diff --git a/local-files/generic.json b/local-files/generic.json
index a7cf5405..0071c981 100644
--- a/local-files/generic.json
+++ b/local-files/generic.json
@@ -130,7 +130,6 @@
"あと20時間": "20 hours remaining",
"あと6時間": "6 hours remaining",
"あと9999日": "9999 Days Left",
- "あのときの約束": "The Promise of That Time",
"いいえ": "No",
"お": "At",
"おすすめ": "Recommend",
@@ -1013,8 +1012,8 @@
"総合力": "Total Power",
"総合力合計": "Total Power Sum",
"編成": "Formation",
- "編成中": "Forming",
- "編成中サポートカード/メモリー": "Forming Support Cards/Memories",
+ "編成中": "Form",
+ "編成中サポートカード/メモリー": "Form Support Cards/Memories",
"編成可能なメモリーがありません。": "No available memory for formation.",
"編成可能プラン": "Formable Plan",
"編成確認": "Confirm Formation",
@@ -1030,7 +1029,6 @@
"脂質": "Fat",
"自動でメモリーを編成します\n※現在の編成は保存されません": "Memories will be automatically formed\n*Current formation will not be saved",
"自動撮影": "Auto",
- "至高のエンタメ": "Supreme Entertainment",
"落ちこぼれからの挑戦\n倉本 千奈のプロデュースを10回完了": "Challenge from Underachiever\nComplete China Kuramoto's production 10 times",
"行動を選択してください": "Please choose an action",
"衣装": "Costume",
@@ -1097,7 +1095,6 @@
"購入済": "Purchased",
"購入済み": "Purchased",
"購入金額の通知": "Purchase Amount Notification",
- "輝くキミへ": "To the Shining You",
"追い込み": "Catch-up",
"追い込み\nボーナス": "Catch-up\nBonus",
"追い込みボーナス": "Catch-up Bonus",
diff --git a/local-files/genericTrans/index/Description.json b/local-files/genericTrans/index/Description.json
index c4aef5aa..851c1e04 100644
--- a/local-files/genericTrans/index/Description.json
+++ b/local-files/genericTrans/index/Description.json
@@ -1,1166 +1,1170 @@
{
- "\nレッスン中...": "\nIn Lesson...",
- "\n試験・ステージ中1回 ": "\nOnce during the Exam or Stage ",
- "\n試験中1回 ": "\nOnce during the exam ",
- "\n○〆やる気が3以上の場合、○〆やる気": "\n○〆If Motivation is 3 or higher, ○〆Motivation",
- "\n○〆やる気が6以上の場合、○〆やる気": "\n○〆If Motivation is 6 or higher, ○〆Motivation",
- "\n○〆体力消費": "\n○〆Stamina Consumption",
- "\n○〆元気の": "\n○〆Energy",
- "\n○〆固定元気": "\n○〆Fixed Energy",
- "\n○〆好印象": "\n○〆Good Impression",
- "\n○〆好印象が10以上の場合、○〆好印象": "\n○〆If Good Impression is 10 or more, ○〆Good Impression",
- "\n○〆好調2ターン\n試験・ステージ中1回 ": "\n○〆 Good Shape 2 Turns.\nOnce during the Exam or Stage ",
- "\n○〆好調2ターン\n試験中1回 ": "\n○〆 in Good Shape for 2 turns\nOnce during the exam ",
- "\n○〆好調2ターン\n○〆消費体力減少2ターン\nレッスン中1回 重複不可": "\n○〆Good Shape2 turns\n○〆Reduced stamina consumption2 turns\nOnce per lesson No dupe",
- "\n○〆好調2ターン\n次のターン、手札をすべて○〆レッスン中強化\nレッスン中1回 ": "\n○〆Good Shape2 Turns\nNext turn, strengthen all cards in hand ○〆During Lesson\n1 time during Lesson ",
- "\n○〆好調2ターン\n次のターン、手札をすべて○〆レッスン中強化\nレッスン中1回 重複不可": "\n○〆Good Shape2 turns\nNext turn, enhance all cards in hand during lesson\nOnce per lesson No dupe",
- "\n○〆好調2ターン\n次のターン、手札をすべて○〆試験・ステージ中強化\n試験・ステージ中1回 ": "\n○〆Good Condition2 Turns\nNext turn, strengthen all cards in hand during ○〆Exam/Stage\nOnce during Exam/Stage ",
- "\n○〆好調2ターン\n次のターン、手札をすべて○〆試験中強化\n試験中1回 ": "\n○〆 In Good Shape 2 turns\nNext turn, strengthen all hands ○〆 during exam\nOnce during exam",
- "\n○〆好調2ターン\n(試験内1回)": "\n○〆 in Good Shape for 2 turns\n(1 time during the exam)",
- "\n○〆好調3ターン\n試験・ステージ中1回 ": "\n○〆 Good Shape 3 Turns.\nOnce during the Exam or Stage ",
- "\n○〆好調3ターン\n○〆消費体力減少3ターン\nレッスン中1回 重複不可": "\n○〆Good Shape3 turns\n○〆Reduced stamina consumption3 turns\nOnce per lesson No dupe",
- "\n○〆好調4ターン\n試験・ステージ中1回 ": "\n○〆 Good Shape 4 Turns.\nOnce during the Exam or Stage ",
- "\n○〆好調4ターン\n次のターン、手札をすべて○〆レッスン中強化\nDuring Lesson once ": "\n○〆 Good Shape 4 turns\nNext turn, strengthen all cards during ○〆 Lesson\nDuring Lesson once ",
- "\n○〆好調4ターン\n次のターン、手札をすべて○〆レッスン中強化\nレッスン中1回 ": "\n○〆Good Condition for 4 Turns\nNext Turn, Strengthen All Cards in Hand During Lesson\nOnce During Lesson ",
- "\n○〆好調4ターン\n次のターン、手札をすべて○〆レッスン中強化\nレッスン中1回 重複不可": "\n○〆Good Shape4 turns\nNext turn, enhance all cards in hand during lesson\nOnce per lesson No dupe",
- "\n○〆好調4ターン\n次のターン、手札をすべて○〆試験・ステージ中強化\n試験・ステージ中1回 ": "\n○〆Good Condition4 turns\nNext turn, all cards are ○〆Enhanced during Exam/Stage\nDuring Exam/Stage 1 time ",
- "\n○〆好調4ターン\n次のターン、手札をすべて○〆試験中強化\n試験中1回 ": "\n○〆 in Good Shape for 4 turns\nNext turn, strengthen all ○〆 in the exam\nOnce during the exam ",
- "\n○〆好調5ターン\n試験・ステージ中1回 ": "\n○〆 Good Shape 5 Turns.\nOnce during the Exam or Stage ",
- "\n○〆消費体力削減": "\n○〆Reduced Stamina Consumption",
- "\n○〆消費体力増加1ターン": "\n○〆Increased stamina consumption1 turn",
- "\n○〆消費体力増加2ターン\n": "\nIncrease stamina consumption for 2 turns\n",
- "\n○〆消費体力増加2ターン\nレッスン中1回 ": "\n○〆Increased Stamina Consumption 2 Turns\nOnce during Lesson ",
- "\n○〆消費体力増加2ターン\nレッスン中1回 重複不可": "\n○〆Increased stamina consumption2 turns\nOnce per lesson No dupe",
- "\n○〆消費体力増加2ターン\n試験・ステージ中1回 ": "\n○〆Increased Stamina Consumption 2 Turns\nOnce during Exam/Stage ",
- "\nスキルカードを2枚引く\nレッスン中1回 ": "\nDraw 2 Skill Cards\nOnce during Lesson ",
- "\nスキルカードを2枚引く\n試験・ステージ中1回 ": "\nDraw 2 skill cards\nOnce during the exam or stage ",
- "\nスキルカードを2枚引く\n○〆消費体力減少1ターン\nレッスン中1回 ": "\nDraw 2 Skill Cards\n○〆Reduced stamina consumption for 1 turn\nDuring Lesson 1 time ",
- "\nスキルカードを2枚引く\n○〆消費体力減少1ターン\n試験・ステージ中1回 ": "\nDraw 2 Skill Cards\n○〆Reduced stamina consumption for 1 turn\nDuring Exam/Stage 1 time ",
- "\nスキルカードを2枚引く\n○〆消費体力減少1ターン\n試験中1回 ": "\nDraw 2 skill cards\nReduce ○〆 consumption stamina for 1 turn\nOnce during the exam ",
- "\nスキルカードを引く\nレッスン中1回 ": "\nDraw a Skill Card\nOnce during a Lesson ",
- "\nスキルカードを引く\n試験・ステージ中1回 ": "\nDraw a Skill Card\nOnce during Test/Stage ",
- "\nスキルカードを引く\n試験・ステージ中1回 重複不可": "\nDraw a Skill Card\nOnce during Exam/Stage No Overlap",
- "\n以降、○〆アクティブスキルカード使用時、○〆固定元気": "\nAfterwards, when using an ○〆Active Skill Card, ○〆Fixed Energy",
- "\n以降、スキルカード使用時、○〆好印象の": "\nAfterward, when using a Skill Card, ○〆Good Impression of",
- "\n体力回復": "\nStamina recovery ",
- "\n手札をすべて○〆レッスン中強化\n(レッスン内1回)": "\nStrengthen all cards in hand ○〆During Lesson\n(During Lesson 1 Time)",
- "\n次のターン、手札をすべて○〆レッスン中強化\nレッスン中1回 ": "\nNext turn, strengthen all cards in hand ○〆 during lesson\nOnce during lesson ",
- "\n次のターン、手札をすべて○〆試験・ステージ中強化\n試験・ステージ中1回 ": "\nIn the next turn, all cards in hand will be ○〆Enhanced During Exams/Stages\nOnce during Exams/Stages ",
- "\n次のターン、手札をすべて○〆試験中強化\n試験中1回 ": "\nNext turn, strengthen all cards in hand ○〆 during exam\nOnce during exam ",
- "\n(試験・ステージ内1回)": "\n(Once per Exam or Stage)",
- "\n(試験内3回)": "\n(3 times during the exam)",
- "/ 確率中": "/ Mid",
- "/ 確率大": "/ High",
- "/ 確率小": "/ Small",
- "/確率大": "/High",
- "2ターンごとに、○〆元気+5\n(レッスン内2回)": "Every 2 turns, Energy+5\n(2 times per lesson)",
- "2ターンごとに、○〆元気+5\n(レッスン内3回)": "Every 2 turns, Energy+5\n(3 times per lesson)",
- "3ターン目以降の場合、使用可\nパラメータ+3\n○〆消費体力減少2ターン\n次のターン、手札をすべて○〆レッスン中強化\nレッスン中1回 重複不可": "Usable from turn 3 onwards\nParam +3\n○〆Reduced stamina consumption2 turns\nNext turn, enhance all cards in hand during lesson\nOnce per lesson No dupe",
- "40%の確率で成功しダンス上昇+110\n60%の確率で失敗しダンス上昇+40": "40% chance of success with Dance increase +110\n60% chance of failure with Dance increase +40",
- "40%の確率で成功しビジュアル上昇+110\n60%の確率で失敗しビジュアル上昇+40": "40% chance of success and Visual +110\n60% chance of failure and Visual +40",
- "【センス専用】ダンスSPレッスン開始時、50%の確率で○〆好調2ターン": "【Sense only】When starting a Dance SP lesson, there is a 50% chance that you will be in Good Shape for 2 turn",
- "【センス専用】ダンスSPレッスン開始時、70%の確率で○〆好調2ターン": "【Sense Only】70% chance of ○〆Good Condition for 2 turns when starting Dance SP Lesson",
- "【センス専用】ダンスレッスン開始時、50%の確率で○〆好調2ターン": "【Sense only】When starting a Dance lesson, there is a 50% chance that you will be in Good Shape for 2 turn",
- "【センス専用】ビジュアルSPレッスン開始時、50%の確率で○〆好調2ターン": "【Sense only】When starting a Visual SP lesson, there is a 50% chance that you will be in Good Shape for 2 turn",
- "【センス専用】ビジュアルSPレッスン開始時、50%の確率で○〆好調3ターン": "【Sense only】When starting a Visual SP lesson, there is a 50% chance that you will be in Good Shape for 3 turn",
- "【センス専用】ビジュアルレッスン開始時、50%の確率で○〆好調1ターン": "【Sense only】When starting a Visual lesson, there is a 50% chance that you will be in Good Shape for 1 turn",
- "【センス専用】ビジュアルレッスン開始時、50%の確率で○〆好調2ターン": "【Sense only】When starting a Visual lesson, there is a 50% chance that you will be in Good Shape for 2 turn",
- "【センス専用】ボーカルSPレッスン開始時、50%の確率で○〆好調2ターン": "【Sense only】When starting a Vocal SP lesson, there is a 50% chance that you will be in Good Shape for 2 turn",
- "【センス専用】ボーカルSPレッスン開始時、50%の確率で○〆好調3ターン": "【Sense only】When starting a Vocal SP lesson, there is a 50% chance that you will be in Good Shape for 3 turn",
- "【センス専用】ボーカルSPレッスン開始時、70%の確率で○〆好調2ターン": "【Sense Only】70% chance of ○〆Good Condition for 2 turns when starting Vocal SP Lesson",
- "【センス専用】ボーカルレッスン開始時、35%の確率で○〆好調1ターン": "【Sense Only】When starting Vocal lesson, 35% chance of ○〆In good condition1 turn",
- "【センス専用】ボーカルレッスン開始時、50%の確率で○〆好調1ターン": "【Sense only】When starting a Vocal lesson, there is a 50% chance that you will be in Good Shape for 1 turn",
- "【センス専用】ボーカルレッスン開始時、50%の確率で○〆好調2ターン": "【Sense only】When starting a Vocal lesson, there is a 50% chance that you will be in Good Shape for 2 turn",
- "レッスン中1回 ": "Once per lesson",
- "APが20回復するドリンク": "Drink that restores 20 AP",
- "APを75回復": "Recovers 75 AP",
- "Lv.60で解放": "Unlocked at Lv.60",
- "SPレッスン終了時、体力回復": "HP recovery at the end of SP lesson",
- "SPレッスン終了時、体力消費3\nスキルカードを選択して強化": "At the end of SP lesson, stamina consumption 3, select a skill card to enhance",
- "※ボーナス対象のアイドルとプロデュースアイドルはボーナス効果\n が高い方が優先されます。": "※ The idol with the higher bonus effect will be prioritized between the bonus target idol and the produce idol.",
- "○〆やる気+3": "○〆Motivation +3",
- "○〆やる気+3\n○〆やる気が6以上の場合、○〆好印象+4": "○〆Motivation+3\nIf ○〆Motivation is 6 or higher, ○〆Good Impression+4",
- "○〆やる気+3\n以降、○〆メンタルスキルカード使用時、○〆やる気+1\nレッスン中1回 重複不可": "○〆Motivation+3\nAfterwards, when using ○〆Mental Skill Card, ○〆Motivation+1\nOnce per lessonNo dupe",
- "○〆やる気+4\n○〆やる気が6以上の場合、○〆好印象+5": "○〆Motivation+4\nIf ○〆Motivation is 6 or higher, ○〆Good Impression+5",
- "○〆やる気+5\n以降、○〆メンタルスキルカード使用時、○〆やる気+1\nレッスン中1回 重複不可": "○〆Motivation+5\nAfterwards, when using ○〆Mental Skill Card, ○〆Motivation+1\nOnce per lessonNo dupe",
- "○〆やる気+6\n○〆やる気の200%分パラメータ上昇\nレッスン中1回 重複不可": "○〆Motivation+6\nIncrease Param by ○〆Motivation 200%\nOnce per lessonNo dupe",
- "○〆やる気+8\n○〆やる気の300%分パラメータ上昇\nレッスン中1回 重複不可": "○〆Motivation+8\nIncrease Param by ○〆Motivation 300%\nOnce per lessonNo dupe",
- "○〆やる気が0の場合体力減少": "○〆Stamina Decrease if Motivation is 0",
- "○〆やる気が10以上の場合○〆やる気": "○〆Motivation if Motivation is 10 or above",
- "○〆やる気が11以上の場合○〆やる気": "○〆If Motivation is 11 or more, ○〆Motivation",
- "○〆やる気が11以下の場合体力減少": "○〆 If Motivation is 11 or less, Stamina decreases",
- "○〆やる気が13以上の場合○〆やる気": "○〆 If Motivation is 13 or more, ○〆 Motivation",
- "○〆やる気が13以上の場合○〆元気": "○〆 If Motivation is 13 or more, ○〆 Energy",
- "○〆やる気が15以上の場合○〆元気": "○〆If Motivation is 15 or more, ○〆Energy",
- "○〆やる気が16以下の場合体力減少": "○〆Stamina Decrease if Motivation is 16 or below",
- "○〆やる気が18以上の場合○〆元気": "○〆Energy if Motivation is 18 or above",
- "○〆やる気が1以下の場合体力減少": "○〆Stamina Decrease if Motivation is 1 or below",
- "○〆やる気が21以下の場合眠気を山札のランダムな位置に○〆生成": "○〆If Motivation is 21 or less, generate Drowsiness in a random position in the deck",
- "○〆やる気が23以上の場合○〆元気": "○〆If Motivation is 23 or more, ○〆Energy",
- "○〆やる気が23以下の場合体力減少": "○〆 If Motivation is 23 or less, Stamina decreases",
- "○〆やる気が27以上の場合○〆元気": "○〆If Motivation is 27 or more, ○〆Energy",
- "○〆やる気が3以上の場合○〆消費体力削減": "If ○〆Motivation is 3 or more, ○〆Energy Consumption Reduction",
- "○〆やる気が3以下の場合体力減少": "○〆Stamina Decrease if Motivation is 3 or below",
- "○〆やる気が5以上の場合○〆やる気": "○〆If Motivation is 5 or more, ○〆Motivation",
- "○〆やる気が5以上の場合○〆元気": "○〆Energy if Motivation is 5 or above",
- "○〆やる気が5以下の場合体力減少": "○〆If Motivation is 5 or less, Stamina decreases",
- "○〆やる気が6以下の場合眠気を山札のランダムな位置に○〆生成": "○〆 If Motivation is 6 or less, randomly generate Sleepiness in the deck",
- "○〆やる気が6以下の場合体力減少": "○〆If Motivation is 6 or less, Stamina decreases",
- "○〆やる気が7以上の場合○〆やる気": "○〆Motivation if Motivation is 7 or above",
- "○〆やる気が7以下の場合体力減少": "○〆If Motivation is 7 or less, Stamina decreases",
- "○〆やる気が9以上の場合○〆元気": "○〆If Motivation is 9 or more, ○〆Energy",
- "○〆やる気が増加後、○〆やる気+2\n(レッスン内1回)": "After Motivation increases, Motivation+2\n(once per lesson)",
- "○〆やる気が増加後、○〆やる気+3\n(レッスン内1回)": "After Motivation increases, Motivation+3\n(once per lesson)",
- "○〆やる気が増加後、○〆やる気+3\n(レッスン内2回)": "After motivation increases, Motivation +3\n(2 times per lesson)",
- "○〆やる気が増加後、○〆やる気+3\n(レッスン内3回)": "After motivation increases, Motivation +3\n(3 times per lesson)",
- "○〆やる気効果のスキルカード獲得時、ボーカル上昇+6": "○〆When a Skill Card with Motivation Effect is Obtained, Vocal Increase +6",
- "○〆やる気消費2\n○〆好印象の120%分パラメータ上昇\n○〆スキルカード使用数追加+1\n重複不可": "○〆Consume 2 Motivation\nIncrease Param by ○〆Good Impression 120%\n○〆Skill card usage +1\nNo dupe",
- "○〆やる気消費3\n○〆好印象+5\n○〆スキルカード使用数追加+1\nレッスン中1回 重複不可": "○〆Consume 3 Motivation\n○〆Good Impression+5\n○〆Skill card usage +1\nOnce per lessonNo dupe",
- "○〆やる気消費3\n○〆好印象+7\n○〆スキルカード使用数追加+1\nスキルカードを引く\nレッスン中1回 重複不可": "○〆Consume 3 Motivation\n○〆Good Impression+7\n○〆Skill card usage +1\nDraw a skill card\nOnce per lessonNo dupe",
- "○〆やる気消費3\n○〆好印象の90%分パラメータ上昇\n○〆スキルカード使用数追加+1\n重複不可": "○〆Consume 3 Motivation\nIncrease Param by ○〆Good Impression 90%\n○〆Skill card usage +1\nNo dupe",
- "○〆やる気消費4\n○〆スキルカード使用数追加": "○〆Motivation Consumption 4\n○〆Additional Skill Card Usage",
- "○〆アクティブスキルカード使用後○〆やる気が12以上の場合、○〆やる気の": "○〆After using Active Skill Card, if ○〆Motivation is 12 or higher, ○〆Motivation of",
- "○〆アクティブスキルカード使用後、○〆元気の60%分パラメータ上昇\n○〆体力消費2\n(レッスン内2回)": "After using an active skill card, Parameter increase by 60% of Energy\nStamina consumption2\n(2 times per lesson)",
- "○〆アクティブスキルカード使用後、○〆元気の70%分パラメータ上昇\n○〆体力消費2\n(レッスン内2回)": "After using an active skill card, Parameter increase by 70% of Energy\nStamina consumption2\n(2 times per lesson)",
- "○〆アクティブスキルカード使用後、○〆好調1ターン\n○〆スキルカード使用数追加+1\n○〆元気+5\n(レッスン内1回)": "After using an active skill card, Good Shape +1 turn\nSkill card usage +1\nEnergy +5\n(once per lesson)",
- "○〆アクティブスキルカード使用後、○〆好調1ターン\n○〆スキルカード使用数追加+1\n(レッスン内1回)": "After using an active skill card, Good Shape +1 turn\nSkill card usage +1\n(once per lesson)",
- "○〆アクティブスキルカード使用時、○〆集中": "○〆Focus When Using ○〆Active Skill Card",
- "○〆アクティブスキルカード使用時体力が50%以上の場合、○〆集中+2\n(レッスン内1回)": "When using an active skill card, if stamina is 50% or more, Focus+2\n(once per lesson)",
- "○〆アクティブスキルカード使用時体力が50%以上の場合、○〆集中+3\n(レッスン内1回)": "When using an active skill card, if stamina is 50% or more, Focus+3\n(once per lesson)",
- "○〆アクティブスキルカード獲得時、ダンス上昇+": "When acquiring ○〆 Active Skill Card, Dance +",
- "○〆アクティブスキルカード獲得時、ダンス上昇+1": "When acquiring ○〆 Active Skill Card, Dance +1",
- "○〆アクティブスキルカード獲得時、ダンス上昇+2": "When acquiring ○〆 Active Skill Card, Dance +2",
- "○〆アクティブスキルカード獲得時、ダンス上昇+3": "When acquiring ○〆 Active Skill Card, Dance +3",
- "○〆アクティブスキルカード獲得時、ダンス上昇+4": "When acquiring ○〆 Active Skill Card, Dance +4",
- "○〆アクティブスキルカード獲得時、ビジュアル上昇+": "When acquiring ○〆 Active Skill Card, Visual increase +",
- "○〆アクティブスキルカード獲得時、ビジュアル上昇+1": "When acquiring ○〆 Active Skill Card, Visual increase +1",
- "○〆アクティブスキルカード獲得時、ビジュアル上昇+2": "When acquiring ○〆 Active Skill Card, Visual increase +2",
- "○〆アクティブスキルカード獲得時、ビジュアル上昇+3": "When acquiring ○〆 Active Skill Card, Visual increase +3",
- "○〆アクティブスキルカード獲得時、ビジュアル上昇+4": "When acquiring ○〆 Active Skill Card, Visual increase +4",
- "○〆アクティブスキルカード獲得時、ボーカル上昇+": "When acquiring ○〆 Active Skill Card, Vocal +",
- "○〆アクティブスキルカード獲得時、ボーカル上昇+1": "When acquiring ○〆 Active Skill Card, Vocal +1",
- "○〆アクティブスキルカード獲得時、ボーカル上昇+2": "When acquiring ○〆 Active Skill Card, Vocal +2",
- "○〆アクティブスキルカード獲得時、ボーカル上昇+3": "When acquiring ○〆 Active Skill Card, Vocal +3",
- "○〆アクティブスキルカード獲得時、ボーカル上昇+4": "When acquiring ○〆 Active Skill Card, Vocal +4",
- "○〆スキルカード使用数追加+1": "○〆Skill Card Usage Increase +1",
- "○〆スキルカード使用数追加+1\nスキルカードを2枚引く\n○〆消費体力減少1ターン\nレッスン中1回 重複不可": "○〆Skill card usage +1\nDraw 2 cards\n○〆Reduce stamina consumption 1 turn\nOnce per lessonNo dupe",
- "○〆スキルカード使用数追加+1\nスキルカードを引く\n手札をすべて○〆レッスン中強化\nレッスン中1回 重複不可": "○〆Skill card usage +1\nDraw a skill card\nEnhance all cards in hand ○〆during lesson\nOnce per lessonNo dupe",
- "○〆スキルカード使用数追加+1\n手札をすべて○〆レッスン中強化\nレッスン中1回 重複不可": "○〆Skill card usage +1\nEnhance all cards in hand ○〆during lesson\nOnce per lessonNo dupe",
- "○〆スキルカード使用数追加+1\n次のターン、スキルカードを2枚引く\nレッスン中1回 重複不可": "○〆Skill card usage +1\nDraw 2 skill cards next turn\nOnce per lessonNo dupe",
- "○〆スキルカード使用数追加+1\n次のターン、スキルカードを引く\nレッスン中1回 重複不可": "○〆Skill card usage +1\nDraw a skill card next turn\nOnce per lessonNo dupe",
- "○〆パラメータ上昇量増加": "○〆Increased Parameter Gain",
- "○〆メンタルスキルカード使用後○〆やる気が5以上の場合、○〆やる気+3\n○〆スキルカード使用数追加+1\n(レッスン内1回)": "After using a mental skill card, if motivation is 5 or more, Motivation +3\nSkill card usage +1\n(once per lesson)",
- "○〆メンタルスキルカード使用後○〆やる気が5以上の場合、○〆やる気+5\n○〆スキルカード使用数追加+1\n(レッスン内1回)": "After using a mental skill card, if motivation is 5 or more, Motivation +5\nSkill card usage +1\n(once per lesson)",
- "○〆メンタルスキルカード強化時、ダンス上昇+": "When strengthening ○〆Mental Skill Card, Dance Increase +",
- "○〆メンタルスキルカード強化時、ダンス上昇+5": "○〆When enhancing Mental Skill Cards, Dance +5",
- "○〆メンタルスキルカード強化時、ボーカル上昇+": "When enhancing a mental skill card, vocal increase +",
- "○〆メンタルスキルカード強化時、ボーカル上昇+5": "○〆When enhancing Mental Skill Card, Vocal +5",
- "○〆メンタルスキルカード獲得時、ダンス上昇+": "When acquiring ○〆 Mental Skill Card, Dance +",
- "○〆メンタルスキルカード獲得時、ダンス上昇+1": "When acquiring ○〆 Mental Skill Card, Dance +1",
- "○〆メンタルスキルカード獲得時、ダンス上昇+2": "When acquiring ○〆 Mental Skill Card, Dance +2",
- "○〆メンタルスキルカード獲得時、ダンス上昇+3": "When acquiring ○〆 Mental Skill Card, Dance +3",
- "○〆メンタルスキルカード獲得時、ダンス上昇+4": "When acquiring ○〆 Mental Skill Card, Dance +4",
- "○〆メンタルスキルカード獲得時、ビジュアル上昇+": "When acquiring ○〆 Mental Skill Card, Visual +",
- "○〆メンタルスキルカード獲得時、ビジュアル上昇+1": "When acquiring ○〆 Mental Skill Card, Visual +1",
- "○〆メンタルスキルカード獲得時、ビジュアル上昇+2": "When acquiring ○〆 Mental Skill Card, Visual +2",
- "○〆メンタルスキルカード獲得時、ビジュアル上昇+3": "When acquiring ○〆 Mental Skill Card, Visual +3",
- "○〆メンタルスキルカード獲得時、ビジュアル上昇+4": "When acquiring ○〆 Mental Skill Card, Visual +4",
- "○〆メンタルスキルカード獲得時、ボーカル上昇+": "When acquiring ○〆 Mental Skill Card, Vocal +",
- "○〆メンタルスキルカード獲得時、ボーカル上昇+1": "When acquiring ○〆 Mental Skill Card, Vocal +1",
- "○〆メンタルスキルカード獲得時、ボーカル上昇+2": "When acquiring ○〆 Mental Skill Card, Vocal +2",
- "○〆メンタルスキルカード獲得時、ボーカル上昇+3": "When acquiring ○〆 Mental Skill Card, Vocal +3",
- "○〆メンタルスキルカード獲得時、ボーカル上昇+4": "When acquiring ○〆 Mental Skill Card, Vocal +4",
- "○〆体力消耗1\n○〆元气+3\n○〆技能卡使用数增加+1\n课程中1次不可重复": "○〆Consume 1 stamina\n○〆Energy +3\n○〆Skill card usage \nOnce per lesson, No dupe",
- "○〆体力消耗1\n○〆元气+8\n○〆体力消耗减少1\n课程中1次不可重复": "○〆Consume 1 stamina\n○〆Energy +8\n○〆Reduce stamina consumption by 1\nOnce per lesson, No dupe",
- "○〆体力消耗1\n○〆元气+8\n○〆技能卡使用数增加+1\n课程中1次不可重复": "○〆Consume 1 stamina\n○〆Energy +8\n○〆Skill card usage \nOnce per lesson, No dupe",
- "○〆体力消耗1\n○〆元气+9\n○〆消耗体力减少2\n课程中1次不可重复": "○〆Consume 1 stamina\n○〆Energy +9\n○〆Reduce stamina consumption by 2\nOnce per lesson, No dupe",
- "○〆体力消耗1\n○〆技能卡使用数增加+1\n抽取2张技能卡\n课程中1次不可重复": "○〆Consume 1 stamina\n○〆Skill card usage \nDraw 2 skill cards\nOnce per lesson, No dupe",
- "○〆体力消耗2\n○〆元气归零,按减半前的○〆元气的220%数值提升\n课程中1次不可重复": "○〆Consume 2 stamina\n○〆Energy to 0, increase Param by 220% of previous Energy\nOnce per lesson, No dupe",
- "○〆体力消耗2\n○〆将元气降至0,按降至前的○〆元气的160%数值提升\n课程中1次不可重复": "○〆Consume 2 stamina\n○〆Reduce Energy to 0, increase Param by 160% of previous Energy\nOnce per lesson, No dupe",
- "○〆体力消耗3\n○〆元气+11\n○〆元气的70%数值提升\n课程中1次": "○〆Consume 3 stamina\n○〆Energy +11\nIncrease Param by 70% of Energy\nOnce per lesson",
- "○〆体力消耗3\n○〆元气+2(每使用1张技能卡,○〆元气增加量+3)\n课程中1次不可重复": "○〆Consume 3 stamina\n○〆Energy +2 (Energy +3 for each skill card used)\nOnce per lesson, No dupe",
- "○〆体力消耗3\n○〆元气+2(每使用一张技能卡○〆元气增加量+8)\n课程中1次不可重复": "○〆Consume 3 stamina\n○〆Energy +2 (Energy +8 for each skill card used)\nOnce per lesson, No dupe",
- "○〆体力消耗3\n○〆元气+2(课程中每使用1张技能卡,○〆元气增加量+5)\n课程中1次不可重复": "○〆Consume 3 stamina\n○〆Energy +2 (Energy +5 for each skill card used)\nOnce per lesson, No dupe",
- "○〆体力消耗3\n○〆元气+4(每使用1张课程中的技能卡○〆元气增加量+4)\n课程中1次不可重复": "○〆Consume 3 stamina\n○〆Energy +4 (Energy +4 for each skill card used)\nOnce per lesson, No dupe",
- "○〆体力消耗3\n○〆元气+9\n○〆元气的40%数值提升\n课程中1次": "○〆Consume 3 stamina\n○〆Energy +9\nIncrease Param by 40% of Energy\nOnce per lesson",
- "○〆体力消耗3\n○〆元气减半,并按减半前的○〆元气的130%提升数值\n课程中1次": "○〆Consume 3 stamina\nReduce Energy by half, increase Param by 130% of previous Energy\nOnce per lesson",
- "○〆体力消耗3\n○〆元气的120%数值提升\n课程中1次": "○〆Consume 3 stamina\nIncrease Param by 120% of Energy\nOnce per lesson",
- "○〆体力消耗3\n○〆将元气减半,按减半前的○〆元气的180%数值提升\n课程中1次": "○〆Consume 3 stamina\nReduce Energy by half, increase Param by 180% of previous Energy\nOnce per lesson",
- "○〆体力消耗4\n○〆元气+2\n○〆元气的100%数值提升\n○〆干劲+2\n课程中1次不可重复": "○〆Consume 4 stamina\n○〆Energy +2\nIncrease Param by 100% of Energy\n○〆Motivation +2\nOnce per lesson, No dupe",
- "○〆体力消耗4\n○〆元气+2\n○〆元气的50%数值提升\n○〆干劲+2\n课程中1次不可重复": "○〆Consume 4 stamina\n○〆Energy +2\nIncrease Param by 50% of Energy\n○〆Motivation +2\nOnce per lesson, No dupe",
- "○〆体力消耗4\n○〆元气+2\n○〆元气的70%数值提升\n○〆干劲+3\n课程中1次不可重复": "○〆Consume 4 stamina\n○〆Energy +2\nIncrease Param by 70% of Energy\n○〆Motivation +3\nOnce per lesson, No dupe",
- "○〆体力消耗4\n○〆元气+3\n○〆元气的100%数值提升\n课程中1次不可重复": "○〆Consume 4 stamina\n○〆Energy +3\nIncrease Param by 100% of Energy\nOnce per lesson, No dupe",
- "○〆体力消耗4\n○〆元气+3\n○〆元气的140%数值提升\n课程中1次不可重复": "○〆Consume 4 stamina\n○〆Energy +3\nIncrease Param by 140% of Energy\nOnce per lesson, No dupe",
- "○〆体力消耗4\n○〆元气+5\n○〆元气的120%数值提升\n○〆干劲+3\n课程中1次不可重复": "○〆Consume 4 stamina\n○〆Energy +5\nIncrease Param by 120% of Energy\n○〆Motivation +3\nOnce per lesson, No dupe",
- "○〆体力消耗4\n○〆干劲+3\n数值提升○〆元气的60%\n课程中1次": "○〆Consume 4 stamina\n○〆Motivation +3\nIncrease Param by 60% of Energy\nOnce per lesson",
- "○〆体力消耗4\n○〆干劲+4\n○〆元气的80%数值提升\n课程中1次": "○〆Consume 4 stamina\n○〆Motivation +4\nIncrease Param by 80% of Energy\nOnce per lesson",
- "○〆体力消耗4\n○〆数值提升元气的110%\n课程中1次": "○〆Consume 4 stamina\nIncrease Param by 110% of Energy\nOnce per lesson",
- "○〆体力消耗4\n数值+26\n○〆好调1回合\n课程中1次": "○〆Consume 4 stamina\nParam +26\n○〆Good Shape for 1 turn\nOnce per lesson",
- "○〆体力消耗4\n数值+40\n○〆好调1回合\n课程中1次": "○〆Consume 4 stamina\nParam +40\n○〆Good Shape for 1 turn\nOnce per lesson",
- "○〆体力消耗5\n数值提升○〆元气的100%\n课程中1次": "○〆Consume 5 stamina\nIncrease Param by 100% of Energy\nOnce per lesson",
- "○〆体力消耗减少1\n○〆技能卡使用数增加+1\n课程中1次不可重复": "○〆Reduce stamina consumption by 1\n○〆Skill card usage \nOnce per lesson, No dupe",
- "○〆体力消費1\n○〆スキルカード使用数追加": "○〆Stamina Consumption 1\n○〆 Additional Skill Card Uses",
- "○〆体力消費1\n○〆スキルカード使用数追加+1\nスキルカードを2枚引く\nレッスン中1回 重複不可": "○〆Stamina Consumption 1\n○〆Additional Skill Card Uses +1\nDraw 2 Skill Cards\nOnce per lessonCannot be stacked",
- "○〆体力消費1\n○〆元気+3\n○〆スキルカード使用数追加": "○〆Stamina consumption 1\n○〆Energy +3\n○〆Additional skill card usage",
- "○〆体力消費1\n○〆元気+8\n○〆スキルカード使用数追加": "○〆Stamina consumption 1\n○〆Energy +8\n○〆Additional skill card usage",
- "○〆体力消費1\n○〆元気+8\n○〆消費体力削減": "○〆Stamina consumption 1\n○〆Energy +8\n○〆Reduced stamina consumption",
- "○〆体力消費1\n○〆元気+9\n○〆消費体力削減": "○〆Stamina consumption 1\n○〆Energy +9\n○〆Reduced stamina consumption",
- "○〆体力消費1\n○〆好印象": "○〆 Stamina consumption 1\n○〆 Good impression",
- "○〆体力消費2\n○〆元気を0にして、減少前の○〆元気の": "○〆Stamina consumption 2\n○〆Energy 0, and the ○〆Energy before reduction",
- "○〆体力消費3\n○〆やる気": "○〆Stamina Cost 3\n○〆Motivation",
- "○〆体力消費3\n○〆元気": "○〆Stamina consumption 3\n○〆Energy",
- "○〆体力消費3\n○〆元気+11\n○〆元気の": "○〆Stamina consumption 3\n○〆Energy +11\n○〆Energy",
- "○〆体力消費3\n○〆元気+7\n○〆好調4ターン": "○〆Stamina Consumption 3\n○〆Energy +7\n○〆Good Condition 4 Turns",
- "○〆体力消費3\n○〆元気+9\n○〆元気の": "○〆Stamina consumption 3\n○〆Energy +9\n○〆Energy",
- "○〆体力消費3\n○〆元気+9\n○〆好調5ターン": "○〆Stamina Consumption 3\n○〆Energy +9\n○〆Good Condition 5 Turns",
- "○〆体力消費3\n○〆元気の": "○〆Stamina consumption 3\n○〆Energy",
- "○〆体力消費3\n○〆元気を半分にして、減少前の○〆元気の": "○〆Stamina consumption 3\n○〆Energy halved, and the ○〆Energy before reduction",
- "○〆体力消費3\n○〆好印象の": "○〆 Stamina consumption 3\n○〆 Good impression",
- "○〆体力消費4\n○〆やる気": "○〆Stamina consumption 4\n○〆Motivation",
- "○〆体力消費4\n○〆元気+2\n○〆元気の": "○〆Stamina consumption 4\n○〆Energy +2\n○〆Energy",
- "○〆体力消費4\n○〆元気+3\n○〆元気の": "○〆Stamina consumption 4\n○〆Energy +3\n○〆Energy",
- "○〆体力消費4\n○〆元気+5\n○〆元気の": "○〆Stamina consumption 4\n○〆Energy +5\n○〆Energy",
- "○〆体力消費4\n○〆元気+8\n○〆元気の": "○〆Stamina Consumption 4\n○〆Energy +8\n○〆Energy's",
- "○〆体力消費4\n○〆元気の": "○〆Stamina consumption 4\n○〆Energy",
- "○〆体力消費4\nスコア+26\n○〆好調1ターン\n試験・ステージ中1回 ": "○〆Stamina consumption 4\nScore +26\n○〆In good condition1 turn\nOnce during exam/stage",
- "○〆体力消費4\nパラメータ+26\n○〆好調1ターン\nレッスン中1回 ": "○〆Stamina consumption 4\nParam +26\n○〆Good Shape1 turn\nOnce per lesson ",
- "○〆体力消費4\nパラメータ+40\n○〆好調1ターン\nレッスン中1回 ": "○〆Stamina consumption 4\nParam +40\n○〆Good Shape1 turn\nOnce per lesson ",
- "○〆体力消費5\n○〆元気の": "○〆Stamina consumption 5\n○〆Energy",
- "○〆体力消費5\n○〆好印象の": "○〆 Stamina consumption 5\n○〆 Good impression",
- "○〆元气+1\n○〆好印象+2": "○〆Energy +1\n○〆Good Impression +2",
- "○〆元气+1\n○〆好印象+4\n课程中1次": "○〆Energy +1\n○〆Good Impression +4\nOnce per lesson",
- "○〆元气+1\n○〆好调2回合": "○〆Energy +1\n○〆Good Shape for 2 turns",
- "○〆元气+1\n○〆好调3回合": "○〆Energy +1\n○〆Good Shape for 3 turns",
- "○〆元气+1\n○〆干劲+2": "○〆Energy +1\n○〆Motivation +2",
- "○〆元气+1\n○〆干劲+3": "○〆Energy +1\n○〆Motivation +3",
- "○〆元气+1\n○〆干劲+5\n课程中1次不可重复": "○〆Energy +1\n○〆Motivation +5\nOnce per lesson, No dupe",
- "○〆元气+1\n○〆集中+2": "○〆Energy +1\n○〆Focus +2",
- "○〆元气+1\n○〆集中+3": "○〆Energy +1\n○〆Focus +3",
- "○〆元气+1\n○〆集中+4": "○〆Energy +1\n○〆Focus +4",
- "○〆元气+10\n○〆集中+4\n课程中1次不可重复": "○〆Energy +10\n○〆Focus +4\nOnce per lesson, No dupe",
- "○〆元气+11\n○〆元气增加无效2回合\n○〆体力消耗减少3回合\n课程中1次": "○〆Energy +11\n○〆Energy increase invalid for 2 turns\n○〆Reduce stamina consumption for 3 turns\nOnce per lesson",
- "○〆元气+11\n○〆干劲+5\n○〆体力消耗增加2回合\n课程中1次不可重复": "○〆Energy +11\n○〆Motivation +5\n○〆Increase stamina consumption for 2 turns\nOnce per lesson, No dupe",
- "○〆元气+11\n○〆干劲+5\n课程中1次": "○〆Energy +11\n○〆Motivation +5\nOnce per lesson",
- "○〆元气+11\n○〆干劲+7\n○〆消耗体力增加2回合\n课程中1次不可重复": "○〆Energy +11\n○〆Motivation +7\n○〆Increase stamina consumption for 2 turns\nOnce per lesson, No dupe",
- "○〆元气+12\n○〆集中+5\n课程中1次不可重复": "○〆Energy +12\n○〆Focus +5\nOnce per lesson, No dupe",
- "○〆元气+13\n○〆元气增加无效2回合\n○〆消耗体力减少4回合\n课程中1次": "○〆Energy +13\n○〆Energy increase invalid for 2 turns\n○〆Reduce stamina consumption for 4 turns\nOnce per lesson",
- "○〆元气+2\n○〆体力消耗减少2回合": "○〆Energy +2\n○〆Reduce stamina consumption for 2 turns",
- "○〆元气+2\n○〆好印象+3": "○〆Energy +2\n○〆Good Impression +3",
- "○〆元气+2\n○〆好印象+4": "○〆Energy +2\n○〆Good Impression +4",
- "○〆元气+2\n○〆好印象+5\n课程中1次": "○〆Energy +2\n○〆Good Impression +5\nOnce per lesson",
- "○〆元气+2\n○〆好印象+7\n课程中1次不可重复": "○〆Energy +2\n○〆Good Impression +7\nOnce per lesson, No dupe",
- "○〆元气+2\n○〆干劲+3": "○〆Energy +2\n○〆Motivation +3",
- "○〆元气+2\n○〆干劲+4": "○〆Energy +2\n○〆Motivation +4",
- "○〆元气+2\n○〆干劲达到6以上时,○〆元气+3\n课程中1次不可重复": "○〆Energy +2\nIf Motivation is 6 or higher, Energy +3\nOnce per lesson, No dupe",
- "○〆元气+2\n○〆消耗体力减少3回合": "○〆Energy +2\n○〆Reduce stamina consumption for 3 turns",
- "○〆元气+2\n体力回复5\n课程中1次不可重复": "○〆Energy +2\nStamina recovery 5\nOnce per lesson, No dupe",
- "○〆元气+2\n体力恢复3\n课程中1次不可重复": "○〆Energy +2\nStamina recovery 3\nOnce per lesson, No dupe",
- "○〆元气+3\n○〆体力消耗减少4回合\n课程中1次不可重复": "○〆Energy +3\n○〆Reduce stamina consumption for 4 turns\nOnce per lesson, No dupe",
- "○〆元气+3\n○〆好印象+4": "○〆Energy +3\n○〆Good Impression +4",
- "○〆元气+3\n○〆集中+4\n课程中1次": "○〆Energy +3\n○〆Focus +4\nOnce per lesson",
- "○〆元气+3\n下一回合,所有手牌○〆课程中强化\n2回合后,所有手牌○〆课程中强化\n课程中1次不可重复": "○〆Energy +3\nNext turn, enhance all cards in hand during lesson\nAfter 2 turns, enhance all cards in hand during lesson\nOnce per lesson, No dupe",
- "○〆元气+3\n体力在50%以上时,○〆体力消耗减少1\n课程中1次不可重复": "○〆Energy +3\nIf stamina is over 50%, reduce stamina consumption by 1\nOnce per lesson, No dupe",
- "○〆元气+4\n○〆好印象+9\n课程中1次不可重复": "○〆Energy +4\n○〆Good Impression +9\nOnce per lesson, No dupe",
- "○〆元气+4\n○〆干劲+5": "○〆Energy +4\n○〆Motivation +5",
- "○〆元气+4\n○〆干劲+6\n课程中1次不可重复": "○〆Energy +4\n○〆Motivation +6\nOnce per lesson, No dupe",
- "○〆元气+4\n○〆干劲达到6以上时○〆元气+5\n课程中1次不可重复": "○〆Energy +4\nIf Motivation is 6 or higher, Energy +5\nOnce per lesson, No dupe",
- "○〆元气+4\n课程中1次": "○〆Energy +4\nOnce per lesson",
- "○〆元气+5\n○〆好印象的250%数值提升\n○〆消耗体力增加2回合\n课程中1次不可重复": "○〆Energy +5\nIncrease Param by 250% of Good Impression\n○〆Increase stamina consumption for 2 turns\nOnce per lesson, No dupe",
- "○〆元气+5\n○〆干劲达到3以上时,○〆元气+4\n课程中1次不可重复": "○〆Energy +5\nIf Motivation is 3 or higher, Energy +4\nOnce per lesson, No dupe",
- "○〆元气+5\n○〆干劲达到3以上时,○〆好印象+3": "○〆Energy +5\nIf Motivation is 3 or higher, Good Impression +3",
- "○〆元气+5\n○〆消耗体力减少5回合\n课程中1次不可重复": "○〆Energy +5\n○〆Reduce stamina consumption for 5 turns\nOnce per lesson, No dupe",
- "○〆元气+5\n○〆集中+5\n课程中1次": "○〆Energy +5\n○〆Focus +5\nOnce per lesson",
- "○〆元气+5\n数值提升○〆好印象的200%\n○〆体力消耗增加2回合\n课程中1次不可重复": "○〆Energy +5\nIncrease Param by 200% of Good Impression\n○〆Increase stamina consumption for 2 turns\nOnce per lesson, No dupe",
- "○〆元气+6\n○〆好印象+5": "○〆Energy +6\n○〆Good Impression +5",
- "○〆元气+6\n○〆好调3回合\n课程中1次": "○〆Energy +6\n○〆Good Shape for 3 turns\nOnce per lesson",
- "○〆元气+6\n○〆集中+3\n课程中1次": "○〆Energy +6\n○〆Focus +3\nOnce per lesson",
- "○〆元气+6\n体力在50%以上时○〆消耗体力减少1\n课程中1次不可重复": "○〆Energy +6\nIf stamina is over 50%, reduce stamina consumption by 1\nOnce per lesson, No dupe",
- "○〆元气+6\n数值提升○〆干劲的250%\n课程中1次不可重复": "○〆Energy +6\nIncrease Param by 250% of Motivation\nOnce per lesson, No dupe",
- "○〆元气+6\n课程中1次": "○〆Energy +6\nOnce per lesson",
- "○〆元气+7\n○〆干劲+4\n课程中1次": "○〆Energy +7\n○〆Motivation +4\nOnce per lesson",
- "○〆元气+7\n○〆干劲的350%数值提升\n课程中1次不可重复": "○〆Energy +7\nIncrease Param by 350% of Motivation\nOnce per lesson, No dupe",
- "○〆元气+7\n○〆干劲达到3以上时○〆元气+7\n课程中1次不可重复": "○〆Energy +7\nIf Motivation is 3 or higher, Energy +7\nOnce per lesson, No dupe",
- "○〆元气+7\n○〆干劲达到3以上时○〆好印象+4": "○〆Energy +7\nIf Motivation is 3 or higher, Good Impression +4",
- "○〆元气+7\n课程中1次": "○〆Energy +7\nOnce per lesson",
- "○〆元气+8\n○〆好调4回合\n课程中1次": "○〆Energy +8\n○〆Good Shape for 4 turns\nOnce per lesson",
- "○〆元气+8\n○〆集中+4\n课程中1次": "○〆Energy +8\n○〆Focus +4\nOnce per lesson",
- "○〆元气+8\n课程中1次": "○〆Energy +8\nOnce per lesson",
- "○〆元气为0时可使用\n○〆元气+5\n○〆体力消耗减少2回合\n下一回合抽取技能卡\n课程中1次不可重复": "○〆Usable when Energy is 0\n○〆Energy +5\n○〆Reduce stamina consumption for 2 turns\nDraw a skill card next turn\nOnce per lesson, No dupe",
- "○〆元气为0时可使用\n○〆元气+6\n○〆消耗体力减少3回合\n下一回合抽取技能卡\n课程中1次不可重复": "○〆Usable when Energy is 0\n○〆Energy +6\n○〆Reduce stamina consumption for 3 turns\nDraw a skill card next turn\nOnce per lesson, No dupe",
- "○〆元気+1\n○〆やる気": "○〆Energy +1\n○〆Motivation",
- "○〆元気+1\n○〆好印象": "○〆Energy +1\n○〆Good impression",
- "○〆元気+1\n○〆好調2ターン": "○〆Energy +1\n○〆Good Shape2 turns",
- "○〆元気+1\n○〆好調3ターン": "○〆Energy +1\n○〆Good Shape3 turns",
- "○〆元気+1\n○〆消費体力削減": "○〆 Energetic +1\n○〆 Reduced Stamina Consumption",
- "○〆元気+1\n○〆集中": "○〆Energy +1\n○〆Focus",
- "○〆元気+10\n○〆集中": "○〆Energy +10\n○〆Focus",
- "○〆元気+11\n○〆やる気": "○〆Energy +11\n○〆Motivation",
- "○〆元気+11\n○〆元気増加無効2ターン\n○〆消費体力減少3ターン\nレッスン中1回 ": "○〆Energy +11\n○〆Energy Increase Disabled 2 Turns\n○〆Reduced Stamina Consumption 3 Turns\nOnce per lesson",
- "○〆元気+11\n○〆集中": "○〆Energetic +11\n○〆Focus",
- "○〆元気+12\n○〆集中": "○〆Energy +12\n○〆Focus",
- "○〆元気+13\n○〆やる気": "○〆Energy +13\n○〆Motivation",
- "○〆元気+13\n○〆元気増加無効2ターン\n○〆消費体力減少4ターン\nレッスン中1回 ": "○〆Energy +13\n○〆Energy increase disabled2 turns\n○〆Reduced stamina consumption4 turns\nOnce per lesson ",
- "○〆元気+16\n○〆集中": "○〆Energy +16\n○〆Concentration",
- "○〆元気+2\n○〆やる気": "○〆Energy +2\n○〆Motivation",
- "○〆元気+2\n○〆やる気が6以上の場合、○〆元気": "○〆Energy +2\nIf motivation is 6 or more, ○〆Energy",
- "○〆元気+2\n○〆好印象": "○〆Energy +2\n○〆Good impression",
- "○〆元気+2\n○〆消費体力減少2ターン": "○〆Energy +2\n○〆Reduced stamina consumption2 turns",
- "○〆元気+2\n○〆消費体力減少3ターン": "○〆Energy +2\n○〆Reduced stamina consumption3 turns",
- "○〆元気+2\n体力回復": "○〆Energy +2\nStamina recovery",
- "○〆元気+3\n○〆好印象": "○〆Energy +3\n○〆Good impression",
- "○〆元気+3\n○〆消費体力減少4ターン\nレッスン中1回 重複不可": "○〆Energy +3\n○〆Reduced stamina consumption4 turns\nOnce per lesson No dupe",
- "○〆元気+3\n○〆集中": "○〆Energy +3\n○〆Focus",
- "○〆元気+3\n体力が50%以上の場合、○〆消費体力削減": "○〆Energy +3\nIf stamina is 50% or more, ○〆Reduced stamina consumption",
- "○〆元気+3\n次のターン、手札をすべて○〆レッスン中強化\n2ターン後、手札をすべて○〆レッスン中強化\nレッスン中1回 ": "○〆元気+3\nNext turn, strengthen all cards ○〆 during lessons\n2 turns later, strengthen all ○〆 during lessons\nOnce during lessons",
- "○〆元気+3\n次のターン、手札をすべて○〆レッスン中強化\n2ターン後、手札をすべて○〆レッスン中強化\nレッスン中1回 重複不可": "○〆Energy +3\nNext turn, enhance all cards in hand during lesson\nAfter 2 turns, enhance all cards in hand during lesson\nOnce per lesson No dupe",
- "○〆元気+3\n次のターン、手札をすべて○〆試験・ステージ中強化\n2ターン後、手札をすべて○〆試験・ステージ中強化\n試験・ステージ中1回 ": "○〆Energy +3\nNext turn, all cards are ○〆Exam/Stage Strengthened\n2 Turns later, all cards are ○〆Exam/Stage Strengthened\nOnce during Exam/Stage ",
- "○〆元気+3\n次のターン、手札をすべて○〆試験中強化\n2ターン後、手札をすべて○〆試験中強化\n試験中1回 ": "○〆 energy +3\nNext turn, strengthen all ○〆 in the exam\nAfter 2 turns, strengthen all ○〆 in the exam\nOnce during the exam ",
- "○〆元気+4\nレッスン中1回 ": "○〆Energy +4\nOnce per lesson ",
- "○〆元気+4\n試験・ステージ中1回 ": "○〆 Energy +4\nOnce during Exam or Stage ",
- "○〆元気+4\n試験中1回 ": "○〆 Energy +4\nOnce during the exam ",
- "○〆元気+4\n○〆やる気": "○〆Energy +4\n○〆Motivation",
- "○〆元気+4\n○〆やる気が6以上の場合、○〆元気": "○〆Energy +4\nIf motivation is 6 or more, ○〆Energy",
- "○〆元気+4\n○〆好印象": "○〆Energy +4\n○〆Good impression",
- "○〆元気+5\n○〆やる気が3以上の場合、○〆元気": "○〆Energy +5\nIf motivation is 3 or more, ○〆Energy",
- "○〆元気+5\n○〆やる気が3以上の場合、○〆好印象": "○〆Energy +5\nIf motivation is 3 or more, ○〆Good impression",
- "○〆元気+5\n○〆好印象の": "○〆Energy +5\n○〆Good impression",
- "○〆元気+5\n○〆消費体力減少5ターン\nレッスン中1回 重複不可": "○〆Energy +5\n○〆Reduced stamina consumption5 turns\nOnce per lesson No dupe",
- "○〆元気+5\n○〆集中": "○〆Energy +5\n○〆Focus",
- "○〆元気+6\nレッスン中1回 ": "○〆Energy +6\nOnce per lesson ",
- "○〆元気+6\n試験・ステージ中1回 ": "○〆Energy +6\nOnce during Exam/Stage ",
- "○〆元気+6\n○〆やる気の": "○〆Energy +6\n○〆Motivation",
- "○〆元気+6\n○〆好印象": "○〆Energy +6\n○〆Good impression",
- "○〆元気+6\n○〆好調3ターン\nレッスン中1回 ": "○〆Energy +6\n○〆Good Shape3 turns\nOnce per lesson ",
- "○〆元気+6\n○〆好調3ターン\n試験中1回 ": "○〆 Energy +6\n○〆 Good Shape 3 turns\n1 time during exam ",
- "○〆元気+6\n○〆集中": "○〆Energy +6\n○〆Focus",
- "○〆元気+6\n体力が50%以上の場合、○〆消費体力削減": "○〆Energy +6\nIf stamina is 50% or more, ○〆Reduced stamina consumption",
- "○〆元気+7\nレッスン中1回 ": "○〆Energy +7\nOnce per lesson ",
- "○〆元気+7\n試験・ステージ中1回 ": "○〆Energy +7\nOnce during Exam/Stage ",
- "○〆元気+7\n○〆やる気": "○〆Energy +7\n○〆Motivation",
- "○〆元気+7\n○〆やる気が3以上の場合、○〆元気": "○〆Energy +7\nIf motivation is 3 or more, ○〆Energy",
- "○〆元気+7\n○〆やる気が3以上の場合、○〆好印象": "○〆Energy +7\nIf motivation is 3 or more, ○〆Good impression",
- "○〆元気+7\n○〆やる気の": "○〆Energy +7\n○〆Motivation",
- "○〆元気+8\nレッスン中1回 ": "○〆Energy +8\nOnce per lesson ",
- "○〆元気+8\n○〆好調4ターン\nレッスン中1回 ": "○〆Energy +8\n○〆Good Shape4 turns\nOnce per lesson ",
- "○〆元気+8\n○〆集中": "○〆Energy +8\n○〆Focus",
- "○〆元気+7": "○〆Energy +7",
- "○〆元気が0の場合、使用可\n○〆元気+5\n○〆消費体力減少2ターン\n次のターン、スキルカードを引く\nレッスン中1回 重複不可": "If ○〆Energy is 0, usable\n○〆Energy +5\n○〆Reduced stamina consumption2 turns\nDraw skill card next turn\nOnce per lesson No dupe",
- "○〆元気が0の場合、使用可\n○〆元気+6\n○〆消費体力減少3ターン\n次のターン、スキルカードを引く\nレッスン中1回 重複不可": "If ○〆Energy is 0, usable\n○〆Energy +6\n○〆Reduced stamina consumption3 turns\nDraw skill card next turn\nOnce per lesson No dupe",
- "○〆元気が12以上の場合○〆消費体力減少5ターン": "If vitality is 12 or more, decrease stamina consumption 5 turns",
- "○〆元気が13以下の場合○〆不調5ターン": "If ○〆Energy is 13 or less, ○〆Poor Condition 5 turns",
- "○〆元気が5以上の場合○〆好印象": "If ○〆Energy is 5 or more, ○〆Good Impression",
- "○〆元気が増加しない ": "No increase in ○〆 Energy",
- "○〆元気など補助効果を主とするスキルカード": "Skill Card with Main Auxiliary Effects such as Cheerfulness",
- "○〆元気の増加量を": "Increase amount of vitality",
- "○〆元気の増加量を増加": "○〆Increase the amount of Energy boost",
- "○〆好印象+10\n○〆やる気+6\nレッスン中1回 重複不可": "○〆Good Impression+10\n○〆Motivation+6\nOnce per lessonNo dupe",
- "○〆好印象+1\n以降、ターン終了時○〆好印象が3以上の場合、○〆好印象+3\nレッスン中1回 重複不可": "○〆Good Impression+1\nAfterwards, if ○〆Good Impression is 3 or higher at the end of the turn, ○〆Good Impression+3\nOnce per lessonNo dupe",
- "○〆好印象+1\n以降、ターン終了時、○〆好印象+1\nレッスン中1回 重複不可": "○〆Good Impression+1\nAfterwards, at the end of the turn, ○〆Good Impression+1\nOnce per lessonNo dupe",
- "○〆好印象+2\n○〆好印象の100%分パラメータ上昇\nレッスン中1回 ": "○〆Good Impression+2\nIncrease Param by ○〆Good Impression 100%\nOnce per lesson",
- "○〆好印象+2\n○〆好印象の120%分パラメータ上昇\nレッスン中1回 重複不可": "○〆Good Impression+2\nIncrease Param by ○〆Good Impression 120%\nOnce per lessonNo dupe",
- "○〆好印象+2\n○〆好印象の160%分パラメータ上昇\nレッスン中1回 重複不可": "○〆Good Impression+2\nIncrease Param by ○〆Good Impression 160%\nOnce per lessonNo dupe",
- "○〆好印象+2\n以降、ターン終了時、○〆好印象+1\nレッスン中1回 重複不可": "○〆Good Impression+2\nAfterwards, at the end of the turn, ○〆Good Impression+1\nOnce per lessonNo dupe",
- "○〆好印象+3": "○〆Good Impression +3",
- "○〆好印象+3\n○〆やる気+3\n○〆消費体力減少3ターン\nレッスン中1回 重複不可": "○〆Good Impression+3\n○〆Motivation+3\n○〆Reduce stamina consumption 3 turns\nOnce per lessonNo dupe",
- "○〆好印象+3\n○〆好印象が3以上の場合、○〆やる気+2": "○〆Good Impression+3\nIf ○〆Good Impression is 3 or higher, ○〆Motivation+2",
- "○〆好印象+3\n○〆好印象の120%分パラメータ上昇\nレッスン中1回 ": "○〆Good Impression+3\nIncrease Param by ○〆Good Impression 120%\nOnce per lesson",
- "○〆好印象+3\n以降、○〆メンタルスキルカード使用時、○〆好印象+1\nレッスン中1回 重複不可": "○〆Good Impression+3\nAfterwards, when using ○〆Mental Skill Card, ○〆Good Impression+1\nOnce per lessonNo dupe",
- "○〆好印象+3\n以降、ターン終了時、○〆好印象+1\nレッスン中1回 重複不可": "○〆Good Impression+3\nAfterwards, at the end of the turn, ○〆Good Impression+1\nOnce per lessonNo dupe",
- "○〆好印象+4\n○〆やる気+3\n次のターン、手札をすべて○〆レッスン中強化\nレッスン中1回 重複不可": "○〆Good Impression+4\n○〆Motivation+3\nNext turn, enhance all cards in hand ○〆during lesson\nOnce per lessonNo dupe",
- "○〆好印象+4\n○〆好印象が3以上の場合、○〆やる気+3": "○〆Good Impression+4\nIf ○〆Good Impression is 3 or higher, ○〆Motivation+3",
- "○〆好印象+4\n○〆好印象の60%分パラメータ上昇": "○〆Good Impression+4\nIncrease Param by ○〆Good Impression 60%",
- "○〆好印象+4\n以降、ターン終了時○〆好印象が3以上の場合、○〆好印象+3\nレッスン中1回 重複不可": "○〆Good Impression+4\nAfterwards, if ○〆Good Impression is 3 or higher at the end of the turn, ○〆Good Impression+3\nOnce per lessonNo dupe",
- "○〆好印象+4\n以降、ターン終了時、○〆好印象+1\nレッスン中1回 重複不可": "○〆Good Impression+4\nAfterwards, at the end of the turn, ○〆Good Impression+1\nOnce per lessonNo dupe",
- "○〆好印象+5\n○〆やる気+3\n○〆消費体力減少3ターン\nレッスン中1回 重複不可": "○〆Good Impression+5\n○〆Motivation+3\n○〆Reduce stamina consumption 3 turns\nOnce per lessonNo dupe",
- "○〆好印象+5\n○〆やる気+4\n次のターン、手札をすべて○〆レッスン中強化\nレッスン中1回 重複不可": "○〆Good Impression+5\n○〆Motivation+4\nNext turn, enhance all cards in hand ○〆during lesson\nOnce per lessonNo dupe",
- "○〆好印象+5\n○〆好印象の100%分パラメータ上昇\nレッスン中1回 重複不可": "○〆Good Impression+5\nIncrease Param by ○〆Good Impression 100%\nOnce per lessonNo dupe",
- "○〆好印象+5\n○〆好印象の80%分パラメータ上昇": "○〆Good Impression+5\nIncrease Param by ○〆Good Impression 80%",
- "○〆好印象+5\n以降、○〆メンタルスキルカード使用時、○〆好印象+1\nレッスン中1回 重複不可": "○〆Good Impression+5\nAfterwards, when using ○〆Mental Skill Card, ○〆Good Impression+1\nOnce per lessonNo dupe",
- "○〆好印象+6": "○〆Good Impression+6",
- "○〆好印象+6\nレッスン中1回 重複不可": "○〆Good Impression+6\nOnce per lessonNo dupe",
- "○〆好印象+6\n○〆好印象の170%分パラメータ上昇\nレッスン中1回 重複不可": "○〆Good Impression+6\nIncrease Param by ○〆Good Impression 170%\nOnce per lessonNo dupe",
- "○〆好印象+8": "○〆Good Impression+8",
- "○〆好印象+8\nレッスン中1回 重複不可": "○〆Good Impression+8\nOnce per lessonNo dupe",
- "○〆好印象+8\n○〆やる気+5\nレッスン中1回 重複不可": "○〆Good Impression+8\n○〆Motivation+5\nOnce per lessonNo dupe",
- "○〆好印象が0の場合体力減少": "If ○〆 Good Impression is 0, decrease HP",
- "○〆好印象が10以上の場合○〆好印象": "If ○〆 Good Impression is 10 or more, ○〆 Good Impression",
- "○〆好印象が10以下の場合体力減少": "If the good impression is 10 or less, stamina decreases",
- "○〆好印象が11以下の場合体力減少": "If the good impression is 11 or less, decrease stamina",
- "○〆好印象が13以上の場合○〆好印象": "If the good impression is 13 or more, maintain good impression",
- "○〆好印象が14以上の場合○〆好印象": "If the good impression is 14 or more, increase good impression",
- "○〆好印象が16以上の場合○〆好印象": "If ○〆Good Impression is 16 or more, ○〆Good Impression",
- "○〆好印象が18以上の場合体力回復": "If the good impression is 18 or more, recover stamina",
- "○〆好印象が19以上の場合除外にあるスキルカードを山札の下に移動": "If the good impression is 19 or more, move skill cards in the discard pile to the bottom of the deck",
- "○〆好印象が1以上の場合○〆元気": "If the good impression is 1 or more, increase vitality",
- "○〆好印象が1以上の場合○〆好印象": "If ○〆 Good Impression is 1 or more, ○〆 Good Impression",
- "○〆好印象が1以下の場合体力減少": "If ○〆 Good Impression is 1 or less, decrease HP",
- "○〆好印象が24以上の場合○〆好印象": "If ○〆Good Impression is 24 or more, ○〆Good Impression",
- "○〆好印象が28以下の場合○〆不調4ターン": "If ○〆Good Impression is 28 or less, ○〆Poor Condition4 Turns",
- "○〆好印象が2以上の場合○〆好印象": "If ○〆 Good Impression is 2 or more, ○〆 Good Impression",
- "○〆好印象が2以下の場合○〆弱気": "If the good impression is 2 or less, decrease confidence",
- "○〆好印象が2以下の場合体力減少": "If ○〆 Good Impression is 2 or less, decrease HP",
- "○〆好印象が3以上の場合○〆好印象": "If ○〆 Good Impression is 3 or more, ○〆 Good Impression",
- "○〆好印象が3以下の場合眠気を山札のランダムな位置に○〆生成": "If the good impression is 3 or less, generate sleepiness at a random position in the deck",
- "○〆好印象が3以下の場合体力減少": "If ○〆 Good Impression is 3 or less, decrease HP",
- "○〆好印象が49以上の場合○〆好印象の": "If ○〆Good Impression is 49 or more, ○〆Good Impression",
- "○〆好印象が4以上の場合○〆好印象": "If ○〆 Good Impression is 4 or more, ○〆 Good Impression",
- "○〆好印象が4以下の場合体力減少": "If ○〆 Good Impression is 4 or less, decrease HP",
- "○〆好印象が5以上の場合○〆好印象": "If ○〆 Good Impression is 5 or more, ○〆 Good Impression",
- "○〆好印象が6以上の場合○〆好印象": "If ○〆 Good Impression is 6 or more, ○〆 Good Impression",
- "○〆好印象が7以上の場合○〆好印象": "If ○〆 Good Impression is 7 or more, ○〆 Good Impression",
- "○〆好印象が7以下の場合体力減少": "If the good impression is 7 or less, decrease stamina",
- "○〆好印象が8以上の場合○〆好印象": "If ○〆 Good Impression is 8 or more, ○〆 Good Impression",
- "○〆好印象が8以下の場合○〆元気増加無効3ターン": "If the good impression is 8 or less, invalidate vitality increase 3 turns",
- "○〆好印象が8以下の場合体力減少": "If the good impression is 8 or less, stamina decreases",
- "○〆好印象が9以上の場合○〆好印象": "If ○〆 Good Impression is 9 or more, ○〆 Good Impression",
- "○〆好印象が9以下の場合体力減少": "If the good impression is 9 or less, decrease stamina",
- "○〆好印象が増加後、○〆好印象+3\n(レッスン内1回)": "After Good Impression increases, Good Impression+3\n(once per lesson)",
- "○〆好印象が増加後、○〆好印象+5\n(レッスン内1回)": "After Good Impression increases, Good Impression+5\n(once per lesson)",
- "○〆好印象の100%分パラメータ上昇\n○〆元気+3": "○〆Good Impression 100% Parameter Increase\n○〆Energy +3",
- "○〆好印象の150%分パラメータ上昇\nレッスン中1回 ": "Increase Param by ○〆Good Impression 150%\nOnce per lesson",
- "○〆好印象の200%分パラメータ上昇\nレッスン中1回 ": "Increase Param by ○〆Good Impression 200%\nOnce per lesson",
- "○〆好印象効果のスキルカード獲得時、ビジュアル上昇+6": "When acquiring ○〆 Good impression effect Skill Card, Visual +6",
- "○〆好印象消費1\n○〆やる気+5\n○〆スキルカード使用数追加+1\n重複不可": "○〆Consume 1 Good Impression\n○〆Motivation+5\n○〆Skill card usage +1\nNo dupe",
- "○〆好印象消費1\n○〆ターン追加+1\n○〆スキルカード使用数追加+1\nスキルカードを引く\nレッスン中1回 重複不可": "○〆Good Impression Consumption 1\n○〆Turn Addition +1\n○〆Additional Skill Card Uses +1\nDraw Skill Card\nOnce per lessonCannot be stacked",
- "○〆好印象消費1\n○〆元気+1\n○〆ターン追加": "○〆Good Impression Consumption 1\n○〆Energy +1\n○〆Turn Added",
- "○〆好印象消費1\n○〆元気+10\n○〆元気+10\nレッスン中1回 重複不可": "○〆Consume 1 Good Impression\n○〆Energy +10\n○〆Energy+10\nOnce per lessonNo dupe",
- "○〆好印象消費2\n○〆やる気+4\n○〆スキルカード使用数追加+1\n重複不可": "○〆Consume 2 Good Impression\n○〆Motivation+4\n○〆Skill card usage +1\nNo dupe",
- "○〆好印象消費2\n○〆ターン追加+1\n○〆スキルカード使用数追加+1\nレッスン中1回 重複不可": "○〆Consume 2 Good Impression\n○〆Add turn+1\n○〆Skill card usage +1\nOnce per lessonNo dupe",
- "○〆好印象消費2\n○〆元気+9\n○〆元気+9\nレッスン中1回 重複不可": "○〆Consume 2 Good Impression\n○〆Energy +9\n○〆Energy+9\nOnce per lessonNo dupe",
- "○〆好印象消費4\n○〆元気+9\n○〆元気の": "○〆Good Impression Consumption 4\n○〆Energy +9\n○〆Energy of",
- "○〆好調1ターン": "○〆In Good Condition1 turn",
- "○〆好調2ターン": "○〆Good Condition2 Turns",
- "○〆好調3ターン": "○〆Good Shape 3 turns",
- "○〆好調3ターン\n○〆好調状態の場合、○〆集中+1": "○〆Good Shape3 turns\nIf in ○〆Good Shape, ○〆Focus+1",
- "○〆好調3ターン\n○〆絶好調4ターン\nレッスン中1回 重複不可": "○〆Good Shape3 turns\n○〆Excellent condition4 turns\nOnce per lesson No dupe",
- "○〆好調3ターン\n○〆集中+2\n体力が50%以上の場合、次のターン、スキルカードを引く\nレッスン中1回 重複不可": "○〆Good Shape3 turns\n○〆Focus+2\nIf stamina is 50% or more, draw a skill card next turn\nOnce per lessonNo dupe",
- "○〆好調4ターン\n○〆好調状態の場合、○〆集中+1": "○〆Good Shape4 turns\nIf in ○〆Good Shape, ○〆Focus+1",
- "○〆好調4ターン\n○〆絶好調5ターン\nレッスン中1回 重複不可": "○〆Good Shape4 turns\n○〆Excellent condition5 turns\nOnce per lesson No dupe",
- "○〆好調4ターン\n○〆集中+3\n体力が50%以上の場合、次のターン、スキルカードを引く\nレッスン中1回 重複不可": "○〆Good Shape4 turns\n○〆Focus+3\nIf stamina is 50% or more, draw a skill card next turn\nOnce per lessonNo dupe",
- "○〆好調4ターン\n次のターン、パラメータ+32\nレッスン中1回 重複不可": "○〆Good Shape4 turns\nNext turn, Param+32\nOnce per lessonNo dupe",
- "○〆好調5ターン\nレッスン中1回 ": "○〆Good Shape5 turns\nOnce per lesson",
- "○〆好調5ターン\n試験・ステージ中1回 ": "○〆Good Condition for 5 turns\nDuring Exam/Stage 1 time ",
- "○〆好調7ターン\nレッスン中1回 ": "○〆Good Shape7 turns\nOnce per lesson",
- "○〆好調7ターン\n試験・ステージ中1回 ": "○〆Good Condition 7 turns\nOnce during Exam/Stage ",
- "○〆好調7ターン\n次のターン、パラメータ+40\nレッスン中1回 重複不可": "○〆Good Shape7 turns\nNext turn, Param+40\nOnce per lessonNo dupe",
- "○〆好調が13ターン以上の場合除外にあるスキルカードを山札の下に移動": "If ○〆Good Condition lasts for 13 or more turns, move excluded skill cards to the bottom of the deck",
- "○〆好調が3ターン以上の場合以降、ターン終了時、○〆集中": "○〆If in good condition for 3 or more turns, then ○〆Focus at the end of each turn",
- "○〆好調が4ターン以上の場合○〆消費体力減少6ターン": "If ○〆Good Condition lasts for 4 or more turns, ○〆Energy Consumption Decrease 6 turns",
- "○〆好調が4ターン以上の場合○〆絶好調7ターン": "If ○〆Good Condition lasts for 4 or more turns, ○〆Excellent Condition 7 turns",
- "○〆好調が4ターン以下の場合○〆不調5ターン": "○〆If in good condition for 4 turns or less ○〆In bad condition5 turns",
- "○〆好調の効果ターンが増加後、○〆好調3ターン\n(レッスン内1回)": "After the effect turn of Good Shape increases, Good Shape3 turns\n(once per lesson)",
- "○〆好調の効果ターンが増加後、○〆好調4ターン\n(レッスン内1回)": "After the effect turn of Good Shape increases, Good Shape4 turns\n(once per lesson)",
- "○〆好調効果のスキルカード獲得時、ダンス上昇+6": "○〆When acquiring a skill card with Good Shape effect, Dance +6",
- "○〆好調消費1ターン\n○〆元気+8\n次に使用するスキルカードの効果をもう1回発動(1回)\n○〆スキルカード使用数追加+1\nレッスン中1回 重複不可": "○〆Consume 1 Good Shape turn\n○〆Energy +8\nThe effect of the next skill card used activates one more time (once)\n○〆Skill card usage +1\nOnce per lessonNo dupe",
- "○〆好調消費1ターン\n○〆集中+5\n○〆スキルカード使用数追加+1\n重複不可": "○〆Consume 1 Good Shape turn\n○〆Focus+5\n○〆Skill card usage +1\nNo dupe",
- "○〆好調消費1ターン\nパラメータ+3(2回)\n○〆集中": "○〆Good Condition Consumption 1 Turn\nParameter +3 (2 times)\n○〆Concentration",
- "○〆好調消費1ターン\nパラメータ+4(2回)\n○〆集中": "○〆Good Condition Consumption 1 Turn\nParameter +4 (2 times)\n○〆Concentration",
- "○〆好調消費1ターン\n次に使用するスキルカードの効果をもう1回発動(1回)\n○〆スキルカード使用数追加+1\nレッスン中1回 重複不可": "○〆Consume 1 Good Shape turn\nThe effect of the next skill card used activates one more time (once)\n○〆Skill card usage +1\nOnce per lessonNo dupe",
- "○〆好調消費2ターン\n○〆元気+2\n○〆集中+7\nレッスン中1回 ": "○〆Consume 2 Good Shape turns\n○〆Energy +2\n○〆Focus+7\nOnce per lesson",
- "○〆好調消費2ターン\n○〆元気+4\n○〆集中+9\nレッスン中1回 ": "○〆Consume 2 Good Shape turns\n○〆Energy +4\n○〆Focus+9\nOnce per lesson",
- "○〆好調消費2ターン\n○〆集中+4\n○〆スキルカード使用数追加+1\n重複不可": "○〆Consume 2 Good Shape turns\n○〆Focus+4\n○〆Skill card usage +1\nNo dupe",
- "○〆好調状態でない場合眠気を山札のランダムな位置に○〆生成": "If you are not in ○〆 Good Shape, Drowsiness Card will be generated in a random position of the deck.",
- "○〆好調状態でない場合○〆手札減少": "If not in a ○〆Good Condition, ○〆Hand Decrease",
- "○〆好調状態の場合○〆元気": "○〆In good condition ○〆Energetic",
- "○〆好調状態の場合○〆好調1ターン": "If in Good Shape ○〆 Good Shape 1 turn",
- "○〆好調状態の場合○〆好調2ターン": "If in Good Shape ○〆 Good Shape 2 turns",
- "○〆好調状態の場合○〆好調3ターン": "If in ○〆Good Condition state, ○〆Good Condition3 Turns",
- "○〆好調状態の場合○〆好調4ターン": "If in ○〆Good Condition state, ○〆Good Condition4 Turns",
- "○〆好調状態の場合、使用可\n○〆絶好調2ターン\n次のターン、パラメータ+38\nレッスン中1回 重複不可": "Can be used if in ○〆Good Shape\n○〆Excellent Condition2 turns\nNext turn, Param+38\nOnce per lessonNo dupe",
- "○〆好調状態の場合、使用可\n○〆絶好調3ターン\n次のターン、パラメータ+47\nレッスン中1回 重複不可": "Can be used if in ○〆Good Shape\n○〆Excellent Condition3 turns\nNext turn, Param+47\nOnce per lessonNo dupe",
- "○〆好調状態の場合、使用可\nスコア+25\n": "If in Good Shape ○〆, usable\nScore +25\n",
- "○〆好調状態の場合、使用可\nスコア+25\n試験・ステージ中1回 ": "Can be used if in ○〆 Good Shape\nScore +25\nOnce during the Exam or Stage ",
- "○〆好調状態の場合、使用可\nスコア+25\n試験中1回 ": "If in ○〆 Good Shape, usable\nScore +25\n1 time during exam ",
- "○〆好調状態の場合、使用可\nスコア+27\n": "If in Good Shape ○〆, usable\nScore +27\n",
- "○〆好調状態の場合、使用可\nスコア+27\n試験・ステージ中1回 ": "Can be used if in ○〆 Good Shape\nScore +27\nOnce during the Exam or Stage ",
- "○〆好調状態の場合、使用可\nスコア+27\n試験中1回 ": "If in ○〆 Good Shape, usable\nScore +27\nOnce during the exam ",
- "○〆好調状態の場合、使用可\nスコア+34\n": "If in Good Shape ○〆, usable\nScore +34\n",
- "○〆好調状態の場合、使用可\nスコア+34\n試験・ステージ中1回 ": "Can be used if in ○〆 Good Shape\nScore +34\nOnce during the Exam or Stage ",
- "○〆好調状態の場合、使用可\nスコア+34\n試験中1回 ": "If in ○〆 Good Shape, usable\nScore +34\nOnce during the exam ",
- "○〆好調状態の場合、使用可\nスコア+37\n": "If in Good Shape ○〆, usable\nScore +37\n",
- "○〆好調状態の場合、使用可\nスコア+37\n試験・ステージ中1回 ": "Can be used if in ○〆 Good Shape\nScore +37\nOnce during the Exam or Stage ",
- "○〆好調状態の場合、使用可\nスコア+37\n試験中1回 ": "If in ○〆 Good Shape, usable\nScore +37\nOnce during the exam ",
- "○〆好調状態の場合、使用可\nスコア+38\n": "If in Good Shape ○〆, usable\nScore +38\n",
- "○〆好調状態の場合、使用可\nスコア+38\n試験・ステージ中1回 ": "Can be used if in ○〆 Good Shape\nScore +38\nOnce during the Exam or Stage ",
- "○〆好調状態の場合、使用可\nスコア+38\n試験中1回 ": "If in ○〆 Good Shape, usable\nScore +38\nOnce during the exam ",
- "○〆好調状態の場合、使用可\nスコア+48\n": "If in Good Shape ○〆, usable\nScore +48\n",
- "○〆好調状態の場合、使用可\nスコア+48\n試験・ステージ中1回 ": "Can be used if in ○〆 Good Shape\nScore +48\nOnce during the Exam or Stage ",
- "○〆好調状態の場合、使用可\nスコア+48\n試験中1回 ": "If in ○〆 Good Shape, usable\nScore +48\nOnce during the exam ",
- "○〆好調状態の場合、使用可\nスコア+49\n": "If in Good Shape ○〆, usable\nScore +49\n",
- "○〆好調状態の場合、使用可\nスコア+49\n試験・ステージ中1回 ": "Can be used if in ○〆 Good Shape\nScore +49\nOnce during the Exam or Stage ",
- "○〆好調状態の場合、使用可\nスコア+49\n試験中1回 ": "If in ○〆 Good Shape, usable\nScore +49\nOnce during the exam ",
- "○〆好調状態の場合、使用可\nスコア+54\n": "If in Good Shape ○〆, usable\nScore +54\n",
- "○〆好調状態の場合、使用可\nスコア+54\n試験・ステージ中1回 ": "Can be used if in ○〆 Good Shape\nScore +54\nOnce during the Exam or Stage ",
- "○〆好調状態の場合、使用可\nスコア+54\n重複不可": "Available if in Good Shape ○〆\nScore +54\nNot duplicable",
- "○〆好調状態の場合、使用可\nパラメータ+25\n": "If in ○〆 Good Shape state, usable\nParameters +25\n",
- "○〆好調状態の場合、使用可\nパラメータ+25\nレッスン中1回 ": "Can be used if in ○〆Good Shape\nParam +25\nOnce per lesson",
- "○〆好調状態の場合、使用可\nパラメータ+25\n重複不可": "Can be used if in ○〆Good Shape\nParam +25\nNo dupe",
- "○〆好調状態の場合、使用可\nパラメータ+27\n": "If in ○〆 Good Shape state, usable\nParameters +27\n",
- "○〆好調状態の場合、使用可\nパラメータ+27\nレッスン中1回 ": "Can be used if in ○〆Good Shape\nParam +27\nOnce per lesson",
- "○〆好調状態の場合、使用可\nパラメータ+27\n重複不可": "Can be used if in ○〆Good Shape\nParam +27\nNo dupe",
- "○〆好調状態の場合、使用可\nパラメータ+34\n": "If in ○〆 Good Shape state, usable\nParameters +34\n",
- "○〆好調状態の場合、使用可\nパラメータ+37\n": "If in ○〆 Good Shape state, usable\nParameters +37\n",
- "○〆好調状態の場合、使用可\nパラメータ+37\nレッスン中1回 ": "Can be used if in ○〆Good Shape\nParam +37\nOnce per lesson",
- "○〆好調状態の場合、使用可\nパラメータ+37\n重複不可": "Can be used if in ○〆Good Shape\nParam +37\nNo dupe",
- "○〆好調状態の場合、使用可\nパラメータ+38\n": "If in ○〆 Good Shape state, usable\nParameters +38\n",
- "○〆好調状態の場合、使用可\nパラメータ+38\nレッスン中1回 ": "Can be used if in ○〆Good Shape\nParam +38\nOnce per lesson",
- "○〆好調状態の場合、使用可\nパラメータ+38\n重複不可": "Can be used if in ○〆Good Shape\nParam +38\nNo dupe",
- "○〆好調状態の場合、使用可\nパラメータ+44\nレッスン中1回 ": "If in ○〆Good Condition state, usable\nParameter +44\nOnce during Lesson ",
- "○〆好調状態の場合、使用可\nパラメータ+48\n": "If in ○〆 Good Shape state, usable\nParameters +48\n",
- "○〆好調状態の場合、使用可\nパラメータ+49\n": "If in ○〆 Good Shape state, usable\nParameters +49\n",
- "○〆好調状態の場合、使用可\nパラメータ+54\n": "If in ○〆 Good Shape state, usable\nParameters +54\n",
- "○〆好調状態の場合、使用可\nパラメータ+54\nレッスン中1回 ": "Can be used if in ○〆Good Shape\nParam +54\nOnce per lesson",
- "○〆好調状態の場合、使用可\nパラメータ+54\n重複不可": "Can be used if in ○〆Good Shape\nParam +54\nNo dupe",
- "○〆消耗体力3\n○〆元气的110%数值提升\n课程中1次": "○〆Consume 3 stamina\nIncrease Param by 110% of Energy\nOnce per lesson",
- "○〆消費体力削減": "○〆Reduced stamina consumption",
- "○〆消費体力増加16ターン": "○〆Energy Consumption Increase 16 turns",
- "○〆消費体力減少5ターン": "Decrease stamina consumption 5 turns",
- "○〆絶好調1ターン\n○〆元気+9": "○〆Excellent Condition 1 turn\n○〆Energy +9",
- "○〆絶好調2ターン\n手札をすべて○〆レッスン中強化": "○〆Excellent Condition 2 turns\nEnhance all cards ○〆 during lessons",
- "○〆絶好調2ターン\n手札をすべて○〆試験・ステージ中強化": "○〆Great Condition for 2 turns\nAll cards are ○〆Enhanced during Exam/Stage",
- "○〆绝好调3回合\n此后,使用○〆主动技能卡时,○〆固定元气+2\n课程中1次不可重复": "○〆Excellent Condition for 3 turns\nAfterwards, when using an Active Skill Card, Fixed Energy +2\nOnce per lesson, No dupe",
- "○〆绝好调4回合\n从此○〆使用主动技能卡时○〆固定元气+2\n课程中1次不可重复": "○〆Excellent Condition for 4 turns\nFrom now on, when using an Active Skill Card, Fixed Energy +2\nOnce per lesson, No dupe",
- "○〆集中+3\n○〆好调2回合\n下一回合,手牌全部○〆课程中强化\n课程中1次不可重复": "○〆Focus+3\n○〆Good Shape for 2 turns\nNext turn, enhance all cards in hand during lesson\nOnce per lesson, No dupe",
- "○〆集中+3\n○〆集中值达到3以上时○〆好调3回合": "○〆Focus+3\nIf Focus is 3 or higher, Good Shape for 3 turns",
- "○〆集中+3\n从此○〆使用主动技能卡时○〆集中+1\n课程中1次不可重复": "○〆Focus+3\nFrom now on, when using an Active Skill Card, Focus+1\nOnce per lesson, No dupe",
- "○〆集中+4\n○〆好调2回合\n○〆体力消耗减少2回合\n课程中1次不可重复": "○〆Focus+4\n○〆Good Shape for 2 turns\n○〆Reduce stamina consumption for 2 turns\nOnce per lesson, No dupe",
- "○〆集中+4\n○〆好调4回合\n下一回合手牌全部○〆课程中强化\n课程中1次不可重复": "○〆Focus+4\n○〆Good Shape for 4 turns\nNext turn, enhance all cards in hand during lesson\nOnce per lesson, No dupe",
- "○〆集中+4\n体力恢复4\n课程中1次不可重复": "○〆Focus+4\nStamina recovery 4\nOnce per lesson, No dupe",
- "○〆集中+5\n○〆好调3回合\n○〆消耗体力减少3回合\n课程中1次不可重复": "○〆Focus+5\n○〆Good Shape for 3 turns\n○〆Reduce stamina consumption for 3 turns\nOnce per lesson, No dupe",
- "○〆集中+5\n体力回复5\n课程中1次不可重复": "○〆Focus+5\nStamina recovery 5\nOnce per lesson, No dupe",
- "○〆集中+1": "○〆 Focus+1",
- "○〆集中+1\n以降、ターン終了時○〆集中が3以上の場合、○〆集中+2\nレッスン中1回 重複不可": "○〆Focus+1\nAfterwards, if ○〆Focus is 3 or higher at the end of the turn, ○〆Focus+2\nOnce per lessonNo dupe",
- "○〆集中+2": "○〆 Focus+2",
- "○〆集中+2\n○〆集中が3以上の場合、○〆好調3ターン": "○〆Focus+2\nIf ○〆Focus is 3 or higher, ○〆Good Shape3 turns",
- "○〆集中+2\n以降、○〆アクティブスキルカード使用時、○〆集中+1\nレッスン中1回 重複不可": "○〆Focus+2\nAfterwards, when using ○〆Active Skill Card, ○〆Focus+1\nOnce per lessonNo dupe",
- "○〆集中+3": "○〆Focus +3",
- "○〆集中が10以上の場合○〆集中": "If ○〆 focus is 10 or more ○〆 focus",
- "○〆集中が11以上の場合○〆集中": "If ○〆 Focus is 11 or more, ○〆 Focus",
- "○〆集中が11以上の場合以降、ターン終了時、スコア": "If ○〆Focus is 11 or above, at the end of each turn, score",
- "○〆集中が12以下の場合体力減少": "If ○〆Focus is 12 or less, decrease stamina",
- "○〆集中が13以上の場合○〆好調5ターン": "○〆Good Condition for 5 turns if ○〆Concentration is 13 or above",
- "○〆集中が14以上の場合○〆好調3ターン": "○〆Good Condition for 3 turns if ○〆Concentration is 14 or above",
- "○〆集中が14以上の場合○〆集中": "If ○〆Focus is 14 or more, ○〆Focus",
- "○〆集中が17以上の場合○〆集中": "○〆Concentration if ○〆Concentration is 17 or above",
- "○〆集中が18以上の場合○〆集中": "If ○〆 Focus is 18 or more, ○〆 Focus",
- "○〆集中が1以上の場合○〆好調1ターン": "If ○〆 Focus is 1 or more, ○〆 in Good Shape for 1 turns",
- "○〆集中が1以上の場合○〆好調2ターン": "If ○〆 Focus is 1 or more, ○〆 in Good Shape for 2 turns",
- "○〆集中が1以上の場合○〆好調3ターン": "If ○〆 Focus is 1 or more, ○〆 in Good Shape for 3 turns",
- "○〆集中が1以上の場合○〆集中": "If ○〆 Focus is 1 or more, ○〆 Focus",
- "○〆集中が1以下の場合体力減少": "If ○〆 Focus is 1 or less, decrease HP",
- "○〆集中が22以上の場合○〆集中": "If ○〆Focus is 22 or above, ○〆Focus",
- "○〆集中が26以上の場合○〆集中": "If ○〆Focus is 26 or above, ○〆Focus",
- "○〆集中が29以上の場合○〆集中": "If ○〆Focus is 29 or more, ○〆Focus",
- "○〆集中が2以上の場合○〆好調2ターン": "○〆Good Condition for 2 Turns if ○〆Focus is 2 or More",
- "○〆集中が2以上の場合○〆好調3ターン": "If ○〆 Focus is 2 or more, ○〆 in Good Shape for 3 turns",
- "○〆集中が2以上の場合○〆好調6ターン": "If ○〆Focus is 2 or above, ○〆Good Condition6 Turns",
- "○〆集中が2以上の場合○〆集中": "If ○〆 Focus is 2 or more, ○〆 Focus",
- "○〆集中が2以下の場合体力減少": "If ○〆 Focus is 2 or less, decrease HP",
- "○〆集中が3以上の場合○〆好調3ターン": "If ○〆 Focus is 3 or more, ○〆 in Good Shape for 3 turns",
- "○〆集中が3以上の場合○〆好調9ターン": "If ○〆Focus is 3 or above, ○〆Good Condition9 Turns",
- "○〆集中が3以上の場合○〆消費体力削減": "If ○〆Focus is 3 or more, ○〆Energy Consumption Reduction",
- "○〆集中が3以上の場合○〆集中": "If ○〆 Focus is 3 or more, ○〆 Focus",
- "○〆集中が3以下の場合○〆スランプ1ターン": "If ○〆Focus is 3 or below, ○〆Slump1 Turn",
- "○〆集中が3以下の場合○〆消費体力増加1ターン": "Increase in consumption HP 1 turn when ○〆 focus is 3 or less",
- "○〆集中が3以下の場合体力減少": "If ○〆 Focus is 3 or less, decrease HP",
- "○〆集中が4以上の場合○〆好調3ターン": "If ○〆 Focus is 4 or more, ○〆 in Good Shape for 3 turns",
- "○〆集中が4以上の場合○〆集中": "If ○〆 Focus is 4 or more, ○〆 Focus",
- "○〆集中が4以下の場合体力減少": "If ○〆 Focus is 4 or less, decrease HP",
- "○〆集中が5以上の場合○〆集中": "If ○〆 Focus is 5 or more, ○〆 Focus",
- "○〆集中が5以下の場合○〆消費体力増加2ターン": "○〆Increased stamina consumption for 2 turns if ○〆Concentration is 5 or below",
- "○〆集中が5以下の場合体力減少": "If ○〆 Focus is 5 or less, decrease HP",
- "○〆集中が6以上の場合○〆集中": "If ○〆 Focus is 6 or more, ○〆 Focus",
- "○〆集中が7以上の場合○〆集中": "If ○〆 Focus is 7 or more, ○〆 Focus",
- "○〆集中が7以下の場合○〆不調5ターン": "If ○〆Focus is 7 or below, ○〆Bad Condition5 Turns",
- "○〆集中が8以上の場合○〆スコア上昇量増加": "If ○〆Focus is 8 or above, ○〆Score Increase",
- "○〆集中が8以上の場合○〆集中": "If ○〆 Focus is 8 or more, ○〆 Focus",
- "○〆集中が8以下の場合体力減少": "If ○〆Focus is 8 or below, stamina decreases",
- "○〆集中が9以上の場合○〆集中": "If ○〆 Focus is 9 or more, ○〆 Focus",
- "○〆集中が9以下の場合眠気を山札のランダムな位置に○〆生成": "If ○〆Focus is 9 or less, generate ○〆Drowsiness at a random position in the deck",
- "○〆集中が増加後、○〆集中+2\n(レッスン内2回)": "After focus increases, Focus+2\n(2 times per lesson)",
- "○〆集中が増加後体力が50%以上の場合、○〆集中+2\n(レッスン内2回)": "After focus increases, if stamina is 50% or more, Focus+2\n(2 times per lesson)",
- "○〆集中効果のスキルカード獲得時、ボーカル上昇+6": "○〆When a Skill Card with Concentration Effect is Obtained, Vocal Increase +6",
- "○〆集中消耗2\n数值+6\n○〆好调3回合\n○〆技能卡使用数增加+1\n不可重复": "○〆Consume 2 Focus\nParam +6\n○〆Good Shape for 3 turns\n○〆Skill card usage \nNo dupe",
- "○〆集中消耗3\n○〆绝好调4回合\n○〆体力消耗减少2回合\n○〆技能卡使用数增加+1\n课程中1次不可重复": "○〆Consume 3 Focus\n○〆Excellent Condition for 4 turns\n○〆Reduce HP consumption for 2 turns\n○〆Skill card usage \nOnce per lesson, No dupe",
- "○〆集中消耗3\n○〆绝好调5回合\n○〆消耗体力减少5回合\n○〆技能卡使用数增加+1\n课程中1次不可重复": "○〆Consume 3 Focus\n○〆Excellent Condition for 5 turns\n○〆Reduce HP consumption for 5 turns\n○〆Skill card usage \nOnce per lesson, No dupe",
- "○〆集中消耗3\n数值+6\n○〆好调2回合\n○〆技能卡使用数增加+1\n不可重复": "○〆Consume 3 Focus\nParam +6\n○〆Good Shape for 2 turns\n○〆Skill card usage \nNo dupe",
- "○〆集中消費3\nパラメータ+25○〆元気+15\n○〆元気増加無効2ターン\nレッスン中1回 ": "○〆Concentration Consumption 3\nParameter +25○〆Energy +15\n○〆Energy Increase Invalid 2 Turns\nDuring Lesson 1 Time ",
- "○〆集中消費3\nパラメータ+40○〆元気+15\n○〆元気増加無効2ターン\nレッスン中1回 ": "○〆Concentration Consumption 3\nParameter +40○〆Energy +15\n○〆Energy Increase Invalid 2 Turns\nDuring Lesson 1 Time ",
- "○〆集中消費3\n以降、○〆アクティブスキルカード使用時、パラメータ": "○〆Focus Consumption 3\nAfterward, when using an Active Skill Card, Parameter",
- "「○〆好印象」や「○〆やる気」を活用して育成するプラン": "Plans utilizing '○〆Good Impression' or '○〆Motivation' for development",
- "「○〆好調」や「○〆集中」を活用して育成するプラン": "Plans utilizing '○〆Good Shape' or '○〆Concentration' for development",
- "【ダンスレッスン・ダンスターンのみ】○〆アクティブスキルカード使用時、体力回復": "[Dance Lesson・Dance Turns Only] Stamina Recovery when using ○〆 Active Skill Card",
- "【ダンスレッスン・ダンスターンのみ】ターン開始時、○〆やる気の": "[Dance Lesson / Dance Turn Only] At Turn Start, ○〆Motivation of",
- "【ダンスレッスン・ダンスターンのみ】ターン開始時、○〆スキルカード使用数追加+1\n(レッスン内1回)": "[Dance lesson & Dance turn only] At the start of the turn, Skill card usage +1\n(once per lesson)",
- "【ダンスレッスン・ダンスターンのみ】ターン開始時、○〆パラメータ上昇量増加50%(1ターン)\n(レッスン内3回)": "[Dance lesson & Dance turn only] At the start of the turn, Parameter increase by 50%(1 turn)\n(3 times per lesson)",
- "【ダンスレッスン・ダンスターンのみ】ターン開始時、スキルカードを引く\n○〆固定元気": "【Dance Lesson・Dance Turn Only】At the start of the turn, draw a skill card\n○〆Fixed Energy",
- "【ビジュアルレッスン・ビジュアルターンのみ】○〆アクティブスキルカード使用時、体力回復2\n(レッスン内3回)": "[Visual lesson & Visual turn only] When using an active skill card, Stamina recovery 2\n(3 times per lesson)",
- "【ビジュアルレッスン・ビジュアルターンのみ】ターン開始時、○〆スキルカード使用数追加+1\n(レッスン内1回)": "[Visual lesson & Visual turn only] At the start of the turn, Skill card usage +1\n(once per lesson)",
- "【ビジュアルレッスン・ビジュアルターンのみ】ターン開始時、○〆パラメータ上昇量増加50%(1ターン)\n(レッスン内3回)": "[Visual lesson & Visual turn only] At the start of the turn, Parameter increase by 50%(1 turn)\n(3 times per lesson)",
- "【ビジュアルレッスン・ビジュアルターンのみ】ターン開始時、○〆固定元気+2": "[Visual lesson & Visual turn only] At the start of the turn, Fixed Energy +2",
- "【ボーカルレッスン・ボーカルターンのみ】○〆アクティブスキルカード使用時、体力回復2\n(レッスン内3回)": "[Vocal lesson & Vocal turn only] When using an active skill card, Stamina recovery 2\n(3 times per lesson)",
- "【ボーカルレッスン・ボーカルターンのみ】ターン開始時、○〆スキルカード使用数追加+1\n(レッスン内1回)": "[Vocal lesson & Vocal turn only] At the start of the turn, Skill card usage +1\n(once per lesson)",
- "【ボーカルレッスン・ボーカルターンのみ】ターン開始時、○〆集中": "[Vocal Lesson・Vocal Turn Only] At the start of the turn, ○〆Concentration",
- "【ボーカルレッスン・ボーカルターンのみ】ターン開始時、スキルカードを引く\n○〆固定元気+2\n(レッスン内3回)": "[Vocal lesson & Vocal turn only] At the start of the turn, draw a skill card\nFixed Energy +2\n(3 times per lesson)",
- "お出かけ終了時、ダンス上昇+": "At the end of Going Out, Dance +",
- "お出かけ終了時、ダンス上昇+1": "At the end of Going Out, Dance +1",
- "お出かけ終了時、ダンス上昇+2": "At the end of Going Out, Dance +2",
- "お出かけ終了時、ダンス上昇+3": "At the end of Going Out, Dance +3",
- "お出かけ終了時、ダンス上昇+4": "At the end of Going Out, Dance +4",
- "お出かけ終了時、ダンス上昇+5": "At the end of Going Out, Dance +5",
- "お出かけ終了時、ビジュアル上昇+": "At the end of Going Out, Visual +",
- "お出かけ終了時、ビジュアル上昇+1": "At the end of Going Out, Visual +1",
- "お出かけ終了時、ビジュアル上昇+2": "At the end of Going Out, Visual +2",
- "お出かけ終了時、ビジュアル上昇+3": "At the end of Going Out, Visual +3",
- "お出かけ終了時、ビジュアル上昇+4": "At the end of Going Out, Visual +4",
- "お出かけ終了時、ビジュアル上昇+5": "At the end of Going Out, Visual +5",
- "お出かけ終了時、ボーカル上昇+": "At the end of Going Out, Vocal +",
- "お出かけ終了時、ボーカル上昇+1": "At the end of Going Out, Vocal +1",
- "お出かけ終了時、ボーカル上昇+2": "At the end of Going Out, Vocal +2",
- "お出かけ終了時、ボーカル上昇+3": "At the end of Going Out, Vocal +3",
- "お出かけ終了時、ボーカル上昇+4": "At the end of Going Out, Vocal +4",
- "お出かけ終了時、ボーカル上昇+5": "At the end of Going Out, Vocal +5",
- "このサポートカードのイベントによるパラメータ上昇を": "Parameter increase from this support card's event",
- "このサポートカードのイベントによるパラメータ上昇を50%増加": "Increase parameter boost from this Support Card's events by 50%",
- "このサポートカードのイベントによるパラメータ上昇を75%増加": "Increases the parameter rise from this support card's event by 75%",
- "このサポートカードのイベントによる体力回復量を": "HP recovery amount from this support card's event",
- "このサポートカードのレッスンサポート発生率を": "Increases the lesson support rate of this support card",
- "このサポートカードのレッスンサポート発生率を1.7%増加": "Increases the lesson support occurrence rate of this support card by 1.7%",
- "このサポートカードのレッスンサポート発生率を2%増加": "Increases the lesson support rate of this support card by 2%",
- "の確率で○〆好調1ターン": "chance that you will be in ○〆Good Shape for 1 turns",
- "の確率で○〆好調2ターン": "chance that you will be in ○〆Good Shape for 2 turns",
- "の確率で○〆好調3ターン": "chance that you will be in ○〆Good Shape for 3 turns",
- "の確率で○〆消費体力減少1ターン": "Chance of reducing stamina consumed by 1 turn",
- "の確率で○〆消費体力減少2ターン": "Chance of reducing stamina consumed by 2 turn",
- "の確率で○〆消費体力減少3ターン": "Chance of reducing stamina consumed by 3 turn",
- "の確率で○〆集中": "chance that ○〆 Focus",
- "の確率で体力回復": "Chance of recovering HP",
- "エアロビクス": "Aerobics",
- "スキルカードが選択されてません": "Skill card not selected",
- "スキルカードが除外に移動した時、体力回復": "Recover energy when a skill card is moved to exclusion",
- "スキルカードの消費体力を減少 ": "Reduces Stamina Consumption of Skill Card",
- "スキルカードをプロデュース終了までデッキから削除": "Remove Skill Card from Deck Until End of Production",
- "スキルカードをプロデュース終了まで強化": "Enhancement of skill cards until the end of production",
- "スキルカードを選択して強化": "Select skill card to strengthen",
- "スキルカード使用後○〆やる気が3以上の場合、○〆やる気+2\n(レッスン内1回)": "After using a skill card, if Motivation is 3 or more, Motivation+2\n(once per lesson)",
- "スキルカード使用後○〆やる気が3以上の場合、○〆やる気+3\n(レッスン内1回)": "After using a skill card, if Motivation is 3 or more, Motivation+3\n(once per lesson)",
- "スキルカード使用後○〆好印象が6以上の場合、○〆好印象+3\n○〆スキルカード使用数追加+1\n(レッスン内1回)": "After using a skill card, if Good Impression is 6 or more, Good Impression +3\nSkill card usage +1\n(once per lesson)",
- "スキルカード使用後○〆好印象が6以上の場合、○〆好印象+5\n○〆スキルカード使用数追加+1\n(レッスン内1回)": "After using a skill card, if Good Impression is 6 or more, Good Impression +5\nSkill card usage +1\n(once per lesson)",
- "スキルカード使用時○〆集中が5以上の場合、○〆スキルカード使用数追加+1\n○〆集中+1\n(レッスン内1回)": "When using a skill card, if focus is 5 or more, skill card usage +1\nFocus +1\n(once per lesson)",
- "スキルカード使用時○〆集中が5以上の場合、○〆スキルカード使用数追加+1\n○〆集中+3\n(レッスン内1回)": "When using a skill card, if focus is 5 or more, skill card usage +1\nFocus +3\n(once per lesson)",
- "スキルカード強化時、ダンス上昇+": "Dance increase when strengthening skill card+",
- "スキルカード強化時、ダンス上昇+3": "When enhancing skill cards, dance increase +3",
- "スキルカード強化時、ビジュアル上昇+": "Visual increase when strengthening skill card+",
- "スキルカード強化時、ボーカル上昇+": "Vocal increase when strengthening skill card+",
- "スキルカード強化時ボーカルが400以上の場合、Pポイント+15": "If vocal is 400 or more when enhancing skill card, P-Points +15",
- "スコア+10": "Score +10",
- "スコア+10(2回)\n試験・ステージ中1回 ": "Score +10 (2 times)\nOnce during Exam/Stage ",
- "スコア+10(2回)\n試験中1回 ": "Score +10 (2 times)\nOnce during exam",
- "スコア+11\n○〆集中": "Score +11\n○〆 Focus",
- "スコア+12○〆元気+10": "Score +12 ○〆Energy +10",
- "スコア+12○〆元気+7\n○〆集中": "Score +12 ○〆 energy +7\n○〆 concentration",
- "スコア+12(2回)\n試験・ステージ中1回 ": "Score +12 (2 times)\nOnce during Exam/Stage ",
- "スコア+13\n○〆集中が6以上の場合、スコア": "Score +13\nIf ○〆 concentration is 6 or more, Score",
- "スコア+14": "Score +14",
- "スコア+15\n○〆集中": "Score +15\n○〆Focus",
- "スコア+15\n○〆集中が3以上の場合、スコア": "Score +15\nIf ○〆 concentration is 3 or more, Score",
- "スコア+18\n○〆好調状態の場合、スコア": "Score +18\nIf in a ○〆Good Condition, score",
- "スコア+25\n試験・ステージ中1回 ": "Score +25\nOnce during the Exam or Stage ",
- "スコア+27\n試験・ステージ中1回 ": "Score +27\nOnce during the Exam or Stage ",
- "スコア+2○〆元気+2": "Score +2 ○〆 energy +2",
- "スコア+34\n試験・ステージ中1回 ": "Score +34\nOnce during the Exam or Stage ",
- "スコア+34\n試験中1回 ": "Score +34\n1 time during exam ",
- "スコア+37\n試験・ステージ中1回 ": "Score +37\nOnce during the Exam or Stage ",
- "スコア+38\n試験・ステージ中1回 ": "Score +38\nOnce during the Exam or Stage ",
- "スコア+48\n試験・ステージ中1回 ": "Score +48\nOnce during the Exam or Stage ",
- "スコア+49\n試験・ステージ中1回 ": "Score +49\nOnce during the Exam or Stage ",
- "スコア+5\n○〆好調3ターン": "Score +5\n○〆 Good Shape 3 turns",
- "スコア+54\n試験・ステージ中1回 ": "Score +54\nOnce during the Exam or Stage ",
- "スコア+6\n○〆好調2ターン": "Score +6\n○〆In good condition2 turns",
- "スコア+6\n○〆集中": "Score +6\n○〆 concentration",
- "スコア+6○〆元気+4": "Score +6 ○〆Energy +4",
- "スコア+7\n○〆好印象": "Score +7\n○〆Good Impression",
- "スコア+8○〆元気+7": "Score +8 ○〆Energy +7",
- "スコア+8(2回)\n試験・ステージ中1回 ": "Score +8 (2 times)\nDuring Exam/Stage 1 time ",
- "スコア+8(2回)\n試験中1回 ": "Score +8 (2 times)\nOnce during the exam ",
- "スコア+9": "Score +9",
- "スコア+9\n○〆好印象": "Score +9\nGood impression",
- "スコア+9\n○〆好調3ターン": "Score +9\n○〆 Good Shape 3 turns",
- "スコア+9\n○〆好調状態の場合、○〆集中": "Score +9\n○〆Concentration if in ○〆Good Condition",
- "スコア+9\n○〆集中": "Score +9\n○〆Focus",
- "スコアが11000以上の場合○〆スコア上昇量増加": "If score is 11000 or more, ○〆Increase in Score Gain",
- "スコアが1600未満の場合○〆スランプ1ターン": "If score is below 1600 ○〆Slump1 turn",
- "スコアが1800未満の場合○〆不調5ターン": "If score is less than 1800, ○〆Poor Condition 5 turns",
- "スコアが2100以上の場合○〆消費体力減少3ターン": "If score is 2100 or more, ○〆Energy Consumption Decrease 3 turns",
- "スコアが2800以上の場合以降、ターン終了時、スコア": "If score is 2800 or more, then score at the end of each turn",
- "スコアが3200以上の場合○〆絶好調5ターン": "If score is 3200 or more, ○〆Excellent Condition 5 turns",
- "スコアが3600以上の場合○〆消費体力減少5ターン": "If score is 3600 or more, ○〆Energy Consumption Decrease 5 turns",
- "スコアが4900未満の場合○〆不調4ターン": "If score is less than 4900, ○〆Poor Condition 4 turns",
- "スコアが6800以上の場合以降、ターン終了時、スコア": "If score is 6800 or more, then at the end of each turn, score",
- "スコアが8600以上の場合スコア": "Score if 8600 or more",
- "スコアが9800以上の場合スコア": "Score if 9800 or more",
- "スコア上昇効果を主とするスキルカード": "Skill Card Primarily Increasing Score Effect",
- "スコア上昇量を": "Increase Score Amount by",
- "スコア上昇量を50%増加 ": "Increase score gain by 50%",
- "スコア上昇量を50%増加 3 turns": "Increase Score Amount by 50% 3 turns",
- "スコア上昇量を50%増加 7 turns": "Increase score gain by 50% 7 turns",
- "ターン終了時○〆元気が7以上の場合、○〆好印象+4\n(レッスン内1回)": "If energy is 7 or more at the end of the turn, Good Impression+4\n(once per lesson)",
- "ターン終了時○〆元気が7以上の場合、○〆好印象+5\n(レッスン内1回)": "If energy is 7 or more at the end of the turn, Good Impression+5\n(once per lesson)",
- "ターン終了時○〆元気が7以上の場合、○〆好印象1.5倍\n○〆好印象の100%分パラメータ上昇\n(レッスン内1回)": "If energy is 7 or more at the end of the turn, Good Impression 1.5 times\nParameter increase by 100% of Good Impression\n(once per lesson)",
- "ターン終了時○〆元気が7以上の場合、○〆好印象1.5倍\n○〆好印象の30%分パラメータ上昇\n(レッスン内1回)": "If energy is 7 or more at the end of the turn, Good Impression 1.5 times\nParameter increase by 30% of Good Impression\n(once per lesson)",
- "ターン終了時○〆好印象が10以上の場合、○〆好印象の100%分パラメータ上昇\n○〆元気+3\n(レッスン内2回)": "If good impression is 10 or more at the end of the turn, Parameter increase by 100% of Good Impression\nEnergy +3\n(2 times per lesson)",
- "ターン終了時○〆好印象が10以上の場合、○〆好印象の100%分パラメータ上昇\n○〆元気+3\n(レッスン内3回)": "If good impression is 10 or more at the end of the turn, Parameter increase by 100% of Good Impression\nEnergy +3\n(3 times per lesson)",
- "ターン終了時○〆好印象が6以上の場合、○〆好印象+2\n(レッスン内2回)": "If good impression is 6 or more at the end of the turn, Good Impression+2\n(2 times per lesson)",
- "ターン終了時○〆好印象が6以上の場合、○〆好印象+2\n(レッスン内3回)": "If good impression is 6 or more at the end of the turn, Good Impression+2\n(3 times per lesson)",
- "ターン終了時、パラメータを上昇。ターン開始時、好印象が1減少": "Increase parameters at the end of turn. Decrease 1 Good Impression at the start of turn",
- "ターン終了時、好印象1ごとにスコアを1上昇。ターン開始時、好印象が1減少": "At the end of the turn, increase score by 1 for each favorable impression. At the start of the turn, decrease favorable impression by 1",
- "ターン終了時体力が50%以上の場合、○〆好印象+3\n(レッスン内1回)": "If stamina is 50% or more at the end of the turn, Good Impression+3\n(once per lesson)",
- "ターン終了時体力が50%以上の場合、○〆好印象+4\n(レッスン内1回)": "If stamina is 50% or more at the end of the turn, Good Impression+4\n(once per lesson)",
- "ターン追加": "Additional Turn",
- "ターン開始時○〆やる気が5以上の場合、○〆スキルカード使用数追加+1\n○〆やる気+3\n(レッスン内1回)": "If motivation is 5 or more at the start of the turn, skill card usage +1\nMotivation +3\n(once per lesson)",
- "ターン開始時○〆元気が0の場合、体力減少1\n○〆集中+3\n(レッスン内2回)": "If Energy is 0 at the start of the turn, Stamina decreases1\nFocus+3\n(2 times per lesson)",
- "ターン開始時○〆元気が0の場合、体力減少1\n○〆集中+4\n(レッスン内2回)": "If Energy is 0 at the start of the turn, Stamina decreases1\nFocus+4\n(2 times per lesson)",
- "ターン開始時○〆元気が7以上の場合、○〆やる気+5\n(レッスン内1回)": "If energy is 7 or more at the start of the turn, Motivation+5\n(once per lesson)",
- "ターン開始時○〆元気が7以上の場合、○〆やる気+6\n(レッスン内1回)": "If energy is 7 or more at the start of the turn, Motivation+6\n(once per lesson)",
- "ターン開始時○〆好印象が3以上の場合、○〆スキルカード使用数追加+1\n○〆好印象+3\n(レッスン内1回)": "If good impression is 3 or more at the start of the turn, skill card usage +1\nGood Impression +3\n(once per lesson)",
- "ターン開始時○〆好調状態の場合、○〆スキルカード使用数追加": "At the start of the turn, if ○〆 in Good Shape, add ○〆 skill card usage",
- "ターン開始時○〆好調状態の場合、○〆スキルカード使用数追加+1\n○〆好調2ターン\n(レッスン内1回)": "If in Good Shape at the start of the turn, skill card usage +1\nGood Shape +2 turns\n(once per lesson)",
- "ターン開始時○〆好調状態の場合、○〆元気+12\n(レッスン内1回)": "If in Good Shape at the start of the turn, Energy+12\n(once per lesson)",
- "ターン開始時○〆好調状態の場合、○〆元気+9\n(レッスン内1回)": "If in Good Shape at the start of the turn, Energy+9\n(once per lesson)",
- "ターン開始時○〆好調状態の場合、○〆集中+1\n(レッスン内2回)": "If in Good Shape at the start of the turn, Focus+1\n(2 times per lesson)",
- "ターン開始時○〆好調状態の場合、○〆集中+2\n○〆元気+1\n(レッスン内2回)": "If in Good Shape at the start of the turn, Focus +2\nEnergy +1\n(2 times per lesson)",
- "ターン開始時○〆好調状態の場合、○〆集中+2\n(レッスン内2回)": "If in Good Shape at the start of the turn, Focus+2\n(2 times per lesson)",
- "ターン開始時○〆好調状態の場合、○〆集中+3\n○〆元気+1\n(レッスン内2回)": "If in Good Shape at the start of the turn, Focus +3\nEnergy +1\n(2 times per lesson)",
- "ターン開始時○〆好調状態の場合、パラメータ+11\n(レッスン内1回)": "If in Good Shape at the start of the turn, Parameter+11\n(once per lesson)",
- "ターン開始時○〆好調状態の場合、パラメータ+6\n(レッスン内1回)": "If in Good Shape at the start of the turn, Parameter+6\n(once per lesson)",
- "ターン開始時○〆消費体力減少状態の場合、○〆絶好調1ターン\nスキルカードを引く\n(レッスン内2回)": "At the start of the turn, if in reduced stamina consumption state, ○〆Excellent condition1 turn\nDraw a skill card\n(2 times within the lesson)",
- "ターン開始時○〆消費体力減少状態の場合、○〆絶好調1ターン\nスキルカードを引く\n(レッスン内3回)": "At the start of the turn, if in reduced stamina consumption state, ○〆Excellent condition1 turn\nDraw a skill card\n(3 times within the lesson)",
- "ターン開始時○〆集中が3以上の場合、○〆元気": "At the start of the turn, if focus is 3 or more, gain energy",
- "ターン開始時○〆集中が3以上の場合、○〆集中+4\n(レッスン内1回)": "If focus is 3 or more at the start of the turn, Focus+4\n(once per lesson)",
- "ターン開始時○〆集中が3以上の場合、○〆集中+6\n(レッスン内1回)": "If focus is 3 or more at the start of the turn, Focus+6\n(once per lesson)",
- "ターン開始時○〆集中が5以上の場合、○〆スキルカード使用数追加+1\n○〆集中+2\n(レッスン内1回)": "If focus is 5 or more at the start of the turn, skill card usage +1\nFocus +2\n(once per lesson)",
- "ターン開始時○〆集中が5以上の場合、体力回復2\n(レッスン内3回)": "If focus is 5 or more at the start of the turn, Stamina Recovery2\n(3 times per lesson)",
- "ターン開始時○〆集中が5以上の場合、体力回復2\n(レッスン内4回)": "If focus is 5 or more at the start of the turn, Stamina Recovery2\n(4 times per lesson)",
- "ターン開始時、○〆集中+1\n(レッスン内2回)": "At the start of the turn, Focus+1\n(2 times per lesson)",
- "ターン開始時、○〆集中+1\n(レッスン内3回)": "At the start of the turn, Focus+1\n(3 times per lesson)",
- "ターン開始時に引くスキルカードが": "Skill cards drawn at the start of the turn are",
- "ターン開始時体力が50%以下の場合、○〆集中": "When Stamina is 50% or less at the start of the turn, ○〆Concentration",
- "ターン開始時最終ターンの場合、○〆元気の50%分パラメータ上昇\n○〆体力消費1": "If it's the final turn, Parameter increase by 50% of Energy\nStamina consumption1",
- "ターン開始時最終ターンの場合、○〆元気の70%分パラメータ上昇\n○〆体力消費1": "If it's the final turn, Parameter increase by 70% of Energy\nStamina consumption1",
- "ターン開始時残り2ターン以内の場合、○〆元気の50%分パラメータ上昇\n○〆体力消費1": "If 2 or fewer turns remain at the start of the turn, Parameter increase by 50% of Energy\nStamina consumption 1",
- "ターン開始時残り2ターン以内の場合、○〆元気の65%分パラメータ上昇\n○〆体力消費1": "If 2 or fewer turns remain at the start of the turn, Parameter increase by 65% of Energy\nStamina consumption 1",
- "ターン開始時残り2ターン以内の場合、パラメータ+5\n(レッスン内2回)": "If 2 or fewer turns remain at the start of the turn, Parameter +5\n(2 times per lesson)",
- "ターン開始時残り3ターン以内の場合、パラメータ+5\n(レッスン内3回)": "If 3 or fewer turns remain at the start of the turn, Parameter +5\n(3 times per lesson)",
- "ダンスSPレッスン発生率+": "Dance SP lesson occurrence rate+",
- "ダンスSPレッスン発生率+10.5%": "Dance SP lesson occurrence rate +10.5%",
- "ダンスSPレッスン発生率+15%": "Dance SP Lesson Occurrence Rate +15%",
- "ダンスSPレッスン発生率増加": "Increased Dance SP Lesson Occurrence Rate",
- "ダンスSPレッスン終了時、Pポイント獲得量増加+": "Increase in P points acquired at the end of Dance SP lesson+",
- "ダンスSPレッスン終了時、Pポイント獲得量増加+22%": "At the end of Dance SP Lesson, P Point acquisition amount increases by +22%",
- "ダンスSPレッスン終了時、ダンス上昇+": "Dance increase at the end of Dance SP lesson",
- "ダンスSPレッスン終了時、ダンス上昇+13": "At the end of dance SP lessons, dance increase +13",
- "ダンスSPレッスン終了時、ダンス上昇+9": "When Dance SP lesson ends, Dance +9",
- "ダンスSPレッスン終了時、ランダムにPドリンクを2つ獲得": "At the end of Dance SP lesson, randomly get 2 P-Drinks",
- "ダンスSPレッスン終了時、体力回復": "Stamina recovery at the end of Dance SP lesson",
- "ダンスSPレッスン終了時、体力回復3": "Recover 3 stamina when ending Dance SP Lesson",
- "ダンスSPレッスン開始時、": "When starting a Dance SP lesson,",
- "ダンスSPレッスン開始時、35%の確率で○〆元気+4": "35% chance to gain Energy +4 at the start of Dance SP Lesson",
- "ダンスSPレッスン開始時、40%の確率で○〆やる気": "At the start of a Dance SP Lesson, 40% chance of ○〆Motivation",
- "ダンスSPレッスン開始時、40%の確率で○〆集中": "When starting Dance SP lesson, 40% chance of ○〆Focus",
- "ダンスSPレッスン開始時、50%の確率で○〆好印象": "At the start of Dance SP Lesson, 50% chance of ○〆Good Impression",
- "ダンスSPレッスン開始時、55%の確率で○〆元気": "At the start of Dance SP lessons, 55% chance of ○〆 Energetic",
- "ダンスSPレッスン開始時、55%の確率で○〆消費体力減少2ターン": "At the start of Dance SP Lesson, 55% chance of ○〆Reduced Stamina Consumption 2 Turns",
- "ダンスSPレッスン開始時、65%の確率で○〆やる気": "At the start of Dance SP Lesson, 65% chance of ○〆 Motivation",
- "ダンスSPレッスン開始時、70%の確率で○〆消費体力減少2ターン": "70% chance of ○〆Reduced stamina consumption for 2 turns when starting Dance SP Lesson",
- "ダンスターンなら、ターン開始時、○〆スキルカード使用数追加": "If it's a Dance turn, at the start of the turn, ○〆 Add skill card usage",
- "ダンスレッスンボーナス+": "Dance lesson bonus+",
- "ダンスレッスンボーナス+1.4%": "Dance Lesson Bonus +1.4%",
- "ダンスレッスンボーナス+1.9%": "Dance Lesson Bonus +1.9%",
- "ダンスレッスンボーナス+2.1%": "Dance Lesson Bonus +2.1%",
- "ダンスレッスンボーナス+6.5%": "Dance Lesson Bonus +6.5%",
- "ダンスレッスン終了時、": "At the end of Dance Lesson, ",
- "ダンスレッスン終了時、60%の確率で体力回復4": "At the end of Dance Lesson, 60% chance of Stamina Recovery 4",
- "ダンスレッスン終了時、ダンス上昇+": "Dance increase at the end of Dance lesson",
- "ダンスレッスン終了時体力が50%以上の場合、ダンス上昇+13": "If stamina is 50% or more at the end of Dance lesson, Dance increase +13",
- "ダンスレッスン開始時、": "When starting a Dance lesson,",
- "ダンスレッスン開始時、25%の確率で○〆消費体力減少1ターン": "25% chance to reduce consumed stamina by 1 turn at the start of Dance Lesson",
- "ダンスレッスン開始時、40%の確率で○〆消費体力減少1ターン": "At the start of Dance Lesson, 40% chance of ○〆Reduced Stamina Consumption 1 Turn",
- "ダンスレッスン開始時、45%の確率で○〆やる気": "At the start of a Dance Lesson, 45% chance of ○〆Motivation",
- "ダンス上昇+": "Dance increase+",
- "ダンス上昇+110\nスキルカードを選択して獲得": "Dance Increase +110\nSelect and obtain a skill card",
- "ダンス上昇+15": "Dance +15",
- "ダンス上昇+20": "Dance increase +20",
- "ダンス上昇+40\nスキルカードを選択して獲得": "Dance +40\nSelect and acquire a Skill Card",
- "ダンス通常レッスンを開始": "Start Normal Dance Lesson",
- "トラブルカード": "Trouble Card",
- "パラメータ+10": "Param +10",
- "パラメータ+10\n○〆やる気+3": "Param +10\n○〆Motivation +3",
- "パラメータ+10\n○〆集中": "Parameter +10\n○〆Focus",
- "パラメータ+10\n○〆集中が6以上の場合、パラメータ+10\nレッスン中1回 重複不可": "Param +10\nIf Focus is 6 or higher, Param +10\nOnce per lessonNo dupe",
- "パラメータ+10(2回)\nレッスン中1回 ": "Param +10 (2 times)\nOnce per lesson",
- "パラメータ+11\n○〆好調4ターン": "Parameter +11\n○〆Good Condition4 Turns",
- "パラメータ+11\n○〆集中+3": "Param +11\n○〆Focus +3",
- "パラメータ+12\n○〆好印象": "Parameter +12\nGood impression",
- "パラメータ+12\n○〆好調状態の場合、パラメータ+14\nレッスン中1回 重複不可": "Param +12\nIf in Good Shape, Param +14\nOnce per lessonNo dupe",
- "パラメータ+12\n○〆集中が3以上の場合、パラメータ+12\nレッスン中1回 重複不可": "Param +12\nIf Focus is 3 or higher, Param +12\nOnce per lessonNo dupe",
- "パラメータ+12○〆元気+10": "Param +12○〆Energy +10",
- "パラメータ+12○〆元気+7\n○〆集中": "Parameters +12 ○〆 Energy +7\n○〆 Focus",
- "パラメータ+12○〆元気+7\n○〆集中+5\n○〆消費体力増加2ターン\n重複不可": "Param +12○〆Energy +7\n○〆Focus +5\n○〆Increase stamina consumption for 2 turns\nNo dupe",
- "パラメータ+12○〆元気+7\n○〆集中+7\n○〆消費体力増加2ターン\n重複不可": "Param +12○〆Energy +7\n○〆Focus +7\n○〆Increase stamina consumption for 2 turns\nNo dupe",
- "パラメータ+12(2回)\nレッスン中1回 ": "Parameter +12 (2 times)\nDuring Lesson 1 time ",
- "パラメータ+12(2回)\nレッスン中1回 重複不可": "Param +12 (2 times)\nOnce per lessonNo dupe",
- "パラメータ+13": "Param +13",
- "パラメータ+13\n○〆好調状態の場合、パラメータ+5\nレッスン中1回 重複不可": "Param +13\nIf in Good Shape, Param +5\nOnce per lessonNo dupe",
- "パラメータ+13\n○〆集中が6以上の場合、パラメータ+15\nレッスン中1回 ": "Param +13\nIf Focus is 6 or higher, Param +15\nOnce per lesson",
- "パラメータ+14": "Param +14",
- "パラメータ+14\n○〆集中+5\nレッスン中1回 重複不可": "Param +14\n○〆Focus +5\nOnce per lessonNo dupe",
- "パラメータ+14(3回)\nレッスン中1回 重複不可": "Parameter +14 (3 times)\nOnce during lessonNon-stackable",
- "パラメータ+15\n○〆やる気+4": "Param +15\n○〆Motivation +4",
- "パラメータ+15\n○〆集中": "Parameters +15\n○〆Focus",
- "パラメータ+15\n○〆集中+5\nレッスン中1回 重複不可": "Param +15\n○〆Focus +5\nOnce per lessonNo dupe",
- "パラメータ+15\n○〆集中が3以上の場合、パラメータ": "Parameters +15\nIf ○〆 Focus is 3 or more, Parameters",
- "パラメータ+15\n○〆集中が3以上の場合、パラメータ+15\nレッスン中1回 重複不可": "Param +15\nIf Focus is 3 or higher, Param +15\nOnce per lessonNo dupe",
- "パラメータ+15\n○〆集中が3以上の場合、パラメータ+34(○〆集中効果を1.5倍適用)\nレッスン中1回 重複不可": "Param +15\nIf Focus is 3 or higher, Param +34 (Apply 1.5 times Focus effect)\nOnce per lessonNo dupe",
- "パラメータ+16": "Param +16",
- "パラメータ+16\n○〆好印象": "Parameter +16\n○〆Good Impression",
- "パラメータ+17\nレッスン中1回 重複不可": "Param +17\nOnce per lessonNo dupe",
- "パラメータ+18\nレッスン中1回 ": "Param +18\nOnce per lesson",
- "パラメータ+18\n○〆好調3ターン\nレッスン中1回 重複不可": "Param +18\n○〆Good Shape for 3 turns\nOnce per lessonNo dupe",
- "パラメータ+18\n○〆好調状態の場合、パラメータ+20\nレッスン中1回 重複不可": "Param +18\nIf in Good Shape, Param +20\nOnce per lessonNo dupe",
- "パラメータ+18\n○〆集中+4": "Param +18\n○〆Focus +4",
- "パラメータ+2\n○〆好印象+5\nレッスン中1回 重複不可": "Param +2\n○〆Good Impression +5\nOnce per lessonNo dupe",
- "パラメータ+21": "Param +21",
- "パラメータ+25\nレッスン中1回 重複不可": "Param +25\nOnce per lessonNo dupe",
- "パラメータ+26\n○〆好調4ターン\nレッスン中1回 重複不可": "Param +26\n○〆Good Shape for 4 turns\nOnce per lessonNo dupe",
- "パラメータ+27\nレッスン中1回 ": "Param +27\nOnce per lesson",
- "パラメータ+2○〆元気+1\n体力回復2\nレッスン中1回 重複不可": "Param +2○〆Energy +1\nStamina recovery 2\nOnce per lessonNo dupe",
- "パラメータ+2○〆元気+2": "Param +2○〆Energy +2",
- "パラメータ+30○〆元気+10\n○〆消費体力増加2ターン\n重複不可": "Param +30○〆Energy +10\n○〆Increase stamina consumption for 2 turns\nNo dupe",
- "パラメータ+34\nレッスン中1回 ": "Param +34\nOnce per lesson",
- "パラメータ+34\nレッスン中1回 重複不可": "Param +34\nOnce per lessonNo dupe",
- "パラメータ+3○〆元気+3\n次のターン、スキルカードを引く\n2ターン後、スキルカードを引く\nレッスン中1回 重複不可": "Param +3○〆Energy +3\nNext turn, draw a skill card\n2 turns later, draw a skill card\nOnce per lessonNo dupe",
- "パラメータ+3○〆元気+4\n体力回復2\nレッスン中1回 重複不可": "Param +3○〆Energy +4\nStamina recovery 2\nOnce per lessonNo dupe",
- "パラメータ+4\n○〆好調状態の場合、○〆集中+3\nレッスン中1回 重複不可": "Param +4\nIf in Good Shape, ○〆Focus +3\nOnce per lessonNo dupe",
- "パラメータ+40○〆元気+10\n○〆消費体力増加2ターン\n重複不可": "Param +40○〆Energy +10\n○〆Increase stamina consumption for 2 turns\nNo dupe",
- "パラメータ+48\nレッスン中1回 ": "Param +48\nOnce per lesson",
- "パラメータ+48\nレッスン中1回 重複不可": "Param +48\nOnce per lessonNo dupe",
- "パラメータ+49\nレッスン中1回 ": "Param +49\nOnce per lesson",
- "パラメータ+49\nレッスン中1回 重複不可": "Param +49\nOnce per lessonNo dupe",
- "パラメータ+5\n○〆好調3ターン": "Param +5\n○〆Good Shape for 3 turns",
- "パラメータ+6\n○〆好印象+6\nレッスン中1回 重複不可": "Param +6\n○〆Good Impression +6\nOnce per lessonNo dupe",
- "パラメータ+6\n○〆好調2ターン": "Param +6\n○〆Good Shape for 2 turns",
- "パラメータ+6\n○〆好調状態の場合、○〆集中+3": "Param +6\nIf in Good Shape, ○〆Focus +3",
- "パラメータ+6\n○〆好調状態の場合、○〆集中+4\nレッスン中1回 重複不可": "Param +6\nIf in Good Shape, ○〆Focus +4\nOnce per lessonNo dupe",
- "パラメータ+6\n○〆集中+2": "Param +6\n○〆Focus +2",
- "パラメータ+6○〆元気+4": "Param +6○〆Energy +4",
- "パラメータ+6○〆元気+5\n次のターン、スキルカードを引く\n2ターン後、スキルカードを引く\nレッスン中1回 重複不可": "Param +6○〆Energy +5\nNext turn, draw a skill card\n2 turns later, draw a skill card\nOnce per lessonNo dupe",
- "パラメータ+7\n○〆好印象+3": "Param +7\n○〆Good Impression +3",
- "パラメータ+7\n○〆集中+3\nレッスン中1回 重複不可": "Param +7\n○〆Focus +3\nOnce per lessonNo dupe",
- "パラメータ+7\n○〆集中+5\nレッスン中1回 重複不可": "Param +7\n○〆Focus +5\nOnce per lessonNo dupe",
- "パラメータ+7(2回)\n○〆集中が6以上の場合、パラメータ+7\nレッスン中1回 重複不可": "Param +7 (2 times)\nIf Focus is 6 or higher, Param +7\nOnce per lessonNo dupe",
- "パラメータ+8\n○〆好調状態の場合、パラメータ+3\nレッスン中1回 重複不可": "Param +8\nIf in Good Shape, Param +3\nOnce per lessonNo dupe",
- "パラメータ+8○〆元気+7": "Param +8○〆Energy +7",
- "パラメータ+8(2回)\nレッスン中1回 ": "Param +8 (2 times)\nOnce per lesson",
- "パラメータ+9": "Param +9",
- "パラメータ+9\n○〆好印象+4": "Param+9\n○〆Good Impression+4",
- "パラメータ+9\n○〆好調3ターン": "Param +9\n○〆Good Shape for 3 turns",
- "パラメータ+9\n○〆好調4ターン": "Param +9\n○〆Good Shape for 4 turns",
- "パラメータ+9\n○〆好調状態の場合、○〆集中+4": "Param +9\nIf in Good Shape, ○〆Focus +4",
- "パラメータ+9\n○〆集中+3": "Param +9\n○〆Focus +3",
- "パラメータ+9(2回)\n○〆集中が6以上の場合、パラメータ+9\nレッスン中1回 重複不可": "Param +9 (2 times)\nIf Focus is 6 or higher, Param +9\nOnce per lessonNo dupe",
- "パラメータ+9(3回)\nレッスン中1回 重複不可": "Parameter +9 (3 times)\nOnce during lessonNon-stackable",
- "パラメータ27\nレッスン中1回 重複不可": "Param +27\nOnce per lessonNo dupe",
- "パラメータ+10": "Parameter +10",
- "パラメータ+17(○〆集中効果を1.5倍適用)\nレッスン中1回 ": "Param+17 (○〆Focus Effect 1.5x Applied)\nOnce per lesson",
- "パラメータ+17(○〆集中効果を2倍適用)\nレッスン中1回 重複不可": "Param +17 (Apply 2 times Focus effect)\nOnce per lessonNo dupe",
- "パラメータ+23(○〆集中効果を2倍適用)\nレッスン中1回 ": "Param +23 (Apply 2 times Focus effect)\nOnce per lesson",
- "パラメータ+24(○〆集中効果を2.5倍適用)\nレッスン中1回 重複不可": "Param +24 (Apply 2.5 times Focus effect)\nOnce per lessonNo dupe",
- "パラメータ上昇効果を主とするスキルカード": "Skill Card focused on Param Increase Effects",
- "パラメータ上昇量を50%増加 2 turns": "Increase parameter gain by 50% 2 turns",
- "パラメータ上昇量を増加": "Increase parameter increase amount",
- "パラメータ上昇量増加": "Parameter Increase",
- "ビジュアルSPレッスン発生率+": "Visual SP lesson occurrence rate+",
- "ビジュアルSPレッスン発生率+10.5%": "Visual SP lesson occurrence rate +10.5%",
- "ビジュアルSPレッスン発生率増加": "Increased Visual SP Lesson Occurrence Rate",
- "ビジュアルSPレッスン終了時、Pポイント獲得量増加+": "Increase in P points acquired at the end of Visual SP lesson+",
- "ビジュアルSPレッスン終了時、ビジュアル上昇+": "Visual increase at the end of Visual SP lesson",
- "ビジュアルSPレッスン終了時、ビジュアル上昇+13": "When Visual SP lesson ends, Visual +13",
- "ビジュアルSPレッスン終了時、体力回復": "Stamina recovery at the end of Visual SP lesson",
- "ビジュアルSPレッスン終了時ビジュアルが400以上の場合、ランダムなスキルカードを強化": "If visual is 400 or more at the end of Visual SP lesson, randomly enhance a skill card",
- "ビジュアルSPレッスン開始時、": "When starting a Visual SP lesson,",
- "ビジュアルSPレッスン開始時、35%の確率で○〆元気+4": "At Visual SP Lesson Start, 35% Chance for ○〆Energy +4",
- "ビジュアルSPレッスン開始時、40%の確率で○〆やる気": "At the start of Visual SP Lesson, 40% chance of ○〆 Motivation",
- "ビジュアルSPレッスン開始時、40%の確率で○〆集中": "40% chance to increase ○〆Focus when starting a Visual SP Lesson",
- "ビジュアルSPレッスン開始時、55%の確率で○〆元気": "55% Chance for ○〆Energy at Start of Visual SP Lesson",
- "ビジュアルSPレッスン開始時、55%の確率で○〆消費体力減少2ターン": "At Visual SP Lesson Start, 55% Chance for ○〆Reduced Stamina Consumption 2 Turns",
- "ビジュアルが足りないみたいですね\nビジュアルレッスンがおすすめ": "It seems you lack visuals\nVisual lessons are recommended",
- "ビジュアルターンなら、ターン開始時、○〆スキルカード使用数追加": "If it's a Visual turn, at the start of the turn, ○〆 Add skill card usage",
- "ビジュアルレッスンボーナス+": "Visual lesson bonus+",
- "ビジュアルレッスンボーナス+1.4%": "Visual Lesson Bonus +1.4%",
- "ビジュアルレッスンボーナス+2.1%": "Visual Lesson Bonus +2.1%",
- "ビジュアルレッスンボーナス+6%": "Visual Lesson Bonus +6%",
- "ビジュアルレッスン終了時、": "At the end of Visual Lesson, ",
- "ビジュアルレッスン終了時、30%の確率で体力回復4": "At the end of visual lessons, 30% chance to recover 4 stamina",
- "ビジュアルレッスン終了時、ビジュアル上昇+": "Visual increase at the end of Visual lesson",
- "ビジュアルレッスン終了時体力が50%以上の場合、ビジュアル上昇+13": "If stamina is 50% or more at the end of Visual lesson, Visual increase +13",
- "ビジュアルレッスン開始時、": "When starting a Visual lesson,",
- "ビジュアルレッスン開始時、20%の確率で○〆好印象": "At the start of visual lessons, 20% chance of obtaining a good impression",
- "ビジュアルレッスン開始時、25%の確率で○〆集中": "25% Chance for ○〆Focus at Start of Visual Lesson",
- "ビジュアルレッスン開始時、30%の確率で○〆やる気": "At the start of Visual lesson, 30% chance of ○〆 Motivation",
- "ビジュアルレッスン開始時、40%の確率で○〆元気": "At the start of Visual lesson, 40% chance of ○〆 Energy",
- "ビジュアルレッスン開始時、40%の確率で○〆消費体力減少1ターン": "At the start of Visual lesson, 40% chance of ○〆 Reduced stamina consumption 1 turn",
- "ビジュアルレッスン開始時、45%の確率で○〆やる気": "At the start of visual lessons, 45% chance to gain motivation",
- "ビジュアル上昇+": "Visual increase+",
- "ビジュアル上昇+110\nスキルカードを選択して獲得": "Visual Increase +110\nSelect and Acquire Skill Card",
- "ビジュアル上昇+20": "Visual increase +20",
- "プロデューサーLvを上げることで報酬が獲得できる他、さまざまな要素が解放されます": "By raising the Producer Level, you can obtain rewards and unlock various elements.",
- "プロデュースでボイスがあるコミュのボイス設定を選択してください。": "Please select the voice settings for the commu with voice during Produce.",
- "プロデュースで獲得できるサポート強化Ptが増加します": "Support Strengthening Pt obtained from producing increases",
- "プロデュースの方向性を示すもので、Pアイドルごとに決められています。登場するスキルカードやPアイテムの種類がプランごとに異なります。": "Indicates the direction of production, determined for each P-Idol. The types of Skill Cards and P-Items vary by plan.",
- "プロデュースの試験前に全パラメータを審査基準の80%以上にする": "Before the production exam, raise all parameters to 80% or more of the assessment criteria",
- "プロデュース中にボーカルを450以上にする": "Increase Vocal to 450 or more during Produce",
- "ボーカルSPレッスン発生率+": "Vocal SP lesson occurrence rate +",
- "ボーカルSPレッスン発生率+10.5%": "Vocal SP lesson occurrence rate +10.5%",
- "ボーカルSPレッスン発生率増加": "Increased Vocal SP Lesson Occurrence Rate",
- "ボーカルSPレッスン終了時、Pポイント獲得量増加+": "Increase P-Points at Vocal SP Lesson Completion+",
- "ボーカルSPレッスン終了時、ボーカル上昇+": "Vocal increase at the end of Vocal SP lesson",
- "ボーカルSPレッスン終了時、ボーカル上昇+9": "At the end of Vocal SP Lesson, Vocal +9",
- "ボーカルSPレッスン終了時、体力回復": "Stamina recovery at the end of Vocal SP lesson",
- "ボーカルSPレッスン終了時ボーカルが400以上の場合、ランダムなスキルカードを強化": "If vocal is 400 or more at the end of Vocal SP lesson, randomly enhance a skill card",
- "ボーカルSPレッスン開始時、": "When starting a Vocal SP lesson,",
- "ボーカルSPレッスン開始時、35%の確率で○〆元気": "At the start of Vocal SP Lesson, 35% chance ○〆 Energy",
- "ボーカルSPレッスン開始時、35%の確率で○〆消費体力減少2ターン": "At the start of a Vocal SP Lesson, 35% chance of ○〆Reduced Stamina Consumptionfor 2 Turns",
- "ボーカルSPレッスン開始時、40%の確率で○〆やる気": "At the start of Vocal SP lessons, 40% chance of increased motivation",
- "ボーカル、ダンス、ビジュアルすべてのSPレッスン発生率+": "All Vocal, Dance, and Visual SP lesson occurrence rate+",
- "ボーカル、ダンス、ビジュアルすべてのSPレッスン発生率+10%": "10% increase in SP Lesson occurrence rate for Vocal, Dance, and Visual",
- "ボーカル、ダンス、ビジュアルすべてのSPレッスン発生率+5%": "5% increased occurrence rate for Vocal, Dance, and Visual SP Lessons",
- "ボーカルターンなら、ターン開始時、○〆スキルカード使用数追加": "If it's a Vocal turn, at the start of the turn, ○〆 Add skill card usage",
- "ボーカルターンなら、ターン開始時、スキルカードを引く\n○〆固定元気": "If it's a vocal turn, draw a skill card at the start of the turn\n○〆 fixed energy",
- "ボーカルレッスンボーナス+": "Vocal lesson bonus+",
- "ボーカルレッスンボーナス+1.4%": "Vocal Lesson Bonus +1.4%",
- "ボーカルレッスンボーナス+2.1%": "Vocal lesson bonus +2.1%",
- "ボーカルレッスン終了時、": "At the end of Vocal Lesson, ",
- "ボーカルレッスン終了時、30%の確率で体力回復4": "At the end of Vocal Lesson, 30% chance to recover 4 stamina",
- "ボーカルレッスン終了時、60%の確率で体力回復4": "60% chance of recovering 4 stamina when ending Vocal Lesson",
- "ボーカルレッスン終了時、ボーカル上昇+": "Vocal increase at the end of Vocal lesson",
- "ボーカルレッスン終了時、ボーカル上昇+4": "At the end of Vocal Lesson, Vocal +4",
- "ボーカルレッスン終了時体力が50%以上の場合、ボーカル上昇+13": "If stamina is 50% or more at the end of Vocal lesson, Vocal increase +13",
- "ボーカルレッスン開始時、": "When starting a Vocal lesson,",
- "ボーカルレッスン開始時、25%の確率で○〆元気": "25% chance of ○〆Energy when starting Vocal Lesson",
- "ボーカルレッスン開始時、25%の確率で○〆消費体力減少1ターン": "At Vocal Lesson Start, 25% Chance for ○〆Reduced Stamina Consumption 1 Turn",
- "ボーカルレッスン開始時、30%の確率で○〆好印象": "At the start of Vocal Lesson, 30% chance of ○〆Good Impression",
- "ボーカルレッスン開始時、40%の確率で○〆元気": "40% chance to increase ○〆Energy when starting a Vocal Lesson",
- "ボーカルレッスン開始時、40%の確率で○〆好印象": "At the start of a Vocal Lesson, 40% chance of ○〆Good Impression",
- "ボーカルレッスン開始時、40%の確率で○〆消費体力減少1ターン": "At the start of vocal lessons, 40% chance to reduce stamina consumption by 1 turn",
- "ボーカルレッスン開始時、50%の確率で○〆元気": "At the start of a Vocal Lesson, 50% chance of ○〆Energy",
- "ボーカル上昇+": "Vocal increase+",
- "ボーカル上昇+110\nスキルカードを選択して獲得": "Vocal +110\nSelect and acquire skill cards",
- "ボーカル上昇+15": "Vocal Increase +15",
- "ボーカル上昇+55\nスキルカードを選択して獲得": "Vocal increase +55\nChoose and obtain a skill card",
- "ボーカル上昇+80\nスキルカードを選択して獲得": "Vocal +80\nSelect and acquire a Skill Card",
- "ボーカル通常レッスンを開始": "Start Vocal Regular Lesson",
- "ボーカル通常レッスン終了時、ボーカル上昇+": "At the end of a Vocal Regular Lesson, Vocal Increase +",
- "ボーカル通常レッスン終了時、ボーカル上昇+7": "At the end of a Vocal Regular Lesson, Vocal Increase +7",
- "ランダムな○〆トラブルカードを削除": "Remove Random ○〆 Trouble Card Deleted",
- "ランダムなスキルカードを強化": "Strengthen a random skill card here",
- "ランダムな名前に「基本」を含むスキルカードを2枚強化した状態でプロデュースを開始": "Start production with 2 strengthened Skill Cards containing 'Basic' in their name",
- "ランダムな名前に「基本」を含むスキルカードを異なるスキルカードにチェンジ": "Change a basic skill card to a different skill card",
- "ランダムな強化済みスキルカードを、手札に○〆生成\n○〆スキルカード使用数追加+1\n次のターン、スキルカードを引く\nレッスン中1回 重複不可": "Generate a random enhanced skill card into your hand\n○〆Skill card usage \nNext turn, draw a skill card\nOnce per lessonNo dupe",
- "ランダムな強化済みスキルカード(SSR)を、手札に○〆生成": "Randomly generate an enhanced skill card (SSR) into your hand",
- "ランダムな所持している基本とつくスキルカードを異なるスキルカードにチェンジ": "Randomly change Owned basic skill cards to different skill cards",
- "レッスンCLEARの100%以上の場合○〆好調4ターン": "If lesson CLEAR is 100% or more ○〆In good condition4 turns",
- "レッスンCLEARの100%以下の場合、使用可\nパラメータ+10○〆元気+9\n次のターン、スキルカードを引く\nレッスン中1回 重複不可": "Usable if lesson CLEAR is below 100%\nParam +10○〆Energy +9\nNext turn, draw a skill card\nOnce per lessonNo dupe",
- "レッスンCLEARの100%以下の場合、使用可\nパラメータ+6○〆元気+6\n次のターン、スキルカードを引く\nレッスン中1回 重複不可": "Usable if lesson CLEAR is below 100%\nParam +6○〆Energy +6\nNext turn, draw a skill card\nOnce per lessonNo dupe",
- "レッスンCLEARの30%以上の場合○〆好調3ターン": "If Lesson clear is 30% or more, you will get ○〆 Good Shape for 3 Turns.",
- "レッスンCLEARの30%以上の場合体力回復": "If Lesson clear is 30% or more, Recovery HP",
- "レッスンCLEARの50%以下の場合○〆消費体力増加2ターン": "If lesson CLEAR is below 50% ○〆Increased stamina consumption2 turns",
- "レッスンの残りターンが増加": "Increases Remaining Turns of Lesson",
- "レッスン中に体力が減少した時、○〆好印象": "When stamina decreases during lessons, ○〆 Good impression",
- "レッスン未CLEARの場合○〆消費体力増加1ターン": "If lesson not cleared, ○〆 Increased stamina consumption 1 turn",
- "レッスン終了時、Pポイント獲得量増加+": "Increase P-Points at Lesson Completion+",
- "レッスン終了時、レッスン報酬のスキルカードの選択肢を追加": "At the end of the lesson, add options for skill card rewards",
- "レッスン開始時、○〆集中+3\n(レッスン内1回)": "At the start of the lesson, Focus +3\n(once per lesson)",
- "レッスン開始時、○〆集中+4\n(レッスン内1回)": "At the start of the lesson, Focus +4\n(once per lesson)",
- "レッスン開始時手札に入る\n○〆元気+6\n○〆低下状態無効1回\n1 time\n1回\nレッスン中1回 重複不可": "Added to hand at the start of the lesson\n○〆Energy +6\n○〆Cancel debuff status1x\nOnce per lesson No dupe",
- "レッスン開始時手札に入る\n○〆元気+6\n○〆低下状態無効1回...": "At the start of a Lesson, add to hand\n○〆Energy +6\n○〆Nullify Debuff1 time...",
- "レッスン開始時手札に入る\n○〆元気+6\n○〆低下状態無効(1回)\nレッスン中1回 重複不可": "Added to hand at the start of the lesson\n○〆Energy +6\n○〆Invalid low state (1 time)\nOnce per lessonNo dupe",
- "レッスン開始時手札に入る\n○〆元気+6\n○〆低下状態無効(1回)\n次のターン、手札をすべて○〆レッスン中強化\nレッスン中1回 重複不可": "Added to hand at the start of the lesson\n○〆Energy +6\n○〆Invalid low state (1 time)\nNext turn, enhance all cards in hand during lesson\nOnce per lessonNo dupe",
- "レッスン開始時手札に入る\n○〆好印象+10\nレッスン中1回 重複不可": "Added to hand at the start of the lesson\n○〆Good Impression +10\nOnce per lessonNo dupe",
- "レッスン開始時手札に入る\n○〆好印象+4\n○〆やる気+3\nレッスン中1回 ": "Added to hand at the start of the lesson\n○〆Good Impression +4\n○〆Motivation +3\nOnce per lesson",
- "レッスン開始時手札に入る\n○〆好印象+5\n○〆やる気+4\nレッスン中1回 ": "Added to hand at the start of the lesson\n○〆Good Impression +5\n○〆Motivation +4\nOnce per lesson",
- "レッスン開始時手札に入る\n○〆好印象+8\nレッスン中1回 重複不可": "Added to hand at the start of the lesson\n○〆Good Impression +8\nOnce per lessonNo dupe",
- "レッスン開始時手札に入る\n○〆消費体力減少2ターン\n○〆スキルカード使用数追加+1\nレッスン中1回 重複不可": "Added to hand at the start of the lesson\n○〆Reduce stamina consumption for 2 turns\n○〆Skill card usage \nOnce per lessonNo dupe",
- "レッスン開始時手札に入る\n○〆消費体力減少4ターン\n○〆スキルカード使用数追加+1\nレッスン中1回 重複不可": "Added to hand at the start of the lesson\n○〆Reduce stamina consumption for 4 turns\n○〆Skill card usage \nOnce per lessonNo dupe",
- "レッスン開始時手札に入る\n○〆集中+3\n○〆好調2ターン\nレッスン中1回 ": "Added to hand at the start of the lesson\n○〆Focus +3\n○〆Good Shape for 2 turns\nOnce per lesson",
- "レッスン開始時手札に入る\n○〆集中+4\n○〆好調3ターン\nレッスン中1回 ": "Added to hand at the start of the lesson\n○〆Focus +4\n○〆Good Shape for 3 turns\nOnce per lesson",
- "不調": "Poor Condition",
- "以降、ターン終了時○〆やる気が3以上の場合、○〆体力消費": "From then on, at the end of each turn, if motivation is 3 or more, stamina consumption",
- "以降、ターン終了時○〆集中が3以上の場合、○〆体力消費": "From now on, at the end of each turn, if ○〆Focus is 3 or more, ○〆Energy Consumption",
- "以降、ターン終了時、○〆やる気+1": "Afterwards, at the end of each turn, ○〆Motivation +1",
- "以降、ターン終了時、○〆好印象+1": "Afterwards, at the end of each turn, ○〆Good Impression +1",
- "以降、ターン終了時、○〆集中+1": "Afterwards, at the end of each turn, ○〆Focus +1",
- "以降、ターン開始時、スキルカードを引く": "From now on, draw skill cards at the start of each turn",
- "休む選択時、ダンス上昇+": "Increase Dance when Choosing to Rest+",
- "休む選択時、ダンス上昇+9": "When choosing to rest, Dance +9",
- "休む選択時、ビジュアル上昇+": "Visual increase when choosing to rest+",
- "休む選択時、ビジュアル上昇+11": "When choosing to rest, visual increase +11",
- "休む選択時、ボーカル上昇+": "Increase Vocal when Choosing to Rest+",
- "体力30/30\n元気12": "Stamina 30/30\nEnergy 12",
- "体力が20%以上の場合以降、ターン終了時、○〆好印象の": "If stamina is 20% or more, from then on, at the end of each turn, increase good impression",
- "体力が20%以上の場合以降、ターン終了時、スコア": "If energy is 20% or more, then at the end of each turn, score",
- "体力が50%以上の場合○〆スコア上昇量増加": "If energy is 50% or more, ○〆Increase in Score Gain",
- "体力が50%以上の場合、使用可\nパラメータ+4○〆元気+5\n次のターン、手札をすべて○〆レッスン中強化\nレッスン中1回 重複不可": "Usable if stamina is above 50%\nParam +4○〆Energy +5\nNext turn, enhance all cards in hand during lesson\nOnce per lessonNo dupe",
- "体力が50%以上の場合スコア": "Score if energy is 50% or more",
- "体力が50%以上の場合以降、ターン終了時、○〆好印象の": "If stamina is 50% or more, from then on, at the end of each turn, increase good impression",
- "体力が80%以上の場合○〆絶好調3ターン": "If energy is 80% or more, ○〆Excellent Condition 3 turns",
- "体力回復3\n○〆スキルカード使用数追加+1\nレッスン中1回 重複不可": "Stamina recovery 3\n○〆Skill card usage \nOnce per lessonNo dupe",
- "体力回復5\n○〆スキルカード使用数追加+1\nレッスン中1回 重複不可": "Stamina recovery 5\n○〆Skill card usage \nOnce per lessonNo dupe",
- "体力回復6": "Stamina Recovery by 6",
- "使用不可など、レッスンの邪魔になるスキルカード": "Skill Card that Hinders Lessons such as Unusable",
- "元気増加無効": "Energy Increase Invalid",
- "分スコア上昇": "Score increase per minute",
- "分スコア上昇\n試験・ステージ中1回 ": "Increased Score\nOnce during Exam/Stage ",
- "分スコア上昇\n試験中1回 ": "Score increase\nOnce during exam ",
- "分スコア上昇\n○〆やる気": "Score Increase by Minutes\n○〆Motivation",
- "分スコア上昇\n○〆消費体力増加2ターン\n試験・ステージ中1回 ": "Increase Score per Minute\n○〆Increase Energy Consumption2 Turns\nOnce during Exams/Stages ",
- "分スコア上昇\n○〆消費体力増加2ターン\n試験中1回 ": "Score increase\n○〆Consumes energy increase2 turns\nOnce during exam ",
- "分スコア上昇\n○〆消費体力増加2ターン\n試験中1回 重複不可": "Score increase\n○〆Consumes energy increase2 turns\nOnce during exam Cannot overlap",
- "分パラメータ上昇": "Parameter increase",
- "分パラメータ上昇\n○〆やる気": "Increase Param by amount\n○〆Motivation",
- "分パラメータ上昇\n○〆やる気の": "Increase in Parameter\n○〆Motivation of",
- "分パラメータ上昇\n○〆体力消費": "Parameter Increase\n○〆Stamina Cost",
- "分パラメータ上昇\n○〆消費体力増加2ターン\nレッスン中1回 ": "Parameter increase\n○〆Consumes energy increase2 turns\nOnce during lesson ",
- "分パラメータ上昇\n○〆消費体力増加2ターン\nレッスン中1回 重複不可": "Increase Param by amount\n○〆Increased stamina consumption2 turns\nOnce per lesson No dupe",
- "初期Pポイント+": "Initial P points+",
- "初期Pポイント+15": "Initial P Points +15",
- "初期Pポイント+20": "Initial P-Points +20",
- "初期Pポイント+30": "Initial P Points +30",
- "初期ダンス上昇+": "Initial dance increase+",
- "初期ダンス上昇+10": "Initial dance increase+10",
- "初期ダンス上昇+18": "Initial dance increase+18",
- "初期ダンス上昇+20": "Initial dance increase+20",
- "初期ビジュアル上昇+": "Initial visual increase+",
- "初期ビジュアル上昇+10": "Initial vocal increase+10",
- "初期ビジュアル上昇+15": "Initial Visual +15",
- "初期ビジュアル上昇+18": "Initial vocal increase+18",
- "初期ビジュアル上昇+20": "Initial vocal increase+20",
- "初期ビジュアル上昇+24": "Initial visual increase +24",
- "初期ボーカル上昇+": "Initial vocal increase+",
- "初期ボーカル上昇+10": "Initial Vocal Increase +10",
- "初期ボーカル上昇+15": "Initial Vocal Increase +15",
- "初期ボーカル上昇+18": "Initial Vocal Increase +18",
- "効果内容と発動条件を確認して\nしっかり対策しましょう!": "Check the effect details and activation conditions\nand make sure to prepare accordingly!",
- "動画コンテンツや1コマ漫画など様々なコンテンツを見ることができます": "You can watch various content such as videos and single-panel comics",
- "合格です。最高の結果でしたね。": "Congratulations. It was an excellent result.",
- "増加": "Increase",
- "好調3以上ならスコア+10": "Score +10 if in Good Shape 3 or higher",
- "実力は十分ですね。好成績を狙うには\nダンスレ": "You have enough skill. To aim for high marks\nDance Re",
- "実力は十分ですね。好成績を狙うには\nダンスレッスンがお": "You have enough skill. To aim for high marks\nDance lessons are o",
- "山札 (12)": "Deck (12)",
- "強化状態や低下状態の影響を受けず○〆元気を増加させる": "Increases ○〆 Energy unaffected by Enhancement or Reduction states",
- "手札をすべて○〆レッスン中強化\n体力回復3": "Enhance all cards ○〆 during lessons\nStamina Recovery by 3",
- "手札をすべて○〆試験中強化\n体力回復": "Strengthen all hands ○〆 during exam\nRecover stamina",
- "手札をすべて入れ替える\n○〆消費体力減少4ターン\n○〆スキルカード使用数追加+1\nレッスン中1回 重複不可": "Replace all cards in hand\n○〆Reduce stamina consumption for 4 turns\n○〆Skill card usage \nOnce per lessonNo dupe",
- "手札をすべて入れ替える\n体力回復2": "Swap all cards\nStamina Recovery by 2",
- "授業終了時、ビジュアル上昇+": "Visual increase at the end of lesson",
- "授業終了時、ボーカル上昇+": "Vocal increase at the end of lesson",
- "授業終了時、ボーカル上昇+3": "At the end of the lesson, Vocal Increase +3",
- "授業終了時、ボーカル上昇+5": "At the end of Class, Vocal Increase +5",
- "最大までLv強化されています": "Max level enhancement",
- "最大体力の20%分回復\nランダムにPドリンクを2つ獲得": "Recover 20% of max stamina\nRandomly obtain 2 P Drinks",
- "最大体力の30%分回復\n特定のPドリンクを選択して獲得": "Recover 30% of maximum stamina\nAcquire by selecting a specific P Drink",
- "最大体力上昇+": "Max Stamina increase+",
- "次に使用する○〆アクティブスキルカードの効果をもう1回発動(1回・1ターン)\n○〆好調3ターン\n○〆消費体力減少2ターン\nレッスン中1回 重複不可": "Activate the effect of the next used ○〆Active Skill Card one more time (1 time・1 turn)\n○〆Good Condition 3 turns\n○〆Reduced Stamina Consumption 2 turns\nDuring Lesson 1 Time Non-repeatable",
- "活動支給選択時、ダンス上昇+": "Dance increase when choosing activity supply+",
- "活動支給選択時、ダンス上昇+4": "Dance Increase +4 when Activity Supply is Selected",
- "消費体力が100%増加 ": "Consumes 100% more Stamina",
- "消費体力を50%軽減 ": "Reduces Stamina Consumption by 50%",
- "消費体力を50%軽減 1 turns": "Reduce energy consumption by 50% 1 turn",
- "消費体力削減": "Stamina Consumption Reduction",
- "消費体力増加": "Increased Stamina Consumption",
- "消費体力減少": "Decreased Stamina Consumption",
- "熱血指導\nプロデュースで体力を合計10,000消費": "Passionate guidance\nConsume a total of 10,000 stamina in production",
- "直前に○〆アクティブスキルカードを使用していた場合体力回復": "If an ○〆Active Skill Card was used immediately before, recover energy",
- "直前に○〆メンタルスキルカードを使用していた場合○〆絶好調5ターン": "If a ○〆Mental Skill Card was used immediately before, ○〆Excellent Condition 5 turns",
- "相談選択時、ダンス上昇+": "Dance increase when choosing consultation+",
- "相談選択時、ダンス上昇+10": "When selecting advice, Dance increases +10",
- "相談選択時、ダンス上昇+4": "Dance +4 when selecting consultation",
- "相談選択時、ダンス上昇+5": "When selecting advice, Dance increases +5",
- "相談選択時、ダンス上昇+6": "When selecting advice, Dance increases +6",
- "相談選択時、ダンス上昇+7": "When selecting advice, Dance increases +7",
- "相談選択時、ダンス上昇+8": "When selecting advice, Dance increases +8",
- "相談選択時、ダンス上昇+9": "When selecting advice, Dance increases +9",
- "相談選択時、ビジュアル上昇+10": "When selecting advice, Visual increases +10",
- "相談選択時、ビジュアル上昇+5": "When selecting advice, Visual increases +5",
- "相談選択時、ビジュアル上昇+6": "When selecting advice, Visual increases +6",
- "相談選択時、ビジュアル上昇+7": "When selecting advice, Visual increases +7",
- "相談選択時、ビジュアル上昇+8": "When selecting advice, Visual increases +8",
- "相談選択時、ビジュアル上昇+9": "When selecting advice, Visual increases +9",
- "相談選択時、ボーカル上昇+10": "When selecting advice, Vocal increases +10",
- "相談選択時、ボーカル上昇+5": "When selecting advice, Vocal increases +5",
- "相談選択時、ボーカル上昇+6": "When selecting advice, Vocal increases +6",
- "相談選択時、ボーカル上昇+7": "When selecting advice, Vocal increases +7",
- "相談選択時、ボーカル上昇+8": "When selecting advice, Vocal increases +8",
- "相談選択時、ボーカル上昇+9": "When selecting advice, Vocal increases +9",
- "第3回合及以后可使用\n数值+3\n○〆体力消耗减少2回合\n下一回合,所有手牌○〆课程中强化\n课程中1次不可重复": "Usable from turn 3 onwards\nParam +3\n○〆Reduce stamina consumption for 2 turns\nNext turn, enhance all cards in hand during lesson\nOnce per lesson, No dupe",
- "試験・ステージ中1回": "Once During Exam/Stage",
- "試験・ステージ中に1回使用すると、その試験・ステージが終了するまで、除外に移動する": "Move to Exclusion After Use Once During Exam/Stage Until End of That Exam/Stage",
- "試験・ステージ開始時手札に入る\n○〆好印象": "At the start of Exam/Stage, added to hand\n○〆Good Impression",
- "試験・ステージ開始時手札に入る\n○〆集中": "Added to hand at the start of the Exam or Stage\n○〆 Concentration",
- "試験中に1回使用すると、その試験が終了するまで、除外に移動する": "When used once during the exam, it moves to exclusion until the end of the exam",
- "試験終了までスキルカードを強化": "Strengthen skill cards until the exam ends",
- "試験終了時、ダンス上昇+": "At the end of the exam, Increase Dance",
- "試験終了時、ダンス上昇+10(プロデュース中1回)": "At the end of the exam, Dance +10 (1 time during production)",
- "試験終了時、ダンス上昇+11(プロデュース中1回)": "At the end of the exam, Dance +11 (1 time during production)",
- "試験終了時、ダンス上昇+12(プロデュース中1回)": "At the end of the exam, Dance +12 (1 time during production)",
- "試験終了時、ダンス上昇+13(プロデュース中1回)": "At the end of the exam, Dance +13 (1 time during production)",
- "試験終了時、ダンス上昇+14(プロデュース中1回)": "At the end of the exam, Dance +14 (1 time during production)",
- "試験終了時、ダンス上昇+15(プロデュース中1回)": "At the end of the exam, Dance +15 (1 time during production)",
- "試験終了時、ダンス上昇+16(プロデュース中1回)": "At the end of the exam, Dance +16 (1 time during production)",
- "試験終了時、ダンス上昇+17(プロデュース中1回)": "At the end of the exam, Dance +17 (1 time during production)",
- "試験終了時、ダンス上昇+9(プロデュース中1回)": "At the end of the exam, Dance +9 (1 time during production)",
- "試験終了時、ビジュアル上昇+": "At the end of the exam, Increase Visual",
- "試験終了時、ビジュアル上昇+10(プロデュース中1回)": "At the end of the exam, Visual +10 (1 time during production)",
- "試験終了時、ビジュアル上昇+11(プロデュース中1回)": "At the end of the exam, Visual +11 (1 time during production)",
- "試験終了時、ビジュアル上昇+12(プロデュース中1回)": "At the end of the exam, Visual +12 (1 time during production)",
- "試験終了時、ビジュアル上昇+13(プロデュース中1回)": "At the end of the exam, Visual +13 (1 time during production)",
- "試験終了時、ビジュアル上昇+14(プロデュース中1回)": "At the end of the exam, Visual +14 (1 time during production)",
- "試験終了時、ビジュアル上昇+15(プロデュース中1回)": "At the end of the exam, Visual +15 (1 time during production)",
- "試験終了時、ビジュアル上昇+16(プロデュース中1回)": "At the end of the exam, Visual +16 (1 time during production)",
- "試験終了時、ビジュアル上昇+17(プロデュース中1回)": "At the end of the exam, Visual +17 (1 time during production)",
- "試験終了時、ビジュアル上昇+9(プロデュース中1回)": "At the end of the exam, Visual +9 (1 time during production)",
- "試験終了時、ボーカル上昇+": "At the end of the exam, Increase Vocal",
- "試験終了時、ボーカル上昇+10(プロデュース中1回)": "At the end of the exam, Vocal +10 (1 time during production)",
- "試験終了時、ボーカル上昇+11(プロデュース中1回)": "At the end of the exam, Vocal +11 (1 time during production)",
- "試験終了時、ボーカル上昇+12(プロデュース中1回)": "At the end of the exam, Vocal +12 (1 time during production)",
- "試験終了時、ボーカル上昇+13(プロデュース中1回)": "At the end of the exam, Vocal +13 (1 time during production)",
- "試験終了時、ボーカル上昇+14(プロデュース中1回)": "At the end of the exam, Vocal +14 (1 time during production)",
- "試験終了時、ボーカル上昇+15(プロデュース中1回)": "At the end of the exam, Vocal +15 (1 time during production)",
- "試験終了時、ボーカル上昇+16(プロデュース中1回)": "At the end of the exam, Vocal +16 (1 time during production)",
- "試験終了時、ボーカル上昇+17(プロデュース中1回)": "At the end of the exam, Vocal +17 (1 time during production)",
- "試験終了時、ボーカル上昇+9(プロデュース中1回)": "At the end of the exam, Vocal +9 (1 time during production)",
- "試験終了時、体力回復": "Stamina recovery at the end of examination",
- "試験終了時、体力回復8(プロデュース中1回)": "At the end of Exam, Stamina Recovery 8 (Once during Production)",
- "試験開始時手札に入る\n○〆好印象": "Enters hand at the start of the exam\n○〆 Good impression",
- "試験開始時手札に入る\n○〆集中": "Enter hand at the start of the exam\n○〆 concentration",
- "追い込みレッスン終了時ダンスが400以上の場合、ダンス上昇+26": "If dance is 400 or more at the end of Catch-up lesson, Dance increase +26",
- "追い込みレッスン終了時ビジュアルが400以上の場合、ビジュアル上昇+26": "If visual is 400 or more at the end of Catch-up lesson, Visual increase +26",
- "追い込みレッスン終了時ボーカルが400以上の場合、ボーカル上昇+26": "If vocal is 400 or more at the end of Catch-up lesson, Vocal increase +26",
- "適用)\n体力が50%以下の場合、○〆元気": "Applied) If Stamina is Below 50%, ○〆 Energy",
- "集中が1増加するごとに、スコア上昇量を1増加": "Increase score incrementally by 1 for each focus increase",
- "(1ターン)": "(1 turn)",
- "(2ターン)": "(2 Turns)",
- "(2回)": "(2 times)",
- "(3ターン)": "(3 turns)",
- "(5ターン)": "(5 turns)",
- "(○〆集中効果を1.5倍適用)\nレッスン中1回 ": "(○〆 Focus effect increased by 1.5 times)\nOnce during the lesson ",
- "(○〆集中効果を1.5倍適用)\n試験・ステージ中1回 ": "(Apply ○〆Focus Effect at 1.5 Times)\nOnce During Exam/Stage ",
- "(○〆集中効果を2倍適用)\nレッスン中1回 ": "(Apply ○〆 focus effect 2 times)\n1 time during lesson ",
- "(○〆集中効果を2倍適用)\n試験・ステージ中1回 ": "(Apply ○〆Focus effect 2 times)\nOnce during Exam/Stage ",
- "(○〆集中効果を2倍適用)\n試験中1回 ": "(Apply ○〆 Concentration effect 2 times)\nOnce during exam",
- "(プロデュース中1回)": "(During production 1 time)",
- "(レッスン中に使用したスキルカード1枚ごとに、○〆元気増加量": "(For each skill card used during lesson, ○〆Energy increase amount",
- ")\nレッスン中1回 重複不可": ")\nOnce per lesson No dupe",
- ")\n○〆体力消費": ")\n○〆Stamina consumption"
-}
+ "\nレッスン中...": "\nIn Lesson...",
+ "\n試験・ステージ中1回 ": "\nOnce during the Exam or Stage ",
+ "\n試験中1回 ": "\nOnce during the exam ",
+ "\n○〆やる気が3以上の場合、○〆やる気": "\n○〆If Motivation is 3 or higher, ○〆Motivation",
+ "\n○〆やる気が6以上の場合、○〆やる気": "\n○〆If Motivation is 6 or higher, ○〆Motivation",
+ "\n○〆体力消費": "\n○〆Stamina Consumption",
+ "\n○〆元気の": "\n○〆Energy",
+ "\n○〆固定元気": "\n○〆Fixed Energy",
+ "\n○〆好印象": "\n○〆Good Impression",
+ "\n○〆好印象が10以上の場合、○〆好印象": "\n○〆If Good Impression is 10 or more, ○〆Good Impression",
+ "\n○〆好調2ターン\n試験・ステージ中1回 ": "\n○〆 Good Shape 2 Turns.\nOnce during the Exam or Stage ",
+ "\n○〆好調2ターン\n試験中1回 ": "\n○〆 in Good Shape for 2 turns\nOnce during the exam ",
+ "\n○〆好調2ターン\n○〆消費体力減少2ターン\nレッスン中1回 重複不可": "\n○〆Good Shape2 turns\n○〆Reduced stamina consumption2 turns\nOnce per lesson No dupe",
+ "\n○〆好調2ターン\n次のターン、手札をすべて○〆レッスン中強化\nレッスン中1回 ": "\n○〆Good Shape2 Turns\nNext turn, strengthen all cards in hand ○〆During Lesson\n1 time during Lesson ",
+ "\n○〆好調2ターン\n次のターン、手札をすべて○〆レッスン中強化\nレッスン中1回 重複不可": "\n○〆Good Shape2 turns\nNext turn, enhance all cards in hand during lesson\nOnce per lesson No dupe",
+ "\n○〆好調2ターン\n次のターン、手札をすべて○〆試験・ステージ中強化\n試験・ステージ中1回 ": "\n○〆Good Condition2 Turns\nNext turn, strengthen all cards in hand during ○〆Exam/Stage\nOnce during Exam/Stage ",
+ "\n○〆好調2ターン\n次のターン、手札をすべて○〆試験中強化\n試験中1回 ": "\n○〆 In Good Shape 2 turns\nNext turn, strengthen all hands ○〆 during exam\nOnce during exam",
+ "\n○〆好調2ターン\n(試験内1回)": "\n○〆 in Good Shape for 2 turns\n(1 time during the exam)",
+ "\n○〆好調3ターン\n試験・ステージ中1回 ": "\n○〆 Good Shape 3 Turns.\nOnce during the Exam or Stage ",
+ "\n○〆好調3ターン\n○〆消費体力減少3ターン\nレッスン中1回 重複不可": "\n○〆Good Shape3 turns\n○〆Reduced stamina consumption3 turns\nOnce per lesson No dupe",
+ "\n○〆好調4ターン\n試験・ステージ中1回 ": "\n○〆 Good Shape 4 Turns.\nOnce during the Exam or Stage ",
+ "\n○〆好調4ターン\n次のターン、手札をすべて○〆レッスン中強化\nDuring Lesson once ": "\n○〆 Good Shape 4 turns\nNext turn, strengthen all cards during ○〆 Lesson\nDuring Lesson once ",
+ "\n○〆好調4ターン\n次のターン、手札をすべて○〆レッスン中強化\nレッスン中1回 ": "\n○〆Good Condition for 4 Turns\nNext Turn, Strengthen All Cards in Hand During Lesson\nOnce During Lesson ",
+ "\n○〆好調4ターン\n次のターン、手札をすべて○〆レッスン中強化\nレッスン中1回 重複不可": "\n○〆Good Shape4 turns\nNext turn, enhance all cards in hand during lesson\nOnce per lesson No dupe",
+ "\n○〆好調4ターン\n次のターン、手札をすべて○〆試験・ステージ中強化\n試験・ステージ中1回 ": "\n○〆Good Condition4 turns\nNext turn, all cards are ○〆Enhanced during Exam/Stage\nDuring Exam/Stage 1 time ",
+ "\n○〆好調4ターン\n次のターン、手札をすべて○〆試験中強化\n試験中1回 ": "\n○〆 in Good Shape for 4 turns\nNext turn, strengthen all ○〆 in the exam\nOnce during the exam ",
+ "\n○〆好調5ターン\n試験・ステージ中1回 ": "\n○〆 Good Shape 5 Turns.\nOnce during the Exam or Stage ",
+ "\n○〆消費体力削減": "\n○〆Reduced Stamina Consumption",
+ "\n○〆消費体力増加1ターン": "\n○〆Increased stamina consumption1 turn",
+ "\n○〆消費体力増加2ターン\n": "\nIncrease stamina consumption for 2 turns\n",
+ "\n○〆消費体力増加2ターン\nレッスン中1回 ": "\n○〆Increased Stamina Consumption 2 Turns\nOnce during Lesson ",
+ "\n○〆消費体力増加2ターン\nレッスン中1回 重複不可": "\n○〆Increased stamina consumption2 turns\nOnce per lesson No dupe",
+ "\n○〆消費体力増加2ターン\n試験・ステージ中1回 ": "\n○〆Increased Stamina Consumption 2 Turns\nOnce during Exam/Stage ",
+ "\nスキルカードを2枚引く\nレッスン中1回 ": "\nDraw 2 Skill Cards\nOnce during Lesson ",
+ "\nスキルカードを2枚引く\n試験・ステージ中1回 ": "\nDraw 2 skill cards\nOnce during the exam or stage ",
+ "\nスキルカードを2枚引く\n○〆消費体力減少1ターン\nレッスン中1回 ": "\nDraw 2 Skill Cards\n○〆Reduced stamina consumption for 1 turn\nDuring Lesson 1 time ",
+ "\nスキルカードを2枚引く\n○〆消費体力減少1ターン\n試験・ステージ中1回 ": "\nDraw 2 Skill Cards\n○〆Reduced stamina consumption for 1 turn\nDuring Exam/Stage 1 time ",
+ "\nスキルカードを2枚引く\n○〆消費体力減少1ターン\n試験中1回 ": "\nDraw 2 skill cards\nReduce ○〆 consumption stamina for 1 turn\nOnce during the exam ",
+ "\nスキルカードを引く\nレッスン中1回 ": "\nDraw a Skill Card\nOnce during a Lesson ",
+ "\nスキルカードを引く\n試験・ステージ中1回 ": "\nDraw a Skill Card\nOnce during Test/Stage ",
+ "\nスキルカードを引く\n試験・ステージ中1回 重複不可": "\nDraw a Skill Card\nOnce during Exam/Stage No Overlap",
+ "\n以降、○〆アクティブスキルカード使用時、○〆固定元気": "\nAfterwards, when using an ○〆Active Skill Card, ○〆Fixed Energy",
+ "\n以降、スキルカード使用時、○〆好印象の": "\nAfterward, when using a Skill Card, ○〆Good Impression of",
+ "\n体力回復": "\nStamina recovery ",
+ "\n手札をすべて○〆レッスン中強化\n(レッスン内1回)": "\nStrengthen all cards in hand ○〆During Lesson\n(During Lesson 1 Time)",
+ "\n次のターン、手札をすべて○〆レッスン中強化\nレッスン中1回 ": "\nNext turn, strengthen all cards in hand ○〆 during lesson\nOnce during lesson ",
+ "\n次のターン、手札をすべて○〆試験・ステージ中強化\n試験・ステージ中1回 ": "\nIn the next turn, all cards in hand will be ○〆Enhanced During Exams/Stages\nOnce during Exams/Stages ",
+ "\n次のターン、手札をすべて○〆試験中強化\n試験中1回 ": "\nNext turn, strengthen all cards in hand ○〆 during exam\nOnce during exam ",
+ "\n(試験・ステージ内1回)": "\n(Once per Exam or Stage)",
+ "\n(試験内3回)": "\n(3 times during the exam)",
+ "/ 確率中": "/ Mid",
+ "/ 確率大": "/ High",
+ "/ 確率小": "/ Small",
+ "/確率大": "/High",
+ "2ターンごとに、○〆元気+5\n(レッスン内2回)": "Every 2 turns, Energy+5\n(2 times per lesson)",
+ "2ターンごとに、○〆元気+5\n(レッスン内3回)": "Every 2 turns, Energy+5\n(3 times per lesson)",
+ "3ターン目以降の場合、使用可\nパラメータ+3\n○〆消費体力減少2ターン\n次のターン、手札をすべて○〆レッスン中強化\nレッスン中1回 重複不可": "Usable from turn 3 onwards\nParam +3\n○〆Reduced stamina consumption2 turns\nNext turn, enhance all cards in hand during lesson\nOnce per lesson No dupe",
+ "40%の確率で成功しダンス上昇+110\n60%の確率で失敗しダンス上昇+40": "40% chance of success with Dance increase +110\n60% chance of failure with Dance increase +40",
+ "40%の確率で成功しビジュアル上昇+110\n60%の確率で失敗しビジュアル上昇+40": "40% chance of success and Visual +110\n60% chance of failure and Visual +40",
+ "【センス専用】ダンスSPレッスン開始時、50%の確率で○〆好調2ターン": "【Sense only】When starting a Dance SP lesson, there is a 50% chance that you will be in Good Shape for 2 turn",
+ "【センス専用】ダンスSPレッスン開始時、70%の確率で○〆好調2ターン": "【Sense Only】70% chance of ○〆Good Condition for 2 turns when starting Dance SP Lesson",
+ "【センス専用】ダンスレッスン開始時、50%の確率で○〆好調2ターン": "【Sense only】When starting a Dance lesson, there is a 50% chance that you will be in Good Shape for 2 turn",
+ "【センス専用】ビジュアルSPレッスン開始時、50%の確率で○〆好調2ターン": "【Sense only】When starting a Visual SP lesson, there is a 50% chance that you will be in Good Shape for 2 turn",
+ "【センス専用】ビジュアルSPレッスン開始時、50%の確率で○〆好調3ターン": "【Sense only】When starting a Visual SP lesson, there is a 50% chance that you will be in Good Shape for 3 turn",
+ "【センス専用】ビジュアルレッスン開始時、50%の確率で○〆好調1ターン": "【Sense only】When starting a Visual lesson, there is a 50% chance that you will be in Good Shape for 1 turn",
+ "【センス専用】ビジュアルレッスン開始時、50%の確率で○〆好調2ターン": "【Sense only】When starting a Visual lesson, there is a 50% chance that you will be in Good Shape for 2 turn",
+ "【センス専用】ボーカルSPレッスン開始時、50%の確率で○〆好調2ターン": "【Sense only】When starting a Vocal SP lesson, there is a 50% chance that you will be in Good Shape for 2 turn",
+ "【センス専用】ボーカルSPレッスン開始時、50%の確率で○〆好調3ターン": "【Sense only】When starting a Vocal SP lesson, there is a 50% chance that you will be in Good Shape for 3 turn",
+ "【センス専用】ボーカルSPレッスン開始時、70%の確率で○〆好調2ターン": "【Sense Only】70% chance of ○〆Good Condition for 2 turns when starting Vocal SP Lesson",
+ "【センス専用】ボーカルレッスン開始時、35%の確率で○〆好調1ターン": "【Sense Only】When starting Vocal lesson, 35% chance of ○〆In good condition1 turn",
+ "【センス専用】ボーカルレッスン開始時、50%の確率で○〆好調1ターン": "【Sense only】When starting a Vocal lesson, there is a 50% chance that you will be in Good Shape for 1 turn",
+ "【センス専用】ボーカルレッスン開始時、50%の確率で○〆好調2ターン": "【Sense only】When starting a Vocal lesson, there is a 50% chance that you will be in Good Shape for 2 turn",
+ "レッスン中1回 ": "Once per lesson",
+ "APが20回復するドリンク": "Drink that restores 20 AP",
+ "APを75回復": "Recovers 75 AP",
+ "Lv.60で解放": "Unlocked at Lv.60",
+ "SPレッスン終了時、体力回復": "HP recovery at the end of SP lesson",
+ "SPレッスン終了時、体力消費3\nスキルカードを選択して強化": "At the end of SP lesson, stamina consumption 3, select a skill card to enhance",
+ "※ボーナス対象のアイドルとプロデュースアイドルはボーナス効果\n が高い方が優先されます。": "※ The idol with the higher bonus effect will be prioritized between the bonus target idol and the produce idol.",
+ "○〆やる気+3": "○〆Motivation +3",
+ "○〆やる気+3\n○〆やる気が6以上の場合、○〆好印象+4": "○〆Motivation+3\nIf ○〆Motivation is 6 or higher, ○〆Good Impression+4",
+ "○〆やる気+3\n以降、○〆メンタルスキルカード使用時、○〆やる気+1\nレッスン中1回 重複不可": "○〆Motivation+3\nAfterwards, when using ○〆Mental Skill Card, ○〆Motivation+1\nOnce per lessonNo dupe",
+ "○〆やる気+4\n○〆やる気が6以上の場合、○〆好印象+5": "○〆Motivation+4\nIf ○〆Motivation is 6 or higher, ○〆Good Impression+5",
+ "○〆やる気+5\n以降、○〆メンタルスキルカード使用時、○〆やる気+1\nレッスン中1回 重複不可": "○〆Motivation+5\nAfterwards, when using ○〆Mental Skill Card, ○〆Motivation+1\nOnce per lessonNo dupe",
+ "○〆やる気+6\n○〆やる気の200%分パラメータ上昇\nレッスン中1回 重複不可": "○〆Motivation+6\nIncrease Param by ○〆Motivation 200%\nOnce per lessonNo dupe",
+ "○〆やる気+8\n○〆やる気の300%分パラメータ上昇\nレッスン中1回 重複不可": "○〆Motivation+8\nIncrease Param by ○〆Motivation 300%\nOnce per lessonNo dupe",
+ "○〆やる気が0の場合体力減少": "○〆Stamina Decrease if Motivation is 0",
+ "○〆やる気が10以上の場合○〆やる気": "○〆Motivation if Motivation is 10 or above",
+ "○〆やる気が11以上の場合○〆やる気": "○〆If Motivation is 11 or more, ○〆Motivation",
+ "○〆やる気が11以下の場合体力減少": "○〆 If Motivation is 11 or less, Stamina decreases",
+ "○〆やる気が13以上の場合○〆やる気": "○〆 If Motivation is 13 or more, ○〆 Motivation",
+ "○〆やる気が13以上の場合○〆元気": "○〆 If Motivation is 13 or more, ○〆 Energy",
+ "○〆やる気が15以上の場合○〆元気": "○〆If Motivation is 15 or more, ○〆Energy",
+ "○〆やる気が16以下の場合体力減少": "○〆Stamina Decrease if Motivation is 16 or below",
+ "○〆やる気が18以上の場合○〆元気": "○〆Energy if Motivation is 18 or above",
+ "○〆やる気が1以下の場合体力減少": "○〆Stamina Decrease if Motivation is 1 or below",
+ "○〆やる気が21以下の場合眠気を山札のランダムな位置に○〆生成": "○〆If Motivation is 21 or less, generate Drowsiness in a random position in the deck",
+ "○〆やる気が23以上の場合○〆元気": "○〆If Motivation is 23 or more, ○〆Energy",
+ "○〆やる気が23以下の場合体力減少": "○〆 If Motivation is 23 or less, Stamina decreases",
+ "○〆やる気が27以上の場合○〆元気": "○〆If Motivation is 27 or more, ○〆Energy",
+ "○〆やる気が3以上の場合○〆消費体力削減": "If ○〆Motivation is 3 or more, ○〆Energy Consumption Reduction",
+ "○〆やる気が3以下の場合体力減少": "○〆Stamina Decrease if Motivation is 3 or below",
+ "○〆やる気が5以上の場合○〆やる気": "○〆If Motivation is 5 or more, ○〆Motivation",
+ "○〆やる気が5以上の場合○〆元気": "○〆Energy if Motivation is 5 or above",
+ "○〆やる気が5以下の場合体力減少": "○〆If Motivation is 5 or less, Stamina decreases",
+ "○〆やる気が6以下の場合眠気を山札のランダムな位置に○〆生成": "○〆 If Motivation is 6 or less, randomly generate Sleepiness in the deck",
+ "○〆やる気が6以下の場合体力減少": "○〆If Motivation is 6 or less, Stamina decreases",
+ "○〆やる気が7以上の場合○〆やる気": "○〆Motivation if Motivation is 7 or above",
+ "○〆やる気が7以下の場合体力減少": "○〆If Motivation is 7 or less, Stamina decreases",
+ "○〆やる気が9以上の場合○〆元気": "○〆If Motivation is 9 or more, ○〆Energy",
+ "○〆やる気が増加後、○〆やる気+2\n(レッスン内1回)": "After Motivation increases, Motivation+2\n(once per lesson)",
+ "○〆やる気が増加後、○〆やる気+3\n(レッスン内1回)": "After Motivation increases, Motivation+3\n(once per lesson)",
+ "○〆やる気が増加後、○〆やる気+3\n(レッスン内2回)": "After motivation increases, Motivation +3\n(2 times per lesson)",
+ "○〆やる気が増加後、○〆やる気+3\n(レッスン内3回)": "After motivation increases, Motivation +3\n(3 times per lesson)",
+ "○〆やる気効果のスキルカード獲得時、ボーカル上昇+6": "○〆When a Skill Card with Motivation Effect is Obtained, Vocal Increase +6",
+ "○〆やる気消費2\n○〆好印象の120%分パラメータ上昇\n○〆スキルカード使用数追加+1\n重複不可": "○〆Consume 2 Motivation\nIncrease Param by ○〆Good Impression 120%\n○〆Skill card usage +1\nNo dupe",
+ "○〆やる気消費3\n○〆好印象+5\n○〆スキルカード使用数追加+1\nレッスン中1回 重複不可": "○〆Consume 3 Motivation\n○〆Good Impression+5\n○〆Skill card usage +1\nOnce per lessonNo dupe",
+ "○〆やる気消費3\n○〆好印象+7\n○〆スキルカード使用数追加+1\nスキルカードを引く\nレッスン中1回 重複不可": "○〆Consume 3 Motivation\n○〆Good Impression+7\n○〆Skill card usage +1\nDraw a skill card\nOnce per lessonNo dupe",
+ "○〆やる気消費3\n○〆好印象の90%分パラメータ上昇\n○〆スキルカード使用数追加+1\n重複不可": "○〆Consume 3 Motivation\nIncrease Param by ○〆Good Impression 90%\n○〆Skill card usage +1\nNo dupe",
+ "○〆やる気消費4\n○〆スキルカード使用数追加": "○〆Motivation Consumption 4\n○〆Additional Skill Card Usage",
+ "○〆アクティブスキルカード使用後○〆やる気が12以上の場合、○〆やる気の": "○〆After using Active Skill Card, if ○〆Motivation is 12 or higher, ○〆Motivation of",
+ "○〆アクティブスキルカード使用後、○〆元気の60%分パラメータ上昇\n○〆体力消費2\n(レッスン内2回)": "After using an active skill card, Parameter increase by 60% of Energy\nStamina consumption2\n(2 times per lesson)",
+ "○〆アクティブスキルカード使用後、○〆元気の70%分パラメータ上昇\n○〆体力消費2\n(レッスン内2回)": "After using an active skill card, Parameter increase by 70% of Energy\nStamina consumption2\n(2 times per lesson)",
+ "○〆アクティブスキルカード使用後、○〆好調1ターン\n○〆スキルカード使用数追加+1\n○〆元気+5\n(レッスン内1回)": "After using an active skill card, Good Shape +1 turn\nSkill card usage +1\nEnergy +5\n(once per lesson)",
+ "○〆アクティブスキルカード使用後、○〆好調1ターン\n○〆スキルカード使用数追加+1\n(レッスン内1回)": "After using an active skill card, Good Shape +1 turn\nSkill card usage +1\n(once per lesson)",
+ "○〆アクティブスキルカード使用時、○〆集中": "○〆Focus When Using ○〆Active Skill Card",
+ "○〆アクティブスキルカード使用時体力が50%以上の場合、○〆集中+2\n(レッスン内1回)": "When using an active skill card, if stamina is 50% or more, Focus+2\n(once per lesson)",
+ "○〆アクティブスキルカード使用時体力が50%以上の場合、○〆集中+3\n(レッスン内1回)": "When using an active skill card, if stamina is 50% or more, Focus+3\n(once per lesson)",
+ "○〆アクティブスキルカード獲得時、ダンス上昇+": "When acquiring ○〆 Active Skill Card, Dance +",
+ "○〆アクティブスキルカード獲得時、ダンス上昇+1": "When acquiring ○〆 Active Skill Card, Dance +1",
+ "○〆アクティブスキルカード獲得時、ダンス上昇+2": "When acquiring ○〆 Active Skill Card, Dance +2",
+ "○〆アクティブスキルカード獲得時、ダンス上昇+3": "When acquiring ○〆 Active Skill Card, Dance +3",
+ "○〆アクティブスキルカード獲得時、ダンス上昇+4": "When acquiring ○〆 Active Skill Card, Dance +4",
+ "○〆アクティブスキルカード獲得時、ビジュアル上昇+": "When acquiring ○〆 Active Skill Card, Visual increase +",
+ "○〆アクティブスキルカード獲得時、ビジュアル上昇+1": "When acquiring ○〆 Active Skill Card, Visual increase +1",
+ "○〆アクティブスキルカード獲得時、ビジュアル上昇+2": "When acquiring ○〆 Active Skill Card, Visual increase +2",
+ "○〆アクティブスキルカード獲得時、ビジュアル上昇+3": "When acquiring ○〆 Active Skill Card, Visual increase +3",
+ "○〆アクティブスキルカード獲得時、ビジュアル上昇+4": "When acquiring ○〆 Active Skill Card, Visual increase +4",
+ "○〆アクティブスキルカード獲得時、ボーカル上昇+": "When acquiring ○〆 Active Skill Card, Vocal +",
+ "○〆アクティブスキルカード獲得時、ボーカル上昇+1": "When acquiring ○〆 Active Skill Card, Vocal +1",
+ "○〆アクティブスキルカード獲得時、ボーカル上昇+2": "When acquiring ○〆 Active Skill Card, Vocal +2",
+ "○〆アクティブスキルカード獲得時、ボーカル上昇+3": "When acquiring ○〆 Active Skill Card, Vocal +3",
+ "○〆アクティブスキルカード獲得時、ボーカル上昇+4": "When acquiring ○〆 Active Skill Card, Vocal +4",
+ "○〆スキルカード使用数追加+1": "○〆Skill Card Usage Increase +1",
+ "○〆スキルカード使用数追加+1\nスキルカードを2枚引く\n○〆消費体力減少1ターン\nレッスン中1回 重複不可": "○〆Skill card usage +1\nDraw 2 cards\n○〆Reduce stamina consumption 1 turn\nOnce per lessonNo dupe",
+ "○〆スキルカード使用数追加+1\nスキルカードを引く\n手札をすべて○〆レッスン中強化\nレッスン中1回 重複不可": "○〆Skill card usage +1\nDraw a skill card\nEnhance all cards in hand ○〆during lesson\nOnce per lessonNo dupe",
+ "○〆スキルカード使用数追加+1\n手札をすべて○〆レッスン中強化\nレッスン中1回 重複不可": "○〆Skill card usage +1\nEnhance all cards in hand ○〆during lesson\nOnce per lessonNo dupe",
+ "○〆スキルカード使用数追加+1\n次のターン、スキルカードを2枚引く\nレッスン中1回 重複不可": "○〆Skill card usage +1\nDraw 2 skill cards next turn\nOnce per lessonNo dupe",
+ "○〆スキルカード使用数追加+1\n次のターン、スキルカードを引く\nレッスン中1回 重複不可": "○〆Skill card usage +1\nDraw a skill card next turn\nOnce per lessonNo dupe",
+ "○〆パラメータ上昇量増加": "○〆Increased Parameter Gain",
+ "○〆メンタルスキルカード使用後○〆やる気が5以上の場合、○〆やる気+3\n○〆スキルカード使用数追加+1\n(レッスン内1回)": "After using a mental skill card, if motivation is 5 or more, Motivation +3\nSkill card usage +1\n(once per lesson)",
+ "○〆メンタルスキルカード使用後○〆やる気が5以上の場合、○〆やる気+5\n○〆スキルカード使用数追加+1\n(レッスン内1回)": "After using a mental skill card, if motivation is 5 or more, Motivation +5\nSkill card usage +1\n(once per lesson)",
+ "○〆メンタルスキルカード強化時、ダンス上昇+": "When strengthening ○〆Mental Skill Card, Dance Increase +",
+ "○〆メンタルスキルカード強化時、ダンス上昇+5": "○〆When enhancing Mental Skill Cards, Dance +5",
+ "○〆メンタルスキルカード強化時、ボーカル上昇+": "When enhancing a mental skill card, vocal increase +",
+ "○〆メンタルスキルカード強化時、ボーカル上昇+5": "○〆When enhancing Mental Skill Card, Vocal +5",
+ "○〆メンタルスキルカード獲得時、ダンス上昇+": "When acquiring ○〆 Mental Skill Card, Dance +",
+ "○〆メンタルスキルカード獲得時、ダンス上昇+1": "When acquiring ○〆 Mental Skill Card, Dance +1",
+ "○〆メンタルスキルカード獲得時、ダンス上昇+2": "When acquiring ○〆 Mental Skill Card, Dance +2",
+ "○〆メンタルスキルカード獲得時、ダンス上昇+3": "When acquiring ○〆 Mental Skill Card, Dance +3",
+ "○〆メンタルスキルカード獲得時、ダンス上昇+4": "When acquiring ○〆 Mental Skill Card, Dance +4",
+ "○〆メンタルスキルカード獲得時、ビジュアル上昇+": "When acquiring ○〆 Mental Skill Card, Visual +",
+ "○〆メンタルスキルカード獲得時、ビジュアル上昇+1": "When acquiring ○〆 Mental Skill Card, Visual +1",
+ "○〆メンタルスキルカード獲得時、ビジュアル上昇+2": "When acquiring ○〆 Mental Skill Card, Visual +2",
+ "○〆メンタルスキルカード獲得時、ビジュアル上昇+3": "When acquiring ○〆 Mental Skill Card, Visual +3",
+ "○〆メンタルスキルカード獲得時、ビジュアル上昇+4": "When acquiring ○〆 Mental Skill Card, Visual +4",
+ "○〆メンタルスキルカード獲得時、ボーカル上昇+": "When acquiring ○〆 Mental Skill Card, Vocal +",
+ "○〆メンタルスキルカード獲得時、ボーカル上昇+1": "When acquiring ○〆 Mental Skill Card, Vocal +1",
+ "○〆メンタルスキルカード獲得時、ボーカル上昇+2": "When acquiring ○〆 Mental Skill Card, Vocal +2",
+ "○〆メンタルスキルカード獲得時、ボーカル上昇+3": "When acquiring ○〆 Mental Skill Card, Vocal +3",
+ "○〆メンタルスキルカード獲得時、ボーカル上昇+4": "When acquiring ○〆 Mental Skill Card, Vocal +4",
+ "○〆体力消耗1\n○〆元气+3\n○〆技能卡使用数增加+1\n课程中1次不可重复": "○〆Consume 1 stamina\n○〆Energy +3\n○〆Skill card usage \nOnce per lesson, No dupe",
+ "○〆体力消耗1\n○〆元气+8\n○〆体力消耗减少1\n课程中1次不可重复": "○〆Consume 1 stamina\n○〆Energy +8\n○〆Reduce stamina consumption by 1\nOnce per lesson, No dupe",
+ "○〆体力消耗1\n○〆元气+8\n○〆技能卡使用数增加+1\n课程中1次不可重复": "○〆Consume 1 stamina\n○〆Energy +8\n○〆Skill card usage \nOnce per lesson, No dupe",
+ "○〆体力消耗1\n○〆元气+9\n○〆消耗体力减少2\n课程中1次不可重复": "○〆Consume 1 stamina\n○〆Energy +9\n○〆Reduce stamina consumption by 2\nOnce per lesson, No dupe",
+ "○〆体力消耗1\n○〆技能卡使用数增加+1\n抽取2张技能卡\n课程中1次不可重复": "○〆Consume 1 stamina\n○〆Skill card usage \nDraw 2 skill cards\nOnce per lesson, No dupe",
+ "○〆体力消耗2\n○〆元气归零,按减半前的○〆元气的220%数值提升\n课程中1次不可重复": "○〆Consume 2 stamina\n○〆Energy to 0, increase Param by 220% of previous Energy\nOnce per lesson, No dupe",
+ "○〆体力消耗2\n○〆将元气降至0,按降至前的○〆元气的160%数值提升\n课程中1次不可重复": "○〆Consume 2 stamina\n○〆Reduce Energy to 0, increase Param by 160% of previous Energy\nOnce per lesson, No dupe",
+ "○〆体力消耗3\n○〆元气+11\n○〆元气的70%数值提升\n课程中1次": "○〆Consume 3 stamina\n○〆Energy +11\nIncrease Param by 70% of Energy\nOnce per lesson",
+ "○〆体力消耗3\n○〆元气+2(每使用1张技能卡,○〆元气增加量+3)\n课程中1次不可重复": "○〆Consume 3 stamina\n○〆Energy +2 (Energy +3 for each skill card used)\nOnce per lesson, No dupe",
+ "○〆体力消耗3\n○〆元气+2(每使用一张技能卡○〆元气增加量+8)\n课程中1次不可重复": "○〆Consume 3 stamina\n○〆Energy +2 (Energy +8 for each skill card used)\nOnce per lesson, No dupe",
+ "○〆体力消耗3\n○〆元气+2(课程中每使用1张技能卡,○〆元气增加量+5)\n课程中1次不可重复": "○〆Consume 3 stamina\n○〆Energy +2 (Energy +5 for each skill card used)\nOnce per lesson, No dupe",
+ "○〆体力消耗3\n○〆元气+4(每使用1张课程中的技能卡○〆元气增加量+4)\n课程中1次不可重复": "○〆Consume 3 stamina\n○〆Energy +4 (Energy +4 for each skill card used)\nOnce per lesson, No dupe",
+ "○〆体力消耗3\n○〆元气+9\n○〆元气的40%数值提升\n课程中1次": "○〆Consume 3 stamina\n○〆Energy +9\nIncrease Param by 40% of Energy\nOnce per lesson",
+ "○〆体力消耗3\n○〆元气减半,并按减半前的○〆元气的130%提升数值\n课程中1次": "○〆Consume 3 stamina\nReduce Energy by half, increase Param by 130% of previous Energy\nOnce per lesson",
+ "○〆体力消耗3\n○〆元气的120%数值提升\n课程中1次": "○〆Consume 3 stamina\nIncrease Param by 120% of Energy\nOnce per lesson",
+ "○〆体力消耗3\n○〆将元气减半,按减半前的○〆元气的180%数值提升\n课程中1次": "○〆Consume 3 stamina\nReduce Energy by half, increase Param by 180% of previous Energy\nOnce per lesson",
+ "○〆体力消耗4\n○〆元气+2\n○〆元气的100%数值提升\n○〆干劲+2\n课程中1次不可重复": "○〆Consume 4 stamina\n○〆Energy +2\nIncrease Param by 100% of Energy\n○〆Motivation +2\nOnce per lesson, No dupe",
+ "○〆体力消耗4\n○〆元气+2\n○〆元气的50%数值提升\n○〆干劲+2\n课程中1次不可重复": "○〆Consume 4 stamina\n○〆Energy +2\nIncrease Param by 50% of Energy\n○〆Motivation +2\nOnce per lesson, No dupe",
+ "○〆体力消耗4\n○〆元气+2\n○〆元气的70%数值提升\n○〆干劲+3\n课程中1次不可重复": "○〆Consume 4 stamina\n○〆Energy +2\nIncrease Param by 70% of Energy\n○〆Motivation +3\nOnce per lesson, No dupe",
+ "○〆体力消耗4\n○〆元气+3\n○〆元气的100%数值提升\n课程中1次不可重复": "○〆Consume 4 stamina\n○〆Energy +3\nIncrease Param by 100% of Energy\nOnce per lesson, No dupe",
+ "○〆体力消耗4\n○〆元气+3\n○〆元气的140%数值提升\n课程中1次不可重复": "○〆Consume 4 stamina\n○〆Energy +3\nIncrease Param by 140% of Energy\nOnce per lesson, No dupe",
+ "○〆体力消耗4\n○〆元气+5\n○〆元气的120%数值提升\n○〆干劲+3\n课程中1次不可重复": "○〆Consume 4 stamina\n○〆Energy +5\nIncrease Param by 120% of Energy\n○〆Motivation +3\nOnce per lesson, No dupe",
+ "○〆体力消耗4\n○〆干劲+3\n数值提升○〆元气的60%\n课程中1次": "○〆Consume 4 stamina\n○〆Motivation +3\nIncrease Param by 60% of Energy\nOnce per lesson",
+ "○〆体力消耗4\n○〆干劲+4\n○〆元气的80%数值提升\n课程中1次": "○〆Consume 4 stamina\n○〆Motivation +4\nIncrease Param by 80% of Energy\nOnce per lesson",
+ "○〆体力消耗4\n○〆数值提升元气的110%\n课程中1次": "○〆Consume 4 stamina\nIncrease Param by 110% of Energy\nOnce per lesson",
+ "○〆体力消耗4\n数值+26\n○〆好调1回合\n课程中1次": "○〆Consume 4 stamina\nParam +26\n○〆Good Shape for 1 turn\nOnce per lesson",
+ "○〆体力消耗4\n数值+40\n○〆好调1回合\n课程中1次": "○〆Consume 4 stamina\nParam +40\n○〆Good Shape for 1 turn\nOnce per lesson",
+ "○〆体力消耗5\n数值提升○〆元气的100%\n课程中1次": "○〆Consume 5 stamina\nIncrease Param by 100% of Energy\nOnce per lesson",
+ "○〆体力消耗减少1\n○〆技能卡使用数增加+1\n课程中1次不可重复": "○〆Reduce stamina consumption by 1\n○〆Skill card usage \nOnce per lesson, No dupe",
+ "○〆体力消費1\n○〆スキルカード使用数追加": "○〆Stamina Consumption 1\n○〆 Additional Skill Card Uses",
+ "○〆体力消費1\n○〆スキルカード使用数追加+1\nスキルカードを2枚引く\nレッスン中1回 重複不可": "○〆Stamina Consumption 1\n○〆Additional Skill Card Uses +1\nDraw 2 Skill Cards\nOnce per lessonCannot be stacked",
+ "○〆体力消費1\n○〆元気+3\n○〆スキルカード使用数追加": "○〆Stamina consumption 1\n○〆Energy +3\n○〆Additional skill card usage",
+ "○〆体力消費1\n○〆元気+8\n○〆スキルカード使用数追加": "○〆Stamina consumption 1\n○〆Energy +8\n○〆Additional skill card usage",
+ "○〆体力消費1\n○〆元気+8\n○〆消費体力削減": "○〆Stamina consumption 1\n○〆Energy +8\n○〆Reduced stamina consumption",
+ "○〆体力消費1\n○〆元気+9\n○〆消費体力削減": "○〆Stamina consumption 1\n○〆Energy +9\n○〆Reduced stamina consumption",
+ "○〆体力消費1\n○〆好印象": "○〆 Stamina consumption 1\n○〆 Good impression",
+ "○〆体力消費2\n○〆元気を0にして、減少前の○〆元気の": "○〆Stamina consumption 2\n○〆Energy 0, and the ○〆Energy before reduction",
+ "○〆体力消費3\n○〆やる気": "○〆Stamina Cost 3\n○〆Motivation",
+ "○〆体力消費3\n○〆元気": "○〆Stamina consumption 3\n○〆Energy",
+ "○〆体力消費3\n○〆元気+11\n○〆元気の": "○〆Stamina consumption 3\n○〆Energy +11\n○〆Energy",
+ "○〆体力消費3\n○〆元気+7\n○〆好調4ターン": "○〆Stamina Consumption 3\n○〆Energy +7\n○〆Good Condition 4 Turns",
+ "○〆体力消費3\n○〆元気+9\n○〆元気の": "○〆Stamina consumption 3\n○〆Energy +9\n○〆Energy",
+ "○〆体力消費3\n○〆元気+9\n○〆好調5ターン": "○〆Stamina Consumption 3\n○〆Energy +9\n○〆Good Condition 5 Turns",
+ "○〆体力消費3\n○〆元気の": "○〆Stamina consumption 3\n○〆Energy",
+ "○〆体力消費3\n○〆元気を半分にして、減少前の○〆元気の": "○〆Stamina consumption 3\n○〆Energy halved, and the ○〆Energy before reduction",
+ "○〆体力消費3\n○〆好印象の": "○〆 Stamina consumption 3\n○〆 Good impression",
+ "○〆体力消費4\n○〆やる気": "○〆Stamina consumption 4\n○〆Motivation",
+ "○〆体力消費4\n○〆元気+2\n○〆元気の": "○〆Stamina consumption 4\n○〆Energy +2\n○〆Energy",
+ "○〆体力消費4\n○〆元気+3\n○〆元気の": "○〆Stamina consumption 4\n○〆Energy +3\n○〆Energy",
+ "○〆体力消費4\n○〆元気+5\n○〆元気の": "○〆Stamina consumption 4\n○〆Energy +5\n○〆Energy",
+ "○〆体力消費4\n○〆元気+8\n○〆元気の": "○〆Stamina Consumption 4\n○〆Energy +8\n○〆Energy's",
+ "○〆体力消費4\n○〆元気の": "○〆Stamina consumption 4\n○〆Energy",
+ "○〆体力消費4\nスコア+26\n○〆好調1ターン\n試験・ステージ中1回 ": "○〆Stamina consumption 4\nScore +26\n○〆In good condition1 turn\nOnce during exam/stage",
+ "○〆体力消費4\nパラメータ+26\n○〆好調1ターン\nレッスン中1回 ": "○〆Stamina consumption 4\nParam +26\n○〆Good Shape1 turn\nOnce per lesson ",
+ "○〆体力消費4\nパラメータ+40\n○〆好調1ターン\nレッスン中1回 ": "○〆Stamina consumption 4\nParam +40\n○〆Good Shape1 turn\nOnce per lesson ",
+ "○〆体力消費5\n○〆元気の": "○〆Stamina consumption 5\n○〆Energy",
+ "○〆体力消費5\n○〆好印象の": "○〆 Stamina consumption 5\n○〆 Good impression",
+ "○〆元气+1\n○〆好印象+2": "○〆Energy +1\n○〆Good Impression +2",
+ "○〆元气+1\n○〆好印象+4\n课程中1次": "○〆Energy +1\n○〆Good Impression +4\nOnce per lesson",
+ "○〆元气+1\n○〆好调2回合": "○〆Energy +1\n○〆Good Shape for 2 turns",
+ "○〆元气+1\n○〆好调3回合": "○〆Energy +1\n○〆Good Shape for 3 turns",
+ "○〆元气+1\n○〆干劲+2": "○〆Energy +1\n○〆Motivation +2",
+ "○〆元气+1\n○〆干劲+3": "○〆Energy +1\n○〆Motivation +3",
+ "○〆元气+1\n○〆干劲+5\n课程中1次不可重复": "○〆Energy +1\n○〆Motivation +5\nOnce per lesson, No dupe",
+ "○〆元气+1\n○〆集中+2": "○〆Energy +1\n○〆Focus +2",
+ "○〆元气+1\n○〆集中+3": "○〆Energy +1\n○〆Focus +3",
+ "○〆元气+1\n○〆集中+4": "○〆Energy +1\n○〆Focus +4",
+ "○〆元气+10\n○〆集中+4\n课程中1次不可重复": "○〆Energy +10\n○〆Focus +4\nOnce per lesson, No dupe",
+ "○〆元气+11\n○〆元气增加无效2回合\n○〆体力消耗减少3回合\n课程中1次": "○〆Energy +11\n○〆Energy increase invalid for 2 turns\n○〆Reduce stamina consumption for 3 turns\nOnce per lesson",
+ "○〆元气+11\n○〆干劲+5\n○〆体力消耗增加2回合\n课程中1次不可重复": "○〆Energy +11\n○〆Motivation +5\n○〆Increase stamina consumption for 2 turns\nOnce per lesson, No dupe",
+ "○〆元气+11\n○〆干劲+5\n课程中1次": "○〆Energy +11\n○〆Motivation +5\nOnce per lesson",
+ "○〆元气+11\n○〆干劲+7\n○〆消耗体力增加2回合\n课程中1次不可重复": "○〆Energy +11\n○〆Motivation +7\n○〆Increase stamina consumption for 2 turns\nOnce per lesson, No dupe",
+ "○〆元气+12\n○〆集中+5\n课程中1次不可重复": "○〆Energy +12\n○〆Focus +5\nOnce per lesson, No dupe",
+ "○〆元气+13\n○〆元气增加无效2回合\n○〆消耗体力减少4回合\n课程中1次": "○〆Energy +13\n○〆Energy increase invalid for 2 turns\n○〆Reduce stamina consumption for 4 turns\nOnce per lesson",
+ "○〆元气+2\n○〆体力消耗减少2回合": "○〆Energy +2\n○〆Reduce stamina consumption for 2 turns",
+ "○〆元气+2\n○〆好印象+3": "○〆Energy +2\n○〆Good Impression +3",
+ "○〆元气+2\n○〆好印象+4": "○〆Energy +2\n○〆Good Impression +4",
+ "○〆元气+2\n○〆好印象+5\n课程中1次": "○〆Energy +2\n○〆Good Impression +5\nOnce per lesson",
+ "○〆元气+2\n○〆好印象+7\n课程中1次不可重复": "○〆Energy +2\n○〆Good Impression +7\nOnce per lesson, No dupe",
+ "○〆元气+2\n○〆干劲+3": "○〆Energy +2\n○〆Motivation +3",
+ "○〆元气+2\n○〆干劲+4": "○〆Energy +2\n○〆Motivation +4",
+ "○〆元气+2\n○〆干劲达到6以上时,○〆元气+3\n课程中1次不可重复": "○〆Energy +2\nIf Motivation is 6 or higher, Energy +3\nOnce per lesson, No dupe",
+ "○〆元气+2\n○〆消耗体力减少3回合": "○〆Energy +2\n○〆Reduce stamina consumption for 3 turns",
+ "○〆元气+2\n体力回复5\n课程中1次不可重复": "○〆Energy +2\nStamina recovery 5\nOnce per lesson, No dupe",
+ "○〆元气+2\n体力恢复3\n课程中1次不可重复": "○〆Energy +2\nStamina recovery 3\nOnce per lesson, No dupe",
+ "○〆元气+3\n○〆体力消耗减少4回合\n课程中1次不可重复": "○〆Energy +3\n○〆Reduce stamina consumption for 4 turns\nOnce per lesson, No dupe",
+ "○〆元气+3\n○〆好印象+4": "○〆Energy +3\n○〆Good Impression +4",
+ "○〆元气+3\n○〆集中+4\n课程中1次": "○〆Energy +3\n○〆Focus +4\nOnce per lesson",
+ "○〆元气+3\n下一回合,所有手牌○〆课程中强化\n2回合后,所有手牌○〆课程中强化\n课程中1次不可重复": "○〆Energy +3\nNext turn, enhance all cards in hand during lesson\nAfter 2 turns, enhance all cards in hand during lesson\nOnce per lesson, No dupe",
+ "○〆元气+3\n体力在50%以上时,○〆体力消耗减少1\n课程中1次不可重复": "○〆Energy +3\nIf stamina is over 50%, reduce stamina consumption by 1\nOnce per lesson, No dupe",
+ "○〆元气+4\n○〆好印象+9\n课程中1次不可重复": "○〆Energy +4\n○〆Good Impression +9\nOnce per lesson, No dupe",
+ "○〆元气+4\n○〆干劲+5": "○〆Energy +4\n○〆Motivation +5",
+ "○〆元气+4\n○〆干劲+6\n课程中1次不可重复": "○〆Energy +4\n○〆Motivation +6\nOnce per lesson, No dupe",
+ "○〆元气+4\n○〆干劲达到6以上时○〆元气+5\n课程中1次不可重复": "○〆Energy +4\nIf Motivation is 6 or higher, Energy +5\nOnce per lesson, No dupe",
+ "○〆元气+4\n课程中1次": "○〆Energy +4\nOnce per lesson",
+ "○〆元气+5\n○〆好印象的250%数值提升\n○〆消耗体力增加2回合\n课程中1次不可重复": "○〆Energy +5\nIncrease Param by 250% of Good Impression\n○〆Increase stamina consumption for 2 turns\nOnce per lesson, No dupe",
+ "○〆元气+5\n○〆干劲达到3以上时,○〆元气+4\n课程中1次不可重复": "○〆Energy +5\nIf Motivation is 3 or higher, Energy +4\nOnce per lesson, No dupe",
+ "○〆元气+5\n○〆干劲达到3以上时,○〆好印象+3": "○〆Energy +5\nIf Motivation is 3 or higher, Good Impression +3",
+ "○〆元气+5\n○〆消耗体力减少5回合\n课程中1次不可重复": "○〆Energy +5\n○〆Reduce stamina consumption for 5 turns\nOnce per lesson, No dupe",
+ "○〆元气+5\n○〆集中+5\n课程中1次": "○〆Energy +5\n○〆Focus +5\nOnce per lesson",
+ "○〆元气+5\n数值提升○〆好印象的200%\n○〆体力消耗增加2回合\n课程中1次不可重复": "○〆Energy +5\nIncrease Param by 200% of Good Impression\n○〆Increase stamina consumption for 2 turns\nOnce per lesson, No dupe",
+ "○〆元气+6\n○〆好印象+5": "○〆Energy +6\n○〆Good Impression +5",
+ "○〆元气+6\n○〆好调3回合\n课程中1次": "○〆Energy +6\n○〆Good Shape for 3 turns\nOnce per lesson",
+ "○〆元气+6\n○〆集中+3\n课程中1次": "○〆Energy +6\n○〆Focus +3\nOnce per lesson",
+ "○〆元气+6\n体力在50%以上时○〆消耗体力减少1\n课程中1次不可重复": "○〆Energy +6\nIf stamina is over 50%, reduce stamina consumption by 1\nOnce per lesson, No dupe",
+ "○〆元气+6\n数值提升○〆干劲的250%\n课程中1次不可重复": "○〆Energy +6\nIncrease Param by 250% of Motivation\nOnce per lesson, No dupe",
+ "○〆元气+6\n课程中1次": "○〆Energy +6\nOnce per lesson",
+ "○〆元气+7\n○〆干劲+4\n课程中1次": "○〆Energy +7\n○〆Motivation +4\nOnce per lesson",
+ "○〆元气+7\n○〆干劲的350%数值提升\n课程中1次不可重复": "○〆Energy +7\nIncrease Param by 350% of Motivation\nOnce per lesson, No dupe",
+ "○〆元气+7\n○〆干劲达到3以上时○〆元气+7\n课程中1次不可重复": "○〆Energy +7\nIf Motivation is 3 or higher, Energy +7\nOnce per lesson, No dupe",
+ "○〆元气+7\n○〆干劲达到3以上时○〆好印象+4": "○〆Energy +7\nIf Motivation is 3 or higher, Good Impression +4",
+ "○〆元气+7\n课程中1次": "○〆Energy +7\nOnce per lesson",
+ "○〆元气+8\n○〆好调4回合\n课程中1次": "○〆Energy +8\n○〆Good Shape for 4 turns\nOnce per lesson",
+ "○〆元气+8\n○〆集中+4\n课程中1次": "○〆Energy +8\n○〆Focus +4\nOnce per lesson",
+ "○〆元气+8\n课程中1次": "○〆Energy +8\nOnce per lesson",
+ "○〆元气为0时可使用\n○〆元气+5\n○〆体力消耗减少2回合\n下一回合抽取技能卡\n课程中1次不可重复": "○〆Usable when Energy is 0\n○〆Energy +5\n○〆Reduce stamina consumption for 2 turns\nDraw a skill card next turn\nOnce per lesson, No dupe",
+ "○〆元气为0时可使用\n○〆元气+6\n○〆消耗体力减少3回合\n下一回合抽取技能卡\n课程中1次不可重复": "○〆Usable when Energy is 0\n○〆Energy +6\n○〆Reduce stamina consumption for 3 turns\nDraw a skill card next turn\nOnce per lesson, No dupe",
+ "○〆元気+1\n○〆やる気": "○〆Energy +1\n○〆Motivation",
+ "○〆元気+1\n○〆好印象": "○〆Energy +1\n○〆Good impression",
+ "○〆元気+1\n○〆好調2ターン": "○〆Energy +1\n○〆Good Shape2 turns",
+ "○〆元気+1\n○〆好調3ターン": "○〆Energy +1\n○〆Good Shape3 turns",
+ "○〆元気+1\n○〆消費体力削減": "○〆 Energetic +1\n○〆 Reduced Stamina Consumption",
+ "○〆元気+1\n○〆集中": "○〆Energy +1\n○〆Focus",
+ "○〆元気+10\n○〆集中": "○〆Energy +10\n○〆Focus",
+ "○〆元気+11\n○〆やる気": "○〆Energy +11\n○〆Motivation",
+ "○〆元気+11\n○〆元気増加無効2ターン\n○〆消費体力減少3ターン\nレッスン中1回 ": "○〆Energy +11\n○〆Energy Increase Disabled 2 Turns\n○〆Reduced Stamina Consumption 3 Turns\nOnce per lesson",
+ "○〆元気+11\n○〆集中": "○〆Energetic +11\n○〆Focus",
+ "○〆元気+12\n○〆集中": "○〆Energy +12\n○〆Focus",
+ "○〆元気+13\n○〆やる気": "○〆Energy +13\n○〆Motivation",
+ "○〆元気+13\n○〆元気増加無効2ターン\n○〆消費体力減少4ターン\nレッスン中1回 ": "○〆Energy +13\n○〆Energy increase disabled2 turns\n○〆Reduced stamina consumption4 turns\nOnce per lesson ",
+ "○〆元気+16\n○〆集中": "○〆Energy +16\n○〆Concentration",
+ "○〆元気+2\n○〆やる気": "○〆Energy +2\n○〆Motivation",
+ "○〆元気+2\n○〆やる気が6以上の場合、○〆元気": "○〆Energy +2\nIf motivation is 6 or more, ○〆Energy",
+ "○〆元気+2\n○〆好印象": "○〆Energy +2\n○〆Good impression",
+ "○〆元気+2\n○〆消費体力減少2ターン": "○〆Energy +2\n○〆Reduced stamina consumption2 turns",
+ "○〆元気+2\n○〆消費体力減少3ターン": "○〆Energy +2\n○〆Reduced stamina consumption3 turns",
+ "○〆元気+2\n体力回復": "○〆Energy +2\nStamina recovery",
+ "○〆元気+3\n○〆好印象": "○〆Energy +3\n○〆Good impression",
+ "○〆元気+3\n○〆消費体力減少4ターン\nレッスン中1回 重複不可": "○〆Energy +3\n○〆Reduced stamina consumption4 turns\nOnce per lesson No dupe",
+ "○〆元気+3\n○〆集中": "○〆Energy +3\n○〆Focus",
+ "○〆元気+3\n体力が50%以上の場合、○〆消費体力削減": "○〆Energy +3\nIf stamina is 50% or more, ○〆Reduced stamina consumption",
+ "○〆元気+3\n次のターン、手札をすべて○〆レッスン中強化\n2ターン後、手札をすべて○〆レッスン中強化\nレッスン中1回 ": "○〆元気+3\nNext turn, strengthen all cards ○〆 during lessons\n2 turns later, strengthen all ○〆 during lessons\nOnce during lessons",
+ "○〆元気+3\n次のターン、手札をすべて○〆レッスン中強化\n2ターン後、手札をすべて○〆レッスン中強化\nレッスン中1回 重複不可": "○〆Energy +3\nNext turn, enhance all cards in hand during lesson\nAfter 2 turns, enhance all cards in hand during lesson\nOnce per lesson No dupe",
+ "○〆元気+3\n次のターン、手札をすべて○〆試験・ステージ中強化\n2ターン後、手札をすべて○〆試験・ステージ中強化\n試験・ステージ中1回 ": "○〆Energy +3\nNext turn, all cards are ○〆Exam/Stage Strengthened\n2 Turns later, all cards are ○〆Exam/Stage Strengthened\nOnce during Exam/Stage ",
+ "○〆元気+3\n次のターン、手札をすべて○〆試験中強化\n2ターン後、手札をすべて○〆試験中強化\n試験中1回 ": "○〆 energy +3\nNext turn, strengthen all ○〆 in the exam\nAfter 2 turns, strengthen all ○〆 in the exam\nOnce during the exam ",
+ "○〆元気+4\nレッスン中1回 ": "○〆Energy +4\nOnce per lesson ",
+ "○〆元気+4\n試験・ステージ中1回 ": "○〆 Energy +4\nOnce during Exam or Stage ",
+ "○〆元気+4\n試験中1回 ": "○〆 Energy +4\nOnce during the exam ",
+ "○〆元気+4\n○〆やる気": "○〆Energy +4\n○〆Motivation",
+ "○〆元気+4\n○〆やる気が6以上の場合、○〆元気": "○〆Energy +4\nIf motivation is 6 or more, ○〆Energy",
+ "○〆元気+4\n○〆好印象": "○〆Energy +4\n○〆Good impression",
+ "○〆元気+5\n○〆やる気が3以上の場合、○〆元気": "○〆Energy +5\nIf motivation is 3 or more, ○〆Energy",
+ "○〆元気+5\n○〆やる気が3以上の場合、○〆好印象": "○〆Energy +5\nIf motivation is 3 or more, ○〆Good impression",
+ "○〆元気+5\n○〆好印象の": "○〆Energy +5\n○〆Good impression",
+ "○〆元気+5\n○〆消費体力減少5ターン\nレッスン中1回 重複不可": "○〆Energy +5\n○〆Reduced stamina consumption5 turns\nOnce per lesson No dupe",
+ "○〆元気+5\n○〆集中": "○〆Energy +5\n○〆Focus",
+ "○〆元気+6\nレッスン中1回 ": "○〆Energy +6\nOnce per lesson ",
+ "○〆元気+6\n試験・ステージ中1回 ": "○〆Energy +6\nOnce during Exam/Stage ",
+ "○〆元気+6\n○〆やる気の": "○〆Energy +6\n○〆Motivation",
+ "○〆元気+6\n○〆好印象": "○〆Energy +6\n○〆Good impression",
+ "○〆元気+6\n○〆好調3ターン\nレッスン中1回 ": "○〆Energy +6\n○〆Good Shape3 turns\nOnce per lesson ",
+ "○〆元気+6\n○〆好調3ターン\n試験中1回 ": "○〆 Energy +6\n○〆 Good Shape 3 turns\n1 time during exam ",
+ "○〆元気+6\n○〆集中": "○〆Energy +6\n○〆Focus",
+ "○〆元気+6\n体力が50%以上の場合、○〆消費体力削減": "○〆Energy +6\nIf stamina is 50% or more, ○〆Reduced stamina consumption",
+ "○〆元気+7\nレッスン中1回 ": "○〆Energy +7\nOnce per lesson ",
+ "○〆元気+7\n試験・ステージ中1回 ": "○〆Energy +7\nOnce during Exam/Stage ",
+ "○〆元気+7\n○〆やる気": "○〆Energy +7\n○〆Motivation",
+ "○〆元気+7\n○〆やる気が3以上の場合、○〆元気": "○〆Energy +7\nIf motivation is 3 or more, ○〆Energy",
+ "○〆元気+7\n○〆やる気が3以上の場合、○〆好印象": "○〆Energy +7\nIf motivation is 3 or more, ○〆Good impression",
+ "○〆元気+7\n○〆やる気の": "○〆Energy +7\n○〆Motivation",
+ "○〆元気+8\nレッスン中1回 ": "○〆Energy +8\nOnce per lesson ",
+ "○〆元気+8\n○〆好調4ターン\nレッスン中1回 ": "○〆Energy +8\n○〆Good Shape4 turns\nOnce per lesson ",
+ "○〆元気+8\n○〆集中": "○〆Energy +8\n○〆Focus",
+ "○〆元気+7": "○〆Energy +7",
+ "○〆元気が0の場合、使用可\n○〆元気+5\n○〆消費体力減少2ターン\n次のターン、スキルカードを引く\nレッスン中1回 重複不可": "If ○〆Energy is 0, usable\n○〆Energy +5\n○〆Reduced stamina consumption2 turns\nDraw skill card next turn\nOnce per lesson No dupe",
+ "○〆元気が0の場合、使用可\n○〆元気+6\n○〆消費体力減少3ターン\n次のターン、スキルカードを引く\nレッスン中1回 重複不可": "If ○〆Energy is 0, usable\n○〆Energy +6\n○〆Reduced stamina consumption3 turns\nDraw skill card next turn\nOnce per lesson No dupe",
+ "○〆元気が12以上の場合○〆消費体力減少5ターン": "If vitality is 12 or more, decrease stamina consumption 5 turns",
+ "○〆元気が13以下の場合○〆不調5ターン": "If ○〆Energy is 13 or less, ○〆Poor Condition 5 turns",
+ "○〆元気が5以上の場合○〆好印象": "If ○〆Energy is 5 or more, ○〆Good Impression",
+ "○〆元気が増加しない ": "No increase in ○〆 Energy",
+ "○〆元気など補助効果を主とするスキルカード": "Skill Card with Main Auxiliary Effects such as Cheerfulness",
+ "○〆元気の増加量を": "Increase amount of vitality",
+ "○〆元気の増加量を増加": "○〆Increase the amount of Energy boost",
+ "○〆好印象+10\n○〆やる気+6\nレッスン中1回 重複不可": "○〆Good Impression+10\n○〆Motivation+6\nOnce per lessonNo dupe",
+ "○〆好印象+1\n以降、ターン終了時○〆好印象が3以上の場合、○〆好印象+3\nレッスン中1回 重複不可": "○〆Good Impression+1\nAfterwards, if ○〆Good Impression is 3 or higher at the end of the turn, ○〆Good Impression+3\nOnce per lessonNo dupe",
+ "○〆好印象+1\n以降、ターン終了時、○〆好印象+1\nレッスン中1回 重複不可": "○〆Good Impression+1\nAfterwards, at the end of the turn, ○〆Good Impression+1\nOnce per lessonNo dupe",
+ "○〆好印象+2\n○〆好印象の100%分パラメータ上昇\nレッスン中1回 ": "○〆Good Impression+2\nIncrease Param by ○〆Good Impression 100%\nOnce per lesson",
+ "○〆好印象+2\n○〆好印象の120%分パラメータ上昇\nレッスン中1回 重複不可": "○〆Good Impression+2\nIncrease Param by ○〆Good Impression 120%\nOnce per lessonNo dupe",
+ "○〆好印象+2\n○〆好印象の160%分パラメータ上昇\nレッスン中1回 重複不可": "○〆Good Impression+2\nIncrease Param by ○〆Good Impression 160%\nOnce per lessonNo dupe",
+ "○〆好印象+2\n以降、ターン終了時、○〆好印象+1\nレッスン中1回 重複不可": "○〆Good Impression+2\nAfterwards, at the end of the turn, ○〆Good Impression+1\nOnce per lessonNo dupe",
+ "○〆好印象+3": "○〆Good Impression +3",
+ "○〆好印象+3\n○〆やる気+3\n○〆消費体力減少3ターン\nレッスン中1回 重複不可": "○〆Good Impression+3\n○〆Motivation+3\n○〆Reduce stamina consumption 3 turns\nOnce per lessonNo dupe",
+ "○〆好印象+3\n○〆好印象が3以上の場合、○〆やる気+2": "○〆Good Impression+3\nIf ○〆Good Impression is 3 or higher, ○〆Motivation+2",
+ "○〆好印象+3\n○〆好印象の120%分パラメータ上昇\nレッスン中1回 ": "○〆Good Impression+3\nIncrease Param by ○〆Good Impression 120%\nOnce per lesson",
+ "○〆好印象+3\n以降、○〆メンタルスキルカード使用時、○〆好印象+1\nレッスン中1回 重複不可": "○〆Good Impression+3\nAfterwards, when using ○〆Mental Skill Card, ○〆Good Impression+1\nOnce per lessonNo dupe",
+ "○〆好印象+3\n以降、ターン終了時、○〆好印象+1\nレッスン中1回 重複不可": "○〆Good Impression+3\nAfterwards, at the end of the turn, ○〆Good Impression+1\nOnce per lessonNo dupe",
+ "○〆好印象+4\n○〆やる気+3\n次のターン、手札をすべて○〆レッスン中強化\nレッスン中1回 重複不可": "○〆Good Impression+4\n○〆Motivation+3\nNext turn, enhance all cards in hand ○〆during lesson\nOnce per lessonNo dupe",
+ "○〆好印象+4\n○〆好印象が3以上の場合、○〆やる気+3": "○〆Good Impression+4\nIf ○〆Good Impression is 3 or higher, ○〆Motivation+3",
+ "○〆好印象+4\n○〆好印象の60%分パラメータ上昇": "○〆Good Impression+4\nIncrease Param by ○〆Good Impression 60%",
+ "○〆好印象+4\n以降、ターン終了時○〆好印象が3以上の場合、○〆好印象+3\nレッスン中1回 重複不可": "○〆Good Impression+4\nAfterwards, if ○〆Good Impression is 3 or higher at the end of the turn, ○〆Good Impression+3\nOnce per lessonNo dupe",
+ "○〆好印象+4\n以降、ターン終了時、○〆好印象+1\nレッスン中1回 重複不可": "○〆Good Impression+4\nAfterwards, at the end of the turn, ○〆Good Impression+1\nOnce per lessonNo dupe",
+ "○〆好印象+5\n○〆やる気+3\n○〆消費体力減少3ターン\nレッスン中1回 重複不可": "○〆Good Impression+5\n○〆Motivation+3\n○〆Reduce stamina consumption 3 turns\nOnce per lessonNo dupe",
+ "○〆好印象+5\n○〆やる気+4\n次のターン、手札をすべて○〆レッスン中強化\nレッスン中1回 重複不可": "○〆Good Impression+5\n○〆Motivation+4\nNext turn, enhance all cards in hand ○〆during lesson\nOnce per lessonNo dupe",
+ "○〆好印象+5\n○〆好印象の100%分パラメータ上昇\nレッスン中1回 重複不可": "○〆Good Impression+5\nIncrease Param by ○〆Good Impression 100%\nOnce per lessonNo dupe",
+ "○〆好印象+5\n○〆好印象の80%分パラメータ上昇": "○〆Good Impression+5\nIncrease Param by ○〆Good Impression 80%",
+ "○〆好印象+5\n以降、○〆メンタルスキルカード使用時、○〆好印象+1\nレッスン中1回 重複不可": "○〆Good Impression+5\nAfterwards, when using ○〆Mental Skill Card, ○〆Good Impression+1\nOnce per lessonNo dupe",
+ "○〆好印象+6": "○〆Good Impression+6",
+ "○〆好印象+6\nレッスン中1回 重複不可": "○〆Good Impression+6\nOnce per lessonNo dupe",
+ "○〆好印象+6\n○〆好印象の170%分パラメータ上昇\nレッスン中1回 重複不可": "○〆Good Impression+6\nIncrease Param by ○〆Good Impression 170%\nOnce per lessonNo dupe",
+ "○〆好印象+8": "○〆Good Impression+8",
+ "○〆好印象+8\nレッスン中1回 重複不可": "○〆Good Impression+8\nOnce per lessonNo dupe",
+ "○〆好印象+8\n○〆やる気+5\nレッスン中1回 重複不可": "○〆Good Impression+8\n○〆Motivation+5\nOnce per lessonNo dupe",
+ "○〆好印象が0の場合体力減少": "If ○〆 Good Impression is 0, decrease HP",
+ "○〆好印象が10以上の場合○〆好印象": "If ○〆 Good Impression is 10 or more, ○〆 Good Impression",
+ "○〆好印象が10以下の場合体力減少": "If the good impression is 10 or less, stamina decreases",
+ "○〆好印象が11以下の場合体力減少": "If the good impression is 11 or less, decrease stamina",
+ "○〆好印象が13以上の場合○〆好印象": "If the good impression is 13 or more, maintain good impression",
+ "○〆好印象が14以上の場合○〆好印象": "If the good impression is 14 or more, increase good impression",
+ "○〆好印象が16以上の場合○〆好印象": "If ○〆Good Impression is 16 or more, ○〆Good Impression",
+ "○〆好印象が18以上の場合体力回復": "If the good impression is 18 or more, recover stamina",
+ "○〆好印象が19以上の場合除外にあるスキルカードを山札の下に移動": "If the good impression is 19 or more, move skill cards in the discard pile to the bottom of the deck",
+ "○〆好印象が1以上の場合○〆元気": "If the good impression is 1 or more, increase vitality",
+ "○〆好印象が1以上の場合○〆好印象": "If ○〆 Good Impression is 1 or more, ○〆 Good Impression",
+ "○〆好印象が1以下の場合体力減少": "If ○〆 Good Impression is 1 or less, decrease HP",
+ "○〆好印象が24以上の場合○〆好印象": "If ○〆Good Impression is 24 or more, ○〆Good Impression",
+ "○〆好印象が28以下の場合○〆不調4ターン": "If ○〆Good Impression is 28 or less, ○〆Poor Condition4 Turns",
+ "○〆好印象が2以上の場合○〆好印象": "If ○〆 Good Impression is 2 or more, ○〆 Good Impression",
+ "○〆好印象が2以下の場合○〆弱気": "If the good impression is 2 or less, decrease confidence",
+ "○〆好印象が2以下の場合体力減少": "If ○〆 Good Impression is 2 or less, decrease HP",
+ "○〆好印象が3以上の場合○〆好印象": "If ○〆 Good Impression is 3 or more, ○〆 Good Impression",
+ "○〆好印象が3以下の場合眠気を山札のランダムな位置に○〆生成": "If the good impression is 3 or less, generate sleepiness at a random position in the deck",
+ "○〆好印象が3以下の場合体力減少": "If ○〆 Good Impression is 3 or less, decrease HP",
+ "○〆好印象が49以上の場合○〆好印象の": "If ○〆Good Impression is 49 or more, ○〆Good Impression",
+ "○〆好印象が4以上の場合○〆好印象": "If ○〆 Good Impression is 4 or more, ○〆 Good Impression",
+ "○〆好印象が4以下の場合体力減少": "If ○〆 Good Impression is 4 or less, decrease HP",
+ "○〆好印象が5以上の場合○〆好印象": "If ○〆 Good Impression is 5 or more, ○〆 Good Impression",
+ "○〆好印象が6以上の場合○〆好印象": "If ○〆 Good Impression is 6 or more, ○〆 Good Impression",
+ "○〆好印象が7以上の場合○〆好印象": "If ○〆 Good Impression is 7 or more, ○〆 Good Impression",
+ "○〆好印象が7以下の場合体力減少": "If the good impression is 7 or less, decrease stamina",
+ "○〆好印象が8以上の場合○〆好印象": "If ○〆 Good Impression is 8 or more, ○〆 Good Impression",
+ "○〆好印象が8以下の場合○〆元気増加無効3ターン": "If the good impression is 8 or less, invalidate vitality increase 3 turns",
+ "○〆好印象が8以下の場合体力減少": "If the good impression is 8 or less, stamina decreases",
+ "○〆好印象が9以上の場合○〆好印象": "If ○〆 Good Impression is 9 or more, ○〆 Good Impression",
+ "○〆好印象が9以下の場合体力減少": "If the good impression is 9 or less, decrease stamina",
+ "○〆好印象が増加後、○〆好印象+3\n(レッスン内1回)": "After Good Impression increases, Good Impression+3\n(once per lesson)",
+ "○〆好印象が増加後、○〆好印象+5\n(レッスン内1回)": "After Good Impression increases, Good Impression+5\n(once per lesson)",
+ "○〆好印象の100%分パラメータ上昇\n○〆元気+3": "○〆Good Impression 100% Parameter Increase\n○〆Energy +3",
+ "○〆好印象の150%分パラメータ上昇\nレッスン中1回 ": "Increase Param by ○〆Good Impression 150%\nOnce per lesson",
+ "○〆好印象の200%分パラメータ上昇\nレッスン中1回 ": "Increase Param by ○〆Good Impression 200%\nOnce per lesson",
+ "○〆好印象効果のスキルカード獲得時、ビジュアル上昇+6": "When acquiring ○〆 Good impression effect Skill Card, Visual +6",
+ "○〆好印象消費1\n○〆やる気+5\n○〆スキルカード使用数追加+1\n重複不可": "○〆Consume 1 Good Impression\n○〆Motivation+5\n○〆Skill card usage +1\nNo dupe",
+ "○〆好印象消費1\n○〆ターン追加+1\n○〆スキルカード使用数追加+1\nスキルカードを引く\nレッスン中1回 重複不可": "○〆Good Impression Consumption 1\n○〆Turn Addition +1\n○〆Additional Skill Card Uses +1\nDraw Skill Card\nOnce per lessonCannot be stacked",
+ "○〆好印象消費1\n○〆元気+1\n○〆ターン追加": "○〆Good Impression Consumption 1\n○〆Energy +1\n○〆Turn Added",
+ "○〆好印象消費1\n○〆元気+10\n○〆元気+10\nレッスン中1回 重複不可": "○〆Consume 1 Good Impression\n○〆Energy +10\n○〆Energy+10\nOnce per lessonNo dupe",
+ "○〆好印象消費2\n○〆やる気+4\n○〆スキルカード使用数追加+1\n重複不可": "○〆Consume 2 Good Impression\n○〆Motivation+4\n○〆Skill card usage +1\nNo dupe",
+ "○〆好印象消費2\n○〆ターン追加+1\n○〆スキルカード使用数追加+1\nレッスン中1回 重複不可": "○〆Consume 2 Good Impression\n○〆Add turn+1\n○〆Skill card usage +1\nOnce per lessonNo dupe",
+ "○〆好印象消費2\n○〆元気+9\n○〆元気+9\nレッスン中1回 重複不可": "○〆Consume 2 Good Impression\n○〆Energy +9\n○〆Energy+9\nOnce per lessonNo dupe",
+ "○〆好印象消費4\n○〆元気+14\n○〆元気の": "○〆Good Impression Consumption 4\n○〆Energy +14\n○〆Energy's",
+ "○〆好印象消費4\n○〆元気+9\n○〆元気の": "○〆Good Impression Consumption 4\n○〆Energy +9\n○〆Energy of",
+ "○〆好調1ターン": "○〆In Good Condition1 turn",
+ "○〆好調2ターン": "○〆Good Condition2 Turns",
+ "○〆好調3ターン": "○〆Good Shape 3 turns",
+ "○〆好調3ターン\n○〆好調状態の場合、○〆集中+1": "○〆Good Shape3 turns\nIf in ○〆Good Shape, ○〆Focus+1",
+ "○〆好調3ターン\n○〆絶好調4ターン\nレッスン中1回 重複不可": "○〆Good Shape3 turns\n○〆Excellent condition4 turns\nOnce per lesson No dupe",
+ "○〆好調3ターン\n○〆集中+2\n体力が50%以上の場合、次のターン、スキルカードを引く\nレッスン中1回 重複不可": "○〆Good Shape3 turns\n○〆Focus+2\nIf stamina is 50% or more, draw a skill card next turn\nOnce per lessonNo dupe",
+ "○〆好調4ターン\n○〆好調状態の場合、○〆集中+1": "○〆Good Shape4 turns\nIf in ○〆Good Shape, ○〆Focus+1",
+ "○〆好調4ターン\n○〆絶好調5ターン\nレッスン中1回 重複不可": "○〆Good Shape4 turns\n○〆Excellent condition5 turns\nOnce per lesson No dupe",
+ "○〆好調4ターン\n○〆集中+3\n体力が50%以上の場合、次のターン、スキルカードを引く\nレッスン中1回 重複不可": "○〆Good Shape4 turns\n○〆Focus+3\nIf stamina is 50% or more, draw a skill card next turn\nOnce per lessonNo dupe",
+ "○〆好調4ターン\n次のターン、パラメータ+32\nレッスン中1回 重複不可": "○〆Good Shape4 turns\nNext turn, Param+32\nOnce per lessonNo dupe",
+ "○〆好調5ターン\nレッスン中1回 ": "○〆Good Shape5 turns\nOnce per lesson",
+ "○〆好調5ターン\n試験・ステージ中1回 ": "○〆Good Condition for 5 turns\nDuring Exam/Stage 1 time ",
+ "○〆好調7ターン\nレッスン中1回 ": "○〆Good Shape7 turns\nOnce per lesson",
+ "○〆好調7ターン\n試験・ステージ中1回 ": "○〆Good Condition 7 turns\nOnce during Exam/Stage ",
+ "○〆好調7ターン\n次のターン、パラメータ+40\nレッスン中1回 重複不可": "○〆Good Shape7 turns\nNext turn, Param+40\nOnce per lessonNo dupe",
+ "○〆好調が13ターン以上の場合除外にあるスキルカードを山札の下に移動": "If ○〆Good Condition lasts for 13 or more turns, move excluded skill cards to the bottom of the deck",
+ "○〆好調が3ターン以上の場合以降、ターン終了時、○〆集中": "○〆If in good condition for 3 or more turns, then ○〆Focus at the end of each turn",
+ "○〆好調が4ターン以上の場合○〆消費体力減少6ターン": "If ○〆Good Condition lasts for 4 or more turns, ○〆Energy Consumption Decrease 6 turns",
+ "○〆好調が4ターン以上の場合○〆絶好調7ターン": "If ○〆Good Condition lasts for 4 or more turns, ○〆Excellent Condition 7 turns",
+ "○〆好調が4ターン以下の場合○〆不調5ターン": "○〆If in good condition for 4 turns or less ○〆In bad condition5 turns",
+ "○〆好調の効果ターンが増加後、○〆好調3ターン\n(レッスン内1回)": "After the effect turn of Good Shape increases, Good Shape3 turns\n(once per lesson)",
+ "○〆好調の効果ターンが増加後、○〆好調4ターン\n(レッスン内1回)": "After the effect turn of Good Shape increases, Good Shape4 turns\n(once per lesson)",
+ "○〆好調効果のスキルカード獲得時、ダンス上昇+6": "○〆When acquiring a skill card with Good Shape effect, Dance +6",
+ "○〆好調消費1ターン\n○〆元気+8\n次に使用するスキルカードの効果をもう1回発動(1回)\n○〆スキルカード使用数追加+1\nレッスン中1回 重複不可": "○〆Consume 1 Good Shape turn\n○〆Energy +8\nThe effect of the next skill card used activates one more time (once)\n○〆Skill card usage +1\nOnce per lessonNo dupe",
+ "○〆好調消費1ターン\n○〆集中+5\n○〆スキルカード使用数追加+1\n重複不可": "○〆Consume 1 Good Shape turn\n○〆Focus+5\n○〆Skill card usage +1\nNo dupe",
+ "○〆好調消費1ターン\nパラメータ+3(2回)\n○〆集中": "○〆Good Condition Consumption 1 Turn\nParameter +3 (2 times)\n○〆Concentration",
+ "○〆好調消費1ターン\nパラメータ+4(2回)\n○〆集中": "○〆Good Condition Consumption 1 Turn\nParameter +4 (2 times)\n○〆Concentration",
+ "○〆好調消費1ターン\n次に使用するスキルカードの効果をもう1回発動(1回)\n○〆スキルカード使用数追加+1\nレッスン中1回 重複不可": "○〆Consume 1 Good Shape turn\nThe effect of the next skill card used activates one more time (once)\n○〆Skill card usage +1\nOnce per lessonNo dupe",
+ "○〆好調消費2ターン\n○〆元気+2\n○〆集中+7\nレッスン中1回 ": "○〆Consume 2 Good Shape turns\n○〆Energy +2\n○〆Focus+7\nOnce per lesson",
+ "○〆好調消費2ターン\n○〆元気+4\n○〆集中+9\nレッスン中1回 ": "○〆Consume 2 Good Shape turns\n○〆Energy +4\n○〆Focus+9\nOnce per lesson",
+ "○〆好調消費2ターン\n○〆集中+4\n○〆スキルカード使用数追加+1\n重複不可": "○〆Consume 2 Good Shape turns\n○〆Focus+4\n○〆Skill card usage +1\nNo dupe",
+ "○〆好調状態でない場合眠気を山札のランダムな位置に○〆生成": "If you are not in ○〆 Good Shape, Drowsiness Card will be generated in a random position of the deck.",
+ "○〆好調状態でない場合○〆手札減少": "If not in a ○〆Good Condition, ○〆Hand Decrease",
+ "○〆好調状態の場合○〆元気": "○〆In good condition ○〆Energetic",
+ "○〆好調状態の場合○〆好調1ターン": "If in Good Shape ○〆 Good Shape 1 turn",
+ "○〆好調状態の場合○〆好調2ターン": "If in Good Shape ○〆 Good Shape 2 turns",
+ "○〆好調状態の場合○〆好調3ターン": "If in ○〆Good Condition state, ○〆Good Condition3 Turns",
+ "○〆好調状態の場合○〆好調4ターン": "If in ○〆Good Condition state, ○〆Good Condition4 Turns",
+ "○〆好調状態の場合、使用可\n○〆絶好調2ターン\n次のターン、パラメータ+38\nレッスン中1回 重複不可": "Can be used if in ○〆Good Shape\n○〆Excellent Condition2 turns\nNext turn, Param+38\nOnce per lessonNo dupe",
+ "○〆好調状態の場合、使用可\n○〆絶好調3ターン\n次のターン、パラメータ+47\nレッスン中1回 重複不可": "Can be used if in ○〆Good Shape\n○〆Excellent Condition3 turns\nNext turn, Param+47\nOnce per lessonNo dupe",
+ "○〆好調状態の場合、使用可\nスコア+25\n": "If in Good Shape ○〆, usable\nScore +25\n",
+ "○〆好調状態の場合、使用可\nスコア+25\n試験・ステージ中1回 ": "Can be used if in ○〆 Good Shape\nScore +25\nOnce during the Exam or Stage ",
+ "○〆好調状態の場合、使用可\nスコア+25\n試験中1回 ": "If in ○〆 Good Shape, usable\nScore +25\n1 time during exam ",
+ "○〆好調状態の場合、使用可\nスコア+27\n": "If in Good Shape ○〆, usable\nScore +27\n",
+ "○〆好調状態の場合、使用可\nスコア+27\n試験・ステージ中1回 ": "Can be used if in ○〆 Good Shape\nScore +27\nOnce during the Exam or Stage ",
+ "○〆好調状態の場合、使用可\nスコア+27\n試験中1回 ": "If in ○〆 Good Shape, usable\nScore +27\nOnce during the exam ",
+ "○〆好調状態の場合、使用可\nスコア+34\n": "If in Good Shape ○〆, usable\nScore +34\n",
+ "○〆好調状態の場合、使用可\nスコア+34\n試験・ステージ中1回 ": "Can be used if in ○〆 Good Shape\nScore +34\nOnce during the Exam or Stage ",
+ "○〆好調状態の場合、使用可\nスコア+34\n試験中1回 ": "If in ○〆 Good Shape, usable\nScore +34\nOnce during the exam ",
+ "○〆好調状態の場合、使用可\nスコア+37\n": "If in Good Shape ○〆, usable\nScore +37\n",
+ "○〆好調状態の場合、使用可\nスコア+37\n試験・ステージ中1回 ": "Can be used if in ○〆 Good Shape\nScore +37\nOnce during the Exam or Stage ",
+ "○〆好調状態の場合、使用可\nスコア+37\n試験中1回 ": "If in ○〆 Good Shape, usable\nScore +37\nOnce during the exam ",
+ "○〆好調状態の場合、使用可\nスコア+38\n": "If in Good Shape ○〆, usable\nScore +38\n",
+ "○〆好調状態の場合、使用可\nスコア+38\n試験・ステージ中1回 ": "Can be used if in ○〆 Good Shape\nScore +38\nOnce during the Exam or Stage ",
+ "○〆好調状態の場合、使用可\nスコア+38\n試験中1回 ": "If in ○〆 Good Shape, usable\nScore +38\nOnce during the exam ",
+ "○〆好調状態の場合、使用可\nスコア+48\n": "If in Good Shape ○〆, usable\nScore +48\n",
+ "○〆好調状態の場合、使用可\nスコア+48\n試験・ステージ中1回 ": "Can be used if in ○〆 Good Shape\nScore +48\nOnce during the Exam or Stage ",
+ "○〆好調状態の場合、使用可\nスコア+48\n試験中1回 ": "If in ○〆 Good Shape, usable\nScore +48\nOnce during the exam ",
+ "○〆好調状態の場合、使用可\nスコア+49\n": "If in Good Shape ○〆, usable\nScore +49\n",
+ "○〆好調状態の場合、使用可\nスコア+49\n試験・ステージ中1回 ": "Can be used if in ○〆 Good Shape\nScore +49\nOnce during the Exam or Stage ",
+ "○〆好調状態の場合、使用可\nスコア+49\n試験中1回 ": "If in ○〆 Good Shape, usable\nScore +49\nOnce during the exam ",
+ "○〆好調状態の場合、使用可\nスコア+54\n": "If in Good Shape ○〆, usable\nScore +54\n",
+ "○〆好調状態の場合、使用可\nスコア+54\n試験・ステージ中1回 ": "Can be used if in ○〆 Good Shape\nScore +54\nOnce during the Exam or Stage ",
+ "○〆好調状態の場合、使用可\nスコア+54\n重複不可": "Available if in Good Shape ○〆\nScore +54\nNot duplicable",
+ "○〆好調状態の場合、使用可\nパラメータ+25\n": "If in ○〆 Good Shape state, usable\nParameters +25\n",
+ "○〆好調状態の場合、使用可\nパラメータ+25\nレッスン中1回 ": "Can be used if in ○〆Good Shape\nParam +25\nOnce per lesson",
+ "○〆好調状態の場合、使用可\nパラメータ+25\n重複不可": "Can be used if in ○〆Good Shape\nParam +25\nNo dupe",
+ "○〆好調状態の場合、使用可\nパラメータ+27\n": "If in ○〆 Good Shape state, usable\nParameters +27\n",
+ "○〆好調状態の場合、使用可\nパラメータ+27\nレッスン中1回 ": "Can be used if in ○〆Good Shape\nParam +27\nOnce per lesson",
+ "○〆好調状態の場合、使用可\nパラメータ+27\n重複不可": "Can be used if in ○〆Good Shape\nParam +27\nNo dupe",
+ "○〆好調状態の場合、使用可\nパラメータ+34\n": "If in ○〆 Good Shape state, usable\nParameters +34\n",
+ "○〆好調状態の場合、使用可\nパラメータ+37\n": "If in ○〆 Good Shape state, usable\nParameters +37\n",
+ "○〆好調状態の場合、使用可\nパラメータ+37\nレッスン中1回 ": "Can be used if in ○〆Good Shape\nParam +37\nOnce per lesson",
+ "○〆好調状態の場合、使用可\nパラメータ+37\n重複不可": "Can be used if in ○〆Good Shape\nParam +37\nNo dupe",
+ "○〆好調状態の場合、使用可\nパラメータ+38\n": "If in ○〆 Good Shape state, usable\nParameters +38\n",
+ "○〆好調状態の場合、使用可\nパラメータ+38\nレッスン中1回 ": "Can be used if in ○〆Good Shape\nParam +38\nOnce per lesson",
+ "○〆好調状態の場合、使用可\nパラメータ+38\n重複不可": "Can be used if in ○〆Good Shape\nParam +38\nNo dupe",
+ "○〆好調状態の場合、使用可\nパラメータ+44\nレッスン中1回 ": "If in ○〆Good Condition state, usable\nParameter +44\nOnce during Lesson ",
+ "○〆好調状態の場合、使用可\nパラメータ+48\n": "If in ○〆 Good Shape state, usable\nParameters +48\n",
+ "○〆好調状態の場合、使用可\nパラメータ+49\n": "If in ○〆 Good Shape state, usable\nParameters +49\n",
+ "○〆好調状態の場合、使用可\nパラメータ+54\n": "If in ○〆 Good Shape state, usable\nParameters +54\n",
+ "○〆好調状態の場合、使用可\nパラメータ+54\nレッスン中1回 ": "Can be used if in ○〆Good Shape\nParam +54\nOnce per lesson",
+ "○〆好調状態の場合、使用可\nパラメータ+54\n重複不可": "Can be used if in ○〆Good Shape\nParam +54\nNo dupe",
+ "○〆消耗体力3\n○〆元气的110%数值提升\n课程中1次": "○〆Consume 3 stamina\nIncrease Param by 110% of Energy\nOnce per lesson",
+ "○〆消費体力削減": "○〆Reduced stamina consumption",
+ "○〆消費体力増加16ターン": "○〆Energy Consumption Increase 16 turns",
+ "○〆消費体力減少5ターン": "Decrease stamina consumption 5 turns",
+ "○〆絶好調1ターン\n○〆元気+9": "○〆Excellent Condition 1 turn\n○〆Energy +9",
+ "○〆絶好調2ターン\n手札をすべて○〆レッスン中強化": "○〆Excellent Condition 2 turns\nEnhance all cards ○〆 during lessons",
+ "○〆絶好調2ターン\n手札をすべて○〆試験・ステージ中強化": "○〆Great Condition for 2 turns\nAll cards are ○〆Enhanced during Exam/Stage",
+ "○〆绝好调3回合\n此后,使用○〆主动技能卡时,○〆固定元气+2\n课程中1次不可重复": "○〆Excellent Condition for 3 turns\nAfterwards, when using an Active Skill Card, Fixed Energy +2\nOnce per lesson, No dupe",
+ "○〆绝好调4回合\n从此○〆使用主动技能卡时○〆固定元气+2\n课程中1次不可重复": "○〆Excellent Condition for 4 turns\nFrom now on, when using an Active Skill Card, Fixed Energy +2\nOnce per lesson, No dupe",
+ "○〆集中+3\n○〆好调2回合\n下一回合,手牌全部○〆课程中强化\n课程中1次不可重复": "○〆Focus+3\n○〆Good Shape for 2 turns\nNext turn, enhance all cards in hand during lesson\nOnce per lesson, No dupe",
+ "○〆集中+3\n○〆集中值达到3以上时○〆好调3回合": "○〆Focus+3\nIf Focus is 3 or higher, Good Shape for 3 turns",
+ "○〆集中+3\n从此○〆使用主动技能卡时○〆集中+1\n课程中1次不可重复": "○〆Focus+3\nFrom now on, when using an Active Skill Card, Focus+1\nOnce per lesson, No dupe",
+ "○〆集中+4\n○〆好调2回合\n○〆体力消耗减少2回合\n课程中1次不可重复": "○〆Focus+4\n○〆Good Shape for 2 turns\n○〆Reduce stamina consumption for 2 turns\nOnce per lesson, No dupe",
+ "○〆集中+4\n○〆好调4回合\n下一回合手牌全部○〆课程中强化\n课程中1次不可重复": "○〆Focus+4\n○〆Good Shape for 4 turns\nNext turn, enhance all cards in hand during lesson\nOnce per lesson, No dupe",
+ "○〆集中+4\n体力恢复4\n课程中1次不可重复": "○〆Focus+4\nStamina recovery 4\nOnce per lesson, No dupe",
+ "○〆集中+5\n○〆好调3回合\n○〆消耗体力减少3回合\n课程中1次不可重复": "○〆Focus+5\n○〆Good Shape for 3 turns\n○〆Reduce stamina consumption for 3 turns\nOnce per lesson, No dupe",
+ "○〆集中+5\n体力回复5\n课程中1次不可重复": "○〆Focus+5\nStamina recovery 5\nOnce per lesson, No dupe",
+ "○〆集中+1": "○〆 Focus+1",
+ "○〆集中+1\n以降、ターン終了時○〆集中が3以上の場合、○〆集中+2\nレッスン中1回 重複不可": "○〆Focus+1\nAfterwards, if ○〆Focus is 3 or higher at the end of the turn, ○〆Focus+2\nOnce per lessonNo dupe",
+ "○〆集中+2": "○〆 Focus+2",
+ "○〆集中+2\n○〆集中が3以上の場合、○〆好調3ターン": "○〆Focus+2\nIf ○〆Focus is 3 or higher, ○〆Good Shape3 turns",
+ "○〆集中+2\n以降、○〆アクティブスキルカード使用時、○〆集中+1\nレッスン中1回 重複不可": "○〆Focus+2\nAfterwards, when using ○〆Active Skill Card, ○〆Focus+1\nOnce per lessonNo dupe",
+ "○〆集中+3": "○〆Focus +3",
+ "○〆集中が10以上の場合○〆集中": "If ○〆 focus is 10 or more ○〆 focus",
+ "○〆集中が11以上の場合○〆集中": "If ○〆 Focus is 11 or more, ○〆 Focus",
+ "○〆集中が11以上の場合以降、ターン終了時、スコア": "If ○〆Focus is 11 or above, at the end of each turn, score",
+ "○〆集中が12以下の場合体力減少": "If ○〆Focus is 12 or less, decrease stamina",
+ "○〆集中が13以上の場合○〆好調5ターン": "○〆Good Condition for 5 turns if ○〆Concentration is 13 or above",
+ "○〆集中が14以上の場合○〆好調3ターン": "○〆Good Condition for 3 turns if ○〆Concentration is 14 or above",
+ "○〆集中が14以上の場合○〆集中": "If ○〆Focus is 14 or more, ○〆Focus",
+ "○〆集中が17以上の場合○〆集中": "○〆Concentration if ○〆Concentration is 17 or above",
+ "○〆集中が18以上の場合○〆集中": "If ○〆 Focus is 18 or more, ○〆 Focus",
+ "○〆集中が1以上の場合○〆好調1ターン": "If ○〆 Focus is 1 or more, ○〆 in Good Shape for 1 turns",
+ "○〆集中が1以上の場合○〆好調2ターン": "If ○〆 Focus is 1 or more, ○〆 in Good Shape for 2 turns",
+ "○〆集中が1以上の場合○〆好調3ターン": "If ○〆 Focus is 1 or more, ○〆 in Good Shape for 3 turns",
+ "○〆集中が1以上の場合○〆集中": "If ○〆 Focus is 1 or more, ○〆 Focus",
+ "○〆集中が1以下の場合体力減少": "If ○〆 Focus is 1 or less, decrease HP",
+ "○〆集中が22以上の場合○〆集中": "If ○〆Focus is 22 or above, ○〆Focus",
+ "○〆集中が26以上の場合○〆集中": "If ○〆Focus is 26 or above, ○〆Focus",
+ "○〆集中が29以上の場合○〆集中": "If ○〆Focus is 29 or more, ○〆Focus",
+ "○〆集中が2以上の場合○〆好調2ターン": "○〆Good Condition for 2 Turns if ○〆Focus is 2 or More",
+ "○〆集中が2以上の場合○〆好調3ターン": "If ○〆 Focus is 2 or more, ○〆 in Good Shape for 3 turns",
+ "○〆集中が2以上の場合○〆好調6ターン": "If ○〆Focus is 2 or above, ○〆Good Condition6 Turns",
+ "○〆集中が2以上の場合○〆集中": "If ○〆 Focus is 2 or more, ○〆 Focus",
+ "○〆集中が2以下の場合体力減少": "If ○〆 Focus is 2 or less, decrease HP",
+ "○〆集中が3以上の場合○〆好調3ターン": "If ○〆 Focus is 3 or more, ○〆 in Good Shape for 3 turns",
+ "○〆集中が3以上の場合○〆好調9ターン": "If ○〆Focus is 3 or above, ○〆Good Condition9 Turns",
+ "○〆集中が3以上の場合○〆消費体力削減": "If ○〆Focus is 3 or more, ○〆Energy Consumption Reduction",
+ "○〆集中が3以上の場合○〆集中": "If ○〆 Focus is 3 or more, ○〆 Focus",
+ "○〆集中が3以下の場合○〆スランプ1ターン": "If ○〆Focus is 3 or below, ○〆Slump1 Turn",
+ "○〆集中が3以下の場合○〆消費体力増加1ターン": "Increase in consumption HP 1 turn when ○〆 focus is 3 or less",
+ "○〆集中が3以下の場合体力減少": "If ○〆 Focus is 3 or less, decrease HP",
+ "○〆集中が4以上の場合○〆好調3ターン": "If ○〆 Focus is 4 or more, ○〆 in Good Shape for 3 turns",
+ "○〆集中が4以上の場合○〆集中": "If ○〆 Focus is 4 or more, ○〆 Focus",
+ "○〆集中が4以下の場合体力減少": "If ○〆 Focus is 4 or less, decrease HP",
+ "○〆集中が5以上の場合○〆集中": "If ○〆 Focus is 5 or more, ○〆 Focus",
+ "○〆集中が5以下の場合○〆消費体力増加2ターン": "○〆Increased stamina consumption for 2 turns if ○〆Concentration is 5 or below",
+ "○〆集中が5以下の場合体力減少": "If ○〆 Focus is 5 or less, decrease HP",
+ "○〆集中が6以上の場合○〆集中": "If ○〆 Focus is 6 or more, ○〆 Focus",
+ "○〆集中が7以上の場合○〆集中": "If ○〆 Focus is 7 or more, ○〆 Focus",
+ "○〆集中が7以下の場合○〆不調5ターン": "If ○〆Focus is 7 or below, ○〆Bad Condition5 Turns",
+ "○〆集中が8以上の場合○〆スコア上昇量増加": "If ○〆Focus is 8 or above, ○〆Score Increase",
+ "○〆集中が8以上の場合○〆集中": "If ○〆 Focus is 8 or more, ○〆 Focus",
+ "○〆集中が8以下の場合体力減少": "If ○〆Focus is 8 or below, stamina decreases",
+ "○〆集中が9以上の場合○〆集中": "If ○〆 Focus is 9 or more, ○〆 Focus",
+ "○〆集中が9以下の場合眠気を山札のランダムな位置に○〆生成": "If ○〆Focus is 9 or less, generate ○〆Drowsiness at a random position in the deck",
+ "○〆集中が増加後、○〆集中+2\n(レッスン内2回)": "After focus increases, Focus+2\n(2 times per lesson)",
+ "○〆集中が増加後体力が50%以上の場合、○〆集中+2\n(レッスン内2回)": "After focus increases, if stamina is 50% or more, Focus+2\n(2 times per lesson)",
+ "○〆集中効果のスキルカード獲得時、ボーカル上昇+6": "○〆When a Skill Card with Concentration Effect is Obtained, Vocal Increase +6",
+ "○〆集中消耗2\n数值+6\n○〆好调3回合\n○〆技能卡使用数增加+1\n不可重复": "○〆Consume 2 Focus\nParam +6\n○〆Good Shape for 3 turns\n○〆Skill card usage \nNo dupe",
+ "○〆集中消耗3\n○〆绝好调4回合\n○〆体力消耗减少2回合\n○〆技能卡使用数增加+1\n课程中1次不可重复": "○〆Consume 3 Focus\n○〆Excellent Condition for 4 turns\n○〆Reduce HP consumption for 2 turns\n○〆Skill card usage \nOnce per lesson, No dupe",
+ "○〆集中消耗3\n○〆绝好调5回合\n○〆消耗体力减少5回合\n○〆技能卡使用数增加+1\n课程中1次不可重复": "○〆Consume 3 Focus\n○〆Excellent Condition for 5 turns\n○〆Reduce HP consumption for 5 turns\n○〆Skill card usage \nOnce per lesson, No dupe",
+ "○〆集中消耗3\n数值+6\n○〆好调2回合\n○〆技能卡使用数增加+1\n不可重复": "○〆Consume 3 Focus\nParam +6\n○〆Good Shape for 2 turns\n○〆Skill card usage \nNo dupe",
+ "○〆集中消費2\n次のターン、スキルカードを引く\n以降、○〆アクティブスキルカード使用時、パラメータ": "○〆Concentration Consumption 2\nDraw a Skill Card next turn\nFrom then on, when using ○〆Active Skill Card, Parameter",
+ "○〆集中消費3\nパラメータ+25○〆元気+15\n○〆元気増加無効2ターン\nレッスン中1回 ": "○〆Concentration Consumption 3\nParameter +25○〆Energy +15\n○〆Energy Increase Invalid 2 Turns\nDuring Lesson 1 Time ",
+ "○〆集中消費3\nパラメータ+40○〆元気+15\n○〆元気増加無効2ターン\nレッスン中1回 ": "○〆Concentration Consumption 3\nParameter +40○〆Energy +15\n○〆Energy Increase Invalid 2 Turns\nDuring Lesson 1 Time ",
+ "○〆集中消費3\n以降、○〆アクティブスキルカード使用時、パラメータ": "○〆Focus Consumption 3\nAfterward, when using an Active Skill Card, Parameter",
+ "「○〆好印象」や「○〆やる気」を活用して育成するプラン": "Plans utilizing '○〆Good Impression' or '○〆Motivation' for development",
+ "「○〆好調」や「○〆集中」を活用して育成するプラン": "Plans utilizing '○〆Good Shape' or '○〆Concentration' for development",
+ "【ダンスレッスン・ダンスターンのみ】○〆アクティブスキルカード使用時、体力回復": "[Dance Lesson・Dance Turns Only] Stamina Recovery when using ○〆 Active Skill Card",
+ "【ダンスレッスン・ダンスターンのみ】ターン開始時、○〆やる気の": "[Dance Lesson / Dance Turn Only] At Turn Start, ○〆Motivation of",
+ "【ダンスレッスン・ダンスターンのみ】ターン開始時、○〆スキルカード使用数追加+1\n(レッスン内1回)": "[Dance lesson & Dance turn only] At the start of the turn, Skill card usage +1\n(once per lesson)",
+ "【ダンスレッスン・ダンスターンのみ】ターン開始時、○〆パラメータ上昇量増加50%(1ターン)\n(レッスン内3回)": "[Dance lesson & Dance turn only] At the start of the turn, Parameter increase by 50%(1 turn)\n(3 times per lesson)",
+ "【ダンスレッスン・ダンスターンのみ】ターン開始時、スキルカードを引く\n○〆固定元気": "【Dance Lesson・Dance Turn Only】At the start of the turn, draw a skill card\n○〆Fixed Energy",
+ "【ビジュアルレッスン・ビジュアルターンのみ】○〆アクティブスキルカード使用時、体力回復2\n(レッスン内3回)": "[Visual lesson & Visual turn only] When using an active skill card, Stamina recovery 2\n(3 times per lesson)",
+ "【ビジュアルレッスン・ビジュアルターンのみ】ターン開始時、○〆スキルカード使用数追加+1\n(レッスン内1回)": "[Visual lesson & Visual turn only] At the start of the turn, Skill card usage +1\n(once per lesson)",
+ "【ビジュアルレッスン・ビジュアルターンのみ】ターン開始時、○〆パラメータ上昇量増加50%(1ターン)\n(レッスン内3回)": "[Visual lesson & Visual turn only] At the start of the turn, Parameter increase by 50%(1 turn)\n(3 times per lesson)",
+ "【ビジュアルレッスン・ビジュアルターンのみ】ターン開始時、○〆固定元気+2": "[Visual lesson & Visual turn only] At the start of the turn, Fixed Energy +2",
+ "【ボーカルレッスン・ボーカルターンのみ】○〆アクティブスキルカード使用時、体力回復2\n(レッスン内3回)": "[Vocal lesson & Vocal turn only] When using an active skill card, Stamina recovery 2\n(3 times per lesson)",
+ "【ボーカルレッスン・ボーカルターンのみ】ターン開始時、○〆スキルカード使用数追加+1\n(レッスン内1回)": "[Vocal lesson & Vocal turn only] At the start of the turn, Skill card usage +1\n(once per lesson)",
+ "【ボーカルレッスン・ボーカルターンのみ】ターン開始時、○〆集中": "[Vocal Lesson・Vocal Turn Only] At the start of the turn, ○〆Concentration",
+ "【ボーカルレッスン・ボーカルターンのみ】ターン開始時、スキルカードを引く\n○〆固定元気+2\n(レッスン内3回)": "[Vocal lesson & Vocal turn only] At the start of the turn, draw a skill card\nFixed Energy +2\n(3 times per lesson)",
+ "お出かけ終了時、ダンス上昇+": "At the end of Going Out, Dance +",
+ "お出かけ終了時、ダンス上昇+1": "At the end of Going Out, Dance +1",
+ "お出かけ終了時、ダンス上昇+2": "At the end of Going Out, Dance +2",
+ "お出かけ終了時、ダンス上昇+3": "At the end of Going Out, Dance +3",
+ "お出かけ終了時、ダンス上昇+4": "At the end of Going Out, Dance +4",
+ "お出かけ終了時、ダンス上昇+5": "At the end of Going Out, Dance +5",
+ "お出かけ終了時、ビジュアル上昇+": "At the end of Going Out, Visual +",
+ "お出かけ終了時、ビジュアル上昇+1": "At the end of Going Out, Visual +1",
+ "お出かけ終了時、ビジュアル上昇+2": "At the end of Going Out, Visual +2",
+ "お出かけ終了時、ビジュアル上昇+3": "At the end of Going Out, Visual +3",
+ "お出かけ終了時、ビジュアル上昇+4": "At the end of Going Out, Visual +4",
+ "お出かけ終了時、ビジュアル上昇+5": "At the end of Going Out, Visual +5",
+ "お出かけ終了時、ボーカル上昇+": "At the end of Going Out, Vocal +",
+ "お出かけ終了時、ボーカル上昇+1": "At the end of Going Out, Vocal +1",
+ "お出かけ終了時、ボーカル上昇+2": "At the end of Going Out, Vocal +2",
+ "お出かけ終了時、ボーカル上昇+3": "At the end of Going Out, Vocal +3",
+ "お出かけ終了時、ボーカル上昇+4": "At the end of Going Out, Vocal +4",
+ "お出かけ終了時、ボーカル上昇+5": "At the end of Going Out, Vocal +5",
+ "このサポートカードのイベントによるパラメータ上昇を": "Parameter increase from this support card's event",
+ "このサポートカードのイベントによるパラメータ上昇を50%増加": "Increase parameter boost from this Support Card's events by 50%",
+ "このサポートカードのイベントによるパラメータ上昇を75%増加": "Increases the parameter rise from this support card's event by 75%",
+ "このサポートカードのイベントによる体力回復量を": "HP recovery amount from this support card's event",
+ "このサポートカードのレッスンサポート発生率を": "Increases the lesson support rate of this support card",
+ "このサポートカードのレッスンサポート発生率を1.7%増加": "Increases the lesson support occurrence rate of this support card by 1.7%",
+ "このサポートカードのレッスンサポート発生率を2%増加": "Increases the lesson support rate of this support card by 2%",
+ "の確率で○〆好調1ターン": "chance that you will be in ○〆Good Shape for 1 turns",
+ "の確率で○〆好調2ターン": "chance that you will be in ○〆Good Shape for 2 turns",
+ "の確率で○〆好調3ターン": "chance that you will be in ○〆Good Shape for 3 turns",
+ "の確率で○〆消費体力減少1ターン": "Chance of reducing stamina consumed by 1 turn",
+ "の確率で○〆消費体力減少2ターン": "Chance of reducing stamina consumed by 2 turn",
+ "の確率で○〆消費体力減少3ターン": "Chance of reducing stamina consumed by 3 turn",
+ "の確率で○〆集中": "chance that ○〆 Focus",
+ "の確率で体力回復": "Chance of recovering HP",
+ "エアロビクス": "Aerobics",
+ "スキルカードが選択されてません": "Skill card not selected",
+ "スキルカードが除外に移動した時、体力回復": "Recover energy when a skill card is moved to exclusion",
+ "スキルカードの消費体力を減少 ": "Reduces Stamina Consumption of Skill Card",
+ "スキルカードをプロデュース終了までデッキから削除": "Remove Skill Card from Deck Until End of Production",
+ "スキルカードをプロデュース終了まで強化": "Enhancement of skill cards until the end of production",
+ "スキルカードを選択して強化": "Select skill card to strengthen",
+ "スキルカード使用後○〆やる気が3以上の場合、○〆やる気+2\n(レッスン内1回)": "After using a skill card, if Motivation is 3 or more, Motivation+2\n(once per lesson)",
+ "スキルカード使用後○〆やる気が3以上の場合、○〆やる気+3\n(レッスン内1回)": "After using a skill card, if Motivation is 3 or more, Motivation+3\n(once per lesson)",
+ "スキルカード使用後○〆好印象が6以上の場合、○〆好印象+3\n○〆スキルカード使用数追加+1\n(レッスン内1回)": "After using a skill card, if Good Impression is 6 or more, Good Impression +3\nSkill card usage +1\n(once per lesson)",
+ "スキルカード使用後○〆好印象が6以上の場合、○〆好印象+5\n○〆スキルカード使用数追加+1\n(レッスン内1回)": "After using a skill card, if Good Impression is 6 or more, Good Impression +5\nSkill card usage +1\n(once per lesson)",
+ "スキルカード使用時○〆集中が5以上の場合、○〆スキルカード使用数追加+1\n○〆集中+1\n(レッスン内1回)": "When using a skill card, if focus is 5 or more, skill card usage +1\nFocus +1\n(once per lesson)",
+ "スキルカード使用時○〆集中が5以上の場合、○〆スキルカード使用数追加+1\n○〆集中+3\n(レッスン内1回)": "When using a skill card, if focus is 5 or more, skill card usage +1\nFocus +3\n(once per lesson)",
+ "スキルカード強化時、ダンス上昇+": "Dance increase when strengthening skill card+",
+ "スキルカード強化時、ダンス上昇+3": "When enhancing skill cards, dance increase +3",
+ "スキルカード強化時、ビジュアル上昇+": "Visual increase when strengthening skill card+",
+ "スキルカード強化時、ボーカル上昇+": "Vocal increase when strengthening skill card+",
+ "スキルカード強化時ボーカルが400以上の場合、Pポイント+15": "If vocal is 400 or more when enhancing skill card, P-Points +15",
+ "スコア+10": "Score +10",
+ "スコア+10(2回)\n試験・ステージ中1回 ": "Score +10 (2 times)\nOnce during Exam/Stage ",
+ "スコア+10(2回)\n試験中1回 ": "Score +10 (2 times)\nOnce during exam",
+ "スコア+11\n○〆集中": "Score +11\n○〆 Focus",
+ "スコア+12○〆元気+10": "Score +12 ○〆Energy +10",
+ "スコア+12○〆元気+7\n○〆集中": "Score +12 ○〆 energy +7\n○〆 concentration",
+ "スコア+12(2回)\n試験・ステージ中1回 ": "Score +12 (2 times)\nOnce during Exam/Stage ",
+ "スコア+13\n○〆集中が6以上の場合、スコア": "Score +13\nIf ○〆 concentration is 6 or more, Score",
+ "スコア+14": "Score +14",
+ "スコア+15\n○〆集中": "Score +15\n○〆Focus",
+ "スコア+15\n○〆集中が3以上の場合、スコア": "Score +15\nIf ○〆 concentration is 3 or more, Score",
+ "スコア+18\n○〆好調状態の場合、スコア": "Score +18\nIf in a ○〆Good Condition, score",
+ "スコア+25\n試験・ステージ中1回 ": "Score +25\nOnce during the Exam or Stage ",
+ "スコア+27\n試験・ステージ中1回 ": "Score +27\nOnce during the Exam or Stage ",
+ "スコア+2○〆元気+2": "Score +2 ○〆 energy +2",
+ "スコア+34\n試験・ステージ中1回 ": "Score +34\nOnce during the Exam or Stage ",
+ "スコア+34\n試験中1回 ": "Score +34\n1 time during exam ",
+ "スコア+37\n試験・ステージ中1回 ": "Score +37\nOnce during the Exam or Stage ",
+ "スコア+38\n試験・ステージ中1回 ": "Score +38\nOnce during the Exam or Stage ",
+ "スコア+48\n試験・ステージ中1回 ": "Score +48\nOnce during the Exam or Stage ",
+ "スコア+49\n試験・ステージ中1回 ": "Score +49\nOnce during the Exam or Stage ",
+ "スコア+5\n○〆好調3ターン": "Score +5\n○〆 Good Shape 3 turns",
+ "スコア+54\n試験・ステージ中1回 ": "Score +54\nOnce during the Exam or Stage ",
+ "スコア+6\n○〆好調2ターン": "Score +6\n○〆In good condition2 turns",
+ "スコア+6\n○〆集中": "Score +6\n○〆 concentration",
+ "スコア+6○〆元気+4": "Score +6 ○〆Energy +4",
+ "スコア+7\n○〆好印象": "Score +7\n○〆Good Impression",
+ "スコア+8○〆元気+7": "Score +8 ○〆Energy +7",
+ "スコア+8(2回)\n試験・ステージ中1回 ": "Score +8 (2 times)\nDuring Exam/Stage 1 time ",
+ "スコア+8(2回)\n試験中1回 ": "Score +8 (2 times)\nOnce during the exam ",
+ "スコア+9": "Score +9",
+ "スコア+9\n○〆好印象": "Score +9\nGood impression",
+ "スコア+9\n○〆好調3ターン": "Score +9\n○〆 Good Shape 3 turns",
+ "スコア+9\n○〆好調状態の場合、○〆集中": "Score +9\n○〆Concentration if in ○〆Good Condition",
+ "スコア+9\n○〆集中": "Score +9\n○〆Focus",
+ "スコアが11000以上の場合○〆スコア上昇量増加": "If score is 11000 or more, ○〆Increase in Score Gain",
+ "スコアが1600未満の場合○〆スランプ1ターン": "If score is below 1600 ○〆Slump1 turn",
+ "スコアが1800未満の場合○〆不調5ターン": "If score is less than 1800, ○〆Poor Condition 5 turns",
+ "スコアが2100以上の場合○〆消費体力減少3ターン": "If score is 2100 or more, ○〆Energy Consumption Decrease 3 turns",
+ "スコアが2800以上の場合以降、ターン終了時、スコア": "If score is 2800 or more, then score at the end of each turn",
+ "スコアが3200以上の場合○〆絶好調5ターン": "If score is 3200 or more, ○〆Excellent Condition 5 turns",
+ "スコアが3600以上の場合○〆消費体力減少5ターン": "If score is 3600 or more, ○〆Energy Consumption Decrease 5 turns",
+ "スコアが4900未満の場合○〆不調4ターン": "If score is less than 4900, ○〆Poor Condition 4 turns",
+ "スコアが6800以上の場合以降、ターン終了時、スコア": "If score is 6800 or more, then at the end of each turn, score",
+ "スコアが8600以上の場合スコア": "Score if 8600 or more",
+ "スコアが9800以上の場合スコア": "Score if 9800 or more",
+ "スコア上昇効果を主とするスキルカード": "Skill Card Primarily Increasing Score Effect",
+ "スコア上昇量を": "Increase Score Amount by",
+ "スコア上昇量を50%増加 ": "Increase score gain by 50%",
+ "スコア上昇量を50%増加 3 turns": "Increase Score Amount by 50% 3 turns",
+ "スコア上昇量を50%増加 7 turns": "Increase score gain by 50% 7 turns",
+ "ターン終了時○〆元気が7以上の場合、○〆好印象+4\n(レッスン内1回)": "If energy is 7 or more at the end of the turn, Good Impression+4\n(once per lesson)",
+ "ターン終了時○〆元気が7以上の場合、○〆好印象+5\n(レッスン内1回)": "If energy is 7 or more at the end of the turn, Good Impression+5\n(once per lesson)",
+ "ターン終了時○〆元気が7以上の場合、○〆好印象1.5倍\n○〆好印象の100%分パラメータ上昇\n(レッスン内1回)": "If energy is 7 or more at the end of the turn, Good Impression 1.5 times\nParameter increase by 100% of Good Impression\n(once per lesson)",
+ "ターン終了時○〆元気が7以上の場合、○〆好印象1.5倍\n○〆好印象の30%分パラメータ上昇\n(レッスン内1回)": "If energy is 7 or more at the end of the turn, Good Impression 1.5 times\nParameter increase by 30% of Good Impression\n(once per lesson)",
+ "ターン終了時○〆好印象が10以上の場合、○〆好印象の100%分パラメータ上昇\n○〆元気+3\n(レッスン内2回)": "If good impression is 10 or more at the end of the turn, Parameter increase by 100% of Good Impression\nEnergy +3\n(2 times per lesson)",
+ "ターン終了時○〆好印象が10以上の場合、○〆好印象の100%分パラメータ上昇\n○〆元気+3\n(レッスン内3回)": "If good impression is 10 or more at the end of the turn, Parameter increase by 100% of Good Impression\nEnergy +3\n(3 times per lesson)",
+ "ターン終了時○〆好印象が6以上の場合、○〆好印象+2\n(レッスン内2回)": "If good impression is 6 or more at the end of the turn, Good Impression+2\n(2 times per lesson)",
+ "ターン終了時○〆好印象が6以上の場合、○〆好印象+2\n(レッスン内3回)": "If good impression is 6 or more at the end of the turn, Good Impression+2\n(3 times per lesson)",
+ "ターン終了時、パラメータを上昇。ターン開始時、好印象が1減少": "Increase parameters at the end of turn. Decrease 1 Good Impression at the start of turn",
+ "ターン終了時、好印象1ごとにスコアを1上昇。ターン開始時、好印象が1減少": "At the end of the turn, increase score by 1 for each favorable impression. At the start of the turn, decrease favorable impression by 1",
+ "ターン終了時体力が50%以上の場合、○〆好印象+3\n(レッスン内1回)": "If stamina is 50% or more at the end of the turn, Good Impression+3\n(once per lesson)",
+ "ターン終了時体力が50%以上の場合、○〆好印象+4\n(レッスン内1回)": "If stamina is 50% or more at the end of the turn, Good Impression+4\n(once per lesson)",
+ "ターン追加": "Additional Turn",
+ "ターン開始時○〆やる気が5以上の場合、○〆スキルカード使用数追加+1\n○〆やる気+3\n(レッスン内1回)": "If motivation is 5 or more at the start of the turn, skill card usage +1\nMotivation +3\n(once per lesson)",
+ "ターン開始時○〆元気が0の場合、体力減少1\n○〆集中+3\n(レッスン内2回)": "If Energy is 0 at the start of the turn, Stamina decreases1\nFocus+3\n(2 times per lesson)",
+ "ターン開始時○〆元気が0の場合、体力減少1\n○〆集中+4\n(レッスン内2回)": "If Energy is 0 at the start of the turn, Stamina decreases1\nFocus+4\n(2 times per lesson)",
+ "ターン開始時○〆元気が7以上の場合、○〆やる気+5\n(レッスン内1回)": "If energy is 7 or more at the start of the turn, Motivation+5\n(once per lesson)",
+ "ターン開始時○〆元気が7以上の場合、○〆やる気+6\n(レッスン内1回)": "If energy is 7 or more at the start of the turn, Motivation+6\n(once per lesson)",
+ "ターン開始時○〆好印象が3以上の場合、○〆スキルカード使用数追加+1\n○〆好印象+3\n(レッスン内1回)": "If good impression is 3 or more at the start of the turn, skill card usage +1\nGood Impression +3\n(once per lesson)",
+ "ターン開始時○〆好調状態の場合、○〆スキルカード使用数追加": "At the start of the turn, if ○〆 in Good Shape, add ○〆 skill card usage",
+ "ターン開始時○〆好調状態の場合、○〆スキルカード使用数追加+1\n○〆好調2ターン\n(レッスン内1回)": "If in Good Shape at the start of the turn, skill card usage +1\nGood Shape +2 turns\n(once per lesson)",
+ "ターン開始時○〆好調状態の場合、○〆元気+12\n(レッスン内1回)": "If in Good Shape at the start of the turn, Energy+12\n(once per lesson)",
+ "ターン開始時○〆好調状態の場合、○〆元気+9\n(レッスン内1回)": "If in Good Shape at the start of the turn, Energy+9\n(once per lesson)",
+ "ターン開始時○〆好調状態の場合、○〆集中+1\n(レッスン内2回)": "If in Good Shape at the start of the turn, Focus+1\n(2 times per lesson)",
+ "ターン開始時○〆好調状態の場合、○〆集中+2\n○〆元気+1\n(レッスン内2回)": "If in Good Shape at the start of the turn, Focus +2\nEnergy +1\n(2 times per lesson)",
+ "ターン開始時○〆好調状態の場合、○〆集中+2\n(レッスン内2回)": "If in Good Shape at the start of the turn, Focus+2\n(2 times per lesson)",
+ "ターン開始時○〆好調状態の場合、○〆集中+3\n○〆元気+1\n(レッスン内2回)": "If in Good Shape at the start of the turn, Focus +3\nEnergy +1\n(2 times per lesson)",
+ "ターン開始時○〆好調状態の場合、パラメータ+11\n(レッスン内1回)": "If in Good Shape at the start of the turn, Parameter+11\n(once per lesson)",
+ "ターン開始時○〆好調状態の場合、パラメータ+6\n(レッスン内1回)": "If in Good Shape at the start of the turn, Parameter+6\n(once per lesson)",
+ "ターン開始時○〆消費体力減少状態の場合、○〆絶好調1ターン\nスキルカードを引く\n(レッスン内2回)": "At the start of the turn, if in reduced stamina consumption state, ○〆Excellent condition1 turn\nDraw a skill card\n(2 times within the lesson)",
+ "ターン開始時○〆消費体力減少状態の場合、○〆絶好調1ターン\nスキルカードを引く\n(レッスン内3回)": "At the start of the turn, if in reduced stamina consumption state, ○〆Excellent condition1 turn\nDraw a skill card\n(3 times within the lesson)",
+ "ターン開始時○〆集中が3以上の場合、○〆元気": "At the start of the turn, if focus is 3 or more, gain energy",
+ "ターン開始時○〆集中が3以上の場合、○〆集中+4\n(レッスン内1回)": "If focus is 3 or more at the start of the turn, Focus+4\n(once per lesson)",
+ "ターン開始時○〆集中が3以上の場合、○〆集中+6\n(レッスン内1回)": "If focus is 3 or more at the start of the turn, Focus+6\n(once per lesson)",
+ "ターン開始時○〆集中が5以上の場合、○〆スキルカード使用数追加+1\n○〆集中+2\n(レッスン内1回)": "If focus is 5 or more at the start of the turn, skill card usage +1\nFocus +2\n(once per lesson)",
+ "ターン開始時○〆集中が5以上の場合、体力回復2\n(レッスン内3回)": "If focus is 5 or more at the start of the turn, Stamina Recovery2\n(3 times per lesson)",
+ "ターン開始時○〆集中が5以上の場合、体力回復2\n(レッスン内4回)": "If focus is 5 or more at the start of the turn, Stamina Recovery2\n(4 times per lesson)",
+ "ターン開始時、○〆集中+1\n(レッスン内2回)": "At the start of the turn, Focus+1\n(2 times per lesson)",
+ "ターン開始時、○〆集中+1\n(レッスン内3回)": "At the start of the turn, Focus+1\n(3 times per lesson)",
+ "ターン開始時に引くスキルカードが": "Skill cards drawn at the start of the turn are",
+ "ターン開始時体力が50%以下の場合、○〆集中": "When Stamina is 50% or less at the start of the turn, ○〆Concentration",
+ "ターン開始時最終ターンの場合、○〆元気の50%分パラメータ上昇\n○〆体力消費1": "If it's the final turn, Parameter increase by 50% of Energy\nStamina consumption1",
+ "ターン開始時最終ターンの場合、○〆元気の70%分パラメータ上昇\n○〆体力消費1": "If it's the final turn, Parameter increase by 70% of Energy\nStamina consumption1",
+ "ターン開始時残り2ターン以内の場合、○〆元気の50%分パラメータ上昇\n○〆体力消費1": "If 2 or fewer turns remain at the start of the turn, Parameter increase by 50% of Energy\nStamina consumption 1",
+ "ターン開始時残り2ターン以内の場合、○〆元気の65%分パラメータ上昇\n○〆体力消費1": "If 2 or fewer turns remain at the start of the turn, Parameter increase by 65% of Energy\nStamina consumption 1",
+ "ターン開始時残り2ターン以内の場合、パラメータ+5\n(レッスン内2回)": "If 2 or fewer turns remain at the start of the turn, Parameter +5\n(2 times per lesson)",
+ "ターン開始時残り3ターン以内の場合、パラメータ+5\n(レッスン内3回)": "If 3 or fewer turns remain at the start of the turn, Parameter +5\n(3 times per lesson)",
+ "ダンスSPレッスン発生率+": "Dance SP lesson occurrence rate+",
+ "ダンスSPレッスン発生率+10.5%": "Dance SP lesson occurrence rate +10.5%",
+ "ダンスSPレッスン発生率+15%": "Dance SP Lesson Occurrence Rate +15%",
+ "ダンスSPレッスン発生率増加": "Increased Dance SP Lesson Occurrence Rate",
+ "ダンスSPレッスン終了時、Pポイント獲得量増加+": "Increase in P points acquired at the end of Dance SP lesson+",
+ "ダンスSPレッスン終了時、Pポイント獲得量増加+22%": "At the end of Dance SP Lesson, P Point acquisition amount increases by +22%",
+ "ダンスSPレッスン終了時、ダンス上昇+": "Dance increase at the end of Dance SP lesson",
+ "ダンスSPレッスン終了時、ダンス上昇+13": "At the end of dance SP lessons, dance increase +13",
+ "ダンスSPレッスン終了時、ダンス上昇+9": "When Dance SP lesson ends, Dance +9",
+ "ダンスSPレッスン終了時、ランダムにPドリンクを2つ獲得": "At the end of Dance SP lesson, randomly get 2 P-Drinks",
+ "ダンスSPレッスン終了時、体力回復": "Stamina recovery at the end of Dance SP lesson",
+ "ダンスSPレッスン終了時、体力回復3": "Recover 3 stamina when ending Dance SP Lesson",
+ "ダンスSPレッスン開始時、": "When starting a Dance SP lesson,",
+ "ダンスSPレッスン開始時、35%の確率で○〆元気+4": "35% chance to gain Energy +4 at the start of Dance SP Lesson",
+ "ダンスSPレッスン開始時、40%の確率で○〆やる気": "At the start of a Dance SP Lesson, 40% chance of ○〆Motivation",
+ "ダンスSPレッスン開始時、40%の確率で○〆集中": "When starting Dance SP lesson, 40% chance of ○〆Focus",
+ "ダンスSPレッスン開始時、50%の確率で○〆好印象": "At the start of Dance SP Lesson, 50% chance of ○〆Good Impression",
+ "ダンスSPレッスン開始時、55%の確率で○〆元気": "At the start of Dance SP lessons, 55% chance of ○〆 Energetic",
+ "ダンスSPレッスン開始時、55%の確率で○〆消費体力減少2ターン": "At the start of Dance SP Lesson, 55% chance of ○〆Reduced Stamina Consumption 2 Turns",
+ "ダンスSPレッスン開始時、65%の確率で○〆やる気": "At the start of Dance SP Lesson, 65% chance of ○〆 Motivation",
+ "ダンスSPレッスン開始時、70%の確率で○〆消費体力減少2ターン": "70% chance of ○〆Reduced stamina consumption for 2 turns when starting Dance SP Lesson",
+ "ダンスターンなら、ターン開始時、○〆スキルカード使用数追加": "If it's a Dance turn, at the start of the turn, ○〆 Add skill card usage",
+ "ダンスレッスンボーナス+": "Dance lesson bonus+",
+ "ダンスレッスンボーナス+1.4%": "Dance Lesson Bonus +1.4%",
+ "ダンスレッスンボーナス+1.9%": "Dance Lesson Bonus +1.9%",
+ "ダンスレッスンボーナス+2.1%": "Dance Lesson Bonus +2.1%",
+ "ダンスレッスンボーナス+6.5%": "Dance Lesson Bonus +6.5%",
+ "ダンスレッスン終了時、": "At the end of Dance Lesson, ",
+ "ダンスレッスン終了時、60%の確率で体力回復4": "At the end of Dance Lesson, 60% chance of Stamina Recovery 4",
+ "ダンスレッスン終了時、ダンス上昇+": "Dance increase at the end of Dance lesson",
+ "ダンスレッスン終了時体力が50%以上の場合、ダンス上昇+13": "If stamina is 50% or more at the end of Dance lesson, Dance increase +13",
+ "ダンスレッスン開始時、": "When starting a Dance lesson,",
+ "ダンスレッスン開始時、25%の確率で○〆消費体力減少1ターン": "25% chance to reduce consumed stamina by 1 turn at the start of Dance Lesson",
+ "ダンスレッスン開始時、40%の確率で○〆消費体力減少1ターン": "At the start of Dance Lesson, 40% chance of ○〆Reduced Stamina Consumption 1 Turn",
+ "ダンスレッスン開始時、45%の確率で○〆やる気": "At the start of a Dance Lesson, 45% chance of ○〆Motivation",
+ "ダンス上昇+": "Dance increase+",
+ "ダンス上昇+110\nスキルカードを選択して獲得": "Dance Increase +110\nSelect and obtain a skill card",
+ "ダンス上昇+15": "Dance +15",
+ "ダンス上昇+20": "Dance increase +20",
+ "ダンス上昇+40\nスキルカードを選択して獲得": "Dance +40\nSelect and acquire a Skill Card",
+ "ダンス通常レッスンを開始": "Start Normal Dance Lesson",
+ "トラブルカード": "Trouble Card",
+ "パラメータ+10": "Param +10",
+ "パラメータ+10\n○〆やる気+3": "Param +10\n○〆Motivation +3",
+ "パラメータ+10\n○〆集中": "Parameter +10\n○〆Focus",
+ "パラメータ+10\n○〆集中が6以上の場合、パラメータ+10\nレッスン中1回 重複不可": "Param +10\nIf Focus is 6 or higher, Param +10\nOnce per lessonNo dupe",
+ "パラメータ+10(2回)\nレッスン中1回 ": "Param +10 (2 times)\nOnce per lesson",
+ "パラメータ+11\n○〆好調4ターン": "Parameter +11\n○〆Good Condition4 Turns",
+ "パラメータ+11\n○〆集中+3": "Param +11\n○〆Focus +3",
+ "パラメータ+12\n○〆好印象": "Parameter +12\nGood impression",
+ "パラメータ+12\n○〆好調状態の場合、パラメータ+14\nレッスン中1回 重複不可": "Param +12\nIf in Good Shape, Param +14\nOnce per lessonNo dupe",
+ "パラメータ+12\n○〆集中が3以上の場合、パラメータ+12\nレッスン中1回 重複不可": "Param +12\nIf Focus is 3 or higher, Param +12\nOnce per lessonNo dupe",
+ "パラメータ+12○〆元気+10": "Param +12○〆Energy +10",
+ "パラメータ+12○〆元気+7\n○〆集中": "Parameters +12 ○〆 Energy +7\n○〆 Focus",
+ "パラメータ+12○〆元気+7\n○〆集中+5\n○〆消費体力増加2ターン\n重複不可": "Param +12○〆Energy +7\n○〆Focus +5\n○〆Increase stamina consumption for 2 turns\nNo dupe",
+ "パラメータ+12○〆元気+7\n○〆集中+7\n○〆消費体力増加2ターン\n重複不可": "Param +12○〆Energy +7\n○〆Focus +7\n○〆Increase stamina consumption for 2 turns\nNo dupe",
+ "パラメータ+12(2回)\nレッスン中1回 ": "Parameter +12 (2 times)\nDuring Lesson 1 time ",
+ "パラメータ+12(2回)\nレッスン中1回 重複不可": "Param +12 (2 times)\nOnce per lessonNo dupe",
+ "パラメータ+13": "Param +13",
+ "パラメータ+13\n○〆好調状態の場合、パラメータ+5\nレッスン中1回 重複不可": "Param +13\nIf in Good Shape, Param +5\nOnce per lessonNo dupe",
+ "パラメータ+13\n○〆集中が6以上の場合、パラメータ+15\nレッスン中1回 ": "Param +13\nIf Focus is 6 or higher, Param +15\nOnce per lesson",
+ "パラメータ+14": "Param +14",
+ "パラメータ+14\n○〆集中+5\nレッスン中1回 重複不可": "Param +14\n○〆Focus +5\nOnce per lessonNo dupe",
+ "パラメータ+14(3回)\nレッスン中1回 重複不可": "Parameter +14 (3 times)\nOnce during lessonNon-stackable",
+ "パラメータ+15\n○〆やる気+4": "Param +15\n○〆Motivation +4",
+ "パラメータ+15\n○〆集中": "Parameters +15\n○〆Focus",
+ "パラメータ+15\n○〆集中+5\nレッスン中1回 重複不可": "Param +15\n○〆Focus +5\nOnce per lessonNo dupe",
+ "パラメータ+15\n○〆集中が3以上の場合、パラメータ": "Parameters +15\nIf ○〆 Focus is 3 or more, Parameters",
+ "パラメータ+15\n○〆集中が3以上の場合、パラメータ+15\nレッスン中1回 重複不可": "Param +15\nIf Focus is 3 or higher, Param +15\nOnce per lessonNo dupe",
+ "パラメータ+15\n○〆集中が3以上の場合、パラメータ+34(○〆集中効果を1.5倍適用)\nレッスン中1回 重複不可": "Param +15\nIf Focus is 3 or higher, Param +34 (Apply 1.5 times Focus effect)\nOnce per lessonNo dupe",
+ "パラメータ+16": "Param +16",
+ "パラメータ+16\n○〆好印象": "Parameter +16\n○〆Good Impression",
+ "パラメータ+17\nレッスン中1回 重複不可": "Param +17\nOnce per lessonNo dupe",
+ "パラメータ+18\nレッスン中1回 ": "Param +18\nOnce per lesson",
+ "パラメータ+18\n○〆好調3ターン\nレッスン中1回 重複不可": "Param +18\n○〆Good Shape for 3 turns\nOnce per lessonNo dupe",
+ "パラメータ+18\n○〆好調状態の場合、パラメータ+20\nレッスン中1回 重複不可": "Param +18\nIf in Good Shape, Param +20\nOnce per lessonNo dupe",
+ "パラメータ+18\n○〆集中+4": "Param +18\n○〆Focus +4",
+ "パラメータ+2\n○〆好印象+5\nレッスン中1回 重複不可": "Param +2\n○〆Good Impression +5\nOnce per lessonNo dupe",
+ "パラメータ+21": "Param +21",
+ "パラメータ+25\nレッスン中1回 重複不可": "Param +25\nOnce per lessonNo dupe",
+ "パラメータ+26\n○〆好調4ターン\nレッスン中1回 重複不可": "Param +26\n○〆Good Shape for 4 turns\nOnce per lessonNo dupe",
+ "パラメータ+27\nレッスン中1回 ": "Param +27\nOnce per lesson",
+ "パラメータ+2○〆元気+1\n体力回復2\nレッスン中1回 重複不可": "Param +2○〆Energy +1\nStamina recovery 2\nOnce per lessonNo dupe",
+ "パラメータ+2○〆元気+2": "Param +2○〆Energy +2",
+ "パラメータ+30○〆元気+10\n○〆消費体力増加2ターン\n重複不可": "Param +30○〆Energy +10\n○〆Increase stamina consumption for 2 turns\nNo dupe",
+ "パラメータ+34\nレッスン中1回 ": "Param +34\nOnce per lesson",
+ "パラメータ+34\nレッスン中1回 重複不可": "Param +34\nOnce per lessonNo dupe",
+ "パラメータ+3○〆元気+3\n次のターン、スキルカードを引く\n2ターン後、スキルカードを引く\nレッスン中1回 重複不可": "Param +3○〆Energy +3\nNext turn, draw a skill card\n2 turns later, draw a skill card\nOnce per lessonNo dupe",
+ "パラメータ+3○〆元気+4\n体力回復2\nレッスン中1回 重複不可": "Param +3○〆Energy +4\nStamina recovery 2\nOnce per lessonNo dupe",
+ "パラメータ+4\n○〆好調状態の場合、○〆集中+3\nレッスン中1回 重複不可": "Param +4\nIf in Good Shape, ○〆Focus +3\nOnce per lessonNo dupe",
+ "パラメータ+40○〆元気+10\n○〆消費体力増加2ターン\n重複不可": "Param +40○〆Energy +10\n○〆Increase stamina consumption for 2 turns\nNo dupe",
+ "パラメータ+48\nレッスン中1回 ": "Param +48\nOnce per lesson",
+ "パラメータ+48\nレッスン中1回 重複不可": "Param +48\nOnce per lessonNo dupe",
+ "パラメータ+49\nレッスン中1回 ": "Param +49\nOnce per lesson",
+ "パラメータ+49\nレッスン中1回 重複不可": "Param +49\nOnce per lessonNo dupe",
+ "パラメータ+5\n○〆好調3ターン": "Param +5\n○〆Good Shape for 3 turns",
+ "パラメータ+6\n○〆好印象+6\nレッスン中1回 重複不可": "Param +6\n○〆Good Impression +6\nOnce per lessonNo dupe",
+ "パラメータ+6\n○〆好調2ターン": "Param +6\n○〆Good Shape for 2 turns",
+ "パラメータ+6\n○〆好調状態の場合、○〆集中+3": "Param +6\nIf in Good Shape, ○〆Focus +3",
+ "パラメータ+6\n○〆好調状態の場合、○〆集中+4\nレッスン中1回 重複不可": "Param +6\nIf in Good Shape, ○〆Focus +4\nOnce per lessonNo dupe",
+ "パラメータ+6\n○〆集中+2": "Param +6\n○〆Focus +2",
+ "パラメータ+6○〆元気+4": "Param +6○〆Energy +4",
+ "パラメータ+6○〆元気+5\n次のターン、スキルカードを引く\n2ターン後、スキルカードを引く\nレッスン中1回 重複不可": "Param +6○〆Energy +5\nNext turn, draw a skill card\n2 turns later, draw a skill card\nOnce per lessonNo dupe",
+ "パラメータ+7\n○〆好印象+3": "Param +7\n○〆Good Impression +3",
+ "パラメータ+7\n○〆集中+3\nレッスン中1回 重複不可": "Param +7\n○〆Focus +3\nOnce per lessonNo dupe",
+ "パラメータ+7\n○〆集中+5\nレッスン中1回 重複不可": "Param +7\n○〆Focus +5\nOnce per lessonNo dupe",
+ "パラメータ+7(2回)\n○〆集中が6以上の場合、パラメータ+7\nレッスン中1回 重複不可": "Param +7 (2 times)\nIf Focus is 6 or higher, Param +7\nOnce per lessonNo dupe",
+ "パラメータ+8\n○〆好調状態の場合、パラメータ+3\nレッスン中1回 重複不可": "Param +8\nIf in Good Shape, Param +3\nOnce per lessonNo dupe",
+ "パラメータ+8○〆元気+7": "Param +8○〆Energy +7",
+ "パラメータ+8(2回)\nレッスン中1回 ": "Param +8 (2 times)\nOnce per lesson",
+ "パラメータ+9": "Param +9",
+ "パラメータ+9\n○〆好印象+4": "Param+9\n○〆Good Impression+4",
+ "パラメータ+9\n○〆好調3ターン": "Param +9\n○〆Good Shape for 3 turns",
+ "パラメータ+9\n○〆好調4ターン": "Param +9\n○〆Good Shape for 4 turns",
+ "パラメータ+9\n○〆好調状態の場合、○〆集中+4": "Param +9\nIf in Good Shape, ○〆Focus +4",
+ "パラメータ+9\n○〆集中+3": "Param +9\n○〆Focus +3",
+ "パラメータ+9(2回)\n○〆集中が6以上の場合、パラメータ+9\nレッスン中1回 重複不可": "Param +9 (2 times)\nIf Focus is 6 or higher, Param +9\nOnce per lessonNo dupe",
+ "パラメータ+9(3回)\nレッスン中1回 重複不可": "Parameter +9 (3 times)\nOnce during lessonNon-stackable",
+ "パラメータ27\nレッスン中1回 重複不可": "Param +27\nOnce per lessonNo dupe",
+ "パラメータ+10": "Parameter +10",
+ "パラメータ+17(○〆集中効果を1.5倍適用)\nレッスン中1回 ": "Param+17 (○〆Focus Effect 1.5x Applied)\nOnce per lesson",
+ "パラメータ+17(○〆集中効果を2倍適用)\nレッスン中1回 重複不可": "Param +17 (Apply 2 times Focus effect)\nOnce per lessonNo dupe",
+ "パラメータ+23(○〆集中効果を2倍適用)\nレッスン中1回 ": "Param +23 (Apply 2 times Focus effect)\nOnce per lesson",
+ "パラメータ+24(○〆集中効果を2.5倍適用)\nレッスン中1回 重複不可": "Param +24 (Apply 2.5 times Focus effect)\nOnce per lessonNo dupe",
+ "パラメータ上昇効果を主とするスキルカード": "Skill Card focused on Param Increase Effects",
+ "パラメータ上昇量を50%増加 2 turns": "Increase parameter gain by 50% 2 turns",
+ "パラメータ上昇量を増加": "Increase parameter increase amount",
+ "パラメータ上昇量増加": "Parameter Increase",
+ "ビジュアルSPレッスン発生率+": "Visual SP lesson occurrence rate+",
+ "ビジュアルSPレッスン発生率+10.5%": "Visual SP lesson occurrence rate +10.5%",
+ "ビジュアルSPレッスン発生率増加": "Increased Visual SP Lesson Occurrence Rate",
+ "ビジュアルSPレッスン終了時、Pポイント獲得量増加+": "Increase in P points acquired at the end of Visual SP lesson+",
+ "ビジュアルSPレッスン終了時、ビジュアル上昇+": "Visual increase at the end of Visual SP lesson",
+ "ビジュアルSPレッスン終了時、ビジュアル上昇+13": "When Visual SP lesson ends, Visual +13",
+ "ビジュアルSPレッスン終了時、体力回復": "Stamina recovery at the end of Visual SP lesson",
+ "ビジュアルSPレッスン終了時ビジュアルが400以上の場合、ランダムなスキルカードを強化": "If visual is 400 or more at the end of Visual SP lesson, randomly enhance a skill card",
+ "ビジュアルSPレッスン開始時、": "When starting a Visual SP lesson,",
+ "ビジュアルSPレッスン開始時、35%の確率で○〆元気+4": "At Visual SP Lesson Start, 35% Chance for ○〆Energy +4",
+ "ビジュアルSPレッスン開始時、40%の確率で○〆やる気": "At the start of Visual SP Lesson, 40% chance of ○〆 Motivation",
+ "ビジュアルSPレッスン開始時、40%の確率で○〆集中": "40% chance to increase ○〆Focus when starting a Visual SP Lesson",
+ "ビジュアルSPレッスン開始時、55%の確率で○〆元気": "55% Chance for ○〆Energy at Start of Visual SP Lesson",
+ "ビジュアルSPレッスン開始時、55%の確率で○〆消費体力減少2ターン": "At Visual SP Lesson Start, 55% Chance for ○〆Reduced Stamina Consumption 2 Turns",
+ "ビジュアルが足りないみたいですね\nビジュアルレッスンがおすすめ": "It seems you lack visuals\nVisual lessons are recommended",
+ "ビジュアルターンなら、ターン開始時、○〆スキルカード使用数追加": "If it's a Visual turn, at the start of the turn, ○〆 Add skill card usage",
+ "ビジュアルレッスンボーナス+": "Visual lesson bonus+",
+ "ビジュアルレッスンボーナス+1.4%": "Visual Lesson Bonus +1.4%",
+ "ビジュアルレッスンボーナス+2.1%": "Visual Lesson Bonus +2.1%",
+ "ビジュアルレッスンボーナス+6%": "Visual Lesson Bonus +6%",
+ "ビジュアルレッスン終了時、": "At the end of Visual Lesson, ",
+ "ビジュアルレッスン終了時、30%の確率で体力回復4": "At the end of visual lessons, 30% chance to recover 4 stamina",
+ "ビジュアルレッスン終了時、ビジュアル上昇+": "Visual increase at the end of Visual lesson",
+ "ビジュアルレッスン終了時体力が50%以上の場合、ビジュアル上昇+13": "If stamina is 50% or more at the end of Visual lesson, Visual increase +13",
+ "ビジュアルレッスン開始時、": "When starting a Visual lesson,",
+ "ビジュアルレッスン開始時、20%の確率で○〆好印象": "At the start of visual lessons, 20% chance of obtaining a good impression",
+ "ビジュアルレッスン開始時、25%の確率で○〆集中": "25% Chance for ○〆Focus at Start of Visual Lesson",
+ "ビジュアルレッスン開始時、30%の確率で○〆やる気": "At the start of Visual lesson, 30% chance of ○〆 Motivation",
+ "ビジュアルレッスン開始時、40%の確率で○〆元気": "At the start of Visual lesson, 40% chance of ○〆 Energy",
+ "ビジュアルレッスン開始時、40%の確率で○〆消費体力減少1ターン": "At the start of Visual lesson, 40% chance of ○〆 Reduced stamina consumption 1 turn",
+ "ビジュアルレッスン開始時、45%の確率で○〆やる気": "At the start of visual lessons, 45% chance to gain motivation",
+ "ビジュアル上昇+": "Visual increase+",
+ "ビジュアル上昇+110\nスキルカードを選択して獲得": "Visual Increase +110\nSelect and Acquire Skill Card",
+ "ビジュアル上昇+20": "Visual increase +20",
+ "プロデューサーLvを上げることで報酬が獲得できる他、さまざまな要素が解放されます": "By raising the Producer Level, you can obtain rewards and unlock various elements.",
+ "プロデュースでボイスがあるコミュのボイス設定を選択してください。": "Please select the voice settings for the commu with voice during Produce.",
+ "プロデュースで獲得できるサポート強化Ptが増加します": "Support Strengthening Pt obtained from producing increases",
+ "プロデュースの方向性を示すもので、Pアイドルごとに決められています。登場するスキルカードやPアイテムの種類がプランごとに異なります。": "Indicates the direction of production, determined for each P-Idol. The types of Skill Cards and P-Items vary by plan.",
+ "プロデュースの試験前に全パラメータを審査基準の80%以上にする": "Before the production exam, raise all parameters to 80% or more of the assessment criteria",
+ "プロデュース中にボーカルを450以上にする": "Increase Vocal to 450 or more during Produce",
+ "ボーカルSPレッスン発生率+": "Vocal SP lesson occurrence rate +",
+ "ボーカルSPレッスン発生率+10.5%": "Vocal SP lesson occurrence rate +10.5%",
+ "ボーカルSPレッスン発生率増加": "Increased Vocal SP Lesson Occurrence Rate",
+ "ボーカルSPレッスン終了時、Pポイント獲得量増加+": "Increase P-Points at Vocal SP Lesson Completion+",
+ "ボーカルSPレッスン終了時、ボーカル上昇+": "Vocal increase at the end of Vocal SP lesson",
+ "ボーカルSPレッスン終了時、ボーカル上昇+9": "At the end of Vocal SP Lesson, Vocal +9",
+ "ボーカルSPレッスン終了時、体力回復": "Stamina recovery at the end of Vocal SP lesson",
+ "ボーカルSPレッスン終了時ボーカルが400以上の場合、ランダムなスキルカードを強化": "If vocal is 400 or more at the end of Vocal SP lesson, randomly enhance a skill card",
+ "ボーカルSPレッスン開始時、": "When starting a Vocal SP lesson,",
+ "ボーカルSPレッスン開始時、35%の確率で○〆元気": "At the start of Vocal SP Lesson, 35% chance ○〆 Energy",
+ "ボーカルSPレッスン開始時、35%の確率で○〆消費体力減少2ターン": "At the start of a Vocal SP Lesson, 35% chance of ○〆Reduced Stamina Consumptionfor 2 Turns",
+ "ボーカルSPレッスン開始時、40%の確率で○〆やる気": "At the start of Vocal SP lessons, 40% chance of increased motivation",
+ "ボーカル、ダンス、ビジュアルすべてのSPレッスン発生率+": "All Vocal, Dance, and Visual SP lesson occurrence rate+",
+ "ボーカル、ダンス、ビジュアルすべてのSPレッスン発生率+10%": "10% increase in SP Lesson occurrence rate for Vocal, Dance, and Visual",
+ "ボーカル、ダンス、ビジュアルすべてのSPレッスン発生率+5%": "5% increased occurrence rate for Vocal, Dance, and Visual SP Lessons",
+ "ボーカルターンなら、ターン開始時、○〆スキルカード使用数追加": "If it's a Vocal turn, at the start of the turn, ○〆 Add skill card usage",
+ "ボーカルターンなら、ターン開始時、スキルカードを引く\n○〆固定元気": "If it's a vocal turn, draw a skill card at the start of the turn\n○〆 fixed energy",
+ "ボーカルレッスンボーナス+": "Vocal lesson bonus+",
+ "ボーカルレッスンボーナス+1.4%": "Vocal Lesson Bonus +1.4%",
+ "ボーカルレッスンボーナス+2.1%": "Vocal lesson bonus +2.1%",
+ "ボーカルレッスン終了時、": "At the end of Vocal Lesson, ",
+ "ボーカルレッスン終了時、30%の確率で体力回復4": "At the end of Vocal Lesson, 30% chance to recover 4 stamina",
+ "ボーカルレッスン終了時、60%の確率で体力回復4": "60% chance of recovering 4 stamina when ending Vocal Lesson",
+ "ボーカルレッスン終了時、ボーカル上昇+": "Vocal increase at the end of Vocal lesson",
+ "ボーカルレッスン終了時、ボーカル上昇+4": "At the end of Vocal Lesson, Vocal +4",
+ "ボーカルレッスン終了時体力が50%以上の場合、ボーカル上昇+13": "If stamina is 50% or more at the end of Vocal lesson, Vocal increase +13",
+ "ボーカルレッスン開始時、": "When starting a Vocal lesson,",
+ "ボーカルレッスン開始時、25%の確率で○〆元気": "25% chance of ○〆Energy when starting Vocal Lesson",
+ "ボーカルレッスン開始時、25%の確率で○〆消費体力減少1ターン": "At Vocal Lesson Start, 25% Chance for ○〆Reduced Stamina Consumption 1 Turn",
+ "ボーカルレッスン開始時、30%の確率で○〆好印象": "At the start of Vocal Lesson, 30% chance of ○〆Good Impression",
+ "ボーカルレッスン開始時、40%の確率で○〆元気": "40% chance to increase ○〆Energy when starting a Vocal Lesson",
+ "ボーカルレッスン開始時、40%の確率で○〆好印象": "At the start of a Vocal Lesson, 40% chance of ○〆Good Impression",
+ "ボーカルレッスン開始時、40%の確率で○〆消費体力減少1ターン": "At the start of vocal lessons, 40% chance to reduce stamina consumption by 1 turn",
+ "ボーカルレッスン開始時、50%の確率で○〆元気": "At the start of a Vocal Lesson, 50% chance of ○〆Energy",
+ "ボーカル上昇+": "Vocal increase+",
+ "ボーカル上昇+110\nスキルカードを選択して獲得": "Vocal +110\nSelect and acquire skill cards",
+ "ボーカル上昇+15": "Vocal Increase +15",
+ "ボーカル上昇+55\nスキルカードを選択して獲得": "Vocal increase +55\nChoose and obtain a skill card",
+ "ボーカル上昇+80\nスキルカードを選択して獲得": "Vocal +80\nSelect and acquire a Skill Card",
+ "ボーカル通常レッスンを開始": "Start Vocal Regular Lesson",
+ "ボーカル通常レッスン終了時、ボーカル上昇+": "At the end of a Vocal Regular Lesson, Vocal Increase +",
+ "ボーカル通常レッスン終了時、ボーカル上昇+7": "At the end of a Vocal Regular Lesson, Vocal Increase +7",
+ "ランダムな○〆トラブルカードを削除": "Remove Random ○〆 Trouble Card Deleted",
+ "ランダムなスキルカードを強化": "Strengthen a random skill card here",
+ "ランダムな名前に「基本」を含むスキルカードを2枚強化した状態でプロデュースを開始": "Start production with 2 strengthened Skill Cards containing 'Basic' in their name",
+ "ランダムな名前に「基本」を含むスキルカードを異なるスキルカードにチェンジ": "Change a basic skill card to a different skill card",
+ "ランダムな強化済みスキルカードを、手札に○〆生成\n○〆スキルカード使用数追加+1\n次のターン、スキルカードを引く\nレッスン中1回 重複不可": "Generate a random enhanced skill card into your hand\n○〆Skill card usage \nNext turn, draw a skill card\nOnce per lessonNo dupe",
+ "ランダムな強化済みスキルカード(SSR)を、手札に○〆生成": "Randomly generate an enhanced skill card (SSR) into your hand",
+ "ランダムな所持している基本とつくスキルカードを異なるスキルカードにチェンジ": "Randomly change Owned basic skill cards to different skill cards",
+ "レッスンCLEARの100%以上の場合○〆好調4ターン": "If lesson CLEAR is 100% or more ○〆In good condition4 turns",
+ "レッスンCLEARの100%以下の場合、使用可\nパラメータ+10○〆元気+9\n次のターン、スキルカードを引く\nレッスン中1回 重複不可": "Usable if lesson CLEAR is below 100%\nParam +10○〆Energy +9\nNext turn, draw a skill card\nOnce per lessonNo dupe",
+ "レッスンCLEARの100%以下の場合、使用可\nパラメータ+6○〆元気+6\n次のターン、スキルカードを引く\nレッスン中1回 重複不可": "Usable if lesson CLEAR is below 100%\nParam +6○〆Energy +6\nNext turn, draw a skill card\nOnce per lessonNo dupe",
+ "レッスンCLEARの30%以上の場合○〆好調3ターン": "If Lesson clear is 30% or more, you will get ○〆 Good Shape for 3 Turns.",
+ "レッスンCLEARの30%以上の場合体力回復": "If Lesson clear is 30% or more, Recovery HP",
+ "レッスンCLEARの50%以下の場合○〆消費体力増加2ターン": "If lesson CLEAR is below 50% ○〆Increased stamina consumption2 turns",
+ "レッスンの残りターンが増加": "Increases Remaining Turns of Lesson",
+ "レッスン中に体力が減少した時、○〆好印象": "When stamina decreases during lessons, ○〆 Good impression",
+ "レッスン未CLEARの場合○〆消費体力増加1ターン": "If lesson not cleared, ○〆 Increased stamina consumption 1 turn",
+ "レッスン終了時、Pポイント獲得量増加+": "Increase P-Points at Lesson Completion+",
+ "レッスン終了時、レッスン報酬のスキルカードの選択肢を追加": "At the end of the lesson, add options for skill card rewards",
+ "レッスン開始時、○〆集中+3\n(レッスン内1回)": "At the start of the lesson, Focus +3\n(once per lesson)",
+ "レッスン開始時、○〆集中+4\n(レッスン内1回)": "At the start of the lesson, Focus +4\n(once per lesson)",
+ "レッスン開始時手札に入る\n○〆元気+6\n○〆低下状態無効1回\n1 time\n1回\nレッスン中1回 重複不可": "Added to hand at the start of the lesson\n○〆Energy +6\n○〆Cancel debuff status1x\nOnce per lesson No dupe",
+ "レッスン開始時手札に入る\n○〆元気+6\n○〆低下状態無効1回\n次のターン、手札をすべて○〆レッスン中強化\nレッスン中1回 重複不可": "At the start of the lesson, added to hand\n○〆Energy +6\n○〆Debuff Immunity 1 time\nNext turn, strengthen all cards in hand ○〆During Lesson\nDuring Lesson 1 Time Non-repeatable",
+ "レッスン開始時手札に入る\n○〆元気+6\n○〆低下状態無効1回...": "At the start of a Lesson, add to hand\n○〆Energy +6\n○〆Nullify Debuff1 time...",
+ "レッスン開始時手札に入る\n○〆元気+6\n○〆低下状態無効(1回)\nレッスン中1回 重複不可": "Added to hand at the start of the lesson\n○〆Energy +6\n○〆Invalid low state (1 time)\nOnce per lessonNo dupe",
+ "レッスン開始時手札に入る\n○〆元気+6\n○〆低下状態無効(1回)\n次のターン、手札をすべて○〆レッスン中強化\nレッスン中1回 重複不可": "Added to hand at the start of the lesson\n○〆Energy +6\n○〆Invalid low state (1 time)\nNext turn, enhance all cards in hand during lesson\nOnce per lessonNo dupe",
+ "レッスン開始時手札に入る\n○〆好印象+10\nレッスン中1回 重複不可": "Added to hand at the start of the lesson\n○〆Good Impression +10\nOnce per lessonNo dupe",
+ "レッスン開始時手札に入る\n○〆好印象+4\n○〆やる気+3\nレッスン中1回 ": "Added to hand at the start of the lesson\n○〆Good Impression +4\n○〆Motivation +3\nOnce per lesson",
+ "レッスン開始時手札に入る\n○〆好印象+5\n○〆やる気+4\nレッスン中1回 ": "Added to hand at the start of the lesson\n○〆Good Impression +5\n○〆Motivation +4\nOnce per lesson",
+ "レッスン開始時手札に入る\n○〆好印象+8\nレッスン中1回 重複不可": "Added to hand at the start of the lesson\n○〆Good Impression +8\nOnce per lessonNo dupe",
+ "レッスン開始時手札に入る\n○〆消費体力減少2ターン\n○〆スキルカード使用数追加+1\nレッスン中1回 重複不可": "Added to hand at the start of the lesson\n○〆Reduce stamina consumption for 2 turns\n○〆Skill card usage \nOnce per lessonNo dupe",
+ "レッスン開始時手札に入る\n○〆消費体力減少4ターン\n○〆スキルカード使用数追加+1\nレッスン中1回 重複不可": "Added to hand at the start of the lesson\n○〆Reduce stamina consumption for 4 turns\n○〆Skill card usage \nOnce per lessonNo dupe",
+ "レッスン開始時手札に入る\n○〆集中+3\n○〆好調2ターン\nレッスン中1回 ": "Added to hand at the start of the lesson\n○〆Focus +3\n○〆Good Shape for 2 turns\nOnce per lesson",
+ "レッスン開始時手札に入る\n○〆集中+4\n○〆好調3ターン\nレッスン中1回 ": "Added to hand at the start of the lesson\n○〆Focus +4\n○〆Good Shape for 3 turns\nOnce per lesson",
+ "不調": "Poor Condition",
+ "以降、ターン終了時○〆やる気が3以上の場合、○〆体力消費": "From then on, at the end of each turn, if motivation is 3 or more, stamina consumption",
+ "以降、ターン終了時○〆集中が3以上の場合、○〆体力消費": "From now on, at the end of each turn, if ○〆Focus is 3 or more, ○〆Energy Consumption",
+ "以降、ターン終了時、○〆やる気+1": "Afterwards, at the end of each turn, ○〆Motivation +1",
+ "以降、ターン終了時、○〆好印象+1": "Afterwards, at the end of each turn, ○〆Good Impression +1",
+ "以降、ターン終了時、○〆集中+1": "Afterwards, at the end of each turn, ○〆Focus +1",
+ "以降、ターン開始時、スキルカードを引く": "From now on, draw skill cards at the start of each turn",
+ "休む選択時、ダンス上昇+": "Increase Dance when Choosing to Rest+",
+ "休む選択時、ダンス上昇+9": "When choosing to rest, Dance +9",
+ "休む選択時、ビジュアル上昇+": "Visual increase when choosing to rest+",
+ "休む選択時、ビジュアル上昇+11": "When choosing to rest, visual increase +11",
+ "休む選択時、ボーカル上昇+": "Increase Vocal when Choosing to Rest+",
+ "体力30/30\n元気12": "Stamina 30/30\nEnergy 12",
+ "体力が20%以上の場合以降、ターン終了時、○〆好印象の": "If stamina is 20% or more, from then on, at the end of each turn, increase good impression",
+ "体力が20%以上の場合以降、ターン終了時、スコア": "If energy is 20% or more, then at the end of each turn, score",
+ "体力が50%以上の場合○〆スコア上昇量増加": "If energy is 50% or more, ○〆Increase in Score Gain",
+ "体力が50%以上の場合、使用可\nパラメータ+4○〆元気+5\n次のターン、手札をすべて○〆レッスン中強化\nレッスン中1回 重複不可": "Usable if stamina is above 50%\nParam +4○〆Energy +5\nNext turn, enhance all cards in hand during lesson\nOnce per lessonNo dupe",
+ "体力が50%以上の場合スコア": "Score if energy is 50% or more",
+ "体力が50%以上の場合以降、ターン終了時、○〆好印象の": "If stamina is 50% or more, from then on, at the end of each turn, increase good impression",
+ "体力が80%以上の場合○〆絶好調3ターン": "If energy is 80% or more, ○〆Excellent Condition 3 turns",
+ "体力回復3\n○〆スキルカード使用数追加+1\nレッスン中1回 重複不可": "Stamina recovery 3\n○〆Skill card usage \nOnce per lessonNo dupe",
+ "体力回復5\n○〆スキルカード使用数追加+1\nレッスン中1回 重複不可": "Stamina recovery 5\n○〆Skill card usage \nOnce per lessonNo dupe",
+ "体力回復6": "Stamina Recovery by 6",
+ "使用不可など、レッスンの邪魔になるスキルカード": "Skill Card that Hinders Lessons such as Unusable",
+ "元気増加無効": "Energy Increase Invalid",
+ "分スコア上昇": "Score increase per minute",
+ "分スコア上昇\n試験・ステージ中1回 ": "Increased Score\nOnce during Exam/Stage ",
+ "分スコア上昇\n試験中1回 ": "Score increase\nOnce during exam ",
+ "分スコア上昇\n○〆やる気": "Score Increase by Minutes\n○〆Motivation",
+ "分スコア上昇\n○〆消費体力増加2ターン\n試験・ステージ中1回 ": "Increase Score per Minute\n○〆Increase Energy Consumption2 Turns\nOnce during Exams/Stages ",
+ "分スコア上昇\n○〆消費体力増加2ターン\n試験中1回 ": "Score increase\n○〆Consumes energy increase2 turns\nOnce during exam ",
+ "分スコア上昇\n○〆消費体力増加2ターン\n試験中1回 重複不可": "Score increase\n○〆Consumes energy increase2 turns\nOnce during exam Cannot overlap",
+ "分パラメータ上昇": "Parameter increase",
+ "分パラメータ上昇\n○〆やる気": "Increase Param by amount\n○〆Motivation",
+ "分パラメータ上昇\n○〆やる気の": "Increase in Parameter\n○〆Motivation of",
+ "分パラメータ上昇\n○〆体力消費": "Parameter Increase\n○〆Stamina Cost",
+ "分パラメータ上昇\n○〆消費体力増加2ターン\nレッスン中1回 ": "Parameter increase\n○〆Consumes energy increase2 turns\nOnce during lesson ",
+ "分パラメータ上昇\n○〆消費体力増加2ターン\nレッスン中1回 重複不可": "Increase Param by amount\n○〆Increased stamina consumption2 turns\nOnce per lesson No dupe",
+ "初期Pポイント+": "Initial P points+",
+ "初期Pポイント+15": "Initial P Points +15",
+ "初期Pポイント+20": "Initial P-Points +20",
+ "初期Pポイント+30": "Initial P Points +30",
+ "初期ダンス上昇+": "Initial dance increase+",
+ "初期ダンス上昇+10": "Initial dance increase+10",
+ "初期ダンス上昇+18": "Initial dance increase+18",
+ "初期ダンス上昇+20": "Initial dance increase+20",
+ "初期ビジュアル上昇+": "Initial visual increase+",
+ "初期ビジュアル上昇+10": "Initial vocal increase+10",
+ "初期ビジュアル上昇+15": "Initial Visual +15",
+ "初期ビジュアル上昇+18": "Initial vocal increase+18",
+ "初期ビジュアル上昇+20": "Initial vocal increase+20",
+ "初期ビジュアル上昇+24": "Initial visual increase +24",
+ "初期ボーカル上昇+": "Initial vocal increase+",
+ "初期ボーカル上昇+10": "Initial Vocal Increase +10",
+ "初期ボーカル上昇+15": "Initial Vocal Increase +15",
+ "初期ボーカル上昇+18": "Initial Vocal Increase +18",
+ "効果内容と発動条件を確認して\nしっかり対策しましょう!": "Check the effect details and activation conditions\nand make sure to prepare accordingly!",
+ "動画コンテンツや1コマ漫画など様々なコンテンツを見ることができます": "You can watch various content such as videos and single-panel comics",
+ "合格です。最高の結果でしたね。": "Congratulations. It was an excellent result.",
+ "増加": "Increase",
+ "好調3以上ならスコア+10": "Score +10 if in Good Shape 3 or higher",
+ "実力は十分ですね。好成績を狙うには\nダンスレ": "You have enough skill. To aim for high marks\nDance Re",
+ "実力は十分ですね。好成績を狙うには\nダンスレッスンがお": "You have enough skill. To aim for high marks\nDance lessons are o",
+ "山札 (12)": "Deck (12)",
+ "強化状態や低下状態の影響を受けず○〆元気を増加させる": "Increases ○〆 Energy unaffected by Enhancement or Reduction states",
+ "手札をすべて○〆レッスン中強化\n体力回復3": "Enhance all cards ○〆 during lessons\nStamina Recovery by 3",
+ "手札をすべて○〆試験中強化\n体力回復": "Strengthen all hands ○〆 during exam\nRecover stamina",
+ "手札をすべて入れ替える\n○〆消費体力減少4ターン\n○〆スキルカード使用数追加+1\nレッスン中1回 重複不可": "Replace all cards in hand\n○〆Reduce stamina consumption for 4 turns\n○〆Skill card usage \nOnce per lessonNo dupe",
+ "手札をすべて入れ替える\n体力回復2": "Swap all cards\nStamina Recovery by 2",
+ "授業終了時、ビジュアル上昇+": "Visual increase at the end of lesson",
+ "授業終了時、ボーカル上昇+": "Vocal increase at the end of lesson",
+ "授業終了時、ボーカル上昇+3": "At the end of the lesson, Vocal Increase +3",
+ "授業終了時、ボーカル上昇+5": "At the end of Class, Vocal Increase +5",
+ "最大までLv強化されています": "Max level enhancement",
+ "最大体力の20%分回復\nランダムにPドリンクを2つ獲得": "Recover 20% of max stamina\nRandomly obtain 2 P Drinks",
+ "最大体力の30%分回復\n特定のPドリンクを選択して獲得": "Recover 30% of maximum stamina\nAcquire by selecting a specific P Drink",
+ "最大体力上昇+": "Max Stamina increase+",
+ "次に使用する○〆アクティブスキルカードの効果をもう1回発動(1回・1ターン)\n○〆好調3ターン\n○〆消費体力減少2ターン\nレッスン中1回 重複不可": "Activate the effect of the next used ○〆Active Skill Card one more time (1 time・1 turn)\n○〆Good Condition 3 turns\n○〆Reduced Stamina Consumption 2 turns\nDuring Lesson 1 Time Non-repeatable",
+ "次に使用する○〆アクティブスキルカードの効果をもう1回発動(1回・1ターン)\n○〆好調5ターン\n○〆消費体力減少2ターン\nレッスン中1回 重複不可": "Activate the effect of the next used ○〆Active Skill Card one more time (1 time・1 turn)\n○〆Good Condition 5 turns\n○〆Reduced Stamina Consumption 2 turns\nDuring Lesson 1 Time Non-repeatable",
+ "活動支給選択時、ダンス上昇+": "Dance increase when choosing activity supply+",
+ "活動支給選択時、ダンス上昇+4": "Dance Increase +4 when Activity Supply is Selected",
+ "消費体力が100%増加 ": "Consumes 100% more Stamina",
+ "消費体力を50%軽減 ": "Reduces Stamina Consumption by 50%",
+ "消費体力を50%軽減 1 turns": "Reduce energy consumption by 50% 1 turn",
+ "消費体力削減": "Stamina Consumption Reduction",
+ "消費体力増加": "Increased Stamina Consumption",
+ "消費体力減少": "Decreased Stamina Consumption",
+ "熱血指導\nプロデュースで体力を合計10,000消費": "Passionate guidance\nConsume a total of 10,000 stamina in production",
+ "直前に○〆アクティブスキルカードを使用していた場合体力回復": "If an ○〆Active Skill Card was used immediately before, recover energy",
+ "直前に○〆メンタルスキルカードを使用していた場合○〆絶好調5ターン": "If a ○〆Mental Skill Card was used immediately before, ○〆Excellent Condition 5 turns",
+ "相談選択時、ダンス上昇+": "Dance increase when choosing consultation+",
+ "相談選択時、ダンス上昇+10": "When selecting advice, Dance increases +10",
+ "相談選択時、ダンス上昇+4": "Dance +4 when selecting consultation",
+ "相談選択時、ダンス上昇+5": "When selecting advice, Dance increases +5",
+ "相談選択時、ダンス上昇+6": "When selecting advice, Dance increases +6",
+ "相談選択時、ダンス上昇+7": "When selecting advice, Dance increases +7",
+ "相談選択時、ダンス上昇+8": "When selecting advice, Dance increases +8",
+ "相談選択時、ダンス上昇+9": "When selecting advice, Dance increases +9",
+ "相談選択時、ビジュアル上昇+10": "When selecting advice, Visual increases +10",
+ "相談選択時、ビジュアル上昇+5": "When selecting advice, Visual increases +5",
+ "相談選択時、ビジュアル上昇+6": "When selecting advice, Visual increases +6",
+ "相談選択時、ビジュアル上昇+7": "When selecting advice, Visual increases +7",
+ "相談選択時、ビジュアル上昇+8": "When selecting advice, Visual increases +8",
+ "相談選択時、ビジュアル上昇+9": "When selecting advice, Visual increases +9",
+ "相談選択時、ボーカル上昇+10": "When selecting advice, Vocal increases +10",
+ "相談選択時、ボーカル上昇+5": "When selecting advice, Vocal increases +5",
+ "相談選択時、ボーカル上昇+6": "When selecting advice, Vocal increases +6",
+ "相談選択時、ボーカル上昇+7": "When selecting advice, Vocal increases +7",
+ "相談選択時、ボーカル上昇+8": "When selecting advice, Vocal increases +8",
+ "相談選択時、ボーカル上昇+9": "When selecting advice, Vocal increases +9",
+ "第3回合及以后可使用\n数值+3\n○〆体力消耗减少2回合\n下一回合,所有手牌○〆课程中强化\n课程中1次不可重复": "Usable from turn 3 onwards\nParam +3\n○〆Reduce stamina consumption for 2 turns\nNext turn, enhance all cards in hand during lesson\nOnce per lesson, No dupe",
+ "試験・ステージ中1回": "Once During Exam/Stage",
+ "試験・ステージ中に1回使用すると、その試験・ステージが終了するまで、除外に移動する": "Move to Exclusion After Use Once During Exam/Stage Until End of That Exam/Stage",
+ "試験・ステージ開始時手札に入る\n○〆好印象": "At the start of Exam/Stage, added to hand\n○〆Good Impression",
+ "試験・ステージ開始時手札に入る\n○〆集中": "Added to hand at the start of the Exam or Stage\n○〆 Concentration",
+ "試験中に1回使用すると、その試験が終了するまで、除外に移動する": "When used once during the exam, it moves to exclusion until the end of the exam",
+ "試験終了までスキルカードを強化": "Strengthen skill cards until the exam ends",
+ "試験終了時、ダンス上昇+": "At the end of the exam, Increase Dance",
+ "試験終了時、ダンス上昇+10(プロデュース中1回)": "At the end of the exam, Dance +10 (1 time during production)",
+ "試験終了時、ダンス上昇+11(プロデュース中1回)": "At the end of the exam, Dance +11 (1 time during production)",
+ "試験終了時、ダンス上昇+12(プロデュース中1回)": "At the end of the exam, Dance +12 (1 time during production)",
+ "試験終了時、ダンス上昇+13(プロデュース中1回)": "At the end of the exam, Dance +13 (1 time during production)",
+ "試験終了時、ダンス上昇+14(プロデュース中1回)": "At the end of the exam, Dance +14 (1 time during production)",
+ "試験終了時、ダンス上昇+15(プロデュース中1回)": "At the end of the exam, Dance +15 (1 time during production)",
+ "試験終了時、ダンス上昇+16(プロデュース中1回)": "At the end of the exam, Dance +16 (1 time during production)",
+ "試験終了時、ダンス上昇+17(プロデュース中1回)": "At the end of the exam, Dance +17 (1 time during production)",
+ "試験終了時、ダンス上昇+9(プロデュース中1回)": "At the end of the exam, Dance +9 (1 time during production)",
+ "試験終了時、ビジュアル上昇+": "At the end of the exam, Increase Visual",
+ "試験終了時、ビジュアル上昇+10(プロデュース中1回)": "At the end of the exam, Visual +10 (1 time during production)",
+ "試験終了時、ビジュアル上昇+11(プロデュース中1回)": "At the end of the exam, Visual +11 (1 time during production)",
+ "試験終了時、ビジュアル上昇+12(プロデュース中1回)": "At the end of the exam, Visual +12 (1 time during production)",
+ "試験終了時、ビジュアル上昇+13(プロデュース中1回)": "At the end of the exam, Visual +13 (1 time during production)",
+ "試験終了時、ビジュアル上昇+14(プロデュース中1回)": "At the end of the exam, Visual +14 (1 time during production)",
+ "試験終了時、ビジュアル上昇+15(プロデュース中1回)": "At the end of the exam, Visual +15 (1 time during production)",
+ "試験終了時、ビジュアル上昇+16(プロデュース中1回)": "At the end of the exam, Visual +16 (1 time during production)",
+ "試験終了時、ビジュアル上昇+17(プロデュース中1回)": "At the end of the exam, Visual +17 (1 time during production)",
+ "試験終了時、ビジュアル上昇+9(プロデュース中1回)": "At the end of the exam, Visual +9 (1 time during production)",
+ "試験終了時、ボーカル上昇+": "At the end of the exam, Increase Vocal",
+ "試験終了時、ボーカル上昇+10(プロデュース中1回)": "At the end of the exam, Vocal +10 (1 time during production)",
+ "試験終了時、ボーカル上昇+11(プロデュース中1回)": "At the end of the exam, Vocal +11 (1 time during production)",
+ "試験終了時、ボーカル上昇+12(プロデュース中1回)": "At the end of the exam, Vocal +12 (1 time during production)",
+ "試験終了時、ボーカル上昇+13(プロデュース中1回)": "At the end of the exam, Vocal +13 (1 time during production)",
+ "試験終了時、ボーカル上昇+14(プロデュース中1回)": "At the end of the exam, Vocal +14 (1 time during production)",
+ "試験終了時、ボーカル上昇+15(プロデュース中1回)": "At the end of the exam, Vocal +15 (1 time during production)",
+ "試験終了時、ボーカル上昇+16(プロデュース中1回)": "At the end of the exam, Vocal +16 (1 time during production)",
+ "試験終了時、ボーカル上昇+17(プロデュース中1回)": "At the end of the exam, Vocal +17 (1 time during production)",
+ "試験終了時、ボーカル上昇+9(プロデュース中1回)": "At the end of the exam, Vocal +9 (1 time during production)",
+ "試験終了時、体力回復": "Stamina recovery at the end of examination",
+ "試験終了時、体力回復8(プロデュース中1回)": "At the end of Exam, Stamina Recovery 8 (Once during Production)",
+ "試験開始時手札に入る\n○〆好印象": "Enters hand at the start of the exam\n○〆 Good impression",
+ "試験開始時手札に入る\n○〆集中": "Enter hand at the start of the exam\n○〆 concentration",
+ "追い込みレッスン終了時ダンスが400以上の場合、ダンス上昇+26": "If dance is 400 or more at the end of Catch-up lesson, Dance increase +26",
+ "追い込みレッスン終了時ビジュアルが400以上の場合、ビジュアル上昇+26": "If visual is 400 or more at the end of Catch-up lesson, Visual increase +26",
+ "追い込みレッスン終了時ボーカルが400以上の場合、ボーカル上昇+26": "If vocal is 400 or more at the end of Catch-up lesson, Vocal increase +26",
+ "適用)\n体力が50%以下の場合、○〆元気": "Applied) If Stamina is Below 50%, ○〆 Energy",
+ "集中が1増加するごとに、スコア上昇量を1増加": "Increase score incrementally by 1 for each focus increase",
+ "(1ターン)": "(1 turn)",
+ "(2ターン)": "(2 Turns)",
+ "(2回)": "(2 times)",
+ "(3ターン)": "(3 turns)",
+ "(5ターン)": "(5 turns)",
+ "(○〆集中効果を1.5倍適用)\nレッスン中1回 ": "(○〆 Focus effect increased by 1.5 times)\nOnce during the lesson ",
+ "(○〆集中効果を1.5倍適用)\n試験・ステージ中1回 ": "(Apply ○〆Focus Effect at 1.5 Times)\nOnce During Exam/Stage ",
+ "(○〆集中効果を2倍適用)\nレッスン中1回 ": "(Apply ○〆 focus effect 2 times)\n1 time during lesson ",
+ "(○〆集中効果を2倍適用)\n試験・ステージ中1回 ": "(Apply ○〆Focus effect 2 times)\nOnce during Exam/Stage ",
+ "(○〆集中効果を2倍適用)\n試験中1回 ": "(Apply ○〆 Concentration effect 2 times)\nOnce during exam",
+ "(プロデュース中1回)": "(During production 1 time)",
+ "(レッスン中に使用したスキルカード1枚ごとに、○〆元気増加量": "(For each skill card used during lesson, ○〆Energy increase amount",
+ ")\nレッスン中1回 重複不可": ")\nOnce per lesson No dupe",
+ ")\n○〆体力消費": ")\n○〆Stamina consumption"
+}
\ No newline at end of file
diff --git a/local-files/genericTrans/index/achievements.json b/local-files/genericTrans/index/achievements.json
index a21ef679..0ac8bdf5 100644
--- a/local-files/genericTrans/index/achievements.json
+++ b/local-files/genericTrans/index/achievements.json
@@ -807,7 +807,6 @@
"【キミとセミブルー】有村 麻央のプロデュースで最終試験に合格": "Pass the Final Exam in Produce: Mao Arimura from [Kimi to Semiblue]",
"プロポーズしてきなさいっ♡": "Propose to Me♡",
"「アイドルへの道」姫崎莉波": "The Road to Idol: Rinami Himesaki",
- "入道雲と、きみ": "Cumulonimbus Clouds and You",
"大人になったんだね": "You've Grown Up",
"【キミとセミブルー】姫崎 莉波のプロデュースで評価A+以上を1回獲得": "Earn an A+ or Higher Rating Once in Produce: Rinami Himesaki from [Kimi to Semiblue]",
"【キミとセミブルー】姫崎 莉波の特訓段階を3にする": "Reach Training Level 3 with Rinami Himesaki from [Kimi to Semiblue]",
diff --git a/local-files/genericTrans/index/skill_card_name.json b/local-files/genericTrans/index/skill_card_name.json
index 0a23a2a5..672e2edf 100644
--- a/local-files/genericTrans/index/skill_card_name.json
+++ b/local-files/genericTrans/index/skill_card_name.json
@@ -1,625 +1,643 @@
{
- "": "",
- "200%スマイル": "200% Smile",
- "200%スマイル+": "200% Smile+",
- "200%スマイル++": "200% Smile++",
- "200%スマイル+++": "200% Smile+++",
- "Colorful Cute!": "Colorful Cute!",
- "Colorful Cute!+": "Colorful Cute!+",
- "Colorful Cute!++": "Colorful Cute!++",
- "Colorful Cute!+++": "Colorful Cute!+++",
- "POW!": "POW!",
- "POW!+": "POW!+++",
- "あふれる思い出": "Overflowing Memories",
- "あふれる思い出+": "Overflowing Memories+",
- "あふれる思い出++": "Overflowing Memories++",
- "あふれる思い出+++": "Overflowing Memories+++",
- "ありがとうの言葉": "Words of Thanks",
- "ありがとうの言葉+": "Words of Thanks+",
- "ありがとうの言葉++": "Words of Thanks++",
- "ありがとうの言葉+++": "Words of Thanks+++",
- "いっしょけんめい": "All-out Effort",
- "いっしょけんめい+": "All-out Effort+",
- "いっしょけんめい++": "All-out Effort++",
- "いっしょけんめい+++": "All-out Effort+++",
- "えいえいおー": "Cheer Up!",
- "えいえいおー+": "Cheer Up!+",
- "えいえいおー++": "Cheer Up!++",
- "えいえいおー+++": "Cheer Up!+++",
- "おっきなおにぎり": "Big Rice Ball",
- "おっきなおにぎり+": "Big Rice Ball+",
- "おっきなおにぎり++": "Big Rice Ball++",
- "おっきなおにぎり+++": "Big Rice Ball+++",
- "おアツイ視線": "Hot Gaze",
- "おアツイ視線+": "Hot Gaze+",
- "おアツイ視線++": "Hot Gaze++",
- "おアツイ視線+++": "Hot Gaze+++",
- "お姉ちゃんだもの!": "Because I'm the Big Sister!",
- "お姉ちゃんだもの!+": "Because I'm the Big Sister!+",
- "お姉ちゃんだもの!++": "Because I'm the Big Sister!++",
- "お姉ちゃんだもの!+++": "Because I'm the Big Sister!+++",
- "お嬢様の晴れ舞台": "Lady's Grand Stage",
- "お嬢様の晴れ舞台+": "Lady's Grand Stage+",
- "お嬢様の晴れ舞台++": "Lady's Grand Stage++",
- "お嬢様の晴れ舞台+++": "Lady's Grand Stage+++",
- "お泊り猛勉強": "Intense study sleepover",
- "お泊り猛勉強+": "Intense study sleepover+",
- "お泊り猛勉強++": "Intense study sleepover++",
- "お泊り猛勉強+++": "Intense study sleepover+++",
- "きみと分け合う夏": "Summer with you",
- "きみと分け合う夏+": "Summer with you+",
- "きみと分け合う夏++": "Summer with you++",
- "きみと分け合う夏+++": "Summer with you+++",
- "ご指導ご鞭撻": "Guidance and Encouragement",
- "ご指導ご鞭撻+": "Guidance and Encouragement+",
- "ご指導ご鞭撻++": "Guidance and Encouragement++",
- "ご指導ご鞭撻+++": "Guidance and Encouragement+++",
- "それぞれの道": "Each Path",
- "それぞれの道+": "Each Path+",
- "それぞれの道++": "Each Path++",
- "それぞれの道+++": "Each Path+++",
- "なに聴いてるの?": "What are you listening to?",
- "なに聴いてるの?+": "What are you listening to?+",
- "なに聴いてるの?++": "What are you listening to?++",
- "なに聴いてるの?+++": "What are you listening to?+++",
- "はじける水しぶき": "Splashing water",
- "はじける水しぶき+": "Splashing water+",
- "はじける水しぶき++": "Splashing water++",
- "はじける水しぶき+++": "Splashing water++",
- "ひと呼吸": "A Breath",
- "ひと呼吸+": "A Breath+",
- "ひと呼吸++": "A Breath++",
- "ひと呼吸+++": "A Breath+++",
- "ひなたぼっこ": "Sunbathing",
- "ひなたぼっこ+": "Sunbathing+",
- "ひなたぼっこ++": "Sunbathing++",
- "ひなたぼっこ+++": "Sunbathing+++",
- "ひんやり一休み": "Cool Break",
- "ひんやり一休み+": "Cool Break+",
- "ひんやり一休み++": "Cool Break++",
- "ひんやり一休み+++": "Cool Break+++",
- "ふれあい": "Contact",
- "ふれあい+": "Contact+",
- "ふれあい++": "Contact++",
- "ふれあい+++": "Contact+++",
- "みずたまりスキップ": "Puddle Skip",
- "みずたまりスキップ+": "Puddle Skip+",
- "みずたまりスキップ++": "Puddle Skip++",
- "みずたまりスキップ+++": "Puddle Skip+++",
- "みんな大好き": "Everyone's Favorite",
- "みんな大好き+": "Everyone's Favorite+",
- "みんな大好き++": "Everyone's Favorite++",
- "みんな大好き+++": "Everyone's Favorite+++",
- "もう少しだけ": "Just a Little More",
- "もう少しだけ+": "Just a Little More+",
- "もう少しだけ++": "Just a Little More++",
- "もう少しだけ+++": "Just a Little More+++",
- "もう怖くないから": "Not Afraid Anymore",
- "もう怖くないから+": "Not Afraid Anymore+",
- "もう怖くないから++": "Not Afraid Anymore++",
- "もう怖くないから+++": "Not Afraid Anymore+++",
- "やる気は満点": "Full of Motivation",
- "やる気は満点+": "Full of Motivation+",
- "やる気は満点++": "Full of Motivation++",
- "やる気は満点+++": "Full of Motivation+++",
- "ゆめみごこち": "Dreamy",
- "ゆめみごこち+": "Dreamy+",
- "ゆめみごこち++": "Dreamy++",
- "ゆめみごこち+++": "Dreamy+++",
- "ゆるふわおしゃべり": "Casual Chat",
- "ゆるふわおしゃべり+": "Casual Chat+",
- "ゆるふわおしゃべり++": "Casual Chat++",
- "ゆるふわおしゃべり+++": "Casual Chat+++",
- "よそ見はダメ♪": "No Looking Away♪",
- "よそ見はダメ♪+": "No Looking Away♪+",
- "よそ見はダメ♪++": "No Looking Away♪++",
- "よそ見はダメ♪+++": "No Looking Away♪+++",
- "らしさ": "Authenticity",
- "らしさ+": "Authenticity+",
- "らしさ++": "Authenticity++",
- "らしさ+++": "Authenticity+++",
- "アイドル宣言": "Idol Declaration",
- "アイドル宣言+": "Idol Declaration+",
- "アイドル宣言++": "Idol Declaration++",
- "アイドル宣言+++": "Idol Declaration+++",
- "アイドル魂": "Idol Soul",
- "アイドル魂+": "Idol Soul+",
- "アイドル魂++": "Idol Soul++",
- "アイドル魂+++": "Idol Soul+++",
- "アドリブ": "Ad-lib",
- "アドリブ+": "Ad-lib+",
- "アドリブ++": "Ad-lib++",
- "アドリブ+++": "Ad-lib+++",
- "アドレナリン全開": "Adrenaline pumping",
- "アドレナリン全開+": "Adrenaline pumping+",
- "アドレナリン全開++": "Adrenaline pumping++",
- "アドレナリン全開+++": "Adrenaline pumping+++",
- "アピールの基本": "Appeal Basics",
- "アピールの基本+": "Appeal Basics+",
- "アピールの基本++": "Appeal Basics++",
- "アピールの基本+++": "Appeal Basics+++",
- "アルバイター": "Part-timer",
- "アルバイター+": "Part-timer+",
- "アルバイター++": "Part-timer++",
- "アルバイター+++": "Part-timer+++",
- "イメトレ": "Image Training",
- "イメトレ+": "Image Training+",
- "イメトレ++": "Image Training++",
- "イメトレ+++": "Image Training+++",
- "オトメゴコロ": "Maiden's Heart",
- "オトメゴコロ+": "Maiden's Heart+",
- "オトメゴコロ++": "Maiden's Heart++",
- "オトメゴコロ+++": "Maiden's Heart+++",
- "カエル印の扇風機": "Frog Mark Fan",
- "カエル印の扇風機+": "Frog Mark Fan+",
- "カエル印の扇風機++": "Frog Mark Fan++",
- "カエル印の扇風機+++": "Frog Mark Fan+++",
- "キメ顔で自撮り": "Selfie with a Pose",
- "キメ顔で自撮り+": "Selfie with a Pose+",
- "キメ顔で自撮り++": "Selfie with a Pose++",
- "キメ顔で自撮り+++": "Selfie with a Pose+++",
- "キラメキ": "Shining",
- "キラメキ+": "Shining+",
- "キラメキ++": "Shining++",
- "キラメキ+++": "Shining+++",
- "コール&レスポンス": "Call & Response",
- "コール&レスポンス+": "Call & Response+",
- "コール&レスポンス++": "Call & Response++",
- "コール&レスポンス+++": "Call & Response+++",
- "シュプレヒコール": "Cheering",
- "シュプレヒコール+": "Cheering+",
- "シュプレヒコール++": "Cheering++",
- "シュプレヒコール+++": "Cheering+++",
- "スタンドプレー": "Standout Performance",
- "スタンドプレー+": "Standout Performance+",
- "スタンドプレー++": "Standout Performance++",
- "スタンドプレー+++": "Standout Performance+++",
- "スタートダッシュ": "Starting Dash",
- "スタートダッシュ+": "Starting Dash+",
- "スタートダッシュ++": "Starting Dash++",
- "スタートダッシュ+++": "Starting Dash+++",
- "ストレッチ談義": "Stretching Discussion",
- "ストレッチ談義+": "Stretching Discussion+",
- "ストレッチ談義++": "Stretching Discussion++",
- "ストレッチ談義+++": "Stretching Discussion+++",
- "スポットライト": "Spotlight",
- "スポットライト+": "Spotlight+",
- "スポットライト++": "Spotlight++",
- "スポットライト+++": "Spotlight+++",
- "ダメダメクッキング": "Terrible Cooking",
- "ダメダメクッキング+": "Terrible Cooking+",
- "ダメダメクッキング++": "Terrible Cooking++",
- "ダメダメクッキング+++": "Terrible Cooking+++",
- "ティーパーティ": "Tea Party",
- "ティーパーティ+": "Tea Party+",
- "ティーパーティ++": "Tea Party++",
- "ティーパーティ+++": "Tea Party+++",
- "テレビ出演": "TV Appearance",
- "テレビ出演+": "TV Appearance+",
- "テレビ出演++": "TV Appearance++",
- "テレビ出演+++": "TV Appearance+++",
- "トキメキ": "Excitement",
- "トキメキ+": "Excitement+",
- "トキメキ++": "Excitement++",
- "トキメキ+++": "Excitement+++",
- "トークタイム": "Talk Time",
- "トークタイム+": "Talk Time+",
- "トークタイム++": "Talk Time++",
- "トークタイム+++": "Talk Time+++",
- "ノートの端の決意": "Determination on the Note Edge",
- "ノートの端の決意+": "Determination on the Note Edge+",
- "ノートの端の決意++": "Determination on the Note Edge++",
- "ノートの端の決意+++": "Determination on the Note Edge+++",
- "ハイタッチ": "High Five",
- "ハイタッチ+": "High Five+",
- "ハイタッチ++": "High Five++",
- "ハイタッチ+++": "High Five+++",
- "ハイテンション": "High Tension",
- "ハイテンション+": "High Tension+",
- "ハイテンション++": "High Tension++",
- "ハイテンション+++": "High Tension+++",
- "ハートの合図": "Heart Signal",
- "ハートの合図+": "Heart Signal+",
- "ハートの合図++": "Heart Signal++",
- "ハートの合図+++": "Heart Signal+++",
- "バスに揺られて": "Rocked by the Bus",
- "バスに揺られて+": "Rocked by the Bus+",
- "バスに揺られて++": "Rocked by the Bus++",
- "バスに揺られて+++": "Rocked by the Bus+++",
- "バズワード": "Buzzword",
- "バズワード+": "Buzzword+",
- "バズワード++": "Buzzword++",
- "バズワード+++": "Buzzword+++",
- "バランス感覚": "Balance Sense",
- "バランス感覚+": "Balance Sense+",
- "バランス感覚++": "Balance Sense++",
- "バランス感覚+++": "Balance Sense+++",
- "パステル気分": "Pastel Mood",
- "パステル気分+": "Pastel Mood+",
- "パステル気分++": "Pastel Mood++",
- "パステル気分+++": "Pastel Mood+++",
- "ファンサ": "Fan Service",
- "ファンサ+": "Fan Service+",
- "ファンサ++": "Fan Service++",
- "ファンサ+++": "Fan Service+++",
- "ファンシーチャーム": "Fancy Charm",
- "ファンシーチャーム+": "Fancy Charm+",
- "ファンシーチャーム++": "Fancy Charm++",
- "ファンシーチャーム+++": "Fancy Charm+++",
- "ファーストステップ": "First Step",
- "ファーストステップ+": "First Step+",
- "ファーストステップ++": "First Step++",
- "ファーストステップ+++": "First Step+++",
- "フレンドリー": "Friendly",
- "フレンドリー+": "Friendly+",
- "フレンドリー++": "Friendly++",
- "フレンドリー+++": "Friendly+++",
- "ポーズの基本": "Pose Basics",
- "ポーズの基本+": "Pose Basics+",
- "ポーズの基本++": "Pose Basics++",
- "ポーズの基本+++": "Pose Basics+++",
- "ラブリーウインク": "Lovely Wink",
- "ラブリーウインク+": "Lovely Wink+",
- "ラブリーウインク++": "Lovely Wink++",
- "ラブリーウインク+++": "Lovely Wink+++",
- "リスタート": "Restart",
- "リスタート+": "Restart+",
- "リスタート++": "Restart++",
- "リスタート+++": "Restart+++",
- "リズミカル": "Rhythmic",
- "リズミカル+": "Rhythmic+",
- "リズミカル++": "Rhythmic++",
- "リズミカル+++": "Rhythmic+++",
- "リトル・プリンス": "Little Prince",
- "リトル・プリンス+": "Little Prince+",
- "リトル・プリンス++": "Little Prince++",
- "リトル・プリンス+++": "Little Prince+++",
- "ローン・ウルフ": "Lone Wolf",
- "ローン・ウルフ+": "Lone Wolf+",
- "ローン・ウルフ++": "Lone Wolf++",
- "ローン・ウルフ+++": "Lone Wolf+++",
- "ワクワクが止まらない": "Non-stop Excitement",
- "ワクワクが止まらない+": "Non-stop Excitement+",
- "ワクワクが止まらない++": "Non-stop Excitement++",
- "ワクワクが止まらない+++": "Non-stop Excitement+++",
- "ワンモアステップ": "One More Step",
- "ワンモアステップ+": "One More Step+",
- "ワンモアステップ++": "One More Step++",
- "ワンモアステップ+++": "One More Step+++",
- "一番は譲らない": "Won't Give Up the Top Spot",
- "一番は譲らない+": "Won't Give Up the Top Spot+",
- "一番は譲らない++": "Won't Give Up the Top Spot++",
- "一番は譲らない+++": "Won't Give Up the Top Spot+++",
- "今日もおはよう": "Good Morning Again",
- "今日もおはよう+": "Good Morning Again+",
- "今日もおはよう++": "Good Morning Again++",
- "今日もおはよう+++": "Good Morning Again+++",
- "仕切り直し": "Do Over",
- "仕切り直し+": "Do Over+",
- "仕切り直し++": "Do Over++",
- "仕切り直し+++": "Do Over+++",
- "元気いっぱい": "Full of Energy",
- "元気いっぱい+": "Full of Energy+",
- "元気いっぱい++": "Full of Energy++",
- "元気いっぱい+++": "Full of Energy+++",
- "元気な挨拶": "Energetic Greeting",
- "元気な挨拶+": "Energetic Greeting+",
- "元気な挨拶++": "Energetic Greeting++",
- "元気な挨拶+++": "Energetic Greeting+++",
- "光のステージ": "Stage of Light",
- "光のステージ+": "Stage of Light+",
- "光のステージ++": "Stage of Light++",
- "光のステージ+++": "Stage of Light+++",
- "全力サポート": "Full Support",
- "全力サポート+": "Full Support+",
- "全力サポート++": "Full Support++",
- "全力サポート+++": "Full Support+++",
- "内気系少女": "Shy Girl",
- "内気系少女+": "Shy Girl+",
- "内気系少女++": "Shy Girl++",
- "内気系少女+++": "Shy Girl+++",
- "前途洋々": "Bright Future",
- "前途洋々+": "Bright Future+",
- "前途洋々++": "Bright Future++",
- "前途洋々+++": "Bright Future+++",
- "励まし": "Encouragement",
- "励まし+": "Encouragement+",
- "励まし++": "Encouragement++",
- "励まし+++": "Encouragement+++",
- "勇気の一歩": "Courageous Step",
- "勇気の一歩+": "Courageous Step+",
- "勇気の一歩++": "Courageous Step++",
- "勇気の一歩+++": "Courageous Step+++",
- "勢い任せ": "Leave it to Momentum",
- "勢い任せ+": "Leave it to Momentum+",
- "勢い任せ++": "Leave it to Momentum++",
- "勢い任せ+++": "Leave it to Momentum+++",
- "包容力": "Tolerance",
- "包容力+": "Tolerance+",
- "包容力++": "Tolerance++",
- "包容力+++": "Tolerance+++",
- "可愛い仕草": "Cute Gestures",
- "可愛い仕草+": "Cute Gestures+",
- "可愛い仕草++": "Cute Gestures++",
- "可愛い仕草+++": "Cute Gestures+++",
- "叶えたい夢": "Dream I Want to Achieve",
- "叶えたい夢+": "Dream I Want to Achieve+",
- "叶えたい夢++": "Dream I Want to Achieve++",
- "叶えたい夢+++": "Dream I Want to Achieve+++",
- "喧嘩するほど仲がいい": "More We Fight, Closer We Are",
- "喧嘩するほど仲がいい+": "More We Fight, Closer We Are+",
- "喧嘩するほど仲がいい++": "More We Fight, Closer We Are++",
- "喧嘩するほど仲がいい+++": "More We Fight, Closer We Are+++",
- "国民的アイドル": "National Idol",
- "国民的アイドル+": "National Idol+",
- "国民的アイドル++": "National Idol++",
- "国民的アイドル+++": "National Idol+++",
- "大声援": "Big Cheer",
- "大声援+": "Big Cheer+",
- "大声援++": "Big Cheer++",
- "大声援+++": "Big Cheer+++",
- "天真爛漫": "Innocence",
- "天真爛漫+": "Innocence+",
- "天真爛漫++": "Innocence++",
- "天真爛漫+++": "Innocence+++",
- "始まりの合図": "Starting Signal",
- "始まりの合図+": "Starting Signal+",
- "始まりの合図++": "Starting Signal++",
- "始まりの合図+++": "Starting Signal+++",
- "存在感": "Presence",
- "存在感+": "Presence+",
- "存在感++": "Presence++",
- "存在感+++": "Presence+++",
- "寄り添う気持ち": "Feelings of Closeness",
- "寄り添う気持ち+": "Feelings of Closeness+",
- "寄り添う気持ち++": "Feelings of Closeness++",
- "寄り添う気持ち+++": "Feelings of Closeness+++",
- "届いて!": "Reach Out!",
- "届いて!+": "Reach Out!+",
- "届いて!++": "Reach Out!++",
- "届いて!+++": "Reach Out!+++",
- "幸せな時間": "Happy Time",
- "幸せな時間+": "Happy Time+",
- "幸せな時間++": "Happy Time++",
- "幸せな時間+++": "Happy Time+++",
- "幸せのおまじない": "Happy Charm",
- "幸せのおまじない+": "Happy Charm+",
- "幸せのおまじない++": "Happy Charm++",
- "幸せのおまじない+++": "Happy Charm+++",
- "心のアルバム": "Heart Album",
- "心のアルバム+": "Heart Album+",
- "心のアルバム++": "Heart Album++",
- "心のアルバム+++": "Heart Album+++",
- "思い出し笑い": "Reminiscing Laughter",
- "思い出し笑い+": "Reminiscing Laughter+",
- "思い出し笑い++": "Reminiscing Laughter++",
- "思い出し笑い+++": "Reminiscing Laughter+++",
- "情熱ターン": "Passion Turn",
- "情熱ターン+": "Passion Turn+",
- "情熱ターン++": "Passion Turn++",
- "情熱ターン+++": "Passion Turn+++",
- "意地": "Pride",
- "意地+": "Pride+",
- "意地++": "Pride++",
- "意地+++": "Pride+++",
- "意地っ張り": "Stubborn",
- "意地っ張り+": "Stubborn+",
- "意地っ張り++": "Stubborn++",
- "意地っ張り+++": "Stubborn+++",
- "意識の基本": "Basic Awareness",
- "意識の基本+": "Basic Awareness+",
- "意識の基本++": "Basic Awareness++",
- "意識の基本+++": "Basic Awareness+++",
- "愛嬌": "Charm",
- "愛嬌+": "Charm+",
- "愛嬌++": "Charm++",
- "愛嬌+++": "Charm+++",
- "成功への道筋": "Path to Success",
- "成功への道筋+": "Path to Success+",
- "成功への道筋++": "Path to Success++",
- "成功への道筋+++": "Path to Success+++",
- "成就": "Achievement",
- "成就+": "Achievement+",
- "成就++": "Achievement++",
- "成就+++": "Achievement+++",
- "手拍子": "Clapping",
- "手拍子+": "Clapping+",
- "手拍子++": "Clapping++",
- "手拍子+++": "Clapping+++",
- "手書きのメッセージ": "Handwritten Message",
- "手書きのメッセージ+": "Handwritten Message+",
- "手書きのメッセージ++": "Handwritten Message++",
- "手書きのメッセージ+++": "Handwritten Message+++",
- "打倒お姉ちゃん": "Defeat Big Sis",
- "打倒お姉ちゃん+": "Defeat Big Sis+",
- "打倒お姉ちゃん++": "Defeat Big Sis++",
- "打倒お姉ちゃん+++": "Defeat Big Sis+++",
- "挑戦": "Challenge",
- "挑戦+": "Challenge+",
- "挑戦++": "Challenge++",
- "挑戦+++": "Challenge+++",
- "振る舞いの基本": "Behavior Basics",
- "振る舞いの基本+": "Behavior Basics+",
- "振る舞いの基本++": "Behavior Basics++",
- "振る舞いの基本+++": "Behavior Basics+++",
- "新生徒会爆誕!": "New Student Council Birth!",
- "新生徒会爆誕!+": "New Student Council Birth!+",
- "新生徒会爆誕!++": "New Student Council Birth!++",
- "新生徒会爆誕!+++": "New Student Council Birth!+++",
- "新進気鋭": "Rising Star",
- "新進気鋭+": "Rising Star+",
- "新進気鋭++": "Rising Star++",
- "新進気鋭+++": "Rising Star+++",
- "星屑センセーション": "Stardust Sensation",
- "星屑センセーション+": "Stardust Sensation+",
- "星屑センセーション++": "Stardust Sensation++",
- "星屑センセーション+++": "Stardust Sensation+++",
- "昼下がりのそよ風": "Afternoon Breeze",
- "昼下がりのそよ風+": "Afternoon Breeze+",
- "昼下がりのそよ風++": "Afternoon Breeze++",
- "昼下がりのそよ風+++": "Afternoon Breeze+++",
- "最後の夏の思い出": "Last Summer Memory",
- "最後の夏の思い出+": "Last Summer Memory+",
- "最後の夏の思い出++": "Last Summer Memory++",
- "最後の夏の思い出+++": "Last Summer Memory+++",
- "未完の大器": "Unrefined Great Talent",
- "未完の大器+": "Unrefined Great Talent+",
- "未完の大器++": "Unrefined Great Talent++",
- "未完の大器+++": "Unrefined Great Talent+++",
- "本気の趣味": "Serious Hobby",
- "本気の趣味+": "Serious Hobby+",
- "本気の趣味++": "Serious Hobby++",
- "本気の趣味+++": "Serious Hobby+++",
- "本番前夜": "Night Before the Show",
- "本番前夜+": "Night Before the Show+",
- "本番前夜++": "Night Before the Show++",
- "本番前夜+++": "Night Before the Show+++",
- "楽観的": "Optimistic",
- "楽観的+": "Optimistic+",
- "楽観的++": "Optimistic++",
- "楽観的+++": "Optimistic+++",
- "止められない想い": "Unstoppable Feelings",
- "止められない想い+": "Unstoppable Feelings+",
- "止められない想い++": "Unstoppable Feelings++",
- "止められない想い+++": "Unstoppable Feelings+++",
- "気分転換": "Mood Change",
- "気分転換+": "Mood Change+",
- "気分転換++": "Mood Change++",
- "気分転換+++": "Mood Change+++",
- "気合十分!": "Full of Spirit!",
- "気合十分!+": "Full of Spirit!+",
- "気合十分!++": "Full of Spirit!++",
- "気合十分!+++": "Full of Spirit!+++",
- "決めポーズ": "Signature Pose",
- "決めポーズ+": "Signature Pose+",
- "決めポーズ++": "Signature Pose++",
- "決めポーズ+++": "Signature Pose+++",
- "深呼吸": "Deep Breath",
- "深呼吸+": "Deep Breath+",
- "深呼吸++": "Deep Breath++",
- "深呼吸+++": "Deep Breath+++",
- "準備運動": "Warm-up",
- "準備運動+": "Warm-up+",
- "準備運動++": "Warm-up++",
- "準備運動+++": "Warm-up+++",
- "演出計画": "Performance Plan",
- "演出計画+": "Performance Plan+",
- "演出計画++": "Performance Plan++",
- "演出計画+++": "Performance Plan+++",
- "盛装の華形": "Dressed-up Flower",
- "盛装の華形+": "Dressed-up Flower+",
- "盛装の華形++": "Dressed-up Flower++",
- "盛装の華形+++": "Dressed-up Flower+++",
- "目線の基本": "Basic Gaze",
- "目線の基本+": "Basic Gaze+",
- "目線の基本++": "Basic Gaze++",
- "目線の基本+++": "Basic Gaze+++",
- "眠気": "Drowsiness",
- "眠気+": "Drowsiness+",
- "眠気++": "Drowsiness++",
- "眠気+++": "Drowsiness+++",
- "眼力": "Eye Power",
- "眼力+": "Eye Power+",
- "眼力++": "Eye Power++",
- "眼力+++": "Eye Power+++",
- "祝福": "Blessing",
- "祝福+": "Blessing+",
- "祝福++": "Blessing++",
- "祝福+++": "Blessing+++",
- "私がスター": "I am a star",
- "私がスター+": "I am a star+",
- "私がスター++": "I am a star++",
- "私がスター+++": "I am a star+++",
- "立ち位置チェック": "Position Check",
- "立ち位置チェック+": "Position Check+",
- "立ち位置チェック++": "Position Check++",
- "立ち位置チェック+++": "Position Check+++",
- "純白の妖精": "Pure White Fairy",
- "純白の妖精+": "Pure White Fairy+",
- "純白の妖精++": "Pure White Fairy++",
- "純白の妖精+++": "Pure White Fairy+++",
- "絡まる想い": "Entwined Feelings",
- "絡まる想い+": "Entwined Feelings+",
- "絡まる想い++": "Entwined Feelings++",
- "絡まる想い+++": "Entwined Feelings+++",
- "絶対に負けない": "Absolutely Unbeatable",
- "絶対に負けない+": "Absolutely Unbeatable+",
- "絶対に負けない++": "Absolutely Unbeatable++",
- "絶対に負けない+++": "Absolutely Unbeatable+++",
- "花萌ゆ季節": "Season of Blossoms",
- "花萌ゆ季節+": "Season of Blossoms+",
- "花萌ゆ季節++": "Season of Blossoms++",
- "花萌ゆ季節+++": "Season of Blossoms+++",
- "苦しいのが好き": "Loves the Struggle",
- "苦しいのが好き+": "Loves the Struggle+",
- "苦しいのが好き++": "Loves the Struggle++",
- "苦しいのが好き+++": "Loves the Struggle+++",
- "薄れゆく壁": "Fading Wall",
- "薄れゆく壁+": "Fading Wall+",
- "薄れゆく壁++": "Fading Wall++",
- "薄れゆく壁+++": "Fading Wall+++",
- "虹色ドリーマー": "Rainbow Dreamer",
- "虹色ドリーマー+": "Rainbow Dreamer+",
- "虹色ドリーマー++": "Rainbow Dreamer++",
- "虹色ドリーマー+++": "Rainbow Dreamer+++",
- "表情の基本": "Expression Basics",
- "表情の基本+": "Expression Basics+",
- "表情の基本++": "Expression Basics++",
- "表情の基本+++": "Expression Basics+++",
- "表現の基本": "Expression Basics",
- "表現の基本+": "Expression Basics+",
- "表現の基本++": "Expression Basics++",
- "表現の基本+++": "Expression Basics+++",
- "覚醒": "Awakening",
- "覚醒+": "Awakening+",
- "覚醒++": "Awakening++",
- "覚醒+++": "Awakening+++",
- "試行錯誤": "Trial and Error",
- "試行錯誤+": "Trial and Error+",
- "試行錯誤++": "Trial and Error++",
- "試行錯誤+++": "Trial and Error+++",
- "超高学歴アイドル": "Highly Educated Idol",
- "超高学歴アイドル+": "Highly Educated Idol+",
- "超高学歴アイドル++": "Highly Educated Idol++",
- "超高学歴アイドル+++": "Highly Educated Idol+++",
- "距離感": "Sense of Distance",
- "距離感+": "Sense of Distance+",
- "距離感++": "Sense of Distance++",
- "距離感+++": "Sense of Distance+++",
- "軽い足取り": "Light Footsteps",
- "軽い足取り+": "Light Footsteps+",
- "軽い足取り++": "Light Footsteps++",
- "軽い足取り+++": "Light Footsteps+++",
- "開花": "Bloom",
- "開花+": "Bloom+",
- "開花++": "Bloom++",
- "開花+++": "Bloom+++",
- "陽だまりの生徒会室": "Sunny Student Council Room",
- "陽だまりの生徒会室+": "Sunny Student Council Room+",
- "陽だまりの生徒会室++": "Sunny Student Council Room++",
- "陽だまりの生徒会室+++": "Sunny Student Council Room+++",
- "静かな意志": "Quiet Will",
- "静かな意志+": "Quiet Will+",
- "静かな意志++": "Quiet Will++",
- "静かな意志+++": "Quiet Will+++",
- "願いの力": "Power of Wish",
- "願いの力+": "Power of Wish+",
- "願いの力++": "Power of Wish++",
- "願いの力+++": "Power of Wish+++",
- "飛躍": "Leap",
- "飛躍+": "Leap+",
- "飛躍++": "Leap++",
- "飛躍+++": "Leap+++",
- "魅惑のパフォーマンス": "Enchanting Performance",
- "魅惑のパフォーマンス+": "Enchanting Performance+",
- "魅惑のパフォーマンス++": "Enchanting Performance++",
- "魅惑のパフォーマンス+++": "Enchanting Performance+++",
- "魅惑の視線": "Enchanting Gaze",
- "魅惑の視線+": "Enchanting Gaze+",
- "魅惑の視線++": "Enchanting Gaze++",
- "魅惑の視線+++": "Enchanting Gaze+++",
- "鳴り止まない拍手": "Unending Applause",
- "鳴り止まない拍手+": "Unending Applause+",
- "鳴り止まない拍手++": "Unending Applause++",
- "鳴り止まない拍手+++": "Unending Applause+++"
-}
+ "": "",
+ "200%スマイル": "200% Smile",
+ "200%スマイル+": "200% Smile+",
+ "200%スマイル++": "200% Smile++",
+ "200%スマイル+++": "200% Smile+++",
+ "Colorful Cute!": "Colorful Cute!",
+ "Colorful Cute!+": "Colorful Cute!+",
+ "Colorful Cute!++": "Colorful Cute!++",
+ "Colorful Cute!+++": "Colorful Cute!+++",
+ "POW!": "POW!",
+ "POW!+": "POW!+",
+ "POW!++": "POW!++",
+ "POW!+++": "POW!+++",
+ "あのときの約束": "The Promise of That Time",
+ "あのときの約束+": "The Promise of That Time+",
+ "あのときの約束++": "The Promise of That Time++",
+ "あのときの約束+++": "The Promise of That Time+++",
+ "あふれる思い出": "Overflowing Memories",
+ "あふれる思い出+": "Overflowing Memories+",
+ "あふれる思い出++": "Overflowing Memories++",
+ "あふれる思い出+++": "Overflowing Memories+++",
+ "ありがとうの言葉": "Words of Thanks",
+ "ありがとうの言葉+": "Words of Thanks+",
+ "ありがとうの言葉++": "Words of Thanks++",
+ "ありがとうの言葉+++": "Words of Thanks+++",
+ "いっしょけんめい": "All-out Effort",
+ "いっしょけんめい+": "All-out Effort+",
+ "いっしょけんめい++": "All-out Effort++",
+ "いっしょけんめい+++": "All-out Effort+++",
+ "えいえいおー": "Cheer Up!",
+ "えいえいおー+": "Cheer Up!+",
+ "えいえいおー++": "Cheer Up!++",
+ "えいえいおー+++": "Cheer Up!+++",
+ "おっきなおにぎり": "Big Rice Ball",
+ "おっきなおにぎり+": "Big Rice Ball+",
+ "おっきなおにぎり++": "Big Rice Ball++",
+ "おっきなおにぎり+++": "Big Rice Ball+++",
+ "おアツイ視線": "Hot Gaze",
+ "おアツイ視線+": "Hot Gaze+",
+ "おアツイ視線++": "Hot Gaze++",
+ "おアツイ視線+++": "Hot Gaze+++",
+ "お姉ちゃんだもの!": "Because I'm the Big Sister!",
+ "お姉ちゃんだもの!+": "Because I'm the Big Sister!+",
+ "お姉ちゃんだもの!++": "Because I'm the Big Sister!++",
+ "お姉ちゃんだもの!+++": "Because I'm the Big Sister!+++",
+ "お嬢様の晴れ舞台": "Lady's Grand Stage",
+ "お嬢様の晴れ舞台+": "Lady's Grand Stage+",
+ "お嬢様の晴れ舞台++": "Lady's Grand Stage++",
+ "お嬢様の晴れ舞台+++": "Lady's Grand Stage+++",
+ "お泊り猛勉強": "Intense study sleepover",
+ "お泊り猛勉強+": "Intense study sleepover+",
+ "お泊り猛勉強++": "Intense study sleepover++",
+ "お泊り猛勉強+++": "Intense study sleepover+++",
+ "きみと分け合う夏": "Summer with you",
+ "きみと分け合う夏+": "Summer with you+",
+ "きみと分け合う夏++": "Summer with you++",
+ "きみと分け合う夏+++": "Summer with you+++",
+ "ご指導ご鞭撻": "Guidance and Encouragement",
+ "ご指導ご鞭撻+": "Guidance and Encouragement+",
+ "ご指導ご鞭撻++": "Guidance and Encouragement++",
+ "ご指導ご鞭撻+++": "Guidance and Encouragement+++",
+ "それぞれの道": "Each Path",
+ "それぞれの道+": "Each Path+",
+ "それぞれの道++": "Each Path++",
+ "それぞれの道+++": "Each Path+++",
+ "なに聴いてるの?": "What are you listening to?",
+ "なに聴いてるの?+": "What are you listening to?+",
+ "なに聴いてるの?++": "What are you listening to?++",
+ "なに聴いてるの?+++": "What are you listening to?+++",
+ "はじける水しぶき": "Splashing water",
+ "はじける水しぶき+": "Splashing water+",
+ "はじける水しぶき++": "Splashing water++",
+ "はじける水しぶき+++": "Splashing water++",
+ "ひと呼吸": "A Breath",
+ "ひと呼吸+": "A Breath+",
+ "ひと呼吸++": "A Breath++",
+ "ひと呼吸+++": "A Breath+++",
+ "ひなたぼっこ": "Sunbathing",
+ "ひなたぼっこ+": "Sunbathing+",
+ "ひなたぼっこ++": "Sunbathing++",
+ "ひなたぼっこ+++": "Sunbathing+++",
+ "ひんやり一休み": "Cool Break",
+ "ひんやり一休み+": "Cool Break+",
+ "ひんやり一休み++": "Cool Break++",
+ "ひんやり一休み+++": "Cool Break+++",
+ "ふれあい": "Contact",
+ "ふれあい+": "Contact+",
+ "ふれあい++": "Contact++",
+ "ふれあい+++": "Contact+++",
+ "みずたまりスキップ": "Puddle Skip",
+ "みずたまりスキップ+": "Puddle Skip+",
+ "みずたまりスキップ++": "Puddle Skip++",
+ "みずたまりスキップ+++": "Puddle Skip+++",
+ "みんな大好き": "Everyone's Favorite",
+ "みんな大好き+": "Everyone's Favorite+",
+ "みんな大好き++": "Everyone's Favorite++",
+ "みんな大好き+++": "Everyone's Favorite+++",
+ "もう少しだけ": "Just a Little More",
+ "もう少しだけ+": "Just a Little More+",
+ "もう少しだけ++": "Just a Little More++",
+ "もう少しだけ+++": "Just a Little More+++",
+ "もう怖くないから": "Not Afraid Anymore",
+ "もう怖くないから+": "Not Afraid Anymore+",
+ "もう怖くないから++": "Not Afraid Anymore++",
+ "もう怖くないから+++": "Not Afraid Anymore+++",
+ "やる気は満点": "Full of Motivation",
+ "やる気は満点+": "Full of Motivation+",
+ "やる気は満点++": "Full of Motivation++",
+ "やる気は満点+++": "Full of Motivation+++",
+ "ゆめみごこち": "Dreamy",
+ "ゆめみごこち+": "Dreamy+",
+ "ゆめみごこち++": "Dreamy++",
+ "ゆめみごこち+++": "Dreamy+++",
+ "ゆるふわおしゃべり": "Casual Chat",
+ "ゆるふわおしゃべり+": "Casual Chat+",
+ "ゆるふわおしゃべり++": "Casual Chat++",
+ "ゆるふわおしゃべり+++": "Casual Chat+++",
+ "よそ見はダメ♪": "No Looking Away♪",
+ "よそ見はダメ♪+": "No Looking Away♪+",
+ "よそ見はダメ♪++": "No Looking Away♪++",
+ "よそ見はダメ♪+++": "No Looking Away♪+++",
+ "らしさ": "Authenticity",
+ "らしさ+": "Authenticity+",
+ "らしさ++": "Authenticity++",
+ "らしさ+++": "Authenticity+++",
+ "アイドル宣言": "Idol Declaration",
+ "アイドル宣言+": "Idol Declaration+",
+ "アイドル宣言++": "Idol Declaration++",
+ "アイドル宣言+++": "Idol Declaration+++",
+ "アイドル魂": "Idol Soul",
+ "アイドル魂+": "Idol Soul+",
+ "アイドル魂++": "Idol Soul++",
+ "アイドル魂+++": "Idol Soul+++",
+ "アドリブ": "Ad-lib",
+ "アドリブ+": "Ad-lib+",
+ "アドリブ++": "Ad-lib++",
+ "アドリブ+++": "Ad-lib+++",
+ "アドレナリン全開": "Adrenaline pumping",
+ "アドレナリン全開+": "Adrenaline pumping+",
+ "アドレナリン全開++": "Adrenaline pumping++",
+ "アドレナリン全開+++": "Adrenaline pumping+++",
+ "アピールの基本": "Appeal Basics",
+ "アピールの基本+": "Appeal Basics+",
+ "アピールの基本++": "Appeal Basics++",
+ "アピールの基本+++": "Appeal Basics+++",
+ "アルバイター": "Part-timer",
+ "アルバイター+": "Part-timer+",
+ "アルバイター++": "Part-timer++",
+ "アルバイター+++": "Part-timer+++",
+ "イメトレ": "Image Training",
+ "イメトレ+": "Image Training+",
+ "イメトレ++": "Image Training++",
+ "イメトレ+++": "Image Training+++",
+ "オトメゴコロ": "Maiden's Heart",
+ "オトメゴコロ+": "Maiden's Heart+",
+ "オトメゴコロ++": "Maiden's Heart++",
+ "オトメゴコロ+++": "Maiden's Heart+++",
+ "カエル印の扇風機": "Frog Mark Fan",
+ "カエル印の扇風機+": "Frog Mark Fan+",
+ "カエル印の扇風機++": "Frog Mark Fan++",
+ "カエル印の扇風機+++": "Frog Mark Fan+++",
+ "キメ顔で自撮り": "Selfie with a Pose",
+ "キメ顔で自撮り+": "Selfie with a Pose+",
+ "キメ顔で自撮り++": "Selfie with a Pose++",
+ "キメ顔で自撮り+++": "Selfie with a Pose+++",
+ "キラメキ": "Shining",
+ "キラメキ+": "Shining+",
+ "キラメキ++": "Shining++",
+ "キラメキ+++": "Shining+++",
+ "コール&レスポンス": "Call & Response",
+ "コール&レスポンス+": "Call & Response+",
+ "コール&レスポンス++": "Call & Response++",
+ "コール&レスポンス+++": "Call & Response+++",
+ "シュプレヒコール": "Cheering",
+ "シュプレヒコール+": "Cheering+",
+ "シュプレヒコール++": "Cheering++",
+ "シュプレヒコール+++": "Cheering+++",
+ "スタンドプレー": "Standout Performance",
+ "スタンドプレー+": "Standout Performance+",
+ "スタンドプレー++": "Standout Performance++",
+ "スタンドプレー+++": "Standout Performance+++",
+ "スタートダッシュ": "Starting Dash",
+ "スタートダッシュ+": "Starting Dash+",
+ "スタートダッシュ++": "Starting Dash++",
+ "スタートダッシュ+++": "Starting Dash+++",
+ "ストレッチ談義": "Stretching Discussion",
+ "ストレッチ談義+": "Stretching Discussion+",
+ "ストレッチ談義++": "Stretching Discussion++",
+ "ストレッチ談義+++": "Stretching Discussion+++",
+ "スポットライト": "Spotlight",
+ "スポットライト+": "Spotlight+",
+ "スポットライト++": "Spotlight++",
+ "スポットライト+++": "Spotlight+++",
+ "ダメダメクッキング": "Terrible Cooking",
+ "ダメダメクッキング+": "Terrible Cooking+",
+ "ダメダメクッキング++": "Terrible Cooking++",
+ "ダメダメクッキング+++": "Terrible Cooking+++",
+ "ティーパーティ": "Tea Party",
+ "ティーパーティ+": "Tea Party+",
+ "ティーパーティ++": "Tea Party++",
+ "ティーパーティ+++": "Tea Party+++",
+ "テレビ出演": "TV Appearance",
+ "テレビ出演+": "TV Appearance+",
+ "テレビ出演++": "TV Appearance++",
+ "テレビ出演+++": "TV Appearance+++",
+ "トキメキ": "Excitement",
+ "トキメキ+": "Excitement+",
+ "トキメキ++": "Excitement++",
+ "トキメキ+++": "Excitement+++",
+ "トークタイム": "Talk Time",
+ "トークタイム+": "Talk Time+",
+ "トークタイム++": "Talk Time++",
+ "トークタイム+++": "Talk Time+++",
+ "ノートの端の決意": "Determination on the Note Edge",
+ "ノートの端の決意+": "Determination on the Note Edge+",
+ "ノートの端の決意++": "Determination on the Note Edge++",
+ "ノートの端の決意+++": "Determination on the Note Edge+++",
+ "ハイタッチ": "High Five",
+ "ハイタッチ+": "High Five+",
+ "ハイタッチ++": "High Five++",
+ "ハイタッチ+++": "High Five+++",
+ "ハイテンション": "High Tension",
+ "ハイテンション+": "High Tension+",
+ "ハイテンション++": "High Tension++",
+ "ハイテンション+++": "High Tension+++",
+ "ハートの合図": "Heart Signal",
+ "ハートの合図+": "Heart Signal+",
+ "ハートの合図++": "Heart Signal++",
+ "ハートの合図+++": "Heart Signal+++",
+ "バスに揺られて": "Rocked by the Bus",
+ "バスに揺られて+": "Rocked by the Bus+",
+ "バスに揺られて++": "Rocked by the Bus++",
+ "バスに揺られて+++": "Rocked by the Bus+++",
+ "バズワード": "Buzzword",
+ "バズワード+": "Buzzword+",
+ "バズワード++": "Buzzword++",
+ "バズワード+++": "Buzzword+++",
+ "バランス感覚": "Balance Sense",
+ "バランス感覚+": "Balance Sense+",
+ "バランス感覚++": "Balance Sense++",
+ "バランス感覚+++": "Balance Sense+++",
+ "パステル気分": "Pastel Mood",
+ "パステル気分+": "Pastel Mood+",
+ "パステル気分++": "Pastel Mood++",
+ "パステル気分+++": "Pastel Mood+++",
+ "ファンサ": "Fan Service",
+ "ファンサ+": "Fan Service+",
+ "ファンサ++": "Fan Service++",
+ "ファンサ+++": "Fan Service+++",
+ "ファンシーチャーム": "Fancy Charm",
+ "ファンシーチャーム+": "Fancy Charm+",
+ "ファンシーチャーム++": "Fancy Charm++",
+ "ファンシーチャーム+++": "Fancy Charm+++",
+ "ファーストステップ": "First Step",
+ "ファーストステップ+": "First Step+",
+ "ファーストステップ++": "First Step++",
+ "ファーストステップ+++": "First Step+++",
+ "フレンドリー": "Friendly",
+ "フレンドリー+": "Friendly+",
+ "フレンドリー++": "Friendly++",
+ "フレンドリー+++": "Friendly+++",
+ "ポーズの基本": "Pose Basics",
+ "ポーズの基本+": "Pose Basics+",
+ "ポーズの基本++": "Pose Basics++",
+ "ポーズの基本+++": "Pose Basics+++",
+ "ラブリーウインク": "Lovely Wink",
+ "ラブリーウインク+": "Lovely Wink+",
+ "ラブリーウインク++": "Lovely Wink++",
+ "ラブリーウインク+++": "Lovely Wink+++",
+ "リスタート": "Restart",
+ "リスタート+": "Restart+",
+ "リスタート++": "Restart++",
+ "リスタート+++": "Restart+++",
+ "リズミカル": "Rhythmic",
+ "リズミカル+": "Rhythmic+",
+ "リズミカル++": "Rhythmic++",
+ "リズミカル+++": "Rhythmic+++",
+ "リトル・プリンス": "Little Prince",
+ "リトル・プリンス+": "Little Prince+",
+ "リトル・プリンス++": "Little Prince++",
+ "リトル・プリンス+++": "Little Prince+++",
+ "ローン・ウルフ": "Lone Wolf",
+ "ローン・ウルフ+": "Lone Wolf+",
+ "ローン・ウルフ++": "Lone Wolf++",
+ "ローン・ウルフ+++": "Lone Wolf+++",
+ "ワクワクが止まらない": "Non-stop Excitement",
+ "ワクワクが止まらない+": "Non-stop Excitement+",
+ "ワクワクが止まらない++": "Non-stop Excitement++",
+ "ワクワクが止まらない+++": "Non-stop Excitement+++",
+ "ワンモアステップ": "One More Step",
+ "ワンモアステップ+": "One More Step+",
+ "ワンモアステップ++": "One More Step++",
+ "ワンモアステップ+++": "One More Step+++",
+ "一番は譲らない": "Won't Give Up the Top Spot",
+ "一番は譲らない+": "Won't Give Up the Top Spot+",
+ "一番は譲らない++": "Won't Give Up the Top Spot++",
+ "一番は譲らない+++": "Won't Give Up the Top Spot+++",
+ "今日もおはよう": "Good Morning Again",
+ "今日もおはよう+": "Good Morning Again+",
+ "今日もおはよう++": "Good Morning Again++",
+ "今日もおはよう+++": "Good Morning Again+++",
+ "仕切り直し": "Do Over",
+ "仕切り直し+": "Do Over+",
+ "仕切り直し++": "Do Over++",
+ "仕切り直し+++": "Do Over+++",
+ "元気いっぱい": "Full of Energy",
+ "元気いっぱい+": "Full of Energy+",
+ "元気いっぱい++": "Full of Energy++",
+ "元気いっぱい+++": "Full of Energy+++",
+ "元気な挨拶": "Energetic Greeting",
+ "元気な挨拶+": "Energetic Greeting+",
+ "元気な挨拶++": "Energetic Greeting++",
+ "元気な挨拶+++": "Energetic Greeting+++",
+ "光のステージ": "Stage of Light",
+ "光のステージ+": "Stage of Light+",
+ "光のステージ++": "Stage of Light++",
+ "光のステージ+++": "Stage of Light+++",
+ "入道雲と、きみ": "Cumulonimbus and You",
+ "入道雲と、きみ+": "Cumulonimbus and You+",
+ "入道雲と、きみ++": "Cumulonimbus and You++",
+ "入道雲と、きみ+++": "Cumulonimbus and You+++",
+ "全力サポート": "Full Support",
+ "全力サポート+": "Full Support+",
+ "全力サポート++": "Full Support++",
+ "全力サポート+++": "Full Support+++",
+ "内気系少女": "Shy Girl",
+ "内気系少女+": "Shy Girl+",
+ "内気系少女++": "Shy Girl++",
+ "内気系少女+++": "Shy Girl+++",
+ "前途洋々": "Bright Future",
+ "前途洋々+": "Bright Future+",
+ "前途洋々++": "Bright Future++",
+ "前途洋々+++": "Bright Future+++",
+ "励まし": "Encouragement",
+ "励まし+": "Encouragement+",
+ "励まし++": "Encouragement++",
+ "励まし+++": "Encouragement+++",
+ "勇気の一歩": "Courageous Step",
+ "勇気の一歩+": "Courageous Step+",
+ "勇気の一歩++": "Courageous Step++",
+ "勇気の一歩+++": "Courageous Step+++",
+ "勢い任せ": "Leave it to Momentum",
+ "勢い任せ+": "Leave it to Momentum+",
+ "勢い任せ++": "Leave it to Momentum++",
+ "勢い任せ+++": "Leave it to Momentum+++",
+ "包容力": "Tolerance",
+ "包容力+": "Tolerance+",
+ "包容力++": "Tolerance++",
+ "包容力+++": "Tolerance+++",
+ "可愛い仕草": "Cute Gestures",
+ "可愛い仕草+": "Cute Gestures+",
+ "可愛い仕草++": "Cute Gestures++",
+ "可愛い仕草+++": "Cute Gestures+++",
+ "叶えたい夢": "Dream I Want to Achieve",
+ "叶えたい夢+": "Dream I Want to Achieve+",
+ "叶えたい夢++": "Dream I Want to Achieve++",
+ "叶えたい夢+++": "Dream I Want to Achieve+++",
+ "喧嘩するほど仲がいい": "More We Fight, Closer We Are",
+ "喧嘩するほど仲がいい+": "More We Fight, Closer We Are+",
+ "喧嘩するほど仲がいい++": "More We Fight, Closer We Are++",
+ "喧嘩するほど仲がいい+++": "More We Fight, Closer We Are+++",
+ "国民的アイドル": "National Idol",
+ "国民的アイドル+": "National Idol+",
+ "国民的アイドル++": "National Idol++",
+ "国民的アイドル+++": "National Idol+++",
+ "大声援": "Big Cheer",
+ "大声援+": "Big Cheer+",
+ "大声援++": "Big Cheer++",
+ "大声援+++": "Big Cheer+++",
+ "天真爛漫": "Innocence",
+ "天真爛漫+": "Innocence+",
+ "天真爛漫++": "Innocence++",
+ "天真爛漫+++": "Innocence+++",
+ "始まりの合図": "Starting Signal",
+ "始まりの合図+": "Starting Signal+",
+ "始まりの合図++": "Starting Signal++",
+ "始まりの合図+++": "Starting Signal+++",
+ "存在感": "Presence",
+ "存在感+": "Presence+",
+ "存在感++": "Presence++",
+ "存在感+++": "Presence+++",
+ "寄り添う気持ち": "Feelings of Closeness",
+ "寄り添う気持ち+": "Feelings of Closeness+",
+ "寄り添う気持ち++": "Feelings of Closeness++",
+ "寄り添う気持ち+++": "Feelings of Closeness+++",
+ "届いて!": "Reach Out!",
+ "届いて!+": "Reach Out!+",
+ "届いて!++": "Reach Out!++",
+ "届いて!+++": "Reach Out!+++",
+ "幸せな時間": "Happy Time",
+ "幸せな時間+": "Happy Time+",
+ "幸せな時間++": "Happy Time++",
+ "幸せな時間+++": "Happy Time+++",
+ "幸せのおまじない": "Happy Charm",
+ "幸せのおまじない+": "Happy Charm+",
+ "幸せのおまじない++": "Happy Charm++",
+ "幸せのおまじない+++": "Happy Charm+++",
+ "心のアルバム": "Heart Album",
+ "心のアルバム+": "Heart Album+",
+ "心のアルバム++": "Heart Album++",
+ "心のアルバム+++": "Heart Album+++",
+ "思い出し笑い": "Reminiscing Laughter",
+ "思い出し笑い+": "Reminiscing Laughter+",
+ "思い出し笑い++": "Reminiscing Laughter++",
+ "思い出し笑い+++": "Reminiscing Laughter+++",
+ "情熱ターン": "Passion Turn",
+ "情熱ターン+": "Passion Turn+",
+ "情熱ターン++": "Passion Turn++",
+ "情熱ターン+++": "Passion Turn+++",
+ "意地": "Pride",
+ "意地+": "Pride+",
+ "意地++": "Pride++",
+ "意地+++": "Pride+++",
+ "意地っ張り": "Stubborn",
+ "意地っ張り+": "Stubborn+",
+ "意地っ張り++": "Stubborn++",
+ "意地っ張り+++": "Stubborn+++",
+ "意識の基本": "Basic Awareness",
+ "意識の基本+": "Basic Awareness+",
+ "意識の基本++": "Basic Awareness++",
+ "意識の基本+++": "Basic Awareness+++",
+ "愛嬌": "Charm",
+ "愛嬌+": "Charm+",
+ "愛嬌++": "Charm++",
+ "愛嬌+++": "Charm+++",
+ "成功への道筋": "Path to Success",
+ "成功への道筋+": "Path to Success+",
+ "成功への道筋++": "Path to Success++",
+ "成功への道筋+++": "Path to Success+++",
+ "成就": "Achievement",
+ "成就+": "Achievement+",
+ "成就++": "Achievement++",
+ "成就+++": "Achievement+++",
+ "手拍子": "Clapping",
+ "手拍子+": "Clapping+",
+ "手拍子++": "Clapping++",
+ "手拍子+++": "Clapping+++",
+ "手書きのメッセージ": "Handwritten Message",
+ "手書きのメッセージ+": "Handwritten Message+",
+ "手書きのメッセージ++": "Handwritten Message++",
+ "手書きのメッセージ+++": "Handwritten Message+++",
+ "打倒お姉ちゃん": "Defeat Big Sis",
+ "打倒お姉ちゃん+": "Defeat Big Sis+",
+ "打倒お姉ちゃん++": "Defeat Big Sis++",
+ "打倒お姉ちゃん+++": "Defeat Big Sis+++",
+ "挑戦": "Challenge",
+ "挑戦+": "Challenge+",
+ "挑戦++": "Challenge++",
+ "挑戦+++": "Challenge+++",
+ "振る舞いの基本": "Behavior Basics",
+ "振る舞いの基本+": "Behavior Basics+",
+ "振る舞いの基本++": "Behavior Basics++",
+ "振る舞いの基本+++": "Behavior Basics+++",
+ "新生徒会爆誕!": "New Student Council Birth!",
+ "新生徒会爆誕!+": "New Student Council Birth!+",
+ "新生徒会爆誕!++": "New Student Council Birth!++",
+ "新生徒会爆誕!+++": "New Student Council Birth!+++",
+ "新進気鋭": "Rising Star",
+ "新進気鋭+": "Rising Star+",
+ "新進気鋭++": "Rising Star++",
+ "新進気鋭+++": "Rising Star+++",
+ "星屑センセーション": "Stardust Sensation",
+ "星屑センセーション+": "Stardust Sensation+",
+ "星屑センセーション++": "Stardust Sensation++",
+ "星屑センセーション+++": "Stardust Sensation+++",
+ "昼下がりのそよ風": "Afternoon Breeze",
+ "昼下がりのそよ風+": "Afternoon Breeze+",
+ "昼下がりのそよ風++": "Afternoon Breeze++",
+ "昼下がりのそよ風+++": "Afternoon Breeze+++",
+ "最後の夏の思い出": "Last Summer Memory",
+ "最後の夏の思い出+": "Last Summer Memory+",
+ "最後の夏の思い出++": "Last Summer Memory++",
+ "最後の夏の思い出+++": "Last Summer Memory+++",
+ "未完の大器": "Unrefined Great Talent",
+ "未完の大器+": "Unrefined Great Talent+",
+ "未完の大器++": "Unrefined Great Talent++",
+ "未完の大器+++": "Unrefined Great Talent+++",
+ "本気の趣味": "Serious Hobby",
+ "本気の趣味+": "Serious Hobby+",
+ "本気の趣味++": "Serious Hobby++",
+ "本気の趣味+++": "Serious Hobby+++",
+ "本番前夜": "Night Before the Show",
+ "本番前夜+": "Night Before the Show+",
+ "本番前夜++": "Night Before the Show++",
+ "本番前夜+++": "Night Before the Show+++",
+ "楽観的": "Optimistic",
+ "楽観的+": "Optimistic+",
+ "楽観的++": "Optimistic++",
+ "楽観的+++": "Optimistic+++",
+ "止められない想い": "Unstoppable Feelings",
+ "止められない想い+": "Unstoppable Feelings+",
+ "止められない想い++": "Unstoppable Feelings++",
+ "止められない想い+++": "Unstoppable Feelings+++",
+ "気分転換": "Mood Change",
+ "気分転換+": "Mood Change+",
+ "気分転換++": "Mood Change++",
+ "気分転換+++": "Mood Change+++",
+ "気合十分!": "Full of Spirit!",
+ "気合十分!+": "Full of Spirit!+",
+ "気合十分!++": "Full of Spirit!++",
+ "気合十分!+++": "Full of Spirit!+++",
+ "決めポーズ": "Signature Pose",
+ "決めポーズ+": "Signature Pose+",
+ "決めポーズ++": "Signature Pose++",
+ "決めポーズ+++": "Signature Pose+++",
+ "深呼吸": "Deep Breath",
+ "深呼吸+": "Deep Breath+",
+ "深呼吸++": "Deep Breath++",
+ "深呼吸+++": "Deep Breath+++",
+ "準備運動": "Warm-up",
+ "準備運動+": "Warm-up+",
+ "準備運動++": "Warm-up++",
+ "準備運動+++": "Warm-up+++",
+ "演出計画": "Performance Plan",
+ "演出計画+": "Performance Plan+",
+ "演出計画++": "Performance Plan++",
+ "演出計画+++": "Performance Plan+++",
+ "盛装の華形": "Dressed-up Flower",
+ "盛装の華形+": "Dressed-up Flower+",
+ "盛装の華形++": "Dressed-up Flower++",
+ "盛装の華形+++": "Dressed-up Flower+++",
+ "目線の基本": "Basic Gaze",
+ "目線の基本+": "Basic Gaze+",
+ "目線の基本++": "Basic Gaze++",
+ "目線の基本+++": "Basic Gaze+++",
+ "眠気": "Drowsiness",
+ "眠気+": "Drowsiness+",
+ "眠気++": "Drowsiness++",
+ "眠気+++": "Drowsiness+++",
+ "眼力": "Eye Power",
+ "眼力+": "Eye Power+",
+ "眼力++": "Eye Power++",
+ "眼力+++": "Eye Power+++",
+ "祝福": "Blessing",
+ "祝福+": "Blessing+",
+ "祝福++": "Blessing++",
+ "祝福+++": "Blessing+++",
+ "私がスター": "I am a star",
+ "私がスター+": "I am a star+",
+ "私がスター++": "I am a star++",
+ "私がスター+++": "I am a star+++",
+ "立ち位置チェック": "Position Check",
+ "立ち位置チェック+": "Position Check+",
+ "立ち位置チェック++": "Position Check++",
+ "立ち位置チェック+++": "Position Check+++",
+ "純白の妖精": "Pure White Fairy",
+ "純白の妖精+": "Pure White Fairy+",
+ "純白の妖精++": "Pure White Fairy++",
+ "純白の妖精+++": "Pure White Fairy+++",
+ "絡まる想い": "Entwined Feelings",
+ "絡まる想い+": "Entwined Feelings+",
+ "絡まる想い++": "Entwined Feelings++",
+ "絡まる想い+++": "Entwined Feelings+++",
+ "絶対に負けない": "Absolutely Unbeatable",
+ "絶対に負けない+": "Absolutely Unbeatable+",
+ "絶対に負けない++": "Absolutely Unbeatable++",
+ "絶対に負けない+++": "Absolutely Unbeatable+++",
+ "至高のエンタメ": "Supreme Entertainment",
+ "至高のエンタメ+": "Supreme Entertainment+",
+ "至高のエンタメ++": "Supreme Entertainment++",
+ "至高のエンタメ+++": "Supreme Entertainment+++",
+ "花萌ゆ季節": "Season of Blossoms",
+ "花萌ゆ季節+": "Season of Blossoms+",
+ "花萌ゆ季節++": "Season of Blossoms++",
+ "花萌ゆ季節+++": "Season of Blossoms+++",
+ "苦しいのが好き": "Loves the Struggle",
+ "苦しいのが好き+": "Loves the Struggle+",
+ "苦しいのが好き++": "Loves the Struggle++",
+ "苦しいのが好き+++": "Loves the Struggle+++",
+ "薄れゆく壁": "Fading Wall",
+ "薄れゆく壁+": "Fading Wall+",
+ "薄れゆく壁++": "Fading Wall++",
+ "薄れゆく壁+++": "Fading Wall+++",
+ "虹色ドリーマー": "Rainbow Dreamer",
+ "虹色ドリーマー+": "Rainbow Dreamer+",
+ "虹色ドリーマー++": "Rainbow Dreamer++",
+ "虹色ドリーマー+++": "Rainbow Dreamer+++",
+ "表情の基本": "Expression Basics",
+ "表情の基本+": "Expression Basics+",
+ "表情の基本++": "Expression Basics++",
+ "表情の基本+++": "Expression Basics+++",
+ "表現の基本": "Expression Basics",
+ "表現の基本+": "Expression Basics+",
+ "表現の基本++": "Expression Basics++",
+ "表現の基本+++": "Expression Basics+++",
+ "覚醒": "Awakening",
+ "覚醒+": "Awakening+",
+ "覚醒++": "Awakening++",
+ "覚醒+++": "Awakening+++",
+ "試行錯誤": "Trial and Error",
+ "試行錯誤+": "Trial and Error+",
+ "試行錯誤++": "Trial and Error++",
+ "試行錯誤+++": "Trial and Error+++",
+ "超高学歴アイドル": "Highly Educated Idol",
+ "超高学歴アイドル+": "Highly Educated Idol+",
+ "超高学歴アイドル++": "Highly Educated Idol++",
+ "超高学歴アイドル+++": "Highly Educated Idol+++",
+ "距離感": "Sense of Distance",
+ "距離感+": "Sense of Distance+",
+ "距離感++": "Sense of Distance++",
+ "距離感+++": "Sense of Distance+++",
+ "軽い足取り": "Light Footsteps",
+ "軽い足取り+": "Light Footsteps+",
+ "軽い足取り++": "Light Footsteps++",
+ "軽い足取り+++": "Light Footsteps+++",
+ "輝くキミへ": "To the Shining You",
+ "輝くキミへ+": "To the Shining You+",
+ "輝くキミへ++": "To the Shining You++",
+ "輝くキミへ+++": "To the Shining You+++",
+ "開花": "Bloom",
+ "開花+": "Bloom+",
+ "開花++": "Bloom++",
+ "開花+++": "Bloom+++",
+ "陽だまりの生徒会室": "Sunny Student Council Room",
+ "陽だまりの生徒会室+": "Sunny Student Council Room+",
+ "陽だまりの生徒会室++": "Sunny Student Council Room++",
+ "陽だまりの生徒会室+++": "Sunny Student Council Room+++",
+ "静かな意志": "Quiet Will",
+ "静かな意志+": "Quiet Will+",
+ "静かな意志++": "Quiet Will++",
+ "静かな意志+++": "Quiet Will+++",
+ "願いの力": "Power of Wish",
+ "願いの力+": "Power of Wish+",
+ "願いの力++": "Power of Wish++",
+ "願いの力+++": "Power of Wish+++",
+ "飛躍": "Leap",
+ "飛躍+": "Leap+",
+ "飛躍++": "Leap++",
+ "飛躍+++": "Leap+++",
+ "魅惑のパフォーマンス": "Enchanting Performance",
+ "魅惑のパフォーマンス+": "Enchanting Performance+",
+ "魅惑のパフォーマンス++": "Enchanting Performance++",
+ "魅惑のパフォーマンス+++": "Enchanting Performance+++",
+ "魅惑の視線": "Enchanting Gaze",
+ "魅惑の視線+": "Enchanting Gaze+",
+ "魅惑の視線++": "Enchanting Gaze++",
+ "魅惑の視線+++": "Enchanting Gaze+++",
+ "鳴り止まない拍手": "Unending Applause",
+ "鳴り止まない拍手+": "Unending Applause+",
+ "鳴り止まない拍手++": "Unending Applause++",
+ "鳴り止まない拍手+++": "Unending Applause+++"
+}
\ No newline at end of file