From e1680bf7bfad9873da051ddaca9c6adcc13b4b7a Mon Sep 17 00:00:00 2001 From: Mocca Date: Fri, 16 Aug 2024 15:48:53 +0700 Subject: [PATCH] Update: UI update --- .../genericTrans/index/Description.json | 951 --------------- .../genericTrans/index/Description_Split.json | 1033 +++++++++-------- .../genericTrans/index/skill_card_name.json | 2 + local-files/genericTrans/index/tutorial.json | 960 +++++++-------- 4 files changed, 1006 insertions(+), 1940 deletions(-) delete mode 100644 local-files/genericTrans/index/Description.json diff --git a/local-files/genericTrans/index/Description.json b/local-files/genericTrans/index/Description.json deleted file mode 100644 index 38314588..00000000 --- a/local-files/genericTrans/index/Description.json +++ /dev/null @@ -1,951 +0,0 @@ -{ - "\nレッスン中...": "\nIn Lesson...", - "\n試験・ステージ中1回 ": "\nOnce during the Exam or Stage ", - "\n試験中1回 ": "\nOnce during the exam ", - "\n○〆体力消費": "\n○〆Stamina Consumption", - "\n○〆元気の": "\n○〆Energy", - "\n○〆固定元気": "\n○〆Fixed Energy", - "\n○〆好印象": "\n○〆Good Impression", - "\n○〆消費体力増加1ターン": "\n○〆Increased stamina consumption1 turn", - "\n○〆消費体力増加2ターン\n": "\nIncrease stamina consumption for 2 turns\n", - "\n○〆消費体力増加2ターン\nレッスン中1回 ": "\n○〆Increased Stamina Consumption 2 Turns\nOnce during Lesson ", - "\n○〆消費体力増加2ターン\nレッスン中1回 重複不可": "\n○〆Increased stamina consumption2 turns\nOnce per lesson No dupe", - "\n○〆消費体力増加2ターン\n試験・ステージ中1回 ": "\n○〆Increased Stamina Consumption 2 Turns\nOnce during Exam/Stage ", - "\n○〆消費体力減少3ターン\nレッスン中1回 ": "\n○〆Reduce Stamina Consumption3 Turns\nOnce During Lesson ", - "\n○〆消費体力減少3ターン\n試験・ステージ中1回 ": "\n○〆消費体力減少3ターン\n試験・ステージ中1回 ", - "\nスキルカードを2枚引く\nレッスン中1回 ": "\nDraw 2 Skill Cards\nOnce during Lesson ", - "\nスキルカードを2枚引く\n試験・ステージ中1回 ": "\nDraw 2 skill cards\nOnce during the exam or stage ", - "\nスキルカードを2枚引く\n○〆消費体力減少1ターン\nレッスン中1回 ": "\nDraw 2 Skill Cards\n○〆Reduced stamina consumption for 1 turn\nDuring Lesson 1 time ", - "\nスキルカードを2枚引く\n○〆消費体力減少1ターン\n試験・ステージ中1回 ": "\nDraw 2 Skill Cards\n○〆Reduced stamina consumption for 1 turn\nDuring Exam/Stage 1 time ", - "\nスキルカードを2枚引く\n○〆消費体力減少1ターン\n試験中1回 ": "\nDraw 2 skill cards\nReduce ○〆 consumption stamina for 1 turn\nOnce during the exam ", - "\nスキルカードを引く\nレッスン中1回 ": "\nDraw a Skill Card\nOnce during a Lesson ", - "\nスキルカードを引く\n試験・ステージ中1回 ": "\nDraw a Skill Card\nOnce during Test/Stage ", - "\nスキルカードを引く\n試験・ステージ中1回 重複不可": "\nDraw a Skill Card\nOnce during Exam/Stage No Overlap", - "\nスコア": "\nScore", - "\n以降、○〆アクティブスキルカード使用時、○〆固定元気": "\nAfterwards, when using an ○〆Active Skill Card, ○〆Fixed Energy", - "\n以降、スキルカード使用時、○〆好印象の": "\nAfterward, when using a Skill Card, ○〆Good Impression of", - "\n体力回復": "\nStamina recovery ", - "\n手札をすべて○〆レッスン中強化\n(レッスン内1回)": "\nStrengthen all cards in hand ○〆During Lesson\n(During Lesson 1 Time)", - "\n次のターン、スキルカードを引く\nレッスン中1回 ": "\nDraw a skill card next turn\nOnce during lessons ", - "\n次のターン、スキルカードを引く\n試験・ステージ中1回 ": "\nDraw a skill card next turn\nOnce during exams/stage ", - "\n次のターン、手札をすべて○〆レッスン中強化\nレッスン中1回 ": "\nNext turn, strengthen all cards in hand ○〆 during lesson\nOnce during lesson ", - "\n次のターン、手札をすべて○〆試験・ステージ中強化\n試験・ステージ中1回 ": "\nIn the next turn, all cards in hand will be ○〆Enhanced During Exams/Stages\nOnce during Exams/Stages ", - "\n次のターン、手札をすべて○〆試験中強化\n試験中1回 ": "\nNext turn, strengthen all cards in hand ○〆 during exam\nOnce during exam ", - - "3ターン目以降の場合、使用可\nパラメータ+3\n○〆消費体力減少2ターン\n次のターン、手札をすべて○〆レッスン中強化\nレッスン中1回 重複不可": "Usable from turn 3 onwards\nParam +3\n○〆Reduced stamina consumption2 turns\nNext turn, enhance all cards in hand during lesson\nOnce per lesson No dupe", - "40%の確率で成功しダンス上昇+110\n60%の確率で失敗しダンス上昇+40": "40% chance of success with Dance increase +110\n60% chance of failure with Dance increase +40", - "40%の確率で成功しビジュアル上昇+110\n60%の確率で失敗しビジュアル上昇+40": "40% chance of success and Visual +110\n60% chance of failure and Visual +40", - "APが20回復するドリンク": "Drink that restores 20 AP", - "APを75回復": "Recovers 75 AP", - "Lv.60で解放": "Unlocked at Lv.60", - "Pポイント+10": "P Points +10", - - "※ボーナス対象のアイドルとプロデュースアイドルはボーナス効果\n が高い方が優先されます。": "※ The idol with the higher bonus effect will be prioritized between the bonus target idol and the produce idol.", - - "○〆やる気+3\n○〆やる気が6以上の場合、○〆好印象+4": "○〆Motivation+3\nIf ○〆Motivation is 6 or higher, ○〆Good Impression+4", - "○〆やる気+3\n以降、○〆メンタルスキルカード使用時、○〆やる気+1\nレッスン中1回 重複不可": "○〆Motivation+3\nAfterwards, when using ○〆Mental Skill Card, ○〆Motivation+1\nOnce per lessonNo dupe", - "○〆やる気+4\n○〆やる気が6以上の場合、○〆好印象+5": "○〆Motivation+4\nIf ○〆Motivation is 6 or higher, ○〆Good Impression+5", - "○〆やる気+5\n以降、○〆メンタルスキルカード使用時、○〆やる気+1\nレッスン中1回 重複不可": "○〆Motivation+5\nAfterwards, when using ○〆Mental Skill Card, ○〆Motivation+1\nOnce per lessonNo dupe", - "○〆やる気+6\n○〆やる気の200%分パラメータ上昇\nレッスン中1回 重複不可": "○〆Motivation+6\nIncrease Param by ○〆Motivation 200%\nOnce per lessonNo dupe", - "○〆やる気+8\n○〆やる気の300%分パラメータ上昇\nレッスン中1回 重複不可": "○〆Motivation+8\nIncrease Param by ○〆Motivation 300%\nOnce per lessonNo dupe", - "○〆やる気が0の場合体力減少": "○〆Stamina Decrease if Motivation is 0", - - "○〆やる気が増加後、○〆やる気+2\n(レッスン内1回)": "After Motivation increases, Motivation+2\n(once per lesson)", - "○〆やる気が増加後、○〆やる気+3\n(レッスン内1回)": "After Motivation increases, Motivation+3\n(once per lesson)", - "○〆やる気が増加後、○〆やる気+3\n(レッスン内2回)": "After motivation increases, Motivation +3\n(2 times per lesson)", - "○〆やる気が増加後、○〆やる気+3\n(レッスン内3回)": "After motivation increases, Motivation +3\n(3 times per lesson)", - "○〆やる気効果のスキルカード獲得時、ボーカル上昇+6": "○〆When a Skill Card with Motivation Effect is Obtained, Vocal Increase +6", - "○〆やる気消費2\n○〆好印象の120%分パラメータ上昇\n○〆スキルカード使用数追加+1\n重複不可": "○〆Consume 2 Motivation\nIncrease Param by ○〆Good Impression 120%\n○〆Skill card usage +1\nNo dupe", - "○〆やる気消費3\n○〆好印象+5\n○〆スキルカード使用数追加+1\nレッスン中1回 重複不可": "○〆Consume 3 Motivation\n○〆Good Impression+5\n○〆Skill card usage +1\nOnce per lessonNo dupe", - "○〆やる気消費3\n○〆好印象+7\n○〆スキルカード使用数追加+1\nスキルカードを引く\nレッスン中1回 重複不可": "○〆Consume 3 Motivation\n○〆Good Impression+7\n○〆Skill card usage +1\nDraw a skill card\nOnce per lessonNo dupe", - "○〆やる気消費3\n○〆好印象の90%分パラメータ上昇\n○〆スキルカード使用数追加+1\n重複不可": "○〆Consume 3 Motivation\nIncrease Param by ○〆Good Impression 90%\n○〆Skill card usage +1\nNo dupe", - "○〆やる気消費4\n○〆スキルカード使用数追加": "○〆Motivation Consumption 4\n○〆Additional Skill Card Usage", - "○〆アクティブスキルカード使用後○〆やる気が12以上の場合、○〆やる気の": "○〆After using Active Skill Card, if ○〆Motivation is 12 or higher, ○〆Motivation of", - "○〆アクティブスキルカード使用後、○〆元気の60%分パラメータ上昇\n○〆体力消費2\n(レッスン内2回)": "After using an active skill card, Parameter increase by 60% of Energy\nStamina consumption2\n(2 times per lesson)", - "○〆アクティブスキルカード使用後、○〆元気の70%分パラメータ上昇\n○〆体力消費2\n(レッスン内2回)": "After using an active skill card, Parameter increase by 70% of Energy\nStamina consumption2\n(2 times per lesson)", - "○〆アクティブスキルカード使用後、○〆好調1ターン\n○〆スキルカード使用数追加+1\n○〆元気+5\n(レッスン内1回)": "After using an active skill card, Good Shape +1 turn\nSkill card usage +1\nEnergy +5\n(once per lesson)", - "○〆アクティブスキルカード使用後、○〆好調1ターン\n○〆スキルカード使用数追加+1\n(レッスン内1回)": "After using an active skill card, Good Shape +1 turn\nSkill card usage +1\n(once per lesson)", - "○〆アクティブスキルカード使用時、○〆集中": "○〆Focus When Using ○〆Active Skill Card", - "○〆アクティブスキルカード使用時体力が50%以上の場合、○〆集中+2\n(レッスン内1回)": "When using an active skill card, if stamina is 50% or more, Focus+2\n(once per lesson)", - "○〆アクティブスキルカード使用時体力が50%以上の場合、○〆集中+3\n(レッスン内1回)": "When using an active skill card, if stamina is 50% or more, Focus+3\n(once per lesson)", - - "○〆スキルカード使用数追加+1": "○〆Skill Card Usage Increase +1", - "○〆スキルカード使用数追加+1\nスキルカードを2枚引く\n○〆消費体力減少1ターン\nレッスン中1回 重複不可": "○〆Skill card usage +1\nDraw 2 cards\n○〆Reduce stamina consumption 1 turn\nOnce per lessonNo dupe", - "○〆スキルカード使用数追加+1\nスキルカードを引く\n手札をすべて○〆レッスン中強化\nレッスン中1回 重複不可": "○〆Skill card usage +1\nDraw a skill card\nEnhance all cards in hand ○〆during lesson\nOnce per lessonNo dupe", - "○〆スキルカード使用数追加+1\n手札をすべて○〆レッスン中強化\nレッスン中1回 重複不可": "○〆Skill card usage +1\nEnhance all cards in hand ○〆during lesson\nOnce per lessonNo dupe", - "○〆スキルカード使用数追加+1\n次のターン、スキルカードを2枚引く\nレッスン中1回 重複不可": "○〆Skill card usage +1\nDraw 2 skill cards next turn\nOnce per lessonNo dupe", - "○〆スキルカード使用数追加+1\n次のターン、スキルカードを引く\nレッスン中1回 重複不可": "○〆Skill card usage +1\nDraw a skill card next turn\nOnce per lessonNo dupe", - "○〆パラメータ上昇量増加": "○〆Increased Parameter Gain", - "○〆メンタルスキルカード使用後○〆やる気が5以上の場合、○〆やる気+3\n○〆スキルカード使用数追加+1\n(レッスン内1回)": "After using a mental skill card, if motivation is 5 or more, Motivation +3\nSkill card usage +1\n(once per lesson)", - "○〆メンタルスキルカード使用後○〆やる気が5以上の場合、○〆やる気+5\n○〆スキルカード使用数追加+1\n(レッスン内1回)": "After using a mental skill card, if motivation is 5 or more, Motivation +5\nSkill card usage +1\n(once per lesson)", - "○〆メンタルスキルカード使用時直前に○〆メンタルスキルカードを使用していた場合、○〆集中": "If a ○〆 mental skill card was used just before using a ○〆 mental skill card, ○〆 concentration", - - "○〆体力消耗1\n○〆元气+3\n○〆技能卡使用数增加+1\n课程中1次不可重复": "○〆Consume 1 stamina\n○〆Energy +3\n○〆Skill card usage \nOnce per lesson, No dupe", - "○〆体力消耗1\n○〆元气+8\n○〆体力消耗减少1\n课程中1次不可重复": "○〆Consume 1 stamina\n○〆Energy +8\n○〆Reduce stamina consumption by 1\nOnce per lesson, No dupe", - "○〆体力消耗1\n○〆元气+8\n○〆技能卡使用数增加+1\n课程中1次不可重复": "○〆Consume 1 stamina\n○〆Energy +8\n○〆Skill card usage \nOnce per lesson, No dupe", - "○〆体力消耗1\n○〆元气+9\n○〆消耗体力减少2\n课程中1次不可重复": "○〆Consume 1 stamina\n○〆Energy +9\n○〆Reduce stamina consumption by 2\nOnce per lesson, No dupe", - "○〆体力消耗1\n○〆技能卡使用数增加+1\n抽取2张技能卡\n课程中1次不可重复": "○〆Consume 1 stamina\n○〆Skill card usage \nDraw 2 skill cards\nOnce per lesson, No dupe", - "○〆体力消耗2\n○〆元气归零,按减半前的○〆元气的220%数值提升\n课程中1次不可重复": "○〆Consume 2 stamina\n○〆Energy to 0, increase Param by 220% of previous Energy\nOnce per lesson, No dupe", - "○〆体力消耗2\n○〆将元气降至0,按降至前的○〆元气的160%数值提升\n课程中1次不可重复": "○〆Consume 2 stamina\n○〆Reduce Energy to 0, increase Param by 160% of previous Energy\nOnce per lesson, No dupe", - "○〆体力消耗3\n○〆元气+11\n○〆元气的70%数值提升\n课程中1次": "○〆Consume 3 stamina\n○〆Energy +11\nIncrease Param by 70% of Energy\nOnce per lesson", - "○〆体力消耗3\n○〆元气+2(每使用1张技能卡,○〆元气增加量+3)\n课程中1次不可重复": "○〆Consume 3 stamina\n○〆Energy +2 (Energy +3 for each skill card used)\nOnce per lesson, No dupe", - "○〆体力消耗3\n○〆元气+2(每使用一张技能卡○〆元气增加量+8)\n课程中1次不可重复": "○〆Consume 3 stamina\n○〆Energy +2 (Energy +8 for each skill card used)\nOnce per lesson, No dupe", - "○〆体力消耗3\n○〆元气+2(课程中每使用1张技能卡,○〆元气增加量+5)\n课程中1次不可重复": "○〆Consume 3 stamina\n○〆Energy +2 (Energy +5 for each skill card used)\nOnce per lesson, No dupe", - "○〆体力消耗3\n○〆元气+4(每使用1张课程中的技能卡○〆元气增加量+4)\n课程中1次不可重复": "○〆Consume 3 stamina\n○〆Energy +4 (Energy +4 for each skill card used)\nOnce per lesson, No dupe", - "○〆体力消耗3\n○〆元气+9\n○〆元气的40%数值提升\n课程中1次": "○〆Consume 3 stamina\n○〆Energy +9\nIncrease Param by 40% of Energy\nOnce per lesson", - "○〆体力消耗3\n○〆元气减半,并按减半前的○〆元气的130%提升数值\n课程中1次": "○〆Consume 3 stamina\nReduce Energy by half, increase Param by 130% of previous Energy\nOnce per lesson", - "○〆体力消耗3\n○〆元气的120%数值提升\n课程中1次": "○〆Consume 3 stamina\nIncrease Param by 120% of Energy\nOnce per lesson", - "○〆体力消耗3\n○〆将元气减半,按减半前的○〆元气的180%数值提升\n课程中1次": "○〆Consume 3 stamina\nReduce Energy by half, increase Param by 180% of previous Energy\nOnce per lesson", - "○〆体力消耗4\n○〆元气+2\n○〆元气的100%数值提升\n○〆干劲+2\n课程中1次不可重复": "○〆Consume 4 stamina\n○〆Energy +2\nIncrease Param by 100% of Energy\n○〆Motivation +2\nOnce per lesson, No dupe", - "○〆体力消耗4\n○〆元气+2\n○〆元气的50%数值提升\n○〆干劲+2\n课程中1次不可重复": "○〆Consume 4 stamina\n○〆Energy +2\nIncrease Param by 50% of Energy\n○〆Motivation +2\nOnce per lesson, No dupe", - "○〆体力消耗4\n○〆元气+2\n○〆元气的70%数值提升\n○〆干劲+3\n课程中1次不可重复": "○〆Consume 4 stamina\n○〆Energy +2\nIncrease Param by 70% of Energy\n○〆Motivation +3\nOnce per lesson, No dupe", - "○〆体力消耗4\n○〆元气+3\n○〆元气的100%数值提升\n课程中1次不可重复": "○〆Consume 4 stamina\n○〆Energy +3\nIncrease Param by 100% of Energy\nOnce per lesson, No dupe", - "○〆体力消耗4\n○〆元气+3\n○〆元气的140%数值提升\n课程中1次不可重复": "○〆Consume 4 stamina\n○〆Energy +3\nIncrease Param by 140% of Energy\nOnce per lesson, No dupe", - "○〆体力消耗4\n○〆元气+5\n○〆元气的120%数值提升\n○〆干劲+3\n课程中1次不可重复": "○〆Consume 4 stamina\n○〆Energy +5\nIncrease Param by 120% of Energy\n○〆Motivation +3\nOnce per lesson, No dupe", - "○〆体力消耗4\n○〆干劲+3\n数值提升○〆元气的60%\n课程中1次": "○〆Consume 4 stamina\n○〆Motivation +3\nIncrease Param by 60% of Energy\nOnce per lesson", - "○〆体力消耗4\n○〆干劲+4\n○〆元气的80%数值提升\n课程中1次": "○〆Consume 4 stamina\n○〆Motivation +4\nIncrease Param by 80% of Energy\nOnce per lesson", - "○〆体力消耗4\n○〆数值提升元气的110%\n课程中1次": "○〆Consume 4 stamina\nIncrease Param by 110% of Energy\nOnce per lesson", - "○〆体力消耗4\n数值+26\n○〆好调1回合\n课程中1次": "○〆Consume 4 stamina\nParam +26\n○〆Good Shape for 1 turn\nOnce per lesson", - "○〆体力消耗4\n数值+40\n○〆好调1回合\n课程中1次": "○〆Consume 4 stamina\nParam +40\n○〆Good Shape for 1 turn\nOnce per lesson", - "○〆体力消耗5\n数值提升○〆元气的100%\n课程中1次": "○〆Consume 5 stamina\nIncrease Param by 100% of Energy\nOnce per lesson", - "○〆体力消耗减少1\n○〆技能卡使用数增加+1\n课程中1次不可重复": "○〆Reduce stamina consumption by 1\n○〆Skill card usage \nOnce per lesson, No dupe", - "○〆体力消費1\n○〆スキルカード使用数追加": "○〆Stamina Consumption 1\n○〆 Additional Skill Card Uses", - "○〆体力消費1\n○〆スキルカード使用数追加+1\nスキルカードを2枚引く\nレッスン中1回 重複不可": "○〆Stamina Consumption 1\n○〆Additional Skill Card Uses +1\nDraw 2 Skill Cards\nOnce per lessonCannot be stacked", - "○〆体力消費1\n○〆元気+3\n○〆スキルカード使用数追加": "○〆Stamina consumption 1\n○〆Energy +3\n○〆Additional skill card usage", - "○〆体力消費1\n○〆元気+8\n○〆スキルカード使用数追加": "○〆Stamina consumption 1\n○〆Energy +8\n○〆Additional skill card usage", - "○〆体力消費1\n○〆元気+8\n○〆消費体力削減": "○〆Stamina consumption 1\n○〆Energy +8\n○〆Reduced stamina consumption", - "○〆体力消費1\n○〆元気+9\n○〆消費体力削減": "○〆Stamina consumption 1\n○〆Energy +9\n○〆Reduced stamina consumption", - "○〆体力消費1\n○〆好印象": "○〆 Stamina consumption 1\n○〆 Good impression", - "○〆体力消費2\n○〆元気を0にして、減少前の○〆元気の": "○〆Stamina consumption 2\n○〆Energy 0, and the ○〆Energy before reduction", - "○〆体力消費2\n○〆好印象": "○〆Stamina Consumption 2\n○〆Good Impression", - "○〆体力消費3\n○〆やる気": "○〆Stamina Cost 3\n○〆Motivation", - "○〆体力消費3\n○〆元気": "○〆Stamina consumption 3\n○〆Energy", - "○〆体力消費3\n○〆元気+11\n○〆元気の": "○〆Stamina consumption 3\n○〆Energy +11\n○〆Energy", - "○〆体力消費3\n○〆元気+7\n○〆好調4ターン": "○〆Stamina Consumption 3\n○〆Energy +7\n○〆Good Condition 4 Turns", - "○〆体力消費3\n○〆元気+9\n○〆元気の": "○〆Stamina consumption 3\n○〆Energy +9\n○〆Energy", - "○〆体力消費3\n○〆元気+9\n○〆好調5ターン": "○〆Stamina Consumption 3\n○〆Energy +9\n○〆Good Condition 5 Turns", - "○〆体力消費3\n○〆元気の": "○〆Stamina consumption 3\n○〆Energy", - "○〆体力消費3\n○〆元気を半分にして、減少前の○〆元気の": "○〆Stamina consumption 3\n○〆Energy halved, and the ○〆Energy before reduction", - "○〆体力消費3\n○〆好印象の": "○〆 Stamina consumption 3\n○〆 Good impression", - "○〆体力消費4\n○〆やる気": "○〆Stamina consumption 4\n○〆Motivation", - "○〆体力消費4\n○〆元気+2\n○〆元気の": "○〆Stamina consumption 4\n○〆Energy +2\n○〆Energy", - "○〆体力消費4\n○〆元気+3\n○〆元気の": "○〆Stamina consumption 4\n○〆Energy +3\n○〆Energy", - "○〆体力消費4\n○〆元気+5\n○〆元気の": "○〆Stamina consumption 4\n○〆Energy +5\n○〆Energy", - "○〆体力消費4\n○〆元気+8\n○〆元気の": "○〆Stamina Consumption 4\n○〆Energy +8\n○〆Energy's", - "○〆体力消費4\n○〆元気の": "○〆Stamina consumption 4\n○〆Energy", - "○〆体力消費4\nスコア+26\n○〆好調1ターン\n試験・ステージ中1回 ": "○〆Stamina consumption 4\nScore +26\n○〆In good condition1 turn\nOnce during exam/stage", - "○〆体力消費4\nスコア+40\n○〆好調1ターン\n試験・ステージ中1回 ": "○〆Stamina consumption 4\nScore +40\n○〆Good condition 1 turn\nOnce during exams/stage ", - "○〆体力消費4\nパラメータ+26\n○〆好調1ターン\nレッスン中1回 ": "○〆Stamina consumption 4\nParam +26\n○〆Good Shape1 turn\nOnce per lesson ", - "○〆体力消費4\nパラメータ+40\n○〆好調1ターン\nレッスン中1回 ": "○〆Stamina consumption 4\nParam +40\n○〆Good Shape1 turn\nOnce per lesson ", - "○〆体力消費5\n○〆元気の": "○〆Stamina consumption 5\n○〆Energy", - "○〆体力消費5\n○〆好印象の": "○〆 Stamina consumption 5\n○〆 Good impression", - "○〆元气+1\n○〆好印象+2": "○〆Energy +1\n○〆Good Impression +2", - "○〆元气+1\n○〆好印象+4\n课程中1次": "○〆Energy +1\n○〆Good Impression +4\nOnce per lesson", - "○〆元气+1\n○〆好调2回合": "○〆Energy +1\n○〆Good Shape for 2 turns", - "○〆元气+1\n○〆好调3回合": "○〆Energy +1\n○〆Good Shape for 3 turns", - "○〆元气+1\n○〆干劲+2": "○〆Energy +1\n○〆Motivation +2", - "○〆元气+1\n○〆干劲+3": "○〆Energy +1\n○〆Motivation +3", - "○〆元气+1\n○〆干劲+5\n课程中1次不可重复": "○〆Energy +1\n○〆Motivation +5\nOnce per lesson, No dupe", - "○〆元气+1\n○〆集中+2": "○〆Energy +1\n○〆Focus +2", - "○〆元气+1\n○〆集中+3": "○〆Energy +1\n○〆Focus +3", - "○〆元气+1\n○〆集中+4": "○〆Energy +1\n○〆Focus +4", - "○〆元气+10\n○〆集中+4\n课程中1次不可重复": "○〆Energy +10\n○〆Focus +4\nOnce per lesson, No dupe", - "○〆元气+11\n○〆元气增加无效2回合\n○〆体力消耗减少3回合\n课程中1次": "○〆Energy +11\n○〆Energy increase invalid for 2 turns\n○〆Reduce stamina consumption for 3 turns\nOnce per lesson", - "○〆元气+11\n○〆干劲+5\n○〆体力消耗增加2回合\n课程中1次不可重复": "○〆Energy +11\n○〆Motivation +5\n○〆Increase stamina consumption for 2 turns\nOnce per lesson, No dupe", - "○〆元气+11\n○〆干劲+5\n课程中1次": "○〆Energy +11\n○〆Motivation +5\nOnce per lesson", - "○〆元气+11\n○〆干劲+7\n○〆消耗体力增加2回合\n课程中1次不可重复": "○〆Energy +11\n○〆Motivation +7\n○〆Increase stamina consumption for 2 turns\nOnce per lesson, No dupe", - "○〆元气+12\n○〆集中+5\n课程中1次不可重复": "○〆Energy +12\n○〆Focus +5\nOnce per lesson, No dupe", - "○〆元气+13\n○〆元气增加无效2回合\n○〆消耗体力减少4回合\n课程中1次": "○〆Energy +13\n○〆Energy increase invalid for 2 turns\n○〆Reduce stamina consumption for 4 turns\nOnce per lesson", - "○〆元气+2\n○〆体力消耗减少2回合": "○〆Energy +2\n○〆Reduce stamina consumption for 2 turns", - "○〆元气+2\n○〆好印象+3": "○〆Energy +2\n○〆Good Impression +3", - "○〆元气+2\n○〆好印象+4": "○〆Energy +2\n○〆Good Impression +4", - "○〆元气+2\n○〆好印象+5\n课程中1次": "○〆Energy +2\n○〆Good Impression +5\nOnce per lesson", - "○〆元气+2\n○〆好印象+7\n课程中1次不可重复": "○〆Energy +2\n○〆Good Impression +7\nOnce per lesson, No dupe", - "○〆元气+2\n○〆干劲+3": "○〆Energy +2\n○〆Motivation +3", - "○〆元气+2\n○〆干劲+4": "○〆Energy +2\n○〆Motivation +4", - "○〆元气+2\n○〆干劲达到6以上时,○〆元气+3\n课程中1次不可重复": "○〆Energy +2\nIf Motivation is 6 or higher, Energy +3\nOnce per lesson, No dupe", - "○〆元气+2\n○〆消耗体力减少3回合": "○〆Energy +2\n○〆Reduce stamina consumption for 3 turns", - "○〆元气+2\n体力回复5\n课程中1次不可重复": "○〆Energy +2\nStamina recovery 5\nOnce per lesson, No dupe", - "○〆元气+2\n体力恢复3\n课程中1次不可重复": "○〆Energy +2\nStamina recovery 3\nOnce per lesson, No dupe", - "○〆元气+3\n○〆体力消耗减少4回合\n课程中1次不可重复": "○〆Energy +3\n○〆Reduce stamina consumption for 4 turns\nOnce per lesson, No dupe", - "○〆元气+3\n○〆好印象+4": "○〆Energy +3\n○〆Good Impression +4", - "○〆元气+3\n○〆集中+4\n课程中1次": "○〆Energy +3\n○〆Focus +4\nOnce per lesson", - "○〆元气+3\n下一回合,所有手牌○〆课程中强化\n2回合后,所有手牌○〆课程中强化\n课程中1次不可重复": "○〆Energy +3\nNext turn, enhance all cards in hand during lesson\nAfter 2 turns, enhance all cards in hand during lesson\nOnce per lesson, No dupe", - "○〆元气+3\n体力在50%以上时,○〆体力消耗减少1\n课程中1次不可重复": "○〆Energy +3\nIf stamina is over 50%, reduce stamina consumption by 1\nOnce per lesson, No dupe", - "○〆元气+4\n○〆好印象+9\n课程中1次不可重复": "○〆Energy +4\n○〆Good Impression +9\nOnce per lesson, No dupe", - "○〆元气+4\n○〆干劲+5": "○〆Energy +4\n○〆Motivation +5", - "○〆元气+4\n○〆干劲+6\n课程中1次不可重复": "○〆Energy +4\n○〆Motivation +6\nOnce per lesson, No dupe", - "○〆元气+4\n○〆干劲达到6以上时○〆元气+5\n课程中1次不可重复": "○〆Energy +4\nIf Motivation is 6 or higher, Energy +5\nOnce per lesson, No dupe", - "○〆元气+4\n课程中1次": "○〆Energy +4\nOnce per lesson", - "○〆元气+5\n○〆好印象的250%数值提升\n○〆消耗体力增加2回合\n课程中1次不可重复": "○〆Energy +5\nIncrease Param by 250% of Good Impression\n○〆Increase stamina consumption for 2 turns\nOnce per lesson, No dupe", - "○〆元气+5\n○〆干劲达到3以上时,○〆元气+4\n课程中1次不可重复": "○〆Energy +5\nIf Motivation is 3 or higher, Energy +4\nOnce per lesson, No dupe", - "○〆元气+5\n○〆干劲达到3以上时,○〆好印象+3": "○〆Energy +5\nIf Motivation is 3 or higher, Good Impression +3", - "○〆元气+5\n○〆消耗体力减少5回合\n课程中1次不可重复": "○〆Energy +5\n○〆Reduce stamina consumption for 5 turns\nOnce per lesson, No dupe", - "○〆元气+5\n○〆集中+5\n课程中1次": "○〆Energy +5\n○〆Focus +5\nOnce per lesson", - "○〆元气+5\n数值提升○〆好印象的200%\n○〆体力消耗增加2回合\n课程中1次不可重复": "○〆Energy +5\nIncrease Param by 200% of Good Impression\n○〆Increase stamina consumption for 2 turns\nOnce per lesson, No dupe", - "○〆元气+6\n○〆好印象+5": "○〆Energy +6\n○〆Good Impression +5", - "○〆元气+6\n○〆好调3回合\n课程中1次": "○〆Energy +6\n○〆Good Shape for 3 turns\nOnce per lesson", - "○〆元气+6\n○〆集中+3\n课程中1次": "○〆Energy +6\n○〆Focus +3\nOnce per lesson", - "○〆元气+6\n体力在50%以上时○〆消耗体力减少1\n课程中1次不可重复": "○〆Energy +6\nIf stamina is over 50%, reduce stamina consumption by 1\nOnce per lesson, No dupe", - "○〆元气+6\n数值提升○〆干劲的250%\n课程中1次不可重复": "○〆Energy +6\nIncrease Param by 250% of Motivation\nOnce per lesson, No dupe", - "○〆元气+6\n课程中1次": "○〆Energy +6\nOnce per lesson", - "○〆元气+7\n○〆干劲+4\n课程中1次": "○〆Energy +7\n○〆Motivation +4\nOnce per lesson", - "○〆元气+7\n○〆干劲的350%数值提升\n课程中1次不可重复": "○〆Energy +7\nIncrease Param by 350% of Motivation\nOnce per lesson, No dupe", - "○〆元气+7\n○〆干劲达到3以上时○〆元气+7\n课程中1次不可重复": "○〆Energy +7\nIf Motivation is 3 or higher, Energy +7\nOnce per lesson, No dupe", - "○〆元气+7\n○〆干劲达到3以上时○〆好印象+4": "○〆Energy +7\nIf Motivation is 3 or higher, Good Impression +4", - "○〆元气+7\n课程中1次": "○〆Energy +7\nOnce per lesson", - "○〆元气+8\n○〆好调4回合\n课程中1次": "○〆Energy +8\n○〆Good Shape for 4 turns\nOnce per lesson", - "○〆元气+8\n○〆集中+4\n课程中1次": "○〆Energy +8\n○〆Focus +4\nOnce per lesson", - "○〆元气+8\n课程中1次": "○〆Energy +8\nOnce per lesson", - "○〆元气为0时可使用\n○〆元气+5\n○〆体力消耗减少2回合\n下一回合抽取技能卡\n课程中1次不可重复": "○〆Usable when Energy is 0\n○〆Energy +5\n○〆Reduce stamina consumption for 2 turns\nDraw a skill card next turn\nOnce per lesson, No dupe", - "○〆元气为0时可使用\n○〆元气+6\n○〆消耗体力减少3回合\n下一回合抽取技能卡\n课程中1次不可重复": "○〆Usable when Energy is 0\n○〆Energy +6\n○〆Reduce stamina consumption for 3 turns\nDraw a skill card next turn\nOnce per lesson, No dupe", - "○〆元気+1\n○〆やる気": "○〆Energy +1\n○〆Motivation", - "○〆元気+1\n○〆好印象": "○〆Energy +1\n○〆Good impression", - "○〆元気+1\n○〆好調2ターン": "○〆Energy +1\n○〆Good Shape2 turns", - "○〆元気+1\n○〆好調3ターン": "○〆Energy +1\n○〆Good Shape3 turns", - "○〆元気+1\n○〆消費体力削減": "○〆 Energetic +1\n○〆 Reduced Stamina Consumption", - "○〆元気+1\n○〆集中": "○〆Energy +1\n○〆Focus", - "○〆元気+10\nレッスン中1回 ": "○〆Energy +10\nOnce during lessons ", - "○〆元気+10\n○〆集中": "○〆Energy +10\n○〆Focus", - "○〆元気+11\n○〆やる気": "○〆Energy +11\n○〆Motivation", - "○〆元気+11\n○〆元気増加無効2ターン\n○〆消費体力減少3ターン\nレッスン中1回 ": "○〆Energy +11\n○〆Energy Increase Disabled 2 Turns\n○〆Reduced Stamina Consumption 3 Turns\nOnce per lesson", - "○〆元気+11\n○〆元気増加無効2ターン\n○〆消費体力減少3ターン\n試験・ステージ中1回 ": "○〆Energy +11\n○〆Negate Energy Increase2 Turns\n○〆Reduce Stamina Consumption3 Turns\nOnce During Exam/Stage ", - "○〆元気+11\n○〆集中": "○〆Energetic +11\n○〆Focus", - "○〆元気+12\n○〆集中": "○〆Energy +12\n○〆Focus", - "○〆元気+13\n○〆やる気": "○〆Energy +13\n○〆Motivation", - "○〆元気+13\n○〆元気増加無効2ターン\n○〆消費体力減少4ターン\nレッスン中1回 ": "○〆Energy +13\n○〆Energy increase disabled2 turns\n○〆Reduced stamina consumption4 turns\nOnce per lesson ", - "○〆元気+13\n○〆元気増加無効2ターン\n○〆消費体力減少4ターン\n試験・ステージ中1回 ": "○〆 Energy +13\n○〆 Energy Increase Invalid 2 Turns\n○〆 Reduced Stamina Consumption 4 Turns\nOnce During Exam/Stage ", - "○〆元気+16\n○〆集中": "○〆Energy +16\n○〆Focus", - "○〆元気+2\n○〆やる気": "○〆Energy +2\n○〆Motivation", - "○〆元気+2\n○〆やる気が6以上の場合、○〆元気": "○〆Energy +2\nIf motivation is 6 or more, ○〆Energy", - "○〆元気+2\n○〆好印象": "○〆Energy +2\n○〆Good impression", - "○〆元気+2\n○〆消費体力減少2ターン": "○〆Energy +2\n○〆Reduced stamina consumption2 turns", - "○〆元気+2\n○〆消費体力減少3ターン": "○〆Energy +2\n○〆Reduced stamina consumption3 turns", - "○〆元気+2\n体力回復": "○〆Energy +2\nStamina recovery", - "○〆元気+3\n○〆好印象": "○〆Energy +3\n○〆Good impression", - "○〆元気+3\n○〆消費体力減少4ターン\nレッスン中1回 重複不可": "○〆Energy +3\n○〆Reduced stamina consumption4 turns\nOnce per lesson No dupe", - "○〆元気+3\n○〆集中": "○〆Energy +3\n○〆Focus", - "○〆元気+3\n体力が50%以上の場合、○〆消費体力削減": "○〆Energy +3\nIf stamina is 50% or more, ○〆Reduced stamina consumption", - "○〆元気+3\n次のターン、手札をすべて○〆レッスン中強化\n2ターン後、手札をすべて○〆レッスン中強化\nレッスン中1回 ": "○〆元気+3\nNext turn, strengthen all cards ○〆 during lessons\n2 turns later, strengthen all ○〆 during lessons\nOnce during lessons", - "○〆元気+3\n次のターン、手札をすべて○〆レッスン中強化\n2ターン後、手札をすべて○〆レッスン中強化\nレッスン中1回 重複不可": "○〆Energy +3\nNext turn, enhance all cards in hand during lesson\nAfter 2 turns, enhance all cards in hand during lesson\nOnce per lesson No dupe", - "○〆元気+3\n次のターン、手札をすべて○〆試験・ステージ中強化\n2ターン後、手札をすべて○〆試験・ステージ中強化\n試験・ステージ中1回 ": "○〆Energy +3\nNext turn, all cards are ○〆Exam/Stage Strengthened\n2 Turns later, all cards are ○〆Exam/Stage Strengthened\nOnce during Exam/Stage ", - "○〆元気+3\n次のターン、手札をすべて○〆試験中強化\n2ターン後、手札をすべて○〆試験中強化\n試験中1回 ": "○〆 energy +3\nNext turn, strengthen all ○〆 in the exam\nAfter 2 turns, strengthen all ○〆 in the exam\nOnce during the exam ", - "○〆元気+4\nレッスン中1回 ": "○〆Energy +4\nOnce per lesson ", - "○〆元気+4\n試験・ステージ中1回 ": "○〆 Energy +4\nOnce during Exam or Stage ", - "○〆元気+4\n試験中1回 ": "○〆 Energy +4\nOnce during the exam ", - "○〆元気+4\n○〆やる気": "○〆Energy +4\n○〆Motivation", - "○〆元気+4\n○〆やる気が6以上の場合、○〆元気": "○〆Energy +4\nIf motivation is 6 or more, ○〆Energy", - "○〆元気+4\n○〆好印象": "○〆Energy +4\n○〆Good impression", - "○〆元気+5\n○〆やる気が3以上の場合、○〆元気": "○〆Energy +5\nIf motivation is 3 or more, ○〆Energy", - "○〆元気+5\n○〆やる気が3以上の場合、○〆好印象": "○〆Energy +5\nIf motivation is 3 or more, ○〆Good impression", - "○〆元気+5\n○〆好印象の": "○〆Energy +5\n○〆Good impression", - "○〆元気+5\n○〆消費体力減少5ターン\nレッスン中1回 重複不可": "○〆Energy +5\n○〆Reduced stamina consumption5 turns\nOnce per lesson No dupe", - "○〆元気+5\n○〆消費体力減少5ターン\n試験・ステージ中1回 ": "○〆Energy +5\n○〆Reduced stamina consumption 5 turns\nOnce during exams/stage ", - "○〆元気+5\n○〆集中": "○〆Energy +5\n○〆Focus", - "○〆元気+6\nレッスン中1回 ": "○〆Energy +6\nOnce per lesson ", - "○〆元気+6\n試験・ステージ中1回 ": "○〆Energy +6\nOnce during Exam/Stage ", - "○〆元気+6\n○〆やる気の": "○〆Energy +6\n○〆Motivation", - "○〆元気+6\n○〆好印象": "○〆Energy +6\n○〆Good impression", - "○〆元気+6\n○〆好調3ターン\nレッスン中1回 ": "○〆Energy +6\n○〆Good Shape3 turns\nOnce per lesson ", - "○〆元気+6\n○〆好調3ターン\n試験・ステージ中1回 ": "○〆 Energy +6\n○〆 Good Condition 3 Turns\nOnce During Exam/Stage ", - "○〆元気+6\n○〆好調3ターン\n試験中1回 ": "○〆 Energy +6\n○〆 Good Shape 3 turns\n1 time during exam ", - "○〆元気+6\n○〆集中": "○〆Energy +6\n○〆Focus", - "○〆元気+6\n体力が50%以上の場合、○〆消費体力削減": "○〆Energy +6\nIf stamina is 50% or more, ○〆Reduced stamina consumption", - "○〆元気+7\nレッスン中1回 ": "○〆Energy +7\nOnce per lesson ", - "○〆元気+7\n試験・ステージ中1回 ": "○〆Energy +7\nOnce during Exam/Stage ", - "○〆元気+7\n○〆やる気": "○〆Energy +7\n○〆Motivation", - "○〆元気+7\n○〆やる気が3以上の場合、○〆元気": "○〆Energy +7\nIf motivation is 3 or more, ○〆Energy", - "○〆元気+7\n○〆やる気が3以上の場合、○〆好印象": "○〆Energy +7\nIf motivation is 3 or more, ○〆Good impression", - "○〆元気+7\n○〆やる気の": "○〆Energy +7\n○〆Motivation", - "○〆元気+8\nレッスン中1回 ": "○〆Energy +8\nOnce per lesson ", - "○〆元気+8\n試験・ステージ中1回 ": "○〆Energy +8\nOnce during exams/stage ", - "○〆元気+8\n○〆好調4ターン\nレッスン中1回 ": "○〆Energy +8\n○〆Good Shape4 turns\nOnce per lesson ", - "○〆元気+8\n○〆集中": "○〆Energy +8\n○〆Focus", - "○〆元気+7": "○〆Energy +7", - "○〆元気が0の場合、使用可\n○〆元気+5\n○〆消費体力減少2ターン\n次のターン、スキルカードを引く\nレッスン中1回 重複不可": "If ○〆Energy is 0, usable\n○〆Energy +5\n○〆Reduced stamina consumption2 turns\nDraw skill card next turn\nOnce per lesson No dupe", - "○〆元気が0の場合、使用可\n○〆元気+6\n○〆消費体力減少3ターン\n次のターン、スキルカードを引く\nレッスン中1回 重複不可": "If ○〆Energy is 0, usable\n○〆Energy +6\n○〆Reduced stamina consumption3 turns\nDraw skill card next turn\nOnce per lesson No dupe", - "○〆元気が12以上の場合○〆消費体力減少5ターン": "If vitality is 12 or more, decrease stamina consumption 5 turns", - "○〆元気が13以下の場合○〆不調5ターン": "If ○〆Energy is 13 or less, ○〆Poor Condition 5 turns", - "○〆元気が5以上の場合○〆好印象": "If ○〆Energy is 5 or more, ○〆Good Impression", - "○〆元気が増加しない ": "No increase in ○〆 Energy", - "○〆元気など補助効果を主とするスキルカード": "Skill Card with Main Auxiliary Effects such as Cheerfulness", - "○〆元気の増加量を": "Increase amount of vitality", - "○〆元気の増加量を増加": "○〆Increase the amount of Energy boost", - "○〆好印象+10\n○〆やる気+6\nレッスン中1回 重複不可": "○〆Good Impression+10\n○〆Motivation+6\nOnce per lessonNo dupe", - "○〆好印象+1\n以降、ターン終了時○〆好印象が3以上の場合、○〆好印象+3\nレッスン中1回 重複不可": "○〆Good Impression+1\nAfterwards, if ○〆Good Impression is 3 or higher at the end of the turn, ○〆Good Impression+3\nOnce per lessonNo dupe", - "○〆好印象+1\n以降、ターン終了時、○〆好印象+1\nレッスン中1回 重複不可": "○〆Good Impression+1\nAfterwards, at the end of the turn, ○〆Good Impression+1\nOnce per lessonNo dupe", - "○〆好印象+2\n○〆好印象の100%分パラメータ上昇\nレッスン中1回 ": "○〆Good Impression+2\nIncrease Param by ○〆Good Impression 100%\nOnce per lesson", - "○〆好印象+2\n○〆好印象の120%分パラメータ上昇\nレッスン中1回 重複不可": "○〆Good Impression+2\nIncrease Param by ○〆Good Impression 120%\nOnce per lessonNo dupe", - "○〆好印象+2\n○〆好印象の160%分パラメータ上昇\nレッスン中1回 重複不可": "○〆Good Impression+2\nIncrease Param by ○〆Good Impression 160%\nOnce per lessonNo dupe", - "○〆好印象+2\n以降、ターン終了時、○〆好印象+1\nレッスン中1回 重複不可": "○〆Good Impression+2\nAfterwards, at the end of the turn, ○〆Good Impression+1\nOnce per lessonNo dupe", - "○〆好印象+3": "○〆Good Impression +3", - "○〆好印象+3\n○〆やる気+3\n○〆消費体力減少3ターン\nレッスン中1回 重複不可": "○〆Good Impression+3\n○〆Motivation+3\n○〆Reduce stamina consumption 3 turns\nOnce per lessonNo dupe", - "○〆好印象+3\n○〆好印象が3以上の場合、○〆やる気+2": "○〆Good Impression+3\nIf ○〆Good Impression is 3 or higher, ○〆Motivation+2", - "○〆好印象+3\n○〆好印象の120%分パラメータ上昇\nレッスン中1回 ": "○〆Good Impression+3\nIncrease Param by ○〆Good Impression 120%\nOnce per lesson", - "○〆好印象+3\n以降、○〆メンタルスキルカード使用時、○〆好印象+1\nレッスン中1回 重複不可": "○〆Good Impression+3\nAfterwards, when using ○〆Mental Skill Card, ○〆Good Impression+1\nOnce per lessonNo dupe", - "○〆好印象+3\n以降、ターン終了時、○〆好印象+1\nレッスン中1回 重複不可": "○〆Good Impression+3\nAfterwards, at the end of the turn, ○〆Good Impression+1\nOnce per lessonNo dupe", - "○〆好印象+4\n○〆やる気+3\n次のターン、手札をすべて○〆レッスン中強化\nレッスン中1回 重複不可": "○〆Good Impression+4\n○〆Motivation+3\nNext turn, enhance all cards in hand ○〆during lesson\nOnce per lessonNo dupe", - "○〆好印象+4\n○〆好印象が3以上の場合、○〆やる気+3": "○〆Good Impression+4\nIf ○〆Good Impression is 3 or higher, ○〆Motivation+3", - "○〆好印象+4\n○〆好印象の60%分パラメータ上昇": "○〆Good Impression+4\nIncrease Param by ○〆Good Impression 60%", - "○〆好印象+4\n以降、ターン終了時○〆好印象が3以上の場合、○〆好印象+3\nレッスン中1回 重複不可": "○〆Good Impression+4\nAfterwards, if ○〆Good Impression is 3 or higher at the end of the turn, ○〆Good Impression+3\nOnce per lessonNo dupe", - "○〆好印象+4\n以降、ターン終了時、○〆好印象+1\nレッスン中1回 重複不可": "○〆Good Impression+4\nAfterwards, at the end of the turn, ○〆Good Impression+1\nOnce per lessonNo dupe", - "○〆好印象+5\n○〆やる気+3\n○〆消費体力減少3ターン\nレッスン中1回 重複不可": "○〆Good Impression+5\n○〆Motivation+3\n○〆Reduce stamina consumption 3 turns\nOnce per lessonNo dupe", - "○〆好印象+5\n○〆やる気+4\n次のターン、手札をすべて○〆レッスン中強化\nレッスン中1回 重複不可": "○〆Good Impression+5\n○〆Motivation+4\nNext turn, enhance all cards in hand ○〆during lesson\nOnce per lessonNo dupe", - "○〆好印象+5\n○〆好印象の100%分パラメータ上昇\nレッスン中1回 重複不可": "○〆Good Impression+5\nIncrease Param by ○〆Good Impression 100%\nOnce per lessonNo dupe", - "○〆好印象+5\n○〆好印象の80%分パラメータ上昇": "○〆Good Impression+5\nIncrease Param by ○〆Good Impression 80%", - "○〆好印象+5\n以降、○〆メンタルスキルカード使用時、○〆好印象+1\nレッスン中1回 重複不可": "○〆Good Impression+5\nAfterwards, when using ○〆Mental Skill Card, ○〆Good Impression+1\nOnce per lessonNo dupe", - "○〆好印象+6": "○〆Good Impression+6", - "○〆好印象+6\nレッスン中1回 重複不可": "○〆Good Impression+6\nOnce per lessonNo dupe", - "○〆好印象+6\n○〆好印象の170%分パラメータ上昇\nレッスン中1回 重複不可": "○〆Good Impression+6\nIncrease Param by ○〆Good Impression 170%\nOnce per lessonNo dupe", - "○〆好印象+8": "○〆Good Impression+8", - "○〆好印象+8\nレッスン中1回 重複不可": "○〆Good Impression+8\nOnce per lessonNo dupe", - "○〆好印象+8\n○〆やる気+5\nレッスン中1回 重複不可": "○〆Good Impression+8\n○〆Motivation+5\nOnce per lessonNo dupe", - "○〆好印象が増加後、○〆好印象+3\n(レッスン内1回)": "After Good Impression increases, Good Impression+3\n(once per lesson)", - "○〆好印象が増加後、○〆好印象+5\n(レッスン内1回)": "After Good Impression increases, Good Impression+5\n(once per lesson)", - "○〆好印象の100%分パラメータ上昇\n○〆元気+3": "○〆Good Impression 100% Parameter Increase\n○〆Energy +3", - "○〆好印象の150%分パラメータ上昇\nレッスン中1回 ": "Increase Param by ○〆Good Impression 150%\nOnce per lesson", - "○〆好印象の200%分パラメータ上昇\nレッスン中1回 ": "Increase Param by ○〆Good Impression 200%\nOnce per lesson", - "○〆好印象効果のスキルカード獲得時、ビジュアル上昇+6": "When acquiring ○〆 Good impression effect Skill Card, Visual +6", - "○〆好印象消費1\n○〆やる気+5\n○〆スキルカード使用数追加+1\n重複不可": "○〆Consume 1 Good Impression\n○〆Motivation+5\n○〆Skill card usage +1\nNo dupe", - "○〆好印象消費1\n○〆ターン追加+1\n○〆スキルカード使用数追加+1\nスキルカードを引く\nレッスン中1回 重複不可": "○〆Good Impression Consumption 1\n○〆Turn Addition +1\n○〆Additional Skill Card Uses +1\nDraw Skill Card\nOnce per lessonCannot be stacked", - "○〆好印象消費1\n○〆元気+1\n○〆ターン追加": "○〆Good Impression Consumption 1\n○〆Energy +1\n○〆Turn Added", - "○〆好印象消費1\n○〆元気+10\n○〆元気+10\nレッスン中1回 重複不可": "○〆Consume 1 Good Impression\n○〆Energy +10\n○〆Energy+10\nOnce per lessonNo dupe", - "○〆好印象消費2\n○〆やる気+4\n○〆スキルカード使用数追加+1\n重複不可": "○〆Consume 2 Good Impression\n○〆Motivation+4\n○〆Skill card usage +1\nNo dupe", - "○〆好印象消費2\n○〆ターン追加+1\n○〆スキルカード使用数追加+1\nレッスン中1回 重複不可": "○〆Consume 2 Good Impression\n○〆Add turn+1\n○〆Skill card usage +1\nOnce per lessonNo dupe", - "○〆好印象消費2\n○〆元気+9\n○〆元気+9\nレッスン中1回 重複不可": "○〆Consume 2 Good Impression\n○〆Energy +9\n○〆Energy+9\nOnce per lessonNo dupe", - "○〆好印象消費4\n○〆元気+14\n○〆元気の": "○〆Good Impression Consumption 4\n○〆Energy +14\n○〆Energy's", - "○〆好印象消費4\n○〆元気+9\n○〆元気の": "○〆Good Impression Consumption 4\n○〆Energy +9\n○〆Energy of", - "○〆好調1ターン": "○〆In Good Condition1 turn", - "○〆好調2ターン": "○〆Good Condition2 Turns", - "○〆好調3ターン": "○〆Good Shape 3 turns", - "○〆好調3ターン\n○〆好調状態の場合、○〆集中+1": "○〆Good Shape3 turns\nIf in ○〆Good Shape, ○〆Focus+1", - "○〆好調3ターン\n○〆絶好調4ターン\nレッスン中1回 重複不可": "○〆Good Shape3 turns\n○〆Excellent condition4 turns\nOnce per lesson No dupe", - "○〆好調3ターン\n○〆集中+2\n体力が50%以上の場合、次のターン、スキルカードを引く\nレッスン中1回 重複不可": "○〆Good Shape3 turns\n○〆Focus+2\nIf stamina is 50% or more, draw a skill card next turn\nOnce per lessonNo dupe", - "○〆好調4ターン\n○〆好調状態の場合、○〆集中+1": "○〆Good Shape4 turns\nIf in ○〆Good Shape, ○〆Focus+1", - "○〆好調4ターン\n○〆絶好調5ターン\nレッスン中1回 重複不可": "○〆Good Shape4 turns\n○〆Excellent condition5 turns\nOnce per lesson No dupe", - "○〆好調4ターン\n○〆集中+3\n体力が50%以上の場合、次のターン、スキルカードを引く\nレッスン中1回 重複不可": "○〆Good Shape4 turns\n○〆Focus+3\nIf stamina is 50% or more, draw a skill card next turn\nOnce per lessonNo dupe", - "○〆好調4ターン\n次のターン、スキルカードを引く\nレッスン中1回 重複不可": "○〆Good Condition 4 turns\nDraw a Skill Card next turn\nOnce per lesson Cannot be duplicated", - "○〆好調4ターン\n次のターン、パラメータ+32\nレッスン中1回 重複不可": "○〆Good Shape4 turns\nNext turn, Param+32\nOnce per lessonNo dupe", - "○〆好調5ターン\nレッスン中1回 ": "○〆Good Shape5 turns\nOnce per lesson", - "○〆好調5ターン\n試験・ステージ中1回 ": "○〆Good Condition for 5 turns\nDuring Exam/Stage 1 time ", - "○〆好調5ターン\n次のターン、スキルカードを2枚引く\nレッスン中1回 重複不可": "○〆Good Condition 5 turns\nDraw 2 Skill Cards next turn\nOnce per lesson Cannot be duplicated", - "○〆好調7ターン\nレッスン中1回 ": "○〆Good Shape7 turns\nOnce per lesson", - "○〆好調7ターン\n試験・ステージ中1回 ": "○〆Good Condition 7 turns\nOnce during Exam/Stage ", - "○〆好調7ターン\n次のターン、パラメータ+40\nレッスン中1回 重複不可": "○〆Good Shape7 turns\nNext turn, Param+40\nOnce per lessonNo dupe", - "○〆好調が13ターン以上の場合除外にあるスキルカードを山札の下に移動": "If ○〆Good Condition lasts for 13 or more turns, move excluded skill cards to the bottom of the deck", - "○〆好調が3ターン以上の場合○〆絶好調4ターン": "If ○〆 good condition lasts 3 turns or more, ○〆 excellent condition 4 turns", - "○〆好調が3ターン以上の場合以降、ターン終了時、○〆集中": "○〆If in good condition for 3 or more turns, then ○〆Focus at the end of each turn", - "○〆好調が4ターン以上の場合○〆スキルカード使用数追加": "○〆Add skill card usage if good condition lasts 4 or more turns", - "○〆好調が4ターン以上の場合○〆消費体力減少3ターン": "If ○〆 good condition lasts 4 turns or more, ○〆 reduces stamina consumption 3 turns", - "○〆好調が4ターン以上の場合○〆消費体力減少6ターン": "If ○〆Good Condition lasts for 4 or more turns, ○〆Energy Consumption Decrease 6 turns", - "○〆好調が4ターン以上の場合○〆絶好調7ターン": "If ○〆Good Condition lasts for 4 or more turns, ○〆Excellent Condition 7 turns", - "○〆好調が4ターン以下の場合○〆不調5ターン": "○〆If in good condition for 4 turns or less ○〆In bad condition5 turns", - "○〆好調の効果ターンが増加後、○〆好調3ターン\n(レッスン内1回)": "After the effect turn of Good Shape increases, Good Shape3 turns\n(once per lesson)", - "○〆好調の効果ターンが増加後、○〆好調4ターン\n(レッスン内1回)": "After the effect turn of Good Shape increases, Good Shape4 turns\n(once per lesson)", - "○〆好調効果のスキルカード獲得時、ダンス上昇+6": "○〆When acquiring a skill card with Good Shape effect, Dance +6", - "○〆好調消費1ターン\n○〆元気+8\n次に使用するスキルカードの効果をもう1回発動(1回)\n○〆スキルカード使用数追加+1\nレッスン中1回 重複不可": "○〆Consume 1 Good Shape turn\n○〆Energy +8\nThe effect of the next skill card used activates one more time (once)\n○〆Skill card usage +1\nOnce per lessonNo dupe", - "○〆好調消費1ターン\n○〆集中+5\n○〆スキルカード使用数追加+1\n重複不可": "○〆Consume 1 Good Shape turn\n○〆Focus+5\n○〆Skill card usage +1\nNo dupe", - "○〆好調消費1ターン\nパラメータ+3(2回)\n○〆集中": "○〆Good Condition Consumption 1 Turn\nParameter +3 (2 times)\n○〆Focus", - "○〆好調消費1ターン\nパラメータ+4(2回)\n○〆集中": "○〆Good Condition Consumption 1 Turn\nParameter +4 (2 times)\n○〆Focus", - "○〆好調消費1ターン\n次に使用するスキルカードの効果をもう1回発動(1回)\n○〆スキルカード使用数追加+1\nレッスン中1回 重複不可": "○〆Consume 1 Good Shape turn\nThe effect of the next skill card used activates one more time (once)\n○〆Skill card usage +1\nOnce per lessonNo dupe", - "○〆好調消費2ターン\n○〆元気+2\n○〆集中+7\nレッスン中1回 ": "○〆Consume 2 Good Shape turns\n○〆Energy +2\n○〆Focus+7\nOnce per lesson", - "○〆好調消費2ターン\n○〆元気+4\n○〆集中+9\nレッスン中1回 ": "○〆Consume 2 Good Shape turns\n○〆Energy +4\n○〆Focus+9\nOnce per lesson", - "○〆好調消費2ターン\n○〆集中+4\n○〆スキルカード使用数追加+1\n重複不可": "○〆Consume 2 Good Shape turns\n○〆Focus+4\n○〆Skill card usage +1\nNo dupe", - "○〆好調状態でない場合眠気を山札のランダムな位置に○〆生成": "If you are not in ○〆 Good Shape, Drowsiness Card will be generated in a random position of the deck.", - "○〆好調状態でない場合○〆不安4ターン": "If not in ○〆 good condition, ○〆 anxiety 4 turns", - "○〆好調状態でない場合○〆弱気": "○〆Timid if not in good condition", - "○〆好調状態でない場合○〆手札減少": "If not in a ○〆Good Condition, ○〆Hand Decrease", - "○〆好調状態の場合○〆スキルカード使用数追加": "○〆Add skill card usage if in good condition", - "○〆好調状態の場合○〆ターン追加": "○〆Add turns if in good condition", - "○〆好調状態の場合○〆元気": "○〆In good condition ○〆Energetic", - "○〆好調状態の場合○〆好調1ターン": "If in Good Shape ○〆 Good Shape 1 turn", - "○〆好調状態の場合○〆好調2ターン": "If in Good Shape ○〆 Good Shape 2 turns", - "○〆好調状態の場合○〆好調3ターン": "If in ○〆Good Condition state, ○〆Good Condition3 Turns", - "○〆好調状態の場合○〆好調4ターン": "If in ○〆Good Condition state, ○〆Good Condition4 Turns", - "○〆好調状態の場合○〆集中": "○〆If in Good Condition, ○〆Focus", - "○〆好調状態の場合、使用可\n○〆絶好調2ターン\n次のターン、パラメータ+38\nレッスン中1回 重複不可": "Can be used if in ○〆Good Shape\n○〆Excellent Condition2 turns\nNext turn, Param+38\nOnce per lessonNo dupe", - "○〆好調状態の場合、使用可\n○〆絶好調3ターン\n次のターン、パラメータ+47\nレッスン中1回 重複不可": "Can be used if in ○〆Good Shape\n○〆Excellent Condition3 turns\nNext turn, Param+47\nOnce per lessonNo dupe", - "○〆好調状態の場合、使用可\nスコア+25\n": "If in Good Shape ○〆, usable\nScore +25\n", - "○〆好調状態の場合、使用可\nスコア+25\n試験・ステージ中1回 ": "Can be used if in ○〆 Good Shape\nScore +25\nOnce during the Exam or Stage ", - "○〆好調状態の場合、使用可\nスコア+25\n試験中1回 ": "If in ○〆 Good Shape, usable\nScore +25\n1 time during exam ", - "○〆好調状態の場合、使用可\nスコア+27\n": "If in Good Shape ○〆, usable\nScore +27\n", - "○〆好調状態の場合、使用可\nスコア+27\n試験・ステージ中1回 ": "Can be used if in ○〆 Good Shape\nScore +27\nOnce during the Exam or Stage ", - "○〆好調状態の場合、使用可\nスコア+27\n試験中1回 ": "If in ○〆 Good Shape, usable\nScore +27\nOnce during the exam ", - "○〆好調状態の場合、使用可\nスコア+34\n": "If in Good Shape ○〆, usable\nScore +34\n", - "○〆好調状態の場合、使用可\nスコア+34\n試験・ステージ中1回 ": "Can be used if in ○〆 Good Shape\nScore +34\nOnce during the Exam or Stage ", - "○〆好調状態の場合、使用可\nスコア+34\n試験中1回 ": "If in ○〆 Good Shape, usable\nScore +34\nOnce during the exam ", - "○〆好調状態の場合、使用可\nスコア+37\n": "If in Good Shape ○〆, usable\nScore +37\n", - "○〆好調状態の場合、使用可\nスコア+37\n試験・ステージ中1回 ": "Can be used if in ○〆 Good Shape\nScore +37\nOnce during the Exam or Stage ", - "○〆好調状態の場合、使用可\nスコア+37\n試験中1回 ": "If in ○〆 Good Shape, usable\nScore +37\nOnce during the exam ", - "○〆好調状態の場合、使用可\nスコア+38\n": "If in Good Shape ○〆, usable\nScore +38\n", - "○〆好調状態の場合、使用可\nスコア+38\n試験・ステージ中1回 ": "Can be used if in ○〆 Good Shape\nScore +38\nOnce during the Exam or Stage ", - "○〆好調状態の場合、使用可\nスコア+38\n試験中1回 ": "If in ○〆 Good Shape, usable\nScore +38\nOnce during the exam ", - "○〆好調状態の場合、使用可\nスコア+48\n": "If in Good Shape ○〆, usable\nScore +48\n", - "○〆好調状態の場合、使用可\nスコア+48\n試験・ステージ中1回 ": "Can be used if in ○〆 Good Shape\nScore +48\nOnce during the Exam or Stage ", - "○〆好調状態の場合、使用可\nスコア+48\n試験中1回 ": "If in ○〆 Good Shape, usable\nScore +48\nOnce during the exam ", - "○〆好調状態の場合、使用可\nスコア+49\n": "If in Good Shape ○〆, usable\nScore +49\n", - "○〆好調状態の場合、使用可\nスコア+49\n試験・ステージ中1回 ": "Can be used if in ○〆 Good Shape\nScore +49\nOnce during the Exam or Stage ", - "○〆好調状態の場合、使用可\nスコア+49\n試験中1回 ": "If in ○〆 Good Shape, usable\nScore +49\nOnce during the exam ", - "○〆好調状態の場合、使用可\nスコア+54\n": "If in Good Shape ○〆, usable\nScore +54\n", - "○〆好調状態の場合、使用可\nスコア+54\n試験・ステージ中1回 ": "Can be used if in ○〆 Good Shape\nScore +54\nOnce during the Exam or Stage ", - "○〆好調状態の場合、使用可\nスコア+54\n重複不可": "Available if in Good Shape ○〆\nScore +54\nNot duplicable", - "○〆好調状態の場合、使用可\nパラメータ+12\n○〆好調の": "○〆Can be used in good condition\nParameter +12\n○〆Good condition", - "○〆好調状態の場合、使用可\nパラメータ+25\n": "If in ○〆 Good Shape state, usable\nParameters +25\n", - "○〆好調状態の場合、使用可\nパラメータ+25\nレッスン中1回 ": "Can be used if in ○〆Good Shape\nParam +25\nOnce per lesson", - "○〆好調状態の場合、使用可\nパラメータ+25\n重複不可": "Can be used if in ○〆Good Shape\nParam +25\nNo dupe", - "○〆好調状態の場合、使用可\nパラメータ+27\n": "If in ○〆 Good Shape state, usable\nParameters +27\n", - "○〆好調状態の場合、使用可\nパラメータ+27\nレッスン中1回 ": "Can be used if in ○〆Good Shape\nParam +27\nOnce per lesson", - "○〆好調状態の場合、使用可\nパラメータ+27\n重複不可": "Can be used if in ○〆Good Shape\nParam +27\nNo dupe", - "○〆好調状態の場合、使用可\nパラメータ+34\n": "If in ○〆 Good Shape state, usable\nParameters +34\n", - "○〆好調状態の場合、使用可\nパラメータ+37\n": "If in ○〆 Good Shape state, usable\nParameters +37\n", - "○〆好調状態の場合、使用可\nパラメータ+37\nレッスン中1回 ": "Can be used if in ○〆Good Shape\nParam +37\nOnce per lesson", - "○〆好調状態の場合、使用可\nパラメータ+37\n重複不可": "Can be used if in ○〆Good Shape\nParam +37\nNo dupe", - "○〆好調状態の場合、使用可\nパラメータ+38\n": "If in ○〆 Good Shape state, usable\nParameters +38\n", - "○〆好調状態の場合、使用可\nパラメータ+38\nレッスン中1回 ": "Can be used if in ○〆Good Shape\nParam +38\nOnce per lesson", - "○〆好調状態の場合、使用可\nパラメータ+38\n重複不可": "Can be used if in ○〆Good Shape\nParam +38\nNo dupe", - "○〆好調状態の場合、使用可\nパラメータ+44\nレッスン中1回 ": "If in ○〆Good Condition state, usable\nParameter +44\nOnce during Lesson ", - "○〆好調状態の場合、使用可\nパラメータ+48\n": "If in ○〆 Good Shape state, usable\nParameters +48\n", - "○〆好調状態の場合、使用可\nパラメータ+49\n": "If in ○〆 Good Shape state, usable\nParameters +49\n", - "○〆好調状態の場合、使用可\nパラメータ+54\n": "If in ○〆 Good Shape state, usable\nParameters +54\n", - "○〆好調状態の場合、使用可\nパラメータ+54\nレッスン中1回 ": "Can be used if in ○〆Good Shape\nParam +54\nOnce per lesson", - "○〆好調状態の場合、使用可\nパラメータ+54\n重複不可": "Can be used if in ○〆Good Shape\nParam +54\nNo dupe", - "○〆好調状態の場合、使用可\nパラメータ+9\n○〆好調の": "○〆Can be used in good condition\nParameter +9\n○〆Good condition", - "○〆消耗体力3\n○〆元气的110%数值提升\n课程中1次": "○〆Consume 3 stamina\nIncrease Param by 110% of Energy\nOnce per lesson", - "○〆消費体力削減": "○〆Reduced stamina consumption", - "○〆消費体力増加16ターン": "○〆Energy Consumption Increase 16 turns", - "○〆消費体力減少3ターン": "○〆Reduced stamina consumption 3 turns", - "○〆消費体力減少5ターン": "Decrease stamina consumption 5 turns", - "○〆消費体力減少状態の場合○〆消費体力減少5ターン": "○〆Reduced stamina consumption 5 turns if in reduced stamina consumption state", - "○〆絶好調1ターン\n○〆元気+9": "○〆Excellent Condition 1 turn\n○〆Energy +9", - "○〆絶好調2ターン\n手札をすべて○〆レッスン中強化": "○〆Excellent Condition 2 turns\nEnhance all cards ○〆 during lessons", - "○〆絶好調2ターン\n手札をすべて○〆試験・ステージ中強化": "○〆Great Condition for 2 turns\nAll cards are ○〆Enhanced during Exam/Stage", - "○〆绝好调3回合\n此后,使用○〆主动技能卡时,○〆固定元气+2\n课程中1次不可重复": "○〆Excellent Condition for 3 turns\nAfterwards, when using an Active Skill Card, Fixed Energy +2\nOnce per lesson, No dupe", - "○〆绝好调4回合\n从此○〆使用主动技能卡时○〆固定元气+2\n课程中1次不可重复": "○〆Excellent Condition for 4 turns\nFrom now on, when using an Active Skill Card, Fixed Energy +2\nOnce per lesson, No dupe", - "○〆集中+3\n○〆好调2回合\n下一回合,手牌全部○〆课程中强化\n课程中1次不可重复": "○〆Focus+3\n○〆Good Shape for 2 turns\nNext turn, enhance all cards in hand during lesson\nOnce per lesson, No dupe", - "○〆集中+3\n○〆集中值达到3以上时○〆好调3回合": "○〆Focus+3\nIf Focus is 3 or higher, Good Shape for 3 turns", - "○〆集中+3\n从此○〆使用主动技能卡时○〆集中+1\n课程中1次不可重复": "○〆Focus+3\nFrom now on, when using an Active Skill Card, Focus+1\nOnce per lesson, No dupe", - "○〆集中+4\n○〆好调2回合\n○〆体力消耗减少2回合\n课程中1次不可重复": "○〆Focus+4\n○〆Good Shape for 2 turns\n○〆Reduce stamina consumption for 2 turns\nOnce per lesson, No dupe", - "○〆集中+4\n○〆好调4回合\n下一回合手牌全部○〆课程中强化\n课程中1次不可重复": "○〆Focus+4\n○〆Good Shape for 4 turns\nNext turn, enhance all cards in hand during lesson\nOnce per lesson, No dupe", - "○〆集中+4\n体力恢复4\n课程中1次不可重复": "○〆Focus+4\nStamina recovery 4\nOnce per lesson, No dupe", - "○〆集中+5\n○〆好调3回合\n○〆消耗体力减少3回合\n课程中1次不可重复": "○〆Focus+5\n○〆Good Shape for 3 turns\n○〆Reduce stamina consumption for 3 turns\nOnce per lesson, No dupe", - "○〆集中+5\n体力回复5\n课程中1次不可重复": "○〆Focus+5\nStamina recovery 5\nOnce per lesson, No dupe", - "○〆集中+1": "○〆 Focus+1", - "○〆集中+1\n以降、ターン終了時○〆集中が3以上の場合、○〆集中+2\nレッスン中1回 重複不可": "○〆Focus+1\nAfterwards, if ○〆Focus is 3 or higher at the end of the turn, ○〆Focus+2\nOnce per lessonNo dupe", - "○〆集中+2": "○〆 Focus+2", - "○〆集中+2\n○〆集中が3以上の場合、○〆好調3ターン": "○〆Focus+2\nIf ○〆Focus is 3 or higher, ○〆Good Shape3 turns", - "○〆集中+2\n以降、○〆アクティブスキルカード使用時、○〆集中+1\nレッスン中1回 重複不可": "○〆Focus+2\nAfterwards, when using ○〆Active Skill Card, ○〆Focus+1\nOnce per lessonNo dupe", - "○〆集中+3": "○〆Focus +3", - "○〆集中が10以上の場合○〆集中": "If ○〆 focus is 10 or more ○〆 focus", - "○〆集中が11以上の場合○〆集中": "If ○〆 Focus is 11 or more, ○〆 Focus", - "○〆集中が11以上の場合以降、ターン終了時、スコア": "If ○〆Focus is 11 or above, at the end of each turn, score", - "○〆集中が12以下の場合体力減少": "If ○〆Focus is 12 or less, decrease stamina", - "○〆集中が13以上の場合○〆好調5ターン": "○〆Good Condition for 5 turns if ○〆Focus is 13 or above", - "○〆集中が14以上の場合○〆好調3ターン": "○〆Good Condition for 3 turns if ○〆Focus is 14 or above", - "○〆集中が14以上の場合○〆集中": "If ○〆Focus is 14 or more, ○〆Focus", - "○〆集中が15以上の場合体力回復": "○〆 If Focus is 15 or more, Stamina Recovery", - "○〆集中が17以上の場合○〆集中": "○〆Focus if ○〆Focus is 17 or above", - "○〆集中が18以上の場合○〆集中": "If ○〆 Focus is 18 or more, ○〆 Focus", - "○〆集中が1以上の場合○〆好調1ターン": "If ○〆 Focus is 1 or more, ○〆 in Good Shape for 1 turns", - "○〆集中が1以上の場合○〆好調2ターン": "If ○〆 Focus is 1 or more, ○〆 in Good Shape for 2 turns", - "○〆集中が1以上の場合○〆好調3ターン": "If ○〆 Focus is 1 or more, ○〆 in Good Shape for 3 turns", - "○〆集中が1以上の場合○〆集中": "If ○〆 Focus is 1 or more, ○〆 Focus", - "○〆集中が1以下の場合○〆弱気": "○〆 If Focus is 1 or less, ○〆 Weak", - "○〆集中が1以下の場合体力減少": "If ○〆 Focus is 1 or less, decrease HP", - "○〆集中が22以上の場合○〆集中": "If ○〆Focus is 22 or above, ○〆Focus", - "○〆集中が26以上の場合○〆集中": "If ○〆Focus is 26 or above, ○〆Focus", - "○〆集中が29以上の場合○〆集中": "If ○〆Focus is 29 or more, ○〆Focus", - "○〆集中が2以上の場合○〆好調2ターン": "○〆Good Condition for 2 Turns if ○〆Focus is 2 or More", - "○〆集中が2以上の場合○〆好調3ターン": "If ○〆 Focus is 2 or more, ○〆 in Good Shape for 3 turns", - "○〆集中が2以上の場合○〆好調6ターン": "If ○〆Focus is 2 or above, ○〆Good Condition6 Turns", - "○〆集中が2以上の場合○〆集中": "If ○〆 Focus is 2 or more, ○〆 Focus", - "○〆集中が2以下の場合体力減少": "If ○〆 Focus is 2 or less, decrease HP", - "○〆集中が3以上の場合○〆好調3ターン": "If ○〆 Focus is 3 or more, ○〆 in Good Shape for 3 turns", - "○〆集中が3以上の場合○〆好調9ターン": "If ○〆Focus is 3 or above, ○〆Good Condition9 Turns", - "○〆集中が3以上の場合○〆消費体力削減": "If ○〆Focus is 3 or more, ○〆Energy Consumption Reduction", - "○〆集中が3以上の場合○〆集中": "If ○〆 Focus is 3 or more, ○〆 Focus", - "○〆集中が3以下の場合○〆スランプ1ターン": "If ○〆Focus is 3 or below, ○〆Slump1 Turn", - "○〆集中が3以下の場合○〆消費体力増加1ターン": "Increase in consumption HP 1 turn when ○〆 focus is 3 or less", - "○〆集中が3以下の場合体力減少": "If ○〆 Focus is 3 or less, decrease HP", - "○〆集中が4以上の場合○〆好調3ターン": "If ○〆 Focus is 4 or more, ○〆 in Good Shape for 3 turns", - "○〆集中が4以上の場合○〆集中": "If ○〆 Focus is 4 or more, ○〆 Focus", - "○〆集中が4以下の場合体力減少": "If ○〆 Focus is 4 or less, decrease HP", - "○〆集中が5以上の場合○〆ターン追加": "○〆Add turns if focus is 5 or more", - "○〆集中が5以上の場合○〆集中": "If ○〆 Focus is 5 or more, ○〆 Focus", - "○〆集中が5以下の場合○〆消費体力増加2ターン": "○〆Increased stamina consumption for 2 turns if ○〆Focus is 5 or below", - "○〆集中が5以下の場合体力減少": "If ○〆 Focus is 5 or less, decrease HP", - "○〆集中が6以上の場合○〆集中": "If ○〆 Focus is 6 or more, ○〆 Focus", - "○〆集中が7以上の場合○〆集中": "If ○〆 Focus is 7 or more, ○〆 Focus", - "○〆集中が7以下の場合○〆不調5ターン": "If ○〆Focus is 7 or below, ○〆Bad Condition5 Turns", - "○〆集中が8以上の場合○〆スコア上昇量増加": "If ○〆Focus is 8 or above, ○〆Score Increase", - "○〆集中が8以上の場合○〆集中": "If ○〆 Focus is 8 or more, ○〆 Focus", - "○〆集中が8以下の場合○〆元気増加無効3ターン": "○〆 If Focus is 8 or less, ○〆 Energy Increase Invalid 3 Turns", - "○〆集中が8以下の場合体力減少": "If ○〆Focus is 8 or below, stamina decreases", - "○〆集中が9以上の場合○〆集中": "If ○〆 Focus is 9 or more, ○〆 Focus", - "○〆集中が9以下の場合眠気を山札のランダムな位置に○〆生成": "If ○〆Focus is 9 or less, generate ○〆Drowsiness at a random position in the deck", - "○〆集中が増加後、○〆集中+2\n(レッスン内2回)": "After focus increases, Focus+2\n(2 times per lesson)", - "○〆集中が増加後体力が50%以上の場合、○〆集中+2\n(レッスン内2回)": "After focus increases, if stamina is 50% or more, Focus+2\n(2 times per lesson)", - "○〆集中効果のスキルカード獲得時、ボーカル上昇+6": "○〆When a Skill Card with Focus Effect is Obtained, Vocal Increase +6", - "○〆集中消耗2\n数值+6\n○〆好调3回合\n○〆技能卡使用数增加+1\n不可重复": "○〆Consume 2 Focus\nParam +6\n○〆Good Shape for 3 turns\n○〆Skill card usage \nNo dupe", - "○〆集中消耗3\n○〆绝好调4回合\n○〆体力消耗减少2回合\n○〆技能卡使用数增加+1\n课程中1次不可重复": "○〆Consume 3 Focus\n○〆Excellent Condition for 4 turns\n○〆Reduce HP consumption for 2 turns\n○〆Skill card usage \nOnce per lesson, No dupe", - "○〆集中消耗3\n○〆绝好调5回合\n○〆消耗体力减少5回合\n○〆技能卡使用数增加+1\n课程中1次不可重复": "○〆Consume 3 Focus\n○〆Excellent Condition for 5 turns\n○〆Reduce HP consumption for 5 turns\n○〆Skill card usage \nOnce per lesson, No dupe", - "○〆集中消耗3\n数值+6\n○〆好调2回合\n○〆技能卡使用数增加+1\n不可重复": "○〆Consume 3 Focus\nParam +6\n○〆Good Shape for 2 turns\n○〆Skill card usage \nNo dupe", - "○〆集中消費2\n次のターン、スキルカードを引く\n以降、○〆アクティブスキルカード使用時、パラメータ": "○〆Focus Consumption 2\nDraw a Skill Card next turn\nFrom then on, when using ○〆Active Skill Card, Parameter", - "○〆集中消費3\nパラメータ+25○〆元気+15\n○〆元気増加無効2ターン\nレッスン中1回 ": "○〆Focus Consumption 3\nParameter +25○〆Energy +15\n○〆Energy Increase Invalid 2 Turns\nDuring Lesson 1 Time ", - "○〆集中消費3\nパラメータ+40○〆元気+15\n○〆元気増加無効2ターン\nレッスン中1回 ": "○〆Focus Consumption 3\nParameter +40○〆Energy +15\n○〆Energy Increase Invalid 2 Turns\nDuring Lesson 1 Time ", - "○〆集中消費3\n以降、○〆アクティブスキルカード使用時、パラメータ": "○〆Focus Consumption 3\nAfterward, when using an Active Skill Card, Parameter", - "「○〆好印象」や「○〆やる気」を活用して育成するプラン": "Plans utilizing '○〆Good Impression' or '○〆Motivation' for development", - "「○〆好調」や「○〆集中」を活用して育成するプラン": "Plans utilizing '○〆Good Shape' or '○〆Focus' for development", - "【ダンスレッスン・ダンスターンのみ】○〆アクティブスキルカード使用時、体力回復": "[Dance Lesson・Dance Turns Only] Stamina Recovery when using ○〆 Active Skill Card", - "【ダンスレッスン・ダンスターンのみ】ターン開始時、○〆やる気の": "[Dance Lesson / Dance Turn Only] At Turn Start, ○〆Motivation of", - "【ダンスレッスン・ダンスターンのみ】ターン開始時、○〆スキルカード使用数追加+1\n(レッスン内1回)": "[Dance lesson & Dance turn only] At the start of the turn, Skill card usage +1\n(once per lesson)", - "【ダンスレッスン・ダンスターンのみ】ターン開始時、○〆パラメータ上昇量増加50%1ターン)\n(レッスン内3回)": "[Dance lesson & Dance turn only] At the start of the turn, Parameter increase by 50%(1 turn)\n(3 times per lesson)", - "【ダンスレッスン・ダンスターンのみ】ターン開始時、スキルカードを引く\n○〆固定元気": "【Dance Lesson・Dance Turn Only】At the start of the turn, draw a skill card\n○〆Fixed Energy", - "【ビジュアルレッスン・ビジュアルターンのみ】○〆アクティブスキルカード使用時、体力回復2\n(レッスン内3回)": "[Visual lesson & Visual turn only] When using an active skill card, Stamina recovery 2\n(3 times per lesson)", - "【ビジュアルレッスン・ビジュアルターンのみ】ターン開始時、○〆スキルカード使用数追加+1\n(レッスン内1回)": "[Visual lesson & Visual turn only] At the start of the turn, Skill card usage +1\n(once per lesson)", - "【ビジュアルレッスン・ビジュアルターンのみ】ターン開始時、○〆パラメータ上昇量増加50%1ターン)\n(レッスン内3回)": "[Visual lesson & Visual turn only] At the start of the turn, Parameter increase by 50%(1 turn)\n(3 times per lesson)", - "【ビジュアルレッスン・ビジュアルターンのみ】ターン開始時、○〆固定元気+2": "[Visual lesson & Visual turn only] At the start of the turn, Fixed Energy +2", - "【ボーカルレッスン・ボーカルターンのみ】○〆アクティブスキルカード使用時、体力回復2\n(レッスン内3回)": "[Vocal lesson & Vocal turn only] When using an active skill card, Stamina recovery 2\n(3 times per lesson)", - "【ボーカルレッスン・ボーカルターンのみ】ターン開始時、○〆スキルカード使用数追加+1\n(レッスン内1回)": "[Vocal lesson & Vocal turn only] At the start of the turn, Skill card usage +1\n(once per lesson)", - "【ボーカルレッスン・ボーカルターンのみ】ターン開始時、○〆集中": "[Vocal Lesson・Vocal Turn Only] At the start of the turn, ○〆Focus", - "【ボーカルレッスン・ボーカルターンのみ】ターン開始時、スキルカードを引く\n○〆固定元気+2\n(レッスン内3回)": "[Vocal lesson & Vocal turn only] At the start of the turn, draw a skill card\nFixed Energy +2\n(3 times per lesson)", - "【撮影】確認メッセージの表示": "[Photography] Display confirmation message", - "このサポートカードのイベントによるパラメータ上昇を": "Parameter increase from this support card's event", - "このサポートカードのイベントによるパラメータ上昇を50%増加": "Increase parameter boost from this Support Card's events by 50%", - "このサポートカードのイベントによるパラメータ上昇を75%増加": "Increases the parameter rise from this support card's event by 75%", - "このサポートカードのイベントによる体力回復量を": "HP recovery amount from this support card's event", - "このサポートカードのレッスンサポート発生率を": "Increases the lesson support rate of this support card", - "このサポートカードのレッスンサポート発生率を1.7%増加": "Increases the lesson support occurrence rate of this support card by 1.7%", - "このサポートカードのレッスンサポート発生率を2%増加": "Increases the lesson support rate of this support card by 2%", - "の確率で○〆好調1ターン": "chance that you will be in ○〆Good Shape for 1 turns", - "の確率で○〆好調2ターン": "chance that you will be in ○〆Good Shape for 2 turns", - "の確率で○〆好調3ターン": "chance that you will be in ○〆Good Shape for 3 turns", - "の確率で○〆消費体力減少1ターン": "Chance of reducing stamina consumed by 1 turn", - "の確率で○〆消費体力減少2ターン": "Chance of reducing stamina consumed by 2 turn", - "の確率で○〆消費体力減少3ターン": "Chance of reducing stamina consumed by 3 turn", - "の確率で○〆集中": "chance that ○〆 Focus", - "の確率で体力回復": "Chance of recovering HP", - "エアロビクス": "Aerobics", - "スキルカードが選択されてません": "Skill card not selected", - "スキルカードが除外に移動した時、体力回復": "Recover energy when a skill card is moved to exclusion", - "スキルカードの消費体力を減少 ": "Reduces Stamina Consumption of Skill Card", - "スキルカードをプロデュース終了までデッキから削除": "Remove Skill Card from Deck Until End of Production", - "スキルカードをプロデュース終了まで強化": "Enhancement of skill cards until the end of production", - "スキルカードを選択して強化": "Select skill card to strengthen", - "スキルカード使用後○〆やる気が3以上の場合、○〆やる気+2\n(レッスン内1回)": "After using a skill card, if Motivation is 3 or more, Motivation+2\n(once per lesson)", - "スキルカード使用後○〆やる気が3以上の場合、○〆やる気+3\n(レッスン内1回)": "After using a skill card, if Motivation is 3 or more, Motivation+3\n(once per lesson)", - "スキルカード使用後○〆好印象が6以上の場合、○〆好印象+3\n○〆スキルカード使用数追加+1\n(レッスン内1回)": "After using a skill card, if Good Impression is 6 or more, Good Impression +3\nSkill card usage +1\n(once per lesson)", - "スキルカード使用後○〆好印象が6以上の場合、○〆好印象+5\n○〆スキルカード使用数追加+1\n(レッスン内1回)": "After using a skill card, if Good Impression is 6 or more, Good Impression +5\nSkill card usage +1\n(once per lesson)", - "スキルカード使用時○〆集中が5以上の場合、○〆スキルカード使用数追加+1\n○〆集中+1\n(レッスン内1回)": "When using a skill card, if focus is 5 or more, skill card usage +1\nFocus +1\n(once per lesson)", - "スキルカード使用時○〆集中が5以上の場合、○〆スキルカード使用数追加+1\n○〆集中+3\n(レッスン内1回)": "When using a skill card, if focus is 5 or more, skill card usage +1\nFocus +3\n(once per lesson)", - "スキルカード強化時、ダンス上昇+": "Dance increase when strengthening skill card+", - "スキルカード強化時、ダンス上昇+3": "When enhancing skill cards, dance increase +3", - "スキルカード強化時、ビジュアル上昇+": "Visual increase when strengthening skill card+", - "スキルカード強化時、ビジュアル上昇+2": "Visual Increase +2 when Skill Card is Enhanced", - "スキルカード強化時、ボーカル上昇+": "Vocal increase when strengthening skill card+", - "スキルカード強化時ボーカルが400以上の場合、Pポイント+15": "If vocal is 400 or more when enhancing skill card, P-Points +15", - "スコア+10": "Score +10", - "スコア+10(2回)\n試験・ステージ中1回 ": "Score +10 (2 times)\nOnce during Exam/Stage ", - "スコア+10(2回)\n試験中1回 ": "Score +10 (2 times)\nOnce during exam", - "スコア+11\n○〆集中": "Score +11\n○〆 Focus", - "スコア+12○〆元気+10": "Score +12 ○〆Energy +10", - "スコア+12○〆元気+7\n○〆集中": "Score +12 ○〆 energy +7\n○〆 Focus", - "スコア+12(2回)\n試験・ステージ中1回 ": "Score +12 (2 times)\nOnce during Exam/Stage ", - "スコア+13\n○〆集中が6以上の場合、スコア": "Score +13\nIf ○〆 Focus is 6 or more, Score", - "スコア+14": "Score +14", - "スコア+15\n○〆集中": "Score +15\n○〆Focus", - "スコア+15\n○〆集中が3以上の場合、スコア": "Score +15\nIf ○〆 Focus is 3 or more, Score", - "スコア+18\n試験・ステージ中1回 ": "Score +18\nOnce During Exam/Stage ", - "スコア+18\n○〆好調状態の場合、スコア": "Score +18\nIf in a ○〆Good Condition, score", - "スコア+25\n試験・ステージ中1回 ": "Score +25\nOnce during the Exam or Stage ", - "スコア+27\n試験・ステージ中1回 ": "Score +27\nOnce during the Exam or Stage ", - "スコア+2○〆元気+2": "Score +2 ○〆 energy +2", - "スコア+34\n試験・ステージ中1回 ": "Score +34\nOnce during the Exam or Stage ", - "スコア+34\n試験中1回 ": "Score +34\n1 time during exam ", - "スコア+37\n試験・ステージ中1回 ": "Score +37\nOnce during the Exam or Stage ", - "スコア+38\n試験・ステージ中1回 ": "Score +38\nOnce during the Exam or Stage ", - "スコア+48\n試験・ステージ中1回 ": "Score +48\nOnce during the Exam or Stage ", - "スコア+49\n試験・ステージ中1回 ": "Score +49\nOnce during the Exam or Stage ", - "スコア+5\n○〆好調3ターン": "Score +5\n○〆 Good Shape 3 turns", - "スコア+54\n試験・ステージ中1回 ": "Score +54\nOnce during the Exam or Stage ", - "スコア+6\n○〆好調2ターン": "Score +6\n○〆In good condition2 turns", - "スコア+6\n○〆好調状態の場合、○〆集中": "Score +6\n○〆 If in good condition, ○〆 Focus", - "スコア+6\n○〆集中": "Score +6\n○〆 Focus", - "スコア+6○〆元気+4": "Score +6 ○〆Energy +4", - "スコア+7\n○〆好印象": "Score +7\n○〆Good Impression", - "スコア+8○〆元気+7": "Score +8 ○〆Energy +7", - "スコア+8(2回)\n試験・ステージ中1回 ": "Score +8 (2 times)\nDuring Exam/Stage 1 time ", - "スコア+8(2回)\n試験中1回 ": "Score +8 (2 times)\nOnce during the exam ", - "スコア+9": "Score +9", - "スコア+9\n○〆好印象": "Score +9\nGood impression", - "スコア+9\n○〆好調3ターン": "Score +9\n○〆 Good Shape 3 turns", - "スコア+9\n○〆好調4ターン": "Score +9\n○〆Good Condition4 Turns", - "スコア+9\n○〆好調状態の場合、○〆集中": "Score +9\n○〆Focus if in ○〆Good Condition", - "スコア+9\n○〆集中": "Score +9\n○〆Focus", - "スコアが11000以上の場合○〆スコア上昇量増加": "If score is 11000 or more, ○〆Increase in Score Gain", - "スコアが1500以上の場合○〆スキルカード使用数追加": "○〆Add skill card usage if score is 1500 or more", - "スコアが1500未満の場合○〆不調5ターン": "If the score is below 1500, ○〆 poor condition 5 turns", - "スコアが1600未満の場合○〆スランプ1ターン": "If score is below 1600 ○〆Slump1 turn", - "スコアが1700未満の場合○〆不調5ターン": "○〆Poor condition 5 turns if score is below 1700", - "スコアが1700未満の場合○〆元気増加無効3ターン": "○〆Energy increase disabled 3 turns if score is below 1700", - "スコアが1800以上の場合○〆消費体力減少3ターン": "If the score is 1800 or more, ○〆 reduces stamina consumption 3 turns", - "スコアが1800未満の場合○〆不調5ターン": "If score is less than 1800, ○〆Poor Condition 5 turns", - "スコアが2100以上の場合○〆消費体力減少3ターン": "If score is 2100 or more, ○〆Energy Consumption Decrease 3 turns", - "スコアが2400以上の場合○〆消費体力減少5ターン": "If the score is 2400 or more, ○〆 reduces stamina consumption 5 turns", - "スコアが2400未満の場合○〆不調4ターン": "○〆Poor condition 4 turns if score is below 2400", - "スコアが2500以上の場合○〆絶好調5ターン": "If the score is 2500 or more, ○〆 excellent condition 5 turns", - "スコアが2800以上の場合以降、ターン終了時、スコア": "If score is 2800 or more, then score at the end of each turn", - "スコアが3000未満の場合○〆不調4ターン": "○〆Poor condition 4 turns if score is below 3000", - "スコアが3200以上の場合○〆絶好調5ターン": "If score is 3200 or more, ○〆Excellent Condition 5 turns", - "スコアが3200以上の場合以降、ターン終了時、スコア": "If the score is 3200 or more, thereafter, at the end of the turn, score", - "スコアが3600以上の場合○〆消費体力減少5ターン": "If score is 3600 or more, ○〆Energy Consumption Decrease 5 turns", - "スコアが3600以上の場合スコア": "If the score is 3600 or more, score", - "スコアが3800以上の場合体力回復": "Recover stamina if score is 3800 or more", - "スコアが4000以上の場合○〆スコア上昇量増加": "If the score is 4000 or more, ○〆 score increase amount increases", - "スコアが4000以上の場合スコア": "Score if score is 4000 or more", - "スコアが4900未満の場合○〆不調4ターン": "If score is less than 4900, ○〆Poor Condition 4 turns", - "スコアが6800以上の場合以降、ターン終了時、スコア": "If score is 6800 or more, then at the end of each turn, score", - "スコアが6800未満の場合○〆不調4ターン": "If the score is below 6800, ○〆 poor condition 4 turns", - "スコアが8600以上の場合スコア": "Score if 8600 or more", - "スコアが9800以上の場合スコア": "Score if 9800 or more", - "スコア上昇効果を主とするスキルカード": "Skill Card Primarily Increasing Score Effect", - "スコア上昇量を50%増加 ": "Increase score gain by 50%", - "スコア上昇量を50%増加 3 turns": "Increase Score Amount by 50% 3 turns", - "スコア上昇量を50%増加 7 turns": "Increase score gain by 50% 7 turns", - "ターン終了時○〆元気が7以上の場合、○〆好印象+4\n(レッスン内1回)": "If energy is 7 or more at the end of the turn, Good Impression+4\n(once per lesson)", - "ターン終了時○〆元気が7以上の場合、○〆好印象+5\n(レッスン内1回)": "If energy is 7 or more at the end of the turn, Good Impression+5\n(once per lesson)", - "ターン終了時○〆元気が7以上の場合、○〆好印象1.5倍\n○〆好印象の100%分パラメータ上昇\n(レッスン内1回)": "If energy is 7 or more at the end of the turn, Good Impression 1.5 times\nParameter increase by 100% of Good Impression\n(once per lesson)", - "ターン終了時○〆元気が7以上の場合、○〆好印象1.5倍\n○〆好印象の30%分パラメータ上昇\n(レッスン内1回)": "If energy is 7 or more at the end of the turn, Good Impression 1.5 times\nParameter increase by 30% of Good Impression\n(once per lesson)", - "ターン終了時○〆好印象が10以上の場合、○〆好印象の100%分パラメータ上昇\n○〆元気+3\n(レッスン内2回)": "If good impression is 10 or more at the end of the turn, Parameter increase by 100% of Good Impression\nEnergy +3\n(2 times per lesson)", - "ターン終了時○〆好印象が10以上の場合、○〆好印象の100%分パラメータ上昇\n○〆元気+3\n(レッスン内3回)": "If good impression is 10 or more at the end of the turn, Parameter increase by 100% of Good Impression\nEnergy +3\n(3 times per lesson)", - "ターン終了時○〆好印象が6以上の場合、○〆好印象+2\n(レッスン内2回)": "If good impression is 6 or more at the end of the turn, Good Impression+2\n(2 times per lesson)", - "ターン終了時○〆好印象が6以上の場合、○〆好印象+2\n(レッスン内3回)": "If good impression is 6 or more at the end of the turn, Good Impression+2\n(3 times per lesson)", - "ターン終了時○〆好調が3ターン以上の場合、○〆好調2ターン\n(レッスン内4回)": "If ○〆Motivation is 3 turns or more at the end of the turn, ○〆Motivation 2 turns\n(4 times per lesson)", - "ターン終了時○〆好調が6ターン以上の場合、○〆好調2ターン\n(レッスン内3回)": "If ○〆Motivation is 6 turns or more at the end of the turn, ○〆Motivation 2 turns\n(3 times per lesson)", - "ターン終了時、パラメータを上昇。ターン開始時、好印象が1減少": "Increase parameters at the end of turn. Decrease 1 Good Impression at the start of turn", - "ターン終了時、好印象1ごとにスコアを1上昇。ターン開始時、好印象が1減少": "At the end of the turn, increase score by 1 for each favorable impression. At the start of the turn, decrease favorable impression by 1", - "ターン終了時体力が50%以上の場合、○〆好印象+3\n(レッスン内1回)": "If stamina is 50% or more at the end of the turn, Good Impression+3\n(once per lesson)", - "ターン終了時体力が50%以上の場合、○〆好印象+4\n(レッスン内1回)": "If stamina is 50% or more at the end of the turn, Good Impression+4\n(once per lesson)", - "ターン追加": "Additional Turn", - "ターン開始時○〆やる気が5以上の場合、○〆スキルカード使用数追加+1\n○〆やる気+3\n(レッスン内1回)": "If motivation is 5 or more at the start of the turn, skill card usage +1\nMotivation +3\n(once per lesson)", - "ターン開始時○〆元気が0の場合、体力減少1\n○〆集中+3\n(レッスン内2回)": "If Energy is 0 at the start of the turn, Stamina decreases1\nFocus+3\n(2 times per lesson)", - "ターン開始時○〆元気が0の場合、体力減少1\n○〆集中+4\n(レッスン内2回)": "If Energy is 0 at the start of the turn, Stamina decreases1\nFocus+4\n(2 times per lesson)", - "ターン開始時○〆元気が7以上の場合、○〆やる気+5\n(レッスン内1回)": "If energy is 7 or more at the start of the turn, Motivation+5\n(once per lesson)", - "ターン開始時○〆元気が7以上の場合、○〆やる気+6\n(レッスン内1回)": "If energy is 7 or more at the start of the turn, Motivation+6\n(once per lesson)", - "ターン開始時○〆好印象が3以上の場合、○〆スキルカード使用数追加+1\n○〆好印象+3\n(レッスン内1回)": "If good impression is 3 or more at the start of the turn, skill card usage +1\nGood Impression +3\n(once per lesson)", - "ターン開始時○〆好印象が6以上の場合、体力回復": "If ○〆Good Impression is 6 or more at the start of the turn, recover stamina", - "ターン開始時○〆好調状態の場合、○〆スキルカード使用数追加": "At the start of the turn, if ○〆 in Good Shape, add ○〆 skill card usage", - "ターン開始時○〆好調状態の場合、○〆スキルカード使用数追加+1\n○〆好調2ターン\n(レッスン内1回)": "If in Good Shape at the start of the turn, skill card usage +1\nGood Shape +2 turns\n(once per lesson)", - "ターン開始時○〆好調状態の場合、○〆元気+12\n(レッスン内1回)": "If in Good Shape at the start of the turn, Energy+12\n(once per lesson)", - "ターン開始時○〆好調状態の場合、○〆元気+9\n(レッスン内1回)": "If in Good Shape at the start of the turn, Energy+9\n(once per lesson)", - "ターン開始時○〆好調状態の場合、○〆集中+1\n(レッスン内2回)": "If in Good Shape at the start of the turn, Focus+1\n(2 times per lesson)", - "ターン開始時○〆好調状態の場合、○〆集中+2\n○〆元気+1\n(レッスン内2回)": "If in Good Shape at the start of the turn, Focus +2\nEnergy +1\n(2 times per lesson)", - "ターン開始時○〆好調状態の場合、○〆集中+2\n(レッスン内2回)": "If in Good Shape at the start of the turn, Focus+2\n(2 times per lesson)", - "ターン開始時○〆好調状態の場合、○〆集中+3\n○〆元気+1\n(レッスン内2回)": "If in Good Shape at the start of the turn, Focus +3\nEnergy +1\n(2 times per lesson)", - "ターン開始時○〆好調状態の場合、パラメータ+11\n(レッスン内1回)": "If in Good Shape at the start of the turn, Parameter+11\n(once per lesson)", - "ターン開始時○〆好調状態の場合、パラメータ+6\n(レッスン内1回)": "If in Good Shape at the start of the turn, Parameter+6\n(once per lesson)", - "ターン開始時○〆消費体力減少状態の場合、○〆絶好調1ターン\nスキルカードを引く\n(レッスン内2回)": "At the start of the turn, if in reduced stamina consumption state, ○〆Excellent condition1 turn\nDraw a skill card\n(2 times within the lesson)", - "ターン開始時○〆消費体力減少状態の場合、○〆絶好調1ターン\nスキルカードを引く\n(レッスン内3回)": "At the start of the turn, if in reduced stamina consumption state, ○〆Excellent condition1 turn\nDraw a skill card\n(3 times within the lesson)", - "ターン開始時○〆集中が3以上の場合、○〆元気": "At the start of the turn, if focus is 3 or more, gain energy", - "ターン開始時○〆集中が3以上の場合、○〆集中+4\n(レッスン内1回)": "If focus is 3 or more at the start of the turn, Focus+4\n(once per lesson)", - "ターン開始時○〆集中が3以上の場合、○〆集中+6\n(レッスン内1回)": "If focus is 3 or more at the start of the turn, Focus+6\n(once per lesson)", - "ターン開始時○〆集中が5以上の場合、○〆スキルカード使用数追加+1\n○〆集中+2\n(レッスン内1回)": "If focus is 5 or more at the start of the turn, skill card usage +1\nFocus +2\n(once per lesson)", - "ターン開始時○〆集中が5以上の場合、体力回復2\n(レッスン内3回)": "If focus is 5 or more at the start of the turn, Stamina Recovery2\n(3 times per lesson)", - "ターン開始時○〆集中が5以上の場合、体力回復2\n(レッスン内4回)": "If focus is 5 or more at the start of the turn, Stamina Recovery2\n(4 times per lesson)", - "ターン開始時、○〆集中+1\n(レッスン内2回)": "At the start of the turn, Focus+1\n(2 times per lesson)", - "ターン開始時、○〆集中+1\n(レッスン内3回)": "At the start of the turn, Focus+1\n(3 times per lesson)", - "ターン開始時に引くスキルカードが": "Skill cards drawn at the start of the turn are", - "ターン開始時体力が50%以下の場合、○〆集中": "When Stamina is 50% or less at the start of the turn, ○〆Focus", - "ターン開始時最終ターンの場合、○〆元気の50%分パラメータ上昇\n○〆体力消費1": "If it's the final turn, Parameter increase by 50% of Energy\nStamina consumption1", - "ターン開始時最終ターンの場合、○〆元気の70%分パラメータ上昇\n○〆体力消費1": "If it's the final turn, Parameter increase by 70% of Energy\nStamina consumption1", - "ターン開始時残り2ターン以内の場合、○〆元気の50%分パラメータ上昇\n○〆体力消費1": "If 2 or fewer turns remain at the start of the turn, Parameter increase by 50% of Energy\nStamina consumption 1", - "ターン開始時残り2ターン以内の場合、○〆元気の65%分パラメータ上昇\n○〆体力消費1": "If 2 or fewer turns remain at the start of the turn, Parameter increase by 65% of Energy\nStamina consumption 1", - "ターン開始時残り2ターン以内の場合、パラメータ+5\n(レッスン内2回)": "If 2 or fewer turns remain at the start of the turn, Parameter +5\n(2 times per lesson)", - "ターン開始時残り3ターン以内の場合、パラメータ+5\n(レッスン内3回)": "If 3 or fewer turns remain at the start of the turn, Parameter +5\n(3 times per lesson)", - "ダンスSPレッスン発生率+": "Dance SP lesson occurrence rate+", - "ダンスSPレッスン発生率+10.5%": "Dance SP lesson occurrence rate +10.5%", - "ダンスSPレッスン発生率+15%": "Dance SP Lesson Occurrence Rate +15%", - "ダンスSPレッスン発生率増加": "Increased Dance SP Lesson Occurrence Rate", - "ダンスSPレッスン終了時、Pポイント獲得量増加+": "Increase in P points acquired at the end of Dance SP lesson+", - "ダンスSPレッスン終了時、Pポイント獲得量増加+22%": "At the end of Dance SP Lesson, P Point acquisition amount increases by +22%", - "ダンスSPレッスン終了時、ダンス上昇+": "Dance increase at the end of Dance SP lesson", - "ダンスSPレッスン終了時、ダンス上昇+13": "At the end of dance SP lessons, dance increase +13", - "ダンスSPレッスン終了時、ダンス上昇+9": "When Dance SP lesson ends, Dance +9", - "ダンスSPレッスン終了時、ランダムにPドリンクを2つ獲得": "At the end of Dance SP lesson, randomly get 2 P-Drinks", - "ダンスSPレッスン終了時、体力回復": "Stamina recovery at the end of Dance SP lesson", - "ダンスSPレッスン終了時、体力回復3": "Recover 3 stamina when ending Dance SP Lesson", - "ダンスSPレッスン開始時、": "When starting a Dance SP lesson,", - "ダンスSPレッスン開始時、35%の確率で○〆元気+4": "35% chance to gain Energy +4 at the start of Dance SP Lesson", - "ダンスSPレッスン開始時、40%の確率で○〆やる気": "At the start of a Dance SP Lesson, 40% chance of ○〆Motivation", - "ダンスSPレッスン開始時、40%の確率で○〆集中": "When starting Dance SP lesson, 40% chance of ○〆Focus", - "ダンスSPレッスン開始時、50%の確率で○〆好印象": "At the start of Dance SP Lesson, 50% chance of ○〆Good Impression", - "ダンスSPレッスン開始時、55%の確率で○〆元気": "At the start of Dance SP lessons, 55% chance of ○〆 Energetic", - "ダンスSPレッスン開始時、55%の確率で○〆消費体力減少2ターン": "At the start of Dance SP Lesson, 55% chance of ○〆Reduced Stamina Consumption 2 Turns", - "ダンスSPレッスン開始時、65%の確率で○〆やる気": "At the start of Dance SP Lesson, 65% chance of ○〆 Motivation", - "ダンスSPレッスン開始時、70%の確率で○〆消費体力減少2ターン": "70% chance of ○〆Reduced stamina consumption for 2 turns when starting Dance SP Lesson", - "ダンスターンなら、ターン開始時、○〆スキルカード使用数追加": "If it's a Dance turn, at the start of the turn, ○〆 Add skill card usage", - "ダンスレッスン終了時、": "At the end of Dance Lesson, ", - "ダンスレッスン終了時、60%の確率で体力回復4": "At the end of Dance Lesson, 60% chance of Stamina Recovery 4", - "ダンスレッスン終了時、ダンス上昇+": "Dance increase at the end of Dance lesson", - "ダンスレッスン終了時体力が50%以上の場合、ダンス上昇+13": "If stamina is 50% or more at the end of Dance lesson, Dance increase +13", - "ダンスレッスン開始時、": "When starting a Dance lesson,", - "ダンスレッスン開始時、20%の確率で○〆好印象": "20% chance of ○〆 Good Impression at the start of Dance Lesson", - "ダンスレッスン開始時、25%の確率で○〆消費体力減少1ターン": "25% chance to reduce consumed stamina by 1 turn at the start of Dance Lesson", - "ダンスレッスン開始時、40%の確率で○〆消費体力減少1ターン": "At the start of Dance Lesson, 40% chance of ○〆Reduced Stamina Consumption 1 Turn", - "ダンスレッスン開始時、45%の確率で○〆やる気": "At the start of a Dance Lesson, 45% chance of ○〆Motivation", - "トラブルカード": "Trouble Card", - "パラメータ+10": "Param +10", - "パラメータ+10\n○〆やる気+3": "Param +10\n○〆Motivation +3", - "パラメータ+10\n○〆集中": "Parameter +10\n○〆Focus", - "パラメータ+10\n○〆集中が6以上の場合、パラメータ+10\nレッスン中1回 重複不可": "Param +10\nIf Focus is 6 or higher, Param +10\nOnce per lessonNo dupe", - "パラメータ+10(2回)\nレッスン中1回 ": "Param +10 (2 times)\nOnce per lesson", - "パラメータ+11\n○〆好調4ターン": "Parameter +11\n○〆Good Condition4 Turns", - "パラメータ+11\n○〆集中+3": "Param +11\n○〆Focus +3", - "パラメータ+12\n○〆好印象": "Parameter +12\nGood impression", - "パラメータ+12\n○〆好調状態の場合、パラメータ+14\nレッスン中1回 重複不可": "Param +12\nIf in Good Shape, Param +14\nOnce per lessonNo dupe", - "パラメータ+12\n○〆集中が3以上の場合、パラメータ+12\nレッスン中1回 重複不可": "Param +12\nIf Focus is 3 or higher, Param +12\nOnce per lessonNo dupe", - "パラメータ+12○〆元気+10": "Param +12○〆Energy +10", - "パラメータ+12○〆元気+7\n○〆集中": "Parameters +12 ○〆 Energy +7\n○〆 Focus", - "パラメータ+12○〆元気+7\n○〆集中+5\n○〆消費体力増加2ターン\n重複不可": "Param +12○〆Energy +7\n○〆Focus +5\n○〆Increase stamina consumption for 2 turns\nNo dupe", - "パラメータ+12○〆元気+7\n○〆集中+7\n○〆消費体力増加2ターン\n重複不可": "Param +12○〆Energy +7\n○〆Focus +7\n○〆Increase stamina consumption for 2 turns\nNo dupe", - "パラメータ+12(2回)\nレッスン中1回 ": "Parameter +12 (2 times)\nDuring Lesson 1 time ", - "パラメータ+12(2回)\nレッスン中1回 重複不可": "Param +12 (2 times)\nOnce per lessonNo dupe", - "パラメータ+13": "Param +13", - "パラメータ+13\n○〆好調状態の場合、パラメータ+5\nレッスン中1回 重複不可": "Param +13\nIf in Good Shape, Param +5\nOnce per lessonNo dupe", - "パラメータ+13\n○〆集中が6以上の場合、パラメータ+15\nレッスン中1回 ": "Param +13\nIf Focus is 6 or higher, Param +15\nOnce per lesson", - "パラメータ+14": "Param +14", - "パラメータ+14\n○〆集中+5\nレッスン中1回 重複不可": "Param +14\n○〆Focus +5\nOnce per lessonNo dupe", - "パラメータ+14(3回)\nレッスン中1回 重複不可": "Parameter +14 (3 times)\nOnce during lessonNon-stackable", - "パラメータ+15\n○〆やる気+4": "Param +15\n○〆Motivation +4", - "パラメータ+15\n○〆集中": "Parameters +15\n○〆Focus", - "パラメータ+15\n○〆集中+5\nレッスン中1回 重複不可": "Param +15\n○〆Focus +5\nOnce per lessonNo dupe", - "パラメータ+15\n○〆集中が3以上の場合、パラメータ": "Parameters +15\nIf ○〆 Focus is 3 or more, Parameters", - "パラメータ+15\n○〆集中が3以上の場合、パラメータ+15\nレッスン中1回 重複不可": "Param +15\nIf Focus is 3 or higher, Param +15\nOnce per lessonNo dupe", - "パラメータ+15\n○〆集中が3以上の場合、パラメータ+34(○〆集中効果を1.5倍適用)\nレッスン中1回 重複不可": "Param +15\nIf Focus is 3 or higher, Param +34 (Apply 1.5 times Focus effect)\nOnce per lessonNo dupe", - "パラメータ+16": "Param +16", - "パラメータ+16\n○〆好印象": "Parameter +16\n○〆Good Impression", - "パラメータ+17\nレッスン中1回 重複不可": "Param +17\nOnce per lessonNo dupe", - "パラメータ+18\nレッスン中1回 ": "Param +18\nOnce per lesson", - "パラメータ+18\n○〆好調3ターン\nレッスン中1回 重複不可": "Param +18\n○〆Good Shape for 3 turns\nOnce per lessonNo dupe", - "パラメータ+18\n○〆好調状態の場合、パラメータ+20\nレッスン中1回 重複不可": "Param +18\nIf in Good Shape, Param +20\nOnce per lessonNo dupe", - "パラメータ+18\n○〆集中+4": "Param +18\n○〆Focus +4", - "パラメータ+2\n○〆好印象+5\nレッスン中1回 重複不可": "Param +2\n○〆Good Impression +5\nOnce per lessonNo dupe", - "パラメータ+21": "Param +21", - "パラメータ+25\nレッスン中1回 重複不可": "Param +25\nOnce per lessonNo dupe", - "パラメータ+26\n○〆好調4ターン\nレッスン中1回 重複不可": "Param +26\n○〆Good Shape for 4 turns\nOnce per lessonNo dupe", - "パラメータ+27\nレッスン中1回 ": "Param +27\nOnce per lesson", - "パラメータ+28\nレッスン中1回 ": "Parameter +28\nOnce During Lesson ", - "パラメータ+2○〆元気+1\n体力回復2\nレッスン中1回 重複不可": "Param +2○〆Energy +1\nStamina recovery 2\nOnce per lessonNo dupe", - "パラメータ+2○〆元気+2": "Param +2○〆Energy +2", - "パラメータ+30○〆元気+10\n○〆消費体力増加2ターン\n重複不可": "Param +30○〆Energy +10\n○〆Increase stamina consumption for 2 turns\nNo dupe", - "パラメータ+34\nレッスン中1回 ": "Param +34\nOnce per lesson", - "パラメータ+34\nレッスン中1回 重複不可": "Param +34\nOnce per lessonNo dupe", - "パラメータ+3○〆元気+3\n次のターン、スキルカードを引く\n2ターン後、スキルカードを引く\nレッスン中1回 重複不可": "Param +3○〆Energy +3\nNext turn, draw a skill card\n2 turns later, draw a skill card\nOnce per lessonNo dupe", - "パラメータ+3○〆元気+4\n体力回復2\nレッスン中1回 重複不可": "Param +3○〆Energy +4\nStamina recovery 2\nOnce per lessonNo dupe", - "パラメータ+4\n○〆好調状態の場合、○〆集中+3\nレッスン中1回 重複不可": "Param +4\nIf in Good Shape, ○〆Focus +3\nOnce per lessonNo dupe", - "パラメータ+40○〆元気+10\n○〆消費体力増加2ターン\n重複不可": "Param +40○〆Energy +10\n○〆Increase stamina consumption for 2 turns\nNo dupe", - "パラメータ+48\nレッスン中1回 ": "Param +48\nOnce per lesson", - "パラメータ+48\nレッスン中1回 重複不可": "Param +48\nOnce per lessonNo dupe", - "パラメータ+49\nレッスン中1回 ": "Param +49\nOnce per lesson", - "パラメータ+49\nレッスン中1回 重複不可": "Param +49\nOnce per lessonNo dupe", - "パラメータ+5\n○〆好調3ターン": "Param +5\n○〆Good Shape for 3 turns", - "パラメータ+6\n○〆好印象+6\nレッスン中1回 重複不可": "Param +6\n○〆Good Impression +6\nOnce per lessonNo dupe", - "パラメータ+6\n○〆好調2ターン": "Param +6\n○〆Good Shape for 2 turns", - "パラメータ+6\n○〆好調状態の場合、○〆集中+3": "Param +6\nIf in Good Shape, ○〆Focus +3", - "パラメータ+6\n○〆好調状態の場合、○〆集中+4\nレッスン中1回 重複不可": "Param +6\nIf in Good Shape, ○〆Focus +4\nOnce per lessonNo dupe", - "パラメータ+6\n○〆集中+2": "Param +6\n○〆Focus +2", - "パラメータ+6○〆元気+4": "Param +6○〆Energy +4", - "パラメータ+6○〆元気+5\n次のターン、スキルカードを引く\n2ターン後、スキルカードを引く\nレッスン中1回 重複不可": "Param +6○〆Energy +5\nNext turn, draw a skill card\n2 turns later, draw a skill card\nOnce per lessonNo dupe", - "パラメータ+7\n○〆好印象+3": "Param +7\n○〆Good Impression +3", - "パラメータ+7\n○〆集中+3\nレッスン中1回 重複不可": "Param +7\n○〆Focus +3\nOnce per lessonNo dupe", - "パラメータ+7\n○〆集中+5\nレッスン中1回 重複不可": "Param +7\n○〆Focus +5\nOnce per lessonNo dupe", - "パラメータ+7(2回)\n○〆集中が6以上の場合、パラメータ+7\nレッスン中1回 重複不可": "Param +7 (2 times)\nIf Focus is 6 or higher, Param +7\nOnce per lessonNo dupe", - "パラメータ+8\n○〆好調状態の場合、パラメータ+3\nレッスン中1回 重複不可": "Param +8\nIf in Good Shape, Param +3\nOnce per lessonNo dupe", - "パラメータ+8○〆元気+5": "Parameter +8 ○〆 Energy +5", - "パラメータ+8○〆元気+7": "Param +8○〆Energy +7", - "パラメータ+8(2回)\nレッスン中1回 ": "Param +8 (2 times)\nOnce per lesson", - "パラメータ+9": "Param +9", - "パラメータ+9\n○〆好印象+4": "Param+9\n○〆Good Impression+4", - "パラメータ+9\n○〆好調3ターン": "Param +9\n○〆Good Shape for 3 turns", - "パラメータ+9\n○〆好調4ターン": "Param +9\n○〆Good Shape for 4 turns", - "パラメータ+9\n○〆好調状態の場合、○〆集中+4": "Param +9\nIf in Good Shape, ○〆Focus +4", - "パラメータ+9\n○〆集中+3": "Param +9\n○〆Focus +3", - "パラメータ+9(2回)\n○〆集中が6以上の場合、パラメータ+9\nレッスン中1回 重複不可": "Param +9 (2 times)\nIf Focus is 6 or higher, Param +9\nOnce per lessonNo dupe", - "パラメータ+9(3回)\nレッスン中1回 重複不可": "Parameter +9 (3 times)\nOnce during lessonNon-stackable", - "パラメータ27\nレッスン中1回 重複不可": "Param +27\nOnce per lessonNo dupe", - "パラメータ+10": "Parameter +10", - "パラメータ+17(○〆集中効果を1.5倍適用)\nレッスン中1回 ": "Param+17 (○〆Focus Effect 1.5x Applied)\nOnce per lesson", - "パラメータ+17(○〆集中効果を2倍適用)\nレッスン中1回 重複不可": "Param +17 (Apply 2 times Focus effect)\nOnce per lessonNo dupe", - "パラメータ+23(○〆集中効果を2倍適用)\nレッスン中1回 ": "Param +23 (Apply 2 times Focus effect)\nOnce per lesson", - "パラメータ+24(○〆集中効果を2.5倍適用)\nレッスン中1回 重複不可": "Param +24 (Apply 2.5 times Focus effect)\nOnce per lessonNo dupe", - "パラメータ上昇効果を主とするスキルカード": "Skill Card focused on Param Increase Effects", - "パラメータ上昇量を50%増加 2 turns": "Increase parameter gain by 50% 2 turns", - - "ビジュアルSPレッスン発生率+": "Visual SP lesson occurrence rate+", - "ビジュアルSPレッスン発生率+10.5%": "Visual SP lesson occurrence rate +10.5%", - "ビジュアルSPレッスン発生率+15%": "Visual SP Lesson Occurrence Rate +15%", - "ビジュアルSPレッスン発生率増加": "Increased Visual SP Lesson Occurrence Rate", - "ビジュアルSPレッスン終了時、Pポイント獲得量増加+": "Increase in P points acquired at the end of Visual SP lesson+", - "ビジュアルSPレッスン終了時、ビジュアル上昇+": "Visual increase at the end of Visual SP lesson", - "ビジュアルSPレッスン終了時、ビジュアル上昇+13": "When Visual SP lesson ends, Visual +13", - "ビジュアルSPレッスン終了時、体力回復": "Stamina recovery at the end of Visual SP lesson", - "ビジュアルSPレッスン終了時、体力回復4": "Stamina Recovery 4 at the end of Visual SP Lesson", - "ビジュアルSPレッスン終了時ビジュアルが400以上の場合、ランダムなスキルカードを強化": "If visual is 400 or more at the end of Visual SP lesson, randomly enhance a skill card", - "ビジュアルSPレッスン開始時、": "When starting a Visual SP lesson,", - "ビジュアルSPレッスン開始時、30%の確率で○〆好印象": "30% Chance of ○〆 Good Impression at the Start of Visual SP Lesson", - "ビジュアルSPレッスン開始時、35%の確率で○〆元気+4": "At Visual SP Lesson Start, 35% Chance for ○〆Energy +4", - "ビジュアルSPレッスン開始時、40%の確率で○〆やる気": "At the start of Visual SP Lesson, 40% chance of ○〆 Motivation", - "ビジュアルSPレッスン開始時、40%の確率で○〆集中": "40% chance to increase ○〆Focus when starting a Visual SP Lesson", - "ビジュアルSPレッスン開始時、55%の確率で○〆元気": "55% Chance for ○〆Energy at Start of Visual SP Lesson", - "ビジュアルSPレッスン開始時、55%の確率で○〆消費体力減少2ターン": "At Visual SP Lesson Start, 55% Chance for ○〆Reduced Stamina Consumption 2 Turns", - "ビジュアルが足りないみたいですね\nビジュアルレッスンがおすすめ": "It seems you lack visuals\nVisual lessons are recommended", - "プロデューサーLvを上げることで報酬が獲得できる他、さまざまな要素が解放されます": "By raising the Producer Level, you can obtain rewards and unlock various elements.", - "プロデュースでボイスがあるコミュのボイス設定を選択してください。": "Please select the voice settings for the commu with voice during Produce.", - "プロデュースで獲得できるサポート強化Ptが増加します": "Support Strengthening Pt obtained from producing increases", - "プロデュースの方向性を示すもので、Pアイドルごとに決められています。登場するスキルカードやPアイテムの種類がプランごとに異なります。": "Indicates the direction of production, determined for each P-Idol. The types of Skill Cards and P-Items vary by plan.", - "プロデュースの試験前に全パラメータを審査基準の80%以上にする": "Before the production exam, raise all parameters to 80% or more of the assessment criteria", - "ボーカルSPレッスン発生率増加": "Increased Vocal SP Lesson Occurrence Rate", - "ボーカルSPレッスン終了時ボーカルが400以上の場合、ランダムなスキルカードを強化": "If vocal is 400 or more at the end of Vocal SP lesson, randomly enhance a skill card", - "ボーカルSPレッスン開始時、": "When starting a Vocal SP lesson,", - "ボーカルSPレッスン開始時、30%の確率で○〆好印象": "At the Start of Vocal SP Lesson, 30% Chance for ○〆Good Impression", - "ボーカルSPレッスン開始時、35%の確率で○〆元気": "At the start of Vocal SP Lesson, 35% chance ○〆 Energy", - "ボーカルSPレッスン開始時、35%の確率で○〆消費体力減少2ターン": "At the start of a Vocal SP Lesson, 35% chance of ○〆Reduced Stamina Consumptionfor 2 Turns", - "ボーカルSPレッスン開始時、40%の確率で○〆やる気": "At the start of Vocal SP lessons, 40% chance of increased motivation", - "ボーカルSPレッスン開始時、40%の確率で○〆集中": "At the Start of Vocal SP Lesson, 40% Chance for ○〆Focus", - "ボーカル、ダンス、ビジュアルすべてのSPレッスン発生率+": "All Vocal, Dance, and Visual SP lesson occurrence rate+", - "ボーカル、ダンス、ビジュアルすべてのSPレッスン発生率+10%": "10% increase in SP Lesson occurrence rate for Vocal, Dance, and Visual", - "ボーカル、ダンス、ビジュアルすべてのSPレッスン発生率+5%": "5% increased occurrence rate for Vocal, Dance, and Visual SP Lessons", - "ボーカルターンなら、ターン開始時、○〆スキルカード使用数追加": "If it's a Vocal turn, at the start of the turn, ○〆 Add skill card usage", - "ボーカルターンなら、ターン開始時、スキルカードを引く\n○〆固定元気": "If it's a vocal turn, draw a skill card at the start of the turn\n○〆 fixed energy", - "ボーカルレッスン終了時、": "At the end of Vocal Lesson, ", - "ボーカルレッスン終了時、30%の確率で体力回復4": "At the end of Vocal Lesson, 30% chance to recover 4 stamina", - "ボーカルレッスン終了時、45%の確率で体力回復4": "45% chance to recover 4 Stamina at the end of Vocal Lesson", - "ボーカルレッスン終了時、60%の確率で体力回復4": "60% chance of recovering 4 stamina when ending Vocal Lesson", - "ボーカルレッスン終了時、ボーカル上昇+": "Vocal increase at the end of Vocal lesson", - "ボーカルレッスン終了時、ボーカル上昇+4": "At the end of Vocal Lesson, Vocal +4", - "ボーカルレッスン終了時体力が50%以上の場合、ボーカル上昇+13": "If stamina is 50% or more at the end of Vocal lesson, Vocal increase +13", - "ボーカルレッスン開始時、": "When starting a Vocal lesson,", - "ボーカルレッスン開始時、25%の確率で○〆元気": "25% chance of ○〆Energy when starting Vocal Lesson", - "ボーカルレッスン開始時、25%の確率で○〆消費体力減少1ターン": "At Vocal Lesson Start, 25% Chance for ○〆Reduced Stamina Consumption 1 Turn", - "ボーカルレッスン開始時、30%の確率で○〆好印象": "At the start of Vocal Lesson, 30% chance of ○〆Good Impression", - "ボーカルレッスン開始時、40%の確率で○〆元気": "40% chance to increase ○〆Energy when starting a Vocal Lesson", - "ボーカルレッスン開始時、40%の確率で○〆好印象": "At the start of a Vocal Lesson, 40% chance of ○〆Good Impression", - "ボーカルレッスン開始時、40%の確率で○〆消費体力減少1ターン": "At the start of vocal lessons, 40% chance to reduce stamina consumption by 1 turn", - "ボーカルレッスン開始時、45%の確率で○〆やる気": "45% chance of ○〆 Motivation at the start of Vocal Lesson", - "ボーカルレッスン開始時、50%の確率で○〆元気": "At the start of a Vocal Lesson, 50% chance of ○〆Energy", - "ランダムな○〆トラブルカードを削除": "Remove Random ○〆 Trouble Card Deleted", - "ランダムなスキルカードを強化": "Strengthen a random skill card here", - "ランダムな名前に「基本」を含むスキルカードを2枚強化した状態でプロデュースを開始": "Start production with 2 strengthened Skill Cards containing 'Basic' in their name", - "ランダムな名前に「基本」を含むスキルカードを異なるスキルカードにチェンジ": "Change a basic skill card to a different skill card", - "ランダムな強化済みスキルカードを、手札に○〆生成\n○〆スキルカード使用数追加": "Generate a random enhanced skill card in hand\nAdd ○〆 skill card usage", - "ランダムな強化済みスキルカードを、手札に○〆生成\n○〆スキルカード使用数追加+1\n次のターン、スキルカードを引く\nレッスン中1回 重複不可": "Generate a random enhanced skill card into your hand\n○〆Skill card usage \nNext turn, draw a skill card\nOnce per lessonNo dupe", - "ランダムな強化済みスキルカード(SSR)を、手札に○〆生成": "Randomly generate an enhanced skill card (SSR) into your hand", - "ランダムな所持している基本とつくスキルカードを異なるスキルカードにチェンジ": "Randomly change Owned basic skill cards to different skill cards", - "レッスンCLEARの100%以上の場合○〆好調4ターン": "If lesson CLEAR is 100% or more ○〆In good condition4 turns", - "レッスンCLEARの100%以下の場合、使用可\nパラメータ+10○〆元気+9\n次のターン、スキルカードを引く\nレッスン中1回 重複不可": "Usable if lesson CLEAR is below 100%\nParam +10○〆Energy +9\nNext turn, draw a skill card\nOnce per lessonNo dupe", - "レッスンCLEARの100%以下の場合、使用可\nパラメータ+6○〆元気+6\n次のターン、スキルカードを引く\nレッスン中1回 重複不可": "Usable if lesson CLEAR is below 100%\nParam +6○〆Energy +6\nNext turn, draw a skill card\nOnce per lessonNo dupe", - "レッスンCLEARの30%以上の場合○〆好調3ターン": "If Lesson clear is 30% or more, you will get ○〆 Good Shape for 3 Turns.", - "レッスンCLEARの30%以上の場合体力回復": "If Lesson clear is 30% or more, Recovery HP", - "レッスンCLEARの50%以下の場合○〆消費体力増加2ターン": "If lesson CLEAR is below 50% ○〆Increased stamina consumption2 turns", - "レッスンの残りターンが増加": "Increases Remaining Turns of Lesson", - "レッスン中に体力が減少した時、○〆好印象": "When stamina decreases during lessons, ○〆 Good impression", - "レッスン未CLEARの場合○〆消費体力増加1ターン": "If lesson not cleared, ○〆 Increased stamina consumption 1 turn", - "レッスン終了時、Pポイント獲得量増加+": "Increase P-Points at Lesson Completion+", - "レッスン終了時、レッスン報酬のスキルカードの選択肢を追加": "At the end of the lesson, add options for skill card rewards", - "レッスン開始時、○〆集中+3\n(レッスン内1回)": "At the start of the lesson, Focus +3\n(once per lesson)", - "レッスン開始時、○〆集中+4\n(レッスン内1回)": "At the start of the lesson, Focus +4\n(once per lesson)", - "レッスン開始時手札に入る\n○〆元気+6\n○〆低下状態無効1回\n1 time\n1回\nレッスン中1回 ": "At the Start of Lesson, Added to Hand\n○〆Energy +6\n○〆Negate Decrease State1 Time\nOnce During Lesson ", - "レッスン開始時手札に入る\n○〆元気+6\n○〆低下状態無効1回\nレッスン中1回 重複不可": "Added to hand at the start of the lesson\n○〆Energy +6\n○〆Cancel debuff status1x\nOnce per lesson No dupe", - "レッスン開始時手札に入る\n○〆元気+6\n○〆低下状態無効1回\n次のターン、手札をすべて○〆レッスン中強化\nレッスン中1回 重複不可": "At the start of the lesson, added to hand\n○〆Energy +6\n○〆Debuff Immunity 1 time\nNext turn, strengthen all cards in hand ○〆During Lesson\nDuring Lesson 1 Time Non-repeatable", - "レッスン開始時手札に入る\n○〆元気+6\n○〆低下状態無効1回...": "At the start of a Lesson, add to hand\n○〆Energy +6\n○〆Nullify Debuff1 time...", - "レッスン開始時手札に入る\n○〆元気+6\n○〆低下状態無効(1回)\nレッスン中1回 重複不可": "Added to hand at the start of the lesson\n○〆Energy +6\n○〆Invalid low state (1 time)\nOnce per lessonNo dupe", - "レッスン開始時手札に入る\n○〆元気+6\n○〆低下状態無効(1回)\n次のターン、手札をすべて○〆レッスン中強化\nレッスン中1回 重複不可": "Added to hand at the start of the lesson\n○〆Energy +6\n○〆Invalid low state (1 time)\nNext turn, enhance all cards in hand during lesson\nOnce per lessonNo dupe", - "レッスン開始時手札に入る\n○〆好印象+10\nレッスン中1回 重複不可": "Added to hand at the start of the lesson\n○〆Good Impression +10\nOnce per lessonNo dupe", - "レッスン開始時手札に入る\n○〆好印象+4\n○〆やる気+3\nレッスン中1回 ": "Added to hand at the start of the lesson\n○〆Good Impression +4\n○〆Motivation +3\nOnce per lesson", - "レッスン開始時手札に入る\n○〆好印象+5\n○〆やる気+4\nレッスン中1回 ": "Added to hand at the start of the lesson\n○〆Good Impression +5\n○〆Motivation +4\nOnce per lesson", - "レッスン開始時手札に入る\n○〆好印象+8\nレッスン中1回 重複不可": "Added to hand at the start of the lesson\n○〆Good Impression +8\nOnce per lessonNo dupe", - "レッスン開始時手札に入る\n○〆消費体力減少2ターン\n○〆スキルカード使用数追加+1\nレッスン中1回 重複不可": "Added to hand at the start of the lesson\n○〆Reduce stamina consumption for 2 turns\n○〆Skill card usage \nOnce per lessonNo dupe", - "レッスン開始時手札に入る\n○〆消費体力減少4ターン\n○〆スキルカード使用数追加+1\nレッスン中1回 重複不可": "Added to hand at the start of the lesson\n○〆Reduce stamina consumption for 4 turns\n○〆Skill card usage \nOnce per lessonNo dupe", - "レッスン開始時手札に入る\n○〆集中+3\n○〆好調2ターン\nレッスン中1回 ": "Added to hand at the start of the lesson\n○〆Focus +3\n○〆Good Shape for 2 turns\nOnce per lesson", - "レッスン開始時手札に入る\n○〆集中+4\n○〆好調3ターン\nレッスン中1回 ": "Added to hand at the start of the lesson\n○〆Focus +4\n○〆Good Shape for 3 turns\nOnce per lesson", - "以降、ターン終了時○〆やる気が3以上の場合、○〆体力消費": "From then on, at the end of each turn, if motivation is 3 or more, stamina consumption", - "以降、ターン終了時○〆集中が3以上の場合、○〆体力消費": "From now on, at the end of each turn, if ○〆Focus is 3 or more, ○〆Energy Consumption", - "以降、ターン終了時、○〆やる気+1": "Afterwards, at the end of each turn, ○〆Motivation +1", - "以降、ターン終了時、○〆好印象+1": "Afterwards, at the end of each turn, ○〆Good Impression +1", - "以降、ターン終了時、○〆集中+1": "Afterwards, at the end of each turn, ○〆Focus +1", - "以降、ターン開始時、スキルカードを引く": "From now on, draw skill cards at the start of each turn", - "体力30/30\n元気12": "Stamina 30/30\nEnergy 12", - "体力が20%以上の場合以降、ターン終了時、○〆好印象の": "If stamina is 20% or more, from then on, at the end of each turn, increase good impression", - "体力が20%以上の場合以降、ターン終了時、スコア": "If energy is 20% or more, then at the end of each turn, score", - "体力が50%以上の場合○〆スコア上昇量増加": "If energy is 50% or more, ○〆Increase in Score Gain", - "体力が50%以上の場合○〆消費体力減少5ターン": "If Stamina is 50% or more, ○〆 Reduced Stamina Consumption 5 Turns", - "体力が50%以上の場合、使用可\nパラメータ+4○〆元気+5\n次のターン、手札をすべて○〆レッスン中強化\nレッスン中1回 重複不可": "Usable if stamina is above 50%\nParam +4○〆Energy +5\nNext turn, enhance all cards in hand during lesson\nOnce per lessonNo dupe", - "体力が50%以上の場合スコア": "Score if energy is 50% or more", - "体力が50%以上の場合以降、ターン終了時、○〆好印象の": "If stamina is 50% or more, from then on, at the end of each turn, increase good impression", - "体力が50%以上の場合体力回復": "If stamina is 50% or more, stamina recovery", - "体力が50%以下の場合以降、ターン終了時、スコア": "If stamina is below 50%, score at the end of each turn", - "体力が80%以上の場合○〆絶好調3ターン": "If energy is 80% or more, ○〆Excellent Condition 3 turns", - "体力回復3\n○〆スキルカード使用数追加+1\nレッスン中1回 重複不可": "Stamina recovery 3\n○〆Skill card usage \nOnce per lessonNo dupe", - "体力回復5\n○〆スキルカード使用数追加+1\nレッスン中1回 重複不可": "Stamina recovery 5\n○〆Skill card usage \nOnce per lessonNo dupe", - "体力回復6": "Stamina Recovery by 6", - "使用不可など、レッスンの邪魔になるスキルカード": "Skill Card that Hinders Lessons such as Unusable", - - "分スコア上昇\n試験・ステージ中1回 ": "Increased Score\nOnce during Exam/Stage ", - "分スコア上昇\n試験・ステージ中1回 重複不可": "Score Increase\nOnce During Exam/Stage Cannot Be Duplicated", - "分スコア上昇\n試験中1回 ": "Score increase\nOnce during exam ", - "分スコア上昇\n○〆やる気": "Score Increase by Minutes\n○〆Motivation", - "分スコア上昇\n○〆元気": "Partial Score Increase\n○〆 Energy", - "分スコア上昇\n○〆消費体力増加2ターン\n試験・ステージ中1回 ": "Increase Score per Minute\n○〆Increase Energy Consumption2 Turns\nOnce during Exams/Stages ", - "分スコア上昇\n○〆消費体力増加2ターン\n試験中1回 ": "Score increase\n○〆Consumes energy increase2 turns\nOnce during exam ", - "分スコア上昇\n○〆消費体力増加2ターン\n試験中1回 重複不可": "Score increase\n○〆Consumes energy increase2 turns\nOnce during exam Cannot overlap", - "分パラメータ上昇": "Parameter increase", - "分パラメータ上昇\n○〆やる気": "Increase Param by amount\n○〆Motivation", - "分パラメータ上昇\n○〆やる気の": "Increase in Parameter\n○〆Motivation of", - "分パラメータ上昇\n○〆体力消費": "Parameter Increase\n○〆Stamina Cost", - "分パラメータ上昇\n○〆消費体力増加2ターン\nレッスン中1回 ": "Parameter increase\n○〆Consumes energy increase2 turns\nOnce during lesson ", - "分パラメータ上昇\n○〆消費体力増加2ターン\nレッスン中1回 重複不可": "Increase Param by amount\n○〆Increased stamina consumption2 turns\nOnce per lesson No dupe", - "効果内容と発動条件を確認して\nしっかり対策しましょう!": "Check the effect details and activation conditions\nand make sure to prepare accordingly!", - "動画コンテンツや1コマ漫画など様々なコンテンツを見ることができます": "You can watch various content such as videos and single-panel comics", - "好調3以上ならスコア+10": "Score +10 if in Good Shape 3 or higher", - "山札 (12)": "Deck (12)", - "強化状態や低下状態の影響を受けず○〆元気を増加させる": "Increases ○〆 Energy unaffected by Enhancement or Reduction states", - "手札をすべて○〆レッスン中強化\n体力回復3": "Enhance all cards ○〆 during lessons\nStamina Recovery by 3", - "手札をすべて○〆試験中強化\n体力回復": "Strengthen all hands ○〆 during exam\nRecover stamina", - "手札をすべて入れ替える\n○〆消費体力減少4ターン\n○〆スキルカード使用数追加+1\nレッスン中1回 重複不可": "Replace all cards in hand\n○〆Reduce stamina consumption for 4 turns\n○〆Skill card usage \nOnce per lessonNo dupe", - "手札をすべて入れ替える\n体力回復2": "Swap all cards\nStamina Recovery by 2", - "最大までLv強化されています": "Max level enhancement", - "最大体力の20%分回復\nランダムなスキルカードを強化": "Recover 20% of Max Stamina\nEnhance a Random Skill Card", - "最大体力の20%分回復\nランダムにPドリンクを2つ獲得": "Recover 20% of max stamina\nRandomly obtain 2 P Drinks", - "最大体力の30%分回復\n特定のPドリンクを選択して獲得": "Recover 30% of maximum stamina\nAcquire by selecting a specific P Drink", - "最大体力の50%分回復\nPドリンクを選択して獲得\nメンタルスキルカードを選択して獲得": "Recover 50% of Max Stamina\nChoose and Acquire P Drink\nChoose and Acquire Mental Skill Card", - "最大体力上昇+": "Max Stamina increase+", - "次に使用する○〆アクティブスキルカードの効果をもう1回発動(1回1ターン)\n○〆好調3ターン\n○〆消費体力減少2ターン\nレッスン中1回 重複不可": "Activate the effect of the next used ○〆Active Skill Card one more time (1 time1 turn)\n○〆Good Condition 3 turns\n○〆Reduced Stamina Consumption 2 turns\nDuring Lesson 1 Time Non-repeatable", - "次に使用する○〆アクティブスキルカードの効果をもう1回発動(1回1ターン)\n○〆好調5ターン\n○〆消費体力減少2ターン\nレッスン中1回 重複不可": "Activate the effect of the next used ○〆Active Skill Card one more time (1 time1 turn)\n○〆Good Condition 5 turns\n○〆Reduced Stamina Consumption 2 turns\nDuring Lesson 1 Time Non-repeatable", - "消費体力が100%増加 ": "Consumes 100% more Stamina", - "消費体力を50%軽減 ": "Reduces Stamina Consumption by 50%", - "消費体力を50%軽減 1 turns": "Reduce energy consumption by 50% 1 turn", - "熱血指導\nプロデュースで体力を合計10,000消費": "Passionate guidance\nConsume a total of 10,000 stamina in production", - "直前に○〆アクティブスキルカードを使用していた場合体力回復": "If an ○〆Active Skill Card was used immediately before, recover energy", - "直前に○〆メンタルスキルカードを使用していた場合○〆絶好調5ターン": "If a ○〆Mental Skill Card was used immediately before, ○〆Excellent Condition 5 turns", - "直前に○〆メンタルスキルカードを使用していた場合○〆絶好調6ターン": "If a ○〆 mental skill card was used just before, ○〆 excellent condition 6 turns", - "第3回合及以后可使用\n数值+3\n○〆体力消耗减少2回合\n下一回合,所有手牌○〆课程中强化\n课程中1次不可重复": "Usable from turn 3 onwards\nParam +3\n○〆Reduce stamina consumption for 2 turns\nNext turn, enhance all cards in hand during lesson\nOnce per lesson, No dupe", - "試験・ステージ中に1回使用すると、その試験・ステージが終了するまで、除外に移動する": "Move to Exclusion After Use Once During Exam/Stage Until End of That Exam/Stage", - "試験・ステージ開始時手札に入る\n○〆好印象": "At the start of Exam/Stage, added to hand\n○〆Good Impression", - "試験・ステージ開始時手札に入る\n○〆集中": "Added to hand at the start of the Exam or Stage\n○〆 Focus", - "試験中に1回使用すると、その試験が終了するまで、除外に移動する": "When used once during the exam, it moves to exclusion until the end of the exam", - "試験開始時手札に入る\n○〆好印象": "Enters hand at the start of the exam\n○〆 Good impression", - "試験開始時手札に入る\n○〆集中": "Enter hand at the start of the exam\n○〆 Focus", - "適用)\n○〆集中": "Applicable)\n○〆Focus", - "適用)\n体力が50%以下の場合、○〆元気": "Applied) If Stamina is Below 50%, ○〆 Energy", - "集中が1増加するごとに、スコア上昇量を1増加": "Increase score incrementally by 1 for each focus increase", - - "(○〆集中効果を1.5倍適用)\nレッスン中1回 ": "(○〆 Focus effect increased by 1.5 times)\nOnce during the lesson ", - "(○〆集中効果を1.5倍適用)\n試験・ステージ中1回 ": "(Apply ○〆Focus Effect at 1.5 Times)\nOnce During Exam/Stage ", - "(○〆集中効果を2倍適用)\nレッスン中1回 ": "(Apply ○〆 focus effect 2 times)\n1 time during lesson ", - "(○〆集中効果を2倍適用)\n試験・ステージ中1回 ": "(Apply ○〆Focus effect 2 times)\nOnce during Exam/Stage ", - "(○〆集中効果を2倍適用)\n試験中1回 ": "(Apply ○〆 Focus effect 2 times)\nOnce during exam", - "(プロデュース中1回)": "(During production 1 time)", - "(レッスン中に使用したスキルカード1枚ごとに、○〆元気増加量": "(For each skill card used during lesson, ○〆Energy increase amount", - ")\nレッスン中1回 重複不可": ")\nOnce per lesson No dupe", - ")\n○〆体力消費": ")\n○〆Stamina consumption" -} diff --git a/local-files/genericTrans/index/Description_Split.json b/local-files/genericTrans/index/Description_Split.json index 4237a07e..4c6690b0 100644 --- a/local-files/genericTrans/index/Description_Split.json +++ b/local-files/genericTrans/index/Description_Split.json @@ -1,512 +1,525 @@ { - "\n(試験内3回)": "\n(3 times during the exam)", - "/ 確率中": "/ Medium ", - "/ 確率大": "/ High ", - "/ 確率小": "/ Low ", - "/確率大": "/High ", + "\n(試験内3回)": "\n(3 times during the exam)", + "/ 確率中": "/ Medium ", + "/ 確率大": "/ High ", + "/ 確率小": "/ Low ", + "/確率大": "/High ", + "[__split__](Within lesson": "[__split__] (Within lesson ", + "[__split__]AP不足しています": "[__split__]AP is insufficient", + "[__split__]At the start of the turn, draw a skill card\n○〆Fixed Energy": "[__split__] At the start of the turn, draw a skill card\n○〆Fixed Energy ", + "[__split__]If over, ○〆Good Impression": "[__split__] If Over, ○〆 Good Impression ", + "[__split__]Pポイント": "[__split__] P-points ", + "[__split__]SPレッスン終了時、体力回復": "[__split__] Stamina Recovery at the End of SP Lessons ", + "[__split__]SPレッスン終了時、体力消費": "[__split__] At the end of SP Lesson, stamina consumption ", + "[__split__]Times)": "[__split__] Times) ", + "[__split__]Vocal Lesson・Vocal Turn Only": "[__split__] Vocal Lesson・Vocal Turn Only ", + "[__split__]○〆Stamina Consumption": "[__split__] ○〆 Stamina Consumption ", + "[__split__]○〆やる気": "[__split__] ○〆Motivation ", + "[__split__]○〆やる気が": "[__split__] ○〆Motivation is ", + "[__split__]○〆やる気が増加後、○〆やる気": "[__split__] After motivation increases, ○〆motivation ", + "[__split__]○〆やる気の": "[__split__] ○〆Motivation of ", + "[__split__]○〆やる気効果のスキルカード獲得時、ボーカル上昇": "[__split__] When acquiring a skill card with motivation effect, vocals increase ", + "[__split__]○〆やる気消費": "[__split__] ○〆Motivation Consumption ", + "[__split__]○〆アクティブスキルカード使用後○〆やる気が": "[__split__] After using ○〆Active Skill Card, ○〆Motivation ", + "[__split__]○〆アクティブスキルカード使用後、○〆元気の": "[__split__] After using ○〆Active skill card, ○〆stamina ", + "[__split__]○〆アクティブスキルカード使用後、○〆好調": "[__split__] After using ○〆Active Skill Card, ○〆Good Shape ", + "[__split__]○〆アクティブスキルカード使用時、体力回復": "[__split__] When using ○〆Active Skill Card, recover stamina ", + "[__split__]○〆アクティブスキルカード使用時体力が": "[__split__] When using ○〆Active skill card, stamina ", + "[__split__]○〆アクティブスキルカード獲得時、ダンス上昇": "[__split__] Dance increase when ○〆active skill card is acquired ", + "[__split__]○〆アクティブスキルカード獲得時、ビジュアル上昇": "[__split__] Visual increase when ○〆active skill card is acquired ", + "[__split__]○〆アクティブスキルカード獲得時、ボーカル上昇": "[__split__] Vocal increase when ○〆active skill card is acquired ", + "[__split__]○〆スキルカード使用数追加": "[__split__] ○〆Additional Skill Card Usage ", + "[__split__]○〆スコア上昇量増加": "[__split__] ○〆Increased Score Gain ", + "[__split__]○〆ターン追加": "[__split__] ○〆Extra Turn ", + "[__split__]○〆パラメータ上昇量増加": "[__split__] ○〆Increase parameter gain ", + "[__split__]○〆メンタルスキルカード使用後○〆やる気が": "[__split__] After using ○〆Mental Skill Card, ○〆Motivation ", + "[__split__]○〆メンタルスキルカード使用時直前に○〆メンタルスキルカードを使用していた場合、○〆好調": "[__split__] If a Mental Skill Card was used just before using a Mental Skill Card, ○〆Good condition ", + "[__split__]○〆メンタルスキルカード使用時直前に○〆メンタルスキルカードを使用していた場合、○〆集中": "[__split__] If a Mental Skill Card was used just before using another Mental Skill Card, ○〆Focus ", + "[__split__]○〆メンタルスキルカード強化時、ダンス上昇": "[__split__] Dance Increase When ○〆Mental Skill Card is Enhanced ", + "[__split__]○〆メンタルスキルカード強化時、ボーカル上昇": "[__split__] Vocal Increase When ○〆Mental Skill Card is Enhanced ", + "[__split__]○〆メンタルスキルカード獲得時、ダンス上昇": "[__split__] ○〆 When a Mental Skill Card is obtained, Dance increases ", + "[__split__]○〆メンタルスキルカード獲得時、ビジュアル上昇": "[__split__] ○〆 Visual increase when mental skill card is acquired ", + "[__split__]○〆メンタルスキルカード獲得時、ボーカル上昇": "[__split__] ○〆 When a Mental Skill Card is obtained, Vocal increases ", + "[__split__]○〆低下状態無効": "[__split__] ○〆Debuff Immune ", + "[__split__]○〆体力消費": "[__split__] ○〆Stamina Consumption ", + "[__split__]○〆元気": "[__split__] ○〆Energy ", + "[__split__]○〆元気が": "[__split__] ○〆Energy is ", + "[__split__]○〆元気の": "[__split__] ○〆Energy of ", + "[__split__]○〆元気の増加量が": "[__split__] ○〆Energy increase amount ", + "[__split__]○〆元気の増加量を": "[__split__]○〆Amount of Energy Increase", + "[__split__]○〆元気を": "[__split__] ○〆Energy to ", + "[__split__]○〆元気を半分にして、減少前の○〆元気の": "[__split__] ○〆Halve Energy, before reduction, ○〆Energy ", + "[__split__]○〆元気増加無効": "[__split__] ○〆Energy Increase Disabled ", + "[__split__]○〆固定元気": "[__split__] ○〆Fixed Energy ", + "[__split__]○〆好印象": "[__split__] ○〆Good Impression ", + "[__split__]○〆好印象が": "[__split__] ○〆Good Impression is ", + "[__split__]○〆好印象が増加後、○〆好印象": "[__split__] After increasing good impression, good impression ", + "[__split__]○〆好印象の": "[__split__] ○〆Good Impression of ", + "[__split__]○〆好印象効果のスキルカード獲得時、ビジュアル上昇": "[__split__] When acquiring a skill card with ○〆good impression effect, visuals increase ", + "[__split__]○〆好印象消費": "[__split__] ○〆Good Impression Consumption ", + "[__split__]○〆好調": "[__split__] ○〆Good Shape ", + "[__split__]○〆好調が": "[__split__] ○〆Good Shape is ", + "[__split__]○〆好調の": "[__split__] ○〆Good Shape of ", + "[__split__]○〆好調のスコア上昇量を○〆好調": "[__split__] ○〆Good condition score increase amount ○〆Good condition ", + "[__split__]○〆好調の効果ターンが増加後、○〆好調": "[__split__] After increasing the effect turns of ○〆Good Shape, ○〆Good Shape ", + "[__split__]○〆好調効果のスキルカード獲得時、ダンス上昇": "[__split__] When acquiring a skill card with ○〆Good Shape effect, dance increase ", + "[__split__]○〆好調消費": "[__split__] ○〆Good Shape Consumption ", + "[__split__]○〆好調状態でない場合": "[__split__] If Not in ○〆Good Shape ", + "[__split__]○〆好調状態でない場合○〆不安": "[__split__] If not in good condition, ○〆Anxiety ", + "[__split__]○〆好調状態でない場合○〆弱気": "[__split__] If not in good condition, ○〆Timid ", + "[__split__]○〆好調状態でない場合○〆手札減少": "[__split__] If not in good condition, ○〆Reduced Hand ", + "[__split__]○〆好調状態でない場合○〆消費体力増加": "[__split__]○〆If not in a good condition○〆Increased Stamina Consumption", + "[__split__]○〆好調状態でない場合体力減少": "[__split__]○〆If not in a good condition, Stamina Decreases", + "[__split__]○〆好調状態の場合○〆スキルカード使用数追加": "[__split__] If in good condition, ○〆Additional Skill Card Usage ", + "[__split__]○〆好調状態の場合○〆ターン追加": "[__split__] If in good condition, ○〆Additional Turn ", + "[__split__]○〆好調状態の場合○〆元気": "[__split__] ○〆If in Good Condition ○〆Energy ", + "[__split__]○〆好調状態の場合○〆消費体力削減": "[__split__] If in good condition, ○〆Reduced stamina consumption ", + "[__split__]○〆好調状態の場合○〆集中": "[__split__] If in good condition, ○〆Focus ", + "[__split__]○〆好調状態の場合、○〆集中": "[__split__] ○〆When in Good Shape, ○〆Focus ", + "[__split__]○〆好調状態の場合、スコア": "[__split__]○〆In a good condition, Score", + "[__split__]○〆好調状態の場合、パラメータ": "[__split__] ○〆If in Good Shape, Parameter ", + "[__split__]○〆好調状態の場合、使用可\n○〆絶好調": "[__split__] Usable if ○〆In Good Shape\n○〆Excellent Condition ", + "[__split__]○〆好調状態の場合、使用可\nパラメータ": "[__split__] ○〆Usable when in Good Shape\nParameter ", + "[__split__]○〆好調状態の場合以降、ターン開始時、スコア": "[__split__] If in Good Condition ○〆from Then, Score at Turn Start ", + "[__split__]○〆消費体力削減": "[__split__] ○〆Reduced Stamina Consumption ", + "[__split__]○〆消費体力増加": "[__split__] ○〆Increased Stamina Consumption ", + "[__split__]○〆消費体力減少": "[__split__] ○〆Reduced Stamina Consumption ", + "[__split__]○〆消費体力減少状態の場合○〆やる気": "[__split__]○〆If in a reduced stamina consumption state○〆Motivation", + "[__split__]○〆消費体力減少状態の場合○〆ターン追加": "[__split__] If in reduced stamina consumption state, ○〆Extra turn ", + "[__split__]○〆消費体力減少状態の場合○〆元気": "[__split__]○〆If in a reduced stamina consumption state○〆Energy", + "[__split__]○〆消費体力減少状態の場合○〆消費体力減少": "[__split__] If in reduced stamina consumption state, ○〆Reduced Stamina Consumption ", + "[__split__]○〆絶好調": "[__split__] ○〆Excellent Condition ", + "[__split__]○〆集中": "[__split__] ○〆Focus ", + "[__split__]○〆集中が": "[__split__] ○〆Focus is ", + "[__split__]○〆集中が増加後、○〆集中": "[__split__] After ○〆Focus increases, ○〆Focus ", + "[__split__]○〆集中が増加後体力が": "[__split__] After ○〆Focus increases, stamina ", + "[__split__]○〆集中効果のスキルカード獲得時、ボーカル上昇": "[__split__] When acquiring a skill card with ○〆Focus effect, vocals increase ", + "[__split__]○〆集中消費": "[__split__] ○〆Focus Consumption ", + "[__split__]、スキルカードを引く": "[__split__], draw a Skill Card", + "[__split__]お出かけ終了時、ダンス上昇": "[__split__] Dance increase when outing ends ", + "[__split__]お出かけ終了時、ビジュアル上昇": "[__split__] Visual increase when outing ends ", + "[__split__]お出かけ終了時、ボーカル上昇": "[__split__] Vocal increase when outing ends ", + "[__split__]このサポートカードのイベントによるパラメータ上昇を": "[__split__] Parameter Increase from Events of This Support Card ", + "[__split__]このサポートカードのイベントによる体力回復量を": "[__split__] The amount of stamina recovery from this support card's event ", + "[__split__]このサポートカードのレッスンサポート発生率を": "[__split__] Increase the Lesson Support Occurrence Rate of This Support Card ", + "[__split__]ごとにスコアを": "[__split__] Increase score each time ", + "[__split__]した状態でプロデュースを開始": "[__split__] Start Production with the Above Condition ", + "[__split__]つ獲得": "[__split__] Obtain ", + "[__split__]で解放": "[__split__] Unlocked By ", + "[__split__]にして、減少前の○〆元気の": "[__split__] Make, before reducing ○〆Energy of ", + "[__split__]にする": "[__split__] to ", + "[__split__]のアイドルをプロデュースしている場合のみ発動": "[__split__] Activates Only When Producing a Specific Idol ", + "[__split__]の場合、体力減少": "[__split__] If so, stamina decreases ", + "[__split__]の場合、使用可\n○〆元気": "[__split__] If so, usable\n○〆Energy ", + "[__split__]の確率で○〆やる気": "[__split__] Chance for ○〆Motivation ", + "[__split__]の確率で○〆元気": "[__split__] Chance for ○〆Energy ", + "[__split__]の確率で○〆好印象": "[__split__] Chance of ○〆Good Impression ", + "[__split__]の確率で○〆好調": "[__split__] Chance for ○〆Good Shape ", + "[__split__]の確率で○〆消費体力減少": "[__split__] Chance for ○〆Reduced Stamina Consumption ", + "[__split__]の確率で○〆集中": "[__split__] Chance for ○〆Focus ", + "[__split__]の確率で体力回復": "[__split__] Chance for Stamina Recovery ", + "[__split__]を山札のランダムな位置に○〆生成": "[__split__] ○〆Generate at a Random Position in the Deck ", + "[__split__]アドレナリン全開": "[__split__] Adrenaline Full Throttle ", + "[__split__]アピールの基本": "[__split__] Basics of Appeal ", + "[__split__]スキルカードが除外に移動した時、体力回復": "[__split__] When a skill card is moved to exclusion, recover stamina ", + "[__split__]スキルカードを": "[__split__] Skill Cards ", + "[__split__]スキルカードを引く": "[__split__] Draw a Skill Card ", + "[__split__]スキルカードを引く\n手札をすべて○〆レッスン中強化": "[__split__] Draw a Skill Card\nEnhance all cards in hand ○〆During Lesson ", + "[__split__]スキルカードを引く\n(レッスン内": "[__split__] Draw a skill card\n(In-lesson ", + "[__split__]スキルカードを選択して": "[__split__] Select a skill card ", + "[__split__]スキルカード使用後○〆やる気が": "[__split__] After using a skill card, ○〆motivation ", + "[__split__]スキルカード使用後○〆好印象が": "[__split__] After using a skill card, ○〆Good Impression ", + "[__split__]スキルカード使用時○〆集中が": "[__split__] When using a skill card, ○〆focus ", + "[__split__]スキルカード強化時、ダンス上昇": "[__split__] Dance increase when skill card is enhanced ", + "[__split__]スキルカード強化時、ビジュアル上昇": "[__split__] Visual increase when skill card is enhanced ", + "[__split__]スキルカード強化時、ボーカル上昇": "[__split__] Vocal increase when skill card is enhanced ", + "[__split__]スキルカード強化時ボーカルが": "[__split__] When skill card is enhanced, vocals ", + "[__split__]スコア": "[__split__] Score ", + "[__split__]スコアが": "[__split__] If score is ", + "[__split__]スコア上昇量が": "[__split__] Score increase amount ", + "[__split__]スコア上昇量を": "[__split__] Score increase amount ", + "[__split__]センス": "[__split__] Sense ", + "[__split__]センス専用": "[__split__] Sense Only ", + "[__split__]ターン": "[__split__] Turn ", + "[__split__]ターン\n○〆元気": "[__split__] Turn\n○〆Energy ", + "[__split__]ターン\n○〆集中": "[__split__] Turn\n○〆Focus ", + "[__split__]ターン\nパラメータ": "[__split__] Turn\nParameters ", + "[__split__]ターン\n次に使用するスキルカードの効果をもう": "[__split__] Turn\nNext, use the Skill Card effect again ", + "[__split__]ターンごとに": "[__split__] Each turn ", + "[__split__]ターンごとに○〆好印象が": "[__split__] Good Impression ○〆 per Turn ", + "[__split__]ターンごとに、○〆元気": "[__split__] Each turn, ○〆stamina ", + "[__split__]ターンの間有効)": "[__split__] Valid for turns) ", + "[__split__]ターン以上の場合○〆スキルカード使用数追加": "[__split__] If above the turn, ○〆Additional Skill Card Usage ", + "[__split__]ターン以上の場合○〆ターン追加": "[__split__] If above the turn, ○〆Additional Turn ", + "[__split__]ターン以上の場合○〆消費体力減少": "[__split__] If above the turn, ○〆Reduced Stamina Consumption ", + "[__split__]ターン以上の場合○〆絶好調": "[__split__] If above the turn, ○〆Excellent Condition ", + "[__split__]ターン以上の場合、": "[__split__] If above turns, ", + "[__split__]ターン以上の場合、○〆好調": "[__split__] If over turns, ○〆Good Shape ", + "[__split__]ターン以上の場合以降、ターン終了時、○〆集中": "[__split__] If the turn is above, after that, at the end of the turn, ○〆Focus ", + "[__split__]ターン以上の場合除外にあるスキルカードを山札の下に移動": "[__split__] If more than X turns, move excluded skill cards to the bottom of the deck ", + "[__split__]ターン以下の場合○〆不調": "[__split__] If the turn is below, ○〆Bad Condition ", + "[__split__]ターン以内の場合、○〆スコア上昇量増加": "[__split__] If within X turns, ○〆Score increase amount ", + "[__split__]ターン以内の場合、○〆元気の": "[__split__] If within the turns, ○〆Energy ", + "[__split__]ターン以内の場合、○〆好印象の": "[__split__] If within turns, ○〆Good impression of ", + "[__split__]ターン以内の場合、スコア": "[__split__] If within turns, Score ", + "[__split__]ターン以内の場合、パラメータ": "[__split__] If within the turns, parameter ", + "[__split__]ターン目以降の場合、使用可\nパラメータ": "[__split__] If after turn, usable\nParameters ", + "[__split__]ターン終了時○〆元気が": "[__split__] At the end of the turn, ○〆stamina ", + "[__split__]ターン終了時○〆好印象が": "[__split__] At the end of the turn, ○〆good impression ", + "[__split__]ターン終了時○〆好調が": "[__split__] At the end of the turn, ○〆Good Shape ", + "[__split__]ターン終了時、パラメータを上昇。ターン開始時、好印象が": "[__split__] At the End of the Turn, Increase Parameters. At the Start of the Turn, Good Impressions ", + "[__split__]ターン終了時、好印象": "[__split__] At the end of the turn, Good impression ", + "[__split__]ターン終了時体力が": "[__split__] At the end of the turn, stamina ", + "[__split__]ターン終了時残り": "[__split__] Remaining at the end of the turn ", + "[__split__]ターン開始時○〆やる気が": "[__split__] At the start of the turn, ○〆motivation ", + "[__split__]ターン開始時○〆元気が": "[__split__] At the start of the turn, ○〆stamina ", + "[__split__]ターン開始時○〆好印象が": "[__split__] At the start of the turn, ○〆good impression ", + "[__split__]ターン開始時○〆好調が": "[__split__] At the start of the turn, ○〆 good condition ", + "[__split__]ターン開始時○〆好調状態の場合、○〆スキルカード使用数追加": "[__split__] At the start of the turn, if ○〆in Good Shape, ○〆Skill card usage count added ", + "[__split__]ターン開始時○〆好調状態の場合、○〆元気": "[__split__] At the start of the turn, if in ○〆Good Shape, ○〆stamina ", + "[__split__]ターン開始時○〆好調状態の場合、○〆集中": "[__split__] At the start of the turn, if in ○〆Good Shape, Focus ", + "[__split__]ターン開始時○〆好調状態の場合、パラメータ": "[__split__] At the start of the turn, if in ○〆Good Shape, parameters ", + "[__split__]ターン開始時○〆消費体力減少状態の場合、○〆スコア上昇量増加": "[__split__] At the start of the turn, if in a state of ○〆reduced stamina consumption, ○〆 score increase amount increases ", + "[__split__]ターン開始時○〆消費体力減少状態の場合、○〆絶好調": "[__split__] At the start of the turn, if ○〆reduced stamina consumption state, ○〆Excellent Condition ", + "[__split__]ターン開始時○〆集中が": "[__split__] At the start of the turn, ○〆Focus ", + "[__split__]ターン開始時、○〆やる気": "[__split__] At the start of the turn, ○〆 motivation ", + "[__split__]ターン開始時、○〆やる気の": "[__split__] At the start of the turn, ○〆Motivation ", + "[__split__]ターン開始時、○〆スキルカード使用数追加": "[__split__] At the start of the turn, ○〆Skill card usage count added ", + "[__split__]ターン開始時、○〆パラメータ上昇量増加": "[__split__] At the start of the turn, ○〆Increase parameter gain ", + "[__split__]ターン開始時、○〆固定元気": "[__split__] At the start of the turn, ○〆Fixed Energy ", + "[__split__]ターン開始時、○〆好印象": "[__split__] At the Start of the Turn, ○〆 Good Impression ", + "[__split__]ターン開始時、○〆集中": "[__split__] At the start of the turn, ○〆Focus ", + "[__split__]ターン開始時、スキルカードを引く\n○〆固定元気": "[__split__] At the start of the turn, draw a skill card\n○〆Fixed Energy ", + "[__split__]ターン開始時体力が": "[__split__] At the start of the turn, stamina ", + "[__split__]ターン開始時最終ターンの場合、○〆元気の": "[__split__] If it's the final turn, ○〆stamina ", + "[__split__]ターン開始時残り": "[__split__] At the start of the turn, remaining ", + "[__split__]ダンスSPレッスン発生率": "[__split__] Dance SP lesson occurrence rate ", + "[__split__]ダンスSPレッスン終了時、Pポイント獲得量増加": "[__split__] Increase in P Points Earned at the End of Dance SP Lesson ", + "[__split__]ダンスSPレッスン終了時、ダンス上昇": "[__split__] Dance Increase at the End of Dance SP Lesson ", + "[__split__]ダンスSPレッスン終了時、ランダムにPドリンクを": "[__split__] At the end of Dance SP Lesson, randomly get P drink ", + "[__split__]ダンスSPレッスン終了時、体力回復": "[__split__] Stamina recovery when dance SP lesson ends ", + "[__split__]ダンスSPレッスン終了時ダンスが": "[__split__] Dance Increases After Dance SP Lesson ", + "[__split__]ダンスSPレッスン開始時、": "[__split__] At the start of the dance SP lesson, ", + "[__split__]ダンスレッスンボーナス": "[__split__] Dance Lesson Bonus ", + "[__split__]ダンスレッスン・ダンスターンのみ": "[__split__] Dance Lesson・Dance Turn Only ", + "[__split__]ダンスレッスン終了時、": "[__split__] At the End of Dance Lesson, ", + "[__split__]ダンスレッスン終了時、ダンス上昇": "[__split__] Dance increase when dance lesson ends ", + "[__split__]ダンスレッスン終了時体力が": "[__split__] At the end of Dance Lesson, stamina ", + "[__split__]ダンスレッスン開始時、": "[__split__] At the Start of Dance Lesson, ", + "[__split__]ダンス上昇": "[__split__] Dance Increase ", + "[__split__]ダンス通常レッスン終了時、ダンス上昇": "[__split__] Dance increase when regular dance lesson ends ", + "[__split__]チェンジ": "[__split__] Change ", + "[__split__]パラメータ": "[__split__] Parameter ", + "[__split__]ビジュアルSPレッスン発生率": "[__split__] Visual SP Lesson Occurrence Rate ", + "[__split__]ビジュアルSPレッスン終了時、Pポイント獲得量増加": "[__split__] Increased P points when visual SP lesson ends ", + "[__split__]ビジュアルSPレッスン終了時、ビジュアル上昇": "[__split__] Visual increase when visual SP lesson ends ", + "[__split__]ビジュアルSPレッスン終了時、体力回復": "[__split__] Stamina recovery when visual SP lesson ends ", + "[__split__]ビジュアルSPレッスン終了時ビジュアルが": "[__split__] At the end of Visual SP Lesson, visuals ", + "[__split__]ビジュアルSPレッスン開始時、": "[__split__] At the Start of Visual SP Lesson, ", + "[__split__]ビジュアルレッスンボーナス": "[__split__] Visual Lesson Bonus ", + "[__split__]ビジュアルレッスン・ビジュアルターンのみ": "[__split__] Visual Lesson・Visual Turn Only ", + "[__split__]ビジュアルレッスン終了時、": "[__split__] At the End of Visual Lesson, ", + "[__split__]ビジュアルレッスン終了時、ビジュアル上昇": "[__split__] Visual Increase at the End of Visual Lesson ", + "[__split__]ビジュアルレッスン終了時体力が": "[__split__] At the end of Visual Lesson, stamina ", + "[__split__]ビジュアルレッスン開始時、": "[__split__] At the start of the visual lesson, ", + "[__split__]ビジュアル上昇": "[__split__] Visual Increase ", + "[__split__]ビジュアル通常レッスン終了時、ビジュアル上昇": "[__split__] Visual increase when regular visual lesson ends ", + "[__split__]プランが": "[__split__] Plan is ", + "[__split__]ボーカルSPレッスン発生率": "[__split__] Vocal SP lesson occurrence rate ", + "[__split__]ボーカルSPレッスン終了時、Pポイント獲得量増加": "[__split__] Increase in P Points Earned at the End of Vocal SP Lesson ", + "[__split__]ボーカルSPレッスン終了時、ボーカル上昇": "[__split__] Vocal Increase at the End of Vocal SP Lesson ", + "[__split__]ボーカルSPレッスン終了時、体力回復": "[__split__] Stamina recovery when vocal SP lesson ends ", + "[__split__]ボーカルSPレッスン終了時ボーカルが": "[__split__] At the end of Vocal SP Lesson, vocals ", + "[__split__]ボーカルSPレッスン開始時、": "[__split__] At the Start of Vocal SP Lesson, ", + "[__split__]ボーカル、ダンス、ビジュアルすべてのSPレッスン発生率": "[__split__] SP Lesson Occurrence Rate for Vocals, Dance, and Visuals ", + "[__split__]ボーカルレッスンボーナス": "[__split__] Vocal Lesson Bonus ", + "[__split__]ボーカルレッスン・ボーカルターンのみ": "[__split__] Vocal Lesson・Vocal Turn Only ", + "[__split__]ボーカルレッスン終了時、": "[__split__] At the End of Vocal Lesson, ", + "[__split__]ボーカルレッスン終了時、ボーカル上昇": "[__split__] Vocal Increase at the End of Vocal Lesson ", + "[__split__]ボーカルレッスン終了時体力が": "[__split__] At the end of Vocal Lesson, stamina ", + "[__split__]ボーカルレッスン開始時、": "[__split__] At the Start of Vocal Lesson, ", + "[__split__]ボーカル上昇": "[__split__] Vocal Increase ", + "[__split__]ボーカル通常レッスン終了時、ボーカル上昇": "[__split__] Vocal increase when regular vocal lesson ends ", + "[__split__]ランダムな○〆トラブルカードを": "[__split__] Random ○〆 trouble card ", + "[__split__]ランダムなスキルカードを": "[__split__] Random Skill Card ", + "[__split__]ランダムな名前に「基本」を含むスキルカードを": "[__split__] Skill Card with 「Basic」 in a Random Name ", + "[__split__]ランダムな名前に「基本」を含むスキルカードを異なるスキルカードに": "[__split__] Change a random skill card containing 'Basic' in its name to a different skill card ", + "[__split__]ランダムな強化済みスキルカードを、手札に○〆生成\n○〆スキルカード使用数追加": "[__split__] ○〆Generate a random enhanced Skill Card in hand \n○〆Generate extra Skill Card uses ", + "[__split__]レッスンCLEARの": "[__split__] Lesson CLEAR of ", + "[__split__]レッスン中": "[__split__] During Lesson ", + "[__split__]レッスン中に体力が減少した時、○〆好印象": "[__split__] When stamina decreases during the lesson, ○〆Good Impression ", + "[__split__]レッスン終了時、Pポイント獲得量増加": "[__split__] Increased P points when lesson ends ", + "[__split__]レッスン開始時、○〆集中": "[__split__] At the start of the lesson, ○〆Focus ", + "[__split__]レッスン開始時手札に入る\n○〆元気": "[__split__] Added to hand at Lesson start\n○〆Energy ", + "[__split__]レッスン開始時手札に入る\n○〆好印象": "[__split__] At lesson start, enters hand\n○〆Good Impression ", + "[__split__]レッスン開始時手札に入る\n○〆消費体力減少": "[__split__] Added to hand at Lesson start\n○〆Reduced Stamina Consumption ", + "[__split__]レッスン開始時手札に入る\n○〆集中": "[__split__] At lesson start, enters hand\n○〆Focus ", + "[__split__]ロジック専用": "[__split__] Logic Only ", + "[__split__]上昇。ターン開始時、好印象が": "[__split__] Increase. At the start of the turn, Good impression ", + "[__split__]不屈と勝利を歌ってくるわ!": "[__split__] I’ll Sing of Tenacity and Victory! ", + "[__split__]以上ならスコア": "[__split__] Score if Above ", + "[__split__]以上の場合○〆やる気": "[__split__] If over, ○〆Motivation ", + "[__split__]以上の場合○〆スキルカード使用数追加": "[__split__] If above, ○〆Additional Skill Card Usage ", + "[__split__]以上の場合○〆スコア上昇量増加": "[__split__] If above, ○〆Increased Score Gain ", + "[__split__]以上の場合○〆ターン追加": "[__split__] If above, ○〆Additional Turn ", + "[__split__]以上の場合○〆元気": "[__split__] If above, ○〆Energy ", + "[__split__]以上の場合○〆好印象": "[__split__] If above, ○〆Good impression ", + "[__split__]以上の場合○〆好印象の": "[__split__] If above, ○〆Good impression of ", + "[__split__]以上の場合○〆好調": "[__split__] If above, ○〆Good Condition ", + "[__split__]以上の場合○〆消費体力削減": "[__split__] If above, ○〆Stamina Consumption Reduction ", + "[__split__]以上の場合○〆消費体力減少": "[__split__] If above, ○〆Reduced Stamina Consumption ", + "[__split__]以上の場合○〆絶好調": "[__split__] If above, ○〆Excellent Condition ", + "[__split__]以上の場合○〆集中": "[__split__] If above, ○〆Focus ", + "[__split__]以上の場合、Pポイント": "[__split__] If more, P points ", + "[__split__]以上の場合、○〆やる気": "[__split__] If above, ○〆Motivation ", + "[__split__]以上の場合、○〆やる気の": "[__split__] If over, ○〆Motivation ", + "[__split__]以上の場合、○〆スキルカード使用数追加": "[__split__] If above, ○〆Skill card usage count added ", + "[__split__]以上の場合、○〆スコア上昇量増加": "[__split__] In case of more than, ○〆score increase", + "[__split__]以上の場合、○〆体力消費": "[__split__] If above, ○〆Stamina consumption ", + "[__split__]以上の場合、○〆元気": "[__split__] If above, ○〆Energy ", + "[__split__]以上の場合、○〆好印象": "[__split__] If above, ○〆Good Impression ", + "[__split__]以上の場合、○〆好印象の": "[__split__] If over, ○〆Good Impression ", + "[__split__]以上の場合、○〆好調": "[__split__] If above, ○〆Good Shape ", + "[__split__]以上の場合、○〆消費体力削減": "[__split__] If above, ○〆Reduced Stamina Consumption ", + "[__split__]以上の場合、○〆集中": "[__split__] If above, ○〆Focus ", + "[__split__]以上の場合、スコア": "[__split__] Score if Above ", + "[__split__]以上の場合、ダンス上昇": "[__split__] If more, dance increase ", + "[__split__]以上の場合、パラメータ": "[__split__] If above, Parameter ", + "[__split__]以上の場合、ビジュアル上昇": "[__split__] If more, visuals increase ", + "[__split__]以上の場合、ボーカル上昇": "[__split__] If more, vocals increase ", + "[__split__]以上の場合、ランダムなスキルカードを": "[__split__] If more, random skill card ", + "[__split__]以上の場合、体力回復": "[__split__] If more, stamina recovery ", + "[__split__]以上の場合、使用可\nパラメータ": "[__split__] If above, usable\nParameters ", + "[__split__]以上の場合、次のターン、スキルカードを引く": "[__split__] If above, draw a Skill Card next turn ", + "[__split__]以上の場合スコア": "[__split__] If above, Score ", + "[__split__]以上の場合以降、ターン終了時、○〆やる気": "[__split__] or more, after that, at the end of the turn, ○〆 Motivation ", + "[__split__]以上の場合以降、ターン終了時、○〆元気の": "[__split__] or more, after that, at the end of the turn, ○〆 Energy ", + "[__split__]以上の場合以降、ターン終了時、○〆好印象": "[__split__] If above, from the next turn onwards, at the end of the turn, ○〆Good impression ", + "[__split__]以上の場合以降、ターン終了時、○〆好印象の": "[__split__] If above, from the next turn onwards, at the end of the turn, ○〆Good impression of ", + "[__split__]以上の場合以降、ターン終了時、スコア": "[__split__] If the score is above, after that, at the end of the turn, Score ", + "[__split__]以上の場合以降、ターン開始時、○〆スキルカード使用数追加": "[__split__] If above, from the next turn onwards, at the start of the turn, ○〆Extra skill card use ", + "[__split__]以上の場合以降、ターン開始時、○〆好印象": "[__split__] If above, from the next turn onwards, at the start of the turn, ○〆Good impression ", + "[__split__]以上の場合体力回復": "[__split__] If above, Stamina Recovery ", + "[__split__]以上の場合除外にあるスキルカードを山札の下に移動": "[__split__] If above, move excluded skill cards to the bottom of the deck ", + "[__split__]以上を": "[__split__] Above ", + "[__split__]以下の場合": "[__split__] If less ", + "[__split__]以下の場合○〆スランプ": "[__split__] If below, ○〆Slump ", + "[__split__]以下の場合○〆不安": "[__split__] If below, ○〆Anxiety ", + "[__split__]以下の場合○〆不調": "[__split__] If below, ○〆Bad Condition ", + "[__split__]以下の場合○〆体力消費": "[__split__] or less, ○〆 Stamina consumption ", + "[__split__]以下の場合○〆元気": "[__split__] or less, ○〆 Energy ", + "[__split__]以下の場合○〆元気増加無効": "[__split__] If below, ○〆No Energy Gain ", + "[__split__]以下の場合○〆弱気": "[__split__] If below, ○〆Timid ", + "[__split__]以下の場合○〆手札減少": "[__split__] If below, ○〆Hand reduction ", + "[__split__]以下の場合○〆消費体力増加": "[__split__] If below, ○〆Increased stamina consumption ", + "[__split__]以下の場合、○〆元気": "[__split__] If below, ○〆Energy ", + "[__split__]以下の場合、○〆集中": "[__split__] If below, ○〆Focus ", + "[__split__]以下の場合、使用可\nパラメータ": "[__split__] If below, usable\nParameters ", + "[__split__]以下の場合以降、ターン終了時、○〆好印象の": "[__split__] If below, from the next turn onwards, at the end of the turn, ○〆Good impression of ", + "[__split__]以下の場合以降、ターン終了時、スコア": "[__split__] If below, after that, at the end of the turn, Score ", + "[__split__]以下の場合体力減少": "[__split__] Energy Decrease If Below ", + "[__split__]以降、○〆アクティブスキルカード使用時、○〆固定元気": "[__split__] After, when using Active Skill Cards, ○〆Fixed Energy ", + "[__split__]以降、○〆アクティブスキルカード使用時、○〆集中": "[__split__] After, when using Active Skill Cards, ○〆Focus ", + "[__split__]以降、○〆アクティブスキルカード使用時、パラメータ": "[__split__] After, when using ○〆Active Skill Card, Parameters ", + "[__split__]以降、○〆アクティブスキルカード使用時直前に○〆アクティブスキルカードを使用していた場合、スコア": "[__split__] After that, if an Active Skill Card was used just before using another Active Skill Card, Score ", + "[__split__]以降、○〆メンタルスキルカード使用時、○〆やる気": "[__split__] After, when using Mental Skill Cards, ○〆Motivation ", + "[__split__]以降、○〆メンタルスキルカード使用時、○〆好印象": "[__split__] After, when using Mental Skill Cards, ○〆Good Impression ", + "[__split__]以降、○〆元気効果のスキルカード使用後、○〆好印象": "[__split__] After Using a Skill Card with a Cheerful Effect, ○〆Good Impression ", + "[__split__]以降、スキルカード使用時、○〆好印象の": "[__split__] After, when using Skill Card, ○〆Good Impression of ", + "[__split__]以降、ターン内にスキルカードを": "[__split__] Afterwards, within the turn, skill cards ", + "[__split__]以降、ターン終了時○〆やる気が": "[__split__] From the next turn onwards, at the end of the turn, ○〆Motivation ", + "[__split__]以降、ターン終了時○〆好印象が": "[__split__] After, at turn end ○〆Good Impression is ", + "[__split__]以降、ターン終了時○〆集中が": "[__split__] After, at turn end ○〆Focus is ", + "[__split__]以降、ターン終了時、○〆やる気": "[__split__] Afterward, at the end of the turn, ○〆Motivation ", + "[__split__]以降、ターン終了時、○〆好印象": "[__split__] After, at the end of the turn, ○〆Good Impression ", + "[__split__]以降、ターン終了時、○〆集中": "[__split__] Afterward, at the end of the turn, ○〆Focus ", + "[__split__]以降、ターン終了時、スコア": "[__split__] After that, at the end of the turn, Score ", + "[__split__]以降、ターン開始時、○〆元気": "[__split__] From Here On, At the Start of the Turn, ○〆Energy", + "[__split__]休む選択時、ダンス上昇": "[__split__] Dance increase when selecting rest ", + "[__split__]休む選択時、ビジュアル上昇": "[__split__] Visual increase when selecting rest ", + "[__split__]休む選択時、ボーカル上昇": "[__split__] Vocal increase when selecting rest ", + "[__split__]体力が": "[__split__] Stamina is ", + "[__split__]体力回復": "[__split__] Stamina Recovery ", + "[__split__]使用時、○〆好調": "[__split__] When used, ○〆Good Shape ", + "[__split__]倍": "[__split__] Multiplier ", + "[__split__]分○〆元気増加\n○〆やる気": "[__split__] ○〆 Energy Increases by Minutes\n○〆 Motivation ", + "[__split__]分スコア上昇": "[__split__] Score Increase ", + "[__split__]分スコア上昇\n○〆やる気": "[__split__] Score Increase\n○〆Motivation ", + "[__split__]分スコア上昇\n○〆元気": "[__split__] Points Increase\n○〆Energy ", + "[__split__]分スコア上昇\n○〆消費体力増加": "[__split__] Score Increases by Minutes\n○〆Stamina Consumption Increases ", + "[__split__]分スコア上昇\n(試験・ステージ内": "[__split__] Score increase per segment\n(In tests or stages) ", + "[__split__]分パラメータ上昇": "[__split__] Parameter Increase ", + "[__split__]分パラメータ上昇\n○〆やる気": "[__split__] Parameter Increase \n○〆Motivation ", + "[__split__]分パラメータ上昇\n○〆やる気の": "[__split__] Parameter Increase\n○〆Motivation of ", + "[__split__]分パラメータ上昇\n○〆スキルカード使用数追加": "[__split__] Parameter Increase \n○〆Additional Skill Card Usage ", + "[__split__]分パラメータ上昇\n○〆体力消費": "[__split__] Parameter increase by amount\n○〆Stamina consumption ", + "[__split__]分パラメータ上昇\n○〆元気": "[__split__] Increase parameter by ○〆Energy ", + "[__split__]分パラメータ上昇\n○〆消費体力増加": "[__split__] Parameter Increase \n○〆Increased Stamina Consumption ", + "[__split__]分パラメータ上昇\n(レッスン内": "[__split__] Increase parameter by \n(In-lesson ", + "[__split__]初期Pポイント": "[__split__] Initial P Points ", + "[__split__]初期ダンス上昇": "[__split__] Initial Dance Increase ", + "[__split__]初期ビジュアル上昇": "[__split__] Initial Visual Increase ", + "[__split__]初期ボーカル上昇": "[__split__] Initial Vocal Increase ", + "[__split__]削除": "[__split__] Delete ", + "[__split__]回": "[__split__] Times ", + "[__split__]回使用するごとに、○〆好印象の": "[__split__] Every time used, ○〆Good impression of ", + "[__split__]回使用するごとに、○〆絶好調": "[__split__] ○〆Excellent Condition for Each Use ", + "[__split__]回使用すると、その試験・ステージが終了するまで、除外に移動する": "[__split__] If Used X Times, Moves to Exile Until the End of the Exam/Stage ", + "[__split__]回獲得": "[__split__] Times Acquired ", + "[__split__]回)": "[__split__] Times) ", + "[__split__]回)\n○〆集中": "[__split__] Times)\n○〆Focus ", + "[__split__]回)\n○〆集中が": "[__split__] Times)\n○〆Focus is ", + "[__split__]増加": "[__split__] Increase ", + "[__split__]増加するごとに、○〆元気の増加量が": "[__split__] Every time it increases, ○〆Energy increase amount ", + "[__split__]増加するごとに、スコア上昇量を": "[__split__] For each increase, Score Gain ", + "[__split__]増加するごとに、ターン開始時に引くスキルカードが": "[__split__] Each time it increases, the skill card drawn at the start of the turn ", + "[__split__]夏の宵の線香花火": "[__split__] Summer Evening Sparklers ", + "[__split__]好調": "[__split__] Good Shape ", + "[__split__]引く": "[__split__] Draw ", + "[__split__]引く\n○〆消費体力減少": "[__split__] Draw\n○〆Reduced stamina consumption ", + "[__split__]弱気が": "[__split__] Timidness ", + "[__split__]強化": "[__split__] Enhance ", + "[__split__]後、スキルカードを引く": "[__split__] After, draw a Skill Card ", + "[__split__]後、体力回復": "[__split__] After, Stamina Recovery ", + "[__split__]後、手札をすべて○〆レッスン中強化": "[__split__] After, enhance all cards in hand ○〆During Lesson ", + "[__split__]手札をすべて○〆レッスン中強化": "[__split__] Enhance all cards in hand ○〆During Lesson ", + "[__split__]手札をすべて○〆レッスン中強化\n体力回復": "[__split__] Strengthen all cards in hand ○〆During lesson\nRecover stamina ", + "[__split__]手札をすべて○〆レッスン中強化\n(レッスン内": "[__split__] Strengthen all cards in hand ○〆During lesson\n(In-lesson ", + "[__split__]手札をすべて○〆試験・ステージ中強化": "[__split__] Strengthen All Cards in Hand During Exams/Stages ", + "[__split__]手札をすべて入れ替える\n○〆消費体力減少": "[__split__] Swap all cards in hand\n○〆Reduced Stamina Consumption ", + "[__split__]手札をすべて入れ替える\n体力回復": "[__split__] Replace all cards in hand\nRecover stamina ", + "[__split__]手札減少が": "[__split__] Hand reduction ", + "[__split__]授業終了時、ダンス上昇": "[__split__] Dance increase when class ends ", + "[__split__]授業終了時、ビジュアル上昇": "[__split__] Visual increase when class ends ", + "[__split__]授業終了時、ボーカル上昇": "[__split__] Vocal Increase at the End of Lesson ", + "[__split__]時間": "[__split__] Time ", + "[__split__]最大体力上昇": "[__split__] Maximum Stamina Increase ", + "[__split__]未満の場合○〆スランプ": "[__split__] If below, ○〆Slump ", + "[__split__]未満の場合○〆不調": "[__split__] If below, ○〆Bad Condition ", + "[__split__]未満の場合○〆元気増加無効": "[__split__] If below, ○〆No Energy Gain ", + "[__split__]未満の場合○〆気まぐれ": "[__split__] If below, ○〆Whim ", + "[__split__]未満の場合○〆消費体力増加": "[__split__] If Below ○〆Increased Energy Consumption ", + "[__split__]枚": "[__split__] Cards ", + "[__split__]枚ごとに、○〆元気増加量": "[__split__] Per card, ○〆Increased Energy ", + "[__split__]枚減少": "[__split__] Decrease by X cards ", + "[__split__]次に使用する○〆アクティブスキルカードの効果をもう": "[__split__] Next, reuse ○〆Active Skill Card effect ", + "[__split__]次に使用するスキルカードの効果をもう": "[__split__] Next, reuse the Skill Card effect ", + "[__split__]次のターン、スキルカードを": "[__split__] Next turn, draw a skill card ", + "[__split__]次のターン、スキルカードを引く": "[__split__] Draw a Skill Card next turn ", + "[__split__]次のターン、スキルカードを引く\n以降、○〆アクティブスキルカード使用時、パラメータ": "[__split__] Next turn, draw a skill card\nAfterwards, ○〆when using an active skill card, parameters ", + "[__split__]次のターン、スコア": "[__split__] Next Turn, Score ", + "[__split__]次のターン、パラメータ": "[__split__] Next turn, Parameters ", + "[__split__]次のターン、手札をすべて○〆レッスン中強化": "[__split__] Next turn, enhance all cards in hand ○〆During Lesson ", + "[__split__]次のターン、手札をすべて○〆試験・ステージ中強化": "[__split__] Next Turn, Strengthen All Cards During ○〆Exam/Stage ", + "[__split__]活動支給選択時、ダンス上昇": "[__split__] Dance increase when selecting activity ", + "[__split__]活動支給選択時、ビジュアル上昇": "[__split__] Visual increase when selecting activity ", + "[__split__]活動支給選択時、ボーカル上昇": "[__split__] Vocal increase when selecting activity ", + "[__split__]消費体力が": "[__split__] Stamina consumption ", + "[__split__]消費体力を": "[__split__] Stamina Consumption ", + "[__split__]減少": "[__split__] Decrease ", + "[__split__]発動(": "[__split__] Activate ( ", + "[__split__]直前に○〆アクティブスキルカードを使用していた場合体力回復": "[__split__] If an ○〆Active Skill Card was used just before, Stamina Recovery ", + "[__split__]直前に○〆メンタルスキルカードを使用していた場合○〆好印象": "[__split__] If a ○〆Mental Skill Card was used just before, ○〆Good impression ", + "[__split__]直前に○〆メンタルスキルカードを使用していた場合○〆消費体力減少": "[__split__] If a ○〆Mental Skill Card was used just before, ○〆Reduced stamina consumption ", + "[__split__]直前に○〆メンタルスキルカードを使用していた場合○〆絶好調": "[__split__] If a ○〆Mental Skill Card was used just before, ○〆Excellent Condition ", + "[__split__]相談選択時、ダンス上昇": "[__split__] Dance increase when selecting consultation ", + "[__split__]相談選択時、ビジュアル上昇": "[__split__] Visual increase when selecting consultation ", + "[__split__]相談選択時、ボーカル上昇": "[__split__] Vocal increase when selecting consultation ", + "[__split__]花海 咲季のプロデュースで評価A": "[__split__] Rating A for Producing Hanami Saki ", + "[__split__]花海 咲季の親愛度Lvを": "[__split__] Increase Saki Hanami's Bond Level to ", + "[__split__]藤田 ことねを入手": "[__split__] Acquire Kotone Fujita ", + "[__split__]試験・ステージ中": "[__split__] During Exam/Stage ", + "[__split__]試験・ステージ中に": "[__split__] During Exams/Stages ", + "[__split__]試験・ステージ開始時手札に入る\n○〆元気": "[__split__] Added to Hand at Exam/Stage Start\n○〆Energy ", + "[__split__]試験・ステージ開始時手札に入る\n○〆好印象": "[__split__] Enter the hand at the start of the test/stage\n○〆Good impression ", + "[__split__]試験・ステージ開始時手札に入る\n○〆消費体力減少": "[__split__] Gains in Hand at Exam/Stage Start\n○〆Reduced Energy Consumption ", + "[__split__]試験・ステージ開始時手札に入る\n○〆集中": "[__split__] Added to Hand at the Start of Exams/Stages\n○〆Focus ", + "[__split__]試験終了時、ダンス上昇": "[__split__] Dance increase when exam ends ", + "[__split__]試験終了時、ビジュアル上昇": "[__split__] Visual Increase at the End of Exam ", + "[__split__]試験終了時、体力回復": "[__split__] Stamina Recovery at the End of Exams ", + "[__split__]軽減": "[__split__] Reduction ", + "[__split__]追い込みレッスン終了時ダンスが": "[__split__] At the end of Intensive Lesson, dance ", + "[__split__]追い込みレッスン終了時ビジュアルが": "[__split__] At the end of Intensive Lesson, visuals ", + "[__split__]追い込みレッスン終了時ボーカルが": "[__split__] At the end of Intensive Lesson, vocals ", + "[__split__]適用)": "[__split__] Applied) ", + "[__split__]適用)\n○〆集中": "[__split__] Apply)\n○〆Focus ", + "[__split__]適用)\n体力が": "[__split__] Apply)\nStamina is ", + "[__split__]重複不可": "[__split__] Cannot Stack ", + "[__split__]集中が": "[__split__] When Focus is ", + "[__split__](": "[__split__] ( ", + "[__split__](○〆集中効果を": "[__split__] (○〆Focus effect ", + "[__split__](プロデュース中": "[__split__] (During Production ", + "[__split__](レッスン中に使用したスキルカード": "[__split__] (Skill cards used during the lesson ", + "[__split__](レッスン内": "[__split__] (Within lesson ", + "[__split__](試験・ステージ内": "[__split__] (In Exam/Stage ", + "[__split__](開始": "[__split__] (Start ", + "[__split__])": "[__split__] ) ", + "[__split__])\n○〆スキルカード使用数追加": "[__split__] )\n○〆Skill Card Use Count Added ", + "[__split__])\n○〆体力消費": "[__split__] )\n○〆Stamina consumption ", + "[__split__])\n○〆好調": "[__split__] )\n○〆Good Shape ", + "[__split__])\n○〆消費体力減少": "[__split__] )\n○〆Reduce stamina consumption ", + "[__split__])\n(レッスン内": "[__split__] )\n(In-lesson ", + "[__split__])\n(試験・ステージ内": "[__split__] )\n(In Exam/Stage ", + "○〆元気が増加しない": "○〆Energy does not increase ", + "○〆元気が増加しない ": "○〆Energy does not increase ", + "○〆元気など補助効果を主とするスキルカード": "○〆Skill Card focusing on support effects like Energy ", + "○〆元気の増加量を増加": "○〆 Increase the Amount of Increased Energy ", + "「○〆好印象」や「○〆やる気」を活用して育成するプラン": "A Plan Utilizing 「○〆Good Impression」 and 「○〆Motivation」 for Training ", + "「○〆好調」や「○〆集中」を活用して育成するプラン": "A Plan Utilizing 「○〆Good Shape」 and 「○〆Focus」 for Training ", + "の確率で体力回復": "Chance of recovering HP", + "エアロビクス": "Aerobics", + "ターン追加": "Additional Turn", + "強化状態や低下状態の影響を受けず○〆元気を増加させる": "Increases ○〆 Energy unaffected by Enhancement or Reduction states", - "[__split__]以上の場合以降、ターン終了時、○〆やる気": "[__split__] or more, after that, at the end of the turn, ○〆 Motivation ", - "[__split__]以上の場合以降、ターン終了時、○〆元気の": "[__split__] or more, after that, at the end of the turn, ○〆 Energy ", - "[__split__]以下の場合○〆体力消費": "[__split__] or less, ○〆 Stamina consumption ", - "[__split__]以上の場合○〆やる気": "[__split__] or more, ○〆 Motivation ", - "[__split__]以下の場合○〆元気": "[__split__] or less, ○〆 Energy ", - "[__split__]以降、ターン開始時、○〆元気": "[__split__] From Here On, At the Start of the Turn, ○〆Energy", - "[__split__]AP不足しています": "[__split__]AP is insufficient", - "[__split__]○〆元気の増加量を": "[__split__]○〆Amount of Energy Increase", - "[__split__]○〆好調状態でない場合○〆消費体力増加": "[__split__]○〆If not in a good condition○〆Increased Stamina Consumption", - "[__split__]○〆好調状態でない場合体力減少": "[__split__]○〆If not in a good condition, Stamina Decreases", - "[__split__]○〆好調状態の場合、スコア": "[__split__]○〆In a good condition, Score", - "[__split__]○〆消費体力減少状態の場合○〆やる気": "[__split__]○〆If in a reduced stamina consumption state○〆Motivation", - "[__split__]○〆消費体力減少状態の場合○〆元気": "[__split__]○〆If in a reduced stamina consumption state○〆Energy", - "[__split__]以上の場合、○〆スコア上昇量増加": "[__split__] In case of more than, ○〆score increase", - "[__split__]、スキルカードを引く": "[__split__], draw a Skill Card", - "[__split__]次のターン、スコア": "[__split__] Next Turn, Score ", - - "[__split__](Within lesson": "[__split__] (Within lesson ", - "[__split__]At the start of the turn, draw a skill card\n○〆Fixed Energy": "[__split__] At the start of the turn, draw a skill card\n○〆Fixed Energy ", - "[__split__]If over, ○〆Good Impression": "[__split__] If Over, ○〆 Good Impression ", - "[__split__]Pポイント": "[__split__] P-points ", - "[__split__]SPレッスン終了時、体力回復": "[__split__] Stamina Recovery at the End of SP Lessons ", - "[__split__]SPレッスン終了時、体力消費": "[__split__] At the end of SP Lesson, stamina consumption ", - "[__split__]Times)": "[__split__] Times) ", - "[__split__]Vocal Lesson・Vocal Turn Only": "[__split__] Vocal Lesson・Vocal Turn Only ", - "[__split__]○〆Stamina Consumption": "[__split__] ○〆 Stamina Consumption ", - "[__split__]○〆やる気": "[__split__] ○〆Motivation ", - "[__split__]○〆やる気が": "[__split__] ○〆Motivation is ", - "[__split__]以上の場合○〆やる気": "[__split__] If over, ○〆Motivation ", - "[__split__]以下の場合": "[__split__] If less ", - "[__split__]○〆やる気が増加後、○〆やる気": "[__split__] After motivation increases, ○〆motivation ", - "[__split__]○〆やる気の": "[__split__] ○〆Motivation of ", - "[__split__]○〆やる気効果のスキルカード獲得時、ボーカル上昇": "[__split__] When acquiring a skill card with motivation effect, vocals increase ", - "[__split__]○〆やる気消費": "[__split__] ○〆Motivation Consumption ", - "[__split__]○〆アクティブスキルカード使用後○〆やる気が": "[__split__] After using ○〆Active Skill Card, ○〆Motivation ", - "[__split__]○〆アクティブスキルカード使用後、○〆元気の": "[__split__] After using ○〆Active skill card, ○〆stamina ", - "[__split__]○〆アクティブスキルカード使用後、○〆好調": "[__split__] After using ○〆Active Skill Card, ○〆Good Shape ", - "[__split__]○〆アクティブスキルカード使用時、体力回復": "[__split__] When using ○〆Active Skill Card, recover stamina ", - "[__split__]○〆アクティブスキルカード使用時体力が": "[__split__] When using ○〆Active skill card, stamina ", - "[__split__]○〆アクティブスキルカード獲得時、ダンス上昇": "[__split__] Dance increase when ○〆active skill card is acquired ", - "[__split__]○〆アクティブスキルカード獲得時、ビジュアル上昇": "[__split__] Visual increase when ○〆active skill card is acquired ", - "[__split__]○〆アクティブスキルカード獲得時、ボーカル上昇": "[__split__] Vocal increase when ○〆active skill card is acquired ", - "[__split__]○〆スキルカード使用数追加": "[__split__] ○〆Additional Skill Card Usage ", - "[__split__]○〆スコア上昇量増加": "[__split__] ○〆Increased Score Gain ", - "[__split__]○〆ターン追加": "[__split__] ○〆Extra Turn ", - "[__split__]○〆パラメータ上昇量増加": "[__split__] ○〆Increase parameter gain ", - "[__split__]○〆メンタルスキルカード使用後○〆やる気が": "[__split__] After using ○〆Mental Skill Card, ○〆Motivation ", - "[__split__]○〆メンタルスキルカード使用時直前に○〆メンタルスキルカードを使用していた場合、○〆好調": "[__split__] If a Mental Skill Card was used just before using a Mental Skill Card, ○〆Good condition ", - "[__split__]○〆メンタルスキルカード使用時直前に○〆メンタルスキルカードを使用していた場合、○〆集中": "[__split__] If a Mental Skill Card was used just before using another Mental Skill Card, ○〆Focus ", - "[__split__]○〆メンタルスキルカード強化時、ダンス上昇": "[__split__] Dance Increase When ○〆Mental Skill Card is Enhanced ", - "[__split__]○〆メンタルスキルカード強化時、ボーカル上昇": "[__split__] Vocal Increase When ○〆Mental Skill Card is Enhanced ", - "[__split__]○〆メンタルスキルカード獲得時、ダンス上昇": "[__split__] ○〆 When a Mental Skill Card is obtained, Dance increases ", - "[__split__]○〆メンタルスキルカード獲得時、ビジュアル上昇": "[__split__] ○〆 Visual increase when mental skill card is acquired ", - "[__split__]○〆メンタルスキルカード獲得時、ボーカル上昇": "[__split__] ○〆 When a Mental Skill Card is obtained, Vocal increases ", - "[__split__]○〆低下状態無効": "[__split__] ○〆Debuff Immune ", - "[__split__]○〆体力消費": "[__split__] ○〆Stamina Consumption ", - "[__split__]○〆元気": "[__split__] ○〆Energy ", - "[__split__]○〆元気が": "[__split__] ○〆Energy is ", - "[__split__]○〆元気の": "[__split__] ○〆Energy of ", - "[__split__]○〆元気の増加量が": "[__split__] ○〆Energy increase amount ", - "[__split__]○〆元気を": "[__split__] ○〆Energy to ", - "[__split__]○〆元気を半分にして、減少前の○〆元気の": "[__split__] ○〆Halve Energy, before reduction, ○〆Energy ", - "[__split__]○〆元気増加無効": "[__split__] ○〆Energy Increase Disabled ", - "[__split__]○〆固定元気": "[__split__] ○〆Fixed Energy ", - "[__split__]○〆好印象": "[__split__] ○〆Good Impression ", - "[__split__]○〆好印象が": "[__split__] ○〆Good Impression is ", - "[__split__]○〆好印象が増加後、○〆好印象": "[__split__] After increasing good impression, good impression ", - "[__split__]○〆好印象の": "[__split__] ○〆Good Impression of ", - "[__split__]○〆好印象効果のスキルカード獲得時、ビジュアル上昇": "[__split__] When acquiring a skill card with ○〆good impression effect, visuals increase ", - "[__split__]○〆好印象消費": "[__split__] ○〆Good Impression Consumption ", - "[__split__]○〆好調": "[__split__] ○〆Good Shape ", - "[__split__]○〆好調が": "[__split__] ○〆Good Shape is ", - "[__split__]○〆好調の": "[__split__] ○〆Good Shape of ", - "[__split__]○〆好調のスコア上昇量を○〆好調": "[__split__] ○〆Good condition score increase amount ○〆Good condition ", - "[__split__]○〆好調の効果ターンが増加後、○〆好調": "[__split__] After increasing the effect turns of ○〆Good Shape, ○〆Good Shape ", - "[__split__]○〆好調効果のスキルカード獲得時、ダンス上昇": "[__split__] When acquiring a skill card with ○〆Good Shape effect, dance increase ", - "[__split__]○〆好調消費": "[__split__] ○〆Good Shape Consumption ", - "[__split__]○〆好調状態でない場合": "[__split__] If Not in ○〆Good Shape ", - "[__split__]○〆好調状態でない場合○〆不安": "[__split__] If not in good condition, ○〆Anxiety ", - "[__split__]○〆好調状態でない場合○〆弱気": "[__split__] If not in good condition, ○〆Timid ", - "[__split__]○〆好調状態でない場合○〆手札減少": "[__split__] If not in good condition, ○〆Reduced Hand ", - "[__split__]○〆好調状態の場合○〆スキルカード使用数追加": "[__split__] If in good condition, ○〆Additional Skill Card Usage ", - "[__split__]○〆好調状態の場合○〆ターン追加": "[__split__] If in good condition, ○〆Additional Turn ", - "[__split__]○〆好調状態の場合○〆元気": "[__split__] ○〆If in Good Condition ○〆Energy ", - "[__split__]○〆好調状態の場合○〆消費体力削減": "[__split__] If in good condition, ○〆Reduced stamina consumption ", - "[__split__]○〆好調状態の場合○〆集中": "[__split__] If in good condition, ○〆Focus ", - "[__split__]○〆好調状態の場合、○〆集中": "[__split__] ○〆When in Good Shape, ○〆Focus ", - "[__split__]○〆好調状態の場合、パラメータ": "[__split__] ○〆If in Good Shape, Parameter ", - "[__split__]○〆好調状態の場合、使用可\n○〆絶好調": "[__split__] Usable if ○〆In Good Shape\n○〆Excellent Condition ", - "[__split__]○〆好調状態の場合、使用可\nパラメータ": "[__split__] ○〆Usable when in Good Shape\nParameter ", - "[__split__]○〆好調状態の場合以降、ターン開始時、スコア": "[__split__] If in Good Condition ○〆from Then, Score at Turn Start ", - "[__split__]○〆消費体力削減": "[__split__] ○〆Reduced Stamina Consumption ", - "[__split__]○〆消費体力増加": "[__split__] ○〆Increased Stamina Consumption ", - "[__split__]○〆消費体力減少": "[__split__] ○〆Reduced Stamina Consumption ", - "[__split__]○〆消費体力減少状態の場合○〆ターン追加": "[__split__] If in reduced stamina consumption state, ○〆Extra turn ", - "[__split__]○〆消費体力減少状態の場合○〆消費体力減少": "[__split__] If in reduced stamina consumption state, ○〆Reduced Stamina Consumption ", - "[__split__]○〆絶好調": "[__split__] ○〆Excellent Condition ", - "[__split__]○〆集中": "[__split__] ○〆Focus ", - "[__split__]○〆集中が": "[__split__] ○〆Focus is ", - "[__split__]○〆集中が増加後、○〆集中": "[__split__] After ○〆Focus increases, ○〆Focus ", - "[__split__]○〆集中が増加後体力が": "[__split__] After ○〆Focus increases, stamina ", - "[__split__]○〆集中効果のスキルカード獲得時、ボーカル上昇": "[__split__] When acquiring a skill card with ○〆Focus effect, vocals increase ", - "[__split__]○〆集中消費": "[__split__] ○〆Focus Consumption ", - "[__split__]お出かけ終了時、ダンス上昇": "[__split__] Dance increase when outing ends ", - "[__split__]お出かけ終了時、ビジュアル上昇": "[__split__] Visual increase when outing ends ", - "[__split__]お出かけ終了時、ボーカル上昇": "[__split__] Vocal increase when outing ends ", - "[__split__]このサポートカードのイベントによるパラメータ上昇を": "[__split__] Parameter Increase from Events of This Support Card ", - "[__split__]このサポートカードのイベントによる体力回復量を": "[__split__] The amount of stamina recovery from this support card's event ", - "[__split__]このサポートカードのレッスンサポート発生率を": "[__split__] Increase the Lesson Support Occurrence Rate of This Support Card ", - "[__split__]ごとにスコアを": "[__split__] Increase score each time ", - "[__split__]した状態でプロデュースを開始": "[__split__] Start Production with the Above Condition ", - "[__split__]つ獲得": "[__split__] Obtain ", - "[__split__]で解放": "[__split__] Unlocked By ", - "[__split__]にして、減少前の○〆元気の": "[__split__] Make, before reducing ○〆Energy of ", - "[__split__]にする": "[__split__] to ", - "[__split__]のアイドルをプロデュースしている場合のみ発動": "[__split__] Activates Only When Producing a Specific Idol ", - "[__split__]の場合、体力減少": "[__split__] If so, stamina decreases ", - "[__split__]の場合、使用可\n○〆元気": "[__split__] If so, usable\n○〆Energy ", - "[__split__]の確率で○〆やる気": "[__split__] Chance for ○〆Motivation ", - "[__split__]の確率で○〆元気": "[__split__] Chance for ○〆Energy ", - "[__split__]の確率で○〆好印象": "[__split__] Chance of ○〆Good Impression ", - "[__split__]の確率で○〆好調": "[__split__] Chance for ○〆Good Shape ", - "[__split__]の確率で○〆消費体力減少": "[__split__] Chance for ○〆Reduced Stamina Consumption ", - "[__split__]の確率で○〆集中": "[__split__] Chance for ○〆Focus ", - "[__split__]の確率で体力回復": "[__split__] Chance for Stamina Recovery ", - "[__split__]を山札のランダムな位置に○〆生成": "[__split__] ○〆Generate at a Random Position in the Deck ", - "[__split__]アドレナリン全開": "[__split__] Adrenaline Full Throttle ", - "[__split__]アピールの基本": "[__split__] Basics of Appeal ", - "[__split__]スキルカードが除外に移動した時、体力回復": "[__split__] When a skill card is moved to exclusion, recover stamina ", - "[__split__]スキルカードを": "[__split__] Skill Cards ", - "[__split__]スキルカードを引く": "[__split__] Draw a Skill Card ", - "[__split__]スキルカードを引く\n手札をすべて○〆レッスン中強化": "[__split__] Draw a Skill Card\nEnhance all cards in hand ○〆During Lesson ", - "[__split__]スキルカードを引く\n(レッスン内": "[__split__] Draw a skill card\n(In-lesson ", - "[__split__]スキルカードを選択して": "[__split__] Select a skill card ", - "[__split__]スキルカード使用後○〆やる気が": "[__split__] After using a skill card, ○〆motivation ", - "[__split__]スキルカード使用後○〆好印象が": "[__split__] After using a skill card, ○〆Good Impression ", - "[__split__]スキルカード使用時○〆集中が": "[__split__] When using a skill card, ○〆focus ", - "[__split__]スキルカード強化時、ダンス上昇": "[__split__] Dance increase when skill card is enhanced ", - "[__split__]スキルカード強化時、ビジュアル上昇": "[__split__] Visual increase when skill card is enhanced ", - "[__split__]スキルカード強化時、ボーカル上昇": "[__split__] Vocal increase when skill card is enhanced ", - "[__split__]スキルカード強化時ボーカルが": "[__split__] When skill card is enhanced, vocals ", - "[__split__]スコア": "[__split__] Score ", - "[__split__]スコアが": "[__split__] If score is ", - "[__split__]スコア上昇量が": "[__split__] Score increase amount ", - "[__split__]スコア上昇量を": "[__split__] Score increase amount ", - "[__split__]センス": "[__split__] Sense ", - "[__split__]センス専用": "[__split__] Sense Only ", - "[__split__]ターン": "[__split__] Turn ", - "[__split__]ターン\n○〆元気": "[__split__] Turn\n○〆Energy ", - "[__split__]ターン\n○〆集中": "[__split__] Turn\n○〆Focus ", - "[__split__]ターン\nパラメータ": "[__split__] Turn\nParameters ", - "[__split__]ターン\n次に使用するスキルカードの効果をもう": "[__split__] Turn\nNext, use the Skill Card effect again ", - "[__split__]ターンごとに": "[__split__] Each turn ", - "[__split__]ターンごとに○〆好印象が": "[__split__] Good Impression ○〆 per Turn ", - "[__split__]ターンごとに、○〆元気": "[__split__] Each turn, ○〆stamina ", - "[__split__]ターンの間有効)": "[__split__] Valid for turns) ", - "[__split__]ターン以上の場合○〆スキルカード使用数追加": "[__split__] If above the turn, ○〆Additional Skill Card Usage ", - "[__split__]ターン以上の場合○〆ターン追加": "[__split__] If above the turn, ○〆Additional Turn ", - "[__split__]ターン以上の場合○〆消費体力減少": "[__split__] If above the turn, ○〆Reduced Stamina Consumption ", - "[__split__]ターン以上の場合○〆絶好調": "[__split__] If above the turn, ○〆Excellent Condition ", - "[__split__]ターン以上の場合、": "[__split__] If above turns, ", - "[__split__]ターン以上の場合、○〆好調": "[__split__] If over turns, ○〆Good Shape ", - "[__split__]ターン以上の場合以降、ターン終了時、○〆集中": "[__split__] If the turn is above, after that, at the end of the turn, ○〆Focus ", - "[__split__]ターン以上の場合除外にあるスキルカードを山札の下に移動": "[__split__] If more than X turns, move excluded skill cards to the bottom of the deck ", - "[__split__]ターン以下の場合○〆不調": "[__split__] If the turn is below, ○〆Bad Condition ", - "[__split__]ターン以内の場合、○〆スコア上昇量増加": "[__split__] If within X turns, ○〆Score increase amount ", - "[__split__]ターン以内の場合、○〆元気の": "[__split__] If within the turns, ○〆Energy ", - "[__split__]ターン以内の場合、○〆好印象の": "[__split__] If within turns, ○〆Good impression of ", - "[__split__]ターン以内の場合、スコア": "[__split__] If within turns, Score ", - "[__split__]ターン以内の場合、パラメータ": "[__split__] If within the turns, parameter ", - "[__split__]ターン目以降の場合、使用可\nパラメータ": "[__split__] If after turn, usable\nParameters ", - "[__split__]ターン終了時○〆元気が": "[__split__] At the end of the turn, ○〆stamina ", - "[__split__]ターン終了時○〆好印象が": "[__split__] At the end of the turn, ○〆good impression ", - "[__split__]ターン終了時○〆好調が": "[__split__] At the end of the turn, ○〆Good Shape ", - "[__split__]ターン終了時、パラメータを上昇。ターン開始時、好印象が": "[__split__] At the End of the Turn, Increase Parameters. At the Start of the Turn, Good Impressions ", - "[__split__]ターン終了時、好印象": "[__split__] At the end of the turn, Good impression ", - "[__split__]ターン終了時体力が": "[__split__] At the end of the turn, stamina ", - "[__split__]ターン終了時残り": "[__split__] Remaining at the end of the turn ", - "[__split__]ターン開始時○〆やる気が": "[__split__] At the start of the turn, ○〆motivation ", - "[__split__]ターン開始時○〆元気が": "[__split__] At the start of the turn, ○〆stamina ", - "[__split__]ターン開始時○〆好印象が": "[__split__] At the start of the turn, ○〆good impression ", - "[__split__]ターン開始時○〆好調が": "[__split__] At the start of the turn, ○〆 good condition ", - "[__split__]ターン開始時○〆好調状態の場合、○〆スキルカード使用数追加": "[__split__] At the start of the turn, if ○〆in Good Shape, ○〆Skill card usage count added ", - "[__split__]ターン開始時○〆好調状態の場合、○〆元気": "[__split__] At the start of the turn, if in ○〆Good Shape, ○〆stamina ", - "[__split__]ターン開始時○〆好調状態の場合、○〆集中": "[__split__] At the start of the turn, if in ○〆Good Shape, Focus ", - "[__split__]ターン開始時○〆好調状態の場合、パラメータ": "[__split__] At the start of the turn, if in ○〆Good Shape, parameters ", - "[__split__]ターン開始時○〆消費体力減少状態の場合、○〆スコア上昇量増加": "[__split__] At the start of the turn, if in a state of ○〆reduced stamina consumption, ○〆 score increase amount increases ", - "[__split__]ターン開始時○〆消費体力減少状態の場合、○〆絶好調": "[__split__] At the start of the turn, if ○〆reduced stamina consumption state, ○〆Excellent Condition ", - "[__split__]ターン開始時○〆集中が": "[__split__] At the start of the turn, ○〆Focus ", - "[__split__]ターン開始時、○〆やる気": "[__split__] At the start of the turn, ○〆 motivation ", - "[__split__]ターン開始時、○〆やる気の": "[__split__] At the start of the turn, ○〆Motivation ", - "[__split__]ターン開始時、○〆スキルカード使用数追加": "[__split__] At the start of the turn, ○〆Skill card usage count added ", - "[__split__]ターン開始時、○〆パラメータ上昇量増加": "[__split__] At the start of the turn, ○〆Increase parameter gain ", - "[__split__]ターン開始時、○〆固定元気": "[__split__] At the start of the turn, ○〆Fixed Energy ", - "[__split__]ターン開始時、○〆好印象": "[__split__] At the Start of the Turn, ○〆 Good Impression ", - "[__split__]ターン開始時、○〆集中": "[__split__] At the start of the turn, ○〆Focus ", - "[__split__]ターン開始時、スキルカードを引く\n○〆固定元気": "[__split__] At the start of the turn, draw a skill card\n○〆Fixed Energy ", - "[__split__]ターン開始時体力が": "[__split__] At the start of the turn, stamina ", - "[__split__]ターン開始時最終ターンの場合、○〆元気の": "[__split__] If it's the final turn, ○〆stamina ", - "[__split__]ターン開始時残り": "[__split__] At the start of the turn, remaining ", - "[__split__]ダンスSPレッスン発生率": "[__split__] Dance SP lesson occurrence rate ", - "[__split__]ダンスSPレッスン終了時、Pポイント獲得量増加": "[__split__] Increase in P Points Earned at the End of Dance SP Lesson ", - "[__split__]ダンスSPレッスン終了時、ダンス上昇": "[__split__] Dance Increase at the End of Dance SP Lesson ", - "[__split__]ダンスSPレッスン終了時、ランダムにPドリンクを": "[__split__] At the end of Dance SP Lesson, randomly get P drink ", - "[__split__]ダンスSPレッスン終了時、体力回復": "[__split__] Stamina recovery when dance SP lesson ends ", - "[__split__]ダンスSPレッスン終了時ダンスが": "[__split__] Dance Increases After Dance SP Lesson ", - "[__split__]ダンスSPレッスン開始時、": "[__split__] At the start of the dance SP lesson, ", - "[__split__]ダンスレッスンボーナス": "[__split__] Dance Lesson Bonus ", - "[__split__]ダンスレッスン・ダンスターンのみ": "[__split__] Dance Lesson・Dance Turn Only ", - "[__split__]ダンスレッスン終了時、": "[__split__] At the End of Dance Lesson, ", - "[__split__]ダンスレッスン終了時、ダンス上昇": "[__split__] Dance increase when dance lesson ends ", - "[__split__]ダンスレッスン終了時体力が": "[__split__] At the end of Dance Lesson, stamina ", - "[__split__]ダンスレッスン開始時、": "[__split__] At the Start of Dance Lesson, ", - "[__split__]ダンス上昇": "[__split__] Dance Increase ", - "[__split__]ダンス通常レッスン終了時、ダンス上昇": "[__split__] Dance increase when regular dance lesson ends ", - "[__split__]チェンジ": "[__split__] Change ", - "[__split__]パラメータ": "[__split__] Parameter ", - "[__split__]ビジュアルSPレッスン発生率": "[__split__] Visual SP Lesson Occurrence Rate ", - "[__split__]ビジュアルSPレッスン終了時、Pポイント獲得量増加": "[__split__] Increased P points when visual SP lesson ends ", - "[__split__]ビジュアルSPレッスン終了時、ビジュアル上昇": "[__split__] Visual increase when visual SP lesson ends ", - "[__split__]ビジュアルSPレッスン終了時、体力回復": "[__split__] Stamina recovery when visual SP lesson ends ", - "[__split__]ビジュアルSPレッスン終了時ビジュアルが": "[__split__] At the end of Visual SP Lesson, visuals ", - "[__split__]ビジュアルSPレッスン開始時、": "[__split__] At the Start of Visual SP Lesson, ", - "[__split__]ビジュアルレッスンボーナス": "[__split__] Visual Lesson Bonus ", - "[__split__]ビジュアルレッスン・ビジュアルターンのみ": "[__split__] Visual Lesson・Visual Turn Only ", - "[__split__]ビジュアルレッスン終了時、": "[__split__] At the End of Visual Lesson, ", - "[__split__]ビジュアルレッスン終了時、ビジュアル上昇": "[__split__] Visual Increase at the End of Visual Lesson ", - "[__split__]ビジュアルレッスン終了時体力が": "[__split__] At the end of Visual Lesson, stamina ", - "[__split__]ビジュアルレッスン開始時、": "[__split__] At the start of the visual lesson, ", - "[__split__]ビジュアル上昇": "[__split__] Visual Increase ", - "[__split__]ビジュアル通常レッスン終了時、ビジュアル上昇": "[__split__] Visual increase when regular visual lesson ends ", - "[__split__]プランが": "[__split__] Plan is ", - "[__split__]ボーカルSPレッスン発生率": "[__split__] Vocal SP lesson occurrence rate ", - "[__split__]ボーカルSPレッスン終了時、Pポイント獲得量増加": "[__split__] Increase in P Points Earned at the End of Vocal SP Lesson ", - "[__split__]ボーカルSPレッスン終了時、ボーカル上昇": "[__split__] Vocal Increase at the End of Vocal SP Lesson ", - "[__split__]ボーカルSPレッスン終了時、体力回復": "[__split__] Stamina recovery when vocal SP lesson ends ", - "[__split__]ボーカルSPレッスン終了時ボーカルが": "[__split__] At the end of Vocal SP Lesson, vocals ", - "[__split__]ボーカルSPレッスン開始時、": "[__split__] At the Start of Vocal SP Lesson, ", - "[__split__]ボーカル、ダンス、ビジュアルすべてのSPレッスン発生率": "[__split__] SP Lesson Occurrence Rate for Vocals, Dance, and Visuals ", - "[__split__]ボーカルレッスンボーナス": "[__split__] Vocal Lesson Bonus ", - "[__split__]ボーカルレッスン・ボーカルターンのみ": "[__split__] Vocal Lesson・Vocal Turn Only ", - "[__split__]ボーカルレッスン終了時、": "[__split__] At the End of Vocal Lesson, ", - "[__split__]ボーカルレッスン終了時、ボーカル上昇": "[__split__] Vocal Increase at the End of Vocal Lesson ", - "[__split__]ボーカルレッスン終了時体力が": "[__split__] At the end of Vocal Lesson, stamina ", - "[__split__]ボーカルレッスン開始時、": "[__split__] At the Start of Vocal Lesson, ", - "[__split__]ボーカル上昇": "[__split__] Vocal Increase ", - "[__split__]ボーカル通常レッスン終了時、ボーカル上昇": "[__split__] Vocal increase when regular vocal lesson ends ", - "[__split__]ランダムな○〆トラブルカードを": "[__split__] Random ○〆 trouble card ", - "[__split__]ランダムなスキルカードを": "[__split__] Random Skill Card ", - "[__split__]ランダムな名前に「基本」を含むスキルカードを": "[__split__] Skill Card with 「Basic」 in a Random Name ", - "[__split__]ランダムな名前に「基本」を含むスキルカードを異なるスキルカードに": "[__split__] Change a random skill card containing 'Basic' in its name to a different skill card ", - "[__split__]ランダムな強化済みスキルカードを、手札に○〆生成\n○〆スキルカード使用数追加": "[__split__] ○〆Generate a random enhanced Skill Card in hand \n○〆Generate extra Skill Card uses ", - "[__split__]レッスンCLEARの": "[__split__] Lesson CLEAR of ", - "[__split__]レッスン中": "[__split__] During Lesson ", - "[__split__]レッスン中に体力が減少した時、○〆好印象": "[__split__] When stamina decreases during the lesson, ○〆Good Impression ", - "[__split__]レッスン終了時、Pポイント獲得量増加": "[__split__] Increased P points when lesson ends ", - "[__split__]レッスン開始時、○〆集中": "[__split__] At the start of the lesson, ○〆Focus ", - "[__split__]レッスン開始時手札に入る\n○〆元気": "[__split__] Added to hand at Lesson start\n○〆Energy ", - "[__split__]レッスン開始時手札に入る\n○〆好印象": "[__split__] At lesson start, enters hand\n○〆Good Impression ", - "[__split__]レッスン開始時手札に入る\n○〆消費体力減少": "[__split__] Added to hand at Lesson start\n○〆Reduced Stamina Consumption ", - "[__split__]レッスン開始時手札に入る\n○〆集中": "[__split__] At lesson start, enters hand\n○〆Focus ", - "[__split__]ロジック専用": "[__split__] Logic Only ", - "[__split__]上昇。ターン開始時、好印象が": "[__split__] Increase. At the start of the turn, Good impression ", - "[__split__]不屈と勝利を歌ってくるわ!": "[__split__] I’ll Sing of Tenacity and Victory! ", - "[__split__]以上ならスコア": "[__split__] Score if Above ", - "[__split__]以上の場合○〆スキルカード使用数追加": "[__split__] If above, ○〆Additional Skill Card Usage ", - "[__split__]以上の場合○〆スコア上昇量増加": "[__split__] If above, ○〆Increased Score Gain ", - "[__split__]以上の場合○〆ターン追加": "[__split__] If above, ○〆Additional Turn ", - "[__split__]以上の場合○〆元気": "[__split__] If above, ○〆Energy ", - "[__split__]以上の場合○〆好印象": "[__split__] If above, ○〆Good impression ", - "[__split__]以上の場合○〆好印象の": "[__split__] If above, ○〆Good impression of ", - "[__split__]以上の場合○〆好調": "[__split__] If above, ○〆Good Condition ", - "[__split__]以上の場合○〆消費体力削減": "[__split__] If above, ○〆Stamina Consumption Reduction ", - "[__split__]以上の場合○〆消費体力減少": "[__split__] If above, ○〆Reduced Stamina Consumption ", - "[__split__]以上の場合○〆絶好調": "[__split__] If above, ○〆Excellent Condition ", - "[__split__]以上の場合○〆集中": "[__split__] If above, ○〆Focus ", - "[__split__]以上の場合、Pポイント": "[__split__] If more, P points ", - "[__split__]以上の場合、○〆やる気": "[__split__] If above, ○〆Motivation ", - "[__split__]以上の場合、○〆やる気の": "[__split__] If over, ○〆Motivation ", - "[__split__]以上の場合、○〆スキルカード使用数追加": "[__split__] If above, ○〆Skill card usage count added ", - "[__split__]以上の場合、○〆体力消費": "[__split__] If above, ○〆Stamina consumption ", - "[__split__]以上の場合、○〆元気": "[__split__] If above, ○〆Energy ", - "[__split__]以上の場合、○〆好印象": "[__split__] If above, ○〆Good Impression ", - "[__split__]以上の場合、○〆好印象の": "[__split__] If over, ○〆Good Impression ", - "[__split__]以上の場合、○〆好調": "[__split__] If above, ○〆Good Shape ", - "[__split__]以上の場合、○〆消費体力削減": "[__split__] If above, ○〆Reduced Stamina Consumption ", - "[__split__]以上の場合、○〆集中": "[__split__] If above, ○〆Focus ", - "[__split__]以上の場合、スコア": "[__split__] Score if Above ", - "[__split__]以上の場合、ダンス上昇": "[__split__] If more, dance increase ", - "[__split__]以上の場合、パラメータ": "[__split__] If above, Parameter ", - "[__split__]以上の場合、ビジュアル上昇": "[__split__] If more, visuals increase ", - "[__split__]以上の場合、ボーカル上昇": "[__split__] If more, vocals increase ", - "[__split__]以上の場合、ランダムなスキルカードを": "[__split__] If more, random skill card ", - "[__split__]以上の場合、体力回復": "[__split__] If more, stamina recovery ", - "[__split__]以上の場合、使用可\nパラメータ": "[__split__] If above, usable\nParameters ", - "[__split__]以上の場合、次のターン、スキルカードを引く": "[__split__] If above, draw a Skill Card next turn ", - "[__split__]以上の場合スコア": "[__split__] If above, Score ", - "[__split__]以上の場合以降、ターン終了時、○〆好印象": "[__split__] If above, from the next turn onwards, at the end of the turn, ○〆Good impression ", - "[__split__]以上の場合以降、ターン終了時、○〆好印象の": "[__split__] If above, from the next turn onwards, at the end of the turn, ○〆Good impression of ", - "[__split__]以上の場合以降、ターン終了時、スコア": "[__split__] If the score is above, after that, at the end of the turn, Score ", - "[__split__]以上の場合以降、ターン開始時、○〆スキルカード使用数追加": "[__split__] If above, from the next turn onwards, at the start of the turn, ○〆Extra skill card use ", - "[__split__]以上の場合以降、ターン開始時、○〆好印象": "[__split__] If above, from the next turn onwards, at the start of the turn, ○〆Good impression ", - "[__split__]以上の場合体力回復": "[__split__] If above, Stamina Recovery ", - "[__split__]以上の場合除外にあるスキルカードを山札の下に移動": "[__split__] If above, move excluded skill cards to the bottom of the deck ", - "[__split__]以上を": "[__split__] Above ", - "[__split__]以下の場合○〆スランプ": "[__split__] If below, ○〆Slump ", - "[__split__]以下の場合○〆不安": "[__split__] If below, ○〆Anxiety ", - "[__split__]以下の場合○〆不調": "[__split__] If below, ○〆Bad Condition ", - "[__split__]以下の場合○〆元気増加無効": "[__split__] If below, ○〆No Energy Gain ", - "[__split__]以下の場合○〆弱気": "[__split__] If below, ○〆Timid ", - "[__split__]以下の場合○〆手札減少": "[__split__] If below, ○〆Hand reduction ", - "[__split__]以下の場合○〆消費体力増加": "[__split__] If below, ○〆Increased stamina consumption ", - "[__split__]以下の場合、○〆元気": "[__split__] If below, ○〆Energy ", - "[__split__]以下の場合、○〆集中": "[__split__] If below, ○〆Focus ", - "[__split__]以下の場合、使用可\nパラメータ": "[__split__] If below, usable\nParameters ", - "[__split__]以下の場合以降、ターン終了時、○〆好印象の": "[__split__] If below, from the next turn onwards, at the end of the turn, ○〆Good impression of ", - "[__split__]以下の場合以降、ターン終了時、スコア": "[__split__] If below, after that, at the end of the turn, Score ", - "[__split__]以下の場合体力減少": "[__split__] Energy Decrease If Below ", - "[__split__]以降、○〆アクティブスキルカード使用時、○〆固定元気": "[__split__] After, when using Active Skill Cards, ○〆Fixed Energy ", - "[__split__]以降、○〆アクティブスキルカード使用時、○〆集中": "[__split__] After, when using Active Skill Cards, ○〆Focus ", - "[__split__]以降、○〆アクティブスキルカード使用時、パラメータ": "[__split__] After, when using ○〆Active Skill Card, Parameters ", - "[__split__]以降、○〆アクティブスキルカード使用時直前に○〆アクティブスキルカードを使用していた場合、スコア": "[__split__] After that, if an Active Skill Card was used just before using another Active Skill Card, Score ", - "[__split__]以降、○〆メンタルスキルカード使用時、○〆やる気": "[__split__] After, when using Mental Skill Cards, ○〆Motivation ", - "[__split__]以降、○〆メンタルスキルカード使用時、○〆好印象": "[__split__] After, when using Mental Skill Cards, ○〆Good Impression ", - "[__split__]以降、○〆元気効果のスキルカード使用後、○〆好印象": "[__split__] After Using a Skill Card with a Cheerful Effect, ○〆Good Impression ", - "[__split__]以降、スキルカード使用時、○〆好印象の": "[__split__] After, when using Skill Card, ○〆Good Impression of ", - "[__split__]以降、ターン内にスキルカードを": "[__split__] Afterwards, within the turn, skill cards ", - "[__split__]以降、ターン終了時○〆やる気が": "[__split__] From the next turn onwards, at the end of the turn, ○〆Motivation ", - "[__split__]以降、ターン終了時○〆好印象が": "[__split__] After, at turn end ○〆Good Impression is ", - "[__split__]以降、ターン終了時○〆集中が": "[__split__] After, at turn end ○〆Focus is ", - "[__split__]以降、ターン終了時、○〆やる気": "[__split__] Afterward, at the end of the turn, ○〆Motivation ", - "[__split__]以降、ターン終了時、○〆好印象": "[__split__] After, at the end of the turn, ○〆Good Impression ", - "[__split__]以降、ターン終了時、○〆集中": "[__split__] Afterward, at the end of the turn, ○〆Focus ", - "[__split__]以降、ターン終了時、スコア": "[__split__] After that, at the end of the turn, Score ", - "[__split__]休む選択時、ダンス上昇": "[__split__] Dance increase when selecting rest ", - "[__split__]休む選択時、ビジュアル上昇": "[__split__] Visual increase when selecting rest ", - "[__split__]休む選択時、ボーカル上昇": "[__split__] Vocal increase when selecting rest ", - "[__split__]体力が": "[__split__] Stamina is ", - "[__split__]体力回復": "[__split__] Stamina Recovery ", - "[__split__]使用時、○〆好調": "[__split__] When used, ○〆Good Shape ", - "[__split__]倍": "[__split__] Multiplier ", - "[__split__]分○〆元気増加\n○〆やる気": "[__split__] ○〆 Energy Increases by Minutes\n○〆 Motivation ", - "[__split__]分スコア上昇": "[__split__] Score Increase ", - "[__split__]分スコア上昇\n○〆やる気": "[__split__] Score Increase\n○〆Motivation ", - "[__split__]分スコア上昇\n○〆元気": "[__split__] Points Increase\n○〆Energy ", - "[__split__]分スコア上昇\n○〆消費体力増加": "[__split__] Score Increases by Minutes\n○〆Stamina Consumption Increases ", - "[__split__]分スコア上昇\n(試験・ステージ内": "[__split__] Score increase per segment\n(In tests or stages) ", - "[__split__]分パラメータ上昇": "[__split__] Parameter Increase ", - "[__split__]分パラメータ上昇\n○〆やる気": "[__split__] Parameter Increase \n○〆Motivation ", - "[__split__]分パラメータ上昇\n○〆やる気の": "[__split__] Parameter Increase\n○〆Motivation of ", - "[__split__]分パラメータ上昇\n○〆スキルカード使用数追加": "[__split__] Parameter Increase \n○〆Additional Skill Card Usage ", - "[__split__]分パラメータ上昇\n○〆体力消費": "[__split__] Parameter increase by amount\n○〆Stamina consumption ", - "[__split__]分パラメータ上昇\n○〆元気": "[__split__] Increase parameter by ○〆Energy ", - "[__split__]分パラメータ上昇\n○〆消費体力増加": "[__split__] Parameter Increase \n○〆Increased Stamina Consumption ", - "[__split__]分パラメータ上昇\n(レッスン内": "[__split__] Increase parameter by \n(In-lesson ", - "[__split__]初期Pポイント": "[__split__] Initial P Points ", - "[__split__]初期ダンス上昇": "[__split__] Initial Dance Increase ", - "[__split__]初期ビジュアル上昇": "[__split__] Initial Visual Increase ", - "[__split__]初期ボーカル上昇": "[__split__] Initial Vocal Increase ", - "[__split__]削除": "[__split__] Delete ", - "[__split__]回": "[__split__] Times ", - "[__split__]回使用するごとに、○〆好印象の": "[__split__] Every time used, ○〆Good impression of ", - "[__split__]回使用するごとに、○〆絶好調": "[__split__] ○〆Excellent Condition for Each Use ", - "[__split__]回使用すると、その試験・ステージが終了するまで、除外に移動する": "[__split__] If Used X Times, Moves to Exile Until the End of the Exam/Stage ", - "[__split__]回獲得": "[__split__] Times Acquired ", - "[__split__]回)": "[__split__] Times) ", - "[__split__]回)\n○〆集中": "[__split__] Times)\n○〆Focus ", - "[__split__]回)\n○〆集中が": "[__split__] Times)\n○〆Focus is ", - "[__split__]増加": "[__split__] Increase ", - "[__split__]増加するごとに、○〆元気の増加量が": "[__split__] Every time it increases, ○〆Energy increase amount ", - "[__split__]増加するごとに、スコア上昇量を": "[__split__] For each increase, Score Gain ", - "[__split__]増加するごとに、ターン開始時に引くスキルカードが": "[__split__] Each time it increases, the skill card drawn at the start of the turn ", - "[__split__]夏の宵の線香花火": "[__split__] Summer Evening Sparklers ", - "[__split__]好調": "[__split__] Good Shape ", - "[__split__]引く": "[__split__] Draw ", - "[__split__]引く\n○〆消費体力減少": "[__split__] Draw\n○〆Reduced stamina consumption ", - "[__split__]弱気が": "[__split__] Timidness ", - "[__split__]強化": "[__split__] Enhance ", - "[__split__]後、スキルカードを引く": "[__split__] After, draw a Skill Card ", - "[__split__]後、体力回復": "[__split__] After, Stamina Recovery ", - "[__split__]後、手札をすべて○〆レッスン中強化": "[__split__] After, enhance all cards in hand ○〆During Lesson ", - "[__split__]手札をすべて○〆レッスン中強化": "[__split__] Enhance all cards in hand ○〆During Lesson ", - "[__split__]手札をすべて○〆レッスン中強化\n体力回復": "[__split__] Strengthen all cards in hand ○〆During lesson\nRecover stamina ", - "[__split__]手札をすべて○〆レッスン中強化\n(レッスン内": "[__split__] Strengthen all cards in hand ○〆During lesson\n(In-lesson ", - "[__split__]手札をすべて○〆試験・ステージ中強化": "[__split__] Strengthen All Cards in Hand During Exams/Stages ", - "[__split__]手札をすべて入れ替える\n○〆消費体力減少": "[__split__] Swap all cards in hand\n○〆Reduced Stamina Consumption ", - "[__split__]手札をすべて入れ替える\n体力回復": "[__split__] Replace all cards in hand\nRecover stamina ", - "[__split__]手札減少が": "[__split__] Hand reduction ", - "[__split__]授業終了時、ダンス上昇": "[__split__] Dance increase when class ends ", - "[__split__]授業終了時、ビジュアル上昇": "[__split__] Visual increase when class ends ", - "[__split__]授業終了時、ボーカル上昇": "[__split__] Vocal Increase at the End of Lesson ", - "[__split__]時間": "[__split__] Time ", - "[__split__]最大体力上昇": "[__split__] Maximum Stamina Increase ", - "[__split__]未満の場合○〆スランプ": "[__split__] If below, ○〆Slump ", - "[__split__]未満の場合○〆不調": "[__split__] If below, ○〆Bad Condition ", - "[__split__]未満の場合○〆元気増加無効": "[__split__] If below, ○〆No Energy Gain ", - "[__split__]未満の場合○〆気まぐれ": "[__split__] If below, ○〆Whim ", - "[__split__]未満の場合○〆消費体力増加": "[__split__] If Below ○〆Increased Energy Consumption ", - "[__split__]枚": "[__split__] Cards ", - "[__split__]枚ごとに、○〆元気増加量": "[__split__] Per card, ○〆Increased Energy ", - "[__split__]枚減少": "[__split__] Decrease by X cards ", - "[__split__]次に使用する○〆アクティブスキルカードの効果をもう": "[__split__] Next, reuse ○〆Active Skill Card effect ", - "[__split__]次に使用するスキルカードの効果をもう": "[__split__] Next, reuse the Skill Card effect ", - "[__split__]次のターン、スキルカードを": "[__split__] Next turn, draw a skill card ", - "[__split__]次のターン、スキルカードを引く": "[__split__] Draw a Skill Card next turn ", - "[__split__]次のターン、スキルカードを引く\n以降、○〆アクティブスキルカード使用時、パラメータ": "[__split__] Next turn, draw a skill card\nAfterwards, ○〆when using an active skill card, parameters ", - "[__split__]次のターン、パラメータ": "[__split__] Next turn, Parameters ", - "[__split__]次のターン、手札をすべて○〆レッスン中強化": "[__split__] Next turn, enhance all cards in hand ○〆During Lesson ", - "[__split__]次のターン、手札をすべて○〆試験・ステージ中強化": "[__split__] Next Turn, Strengthen All Cards During ○〆Exam/Stage ", - "[__split__]活動支給選択時、ダンス上昇": "[__split__] Dance increase when selecting activity ", - "[__split__]活動支給選択時、ビジュアル上昇": "[__split__] Visual increase when selecting activity ", - "[__split__]活動支給選択時、ボーカル上昇": "[__split__] Vocal increase when selecting activity ", - "[__split__]消費体力が": "[__split__] Stamina consumption ", - "[__split__]消費体力を": "[__split__] Stamina Consumption ", - "[__split__]減少": "[__split__] Decrease ", - "[__split__]発動(": "[__split__] Activate ( ", - "[__split__]直前に○〆アクティブスキルカードを使用していた場合体力回復": "[__split__] If an ○〆Active Skill Card was used just before, Stamina Recovery ", - "[__split__]直前に○〆メンタルスキルカードを使用していた場合○〆好印象": "[__split__] If a ○〆Mental Skill Card was used just before, ○〆Good impression ", - "[__split__]直前に○〆メンタルスキルカードを使用していた場合○〆消費体力減少": "[__split__] If a ○〆Mental Skill Card was used just before, ○〆Reduced stamina consumption ", - "[__split__]直前に○〆メンタルスキルカードを使用していた場合○〆絶好調": "[__split__] If a ○〆Mental Skill Card was used just before, ○〆Excellent Condition ", - "[__split__]相談選択時、ダンス上昇": "[__split__] Dance increase when selecting consultation ", - "[__split__]相談選択時、ビジュアル上昇": "[__split__] Visual increase when selecting consultation ", - "[__split__]相談選択時、ボーカル上昇": "[__split__] Vocal increase when selecting consultation ", - "[__split__]花海 咲季のプロデュースで評価A": "[__split__] Rating A for Producing Hanami Saki ", - "[__split__]花海 咲季の親愛度Lvを": "[__split__] Increase Saki Hanami's Bond Level to ", - "[__split__]藤田 ことねを入手": "[__split__] Acquire Kotone Fujita ", - "[__split__]試験・ステージ中": "[__split__] During Exam/Stage ", - "[__split__]試験・ステージ中に": "[__split__] During Exams/Stages ", - "[__split__]試験・ステージ開始時手札に入る\n○〆元気": "[__split__] Added to Hand at Exam/Stage Start\n○〆Energy ", - "[__split__]試験・ステージ開始時手札に入る\n○〆好印象": "[__split__] Enter the hand at the start of the test/stage\n○〆Good impression ", - "[__split__]試験・ステージ開始時手札に入る\n○〆消費体力減少": "[__split__] Gains in Hand at Exam/Stage Start\n○〆Reduced Energy Consumption ", - "[__split__]試験・ステージ開始時手札に入る\n○〆集中": "[__split__] Added to Hand at the Start of Exams/Stages\n○〆Focus ", - "[__split__]試験終了時、ダンス上昇": "[__split__] Dance increase when exam ends ", - "[__split__]試験終了時、ビジュアル上昇": "[__split__] Visual Increase at the End of Exam ", - "[__split__]試験終了時、体力回復": "[__split__] Stamina Recovery at the End of Exams ", - "[__split__]軽減": "[__split__] Reduction ", - "[__split__]追い込みレッスン終了時ダンスが": "[__split__] At the end of Intensive Lesson, dance ", - "[__split__]追い込みレッスン終了時ビジュアルが": "[__split__] At the end of Intensive Lesson, visuals ", - "[__split__]追い込みレッスン終了時ボーカルが": "[__split__] At the end of Intensive Lesson, vocals ", - "[__split__]適用)": "[__split__] Applied) ", - "[__split__]適用)\n○〆集中": "[__split__] Apply)\n○〆Focus ", - "[__split__]適用)\n体力が": "[__split__] Apply)\nStamina is ", - "[__split__]重複不可": "[__split__] Cannot Stack ", - "[__split__]集中が": "[__split__] When Focus is ", - "[__split__](": "[__split__] ( ", - "[__split__](○〆集中効果を": "[__split__] (○〆Focus effect ", - "[__split__](プロデュース中": "[__split__] (During Production ", - "[__split__](レッスン中に使用したスキルカード": "[__split__] (Skill cards used during the lesson ", - "[__split__](レッスン内": "[__split__] (Within lesson ", - "[__split__](試験・ステージ内": "[__split__] (In Exam/Stage ", - "[__split__](開始": "[__split__] (Start ", - "[__split__])": "[__split__] ) ", - "[__split__])\n○〆スキルカード使用数追加": "[__split__] )\n○〆Skill Card Use Count Added ", - "[__split__])\n○〆体力消費": "[__split__] )\n○〆Stamina consumption ", - "[__split__])\n○〆好調": "[__split__] )\n○〆Good Shape ", - "[__split__])\n○〆消費体力減少": "[__split__] )\n○〆Reduce stamina consumption ", - "[__split__])\n(レッスン内": "[__split__] )\n(In-lesson ", - "[__split__])\n(試験・ステージ内": "[__split__] )\n(In Exam/Stage ", - "○〆元気が増加しない": "○〆Energy does not increase ", - "○〆元気が増加しない ": "○〆Energy does not increase ", - "○〆元気など補助効果を主とするスキルカード": "○〆Skill Card focusing on support effects like Energy ", - "○〆元気の増加量を増加": "○〆 Increase the Amount of Increased Energy ", - "「○〆好印象」や「○〆やる気」を活用して育成するプラン": "A Plan Utilizing 「○〆Good Impression」 and 「○〆Motivation」 for Training ", - "「○〆好調」や「○〆集中」を活用して育成するプラン": "A Plan Utilizing 「○〆Good Shape」 and 「○〆Focus」 for Training ", - "スキルカードの消費体力を減少": "Reduce stamina consumption of skill cards ", - "スキルカードの消費体力を減少 ": "Reduce stamina consumption of skill cards ", - "スキルカードをプロデュース終了まで強化": "Enhance Skill Card Until Production Ends ", - "スキルカードを異なるスキルカードに変え、プロデュース終了までデッキに追加(強化段階を引き継ぐ)": "Change a skill card to a different one and add it to the deck until the end of production (inherits enhancement stage) ", - "スコアが上昇しない": "Score does not increase ", - "スコア上昇効果を主とするスキルカード": "Skill cards focused on score increase effect ", - "スコア上昇量を": "Increase Score Amount by", - "スコア上昇量を増加(○〆好印象による上昇も含む)": "Increase score (including increases from ○〆Good impression) ", - "スコア上昇量増加": " Score increase amount ", - "ターン目": " Turns ", - "ターン追加": " Extra turn ", - "チェンジ": " Change ", - "パラメータ上昇量を増加": "Increased parameter gain ", - "パラメータ上昇量増加": "Parameter Increase", - "ビジュアルターンなら、ターン開始時、○〆スキルカード使用数追加": "If it's a Visual turn, at the start of the turn, ○〆 Add skill card usage", - "ボーカル通常レッスンを開始": "Start Vocal Regular Lesson", - "ランダムな強化済みスキルカード(SSR)を、手札に○〆生成": "Generate a random enhanced skill card (SSR) into the hand ○〆 ", - "ランダムな所持している基本とつくスキルカードを異なるスキルカードにチェンジ": "Change a Random Owned Basic Skill Card to a Different Skill Card ", - "レッスン終了時、レッスン報酬のスキルカードの選択肢を追加": "At the end of the lesson, add skill card choices to lesson rewards ", - "不安": "Anxiety ", - "不調": "Poor condition ", - "以降、ターン開始時、スキルカードを引く": "After that, at the start of the turn, draw a Skill Card ", - "低下状態無効": "Negate Decrease State", - "元気増加無効": "Energy increase nullified ", - "再生成1回目": "First regeneration", - "分スコア上昇": "Score increase per minute", - "増加": "Increase", - "弱気": "Timid ", - "応援/トラブル詳細": "Support/Trouble Details ", - "手札の消費体力がランダムに変化": "Stamina consumption of hand changes randomly ", - "気まぐれ": "Whim ", - "消費体力削減": "Reduced Stamina Consumption ", - "消費体力増加": "Increased Stamina Consumption ", - "消費体力減少": "Reduced Stamina Consumption ", - "試験・ステージの残りターンが増加": "Increase remaining turns in test/stage ", - "試験終了までスキルカードを強化": "Strengthen skill cards until the exam ends", - "試験終了時、ダンス上昇+": "At the end of the exam, Increase Dance", - "試験終了時、ビジュアル上昇+": "At the end of the exam, Increase Visual", - "試験終了時、ボーカル上昇+": "At the end of the exam, Increase Vocal", - "試験終了時、体力回復": "Stamina recovery at the end of examination" -} + "ダンスターンなら、ターン開始時、○〆スキルカード使用数追加": "If it's a Dance turn, at the start of the turn, ○〆 Add skill card usage", + "パラメータ上昇効果を主とするスキルカード": "Skill Card focused on Param Increase Effects", + "ボーカルSPレッスン発生率増加": "Increased Vocal SP Lesson Occurrence Rate", + "ボーカルターンなら、ターン開始時、○〆スキルカード使用数追加": "If it's a Vocal turn, at the start of the turn, ○〆 Add skill card usage", + "ボーカルターンなら、ターン開始時、スキルカードを引く\n○〆固定元気": "If it's a vocal turn, draw a skill card at the start of the turn\n○〆 fixed energy", + "レッスンの残りターンが増加": "Increases Remaining Turns of Lesson", + "使用不可など、レッスンの邪魔になるスキルカード": "Skill Card that Hinders Lessons such as Unusable", + "レッスン未CLEARの場合○〆消費体力増加1ターン": "If lesson not cleared, ○〆 Increased stamina consumption 1 turn", + "スキルカードが選択されてません": "Skill card not selected", + "スキルカードが除外に移動した時、体力回復": "Recover energy when a skill card is moved to exclusion", + "スキルカードの消費体力を減少": "Reduce stamina consumption of skill cards ", + "スキルカードの消費体力を減少 ": "Reduce stamina consumption of skill cards ", + "スキルカードをプロデュース終了までデッキから削除": "Remove Skill Card from Deck Until End of Production", + "スキルカードをプロデュース終了まで強化": "Enhance Skill Card Until Production Ends ", + "スキルカードを異なるスキルカードに変え、プロデュース終了までデッキに追加(強化段階を引き継ぐ)": "Change a skill card to a different one and add it to the deck until the end of production (inherits enhancement stage) ", + "スコアが上昇しない": "Score does not increase ", + "スコア上昇効果を主とするスキルカード": "Skill cards focused on score increase effect ", + "スコア上昇量を": "Increase Score Amount by", + "スコア上昇量を増加(○〆好印象による上昇も含む)": "Increase score (including increases from ○〆Good impression) ", + "スコア上昇量増加": " Score increase amount ", + "ターン目": " Turns ", + "ターン追加": " Extra turn ", + "チェンジ": " Change ", + "パラメータ上昇量を増加": "Increased parameter gain ", + "パラメータ上昇量増加": "Parameter Increase", + "ビジュアルターンなら、ターン開始時、○〆スキルカード使用数追加": "If it's a Visual turn, at the start of the turn, ○〆 Add skill card usage", + "ボーカル通常レッスンを開始": "Start Vocal Regular Lesson", + "ランダムな強化済みスキルカード(SSR)を、手札に○〆生成": "Generate a random enhanced skill card (SSR) into the hand ○〆 ", + "ランダムな所持している基本とつくスキルカードを異なるスキルカードにチェンジ": "Change a Random Owned Basic Skill Card to a Different Skill Card ", + "レッスン終了時、レッスン報酬のスキルカードの選択肢を追加": "At the end of the lesson, add skill card choices to lesson rewards ", + "不安": "Anxiety ", + "不調": "Poor condition ", + "以降、ターン開始時、スキルカードを引く": "After that, at the start of the turn, draw a Skill Card ", + "低下状態無効": "Negate Decrease State", + "元気増加無効": "Energy increase nullified ", + "再生成1回目": "First regeneration", + "分スコア上昇": "Score increase per minute", + "増加": "Increase", + "弱気": "Timid ", + "応援/トラブル詳細": "Support/Trouble Details ", + "手札の消費体力がランダムに変化": "Stamina consumption of hand changes randomly ", + "気まぐれ": "Whim ", + "消費体力削減": "Reduced Stamina Consumption ", + "消費体力増加": "Increased Stamina Consumption ", + "消費体力減少": "Reduced Stamina Consumption ", + "試験・ステージの残りターンが増加": "Increase remaining turns in test/stage ", + "試験終了までスキルカードを強化": "Strengthen skill cards until the exam ends", + "試験終了時、ダンス上昇+": "At the end of the exam, Increase Dance", + "試験終了時、ビジュアル上昇+": "At the end of the exam, Increase Visual", + "試験終了時、ボーカル上昇+": "At the end of the exam, Increase Vocal", + "試験終了時、体力回復": "Stamina recovery at the end of examination" +} \ No newline at end of file diff --git a/local-files/genericTrans/index/skill_card_name.json b/local-files/genericTrans/index/skill_card_name.json index 806771a5..cd23f4c6 100644 --- a/local-files/genericTrans/index/skill_card_name.json +++ b/local-files/genericTrans/index/skill_card_name.json @@ -7,6 +7,8 @@ "Colorful Cute! has been removed": "Colorful Cute! has been removed", "POW!": "POW!", "POW! has been removed": "POW!has been removed", + "トラブルカード": "Trouble Card", + "トラブルカード has been removed": "Trouble Card has been removed", "Upgraded ": "Upgraded ", "Upgraded 200%スマイル": "Upgraded 200% Smile", "Upgraded Colorful Cute!": "Upgraded Colorful Cute!", diff --git a/local-files/genericTrans/index/tutorial.json b/local-files/genericTrans/index/tutorial.json index 668864bc..e252c5fe 100644 --- a/local-files/genericTrans/index/tutorial.json +++ b/local-files/genericTrans/index/tutorial.json @@ -1,480 +1,482 @@ { - "3位以内またはスコア410000以上で中間試験突破": "Pass the midterm exam with a rank of 3rd or higher or a score of 410000 or more", - "ミッションプロデューサーLvアップ報酬など": "Missions, PLv upgrade rewards", - "Mental": "Mental", - "「強化状態」を消費するスキルカードを活用して\nうまく集中はためられているようですね\nでは、集中を活用して\n最後の「飛躍」を使いましょう": "It seems you have effectively accumulated concentration by using skill cards that consume \"enhanced state\"\nNow, let's use the last \"Leap\" by utilizing the concentration", - "あさり先生のアドバイス": "Asari Sensei's Advice", - "この研修では、「強化状態」を\n消費するスキルカードについて学びましょう": "In this training, let's learn about skill cards that consume \"enhanced state\"", - "さて、上昇した「○〆集中」を\nうまく使いレッスンのクリアを\n目指してください": "Now, please aim to clear the lesson by using the increased \"○〆 concentration\" effectively", - "まずは、「○〆好調」の効果\nがあるスキルカードを使ってみましょう": "First, let's use a skill card with the effect of \"○〆 good condition\"", - "プロデューサーLvを上げることで報酬が獲得できる他、さまざまな要素が解放されます": "Rewards can be earned by raising the Producer Lv. and various other elements will be unlocked.", - "今回のように\n強化状態を消費するスキルカードには\n強力なものがあります": "As seen this time\nthere are powerful skill cards that consume \"enhanced state\"", - "以降、○〆アクティブスキルカード使用時直前に○〆アクティブスキルカードを使用していた場合、スコア": "Thereafter, if a ○〆 active skill card was used just before using a ○〆 active skill card, score", - "Pアイテムは条件を満たすと効果を発揮します。\nはじめから持っているPアイテムは\nプロデュースアイドルによって決まります。": "P-Items will take effect when conditions are met.\nThe P-Items you start with are determined by the produced idol.", - "元気の値に応じてスコアを\n獲得するカードを活用しましょう": "Use cards that earn points based on stamina values", - "元": "Depending on stamina value, Use a card effectively", - "元気の": "Depending on stamina value, Use a card effectively", - "元気の値": "Depending on stamina value, Use a card effectively", - "元気の値に": "Depending on stamina value, Use a card effectively", - "元気の値に応": "Depending on stamina value, Use a card effectively", - "元気の値に応じ": "Depending on stamina value, Use a card effectively", - "元気の値に応じて": "Depending on stamina value, Use a card effectively", - "元気の値に応じてス": "Depending on stamina value, Use a card effectively", - "元気の値に応じてスコ": "Depending on stamina value, Use a card effectively", - "元気の値に応じてスコア": "Depending on stamina value, Use a card effectively", - "元気の値に応じてスコアを": "Depending on stamina value, Use a card effectively", - "元気の値に応じてスコアを\n": "Depending on stamina value, Use a card effectively", - "元気の値に応じてスコアを\n獲": "Depending on stamina value, Use a card effectively", - "元気の値に応じてスコアを\n獲得": "Depending on stamina value, Use a card effectively", - "元気の値に応じてスコアを\n獲得す": "Depending on stamina value, Use a card effectively", - "元気の値に応じてスコアを\n獲得する": "Depending on stamina value, Use a card effectively", - "元気の値に応じてスコアを\n獲得するカ": "Depending on stamina value, Use a card effectively", - "元気の値に応じてスコアを\n獲得するカー": "Depending on stamina value, Use a card effectively", - "元気の値に応じてスコアを\n獲得するカード": "Depending on stamina value, Use a card effectively", - "元気の値に応じてスコアを\n獲得するカードを": "Depending on stamina value, Use a card effectively", - "元気の値に応じてスコアを\n獲得するカードを活": "Depending on stamina value, Use a card effectively", - "元気の値に応じてスコアを\n獲得するカードを活用": "Depending on stamina value, Use a card effectively", - "元気の値に応じてスコアを\n獲得するカードを活用し": "Depending on stamina value, Use a card effectively", - "元気の値に応じてスコアを\n獲得するカードを活用しま": "Depending on stamina value, Use a card effectively", - "元気の値に応じてスコアを\n獲得するカードを活用しまし": "Depending on stamina value, Use a card effectively", - "元気の値に応じてスコアを\n獲得するカードを活用しましょ": "Depending on stamina value, Use a card effectively", - "Pポ": "L", - "Pポイ": "Lo", - "Pポイン": "Looks ", - "Pポイントが": "Looks li", - "Pポイントがあ": "Looks lik", - "Pポイントがあり": "Looks like ", - "Pポイントがありま": "Looks like you ", - "Pポイントがあります": "Looks like you have som", - "Pポイントがありますね": "Looks like you have some P-Po", - "Pポイントがありますね\n": "Looks like you have some P-Points.\n", - "Pポイントがありますね\n先": "Looks like you have some P-Points.\nWh", - "Pポイントがありますね\n先生": "Looks like you have some P-Points.\nWhy", - "Pポイントがありますね\n先生に": "Looks like you have some P-Points.\nWhy n", - "Pポイントがありますね\n先生に相": "Looks like you have some P-Points.\nWhy no", - "Pポイントがありますね\n先生に相談": "Looks like you have some P-Points.\nWhy not", - "Pポイントがありますね\n先生に相談し": "Looks like you have some P-Points.\nWhy not c", - "Pポイントがありますね\n先生に相談して": "Looks like you have some P-Points.\nWhy not co", - "Pポイントがありますね\n先生に相談して、": "Looks like you have some P-Points.\nWhy not con", - "Pポイントがありますね\n先生に相談して、準": "Looks like you have some P-Points.\nWhy not consu", - "Pポイントがありますね\n先生に相談して、準備": "Looks like you have some P-Points.\nWhy not consul", - "Pポイントがありますね\n先生に相談して、準備を": "Looks like you have some P-Points.\nWhy not consult", - "Pポイントがありますね\n先生に相談して、準備を整": "Looks like you have some P-Points.\nWhy not consult t", - "Pポイントがありますね\n先生に相談して、準備を整え": "Looks like you have some P-Points.\nWhy not consult th", - "Pポイントがありますね\n先生に相談して、準備を整えて": "Looks like you have some P-Points.\nWhy not consult the", - "Pポイントがありますね\n先生に相談して、準備を整えてみ": "Looks like you have some P-Points.\nWhy not consult the ", - "Pポイントがありますね\n先生に相談して、準備を整えてみま": "Looks like you have some P-Points.\nWhy not consult the t", - "Pポイントがありますね\n先生に相談して、準備を整えてみませ": "Looks like you have some P-Points.\nWhy not consult the te", - "Pポイントがありますね\n先生に相談して、準備を整えてみません": "Looks like you have some P-Points.\nWhy not consult the tea", - "Pポイントがありますね\n先生に相談して、準備を整えてみませんか": "Looks like you have some P-Points.\nWhy not consult the teac", - "Pポイントがありますね\n先生に相談して、準備を整えてみませんか?": "Looks like you have some P-Points.\nWhy not consult the teacher?", - "Pポイントが少ない場合、相談を開始する時に\n確認メッセージを表示します。": "If P-Points are low, a confirmation message\nwill be displayed when starting a consultation.", - "True EndアチーブメントはTrue Endに到達すると獲得できます。True Endアチーブメントを獲得すると、アイドルのパラメータが上昇します。": "True End Achievements can be earned by reaching the True End. Earning True End Achievements increases the idol's parameters.", - "※保存していない写真は削除されます": "※Unsaved photos will be deleted", - "※後から他のアイドルもプロデュース可能です": "※Other idols can be produced later", - "○〆元気が上昇しましたね!\n○〆元気は体力が減少するとき、\n体力のかわりに優先的に消費されます": "○〆Energy has increased!\nWhen stamina decreases, ○〆Energy is consumed instead of stamina.", - "○〆好印象が増えたおかげで\nパラメータが大きく上がりましたね": "Thanks to the increased ○〆Good Impression,\nparameters have greatly increased!", - "○〆好印象はターン終了時に\nパラメータを上昇させる\n効果のようですね": "It seems ○〆Good Impression increases parameters\nat the end of the turn.", - "○〆好調がついた状態で\nスキルカードを選択してみましょう!": "Let's select a skill card while in ○〆Fine Condition!", - "○〆好調のおかげで\nパラメータが大きく上がりましたね!": "Thanks to ○〆Fine Condition,\nparameters have greatly increased!", - "○〆好調は上がるパラメータの量を\n増やす効果のようですね": "It seems ○〆Fine Condition increases\nthe amount parameters rise.", - "○〆集中がついた状態で\nスキルカードを選択してみましょう!": "Let's select a skill card while in ○〆Focus!", - "○〆集中のおかげで\nパラメータが大きく上がりましたね": "Thanks to ○〆Focus,\nparameters have greatly increased!", - "○〆集中は上がるパラメータの量を\n増やす効果のようですね": "It seems ○〆Focus increases\nthe amount parameters rise.", - "「メモリー」にするフォトを選べますよ!\n好きなフォトを選択してみましょう": "You can choose a photo to become a 'Memory'!\nSelect your favorite photo.", - "「休む」を選択して\nアイドルを休ませてあげましょう": "Choose 'Rest'\nto let the idol take a break.", - "【基礎1】好調": "【Basic 1】 Good Shape", - "【基礎2】集中": "【Basic 2】 Focus", - "【基礎3】好印象": "【Basic 3】 Good Impression", - "【基礎4】やる気": "【Basic 4】 Motivation", - "【基礎5】消費体力減少": "【Basic 5】 Decreased Stamina Consumption", - "【基礎6】消費体力削減": "【Basic 6】 Reduced Stamina Consumption", - "【応用1】プラン:センス": "【Advanced 1】 Plan: Sense", - "【応用2】プラン:ロジック": "【Advanced 2】 Plan: Logic", - "【応用3】絶好調": "【Advanced 3】 Excellent Condition", - "【応用4】強化状態消費": "【Advanced 4】 Enhanced State Consumption", - "【試験研修1】好調": "【Exam 1】 Good Shape", - "【試験研修2】集中": "【Exam 2】 Focus", - "【試験研修3】好印象": "【Exam 3】 Good Impression", - "【試験研修4】やる気": "【Exam 4】 Motivation", - "こちらで現在のスコアと順位が\n確認できます": "You can check your current score and rank here.", - "こちらのPアイテムの効果で\nパラメータがあがりました!": "The effect of this P item\nhas increased the parameters!", - "このアイドルでプロデュースを開始しますか?\n※後から他のアイドルもプロデュース可能です": "Would you like to start producing this idol?\n※You can also produce other idols later.", - "この中からひとつ選べるみたいですね\n今回はこちらのスキルカードを\n受け取ってみましょう!": "Looks like you can choose one from here.\nThis time, let's receive this skill card!", - "これまで学んだ内容を活かして\nできるだけたくさんパラメータを\n育成できるよう頑張ってみてください!": "Please do your best to cultivate as many parameters as possible\nutilizing the knowledge you have learned so far!", - "さぁ、プロデュースがはじまりましたね\n今回の試験は特別に最終だけです\nフォローするので安心してくださいね!": "Now, the production has begun.\nThis time, the exam is special and only the final one\nPlease rest assured that I will follow you!", - "さっそくスキルカードを使用して\nスコアを上げていきましょう!": "Let's use the skill card right away\nand increase the score!", - "さっそく使用してみましょう!": "Let's try using it right away!", - "さらに、Pアイテムの効果で\n○〆好印象が増えましたね!": "Furthermore, thanks to the effect of the P item,\n○〆Good Impression has increased!", - "さらに、Pアイテムの効果で\n○〆集中が増えましたね!": "Furthermore, thanks to the effect of the P item,\n○〆Focus has increased!", - "それではあと3ターン\n試験頑張ってください!": "Then, there are 3 turns left.\nGood luck on the exam!", - "なーんか今日、朝からずぅ~っと気分爽快でぇ!\n身体がメチャ軽いってゆーか! \nやる気がドンドン溢れてくるってゆーか!": "Somehow, I've been feeling great since this morning!\nIt's like my body feels really light!\nMy motivation is overflowing!", - "まずはダンスレッスンで\nダンスをあげましょう!": "First, let's improve dancing through dance lessons!", - "まずはビジュアルレッスンで\nビジュアルをあげましょう!": "First, let's improve visuals through visual lessons!", - "アイドルのパラメータやアドバイス、\n審査基準はこちらで確認ができます": "You can check the idol's parameters, advice,\nand evaluation criteria here.", - "アチーブメントは様々な条件を満たすと獲得できます。プロデューサーLv上昇のための経験値など様々な報酬を獲得できるので積極的にアチーブメントを集めましょう。": "Achievements can be earned by meeting various conditions. Actively collect achievements to earn various rewards such as experience points for raising Producer Level.", - "アチーブメントを獲得した時に入手できる星が一定数に達するとマスターアチーブメントを獲得できます。マスターアチーブメントは入手した星の数に応じてランクアップし、報酬を獲得できます。": "When the number of stars obtained by earning achievements reaches a certain number, you can earn Master Achievements. Master Achievements rank up according to the number of stars obtained, and you can earn rewards.", - "クリアまでに必要なパラメータと\n現在のアイドルのパラメータは\nこちらで確認できますよ": "You can check the required parameters for clearing\nand the current idol's parameters here.", - "コンテストでは全国のプロデューサーと対戦することができ\nます。プロデュースで獲得したメモリーを編成し、パラメー\nタ、スキルカード、Pアイテムを元に、他のプロデューサー\nと競い合います。で獲得したメモリーを編成し、パラメー\nタ、スキルカード、Pアイテムを元に、他のプロデューサー": "In contests, you can compete with producers nationwide.\nOrganize memories acquired through production, parameters,\nskill cards, and P-Items to compete with other producers.", - "コンテストにはグレードがあります。\nランキング上位になると\nより高いグレードに昇格できます。\nグレードが高くなると報酬が豪華になります。": "Contests have grades.\nBy ranking higher, you can be promoted to a higher grade.\nHigher grades come with more luxurious rewards.", - "コンテストメダルを集めると\nアイテム交換所で\n豪華な報酬と交換することができます。": "By collecting contest medals,\nyou can exchange them for luxurious rewards\nat the item exchange.", - "サークルではサークルメンバーに対して特訓アイテムを募集することができ、寄付されたアイテムを受け取ることができます。またアイテムを寄付するとフレンドコインを獲得できます。": "In circles, you can request training items from circle members and receive donated items. Additionally, you can earn friend coins by donating items.", - "サークルでは全国のプロデューサーとサークルを組んで交流することができます。": "In circles, you can form groups and interact with producers from all over the country.", - "スキルカードの使用には、体力が必要になります。\n元気がある時は元気を体力のかわりに消費して\nスキルカードを使用できます。": "Using skill cards requires stamina.\nWhen energetic, you can consume stamina instead of energy to use skill cards.", - "スキルカードの効果で\n○〆好印象がつきましたね!": "The skill card effect has increased ○〆 good impression!", - "スキルカードの効果で\n○〆好調がつきましたね!": "The skill card effect is ○〆 in good shape!", - "スキルカードの効果で\n○〆集中がつきましたね!": "The skill card effect has added ○〆 concentration!", - "ステージごとにパフォーマンス対決を行い、\n獲得したスコアで勝敗を競います。\nステージの勝利数が多いプロデューサーが\n勝利となります。": "Performances are held at each stage,\nand the outcome is determined by the scores obtained.\nThe producer with the most stage victories wins.", - "タップして次へ": "Tap to continue", - "タップで詳細を確認できます": "Tap to check the details", - "ターン後": "After turn", - "ターン終了時、パラメータを": "At the end of the turn, parameters", - "ターン終了時に\nパラメータが上がりましたね!\n○〆好印象が発動したみたいです": "Parameters have increased at the end of the turn!\nIt seems like ○〆 good impression has been activated.", - "ダ": "It looks like your dance is a bit lacking\nDance lessons are recommended", - "ダン": "It looks like your dance is a bit lacking\nDance lessons are recommended", - "ダンスが": "It looks like your dance is a bit lacking\nDance lessons are recommended", - "ダンスが少": "It looks like your dance is a bit lacking\nDance lessons are recommended", - "ダンスが少し": "It looks like your dance is a bit lacking\nDance lessons are recommended", - "ダンスが少し足": "It looks like your dance is a bit lacking\nDance lessons are recommended", - "ダンスが少し足り": "It looks like your dance is a bit lacking\nDance lessons are recommended", - "ダンスが少し足りな": "It looks like your dance is a bit lacking\nDance lessons are recommended", - "ダンスが少し足りない": "It looks like your dance is a bit lacking\nDance lessons are recommended", - "ダンスが少し足りないみ": "It looks like your dance is a bit lacking\nDance lessons are recommended", - "ダンスが少し足りないみた": "It looks like your dance is a bit lacking\nDance lessons are recommended", - "ダンスが少し足りないみたい": "It looks like your dance is a bit lacking\nDance lessons are recommended", - "ダンスが少し足りないみたいで": "It looks like your dance is a bit lacking\nDance lessons are recommended", - "ダンスが少し足りないみたいです": "It looks like your dance is a bit lacking\nDance lessons are recommended", - "ダンスが少し足りないみたいですね": "It looks like your dance is a bit lacking\nDance lessons are recommended", - "ダンスが少し足りないみたいですね\n": "It looks like your dance is a bit lacking\nDance lessons are recommended", - "ダンスが少し足りないみたいですね\nダ": "It looks like your dance is a bit lacking\nDance lessons are recommended", - "ダンスが少し足りないみたいですね\nダン": "It looks like your dance is a bit lacking\nDance lessons are recommended", - "ダンスが少し足りないみたいですね\nダンス": "It looks like your dance is a bit lacking\nDance lessons are recommended", - "ダンスが少し足りないみたいですね\nダンスレ": "It looks like your dance is a bit lacking\nDance lessons are recommended", - "ダンスが少し足りないみたいですね\nダンスレッ": "It looks like your dance is a bit lacking\nDance lessons are recommended", - "ダンスが少し足りないみたいですね\nダンスレッス": "It looks like your dance is a bit lacking\nDance lessons are recommended", - "ダンスが少し足りないみたいですね\nダンスレッスン": "It looks like your dance is a bit lacking\nDance lessons are recommended", - "ダンスが少し足りないみたいですね\nダンスレッスンが": "It looks like your dance is a bit lacking\nDance lessons are recommended", - "ダンスが少し足りないみたいですね\nダンスレッスンがお": "It looks like your dance is a bit lacking\nDance lessons are recommended", - "ダンスが少し足りないみたいですね\nダンスレッスンがおす": "It looks like your dance is a bit lacking\nDance lessons are recommended", - "ダンスが少し足りないみたいですね\nダンスレッスンがおすす": "It looks like your dance is a bit lacking\nDance lessons are recommended", - "ダンスが少し足りないみたいですね\nダンスレッスンがおすすめ": "It looks like your dance is a bit lacking\nDance lessons are recommended", - "ダンスが少し足りないみたいですね\nダンスレッスンがおすすめで": "It looks like your dance is a bit lacking\nDance lessons are recommended", - "ダンスが少し足りないみたいですね\nダンスレッスンがおすすめです": "It looks like your dance is a bit lacking\nDance lessons are recommended", - "ダンスが足": "It seems like your dance skills are lacking.\nDance lessons are recommended.", - "ダンスが足り": "It seems like your dance skills are lacking.\nDance lessons are recommended.", - "ダンスが足りな": "It seems like your dance skills are lacking.\nDance lessons are recommended.", - "ダンスが足りない": "It seems like your dance skills are lacking.\nDance lessons are recommended.", - "ダンスが足りないみ": "It seems like your dance skills are lacking.\nDance lessons are recommended.", - "ダンスが足りないみた": "It seems like your dance skills are lacking.\nDance lessons are recommended.", - "ダンスが足りないみたい": "It seems like your dance skills are lacking.\nDance lessons are recommended.", - "ダンスが足りないみたいで": "It seems like your dance skills are lacking.\nDance lessons are recommended.", - "ダンスが足りないみたいです": "It seems like your dance skills are lacking.\nDance lessons are recommended.", - "ダンスが足りないみたいですね": "It seems like your dance skills are lacking.\nDance lessons are recommended.", - "ダンスが足りないみたいですね\n": "It seems like your dance skills are lacking.\nDance lessons are recommended.", - "ダンスが足りないみたいですね\nダ": "It seems like your dance skills are lacking.\nDance lessons are recommended.", - "ダンスが足りないみたいですね\nダン": "It seems like your dance skills are lacking.\nDance lessons are recommended.", - "ダンスが足りないみたいですね\nダンス": "It seems like your dance skills are lacking.\nDance lessons are recommended.", - "ダンスが足りないみたいですね\nダンスレ": "It seems like your dance skills are lacking.\nDance lessons are recommended.", - "ダンスが足りないみたいですね\nダンスレッ": "It seems like your dance skills are lacking.\nDance lessons are recommended.", - "ダンスが足りないみたいですね\nダンスレッス": "It seems like your dance skills are lacking.\nDance lessons are recommended.", - "ダンスが足りないみたいですね\nダンスレッスン": "It seems like your dance skills are lacking.\nDance lessons are recommended.", - "ダンスが足りないみたいですね\nダンスレッスンが": "It seems like your dance skills are lacking.\nDance lessons are recommended.", - "ダンスが足りないみたいですね\nダンスレッスンがお": "It seems like your dance skills are lacking.\nDance lessons are recommended.", - "ダンスが足りないみたいですね\nダンスレッスンがおす": "It seems like your dance skills are lacking.\nDance lessons are recommended.", - "ダンスが足りないみたいですね\nダンスレッスンがおすす": "It seems like your dance skills are lacking.\nDance lessons are recommended.", - "ダンスが足りないみたいですね\nダンスレッスンがおすすめ": "It seems like your dance skills are lacking.\nDance lessons are recommended.", - "ダンスが足りないみたいですね\nダンスレッスンがおすすめで": "It seems like your dance skills are lacking.\nDance lessons are recommended.", - "ダンスが足りないみたいですね\nダンスレッスンがおすすめです": "It seems like your dance skills are lacking.\nDance lessons are recommended.", - "ダンスに": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", - "ダンスに差": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", - "ダンスに差が": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", - "ダンスに差があ": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", - "ダンスに差があっ": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", - "ダンスに差があった": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", - "ダンスに差があったみ": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", - "ダンスに差があったみた": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", - "ダンスに差があったみたい": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", - "ダンスに差があったみたいで": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", - "ダンスに差があったみたいです": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", - "ダンスに差があったみたいです\n": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", - "ダンスに差があったみたいです\nダ": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", - "ダンスに差があったみたいです\nダン": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", - "ダンスに差があったみたいです\nダンス": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", - "ダンスに差があったみたいです\nダンスレ": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", - "ダンスに差があったみたいです\nダンスレッ": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", - "ダンスに差があったみたいです\nダンスレッス": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", - "ダンスに差があったみたいです\nダンスレッスン": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", - "ダンスに差があったみたいです\nダンスレッスンで": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", - "ダンスに差があったみたいです\nダンスレッスンで強": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", - "ダンスに差があったみたいです\nダンスレッスンで強化": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", - "ダンスに差があったみたいです\nダンスレッスンで強化し": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", - "ダンスに差があったみたいです\nダンスレッスンで強化しま": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", - "ダンスに差があったみたいです\nダンスレッスンで強化しまし": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", - "ダンスに差があったみたいです\nダンスレッスンで強化しましょ": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", - "ダンスに差があったみたいです\nダンスレッスンで強化しましょう": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", - "ダンスのパラメータが上昇して\nレッスンクリアに近づきましたね!": "Your dance parameter has increased\nand you are closer to clearing the lesson!", - "パラメータ上昇量を": "Amount of parameter increase", - "ビ": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", - "ビジ": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", - "ビジュ": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", - "ビジュア": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", - "ビジュアルが": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", - "ビジュアルが少": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", - "ビジュアルが少し": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", - "ビジュアルが少し足": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", - "ビジュアルが少し足り": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", - "ビジュアルが少し足りな": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", - "ビジュアルが少し足りない": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", - "ビジュアルが少し足りないみ": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", - "ビジュアルが少し足りないみた": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", - "ビジュアルが少し足りないみたい": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", - "ビジュアルが少し足りないみたいで": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", - "ビジュアルが少し足りないみたいです": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", - "ビジュアルが少し足りないみたいですね": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", - "ビジュアルが少し足りないみたいですね\n": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", - "ビジュアルが少し足りないみたいですね\nビ": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", - "ビジュアルが少し足りないみたいですね\nビジ": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", - "ビジュアルが少し足りないみたいですね\nビジュ": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", - "ビジュアルが少し足りないみたいですね\nビジュア": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", - "ビジュアルが少し足りないみたいですね\nビジュアル": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", - "ビジュアルが少し足りないみたいですね\nビジュアルレ": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", - "ビジュアルが少し足りないみたいですね\nビジュアルレッ": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", - "ビジュアルが少し足りないみたいですね\nビジュアルレッス": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", - "ビジュアルが少し足りないみたいですね\nビジュアルレッスン": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", - "ビジュアルが少し足りないみたいですね\nビジュアルレッスンが": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", - "ビジュアルが少し足りないみたいですね\nビジュアルレッスンがお": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", - "ビジュアルが少し足りないみたいですね\nビジュアルレッスンがおす": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", - "ビジュアルが少し足りないみたいですね\nビジュアルレッスンがおすす": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", - "ビジュアルが少し足りないみたいですね\nビジュアルレッスンがおすすめ": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", - "ビジュアルが少し足りないみたいですね\nビジュアルレッスンがおすすめで": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", - "ビジュアルが少し足りないみたいですね\nビジュアルレッスンがおすすめです": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", - "ビジュアルが足": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", - "ビジュアルが足り": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", - "ビジュアルが足りな": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", - "ビジュアルが足りない": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", - "ビジュアルが足りないみ": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", - "ビジュアルが足りないみた": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", - "ビジュアルが足りないみたい": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", - "ビジュアルが足りないみたいで": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", - "ビジュアルが足りないみたいです": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", - "ビジュアルが足りないみたいですね": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", - "ビジュアルが足りないみたいですね\n": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", - "ビジュアルが足りないみたいですね\nビ": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", - "ビジュアルが足りないみたいですね\nビジ": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", - "ビジュアルが足りないみたいですね\nビジュ": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", - "ビジュアルが足りないみたいですね\nビジュア": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", - "ビジュアルが足りないみたいですね\nビジュアル": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", - "ビジュアルが足りないみたいですね\nビジュアルレ": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", - "ビジュアルが足りないみたいですね\nビジュアルレッ": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", - "ビジュアルが足りないみたいですね\nビジュアルレッス": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", - "ビジュアルが足りないみたいですね\nビジュアルレッスン": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", - "ビジュアルが足りないみたいですね\nビジュアルレッスンが": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", - "ビジュアルが足りないみたいですね\nビジュアルレッスンがお": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", - "ビジュアルが足りないみたいですね\nビジュアルレッスンがおす": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", - "ビジュアルが足りないみたいですね\nビジュアルレッスンがおすす": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", - "ビジュアルが足りないみたいですね\nビジュアルレッスンがおすすめで": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", - "ビジュアルが足りないみたいですね\nビジュアルレッスンがおすすめです": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", - "ビジュアルのパラメータが上昇して\nレッスンクリアに近づきましたね!": "Your visual parameter has increased\nand you are closer to clearing the lesson!", - "プロデューサーLvが上がると新しいスキルカードや\nPドリンクなどが解放され、プロデュース中に登場します。": "When Producer Level increases, new skill cards\nand P drinks are unlocked and become available during production.", - "プロデュースの結果を\n「メモリー」として\n獲得することができますよ": "You can obtain the results of production\nas memories.", - "プロデュースの評価に応じて\nメモリーの性能が変化します。": "Depending on the evaluation of production,\nthe performance of memories will change.", - "プロデュース結果とアイドルの成長によって\n出場できるライブが決まります。": "The live events you can participate in\nare determined by the results of production and the growth of the idol.", - "ボー": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", - "ボーカ": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", - "ボーカルが": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", - "ボーカルが少": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", - "ボーカルが少し": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", - "ボーカルが少し足": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", - "ボーカルが少し足り": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", - "ボーカルが少し足りな": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", - "ボーカルが少し足りない": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", - "ボーカルが少し足りないみ": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", - "ボーカルが少し足りないみた": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", - "ボーカルが少し足りないみたい": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", - "ボーカルが少し足りないみたいで": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", - "ボーカルが少し足りないみたいです": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", - "ボーカルが少し足りないみたいですね": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", - "ボーカルが少し足りないみたいですね\n": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", - "ボーカルが少し足りないみたいですね\nボ": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", - "ボーカルが少し足りないみたいですね\nボー": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", - "ボーカルが少し足りないみたいですね\nボーカ": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", - "ボーカルが少し足りないみたいですね\nボーカル": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", - "ボーカルが少し足りないみたいですね\nボーカルレ": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", - "ボーカルが少し足りないみたいですね\nボーカルレッ": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", - "ボーカルが少し足りないみたいですね\nボーカルレッス": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", - "ボーカルが少し足りないみたいですね\nボーカルレッスン": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", - "ボーカルが少し足りないみたいですね\nボーカルレッスンが": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", - "ボーカルが少し足りないみたいですね\nボーカルレッスンがお": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", - "ボーカルが少し足りないみたいですね\nボーカルレッスンがおす": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", - "ボーカルが少し足りないみたいですね\nボーカルレッスンがおすす": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", - "ボーカルが少し足りないみたいですね\nボーカルレッスンがおすすめ": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", - "ボーカルが少し足りないみたいですね\nボーカルレッスンがおすすめで": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", - "ボーカルが少し足りないみたいですね\nボーカルレッスンがおすすめです": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", - "ボーカルが足": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", - "ボーカルが足り": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", - "ボーカルが足りな": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", - "ボーカルが足りない": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", - "ボーカルが足りないみ": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", - "ボーカルが足りないみた": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", - "ボーカルが足りないみたい": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", - "ボーカルが足りないみたいで": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", - "ボーカルが足りないみたいです": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", - "ボーカルが足りないみたいですね": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", - "ボーカルが足りないみたいですね\n": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", - "ボーカルが足りないみたいですね\nボ": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", - "ボーカルが足りないみたいですね\nボー": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", - "ボーカルが足りないみたいですね\nボーカ": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", - "ボーカルが足りないみたいですね\nボーカル": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", - "ボーカルが足りないみたいですね\nボーカルレ": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", - "ボーカルが足りないみたいですね\nボーカルレッ": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", - "ボーカルが足りないみたいですね\nボーカルレッス": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", - "ボーカルが足りないみたいですね\nボーカルレッスン": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", - "ボーカルが足りないみたいですね\nボーカルレッスンが": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", - "ボーカルが足りないみたいですね\nボーカルレッスンがお": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", - "ボーカルが足りないみたいですね\nボーカルレッスンがおす": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", - "ボーカルが足りないみたいですね\nボーカルレッスンがおすす": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", - "ボーカルが足りないみたいですね\nボーカルレッスンがおすすめ": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", - "ボーカルが足りないみたいですね\nボーカルレッスンがおすすめで": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", - "ボーカルが足りないみたいですね\nボーカルレッスンがおすすめです": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", - "ボーナスはこちらで確認できます\nターンごとにボーナスが変わるので\n注意してくださいね!": "You can check the bonuses here.\nBonuses change every turn so please be aware!", - "ライブ中は最大20回撮影ができます\nアイドルの姿を記録にのこしましょう!": "During live performances, you can take up to 20 shots.\nRecord the appearance of the idol!", - "レッスンでは、決まったターン数\n行動をすることができます\n今回は残り3ターンみたいですね!": "During lessons, you can take actions for a fixed number of turns.\nThis time, it seems there are 3 turns left!", - "レッスンと同じスキルカードを使用し、\nスコアを上昇させて順位を競います": "Use the same skill cards as in lessons to raise your score and compete for ranking.", - "レッスンクリアおめでとう!\nレッスンの目標を達成すると\n報酬を獲得することができますよ": "Congratulations on clearing the lesson!\nAchieving the lesson's goal allows you to earn rewards.", - "レッスン中の効果はアイコンをタップすると\n詳細情報の確認ができます。": "You can check the effects during lessons\nby tapping on the icons for detailed information.", - "レッスン中は\nこちらにあるスキルカードを選択して\n使用することができますよ": "During lessons,\nyou can select and use skill cards available here.", - "レッスン時より大きく上昇しましたね\n試験ではパラメータに応じて、\nスコアにボーナスがかかります": "It has increased significantly from lesson time.\nIn the exam, bonuses will be applied to the score based on the parameters.", - "レッスン目標をクリアすると、\nプロデュースに役立つ報酬を獲得できます。": "Clearing lesson goals allows you to\nearn rewards that are useful for production.", - "上昇。ターン開始時、好印象が1減少": "Increased. At the beginning of the turn, good impression decreases by 1", - "予定の効果はありません": "No scheduled effects", - "今回は○〆好印象の効果がついている\nスキルカードを選択してみましょう!": "Let's choose a skill card this time that has the effect of ○〆 increasing favorable impression!", - "今持っているPアイテムは\n○〆好印象と相性が良さそうですね": "The P item you currently have seems to synergize well with ○〆 increasing favorable impression.", - "今持っているPアイテムは\n○〆好調と相性が良さそうですね": "The P item you currently have seems to synergize well with ○〆 Good Shape.", - "今持っているPアイテムは\n○〆集中と相性が良さそうですね": "The P item you currently have seems to synergize well with ○〆 concentration.", - "他のアイドルとスコアを競い合い\n3位以内に入ると合格できます。": "Compete with other idols for scores,\nand passing is possible if you rank within the top 3.", - "体力が少なくなったら「休む」で体力を回復して\n試験やレッスンに備えましょう。": "If your stamina is low, recover it by 'Rest'\nand prepare for exams and lessons.", - "体力が少なくなっているようですね": "Looks like your stamina is low", - "体力が減少していますね\nスキルカードを使用するときには\n体力が必要になることがあります": "Your stamina is decreasing.\nUsing skill cards may require stamina.", - "体力の": "Looks like there's little stamina left\nLet's give the idol some rest", - "体力の残": "Looks like there's little stamina left\nLet's give the idol some rest", - "体力の残り": "Looks like there's little stamina left\nLet's give the idol some rest", - "体力の残りが": "Looks like there's little stamina left\nLet's give the idol some rest", - "体力の残りが少": "Looks like there's little stamina left\nLet's give the idol some rest", - "体力の残りが少な": "Looks like there's little stamina left\nLet's give the idol some rest", - "体力の残りが少ない": "Looks like there's little stamina left\nLet's give the idol some rest", - "体力の残りが少ないみ": "Looks like there's little stamina left\nLet's give the idol some rest", - "体力の残りが少ないみた": "Looks like there's little stamina left\nLet's give the idol some rest", - "体力の残りが少ないみたい": "Looks like there's little stamina left\nLet's give the idol some rest", - "体力の残りが少ないみたいで": "Looks like there's little stamina left\nLet's give the idol some rest", - "体力の残りが少ないみたいです": "Looks like there's little stamina left\nLet's give the idol some rest", - "体力の残りが少ないみたいですよ": "Looks like there's little stamina left\nLet's give the idol some rest", - "体力の残りが少ないみたいですよ\n": "Looks like there's little stamina left\nLet's give the idol some rest", - "体力の残りが少ないみたいですよ\nア": "Looks like there's little stamina left\nLet's give the idol some rest", - "体力の残りが少ないみたいですよ\nアイ": "Looks like there's little stamina left\nLet's give the idol some rest", - "体力の残りが少ないみたいですよ\nアイド": "Looks like there's little stamina left\nLet's give the idol some rest", - "体力の残りが少ないみたいですよ\nアイドル": "Looks like there's little stamina left\nLet's give the idol some rest", - "体力の残りが少ないみたいですよ\nアイドルを": "Looks like there's little stamina left\nLet's give the idol some rest", - "体力の残りが少ないみたいですよ\nアイドルを休": "Looks like there's little stamina left\nLet's give the idol some rest", - "体力の残りが少ないみたいですよ\nアイドルを休ま": "Looks like there's little stamina left\nLet's give the idol some rest", - "体力の残りが少ないみたいですよ\nアイドルを休ませ": "Looks like there's little stamina left\nLet's give the idol some rest", - "体力の残りが少ないみたいですよ\nアイドルを休ませて": "Looks like there's little stamina left\nLet's give the idol some rest", - "体力の残りが少ないみたいですよ\nアイドルを休ませてあ": "Looks like there's little stamina left\nLet's give the idol some rest", - "体力の残りが少ないみたいですよ\nアイドルを休ませてあげ": "Looks like there's little stamina left\nLet's give the idol some rest", - "体力の残りが少ないみたいですよ\nアイドルを休ませてあげま": "Looks like there's little stamina left\nLet's give the idol some rest", - "体力の残りが少ないみたいですよ\nアイドルを休ませてあげまし": "Looks like there's little stamina left\nLet's give the idol some rest", - "体力の残りが少ないみたいですよ\nアイドルを休ませてあげましょ": "Looks like there's little stamina left\nLet's give the idol some rest", - "体力の残りが少ないみたいですよ\nアイドルを休ませてあげましょう": "Looks like there's little stamina left\nLet's give the idol some rest", - "全国のプロデューサーと対戦することができます。\nコンテストでは、プロデュースで獲得した\nメモリーに紐づくパラメータ、スキルカード、\nPアイテムをつかって対戦ができます。": "You can compete against producers from all over the country.\nIn contests, you can compete using parameters, skill cards,\nand P-items linked to memories obtained through producing.", - "前回のレッスンで獲得した\nスキルカードが手札にありますね\n選択してみましょう!": "You have skill cards from the previous lesson.\nLet's choose one!", - "動画コンテンツや1コマ漫画など様々なコンテンツを見ることができます": "You can view various content such as video content and one-panel comics.", - "基礎研修": "Basic Training", - "大丈夫、きみならできますよ!": "You'll be fine, I believe in you!", - "実": "Y", - "実力": "You", - "実力は": "You ha", - "実力は十": "You have", - "実力は十分": "You have e", - "実力は十分で": "You have eno", - "実力は十分です": "You have enoug", - "実力は十分ですね": "You have enough ski", - "実力は十分ですね。": "You have enough skill", - "実力は十分ですね。好": "You have enough skill. To", - "実力は十分ですね。好成": "You have enough skill. To a", - "実力は十分ですね。好成績": "You have enough skill. To aim", - "実力は十分ですね。好成績を": "You have enough skill. To aim f", - "実力は十分ですね。好成績を狙": "You have enough skill. To aim for", - "実力は十分ですね。好成績を狙う": "You have enough skill. To aim for a", - "実力は十分ですね。好成績を狙うに": "You have enough skill. To aim for a good", - "実力は十分ですね。好成績を狙うには": "You have enough skill. To aim for a good gra", - "実力は十分ですね。好成績を狙うには\n": "You have enough skill. To aim for a good grade,\n", - "実力は十分ですね。好成績を狙うには\nダ": "You have enough skill. To aim for a good grade,\nDance lessons are recommended!", - "実力は十分ですね。好成績を狙うには\nダン": "You have enough skill. To aim for a good grade,\nDance lessons are recommended!", - "実力は十分ですね。好成績を狙うには\nダンス": "You have enough skill. To aim for a good grade,\nDance lessons are recommended!", - "実力は十分ですね。好成績を狙うには\nダンスレ": "You have enough skill. To aim for a good grade,\nDance lessons are recommended!", - "実力は十分ですね。好成績を狙うには\nダンスレッ": "You have enough skill. To aim for a good grade,\nDance lessons are recommended!", - "実力は十分ですね。好成績を狙うには\nダンスレッス": "You have enough skill. To aim for a good grade,\nDance lessons are recommended!", - "実力は十分ですね。好成績を狙うには\nダンスレッスン": "You have enough skill. To aim for a good grade,\nDance lessons are recommended!", - "実力は十分ですね。好成績を狙うには\nダンスレッスンが": "You have enough skill. To aim for a good grade,\nDance lessons are recommended!", - "実力は十分ですね。好成績を狙うには\nダンスレッスンがお": "You have enough skill. To aim for a good grade,\nDance lessons are recommended!", - "実力は十分ですね。好成績を狙うには\nダンスレッスンがおす": "You have enough skill. To aim for a good grade,\nDance lessons are recommended!", - "実力は十分ですね。好成績を狙うには\nダンスレッスンがおすす": "You have enough skill. To aim for a good grade,\nDance lessons are recommended!", - "実力は十分ですね。好成績を狙うには\nダンスレッスンがおすすめ": "You have enough skill. To aim for a good grade,\nDance lessons are recommended!", - "実力は十分ですね。好成績を狙うには\nダンスレッスンがおすすめで": "You have enough skill. To aim for a good grade,\nDance lessons are recommended!", - "実力は十分ですね。好成績を狙うには\nダンスレッスンがおすすめです": "You have enough skill. To aim for a good grade,\nDance lessons are recommended!", - "実力は十分ですね。好成績を狙うには\nダンスレッスンがおすすめです!": "You have enough skill. To aim for a good grade,\nDance lessons are recommended!", - "実力は十分ですね。好成績を狙うには\nビ": "You have enough skill. To aim for a good grade,\nVisual lessons are recommended!", - "実力は十分ですね。好成績を狙うには\nビジ": "You have enough skill. To aim for a good grade,\nVisual lessons are recommended!", - "実力は十分ですね。好成績を狙うには\nビジュ": "You have enough skill. To aim for a good grade,\nVisual lessons are recommended!", - "実力は十分ですね。好成績を狙うには\nビジュア": "You have enough skill. To aim for a good grade,\nVisual lessons are recommended!", - "実力は十分ですね。好成績を狙うには\nビジュアル": "You have enough skill. To aim for a good grade,\nVisual lessons are recommended!", - "実力は十分ですね。好成績を狙うには\nビジュアルレ": "You have enough skill. To aim for a good grade,\nVisual lessons are recommended!", - "実力は十分ですね。好成績を狙うには\nビジュアルレッ": "You have enough skill. To aim for a good grade,\nVisual lessons are recommended!", - "実力は十分ですね。好成績を狙うには\nビジュアルレッス": "You have enough skill. To aim for a good grade,\nVisual lessons are recommended!", - "実力は十分ですね。好成績を狙うには\nビジュアルレッスン": "You have enough skill. To aim for a good grade,\nVisual lessons are recommended!", - "実力は十分ですね。好成績を狙うには\nビジュアルレッスンが": "You have enough skill. To aim for a good grade,\nVisual lessons are recommended!", - "実力は十分ですね。好成績を狙うには\nビジュアルレッスンがお": "You have enough skill. To aim for a good grade,\nVisual lessons are recommended!", - "実力は十分ですね。好成績を狙うには\nビジュアルレッスンがおす": "You have enough skill. To aim for a good grade,\nVisual lessons are recommended!", - "実力は十分ですね。好成績を狙うには\nビジュアルレッスンがおすす": "You have enough skill. To aim for a good grade,\nVisual lessons are recommended!", - "実力は十分ですね。好成績を狙うには\nビジュアルレッスンがおすすめ": "You have enough skill. To aim for a good grade,\nVisual lessons are recommended!", - "実力は十分ですね。好成績を狙うには\nビジュアルレッスンがおすすめで": "You have enough skill. To aim for a good grade,\nVisual lessons are recommended!", - "実力は十分ですね。好成績を狙うには\nビジュアルレッスンがおすすめです": "You have enough skill. To aim for a good grade,\nVisual lessons are recommended!", - "実力は十分ですね。好成績を狙うには\nビジュアルレッスンがおすすめです!": "You have enough skill. To aim for a good grade,\nVisual lessons are recommended!", - "実力は十分ですね。好成績を狙うには\nボ": "You have enough skill. To aim for a good grade,\nVocal lessons are recommended!", - "実力は十分ですね。好成績を狙うには\nボー": "You have enough skill. To aim for a good grade,\nVocal lessons are recommended!", - "実力は十分ですね。好成績を狙うには\nボーカ": "You have enough skill. To aim for a good grade,\nVocal lessons are recommended!", - "実力は十分ですね。好成績を狙うには\nボーカル": "You have enough skill. To aim for a good grade,\nVocal lessons are recommended!", - "実力は十分ですね。好成績を狙うには\nボーカルレ": "You have enough skill. To aim for a good grade,\nVocal lessons are recommended!", - "実力は十分ですね。好成績を狙うには\nボーカルレッ": "You have enough skill. To aim for a good grade,\nVocal lessons are recommended!", - "実力は十分ですね。好成績を狙うには\nボーカルレッス": "You have enough skill. To aim for a good grade,\nVocal lessons are recommended!", - "実力は十分ですね。好成績を狙うには\nボーカルレッスン": "You have enough skill. To aim for a good grade,\nVocal lessons are recommended!", - "実力は十分ですね。好成績を狙うには\nボーカルレッスンが": "You have enough skill. To aim for a good grade,\nVocal lessons are recommended!", - "実力は十分ですね。好成績を狙うには\nボーカルレッスンがお": "You have enough skill. To aim for a good grade,\nVocal lessons are recommended!", - "実力は十分ですね。好成績を狙うには\nボーカルレッスンがおす": "You have enough skill. To aim for a good grade,\nVocal lessons are recommended!", - "実力は十分ですね。好成績を狙うには\nボーカルレッスンがおすす": "You have enough skill. To aim for a good grade,\nVocal lessons are recommended!", - "実力は十分ですね。好成績を狙うには\nボーカルレッスンがおすすめ": "You have enough skill. To aim for a good grade,\nVocal lessons are recommended!", - "実力は十分ですね。好成績を狙うには\nボーカルレッスンがおすすめで": "You have enough skill. To aim for a good grade,\nVocal lessons are recommended!", - "実力は十分ですね。好成績を狙うには\nボーカルレッスンがおすすめです": "You have enough skill. To aim for a good grade,\nVocal lessons are recommended!", - "実力は十分ですね。好成績を狙うには\nボーカルレッスンがおすすめです!": "You have enough skill. To aim for a good grade,\nVocal lessons are recommended!", - "応援やトラブルの内容は\nこちらをタップすると確認できます": "You can check the contents of support and trouble\nby tapping here.", - "応用研修": "Advanced Training", - "所持しているPアイテムの効果も\nアイコンをタップすると確認できますよ": "You can check the effects of the P-Items you possess\nby tapping on their icons.", - "指定ターンの時に条件を満たしていると自動的に\n発動する効果です。レッスン中に表示されている\nアイコンをタップすると発動条件を確認できます。": "These are effects that activate automatically\nwhen conditions are met during the specified turn. Tap the icons displayed during the lesson to check the activation conditions.", - "授業とおでかけでは\n選択肢に応じて効果が変わります。\n消費する内容と発動する効果を確認して\n状況に応じた選択をしましょう。": "In classes and outings,\nthe effects change depending on your choices.\nCheck the consumed content and triggered effects\nand make choices according to the situation.", - "最初にプロデュースする\nアイドルを選択してください": "Please select the idol that\nyou want to produce first.", - "最後にもう1枚選択してみましょう!": "Let's select one more for the last time!", - "次はこちらのスキルカードを\n選択してみましょう!": "Next, let's select this skill card!", - "次はダンスレッスンを\n選択してみましょう": "Next, let's choose a dance lesson.", - "次はビジュアルレッスンを選択してみましょう": "Next, let's choose a visual lesson.", - "次はボーカルレッスンを\n選択してみましょう": "Next, let's choose a vocal lesson.", - "現在12ターン目": "Currently turn 12", - "現在のターン": "Current turn", - "現在の効果はアイコンをタップすると\n確認することができます\n○〆好印象の効果をみてみましょう!": "You can check the current effect\nby tapping on the icon.\nLet's see the effect of ○〆 increasing favorable impression!", - "現在の効果はアイコンをタップすると\n確認することができます\n○〆好調の効果をみてみましょう!": "You can check the current effect\nby tapping on the icon.\nLet's see the effect of ○〆 Good Shape!", - "現在の効果はアイコンをタップすると\n確認することができます\n○〆集中の効果をみてみましょう!": "You can check the current effect\nby tapping on the icon.\nLet's see the effect of ○〆 concentration!", - "試験ごとに審査基準があります。\n審査基準に合わせてパラメータを育成すると\n試験に合格しやすくなります。": "Each exam has assessment criteria.\nDevelop parameters according to these criteria\nto pass the exams more easily.", - "試験ではターンごとにスコアにボーナスがかかります。\nパラメータが高いほどスコアボーナスの値が大きく\nなります。": "In exams, you get a score bonus every turn.\nThe higher the parameters, the larger the score bonus.", - "試験に合格して、ライブ出場を目指しましょう。\nライブに出場するためには、\n中間試験と最終試験に合格する必要があります。": "Pass the exams and aim for live performances.\nTo participate in live performances,\nyou need to pass the midterm and final exams.", - "試験に合格するためには、\nアイドルのパラメータが重要です。\n試験に向けてパラメータを育成しましょう。": "Parameters of the idol are important to pass the exams.\nLet's develop parameters for the exams.", - "試験研修": "Exam Training", - "試験終了時、\n3位以内だと合格になりますよ": "If you're within the top 3 by the end of the exam,\nyou'll pass." -} + "3位以内またはスコア410000以上で中間試験突破": "Pass the midterm exam with a rank of 3rd or higher or a score of 410000 or more", + "ミッションプロデューサーLvアップ報酬など": "Missions, PLv upgrade rewards", + "Mental": "Mental", + "Pアイテムは条件を満たすと効果を発揮します。\nはじめから持っているPアイテムは\nプロデュースアイドルによって決まります。": "P-Items will take effect when conditions are met.\nThe P-Items you start with are determined by the produced idol.", + "Pポ": "L", + "Pポイ": "Lo", + "Pポイン": "Looks ", + "Pポイントが": "Looks li", + "Pポイントがあ": "Looks lik", + "Pポイントがあり": "Looks like ", + "Pポイントがありま": "Looks like you ", + "Pポイントがあります": "Looks like you have som", + "Pポイントがありますね": "Looks like you have some P-Po", + "Pポイントがありますね\n": "Looks like you have some P-Points.\n", + "Pポイントがありますね\n先": "Looks like you have some P-Points.\nWh", + "Pポイントがありますね\n先生": "Looks like you have some P-Points.\nWhy", + "Pポイントがありますね\n先生に": "Looks like you have some P-Points.\nWhy n", + "Pポイントがありますね\n先生に相": "Looks like you have some P-Points.\nWhy no", + "Pポイントがありますね\n先生に相談": "Looks like you have some P-Points.\nWhy not", + "Pポイントがありますね\n先生に相談し": "Looks like you have some P-Points.\nWhy not c", + "Pポイントがありますね\n先生に相談して": "Looks like you have some P-Points.\nWhy not co", + "Pポイントがありますね\n先生に相談して、": "Looks like you have some P-Points.\nWhy not con", + "Pポイントがありますね\n先生に相談して、準": "Looks like you have some P-Points.\nWhy not consu", + "Pポイントがありますね\n先生に相談して、準備": "Looks like you have some P-Points.\nWhy not consul", + "Pポイントがありますね\n先生に相談して、準備を": "Looks like you have some P-Points.\nWhy not consult", + "Pポイントがありますね\n先生に相談して、準備を整": "Looks like you have some P-Points.\nWhy not consult t", + "Pポイントがありますね\n先生に相談して、準備を整え": "Looks like you have some P-Points.\nWhy not consult th", + "Pポイントがありますね\n先生に相談して、準備を整えて": "Looks like you have some P-Points.\nWhy not consult the", + "Pポイントがありますね\n先生に相談して、準備を整えてみ": "Looks like you have some P-Points.\nWhy not consult the ", + "Pポイントがありますね\n先生に相談して、準備を整えてみま": "Looks like you have some P-Points.\nWhy not consult the t", + "Pポイントがありますね\n先生に相談して、準備を整えてみませ": "Looks like you have some P-Points.\nWhy not consult the te", + "Pポイントがありますね\n先生に相談して、準備を整えてみません": "Looks like you have some P-Points.\nWhy not consult the tea", + "Pポイントがありますね\n先生に相談して、準備を整えてみませんか": "Looks like you have some P-Points.\nWhy not consult the teac", + "Pポイントがありますね\n先生に相談して、準備を整えてみませんか?": "Looks like you have some P-Points.\nWhy not consult the teacher?", + "Pポイントが少ない場合、相談を開始する時に\n確認メッセージを表示します。": "If P-Points are low, a confirmation message\nwill be displayed when starting a consultation.", + "True EndアチーブメントはTrue Endに到達すると獲得できます。True Endアチーブメントを獲得すると、アイドルのパラメータが上昇します。": "True End Achievements can be earned by reaching the True End. Earning True End Achievements increases the idol's parameters.", + "※保存していない写真は削除されます": "※Unsaved photos will be deleted", + "※後から他のアイドルもプロデュース可能です": "※Other idols can be produced later", + "効果内容と発動条件を確認して\nしっかり対策しましょう!": "Check the effect details and activation conditions\nand make sure to prepare accordingly!", + "○〆元気が上昇しましたね!\n○〆元気は体力が減少するとき、\n体力のかわりに優先的に消費されます": "○〆Energy has increased!\nWhen stamina decreases, ○〆Energy is consumed instead of stamina.", + "○〆好印象が増えたおかげで\nパラメータが大きく上がりましたね": "Thanks to the increased ○〆Good Impression,\nparameters have greatly increased!", + "○〆好印象はターン終了時に\nパラメータを上昇させる\n効果のようですね": "It seems ○〆Good Impression increases parameters\nat the end of the turn.", + "○〆好調がついた状態で\nスキルカードを選択してみましょう!": "Let's select a skill card while in ○〆Fine Condition!", + "○〆好調のおかげで\nパラメータが大きく上がりましたね!": "Thanks to ○〆Fine Condition,\nparameters have greatly increased!", + "○〆好調は上がるパラメータの量を\n増やす効果のようですね": "It seems ○〆Fine Condition increases\nthe amount parameters rise.", + "○〆集中がついた状態で\nスキルカードを選択してみましょう!": "Let's select a skill card while in ○〆Focus!", + "○〆集中のおかげで\nパラメータが大きく上がりましたね": "Thanks to ○〆Focus,\nparameters have greatly increased!", + "○〆集中は上がるパラメータの量を\n増やす効果のようですね": "It seems ○〆Focus increases\nthe amount parameters rise.", + "「メモリー」にするフォトを選べますよ!\n好きなフォトを選択してみましょう": "You can choose a photo to become a 'Memory'!\nSelect your favorite photo.", + "「休む」を選択して\nアイドルを休ませてあげましょう": "Choose 'Rest'\nto let the idol take a break.", + "「強化状態」を消費するスキルカードを活用して\nうまく集中はためられているようですね\nでは、集中を活用して\n最後の「飛躍」を使いましょう": "It seems you have effectively accumulated concentration by using skill cards that consume \"enhanced state\"\nNow, let's use the last \"Leap\" by utilizing the concentration", + "【基礎1】好調": "【Basic 1】 Good Shape", + "【基礎2】集中": "【Basic 2】 Focus", + "【基礎3】好印象": "【Basic 3】 Good Impression", + "【基礎4】やる気": "【Basic 4】 Motivation", + "【基礎5】消費体力減少": "【Basic 5】 Decreased Stamina Consumption", + "【基礎6】消費体力削減": "【Basic 6】 Reduced Stamina Consumption", + "【応用1】プラン:センス": "【Advanced 1】 Plan: Sense", + "【応用2】プラン:ロジック": "【Advanced 2】 Plan: Logic", + "【応用3】絶好調": "【Advanced 3】 Excellent Condition", + "【応用4】強化状態消費": "【Advanced 4】 Enhanced State Consumption", + "【試験研修1】好調": "【Exam 1】 Good Shape", + "【試験研修2】集中": "【Exam 2】 Focus", + "【試験研修3】好印象": "【Exam 3】 Good Impression", + "【試験研修4】やる気": "【Exam 4】 Motivation", + "あさり先生のアドバイス": "Asari Sensei's Advice", + "こちらで現在のスコアと順位が\n確認できます": "You can check your current score and rank here.", + "こちらのPアイテムの効果で\nパラメータがあがりました!": "The effect of this P item\nhas increased the parameters!", + "このアイドルでプロデュースを開始しますか?\n※後から他のアイドルもプロデュース可能です": "Would you like to start producing this idol?\n※You can also produce other idols later.", + "この中からひとつ選べるみたいですね\n今回はこちらのスキルカードを\n受け取ってみましょう!": "Looks like you can choose one from here.\nThis time, let's receive this skill card!", + "この研修では、「強化状態」を\n消費するスキルカードについて学びましょう": "In this training, let's learn about skill cards that consume \"enhanced state\"", + "これまで学んだ内容を活かして\nできるだけたくさんパラメータを\n育成できるよう頑張ってみてください!": "Please do your best to cultivate as many parameters as possible\nutilizing the knowledge you have learned so far!", + "さぁ、プロデュースがはじまりましたね\n今回の試験は特別に最終だけです\nフォローするので安心してくださいね!": "Now, the production has begun.\nThis time, the exam is special and only the final one\nPlease rest assured that I will follow you!", + "さっそくスキルカードを使用して\nスコアを上げていきましょう!": "Let's use the skill card right away\nand increase the score!", + "さっそく使用してみましょう!": "Let's try using it right away!", + "さて、上昇した「○〆集中」を\nうまく使いレッスンのクリアを\n目指してください": "Now, please aim to clear the lesson by using the increased \"○〆 concentration\" effectively", + "さらに、Pアイテムの効果で\n○〆好印象が増えましたね!": "Furthermore, thanks to the effect of the P item,\n○〆Good Impression has increased!", + "さらに、Pアイテムの効果で\n○〆集中が増えましたね!": "Furthermore, thanks to the effect of the P item,\n○〆Focus has increased!", + "それではあと3ターン\n試験頑張ってください!": "Then, there are 3 turns left.\nGood luck on the exam!", + "なーんか今日、朝からずぅ~っと気分爽快でぇ!\n身体がメチャ軽いってゆーか! \nやる気がドンドン溢れてくるってゆーか!": "Somehow, I've been feeling great since this morning!\nIt's like my body feels really light!\nMy motivation is overflowing!", + "まずは、「○〆好調」の効果\nがあるスキルカードを使ってみましょう": "First, let's use a skill card with the effect of \"○〆 good condition\"", + "まずはダンスレッスンで\nダンスをあげましょう!": "First, let's improve dancing through dance lessons!", + "まずはビジュアルレッスンで\nビジュアルをあげましょう!": "First, let's improve visuals through visual lessons!", + "アイドルのパラメータやアドバイス、\n審査基準はこちらで確認ができます": "You can check the idol's parameters, advice,\nand evaluation criteria here.", + "アチーブメントは様々な条件を満たすと獲得できます。プロデューサーLv上昇のための経験値など様々な報酬を獲得できるので積極的にアチーブメントを集めましょう。": "Achievements can be earned by meeting various conditions. Actively collect achievements to earn various rewards such as experience points for raising Producer Level.", + "アチーブメントを獲得した時に入手できる星が一定数に達するとマスターアチーブメントを獲得できます。マスターアチーブメントは入手した星の数に応じてランクアップし、報酬を獲得できます。": "When the number of stars obtained by earning achievements reaches a certain number, you can earn Master Achievements. Master Achievements rank up according to the number of stars obtained, and you can earn rewards.", + "クリアまでに必要なパラメータと\n現在のアイドルのパラメータは\nこちらで確認できますよ": "You can check the required parameters for clearing\nand the current idol's parameters here.", + "コンテストでは全国のプロデューサーと対戦することができ\nます。プロデュースで獲得したメモリーを編成し、パラメー\nタ、スキルカード、Pアイテムを元に、他のプロデューサー\nと競い合います。で獲得したメモリーを編成し、パラメー\nタ、スキルカード、Pアイテムを元に、他のプロデューサー": "In contests, you can compete with producers nationwide.\nOrganize memories acquired through production, parameters,\nskill cards, and P-Items to compete with other producers.", + "コンテストにはグレードがあります。\nランキング上位になると\nより高いグレードに昇格できます。\nグレードが高くなると報酬が豪華になります。": "Contests have grades.\nBy ranking higher, you can be promoted to a higher grade.\nHigher grades come with more luxurious rewards.", + "コンテストメダルを集めると\nアイテム交換所で\n豪華な報酬と交換することができます。": "By collecting contest medals,\nyou can exchange them for luxurious rewards\nat the item exchange.", + "サークルではサークルメンバーに対して特訓アイテムを募集することができ、寄付されたアイテムを受け取ることができます。またアイテムを寄付するとフレンドコインを獲得できます。": "In circles, you can request training items from circle members and receive donated items. Additionally, you can earn friend coins by donating items.", + "サークルでは全国のプロデューサーとサークルを組んで交流することができます。": "In circles, you can form groups and interact with producers from all over the country.", + "スキルカードの使用には、体力が必要になります。\n元気がある時は元気を体力のかわりに消費して\nスキルカードを使用できます。": "Using skill cards requires stamina.\nWhen energetic, you can consume stamina instead of energy to use skill cards.", + "スキルカードの効果で\n○〆好印象がつきましたね!": "The skill card effect has increased ○〆 good impression!", + "スキルカードの効果で\n○〆好調がつきましたね!": "The skill card effect is ○〆 in good shape!", + "スキルカードの効果で\n○〆集中がつきましたね!": "The skill card effect has added ○〆 concentration!", + "ステージごとにパフォーマンス対決を行い、\n獲得したスコアで勝敗を競います。\nステージの勝利数が多いプロデューサーが\n勝利となります。": "Performances are held at each stage,\nand the outcome is determined by the scores obtained.\nThe producer with the most stage victories wins.", + "タップして次へ": "Tap to continue", + "タップで詳細を確認できます": "Tap to check the details", + "ターン後": "After turn", + "ターン終了時、パラメータを": "At the end of the turn, parameters", + "ターン終了時に\nパラメータが上がりましたね!\n○〆好印象が発動したみたいです": "Parameters have increased at the end of the turn!\nIt seems like ○〆 good impression has been activated.", + "ダ": "It looks like your dance is a bit lacking\nDance lessons are recommended", + "ダン": "It looks like your dance is a bit lacking\nDance lessons are recommended", + "ダンスが": "It looks like your dance is a bit lacking\nDance lessons are recommended", + "ダンスが少": "It looks like your dance is a bit lacking\nDance lessons are recommended", + "ダンスが少し": "It looks like your dance is a bit lacking\nDance lessons are recommended", + "ダンスが少し足": "It looks like your dance is a bit lacking\nDance lessons are recommended", + "ダンスが少し足り": "It looks like your dance is a bit lacking\nDance lessons are recommended", + "ダンスが少し足りな": "It looks like your dance is a bit lacking\nDance lessons are recommended", + "ダンスが少し足りない": "It looks like your dance is a bit lacking\nDance lessons are recommended", + "ダンスが少し足りないみ": "It looks like your dance is a bit lacking\nDance lessons are recommended", + "ダンスが少し足りないみた": "It looks like your dance is a bit lacking\nDance lessons are recommended", + "ダンスが少し足りないみたい": "It looks like your dance is a bit lacking\nDance lessons are recommended", + "ダンスが少し足りないみたいで": "It looks like your dance is a bit lacking\nDance lessons are recommended", + "ダンスが少し足りないみたいです": "It looks like your dance is a bit lacking\nDance lessons are recommended", + "ダンスが少し足りないみたいですね": "It looks like your dance is a bit lacking\nDance lessons are recommended", + "ダンスが少し足りないみたいですね\n": "It looks like your dance is a bit lacking\nDance lessons are recommended", + "ダンスが少し足りないみたいですね\nダ": "It looks like your dance is a bit lacking\nDance lessons are recommended", + "ダンスが少し足りないみたいですね\nダン": "It looks like your dance is a bit lacking\nDance lessons are recommended", + "ダンスが少し足りないみたいですね\nダンス": "It looks like your dance is a bit lacking\nDance lessons are recommended", + "ダンスが少し足りないみたいですね\nダンスレ": "It looks like your dance is a bit lacking\nDance lessons are recommended", + "ダンスが少し足りないみたいですね\nダンスレッ": "It looks like your dance is a bit lacking\nDance lessons are recommended", + "ダンスが少し足りないみたいですね\nダンスレッス": "It looks like your dance is a bit lacking\nDance lessons are recommended", + "ダンスが少し足りないみたいですね\nダンスレッスン": "It looks like your dance is a bit lacking\nDance lessons are recommended", + "ダンスが少し足りないみたいですね\nダンスレッスンが": "It looks like your dance is a bit lacking\nDance lessons are recommended", + "ダンスが少し足りないみたいですね\nダンスレッスンがお": "It looks like your dance is a bit lacking\nDance lessons are recommended", + "ダンスが少し足りないみたいですね\nダンスレッスンがおす": "It looks like your dance is a bit lacking\nDance lessons are recommended", + "ダンスが少し足りないみたいですね\nダンスレッスンがおすす": "It looks like your dance is a bit lacking\nDance lessons are recommended", + "ダンスが少し足りないみたいですね\nダンスレッスンがおすすめ": "It looks like your dance is a bit lacking\nDance lessons are recommended", + "ダンスが少し足りないみたいですね\nダンスレッスンがおすすめで": "It looks like your dance is a bit lacking\nDance lessons are recommended", + "ダンスが少し足りないみたいですね\nダンスレッスンがおすすめです": "It looks like your dance is a bit lacking\nDance lessons are recommended", + "ダンスが足": "It seems like your dance skills are lacking.\nDance lessons are recommended.", + "ダンスが足り": "It seems like your dance skills are lacking.\nDance lessons are recommended.", + "ダンスが足りな": "It seems like your dance skills are lacking.\nDance lessons are recommended.", + "ダンスが足りない": "It seems like your dance skills are lacking.\nDance lessons are recommended.", + "ダンスが足りないみ": "It seems like your dance skills are lacking.\nDance lessons are recommended.", + "ダンスが足りないみた": "It seems like your dance skills are lacking.\nDance lessons are recommended.", + "ダンスが足りないみたい": "It seems like your dance skills are lacking.\nDance lessons are recommended.", + "ダンスが足りないみたいで": "It seems like your dance skills are lacking.\nDance lessons are recommended.", + "ダンスが足りないみたいです": "It seems like your dance skills are lacking.\nDance lessons are recommended.", + "ダンスが足りないみたいですね": "It seems like your dance skills are lacking.\nDance lessons are recommended.", + "ダンスが足りないみたいですね\n": "It seems like your dance skills are lacking.\nDance lessons are recommended.", + "ダンスが足りないみたいですね\nダ": "It seems like your dance skills are lacking.\nDance lessons are recommended.", + "ダンスが足りないみたいですね\nダン": "It seems like your dance skills are lacking.\nDance lessons are recommended.", + "ダンスが足りないみたいですね\nダンス": "It seems like your dance skills are lacking.\nDance lessons are recommended.", + "ダンスが足りないみたいですね\nダンスレ": "It seems like your dance skills are lacking.\nDance lessons are recommended.", + "ダンスが足りないみたいですね\nダンスレッ": "It seems like your dance skills are lacking.\nDance lessons are recommended.", + "ダンスが足りないみたいですね\nダンスレッス": "It seems like your dance skills are lacking.\nDance lessons are recommended.", + "ダンスが足りないみたいですね\nダンスレッスン": "It seems like your dance skills are lacking.\nDance lessons are recommended.", + "ダンスが足りないみたいですね\nダンスレッスンが": "It seems like your dance skills are lacking.\nDance lessons are recommended.", + "ダンスが足りないみたいですね\nダンスレッスンがお": "It seems like your dance skills are lacking.\nDance lessons are recommended.", + "ダンスが足りないみたいですね\nダンスレッスンがおす": "It seems like your dance skills are lacking.\nDance lessons are recommended.", + "ダンスが足りないみたいですね\nダンスレッスンがおすす": "It seems like your dance skills are lacking.\nDance lessons are recommended.", + "ダンスが足りないみたいですね\nダンスレッスンがおすすめ": "It seems like your dance skills are lacking.\nDance lessons are recommended.", + "ダンスが足りないみたいですね\nダンスレッスンがおすすめで": "It seems like your dance skills are lacking.\nDance lessons are recommended.", + "ダンスが足りないみたいですね\nダンスレッスンがおすすめです": "It seems like your dance skills are lacking.\nDance lessons are recommended.", + "ダンスに": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", + "ダンスに差": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", + "ダンスに差が": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", + "ダンスに差があ": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", + "ダンスに差があっ": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", + "ダンスに差があった": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", + "ダンスに差があったみ": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", + "ダンスに差があったみた": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", + "ダンスに差があったみたい": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", + "ダンスに差があったみたいで": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", + "ダンスに差があったみたいです": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", + "ダンスに差があったみたいです\n": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", + "ダンスに差があったみたいです\nダ": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", + "ダンスに差があったみたいです\nダン": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", + "ダンスに差があったみたいです\nダンス": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", + "ダンスに差があったみたいです\nダンスレ": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", + "ダンスに差があったみたいです\nダンスレッ": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", + "ダンスに差があったみたいです\nダンスレッス": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", + "ダンスに差があったみたいです\nダンスレッスン": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", + "ダンスに差があったみたいです\nダンスレッスンで": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", + "ダンスに差があったみたいです\nダンスレッスンで強": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", + "ダンスに差があったみたいです\nダンスレッスンで強化": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", + "ダンスに差があったみたいです\nダンスレッスンで強化し": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", + "ダンスに差があったみたいです\nダンスレッスンで強化しま": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", + "ダンスに差があったみたいです\nダンスレッスンで強化しまし": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", + "ダンスに差があったみたいです\nダンスレッスンで強化しましょ": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", + "ダンスに差があったみたいです\nダンスレッスンで強化しましょう": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", + "ダンスのパラメータが上昇して\nレッスンクリアに近づきましたね!": "Your dance parameter has increased\nand you are closer to clearing the lesson!", + "パラメータ上昇量を": "Amount of parameter increase", + "ビ": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジ": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュ": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュア": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュアルが": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュアルが少": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュアルが少し": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュアルが少し足": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュアルが少し足り": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュアルが少し足りな": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュアルが少し足りない": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュアルが少し足りないみ": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュアルが少し足りないみた": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュアルが少し足りないみたい": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュアルが少し足りないみたいで": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュアルが少し足りないみたいです": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュアルが少し足りないみたいですね": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュアルが少し足りないみたいですね\n": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュアルが少し足りないみたいですね\nビ": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュアルが少し足りないみたいですね\nビジ": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュアルが少し足りないみたいですね\nビジュ": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュアルが少し足りないみたいですね\nビジュア": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュアルが少し足りないみたいですね\nビジュアル": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュアルが少し足りないみたいですね\nビジュアルレ": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュアルが少し足りないみたいですね\nビジュアルレッ": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュアルが少し足りないみたいですね\nビジュアルレッス": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュアルが少し足りないみたいですね\nビジュアルレッスン": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュアルが少し足りないみたいですね\nビジュアルレッスンが": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュアルが少し足りないみたいですね\nビジュアルレッスンがお": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュアルが少し足りないみたいですね\nビジュアルレッスンがおす": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュアルが少し足りないみたいですね\nビジュアルレッスンがおすす": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュアルが少し足りないみたいですね\nビジュアルレッスンがおすすめ": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュアルが少し足りないみたいですね\nビジュアルレッスンがおすすめで": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュアルが少し足りないみたいですね\nビジュアルレッスンがおすすめです": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュアルが足": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", + "ビジュアルが足り": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", + "ビジュアルが足りな": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", + "ビジュアルが足りない": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", + "ビジュアルが足りないみ": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", + "ビジュアルが足りないみた": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", + "ビジュアルが足りないみたい": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", + "ビジュアルが足りないみたいで": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", + "ビジュアルが足りないみたいです": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", + "ビジュアルが足りないみたいですね": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", + "ビジュアルが足りないみたいですね\n": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", + "ビジュアルが足りないみたいですね\nビ": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", + "ビジュアルが足りないみたいですね\nビジ": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", + "ビジュアルが足りないみたいですね\nビジュ": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", + "ビジュアルが足りないみたいですね\nビジュア": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", + "ビジュアルが足りないみたいですね\nビジュアル": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", + "ビジュアルが足りないみたいですね\nビジュアルレ": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", + "ビジュアルが足りないみたいですね\nビジュアルレッ": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", + "ビジュアルが足りないみたいですね\nビジュアルレッス": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", + "ビジュアルが足りないみたいですね\nビジュアルレッスン": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", + "ビジュアルが足りないみたいですね\nビジュアルレッスンが": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", + "ビジュアルが足りないみたいですね\nビジュアルレッスンがお": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", + "ビジュアルが足りないみたいですね\nビジュアルレッスンがおす": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", + "ビジュアルが足りないみたいですね\nビジュアルレッスンがおすす": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", + "ビジュアルが足りないみたいですね\nビジュアルレッスンがおすすめ": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", + "ビジュアルが足りないみたいですね\nビジュアルレッスンがおすすめで": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", + "ビジュアルが足りないみたいですね\nビジュアルレッスンがおすすめです": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", + "ビジュアルのパラメータが上昇して\nレッスンクリアに近づきましたね!": "Your visual parameter has increased\nand you are closer to clearing the lesson!", + "プロデューサーLvが上がると新しいスキルカードや\nPドリンクなどが解放され、プロデュース中に登場します。": "When Producer Level increases, new skill cards\nand P drinks are unlocked and become available during production.", + "プロデューサーLvを上げることで報酬が獲得できる他、さまざまな要素が解放されます": "Rewards can be earned by raising the Producer Lv. and various other elements will be unlocked.", + "プロデュースの結果を\n「メモリー」として\n獲得することができますよ": "You can obtain the results of production\nas memories.", + "プロデュースの評価に応じて\nメモリーの性能が変化します。": "Depending on the evaluation of production,\nthe performance of memories will change.", + "プロデュース結果とアイドルの成長によって\n出場できるライブが決まります。": "The live events you can participate in\nare determined by the results of production and the growth of the idol.", + "ボー": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", + "ボーカ": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", + "ボーカルが": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", + "ボーカルが少": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", + "ボーカルが少し": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", + "ボーカルが少し足": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", + "ボーカルが少し足り": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", + "ボーカルが少し足りな": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", + "ボーカルが少し足りない": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", + "ボーカルが少し足りないみ": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", + "ボーカルが少し足りないみた": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", + "ボーカルが少し足りないみたい": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", + "ボーカルが少し足りないみたいで": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", + "ボーカルが少し足りないみたいです": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", + "ボーカルが少し足りないみたいですね": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", + "ボーカルが少し足りないみたいですね\n": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", + "ボーカルが少し足りないみたいですね\nボ": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", + "ボーカルが少し足りないみたいですね\nボー": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", + "ボーカルが少し足りないみたいですね\nボーカ": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", + "ボーカルが少し足りないみたいですね\nボーカル": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", + "ボーカルが少し足りないみたいですね\nボーカルレ": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", + "ボーカルが少し足りないみたいですね\nボーカルレッ": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", + "ボーカルが少し足りないみたいですね\nボーカルレッス": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", + "ボーカルが少し足りないみたいですね\nボーカルレッスン": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", + "ボーカルが少し足りないみたいですね\nボーカルレッスンが": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", + "ボーカルが少し足りないみたいですね\nボーカルレッスンがお": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", + "ボーカルが少し足りないみたいですね\nボーカルレッスンがおす": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", + "ボーカルが少し足りないみたいですね\nボーカルレッスンがおすす": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", + "ボーカルが少し足りないみたいですね\nボーカルレッスンがおすすめ": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", + "ボーカルが少し足りないみたいですね\nボーカルレッスンがおすすめで": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", + "ボーカルが少し足りないみたいですね\nボーカルレッスンがおすすめです": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", + "ボーカルが足": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", + "ボーカルが足り": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", + "ボーカルが足りな": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", + "ボーカルが足りない": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", + "ボーカルが足りないみ": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", + "ボーカルが足りないみた": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", + "ボーカルが足りないみたい": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", + "ボーカルが足りないみたいで": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", + "ボーカルが足りないみたいです": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", + "ボーカルが足りないみたいですね": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", + "ボーカルが足りないみたいですね\n": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", + "ボーカルが足りないみたいですね\nボ": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", + "ボーカルが足りないみたいですね\nボー": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", + "ボーカルが足りないみたいですね\nボーカ": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", + "ボーカルが足りないみたいですね\nボーカル": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", + "ボーカルが足りないみたいですね\nボーカルレ": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", + "ボーカルが足りないみたいですね\nボーカルレッ": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", + "ボーカルが足りないみたいですね\nボーカルレッス": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", + "ボーカルが足りないみたいですね\nボーカルレッスン": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", + "ボーカルが足りないみたいですね\nボーカルレッスンが": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", + "ボーカルが足りないみたいですね\nボーカルレッスンがお": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", + "ボーカルが足りないみたいですね\nボーカルレッスンがおす": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", + "ボーカルが足りないみたいですね\nボーカルレッスンがおすす": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", + "ボーカルが足りないみたいですね\nボーカルレッスンがおすすめ": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", + "ボーカルが足りないみたいですね\nボーカルレッスンがおすすめで": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", + "ボーカルが足りないみたいですね\nボーカルレッスンがおすすめです": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", + "ボーナスはこちらで確認できます\nターンごとにボーナスが変わるので\n注意してくださいね!": "You can check the bonuses here.\nBonuses change every turn so please be aware!", + "ライブ中は最大20回撮影ができます\nアイドルの姿を記録にのこしましょう!": "During live performances, you can take up to 20 shots.\nRecord the appearance of the idol!", + "レッスンでは、決まったターン数\n行動をすることができます\n今回は残り3ターンみたいですね!": "During lessons, you can take actions for a fixed number of turns.\nThis time, it seems there are 3 turns left!", + "レッスンと同じスキルカードを使用し、\nスコアを上昇させて順位を競います": "Use the same skill cards as in lessons to raise your score and compete for ranking.", + "レッスンクリアおめでとう!\nレッスンの目標を達成すると\n報酬を獲得することができますよ": "Congratulations on clearing the lesson!\nAchieving the lesson's goal allows you to earn rewards.", + "レッスン中の効果はアイコンをタップすると\n詳細情報の確認ができます。": "You can check the effects during lessons\nby tapping on the icons for detailed information.", + "レッスン中は\nこちらにあるスキルカードを選択して\n使用することができますよ": "During lessons,\nyou can select and use skill cards available here.", + "レッスン時より大きく上昇しましたね\n試験ではパラメータに応じて、\nスコアにボーナスがかかります": "It has increased significantly from lesson time.\nIn the exam, bonuses will be applied to the score based on the parameters.", + "レッスン目標をクリアすると、\nプロデュースに役立つ報酬を獲得できます。": "Clearing lesson goals allows you to\nearn rewards that are useful for production.", + "上昇。ターン開始時、好印象が1減少": "Increased. At the beginning of the turn, good impression decreases by 1", + "予定の効果はありません": "No scheduled effects", + "今回のように\n強化状態を消費するスキルカードには\n強力なものがあります": "As seen this time\nthere are powerful skill cards that consume \"enhanced state\"", + "今回は○〆好印象の効果がついている\nスキルカードを選択してみましょう!": "Let's choose a skill card this time that has the effect of ○〆 increasing favorable impression!", + "今持っているPアイテムは\n○〆好印象と相性が良さそうですね": "The P item you currently have seems to synergize well with ○〆 increasing favorable impression.", + "今持っているPアイテムは\n○〆好調と相性が良さそうですね": "The P item you currently have seems to synergize well with ○〆 Good Shape.", + "今持っているPアイテムは\n○〆集中と相性が良さそうですね": "The P item you currently have seems to synergize well with ○〆 concentration.", + "他のアイドルとスコアを競い合い\n3位以内に入ると合格できます。": "Compete with other idols for scores,\nand passing is possible if you rank within the top 3.", + "以降、○〆アクティブスキルカード使用時直前に○〆アクティブスキルカードを使用していた場合、スコア": "Thereafter, if a ○〆 active skill card was used just before using a ○〆 active skill card, score", + "体力が少なくなったら「休む」で体力を回復して\n試験やレッスンに備えましょう。": "If your stamina is low, recover it by 'Rest'\nand prepare for exams and lessons.", + "体力が少なくなっているようですね": "Looks like your stamina is low", + "体力が減少していますね\nスキルカードを使用するときには\n体力が必要になることがあります": "Your stamina is decreasing.\nUsing skill cards may require stamina.", + "体力の": "Looks like there's little stamina left\nLet's give the idol some rest", + "体力の残": "Looks like there's little stamina left\nLet's give the idol some rest", + "体力の残り": "Looks like there's little stamina left\nLet's give the idol some rest", + "体力の残りが": "Looks like there's little stamina left\nLet's give the idol some rest", + "体力の残りが少": "Looks like there's little stamina left\nLet's give the idol some rest", + "体力の残りが少な": "Looks like there's little stamina left\nLet's give the idol some rest", + "体力の残りが少ない": "Looks like there's little stamina left\nLet's give the idol some rest", + "体力の残りが少ないみ": "Looks like there's little stamina left\nLet's give the idol some rest", + "体力の残りが少ないみた": "Looks like there's little stamina left\nLet's give the idol some rest", + "体力の残りが少ないみたい": "Looks like there's little stamina left\nLet's give the idol some rest", + "体力の残りが少ないみたいで": "Looks like there's little stamina left\nLet's give the idol some rest", + "体力の残りが少ないみたいです": "Looks like there's little stamina left\nLet's give the idol some rest", + "体力の残りが少ないみたいですよ": "Looks like there's little stamina left\nLet's give the idol some rest", + "体力の残りが少ないみたいですよ\n": "Looks like there's little stamina left\nLet's give the idol some rest", + "体力の残りが少ないみたいですよ\nア": "Looks like there's little stamina left\nLet's give the idol some rest", + "体力の残りが少ないみたいですよ\nアイ": "Looks like there's little stamina left\nLet's give the idol some rest", + "体力の残りが少ないみたいですよ\nアイド": "Looks like there's little stamina left\nLet's give the idol some rest", + "体力の残りが少ないみたいですよ\nアイドル": "Looks like there's little stamina left\nLet's give the idol some rest", + "体力の残りが少ないみたいですよ\nアイドルを": "Looks like there's little stamina left\nLet's give the idol some rest", + "体力の残りが少ないみたいですよ\nアイドルを休": "Looks like there's little stamina left\nLet's give the idol some rest", + "体力の残りが少ないみたいですよ\nアイドルを休ま": "Looks like there's little stamina left\nLet's give the idol some rest", + "体力の残りが少ないみたいですよ\nアイドルを休ませ": "Looks like there's little stamina left\nLet's give the idol some rest", + "体力の残りが少ないみたいですよ\nアイドルを休ませて": "Looks like there's little stamina left\nLet's give the idol some rest", + "体力の残りが少ないみたいですよ\nアイドルを休ませてあ": "Looks like there's little stamina left\nLet's give the idol some rest", + "体力の残りが少ないみたいですよ\nアイドルを休ませてあげ": "Looks like there's little stamina left\nLet's give the idol some rest", + "体力の残りが少ないみたいですよ\nアイドルを休ませてあげま": "Looks like there's little stamina left\nLet's give the idol some rest", + "体力の残りが少ないみたいですよ\nアイドルを休ませてあげまし": "Looks like there's little stamina left\nLet's give the idol some rest", + "体力の残りが少ないみたいですよ\nアイドルを休ませてあげましょ": "Looks like there's little stamina left\nLet's give the idol some rest", + "体力の残りが少ないみたいですよ\nアイドルを休ませてあげましょう": "Looks like there's little stamina left\nLet's give the idol some rest", + "元": "Depending on stamina value, Use a card effectively", + "元気の": "Depending on stamina value, Use a card effectively", + "元気の値": "Depending on stamina value, Use a card effectively", + "元気の値に": "Depending on stamina value, Use a card effectively", + "元気の値に応": "Depending on stamina value, Use a card effectively", + "元気の値に応じ": "Depending on stamina value, Use a card effectively", + "元気の値に応じて": "Depending on stamina value, Use a card effectively", + "元気の値に応じてス": "Depending on stamina value, Use a card effectively", + "元気の値に応じてスコ": "Depending on stamina value, Use a card effectively", + "元気の値に応じてスコア": "Depending on stamina value, Use a card effectively", + "元気の値に応じてスコアを": "Depending on stamina value, Use a card effectively", + "元気の値に応じてスコアを\n": "Depending on stamina value, Use a card effectively", + "元気の値に応じてスコアを\n獲": "Depending on stamina value, Use a card effectively", + "元気の値に応じてスコアを\n獲得": "Depending on stamina value, Use a card effectively", + "元気の値に応じてスコアを\n獲得す": "Depending on stamina value, Use a card effectively", + "元気の値に応じてスコアを\n獲得する": "Depending on stamina value, Use a card effectively", + "元気の値に応じてスコアを\n獲得するカ": "Depending on stamina value, Use a card effectively", + "元気の値に応じてスコアを\n獲得するカー": "Depending on stamina value, Use a card effectively", + "元気の値に応じてスコアを\n獲得するカード": "Depending on stamina value, Use a card effectively", + "元気の値に応じてスコアを\n獲得するカードを": "Depending on stamina value, Use a card effectively", + "元気の値に応じてスコアを\n獲得するカードを活": "Depending on stamina value, Use a card effectively", + "元気の値に応じてスコアを\n獲得するカードを活用": "Depending on stamina value, Use a card effectively", + "元気の値に応じてスコアを\n獲得するカードを活用し": "Depending on stamina value, Use a card effectively", + "元気の値に応じてスコアを\n獲得するカードを活用しま": "Depending on stamina value, Use a card effectively", + "元気の値に応じてスコアを\n獲得するカードを活用しまし": "Depending on stamina value, Use a card effectively", + "元気の値に応じてスコアを\n獲得するカードを活用しましょ": "Depending on stamina value, Use a card effectively", + "元気の値に応じてスコアを\n獲得するカードを活用しましょう": "Use cards that earn points based on stamina values", + "全国のプロデューサーと対戦することができます。\nコンテストでは、プロデュースで獲得した\nメモリーに紐づくパラメータ、スキルカード、\nPアイテムをつかって対戦ができます。": "You can compete against producers from all over the country.\nIn contests, you can compete using parameters, skill cards,\nand P-items linked to memories obtained through producing.", + "前回のレッスンで獲得した\nスキルカードが手札にありますね\n選択してみましょう!": "You have skill cards from the previous lesson.\nLet's choose one!", + "動画コンテンツや1コマ漫画など様々なコンテンツを見ることができます": "You can view various content such as video content and one-panel comics.", + "基礎研修": "Basic Training", + "大丈夫、きみならできますよ!": "You'll be fine, I believe in you!", + "実": "Y", + "実力": "You", + "実力は": "You ha", + "実力は十": "You have", + "実力は十分": "You have e", + "実力は十分で": "You have eno", + "実力は十分です": "You have enoug", + "実力は十分ですね": "You have enough ski", + "実力は十分ですね。": "You have enough skill", + "実力は十分ですね。好": "You have enough skill. To", + "実力は十分ですね。好成": "You have enough skill. To a", + "実力は十分ですね。好成績": "You have enough skill. To aim", + "実力は十分ですね。好成績を": "You have enough skill. To aim f", + "実力は十分ですね。好成績を狙": "You have enough skill. To aim for", + "実力は十分ですね。好成績を狙う": "You have enough skill. To aim for a", + "実力は十分ですね。好成績を狙うに": "You have enough skill. To aim for a good", + "実力は十分ですね。好成績を狙うには": "You have enough skill. To aim for a good gra", + "実力は十分ですね。好成績を狙うには\n": "You have enough skill. To aim for a good grade,\n", + "実力は十分ですね。好成績を狙うには\nダ": "You have enough skill. To aim for a good grade,\nDance lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nダン": "You have enough skill. To aim for a good grade,\nDance lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nダンス": "You have enough skill. To aim for a good grade,\nDance lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nダンスレ": "You have enough skill. To aim for a good grade,\nDance lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nダンスレッ": "You have enough skill. To aim for a good grade,\nDance lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nダンスレッス": "You have enough skill. To aim for a good grade,\nDance lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nダンスレッスン": "You have enough skill. To aim for a good grade,\nDance lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nダンスレッスンが": "You have enough skill. To aim for a good grade,\nDance lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nダンスレッスンがお": "You have enough skill. To aim for a good grade,\nDance lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nダンスレッスンがおす": "You have enough skill. To aim for a good grade,\nDance lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nダンスレッスンがおすす": "You have enough skill. To aim for a good grade,\nDance lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nダンスレッスンがおすすめ": "You have enough skill. To aim for a good grade,\nDance lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nダンスレッスンがおすすめで": "You have enough skill. To aim for a good grade,\nDance lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nダンスレッスンがおすすめです": "You have enough skill. To aim for a good grade,\nDance lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nダンスレッスンがおすすめです!": "You have enough skill. To aim for a good grade,\nDance lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nボ": "You have enough skill. To aim for a good grade,\nVocal lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nボー": "You have enough skill. To aim for a good grade,\nVocal lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nボーカ": "You have enough skill. To aim for a good grade,\nVocal lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nボーカル": "You have enough skill. To aim for a good grade,\nVocal lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nボーカルレ": "You have enough skill. To aim for a good grade,\nVocal lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nボーカルレッ": "You have enough skill. To aim for a good grade,\nVocal lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nボーカルレッス": "You have enough skill. To aim for a good grade,\nVocal lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nボーカルレッスン": "You have enough skill. To aim for a good grade,\nVocal lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nボーカルレッスンが": "You have enough skill. To aim for a good grade,\nVocal lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nボーカルレッスンがお": "You have enough skill. To aim for a good grade,\nVocal lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nボーカルレッスンがおす": "You have enough skill. To aim for a good grade,\nVocal lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nボーカルレッスンがおすす": "You have enough skill. To aim for a good grade,\nVocal lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nボーカルレッスンがおすすめ": "You have enough skill. To aim for a good grade,\nVocal lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nボーカルレッスンがおすすめで": "You have enough skill. To aim for a good grade,\nVocal lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nボーカルレッスンがおすすめです": "You have enough skill. To aim for a good grade,\nVocal lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nボーカルレッスンがおすすめです!": "You have enough skill. To aim for a good grade,\nVocal lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nビ": "You have enough skill. To aim for a good grade,\nVisual lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nビジ": "You have enough skill. To aim for a good grade,\nVisual lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nビジュ": "You have enough skill. To aim for a good grade,\nVisual lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nビジュア": "You have enough skill. To aim for a good grade,\nVisual lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nビジュアル": "You have enough skill. To aim for a good grade,\nVisual lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nビジュアルレ": "You have enough skill. To aim for a good grade,\nVisual lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nビジュアルレッ": "You have enough skill. To aim for a good grade,\nVisual lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nビジュアルレッス": "You have enough skill. To aim for a good grade,\nVisual lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nビジュアルレッスン": "You have enough skill. To aim for a good grade,\nVisual lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nビジュアルレッスンが": "You have enough skill. To aim for a good grade,\nVisual lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nビジュアルレッスンがお": "You have enough skill. To aim for a good grade,\nVisual lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nビジュアルレッスンがおす": "You have enough skill. To aim for a good grade,\nVisual lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nビジュアルレッスンがおすす": "You have enough skill. To aim for a good grade,\nVisual lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nビジュアルレッスンがおすすめ": "You have enough skill. To aim for a good grade,\nVisual lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nビジュアルレッスンがおすすめで": "You have enough skill. To aim for a good grade,\nVisual lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nビジュアルレッスンがおすすめです": "You have enough skill. To aim for a good grade,\nVisual lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nビジュアルレッスンがおすすめです!": "You have enough skill. To aim for a good grade,\nVisual lessons are recommended!", + "応援やトラブルの内容は\nこちらをタップすると確認できます": "You can check the contents of support and trouble\nby tapping here.", + "応用研修": "Advanced Training", + "所持しているPアイテムの効果も\nアイコンをタップすると確認できますよ": "You can check the effects of the P-Items you possess\nby tapping on their icons.", + "指定ターンの時に条件を満たしていると自動的に\n発動する効果です。レッスン中に表示されている\nアイコンをタップすると発動条件を確認できます。": "These are effects that activate automatically\nwhen conditions are met during the specified turn. Tap the icons displayed during the lesson to check the activation conditions.", + "授業とおでかけでは\n選択肢に応じて効果が変わります。\n消費する内容と発動する効果を確認して\n状況に応じた選択をしましょう。": "In classes and outings,\nthe effects change depending on your choices.\nCheck the consumed content and triggered effects\nand make choices according to the situation.", + "最初にプロデュースする\nアイドルを選択してください": "Please select the idol that\nyou want to produce first.", + "最後にもう1枚選択してみましょう!": "Let's select one more for the last time!", + "次はこちらのスキルカードを\n選択してみましょう!": "Next, let's select this skill card!", + "次はダンスレッスンを\n選択してみましょう": "Next, let's choose a dance lesson.", + "次はビジュアルレッスンを選択してみましょう": "Next, let's choose a visual lesson.", + "次はボーカルレッスンを\n選択してみましょう": "Next, let's choose a vocal lesson.", + "現在12ターン目": "Currently turn 12", + "現在のターン": "Current turn", + "現在の効果はアイコンをタップすると\n確認することができます\n○〆好印象の効果をみてみましょう!": "You can check the current effect\nby tapping on the icon.\nLet's see the effect of ○〆 increasing favorable impression!", + "現在の効果はアイコンをタップすると\n確認することができます\n○〆好調の効果をみてみましょう!": "You can check the current effect\nby tapping on the icon.\nLet's see the effect of ○〆 Good Shape!", + "現在の効果はアイコンをタップすると\n確認することができます\n○〆集中の効果をみてみましょう!": "You can check the current effect\nby tapping on the icon.\nLet's see the effect of ○〆 concentration!", + "試験ごとに審査基準があります。\n審査基準に合わせてパラメータを育成すると\n試験に合格しやすくなります。": "Each exam has assessment criteria.\nDevelop parameters according to these criteria\nto pass the exams more easily.", + "試験ではターンごとにスコアにボーナスがかかります。\nパラメータが高いほどスコアボーナスの値が大きく\nなります。": "In exams, you get a score bonus every turn.\nThe higher the parameters, the larger the score bonus.", + "試験に合格して、ライブ出場を目指しましょう。\nライブに出場するためには、\n中間試験と最終試験に合格する必要があります。": "Pass the exams and aim for live performances.\nTo participate in live performances,\nyou need to pass the midterm and final exams.", + "試験に合格するためには、\nアイドルのパラメータが重要です。\n試験に向けてパラメータを育成しましょう。": "Parameters of the idol are important to pass the exams.\nLet's develop parameters for the exams.", + "試験研修": "Exam Training", + "試験終了時、\n3位以内だと合格になりますよ": "If you're within the top 3 by the end of the exam,\nyou'll pass." +} \ No newline at end of file