diff --git a/local-files/generic.json b/local-files/generic.json
index fceea933..2f23736e 100644
--- a/local-files/generic.json
+++ b/local-files/generic.json
@@ -129,11 +129,11 @@
"【プロデュース】説明テキストの省略": "【Produce】 Omit Explanation Text",
"【ライブ】確認メッセージの表示": "【Live】 Display Confirmation Messages",
"【ロジック専用】": "[Logic Only]",
- "【基礎7】全力": "【Foundation 7】 Full Power",
- "【基礎7】全力をクリア": "【Foundation 7】 Clear Full Power",
- "【基礎8】強気": "【Foundation 8】 Confidence",
- "【基礎8】強気をクリア": "【Foundation 8】 Clear Confidence",
- "【基礎9】温存": "【Foundation 9】 Conservation",
+ "【基礎7】全力": "【Basic 7】 Full Power",
+ "【基礎7】全力をクリア": "【Basic 7】 Clear Full Power",
+ "【基礎8】強気": "【Basic 8】 Confidence",
+ "【基礎8】強気をクリア": "【Basic 8】 Clear Confidence",
+ "【基礎9】温存": "【Basic 9】 Conservation",
"【応用5】プラン:アノマリー": "【Advanced 5】 Plan: Anomaly",
"【応用6】成長効果": "【Advanced 6】 Growth Effect",
"【敏腕P研修1】好調": "【Skilled Producer Training 1】 Good Condition",
diff --git a/local-files/genericTrans/index/Description_Split.json b/local-files/genericTrans/index/Description_Split.json
index 4f3b8918..00d70425 100644
--- a/local-files/genericTrans/index/Description_Split.json
+++ b/local-files/genericTrans/index/Description_Split.json
@@ -1,774 +1,764 @@
{
- "\n(試験内3回)": "\n(3 times during the exam) ",
- "/ 確率中": "/ Medium ",
- "/ 確率大": "/ High ",
- "/ 確率小": "/ Low ",
- "/確率大": "/High ",
- "[__split__][成長]": "[__split__][Growth] ",
- "[__split__]○〆全力になった時、このスキルカードの": "[__split__]○〆If Full Power, This Skill Card's ",
- "[__split__]○〆全力の場合、使用可\nパラメータ": "[__split__]○〆If Full Power, Usable\nParameter ",
- "[__split__]○〆全力値": "[__split__]○〆Full Power Value ",
- "[__split__]○〆全力値が": "[__split__]○〆Full Power Value is ",
- "[__split__]○〆全力値消費": "[__split__]○〆Full Power Value Consumption ",
- "[__split__]○〆強気": "[__split__]○〆Confident ",
- "[__split__]○〆強気に変更\n○〆元気": "[__split__]○〆Change to Confident\n○〆Energetic ",
- "[__split__]○〆強気に変更\nパラメータ": "[__split__]○〆Change to Confident\nParameter ",
- "[__split__]○〆強気に変更\n次に使用したスキルカードの消費体力を": "[__split__]○〆Change to Confident\nNext Used Skill Card's Stamina Cost to ",
- "[__split__]○〆強気の場合、○〆全力値": "[__split__]○〆If Confident, ○〆Full Power Value ",
- "[__split__]○〆強気効果のスキルカード使用後、このスキルカードの": "[__split__]After Using ○〆Confident Effect Skill Card, This Skill Card's ",
- "[__split__]○〆指針固定": "[__split__]○〆Fixed Guideline ",
- "[__split__]○〆温存": "[__split__]○〆Preservation ",
- "[__split__]○〆温存に変更\n○〆スキルカード使用数追加": "[__split__]Change to ○〆Preservation\n○〆Add to Skill Card Usage Count ",
- "[__split__]○〆温存に変更\n○〆元気": "[__split__]○〆Change to Preservation\n○〆Energetic ",
- "[__split__]○〆温存に変更\n○〆全力値": "[__split__]Change to ○〆Preservation\n○〆Maximum Effort Value ",
- "[__split__]○〆温存の場合、自身を": "[__split__]○〆If Preservation, Self ",
- "[__split__]いずれかの": "[__split__]Any of the ",
- "[__split__]すべてのスキルカードの": "[__split__]All Skill Cards ",
- "[__split__]以降、ターン開始時、○〆全力値": "[__split__]After, at the start of the turn, ○〆Full Power Value",
- "[__split__]段階目に変更\n○〆消費体力減少": "[__split__]Change to stage \nDecrease in ○〆Stamina Consumption",
- "アノマリーガシャで使用するコイン": "Coin used in Anomaly Gacha",
- "[__split__]にする(": "[__split__]Set to ( ",
- "[__split__]○〆アクティブスキルカード使用後、○〆強気の場合、パラメータ": "[__split__]○〆After Using Active Skill Card, If ○〆Confident, Parameters ",
- "[__split__]○〆全力値": "[__split__]○〆Maximum Effort Value ",
- "[__split__]スキルカード使用時、○〆全力の場合、パラメータ": "[__split__]When Using Skill Card, If ○〆Maximum Effort, Parameters ",
- "[__split__]ターン開始時、○〆全力値が": "[__split__]At Start of Turn, ○〆Maximum Effort Value Is ",
- "[__split__]ターン開始時、○〆強気の場合、○〆温存": "[__split__]At Start of Turn, If ○〆Confident, ○〆Preservation ",
- "[__split__]ターン開始時、○〆温存の場合、○〆体力回復": "[__split__]At Start of Turn, If ○〆Preservation, ○〆Stamina Recovery ",
- "[__split__]段階目に変更\n○〆スキルカード使用数追加": "[__split__]Change to Stage\n○〆Add to Skill Card Usage Count ",
- "[__split__]○〆強気に変更\n○〆全力値": "[__split__]○〆Change to Confident\n○〆Maximum Effort Value ",
- "[__split__]○〆温存に変更\n○〆全力値": "[__split__]○〆Change to Preservation\n○〆Maximum Effort Value ",
- "[__split__]山札か捨札にあるアイドル固有スキルカード": "[__split__]Idol-Specific Skill Card in Deck or Discard Pile ",
- "[__split__]枚を手札に移動\n○〆消費体力減少": "[__split__]Move to Hand\n○〆Reduce Stamina Cost ",
- "[__split__]山札か捨札にあるスキルカードを選択し、": "[__split__]Select a Skill Card from Deck or Discard Pile, ",
- "[__split__]保留": "[__split__]Hold ",
- "[__split__]に移動\n○〆温存": "[__split__]Move to\n○〆Preservation ",
- "[__split__]段階目に変更": "[__split__]Change to Stage ",
- "[__split__]に移動": "[__split__]Move to ",
- "[__split__]に移動\n○〆スキルカード使用数追加": "[__split__]Move to\n○〆Add Skill Card Usage ",
- "[__split__]に移動\n○〆全力の場合、パラメータ": "[__split__]Move to\n○〆If Full Power, Parameter ",
- "[__split__]の場合、すべてのスキルカードの": "[__split__]If Applicable, All Skill Cards' ",
- "[__split__]の場合、使用可\n○〆強気に変更\nパラメータ": "[__split__]If Applicable, Usable\n○〆Change to Confident\nParameter ",
- "[__split__]の場合、使用可\nパラメータ": "[__split__]If Applicable, Usable\nParameter ",
- "[__split__]を変更するたび、このスキルカードの": "[__split__]Each Time Changed, This Skill Card's ",
- "[__split__]コスト値増加": "[__split__]Cost Value Increase ",
- "[__split__]スキルカードを引く\n○〆スキルカード使用数追加": "[__split__]Draw Skill Card\n○〆Add to Skill Card Usage Count ",
- "[__split__]パラメータ上昇回数増加": "[__split__]Increase Parameter Growth Count ",
- "[__split__]パラメータ値増加": "[__split__]Parameter Value Increase ",
- "[__split__]レッスン開始時手札に入る\n○〆温存に変更\n○〆元気": "[__split__]Add to Hand at Lesson Start\n○〆Change to Preservation\n○〆Energetic ",
- "[__split__]以上の場合、○〆温存に変更": "[__split__]If Above, Change to ○〆Preservation ",
- "[__split__]以降、ターン終了時、○〆集中が": "[__split__]Afterwards, End of Turn, ○〆Focus ",
- "[__split__]以降、ターン開始時、いずれかの": "[__split__]Afterwards, At Turn Start, Any of the ",
- "[__split__]保留": "[__split__]On Hold ",
- "[__split__]分、パラメータ上昇量増加)": "[__split__]Proportionally Increase Parameter Gain) ",
- "[__split__]分パラメータ上昇\n次のターン、スキルカードを": "[__split__]Increase Parameters by Amount\nNext Turn, Draw Skill Card ",
- "[__split__]分パラメータ上昇\n次のターン、スキルカードを引く": "[__split__]Increase Parameter\nNext Turn, Draw Skill Card ",
- "[__split__]回)\n次のターン、手札をすべて○〆レッスン中強化": "[__split__]Times)\nNext Turn, Strengthen All Hand Cards ○〆During Lesson ",
- "[__split__]山札か捨札にあるスキルカードを選択し、": "[__split__]Select Skill Card from Deck or Discard, ",
- "[__split__]引く\n○〆スキルカード使用数追加": "[__split__]Draw\n○〆Add to Skill Card Usage Count ",
- "[__split__]手札の": "[__split__]Hand Cards' ",
- "[__split__]手札を選択し、": "[__split__]Select from Hand, ",
- "[__split__]指針": "[__split__]Guideline ",
- "[__split__]次のターン、○〆温存": "[__split__]Next Turn, ○〆Preservation ",
- "[__split__]次のターン、○〆温存に変更": "[__split__]Next Turn, Change to ○〆Preservation ",
- "[__split__]次のターン、○〆温存に変更\n○〆全力の場合、パラメータ": "[__split__]Next Turn, Change to ○〆Preservation\n○〆If Full Power, Parameter ",
- "[__split__]段階目に変更": "[__split__]Change to Stage ",
- "[__split__]段階目に変更\n○〆元気": "[__split__]Change to Stage\n○〆Energy ",
- "[__split__]段階目に変更\n○〆全力の場合、パラメータ": "[__split__]Change to Stage\nIf ○〆Maximum Effort, Parameters ",
- "[__split__]段階目に変更\n○〆全力値": "[__split__]Change to Stage\n○〆Maximum Effort Value ",
- "[__split__]段階目に変更\nパラメータ": "[__split__]Change to Step\nParameter ",
- "[__split__](このレッスン中に増加した○〆全力値の": "[__split__](○〆Full Power Value Increased During This Lesson ",
- "[__split__](レッスン中": "[__split__](During Lesson ",
- "[__split__])\n次のターン、○〆温存": "[__split__])\nNext Turn, ○〆Preservation ",
- "[__split__])\n次のターン、○〆温存に変更": "[__split__])\nNext Turn, Change to ○〆Preservation ",
- "○〆強気に変更": "○〆Change to Confident ",
- "[__split__]ターン開始時、○〆好調状態の場合、パラメータ": "[__split__] If at the start of the turn in high spirits, parameter ",
- "[__split__]ターン開始時、○〆元気が": "[__split__] If at the start of the turn, energy ",
- "[__split__]ターン開始時、○〆好調状態の場合、○〆元気": "[__split__] If at the start of the turn in high spirits, energy ",
- "[__split__]スキルカード使用後、○〆やる気が": "[__split__] After using a skill card, motivation ",
- "[__split__]ターン開始時、○〆やる気が": "[__split__] If at the start of the turn, motivation ",
- "[__split__]ターン終了時、○〆好印象が": "[__split__] At the end of the turn, good impression ",
- "[__split__]ターン開始時、最終ターンの場合、○〆元気の": "[__split__] If at the start of the final turn, energy of ",
- "[__split__]ターン開始時、体力が": "[__split__] If at the start of the turn, stamina ",
- "[__split__]ターン開始時、最終ターンの場合、パラメータ": "[__split__] If at the start of the final turn, parameter ",
- "[__split__]ターン終了時、○〆好調が": "[__split__] At the end of the turn, high spirits ",
- "[__split__]○〆アクティブスキルカード使用時、体力が": "[__split__] When using an active skill card, stamina ",
- "[__split__]ターン開始時、○〆好調状態の場合、○〆集中": "[__split__] If at the start of the turn in high spirits, focus ",
- "[__split__]ターン開始時、○〆集中が": "[__split__] If at the start of the turn, focus ",
- "[__split__]○〆集中が増加後、体力が": "[__split__] After focus increases, stamina ",
- "[__split__]ターン終了時、○〆元気が": "[__split__] At the end of the turn, energy ",
- "[__split__]ターン終了時、体力が": "[__split__] At the end of the turn, stamina ",
- "[__split__]追い込みレッスン終了時、ボーカルが": "[__split__] After intensive lesson, vocal ",
- "[__split__]ボーカルSPレッスン終了時、ボーカルが": "[__split__] After vocal SP lesson, vocal ",
- "[__split__]追い込みレッスン終了時、ビジュアルが": "[__split__] After intensive lesson, visual ",
- "[__split__]追い込みレッスン終了時、ダンスが": "[__split__] After intensive lesson, dance ",
- "[__split__]ダンスレッスン終了時、体力が": "[__split__] After dance lesson, stamina ",
- "[__split__]ボーカルレッスン終了時、体力が": "[__split__] After vocal lesson, stamina ",
- "[__split__]ビジュアルレッスン終了時、体力が": "[__split__] After visual lesson, stamina ",
- "[__split__]ビジュアルSPレッスン終了時、ビジュアルが": "[__split__] After visual SP lesson, visual ",
- "[__split__]スキルカード強化時、ボーカルが": "[__split__] When enhancing skill card, vocal ",
- "[__split__]ダンスSPレッスン終了時、ダンスが": "[__split__] After dance SP lesson, dance ",
- "[__split__]○〆好調効果のスキルカード獲得時、ダンスが": "[__split__] When acquiring a skill card with high spirits effect, dance ",
- "[__split__]○〆やる気効果のスキルカード獲得時、ビジュアルが": "[__split__] ○〆Visual increases when a Motivation Effect skill card is acquired ",
- "[__split__]○〆好印象効果のスキルカード獲得時、ボーカルが": "[__split__] ○〆Vocal increases when a Good Impression Effect skill card is acquired ",
- "[__split__]ターン開始時、○〆好印象が": "[__split__] At the start of the turn, ○〆Good Impression increases ",
- "[__split__]○〆好印象効果のスキルカード獲得時、ビジュアルが": "[__split__] ○〆Visual increases when a Good Impression Effect skill card is acquired ",
- "[__split__]ターン開始時、○〆好調状態の場合、○〆スキルカード使用数追加": "[__split__] At the start of the turn, if in Good Condition, additional ○〆skill card usage ",
- "[__split__]スキルカード使用時、○〆集中が": "[__split__] When using a skill card, ○〆Focus increases ",
- "[__split__]ターン開始時、残り": "[__split__] At the start of the turn, remaining ",
- "[__split__]ターン開始時、○〆消費体力減少状態の場合、○〆絶好調": "[__split__] At the start of the turn, if in a reduced stamina consumption state, ○〆Excellent Condition ",
- "[__split__]スキルカード使用後、○〆好印象が": "[__split__] After using a skill card, ○〆Good Impression increases ",
- "[__split__]ターンごとに、○〆好調状態の場合、○〆好調の": "[__split__] Each turn, if in Good Condition, ○〆Good Condition ",
- "[__split__]分○〆集中増加\n○〆集中": "[__split__] Minute(s) ○〆Focus Increase\n○〆Focus ",
- "[__split__]○〆メンタルスキルカード使用後、○〆やる気が": "[__split__] After using a Mental Skill Card, ○〆Motivation increases ",
- "[__split__]○〆アクティブスキルカード使用後、○〆やる気が": "[__split__] After using an Active Skill Card, ○〆Motivation increases ",
- "[__split__]ターンごとに、○〆好印象が": "[__split__] Each turn, ○〆Good Impression increases ",
- "[__split__]相談選択時、相談の全項目を": "[__split__] When selecting consultation, all consultation items are ",
- "[__split__]割引": "[__split__] Discount ",
- "[__split__]活動支給選択時、ボーカルが": "[__split__] When selecting Activity Allocation, Vocal increases ",
- "[__split__]○〆元気効果のスキルカード獲得時、ビジュアルが": "[__split__] ○〆Visual increases when an Energy Effect skill card is acquired ",
- "[__split__]以降の": "[__split__] Following ",
- "[__split__]の間、ターン終了時、パラメータ": "[__split__] During, at the end of the turn, Parameter ",
- "[__split__]以降、ターン終了時、○〆好印象が": "[__split__] Following, at the end of the turn, ○〆Good Impression increases ",
- "授業の消費体力減少": "Reduced stamina consumption during lessons ",
- "相談のスキルカードを割引": "Discount on Consultation Skill Card ",
- "パラメータ上昇量減少": "Reduced Parameter Increase ",
- "集中減少": "Focus Reduction ",
- "[__split__]授業の消費体力を": "[__split__] Lesson Stamina Consumption ",
- "[__split__]相談選択時、相談のスキルカードを": "[__split__] When selecting Consultation, Consultation Skill Card ",
- "[__split__]割引\nPポイント": "[__split__] Discount\nP Points ",
- "[__split__]○〆スランプ": "[__split__] ○〆Slump ",
- "[__split__]SPレッスン開始時、体力が": "[__split__] When SP Lesson Starts, Stamina is ",
- "[__split__]以上の場合、": "[__split__] If Above, ",
- "[__split__]○〆パラメータ上昇量減少": "[__split__] ○〆Reduced Parameter Increase ",
- "[__split__]追い込みレッスン開始時、最大体力の": "[__split__] At Intensive Lesson Start, Max Stamina ",
- "[__split__]分回復": "[__split__] Recover by ",
- "[__split__]以降、ターン開始時、○〆集中減少": "[__split__] From This Turn On, ○〆Focus Reduction ",
- "[__split__])\n○〆消費体力追加": "[__split__] )\n○〆Additional Stamina Consumption ",
- "相談の全項目を割増": "Increase All Consultation Items ",
- "[__split__]○〆集中効果のスキルカード獲得時、体力が": "[__split__] ○〆When Acquiring Focus Effect Skill Card, Stamina is",
-
- "[__split__]ターン開始時最終ターンの場合、パラメータ": "[__split__] At the start of the turn, if it's the final turn, parameter ",
- "[__split__]の場合、○〆体力減少": "[__split__] In this case, ○〆stamina decreases ",
- "[__split__]以上の場合、○〆体力回復": "[__split__] If more than this, ○〆stamina recovers ",
- "[__split__]○〆アクティブスキルカード使用時、○〆体力回復": "[__split__] When an ○〆active skill card is used, ○〆stamina recovers ",
- "[__split__]以下の場合、○〆体力回復": "[__split__] If less than this, ○〆stamina recovers ",
- "[__split__]○〆体力回復": "[__split__] ○〆stamina recovers ",
- "[__split__]手札をすべて入れ替える\n○〆体力回復": "[__split__] Replace all cards in hand\n○〆stamina recovers ",
- "[__split__]手札をすべて○〆レッスン中強化\n○〆体力回復": "[__split__] All cards in hand ○〆strengthen during the lesson\n○〆stamina recovers ",
- "[__split__]後、○〆体力回復": "[__split__] Afterwards, ○〆stamina recovers ",
- "[__split__]○〆Additional Skill Card Usage": "[__split__] ○〆Additional Skill Card Usage ",
- "[__split__]○〆Debuff Immune": "[__split__] ○〆Debuff Immune ",
- "[__split__]○〆好調効果のスキルカード獲得時、ボーカル上昇": "[__split__] ○〆Increased Vocal upon Acquiring Skill Card with Positive Effect ",
- "[__split__]レッスン開始時手札に入る\n○〆好調": "[__split__] Added to Hand at Lesson Start\n○〆Positive Effect ",
- "[__split__]以上の場合、スキルカードを": "[__split__] If Above, Select Skill Card ",
- "[__split__]○〆メンタルスキルカード強化時、ビジュアル上昇": "[__split__]When ○〆mental skill card is enhanced, visual increases",
- "[__split__]○〆体力回復効果のスキルカード使用後、○〆元気を": "[__split__]After using ○〆stamina recovery skill card, ○〆energy",
- "[__split__]○〆元気効果のスキルカード獲得時ビジュアルが": "[__split__]When acquiring ○〆energy effect skill card, visual increases",
- "[__split__]○〆好印象効果のスキルカード獲得時ビジュアルが": "[__split__]When acquiring ○〆good impression skill card, visual increases",
- "[__split__]を○〆レッスン中強化\n(レッスン内": "[__split__]Strengthen ○〆 during the lesson\n(In-lesson",
- "[__split__]ターン開始時最終ターンの場合、パラメータ": "[__split__]At the start of the turn, if it's the final turn, parameter",
- "[__split__]ランダムな手札": "[__split__]Random hand of cards",
- "[__split__]以上の場合、使用可\n最大体力の": "[__split__]If above this value, usable\nMax stamina of",
- "[__split__]分○〆体力回復\n○〆好印象": "[__split__]○〆stamina recovers by this amount\n○〆Good impression",
- "[__split__]分○〆好印象増加\n○〆好印象の": "[__split__]○〆Good impression increases by this amount\n○〆Good impression of",
- "[__split__]以上の場合、次のターン、手札をすべて○〆レッスン中強化": "[__split__] If Above, All Cards in Hand are ○〆Enhanced Next Turn During Lesson ",
- "[__split__]以下の場合、レッスン中に消費した体力の": "[__split__] In the following cases, the stamina consumed during the lesson ",
- "[__split__]分パラメータ上昇\n○〆体力回復": "[__split__] Parameter Increase by Amount Consumed\n○〆Stamina Recovery ",
- "[__split__]枚まで選択して": "[__split__] Select Up to Cards ",
- "[__split__]活動支給選択時ボーカルが": "[__split__] When Vocal is Selected During Activity Support ",
- "[__split__]以降、○〆好印象効果のスキルカード使用後、○〆好印象の": "[__split__] After this, after using the skill card with the ○〆Good Impression effect, ○〆Good Impression ",
- "[__split__]○〆やる気減少": "[__split__] ○〆Motivation Decrease ",
- "[__split__](Within lesson": "[__split__] (Within lesson ",
- "[__split__]AP不足しています": "[__split__] AP is insufficient ",
- "[__split__]○〆やる気効果のスキルカード獲得時、Pポイント": "[__split__] ○〆When Acquiring Motivation Effect Skill Card, P-Points ",
- "[__split__]○〆消費体力追加": "[__split__] ○〆Additional Stamina Consumption ",
- "[__split__]お出かけ終了時、": "[__split__] At the End of Outing, ",
- "[__split__]ライバルのスコア増加": "[__split__] Rival Score Increase ",
- "[__split__]割増": "[__split__] Increase ",
- "[__split__]Cannot Stack": "[__split__] Cannot Stack ",
- "[__split__]During Lesson": "[__split__] During Lesson ",
- "[__split__]If above, ○〆Skill card usage count added": "[__split__] If above, ○〆 Skill card usage count added ",
- "[__split__]SPレッスン終了時、体力減少": "[__split__] At the end of SP Lesson, Stamina decreases ",
- "[__split__]Times": "[__split__] Times ",
- "[__split__]○〆Good Impression": "[__split__] ○〆 Good Impression ",
- "[__split__]○〆Good Impression is": "[__split__] ○〆 Good Impression is ",
- "[__split__]○〆Motivation": "[__split__] ○〆 Motivation ",
- "[__split__]○〆アクティブスキルカード使用時、○〆固定元気": "[__split__] When using ○〆 Active Skill Card, ○〆 Fixed Energy ",
- "[__split__]○〆好印象効果のスキルカード獲得時ボーカルが": "[__split__] When obtaining a skill card with ○〆 Good Impression effect, Vocal increases ",
- "[__split__]コピー": "[__split__] Copy ",
- "[__split__]スキルカード削除時、ダンス上昇": "[__split__] Dance increases when Skill Card is removed ",
- "[__split__]ターン開始時最終ターンの場合、パラメータ": "[__split__] If it's the final turn at the start of the turn, parameter ",
- "[__split__]分パラメータ上昇\n○〆好印象減少": "[__split__] Parameter increase\n○〆 Good Impression decrease ",
- "[__split__]回使用するごとに、○〆やる気": "[__split__] Every time used, ○〆 Motivation ",
- "[__split__]月村 手毬のプロデュースで最終試験に合格": "[__split__] Passed the final exam with Tsukimura Temari's production ",
- "[__split__]月村 手毬のプロデュースで評価A": "[__split__] Rank A evaluation in Tsukimura Temari's production ",
- "[__split__]月村 手毬の特訓段階を": "[__split__] Tsukimura Temari's training stage ",
- "[__split__]SPレッスンのみ": "[__split__] SP lessons only ",
- "[__split__]○〆やる気効果のスキルカード獲得時体力が": "[__split__] When obtaining a skill card with the ○〆 motivation effect, stamina ",
- "[__split__]お出かけのPポイント消費量が": "[__split__] The P point consumption for outings ",
- "[__split__]ターン減少": "[__split__] Turn reduction ",
- "[__split__]ターン開始時、○〆元気": "[__split__] At the start of the turn, ○〆 energy ",
- "[__split__]以上の場合、体力減少": "[__split__] If above, stamina reduction ",
- "[__split__]授業終了時、ランダムな名前に「基本」を含むスキルカードを": "[__split__] At the end of the class, a skill card with the word 'Basic' in its name ",
- "[__split__]試験前の体力回復量が": "[__split__] The stamina recovery amount before the exam ",
- "[__split__]追い込みレッスン開始時、ターン数が": "[__split__] At the start of the final lesson, the number of turns ",
- "お出かけの消費Pポイント増加": "Increased P point consumption for outings",
- "ターン数減少": "Decrease in turns",
- "試験前体力回復量減少": "Decreased stamina recovery before the exam",
- "[__split__]次のターン、手札をすべて○〆レッスン中強化\n○〆スキルカード使用数追加": "[__split__] Next turn, ○〆strengthen all cards during the lesson\nIncrease the number of ○〆skill card uses",
- "[__split__]後、手札をすべて○〆試験・ステージ中強化": "[__split__] Afterwards, ○〆strengthen all cards during the exam/stage ",
- "[__split__]授業の消費体力が": "[__split__] Class Stamina Consumption is ",
- "[__split__]授業終了時、体力減少": "[__split__] At Class End, Stamina Decrease ",
- "[__split__]次のレッスン開始時○〆やる気": "[__split__] ○〆At the Start of Next Lesson, Motivation ",
- "[__split__]次のレッスン開始時○〆元気": "[__split__] ○〆At the Start of Next Lesson, Energy ",
- "[__split__]次のレッスン開始時○〆好印象": "[__split__] ○〆At the Start of Next Lesson, Good Impression ",
- "[__split__]活動支給選択時、": "[__split__] At Activity Selection,",
- "[__split__]相談の全項目が": "[__split__] All Consultation Items are ",
- "[__split__]相談選択時、体力回復": "[__split__] Stamina Recovery on Consultation Selection ",
- "チャレンジPアイテムを設定した状態でプロデュースを開始すると、レッスン・SPレッスンのPERFECT上限があがります。": "When starting production with a Challenge P-Item set, the PERFECT limit for lessons and SP lessons increases.",
- "[__split__]次のレッスン開始時○〆好調": "[__split__]At the Start of Next Lesson, ○〆Good Condition",
- "[__split__]○〆集中効果のスキルカード獲得時、": "[__split__] When Acquiring ○〆Focus Effect Skill Card, ",
- "[__split__]次のレッスン開始時○〆集中": "[__split__] At the Start of Next Lesson, ○〆Focus ",
- "チャレンジPアイテム選択": " Challenge P-Item Selection ",
- "ライバルのスコア増加": " Rival Score Increase ",
- "体力回復": " Stamina Recovery ",
- "体力減少": " Stamina Decrease ",
- "授業の消費体力増加": " Increase in Class Stamina Consumption ",
- "消費体力追加": " Additional Stamina Consumption ",
- "相談の全項目割増": " All Consultation Items Increased ",
- "通常・SPレッスン上限": " Regular/SP Lesson Limit ",
- "[__split__]At the start of the turn, draw a skill card\n○〆Fixed Energy": "[__split__] At the start of the turn, draw a skill card\n○〆Fixed Energy ",
- "[__split__]If over, ○〆Good Impression": "[__split__] If Over, ○〆Good Impression ",
- "[__split__]Pポイント": "[__split__] P-points ",
- "[__split__]相談でPドリンク交換後、ボーカル上昇": "[__split__]After exchanging P-drinks in consultation, vocal increase",
- "[__split__]SPレッスン終了時、体力回復": "[__split__] Stamina Recovery at the End of SP Lessons ",
- "[__split__]SPレッスン終了時、体力消費": "[__split__] At the end of SP Lesson, stamina consumption ",
- "[__split__]Times)": "[__split__] Times) ",
- "[__split__]Vocal Lesson・Vocal Turn Only": "[__split__] Vocal Lesson・Vocal Turn Only ",
- "[__split__]○〆Stamina Consumption": "[__split__] ○〆Stamina Consumption ",
- "[__split__]○〆やる気": "[__split__] ○〆Motivation ",
- "[__split__]○〆やる気が": "[__split__] ○〆Motivation is ",
- "[__split__]○〆やる気が増加後、○〆やる気": "[__split__] ○〆After motivation increases, ○〆motivation ",
- "[__split__]○〆やる気の": "[__split__] ○〆Motivation of ",
- "[__split__]○〆やる気効果のスキルカード獲得時、ボーカル上昇": "[__split__] When acquiring a skill card with ○〆motivation effect, vocals increase ",
- "[__split__]○〆やる気効果のスキルカード獲得時ビジュアルが": "[__split__] Visual increases when acquiring skill cards with ○〆Motivation Effect ",
- "[__split__]○〆やる気消費": "[__split__] ○〆Motivation Consumption ",
- "[__split__]○〆アクティブスキルカード使用後○〆やる気が": "[__split__] ○〆After using Active Skill Card, ○〆Motivation ",
- "[__split__]○〆アクティブスキルカード使用後、○〆元気の": "[__split__] ○〆After using Active skill card, ○〆stamina ",
- "[__split__]○〆アクティブスキルカード使用後、○〆好調": "[__split__] After using ○〆Active Skill Card, ○〆Good Shape ",
- "[__split__]○〆アクティブスキルカード使用時、体力回復": "[__split__] When using ○〆Active Skill Card, recover stamina ",
- "[__split__]○〆アクティブスキルカード使用時体力が": "[__split__] ○〆When using Active skill card, stamina ",
- "[__split__]○〆アクティブスキルカード獲得時、ダンス上昇": "[__split__] ○〆Dance increase when active skill card is acquired ",
- "[__split__]○〆アクティブスキルカード獲得時、ビジュアル上昇": "[__split__] ○〆Visual increase when active skill card is acquired ",
- "[__split__]○〆アクティブスキルカード獲得時、ボーカル上昇": "[__split__] ○〆Vocal increase when active skill card is acquired ",
- "[__split__]○〆スキルカード使用数追加": "[__split__] ○〆Additional Skill Card Usage ",
- "[__split__]○〆スコア上昇量増加": "[__split__] ○〆Increased Score Gain ",
- "[__split__]○〆ターン追加": "[__split__] ○〆Extra Turn ",
- "[__split__]○〆パラメータ上昇量増加": "[__split__] ○〆Increase parameter gain ",
- "[__split__]○〆メンタルスキルカード使用後○〆やる気が": "[__split__] After using ○〆Mental Skill Card, ○〆Motivation ",
- "[__split__]○〆メンタルスキルカード使用時直前に○〆メンタルスキルカードを使用していた場合、○〆好調": "[__split__] If a ○〆Mental Skill Card was used just before using a ○〆Mental Skill Card, ○〆Good Shape ",
- "[__split__]○〆メンタルスキルカード使用時直前に○〆メンタルスキルカードを使用していた場合、○〆集中": "[__split__] If a ○〆Mental Skill Card was used just before using another ○〆Mental Skill Card, ○〆Focus ",
- "[__split__]○〆メンタルスキルカード強化時、ダンス上昇": "[__split__] Dance Increase When ○〆Mental Skill Card is Upgraded ",
- "[__split__]○〆メンタルスキルカード強化時、ボーカル上昇": "[__split__] Vocal Increase When ○〆Mental Skill Card is Upgraded ",
- "[__split__]○〆メンタルスキルカード獲得時、ダンス上昇": "[__split__] When a ○〆Mental Skill Card is obtained, Dance increases ",
- "[__split__]○〆メンタルスキルカード獲得時、ビジュアル上昇": "[__split__] Visual increase when ○〆mental skill card is acquired ",
- "[__split__]○〆メンタルスキルカード獲得時、ボーカル上昇": "[__split__] When a ○〆Mental Skill Card is obtained, Vocal increases ",
- "[__split__]○〆低下状態無効": "[__split__] ○〆Debuff Immune ",
- "[__split__]○〆体力消費": "[__split__] ○〆Stamina Consumption ",
- "[__split__]○〆元気": "[__split__] ○〆Energy ",
- "[__split__]○〆元気が": "[__split__] ○〆Energy is ",
- "[__split__]○〆元気の": "[__split__] ○〆Energy of ",
- "[__split__]○〆元気の増加量が": "[__split__] ○〆Energy increase amount ",
- "[__split__]○〆元気の増加量を": "[__split__] ○〆Amount of Energy Increase ",
- "[__split__]○〆元気を": "[__split__] ○〆Energy to ",
- "[__split__]○〆元気を半分にして、減少前の○〆元気の": "[__split__] ○〆Halve Energy, before reduction, ○〆Energy ",
- "[__split__]○〆元気増加無効": "[__split__] ○〆Energy Increase Disabled ",
- "[__split__]○〆固定元気": "[__split__] ○〆Fixed Energy ",
- "[__split__]○〆好印象": "[__split__] ○〆Good Impression ",
- "[__split__]○〆好印象が": "[__split__] ○〆Good Impression is ",
- "[__split__]○〆好印象が増加後、○〆好印象": "[__split__] ○〆After increasing good impression, ○〆good impression ",
- "[__split__]○〆好印象の": "[__split__] ○〆Good Impression of ",
- "[__split__]○〆好印象効果のスキルカード獲得時、ビジュアル上昇": "[__split__] ○〆When acquiring a skill card with good impression effect, visuals increase ",
- "[__split__]○〆好印象消費": "[__split__] ○〆Good Impression Consumption ",
- "[__split__]○〆好調": "[__split__] ○〆Good Shape ",
- "[__split__]○〆好調が": "[__split__] ○〆Good Shape is ",
- "[__split__]○〆好調の": "[__split__] ○〆Good Shape of ",
- "[__split__]○〆好調のスコア上昇量を○〆好調": "[__split__] ○〆Good Shape score increase amount ○〆Good Shape ",
- "[__split__]○〆好調の効果ターンが増加後、○〆好調": "[__split__] After increasing the effect turns of ○〆Good Shape, ○〆Good Shape ",
- "[__split__]○〆好調効果のスキルカード獲得時、ダンス上昇": "[__split__] When acquiring a skill card with ○〆Good Shape effect, dance increase ",
- "[__split__]○〆好調効果のスキルカード獲得時ダンスが": "[__split__] ○〆When Acquiring Skill Card with Good Condition Effect, Dance ",
- "[__split__]○〆好調消費": "[__split__] ○〆Good Shape Consumption ",
- "[__split__]○〆好調状態でない場合": "[__split__] ○〆If Not in Good Shape ",
- "[__split__]○〆好調状態でない場合○〆不安": "[__split__] ○〆If not in Good Shape, ○〆Anxiety ",
- "[__split__]○〆好調状態でない場合○〆弱気": "[__split__] ○〆If not in Good Shape, ○〆Timid ",
- "[__split__]○〆好調状態でない場合○〆手札減少": "[__split__] ○〆If not in Good Shape, ○〆Reduced Hand ",
- "[__split__]○〆好調状態でない場合○〆消費体力増加": "[__split__] ○〆If not in a Good Shape ○〆Increased Stamina Consumption ",
- "[__split__]○〆好調状態でない場合体力減少": "[__split__] ○〆If not in a Good Shape, Stamina Decreases ",
- "[__split__]○〆好調状態の場合○〆スキルカード使用数追加": "[__split__] ○〆If in Good Shape, ○〆Additional Skill Card Usage ",
- "[__split__]○〆好調状態の場合○〆ターン追加": "[__split__] ○〆If in Good Shape, ○〆Additional Turn ",
- "[__split__]○〆好調状態の場合○〆元気": "[__split__] ○〆If in Good Shape ○〆Energy ",
- "[__split__]○〆好調状態の場合○〆消費体力削減": "[__split__] ○〆If in Good Shape, ○〆Reduced stamina consumption ",
- "[__split__]○〆好調状態の場合○〆集中": "[__split__] ○〆If in Good Shape, ○〆Focus ",
- "[__split__]○〆好調状態の場合、○〆集中": "[__split__] ○〆When in Good Shape, ○〆Focus ",
- "[__split__]○〆好調状態の場合、スコア": "[__split__] ○〆In a Good Shape, Score ",
- "[__split__]○〆好調状態の場合、パラメータ": "[__split__] ○〆If in Good Shape, Parameter ",
- "[__split__]○〆好調状態の場合、使用可\n○〆絶好調": "[__split__] ○〆Usable if In Good Shape\n○〆Excellent Condition ",
- "[__split__]○〆好調状態の場合、使用可\nパラメータ": "[__split__] ○〆Usable when in Good Shape\nParameter ",
- "[__split__]○〆好調状態の場合以降、ターン開始時、スコア": "[__split__] ○〆If in Good Shape from Then, Score at Turn Start ",
- "[__split__]○〆消費体力削減": "[__split__] ○〆Reduced Stamina Consumption ",
- "[__split__]○〆消費体力増加": "[__split__] ○〆Increased Stamina Consumption ",
- "[__split__]○〆消費体力減少": "[__split__] ○〆Reduced Stamina Consumption ",
- "[__split__]○〆消費体力減少状態の場合○〆やる気": "[__split__] ○〆If in a reduced stamina consumption state ○〆Motivation ",
- "[__split__]○〆消費体力減少状態の場合○〆ターン追加": "[__split__] ○〆If in reduced stamina consumption state, ○〆Extra turn ",
- "[__split__]○〆消費体力減少状態の場合○〆元気": "[__split__] ○〆If in a reduced stamina consumption state ○〆Energy ",
- "[__split__]○〆消費体力減少状態の場合○〆消費体力減少": "[__split__] ○〆If in reduced stamina consumption state, ○〆Reduced Stamina Consumption ",
- "[__split__]○〆絶好調": "[__split__] ○〆Excellent Condition ",
- "[__split__]○〆集中": "[__split__] ○〆Focus ",
- "[__split__]○〆集中が": "[__split__] ○〆Focus is ",
- "[__split__]○〆集中が増加後、○〆集中": "[__split__] ○〆After Focus increases, ○〆Focus ",
- "[__split__]○〆集中が増加後体力が": "[__split__] ○〆After Focus increases, stamina ",
- "[__split__]○〆集中効果のスキルカード獲得時、ボーカル上昇": "[__split__] ○〆When acquiring a skill card with Focus effect, vocals increase ",
- "[__split__]○〆集中消費": "[__split__] ○〆Focus Consumption ",
- "[__split__]、スキルカードを引く": "[__split__] , draw a Skill Card ",
- "[__split__]お出かけ終了時、ダンス上昇": "[__split__] Dance increase when outing ends ",
- "[__split__]お出かけ終了時、ビジュアル上昇": "[__split__] Visual increase when outing ends ",
- "[__split__]お出かけ終了時、ボーカル上昇": "[__split__] Vocal increase when outing ends ",
- "[__split__]このサポートカードのイベントによるパラメータ上昇を": "[__split__] Parameter Increase from Events of This Support Card ",
- "[__split__]このサポートカードのイベントによる体力回復量を": "[__split__] The amount of stamina recovery from this support card's event ",
- "[__split__]このサポートカードのレッスンサポート発生率を": "[__split__] Increase the Lesson Support Occurrence Rate of This Support Card ",
- "[__split__]ごとにスコアを": "[__split__] Increase score each time ",
- "[__split__]した状態でプロデュースを開始": "[__split__] Start Production with the Above Condition ",
- "[__split__]つ獲得": "[__split__] Obtain ",
- "[__split__]で解放": "[__split__] Unlocked By ",
- "[__split__]にして、減少前の○〆元気の": "[__split__] Make, before reducing ○〆Energy of ",
- "[__split__]にする": "[__split__] to ",
- "[__split__]のアイドルをプロデュースしている場合のみ発動": "[__split__] Activates Only When Producing a Specific Idol ",
- "[__split__]の場合、体力減少": "[__split__] If so, stamina decreases ",
- "[__split__]の場合、使用可\n○〆元気": "[__split__] If so, usable\n○〆Energy ",
- "[__split__]の確率で○〆やる気": "[__split__] Chance for ○〆Motivation ",
- "[__split__]の確率で○〆元気": "[__split__] Chance for ○〆Energy ",
- "[__split__]の確率で○〆好印象": "[__split__] Chance of ○〆Good Impression ",
- "[__split__]の確率で○〆好調": "[__split__] Chance for ○〆Good Shape ",
- "[__split__]の確率で○〆消費体力減少": "[__split__] Chance for ○〆Reduced Stamina Consumption ",
- "[__split__]の確率で○〆集中": "[__split__] Chance for ○〆Focus ",
- "[__split__]の確率で体力回復": "[__split__] Chance for Stamina Recovery ",
- "[__split__]を山札のランダムな位置に○〆生成": "[__split__] ○〆Generate at a Random Position in the Deck ",
- "[__split__]アドレナリン全開": "[__split__] Adrenaline Full Throttle ",
- "[__split__]アピールの基本": "[__split__] Basics of Appeal ",
- "[__split__]スキルカードが除外に移動した時、体力回復": "[__split__] When a skill card is moved to exclusion, recover stamina ",
- "[__split__]スキルカードを": "[__split__] Skill Cards ",
- "[__split__]スキルカードを引く": "[__split__] Draw a Skill Card ",
- "[__split__]スキルカードを引く\n手札をすべて○〆レッスン中強化": "[__split__] Draw a Skill Card\nUpgrade all cards in hand ○〆During Lesson ",
- "[__split__]スキルカードを引く\n(レッスン内": "[__split__] Draw a skill card\n(In-lesson ",
- "[__split__]スキルカードを選択して": "[__split__] Select a skill card ",
- "[__split__]スキルカード使用後○〆やる気が": "[__split__] After using a skill card, ○〆motivation ",
- "[__split__]スキルカード使用後○〆好印象が": "[__split__] After using a skill card, ○〆Good Impression ",
- "[__split__]スキルカード使用時○〆集中が": "[__split__] When using a skill card, ○〆focus ",
- "[__split__]スキルカード強化時、ダンス上昇": "[__split__] Dance increase when skill card is Upgraded ",
- "[__split__]スキルカード強化時、ビジュアル上昇": "[__split__] Visual increase when skill card is Upgraded ",
- "[__split__]スキルカード強化時、ボーカル上昇": "[__split__] Vocal increase when skill card is Upgraded ",
- "[__split__]スキルカード強化時ボーカルが": "[__split__] When skill card is Upgraded, vocals ",
- "[__split__]スコア": "[__split__] Score ",
- "[__split__]スコアが": "[__split__] If score is ",
- "[__split__]スコア上昇量が": "[__split__] Score increase amount ",
- "[__split__]スコア上昇量を": "[__split__] Score increase amount ",
- "[__split__]センス": "[__split__] Sense ",
- "[__split__]センス専用": "[__split__] Sense Only ",
- "[__split__]ターン": "[__split__] Turn ",
- "[__split__]ターン\n○〆元気": "[__split__] Turn\n○〆Energy ",
- "[__split__]ターン\n○〆集中": "[__split__] Turn\n○〆Focus ",
- "[__split__]ターン\nパラメータ": "[__split__] Turn\nParameters ",
- "[__split__]ターン\n次に使用するスキルカードの効果をもう": "[__split__] Turn\nNext, use the Skill Card effect again ",
- "[__split__]ターンごとに": "[__split__] Each turn ",
- "[__split__]ターンごとに○〆好印象が": "[__split__] Good Impression ○〆per Turn ",
- "[__split__]ターンごとに、○〆元気": "[__split__] Each turn, ○〆stamina ",
- "[__split__]ターンの間有効)": "[__split__] Valid for turns) ",
- "[__split__]ターン以上の場合○〆スキルカード使用数追加": "[__split__] If above the turn, ○〆Additional Skill Card Usage ",
- "[__split__]ターン以上の場合○〆ターン追加": "[__split__] If above the turn, ○〆Additional Turn ",
- "[__split__]ターン以上の場合○〆消費体力減少": "[__split__] If above the turn, ○〆Reduced Stamina Consumption ",
- "[__split__]ターン以上の場合○〆絶好調": "[__split__] If above the turn, ○〆Excellent Condition ",
- "[__split__]ターン以上の場合、": "[__split__] If above turns, ",
- "[__split__]ターン以上の場合、○〆好調": "[__split__] If over turns, ○〆Good Shape ",
- "[__split__]ターン以上の場合以降、ターン終了時、○〆集中": "[__split__] If the turn is above, after that, at the end of the turn, ○〆Focus ",
- "[__split__]ターン以上の場合除外にあるスキルカードを山札の下に移動": "[__split__] If more than X turns, move excluded skill cards to the bottom of the deck ",
- "[__split__]ターン以下の場合○〆不調": "[__split__] If the turn is below, ○〆Bad Condition ",
- "[__split__]ターン以内の場合、○〆スコア上昇量増加": "[__split__] If within X turns, ○〆Score increase amount ",
- "[__split__]ターン以内の場合、○〆元気の": "[__split__] If within the turns, ○〆Energy ",
- "[__split__]ターン以内の場合、○〆好印象の": "[__split__] If within turns, ○〆Good impression of ",
- "[__split__]ターン以内の場合、スコア": "[__split__] If within turns, Score ",
- "[__split__]ターン以内の場合、パラメータ": "[__split__] If within the turns, parameter ",
- "[__split__]ターン目以降の場合、使用可\nパラメータ": "[__split__] If after turn, usable\nParameters ",
- "[__split__]ターン終了時○〆元気が": "[__split__] At the end of the turn, ○〆stamina ",
- "[__split__]ターン終了時○〆好印象が": "[__split__] At the end of the turn, ○〆good impression ",
- "[__split__]ターン終了時○〆好調が": "[__split__] At the end of the turn, ○〆Good Shape ",
- "[__split__]ターン終了時、パラメータを上昇。ターン開始時、好印象が": "[__split__] At the End of the Turn, Increase Parameters. At the Start of the Turn, Good Impressions ",
- "[__split__]ターン終了時、好印象": "[__split__] At the end of the turn, Good impression ",
- "[__split__]ターン終了時体力が": "[__split__] At the end of the turn, stamina ",
- "[__split__]ターン終了時残り": "[__split__] Remaining at the end of the turn ",
- "[__split__]ターン開始時○〆やる気が": "[__split__] At the start of the turn, ○〆motivation ",
- "[__split__]ターン開始時○〆元気が": "[__split__] At the start of the turn, ○〆stamina ",
- "[__split__]ターン開始時○〆好印象が": "[__split__] At the start of the turn, ○〆good impression ",
- "[__split__]ターン開始時○〆好調が": "[__split__] At the start of the turn, ○〆Good Shape ",
- "[__split__]ターン開始時○〆好調状態の場合、○〆スキルカード使用数追加": "[__split__] At the start of the turn, if ○〆in Good Shape, ○〆Skill card usage count added ",
- "[__split__]ターン開始時○〆好調状態の場合、○〆元気": "[__split__] At the start of the turn, if in ○〆Good Shape, ○〆stamina ",
- "[__split__]ターン開始時○〆好調状態の場合、○〆集中": "[__split__] At the start of the turn, if in ○〆Good Shape, ○〆Focus ",
- "[__split__]ターン開始時○〆好調状態の場合、パラメータ": "[__split__] At the start of the turn, if in ○〆Good Shape, parameters ",
- "[__split__]ターン開始時○〆消費体力減少状態の場合、○〆スコア上昇量増加": "[__split__] At the start of the turn, if in a state of ○〆reduced stamina consumption, ○〆score increase amount increases ",
- "[__split__]ターン開始時○〆消費体力減少状態の場合、○〆絶好調": "[__split__] At the start of the turn, if ○〆reduced stamina consumption state, ○〆Excellent Condition ",
- "[__split__]ターン開始時○〆集中が": "[__split__] At the start of the turn, ○〆Focus ",
- "[__split__]ターン開始時、○〆やる気": "[__split__] At the start of the turn, ○〆motivation ",
- "[__split__]ターン開始時、○〆やる気の": "[__split__] At the start of the turn, ○〆Motivation ",
- "[__split__]ターン開始時、○〆スキルカード使用数追加": "[__split__] At the start of the turn, ○〆Skill card usage count added ",
- "[__split__]ターン開始時、○〆パラメータ上昇量増加": "[__split__] At the start of the turn, ○〆Increase parameter gain ",
- "[__split__]ターン開始時、○〆固定元気": "[__split__] At the start of the turn, ○〆Fixed Energy ",
- "[__split__]ターン開始時、○〆好印象": "[__split__] At the Start of the Turn, ○〆Good Impression ",
- "[__split__]ターン開始時、○〆集中": "[__split__] At the start of the turn, ○〆Focus ",
- "[__split__]ターン開始時、スキルカードを引く\n○〆固定元気": "[__split__] At the start of the turn, draw a skill card\n○〆Fixed Energy ",
- "[__split__]ターン開始時体力が": "[__split__] At the start of the turn, stamina ",
- "[__split__]ターン開始時最終ターンの場合、○〆元気の": "[__split__] If it's the final turn, ○〆stamina ",
- "[__split__]ターン開始時最終ターンの場合、パラメータ": "[__split__ ] When Starting the Turn on the Final Turn, Parameter ",
- "[__split__]ターン開始時残り": "[__split__] At the start of the turn, remaining ",
- "[__split__]ダンスSPレッスン発生率": "[__split__] Dance SP lesson occurrence rate ",
- "[__split__]ダンスSPレッスン終了時、Pポイント獲得量増加": "[__split__] Increase in P-points Earned at the End of Dance SP Lesson ",
- "[__split__]ダンスSPレッスン終了時、ダンス上昇": "[__split__] Dance Increase at the End of Dance SP Lesson ",
- "[__split__]ダンスSPレッスン終了時、ランダムにPドリンクを": "[__split__] At the end of Dance SP Lesson, randomly get P drink ",
- "[__split__]ダンスSPレッスン終了時、体力回復": "[__split__] Stamina recovery when dance SP lesson ends ",
- "[__split__]ダンスSPレッスン終了時ダンスが": "[__split__] Dance Increases After Dance SP Lesson ",
- "[__split__]ダンスSPレッスン開始時、": "[__split__] At the start of the dance SP lesson, ",
- "[__split__]ダンスレッスンボーナス": "[__split__] Dance Lesson Bonus ",
- "[__split__]ダンスレッスン・ダンスターンのみ": "[__split__] Dance Lesson・Dance Turn Only ",
- "[__split__]ダンスレッスン終了時、": "[__split__] At the End of Dance Lesson, ",
- "[__split__]ダンスレッスン終了時、ダンス上昇": "[__split__] Dance increase when dance lesson ends ",
- "[__split__]ダンスレッスン終了時体力が": "[__split__] At the end of Dance Lesson, stamina ",
- "[__split__]ダンスレッスン開始時、": "[__split__] At the Start of Dance Lesson, ",
- "[__split__]ダンス上昇": "[__split__] Dance Increase ",
- "[__split__]ダンス通常レッスン終了時、ダンス上昇": "[__split__] Dance increase when regular dance lesson ends ",
- "[__split__]チェンジ": "[__split__] Change ",
- "[__split__]パラメータ": "[__split__] Parameter ",
- "[__split__]ビジュアルSPレッスン発生率": "[__split__] Visual SP Lesson Occurrence Rate ",
- "[__split__]ビジュアルSPレッスン終了時、Pポイント獲得量増加": "[__split__] Increased P-points when visual SP lesson ends ",
- "[__split__]ビジュアルSPレッスン終了時、ビジュアル上昇": "[__split__] Visual increase when visual SP lesson ends ",
- "[__split__]ビジュアルSPレッスン終了時、体力回復": "[__split__] Stamina recovery when visual SP lesson ends ",
- "[__split__]ビジュアルSPレッスン終了時ビジュアルが": "[__split__] At the end of Visual SP Lesson, visuals ",
- "[__split__]ビジュアルSPレッスン開始時、": "[__split__] At the Start of Visual SP Lesson, ",
- "[__split__]ビジュアルレッスンボーナス": "[__split__] Visual Lesson Bonus ",
- "[__split__]ビジュアルレッスン・ビジュアルターンのみ": "[__split__] Visual Lesson・Visual Turn Only ",
- "[__split__]ビジュアルレッスン終了時、": "[__split__] At the End of Visual Lesson, ",
- "[__split__]ビジュアルレッスン終了時、ビジュアル上昇": "[__split__] Visual Increase at the End of Visual Lesson ",
- "[__split__]ビジュアルレッスン終了時体力が": "[__split__] At the end of Visual Lesson, stamina ",
- "[__split__]ビジュアルレッスン開始時、": "[__split__] At the start of the visual lesson, ",
- "[__split__]ビジュアル上昇": "[__split__] Visual Increase ",
- "[__split__]ビジュアル通常レッスン終了時、ビジュアル上昇": "[__split__] Visual increase when regular visual lesson ends ",
- "[__split__]プランが": "[__split__] Plan is ",
- "[__split__]ボーカルSPレッスン発生率": "[__split__] Vocal SP lesson occurrence rate ",
- "[__split__]ボーカルSPレッスン終了時、Pポイント獲得量増加": "[__split__] Increase in P-points Earned at the End of Vocal SP Lesson ",
- "[__split__]ボーカルSPレッスン終了時、ボーカル上昇": "[__split__] Vocal Increase at the End of Vocal SP Lesson ",
- "[__split__]ボーカルSPレッスン終了時、体力回復": "[__split__] Stamina recovery when vocal SP lesson ends ",
- "[__split__]ボーカルSPレッスン終了時ボーカルが": "[__split__] At the end of Vocal SP Lesson, vocals ",
- "[__split__]ボーカルSPレッスン開始時、": "[__split__] At the Start of Vocal SP Lesson, ",
- "[__split__]ボーカル、ダンス、ビジュアルすべてのSPレッスン発生率": "[__split__] SP Lesson Occurrence Rate for Vocals, Dance, and Visuals ",
- "[__split__]ボーカルレッスンボーナス": "[__split__] Vocal Lesson Bonus ",
- "[__split__]ボーカルレッスン・ボーカルターンのみ": "[__split__] Vocal Lesson・Vocal Turn Only ",
- "[__split__]ボーカルレッスン終了時、": "[__split__] At the End of Vocal Lesson, ",
- "[__split__]ボーカルレッスン終了時、ボーカル上昇": "[__split__] Vocal Increase at the End of Vocal Lesson ",
- "[__split__]ボーカルレッスン終了時体力が": "[__split__] At the end of Vocal Lesson, stamina ",
- "[__split__]ボーカルレッスン開始時、": "[__split__] At the Start of Vocal Lesson, ",
- "[__split__]ボーカル上昇": "[__split__] Vocal Increase ",
- "[__split__]ボーカル通常レッスン終了時、ボーカル上昇": "[__split__] Vocal increase when regular vocal lesson ends ",
- "[__split__]ランダムな○〆トラブルカードを": "[__split__] Random ○〆trouble card ",
- "[__split__]ランダムなスキルカードを": "[__split__] Random Skill Card ",
- "[__split__]ランダムな名前に「基本」を含むスキルカードを": "[__split__] Skill Card with 「Basic」 in a Random Name ",
- "[__split__]ランダムな名前に「基本」を含むスキルカードを異なるスキルカードに": "[__split__] Change a random skill card containing 'Basic' in its name to a different skill card ",
- "[__split__]ランダムな強化済みスキルカードを、手札に○〆生成\n○〆スキルカード使用数追加": "[__split__] ○〆Generate a random Upgraded Skill Card in hand \n○〆Generate extra Skill Card uses ",
- "[__split__]レッスンCLEARの": "[__split__] Lesson CLEAR of ",
- "[__split__]レッスン中": "[__split__] During Lesson ",
- "[__split__]レッスン中に体力が減少した時、○〆好印象": "[__split__] When stamina decreases during the lesson, ○〆Good Impression ",
- "[__split__]レッスン終了時、Pポイント獲得量増加": "[__split__] Increased P-points when lesson ends ",
- "[__split__]レッスン開始時、○〆集中": "[__split__] At the start of the lesson, ○〆Focus ",
- "[__split__]レッスン開始時手札に入る\n○〆元気": "[__split__] Added to hand at Lesson start\n○〆Energy ",
- "[__split__]レッスン開始時手札に入る\n○〆好印象": "[__split__] At lesson start, enters hand\n○〆Good Impression ",
- "[__split__]レッスン開始時手札に入る\n○〆消費体力減少": "[__split__] Added to hand at Lesson start\n○〆Reduced Stamina Consumption ",
- "[__split__]レッスン開始時手札に入る\n○〆集中": "[__split__] At lesson start, enters hand\n○〆Focus ",
- "[__split__]ロジック専用": "[__split__] Logic Only ",
- "[__split__]上昇。ターン開始時、好印象が": "[__split__] Increase. At the start of the turn, Good impression ",
- "[__split__]不屈と勝利を歌ってくるわ!": "[__split__] I’ll Sing of Tenacity and Victory! ",
- "[__split__]以上ならスコア": "[__split__] Score if Above ",
- "[__split__]以上の場合○〆やる気": "[__split__] If over, ○〆Motivation ",
- "[__split__]以上の場合○〆スキルカード使用数追加": "[__split__] If above, ○〆Additional Skill Card Usage ",
- "[__split__]以上の場合○〆スコア上昇量増加": "[__split__] If above, ○〆Increased Score Gain ",
- "[__split__]以上の場合○〆ターン追加": "[__split__] If above, ○〆Additional Turn ",
- "[__split__]以上の場合○〆元気": "[__split__] If above, ○〆Energy ",
- "[__split__]以上の場合○〆好印象": "[__split__] If above, ○〆Good impression ",
- "[__split__]以上の場合○〆好印象の": "[__split__] If above, ○〆Good impression of ",
- "[__split__]以上の場合○〆好調": "[__split__] If above, ○〆Good Shape ",
- "[__split__]以上の場合○〆消費体力削減": "[__split__] If above, ○〆Stamina Consumption Reduction ",
- "[__split__]以上の場合○〆消費体力減少": "[__split__] If above, ○〆Reduced Stamina Consumption ",
- "[__split__]以上の場合○〆絶好調": "[__split__] If above, ○〆Excellent Condition ",
- "[__split__]以上の場合○〆集中": "[__split__] If above, ○〆Focus ",
- "[__split__]以上の場合、Pポイント": "[__split__] If more, P-points ",
- "[__split__]以上の場合、○〆やる気": "[__split__] If above, ○〆Motivation ",
- "[__split__]以上の場合、○〆やる気の": "[__split__] If over, ○〆Motivation ",
- "[__split__]以上の場合、○〆スキルカード使用数追加": "[__split__] If above, ○〆Skill card usage count added ",
- "[__split__]以上の場合、○〆スコア上昇量増加": "[__split__] In case of more than, ○〆score increase ",
- "[__split__]以上の場合、○〆体力消費": "[__split__] If above, ○〆Stamina consumption ",
- "[__split__]以上の場合、○〆元気": "[__split__] If above, ○〆Energy ",
- "[__split__]以上の場合、○〆元気の": "[__split__] If above, ○〆Energy ",
- "[__split__]以上の場合、○〆好印象": "[__split__] If above, ○〆Good Impression ",
- "[__split__]以上の場合、○〆好印象の": "[__split__] If over, ○〆Good Impression ",
- "[__split__]以上の場合、○〆好調": "[__split__] If above, ○〆Good Shape ",
- "[__split__]以上の場合、○〆消費体力削減": "[__split__] If above, ○〆Reduced Stamina Consumption ",
- "[__split__]以上の場合、○〆集中": "[__split__] If above, ○〆Focus ",
- "[__split__]以上の場合、スキルカードを選択して": "[__split__] In Case of Above, Select Skill Card ",
- "[__split__]以上の場合、スコア": "[__split__] Score if Above ",
- "[__split__]以上の場合、ダンス上昇": "[__split__] If more, dance increase ",
- "[__split__]以上の場合、パラメータ": "[__split__] If above, Parameter ",
- "[__split__]以上の場合、ビジュアル上昇": "[__split__] If more, visuals increase ",
- "[__split__]以上の場合、ボーカル上昇": "[__split__] If more, vocals increase ",
- "[__split__]以上の場合、ランダムなPドリンク(SR以上)を獲得\n(プロデュース中": "[__split__] In Case of Above, Obtain Random P Drink (SR or Above)\n(During Produce) ",
- "[__split__]以上の場合、ランダムなスキルカードを": "[__split__] If more, random skill card ",
- "[__split__]以上の場合、体力回復": "[__split__] If more, stamina recovery ",
- "[__split__]以上の場合、使用可\nパラメータ": "[__split__] If above, usable\nParameters ",
- "[__split__]以上の場合、次のターン、スキルカードを引く": "[__split__] If above, draw a Skill Card next turn ",
- "[__split__]以上の場合スコア": "[__split__] If above, Score ",
- "[__split__]以上の場合以降、ターン終了時、○〆やる気": "[__split__] or more, after that, at the end of the turn, ○〆Motivation ",
- "[__split__]以上の場合以降、ターン終了時、○〆元気の": "[__split__] or more, after that, at the end of the turn, ○〆Energy ",
- "[__split__]以上の場合以降、ターン終了時、○〆好印象": "[__split__] If above, from the next turn onwards, at the end of the turn, ○〆Good impression ",
- "[__split__]以上の場合以降、ターン終了時、○〆好印象の": "[__split__] If above, from the next turn onwards, at the end of the turn, ○〆Good impression of ",
- "[__split__]以上の場合以降、ターン終了時、スコア": "[__split__] If the score is above, after that, at the end of the turn, Score ",
- "[__split__]以上の場合以降、ターン開始時、○〆スキルカード使用数追加": "[__split__] If above, from the next turn onwards, at the start of the turn, ○〆Extra skill card use ",
- "[__split__]以上の場合以降、ターン開始時、○〆好印象": "[__split__] If above, from the next turn onwards, at the start of the turn, ○〆Good impression ",
- "[__split__]以上の場合体力回復": "[__split__] If above, Stamina Recovery ",
- "[__split__]以上の場合除外にあるスキルカードを山札の下に移動": "[__split__] If above, move excluded skill cards to the bottom of the deck ",
- "[__split__]以上を": "[__split__] Above ",
- "[__split__]以下の場合": "[__split__] If less ",
- "[__split__]以下の場合○〆スランプ": "[__split__] If below, ○〆Slump ",
- "[__split__]以下の場合○〆不安": "[__split__] If below, ○〆Anxiety ",
- "[__split__]以下の場合○〆不調": "[__split__] If below, ○〆Bad Condition ",
- "[__split__]以下の場合○〆体力消費": "[__split__] or less, ○〆Stamina consumption ",
- "[__split__]以下の場合○〆元気": "[__split__] or less, ○〆Energy ",
- "[__split__]以下の場合○〆元気増加無効": "[__split__] If below, ○〆No Energy Gain ",
- "[__split__]以下の場合○〆弱気": "[__split__] If below, ○〆Timid ",
- "[__split__]以下の場合○〆手札減少": "[__split__] If below, ○〆Hand reduction ",
- "[__split__]以下の場合○〆消費体力増加": "[__split__] If below, ○〆Increased stamina consumption ",
- "[__split__]以下の場合、○〆元気": "[__split__] If below, ○〆Energy ",
- "[__split__]以下の場合、○〆集中": "[__split__] If below, ○〆Focus ",
- "[__split__]以下の場合、体力回復": "[__split__] In the following cases, recover stamina ",
- "[__split__]以下の場合、使用可\nパラメータ": "[__split__] If below, usable\nParameters ",
- "[__split__]以下の場合以降、ターン終了時、○〆好印象の": "[__split__] If below, from the next turn onwards, at the end of the turn, ○〆Good impression of ",
- "[__split__]以下の場合以降、ターン終了時、スコア": "[__split__] If below, after that, at the end of the turn, Score ",
- "[__split__]以下の場合体力減少": "[__split__] Energy Decrease If Below ",
- "[__split__]以降、○〆アクティブスキルカード使用時、○〆固定元気": "[__split__] After, ○〆when using Active Skill Cards, ○〆Fixed Energy ",
- "[__split__]以降、○〆アクティブスキルカード使用時、○〆集中": "[__split__] After, ○〆when using Active Skill Cards, ○〆Focus ",
- "[__split__]以降、○〆アクティブスキルカード使用時、パラメータ": "[__split__] After, when using ○〆Active Skill Card, Parameters ",
- "[__split__]以降、○〆アクティブスキルカード使用時直前に○〆アクティブスキルカードを使用していた場合、スコア": "[__split__] After that, ○〆if an Active Skill Card was used just before using another ○〆Active Skill Card, Score ",
- "[__split__]以降、○〆メンタルスキルカード使用時、○〆やる気": "[__split__] After, ○〆when using Mental Skill Cards, ○〆Motivation ",
- "[__split__]以降、○〆メンタルスキルカード使用時、○〆好印象": "[__split__] After, ○〆when using Mental Skill Cards, ○〆Good Impression ",
- "[__split__]以降、○〆元気効果のスキルカード使用後、○〆好印象": "[__split__] After ○〆Using a Skill Card with a Cheerful Effect, ○〆Good Impression ",
- "[__split__]以降、スキルカード使用時、○〆好印象の": "[__split__] After, when using Skill Card, ○〆Good Impression of ",
- "[__split__]以降、ターン内にスキルカードを": "[__split__] Afterwards, within the turn, skill cards ",
- "[__split__]以降、ターン終了時○〆やる気が": "[__split__] From the next turn onwards, at the end of the turn, ○〆Motivation ",
- "[__split__]以降、ターン終了時○〆好印象が": "[__split__] After, at turn end ○〆Good Impression is ",
- "[__split__]以降、ターン終了時○〆集中が": "[__split__] After, at turn end ○〆Focus is ",
- "[__split__]以降、ターン終了時、○〆やる気": "[__split__] Afterward, at the end of the turn, ○〆Motivation ",
- "[__split__]以降、ターン終了時、○〆好印象": "[__split__] After, at the end of the turn, ○〆Good Impression ",
- "[__split__]以降、ターン終了時、○〆集中": "[__split__] Afterward, at the end of the turn, ○〆Focus ",
- "[__split__]以降、ターン終了時、スコア": "[__split__] After that, at the end of the turn, Score ",
- "[__split__]以降、ターン開始時、○〆元気": "[__split__] From here On, At the Start of the Turn, ○〆Energy ",
- "[__split__]休む選択時、ダンス上昇": "[__split__] Dance increase when selecting rest ",
- "[__split__]休む選択時、ビジュアル上昇": "[__split__] Visual increase when selecting rest ",
- "[__split__]休む選択時、ボーカル上昇": "[__split__] Vocal increase when selecting rest ",
- "[__split__]体力が": "[__split__] Stamina is ",
- "[__split__]体力回復": "[__split__] Stamina Recovery ",
- "[__split__]使用時、○〆好調": "[__split__] When used, ○〆Good Shape ",
- "[__split__]倍": "[__split__] Multiplier ",
- "[__split__]倍\n○〆固定元気": "[__split__] times\n○〆 fixed energy ",
- "[__split__]分○〆元気増加\n○〆やる気": "[__split__] ○〆Energy Increases by Minutes\n○〆Motivation ",
- "[__split__]分スコア上昇": "[__split__] Score Increase ",
- "[__split__]分スコア上昇\n○〆やる気": "[__split__] Score Increase\n○〆Motivation ",
- "[__split__]分スコア上昇\n○〆元気": "[__split__] Points Increase\n○〆Energy ",
- "[__split__]分スコア上昇\n○〆消費体力増加": "[__split__] Score Increases by Minutes\n○〆Stamina Consumption Increases ",
- "[__split__]分スコア上昇\n(試験・ステージ内": "[__split__] Score increase per segment\n(In tests or stages) ",
- "[__split__]分パラメータ上昇": "[__split__] Parameter Increase ",
- "[__split__]分パラメータ上昇\n○〆やる気": "[__split__] Parameter Increase \n○〆Motivation ",
- "[__split__]分パラメータ上昇\n○〆やる気が": "[__split__] Parameter Increase\n○〆Motivation is ",
- "[__split__]分パラメータ上昇\n○〆やる気の": "[__split__] Parameter Increase\n○〆Motivation of ",
- "[__split__]分パラメータ上昇\n○〆スキルカード使用数追加": "[__split__] Parameter Increase \n○〆Additional Skill Card Usage ",
- "[__split__]分パラメータ上昇\n○〆体力消費": "[__split__] Parameter increase by amount\n○〆Stamina consumption ",
- "[__split__]分パラメータ上昇\n○〆元気": "[__split__] Increase parameter by ○〆Energy ",
- "[__split__]分パラメータ上昇\n○〆消費体力削減": "[__split__] Parameter Increase\n○〆Reduced Stamina Consumption ",
- "[__split__]分パラメータ上昇\n○〆消費体力増加": "[__split__] Parameter Increase \n○〆Increased Stamina Consumption ",
- "[__split__]分パラメータ上昇\n(レッスン内": "[__split__] Increase parameter by \n(In-lesson ",
- "[__split__]初期Pポイント": "[__split__] Initial P-points ",
- "[__split__]初期ダンス上昇": "[__split__] Initial Dance Increase ",
- "[__split__]初期ビジュアル上昇": "[__split__] Initial Visual Increase ",
- "[__split__]初期ボーカル上昇": "[__split__] Initial Vocal Increase ",
- "[__split__]削除": "[__split__] Delete ",
- "[__split__]回": "[__split__] Times ",
- "[__split__]回使用するごとに、○〆元気": "[__split__] For each use, ○〆Energy ",
- "[__split__]回使用するごとに、○〆好印象の": "[__split__] Every time used, ○〆Good impression of ",
- "[__split__]回使用するごとに、○〆絶好調": "[__split__] ○〆Excellent Condition for Each Use ",
- "[__split__]回使用するごとに、○〆集中": "[__split__] Each time it's used, ○〆 Focus ",
- "[__split__]回使用すると、その試験・ステージが終了するまで、除外に移動する": "[__split__] If Used X Times, Moves to Exile Until the End of the Exam/Stage ",
- "[__split__]回獲得": "[__split__] Times Acquired ",
- "[__split__]回)": "[__split__] Times) ",
- "[__split__]回)\n○〆集中": "[__split__] Times)\n○〆Focus ",
- "[__split__]回)\n○〆集中が": "[__split__] Times)\n○〆Focus is ",
- "[__split__]増加": "[__split__] Increase ",
- "[__split__]増加するごとに、○〆元気の増加量が": "[__split__] Every time it increases, ○〆Energy increase amount ",
- "[__split__]増加するごとに、スコア上昇量を": "[__split__] For each increase, Score Gain ",
- "[__split__]増加するごとに、ターン開始時に引くスキルカードが": "[__split__] Each time it increases, the skill card drawn at the start of the turn ",
- "[__split__]夏の宵の線香花火": "[__split__] Summer Evening Sparklers ",
- "[__split__]好調": "[__split__] Good Shape ",
- "[__split__]引く": "[__split__] Draw ",
- "[__split__]引く\n○〆消費体力減少": "[__split__] Draw\n○〆Reduced stamina consumption ",
- "[__split__]弱気が": "[__split__] Timidness ",
- "[__split__]強化": "[__split__] Upgrade ",
- "[__split__]後、スキルカードを引く": "[__split__] After, draw a Skill Card ",
- "[__split__]後、体力回復": "[__split__] After, Stamina Recovery ",
- "[__split__]後、手札をすべて○〆レッスン中強化": "[__split__] After, Upgrade all cards in hand ○〆During Lesson ",
- "[__split__]手札をすべて○〆レッスン中強化": "[__split__] Upgrade all cards in hand ○〆During Lesson ",
- "[__split__]手札をすべて○〆レッスン中強化\n体力回復": "[__split__] Upgrade all cards in hand ○〆During lesson\nRecover stamina ",
- "[__split__]手札をすべて○〆レッスン中強化\n(レッスン内": "[__split__] Upgrade all cards in hand ○〆During lesson\n(In-lesson ",
- "[__split__]手札をすべて○〆試験・ステージ中強化": "[__split__] Upgrade All Cards in Hand ○〆During Exams/Stages ",
- "[__split__]手札をすべて入れ替える\n○〆消費体力減少": "[__split__] Swap all cards in hand\n○〆Reduced Stamina Consumption ",
- "[__split__]手札をすべて入れ替える\n体力回復": "[__split__] Replace all cards in hand\nRecover stamina ",
- "[__split__]手札減少が": "[__split__] Hand reduction ",
- "[__split__]授業終了時、ダンス上昇": "[__split__] Dance increase when class ends ",
- "[__split__]授業終了時、ビジュアル上昇": "[__split__] Visual increase when class ends ",
- "[__split__]授業終了時、ボーカル上昇": "[__split__] Vocal Increase at the End of Lesson ",
- "[__split__]時間": "[__split__] Time ",
- "[__split__]最大体力上昇": "[__split__] Maximum Stamina Increase ",
- "[__split__]未満の場合○〆スランプ": "[__split__] If below, ○〆Slump ",
- "[__split__]未満の場合○〆不調": "[__split__] If below, ○〆Bad Condition ",
- "[__split__]未満の場合○〆元気増加無効": "[__split__] If below, ○〆No Energy Gain ",
- "[__split__]未満の場合○〆気まぐれ": "[__split__] If below, ○〆Whim ",
- "[__split__]未満の場合○〆消費体力増加": "[__split__] If Below ○〆Increased Energy Consumption ",
- "[__split__]枚": "[__split__] Cards ",
- "[__split__]枚ごとに、○〆元気増加量": "[__split__] Per card, ○〆Increased Energy ",
- "[__split__]枚ごとに、パラメータ上昇量": "[__split__] For Each Card, Parameter Increase ",
- "[__split__]枚減少": "[__split__] Decrease by X cards ",
- "[__split__]次に使用する○〆アクティブスキルカードの効果をもう": "[__split__] Next, reuse ○〆Active Skill Card effect ",
- "[__split__]次に使用するスキルカードの効果をもう": "[__split__] Next, reuse the Skill Card effect ",
- "[__split__]次のターン、スキルカードを": "[__split__] Next turn, draw a skill card ",
- "[__split__]次のターン、スキルカードを引く": "[__split__] Draw a Skill Card next turn ",
- "[__split__]次のターン、スキルカードを引く\n以降、○〆アクティブスキルカード使用時、パラメータ": "[__split__] Next turn, draw a skill card\nAfterwards, ○〆when using an active skill card, parameters ",
- "[__split__]次のターン、スコア": "[__split__] Next Turn, Score ",
- "[__split__]次のターン、パラメータ": "[__split__] Next turn, Parameters ",
- "[__split__]次のターン、手札をすべて○〆レッスン中強化": "[__split__] Next turn, Upgrade all cards in hand ○〆During Lesson ",
- "[__split__]次のターン、手札をすべて○〆試験・ステージ中強化": "[__split__] Next Turn, Upgrade All Cards During ○〆Exam/Stage ",
- "[__split__]活動支給選択時、ダンス上昇": "[__split__] Dance increase when selecting activity ",
- "[__split__]活動支給選択時、ビジュアル上昇": "[__split__] Visual increase when selecting activity ",
- "[__split__]活動支給選択時、ボーカル上昇": "[__split__] Vocal increase when selecting activity ",
- "[__split__]消費体力が": "[__split__] Stamina consumption ",
- "[__split__]消費体力を": "[__split__] Stamina Consumption ",
- "[__split__]減少": "[__split__] Decrease ",
- "[__split__]発動(": "[__split__] Activate ( ",
- "[__split__]直前に○〆アクティブスキルカードを使用していた場合体力回復": "[__split__] If an ○〆Active Skill Card was used just before, Stamina Recovery ",
- "[__split__]直前に○〆メンタルスキルカードを使用していた場合○〆好印象": "[__split__] If a ○〆Mental Skill Card was used just before, ○〆Good impression ",
- "[__split__]直前に○〆メンタルスキルカードを使用していた場合○〆消費体力減少": "[__split__] If a ○〆Mental Skill Card was used just before, ○〆Reduced stamina consumption ",
- "[__split__]直前に○〆メンタルスキルカードを使用していた場合○〆絶好調": "[__split__] If a ○〆Mental Skill Card was used just before, ○〆Excellent Condition ",
- "[__split__]相談でPドリンク交換後、ダンス上昇": "[__split__] Dance Increase After P-Drink Exchange in Consultation ",
- "[__split__]相談でPドリンク交換後、ビジュアル上昇": "[__split__] After consulting and exchanging P Drink, Visual increases ",
- "[__split__]相談選択時、ダンス上昇": "[__split__] Dance increase when selecting consultation ",
- "[__split__]相談選択時、ビジュアル上昇": "[__split__] Visual increase when selecting consultation ",
- "[__split__]相談選択時、ボーカル上昇": "[__split__] Vocal increase when selecting consultation ",
- "[__split__]花海 咲季のプロデュースで評価A": "[__split__] Rating A for Producing Hanami Saki ",
- "[__split__]花海 咲季の親愛度Lvを": "[__split__] Increase Saki Hanami's Bond Level to ",
- "[__split__]藤田 ことねを入手": "[__split__] Acquire Kotone Fujita ",
- "[__split__]試験・ステージ中": "[__split__] During Exam/Stage ",
- "[__split__]試験・ステージ中に": "[__split__] During Exams/Stages ",
- "[__split__]試験・ステージ開始時手札に入る\n○〆元気": "[__split__] Added to Hand at Exam/Stage Start\n○〆Energy ",
- "[__split__]試験・ステージ開始時手札に入る\n○〆好印象": "[__split__] Enter the hand at the start of the test/stage\n○〆Good impression ",
- "[__split__]試験・ステージ開始時手札に入る\n○〆消費体力減少": "[__split__] Gains in Hand at Exam/Stage Start\n○〆Reduced Energy Consumption ",
- "[__split__]試験・ステージ開始時手札に入る\n○〆集中": "[__split__] Added to Hand at the Start of Exams/Stages\n○〆Focus ",
- "[__split__]試験終了時、ダンス上昇": "[__split__] Dance increase when exam ends ",
- "[__split__]試験終了時、ビジュアル上昇": "[__split__] Visual Increase at the End of Exam ",
- "[__split__]試験終了時、体力回復": "[__split__] Stamina Recovery at the End of Exams ",
- "[__split__]軽減": "[__split__] Reduction ",
- "[__split__]追い込みレッスン終了時ダンスが": "[__split__] At the end of Intensive Lesson, dance ",
- "[__split__]追い込みレッスン終了時ビジュアルが": "[__split__] At the end of Intensive Lesson, visuals ",
- "[__split__]追い込みレッスン終了時ボーカルが": "[__split__] At the end of Intensive Lesson, vocals ",
- "[__split__]適用)": "[__split__] Applied) ",
- "[__split__]適用)\n○〆元気の": "[__split__] Applied)\n○〆Energy ",
- "[__split__]適用)\n○〆集中": "[__split__] Apply)\n○〆Focus ",
- "[__split__]適用)\n体力が": "[__split__] Apply)\nStamina is ",
- "[__split__]重複不可": "[__split__] Cannot Stack ",
- "[__split__]集中が": "[__split__] When Focus is ",
- "[__split__](": "[__split__] ( ",
- "[__split__](○〆やる気効果を": "[__split__] (○〆Motivation Effect ",
- "[__split__](○〆集中効果を": "[__split__] (○〆Focus effect ",
- "[__split__](プロデュース中": "[__split__] (During Production ",
- "[__split__](レッスン中に使用したスキルカード": "[__split__] (Skill cards used during the lesson ",
- "[__split__](レッスン内": "[__split__] (Within lesson ",
- "[__split__](試験・ステージ内": "[__split__] (In Exam/Stage ",
- "[__split__](開始": "[__split__] (Start ",
- "[__split__])": "[__split__] ) ",
- "[__split__])\n○〆スキルカード使用数追加": "[__split__] )\n○〆Skill Card Use Count Added ",
- "[__split__])\n○〆体力消費": "[__split__] )\n○〆Stamina consumption ",
- "[__split__])\n○〆好調": "[__split__] )\n○〆Good Shape ",
- "[__split__])\n○〆消費体力減少": "[__split__] )\n○〆Reduce stamina consumption ",
- "[__split__])\n(レッスン内": "[__split__] )\n(In-lesson ",
- "[__split__])\n(試験・ステージ内": "[__split__] )\n(In Exam/Stage ",
- "○〆元気が増加しない": "○〆Energy does not increase ",
- "○〆元気が増加しない ": "○〆Energy does not increase ",
- "○〆元気など補助効果を主とするスキルカード": "○〆Skill Card focusing on support effects like Energy ",
- "○〆元気の増加量を増加": "○〆Increase the Amount of Increased Energy ",
- "「○〆好印象」や「○〆やる気」を活用して育成するプラン": "A Plan Utilizing 「○〆Good Impression」 and 「○〆Motivation」 for Training ",
- "「○〆好調」や「○〆集中」を活用して育成するプラン": "A Plan Utilizing 「○〆Good Shape」 and 「○〆Focus」 for Training ",
- "の確率で体力回復": "Chance of recovering HP ",
- "エアロビクス": "Aerobics ",
- "スキルカードが選択されてません": "Skill card not selected ",
- "スキルカードが除外に移動した時、体力回復": "Recover energy when a skill card is moved to exclusion ",
- "スキルカードの消費体力を減少": "Reduce stamina consumption of skill cards ",
- "スキルカードの消費体力を減少 ": "Reduce stamina consumption of skill cards ",
- "スキルカードをプロデュース終了までデッキから削除": "Remove Skill Card from Deck Until End of Production ",
- "スキルカードをプロデュース終了まで強化": "Upgrade Skill Card Until Production Ends ",
- "スキルカードを異なるスキルカードに変え、プロデュース終了までデッキに追加(強化段階を引き継ぐ)": "Change a skill card to a different one and add it to the deck until the end of production (inherits Upgrade stage) ",
- "スコアが上昇しない": "Score does not increase ",
- "スコア上昇効果を主とするスキルカード": "Skill cards focused on score increase effect ",
- "スコア上昇量を": "Increase Score Amount by ",
- "スコア上昇量を増加(○〆好印象による上昇も含む)": "Increase score (including increases from ○〆Good impression) ",
- "スコア上昇量増加": " Score increase amount ",
- "ターン目": " Turns ",
- "ターン追加": " Extra turn ",
- "ダンスターンなら、ターン開始時、○〆スキルカード使用数追加": "If it's a Dance turn, at the start of the turn, ○〆Add skill card usage ",
- "チェンジ": " Change ",
- "パラメータ上昇効果を主とするスキルカード": "Skill Card focused on Param Increase Effects ",
- "パラメータ上昇量を増加": "Increased parameter gain ",
- "パラメータ上昇量増加": "Parameter Increase ",
- "ビジュアルターンなら、ターン開始時、○〆スキルカード使用数追加": "If it's a Visual turn, at the start of the turn, ○〆Add skill card usage ",
- "ボーカルSPレッスン発生率増加": "Increased Vocal SP Lesson Occurrence Rate ",
- "ボーカルターンなら、ターン開始時、○〆スキルカード使用数追加": "If it's a Vocal turn, at the start of the turn, ○〆Add skill card usage ",
- "ボーカルターンなら、ターン開始時、スキルカードを引く\n○〆固定元気": "If it's a vocal turn, draw a skill card at the start of the turn\n○〆fixed energy ",
- "ボーカル通常レッスンを開始": "Start Vocal Regular Lesson ",
- "ランダムな強化済みスキルカード(SSR)を、手札に○〆生成": "Generate a random Upgraded skill card (SSR) into the hand ○〆 ",
- "ランダムな所持している基本とつくスキルカードを異なるスキルカードにチェンジ": "Change a Random Owned Basic Skill Card to a Different Skill Card ",
- "レッスンの残りターンが増加": "Increases Remaining Turns of Lesson ",
- "レッスン未CLEARの場合○〆消費体力増加1ターン": "If lesson not cleared, ○〆Increased stamina consumption 1 turn ",
- "レッスン終了時、レッスン報酬のスキルカードの選択肢を追加": "At the end of the lesson, add skill card choices to lesson rewards ",
- "不安": "Anxiety ",
- "不調": "Poor condition ",
- "以降、ターン開始時、スキルカードを引く": "After that, at the start of the turn, draw a Skill Card ",
- "低下状態無効": "Negate Decrease State ",
- "使用不可など、レッスンの邪魔になるスキルカード": "Skill Card that Hinders Lessons such as Unusable ",
- "元気増加無効": "Energy increase nullified ",
- "入手時強化": "Enhance upon Acquisition ",
- "再生成1回目": "First regeneration ",
- "分スコア上昇": "Score increase per minute ",
- "増加": "Increase ",
- "弱気": "Timid ",
- "強化状態や低下状態の影響を受けず○〆元気を増加させる": "Increases ○〆Energy unaffected by Upgrade or Reduction states ",
- "応援/トラブル詳細": "Support/Trouble Details ",
- "手札の消費体力がランダムに変化": "Stamina consumption of hand changes randomly ",
- "新たな挑戦の成功ですわ!": "It's a success of a new challenge! ",
- "気まぐれ": "Whim ",
- "消費体力削減": "Reduced Stamina Consumption ",
- "消費体力増加": "Increased Stamina Consumption ",
- "消費体力減少": "Reduced Stamina Consumption ",
- "試験・ステージの残りターンが増加": "Increase remaining turns in test/stage ",
- "試験終了までスキルカードを強化": "Upgrade skill cards until the exam ends ",
- "試験終了時、ダンス上昇+": "At the end of the exam, Increase Dance ",
- "試験終了時、ビジュアル上昇+": "At the end of the exam, Increase Visual ",
- "試験終了時、ボーカル上昇+": "At the end of the exam, Increase Vocal ",
- "試験終了時、体力回復": "Stamina recovery at the end of examination"
-}
+ "\n(試験内3回)": "\n(3 times during the exam) ",
+ "/ 確率中": "/ Medium ",
+ "/ 確率大": "/ High ",
+ "/ 確率小": "/ Low ",
+ "/確率大": "/High ",
+ "[__split__](Within lesson": "[__split__] (Within lesson ",
+ "[__split__]AP不足しています": "[__split__] AP is insufficient ",
+ "[__split__]At the start of the turn, draw a skill card\n○〆Fixed Energy": "[__split__] At the start of the turn, draw a skill card\n○〆Fixed Energy ",
+ "[__split__]Cannot Stack": "[__split__] Cannot Stack ",
+ "[__split__]During Lesson": "[__split__] During Lesson ",
+ "[__split__]If above, ○〆Skill card usage count added": "[__split__] If above, ○〆 Skill card usage count added ",
+ "[__split__]If over, ○〆Good Impression": "[__split__] If Over, ○〆Good Impression ",
+ "[__split__]Pポイント": "[__split__] P-points ",
+ "[__split__]SPレッスンのみ": "[__split__] SP lessons only ",
+ "[__split__]SPレッスン終了時、体力回復": "[__split__] Stamina Recovery at the End of SP Lessons ",
+ "[__split__]SPレッスン終了時、体力消費": "[__split__] At the end of SP Lesson, stamina consumption ",
+ "[__split__]SPレッスン終了時、体力減少": "[__split__] At the end of SP Lesson, Stamina decreases ",
+ "[__split__]SPレッスン開始時、体力が": "[__split__] When SP Lesson Starts, Stamina is ",
+ "[__split__]Times": "[__split__] Times ",
+ "[__split__]Times)": "[__split__] Times) ",
+ "[__split__]Vocal Lesson・Vocal Turn Only": "[__split__] Vocal Lesson・Vocal Turn Only ",
+ "[__split__][成長]": "[__split__][Growth] ",
+ "[__split__]○〆Additional Skill Card Usage": "[__split__] ○〆Additional Skill Card Usage ",
+ "[__split__]○〆Debuff Immune": "[__split__] ○〆Debuff Immune ",
+ "[__split__]○〆Good Impression": "[__split__] ○〆 Good Impression ",
+ "[__split__]○〆Good Impression is": "[__split__] ○〆 Good Impression is ",
+ "[__split__]○〆Motivation": "[__split__] ○〆 Motivation ",
+ "[__split__]○〆Stamina Consumption": "[__split__] ○〆Stamina Consumption ",
+ "[__split__]○〆やる気": "[__split__] ○〆Motivation ",
+ "[__split__]○〆やる気が": "[__split__] ○〆Motivation is ",
+ "[__split__]○〆やる気が増加後、○〆やる気": "[__split__] ○〆After motivation increases, ○〆motivation ",
+ "[__split__]○〆やる気の": "[__split__] ○〆Motivation of ",
+ "[__split__]○〆やる気効果のスキルカード獲得時、Pポイント": "[__split__] ○〆When Acquiring Motivation Effect Skill Card, P-Points ",
+ "[__split__]○〆やる気効果のスキルカード獲得時、ビジュアルが": "[__split__] ○〆Visual increases when a Motivation Effect skill card is acquired ",
+ "[__split__]○〆やる気効果のスキルカード獲得時、ボーカル上昇": "[__split__] When acquiring a skill card with ○〆motivation effect, vocals increase ",
+ "[__split__]○〆やる気効果のスキルカード獲得時ビジュアルが": "[__split__] Visual increases when acquiring skill cards with ○〆Motivation Effect ",
+ "[__split__]○〆やる気効果のスキルカード獲得時体力が": "[__split__] When obtaining a skill card with the ○〆 motivation effect, stamina ",
+ "[__split__]○〆やる気消費": "[__split__] ○〆Motivation Consumption ",
+ "[__split__]○〆やる気減少": "[__split__] ○〆Motivation Decrease ",
+ "[__split__]○〆アクティブスキルカード使用後○〆やる気が": "[__split__] ○〆After using Active Skill Card, ○〆Motivation ",
+ "[__split__]○〆アクティブスキルカード使用後、○〆やる気が": "[__split__] After using an Active Skill Card, ○〆Motivation increases ",
+ "[__split__]○〆アクティブスキルカード使用後、○〆元気の": "[__split__] ○〆After using Active skill card, ○〆stamina ",
+ "[__split__]○〆アクティブスキルカード使用後、○〆好調": "[__split__] After using ○〆Active Skill Card, ○〆Good Shape ",
+ "[__split__]○〆アクティブスキルカード使用後、○〆強気の場合、パラメータ": "[__split__]○〆After Using Active Skill Card, If ○〆Confident, Parameters ",
+ "[__split__]○〆アクティブスキルカード使用時、○〆体力回復": "[__split__] When an ○〆active skill card is used, ○〆stamina recovers ",
+ "[__split__]○〆アクティブスキルカード使用時、○〆固定元気": "[__split__] When using ○〆 Active Skill Card, ○〆 Fixed Energy ",
+ "[__split__]○〆アクティブスキルカード使用時、体力が": "[__split__] When using an active skill card, stamina ",
+ "[__split__]○〆アクティブスキルカード使用時、体力回復": "[__split__] When using ○〆Active Skill Card, recover stamina ",
+ "[__split__]○〆アクティブスキルカード使用時体力が": "[__split__] ○〆When using Active skill card, stamina ",
+ "[__split__]○〆アクティブスキルカード獲得時、ダンス上昇": "[__split__] ○〆Dance increase when active skill card is acquired ",
+ "[__split__]○〆アクティブスキルカード獲得時、ビジュアル上昇": "[__split__] ○〆Visual increase when active skill card is acquired ",
+ "[__split__]○〆アクティブスキルカード獲得時、ボーカル上昇": "[__split__] ○〆Vocal increase when active skill card is acquired ",
+ "[__split__]○〆スキルカード使用数追加": "[__split__] ○〆Additional Skill Card Usage ",
+ "[__split__]○〆スコア上昇量増加": "[__split__] ○〆Increased Score Gain ",
+ "[__split__]○〆スランプ": "[__split__] ○〆Slump ",
+ "[__split__]○〆ターン追加": "[__split__] ○〆Extra Turn ",
+ "[__split__]○〆パラメータ上昇量増加": "[__split__] ○〆Increase parameter gain ",
+ "[__split__]○〆パラメータ上昇量減少": "[__split__] ○〆Reduced Parameter Increase ",
+ "[__split__]○〆メンタルスキルカード使用後○〆やる気が": "[__split__] After using ○〆Mental Skill Card, ○〆Motivation ",
+ "[__split__]○〆メンタルスキルカード使用後、○〆やる気が": "[__split__] After using a Mental Skill Card, ○〆Motivation increases ",
+ "[__split__]○〆メンタルスキルカード使用時直前に○〆メンタルスキルカードを使用していた場合、○〆好調": "[__split__] If a ○〆Mental Skill Card was used just before using a ○〆Mental Skill Card, ○〆Good Shape ",
+ "[__split__]○〆メンタルスキルカード使用時直前に○〆メンタルスキルカードを使用していた場合、○〆集中": "[__split__] If a ○〆Mental Skill Card was used just before using another ○〆Mental Skill Card, ○〆Focus ",
+ "[__split__]○〆メンタルスキルカード強化時、ダンス上昇": "[__split__] Dance Increase When ○〆Mental Skill Card is Upgraded ",
+ "[__split__]○〆メンタルスキルカード強化時、ビジュアル上昇": "[__split__]When ○〆mental skill card is enhanced, visual increases",
+ "[__split__]○〆メンタルスキルカード強化時、ボーカル上昇": "[__split__] Vocal Increase When ○〆Mental Skill Card is Upgraded ",
+ "[__split__]○〆メンタルスキルカード獲得時、ダンス上昇": "[__split__] When a ○〆Mental Skill Card is obtained, Dance increases ",
+ "[__split__]○〆メンタルスキルカード獲得時、ビジュアル上昇": "[__split__] Visual increase when ○〆mental skill card is acquired ",
+ "[__split__]○〆メンタルスキルカード獲得時、ボーカル上昇": "[__split__] When a ○〆Mental Skill Card is obtained, Vocal increases ",
+ "[__split__]○〆低下状態無効": "[__split__] ○〆Debuff Immune ",
+ "[__split__]○〆体力回復": "[__split__] ○〆stamina recovers ",
+ "[__split__]○〆体力回復効果のスキルカード使用後、○〆元気を": "[__split__]After using ○〆stamina recovery skill card, ○〆energy",
+ "[__split__]○〆体力消費": "[__split__] ○〆Stamina Consumption ",
+ "[__split__]○〆元気": "[__split__] ○〆Energy ",
+ "[__split__]○〆元気が": "[__split__] ○〆Energy is ",
+ "[__split__]○〆元気の": "[__split__] ○〆Energy of ",
+ "[__split__]○〆元気の増加量が": "[__split__] ○〆Energy increase amount ",
+ "[__split__]○〆元気の増加量を": "[__split__] ○〆Amount of Energy Increase ",
+ "[__split__]○〆元気を": "[__split__] ○〆Energy to ",
+ "[__split__]○〆元気を半分にして、減少前の○〆元気の": "[__split__] ○〆Halve Energy, before reduction, ○〆Energy ",
+ "[__split__]○〆元気効果のスキルカード獲得時、ビジュアルが": "[__split__] ○〆Visual increases when an Energy Effect skill card is acquired ",
+ "[__split__]○〆元気効果のスキルカード獲得時ビジュアルが": "[__split__]When acquiring ○〆energy effect skill card, visual increases",
+ "[__split__]○〆元気増加無効": "[__split__] ○〆Energy Increase Disabled ",
+ "[__split__]○〆全力になった時、このスキルカードの": "[__split__]○〆If Full Power, This Skill Card's ",
+ "[__split__]○〆全力の場合、使用可\nパラメータ": "[__split__]○〆If Full Power, Usable\nParameter ",
+ "[__split__]○〆全力値": "[__split__]○〆Maximum Effort Value ",
+ "[__split__]○〆全力値が": "[__split__]○〆Full Power Value is ",
+ "[__split__]○〆全力値消費": "[__split__]○〆Full Power Value Consumption ",
+ "[__split__]○〆固定元気": "[__split__] ○〆Fixed Energy ",
+ "[__split__]○〆好印象": "[__split__] ○〆Good Impression ",
+ "[__split__]○〆好印象が": "[__split__] ○〆Good Impression is ",
+ "[__split__]○〆好印象が増加後、○〆好印象": "[__split__] ○〆After increasing good impression, ○〆good impression ",
+ "[__split__]○〆好印象の": "[__split__] ○〆Good Impression of ",
+ "[__split__]○〆好印象効果のスキルカード獲得時、ビジュアルが": "[__split__] ○〆Visual increases when a Good Impression Effect skill card is acquired ",
+ "[__split__]○〆好印象効果のスキルカード獲得時、ビジュアル上昇": "[__split__] ○〆When acquiring a skill card with good impression effect, visuals increase ",
+ "[__split__]○〆好印象効果のスキルカード獲得時、ボーカルが": "[__split__] ○〆Vocal increases when a Good Impression Effect skill card is acquired ",
+ "[__split__]○〆好印象効果のスキルカード獲得時ビジュアルが": "[__split__]When acquiring ○〆good impression skill card, visual increases",
+ "[__split__]○〆好印象効果のスキルカード獲得時ボーカルが": "[__split__] When obtaining a skill card with ○〆 Good Impression effect, Vocal increases ",
+ "[__split__]○〆好印象消費": "[__split__] ○〆Good Impression Consumption ",
+ "[__split__]○〆好調": "[__split__] ○〆Good Shape ",
+ "[__split__]○〆好調が": "[__split__] ○〆Good Shape is ",
+ "[__split__]○〆好調の": "[__split__] ○〆Good Shape of ",
+ "[__split__]○〆好調のスコア上昇量を○〆好調": "[__split__] ○〆Good Shape score increase amount ○〆Good Shape ",
+ "[__split__]○〆好調の効果ターンが増加後、○〆好調": "[__split__] After increasing the effect turns of ○〆Good Shape, ○〆Good Shape ",
+ "[__split__]○〆好調効果のスキルカード獲得時、ダンスが": "[__split__] When acquiring a skill card with high spirits effect, dance ",
+ "[__split__]○〆好調効果のスキルカード獲得時、ダンス上昇": "[__split__] When acquiring a skill card with ○〆Good Shape effect, dance increase ",
+ "[__split__]○〆好調効果のスキルカード獲得時、ボーカル上昇": "[__split__] ○〆Increased Vocal upon Acquiring Skill Card with Positive Effect ",
+ "[__split__]○〆好調効果のスキルカード獲得時ダンスが": "[__split__] ○〆When Acquiring Skill Card with Good Condition Effect, Dance ",
+ "[__split__]○〆好調消費": "[__split__] ○〆Good Shape Consumption ",
+ "[__split__]○〆好調状態でない場合": "[__split__] ○〆If Not in Good Shape ",
+ "[__split__]○〆好調状態でない場合○〆不安": "[__split__] ○〆If not in Good Shape, ○〆Anxiety ",
+ "[__split__]○〆好調状態でない場合○〆弱気": "[__split__] ○〆If not in Good Shape, ○〆Timid ",
+ "[__split__]○〆好調状態でない場合○〆手札減少": "[__split__] ○〆If not in Good Shape, ○〆Reduced Hand ",
+ "[__split__]○〆好調状態でない場合○〆消費体力増加": "[__split__] ○〆If not in a Good Shape ○〆Increased Stamina Consumption ",
+ "[__split__]○〆好調状態でない場合体力減少": "[__split__] ○〆If not in a Good Shape, Stamina Decreases ",
+ "[__split__]○〆好調状態の場合○〆スキルカード使用数追加": "[__split__] ○〆If in Good Shape, ○〆Additional Skill Card Usage ",
+ "[__split__]○〆好調状態の場合○〆ターン追加": "[__split__] ○〆If in Good Shape, ○〆Additional Turn ",
+ "[__split__]○〆好調状態の場合○〆元気": "[__split__] ○〆If in Good Shape ○〆Energy ",
+ "[__split__]○〆好調状態の場合○〆消費体力削減": "[__split__] ○〆If in Good Shape, ○〆Reduced stamina consumption ",
+ "[__split__]○〆好調状態の場合○〆集中": "[__split__] ○〆If in Good Shape, ○〆Focus ",
+ "[__split__]○〆好調状態の場合、○〆集中": "[__split__] ○〆When in Good Shape, ○〆Focus ",
+ "[__split__]○〆好調状態の場合、スコア": "[__split__] ○〆In a Good Shape, Score ",
+ "[__split__]○〆好調状態の場合、パラメータ": "[__split__] ○〆If in Good Shape, Parameter ",
+ "[__split__]○〆好調状態の場合、使用可\n○〆絶好調": "[__split__] ○〆Usable if In Good Shape\n○〆Excellent Condition ",
+ "[__split__]○〆好調状態の場合、使用可\nパラメータ": "[__split__] ○〆Usable when in Good Shape\nParameter ",
+ "[__split__]○〆好調状態の場合以降、ターン開始時、スコア": "[__split__] ○〆If in Good Shape from Then, Score at Turn Start ",
+ "[__split__]○〆強気": "[__split__]○〆Confident ",
+ "[__split__]○〆強気に変更\n○〆元気": "[__split__]○〆Change to Confident\n○〆Energetic ",
+ "[__split__]○〆強気に変更\n○〆全力値": "[__split__]○〆Change to Confident\n○〆Maximum Effort Value ",
+ "[__split__]○〆強気に変更\nパラメータ": "[__split__]○〆Change to Confident\nParameter ",
+ "[__split__]○〆強気に変更\n次に使用したスキルカードの消費体力を": "[__split__]○〆Change to Confident\nNext Used Skill Card's Stamina Cost to ",
+ "[__split__]○〆強気の場合、○〆全力値": "[__split__]○〆If Confident, ○〆Full Power Value ",
+ "[__split__]○〆強気効果のスキルカード使用後、このスキルカードの": "[__split__]After Using ○〆Confident Effect Skill Card, This Skill Card's ",
+ "[__split__]○〆指針固定": "[__split__]○〆Fixed Guideline ",
+ "[__split__]○〆消費体力削減": "[__split__] ○〆Reduced Stamina Consumption ",
+ "[__split__]○〆消費体力増加": "[__split__] ○〆Increased Stamina Consumption ",
+ "[__split__]○〆消費体力減少": "[__split__] ○〆Reduced Stamina Consumption ",
+ "[__split__]○〆消費体力減少状態の場合○〆やる気": "[__split__] ○〆If in a reduced stamina consumption state ○〆Motivation ",
+ "[__split__]○〆消費体力減少状態の場合○〆ターン追加": "[__split__] ○〆If in reduced stamina consumption state, ○〆Extra turn ",
+ "[__split__]○〆消費体力減少状態の場合○〆元気": "[__split__] ○〆If in a reduced stamina consumption state ○〆Energy ",
+ "[__split__]○〆消費体力減少状態の場合○〆消費体力減少": "[__split__] ○〆If in reduced stamina consumption state, ○〆Reduced Stamina Consumption ",
+ "[__split__]○〆消費体力追加": "[__split__] ○〆Additional Stamina Consumption ",
+ "[__split__]○〆温存": "[__split__]○〆Preservation ",
+ "[__split__]○〆温存に変更\n○〆スキルカード使用数追加": "[__split__]Change to ○〆Preservation\n○〆Add to Skill Card Usage Count ",
+ "[__split__]○〆温存に変更\n○〆元気": "[__split__]○〆Change to Preservation\n○〆Energetic ",
+ "[__split__]○〆温存に変更\n○〆全力値": "[__split__]○〆Change to Preservation\n○〆Maximum Effort Value ",
+ "[__split__]○〆温存の場合、自身を": "[__split__]○〆If Preservation, Self ",
+ "[__split__]○〆絶好調": "[__split__] ○〆Excellent Condition ",
+ "[__split__]○〆集中": "[__split__] ○〆Focus ",
+ "[__split__]○〆集中が": "[__split__] ○〆Focus is ",
+ "[__split__]○〆集中が増加後、○〆集中": "[__split__] ○〆After Focus increases, ○〆Focus ",
+ "[__split__]○〆集中が増加後、体力が": "[__split__] After focus increases, stamina ",
+ "[__split__]○〆集中が増加後体力が": "[__split__] ○〆After Focus increases, stamina ",
+ "[__split__]○〆集中効果のスキルカード獲得時、": "[__split__] When Acquiring ○〆Focus Effect Skill Card, ",
+ "[__split__]○〆集中効果のスキルカード獲得時、ボーカル上昇": "[__split__] ○〆When acquiring a skill card with Focus effect, vocals increase ",
+ "[__split__]○〆集中効果のスキルカード獲得時、体力が": "[__split__] ○〆When Acquiring Focus Effect Skill Card, Stamina is",
+ "[__split__]○〆集中消費": "[__split__] ○〆Focus Consumption ",
+ "[__split__]、スキルカードを引く": "[__split__] , draw a Skill Card ",
+ "[__split__]いずれかの": "[__split__]Any of the ",
+ "[__split__]お出かけのPポイント消費量が": "[__split__] The P point consumption for outings ",
+ "[__split__]お出かけ終了時、": "[__split__] At the End of Outing, ",
+ "[__split__]お出かけ終了時、ダンス上昇": "[__split__] Dance increase when outing ends ",
+ "[__split__]お出かけ終了時、ビジュアル上昇": "[__split__] Visual increase when outing ends ",
+ "[__split__]お出かけ終了時、ボーカル上昇": "[__split__] Vocal increase when outing ends ",
+ "[__split__]このサポートカードのイベントによるパラメータ上昇を": "[__split__] Parameter Increase from Events of This Support Card ",
+ "[__split__]このサポートカードのイベントによる体力回復量を": "[__split__] The amount of stamina recovery from this support card's event ",
+ "[__split__]このサポートカードのレッスンサポート発生率を": "[__split__] Increase the Lesson Support Occurrence Rate of This Support Card ",
+ "[__split__]ごとにスコアを": "[__split__] Increase score each time ",
+ "[__split__]した状態でプロデュースを開始": "[__split__] Start Production with the Above Condition ",
+ "[__split__]すべてのスキルカードの": "[__split__]All Skill Cards ",
+ "[__split__]つ獲得": "[__split__] Obtain ",
+ "[__split__]で解放": "[__split__] Unlocked By ",
+ "[__split__]にして、減少前の○〆元気の": "[__split__] Make, before reducing ○〆Energy of ",
+ "[__split__]にする": "[__split__] to ",
+ "[__split__]にする(": "[__split__]Set to ( ",
+ "[__split__]に移動": "[__split__]Move to ",
+ "[__split__]に移動\n○〆スキルカード使用数追加": "[__split__]Move to\n○〆Add Skill Card Usage ",
+ "[__split__]に移動\n○〆全力の場合、パラメータ": "[__split__]Move to\n○〆If Full Power, Parameter ",
+ "[__split__]に移動\n○〆温存": "[__split__]Move to\n○〆Preservation ",
+ "[__split__]のアイドルをプロデュースしている場合のみ発動": "[__split__] Activates Only When Producing a Specific Idol ",
+ "[__split__]の場合、○〆体力減少": "[__split__] In this case, ○〆stamina decreases ",
+ "[__split__]の場合、すべてのスキルカードの": "[__split__]If Applicable, All Skill Cards' ",
+ "[__split__]の場合、体力減少": "[__split__] If so, stamina decreases ",
+ "[__split__]の場合、使用可\n○〆元気": "[__split__] If so, usable\n○〆Energy ",
+ "[__split__]の場合、使用可\n○〆強気に変更\nパラメータ": "[__split__]If Applicable, Usable\n○〆Change to Confident\nParameter ",
+ "[__split__]の場合、使用可\nパラメータ": "[__split__]If Applicable, Usable\nParameter ",
+ "[__split__]の確率で○〆やる気": "[__split__] Chance for ○〆Motivation ",
+ "[__split__]の確率で○〆元気": "[__split__] Chance for ○〆Energy ",
+ "[__split__]の確率で○〆好印象": "[__split__] Chance of ○〆Good Impression ",
+ "[__split__]の確率で○〆好調": "[__split__] Chance for ○〆Good Shape ",
+ "[__split__]の確率で○〆消費体力減少": "[__split__] Chance for ○〆Reduced Stamina Consumption ",
+ "[__split__]の確率で○〆集中": "[__split__] Chance for ○〆Focus ",
+ "[__split__]の確率で体力回復": "[__split__] Chance for Stamina Recovery ",
+ "[__split__]の間、ターン終了時、パラメータ": "[__split__] During, at the end of the turn, Parameter ",
+ "[__split__]を○〆レッスン中強化\n(レッスン内": "[__split__]Strengthen ○〆 during the lesson\n(In-lesson",
+ "[__split__]を変更するたび、このスキルカードの": "[__split__]Each Time Changed, This Skill Card's ",
+ "[__split__]を山札のランダムな位置に○〆生成": "[__split__] ○〆Generate at a Random Position in the Deck ",
+ "[__split__]アドレナリン全開": "[__split__] Adrenaline Full Throttle ",
+ "[__split__]アピールの基本": "[__split__] Basics of Appeal ",
+ "[__split__]コスト値増加": "[__split__]Cost Value Increase ",
+ "[__split__]コピー": "[__split__] Copy ",
+ "[__split__]スキルカードが除外に移動した時、体力回復": "[__split__] When a skill card is moved to exclusion, recover stamina ",
+ "[__split__]スキルカードを": "[__split__] Skill Cards ",
+ "[__split__]スキルカードを引く": "[__split__] Draw a Skill Card ",
+ "[__split__]スキルカードを引く\n○〆スキルカード使用数追加": "[__split__]Draw Skill Card\n○〆Add to Skill Card Usage Count ",
+ "[__split__]スキルカードを引く\n手札をすべて○〆レッスン中強化": "[__split__] Draw a Skill Card\nUpgrade all cards in hand ○〆During Lesson ",
+ "[__split__]スキルカードを引く\n(レッスン内": "[__split__] Draw a skill card\n(In-lesson ",
+ "[__split__]スキルカードを選択して": "[__split__] Select a skill card ",
+ "[__split__]スキルカード使用後○〆やる気が": "[__split__] After using a skill card, ○〆motivation ",
+ "[__split__]スキルカード使用後○〆好印象が": "[__split__] After using a skill card, ○〆Good Impression ",
+ "[__split__]スキルカード使用後、○〆やる気が": "[__split__] After using a skill card, motivation ",
+ "[__split__]スキルカード使用後、○〆好印象が": "[__split__] After using a skill card, ○〆Good Impression increases ",
+ "[__split__]スキルカード使用時○〆集中が": "[__split__] When using a skill card, ○〆focus ",
+ "[__split__]スキルカード使用時、○〆全力の場合、パラメータ": "[__split__]When Using Skill Card, If ○〆Maximum Effort, Parameters ",
+ "[__split__]スキルカード使用時、○〆集中が": "[__split__] When using a skill card, ○〆Focus increases ",
+ "[__split__]スキルカード削除時、ダンス上昇": "[__split__] Dance increases when Skill Card is removed ",
+ "[__split__]スキルカード強化時、ダンス上昇": "[__split__] Dance increase when skill card is Upgraded ",
+ "[__split__]スキルカード強化時、ビジュアル上昇": "[__split__] Visual increase when skill card is Upgraded ",
+ "[__split__]スキルカード強化時、ボーカルが": "[__split__] When enhancing skill card, vocal ",
+ "[__split__]スキルカード強化時、ボーカル上昇": "[__split__] Vocal increase when skill card is Upgraded ",
+ "[__split__]スキルカード強化時ボーカルが": "[__split__] When skill card is Upgraded, vocals ",
+ "[__split__]スコア": "[__split__] Score ",
+ "[__split__]スコアが": "[__split__] If score is ",
+ "[__split__]スコア上昇量が": "[__split__] Score increase amount ",
+ "[__split__]スコア上昇量を": "[__split__] Score increase amount ",
+ "[__split__]センス": "[__split__] Sense ",
+ "[__split__]センス専用": "[__split__] Sense Only ",
+ "[__split__]ターン": "[__split__] Turn ",
+ "[__split__]ターン\n○〆元気": "[__split__] Turn\n○〆Energy ",
+ "[__split__]ターン\n○〆集中": "[__split__] Turn\n○〆Focus ",
+ "[__split__]ターン\nパラメータ": "[__split__] Turn\nParameters ",
+ "[__split__]ターン\n次に使用するスキルカードの効果をもう": "[__split__] Turn\nNext, use the Skill Card effect again ",
+ "[__split__]ターンごとに": "[__split__] Each turn ",
+ "[__split__]ターンごとに○〆好印象が": "[__split__] Good Impression ○〆per Turn ",
+ "[__split__]ターンごとに、○〆元気": "[__split__] Each turn, ○〆stamina ",
+ "[__split__]ターンごとに、○〆好印象が": "[__split__] Each turn, ○〆Good Impression increases ",
+ "[__split__]ターンごとに、○〆好調状態の場合、○〆好調の": "[__split__] Each turn, if in Good Condition, ○〆Good Condition ",
+ "[__split__]ターンの間有効)": "[__split__] Valid for turns) ",
+ "[__split__]ターン以上の場合○〆スキルカード使用数追加": "[__split__] If above the turn, ○〆Additional Skill Card Usage ",
+ "[__split__]ターン以上の場合○〆ターン追加": "[__split__] If above the turn, ○〆Additional Turn ",
+ "[__split__]ターン以上の場合○〆消費体力減少": "[__split__] If above the turn, ○〆Reduced Stamina Consumption ",
+ "[__split__]ターン以上の場合○〆絶好調": "[__split__] If above the turn, ○〆Excellent Condition ",
+ "[__split__]ターン以上の場合、": "[__split__] If above turns, ",
+ "[__split__]ターン以上の場合、○〆好調": "[__split__] If over turns, ○〆Good Shape ",
+ "[__split__]ターン以上の場合以降、ターン終了時、○〆集中": "[__split__] If the turn is above, after that, at the end of the turn, ○〆Focus ",
+ "[__split__]ターン以上の場合除外にあるスキルカードを山札の下に移動": "[__split__] If more than X turns, move excluded skill cards to the bottom of the deck ",
+ "[__split__]ターン以下の場合○〆不調": "[__split__] If the turn is below, ○〆Bad Condition ",
+ "[__split__]ターン以内の場合、○〆スコア上昇量増加": "[__split__] If within X turns, ○〆Score increase amount ",
+ "[__split__]ターン以内の場合、○〆元気の": "[__split__] If within the turns, ○〆Energy ",
+ "[__split__]ターン以内の場合、○〆好印象の": "[__split__] If within turns, ○〆Good impression of ",
+ "[__split__]ターン以内の場合、スコア": "[__split__] If within turns, Score ",
+ "[__split__]ターン以内の場合、パラメータ": "[__split__] If within the turns, parameter ",
+ "[__split__]ターン減少": "[__split__] Turn reduction ",
+ "[__split__]ターン目以降の場合、使用可\nパラメータ": "[__split__] If after turn, usable\nParameters ",
+ "[__split__]ターン終了時○〆元気が": "[__split__] At the end of the turn, ○〆stamina ",
+ "[__split__]ターン終了時○〆好印象が": "[__split__] At the end of the turn, ○〆good impression ",
+ "[__split__]ターン終了時○〆好調が": "[__split__] At the end of the turn, ○〆Good Shape ",
+ "[__split__]ターン終了時、○〆元気が": "[__split__] At the end of the turn, energy ",
+ "[__split__]ターン終了時、○〆好印象が": "[__split__] At the end of the turn, good impression ",
+ "[__split__]ターン終了時、○〆好調が": "[__split__] At the end of the turn, high spirits ",
+ "[__split__]ターン終了時、パラメータを上昇。ターン開始時、好印象が": "[__split__] At the End of the Turn, Increase Parameters. At the Start of the Turn, Good Impressions ",
+ "[__split__]ターン終了時、体力が": "[__split__] At the end of the turn, stamina ",
+ "[__split__]ターン終了時、好印象": "[__split__] At the end of the turn, Good impression ",
+ "[__split__]ターン終了時体力が": "[__split__] At the end of the turn, stamina ",
+ "[__split__]ターン終了時残り": "[__split__] Remaining at the end of the turn ",
+ "[__split__]ターン開始時○〆やる気が": "[__split__] At the start of the turn, ○〆motivation ",
+ "[__split__]ターン開始時○〆元気が": "[__split__] At the start of the turn, ○〆stamina ",
+ "[__split__]ターン開始時○〆好印象が": "[__split__] At the start of the turn, ○〆good impression ",
+ "[__split__]ターン開始時○〆好調が": "[__split__] At the start of the turn, ○〆Good Shape ",
+ "[__split__]ターン開始時○〆好調状態の場合、○〆スキルカード使用数追加": "[__split__] At the start of the turn, if ○〆in Good Shape, ○〆Skill card usage count added ",
+ "[__split__]ターン開始時○〆好調状態の場合、○〆元気": "[__split__] At the start of the turn, if in ○〆Good Shape, ○〆stamina ",
+ "[__split__]ターン開始時○〆好調状態の場合、○〆集中": "[__split__] At the start of the turn, if in ○〆Good Shape, ○〆Focus ",
+ "[__split__]ターン開始時○〆好調状態の場合、パラメータ": "[__split__] At the start of the turn, if in ○〆Good Shape, parameters ",
+ "[__split__]ターン開始時○〆消費体力減少状態の場合、○〆スコア上昇量増加": "[__split__] At the start of the turn, if in a state of ○〆reduced stamina consumption, ○〆score increase amount increases ",
+ "[__split__]ターン開始時○〆消費体力減少状態の場合、○〆絶好調": "[__split__] At the start of the turn, if ○〆reduced stamina consumption state, ○〆Excellent Condition ",
+ "[__split__]ターン開始時○〆集中が": "[__split__] At the start of the turn, ○〆Focus ",
+ "[__split__]ターン開始時、○〆やる気": "[__split__] At the start of the turn, ○〆motivation ",
+ "[__split__]ターン開始時、○〆やる気が": "[__split__] If at the start of the turn, motivation ",
+ "[__split__]ターン開始時、○〆やる気の": "[__split__] At the start of the turn, ○〆Motivation ",
+ "[__split__]ターン開始時、○〆スキルカード使用数追加": "[__split__] At the start of the turn, ○〆Skill card usage count added ",
+ "[__split__]ターン開始時、○〆パラメータ上昇量増加": "[__split__] At the start of the turn, ○〆Increase parameter gain ",
+ "[__split__]ターン開始時、○〆元気": "[__split__] At the start of the turn, ○〆 energy ",
+ "[__split__]ターン開始時、○〆元気が": "[__split__] If at the start of the turn, energy ",
+ "[__split__]ターン開始時、○〆全力値が": "[__split__]At Start of Turn, ○〆Maximum Effort Value Is ",
+ "[__split__]ターン開始時、○〆固定元気": "[__split__] At the start of the turn, ○〆Fixed Energy ",
+ "[__split__]ターン開始時、○〆好印象": "[__split__] At the Start of the Turn, ○〆Good Impression ",
+ "[__split__]ターン開始時、○〆好印象が": "[__split__] At the start of the turn, ○〆Good Impression increases ",
+ "[__split__]ターン開始時、○〆好調状態の場合、○〆スキルカード使用数追加": "[__split__] At the start of the turn, if in Good Condition, additional ○〆skill card usage ",
+ "[__split__]ターン開始時、○〆好調状態の場合、○〆元気": "[__split__] If at the start of the turn in high spirits, energy ",
+ "[__split__]ターン開始時、○〆好調状態の場合、○〆集中": "[__split__] If at the start of the turn in high spirits, focus ",
+ "[__split__]ターン開始時、○〆好調状態の場合、パラメータ": "[__split__] If at the start of the turn in high spirits, parameter ",
+ "[__split__]ターン開始時、○〆強気の場合、○〆温存": "[__split__]At Start of Turn, If ○〆Confident, ○〆Preservation ",
+ "[__split__]ターン開始時、○〆消費体力減少状態の場合、○〆絶好調": "[__split__] At the start of the turn, if in a reduced stamina consumption state, ○〆Excellent Condition ",
+ "[__split__]ターン開始時、○〆温存の場合、○〆体力回復": "[__split__]At Start of Turn, If ○〆Preservation, ○〆Stamina Recovery ",
+ "[__split__]ターン開始時、○〆集中": "[__split__] At the start of the turn, ○〆Focus ",
+ "[__split__]ターン開始時、○〆集中が": "[__split__] If at the start of the turn, focus ",
+ "[__split__]ターン開始時、スキルカードを引く\n○〆固定元気": "[__split__] At the start of the turn, draw a skill card\n○〆Fixed Energy ",
+ "[__split__]ターン開始時、体力が": "[__split__] If at the start of the turn, stamina ",
+ "[__split__]ターン開始時、最終ターンの場合、○〆元気の": "[__split__] If at the start of the final turn, energy of ",
+ "[__split__]ターン開始時、最終ターンの場合、パラメータ": "[__split__] If at the start of the final turn, parameter ",
+ "[__split__]ターン開始時、残り": "[__split__] At the start of the turn, remaining ",
+ "[__split__]ターン開始時体力が": "[__split__] At the start of the turn, stamina ",
+ "[__split__]ターン開始時最終ターンの場合、○〆元気の": "[__split__] If it's the final turn, ○〆stamina ",
+ "[__split__]ターン開始時最終ターンの場合、パラメータ": "[__split__ ] When Starting the Turn on the Final Turn, Parameter ",
+ "[__split__]ターン開始時残り": "[__split__] At the start of the turn, remaining ",
+ "[__split__]ダンスSPレッスン発生率": "[__split__] Dance SP lesson occurrence rate ",
+ "[__split__]ダンスSPレッスン終了時、Pポイント獲得量増加": "[__split__] Increase in P-points Earned at the End of Dance SP Lesson ",
+ "[__split__]ダンスSPレッスン終了時、ダンスが": "[__split__] After dance SP lesson, dance ",
+ "[__split__]ダンスSPレッスン終了時、ダンス上昇": "[__split__] Dance Increase at the End of Dance SP Lesson ",
+ "[__split__]ダンスSPレッスン終了時、ランダムにPドリンクを": "[__split__] At the end of Dance SP Lesson, randomly get P drink ",
+ "[__split__]ダンスSPレッスン終了時、体力回復": "[__split__] Stamina recovery when dance SP lesson ends ",
+ "[__split__]ダンスSPレッスン終了時ダンスが": "[__split__] Dance Increases After Dance SP Lesson ",
+ "[__split__]ダンスSPレッスン開始時、": "[__split__] At the start of the dance SP lesson, ",
+ "[__split__]ダンスレッスンボーナス": "[__split__] Dance Lesson Bonus ",
+ "[__split__]ダンスレッスン・ダンスターンのみ": "[__split__] Dance Lesson・Dance Turn Only ",
+ "[__split__]ダンスレッスン終了時、": "[__split__] At the End of Dance Lesson, ",
+ "[__split__]ダンスレッスン終了時、ダンス上昇": "[__split__] Dance increase when dance lesson ends ",
+ "[__split__]ダンスレッスン終了時、体力が": "[__split__] After dance lesson, stamina ",
+ "[__split__]ダンスレッスン終了時体力が": "[__split__] At the end of Dance Lesson, stamina ",
+ "[__split__]ダンスレッスン開始時、": "[__split__] At the Start of Dance Lesson, ",
+ "[__split__]ダンス上昇": "[__split__] Dance Increase ",
+ "[__split__]ダンス通常レッスン終了時、ダンス上昇": "[__split__] Dance increase when regular dance lesson ends ",
+ "[__split__]チェンジ": "[__split__] Change ",
+ "[__split__]パラメータ": "[__split__] Parameter ",
+ "[__split__]パラメータ上昇回数増加": "[__split__]Increase Parameter Growth Count ",
+ "[__split__]パラメータ値増加": "[__split__]Parameter Value Increase ",
+ "[__split__]ビジュアルSPレッスン発生率": "[__split__] Visual SP Lesson Occurrence Rate ",
+ "[__split__]ビジュアルSPレッスン終了時、Pポイント獲得量増加": "[__split__] Increased P-points when visual SP lesson ends ",
+ "[__split__]ビジュアルSPレッスン終了時、ビジュアルが": "[__split__] After visual SP lesson, visual ",
+ "[__split__]ビジュアルSPレッスン終了時、ビジュアル上昇": "[__split__] Visual increase when visual SP lesson ends ",
+ "[__split__]ビジュアルSPレッスン終了時、体力回復": "[__split__] Stamina recovery when visual SP lesson ends ",
+ "[__split__]ビジュアルSPレッスン終了時ビジュアルが": "[__split__] At the end of Visual SP Lesson, visuals ",
+ "[__split__]ビジュアルSPレッスン開始時、": "[__split__] At the Start of Visual SP Lesson, ",
+ "[__split__]ビジュアルレッスンボーナス": "[__split__] Visual Lesson Bonus ",
+ "[__split__]ビジュアルレッスン・ビジュアルターンのみ": "[__split__] Visual Lesson・Visual Turn Only ",
+ "[__split__]ビジュアルレッスン終了時、": "[__split__] At the End of Visual Lesson, ",
+ "[__split__]ビジュアルレッスン終了時、ビジュアル上昇": "[__split__] Visual Increase at the End of Visual Lesson ",
+ "[__split__]ビジュアルレッスン終了時、体力が": "[__split__] After visual lesson, stamina ",
+ "[__split__]ビジュアルレッスン終了時体力が": "[__split__] At the end of Visual Lesson, stamina ",
+ "[__split__]ビジュアルレッスン開始時、": "[__split__] At the start of the visual lesson, ",
+ "[__split__]ビジュアル上昇": "[__split__] Visual Increase ",
+ "[__split__]ビジュアル通常レッスン終了時、ビジュアル上昇": "[__split__] Visual increase when regular visual lesson ends ",
+ "[__split__]プランが": "[__split__] Plan is ",
+ "[__split__]ボーカルSPレッスン発生率": "[__split__] Vocal SP lesson occurrence rate ",
+ "[__split__]ボーカルSPレッスン終了時、Pポイント獲得量増加": "[__split__] Increase in P-points Earned at the End of Vocal SP Lesson ",
+ "[__split__]ボーカルSPレッスン終了時、ボーカルが": "[__split__] After vocal SP lesson, vocal ",
+ "[__split__]ボーカルSPレッスン終了時、ボーカル上昇": "[__split__] Vocal Increase at the End of Vocal SP Lesson ",
+ "[__split__]ボーカルSPレッスン終了時、体力回復": "[__split__] Stamina recovery when vocal SP lesson ends ",
+ "[__split__]ボーカルSPレッスン終了時ボーカルが": "[__split__] At the end of Vocal SP Lesson, vocals ",
+ "[__split__]ボーカルSPレッスン開始時、": "[__split__] At the Start of Vocal SP Lesson, ",
+ "[__split__]ボーカル、ダンス、ビジュアルすべてのSPレッスン発生率": "[__split__] SP Lesson Occurrence Rate for Vocals, Dance, and Visuals ",
+ "[__split__]ボーカルレッスンボーナス": "[__split__] Vocal Lesson Bonus ",
+ "[__split__]ボーカルレッスン・ボーカルターンのみ": "[__split__] Vocal Lesson・Vocal Turn Only ",
+ "[__split__]ボーカルレッスン終了時、": "[__split__] At the End of Vocal Lesson, ",
+ "[__split__]ボーカルレッスン終了時、ボーカル上昇": "[__split__] Vocal Increase at the End of Vocal Lesson ",
+ "[__split__]ボーカルレッスン終了時、体力が": "[__split__] After vocal lesson, stamina ",
+ "[__split__]ボーカルレッスン終了時体力が": "[__split__] At the end of Vocal Lesson, stamina ",
+ "[__split__]ボーカルレッスン開始時、": "[__split__] At the Start of Vocal Lesson, ",
+ "[__split__]ボーカル上昇": "[__split__] Vocal Increase ",
+ "[__split__]ボーカル通常レッスン終了時、ボーカル上昇": "[__split__] Vocal increase when regular vocal lesson ends ",
+ "[__split__]ライバルのスコア増加": "[__split__] Rival Score Increase ",
+ "[__split__]ランダムな○〆トラブルカードを": "[__split__] Random ○〆trouble card ",
+ "[__split__]ランダムなスキルカードを": "[__split__] Random Skill Card ",
+ "[__split__]ランダムな名前に「基本」を含むスキルカードを": "[__split__] Skill Card with 「Basic」 in a Random Name ",
+ "[__split__]ランダムな名前に「基本」を含むスキルカードを異なるスキルカードに": "[__split__] Change a random skill card containing 'Basic' in its name to a different skill card ",
+ "[__split__]ランダムな強化済みスキルカードを、手札に○〆生成\n○〆スキルカード使用数追加": "[__split__] ○〆Generate a random Upgraded Skill Card in hand \n○〆Generate extra Skill Card uses ",
+ "[__split__]ランダムな手札": "[__split__]Random hand of cards",
+ "[__split__]レッスンCLEARの": "[__split__] Lesson CLEAR of ",
+ "[__split__]レッスン中": "[__split__] During Lesson ",
+ "[__split__]レッスン中に体力が減少した時、○〆好印象": "[__split__] When stamina decreases during the lesson, ○〆Good Impression ",
+ "[__split__]レッスン終了時、Pポイント獲得量増加": "[__split__] Increased P-points when lesson ends ",
+ "[__split__]レッスン開始時、○〆集中": "[__split__] At the start of the lesson, ○〆Focus ",
+ "[__split__]レッスン開始時手札に入る\n○〆元気": "[__split__] Added to hand at Lesson start\n○〆Energy ",
+ "[__split__]レッスン開始時手札に入る\n○〆好印象": "[__split__] At lesson start, enters hand\n○〆Good Impression ",
+ "[__split__]レッスン開始時手札に入る\n○〆好調": "[__split__] Added to Hand at Lesson Start\n○〆Positive Effect ",
+ "[__split__]レッスン開始時手札に入る\n○〆消費体力減少": "[__split__] Added to hand at Lesson start\n○〆Reduced Stamina Consumption ",
+ "[__split__]レッスン開始時手札に入る\n○〆温存に変更\n○〆元気": "[__split__]Add to Hand at Lesson Start\n○〆Change to Preservation\n○〆Energetic ",
+ "[__split__]レッスン開始時手札に入る\n○〆集中": "[__split__] At lesson start, enters hand\n○〆Focus ",
+ "[__split__]ロジック専用": "[__split__] Logic Only ",
+ "[__split__]上昇。ターン開始時、好印象が": "[__split__] Increase. At the start of the turn, Good impression ",
+ "[__split__]不屈と勝利を歌ってくるわ!": "[__split__] I’ll Sing of Tenacity and Victory! ",
+ "[__split__]以上ならスコア": "[__split__] Score if Above ",
+ "[__split__]以上の場合○〆やる気": "[__split__] If over, ○〆Motivation ",
+ "[__split__]以上の場合○〆スキルカード使用数追加": "[__split__] If above, ○〆Additional Skill Card Usage ",
+ "[__split__]以上の場合○〆スコア上昇量増加": "[__split__] If above, ○〆Increased Score Gain ",
+ "[__split__]以上の場合○〆ターン追加": "[__split__] If above, ○〆Additional Turn ",
+ "[__split__]以上の場合○〆元気": "[__split__] If above, ○〆Energy ",
+ "[__split__]以上の場合○〆好印象": "[__split__] If above, ○〆Good impression ",
+ "[__split__]以上の場合○〆好印象の": "[__split__] If above, ○〆Good impression of ",
+ "[__split__]以上の場合○〆好調": "[__split__] If above, ○〆Good Shape ",
+ "[__split__]以上の場合○〆消費体力削減": "[__split__] If above, ○〆Stamina Consumption Reduction ",
+ "[__split__]以上の場合○〆消費体力減少": "[__split__] If above, ○〆Reduced Stamina Consumption ",
+ "[__split__]以上の場合○〆絶好調": "[__split__] If above, ○〆Excellent Condition ",
+ "[__split__]以上の場合○〆集中": "[__split__] If above, ○〆Focus ",
+ "[__split__]以上の場合、": "[__split__] If Above, ",
+ "[__split__]以上の場合、Pポイント": "[__split__] If more, P-points ",
+ "[__split__]以上の場合、○〆やる気": "[__split__] If above, ○〆Motivation ",
+ "[__split__]以上の場合、○〆やる気の": "[__split__] If over, ○〆Motivation ",
+ "[__split__]以上の場合、○〆スキルカード使用数追加": "[__split__] If above, ○〆Skill card usage count added ",
+ "[__split__]以上の場合、○〆スコア上昇量増加": "[__split__] In case of more than, ○〆score increase ",
+ "[__split__]以上の場合、○〆体力回復": "[__split__] If more than this, ○〆stamina recovers ",
+ "[__split__]以上の場合、○〆体力消費": "[__split__] If above, ○〆Stamina consumption ",
+ "[__split__]以上の場合、○〆元気": "[__split__] If above, ○〆Energy ",
+ "[__split__]以上の場合、○〆元気の": "[__split__] If above, ○〆Energy ",
+ "[__split__]以上の場合、○〆好印象": "[__split__] If above, ○〆Good Impression ",
+ "[__split__]以上の場合、○〆好印象の": "[__split__] If over, ○〆Good Impression ",
+ "[__split__]以上の場合、○〆好調": "[__split__] If above, ○〆Good Shape ",
+ "[__split__]以上の場合、○〆消費体力削減": "[__split__] If above, ○〆Reduced Stamina Consumption ",
+ "[__split__]以上の場合、○〆温存に変更": "[__split__]If Above, Change to ○〆Preservation ",
+ "[__split__]以上の場合、○〆集中": "[__split__] If above, ○〆Focus ",
+ "[__split__]以上の場合、スキルカードを": "[__split__] If Above, Select Skill Card ",
+ "[__split__]以上の場合、スキルカードを選択して": "[__split__] In Case of Above, Select Skill Card ",
+ "[__split__]以上の場合、スコア": "[__split__] Score if Above ",
+ "[__split__]以上の場合、ダンス上昇": "[__split__] If more, dance increase ",
+ "[__split__]以上の場合、パラメータ": "[__split__] If above, Parameter ",
+ "[__split__]以上の場合、ビジュアル上昇": "[__split__] If more, visuals increase ",
+ "[__split__]以上の場合、ボーカル上昇": "[__split__] If more, vocals increase ",
+ "[__split__]以上の場合、ランダムなPドリンク(SR以上)を獲得\n(プロデュース中": "[__split__] In Case of Above, Obtain Random P Drink (SR or Above)\n(During Produce) ",
+ "[__split__]以上の場合、ランダムなスキルカードを": "[__split__] If more, random skill card ",
+ "[__split__]以上の場合、体力回復": "[__split__] If more, stamina recovery ",
+ "[__split__]以上の場合、体力減少": "[__split__] If above, stamina reduction ",
+ "[__split__]以上の場合、使用可\nパラメータ": "[__split__] If above, usable\nParameters ",
+ "[__split__]以上の場合、使用可\n最大体力の": "[__split__]If above this value, usable\nMax stamina of",
+ "[__split__]以上の場合、次のターン、スキルカードを引く": "[__split__] If above, draw a Skill Card next turn ",
+ "[__split__]以上の場合、次のターン、手札をすべて○〆レッスン中強化": "[__split__] If Above, All Cards in Hand are ○〆Enhanced Next Turn During Lesson ",
+ "[__split__]以上の場合スコア": "[__split__] If above, Score ",
+ "[__split__]以上の場合以降、ターン終了時、○〆やる気": "[__split__] or more, after that, at the end of the turn, ○〆Motivation ",
+ "[__split__]以上の場合以降、ターン終了時、○〆元気の": "[__split__] or more, after that, at the end of the turn, ○〆Energy ",
+ "[__split__]以上の場合以降、ターン終了時、○〆好印象": "[__split__] If above, from the next turn onwards, at the end of the turn, ○〆Good impression ",
+ "[__split__]以上の場合以降、ターン終了時、○〆好印象の": "[__split__] If above, from the next turn onwards, at the end of the turn, ○〆Good impression of ",
+ "[__split__]以上の場合以降、ターン終了時、スコア": "[__split__] If the score is above, after that, at the end of the turn, Score ",
+ "[__split__]以上の場合以降、ターン開始時、○〆スキルカード使用数追加": "[__split__] If above, from the next turn onwards, at the start of the turn, ○〆Extra skill card use ",
+ "[__split__]以上の場合以降、ターン開始時、○〆好印象": "[__split__] If above, from the next turn onwards, at the start of the turn, ○〆Good impression ",
+ "[__split__]以上の場合体力回復": "[__split__] If above, Stamina Recovery ",
+ "[__split__]以上の場合除外にあるスキルカードを山札の下に移動": "[__split__] If above, move excluded skill cards to the bottom of the deck ",
+ "[__split__]以上を": "[__split__] Above ",
+ "[__split__]以下の場合": "[__split__] If less ",
+ "[__split__]以下の場合○〆スランプ": "[__split__] If below, ○〆Slump ",
+ "[__split__]以下の場合○〆不安": "[__split__] If below, ○〆Anxiety ",
+ "[__split__]以下の場合○〆不調": "[__split__] If below, ○〆Bad Condition ",
+ "[__split__]以下の場合○〆体力消費": "[__split__] or less, ○〆Stamina consumption ",
+ "[__split__]以下の場合○〆元気": "[__split__] or less, ○〆Energy ",
+ "[__split__]以下の場合○〆元気増加無効": "[__split__] If below, ○〆No Energy Gain ",
+ "[__split__]以下の場合○〆弱気": "[__split__] If below, ○〆Timid ",
+ "[__split__]以下の場合○〆手札減少": "[__split__] If below, ○〆Hand reduction ",
+ "[__split__]以下の場合○〆消費体力増加": "[__split__] If below, ○〆Increased stamina consumption ",
+ "[__split__]以下の場合、○〆体力回復": "[__split__] If less than this, ○〆stamina recovers ",
+ "[__split__]以下の場合、○〆元気": "[__split__] If below, ○〆Energy ",
+ "[__split__]以下の場合、○〆集中": "[__split__] If below, ○〆Focus ",
+ "[__split__]以下の場合、レッスン中に消費した体力の": "[__split__] In the following cases, the stamina consumed during the lesson ",
+ "[__split__]以下の場合、体力回復": "[__split__] In the following cases, recover stamina ",
+ "[__split__]以下の場合、使用可\nパラメータ": "[__split__] If below, usable\nParameters ",
+ "[__split__]以下の場合以降、ターン終了時、○〆好印象の": "[__split__] If below, from the next turn onwards, at the end of the turn, ○〆Good impression of ",
+ "[__split__]以下の場合以降、ターン終了時、スコア": "[__split__] If below, after that, at the end of the turn, Score ",
+ "[__split__]以下の場合体力減少": "[__split__] Energy Decrease If Below ",
+ "[__split__]以降、○〆アクティブスキルカード使用時、○〆固定元気": "[__split__] After, ○〆when using Active Skill Cards, ○〆Fixed Energy ",
+ "[__split__]以降、○〆アクティブスキルカード使用時、○〆集中": "[__split__] After, ○〆when using Active Skill Cards, ○〆Focus ",
+ "[__split__]以降、○〆アクティブスキルカード使用時、パラメータ": "[__split__] After, when using ○〆Active Skill Card, Parameters ",
+ "[__split__]以降、○〆アクティブスキルカード使用時直前に○〆アクティブスキルカードを使用していた場合、スコア": "[__split__] After that, ○〆if an Active Skill Card was used just before using another ○〆Active Skill Card, Score ",
+ "[__split__]以降、○〆メンタルスキルカード使用時、○〆やる気": "[__split__] After, ○〆when using Mental Skill Cards, ○〆Motivation ",
+ "[__split__]以降、○〆メンタルスキルカード使用時、○〆好印象": "[__split__] After, ○〆when using Mental Skill Cards, ○〆Good Impression ",
+ "[__split__]以降、○〆元気効果のスキルカード使用後、○〆好印象": "[__split__] After ○〆Using a Skill Card with a Cheerful Effect, ○〆Good Impression ",
+ "[__split__]以降、○〆好印象効果のスキルカード使用後、○〆好印象の": "[__split__] After this, after using the skill card with the ○〆Good Impression effect, ○〆Good Impression ",
+ "[__split__]以降、スキルカード使用時、○〆好印象の": "[__split__] After, when using Skill Card, ○〆Good Impression of ",
+ "[__split__]以降、ターン内にスキルカードを": "[__split__] Afterwards, within the turn, skill cards ",
+ "[__split__]以降、ターン終了時○〆やる気が": "[__split__] From the next turn onwards, at the end of the turn, ○〆Motivation ",
+ "[__split__]以降、ターン終了時○〆好印象が": "[__split__] After, at turn end ○〆Good Impression is ",
+ "[__split__]以降、ターン終了時○〆集中が": "[__split__] After, at turn end ○〆Focus is ",
+ "[__split__]以降、ターン終了時、○〆やる気": "[__split__] Afterward, at the end of the turn, ○〆Motivation ",
+ "[__split__]以降、ターン終了時、○〆好印象": "[__split__] After, at the end of the turn, ○〆Good Impression ",
+ "[__split__]以降、ターン終了時、○〆好印象が": "[__split__] Following, at the end of the turn, ○〆Good Impression increases ",
+ "[__split__]以降、ターン終了時、○〆集中": "[__split__] Afterward, at the end of the turn, ○〆Focus ",
+ "[__split__]以降、ターン終了時、○〆集中が": "[__split__]Afterwards, End of Turn, ○〆Focus ",
+ "[__split__]以降、ターン終了時、スコア": "[__split__] After that, at the end of the turn, Score ",
+ "[__split__]以降、ターン開始時、○〆元気": "[__split__] From here On, At the Start of the Turn, ○〆Energy ",
+ "[__split__]以降、ターン開始時、○〆全力値": "[__split__]After, at the start of the turn, ○〆Full Power Value",
+ "[__split__]以降、ターン開始時、○〆集中減少": "[__split__] From This Turn On, ○〆Focus Reduction ",
+ "[__split__]以降、ターン開始時、いずれかの": "[__split__]Afterwards, At Turn Start, Any of the ",
+ "[__split__]以降の": "[__split__] Following ",
+ "[__split__]休む選択時、ダンス上昇": "[__split__] Dance increase when selecting rest ",
+ "[__split__]休む選択時、ビジュアル上昇": "[__split__] Visual increase when selecting rest ",
+ "[__split__]休む選択時、ボーカル上昇": "[__split__] Vocal increase when selecting rest ",
+ "[__split__]体力が": "[__split__] Stamina is ",
+ "[__split__]体力回復": "[__split__] Stamina Recovery ",
+ "[__split__]使用時、○〆好調": "[__split__] When used, ○〆Good Shape ",
+ "[__split__]保留": "[__split__]On Hold ",
+ "[__split__]倍": "[__split__] Multiplier ",
+ "[__split__]倍\n○〆固定元気": "[__split__] times\n○〆 fixed energy ",
+ "[__split__]分○〆体力回復\n○〆好印象": "[__split__]○〆stamina recovers by this amount\n○〆Good impression",
+ "[__split__]分○〆元気増加\n○〆やる気": "[__split__] ○〆Energy Increases by Minutes\n○〆Motivation ",
+ "[__split__]分○〆好印象増加\n○〆好印象の": "[__split__]○〆Good impression increases by this amount\n○〆Good impression of",
+ "[__split__]分○〆集中増加\n○〆集中": "[__split__] Minute(s) ○〆Focus Increase\n○〆Focus ",
+ "[__split__]分、パラメータ上昇量増加)": "[__split__]Proportionally Increase Parameter Gain) ",
+ "[__split__]分スコア上昇": "[__split__] Score Increase ",
+ "[__split__]分スコア上昇\n○〆やる気": "[__split__] Score Increase\n○〆Motivation ",
+ "[__split__]分スコア上昇\n○〆元気": "[__split__] Points Increase\n○〆Energy ",
+ "[__split__]分スコア上昇\n○〆消費体力増加": "[__split__] Score Increases by Minutes\n○〆Stamina Consumption Increases ",
+ "[__split__]分スコア上昇\n(試験・ステージ内": "[__split__] Score increase per segment\n(In tests or stages) ",
+ "[__split__]分パラメータ上昇": "[__split__] Parameter Increase ",
+ "[__split__]分パラメータ上昇\n○〆やる気": "[__split__] Parameter Increase \n○〆Motivation ",
+ "[__split__]分パラメータ上昇\n○〆やる気が": "[__split__] Parameter Increase\n○〆Motivation is ",
+ "[__split__]分パラメータ上昇\n○〆やる気の": "[__split__] Parameter Increase\n○〆Motivation of ",
+ "[__split__]分パラメータ上昇\n○〆スキルカード使用数追加": "[__split__] Parameter Increase \n○〆Additional Skill Card Usage ",
+ "[__split__]分パラメータ上昇\n○〆体力回復": "[__split__] Parameter Increase by Amount Consumed\n○〆Stamina Recovery ",
+ "[__split__]分パラメータ上昇\n○〆体力消費": "[__split__] Parameter increase by amount\n○〆Stamina consumption ",
+ "[__split__]分パラメータ上昇\n○〆元気": "[__split__] Increase parameter by ○〆Energy ",
+ "[__split__]分パラメータ上昇\n○〆好印象減少": "[__split__] Parameter increase\n○〆 Good Impression decrease ",
+ "[__split__]分パラメータ上昇\n○〆消費体力削減": "[__split__] Parameter Increase\n○〆Reduced Stamina Consumption ",
+ "[__split__]分パラメータ上昇\n○〆消費体力増加": "[__split__] Parameter Increase \n○〆Increased Stamina Consumption ",
+ "[__split__]分パラメータ上昇\n次のターン、スキルカードを": "[__split__]Increase Parameters by Amount\nNext Turn, Draw Skill Card ",
+ "[__split__]分パラメータ上昇\n次のターン、スキルカードを引く": "[__split__]Increase Parameter\nNext Turn, Draw Skill Card ",
+ "[__split__]分パラメータ上昇\n(レッスン内": "[__split__] Increase parameter by \n(In-lesson ",
+ "[__split__]分回復": "[__split__] Recover by ",
+ "[__split__]初期Pポイント": "[__split__] Initial P-points ",
+ "[__split__]初期ダンス上昇": "[__split__] Initial Dance Increase ",
+ "[__split__]初期ビジュアル上昇": "[__split__] Initial Visual Increase ",
+ "[__split__]初期ボーカル上昇": "[__split__] Initial Vocal Increase ",
+ "[__split__]削除": "[__split__] Delete ",
+ "[__split__]割増": "[__split__] Increase ",
+ "[__split__]割引": "[__split__] Discount ",
+ "[__split__]割引\nPポイント": "[__split__] Discount\nP Points ",
+ "[__split__]回": "[__split__] Times ",
+ "[__split__]回使用するごとに、○〆やる気": "[__split__] Every time used, ○〆 Motivation ",
+ "[__split__]回使用するごとに、○〆元気": "[__split__] For each use, ○〆Energy ",
+ "[__split__]回使用するごとに、○〆好印象の": "[__split__] Every time used, ○〆Good impression of ",
+ "[__split__]回使用するごとに、○〆絶好調": "[__split__] ○〆Excellent Condition for Each Use ",
+ "[__split__]回使用するごとに、○〆集中": "[__split__] Each time it's used, ○〆 Focus ",
+ "[__split__]回使用すると、その試験・ステージが終了するまで、除外に移動する": "[__split__] If Used X Times, Moves to Exile Until the End of the Exam/Stage ",
+ "[__split__]回獲得": "[__split__] Times Acquired ",
+ "[__split__]回)": "[__split__] Times) ",
+ "[__split__]回)\n○〆集中": "[__split__] Times)\n○〆Focus ",
+ "[__split__]回)\n○〆集中が": "[__split__] Times)\n○〆Focus is ",
+ "[__split__]回)\n次のターン、手札をすべて○〆レッスン中強化": "[__split__]Times)\nNext Turn, Strengthen All Hand Cards ○〆During Lesson ",
+ "[__split__]増加": "[__split__] Increase ",
+ "[__split__]増加するごとに、○〆元気の増加量が": "[__split__] Every time it increases, ○〆Energy increase amount ",
+ "[__split__]増加するごとに、スコア上昇量を": "[__split__] For each increase, Score Gain ",
+ "[__split__]増加するごとに、ターン開始時に引くスキルカードが": "[__split__] Each time it increases, the skill card drawn at the start of the turn ",
+ "[__split__]夏の宵の線香花火": "[__split__] Summer Evening Sparklers ",
+ "[__split__]好調": "[__split__] Good Shape ",
+ "[__split__]山札か捨札にあるアイドル固有スキルカード": "[__split__]Idol-Specific Skill Card in Deck or Discard Pile ",
+ "[__split__]山札か捨札にあるスキルカードを選択し、": "[__split__]Select Skill Card from Deck or Discard, ",
+ "[__split__]引く": "[__split__] Draw ",
+ "[__split__]引く\n○〆スキルカード使用数追加": "[__split__]Draw\n○〆Add to Skill Card Usage Count ",
+ "[__split__]引く\n○〆消費体力減少": "[__split__] Draw\n○〆Reduced stamina consumption ",
+ "[__split__]弱気が": "[__split__] Timidness ",
+ "[__split__]強化": "[__split__] Upgrade ",
+ "[__split__]後、○〆体力回復": "[__split__] Afterwards, ○〆stamina recovers ",
+ "[__split__]後、スキルカードを引く": "[__split__] After, draw a Skill Card ",
+ "[__split__]後、体力回復": "[__split__] After, Stamina Recovery ",
+ "[__split__]後、手札をすべて○〆レッスン中強化": "[__split__] After, Upgrade all cards in hand ○〆During Lesson ",
+ "[__split__]後、手札をすべて○〆試験・ステージ中強化": "[__split__] Afterwards, ○〆strengthen all cards during the exam/stage ",
+ "[__split__]手札の": "[__split__]Hand Cards' ",
+ "[__split__]手札をすべて○〆レッスン中強化": "[__split__] Upgrade all cards in hand ○〆During Lesson ",
+ "[__split__]手札をすべて○〆レッスン中強化\n○〆体力回復": "[__split__] All cards in hand ○〆strengthen during the lesson\n○〆stamina recovers ",
+ "[__split__]手札をすべて○〆レッスン中強化\n体力回復": "[__split__] Upgrade all cards in hand ○〆During lesson\nRecover stamina ",
+ "[__split__]手札をすべて○〆レッスン中強化\n(レッスン内": "[__split__] Upgrade all cards in hand ○〆During lesson\n(In-lesson ",
+ "[__split__]手札をすべて○〆試験・ステージ中強化": "[__split__] Upgrade All Cards in Hand ○〆During Exams/Stages ",
+ "[__split__]手札をすべて入れ替える\n○〆体力回復": "[__split__] Replace all cards in hand\n○〆stamina recovers ",
+ "[__split__]手札をすべて入れ替える\n○〆消費体力減少": "[__split__] Swap all cards in hand\n○〆Reduced Stamina Consumption ",
+ "[__split__]手札をすべて入れ替える\n体力回復": "[__split__] Replace all cards in hand\nRecover stamina ",
+ "[__split__]手札を選択し、": "[__split__]Select from Hand, ",
+ "[__split__]手札減少が": "[__split__] Hand reduction ",
+ "[__split__]指針": "[__split__]Guideline ",
+ "[__split__]授業の消費体力が": "[__split__] Class Stamina Consumption is ",
+ "[__split__]授業の消費体力を": "[__split__] Lesson Stamina Consumption ",
+ "[__split__]授業終了時、ダンス上昇": "[__split__] Dance increase when class ends ",
+ "[__split__]授業終了時、ビジュアル上昇": "[__split__] Visual increase when class ends ",
+ "[__split__]授業終了時、ボーカル上昇": "[__split__] Vocal Increase at the End of Lesson ",
+ "[__split__]授業終了時、ランダムな名前に「基本」を含むスキルカードを": "[__split__] At the end of the class, a skill card with the word 'Basic' in its name ",
+ "[__split__]授業終了時、体力減少": "[__split__] At Class End, Stamina Decrease ",
+ "[__split__]時間": "[__split__] Time ",
+ "[__split__]最大体力上昇": "[__split__] Maximum Stamina Increase ",
+ "[__split__]月村 手毬のプロデュースで最終試験に合格": "[__split__] Passed the final exam with Tsukimura Temari's production ",
+ "[__split__]月村 手毬のプロデュースで評価A": "[__split__] Rank A evaluation in Tsukimura Temari's production ",
+ "[__split__]月村 手毬の特訓段階を": "[__split__] Tsukimura Temari's training stage ",
+ "[__split__]未満の場合○〆スランプ": "[__split__] If below, ○〆Slump ",
+ "[__split__]未満の場合○〆不調": "[__split__] If below, ○〆Bad Condition ",
+ "[__split__]未満の場合○〆元気増加無効": "[__split__] If below, ○〆No Energy Gain ",
+ "[__split__]未満の場合○〆気まぐれ": "[__split__] If below, ○〆Whim ",
+ "[__split__]未満の場合○〆消費体力増加": "[__split__] If Below ○〆Increased Energy Consumption ",
+ "[__split__]枚": "[__split__] Cards ",
+ "[__split__]枚ごとに、○〆元気増加量": "[__split__] Per card, ○〆Increased Energy ",
+ "[__split__]枚ごとに、パラメータ上昇量": "[__split__] For Each Card, Parameter Increase ",
+ "[__split__]枚まで選択して": "[__split__] Select Up to Cards ",
+ "[__split__]枚を手札に移動\n○〆消費体力減少": "[__split__]Move to Hand\n○〆Reduce Stamina Cost ",
+ "[__split__]枚減少": "[__split__] Decrease by X cards ",
+ "[__split__]次に使用する○〆アクティブスキルカードの効果をもう": "[__split__] Next, reuse ○〆Active Skill Card effect ",
+ "[__split__]次に使用するスキルカードの効果をもう": "[__split__] Next, reuse the Skill Card effect ",
+ "[__split__]次のターン、○〆温存": "[__split__]Next Turn, ○〆Preservation ",
+ "[__split__]次のターン、○〆温存に変更": "[__split__]Next Turn, Change to ○〆Preservation ",
+ "[__split__]次のターン、○〆温存に変更\n○〆全力の場合、パラメータ": "[__split__]Next Turn, Change to ○〆Preservation\n○〆If Full Power, Parameter ",
+ "[__split__]次のターン、スキルカードを": "[__split__] Next turn, draw a skill card ",
+ "[__split__]次のターン、スキルカードを引く": "[__split__] Draw a Skill Card next turn ",
+ "[__split__]次のターン、スキルカードを引く\n以降、○〆アクティブスキルカード使用時、パラメータ": "[__split__] Next turn, draw a skill card\nAfterwards, ○〆when using an active skill card, parameters ",
+ "[__split__]次のターン、スコア": "[__split__] Next Turn, Score ",
+ "[__split__]次のターン、パラメータ": "[__split__] Next turn, Parameters ",
+ "[__split__]次のターン、手札をすべて○〆レッスン中強化": "[__split__] Next turn, Upgrade all cards in hand ○〆During Lesson ",
+ "[__split__]次のターン、手札をすべて○〆レッスン中強化\n○〆スキルカード使用数追加": "[__split__] Next turn, ○〆strengthen all cards during the lesson\nIncrease the number of ○〆skill card uses",
+ "[__split__]次のターン、手札をすべて○〆試験・ステージ中強化": "[__split__] Next Turn, Upgrade All Cards During ○〆Exam/Stage ",
+ "[__split__]次のレッスン開始時○〆やる気": "[__split__] ○〆At the Start of Next Lesson, Motivation ",
+ "[__split__]次のレッスン開始時○〆元気": "[__split__] ○〆At the Start of Next Lesson, Energy ",
+ "[__split__]次のレッスン開始時○〆好印象": "[__split__] ○〆At the Start of Next Lesson, Good Impression ",
+ "[__split__]次のレッスン開始時○〆好調": "[__split__]At the Start of Next Lesson, ○〆Good Condition",
+ "[__split__]次のレッスン開始時○〆集中": "[__split__] At the Start of Next Lesson, ○〆Focus ",
+ "[__split__]段階目に変更": "[__split__]Change to Stage ",
+ "[__split__]段階目に変更\n○〆スキルカード使用数追加": "[__split__]Change to Stage\n○〆Add to Skill Card Usage Count ",
+ "[__split__]段階目に変更\n○〆元気": "[__split__]Change to Stage\n○〆Energy ",
+ "[__split__]段階目に変更\n○〆全力の場合、パラメータ": "[__split__]Change to Stage\nIf ○〆Maximum Effort, Parameters ",
+ "[__split__]段階目に変更\n○〆全力値": "[__split__]Change to Stage\n○〆Maximum Effort Value ",
+ "[__split__]段階目に変更\n○〆消費体力減少": "[__split__]Change to stage \nDecrease in ○〆Stamina Consumption",
+ "[__split__]段階目に変更\nパラメータ": "[__split__]Change to Step\nParameter ",
+ "[__split__]活動支給選択時、": "[__split__] At Activity Selection,",
+ "[__split__]活動支給選択時、ダンス上昇": "[__split__] Dance increase when selecting activity ",
+ "[__split__]活動支給選択時、ビジュアル上昇": "[__split__] Visual increase when selecting activity ",
+ "[__split__]活動支給選択時、ボーカルが": "[__split__] When selecting Activity Allocation, Vocal increases ",
+ "[__split__]活動支給選択時、ボーカル上昇": "[__split__] Vocal increase when selecting activity ",
+ "[__split__]活動支給選択時ボーカルが": "[__split__] When Vocal is Selected During Activity Support ",
+ "[__split__]消費体力が": "[__split__] Stamina consumption ",
+ "[__split__]消費体力を": "[__split__] Stamina Consumption ",
+ "[__split__]減少": "[__split__] Decrease ",
+ "[__split__]発動(": "[__split__] Activate ( ",
+ "[__split__]直前に○〆アクティブスキルカードを使用していた場合体力回復": "[__split__] If an ○〆Active Skill Card was used just before, Stamina Recovery ",
+ "[__split__]直前に○〆メンタルスキルカードを使用していた場合○〆好印象": "[__split__] If a ○〆Mental Skill Card was used just before, ○〆Good impression ",
+ "[__split__]直前に○〆メンタルスキルカードを使用していた場合○〆消費体力減少": "[__split__] If a ○〆Mental Skill Card was used just before, ○〆Reduced stamina consumption ",
+ "[__split__]直前に○〆メンタルスキルカードを使用していた場合○〆絶好調": "[__split__] If a ○〆Mental Skill Card was used just before, ○〆Excellent Condition ",
+ "[__split__]相談でPドリンク交換後、ダンス上昇": "[__split__] Dance Increase After P-Drink Exchange in Consultation ",
+ "[__split__]相談でPドリンク交換後、ビジュアル上昇": "[__split__] After consulting and exchanging P Drink, Visual increases ",
+ "[__split__]相談でPドリンク交換後、ボーカル上昇": "[__split__]After exchanging P-drinks in consultation, vocal increase",
+ "[__split__]相談の全項目が": "[__split__] All Consultation Items are ",
+ "[__split__]相談選択時、ダンス上昇": "[__split__] Dance increase when selecting consultation ",
+ "[__split__]相談選択時、ビジュアル上昇": "[__split__] Visual increase when selecting consultation ",
+ "[__split__]相談選択時、ボーカル上昇": "[__split__] Vocal increase when selecting consultation ",
+ "[__split__]相談選択時、体力回復": "[__split__] Stamina Recovery on Consultation Selection ",
+ "[__split__]相談選択時、相談のスキルカードを": "[__split__] When selecting Consultation, Consultation Skill Card ",
+ "[__split__]相談選択時、相談の全項目を": "[__split__] When selecting consultation, all consultation items are ",
+ "[__split__]花海 咲季のプロデュースで評価A": "[__split__] Rating A for Producing Hanami Saki ",
+ "[__split__]花海 咲季の親愛度Lvを": "[__split__] Increase Saki Hanami's Bond Level to ",
+ "[__split__]藤田 ことねを入手": "[__split__] Acquire Kotone Fujita ",
+ "[__split__]試験・ステージ中": "[__split__] During Exam/Stage ",
+ "[__split__]試験・ステージ中に": "[__split__] During Exams/Stages ",
+ "[__split__]試験・ステージ開始時手札に入る\n○〆元気": "[__split__] Added to Hand at Exam/Stage Start\n○〆Energy ",
+ "[__split__]試験・ステージ開始時手札に入る\n○〆好印象": "[__split__] Enter the hand at the start of the test/stage\n○〆Good impression ",
+ "[__split__]試験・ステージ開始時手札に入る\n○〆消費体力減少": "[__split__] Gains in Hand at Exam/Stage Start\n○〆Reduced Energy Consumption ",
+ "[__split__]試験・ステージ開始時手札に入る\n○〆集中": "[__split__] Added to Hand at the Start of Exams/Stages\n○〆Focus ",
+ "[__split__]試験前の体力回復量が": "[__split__] The stamina recovery amount before the exam ",
+ "[__split__]試験終了時、ダンス上昇": "[__split__] Dance increase when exam ends ",
+ "[__split__]試験終了時、ビジュアル上昇": "[__split__] Visual Increase at the End of Exam ",
+ "[__split__]試験終了時、体力回復": "[__split__] Stamina Recovery at the End of Exams ",
+ "[__split__]軽減": "[__split__] Reduction ",
+ "[__split__]追い込みレッスン終了時、ダンスが": "[__split__] After intensive lesson, dance ",
+ "[__split__]追い込みレッスン終了時、ビジュアルが": "[__split__] After intensive lesson, visual ",
+ "[__split__]追い込みレッスン終了時、ボーカルが": "[__split__] After intensive lesson, vocal ",
+ "[__split__]追い込みレッスン終了時ダンスが": "[__split__] At the end of Intensive Lesson, dance ",
+ "[__split__]追い込みレッスン終了時ビジュアルが": "[__split__] At the end of Intensive Lesson, visuals ",
+ "[__split__]追い込みレッスン終了時ボーカルが": "[__split__] At the end of Intensive Lesson, vocals ",
+ "[__split__]追い込みレッスン開始時、ターン数が": "[__split__] At the start of the final lesson, the number of turns ",
+ "[__split__]追い込みレッスン開始時、最大体力の": "[__split__] At Intensive Lesson Start, Max Stamina ",
+ "[__split__]適用)": "[__split__] Applied) ",
+ "[__split__]適用)\n○〆元気の": "[__split__] Applied)\n○〆Energy ",
+ "[__split__]適用)\n○〆集中": "[__split__] Apply)\n○〆Focus ",
+ "[__split__]適用)\n体力が": "[__split__] Apply)\nStamina is ",
+ "[__split__]重複不可": "[__split__] Cannot Stack ",
+ "[__split__]集中が": "[__split__] When Focus is ",
+ "[__split__](": "[__split__] ( ",
+ "[__split__](○〆やる気効果を": "[__split__] (○〆Motivation Effect ",
+ "[__split__](○〆集中効果を": "[__split__] (○〆Focus effect ",
+ "[__split__](このレッスン中に増加した○〆全力値の": "[__split__](○〆Full Power Value Increased During This Lesson ",
+ "[__split__](プロデュース中": "[__split__] (During Production ",
+ "[__split__](レッスン中": "[__split__](During Lesson ",
+ "[__split__](レッスン中に使用したスキルカード": "[__split__] (Skill cards used during the lesson ",
+ "[__split__](レッスン内": "[__split__] (Within lesson ",
+ "[__split__](試験・ステージ内": "[__split__] (In Exam/Stage ",
+ "[__split__](開始": "[__split__] (Start ",
+ "[__split__])": "[__split__] ) ",
+ "[__split__])\n○〆スキルカード使用数追加": "[__split__] )\n○〆Skill Card Use Count Added ",
+ "[__split__])\n○〆体力消費": "[__split__] )\n○〆Stamina consumption ",
+ "[__split__])\n○〆好調": "[__split__] )\n○〆Good Shape ",
+ "[__split__])\n○〆消費体力減少": "[__split__] )\n○〆Reduce stamina consumption ",
+ "[__split__])\n○〆消費体力追加": "[__split__] )\n○〆Additional Stamina Consumption ",
+ "[__split__])\n次のターン、○〆温存": "[__split__])\nNext Turn, ○〆Preservation ",
+ "[__split__])\n次のターン、○〆温存に変更": "[__split__])\nNext Turn, Change to ○〆Preservation ",
+ "[__split__])\n(レッスン内": "[__split__] )\n(In-lesson ",
+ "[__split__])\n(試験・ステージ内": "[__split__] )\n(In Exam/Stage ",
+ "○〆元気が増加しない": "○〆Energy does not increase ",
+ "○〆元気が増加しない ": "○〆Energy does not increase ",
+ "○〆元気など補助効果を主とするスキルカード": "○〆Skill Card focusing on support effects like Energy ",
+ "○〆元気の増加量を増加": "○〆Increase the Amount of Increased Energy ",
+ "○〆強気に変更": "○〆Change to Confident ",
+ "「○〆好印象」や「○〆やる気」を活用して育成するプラン": "A Plan Utilizing 「○〆Good Impression」 and 「○〆Motivation」 for Training ",
+ "「○〆好調」や「○〆集中」を活用して育成するプラン": "A Plan Utilizing 「○〆Good Shape」 and 「○〆Focus」 for Training ",
+ "お出かけの消費Pポイント増加": "Increased P point consumption for outings",
+ "の確率で体力回復": "Chance of recovering HP ",
+ "エアロビクス": "Aerobics ",
+ "スキルカードが選択されてません": "Skill card not selected ",
+ "スキルカードが除外に移動した時、体力回復": "Recover energy when a skill card is moved to exclusion ",
+ "スキルカードの消費体力を減少": "Reduce stamina consumption of skill cards ",
+ "スキルカードの消費体力を減少 ": "Reduce stamina consumption of skill cards ",
+ "スキルカードをプロデュース終了までデッキから削除": "Remove Skill Card from Deck Until End of Production ",
+ "スキルカードをプロデュース終了まで強化": "Upgrade Skill Card Until Production Ends ",
+ "スキルカードを異なるスキルカードに変え、プロデュース終了までデッキに追加(強化段階を引き継ぐ)": "Change a skill card to a different one and add it to the deck until the end of production (inherits Upgrade stage) ",
+ "スコアが上昇しない": "Score does not increase ",
+ "スコア上昇効果を主とするスキルカード": "Skill cards focused on score increase effect ",
+ "スコア上昇量を": "Increase Score Amount by ",
+ "スコア上昇量を増加(○〆好印象による上昇も含む)": "Increase score (including increases from ○〆Good impression) ",
+ "スコア上昇量増加": " Score increase amount ",
+ "ターン数減少": "Decrease in turns",
+ "ターン目": " Turns ",
+ "ターン追加": " Extra turn ",
+ "ダンスターンなら、ターン開始時、○〆スキルカード使用数追加": "If it's a Dance turn, at the start of the turn, ○〆Add skill card usage ",
+ "チェンジ": " Change ",
+ "チャレンジPアイテムを設定した状態でプロデュースを開始すると、レッスン・SPレッスンのPERFECT上限があがります。": "When starting production with a Challenge P-Item set, the PERFECT limit for lessons and SP lessons increases.",
+ "チャレンジPアイテム選択": " Challenge P-Item Selection ",
+ "パラメータ上昇効果を主とするスキルカード": "Skill Card focused on Param Increase Effects ",
+ "パラメータ上昇量を増加": "Increased parameter gain ",
+ "パラメータ上昇量増加": "Parameter Increase ",
+ "パラメータ上昇量減少": "Reduced Parameter Increase ",
+ "ビジュアルターンなら、ターン開始時、○〆スキルカード使用数追加": "If it's a Visual turn, at the start of the turn, ○〆Add skill card usage ",
+ "ボーカルSPレッスン発生率増加": "Increased Vocal SP Lesson Occurrence Rate ",
+ "ボーカルターンなら、ターン開始時、○〆スキルカード使用数追加": "If it's a Vocal turn, at the start of the turn, ○〆Add skill card usage ",
+ "ボーカルターンなら、ターン開始時、スキルカードを引く\n○〆固定元気": "If it's a vocal turn, draw a skill card at the start of the turn\n○〆fixed energy ",
+ "ボーカル通常レッスンを開始": "Start Vocal Regular Lesson ",
+ "ライバルのスコア増加": " Rival Score Increase ",
+ "ランダムな強化済みスキルカード(SSR)を、手札に○〆生成": "Generate a random Upgraded skill card (SSR) into the hand ○〆 ",
+ "ランダムな所持している基本とつくスキルカードを異なるスキルカードにチェンジ": "Change a Random Owned Basic Skill Card to a Different Skill Card ",
+ "レッスンの残りターンが増加": "Increases Remaining Turns of Lesson ",
+ "レッスン未CLEARの場合○〆消費体力増加1ターン": "If lesson not cleared, ○〆Increased stamina consumption 1 turn ",
+ "レッスン終了時、レッスン報酬のスキルカードの選択肢を追加": "At the end of the lesson, add skill card choices to lesson rewards ",
+ "不安": "Anxiety ",
+ "不調": "Poor condition ",
+ "以降、ターン開始時、スキルカードを引く": "After that, at the start of the turn, draw a Skill Card ",
+ "低下状態無効": "Negate Decrease State ",
+ "体力回復": " Stamina Recovery ",
+ "体力減少": " Stamina Decrease ",
+ "使用不可など、レッスンの邪魔になるスキルカード": "Skill Card that Hinders Lessons such as Unusable ",
+ "元気増加無効": "Energy increase nullified ",
+ "入手時強化": "Enhance upon Acquisition ",
+ "再生成1回目": "First regeneration ",
+ "分スコア上昇": "Score increase per minute ",
+ "増加": "Increase ",
+ "弱気": "Timid ",
+ "強化状態や低下状態の影響を受けず○〆元気を増加させる": "Increases ○〆Energy unaffected by Upgrade or Reduction states ",
+ "応援/トラブル詳細": "Support/Trouble Details ",
+ "手札の消費体力がランダムに変化": "Stamina consumption of hand changes randomly ",
+ "授業の消費体力増加": " Increase in Class Stamina Consumption ",
+ "授業の消費体力減少": "Reduced stamina consumption during lessons ",
+ "新たな挑戦の成功ですわ!": "It's a success of a new challenge! ",
+ "気まぐれ": "Whim ",
+ "消費体力削減": "Reduced Stamina Consumption ",
+ "消費体力増加": "Increased Stamina Consumption ",
+ "消費体力減少": "Reduced Stamina Consumption ",
+ "消費体力追加": " Additional Stamina Consumption ",
+ "相談のスキルカードを割引": "Discount on Consultation Skill Card ",
+ "相談の全項目を割増": "Increase All Consultation Items ",
+ "相談の全項目割増": " All Consultation Items Increased ",
+ "試験・ステージの残りターンが増加": "Increase remaining turns in test/stage ",
+ "試験前体力回復量減少": "Decreased stamina recovery before the exam",
+ "試験終了までスキルカードを強化": "Upgrade skill cards until the exam ends ",
+ "試験終了時、ダンス上昇+": "At the end of the exam, Increase Dance ",
+ "試験終了時、ビジュアル上昇+": "At the end of the exam, Increase Visual ",
+ "試験終了時、ボーカル上昇+": "At the end of the exam, Increase Vocal ",
+ "試験終了時、体力回復": "Stamina recovery at the end of examination",
+ "通常・SPレッスン上限": " Regular/SP Lesson Limit ",
+ "集中減少": "Focus Reduction "
+}
\ No newline at end of file
diff --git a/local-files/genericTrans/index/pitem_name.json b/local-files/genericTrans/index/pitem_name.json
index b3aea362..e917570e 100644
--- a/local-files/genericTrans/index/pitem_name.json
+++ b/local-files/genericTrans/index/pitem_name.json
@@ -37,6 +37,7 @@
"虹の解放券": "Rainbow Unlock Ticket",
"SSRサポートカードの上限解放に使用できるアイテム": "Item used to limit break SSR support cards.",
"金の解放券": "Gold Unlock Ticket",
+ "アノマリーガシャで使用するコイン": "Coin used in Anomaly Gacha",
"SRサポートカードの上限解放に使用できるアイテム": "Item used to limit break SR support cards.",
"強化ボール": "Power-up Ball",
"強化ダンベル": "Power-up Dumbbell",
diff --git a/local-files/genericTrans/index/skill_card_name.json b/local-files/genericTrans/index/skill_card_name.json
index 5c3c2948..81a325fd 100644
--- a/local-files/genericTrans/index/skill_card_name.json
+++ b/local-files/genericTrans/index/skill_card_name.json
@@ -169,7 +169,7 @@
"Upgraded 悪戦苦闘ハンドメイド": "Upgraded Handmade Struggles",
"Upgraded 悪戯しちゃいますわ!": "Upgraded I'm going to trick you!",
"Upgraded 情熱ターン": "Upgraded Passion Turn",
- "Upgraded 意地": "Upgraded Pride",
+ "Upgraded 意地": "Upgraded Spirit",
"Upgraded 意地っ張り": "Upgraded Stubborn",
"Upgraded 意識の基本": "Upgraded Basic Awareness",
"Upgraded 愛嬌": "Upgraded Charm",
@@ -410,7 +410,7 @@
"[__split__]悪戦苦闘ハンドメイド": "[__split__] Handmade Struggles",
"[__split__]悪戯しちゃいますわ!": "[__split__] I'm going to trick you!",
"[__split__]情熱ターン": "[__split__]Passion Turn",
- "[__split__]意地": "[__split__]Pride",
+ "[__split__]意地": "[__split__]Spirit",
"[__split__]意地っ張り": "[__split__]Stubborn",
"[__split__]意識の基本": "[__split__]Basic Awareness",
"[__split__]愛嬌": "[__split__]Charm",
@@ -808,8 +808,8 @@
"悪戯しちゃいますわ! has been removed": "I'm going to trick you! has been removed",
"情熱ターン": "Passion Turn",
"情熱ターン has been removed": "Passion Turn has been removed",
- "意地": "Pride",
- "意地 has been removed": "Pride has been removed",
+ "意地": "Spirit",
+ "意地 has been removed": "Spirit has been removed",
"意地っ張り": "Stubborn",
"意地っ張り has been removed": "Stubborn has been removed",
"意識の基本": "Basic Awareness",
diff --git a/local-files/genericTrans/index/term.json b/local-files/genericTrans/index/term.json
index 38cd5276..35462997 100644
--- a/local-files/genericTrans/index/term.json
+++ b/local-files/genericTrans/index/term.json
@@ -1,39 +1,4 @@
{
- "[__split__]Guideline": "[__split__]Guideline ",
- "[__split__]On Hold": "[__split__]On Hold ",
- "[__split__]more time": "[__split__]more time ",
- "[__split__]▼": "[__split__]▼ ",
- "[__split__]○〆全力に変更時、○〆スキルカード使用数追加": "[__split__]When changed to ○〆Full Power, the number of ○〆Skill Cards used is added. ",
- "[__split__]○〆全力に変更時、手札に移動する\nスキルカードを": "[__split__]When changed to ○〆Full Power, move to the hand \nSkill Card ",
- "[__split__]「○〆全力」「○〆強気」「○〆温存」を活用して育成するプラン": "[__split__]A plan utilizing '○〆Full Power', '○〆Confident', or '○〆Preservation' for training. ",
- "[__split__]と段階を変更できない\n○〆全力値が": "[__split__]Cannot change stages\n○〆Full Power Value is ",
- "[__split__]にあるスキルカードを手札に移動\n○〆全力状態の時、パラメータ上昇量を": "[__split__]Move the skill card in your hand.\nIn ○〆Full Power state, increase parameter values. ",
- "[__split__]につきパラメータ上昇量を": "[__split__]Increase in Parameter Value per ",
- "[__split__]は変更できない": "[__split__]Cannot be changed ",
- "[__split__]アノマリーのプロデュースアイドル)など": "[__split__]Anomaly Produce Idols), etc. ",
- "[__split__]ターン終了時に○〆全力値が": "[__split__]At the end of the turn, if ○〆Full Power Value is ",
- "[__split__]プロデュース(プラン": "[__split__]Produce (Plan ",
- "[__split__]・○〆スキルカード使用数追加": "[__split__]・Add ○〆Skill Card usage ",
- "[__split__]・○〆元気": "[__split__]・○〆Energy ",
- "[__split__]以上なら、次のターン開始時に○〆全力値を": "[__split__]If it exceeds this value, at the start of the next turn, ○〆Full Power Value will be ",
- "[__split__]以上の場合でも、効果中は○〆全力にならない\n○〆全力状態の場合は、ターン終了時に○〆全力を解除する": "[__split__]Even if above, does not reach ○〆Full Power during the effect\nIn ○〆Full Power state, it resets at the end of the turn ",
- "[__split__]分": "[__split__]Minutes ",
- "[__split__]増加\n\n▼": "[__split__]Increase\n\n▼ ",
- "[__split__]増加\nスキルカードを使うごとに、○〆体力消費": "[__split__]Increase\nWith each use of a skill card, ○〆stamina is consumed. ",
- "[__split__]増加\nターン終了時に○〆全力を解除\n○〆全力状態を解除するまで": "[__split__]Increase\nAt the end of the turn, cancel ○〆Full Power.\nUntil ○〆Full Power state is canceled. ",
- "[__split__]増加 \nターン終了時、○〆熱意を": "[__split__]Increase \nAt the end of the turn, ○〆Enthusiasm is ",
- "[__split__]増加・消費体力が": "[__split__]Increase, stamina consumption is ",
- "[__split__]指針を○〆強気に変更する\nすでに○〆強気の場合、": "[__split__]Change the guideline to ○〆Confident.\nIf already ○〆Confident, ",
- "[__split__]指針を○〆温存に変更する\nすでに○〆温存の場合、": "[__split__]Change the guideline to ○〆Preservation.\nIf already ○〆Preservation, ",
- "[__split__]枚まで保存でき、": "[__split__]Can store up to ",
- "[__split__]枚を超えると古い順に捨札に送る": "[__split__]If exceeded, discard in order of oldest ",
- "[__split__]段階目\nパラメータ上昇量と消費体力を": "[__split__]Next stage\nParameter increase amount and stamina consumption ",
- "[__split__]段階目\nパラメータ上昇量を": "[__split__]Next stage\nIncrease parameter values ",
- "[__split__]段階目になる\r\n\n▼": "[__split__]It will become the next stage.\r\n\n▼ ",
- "[__split__]活動支給選択時、体力回復": "[__split__]Recover stamina when selecting activity supply ",
- "[__split__]消費して、指針を○〆全力に変更": "[__split__]Consumed, and the guideline changes to ○〆Full Power. ",
- "[__split__]減少\n解除されたとき、○〆熱意": "[__split__]Decrease\nWhen released, ○〆Passion ",
- "[__split__]熱意": "[__split__]Enthusiasm ",
"[成長]": "[Growth]",
"「○〆温存」「○〆強気」「○〆全力」があり、それぞれが異なる効果を持つ": "There are '○〆Preserve', '○〆Confidence', and '○〆Full Power', each with different effects",
"やる気減少": "Decrease in Motivation",