mirror of
https://github.com/NatsumeLS/Gakumas-Translation-Data-EN.git
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Update: UI strings
This commit is contained in:
@@ -33,13 +33,13 @@
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"[__split__]○〆ターン追加": "[__split__] ○〆Extra Turn ",
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"[__split__]○〆ターン追加": "[__split__] ○〆Extra Turn ",
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"[__split__]○〆パラメータ上昇量増加": "[__split__] ○〆Increase parameter gain ",
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"[__split__]○〆パラメータ上昇量増加": "[__split__] ○〆Increase parameter gain ",
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"[__split__]○〆メンタルスキルカード使用後○〆やる気が": "[__split__] After using ○〆Mental Skill Card, ○〆Motivation ",
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"[__split__]○〆メンタルスキルカード使用後○〆やる気が": "[__split__] After using ○〆Mental Skill Card, ○〆Motivation ",
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"[__split__]○〆メンタルスキルカード使用時直前に○〆メンタルスキルカードを使用していた場合、○〆好調": "[__split__] If a Mental Skill Card was used just before using a Mental Skill Card, ○〆Good condition ",
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"[__split__]○〆メンタルスキルカード使用時直前に○〆メンタルスキルカードを使用していた場合、○〆好調": "[__split__] If a Mental Skill Card was used just before using a Mental Skill Card, ○〆Good Shape ",
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"[__split__]○〆メンタルスキルカード使用時直前に○〆メンタルスキルカードを使用していた場合、○〆集中": "[__split__] If a Mental Skill Card was used just before using another Mental Skill Card, ○〆Focus ",
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"[__split__]○〆メンタルスキルカード使用時直前に○〆メンタルスキルカードを使用していた場合、○〆集中": "[__split__] If a Mental Skill Card was used just before using another Mental Skill Card, ○〆Focus ",
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"[__split__]○〆メンタルスキルカード強化時、ダンス上昇": "[__split__] Dance Increase When ○〆Mental Skill Card is Enhanced ",
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"[__split__]○〆メンタルスキルカード強化時、ダンス上昇": "[__split__] Dance Increase When ○〆Mental Skill Card is Enhanced ",
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"[__split__]○〆メンタルスキルカード強化時、ボーカル上昇": "[__split__] Vocal Increase When ○〆Mental Skill Card is Enhanced ",
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"[__split__]○〆メンタルスキルカード強化時、ボーカル上昇": "[__split__] Vocal Increase When ○〆Mental Skill Card is Enhanced ",
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"[__split__]○〆メンタルスキルカード獲得時、ダンス上昇": "[__split__] ○〆 When a Mental Skill Card is obtained, Dance increases ",
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"[__split__]○〆メンタルスキルカード獲得時、ダンス上昇": "[__split__] When a ○〆Mental Skill Card is obtained, Dance increases ",
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"[__split__]○〆メンタルスキルカード獲得時、ビジュアル上昇": "[__split__] ○〆 Visual increase when mental skill card is acquired ",
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"[__split__]○〆メンタルスキルカード獲得時、ビジュアル上昇": "[__split__] Visual increase when ○〆mental skill card is acquired ",
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"[__split__]○〆メンタルスキルカード獲得時、ボーカル上昇": "[__split__] ○〆 When a Mental Skill Card is obtained, Vocal increases ",
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"[__split__]○〆メンタルスキルカード獲得時、ボーカル上昇": "[__split__] When a ○〆Mental Skill Card is obtained, Vocal increases ",
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"[__split__]○〆低下状態無効": "[__split__] ○〆Debuff Immune ",
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"[__split__]○〆低下状態無効": "[__split__] ○〆Debuff Immune ",
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"[__split__]○〆体力消費": "[__split__] ○〆Stamina Consumption ",
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"[__split__]○〆体力消費": "[__split__] ○〆Stamina Consumption ",
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"[__split__]○〆元気": "[__split__] ○〆Energy ",
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"[__split__]○〆元気": "[__split__] ○〆Energy ",
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@@ -53,41 +53,41 @@
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"[__split__]○〆固定元気": "[__split__] ○〆Fixed Energy ",
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"[__split__]○〆固定元気": "[__split__] ○〆Fixed Energy ",
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"[__split__]○〆好印象": "[__split__] ○〆Good Impression ",
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"[__split__]○〆好印象": "[__split__] ○〆Good Impression ",
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"[__split__]○〆好印象が": "[__split__] ○〆Good Impression is ",
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"[__split__]○〆好印象が": "[__split__] ○〆Good Impression is ",
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"[__split__]○〆好印象が増加後、○〆好印象": "[__split__] After increasing good impression, good impression ",
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"[__split__]○〆好印象が増加後、○〆好印象": "[__split__] After increasing ○〆good impression, ○〆good impression ",
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"[__split__]○〆好印象の": "[__split__] ○〆Good Impression of ",
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"[__split__]○〆好印象の": "[__split__] ○〆Good Impression of ",
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"[__split__]○〆好印象効果のスキルカード獲得時、ビジュアル上昇": "[__split__] When acquiring a skill card with ○〆good impression effect, visuals increase ",
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"[__split__]○〆好印象効果のスキルカード獲得時、ビジュアル上昇": "[__split__] When acquiring a skill card with ○〆good impression effect, visuals increase ",
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"[__split__]○〆好印象消費": "[__split__] ○〆Good Impression Consumption ",
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"[__split__]○〆好印象消費": "[__split__] ○〆Good Impression Consumption ",
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"[__split__]○〆好調": "[__split__] ○〆Good Shape ",
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"[__split__]○〆好調": "[__split__] ○〆Good Shape ",
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"[__split__]○〆好調が": "[__split__] ○〆Good Shape is ",
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"[__split__]○〆好調が": "[__split__] ○〆Good Shape is ",
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"[__split__]○〆好調の": "[__split__] ○〆Good Shape of ",
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"[__split__]○〆好調の": "[__split__] ○〆Good Shape of ",
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"[__split__]○〆好調のスコア上昇量を○〆好調": "[__split__] ○〆Good condition score increase amount ○〆Good condition ",
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"[__split__]○〆好調のスコア上昇量を○〆好調": "[__split__] ○〆Good Shape score increase amount ○〆Good Shape ",
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"[__split__]○〆好調の効果ターンが増加後、○〆好調": "[__split__] After increasing the effect turns of ○〆Good Shape, ○〆Good Shape ",
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"[__split__]○〆好調の効果ターンが増加後、○〆好調": "[__split__] After increasing the effect turns of ○〆Good Shape, ○〆Good Shape ",
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"[__split__]○〆好調効果のスキルカード獲得時、ダンス上昇": "[__split__] When acquiring a skill card with ○〆Good Shape effect, dance increase ",
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"[__split__]○〆好調効果のスキルカード獲得時、ダンス上昇": "[__split__] When acquiring a skill card with ○〆Good Shape effect, dance increase ",
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"[__split__]○〆好調消費": "[__split__] ○〆Good Shape Consumption ",
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"[__split__]○〆好調消費": "[__split__] ○〆Good Shape Consumption ",
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"[__split__]○〆好調状態でない場合": "[__split__] If Not in ○〆Good Shape ",
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"[__split__]○〆好調状態でない場合": "[__split__] If Not in ○〆Good Shape ",
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"[__split__]○〆好調状態でない場合○〆不安": "[__split__] If not in good condition, ○〆Anxiety ",
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"[__split__]○〆好調状態でない場合○〆不安": "[__split__] If not in ○〆Good Shape, ○〆Anxiety ",
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"[__split__]○〆好調状態でない場合○〆弱気": "[__split__] If not in good condition, ○〆Timid ",
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"[__split__]○〆好調状態でない場合○〆弱気": "[__split__] If not in ○〆Good Shape, ○〆Timid ",
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"[__split__]○〆好調状態でない場合○〆手札減少": "[__split__] If not in good condition, ○〆Reduced Hand ",
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"[__split__]○〆好調状態でない場合○〆手札減少": "[__split__] If not in ○〆Good Shape, ○〆Reduced Hand ",
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"[__split__]○〆好調状態でない場合○〆消費体力増加": "[__split__]○〆If not in a good condition○〆Increased Stamina Consumption",
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"[__split__]○〆好調状態でない場合○〆消費体力増加": "[__split__] If not in a ○〆Good Shape ○〆Increased Stamina Consumption",
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"[__split__]○〆好調状態でない場合体力減少": "[__split__]○〆If not in a good condition, Stamina Decreases",
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"[__split__]○〆好調状態でない場合体力減少": "[__split__] If not in a ○〆Good Shape, Stamina Decreases",
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"[__split__]○〆好調状態の場合○〆スキルカード使用数追加": "[__split__] If in good condition, ○〆Additional Skill Card Usage ",
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"[__split__]○〆好調状態の場合○〆スキルカード使用数追加": "[__split__] If in ○〆Good Shape, ○〆Additional Skill Card Usage ",
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"[__split__]○〆好調状態の場合○〆ターン追加": "[__split__] If in good condition, ○〆Additional Turn ",
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"[__split__]○〆好調状態の場合○〆ターン追加": "[__split__] If in ○〆Good Shape, ○〆Additional Turn ",
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"[__split__]○〆好調状態の場合○〆元気": "[__split__] ○〆If in Good Condition ○〆Energy ",
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"[__split__]○〆好調状態の場合○〆元気": "[__split__] If in ○〆Good Shape ○〆Energy ",
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"[__split__]○〆好調状態の場合○〆消費体力削減": "[__split__] If in good condition, ○〆Reduced stamina consumption ",
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"[__split__]○〆好調状態の場合○〆消費体力削減": "[__split__] If in ○〆Good Shape, ○〆Reduced stamina consumption ",
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"[__split__]○〆好調状態の場合○〆集中": "[__split__] If in good condition, ○〆Focus ",
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"[__split__]○〆好調状態の場合○〆集中": "[__split__] If in ○〆Good Shape, ○〆Focus ",
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"[__split__]○〆好調状態の場合、○〆集中": "[__split__] ○〆When in Good Shape, ○〆Focus ",
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"[__split__]○〆好調状態の場合、○〆集中": "[__split__] When in ○〆Good Shape, ○〆Focus ",
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"[__split__]○〆好調状態の場合、スコア": "[__split__]○〆In a good condition, Score",
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"[__split__]○〆好調状態の場合、スコア": "[__split__] In a ○〆Good Shape, Score",
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"[__split__]○〆好調状態の場合、パラメータ": "[__split__] ○〆If in Good Shape, Parameter ",
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"[__split__]○〆好調状態の場合、パラメータ": "[__split__] If in ○〆Good Shape, Parameter ",
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"[__split__]○〆好調状態の場合、使用可\n○〆絶好調": "[__split__] Usable if ○〆In Good Shape\n○〆Excellent Condition ",
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"[__split__]○〆好調状態の場合、使用可\n○〆絶好調": "[__split__] Usable if In ○〆Good Shape\n○〆Excellent Condition ",
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"[__split__]○〆好調状態の場合、使用可\nパラメータ": "[__split__] ○〆Usable when in Good Shape\nParameter ",
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"[__split__]○〆好調状態の場合、使用可\nパラメータ": "[__split__] Usable when in ○〆Good Shape\nParameter ",
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"[__split__]○〆好調状態の場合以降、ターン開始時、スコア": "[__split__] If in Good Condition ○〆from Then, Score at Turn Start ",
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"[__split__]○〆好調状態の場合以降、ターン開始時、スコア": "[__split__] If in ○〆Good Shape from Then, Score at Turn Start ",
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"[__split__]○〆消費体力削減": "[__split__] ○〆Reduced Stamina Consumption ",
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"[__split__]○〆消費体力削減": "[__split__] Reduced ○〆Stamina Consumption ",
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"[__split__]○〆消費体力増加": "[__split__] ○〆Increased Stamina Consumption ",
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"[__split__]○〆消費体力増加": "[__split__] Increased ○〆Stamina Consumption ",
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"[__split__]○〆消費体力減少": "[__split__] ○〆Reduced Stamina Consumption ",
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"[__split__]○〆消費体力減少": "[__split__] Reduced ○〆Stamina Consumption ",
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"[__split__]○〆消費体力減少状態の場合○〆やる気": "[__split__]○〆If in a reduced stamina consumption state○〆Motivation",
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"[__split__]○〆消費体力減少状態の場合○〆やる気": "[__split__] If in a reduced ○〆stamina consumption state○〆Motivation",
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"[__split__]○〆消費体力減少状態の場合○〆ターン追加": "[__split__] If in reduced stamina consumption state, ○〆Extra turn ",
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"[__split__]○〆消費体力減少状態の場合○〆ターン追加": "[__split__] If in reduced ○〆stamina consumption state, ○〆Extra turn ",
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"[__split__]○〆消費体力減少状態の場合○〆元気": "[__split__]○〆If in a reduced stamina consumption state○〆Energy",
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"[__split__]○〆消費体力減少状態の場合○〆元気": "[__split__] If in a reduced ○〆stamina consumption state○〆Energy",
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"[__split__]○〆消費体力減少状態の場合○〆消費体力減少": "[__split__] If in reduced stamina consumption state, ○〆Reduced Stamina Consumption ",
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"[__split__]○〆消費体力減少状態の場合○〆消費体力減少": "[__split__] If in reduced ○〆stamina consumption state, Reduced ○〆Stamina Consumption ",
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"[__split__]○〆絶好調": "[__split__] ○〆Excellent Condition ",
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"[__split__]○〆絶好調": "[__split__] ○〆Excellent Condition ",
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"[__split__]○〆集中": "[__split__] ○〆Focus ",
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"[__split__]○〆集中": "[__split__] ○〆Focus ",
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"[__split__]○〆集中が": "[__split__] ○〆Focus is ",
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"[__split__]○〆集中が": "[__split__] ○〆Focus is ",
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@@ -174,10 +174,10 @@
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"[__split__]ターン開始時○〆やる気が": "[__split__] At the start of the turn, ○〆motivation ",
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"[__split__]ターン開始時○〆やる気が": "[__split__] At the start of the turn, ○〆motivation ",
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"[__split__]ターン開始時○〆元気が": "[__split__] At the start of the turn, ○〆stamina ",
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"[__split__]ターン開始時○〆元気が": "[__split__] At the start of the turn, ○〆stamina ",
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"[__split__]ターン開始時○〆好印象が": "[__split__] At the start of the turn, ○〆good impression ",
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"[__split__]ターン開始時○〆好印象が": "[__split__] At the start of the turn, ○〆good impression ",
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"[__split__]ターン開始時○〆好調が": "[__split__] At the start of the turn, ○〆 good condition ",
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"[__split__]ターン開始時○〆好調が": "[__split__] At the start of the turn, ○〆Good Shape ",
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"[__split__]ターン開始時○〆好調状態の場合、○〆スキルカード使用数追加": "[__split__] At the start of the turn, if ○〆in Good Shape, ○〆Skill card usage count added ",
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"[__split__]ターン開始時○〆好調状態の場合、○〆スキルカード使用数追加": "[__split__] At the start of the turn, if ○〆in Good Shape, ○〆Skill card usage count added ",
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"[__split__]ターン開始時○〆好調状態の場合、○〆元気": "[__split__] At the start of the turn, if in ○〆Good Shape, ○〆stamina ",
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"[__split__]ターン開始時○〆好調状態の場合、○〆元気": "[__split__] At the start of the turn, if in ○〆Good Shape, ○〆stamina ",
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"[__split__]ターン開始時○〆好調状態の場合、○〆集中": "[__split__] At the start of the turn, if in ○〆Good Shape, Focus ",
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"[__split__]ターン開始時○〆好調状態の場合、○〆集中": "[__split__] At the start of the turn, if in ○〆Good Shape, ○〆Focus ",
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"[__split__]ターン開始時○〆好調状態の場合、パラメータ": "[__split__] At the start of the turn, if in ○〆Good Shape, parameters ",
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"[__split__]ターン開始時○〆好調状態の場合、パラメータ": "[__split__] At the start of the turn, if in ○〆Good Shape, parameters ",
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"[__split__]ターン開始時○〆消費体力減少状態の場合、○〆スコア上昇量増加": "[__split__] At the start of the turn, if in a state of ○〆reduced stamina consumption, ○〆score increase amount increases ",
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"[__split__]ターン開始時○〆消費体力減少状態の場合、○〆スコア上昇量増加": "[__split__] At the start of the turn, if in a state of ○〆reduced stamina consumption, ○〆score increase amount increases ",
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"[__split__]ターン開始時○〆消費体力減少状態の場合、○〆絶好調": "[__split__] At the start of the turn, if ○〆reduced stamina consumption state, ○〆Excellent Condition ",
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"[__split__]ターン開始時○〆消費体力減少状態の場合、○〆絶好調": "[__split__] At the start of the turn, if ○〆reduced stamina consumption state, ○〆Excellent Condition ",
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@@ -194,7 +194,7 @@
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"[__split__]ターン開始時最終ターンの場合、○〆元気の": "[__split__] If it's the final turn, ○〆stamina ",
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"[__split__]ターン開始時最終ターンの場合、○〆元気の": "[__split__] If it's the final turn, ○〆stamina ",
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"[__split__]ターン開始時残り": "[__split__] At the start of the turn, remaining ",
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"[__split__]ターン開始時残り": "[__split__] At the start of the turn, remaining ",
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"[__split__]ダンスSPレッスン発生率": "[__split__] Dance SP lesson occurrence rate ",
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"[__split__]ダンスSPレッスン発生率": "[__split__] Dance SP lesson occurrence rate ",
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"[__split__]ダンスSPレッスン終了時、Pポイント獲得量増加": "[__split__] Increase in P Points Earned at the End of Dance SP Lesson ",
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"[__split__]ダンスSPレッスン終了時、Pポイント獲得量増加": "[__split__] Increase in P-points Earned at the End of Dance SP Lesson ",
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"[__split__]ダンスSPレッスン終了時、ダンス上昇": "[__split__] Dance Increase at the End of Dance SP Lesson ",
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"[__split__]ダンスSPレッスン終了時、ダンス上昇": "[__split__] Dance Increase at the End of Dance SP Lesson ",
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"[__split__]ダンスSPレッスン終了時、ランダムにPドリンクを": "[__split__] At the end of Dance SP Lesson, randomly get P drink ",
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"[__split__]ダンスSPレッスン終了時、ランダムにPドリンクを": "[__split__] At the end of Dance SP Lesson, randomly get P drink ",
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"[__split__]ダンスSPレッスン終了時、体力回復": "[__split__] Stamina recovery when dance SP lesson ends ",
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"[__split__]ダンスSPレッスン終了時、体力回復": "[__split__] Stamina recovery when dance SP lesson ends ",
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@@ -211,7 +211,7 @@
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"[__split__]チェンジ": "[__split__] Change ",
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"[__split__]チェンジ": "[__split__] Change ",
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"[__split__]パラメータ": "[__split__] Parameter ",
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"[__split__]パラメータ": "[__split__] Parameter ",
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"[__split__]ビジュアルSPレッスン発生率": "[__split__] Visual SP Lesson Occurrence Rate ",
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"[__split__]ビジュアルSPレッスン発生率": "[__split__] Visual SP Lesson Occurrence Rate ",
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"[__split__]ビジュアルSPレッスン終了時、Pポイント獲得量増加": "[__split__] Increased P points when visual SP lesson ends ",
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"[__split__]ビジュアルSPレッスン終了時、Pポイント獲得量増加": "[__split__] Increased P-points when visual SP lesson ends ",
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"[__split__]ビジュアルSPレッスン終了時、ビジュアル上昇": "[__split__] Visual increase when visual SP lesson ends ",
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"[__split__]ビジュアルSPレッスン終了時、ビジュアル上昇": "[__split__] Visual increase when visual SP lesson ends ",
|
||||||
"[__split__]ビジュアルSPレッスン終了時、体力回復": "[__split__] Stamina recovery when visual SP lesson ends ",
|
"[__split__]ビジュアルSPレッスン終了時、体力回復": "[__split__] Stamina recovery when visual SP lesson ends ",
|
||||||
"[__split__]ビジュアルSPレッスン終了時ビジュアルが": "[__split__] At the end of Visual SP Lesson, visuals ",
|
"[__split__]ビジュアルSPレッスン終了時ビジュアルが": "[__split__] At the end of Visual SP Lesson, visuals ",
|
||||||
@@ -226,7 +226,7 @@
|
|||||||
"[__split__]ビジュアル通常レッスン終了時、ビジュアル上昇": "[__split__] Visual increase when regular visual lesson ends ",
|
"[__split__]ビジュアル通常レッスン終了時、ビジュアル上昇": "[__split__] Visual increase when regular visual lesson ends ",
|
||||||
"[__split__]プランが": "[__split__] Plan is ",
|
"[__split__]プランが": "[__split__] Plan is ",
|
||||||
"[__split__]ボーカルSPレッスン発生率": "[__split__] Vocal SP lesson occurrence rate ",
|
"[__split__]ボーカルSPレッスン発生率": "[__split__] Vocal SP lesson occurrence rate ",
|
||||||
"[__split__]ボーカルSPレッスン終了時、Pポイント獲得量増加": "[__split__] Increase in P Points Earned at the End of Vocal SP Lesson ",
|
"[__split__]ボーカルSPレッスン終了時、Pポイント獲得量増加": "[__split__] Increase in P-points Earned at the End of Vocal SP Lesson ",
|
||||||
"[__split__]ボーカルSPレッスン終了時、ボーカル上昇": "[__split__] Vocal Increase at the End of Vocal SP Lesson ",
|
"[__split__]ボーカルSPレッスン終了時、ボーカル上昇": "[__split__] Vocal Increase at the End of Vocal SP Lesson ",
|
||||||
"[__split__]ボーカルSPレッスン終了時、体力回復": "[__split__] Stamina recovery when vocal SP lesson ends ",
|
"[__split__]ボーカルSPレッスン終了時、体力回復": "[__split__] Stamina recovery when vocal SP lesson ends ",
|
||||||
"[__split__]ボーカルSPレッスン終了時ボーカルが": "[__split__] At the end of Vocal SP Lesson, vocals ",
|
"[__split__]ボーカルSPレッスン終了時ボーカルが": "[__split__] At the end of Vocal SP Lesson, vocals ",
|
||||||
@@ -248,7 +248,7 @@
|
|||||||
"[__split__]レッスンCLEARの": "[__split__] Lesson CLEAR of ",
|
"[__split__]レッスンCLEARの": "[__split__] Lesson CLEAR of ",
|
||||||
"[__split__]レッスン中": "[__split__] During Lesson ",
|
"[__split__]レッスン中": "[__split__] During Lesson ",
|
||||||
"[__split__]レッスン中に体力が減少した時、○〆好印象": "[__split__] When stamina decreases during the lesson, ○〆Good Impression ",
|
"[__split__]レッスン中に体力が減少した時、○〆好印象": "[__split__] When stamina decreases during the lesson, ○〆Good Impression ",
|
||||||
"[__split__]レッスン終了時、Pポイント獲得量増加": "[__split__] Increased P points when lesson ends ",
|
"[__split__]レッスン終了時、Pポイント獲得量増加": "[__split__] Increased P-points when lesson ends ",
|
||||||
"[__split__]レッスン開始時、○〆集中": "[__split__] At the start of the lesson, ○〆Focus ",
|
"[__split__]レッスン開始時、○〆集中": "[__split__] At the start of the lesson, ○〆Focus ",
|
||||||
"[__split__]レッスン開始時手札に入る\n○〆元気": "[__split__] Added to hand at Lesson start\n○〆Energy ",
|
"[__split__]レッスン開始時手札に入る\n○〆元気": "[__split__] Added to hand at Lesson start\n○〆Energy ",
|
||||||
"[__split__]レッスン開始時手札に入る\n○〆好印象": "[__split__] At lesson start, enters hand\n○〆Good Impression ",
|
"[__split__]レッスン開始時手札に入る\n○〆好印象": "[__split__] At lesson start, enters hand\n○〆Good Impression ",
|
||||||
@@ -265,12 +265,12 @@
|
|||||||
"[__split__]以上の場合○〆元気": "[__split__] If above, ○〆Energy ",
|
"[__split__]以上の場合○〆元気": "[__split__] If above, ○〆Energy ",
|
||||||
"[__split__]以上の場合○〆好印象": "[__split__] If above, ○〆Good impression ",
|
"[__split__]以上の場合○〆好印象": "[__split__] If above, ○〆Good impression ",
|
||||||
"[__split__]以上の場合○〆好印象の": "[__split__] If above, ○〆Good impression of ",
|
"[__split__]以上の場合○〆好印象の": "[__split__] If above, ○〆Good impression of ",
|
||||||
"[__split__]以上の場合○〆好調": "[__split__] If above, ○〆Good Condition ",
|
"[__split__]以上の場合○〆好調": "[__split__] If above, ○〆Good Shape ",
|
||||||
"[__split__]以上の場合○〆消費体力削減": "[__split__] If above, ○〆Stamina Consumption Reduction ",
|
"[__split__]以上の場合○〆消費体力削減": "[__split__] If above, ○〆Stamina Consumption Reduction ",
|
||||||
"[__split__]以上の場合○〆消費体力減少": "[__split__] If above, ○〆Reduced Stamina Consumption ",
|
"[__split__]以上の場合○〆消費体力減少": "[__split__] If above, ○〆Reduced Stamina Consumption ",
|
||||||
"[__split__]以上の場合○〆絶好調": "[__split__] If above, ○〆Excellent Condition ",
|
"[__split__]以上の場合○〆絶好調": "[__split__] If above, ○〆Excellent Condition ",
|
||||||
"[__split__]以上の場合○〆集中": "[__split__] If above, ○〆Focus ",
|
"[__split__]以上の場合○〆集中": "[__split__] If above, ○〆Focus ",
|
||||||
"[__split__]以上の場合、Pポイント": "[__split__] If more, P points ",
|
"[__split__]以上の場合、Pポイント": "[__split__] If more, P-points ",
|
||||||
"[__split__]以上の場合、○〆やる気": "[__split__] If above, ○〆Motivation ",
|
"[__split__]以上の場合、○〆やる気": "[__split__] If above, ○〆Motivation ",
|
||||||
"[__split__]以上の場合、○〆やる気の": "[__split__] If over, ○〆Motivation ",
|
"[__split__]以上の場合、○〆やる気の": "[__split__] If over, ○〆Motivation ",
|
||||||
"[__split__]以上の場合、○〆スキルカード使用数追加": "[__split__] If above, ○〆Skill card usage count added ",
|
"[__split__]以上の場合、○〆スキルカード使用数追加": "[__split__] If above, ○〆Skill card usage count added ",
|
||||||
@@ -334,7 +334,7 @@
|
|||||||
"[__split__]以降、ターン終了時、○〆好印象": "[__split__] After, at the end of the turn, ○〆Good Impression ",
|
"[__split__]以降、ターン終了時、○〆好印象": "[__split__] After, at the end of the turn, ○〆Good Impression ",
|
||||||
"[__split__]以降、ターン終了時、○〆集中": "[__split__] Afterward, at the end of the turn, ○〆Focus ",
|
"[__split__]以降、ターン終了時、○〆集中": "[__split__] Afterward, at the end of the turn, ○〆Focus ",
|
||||||
"[__split__]以降、ターン終了時、スコア": "[__split__] After that, at the end of the turn, Score ",
|
"[__split__]以降、ターン終了時、スコア": "[__split__] After that, at the end of the turn, Score ",
|
||||||
"[__split__]以降、ターン開始時、○〆元気": "[__split__] From Here On, At the Start of the Turn, ○〆Energy",
|
"[__split__]以降、ターン開始時、○〆元気": "[__split__] From here On, At the Start of the Turn, ○〆Energy",
|
||||||
"[__split__]休む選択時、ダンス上昇": "[__split__] Dance increase when selecting rest ",
|
"[__split__]休む選択時、ダンス上昇": "[__split__] Dance increase when selecting rest ",
|
||||||
"[__split__]休む選択時、ビジュアル上昇": "[__split__] Visual increase when selecting rest ",
|
"[__split__]休む選択時、ビジュアル上昇": "[__split__] Visual increase when selecting rest ",
|
||||||
"[__split__]休む選択時、ボーカル上昇": "[__split__] Vocal increase when selecting rest ",
|
"[__split__]休む選択時、ボーカル上昇": "[__split__] Vocal increase when selecting rest ",
|
||||||
@@ -356,7 +356,7 @@
|
|||||||
"[__split__]分パラメータ上昇\n○〆元気": "[__split__] Increase parameter by ○〆Energy ",
|
"[__split__]分パラメータ上昇\n○〆元気": "[__split__] Increase parameter by ○〆Energy ",
|
||||||
"[__split__]分パラメータ上昇\n○〆消費体力増加": "[__split__] Parameter Increase \n○〆Increased Stamina Consumption ",
|
"[__split__]分パラメータ上昇\n○〆消費体力増加": "[__split__] Parameter Increase \n○〆Increased Stamina Consumption ",
|
||||||
"[__split__]分パラメータ上昇\n(レッスン内": "[__split__] Increase parameter by \n(In-lesson ",
|
"[__split__]分パラメータ上昇\n(レッスン内": "[__split__] Increase parameter by \n(In-lesson ",
|
||||||
"[__split__]初期Pポイント": "[__split__] Initial P Points ",
|
"[__split__]初期Pポイント": "[__split__] Initial P-points ",
|
||||||
"[__split__]初期ダンス上昇": "[__split__] Initial Dance Increase ",
|
"[__split__]初期ダンス上昇": "[__split__] Initial Dance Increase ",
|
||||||
"[__split__]初期ビジュアル上昇": "[__split__] Initial Visual Increase ",
|
"[__split__]初期ビジュアル上昇": "[__split__] Initial Visual Increase ",
|
||||||
"[__split__]初期ボーカル上昇": "[__split__] Initial Vocal Increase ",
|
"[__split__]初期ボーカル上昇": "[__split__] Initial Vocal Increase ",
|
||||||
@@ -468,17 +468,6 @@
|
|||||||
"「○〆好調」や「○〆集中」を活用して育成するプラン": "A Plan Utilizing 「○〆Good Shape」 and 「○〆Focus」 for Training ",
|
"「○〆好調」や「○〆集中」を活用して育成するプラン": "A Plan Utilizing 「○〆Good Shape」 and 「○〆Focus」 for Training ",
|
||||||
"の確率で体力回復": "Chance of recovering HP",
|
"の確率で体力回復": "Chance of recovering HP",
|
||||||
"エアロビクス": "Aerobics",
|
"エアロビクス": "Aerobics",
|
||||||
"ターン追加": "Additional Turn",
|
|
||||||
"強化状態や低下状態の影響を受けず○〆元気を増加させる": "Increases ○〆 Energy unaffected by Enhancement or Reduction states",
|
|
||||||
|
|
||||||
"ダンスターンなら、ターン開始時、○〆スキルカード使用数追加": "If it's a Dance turn, at the start of the turn, ○〆 Add skill card usage",
|
|
||||||
"パラメータ上昇効果を主とするスキルカード": "Skill Card focused on Param Increase Effects",
|
|
||||||
"ボーカルSPレッスン発生率増加": "Increased Vocal SP Lesson Occurrence Rate",
|
|
||||||
"ボーカルターンなら、ターン開始時、○〆スキルカード使用数追加": "If it's a Vocal turn, at the start of the turn, ○〆 Add skill card usage",
|
|
||||||
"ボーカルターンなら、ターン開始時、スキルカードを引く\n○〆固定元気": "If it's a vocal turn, draw a skill card at the start of the turn\n○〆 fixed energy",
|
|
||||||
"レッスンの残りターンが増加": "Increases Remaining Turns of Lesson",
|
|
||||||
"使用不可など、レッスンの邪魔になるスキルカード": "Skill Card that Hinders Lessons such as Unusable",
|
|
||||||
"レッスン未CLEARの場合○〆消費体力増加<nobr>1ターン</nobr>": "If lesson not cleared, ○〆 Increased stamina consumption <nobr>1 turn</nobr>",
|
|
||||||
"スキルカードが選択されてません": "Skill card not selected",
|
"スキルカードが選択されてません": "Skill card not selected",
|
||||||
"スキルカードが除外に移動した時、体力回復": "Recover energy when a skill card is moved to exclusion",
|
"スキルカードが除外に移動した時、体力回復": "Recover energy when a skill card is moved to exclusion",
|
||||||
"スキルカードの消費体力を減少": "Reduce stamina consumption of skill cards ",
|
"スキルカードの消費体力を減少": "Reduce stamina consumption of skill cards ",
|
||||||
@@ -493,23 +482,32 @@
|
|||||||
"スコア上昇量増加": " Score increase amount ",
|
"スコア上昇量増加": " Score increase amount ",
|
||||||
"ターン目": " Turns ",
|
"ターン目": " Turns ",
|
||||||
"ターン追加": " Extra turn ",
|
"ターン追加": " Extra turn ",
|
||||||
|
"ダンスターンなら、ターン開始時、○〆スキルカード使用数追加": "If it's a Dance turn, at the start of the turn, ○〆Add skill card usage",
|
||||||
"チェンジ": " Change ",
|
"チェンジ": " Change ",
|
||||||
|
"パラメータ上昇効果を主とするスキルカード": "Skill Card focused on Param Increase Effects",
|
||||||
"パラメータ上昇量を増加": "Increased parameter gain ",
|
"パラメータ上昇量を増加": "Increased parameter gain ",
|
||||||
"パラメータ上昇量増加": "Parameter Increase",
|
"パラメータ上昇量増加": "Parameter Increase",
|
||||||
"ビジュアルターンなら、ターン開始時、○〆スキルカード使用数追加": "If it's a Visual turn, at the start of the turn, ○〆Add skill card usage",
|
"ビジュアルターンなら、ターン開始時、○〆スキルカード使用数追加": "If it's a Visual turn, at the start of the turn, ○〆Add skill card usage",
|
||||||
|
"ボーカルSPレッスン発生率増加": "Increased Vocal SP Lesson Occurrence Rate",
|
||||||
|
"ボーカルターンなら、ターン開始時、○〆スキルカード使用数追加": "If it's a Vocal turn, at the start of the turn, ○〆Add skill card usage",
|
||||||
|
"ボーカルターンなら、ターン開始時、スキルカードを引く\n○〆固定元気": "If it's a vocal turn, draw a skill card at the start of the turn\n○〆fixed energy",
|
||||||
"ボーカル通常レッスンを開始": "Start Vocal Regular Lesson",
|
"ボーカル通常レッスンを開始": "Start Vocal Regular Lesson",
|
||||||
"ランダムな強化済みスキルカード(SSR)を、手札に○〆生成": "Generate a random enhanced skill card (SSR) into the hand ○〆",
|
"ランダムな強化済みスキルカード(SSR)を、手札に○〆生成": "Generate a random enhanced skill card (SSR) into the hand ○〆",
|
||||||
"ランダムな所持している基本とつくスキルカードを異なるスキルカードにチェンジ": "Change a Random Owned Basic Skill Card to a Different Skill Card ",
|
"ランダムな所持している基本とつくスキルカードを異なるスキルカードにチェンジ": "Change a Random Owned Basic Skill Card to a Different Skill Card ",
|
||||||
|
"レッスンの残りターンが増加": "Increases Remaining Turns of Lesson",
|
||||||
|
"レッスン未CLEARの場合○〆消費体力増加<nobr>1ターン</nobr>": "If lesson not cleared, ○〆Increased stamina consumption <nobr>1 turn</nobr>",
|
||||||
"レッスン終了時、レッスン報酬のスキルカードの選択肢を追加": "At the end of the lesson, add skill card choices to lesson rewards ",
|
"レッスン終了時、レッスン報酬のスキルカードの選択肢を追加": "At the end of the lesson, add skill card choices to lesson rewards ",
|
||||||
"不安": "Anxiety ",
|
"不安": "Anxiety ",
|
||||||
"不調": "Poor condition ",
|
"不調": "Poor condition ",
|
||||||
"以降、ターン開始時、スキルカードを引く": "After that, at the start of the turn, draw a Skill Card ",
|
"以降、ターン開始時、スキルカードを引く": "After that, at the start of the turn, draw a Skill Card ",
|
||||||
"低下状態無効": "Negate Decrease State",
|
"低下状態無効": "Negate Decrease State",
|
||||||
|
"使用不可など、レッスンの邪魔になるスキルカード": "Skill Card that Hinders Lessons such as Unusable",
|
||||||
"元気増加無効": "Energy increase nullified ",
|
"元気増加無効": "Energy increase nullified ",
|
||||||
"再生成1回目": "First regeneration",
|
"再生成1回目": "First regeneration",
|
||||||
"分スコア上昇": "Score increase per minute",
|
"分スコア上昇": "Score increase per minute",
|
||||||
"増加": "Increase",
|
"増加": "Increase",
|
||||||
"弱気": "Timid ",
|
"弱気": "Timid ",
|
||||||
|
"強化状態や低下状態の影響を受けず○〆元気を増加させる": "Increases ○〆Energy unaffected by Enhancement or Reduction states",
|
||||||
"応援/トラブル詳細": "Support/Trouble Details ",
|
"応援/トラブル詳細": "Support/Trouble Details ",
|
||||||
"手札の消費体力がランダムに変化": "Stamina consumption of hand changes randomly ",
|
"手札の消費体力がランダムに変化": "Stamina consumption of hand changes randomly ",
|
||||||
"気まぐれ": "Whim ",
|
"気まぐれ": "Whim ",
|
||||||
|
|||||||
@@ -79,7 +79,7 @@
|
|||||||
"さらに、Pアイテムの効果で\n○〆集中が増えましたね!": "Furthermore, thanks to the effect of the P item,\n○〆Focus has increased!",
|
"さらに、Pアイテムの効果で\n○〆集中が増えましたね!": "Furthermore, thanks to the effect of the P item,\n○〆Focus has increased!",
|
||||||
"それではあと3ターン\n試験頑張ってください!": "Then, there are 3 turns left.\nGood luck on the exam!",
|
"それではあと3ターン\n試験頑張ってください!": "Then, there are 3 turns left.\nGood luck on the exam!",
|
||||||
"なーんか今日、朝からずぅ~っと気分爽快でぇ!\n身体がメチャ軽いってゆーか! \nやる気がドンドン溢れてくるってゆーか!": "Somehow, I've been feeling great since this morning!\nIt's like my body feels really light!\nMy motivation is overflowing!",
|
"なーんか今日、朝からずぅ~っと気分爽快でぇ!\n身体がメチャ軽いってゆーか! \nやる気がドンドン溢れてくるってゆーか!": "Somehow, I've been feeling great since this morning!\nIt's like my body feels really light!\nMy motivation is overflowing!",
|
||||||
"まずは、「○〆好調」の効果\nがあるスキルカードを使ってみましょう": "First, let's use a skill card with the effect of \"○〆 good condition\"",
|
"まずは、「○〆好調」の効果\nがあるスキルカードを使ってみましょう": "First, let's use a skill card with the effect of \"○〆 Good Shape\"",
|
||||||
"まずはダンスレッスンで\nダンスをあげましょう!": "First, let's improve dancing through dance lessons!",
|
"まずはダンスレッスンで\nダンスをあげましょう!": "First, let's improve dancing through dance lessons!",
|
||||||
"まずはビジュアルレッスンで\nビジュアルをあげましょう!": "First, let's improve visuals through visual lessons!",
|
"まずはビジュアルレッスンで\nビジュアルをあげましょう!": "First, let's improve visuals through visual lessons!",
|
||||||
"アイドルのパラメータやアドバイス、\n審査基準はこちらで確認ができます": "You can check the idol's parameters, advice,\nand evaluation criteria here.",
|
"アイドルのパラメータやアドバイス、\n審査基準はこちらで確認ができます": "You can check the idol's parameters, advice,\nand evaluation criteria here.",
|
||||||
|
|||||||
Reference in New Issue
Block a user