill card with ○〆good impression effect, visuals increase ", "[__split__]○〆好印象効果のスキルカード獲得時、ビジュアル上昇": "[__split__] When acquiring a skill card with ○〆good impression effect, visuals increase ",
"[__split__]○〆好印象消費": "[__split__] ○〆Good Impression Consumption ", "[__split__]○〆好印象消費": "[__split__] ○〆Good Impression Consumption ",
"[__split__]○〆好調": "[__split__] ○〆Good Shape ", "[__split__]○〆好調": "[__split__] ○〆Good Shape ",
"[__split__]○〆好調が": "[__split__] ○〆Good Shape is ", "[__split__]○〆好調が": "[__split__] ○〆Good Shape is ",
"[__split__]○〆好調の": "[__split__] ○〆Good Shape of ", "[__split__]○〆好調の": "[__split__] ○〆Good Shape of ",
"[__split__]○〆好調のスコア上昇量を○〆好調": "[__split__] ○〆Good condition score increase amount ○〆Good condition ", "[__split__]○〆好調のスコア上昇量を○〆好調": "[__split__] ○〆Good Shape score increase amount ○〆Good Shape ",
"[__split__]○〆好調の効果ターンが増加後、○〆好調": "[__split__] After increasing the effect turns of ○〆Good Shape, ○〆Good Shape ", "[__split__]○〆好調の効果ターンが増加後、○〆好調": "[__split__] After increasing the effect turns of ○〆Good Shape, ○〆Good Shape ",
"[__split__]○〆好調効果のスキルカード獲得時、ダンス上昇": "[__split__] When acquiring a skill card with ○〆Good Shape effect, dance increase ", "[__split__]○〆好調効果のスキルカード獲得時、ダンス上昇": "[__split__] When acquiring a skill card with ○〆Good Shape effect, dance increase ",
"[__split__]○〆好調消費": "[__split__] ○〆Good Shape Consumption ", "[__split__]○〆好調消費": "[__split__] ○〆Good Shape Consumption ",
"[__split__]○〆好調状態でない場合": "[__split__] If Not in ○〆Good Shape ", "[__split__]○〆好調状態でない場合": "[__split__] If Not in ○〆Good Shape ",
"[__split__]○〆好調状態でない場合○〆不安": "[__split__] If not in good condition, ○〆Anxiety ", "[__split__]○〆好調状態でない場合○〆不安": "[__split__] If not in ○〆Good Shape, ○〆Anxiety ",
"[__split__]○〆好調状態でない場合○〆弱気": "[__split__] If not in good condition, ○〆Timid ", "[__split__]○〆好調状態でない場合○〆弱気": "[__split__] If not in ○〆Good Shape, ○〆Timid ",
"[__split__]○〆好調状態でない場合○〆手札減少": "[__split__] If not in good condition, ○〆Reduced Hand ", "[__split__]○〆好調状態でない場合○〆手札減少": "[__split__] If not in ○〆Good Shape, ○〆Reduced Hand ",
"[__split__]○〆好調状態でない場合○〆消費体力増加": "[__split__]○〆If not in a good condition○〆Increased Stamina Consumption", "[__split__]○〆好調状態でない場合○〆消費体力増加": "[__split__] If not in a ○〆Good Shape ○〆Increased Stamina Consumption",
"[__split__]○〆好調状態でない場合体力減少": "[__split__]○〆If not in a good condition, Stamina Decreases", "[__split__]○〆好調状態でない場合体力減少": "[__split__] If not in a ○〆Good Shape, Stamina Decreases",
"[__split__]○〆好調状態の場合○〆スキルカード使用数追加": "[__split__] If in good condition, ○〆Additional Skill Card Usage ", "[__split__]○〆好調状態の場合○〆スキルカード使用数追加": "[__split__] If in ○〆Good Shape, ○〆Additional Skill Card Usage ",
"[__split__]○〆好調状態の場合○〆ターン追加": "[__split__] If in good condition, ○〆Additional Turn ", "[__split__]○〆好調状態の場合○〆ターン追加": "[__split__] If in ○〆Good Shape, ○〆Additional Turn ",
"[__split__]○〆好調状態の場合○〆元気": "[__split__] ○〆If in Good Condition ○〆Energy ", "[__split__]○〆好調状態の場合○〆元気": "[__split__] If in ○〆Good Shape ○〆Energy ",
"[__split__]○〆好調状態の場合○〆消費体力削減": "[__split__] If in good condition, ○〆Reduced stamina consumption ", "[__split__]○〆好調状態の場合○〆消費体力削減": "[__split__] If in ○〆Good Shape, ○〆Reduced stamina consumption ",
"[__split__]○〆好調状態の場合○〆集中": "[__split__] If in good condition, ○〆Focus ", "[__split__]○〆好調状態の場合○〆集中": "[__split__] If in ○〆Good Shape, ○〆Focus ",
"[__split__]○〆好調状態の場合、○〆集中": "[__split__] ○〆When in Good Shape, ○〆Focus ", "[__split__]○〆好調状態の場合、○〆集中": "[__split__] When in ○〆Good Shape, ○〆Focus ",
"[__split__]○〆好調状態の場合、スコア": "[__split__]○〆In a good condition, Score", "[__split__]○〆好調状態の場合、スコア": "[__split__] In a ○〆Good Shape, Score",
"[__split__]○〆好調状態の場合、パラメータ": "[__split__] ○〆If in Good Shape, Parameter ", "[__split__]○〆好調状態の場合、パラメータ": "[__split__] If in ○〆Good Shape, Parameter ",
"[__split__]○〆好調状態の場合、使用可\n○〆絶好調": "[__split__] Usable if ○〆In Good Shape\n○〆Excellent Condition ", "[__split__]○〆好調状態の場合、使用可\n○〆絶好調": "[__split__] Usable if In ○〆Good Shape\n○〆Excellent Condition ",
"[__split__]○〆好調状態の場合、使用可\nパラメータ": "[__split__] ○〆Usable when in Good Shape\nParameter ", "[__split__]○〆好調状態の場合、使用可\nパラメータ": "[__split__] Usable when in ○〆Good Shape\nParameter ",
"[__split__]○〆好調状態の場合以降、ターン開始時、スコア": "[__split__] If in Good Condition ○〆from Then, Score at Turn Start ", "[__split__]○〆好調状態の場合以降、ターン開始時、スコア": "[__split__] If in ○〆Good Shape from Then, Score at Turn Start ",
"[__split__]○〆消費体力削減": "[__split__] ○〆Reduced Stamina Consumption ", "[__split__]○〆消費体力削減": "[__split__] Reduced ○〆Stamina Consumption ",
"[__split__]○〆消費体力増加": "[__split__] ○〆Increased Stamina Consumption ", "[__split__]○〆消費体力増加": "[__split__] Increased ○〆Stamina Consumption ",
"[__split__]○〆消費体力減少": "[__split__] ○〆Reduced Stamina Consumption ", "[__split__]○〆消費体力減少": "[__split__] Reduced ○〆Stamina Consumption ",
"[__split__]○〆消費体力減少状態の場合○〆やる気": "[__split__]○〆If in a reduced stamina consumption state○〆Motivation", "[__split__]○〆消費体力減少状態の場合○〆やる気": "[__split__] If in a reduced ○〆stamina consumption state○〆Motivation",
"[__split__]○〆消費体力減少状態の場合○〆ターン追加": "[__split__] If in reduced stamina consumption state, ○〆Extra turn ", "[__split__]○〆消費体力減少状態の場合○〆ターン追加": "[__split__] If in reduced ○〆stamina consumption state, ○〆Extra turn ",
"[__split__]○〆消費体力減少状態の場合○〆元気": "[__split__]○〆If in a reduced stamina consumption state○〆Energy", "[__split__]○〆消費体力減少状態の場合○〆元気": "[__split__] If in a reduced ○〆stamina consumption state○〆Energy",
"[__split__]○〆消費体力減少状態の場合○〆消費体力減少": "[__split__] If in reduced stamina consumption state, ○〆Reduced Stamina Consumption ", "[__split__]○〆消費体力減少状態の場合○〆消費体力減少": "[__split__] If in reduced ○〆stamina consumption state, Reduced ○〆Stamina Consumption ",
"[__split__]○〆絶好調": "[__split__] ○〆Excellent Condition ", "[__split__]○〆絶好調": "[__split__] ○〆Excellent Condition ",
"[__split__]○〆集中": "[__split__] ○〆Focus ", "[__split__]○〆集中": "[__split__] ○〆Focus ",
"[__split__]○〆集中が": "[__split__] ○〆Focus is ", "[__split__]○〆集中が": "[__split__] ○〆Focus is ",
@@ -174,10 +174,10 @@
"[__split__]ターン開始時○〆やる気が": "[__split__] At the start of the turn, ○〆motivation ", "[__split__]ターン開始時○〆やる気が": "[__split__] At the start of the turn, ○〆motivation ",
"[__split__]ターン開始時○〆元気が": "[__split__] At the start of the turn, ○〆stamina ", "[__split__]ターン開始時○〆元気が": "[__split__] At the start of the turn, ○〆stamina ",
"[__split__]ターン開始時○〆好印象が": "[__split__] At the start of the turn, ○〆good impression ", "[__split__]ターン開始時○〆好印象が": "[__split__] At the start of the turn, ○〆good impression ",
"[__split__]ターン開始時○〆好調が": "[__split__] At the start of the turn, ○〆 good condition ", "[__split__]ターン開始時○〆好調が": "[__split__] At the start of the turn, ○〆Good Shape ",
"[__split__]ターン開始時○〆好調状態の場合、○〆スキルカード使用数追加": "[__split__] At the start of the turn, if ○〆in Good Shape, ○〆Skill card usage count added ", "[__split__]ターン開始時○〆好調状態の場合、○〆スキルカード使用数追加": "[__split__] At the start of the turn, if ○〆in Good Shape, ○〆Skill card usage count added ",
"[__split__]ターン開始時○〆好調状態の場合、○〆元気": "[__split__] At the start of the turn, if in ○〆Good Shape, ○〆stamina ", "[__split__]ターン開始時○〆好調状態の場合、○〆元気": "[__split__] At the start of the turn, if in ○〆Good Shape, ○〆stamina ",
"[__split__]ターン開始時○〆好調状態の場合、○〆集中": "[__split__] At the start of the turn, if in ○〆Good Shape, Focus ", "[__split__]ターン開始時○〆好調状態の場合、○〆集中": "[__split__] At the start of the turn, if in ○〆Good Shape, ○〆Focus ",
"[__split__]ターン開始時○〆好調状態の場合、パラメータ": "[__split__] At the start of the turn, if in ○〆Good Shape, parameters ", "[__split__]ターン開始時○〆好調状態の場合、パラメータ": "[__split__] At the start of the turn, if in ○〆Good Shape, parameters ",
"[__split__]ターン開始時○〆消費体力減少状態の場合、○〆スコア上昇量増加": "[__split__] At the start of the turn, if in a state of ○〆reduced stamina consumption, ○〆score increase amount increases ", "[__split__]ターン開始時○〆消費体力減少状態の場合、○〆スコア上昇量増加": "[__split__] At the start of the turn, if in a state of ○〆reduced stamina consumption, ○〆score increase amount increases ",
"[__split__]ターン開始時○〆消費体力減少状態の場合、○〆絶好調": "[__split__] At the start of the turn, if ○〆reduced stamina consumption state, ○〆Excellent Condition ", "[__split__]ターン開始時○〆消費体力減少状態の場合、○〆絶好調": "[__split__] At the start of the turn, if ○〆reduced stamina consumption state, ○〆Excellent Condition ",
@@ -194,7 +194,7 @@
"[__split__]ターン開始時最終ターンの場合、○〆元気の": "[__split__] If it's the final turn, ○〆stamina ", "[__split__]ターン開始時最終ターンの場合、○〆元気の": "[__split__] If it's the final turn, ○〆stamina ",
"[__split__]ターン開始時残り": "[__split__] At the start of the turn, remaining ", "[__split__]ターン開始時残り": "[__split__] At the start of the turn, remaining ",
"[__split__]ダンスSPレッスン発生率": "[__split__] Dance SP lesson occurrence rate ", "[__split__]ダンスSPレッスン発生率": "[__split__] Dance SP lesson occurrence rate ",
"[__split__]ダンスSPレッスン終了時、Pポイント獲得量増加": "[__split__] Increase in P Points Earned at the End of Dance SP Lesson ", "[__split__]ダンスSPレッスン終了時、Pポイント獲得量増加": "[__split__] Increase in P-points Earned at the End of Dance SP Lesson ",
"[__split__]ダンスSPレッスン終了時、ダンス上昇": "[__split__] Dance Increase at the End of Dance SP Lesson ", "[__split__]ダンスSPレッスン終了時、ダンス上昇": "[__split__] Dance Increase at the End of Dance SP Lesson ",
"[__split__]ダンスSPレッスン終了時、ランダムにPドリンクを": "[__split__] At the end of Dance SP Lesson, randomly get P drink ", "[__split__]ダンスSPレッスン終了時、ランダムにPドリンクを": "[__split__] At the end of Dance SP Lesson, randomly get P drink ",
"[__split__]ダンスSPレッスン終了時、体力回復": "[__split__] Stamina recovery when dance SP lesson ends ", "[__split__]ダンスSPレッスン終了時、体力回復": "[__split__] Stamina recovery when dance SP lesson ends ",
@@ -211,7 +211,7 @@
"[__split__]チェンジ": "[__split__] Change ", "[__split__]チェンジ": "[__split__] Change ",
"[__split__]パラメータ": "[__split__] Parameter ", "[__split__]パラメータ": "[__split__] Parameter ",
"[__split__]ビジュアルSPレッスン発生率": "[__split__] Visual SP Lesson Occurrence Rate ", "[__split__]ビジュアルSPレッスン発生率": "[__split__] Visual SP Lesson Occurrence Rate ",
"[__split__]ビジュアルSPレッスン終了時、Pポイント獲得量増加": "[__split__] Increased P points when visual SP lesson ends ", "[__split__]ビジュアルSPレッスン終了時、Pポイント獲得量増加": "[__split__] Increased P-points when visual SP lesson ends ",
"[__split__]ビジュアルSPレッスン終了時、ビジュアル上昇": "[__split__] Visual increase when visual SP lesson ends ", "[__split__]ビジュアルSPレッスン終了時、ビジュアル上昇": "[__split__] Visual increase when visual SP lesson ends ",
"[__split__]ビジュアルSPレッスン終了時、体力回復": "[__split__] Stamina recovery when visual SP lesson ends ", "[__split__]ビジュアルSPレッスン終了時、体力回復": "[__split__] Stamina recovery when visual SP lesson ends ",
"[__split__]ビジュアルSPレッスン終了時ビジュアルが": "[__split__] At the end of Visual SP Lesson, visuals ", "[__split__]ビジュアルSPレッスン終了時ビジュアルが": "[__split__] At the end of Visual SP Lesson, visuals ",
@@ -226,7 +226,7 @@
"[__split__]ビジュアル通常レッスン終了時、ビジュアル上昇": "[__split__] Visual increase when regular visual lesson ends ", "[__split__]ビジュアル通常レッスン終了時、ビジュアル上昇": "[__split__] Visual increase when regular visual lesson ends ",
"[__split__]プランが": "[__split__] Plan is ", "[__split__]プランが": "[__split__] Plan is ",
"[__split__]ボーカルSPレッスン発生率": "[__split__] Vocal SP lesson occurrence rate ", "[__split__]ボーカルSPレッスン発生率": "[__split__] Vocal SP lesson occurrence rate ",
"[__split__]ボーカルSPレッスン終了時、Pポイント獲得量増加": "[__split__] Increase in P Points Earned at the End of Vocal SP Lesson ", "[__split__]ボーカルSPレッスン終了時、Pポイント獲得量増加": "[__split__] Increase in P-points Earned at the End of Vocal SP Lesson ",
"[__split__]ボーカルSPレッスン終了時、ボーカル上昇": "[__split__] Vocal Increase at the End of Vocal SP Lesson ", "[__split__]ボーカルSPレッスン終了時、ボーカル上昇": "[__split__] Vocal Increase at the End of Vocal SP Lesson ",
"[__split__]ボーカルSPレッスン終了時、体力回復": "[__split__] Stamina recovery when vocal SP lesson ends ", "[__split__]ボーカルSPレッスン終了時、体力回復": "[__split__] Stamina recovery when vocal SP lesson ends ",
"[__split__]ボーカルSPレッスン終了時ボーカルが": "[__split__] At the end of Vocal SP Lesson, vocals ", "[__split__]ボーカルSPレッスン終了時ボーカルが": "[__split__] At the end of Vocal SP Lesson, vocals ",
@@ -248,7 +248,7 @@
"[__split__]レッスンCLEARの": "[__split__] Lesson CLEAR of ", "[__split__]レッスンCLEARの": "[__split__] Lesson CLEAR of ",
"[__split__]レッスン中": "[__split__] During Lesson ", "[__split__]レッスン中": "[__split__] During Lesson ",
"[__split__]レッスン中に体力が減少した時、○〆好印象": "[__split__] When stamina decreases during the lesson, ○〆Good Impression ", "[__split__]レッスン中に体力が減少した時、○〆好印象": "[__split__] When stamina decreases during the lesson, ○〆Good Impression ",
"[__split__]レッスン終了時、Pポイント獲得量増加": "[__split__] Increased P points when lesson ends ", "[__split__]レッスン終了時、Pポイント獲得量増加": "[__split__] Increased P-points when lesson ends ",
"[__split__]レッスン開始時、○〆集中": "[__split__] At the start of the lesson, ○〆Focus ", "[__split__]レッスン開始時、○〆集中": "[__split__] At the start of the lesson, ○〆Focus ",
"[__split__]レッスン開始時手札に入る\n○〆元気": "[__split__] Added to hand at Lesson start\n○〆Energy ", "[__split__]レッスン開始時手札に入る\n○〆元気": "[__split__] Added to hand at Lesson start\n○〆Energy ",
"[__split__]レッスン開始時手札に入る\n○〆好印象": "[__split__] At lesson start, enters hand\n○〆Good Impression ", "[__split__]レッスン開始時手札に入る\n○〆好印象": "[__split__] At lesson start, enters hand\n○〆Good Impression ",
@@ -265,12 +265,12 @@
"[__split__]以上の場合○〆元気": "[__split__] If above, ○〆Energy ", "[__split__]以上の場合○〆元気": "[__split__] If above, ○〆Energy ",
"[__split__]以上の場合○〆好印象": "[__split__] If above, ○〆Good impression ", "[__split__]以上の場合○〆好印象": "[__split__] If above, ○〆Good impression ",
"[__split__]以上の場合○〆好印象の": "[__split__] If above, ○〆Good impression of ", "[__split__]以上の場合○〆好印象の": "[__split__] If above, ○〆Good impression of ",
"[__split__]以上の場合○〆好調": "[__split__] If above, ○〆Good Condition ", "[__split__]以上の場合○〆好調": "[__split__] If above, ○〆Good Shape ",
"[__split__]以上の場合○〆消費体力削減": "[__split__] If above, ○〆Stamina Consumption Reduction ", "[__split__]以上の場合○〆消費体力削減": "[__split__] If above, ○〆Stamina Consumption Reduction ",
"[__split__]以上の場合○〆消費体力減少": "[__split__] If above, ○〆Reduced Stamina Consumption ", "[__split__]以上の場合○〆消費体力減少": "[__split__] If above, ○〆Reduced Stamina Consumption ",
"[__split__]以上の場合○〆絶好調": "[__split__] If above, ○〆Excellent Condition ", "[__split__]以上の場合○〆絶好調": "[__split__] If above, ○〆Excellent Condition ",
"[__split__]以上の場合○〆集中": "[__split__] If above, ○〆Focus ", "[__split__]以上の場合○〆集中": "[__split__] If above, ○〆Focus ",
"[__split__]以上の場合、Pポイント": "[__split__] If more, P points ", "[__split__]以上の場合、Pポイント": "[__split__] If more, P-points ",
"[__split__]以上の場合、○〆やる気": "[__split__] If above, ○〆Motivation ", "[__split__]以上の場合、○〆やる気": "[__split__] If above, ○〆Motivation ",
"[__split__]以上の場合、○〆やる気の": "[__split__] If over, ○〆Motivation ", "[__split__]以上の場合、○〆やる気の": "[__split__] If over, ○〆Motivation ",
"[__split__]以上の場合、○〆スキルカード使用数追加": "[__split__] If above, ○〆Skill card usage count added ", "[__split__]以上の場合、○〆スキルカード使用数追加": "[__split__] If above, ○〆Skill card usage count added ",
@@ -334,7 +334,7 @@
"[__split__]以降、ターン終了時、○〆好印象": "[__split__] After, at the end of the turn, ○〆Good Impression ", "[__split__]以降、ターン終了時、○〆好印象": "[__split__] After, at the end of the turn, ○〆Good Impression ",
"[__split__]以降、ターン終了時、○〆集中": "[__split__] Afterward, at the end of the turn, ○〆Focus ", "[__split__]以降、ターン終了時、○〆集中": "[__split__] Afterward, at the end of the turn, ○〆Focus ",
"[__split__]以降、ターン終了時、スコア": "[__split__] After that, at the end of the turn, Score ", "[__split__]以降、ターン終了時、スコア": "[__split__] After that, at the end of the turn, Score ",
"[__split__]以降、ターン開始時、○〆元気": "[__split__] From Here On, At the Start of the Turn, ○〆Energy", "[__split__]以降、ターン開始時、○〆元気": "[__split__] From here On, At the Start of the Turn, ○〆Energy",
"[__split__]休む選択時、ダンス上昇": "[__split__] Dance increase when selecting rest ", "[__split__]休む選択時、ダンス上昇": "[__split__] Dance increase when selecting rest ",
"[__split__]休む選択時、ビジュアル上昇": "[__split__] Visual increase when selecting rest ", "[__split__]休む選択時、ビジュアル上昇": "[__split__] Visual increase when selecting rest ",
"[__split__]休む選択時、ボーカル上昇": "[__split__] Vocal increase when selecting rest ", "[__split__]休む選択時、ボーカル上昇": "[__split__] Vocal increase when selecting rest ",
@@ -356,7 +356,7 @@
"[__split__]分パラメータ上昇\n○〆元気": "[__split__] Increase parameter by ○〆Energy ", "[__split__]分パラメータ上昇\n○〆元気": "[__split__] Increase parameter by ○〆Energy ",
"[__split__]分パラメータ上昇\n○〆消費体力増加": "[__split__] Parameter Increase \n○〆Increased Stamina Consumption ", "[__split__]分パラメータ上昇\n○〆消費体力増加": "[__split__] Parameter Increase \n○〆Increased Stamina Consumption ",
"[__split__]分パラメータ上昇\nレッスン内": "[__split__] Increase parameter by \n(In-lesson ", "[__split__]分パラメータ上昇\nレッスン内": "[__split__] Increase parameter by \n(In-lesson ",
"[__split__]初期Pポイント": "[__split__] Initial P Points ", "[__split__]初期Pポイント": "[__split__] Initial P-points ",
"[__split__]初期ダンス上昇": "[__split__] Initial Dance Increase ", "[__split__]初期ダンス上昇": "[__split__] Initial Dance Increase ",
"[__split__]初期ビジュアル上昇": "[__split__] Initial Visual Increase ", "[__split__]初期ビジュアル上昇": "[__split__] Initial Visual Increase ",
"[__split__]初期ボーカル上昇": "[__split__] Initial Vocal Increase ", "[__split__]初期ボーカル上昇": "[__split__] Initial Vocal Increase ",
@@ -468,17 +468,6 @@
"「○〆好調」や「○〆集中」を活用して育成するプラン": "A Plan Utilizing 「○〆Good Shape」 and 「○〆Focus」 for Training ", "「○〆好調」や「○〆集中」を活用して育成するプラン": "A Plan Utilizing 「○〆Good Shape」 and 「○〆Focus」 for Training ",
"の確率で体力回復": "Chance of recovering HP", "の確率で体力回復": "Chance of recovering HP",
"エアロビクス": "Aerobics", "エアロビクス": "Aerobics",
"ターン追加": "Additional Turn",
"強化状態や低下状態の影響を受けず○〆元気を増加させる": "Increases ○〆 Energy unaffected by Enhancement or Reduction states",
"ダンスターンなら、ターン開始時、○〆スキルカード使用数追加": "If it's a Dance turn, at the start of the turn, ○〆 Add skill card usage",
"パラメータ上昇効果を主とするスキルカード": "Skill Card focused on Param Increase Effects",
"ボーカルSPレッスン発生率増加": "Increased Vocal SP Lesson Occurrence Rate",
"ボーカルターンなら、ターン開始時、○〆スキルカード使用数追加": "If it's a Vocal turn, at the start of the turn, ○〆 Add skill card usage",
"ボーカルターンなら、ターン開始時、スキルカードを引く\n○〆固定元気": "If it's a vocal turn, draw a skill card at the start of the turn\n○〆 fixed energy",
"レッスンの残りターンが増加": "Increases Remaining Turns of Lesson",
"使用不可など、レッスンの邪魔になるスキルカード": "Skill Card that Hinders Lessons such as Unusable",
"レッスン未CLEARの場合○〆消費体力増加<nobr>1ターン</nobr>": "If lesson not cleared, ○〆 Increased stamina consumption <nobr>1 turn</nobr>",
"スキルカードが選択されてません": "Skill card not selected", "スキルカードが選択されてません": "Skill card not selected",
"スキルカードが除外に移動した時、体力回復": "Recover energy when a skill card is moved to exclusion", "スキルカードが除外に移動した時、体力回復": "Recover energy when a skill card is moved to exclusion",
"スキルカードの消費体力を減少": "Reduce stamina consumption of skill cards ", "スキルカードの消費体力を減少": "Reduce stamina consumption of skill cards ",
@@ -493,23 +482,32 @@
"スコア上昇量増加": " Score increase amount ", "スコア上昇量増加": " Score increase amount ",
"ターン目": " Turns ", "ターン目": " Turns ",
"ターン追加": " Extra turn ", "ターン追加": " Extra turn ",
"ダンスターンなら、ターン開始時、○〆スキルカード使用数追加": "If it's a Dance turn, at the start of the turn, ○〆Add skill card usage",
"チェンジ": " Change ", "チェンジ": " Change ",
"パラメータ上昇効果を主とするスキルカード": "Skill Card focused on Param Increase Effects",
"パラメータ上昇量を増加": "Increased parameter gain ", "パラメータ上昇量を増加": "Increased parameter gain ",
"パラメータ上昇量増加": "Parameter Increase", "パラメータ上昇量増加": "Parameter Increase",
"ビジュアルターンなら、ターン開始時、○〆スキルカード使用数追加": "If it's a Visual turn, at the start of the turn, ○〆Add skill card usage", "ビジュアルターンなら、ターン開始時、○〆スキルカード使用数追加": "If it's a Visual turn, at the start of the turn, ○〆Add skill card usage",
"ボーカルSPレッスン発生率増加": "Increased Vocal SP Lesson Occurrence Rate",
"ボーカルターンなら、ターン開始時、○〆スキルカード使用数追加": "If it's a Vocal turn, at the start of the turn, ○〆Add skill card usage",
"ボーカルターンなら、ターン開始時、スキルカードを引く\n○〆固定元気": "If it's a vocal turn, draw a skill card at the start of the turn\n○〆fixed energy",
"ボーカル通常レッスンを開始": "Start Vocal Regular Lesson", "ボーカル通常レッスンを開始": "Start Vocal Regular Lesson",
"ランダムな強化済みスキルカードSSRを、手札に○〆生成": "Generate a random enhanced skill card (SSR) into the hand ○〆", "ランダムな強化済みスキルカードSSRを、手札に○〆生成": "Generate a random enhanced skill card (SSR) into the hand ○〆",
"ランダムな所持している基本とつくスキルカードを異なるスキルカードにチェンジ": "Change a Random Owned Basic Skill Card to a Different Skill Card ", "ランダムな所持している基本とつくスキルカードを異なるスキルカードにチェンジ": "Change a Random Owned Basic Skill Card to a Different Skill Card ",
"レッスンの残りターンが増加": "Increases Remaining Turns of Lesson",
"レッスン未CLEARの場合○〆消費体力増加<nobr>1ターン</nobr>": "If lesson not cleared, ○〆Increased stamina consumption <nobr>1 turn</nobr>",
"レッスン終了時、レッスン報酬のスキルカードの選択肢を追加": "At the end of the lesson, add skill card choices to lesson rewards ", "レッスン終了時、レッスン報酬のスキルカードの選択肢を追加": "At the end of the lesson, add skill card choices to lesson rewards ",
"不安": "Anxiety ", "不安": "Anxiety ",
"不調": "Poor condition ", "不調": "Poor condition ",
"以降、ターン開始時、スキルカードを引く": "After that, at the start of the turn, draw a Skill Card ", "以降、ターン開始時、スキルカードを引く": "After that, at the start of the turn, draw a Skill Card ",
"低下状態無効": "Negate Decrease State", "低下状態無効": "Negate Decrease State",
"使用不可など、レッスンの邪魔になるスキルカード": "Skill Card that Hinders Lessons such as Unusable",
"元気増加無効": "Energy increase nullified ", "元気増加無効": "Energy increase nullified ",
"再生成1回目": "First regeneration", "再生成1回目": "First regeneration",
"分スコア上昇": "Score increase per minute", "分スコア上昇": "Score increase per minute",
"増加": "Increase", "増加": "Increase",
"弱気": "Timid ", "弱気": "Timid ",
"強化状態や低下状態の影響を受けず○〆元気を増加させる": "Increases ○〆Energy unaffected by Enhancement or Reduction states",
"応援/トラブル詳細": "Support/Trouble Details ", "応援/トラブル詳細": "Support/Trouble Details ",
"手札の消費体力がランダムに変化": "Stamina consumption of hand changes randomly ", "手札の消費体力がランダムに変化": "Stamina consumption of hand changes randomly ",
"気まぐれ": "Whim ", "気まぐれ": "Whim ",

View File

@@ -79,7 +79,7 @@
"さらに、Pアイテムの効果で\n○〆集中が増えましたね": "Furthermore, thanks to the effect of the P item,\n○〆Focus has increased!", "さらに、Pアイテムの効果で\n○〆集中が増えましたね": "Furthermore, thanks to the effect of the P item,\n○〆Focus has increased!",
"それではあと3ターン\n試験頑張ってください": "Then, there are 3 turns left.\nGood luck on the exam!", "それではあと3ターン\n試験頑張ってください": "Then, there are 3 turns left.\nGood luck on the exam!",
"なーんか今日、朝からずぅ~っと気分爽快でぇ!\n身体がメチャ軽いってゆーか \nやる気がドンドン溢れてくるってゆーか": "Somehow, I've been feeling great since this morning!\nIt's like my body feels really light!\nMy motivation is overflowing!", "なーんか今日、朝からずぅ~っと気分爽快でぇ!\n身体がメチャ軽いってゆーか \nやる気がドンドン溢れてくるってゆーか": "Somehow, I've been feeling great since this morning!\nIt's like my body feels really light!\nMy motivation is overflowing!",
"まずは、「○〆好調」の効果\nがあるスキルカードを使ってみましょう": "First, let's use a skill card with the effect of \"○〆 good condition\"", "まずは、「○〆好調」の効果\nがあるスキルカードを使ってみましょう": "First, let's use a skill card with the effect of \"○〆 Good Shape\"",
"まずはダンスレッスンで\nダンスをあげましょう": "First, let's improve dancing through dance lessons!", "まずはダンスレッスンで\nダンスをあげましょう": "First, let's improve dancing through dance lessons!",
"まずはビジュアルレッスンで\nビジュアルをあげましょう": "First, let's improve visuals through visual lessons!", "まずはビジュアルレッスンで\nビジュアルをあげましょう": "First, let's improve visuals through visual lessons!",
"アイドルのパラメータやアドバイス、\n審査基準はこちらで確認ができます": "You can check the idol's parameters, advice,\nand evaluation criteria here.", "アイドルのパラメータやアドバイス、\n審査基準はこちらで確認ができます": "You can check the idol's parameters, advice,\nand evaluation criteria here.",