From d6338c45b965a276e2bd857df2878e1eb5038c90 Mon Sep 17 00:00:00 2001 From: Mocca Date: Wed, 26 Feb 2025 08:43:55 +0700 Subject: [PATCH] Revert "clean generic strings" This reverts commit 1f910f0c0c1489d5b2b817b27d495ecd441a23b7. --- local-files/generic.json | 1225 +++++++++++++ .../genericTrans/index/Bond_level.fmt.json | 5 + .../genericTrans/index/Bond_level.json | 18 + .../genericTrans/index/Description_Split.json | 919 ++++++++++ local-files/genericTrans/index/News.fmt.json | 5 + local-files/genericTrans/index/News.json | 214 +++ local-files/genericTrans/index/Photo.json | 108 ++ .../genericTrans/index/ProduceSkill.json | 166 ++ .../genericTrans/index/achievement.fmt.json | 322 ++++ .../genericTrans/index/achievement.json | 407 +++++ .../genericTrans/index/chara_profiles.json | 86 + local-files/genericTrans/index/flavor.json | 310 ++++ local-files/genericTrans/index/maintance.json | 12 + local-files/genericTrans/index/media.json | 69 + .../genericTrans/index/mission.fmt.json | 305 ++++ local-files/genericTrans/index/mission.json | 112 ++ local-files/genericTrans/index/term.fmt.json | 50 + local-files/genericTrans/index/term.json | 192 ++ local-files/genericTrans/index/trash.json | 1590 +++++++++++++++++ local-files/genericTrans/index/tutorial.json | 762 ++++++++ 20 files changed, 6877 insertions(+) create mode 100644 local-files/generic.json create mode 100644 local-files/genericTrans/index/Bond_level.fmt.json create mode 100644 local-files/genericTrans/index/Bond_level.json create mode 100644 local-files/genericTrans/index/Description_Split.json create mode 100644 local-files/genericTrans/index/News.fmt.json create mode 100644 local-files/genericTrans/index/News.json create mode 100644 local-files/genericTrans/index/Photo.json create mode 100644 local-files/genericTrans/index/ProduceSkill.json create mode 100644 local-files/genericTrans/index/achievement.fmt.json create mode 100644 local-files/genericTrans/index/achievement.json create mode 100644 local-files/genericTrans/index/chara_profiles.json create mode 100644 local-files/genericTrans/index/flavor.json create mode 100644 local-files/genericTrans/index/maintance.json create mode 100644 local-files/genericTrans/index/media.json create mode 100644 local-files/genericTrans/index/mission.fmt.json create mode 100644 local-files/genericTrans/index/mission.json create mode 100644 local-files/genericTrans/index/term.fmt.json create mode 100644 local-files/genericTrans/index/term.json create mode 100644 local-files/genericTrans/index/trash.json create mode 100644 local-files/genericTrans/index/tutorial.json diff --git a/local-files/generic.json b/local-files/generic.json new file mode 100644 index 00000000..c818e710 --- /dev/null +++ b/local-files/generic.json @@ -0,0 +1,1225 @@ +{ + "": "", + "1.0倍": "1.0x", + "1.5倍": "1.5x", + "1.アイドル選択": "1.Idol", + "1ヶ月": "1 Month", + "1日にメモリーをレンタルできる回数が2倍に増加します": "The number of times you can rent memories per day is doubled", + "1時間あたり": "Per hour", + "2.サポート選択": "2.Support", + "20,000円まで": "Up to 20,000 Yen", + "2023年4月24日 更新": "Updated April 24, 2023", + "2024サンタ": "2024 Santa", + "3.メモリー選択": "3.Memory", + "3位以上でクリア": "Clear with rank 3 or higher", + "4.開始確認": "4.Confirmation", + "5,000円まで": "Up to 5,000 Yen", + "9999日ログインまで": "9999 Days Until Login", + "×2": "×2", + "APを使用して、プロデュースの報酬をアップできるアイテムなどと交換することができます": "You can use AP to exchange for items that increase produce rewards", + "AP不足": "Insufficient AP", + "AP交換所": "AP Exchange", + "AP全回復": "Full AP Recovery", + "AP回復": "AP Recovery", + "AP回復アイテム": "AP Recovery Item", + "Activity History": "Activity", + "CP効果": "CP Effect", + "Consume センスコイン\nto draw センスガシャ(毎月1日 5時00分更新)?": "Consume Sense Coins to\nDraw Sense Gacha (Updated on the 1st of each month at 5:00 AM)?", + "Consume ロジックコイン\nto draw ロジックガシャ(毎月1日 5時00分更新)?": "Consume Logic Coins to\nDraw Logic Gacha (Updated on the 1st of each month at 5:00 AM)?", + "Costume・HairstyleIncluded!": "Costume・Hairstyle Included!", + "Da.が999上昇した!": "Da. increased by 999!", + "Exchange 交換Pt Trade Pts to acquire a Produce Idol": "Exchange Trade Pts to acquire a Produce Idol", + "Fighting My Way\n【Fighting My Way】花海 咲季の特訓段階を3にする": "Fighting My Way\nIncrease [Fighting My Way] Saki Hanami's training level to 3", + "ID検索": "ID Search", + "Lv強化": "Lv Up", + "Lv最大時の情報です": "Info at Max Lv", + "MISSION COMPLETE": "MISSION COMPLETE", + "Master": "Master", + "N話まで解放中": "Unlocked up to Episode N", + "PERFECT上限UP": "PERFECT Cap UP", + "PLv.5で解放": "Unlock at PLv.5", + "PLvが高いほど獲得量と保管上限が増加します": "The higher the PLv, the more you acquire and the higher the storage limit", + "PLvアップ": "PLv Up", + "PLvアップ報酬": "PLv Up Rewards", + "PLv報酬一覧": "PLv Rewards List", + "PLv最大": "Max PLv", + "Pアイテム": "P-Item", + "Pアイテムが選択されてません": "P-item not selected", + "Pアイドル": "P-Idol", + "Pアイドル\n変更": "Change\nP-Idol", + "Pアイドル\n育成": "P-Idol\nTraining", + "Pアイドルアビリティ": "P-Idol Ability", + "Pアイドルアビリティ詳細": "P-Idol Ability Details", + "Pアイドル一覧": "P-Idol List", + "Pドリンク": "P-Drink", + "Pドリンクを獲得しない時に確認メッセージを\n表示します。": "A confirmation message will be displayed when P-Drink is not acquired.", + "Pドリンク受け取り確認": "P-Drink Receipt Confirmation", + "Pドリンク所持上限": "P-Drink Possession Limit", + "Pドリンク所持数が上限に達しています。\n保持しておくドリンクを3つ選んでください": "You have reached the possession limit for P-Drinks.\nPlease select 3 drinks to keep.", + "Pドリンク詳細": "P-Drink Details", + "Pドリンク/アイテム": "P-Drink/Item", + "Pポイント": "P-Points", + "Pポイント+": "P-Points+", + "Pポイントと交換するものを選んでください": "Please select items to exchange with P-Points", + "Pポイントを使用して交換しますか?": "Would you like to exchange using P-Points?", + "Pポイント減少": "Decrease in P-Points", + "Pポイント獲得": "Acquire P-Points", + "Pメニュー削除": "P-Menu Delete", + "Pメニュー名": "P-Menu Name", + "Pライブ": "P-Live", + "Pライブを一定の場所までスキップしますか?": "Skip P Live to a certain point?", + "P図鑑": "P-Book", + "P手帳": "P-Note", + "P課題": "P-Task", + "P課題進捗数": "P Task Progress", + "SNS投稿するものを選択してください": "Please select items to post on SNS", + "SPレッスン終了時、体力回復4": "At the end of SP Lesson, Stamina Recovery 4", + "SR以上1枚確定": "1 SR or higher", + "SSRプロデュースアイドル\n獲得可能!": "SSR Produce Idol\nAvailable!", + "STAGE11 クリア編成確認": "STAGE11 Clear Formation Confirmation", + "Song Or…": "Song Or…", + "TAPで次へ": "TAP to proceed", + "True Endボーナス": "True End Bonus", + "True Endボーナスは\n該当アイドルのすべてのプロデュースアイドルに反映されます": "The True End Bonus will be applied\n to all Produce Idols of the respective idol", + "True Endボーナスは含まれていません": "True End bonus is not included", + "True End条件": "True End Condition", + "True End条件アチーブ": "True End Condition Achieved", + "True End条件アチーブメント": "True End Condition Achievement", + "TrueEndアチーブメント": "True End Achievement", + "TrueEnd達成数": "Number of True Ends Achieved", + "Upgraded ダメダメクッキング": "Upgraded Bad Cooking", + "Upgraded ラブリーウインク": "Upgraded Lovely Wink", + "Upgraded 幸せな時間": "Upgraded Happy Time", + "Use [Fighting My Way]花海咲季のピース to perform Potential Blooming": "Use [Fighting My Way] Saki Hanami's pieces to perform Potential Blooming", + "Vi.が999上昇した!": "Vi. increased by 999!", + "Vi.レッスン": "Vi. Lesson", + "Vo.が999上昇した!": "Vo. increased by 999!", + "Vo.レッスン": "Vo. Lesson", + "Wonder Scale\n【Wonder Scale】倉本 千奈の特訓段階を3にする": "Wonder Scale\n【Wonder Scale】Advance China Kuramoto's Training to Stage 3", + "Yellow Big Bang!ガシャ開催!": "Yellow Big Bang! Gacha Event!", + "[__split__]分": "[__split__] Minutes", + "[キミとセミブルー]有村麻央のピース": "[Kimi to Semi Blue] Mao Arimura's Piece", + "{0}を使用して以下のアイテムと交換しますか?": "Use {0} to exchange for the following items?", + "{0}を使用して才能開花を行います": "Use {0} to unlock potential", + "{0}回": "{0}x", + "{0}(色違い)は才能開花4段階目で獲得可能です。": "{0} (alternate color) can be obtained at the 4th stage of talent blooming.", + "※1日あたりの獲得上限は2000です": "※The daily acquisition limit is 2000", + "※Wi-Fi環境でのダウンロードを推奨します": "※Wi-Fi environment is recommended for downloading", + "※ないようがわからないときは\nおうちのひとにがめんをみせてください。": "※If you do not know what to do\nPlease show your guardian the screen.", + "※スコアにより報酬量変化": "※Reward amount changes based on score", + "※フレンドコインを獲得できるのはレンタルされたタイミングから30日間です": "※Friend Coins can be acquired for 30 days from the rental time", + "※リタイアした場合、挑戦中のステージのデータは\n 破棄されます": "※If you retire, the data for the stage in progress will be discarded", + "※変換すると選択中のアイドルのピースはなくなります": "※Converting will remove the selected idol's pieces", + "※所持上限に達しているアイテムはプレゼントに送られます": "※Items that have reached the possession limit will be sent to the present box", + "※所持上限に達しているプレゼントは受け取れませんでした": "※Unable to receive presents as possession limit is reached", + "※挑戦回数は消費しません / レートPtは獲得できません": "※Challenge attempts are not consumed / Rate Pt cannot be earned", + "※挑戦回数は消費しません / レートptは獲得できません": "*Challenge attempts will not be consumed\nRate points cannot be acquired", + "※獲得/強化した親愛度効果は次回のプロデュースから反映されます": "※ Effects of acquired/strengthened bond will be reflected from the next production", + "※終了するとこの画面には戻れません": "※You cannot return to this screen once you exit", + "※選択中のサポートカードはなくなります": "*The selected support card will disappear", + "「メニュー>設定」からいつでも変更できます": "Can be changed anytime from [Menu > Settings]", + "「メニュー>設定」からいつでも変更できます。": "You can change this anytime from 「Menu>Settings」.", + "【72時間限定】プロデュースアイドルピースパック(千奈)": "[72-hour limited] Produce Idol Piece Pack (China)", + "【72時間限定】プロデュースアイドルピースパック(咲季)": "【72-hour Limited】Production Idol Piece Pack (Saki)", + "【コミュ】テキストスピード": "【Commu】 Text Speed", + "【コントラスト】篠澤 広の才能開花4段階目で入手": "Obtain [Contrast] Hiro Shinosawa at Talent Blooming Stage 4", + "【コントラスト】篠澤 広を入手": "Obtain [Contrast] Hiro Shinosawa", + "【プロデュース】コミュ早送り設定": "【Produce】 Commu Fast Forward Settings", + "【プロデュース】ナビの表示": "【Produce】 Display Navi", + "【プロデュース】確認メッセージの表示": "【Produce】 Display Confirmation Messages", + "【プロデュース】説明テキストの省略": "【Produce】 Omit Explanation Text", + "【ライブ】確認メッセージの表示": "【Live】 Display Confirmation Messages", + "【ロジック専用】": "[Logic Only]", + "あと": "", + "あと\n": "left\n", + "あと12時間59分で終了\n": "Ends in 12 hours 59 minutes\n", + "あと1日": "1 Day Left", + "あと20時間": "20 hours remaining", + "あと3日": "3 days left", + "あと6時間": "6 hours remaining", + "あと9999日": "9999 Days Left", + "いいえ": "No", + "お": "At", + "おすすめ": "Recommend", + "おすすめがいません": "No recommendations", + "おすすめ効果": "Recommend", + "おまかせ": "Auto", + "おまかせでメモリーが編成されました": "Memory has been organized automatically", + "おまかせ確認": "Auto set", + "おまかせ編成": "Auto formation", + "お仕事": "Work", + "お仕事を選択": "Select Work", + "お仕事完了": "Work Completed", + "お仕事開始確認": "Confirm Work Start", + "お出かけ終了時、体力回復9": "After Outing, Stamina Recovery 9", + "お問い合わせ": "Contact", + "お嬢様の晴れ舞台\n【Wonder Scale】倉本 千奈のプロデュースで最終試験に合格": "Young Lady's Debut\nPass the final exam with [Wonder Scale] China Kuramoto in Produce", + "お心当たりが無い場合は、お手数ですがサポートまで\nお問い合わせください。": "If you have no idea, please contact support. We apologize for the inconvenience.", + "お爺様への反逆\n倉本 千奈で最終試験に合格して評価A以上を1回獲得": "Rebellion against Grandfather\nPass the final exam with China Kuramoto and get an A rating or higher once", + "お知らせ": "Notifications", + "お知らせはありません": "No notifications", + "かちこちストレッチ": "Rigid stretch", + "きらぼしステージ": "Kira-Boshi Stage", + "このアイテムを募集します。よろしいですか?": "Recruit for this item. Is that okay?", + "このアプリは無料で遊ぶことができますが、\n一部有料のコンテンツがあります。": "You can play this app for free,\nbut some content are paid.", + "このカテゴリの持ち物を所持していません": "You do not have any items in this category", + "このステージに編成可能なメモリーがありません\n": "There are no memories available for this stage\n", + "このフォトをアルバムに保存": "Save this photo", + "この行動ではVoの能力がアップします": "This action increases Vo abilities", + "この項目をOFFにすると、プロデュース中にアドバイスをしてくれるナビが表示されなくなります。": "If you turn this option OFF, the navigation that gives advice during produce will not be displayed.", + "この項目をOFFにすると、プロデュース中にライブをスキップした時に確認メッセージが表示されなくなります。": "If you turn this option OFF, the confirmation message will not be displayed when skipping live performances during produce.", + "この項目をOFFにすると、プロデュース中の\nスケジュール選択の際に説明を省略し\n即座に選択したスケジュールを開始できます。": "If you turn this option OFF, explanations will be skipped when selecting schedules during produce, and the selected schedule will start immediately.", + "この項目をONにすると、デイリーミッションを達成していない場合、19:00に通知されます。": "If you turn this option ON, you will be notified at 19:00 if you have not completed the daily missions.", + "この項目をONにすると、ライブ撮影でカメラ操作がある場合にカメラの動きが反転するようになります": "If you turn this option ON, the camera movement will be reversed during live recording when there is camera operation", + "この項目をONにすると、毎月合計で100,000円を超える購入をしようとした場合に、アラートが表示されるようになります。": "If you turn this option ON, an alert will be displayed if you try to make purchases exceeding 100,000 yen per month.", + "この項目をONにすると、設定した時間の間は、ゲームからの通知を受け取らないようになります。": "If you turn this option ON, you will not receive notifications from the game during the set time.", + "ご注意": "Caution", + "ご迷惑をお掛け致しますが、\nご理解のほどよろしくお願いします": "We apologize for the inconvenience,\nthank you for your understanding", + "すべてのコミュを\n解放しました": "All commu\nunlocked", + "すべてのコミュを\n開放しました": "All commu\nunlocked", + "すべての報酬を\n獲得しました": "All rewards\nobtained", + "その他": "Other", + "その他品質設定": "Other quality settings", + "その嘘が本当になるまで\n紫雲 清夏で最終試験に合格して評価A以上を1回獲得": "Until That Lie Becomes True\nPass the final exam with Sumika Shiun and get a rating of A or above once", + "で": "with", + "で更新": "Updated with", + "で獲得": "Obtained with", + "で解放": "Unlocked with", + "なし": "None", + "など": "etc.", + "はい": "Yes", + "は上限解放分が含まれているサポートカードです": "is a support card that includes the limit break", + "は余剰分以外が含まれているアイドルのピースです": "Contains pieces of an idol other than the excess", + "まだスキルカードを選択することができますが\n本当にターンを終了しますか?\\n(体力が4回復します)": "You can still select a skill card. Are you sure you want to end the turn? (Restores 4 Stamina)", + "まだ交換可能です。\n相談を終了しますか?": "You can still trade. Do you want to end the consultation?", + "まったり": "Relaxed", + "まで": "until", + "まであと": "Until", + "もう一枚使用できます": "You can use one more", + "もしくはスコア1000以上": "Or score 1000 or more", + "もっと見る": "See more", + "わきばら": "Side", + "を一定数貯めることで": "by accumulating a certain number", + "アイテム\nアイテム\nアイテム": "Item\nItem\nItem", + "アイテム/ドリンク名": "Item/Drink Name", + "アイテム交換所": "Item Exchange", + "アイテム募集": "Item Request", + "アイテム募集確認": "Item Request Confirmation", + "アイテム名": "Item Name", + "アイドル": "Idol", + "アイドル\nへの道": "Idol\nRoad", + "アイドル\nコミュ": "Idol\nCommu", + "アイドルたちの名刺パーツ": "Business card parts for idols", + "アイドルの体力が低下しているときに\n確認メッセージを表示します。": "Displays a confirmation message when the idol's stamina is low.", + "アイドルへの道": "The Idol Road", + "アイドルへの道で獲得した\n  の数によってアチーブメントが\nランクアップします": "Achievements rank up\nbased on the number of \nobtained on the Idol Road", + "アイドルへの道へ": "To Idol Road", + "アイドルへの道再開": "Resume the Idol Road", + "アイドルアリーナ": "Idol Arena", + "アイドルコミュ": "Idol Commu", + "アイドル合計": "Total idols", + "アイドル名": "Idol Name", + "アイドル宣言": "Idol Declaration", + "アイドル強化月間イベントポイント": "Idol Enhancement Month Event Points", + "アイドル指定": "Idol Specified", + "アイドル科生徒": "Idol Course Student", + "アイドル衣装:": "Idol Costume: ", + "アイドル解放": "Idol Unlock", + "アイドル詳細": "Idol Details", + "アイドル詳細情報": "Idol Info", + "アカウント削除": "Delete Account", + "アクティブスキルカード": "Active Skill Card", + "アザッシー": "Azasshi", + "アチーブ": "Achieve", + "アチーブメント": "Achievements", + "アチーブメント\nランクアップまで": "Until Achievement\nRank Up", + "アチーブメントは\n様々な条件を満たすことで\n獲得できます。": "Achievements can be obtained by fulfilling various conditions.", + "アチーブメント取得数": "Number of Achievements", + "アチーブメント進捗": "Achievement Progress", + "アチーブメント達成": "Achievement Completed", + "アナザーとは": "What is Another?", + "アナザーアイドル": "Another Idol", + "アナザー名": "Another Name", + "アニホール": "Ani Hall", + "アノマリーのみ": "Only Anomalies", + "アビリティ": "Ability", + "アプリ専用通貨残高確認": "Check In-App Currency Balance", + "アプリ専用通貨等の購入には、年齢別に限度額が設定されています": "There are purchase limits set by age for in-app currency purchases.", + "アルバムに保存するフォトを選択してください ": "Please select a photo to save to the album", + "アルバムに保存済み": "Saved to Album", + "アルバム保存": "Save to Album", + "イベント": "Events", + "イベント\nコミュ": "Event\nCommu", + "イベントPt": "Event Pt", + "イベントPtボーナス": "Event Pt Bonus", + "イベントへ": "To Events", + "イベントガシャで使用するアイテム": "Items used in event gacha", + "イベントコインボーナス": "Event Coin Bonus", + "イベントコミュ": "Event Commu", + "イベントボーナス": "Event Bonus", + "イベントミッション": "Event Mission", + "イベント報酬進捗": "Event Reward Progress", + "イベント限定": "Event Limited", + "イメージ解放": "Image Release", + "ウィークリー": "Weekly", + "ウィークリーPt": "Weekly Pt", + "オリジナル": "Original", + "カスタム": "Custom", + "カテゴリ": "Category", + "カード名": "Card Name", + "ガシャ": "Gacha", + "ガシャへ": "To Gacha", + "ガシャ・交換": "Gacha・Exchange", + "ガシャ回数:1回": "Gacha Draws: 1 time", + "ガシャ情報": "Gacha Information", + "ガシャ確認": "Gacha Confirmation", + "ガシャ詳細": "Gacha Details", + "ガシャ開催までもうしばらくお待ちください\nご協力のほどよろしくお願いいたします": "Please wait a little longer for the Gacha event to start\nThank you for your cooperation", + "ガシャ開催準備中": "Preparing for Gacha Event", + "キミとセミブルー ガシャvol.2交換Pt": "You and Semi-Blue Gacha vol.2 Exchange Points", + "キャッシュクリア": "Clear Cache", + "キャッチコピーをつける": "Add a catchphrase", + "キャンセル": "Cancel", + "キャンペーン": "Campaign", + "キャンペーン中": "During Campaign", + "キーワード検索": "Keyword Search", + "クリアまであと": "Until Clear", + "クリア報酬": "Reward", + "クリア履歴": "Clear", + "クリア条件": "Clear Conditions", + "クリア進捗": "Progress", + "グレード7以降解放": "Unlock from Grade 7", + "グローバルコンセント": "Global Consent", + "ゲームの通知": "Game Notifications", + "ゲームデータのダウンロードを行います": "Downloading game data", + "コインを消費して\\nボックスガシャを1回引きますか?": "Do you want to spend coins to draw the box gacha once?", + "コインガシャ": "Coin Gacha", + "コインガシャを1,000回引こう": "Draw the Coin Gacha 1,000 times", + "コイン交換所": "Coin Exchange", + "コピーライト": "Copyright", + "コミュが解放できる\nプロデュースアイドルを\n所持していません": "You do not have any produce idols that can unlock commu.", + "コミュに登場するアイドルを選択する。": "Select the idol appearing in the commu.", + "コミュのテキスト送りスピード": "Commu Text Speed", + "コミュを早送りしない": "Do not fast-forward commu", + "コミュを早送りする": "Fast-forward commu", + "コミュを見る": "View Commu", + "コミュを読む": "Read Commu", + "コミュ早送り設定": "Commu Fast-forward Settings", + "コミュ早送り設定の確認メッセージを表示します。": "Display confirmation message for commu fast-forward settings.", + "コミュ発生条件確認": "Check Commu Activation Conditions", + "コミュ解放数": "Commu Unlock Count", + "コンテスト": "Contest", + "コンテストでグレード4に到達": "Reach Grade 4 in Contest", + "コンテストでグレード5に到達": "Reach Grade 5 in Contest", + "コンテストでスコアを24,000以上獲得しよう": "Achieve a score of 24,000 or more in the contest", + "コンテストシーズン5開催中": "Contest Season 5 Now Open", + "コンテストスコアに対してかかるボーナスです。": "This is a bonus applied to contest scores.", + "コンテスト未参加": "Not Participated in Contest", + "コンテスト用Pアイテム": "Contest P-Item", + "コンテスト用スキルカード": "Contest Skill Card", + "コンテスト詳細": "Contest Details", + "サウンド": "Sound", + "サブ決定": "Sub Choice", + "サポート": "Support", + "サポート\nカード": "Support\nCard", + "サポート\nコミュ": "Support\nCommu", + "サポートアビリティ": "Support Ability", + "サポートイベント": "Support Event", + "サポートカード": "Support Card", + "サポートカードとメモリーのレンタル報酬としてフレンドコインを{0}獲得しました。": "You have earned {0} Friend Coins as a rental reward for Support Cards and Memories.", + "サポートカードを{0}枚消費して上限解放を行います": "Consume {0} Support Cards to unlock the limit", + "サポートカードをレンタルしたプロデューサーを\nフォローしますか?": "Follow the producer who rented the Support Card?", + "サポートカードを所持していません": "No Support Cards held", + "サポートカード名": "Support Card Name", + "サポートコミュ": "Support Commu", + "サポートボーナス": "Support Bonus", + "サポート変換": "Conversion", + "サポート強化Pt2倍増加": "Support Enhancement Pt Increase", + "サークル": "Circle", + "サークルID": "Circle ID", + "サークルメンバー": "Circle Members", + "サークルランキング報酬": "Circle Ranking Rewards", + "サークル名": "Circle Name", + "サークル情報": "Circle Info", + "サークル紹介文": "Circle Introduction", + "サークル脱退": "Exit Circle", + "サークル詳細": "Circle Details", + "ショップ": "Shop", + "シーズン": "Season", + "シーズン終了時に獲得できる報酬です": "Rewards obtained at the end of the season", + "ジュエル": "Jewel", + "ジュエル\nを購入しました": "Purchased Jewels", + "ジュエルで\n解放する": "Unlock with Jewels", + "ジュエル購入": "Purchase Jewels", + "ジール": "Zeal", + "ジールコインガシャ": "Zeal Coin Gacha", + "ジールコインガシャリザルト": "Zeal Coin Gacha Result", + "スイッチON": "Switch ON", + "スイッチON!": "Switch ON!", + "スカウト前": "Pre-Scout", + "スカウト遮り帽": "Scout Blocking Hat", + "スキップ": "Skip", + "スキップする": "Skip", + "スキップ確認": "Skip Confirmation", + "スキルカード": "Skill Card", + "スキルカードが選択されていません": "No Skill Card selected", + "スキルカードの再抽選時に確認メッセージを\n表示します。": "Display confirmation message when re-drawing Skill Card", + "スキルカードの効果が発動しないときに\n確認メッセージを表示します。": "Display confirmation message when Skill Card effect does not activate", + "スキルカードを上限まで選択しない時に\n確認メッセージを表示します。": "Display confirmation message when Skill Card is not selected up to the limit", + "スキルカードを引く": "Draw Skill Card", + "スキルカードを選択して獲得": "Select and acquire skill cards", + "スキルカードタイプ": "Skill Card Type", + "スキルカード使用確認": "Skill Card Use Confirmation", + "スキルカード再抽選確認": "Skill Card Re-draw Confirmation", + "スキルカード名": "Skill Card Name", + "スキルカード強化時、ボーカル上昇+3": "When enhancing a skill card, Vocal +3", + "スキルカード抽選可能回数:あと○回": "Remaining Skill Card Draw Attempts: ○ times", + "スキルカード獲得": "Skill Card Acquisition", + "スキルカード追加発動": "Activate Additional Skill Card", + "スキルカード選択確認": "Skill Card Selection Confirmation", + "スケジュール": "Schedule", + "スケジュール開始前に\n説明を表示する": "Display explanation before starting schedule", + "スコア": "Score", + "スコアが2400以上の場合スコア": "If score is 2400 or more, then score", + "ステージ": "Stage", + "ステージ\nクリア報酬": "Stage\nClear Rewards", + "ステージ1": "Stage 1", + "ステージ2": "Stage 2", + "ステージ3": "Stage 3", + "ステージへ": "To Stage", + "ステージクリア": "Stage Clear", + "ステージクリアで獲得できる": "Get by clearing stages", + "ステージクリア報酬": "Stage Clear Rewards", + "ストーリーイベントコミュ": "Story Event Commu", + "ストーリーイベントコミュ名": "Story Event Commu Name", + "ストーリーイベントコミュ解放条件": "Story Event Commu Unlock Conditions", + "ストーリーイベント無料解放期間": "Free Story Event Unlock Period", + "ストーリーボックス": "Story Box", + "ストーリーボックスガシャ確認": "Story Box Gacha Confirmation", + "スランプ": "Slump", + "セットアップ中…": "Setting Up...", + "セット髪型": "Set Hair", + "センス": "Sense", + "センス限定": "Exclusive Sense", + "セール中": "On Sale", + "ソート": "Sort", + "ソート・フィルタ": "Sort/Filter", + "ソート名": "Sort Name", + "タイトル": "Title", + "タイプ": "Type", + "タグ": "Tags", + "タグ設定無し": "No Tag Set", + "タグ1": "Tag 1", + "タグ2": "Tag 2", + "タグ3": "Tag 3", + "タグ4": "Tag 4", + "タップして次へ": "Tap to Proceed", + "タブ": "Tab", + "タワー": "Tower", + "ターン": "Turn", + "ターンスキップボタンをタップしたときに\n確認メッセージを表示します。": "Display confirmation message when Turn Skip button is tapped", + "ターン終了": "End Turn", + "ターン終了時残り2ターン以内の場合、スコア": "If within 2 turns remaining at the end of the turn, score", + "ターン終了確認": "End Turn Confirmation", + "ダンス上昇": "Dance Increase", + "チケット": "Ticket", + "チケット交換所": "Ticket", + "チャレンジ\nPアイテム": "Challenge\nP-Item", + "チャレンジPアイテム": "Challenge P-Item", + "チャレンジPアイテムが選択されていません": "No Challenge P-Item Selected", + "テキスト": "Text", + "テキストテキスト\nテキスト": "Text Text\nText", + "テクニシャン\nスキルカードを合計2,000獲得": "Technician\nAcquire a total of 2,000 Skill Cards", + "テンションとは": "What is Tension", + "デイリー": "Daily", + "デイリーPt": "Daily Pt", + "デイリーミッションやウィークリーミッションでミッションパスPtを獲得できます。Ptをためることで、さまざまな報酬が獲得できます": "You can earn Mission Pass Points (Pt) through daily and weekly missions. By accumulating points, you can obtain various rewards", + "デイリーミッション未達成": "Daily Mission Incomplete", + "デイリー交換所": "Daily Exchange", + "データダウンロード": "Data Download", + "データダウンロード中": "Downloading Data", + "データ連携": "Data Link", + "トモダチ\n紫雲 清夏のファンを70,000人獲得": "Friend\nAcquire 70,000 fans of Sumika Shiun", + "トレーニング": "Training", + "ノーマル": "Normal", + "ハイスコア": "High Score", + "ハイスコア合計": "Total high score", + "ハイスコア対象": "High Score Target", + "バックグラウンド再生": "Background Playback", + "バッチ獲得条件": "Badge Conditions", + "バフ": "Buff", + "パス": "MP", + "パス名": "Pass Name", + "パス詳細": "Pass Details", + "パス購入": "Purchase Pass", + "パック": "Pack", + "パネルミッション": "Panel Mission", + "パネルミッション\n": "Panel Mission\n", + "パラメータ・成長率ボーナスアップ": "Parameter/Growth Rate Bonus Up", + "ヒットメーカー": "Hit Maker", + "ビジュアル上昇": "Visual Increase", + "ビタミンドリンク": "Vitamin Drink", + "ピックアップ": "Pickup", + "ピックアップ報酬": "Pickup Rewards", + "ピース": "Piece", + "ピース変換": "Piece Conversion", + "フィルタ": "Filter", + "フィルタをリセット": "Reset Filter", + "フォトアルバム": "Photo Album", + "フォトアルバムは空です": "Photo Album is Empty", + "フォロワー": "Followers", + "フォロワー解除": "Unfollow", + "フォロー": "Follow", + "フォローしているプロデューサーがいません": "No producers are being followed", + "フォローする": "Follow", + "フォロー確認": "Follow Confirmation", + "フォロー解除": "Unfollow", + "フレンド": "Friend", + "フレンドコイン獲得": "Friend Coins Acquired", + "フレームレート": "Frame Rate", + "プライバシーオプション": "Privacy Options", + "プライバシーポリシー": "Privacy Policy", + "プラチナガシャチケット": "Platinum Gacha Ticket", + "プラン": "Plan", + "プランがロジックのアイドルをプロデュースしている場合のみ発動": "Activates only when producing an idol with a Logic plan", + "プランについて": "About the Plan", + "プランコインガシャなど": "Plan Coin Gacha and more", + "プランジールのアイドルを1回プロデュースしよう": "Produce a Plange Idol Once", + "プランタイプ": "Plan Type", + "プラン不一致": "Mismatch", + "プレイリスト": "Playlist", + "プレイリストはありません": "No Playlist", + "プレゼント": "Present", + "プレミアム": "Premium", + "プレミアムミッションパス 2024年7月": "Premium Mission Pass July 2024", + "プロ": "Pro", + "プロデューサー": "Producer", + "プロデューサーH": "Producer H", + "プロデューサーLv": "Producer Level", + "プロデューサーLvは最大です": "Producer Lv is Max", + "プロデューサーレベルは最大です": "Producer Level is Max", + "プロデューサー名": "Producer Name", + "プロデュース": "Produce", + "プロデュース\n完了": "Produce\nComplete", + "プロデュースで以下が解放されました": "The Following have Been Unlocked in Produce", + "プロデュースで獲得できるサポート強化Ptが増加します": "The support enhancement points you can earn in production increase", + "プロデュースなど": "Produce, etc.", + "プロデュースのコツ": "Produce Tips", + "プロデュースの試験に再挑戦できる": "Can Retry Produce Test", + "プロデュースアイドル": "Produce Idol", + "プロデュースリタイア確認": "Confirm Produce Retirement", + "プロデュース中あと2回": "2 More Times During Produce", + "プロデュース中のアイドル": "Idol in Produce", + "プロデュース内で閲覧すると解放": "Unlock by Viewing in Produce", + "プロデュース再開": "Resume Produce", + "プロデュース専用メモリー": "Produce-Only Memory", + "プロデュース履歴": "History", + "プロデュース振り返り": "Produce Review", + "プロデュース用スキルカード": "Production Skill Card", + "プロデュース終了を選択した場合は失敗となります": "Selecting End Produce Will Result in Failure", + "プロデュース編成": "Produce Formation", + "プロデュース評価": "Produce Evaluation", + "プロデュース開始": "Start Produce", + "プロデュース開始時にボイスがあるコミュの再生確認\nメッセージを表示します。": "Display Playback Confirmation for Voiced Commu at Produce Start.", + "プロフィール": "Profile", + "ヘアスタイル": "Hair", + "ヘアスタイルと衣装を選択してください。": "Select Hairstyle and Outfit.", + "ヘルプ": "Help", + "ホーム": "Home", + "ホームBGM設定": "Home BGM Settings", + "ホームアイドル設定": "Home Idol Settings", + "ボ": "Vo", + "ボイス\n": "Voice\n", + "ボイスあり": "Voice On", + "ボイスありで再生": "Play with Voice On", + "ボイスなし": "Voice Off", + "ボイスなしで再生": "Play with Voice Off", + "ボイス再生確認": "Voice Playback Confirmation", + "ボイス設定": "Voice Settings", + "ボックスガシャを100回引くと解放": "Unlock by drawing the box gacha 100 times", + "ボリューム設定": "Volume Settings", + "ボーカルを育てよう": "Develop Vocals", + "ボーカルレッスン": "Vocal Lesson", + "ボーカル上昇": "Vocal Increase", + "ボーナス対象アイドル": "Bonus Target Idols", + "ボーナス対象サポートカード": "Bonus Target Support Cards", + "ボーナス対象プロデュースアイドル": "Bonus Target Produce Idols", + "ポイント報酬獲得": "Point Reward Acquired", + "ポーズの基本": "Basic Poses", + "マイスコア\n": "My Score\n", + "マスター\nアチーブメント": "Master\nAchievement", + "マスターアチーブメント": "Master Achievement", + "マスターアチーブメント\n藤田 ことねのアチーブメントの★を30個獲得": "Master Achievement\nEarn 30 ★ in Kotone Fujita's achievements", + "マニー上限蓄積": "Money Cap Accumulation", + "マニー交換所": "Money Exchange", + "マニー交換所では毎日在庫がリセットされます。ほしい素材があるときは欠かさずチェックしに行きましょう": "The stock in the Money Exchange is reset daily. Be sure to check regularly when you need materials.", + "マニー交換所など": "Money Exchange and more", + "ミッション": "Mission", + "ミッションクリア": "Mission Clear", + "ミッションシート\n": "Mission Sheet\n", + "ミッションパス": "Mission Pass", + "ミッションパスPt": "Mission Pass Pt", + "ミッション詳細\n": "Mission Details\n", + "ミニライブ": "Mini Live", + "ミュージック": "Music", + "ミュージックへ": "To Music", + "ミュージックを起動したままアプリを閉じると\nバックグラウンド再生されます": "Closing the app while music is playing will enable background playback.", + "メインメモリーのおすすめ効果に応じて\nターン数、応援/トラブル、Pアイテムが決まります": "Depending on the recommended effects of the main memory\nTurn count, support/trouble, and P items are determined", + "メイン効果の名称": "Main Effect Name", + "メイン決定": "Main Decision", + "メディア": "Media", + "メニュー": "Menu", + "メニュー使用確認": "Menu Usage Confirmation", + "メモリー": "Memory", + "メモリーにするフォトを選んでください": "Select Photo to Make Memory", + "メモリーのレンタル回数が残っています\nレンタルメモリーを編成せず次へ進みますか?": "Remaining Memory Rental Uses\nProceed Without Assigning Rental Memory?", + "メモリーを所持していません": "No Memories Owned", + "メモリーアビリティ": "Memory Ability", + "メモリーレンタル回数2倍増加": "Memory Rental Count Increase", + "メモリー効果": "Memory Effect", + "メモリー合成": "Memory Synthesis", + "メモリー変換": "Memory Conversion", + "メモリー生成完了": "Memory Generation", + "メモリー確定": "Memory confirmed", + "メンタルスキルカード": "Mental Skill Card", + "メンテナンス": "Maintenance", + "メンテナンス時間(予定)": "Maintenance Time (Scheduled)", + "メンバー": "Member", + "メンバーが存在しません": "No members exist", + "メンバー除名": "Member Removal", + "ユニット総合力": "Unit Overall Strength", + "ユニット編成": "Unit Formation", + "ユーザーデータ削除": "Delete User Data", + "ライバルとパフォーマンスで対決します\n3位以内で試験合格となります": "Compete with rivals in performance\nPass the test by placing in the top 3", + "ライブ": "Live", + "ライブスキップ確認": "Live Skip Confirmation", + "ライブ再生確認": "Live Playback Confirmation", + "ライブ撮影": "Live Filming", + "ライブ撮影フォト保存完了後の確認メッセージを表示します。": "Display confirmation message after saving live photography photo.", + "ライブ撮影フォト保存完了確認": "Live photography photo save confirmation", + "ライブ楽曲": "Live Music", + "ライブ配信": "Livestream", + "ラインナップ": "Lineup", + "ラベル": "Label", + "ランキング": "Ranking", + "ランキング報酬": "Ranking rewards", + "ランキング報酬\n": "Ranking Rewards\n", + "ランキング情報がまだありません": "No ranking information available yet", + "ランクUP": "Rank UP", + "ランダム": "Random", + "リアクション": "Reaction", + "リカバリドリンク": "Recovery Drink", + "リクエスト": "Request", + "リクエストはありません": "No Requests", + "リクエスト受け取り": "Receive Request", + "リクエスト期間": "Period", + "リスタート": "Restart", + "リスト更新:": "List Update:", + "リズムレイン": "Rhythm Rain", + "リセット": "Reset", + "リタイア": "Retire", + "リタイアする": "Retire", + "リハーサル": "Rehearsal", + "リハーサルを開始する": "Start Rehearsal", + "リハーサル開始\n": "Rehearsal\n", + "リリース記念特別パック": "Release Commemoration Special Pack", + "リワード名": "Reward Name", + "リーダー": "Leader", + "リーダーからのメッセージに\nスタンプでリアクションします": "React to messages from the leader with stamps", + "ループ報酬": "Round Rewards", + "レアリティ": "Rarity", + "レアリティ別提供割合": "Rarity Provision Rates", + "レギュラー": "Regular", + "レッスン": "Lesson", + "レッスン/試験": "Lesson/Exam", + "レッスンしなきゃ!": "I have to practice!", + "レッスンサポート": "Lesson Support", + "レッスンサポート :": "Lesson Support:", + "レッスンチケット": "Lesson Ticket", + "レッスンボーナス": "Lesson Bonus", + "レッスン未CLEARの場合体力減少": "Decrease stamina if lesson not cleared", + "レッスン開始確認": "Lesson Start Confirmation", + "レポート": "Report", + "レポート\n": "Report\n", + "レンタル": "Rental", + "レンタルのみ": "Rental Only", + "レンタルを使用": "Use Rental", + "レンタルメモリーがありません": "No Rental Memory", + "レンタル可能": "Rental Available", + "レンタル回数": "Rental Count", + "レンタル確認": "Rental Confirmation", + "レンタル設定": "Rental Settings", + "レート": "Rate", + "レートPt": "Rate Pt", + "レート報酬": "Rate Rewards", + "レート報酬\n": "Rate Rewards\n", + "ログ": "Log", + "ログイン": "Login", + "ロジック": "Logic", + "ワンマンシンガー\n月村 手毬でSPレッスンを50回クリア": "One-Man Singer\nClear 50 SP Lessons with Temari Tsukimura", + "・サポートカードのレベルが上がるほど高い\n ボーナスが獲得できます": "・Higher support card levels provide higher\n bonuses", + "・プロデュースとは?": "・What is Produce?", + "・所持しているサポートカードのボーナスの\n 合計がコンテストのスコアに対してかかるサ\n ポートボーナスになります": "・The total bonuses of your support cards\n apply to your contest score as support\n bonuses", + "ー\n": "ー\n", + "ー括受取": "Receive All", + "一つ踏み出した先に\n【一つ踏み出した先に】葛城 リーリヤの特訓段階を3にする": "Ahead of the Step Forward\n【Ahead of the Step Forward】Increase Lilja Katsuragi's Training Stage to 3", + "一同": "Everyone", + "一括DL": "Bulk DL", + "一括受取": "Receive All", + "一括拒否": "Reject All", + "一本満足バー": "Satisfying One Bar", + "一覧": "List", + "一覧に戻る": "Return to List", + "一部のスキルカードの表示が、選択したアイドルによって変化します": "The display of some skill cards will change depending on the selected idol", + "一部の字幕を表示": "Show No Subtitles", + "上下カメラの反転": "Invert Up-Down Camera", + "上手に使っていきましょうね!": "Let's use them skillfully!", + "上昇ステータス": "Rising Status", + "上限なし": "No Limit", + "上限解放": "Limit Break", + "上限解放分を含まない": "Excluding Limit Break", + "上限解放可能": "Limit Break Possible", + "不具合": "Bug", + "中": "", + "中断": "Pause", + "中止": "Cancel", + "中止する": "Cancel", + "中間まで": "Until Midpoint", + "中間試験": "Midterms", + "中間試験の審査基準": "Midterm Exam Evaluation Criteria", + "中間試験まで": "Until Midterm Exam", + "中間試験クリア時に獲得": "Obtained When Clearing Midterm Exam", + "主な入手方法": "How to get:", + "事": " work", + "五感を駆使して": "Utilize All Five Senses", + "交換": "Trade", + "交換Pt": "Trade Pt", + "交換Pt、交換内容はガシャごとに異なります。\n獲得済みプロデュースアイドルは「アイドルのピース」に変換されます。": "Trade Pt and contents vary per gacha.\nAcquired produce idols will be converted to 'Idol Pieces'.", + "交換する": "Trade", + "交換一覧": "Exchange List", + "交換可能回数": "Exchangeable Times", + "交換所\n": "Exchange Shop\n", + "交換済": "Exchanged", + "交換済み": "Exchanged", + "交換確認": "Exchange Confirmation", + "仕": "", + "代表的な効果": "Effects", + "以下のアイテムを寄付します。": "Donating the Following Items.", + "以下のアイテムを獲得しました": "Acquired the Following Items", + "以下のプレゼントを受け取りました。": "Received the Following Gifts.", + "以下のユーザーからアイテムを受け取りました": "Received Items from the Following Users", + "以下の報酬をまとめて受け取りました": "Collected the Following Rewards", + "以後表示しない": "Don't Show Again", + "以降、ターン終了時、スコア": "Afterwards, score at the end of each turn", + "件のアイテムを獲得しました": "Acquired Items", + "休みました": "Rest", + "休み確認": "Break Confirmation", + "休む": "Take a Break", + "休憩して体力を回復させますか?\n(体力が10回復し、1週経過します)": "Do you want to rest and recover stamina?\n(Stamina recovers by 10 and 1 week passes)", + "会話ログ": "Log", + "伝言板": "Message Board", + "位": "", + "体": "Body", + "体力が低下しています\nレッスンを開始しますか?": "Stamina is low\nStart the lesson?", + "何もせずプロデュースに戻る": "Return to producing without doing anything", + "余剰分のみ": "Excess only", + "使う": "Use", + "使用数": "Usage Count", + "使用期限": "Expiration Date", + "使用期限の終了した交換Ptをフラワーに変換しました": "Expired Trade Pt converted to Flowers", + "価格": "Price", + "保存": "Save", + "保存中": "Saving", + "保管上限": "Storage Limit", + "元気": "Energy", + "全ての字幕を表示": "Show All Subtitles", + "全パネルミッションクリア": "All Panel Missions Clear", + "全ミッションクリアで獲得": "Obtained by Clearing All Missions", + "全体": "All", + "全力": "Full Power", + "全対戦スキップ": "Skip All Battles", + "全然違う話で悪いんだが、自分で自分のことをクールだと言う人間のことを、藤田はどう思う?": "Sorry for the completely different topic, but what does Fujita think of someone who calls themselves cool?", + "全解除": "Deselect", + "全選択": "Select All", + "公式X(旧Twitter)": "Twitter", + "共通": "Common", + "再タップで\n選択": "Tap Again to\nSelect", + "再タップで\n選択解除": "Tap Again to\nDeselect", + "再抽選": "Redraw", + "再抽選する": "Redraw", + "再抽選可能回数": "Redraw Times", + "再挑戦": "Retry", + "再挑戦アイテム": "Retry Item", + "再挑戦アイテムを消費して、試験に再挑戦しますか?\nスキルカードを引く順番やライバルの行動が再抽選されます": "Consume retry item and retry the exam?\nThe order of drawing skill cards and rival actions will be redrawn", + "再挑戦確認": "Retry Confirmation", + "再生成": "Regenerate", + "再生確認": "Playback Confirmation", + "再開する": "Resume", + "冠菊 ガシャvol.1交換Pt": "Kamugiroku gacha vol.1 exchange Pt", + "切り替え": "Switch", + "初星\nアチーブ": "Hatsuboshi\nAchievement", + "初星コミュ": "Hatsuboshi Commu", + "初星プロデュース": "Hatsuboshi Produce", + "初星学園": "Hatsuboshi Academy", + "初星学園 ボクシング科。篠澤 広選手のデビュー戦1ラウンド目に放たれたKOの瞬間の一枚。": "Hatsuboshi Academy Boxing Department. A snapshot of the KO moment in the debut fight of player Hiro Shinosawa in the first round.", + "初星学園課題60達成で解放": "Unlocked upon Completing Hatsuboshi Academy Task 60", + "初星課題": "Hatsuboshi Task", + "初星課題初": "Hatsuboshi Task Hajime", + "初星課題進捗数": "Hatsuboshi Tasks Progress", + "初期ステータス": "Initial Status", + "初期体力": "Initial Stamina", + "初期設定に戻す": "Reset to Initial Settings", + "利用規約": "Terms of Service", + "利用規約、プライバシーポリシーおよびグローバルコンセントに同意してから本サービスをご利用ください。\nまた、未成年の方は、法定代理人(ご両親等)の同意が必要です。\n\n※ないようがわからないときは\nおうちのひとにがめんをみせてください。": "Please agree to the Terms of Service, Privacy Policy, and Global Consent before using this service.\nAlso, minors need the consent of their legal guardian (parents, etc.).\n\n※If you do not understand the content,\nplease show the screen to someone at home.", + "削除": "Remove", + "前シーズン集計": "Previous Season Total", + "加入申請がありません": "No membership applications", + "励まし": "Encouragement", + "効果": "Effect", + "効果説明\n効果説明\n効果説明": "Effect Description\nEffect Description\nEffect Description", + "効果音": "Sound Effects", + "勝利Pt": "Win Pt", + "募集するアイテムを1つ選んでください": "Please select one item to recruit", + "募集リスト": "Recruitment List", + "友達招待": "Invite Friends", + "反射の表現のクオリティを設定できます。": "You can set the quality of reflection representation.", + "反射品質": "Reflection Quality", + "取得": "Get", + "受け取ったプレゼントはありません": "No presents received", + "受け取らない": "Do not receive", + "受け取りが完了しました。": "Receipt is complete.", + "受け取り期限:": "Deadline:", + "受け取る": "Receive", + "受け取るPアイテムを一つ選んでください": "Please select one P item to receive", + "受取": "Receive", + "受取可能なプレゼントはありません": "No presents available for receipt", + "受取完了": "Receipt complete", + "受取履歴": "Receipt history", + "合成中": "Synthesizing", + "合格条件": "Pass criteria", + "合格目標達成": "Pass target achieved", + "合計": "Total", + "合計ファン数": "Total No. of Fans", + "合計ファン数を3,000,000人にしよう": "Reach a total of 3,000,000 fans", + "同意しない": "Do Not Agree", + "同意する": "Agree", + "名刺": "Business Card", + "名刺をもらう": "Receive a Business Card", + "名前": "Name", + "名前変更": "Change Name", + "名簿": "Roster", + "周目": "Round", + "周目以降": "Subsequent Rounds", + "品質": "Quality", + "商品詳細": "Product details", + "回": "x", + "回引く": " Pull", + "回復する": "Recover", + "回数増加中": "Increasing times", + "固定": "Fixed", + "固定元気": "Fixed energy", + "固有Pカード強化": "Unique P Card Enhancement", + "圏外": "Out of range", + "地方行脚": "Regional Tour", + "地方行脚イベント": "Regional Tour Event", + "地方行脚メダル": "Regional Tour Medal", + "基本": "Basic", + "基本情報": "Info", + "基本設定": "Basic settings", + "報酬": "Rewards", + "報酬は自動で受け取られます": "Rewards are automatically received", + "報酬を獲得できます": "Rewards can be acquired", + "報酬ラインナップは期間で更新されます": "Reward lineup will be updated periodically", + "報酬リスト\n": "Reward List\n", + "報酬リセット": "Reward reset", + "報酬リセットまで": "Until reset", + "報酬一覧": "Reward List", + "報酬受取": "Receive", + "報酬未受け取り": "Unreceived rewards", + "報酬獲得": "Reward acquisition", + "報酬詳細": "Reward details", + "売却": "Sell", + "変換": "Convert", + "変換する": "Convert", + "変換可能なアイドルのピースを所持していません。": "You do not possess any convertible idol pieces.", + "変換可能なサポートカードを所持していません": "No convertible support cards available", + "変換確認": "Conversion confirmation", + "変更": "Change", + "外す": "Remove", + "大成功確定\n報酬1.5倍": "Guaranteed Great Success\n1.5x Rewards", + "大運動会に向けて自主練だ!": "Self-training for the Big Sports Meet!", + "好調:大成功確定": "Good Shape: Guaranteed big success", + "完了": "Complete", + "完了する": "Complete", + "定期公演『初』": "Hajime", + "定期公演では、アイドル科の成績上位者がライブをすることができます": "At regular performances, top performers from the Idol Department can hold live shows", + "寄付する": "Donate", + "寄付確認": "Donation confirmation", + "審査基準": "Criteria", + "対戦履歴": "History", + "対戦履歴はありません": "No match history", + "対戦詳細": "Details", + "対戦開始": "Start match", + "対象のサポートカードを所持しているとイベントボーナスがつき、イベントコインの獲得数が増えます。\nまた解放段階が上がるほどボーナスの値が大きくなります。": "Possessing target support cards will grant event bonuses and increase the number of event coins earned.\nThe higher the release stage, the greater the bonus value.", + "対象のプロデュースアイドルをプロデュースするとイベントボーナスがつき、イベントPtの獲得数が増えます。": "Producing target idols will grant event bonuses and increase the number of event points earned.", + "対象のプロデュースアイドルをプロデュースするとイベントボーナスがつき、イベントPtの獲得数が増えます。\nまた才能開花段階が上がるほどボーナスの値が大きくなります。": "Producing target idols will grant event bonuses and increase the number of event points earned.\nThe higher the talent bloom stage, the greater the bonus value.", + "小見出し": "Subheading", + "左右カメラの反転": "Reverse left-right camera", + "年齢別購入限度額": "Purchase Limits by Age", + "引く": " Pull", + "強化": "Upgrade", + "強化月間【銅】": "Enhancement Month [Bronze]", + "当日\n": "Today\n", + "必要ファン投票数": "Required Votes", + "必要マニー": "Required money", + "必要交換Pt": "Required Trade Pt", + "応援/\nトラブル": "Support/\nTrouble", + "応援/トラブル": "Support/Trouble", + "成功で": "With success", + "所属サークル": "Affiliated circle", + "所持": "Own", + "所持Pアイドル": "Owned P-Idols", + "所持{0}が不足しています": "Insufficient {0} in possession", + "所持ジュエル": "Owned jewels", + "所持ジュエルが不足しています": "Insufficient jewels", + "所持フラワー": "Owned flowers", + "所持メモリー": "Owned memory", + "所持上限に達したものはプレゼントに送られました。": "Items that have reached the possession limit have been sent as gifts.", + "所持上限に達しているマニーはプレゼントに送られました": "Money that has reached the possession limit has been sent as gifts", + "所持数": "Owns", + "手持ちのドリンク": "Handheld drink", + "手札を入れ替える": "Swap Hand Cards", + "手札減少": "Hand Decrease", + "才能開花": "Potential", + "承認制": "Approval system", + "投稿する": "Post", + "持ち物": "Items", + "持ち物を使用します": "Use items", + "持ち物詳細": "Item Details", + "持っているスキルカードの強化や削除ができます。": "Upgrade or remove the skill cards you have.", + "持続効果": "Sustained Effect", + "指定の時間帯は受け取らない": "Do not receive during specified time", + "指導上手\nプロデュースでスキルカードを400回強化": "Skillful Guidance\nEnhance Skill Cards 400 times in Production", + "挑戦": "Challenge", + "挑戦する": "Challenge", + "挑戦する\n": "Challenge\n", + "挑戦中": "Challenge", + "挑戦中のステージ情報があります。\nステージを再開しますか?": "You have stage information in progress. Do you want to resume the stage?", + "挑戦中ステージへ": "To Stage", + "挑戦報酬": "Challenge Rewards", + "挑戦開始\n": "Start\nChallenge", + "捨てる": "Discard", + "推奨": "Recommendation", + "提供割合": "Offer rate", + "撮影": "Photography", + "敏腕P研修 ~PLv50研修~": "Skilled Producer Training ~PLv50 Training~", + "数値が高いほうがなめらかに表示されます。\nフレームレートを優先する場合、品質設定を1段階下げることを推奨します。": "Higher values are displayed more smoothly.\nIf you prioritize frame rate, we recommend lowering the quality setting by one level.", + "日": "D", + "早送り": "Fast forward", + "昇級ライン": "Promotion Line", + "普": "Common", + "更新": "Update", + "最初のハードル": "First hurdle", + "最大": "Max", + "最大Lv": "Max Lv", + "最大までLv強化されています": "It has been strengthened to the maximum Lv", + "最大まで才能開花しました": "It has been fully blossomed to the maximum", + "最大まで特訓しました": "It has been fully trained to the maximum", + "最終プロデュース評価": "Final Produce\nevaluation", + "最終試験": "Finals", + "最終試験\n1位": "Finals\n1st", + "最終試験で不合格": "Fail the final exam", + "最終試験の審査基準": "Final Exam Criteria", + "最終試験まで": "Until the final exam", + "最高": "Best", + "最高GRADE": "Highest GRADE", + "最高のお姉ちゃん\n花海 咲季で最終試験に合格して評価A以上を1回獲得": "Best Big Sister\nPass the final exam with Saki Hanami and achieve an A rating once", + "最高評価点": "Highest Evaluation Points", + "月": "M", + "月村 手毬の親愛度Lvを10にする": "Increase Tsukimura Temari's Bond Level to 10", + "有償": "Paid", + "期間": "Period", + "期間限定": "Limited period", + "期間限定\nセール中": "Limited period\nOn sale", + "期限": "", + "期限詳細": "Deadline", + "未ログイン通知": "Unlogged-in notification", + "未入手の楽曲再生はショートverになります": "Unacquired Songs Will Be Played in Short ver", + "未参加": "Not participating", + "未成年の方が有料コンテンツを購入する場合は、 \n必ず法定代理人(ご両親等)の同意を得てから\n購入してください。": "If minors purchase paid content,\nthey must obtain consent from their\nlegal guardian (such as parents) before purchasing.", + "未成年の方へ": "For minors", + "未獲得": "Not Owned", + "未解放": "Not\nOwned", + "未解放アイドル": "Locked Idol", + "未設定": "Not set", + "未読\n": "Unread\n", + "未読コミュでも早送りする": "Fast forward even unread commus", + "本日のレンタル残り回数とマニーを消費します": "You will consume today's remaining rental times and money", + "本日の挑戦権を消費しました": "Today's challenge rights have been consumed", + "本日レンタル可能回数 0/0": "Today's rental possible times 0/0", + "本日残り0回": "Remaining today 0 times", + "本日残りレンタル回数": "Remaining rental times today", + "本日残り寄付可能回数": "Remaining donation times today", + "本日無料あと1回": "One free time left today", + "条件1.": "Condition", + "条件に当てはまるサポートカードはありません": "There are no support cards that meet the conditions", + "条件に当てはまるメモリーがありません": "There are no Memories that meet the conditions", + "条件:ボーカル100位以上": "Condition: Vocal rank 100 or above", + "条件:ボーカル100位以上\n2行目": "Condition: Vocal rank 100 or above\n2nd line", + "東京某所の「初星学園」に在籍する\nアイドル候補生たちが、一人前のアイドルへと\n成長していく物語": "The story of idol trainees at\n[Hatsuboshi Academy] in Tokyo\ngrowing into fully-fledged idols", + "枚数が足りません": "Not enough pieces", + "枚減少 2 turns": "Reduced by 2 turns", + "楽曲": "\nTune", + "楽曲一覧": "Song List", + "楽曲追加": "Add Music", + "標準": "Standard", + "横画面": "Horizontal screen", + "横画面で映像が流れます": "Video plays in landscape mode", + "横画面で開始します": "Start in horizontal screen", + "機能解放": "Function release", + "次": "Next", + "次こそ絶対!\n花海 佑芽で最終試験に合格して評価A以上を1回獲得": "This Time for Sure!\nPass the Final Exam with Ume Hanami and get an A rank or higher once", + "次のPLvアップ報酬": "Next PLv up reward", + "次のコミュ解放": "Next commu release", + "次のランクまで": "Until next rank", + "次のランクまで100": "Until next rank 100", + "次の報酬": "Next reward", + "次の選択肢まで": "Until next choice", + "次へ": "Next", + "次まで": "Next", + "次シーズン情報": "Next season information", + "次回シーズン更新:": "Next season update:", + "次回以降「コミュ早送り設定」を表示しない": "Do not display \"Community Fast Forward Settings\" from next time", + "次回以降「ボイス再生確認」を表示しない": "Do not display \"Voice playback confirmation\" from next time", + "次回以降表示しない": "Don't show next time", + "歩くような速さだとしても\n葛城 リーリヤの特訓段階を3にする": "Even at a walking speed\nIncrease Lilja Katsuragi's Training Stage to 3", + "残す": "Exit", + "残り": "", + "残りターン": "Turns", + "残りターン数": "Turns", + "残り再挑戦回数": "Remaining retry times", + "段階": "Level", + "毎月更新プレミアムパス": "Monthly Premium Pass", + "決定": "Choice", + "注意事項": "Notes", + "活動履歴": "Activity", + "活動支給スキップ": "Activity supply skip", + "活動支給選択時、ボーカル上昇+": "When choosing activity support, Vocal Increase +", + "活動方針": "Activity policy", + "活動費": "Activity cost", + "活動費で合計1,500,000のマニーを受け取ろう": "Receive a total of 1,500,000 Money from Activity Funds", + "消費": "Use", + "消費・強化": "Consumption/Strengthening", + "準備期間": "Preparation period", + "無償": "Free", + "無償ジュエルから先に消費されます": "Free Jewels will be consumed first", + "無償ジュエルから先に消費されます。": "Free jewels will be consumed first.", + "無料": "Free", + "無限の体力\n花海 佑芽でSPレッスンを15回クリア": "Infinite Stamina\nClear 15 SP Lessons with Ume Hanami", + "特定のPドリンクを選択して獲得": "Select and acquire P-drinks", + "特定の条件下でアチーブメントに移動するとエラーになる現象": "Error occurring when moving to achievements under specific conditions", + "特定商取引法に基づく表示": "Display Based on Act on Specified Commercial Transactions", + "特定商取引法表示": "Indication of specific commercial transactions", + "特訓": "SP training", + "特訓する": "SP training", + "特訓段階": "SP Train", + "特訓段階/才能開花段階最大時の情報です": "Information at the special training stage / maximum talent flowering stage", + "特訓段階確認": "Special training stage confirmation", + "獲得": "Acquisition", + "獲得Pt": "Points Earned", + "獲得Pt報酬": "Points Earned Rewards", + "獲得Pポイント": "Acquired P-Points", + "獲得した報酬は直接付与されます。": "The acquired rewards will be given directly.", + "獲得する": "Acquire", + "獲得することで\n各種報酬がもらえます。": "You can receive various rewards by acquiring them.", + "獲得するメモリーを選択してください": "Please select a memory to acquire", + "獲得アイテム": "Items Acquired", + "獲得アイテムはありません": "No Items Acquired", + "獲得イベントPt": "Event Points Acquired", + "獲得不可": "Cannot Be Acquired", + "獲得予定報酬": "Expected Rewards", + "獲得可能": "Acquirable", + "獲得可能なスキルカードの候補を再抽選しますか?\nプロデュース中の再抽選可能回数には制限があります": "Would you like to redraw the available skill card candidates?\nThe number of redraws during production is limited.", + "獲得可能な報酬を\nすべて獲得しました": "All available rewards\nhave been acquired", + "獲得可能スキルカード": "Available Skill Cards", + "獲得可能報酬": "Obtainable Rewards", + "獲得合計": "Total Acquired", + "獲得報酬": "Rewards Acquired", + "獲得数": "Number Acquired", + "獲得数報酬": "Rewards", + "獲得方法": "Acquisition Method", + "獲得済": "Acquired", + "獲得済み": "Get", + "獲得済みのプロデュースアイドルは「アイドルのピース」に変換されます。": "Acquired produce idols will be converted to 「Idol Pieces」.", + "獲得量上昇\nアイテム": "Acquisition Increase\nItem", + "現在": "Current", + "現在1ターン目": "Currently Turn 1", + "現在、おすすめ商品はありません": "No Recommended Products at the Moment", + "現在の周数": "Current Round", + "現在の順位": "Current Rank", + "現在メンテナンスを行っております": "Currently undergoing maintenance", + "申請リスト": "Application List", + "画面タップで再開 ": "Tap Screen to Resume", + "画面設定": "Screen Settings", + "異なるスキルカードにチェンジするやつ": "Change to a different skill card", + "発動中のアビリティはありません": "No Active Abilities", + "発動中の効果なし": "No Active Effects", + "発動中効果": "Active Effects", + "発動予約": "Reserve Activation", + "発揮されない効果があります。\n実行しますか?": "There are effects that will not be activated.\nDo you want to proceed?", + "目玉報酬": "Featured Reward", + "相互フォロー": "Mutuals", + "相談でPドリンク交換後、ボーカル上昇+": "Vocal Increase After Consulting for P Drink Exchange:", + "相談を終了する時に確認メッセージを表示します。": "A confirmation message will be displayed when ending the consultation.", + "相談終了確認": "End Consultation Confirmation", + "相談開始確認": "Start Consultation Confirmation", + "着替え": "Dress", + "短縮": "Shorten", + "研修": "Train", + "確認": "Confirmation", + "祝福": "Blessing", + "移動": "Move", + "移動中": "Moving", + "稼ぎ頭\n合計ファン数を2,000,000人にする": "Money Maker\nReach a total of 2,000,000 fans", + "端末保存": "Save to Device", + "第": "Ch", + "第1話を読了で解放": "Unlock by completing Chapter 1", + "箱目": "Box", + "簡易": "Simple", + "素材を消費してPアイドルを解放しますか?": "Consume materials to unlock P-Idol?", + "素材を消費して指定段階まで特訓を行いますか?": "Would you like to consume materials to train to the specified stage?", + "累計イベントPt": "Total Event Pt", + "累計イベントPt報酬": "Total Event Pt Rewards", + "累計報酬獲得": "Cumulative Reward Acquisition", + "終了": "End", + "終了まで": "Until End", + "終了まで30日": "30 Days Until End", + "終了時刻 :": "End Time :", + "終了間近の\nイベントあり": "Event Ending Soon", + "経過時間": "Elapsed Time", + "絶対に負けない\n【Fighting My Way】花海 咲季のプロデュースで最終試験に合格": "Absolutely won't lose\n【Fighting My Way】Pass the final exam with Saki Hanami's production", + "総合力": "Total Power", + "総合力合計": "Total Power Sum", + "編成": "Formation", + "編成中": "Form", + "編成中サポートカード/メモリー": "Form Support Cards/Memories", + "編成可能なメモリーがありません。": "No available memory for formation.", + "編成可能プラン": "Formable Plan", + "編成確認": "Confirm", + "編成詳細": "Unit", + "縦画面": "Vertical Screen", + "縦画面に戻ります": "Return to portrait mode", + "育成": "Training", + "育成情報": "Training Info", + "育成情報\n": "Training Info\n", + "育成最大": "Max Lv", + "育成目標": "Training Objectives", + "育成課題": "training task", + "脂質": "Fat", + "自動でメモリーを編成します\n※現在の編成は保存されません": "Memories will be automatically formed\n*Current formation will not be saved", + "自動撮影": "Auto", + "落ちこぼれからの挑戦\n倉本 千奈のプロデュースを10回完了": "Challenge from Underachiever\nComplete China Kuramoto's production 10 times", + "葛城リーリヤ誕生日記念のプレゼントです": "This is a birthday gift for Lilja Katsuragi", + "行動を選択してください": "Please choose an action", + "衣装": "Costume", + "衣装・付き!": "With Costume!", + "衣装・髪型": "Costume/Hair", + "衣装一覧": "Costume List", + "衣装名": "Costume Name", + "衣装変更": "Change Costume", + "衣装設定": "Costume", + "表示アイドル切り替え": "Switch Display Idol", + "表示順": "Display Order", + "親密度0/10": "Bond 0/10", + "親愛度7以上にする": "Raise Bond to 7 or higher", + "親愛度Lv": "Bond Level", + "親愛度Lv2の解放条件": "Unlock Condition for bond Level 2", + "親愛度コミュ 第2話": "bond Commu Episode 2", + "親愛度コミュ及び初星コミュにおいて、設定された速度でテキストが表示されます。": "In bond Commu and Hatsuboshi Commu, the text will be displayed at the set speed.", + "親愛度レベルに応じて\n報酬量が増加": "Rewards increase according to bond level", + "親愛度レベルは最大です": "bond Level is at maximum", + "親愛度効果": "Bond Effect", + "親愛度効果はありません": "No bond Effect", + "親愛度確認": "Bond Confirmation", + "親愛度解放": "Bond Unlock", + "観客など、一部3Dモデルの表示をどの程度\n詳細に表示するかを設定できます。": "You can set the level of detail for the display of some 3D models, such as the audience.", + "解像度": "Resolution", + "解像度、反射品質、詳細度設定以外の品質を設定できます。": "You can set the quality for settings other than resolution, reflection quality, and detail level.", + "解像度を設定できます。": "You can set the resolution.", + "解放": "Unlock", + "解放PLv": "Unlock PLv", + "解放されているコミュがありません": "No unlocked commu", + "解放する": "Unlock", + "解放まで": "Until Unlock", + "解放ヒント": "Unlock Hint", + "解放可能": "Unlockable", + "解放数": "Unlock Count", + "解放条件": "Unlock Condition", + "設定": "Setting", + "設定を上げると動作が重くなり、消費電力が増える可能性があります。\n品質の設定を優先する場合、フレームレート30fpsにすることを推奨します。": "Raising the settings may cause slower performance and increased power consumption.\nIf prioritizing quality settings, it is recommended to set the frame rate to 30fps.", + "設定中": "Setting", + "設定時間": "Setting Time", + "評価": "Evaluation", + "試験クリア": "Exam Clear", + "試験不合格ナビ表示": "Test Fail Guide Display", + "試験中1回": "Once During Test", + "試験中強化": "Strengthen During Test", + "話": "Story", + "詳細": "Details", + "詳細を見る": "See Details", + "詳細度設定": "Detail Settings", + "詳細情報": "Detailed Information", + "詳細確認": "Details", + "説明文": "Description", + "課題": "Task", + "課題24クリア": "Clear Task 24", + "課題挑戦": "Challenge Attempt", + "課題解放": "Challenge Release", + "資金決済法に基づく表示": "Display Based on Fund Settlement Law", + "資金決済法表示": "Payment Services Act Display", + "購入できるアイテムはありません": "No items available for purchase", + "購入アラート": "Purchase Alert", + "購入可能回数": "Number of Purchases Available", + "購入完了": "Purchase Complete", + "購入期限": "Purchase Deadline", + "購入済": "Purchased", + "購入済み": "Purchased", + "購入金額の通知": "Purchase Amount Notification", + "追い込み": "Catch-up", + "追い込み\nボーナス": "Catch-up\nBonus", + "追い込みボーナス": "Catch-up Bonus", + "追い込みレッスン": "Catch-up Lesson", + "追記": "Note", + "送ったスタンプは他のメンバーにも表示されます": "Stamps you send will be displayed to other members as well", + "通信エラー": "Communication Error", + "通信エラーです": "There is a communication error", + "通常": "Normal", + "通常ナビ表示": "Normal Navigation Display", + "週": "Wk", + "週目": "Week", + "進捗": "Task", + "遊び方": "Guide", + "道半ば": "Halfway There", + "達成": "Achievement", + "選択したフォトでメモリー生成を行いますか?": "Generate Memory with the Selected Photo?", + "選択する": "Select", + "選択中": "Selecting", + "選択中のアイドルのピースを変換してアイテムを獲得します。\nよろしいですか?": "Convert the selected idol's pieces to acquire items.\nIs that okay?", + "選択中のサポートカードを変換してアイテムを入手します。よろしいですか?": "Convert the selected support card to get items. Is that okay?", + "選択枠メニューはありません": "No selection frame menu", + "重複\n": "Duplicate\n", + "閉じる": "Close", + "開催中のイベントはありません": "No events currently being held", + "開催中のミッションはありません": "No missions currently being held", + "開催中イベント": "Ongoing Event", + "開催中キャンペーン": "Ongoing Campaigns", + "開催期間": "Period", + "開催準備期間": "Event Preparation Period", + "開始": "Start", + "開始する": "Start", + "開始時刻 :": "Start Time :", + "開花する": "Bloom", + "限度なし": "No Limit", + "風邪引いた時に飲むと良い常備薬": "A good standby medicine for when you catch a cold", + "高": "High" +} diff --git a/local-files/genericTrans/index/Bond_level.fmt.json b/local-files/genericTrans/index/Bond_level.fmt.json new file mode 100644 index 00000000..817a2a93 --- /dev/null +++ b/local-files/genericTrans/index/Bond_level.fmt.json @@ -0,0 +1,5 @@ +{ + "プロデュース中にダンスを{0}以上にする": "Raise Dance to {0} or more during Produce", + "プロデュース中にビジュアルを{0}以上にする": "Raise Visual to {0} or more during Produce", + "プロデュース中にボーカルを{0}以上にする": "Raise Vocal to {0} or more during Produce" +} diff --git a/local-files/genericTrans/index/Bond_level.json b/local-files/genericTrans/index/Bond_level.json new file mode 100644 index 00000000..045853b6 --- /dev/null +++ b/local-files/genericTrans/index/Bond_level.json @@ -0,0 +1,18 @@ +{ + "": "", + "アチーブメント「あふれだす想い」を獲得した状態でプロデュースの中間試験を合格する": "Pass the midterm exam in Produce while having the achievement 'Overflowing Feelings'", + "アチーブメント「アイドル適正S」を獲得した状態でプロデュースの中間試験を合格する": "Pass the midterm exam in Produce while having the achievement 'Idol Aptitude S'", + "アチーブメント「カッコよさだけじゃない」を獲得した状態でプロデュースの中間試験を合格する": "Pass the midterm exam in Produce while having the achievement 'More Than Just Coolness'", + "アチーブメント「元気一点突破」を獲得した状態でプロデュースの中間試験を合格する": "Pass the midterm exam in Produce while having the achievement 'Breakthrough with Energy'", + "アチーブメント「合格は当たり前」を獲得した状態でプロデュースの中間試験を合格する": "Pass the midterm exam in Produce while having the achievement 'Passing is a Given'", + "アチーブメント「妥協はナシ」を獲得した状態でプロデュースの中間試験を合格する": "Pass the midterm exam in Produce while having the achievement 'No Compromise'", + "アチーブメント「才能なしでもやれること」を獲得した状態でプロデュースの中間試験を合格する": "Pass the midterm exam in Produce while having the achievement 'Doing What You Can Without Talent'", + "アチーブメント「本気を出せば」を獲得した状態でプロデュースの中間試験を合格する": "Pass the midterm exam in Produce while having the achievement 'If You Get Serious'", + "アチーブメント「笑顔の練習」を獲得した状態でプロデュースの中間試験を合格する": "Pass the midterm exam in Produce while having the achievement 'Smiling Practice'", + "プロデュース2週目": "2nd week of produce", + "プロデュースをA+評価で完了する": "Complete Produce with an A+ rating", + "プロデュース中にレッスンを1回以上完了する": "Complete at least 1 lesson during Produce", + "プロデュース中に中間試験を合格後1週経過する": "One week passes after passing the midterm exam during Produce", + "中間試験を1位通過する": "Pass the midterm exam in 1st place", + "難易度「プロ」のプロデュースの最終試験で1位になる": "Achieve 1st place in the final exam of Produce on 'Pro' difficulty" +} diff --git a/local-files/genericTrans/index/Description_Split.json b/local-files/genericTrans/index/Description_Split.json new file mode 100644 index 00000000..e389ff00 --- /dev/null +++ b/local-files/genericTrans/index/Description_Split.json @@ -0,0 +1,919 @@ +{ + "\n(試験内3回)": "\n(3 times during the exam) ", + "/ 確率中": "/ Medium ", + "/ 確率大": "/ High ", + "/ 確率小": "/ Low ", + "/確率大": "/High ", + "[__split__](Within lesson": "[__split__] (Within lesson ", + "[__split__]AP不足しています": "[__split__] AP is insufficient ", + "[__split__]At the start of the turn, draw a skill card\n○〆Fixed Energy": "[__split__] At the start of the turn, draw a skill card\n○〆Fixed Energy ", + "[__split__]Cannot Stack": "[__split__] Cannot Stack ", + "[__split__]During Lesson": "[__split__] During Lesson ", + "[__split__]If above, ○〆Skill card usage count added": "[__split__] If above, ○〆 Skill card usage count added ", + "[__split__]If over, ○〆Good Impression": "[__split__] If Over, ○〆Good Impression ", + "[__split__]Pポイント": "[__split__] P-points ", + "[__split__]SPレッスンのみ": "[__split__] SP lessons only ", + "[__split__]SPレッスン終了時、体力回復": "[__split__] Stamina Recovery at the End of SP Lessons ", + "[__split__]SPレッスン終了時、体力消費": "[__split__] At the end of SP Lesson, Stamina consumption ", + "[__split__]SPレッスン終了時、体力減少": "[__split__] At the end of SP Lesson, Stamina decreases ", + "[__split__]SPレッスン開始時、体力が": "[__split__] When SP Lesson Starts, Stamina is ", + "[__split__]Times": "[__split__] Times ", + "[__split__]Times)": "[__split__] Times) ", + "[__split__]Vocal Lesson・Vocal Turn Only": "[__split__] Vocal Lesson・Vocal Turn Only ", + "[__split__][成長]": "[__split__][Growth] ", + "[__split__]○〆Additional Skill Card Usage": "[__split__] ○〆Additional Skill Card Usage ", + "[__split__]○〆Debuff Immune": "[__split__] ○〆Debuff Immune ", + "[__split__]○〆Good Impression": "[__split__] ○〆 Good Impression ", + "[__split__]○〆Good Impression is": "[__split__] ○〆 Good Impression is ", + "[__split__]○〆Motivation": "[__split__] ○〆 Motivation ", + "[__split__]○〆stamina Consumption": "[__split__] ○〆Stamina Consumption ", + "[__split__]○〆やる気": "[__split__] ○〆Motivation ", + "[__split__]○〆やる気が": "[__split__] ○〆Motivation is ", + "[__split__]○〆やる気が増加後、○〆やる気": "[__split__] ○〆After motivation increases, ○〆motivation ", + "[__split__]○〆やる気の": "[__split__] ○〆Motivation of ", + "[__split__]○〆やる気効果のスキルカード獲得時、Pポイント": "[__split__]When Acquiring ○〆Motivation Effect Skill Card, P-Points ", + "[__split__]○〆やる気効果のスキルカード獲得時、ダンス上昇": "[__split__]When acquiring a Skill Card with ○〆Motivation effect, Dance increases ", + "[__split__]○〆やる気効果のスキルカード獲得時、ビジュアルが": "[__split__] Visual increases when a ○〆Motivation Effect skill card is acquired ", + "[__split__]○〆やる気効果のスキルカード獲得時、ファン投票数": "[__split__]Fan votes when acquiring a Skill Card with ○〆Motivation Effect ", + "[__split__]○〆やる気効果のスキルカード獲得時、ボーカル上昇": "[__split__] When acquiring a skill card with ○〆motivation effect, vocals increase ", + "[__split__]○〆やる気効果のスキルカード獲得時ビジュアルが": "[__split__]Visual increases when acquiring skill cards with ○〆Motivation Effect ", + "[__split__]○〆やる気効果のスキルカード獲得時体力が": "[__split__] When obtaining a skill card with the ○〆 motivation effect, Stamina ", + "[__split__]○〆やる気消費": "[__split__] ○〆Motivation Consumption ", + "[__split__]○〆やる気減少": "[__split__] ○〆Motivation Decrease ", + "[__split__]○〆アクティブスキルカード使用後○〆やる気が": "[__split__]After using ○〆Active Skill Card, ○〆Motivation ", + "[__split__]○〆アクティブスキルカード使用後、○〆やる気が": "[__split__]After using an ○〆Active Skill Card, ○〆Motivation increases ", + "[__split__]○〆アクティブスキルカード使用後、○〆元気の": "[__split__]After using ○〆Active skill card, ○〆Stamina ", + "[__split__]○〆アクティブスキルカード使用後、○〆好調": "[__split__]After using ○〆Active Skill Card, ○〆Good Shape ", + "[__split__]○〆アクティブスキルカード使用後、○〆強気の場合、パラメータ": "[__split__]After Using ○〆Active Skill Card, If ○〆Confident, Parameters ", + "[__split__]○〆アクティブスキルカード使用時、○〆スコア上昇量増加": "[__split__]When using the ○〆 Active Skill Card, ○〆 Increased Score Rise ", + "[__split__]○〆アクティブスキルカード使用時、○〆体力回復": "[__split__]When an ○〆active skill card is used, ○〆Stamina Recovery ", + "[__split__]○〆アクティブスキルカード使用時、○〆固定元気": "[__split__]When using ○〆 Active Skill Card, ○〆 Fixed Energy ", + "[__split__]○〆アクティブスキルカード使用時、体力が": "[__split__]When using an ○〆active skill card, Stamina ", + "[__split__]○〆アクティブスキルカード使用時、体力回復": "[__split__]When using ○〆Active Skill Card, recover Stamina ", + "[__split__]○〆アクティブスキルカード使用時体力が": "[__split__]When using ○〆Active skill card, Stamina ", + "[__split__]○〆アクティブスキルカード獲得時、ダンス上昇": "[__split__]Dance increase ○〆when active skill card is acquired ", + "[__split__]○〆アクティブスキルカード獲得時、ビジュアル上昇": "[__split__]Visual increase ○〆when active skill card is acquired ", + "[__split__]○〆アクティブスキルカード獲得時、ボーカル上昇": "[__split__]Vocal increase ○〆when active skill card is acquired ", + "[__split__]○〆スキルカード使用数追加": "[__split__] ○〆Additional Skill Card Usage ", + "[__split__]○〆スコア上昇量増加": "[__split__] ○〆Increased Score Gain ", + "[__split__]○〆スランプ": "[__split__] ○〆Slump ", + "[__split__]○〆ターン追加": "[__split__] ○〆Extra Turn ", + "[__split__]○〆パラメータ上昇量増加": "[__split__] ○〆Increase parameter gain ", + "[__split__]○〆パラメータ上昇量減少": "[__split__] ○〆Reduced Parameter Increase ", + "[__split__]○〆メンタルスキルカード使用後○〆やる気が": "[__split__] After using ○〆Mental Skill Card, ○〆Motivation ", + "[__split__]○〆メンタルスキルカード使用後、○〆やる気が": "[__split__] After using a Mental Skill Card, ○〆Motivation increases ", + "[__split__]○〆メンタルスキルカード使用時、直前に○〆メンタルスキルカードを使用していた場合、○〆やる気": "[__split__]When using the ○〆 Mental Skill Card, if an ○〆 Mental Skill Card was used just before, ○〆 Motivation ", + "[__split__]○〆メンタルスキルカード使用時、直前に○〆メンタルスキルカードを使用していた場合、○〆好調": "[__split__]When using the ○〆 Mental Skill Card, if an ○〆 Mental Skill Card was used just before, ○〆 Good Condition ", + "[__split__]○〆メンタルスキルカード使用時、直前に○〆メンタルスキルカードを使用していた場合、○〆集中": "[__split__]When using the ○〆 Mental Skill Card, if a ○〆 Mental Skill Card was used just before, ○〆 Focus ", + "[__split__]○〆メンタルスキルカード使用時直前に○〆メンタルスキルカードを使用していた場合、○〆好調": "[__split__] If a ○〆Mental Skill Card was used just before using a ○〆Mental Skill Card, ○〆Good Shape ", + "[__split__]○〆メンタルスキルカード使用時直前に○〆メンタルスキルカードを使用していた場合、○〆集中": "[__split__] If a ○〆Mental Skill Card was used just before using another ○〆Mental Skill Card, ○〆Focus ", + "[__split__]○〆メンタルスキルカード強化時、ダンス上昇": "[__split__] Dance Increase When ○〆Mental Skill Card is Upgraded ", + "[__split__]○〆メンタルスキルカード強化時、ビジュアル上昇": "[__split__]When ○〆mental skill card is enhanced, visual increases", + "[__split__]○〆メンタルスキルカード強化時、ボーカル上昇": "[__split__] Vocal Increase When ○〆Mental Skill Card is Upgraded ", + "[__split__]○〆メンタルスキルカード獲得時、ダンス上昇": "[__split__] When a ○〆Mental Skill Card is obtained, Dance increases ", + "[__split__]○〆メンタルスキルカード獲得時、ビジュアル上昇": "[__split__] Visual increase when ○〆mental skill card is acquired ", + "[__split__]○〆メンタルスキルカード獲得時、ボーカル上昇": "[__split__] When a ○〆Mental Skill Card is obtained, Vocal increases ", + "[__split__]○〆低下状態無効": "[__split__] ○〆Debuff Immune ", + "[__split__]○〆体力回復": "[__split__] ○〆Stamina Recovery ", + "[__split__]○〆体力回復効果のスキルカード使用後、○〆元気を": "[__split__]After using ○〆Stamina recovery skill card, ○〆energy", + "[__split__]○〆体力消費": "[__split__] ○〆Stamina Consumption ", + "[__split__]○〆元気": "[__split__] ○〆Energy ", + "[__split__]○〆元気が": "[__split__] ○〆Energy is ", + "[__split__]○〆元気の": "[__split__] ○〆Energy of ", + "[__split__]○〆元気の増加量が": "[__split__] ○〆Energy increase amount ", + "[__split__]○〆元気の増加量を": "[__split__] ○〆Amount of Energy Increase ", + "[__split__]○〆元気を": "[__split__] ○〆Energy to ", + "[__split__]○〆元気を半分にして、減少前の○〆元気の": "[__split__] ○〆Halve Energy, before reduction, ○〆Energy ", + "[__split__]○〆元気効果のスキルカード獲得時、ビジュアルが": "[__split__] ○〆Visual increases when an Energy Effect skill card is acquired ", + "[__split__]○〆元気効果のスキルカード獲得時ビジュアルが": "[__split__]When acquiring ○〆energy effect skill card, visual increases", + "[__split__]○〆元気増加無効": "[__split__] ○〆Energy Increase Disabled ", + "[__split__]○〆全力になった時、このスキルカードの": "[__split__]○〆If Full Power, This Skill Card's ", + "[__split__]○〆全力になった時、このスキルカードの○〆パラメータ値増加": "[__split__]When in ○〆full power, increase this skill card's ○〆 parameter value ", + "[__split__]○〆全力の場合、使用可\nパラメータ": "[__split__]○〆If Full Power, Usable\nParameter ", + "[__split__]○〆全力・○〆温存効果のスキルカード獲得時、ファン投票数": "[__split__]○〆Fan votes when acquiring a Skill Card with Full Power or Preservation Effect ", + "[__split__]○〆全力値": "[__split__]○〆Full Power Point ", + "[__split__]○〆全力値が": "[__split__]○〆Full Power Point is ", + "[__split__]○〆全力値消費": "[__split__]○〆Full Power Point Consumption ", + "[__split__]○〆全力効果のスキルカード獲得時、Pポイント": "[__split__]○〆 When acquiring a skill card with Full Power Effect, P-Points ", + "[__split__]○〆全力効果のスキルカード獲得時、体力が": "[__split__]○〆 When acquiring a skill card with Full Power Effect, Stamina ", + "[__split__]○〆固定元気": "[__split__] ○〆Fixed Energy ", + "[__split__]○〆好印象": "[__split__] ○〆Good Impression ", + "[__split__]○〆好印象が": "[__split__] ○〆Good Impression is ", + "[__split__]○〆好印象が増加後、○〆好印象": "[__split__] ○〆After increasing good impression, ○〆good impression ", + "[__split__]○〆好印象の": "[__split__] ○〆Good Impression of ", + "[__split__]○〆好印象効果のスキルカード獲得時、Pポイント": "[__split__]○〆P-points when acquiring skill cards with good impression effect ", + "[__split__]○〆好印象効果のスキルカード獲得時、ビジュアルが": "[__split__] ○〆Visual increases when a Good Impression Effect skill card is acquired ", + "[__split__]○〆好印象効果のスキルカード獲得時、ビジュアル上昇": "[__split__] ○〆When acquiring a skill card with good impression effect, visuals increase ", + "[__split__]○〆好印象効果のスキルカード獲得時、ファン投票数": "[__split__]○〆Fan votes when acquiring a Skill Card with Good Impression Effect ", + "[__split__]○〆好印象効果のスキルカード獲得時、ボーカルが": "[__split__] ○〆Vocal increases when a Good Impression Effect skill card is acquired ", + "[__split__]○〆好印象効果のスキルカード獲得時、体力が": "[__split__]When obtaining a skill card with ○〆 good impression effect, stamina ", + "[__split__]○〆好印象効果のスキルカード獲得時ビジュアルが": "[__split__]When acquiring ○〆good impression skill card, visual increases", + "[__split__]○〆好印象効果のスキルカード獲得時ボーカルが": "[__split__] When obtaining a skill card with ○〆 Good Impression effect, Vocal increases ", + "[__split__]○〆好印象消費": "[__split__] ○〆Good Impression Consumption ", + "[__split__]○〆好調": "[__split__] ○〆Good Shape ", + "[__split__]○〆好調が": "[__split__] ○〆Good Shape is ", + "[__split__]○〆好調の": "[__split__] ○〆Good Shape of ", + "[__split__]○〆好調のスコア上昇量を○〆好調": "[__split__] ○〆Good Shape score increase amount ○〆Good Shape ", + "[__split__]○〆好調の効果ターンが増加後、○〆好調": "[__split__] After increasing the effect turns of ○〆Good Shape, ○〆Good Shape ", + "[__split__]○〆好調効果のスキルカード獲得時、ダンスが": "[__split__] When acquiring a skill card with high spirits effect, dance ", + "[__split__]○〆好調効果のスキルカード獲得時、ダンス上昇": "[__split__] When acquiring a skill card with ○〆Good Shape effect, dance increase ", + "[__split__]○〆好調効果のスキルカード獲得時、ファン投票数": "[__split__]○〆Fan votes when acquiring a Skill Card with Good Shape Effect ", + "[__split__]○〆好調効果のスキルカード獲得時、ボーカル上昇": "[__split__] ○〆Increased Vocal upon Acquiring Skill Card with Positive Effect ", + "[__split__]○〆好調効果のスキルカード獲得時ダンスが": "[__split__] ○〆When Acquiring Skill Card with Good Condition Effect, Dance ", + "[__split__]○〆好調消費": "[__split__] ○〆Good Shape Consumption ", + "[__split__]○〆好調状態でない場合": "[__split__] ○〆If Not in Good Shape ", + "[__split__]○〆好調状態でない場合○〆不安": "[__split__] ○〆If not in Good Shape, ○〆Anxiety ", + "[__split__]○〆好調状態でない場合○〆弱気": "[__split__] ○〆If not in Good Shape, ○〆Timid ", + "[__split__]○〆好調状態でない場合○〆手札減少": "[__split__] ○〆If not in Good Shape, ○〆Reduced Hand ", + "[__split__]○〆好調状態でない場合○〆消費体力増加": "[__split__] ○〆If not in a Good Shape ○〆Increased Stamina Consumption ", + "[__split__]○〆好調状態でない場合、○〆不安": "[__split__]If not in a ○〆good condition, ○〆 Anxiety ", + "[__split__]○〆好調状態でない場合、○〆弱気": "[__split__]If not in ○〆Good Condition, ○〆Timid ", + "[__split__]○〆好調状態でない場合、○〆手札減少": "[__split__]If not in ○〆Good Condition, ○〆Decrease Hand Cards ", + "[__split__]○〆好調状態でない場合、○〆気まぐれ": "[__split__]If not in a good condition, ○〆 Whimsy ", + "[__split__]○〆好調状態でない場合体力減少": "[__split__] ○〆If not in a Good Shape, Stamina Decreases ", + "[__split__]○〆好調状態の場合○〆スキルカード使用数追加": "[__split__] ○〆If in Good Shape, ○〆Additional Skill Card Usage ", + "[__split__]○〆好調状態の場合○〆ターン追加": "[__split__] ○〆If in Good Shape, ○〆Additional Turn ", + "[__split__]○〆好調状態の場合○〆元気": "[__split__] ○〆If in Good Shape ○〆Energy ", + "[__split__]○〆好調状態の場合○〆消費体力削減": "[__split__] ○〆If in Good Shape, ○〆Reduced Stamina consumption ", + "[__split__]○〆好調状態の場合○〆集中": "[__split__] ○〆If in Good Shape, ○〆Focus ", + "[__split__]○〆好調状態の場合、○〆スキルカード使用数追加": "[__split__]If in ○〆Good Condition, ○〆Add Skill Card Uses ", + "[__split__]○〆好調状態の場合、○〆ターン追加": "[__split__]If in ○〆Good Condition, ○〆Add Turns ", + "[__split__]○〆好調状態の場合、○〆好調": "[__split__]If in a ○〆good condition, ○〆Good Condition ", + "[__split__]○〆好調状態の場合、○〆消費体力削減": "[__split__]If in a good condition, ○〆 Reduced Stamina Consumption ", + "[__split__]○〆好調状態の場合、○〆集中": "[__split__] ○〆When in Good Shape, ○〆Focus ", + "[__split__]○〆好調状態の場合、スコア": "[__split__] ○〆In a Good Shape, Score ", + "[__split__]○〆好調状態の場合、パラメータ": "[__split__] ○〆If in Good Shape, Parameter ", + "[__split__]○〆好調状態の場合、以降、ターン開始時、スコア": "[__split__]If in good condition, from here on, at the start of the turn, Score ", + "[__split__]○〆好調状態の場合、使用可\n○〆絶好調": "[__split__] ○〆Usable if In Good Shape\n○〆Excellent Condition ", + "[__split__]○〆好調状態の場合、使用可\nパラメータ": "[__split__] ○〆Usable when in Good Shape\nParameter ", + "[__split__]○〆好調状態の場合以降、ターン開始時、スコア": "[__split__] ○〆If in Good Shape from Then, Score at Turn Start ", + "[__split__]○〆強気": "[__split__]○〆Confident ", + "[__split__]○〆強気に変更\n○〆元気": "[__split__]○〆Change to Confident\n○〆Energetic ", + "[__split__]○〆強気に変更\n○〆全力値": "[__split__]○〆Change to Confident\n○〆Full Power Point ", + "[__split__]○〆強気に変更\nパラメータ": "[__split__]○〆Change to Confident\nParameter ", + "[__split__]○〆強気に変更\n次に使用したスキルカードの消費体力を": "[__split__]○〆Change to Confident\nNext Used Skill Card's Stamina Cost to ", + "[__split__]○〆強気の場合、○〆全力値": "[__split__]○〆If Confident, ○〆Full Power Point ", + "[__split__]○〆強気・○〆温存効果のスキルカード獲得時、ファン投票数": "[__split__]○〆Fan votes when acquiring a Skill Card with Confident or Preservation Effect ", + "[__split__]○〆強気効果のスキルカード使用後、このスキルカードの": "[__split__]After Using ○〆Confident Effect Skill Card, This Skill Card's ", + "[__split__]○〆強気効果のスキルカード使用後、このスキルカードの○〆パラメータ値増加": "[__split__]After using a skill card with a ○〆confident effect, increase this skill card's ○〆 parameter value ", + "[__split__]○〆成長": "[__split__]○〆 Growth ", + "[__split__]○〆指針固定": "[__split__]○〆Fixed Guideline ", + "[__split__]○〆消費体力削減": "[__split__] ○〆Reduced Stamina Consumption ", + "[__split__]○〆消費体力増加": "[__split__] ○〆Increased Stamina Consumption ", + "[__split__]○〆消費体力減少": "[__split__] ○〆Reduced Stamina Consumption ", + "[__split__]○〆消費体力減少状態の場合○〆やる気": "[__split__] ○〆If in a reduced Stamina consumption state ○〆Motivation ", + "[__split__]○〆消費体力減少状態の場合○〆ターン追加": "[__split__] ○〆If in reduced Stamina consumption state, ○〆Extra turn ", + "[__split__]○〆消費体力減少状態の場合○〆元気": "[__split__] ○〆If in a reduced Stamina consumption state ○〆Energy ", + "[__split__]○〆消費体力減少状態の場合○〆消費体力減少": "[__split__] ○〆If in reduced Stamina consumption state, ○〆Reduced Stamina Consumption ", + "[__split__]○〆消費体力減少状態の場合、○〆ターン追加": "[__split__]If in a reduced stamina consumption state, ○〆 Additional Turn ", + "[__split__]○〆消費体力減少状態の場合、○〆消費体力減少": "[__split__]If in ○〆Reduced Stamina Consumption state, ○〆Reduced Stamina Consumption ", + "[__split__]○〆消費体力追加": "[__split__] ○〆Additional Stamina Consumption ", + "[__split__]○〆温存": "[__split__]○〆Preservation ", + "[__split__]○〆温存に変更\n○〆スキルカード使用数追加": "[__split__]Change to ○〆Preservation\n○〆Add to Skill Card Usage Count ", + "[__split__]○〆温存に変更\n○〆パラメータ上昇量減少": "[__split__]○〆 Change to Preserve\n○〆 Reduced Parameter Increase Amount ", + "[__split__]○〆温存に変更\n○〆元気": "[__split__]○〆Change to Preservation\n○〆Energetic ", + "[__split__]○〆温存に変更\n○〆全力値": "[__split__]○〆Change to Preservation\n○〆Full Power Point ", + "[__split__]○〆温存に変更\nすべてのスキルカードの": "[__split__]○〆 Change to Preserve\nFor all skill cards ", + "[__split__]○〆温存の場合、自身を": "[__split__]○〆If Preservation, Self ", + "[__split__]○〆絶好調": "[__split__] ○〆Excellent Condition ", + "[__split__]○〆集中": "[__split__] ○〆Focus ", + "[__split__]○〆集中が": "[__split__] ○〆Focus is ", + "[__split__]○〆集中が増加後、○〆集中": "[__split__] ○〆After Focus increases, ○〆Focus ", + "[__split__]○〆集中が増加後、体力が": "[__split__] After focus increases, Stamina ", + "[__split__]○〆集中が増加後体力が": "[__split__] ○〆After Focus increases, Stamina ", + "[__split__]○〆集中効果のスキルカード獲得時、": "[__split__] When Acquiring ○〆Focus Effect Skill Card, ", + "[__split__]○〆集中効果のスキルカード獲得時、ファン投票数": "[__split__]○〆Fan votes when acquiring a Skill Card with Focus Effect ", + "[__split__]○〆集中効果のスキルカード獲得時、ボーカル上昇": "[__split__] ○〆When acquiring a skill card with Focus effect, vocals increase ", + "[__split__]○〆集中効果のスキルカード獲得時、体力が": "[__split__] ○〆When Acquiring Focus Effect Skill Card, Stamina is", + "[__split__]○〆集中消費": "[__split__] ○〆Focus Consumption ", + "[__split__]○〆集中減少": "[__split__]○〆 Focus Reduction ", + "[__split__]、スキルカードを引く": "[__split__] , draw a Skill Card ", + "[__split__]いずれかの": "[__split__]Any of the ", + "[__split__]お出かけのPポイント消費量が": "[__split__] The P point consumption for outings ", + "[__split__]お出かけ終了時、": "[__split__] At the End of Outing, ", + "[__split__]お出かけ終了時、ダンス上昇": "[__split__] Dance increase when outing ends ", + "[__split__]お出かけ終了時、ビジュアル上昇": "[__split__] Visual increase when outing ends ", + "[__split__]お出かけ終了時、ボーカル上昇": "[__split__] Vocal increase when outing ends ", + "[__split__]このサポートカードのイベントによるパラメータ上昇を": "[__split__] Parameter Increase from Events of This Support Card ", + "[__split__]このサポートカードのイベントによる体力回復量を": "[__split__] The amount of Stamina recovery from this support card's event ", + "[__split__]このサポートカードのスキルカードサポート発生率を": "[__split__]Skill card support rate of this support card ", + "[__split__]このサポートカードのレッスンサポート発生率を": "[__split__] Increase the Lesson Support Occurrence Rate of This Support Card ", + "[__split__]ごとにスコアを": "[__split__] Increase score each time ", + "[__split__]した状態でプロデュースを開始": "[__split__] Start Production with the Above Condition ", + "[__split__]すべてのスキルカードの": "[__split__]All Skill Cards ", + "[__split__]すべてのスキルカードの○〆パラメータ値増加": "[__split__]Increase in all skill cards' ○〆 parameter values ", + "[__split__]つ獲得": "[__split__] Obtain ", + "[__split__]で解放": "[__split__] Unlocked By ", + "[__split__]にして、減少前の○〆元気の": "[__split__] Make, before reducing ○〆Energy of ", + "[__split__]にする": "[__split__] to ", + "[__split__]にする(": "[__split__]Set to ( ", + "[__split__]に移動": "[__split__]Move to ", + "[__split__]に移動\n○〆スキルカード使用数追加": "[__split__]Move to\n○〆Add Skill Card Usage ", + "[__split__]に移動\n○〆全力の場合、パラメータ": "[__split__]Move to\n○〆If Full Power, Parameter ", + "[__split__]に移動\n○〆温存": "[__split__]Move to\n○〆Preservation ", + "[__split__]に移動\n(レッスン内": "[__split__]Move to\n(Within Lesson ", + "[__split__]のアイドルをプロデュースしている場合のみ発動": "[__split__] Activates Only When Producing a Specific Idol ", + "[__split__]の場合、○〆体力減少": "[__split__] In this case, ○〆Stamina decreases ", + "[__split__]の場合、すべてのスキルカードの": "[__split__]If Applicable, All Skill Cards' ", + "[__split__]の場合、すべてのスキルカードの○〆パラメータ値増加": "[__split__]In this case, increase all skill cards' ○〆 parameter values ", + "[__split__]の場合、体力減少": "[__split__] If so, Stamina decreases ", + "[__split__]の場合、使用可\n○〆元気": "[__split__] If so, usable\n○〆Energy ", + "[__split__]の場合、使用可\n○〆強気に変更\nパラメータ": "[__split__]If Applicable, Usable\n○〆Change to Confident\nParameter ", + "[__split__]の場合、使用可\nパラメータ": "[__split__]If Applicable, Usable\nParameter ", + "[__split__]の確率で○〆やる気": "[__split__] Chance for ○〆Motivation ", + "[__split__]の確率で○〆元気": "[__split__] Chance for ○〆Energy ", + "[__split__]の確率で○〆好印象": "[__split__] Chance of ○〆Good Impression ", + "[__split__]の確率で○〆好調": "[__split__] Chance for ○〆Good Shape ", + "[__split__]の確率で○〆消費体力減少": "[__split__] Chance for ○〆Reduced Stamina Consumption ", + "[__split__]の確率で○〆集中": "[__split__] Chance for ○〆Focus ", + "[__split__]の確率ですべてのスキルカードの": "[__split__]With a probability, all skill cards ", + "[__split__]の確率ですべてのスキルカードの○〆パラメータ値増加": "[__split__]Probability of increasing all skill cards' ○〆 parameter values ", + "[__split__]の確率で体力回復": "[__split__] Chance for Stamina Recovery ", + "[__split__]の間、ターン終了時、パラメータ": "[__split__] During, at the end of the turn, Parameter ", + "[__split__]を○〆レッスン中強化\n(レッスン内": "[__split__]Strengthen ○〆 during the lesson\n(In-lesson", + "[__split__]を変更するたび、このスキルカードの": "[__split__]Each Time Changed, This Skill Card's ", + "[__split__]を変更するたび、このスキルカードの○〆パラメータ値増加": "Each time [__split__] is changed, this skill card's ○〆parameter value increases ", + "[__split__]を山札のランダムな位置に○〆生成": "[__split__] ○〆Generate at a Random Position in the Deck ", + "[__split__]アドレナリン全開": "[__split__] Adrenaline Full Throttle ", + "[__split__]アノマリー": "[__split__]Anomaly", + "[__split__]アピールの基本": "[__split__] Basics of Appeal ", + "[__split__]コスト値増加": "[__split__]Cost Value Increase ", + "[__split__]コピー": "[__split__] Copy ", + "[__split__]スキルカードが除外に移動した時、○〆体力回復": "[__split__]When a skill card is moved to the exclusion, ○〆 Health Recovery ", + "[__split__]スキルカードが除外に移動した時、体力回復": "[__split__] When a skill card is moved to exclusion, recover Stamina ", + "[__split__]スキルカードを": "[__split__] Skill Cards ", + "[__split__]スキルカードを引く": "[__split__] Draw a Skill Card ", + "[__split__]スキルカードを引く\n○〆スキルカード使用数追加": "[__split__]Draw Skill Card\n○〆Add to Skill Card Usage Count ", + "[__split__]スキルカードを引く\n手札をすべて○〆レッスン中強化": "[__split__] Draw a Skill Card\nUpgrade all cards in hand ○〆During Lesson ", + "[__split__]スキルカードを引く\n(レッスン内": "[__split__] Draw a skill card\n(In-lesson ", + "[__split__]スキルカードを選択して": "[__split__] Select a skill card ", + "[__split__]スキルカード使用後○〆やる気が": "[__split__] After using a skill card, ○〆motivation ", + "[__split__]スキルカード使用後○〆好印象が": "[__split__] After using a skill card, ○〆Good Impression ", + "[__split__]スキルカード使用後、○〆やる気が": "[__split__] After using a skill card, motivation ", + "[__split__]スキルカード使用後、○〆好印象が": "[__split__] After using a skill card, ○〆Good Impression increases ", + "[__split__]スキルカード使用時○〆集中が": "[__split__] When using a skill card, ○〆focus ", + "[__split__]スキルカード使用時、○〆やる気が": "[__split__]When using a Skill Card, ○〆Motivation ", + "[__split__]スキルカード使用時、○〆全力の場合、スコア": "[__split__]When using a skill card, if ○〆Full effort is applied, score ", + "[__split__]スキルカード使用時、○〆全力の場合、パラメータ": "[__split__]When Using Skill Card, If ○〆Full Power, Parameters ", + "[__split__]スキルカード使用時、○〆集中が": "[__split__] When using a skill card, ○〆Focus increases ", + "[__split__]スキルカード削除時、ダンス上昇": "[__split__] Dance increases when Skill Card is removed ", + "[__split__]スキルカード強化時、ダンス上昇": "[__split__] Dance increase when skill card is Upgraded ", + "[__split__]スキルカード強化時、ビジュアル上昇": "[__split__] Visual increase when skill card is Upgraded ", + "[__split__]スキルカード強化時、ボーカルが": "[__split__] When enhancing skill card, vocal ", + "[__split__]スキルカード強化時、ボーカル上昇": "[__split__] Vocal increase when skill card is Upgraded ", + "[__split__]スキルカード強化時ボーカルが": "[__split__] When skill card is Upgraded, vocals ", + "[__split__]スコア": "[__split__] Score ", + "[__split__]スコアが": "[__split__] If score is ", + "[__split__]スコア上昇量が": "[__split__] Score increase amount ", + "[__split__]スコア上昇量を": "[__split__] Score increase amount ", + "[__split__]センス": "[__split__] Sense ", + "[__split__]センス専用": "[__split__] Sense Only ", + "[__split__]ターン": "[__split__] Turn ", + "[__split__]ターン\n○〆元気": "[__split__] Turn\n○〆Energy ", + "[__split__]ターン\n○〆集中": "[__split__] Turn\n○〆Focus ", + "[__split__]ターン\nパラメータ": "[__split__] Turn\nParameters ", + "[__split__]ターン\n次に使用するスキルカードの効果をもう": "[__split__] Turn\nNext, use the Skill Card effect again ", + "[__split__]ターンごとに": "[__split__] Each turn ", + "[__split__]ターンごとに○〆好印象が": "[__split__] Good Impression ○〆per Turn ", + "[__split__]ターンごとに、○〆元気": "[__split__] Each turn, ○〆Stamina ", + "[__split__]ターンごとに、○〆好印象が": "[__split__] Each turn, ○〆Good Impression increases ", + "[__split__]ターンごとに、○〆好調状態の場合、○〆好調の": "[__split__] Each turn, if in Good Condition, ○〆Good Condition ", + "[__split__]ターンの間有効)": "[__split__] Valid for turns) ", + "[__split__]ターン以上の場合○〆スキルカード使用数追加": "[__split__] If above the turn, ○〆Additional Skill Card Usage ", + "[__split__]ターン以上の場合○〆ターン追加": "[__split__] If above the turn, ○〆Additional Turn ", + "[__split__]ターン以上の場合○〆消費体力減少": "[__split__] If above the turn, ○〆Reduced Stamina Consumption ", + "[__split__]ターン以上の場合○〆絶好調": "[__split__] If above the turn, ○〆Excellent Condition ", + "[__split__]ターン以上の場合、": "[__split__] If above turns, ", + "[__split__]ターン以上の場合、○〆スキルカード使用数追加": "[__split__]If more than turns, ○〆Add Skill Card Uses ", + "[__split__]ターン以上の場合、○〆ターン追加": "[__split__]If above the turn, ○〆 Additional Turn ", + "[__split__]ターン以上の場合、○〆好調": "[__split__] If over turns, ○〆Good Shape ", + "[__split__]ターン以上の場合、○〆消費体力減少": "[__split__]If more than turns, ○〆Reduced Stamina Consumption ", + "[__split__]ターン以上の場合、○〆絶好調": "[__split__]If more than turns, ○〆Excellent Condition ", + "[__split__]ターン以上の場合、以降、ターン終了時、○〆集中": "[__split__]If more than turns, subsequently at the end of turns, ○〆Focus ", + "[__split__]ターン以上の場合、使用可\nパラメータ": "[__split__]Usable after turns\nParameter ", + "[__split__]ターン以上の場合以降、ターン終了時、○〆集中": "[__split__] If the turn is above, after that, at the end of the turn, ○〆Focus ", + "[__split__]ターン以上の場合除外にあるスキルカードを山札の下に移動": "[__split__] If more than X turns, move excluded skill cards to the bottom of the deck ", + "[__split__]ターン以下の場合○〆不調": "[__split__] If the turn is below, ○〆Bad Condition ", + "[__split__]ターン以下の場合、○〆不調": "[__split__]If less than or equal to turns, ○〆Poor Condition ", + "[__split__]ターン以内のターン終了時、○〆好印象の": "[__split__]At the end of a turn within turns, ○〆 Good impression ", + "[__split__]ターン以内のターン開始時、○〆元気の": "[__split__]At the start of the turn within a turn, ○〆Energy of ", + "[__split__]ターン以内のターン開始時、○〆好調の": "[__split__]At the start of the turn within a turn, ○〆Good Shape of ", + "[__split__]ターン以内のターン開始時、パラメータ": "[__split__]At the start of the turn within a turn, Parameter ", + "[__split__]ターン以内の場合、○〆スコア上昇量増加": "[__split__] If within X turns, ○〆Score increase amount ", + "[__split__]ターン以内の場合、○〆元気の": "[__split__] If within the turns, ○〆Energy ", + "[__split__]ターン以内の場合、○〆好印象の": "[__split__] If within turns, ○〆Good impression of ", + "[__split__]ターン以内の場合、○〆好調の": "[__split__]If within turns, ○〆 Good Condition ", + "[__split__]ターン以内の場合、スコア": "[__split__] If within turns, Score ", + "[__split__]ターン以内の場合、パラメータ": "[__split__] If within the turns, parameter ", + "[__split__]ターン減少": "[__split__] Turn reduction ", + "[__split__]ターン目以降の場合、使用可\nパラメータ": "[__split__] If after turn, usable\nParameters ", + "[__split__]ターン終了時○〆元気が": "[__split__] At the end of the turn, ○〆Stamina ", + "[__split__]ターン終了時○〆好印象が": "[__split__] At the end of the turn, ○〆good impression ", + "[__split__]ターン終了時○〆好調が": "[__split__] At the end of the turn, ○〆Good Shape ", + "[__split__]ターン終了時、○〆元気が": "[__split__] At the end of the turn, energy ", + "[__split__]ターン終了時、○〆好印象が": "[__split__] At the end of the turn, good impression ", + "[__split__]ターン終了時、○〆好調が": "[__split__] At the end of the turn, high spirits ", + "[__split__]ターン終了時、パラメータを上昇。ターン開始時、好印象が": "[__split__] At the End of the Turn, Increase Parameters. At the Start of the Turn, Good Impressions ", + "[__split__]ターン終了時、体力が": "[__split__] At the end of the turn, Stamina ", + "[__split__]ターン終了時、好印象": "[__split__] At the end of the turn, Good impression ", + "[__split__]ターン終了時体力が": "[__split__] At the end of the turn, Stamina ", + "[__split__]ターン終了時残り": "[__split__] Remaining at the end of the turn ", + "[__split__]ターン開始時○〆やる気が": "[__split__] At the start of the turn, ○〆motivation ", + "[__split__]ターン開始時○〆元気が": "[__split__] At the start of the turn, ○〆Stamina ", + "[__split__]ターン開始時○〆好印象が": "[__split__] At the start of the turn, ○〆good impression ", + "[__split__]ターン開始時○〆好調が": "[__split__] At the start of the turn, ○〆Good Shape ", + "[__split__]ターン開始時○〆好調状態の場合、○〆スキルカード使用数追加": "[__split__] At the start of the turn, if ○〆in Good Shape, ○〆Skill card usage count added ", + "[__split__]ターン開始時○〆好調状態の場合、○〆元気": "[__split__] At the start of the turn, if in ○〆Good Shape, ○〆Stamina ", + "[__split__]ターン開始時○〆好調状態の場合、○〆集中": "[__split__] At the start of the turn, if in ○〆Good Shape, ○〆Focus ", + "[__split__]ターン開始時○〆好調状態の場合、パラメータ": "[__split__] At the start of the turn, if in ○〆Good Shape, parameters ", + "[__split__]ターン開始時○〆消費体力減少状態の場合、○〆スコア上昇量増加": "[__split__] At the start of the turn, if in a state of ○〆reduced Stamina consumption, ○〆score increase amount increases ", + "[__split__]ターン開始時○〆消費体力減少状態の場合、○〆絶好調": "[__split__] At the start of the turn, if ○〆reduced Stamina consumption state, ○〆Excellent Condition ", + "[__split__]ターン開始時○〆集中が": "[__split__] At the start of the turn, ○〆Focus ", + "[__split__]ターン開始時、○〆やる気": "[__split__] At the start of the turn, ○〆motivation ", + "[__split__]ターン開始時、○〆やる気が": "[__split__] If at the start of the turn, ○〆motivation ", + "[__split__]ターン開始時、○〆やる気の": "[__split__] At the start of the turn, ○〆Motivation ", + "[__split__]ターン開始時、○〆スキルカード使用数追加": "[__split__] At the start of the turn, ○〆Skill card usage count added ", + "[__split__]ターン開始時、○〆パラメータ上昇量増加": "[__split__] At the start of the turn, ○〆Increase parameter gain ", + "[__split__]ターン開始時、○〆元気": "[__split__] At the start of the turn, ○〆energy ", + "[__split__]ターン開始時、○〆元気が": "[__split__] If at the start of the turn, ○〆energy ", + "[__split__]ターン開始時、○〆全力の場合、パラメータ": "[__split__]At the start of the turn, if is at ○〆full power, parameters ", + "[__split__]ターン開始時、○〆全力値が": "[__split__]At Start of Turn, ○〆Full Power Point Is ", + "[__split__]ターン開始時、○〆固定元気": "[__split__] At the start of the turn, ○〆Fixed Energy ", + "[__split__]ターン開始時、○〆好印象": "[__split__] At the Start of the Turn, ○〆Good Impression ", + "[__split__]ターン開始時、○〆好印象が": "[__split__] At the start of the turn, ○〆Good Impression increases ", + "[__split__]ターン開始時、○〆好調状態の場合、○〆スキルカード使用数追加": "[__split__] At the start of the turn, if in Good Condition, additional ○〆skill card usage ", + "[__split__]ターン開始時、○〆好調状態の場合、○〆元気": "[__split__] If at the start of the turn in high spirits, ○〆energy ", + "[__split__]ターン開始時、○〆好調状態の場合、○〆集中": "[__split__] If at the start of the turn in high spirits, ○〆focus ", + "[__split__]ターン開始時、○〆好調状態の場合、パラメータ": "[__split__] If at the start of the turn in high spirits, ○〆parameter ", + "[__split__]ターン開始時、○〆強気の場合、○〆温存": "[__split__]At Start of Turn, If ○〆Confident, ○〆Preservation ", + "[__split__]ターン開始時、○〆消費体力減少状態の場合、○〆絶好調": "[__split__] At the start of the turn, if in a reduced Stamina consumption state, ○〆Excellent Condition ", + "[__split__]ターン開始時、○〆温存に変更\n○〆元気": "[__split__]At the start of the turn ○〆 Change to Preserve\n○〆 Energy ", + "[__split__]ターン開始時、○〆温存に変更\n○〆全力値": "[__split__]At the start of the turn ○〆 Change to Preserve\n○〆 Full Power Value ", + "[__split__]ターン開始時、○〆温存の場合、○〆体力回復": "[__split__]At Start of Turn, If ○〆Preservation, ○〆Stamina Recovery ", + "[__split__]ターン開始時、○〆集中": "[__split__] At the start of the turn, ○〆Focus ", + "[__split__]ターン開始時、○〆集中が": "[__split__] If at the start of the turn, ○〆focus ", + "[__split__]ターン開始時、このレッスン中の累計○〆全力値が": "[__split__]At the start of the turn, the total ○〆full power value in this lesson ", + "[__split__]ターン開始時、スキルカードを引く\n○〆固定元気": "[__split__] At the start of the turn, draw a skill card\n○〆Fixed Energy ", + "[__split__]ターン開始時、体力が": "[__split__] If at the start of the turn, Stamina ", + "[__split__]ターン開始時、最終ターンの場合、○〆元気の": "[__split__] If at the start of the final turn, ○〆energy of ", + "[__split__]ターン開始時、最終ターンの場合、パラメータ": "[__split__] If at the start of the final turn, parameter ", + "[__split__]ターン開始時、残り": "[__split__] At the start of the turn, remaining ", + "[__split__]ターン開始時体力が": "[__split__] At the start of the turn, Stamina ", + "[__split__]ターン開始時最終ターンの場合、○〆元気の": "[__split__] If it's the final turn, ○〆Stamina ", + "[__split__]ターン開始時最終ターンの場合、パラメータ": "[__split__ ] When Starting the Turn on the Final Turn, Parameter ", + "[__split__]ターン開始時残り": "[__split__] At the start of the turn, remaining ", + "[__split__]ダンス": "[__split__]Dance ", + "[__split__]ダンスSPレッスン発生率": "[__split__] Dance SP lesson occurrence rate ", + "[__split__]ダンスSPレッスン終了時、Pポイント獲得量増加": "[__split__] Increase in P-points Earned at the End of Dance SP Lesson ", + "[__split__]ダンスSPレッスン終了時、ダンスが": "[__split__] After dance SP lesson, dance ", + "[__split__]ダンスSPレッスン終了時、ダンス上昇": "[__split__] Dance Increase at the End of Dance SP Lesson ", + "[__split__]ダンスSPレッスン終了時、ランダムなPドリンクを": "[__split__]At the end of Dance SP Lesson, gain a random P Drink ", + "[__split__]ダンスSPレッスン終了時、ランダムにPドリンクを": "[__split__] At the end of Dance SP Lesson, randomly get P drink ", + "[__split__]ダンスSPレッスン終了時、体力回復": "[__split__] Stamina recovery when dance SP lesson ends ", + "[__split__]ダンスSPレッスン終了時ダンスが": "[__split__] Dance Increases After Dance SP Lesson ", + "[__split__]ダンスSPレッスン開始時、": "[__split__] At the start of the dance SP lesson, ", + "[__split__]ダンスレッスンボーナス": "[__split__] Dance Lesson Bonus ", + "[__split__]ダンスレッスン・ダンスターンのみ": "[__split__] Dance Lesson・Dance Turn Only ", + "[__split__]ダンスレッスン終了時、": "[__split__] At the End of Dance Lesson, ", + "[__split__]ダンスレッスン終了時、ダンス上昇": "[__split__] Dance increase when dance lesson ends ", + "[__split__]ダンスレッスン終了時、体力が": "[__split__] After dance lesson, Stamina ", + "[__split__]ダンスレッスン終了時体力が": "[__split__] At the end of Dance Lesson, Stamina ", + "[__split__]ダンスレッスン開始時、": "[__split__] At the Start of Dance Lesson, ", + "[__split__]ダンス上昇": "[__split__] Dance Increase ", + "[__split__]ダンス通常レッスン終了時、ダンス上昇": "[__split__] Dance increase when regular dance lesson ends ", + "[__split__]チェンジ": "[__split__] Change ", + "[__split__]パラメータ": "[__split__] Parameter ", + "[__split__]パラメータボーナス": "[__split__]Parameter bonus ", + "[__split__]パラメータ上昇回数増加": "[__split__]Increase Parameter Growth Count ", + "[__split__]パラメータ値増加": "[__split__]Parameter Value Increase ", + "[__split__]ビジュアル": "[__split__]Visual ", + "[__split__]ビジュアルSPレッスン発生率": "[__split__] Visual SP Lesson Occurrence Rate ", + "[__split__]ビジュアルSPレッスン終了時、Pポイント獲得量増加": "[__split__] Increased P-points when visual SP lesson ends ", + "[__split__]ビジュアルSPレッスン終了時、ビジュアルが": "[__split__] After visual SP lesson, visual ", + "[__split__]ビジュアルSPレッスン終了時、ビジュアル上昇": "[__split__] Visual increase when visual SP lesson ends ", + "[__split__]ビジュアルSPレッスン終了時、体力回復": "[__split__] Stamina recovery when visual SP lesson ends ", + "[__split__]ビジュアルSPレッスン終了時ビジュアルが": "[__split__] At the end of Visual SP Lesson, visuals ", + "[__split__]ビジュアルSPレッスン開始時、": "[__split__] At the Start of Visual SP Lesson, ", + "[__split__]ビジュアルレッスンボーナス": "[__split__] Visual Lesson Bonus ", + "[__split__]ビジュアルレッスン・ビジュアルターンのみ": "[__split__] Visual Lesson・Visual Turn Only ", + "[__split__]ビジュアルレッスン終了時、": "[__split__] At the End of Visual Lesson, ", + "[__split__]ビジュアルレッスン終了時、ビジュアル上昇": "[__split__] Visual Increase at the End of Visual Lesson ", + "[__split__]ビジュアルレッスン終了時、体力が": "[__split__] After visual lesson, Stamina ", + "[__split__]ビジュアルレッスン終了時体力が": "[__split__] At the end of Visual Lesson, Stamina ", + "[__split__]ビジュアルレッスン開始時、": "[__split__] At the start of the visual lesson, ", + "[__split__]ビジュアル上昇": "[__split__] Visual Increase ", + "[__split__]ビジュアル通常レッスン終了時、ビジュアル上昇": "[__split__] Visual increase when regular visual lesson ends ", + "[__split__]ファン投票数": "[__split__]Fan votes ", + "[__split__]プランが": "[__split__] Plan is ", + "[__split__]ボーカル": "[__split__]Vocal ", + "[__split__]ボーカルSPレッスン発生率": "[__split__] Vocal SP lesson occurrence rate ", + "[__split__]ボーカルSPレッスン終了時、Pポイント獲得量増加": "[__split__] Increase in P-points Earned at the End of Vocal SP Lesson ", + "[__split__]ボーカルSPレッスン終了時、ボーカルが": "[__split__] After vocal SP lesson, vocal ", + "[__split__]ボーカルSPレッスン終了時、ボーカル上昇": "[__split__] Vocal Increase at the End of Vocal SP Lesson ", + "[__split__]ボーカルSPレッスン終了時、体力回復": "[__split__] Stamina recovery when vocal SP lesson ends ", + "[__split__]ボーカルSPレッスン終了時ボーカルが": "[__split__] At the end of Vocal SP Lesson, vocals ", + "[__split__]ボーカルSPレッスン開始時、": "[__split__] At the Start of Vocal SP Lesson, ", + "[__split__]ボーカル、ダンス、ビジュアルすべてのSPレッスン発生率": "[__split__] SP Lesson Occurrence Rate for Vocals, Dance, and Visuals ", + "[__split__]ボーカルターンなら、ターン開始時、スキルカードを引く\n○〆固定元気": "[__split__]If it's a Vocal Turn, at the start of the turn, draw a skill card\n○〆Fixed energy ", + "[__split__]ボーカルターンなら、ターン開始時、体力が": "[__split__]If it's a Vocal Turn, at the start of the turn, health is ", + "[__split__]ボーカルレッスンボーナス": "[__split__] Vocal Lesson Bonus ", + "[__split__]ボーカルレッスン・ボーカルターンのみ": "[__split__] Vocal Lesson・Vocal Turn Only ", + "[__split__]ボーカルレッスン終了時、": "[__split__] At the End of Vocal Lesson, ", + "[__split__]ボーカルレッスン終了時、ボーカル上昇": "[__split__] Vocal Increase at the End of Vocal Lesson ", + "[__split__]ボーカルレッスン終了時、体力が": "[__split__] After vocal lesson, Stamina ", + "[__split__]ボーカルレッスン終了時体力が": "[__split__] At the end of Vocal Lesson, Stamina ", + "[__split__]ボーカルレッスン開始時、": "[__split__] At the Start of Vocal Lesson, ", + "[__split__]ボーカル上昇": "[__split__] Vocal Increase ", + "[__split__]ボーカル通常レッスン終了時、ボーカル上昇": "[__split__] Vocal increase when regular vocal lesson ends ", + "[__split__]ライバルのスコア増加": "[__split__] Rival Score Increase ", + "[__split__]ランダムな○〆トラブルカードを": "[__split__] Random ○〆trouble card ", + "[__split__]ランダムなスキルカードを": "[__split__] Random Skill Card ", + "[__split__]ランダムな名前に「基本」を含むスキルカードを": "[__split__] Skill Card with 「Basic」 in a Random Name ", + "[__split__]ランダムな名前に「基本」を含むスキルカードを異なるスキルカードに": "[__split__] Change a random skill card containing 'Basic' in its name to a different skill card ", + "[__split__]ランダムな強化済みスキルカードを、手札に○〆生成\n○〆スキルカード使用数追加": "[__split__] ○〆Generate a random Upgraded Skill Card in hand \n○〆Generate extra Skill Card uses ", + "[__split__]ランダムな手札": "[__split__]Random hand of cards", + "[__split__]レッスンCLEARの": "[__split__] Lesson CLEAR of ", + "[__split__]レッスン中": "[__split__] During Lesson ", + "[__split__]レッスン中に体力が減少した時、○〆好印象": "[__split__] When Stamina decreases during the lesson, ○〆Good Impression ", + "[__split__]レッスン終了時、Pポイント獲得量増加": "[__split__] Increased P-points when lesson ends ", + "[__split__]レッスン開始時、○〆集中": "[__split__] At the start of the lesson, ○〆Focus ", + "[__split__]レッスン開始時手札に入る\n○〆元気": "[__split__] Added to hand at Lesson start\n○〆Energy ", + "[__split__]レッスン開始時手札に入る\n○〆好印象": "[__split__] At lesson start, enters hand\n○〆Good Impression ", + "[__split__]レッスン開始時手札に入る\n○〆好調": "[__split__] Added to Hand at Lesson Start\n○〆Positive Effect ", + "[__split__]レッスン開始時手札に入る\n○〆消費体力減少": "[__split__] Added to hand at Lesson start\n○〆Reduced Stamina Consumption ", + "[__split__]レッスン開始時手札に入る\n○〆温存に変更\n○〆元気": "[__split__]Add to Hand at Lesson Start\n○〆Change to Preservation\n○〆Energetic ", + "[__split__]レッスン開始時手札に入る\n○〆集中": "[__split__] At lesson start, enters hand\n○〆Focus ", + "[__split__]ロジック専用": "[__split__] Logic Only ", + "[__split__]・○〆コスト値増加": "[__split__]・Increase in ○〆 cost value ", + "[__split__]上昇。ターン開始時、好印象が": "[__split__] Increase. At the start of the turn, Good impression ", + "[__split__]不屈と勝利を歌ってくるわ!": "[__split__] I’ll Sing of Tenacity and Victory! ", + "[__split__]以上ならスコア": "[__split__] Score if Above ", + "[__split__]以上の場合○〆やる気": "[__split__] If over, ○〆Motivation ", + "[__split__]以上の場合○〆スキルカード使用数追加": "[__split__] If above, ○〆Additional Skill Card Usage ", + "[__split__]以上の場合○〆スコア上昇量増加": "[__split__] If above, ○〆Increased Score Gain ", + "[__split__]以上の場合○〆ターン追加": "[__split__] If above, ○〆Additional Turn ", + "[__split__]以上の場合○〆元気": "[__split__] If above, ○〆Energy ", + "[__split__]以上の場合○〆好印象": "[__split__] If above, ○〆Good impression ", + "[__split__]以上の場合○〆好印象の": "[__split__] If above, ○〆Good impression of ", + "[__split__]以上の場合○〆好調": "[__split__] If above, ○〆Good Shape ", + "[__split__]以上の場合○〆消費体力削減": "[__split__] If above, ○〆Stamina Consumption Reduction ", + "[__split__]以上の場合○〆消費体力減少": "[__split__] If above, ○〆Reduced Stamina Consumption ", + "[__split__]以上の場合○〆絶好調": "[__split__] If above, ○〆Excellent Condition ", + "[__split__]以上の場合○〆集中": "[__split__] If above, ○〆Focus ", + "[__split__]以上の場合、": "[__split__] If Above, ", + "[__split__]以上の場合、Pポイント": "[__split__] If more, P-points ", + "[__split__]以上の場合、○〆やる気": "[__split__] If above, ○〆Motivation ", + "[__split__]以上の場合、○〆やる気の": "[__split__] If over, ○〆Motivation ", + "[__split__]以上の場合、○〆スキルカード使用数追加": "[__split__] If above, ○〆Skill card usage count added ", + "[__split__]以上の場合、○〆スコア上昇量増加": "[__split__] In case of more than, ○〆score increase ", + "[__split__]以上の場合、○〆ターン追加": "[__split__]If greater than, ○〆Add Turns ", + "[__split__]以上の場合、○〆体力回復": "[__split__] If more than this, ○〆Stamina Recovery ", + "[__split__]以上の場合、○〆体力消費": "[__split__] If above, ○〆Stamina consumption ", + "[__split__]以上の場合、○〆元気": "[__split__] If above, ○〆Energy ", + "[__split__]以上の場合、○〆元気の": "[__split__] If above, ○〆Energy ", + "[__split__]以上の場合、○〆好印象": "[__split__] If above, ○〆Good Impression ", + "[__split__]以上の場合、○〆好印象の": "[__split__] If over, ○〆Good Impression ", + "[__split__]以上の場合、○〆好調": "[__split__] If above, ○〆Good Shape ", + "[__split__]以上の場合、○〆消費体力削減": "[__split__] If above, ○〆Reduced Stamina Consumption ", + "[__split__]以上の場合、○〆消費体力減少": "[__split__]If greater than, ○〆Reduced Stamina Consumption ", + "[__split__]以上の場合、○〆温存に変更": "[__split__]If Above, Change to ○〆Preservation ", + "[__split__]以上の場合、○〆絶好調": "[__split__]If greater than, ○〆Excellent Condition ", + "[__split__]以上の場合、○〆集中": "[__split__] If above, ○〆Focus ", + "[__split__]以上の場合、スキルカードを": "[__split__] If Above, Select Skill Card ", + "[__split__]以上の場合、スキルカードを選択して": "[__split__] In Case of Above, Select Skill Card ", + "[__split__]以上の場合、スコア": "[__split__] Score if Above ", + "[__split__]以上の場合、ダンス上昇": "[__split__] If more, dance increase ", + "[__split__]以上の場合、パラメータ": "[__split__] If above, Parameter ", + "[__split__]以上の場合、ビジュアル上昇": "[__split__] If more, visuals increase ", + "[__split__]以上の場合、ボーカル上昇": "[__split__] If more, vocals increase ", + "[__split__]以上の場合、ランダムなPドリンク(SR以上)を獲得\n(プロデュース中": "[__split__] In Case of Above, Obtain Random P Drink (SR or Above)\n(During Produce) ", + "[__split__]以上の場合、ランダムなスキルカードを": "[__split__] If more, random skill card ", + "[__split__]以上の場合、以降、ターン終了時、○〆やる気": "[__split__]If above, from here on, at the end of the turn, ○〆 Motivation ", + "[__split__]以上の場合、以降、ターン終了時、○〆元気の": "[__split__]If above, from here on, at the end of the turn, ○〆 Energy ", + "[__split__]以上の場合、以降、ターン終了時、○〆好印象": "[__split__]If above, from here on, at the end of the turn, ○〆 Good Impression ", + "[__split__]以上の場合、以降、ターン終了時、○〆好印象の": "[__split__]If above, from here on, at the end of the turn, ○〆 Good Impression ", + "[__split__]以上の場合、以降、ターン終了時、○〆集中": "[__split__]If above, from here on, at the end of the turn, ○〆 Focus ", + "[__split__]以上の場合、以降、ターン終了時、スコア": "[__split__]If greater than, subsequently at the end of turns, Score ", + "[__split__]以上の場合、以降、ターン開始時、○〆スキルカード使用数追加": "[__split__]If above, from here on, at the start of the turn, ○〆 Additional Skill Card Uses ", + "[__split__]以上の場合、以降、ターン開始時、○〆好印象": "[__split__]If above, from here on, at the start of the turn, ○〆 Good Impression ", + "[__split__]以上の場合、体力回復": "[__split__] If more, Stamina recovery ", + "[__split__]以上の場合、体力減少": "[__split__] If above, Stamina reduction ", + "[__split__]以上の場合、使用可\nパラメータ": "[__split__] If above, usable\nParameters ", + "[__split__]以上の場合、使用可\n最大体力の": "[__split__]If above this value, usable\nMax Stamina of", + "[__split__]以上の場合、次のターン、スキルカードを引く": "[__split__] If above, draw a Skill Card next turn ", + "[__split__]以上の場合、次のターン、手札をすべて○〆レッスン中強化": "[__split__] If Above, All Cards in Hand are ○〆Enhanced Next Turn During Lesson ", + "[__split__]以上の場合、除外にあるスキルカードを山札の下に移動": "[__split__]If above, move the excluded skill card to the bottom of the deck ", + "[__split__]以上の場合スコア": "[__split__] If above, Score ", + "[__split__]以上の場合以降、ターン終了時、○〆やる気": "[__split__] or more, after that, at the end of the turn, ○〆Motivation ", + "[__split__]以上の場合以降、ターン終了時、○〆元気の": "[__split__] or more, after that, at the end of the turn, ○〆Energy ", + "[__split__]以上の場合以降、ターン終了時、○〆好印象": "[__split__] If above, from the next turn onwards, at the end of the turn, ○〆Good impression ", + "[__split__]以上の場合以降、ターン終了時、○〆好印象の": "[__split__] If above, from the next turn onwards, at the end of the turn, ○〆Good impression of ", + "[__split__]以上の場合以降、ターン終了時、スコア": "[__split__] If the score is above, after that, at the end of the turn, Score ", + "[__split__]以上の場合以降、ターン開始時、○〆スキルカード使用数追加": "[__split__] If above, from the next turn onwards, at the start of the turn, ○〆Extra skill card use ", + "[__split__]以上の場合以降、ターン開始時、○〆好印象": "[__split__] If above, from the next turn onwards, at the start of the turn, ○〆Good impression ", + "[__split__]以上の場合体力回復": "[__split__] If above, Stamina Recovery ", + "[__split__]以上の場合除外にあるスキルカードを山札の下に移動": "[__split__] If above, move excluded skill cards to the bottom of the deck ", + "[__split__]以上を": "[__split__] Above ", + "[__split__]以下の場合": "[__split__] If less ", + "[__split__]以下の場合○〆スランプ": "[__split__] If below, ○〆Slump ", + "[__split__]以下の場合○〆不安": "[__split__] If below, ○〆Anxiety ", + "[__split__]以下の場合○〆不調": "[__split__] If below, ○〆Bad Condition ", + "[__split__]以下の場合○〆体力消費": "[__split__] or less, ○〆Stamina consumption ", + "[__split__]以下の場合○〆元気": "[__split__] or less, ○〆Energy ", + "[__split__]以下の場合○〆元気増加無効": "[__split__] If below, ○〆No Energy Gain ", + "[__split__]以下の場合○〆弱気": "[__split__] If below, ○〆Timid ", + "[__split__]以下の場合○〆手札減少": "[__split__] If below, ○〆Hand reduction ", + "[__split__]以下の場合○〆消費体力増加": "[__split__] If below, ○〆Increased Stamina consumption ", + "[__split__]以下の場合、○〆スランプ": "[__split__]If below, ○〆 Slump ", + "[__split__]以下の場合、○〆不安": "[__split__]If below, ○〆 Anxiety ", + "[__split__]以下の場合、○〆不調": "[__split__]If below, ○〆 Poor Condition ", + "[__split__]以下の場合、○〆体力回復": "[__split__] If less than this, ○〆Stamina Recovery ", + "[__split__]以下の場合、○〆元気": "[__split__] If below, ○〆Energy ", + "[__split__]以下の場合、○〆弱気": "[__split__]If below, ○〆 Timid ", + "[__split__]以下の場合、○〆手札減少": "[__split__]If below, ○〆 Decrease in Hand Cards ", + "[__split__]以下の場合、○〆消費体力増加": "[__split__]If below, ○〆 Increased Stamina Consumption ", + "[__split__]以下の場合、○〆消費体力追加": "[__split__]If below, ○〆 Additional Stamina Consumption ", + "[__split__]以下の場合、○〆集中": "[__split__] If below, ○〆Focus ", + "[__split__]以下の場合、レッスン中に消費した体力の": "[__split__] In the following cases, the Stamina consumed during the lesson ", + "[__split__]以下の場合、以降、ターン終了時、○〆好印象の": "[__split__]If below, from here on, at the end of the turn, ○〆 Good Impression ", + "[__split__]以下の場合、以降、ターン終了時、スコア": "[__split__]If less than or equal to, subsequently at the end of turns, Score ", + "[__split__]以下の場合、体力回復": "[__split__] In the following cases, recover Stamina ", + "[__split__]以下の場合、使用可\nパラメータ": "[__split__] If below, usable\nParameters ", + "[__split__]以下の場合以降、ターン終了時、○〆好印象の": "[__split__] If below, from the next turn onwards, at the end of the turn, ○〆Good impression of ", + "[__split__]以下の場合以降、ターン終了時、スコア": "[__split__] If below, after that, at the end of the turn, Score ", + "[__split__]以下の場合体力減少": "[__split__] Energy Decrease If Below ", + "[__split__]以降、○〆アクティブスキルカード使用時、○〆固定元気": "[__split__] After, ○〆when using Active Skill Cards, ○〆Fixed Energy ", + "[__split__]以降、○〆アクティブスキルカード使用時、○〆集中": "[__split__] After, ○〆when using Active Skill Cards, ○〆Focus ", + "[__split__]以降、○〆アクティブスキルカード使用時、パラメータ": "[__split__] After, when using ○〆Active Skill Card, Parameters ", + "[__split__]以降、○〆アクティブスキルカード使用時、直前に○〆アクティブスキルカードを使用していた場合、スコア": "[__split__]From here on, when using an ○〆 Active Skill Card, if an ○〆 Active Skill Card was used just before, Score ", + "[__split__]以降、○〆アクティブスキルカード使用時直前に○〆アクティブスキルカードを使用していた場合、スコア": "[__split__] After that, ○〆if an Active Skill Card was used just before using another ○〆Active Skill Card, Score ", + "[__split__]以降、○〆メンタルスキルカードを": "[__split__]From here on, ○〆 Mental Skill Card ", + "[__split__]以降、○〆メンタルスキルカード使用時、○〆やる気": "[__split__] After, ○〆when using Mental Skill Cards, ○〆Motivation ", + "[__split__]以降、○〆メンタルスキルカード使用時、○〆好印象": "[__split__] After, ○〆when using Mental Skill Cards, ○〆Good Impression ", + "[__split__]以降、○〆元気効果のスキルカード使用後、○〆好印象": "[__split__] After ○〆Using a Skill Card with a Cheerful Effect, ○〆Good Impression ", + "[__split__]以降、○〆好印象効果のスキルカード使用後、○〆好印象の": "[__split__] After this, after using the skill card with the ○〆Good Impression effect, ○〆Good Impression ", + "[__split__]以降、スキルカード使用時、○〆好印象の": "[__split__] After, when using Skill Card, ○〆Good Impression of ", + "[__split__]以降、ターン内にスキルカードを": "[__split__] Afterwards, within the turn, skill cards ", + "[__split__]以降、ターン終了時○〆やる気が": "[__split__] From the next turn onwards, at the end of the turn, ○〆Motivation ", + "[__split__]以降、ターン終了時○〆好印象が": "[__split__] After, at turn end ○〆Good Impression is ", + "[__split__]以降、ターン終了時○〆集中が": "[__split__] After, at turn end ○〆Focus is ", + "[__split__]以降、ターン終了時、○〆やる気": "[__split__] Afterward, at the end of the turn, ○〆Motivation ", + "[__split__]以降、ターン終了時、○〆やる気が": "[__split__]From here on, at the end of the turn, ○〆 Motivation ", + "[__split__]以降、ターン終了時、○〆好印象": "[__split__] After, at the end of the turn, ○〆Good Impression ", + "[__split__]以降、ターン終了時、○〆好印象が": "[__split__] Following, at the end of the turn, ○〆Good Impression increases ", + "[__split__]以降、ターン終了時、○〆集中": "[__split__] Afterward, at the end of the turn, ○〆Focus ", + "[__split__]以降、ターン終了時、○〆集中が": "[__split__]Afterwards, End of Turn, ○〆Focus ", + "[__split__]以降、ターン終了時、スコア": "[__split__] After that, at the end of the turn, Score ", + "[__split__]以降、ターン開始時、○〆元気": "[__split__] From here On, At the Start of the Turn, ○〆Energy ", + "[__split__]以降、ターン開始時、○〆全力値": "[__split__]After, at the start of the turn, ○〆Full Power Point", + "[__split__]以降、ターン開始時、○〆好印象減少": "[__split__]From then on, at the start of the turn, ○〆 reduces good impressions ", + "[__split__]以降、ターン開始時、○〆好調": "[__split__]Thereafter, at the start of the turn, ○〆 Good Condition ", + "[__split__]以降、ターン開始時、○〆指針解除\nスキルカードを引く": "[__split__]Thereafter, at the start of the turn ○〆 Unset Direction\nDraw Skill Cards ", + "[__split__]以降、ターン開始時、○〆集中減少": "[__split__] From This Turn On, ○〆Focus Reduction ", + "[__split__]以降、ターン開始時、いずれかの": "[__split__]Afterwards, At Turn Start, Any of the ", + "[__split__]以降、残り": "[__split__]Remaining after ", + "[__split__]以降の": "[__split__] Following ", + "[__split__]休む選択時、ダンス上昇": "[__split__] Dance increase when selecting rest ", + "[__split__]休む選択時、ビジュアル上昇": "[__split__] Visual increase when selecting rest ", + "[__split__]休む選択時、ボーカル上昇": "[__split__] Vocal increase when selecting rest ", + "[__split__]体力が": "[__split__] Stamina is ", + "[__split__]体力回復": "[__split__] Stamina Recovery ", + "[__split__]使用後、○〆好印象": "[__split__]After use, ○〆Good Impression ", + "[__split__]使用後、○〆好調": "[__split__]After use, ○〆Good Shape ", + "[__split__]使用後、○〆集中": "[__split__]After use, ○〆Focus ", + "[__split__]使用時、○〆好調": "[__split__] When used, ○〆Good Shape ", + "[__split__]保留": "[__split__]On Hold ", + "[__split__]倍": "[__split__] Multiplier ", + "[__split__]倍\n○〆固定元気": "[__split__] times\n○〆 fixed energy ", + "[__split__]倍\nスキルカードを引く\n○〆体力消費": "[__split__]Double\nDraw Skill Card\n○〆Stamina Consumption ", + "[__split__]倍\nスキルカードを引く\n(レッスン内": "[__split__]Double\nDraw Skill Cards\n(During Lesson) ", + "[__split__]分○〆体力回復\n○〆好印象": "[__split__]○〆Stamina Recovery by this amount\n○〆Good impression", + "[__split__]分○〆元気増加\n○〆やる気": "[__split__] ○〆Energy Increases by Minutes\n○〆Motivation ", + "[__split__]分○〆好印象増加\n○〆好印象の": "[__split__]○〆Good impression increases by this amount\n○〆Good impression of", + "[__split__]分○〆集中増加\n○〆集中": "[__split__] Minute(s) ○〆Focus Increase\n○〆Focus ", + "[__split__]分、パラメータ上昇量増加)": "[__split__]Proportionally Increase Parameter Gain) ", + "[__split__]分、パラメータ上昇量増加)\n○〆成長": "[__split__]Increase in parameter growth by ○〆 for turns)\n○〆 Growth ", + "[__split__]分スコア上昇": "[__split__] Score Increase ", + "[__split__]分スコア上昇\n○〆やる気": "[__split__] Score Increase\n○〆Motivation ", + "[__split__]分スコア上昇\n○〆元気": "[__split__] Points Increase\n○〆Energy ", + "[__split__]分スコア上昇\n○〆消費体力増加": "[__split__] Score Increases by Minutes\n○〆Stamina Consumption Increases ", + "[__split__]分スコア上昇\n(試験・ステージ内": "[__split__] Score increase per segment\n(In tests or stages) ", + "[__split__]分パラメータ上昇": "[__split__] Parameter Increase ", + "[__split__]分パラメータ上昇\n○〆やる気": "[__split__] Parameter Increase \n○〆Motivation ", + "[__split__]分パラメータ上昇\n○〆やる気が": "[__split__] Parameter Increase\n○〆Motivation is ", + "[__split__]分パラメータ上昇\n○〆やる気の": "[__split__] Parameter Increase\n○〆Motivation of ", + "[__split__]分パラメータ上昇\n○〆スキルカード使用数追加": "[__split__] Parameter Increase \n○〆Additional Skill Card Usage ", + "[__split__]分パラメータ上昇\n○〆体力回復": "[__split__] Parameter Increase by Amount Consumed\n○〆Stamina Recovery ", + "[__split__]分パラメータ上昇\n○〆体力消費": "[__split__] Parameter increase by amount\n○〆Stamina consumption ", + "[__split__]分パラメータ上昇\n○〆元気": "[__split__] Increase parameter by ○〆Energy ", + "[__split__]分パラメータ上昇\n○〆好印象減少": "[__split__] Parameter increase\n○〆 Good Impression decrease ", + "[__split__]分パラメータ上昇\n○〆消費体力削減": "[__split__] Parameter Increase\n○〆Reduced Stamina Consumption ", + "[__split__]分パラメータ上昇\n○〆消費体力増加": "[__split__] Parameter Increase \n○〆Increased Stamina Consumption ", + "[__split__]分パラメータ上昇\n次のターン、スキルカードを": "[__split__]Increase Parameters by Amount\nNext Turn, Draw Skill Card ", + "[__split__]分パラメータ上昇\n次のターン、スキルカードを引く": "[__split__]Increase Parameter\nNext Turn, Draw Skill Card ", + "[__split__]分パラメータ上昇\n(レッスン内": "[__split__] Increase parameter by \n(In-lesson ", + "[__split__]分回復": "[__split__] Recover by ", + "[__split__]初期Pポイント": "[__split__] Initial P-points ", + "[__split__]初期ダンス上昇": "[__split__] Initial Dance Increase ", + "[__split__]初期ビジュアル上昇": "[__split__] Initial Visual Increase ", + "[__split__]初期ボーカル上昇": "[__split__] Initial Vocal Increase ", + "[__split__]削除": "[__split__] Delete ", + "[__split__]割増": "[__split__] Increase ", + "[__split__]割引": "[__split__] Discount ", + "[__split__]割引\nPポイント": "[__split__] Discount\nP Points ", + "[__split__]回": "[__split__] Times ", + "[__split__]回使用するごとに、○〆やる気": "[__split__] Every time used, ○〆 Motivation ", + "[__split__]回使用するごとに、○〆元気": "[__split__] For each use, ○〆Energy ", + "[__split__]回使用するごとに、○〆好印象の": "[__split__] Every time used, ○〆Good impression of ", + "[__split__]回使用するごとに、○〆消費体力削減": "[__split__]For each use, ○〆 Reduced Stamina Consumption ", + "[__split__]回使用するごとに、○〆絶好調": "[__split__] ○〆Excellent Condition for Each Use ", + "[__split__]回使用するごとに、○〆集中": "[__split__] Each time it's used, ○〆 Focus ", + "[__split__]回使用するごとに、スコア": "[__split__]For each use, Score ", + "[__split__]回使用すると、その試験・ステージが終了するまで、除外に移動する": "[__split__] If Used X Times, Moves to Exile Until the End of the Exam/Stage ", + "[__split__]回獲得": "[__split__] Times Acquired ", + "[__split__]回)": "[__split__] Times) ", + "[__split__]回)\n○〆成長": "[__split__] times)\n○〆Growth ", + "[__split__]回)\n○〆集中": "[__split__] Times)\n○〆Focus ", + "[__split__]回)\n○〆集中が": "[__split__] Times)\n○〆Focus is ", + "[__split__]回)\n次のターン、手札をすべて○〆レッスン中強化": "[__split__]Times)\nNext Turn, Strengthen All Hand Cards ○〆During Lesson ", + "[__split__]増加": "[__split__] Increase ", + "[__split__]増加するごとに、○〆元気の増加量が": "[__split__] Every time it increases, ○〆Energy increase amount ", + "[__split__]増加するごとに、スコア上昇量を": "[__split__] For each increase, Score Gain ", + "[__split__]増加するごとに、ターン開始時に引くスキルカードが": "[__split__] Each time it increases, the skill card drawn at the start of the turn ", + "[__split__]夏の宵の線香花火": "[__split__] Summer Evening Sparklers ", + "[__split__]好調": "[__split__] Good Shape ", + "[__split__]山札か捨札にあるアイドル固有スキルカード": "[__split__]Idol-Specific Skill Card in Deck or Discard Pile ", + "[__split__]山札か捨札にあるスキルカードを選択し、": "[__split__]Select Skill Card from Deck or Discard, ", + "[__split__]引く": "[__split__] Draw ", + "[__split__]引く\n○〆スキルカード使用数追加": "[__split__]Draw\n○〆Add to Skill Card Usage Count ", + "[__split__]引く\n○〆消費体力減少": "[__split__] Draw\n○〆Reduced Stamina consumption ", + "[__split__]弱気が": "[__split__] Timidness ", + "[__split__]強化": "[__split__] Upgrade ", + "[__split__]後、○〆体力回復": "[__split__] Afterwards, ○〆Stamina Recovery ", + "[__split__]後、スキルカードを引く": "[__split__] After, draw a Skill Card ", + "[__split__]後、体力回復": "[__split__] After, Stamina Recovery ", + "[__split__]後、手札をすべて○〆レッスン中強化": "[__split__] After, Upgrade all cards in hand ○〆During Lesson ", + "[__split__]後、手札をすべて○〆試験・ステージ中強化": "[__split__] Afterwards, ○〆strengthen all cards during the exam/stage ", + "[__split__]手札の": "[__split__]Hand Cards' ", + "[__split__]手札の○〆パラメータ上昇回数増加": "[__split__]Increase in the number of times ○〆 parameter rises in hand ", + "[__split__]手札をすべて○〆レッスン中強化": "[__split__] Upgrade all cards in hand ○〆During Lesson ", + "[__split__]手札をすべて○〆レッスン中強化\n○〆体力回復": "[__split__] All cards in hand ○〆strengthen during the lesson\n○〆Stamina Recovery ", + "[__split__]手札をすべて○〆レッスン中強化\n体力回復": "[__split__] Upgrade all cards in hand ○〆During lesson\nRecover Stamina ", + "[__split__]手札をすべて○〆レッスン中強化\n(レッスン内": "[__split__] Upgrade all cards in hand ○〆During lesson\n(In-lesson ", + "[__split__]手札をすべて○〆試験・ステージ中強化": "[__split__] Upgrade All Cards in Hand ○〆During Exams/Stages ", + "[__split__]手札をすべて入れ替える\n○〆スキルカード使用数追加": "[__split__]Swap all cards in hand\nAdd ○〆 skill card usage count ", + "[__split__]手札をすべて入れ替える\n○〆体力回復": "[__split__] Replace all cards in hand\n○〆Stamina Recovery ", + "[__split__]手札をすべて入れ替える\n○〆消費体力減少": "[__split__] Swap all cards in hand\n○〆Reduced Stamina Consumption ", + "[__split__]手札をすべて入れ替える\n体力回復": "[__split__] Replace all cards in hand\nRecover Stamina ", + "[__split__]手札を選択し、": "[__split__]Select from Hand, ", + "[__split__]手札減少が": "[__split__] Hand reduction ", + "[__split__]指針": "[__split__]Guideline ", + "[__split__]授業の消費体力が": "[__split__] Class Stamina Consumption is ", + "[__split__]授業の消費体力を": "[__split__] Lesson Stamina Consumption ", + "[__split__]授業・営業終了時、Pポイント": "[__split__]At the end of Class/Business, P Points ", + "[__split__]授業・営業終了時、ダンス上昇": "[__split__]Dance increase at the end of lessons/activities ", + "[__split__]授業・営業終了時、ビジュアル上昇": "[__split__]Visual increase at the end of lessons/activities ", + "[__split__]授業・営業終了時、ボーカル上昇": "[__split__]Vocal increase at the end of lessons/activities ", + "[__split__]授業終了時、ダンス上昇": "[__split__] Dance increase when class ends ", + "[__split__]授業終了時、ビジュアル上昇": "[__split__] Visual increase when class ends ", + "[__split__]授業終了時、ボーカル上昇": "[__split__] Vocal Increase at the End of Lesson ", + "[__split__]授業終了時、ランダムな名前に「基本」を含むスキルカードを": "[__split__] At the end of the class, a skill card with the word 'Basic' in its name ", + "[__split__]授業終了時、体力減少": "[__split__] At Class End, Stamina Decrease ", + "[__split__]時間": "[__split__] Time ", + "[__split__]最大体力上昇": "[__split__] Maximum Stamina Increase ", + "[__split__]最終ターンのターン終了時、パラメータ": "[__split__]At the end of the final turn, parameter ", + "[__split__]最終ターンのターン開始時、○〆元気の": "[__split__]At the start of the final turn, ○〆Energy of ", + "[__split__]最終ターンのターン開始時、パラメータ": "[__split__]At the start of the final turn, Parameter ", + "[__split__]月村 手毬のプロデュースで最終試験に合格": "[__split__] Passed the final exam with Tsukimura Temari's production ", + "[__split__]月村 手毬のプロデュースで評価A": "[__split__] Rank A evaluation in Tsukimura Temari's production ", + "[__split__]月村 手毬の特訓段階を": "[__split__] Tsukimura Temari's training stage ", + "[__split__]未満の場合○〆スランプ": "[__split__] If below, ○〆Slump ", + "[__split__]未満の場合○〆不調": "[__split__] If below, ○〆Bad Condition ", + "[__split__]未満の場合○〆元気増加無効": "[__split__] If below, ○〆No Energy Gain ", + "[__split__]未満の場合○〆気まぐれ": "[__split__] If below, ○〆Whim ", + "[__split__]未満の場合○〆消費体力増加": "[__split__] If Below ○〆Increased Energy Consumption ", + "[__split__]未満の場合、○〆スランプ": "[__split__]If less than, ○〆Slump ", + "[__split__]未満の場合、○〆不調": "[__split__]If less than, ○〆Poor Condition ", + "[__split__]未満の場合、○〆元気増加無効": "[__split__]If less than, ○〆Energy Boost Disabled ", + "[__split__]未満の場合、○〆気まぐれ": "[__split__]If below, ○〆 Whimsy ", + "[__split__]未満の場合、○〆消費体力増加": "[__split__]If below, ○〆 Increased Stamina Consumption ", + "[__split__]枚": "[__split__] Cards ", + "[__split__]枚ごとに、○〆元気増加量": "[__split__] Per card, ○〆Increased Energy ", + "[__split__]枚ごとに、パラメータ上昇量": "[__split__] For Each Card, Parameter Increase ", + "[__split__]枚まで選択して": "[__split__] Select Up to Cards ", + "[__split__]枚を手札に移動\n○〆消費体力減少": "[__split__]Move to Hand\n○〆Reduce Stamina Cost ", + "[__split__]枚減少": "[__split__] Decrease by X cards ", + "[__split__]次に使用する○〆アクティブスキルカードの効果をもう": "[__split__] Next, reuse ○〆Active Skill Card effect ", + "[__split__]次に使用するスキルカードの効果をもう": "[__split__] Next, reuse the Skill Card effect ", + "[__split__]次のターン、○〆温存": "[__split__]Next Turn, ○〆Preservation ", + "[__split__]次のターン、○〆温存に変更": "[__split__]Next Turn, Change to ○〆Preservation ", + "[__split__]次のターン、○〆温存に変更\n○〆全力の場合、パラメータ": "[__split__]Next Turn, Change to ○〆Preservation\n○〆If Full Power, Parameter ", + "[__split__]次のターン、スキルカードを": "[__split__] Next turn, draw a skill card ", + "[__split__]次のターン、スキルカードを引く": "[__split__] Draw a Skill Card next turn ", + "[__split__]次のターン、スキルカードを引く\n以降、○〆アクティブスキルカード使用時、パラメータ": "[__split__] Next turn, draw a skill card\nAfterwards, ○〆when using an active skill card, parameters ", + "[__split__]次のターン、スコア": "[__split__] Next Turn, Score ", + "[__split__]次のターン、パラメータ": "[__split__] Next turn, Parameters ", + "[__split__]次のターン、手札をすべて○〆レッスン中強化": "[__split__] Next turn, Upgrade all cards in hand ○〆During Lesson ", + "[__split__]次のターン、手札をすべて○〆レッスン中強化\n○〆スキルカード使用数追加": "[__split__] Next turn, ○〆strengthen all cards during the lesson\nIncrease the number of ○〆skill card uses", + "[__split__]次のターン、手札をすべて○〆試験・ステージ中強化": "[__split__] Next Turn, Upgrade All Cards During ○〆Exam/Stage ", + "[__split__]次のレッスン開始時○〆やる気": "[__split__] ○〆At the Start of Next Lesson, Motivation ", + "[__split__]次のレッスン開始時○〆パラメータ上昇量増加": "[__split__]At the start of the next lesson ○〆 Parameter Increase Amount Boost ", + "[__split__]次のレッスン開始時○〆元気": "[__split__] ○〆At the Start of Next Lesson, Energy ", + "[__split__]次のレッスン開始時○〆全力値": "[__split__]At the start of the next lesson ○〆 Full Power Value ", + "[__split__]次のレッスン開始時○〆好印象": "[__split__] ○〆At the Start of Next Lesson, Good Impression ", + "[__split__]次のレッスン開始時○〆好調": "[__split__]At the Start of Next Lesson, ○〆Good Condition", + "[__split__]次のレッスン開始時○〆温存に変更\n○〆全力値": "[__split__]At the start of the next lesson ○〆 Change to Preserve\n○〆 Full Power Value ", + "[__split__]次のレッスン開始時○〆集中": "[__split__] At the Start of Next Lesson, ○〆Focus ", + "[__split__]残り": "[__split__]Remaining ", + "[__split__]段階目に変更": "[__split__]Change to Stage ", + "[__split__]段階目に変更\n○〆スキルカード使用数追加": "[__split__]Change to Stage\n○〆Add to Skill Card Usage Count ", + "[__split__]段階目に変更\n○〆元気": "[__split__]Change to Stage\n○〆Energy ", + "[__split__]段階目に変更\n○〆全力の場合、パラメータ": "[__split__]Change to Stage\nIf ○〆Full Power, Parameters ", + "[__split__]段階目に変更\n○〆全力値": "[__split__]Change to Stage\n○〆Full Power Point ", + "[__split__]段階目に変更\n○〆消費体力減少": "[__split__]Change to stage \nDecrease in ○〆Stamina Consumption", + "[__split__]段階目に変更\nパラメータ": "[__split__]Change to Step\nParameter ", + "[__split__]活動支給・差し入れ選択時、ダンス上昇": "[__split__]Dance increase when selecting activity supplies or treats ", + "[__split__]活動支給・差し入れ選択時、ビジュアル上昇": "[__split__]Visual increase when selecting activity supplies or treats ", + "[__split__]活動支給・差し入れ選択時、ボーカルが": "[__split__]When selecting Activity or Snack, Vocal is ", + "[__split__]活動支給・差し入れ選択時、ボーカル上昇": "[__split__]Vocal increase when selecting activity supplies or treats ", + "[__split__]活動支給・差し入れ選択時、体力回復": "[__split__]Stamina recovery when selecting activity supplies or treats ", + "[__split__]活動支給選択時、": "[__split__] At Activity Selection,", + "[__split__]活動支給選択時、ダンス上昇": "[__split__] Dance increase when selecting activity ", + "[__split__]活動支給選択時、ビジュアル上昇": "[__split__] Visual increase when selecting activity ", + "[__split__]活動支給選択時、ボーカルが": "[__split__] When selecting Activity Allocation, Vocal increases ", + "[__split__]活動支給選択時、ボーカル上昇": "[__split__] Vocal increase when selecting activity ", + "[__split__]活動支給選択時、体力回復": "[__split__]Stamina Recovery when activity is selected ", + "[__split__]活動支給選択時ボーカルが": "[__split__] When Vocal is Selected During Activity Support ", + "[__split__]消費体力が": "[__split__] Stamina consumption ", + "[__split__]消費体力を": "[__split__] Stamina Consumption ", + "[__split__]減少": "[__split__] Decrease ", + "[__split__]特別指導開始時、体力回復": "[__split__]At the start of Special Guidance, Stamina Recovery ", + "[__split__]発動(": "[__split__] Activate ( ", + "[__split__]直前に○〆アクティブスキルカードを使用していた場合、○〆メンタルスキルカード使用不可": "[__split__]If an ○〆 Active Skill Card was used just before, ○〆 Mental Skill Card cannot be used ", + "[__split__]直前に○〆アクティブスキルカードを使用していた場合、○〆体力回復": "[__split__]If a ○〆Active Skill Card was used right before, ○〆Stamina Recovery ", + "[__split__]直前に○〆アクティブスキルカードを使用していた場合体力回復": "[__split__] If an ○〆Active Skill Card was used just before, Stamina Recovery ", + "[__split__]直前に○〆メンタルスキルカードを使用していた場合○〆好印象": "[__split__] If a ○〆Mental Skill Card was used just before, ○〆Good impression ", + "[__split__]直前に○〆メンタルスキルカードを使用していた場合○〆消費体力減少": "[__split__] If a ○〆Mental Skill Card was used just before, ○〆Reduced Stamina consumption ", + "[__split__]直前に○〆メンタルスキルカードを使用していた場合○〆絶好調": "[__split__] If a ○〆Mental Skill Card was used just before, ○〆Excellent Condition ", + "[__split__]直前に○〆メンタルスキルカードを使用していた場合、○〆アクティブスキルカード使用不可": "[__split__]If an ○〆 Mental Skill Card was used just before, ○〆 Active Skill Card cannot be used ", + "[__split__]直前に○〆メンタルスキルカードを使用していた場合、○〆好印象": "[__split__]If an ○〆 Mental Skill Card was used just before, ○〆 Good Impression ", + "[__split__]直前に○〆メンタルスキルカードを使用していた場合、○〆消費体力減少": "[__split__]If an ○〆 Mental Skill Card was used just before, ○〆 Decreased Stamina Consumption ", + "[__split__]直前に○〆メンタルスキルカードを使用していた場合、○〆絶好調": "[__split__]If a ○〆Mental Skill Card was used right before, ○〆Excellent Condition ", + "[__split__]相談でPドリンク交換後、ダンス上昇": "[__split__] Dance Increase After P-Drink Exchange in Consultation ", + "[__split__]相談でPドリンク交換後、ビジュアル上昇": "[__split__] After consulting and exchanging P Drink, Visual increases ", + "[__split__]相談でPドリンク交換後、ボーカル上昇": "[__split__]After exchanging P-drinks in consultation, vocal increase", + "[__split__]相談の全項目が": "[__split__] All Consultation Items are ", + "[__split__]相談選択時、ダンスが": "[__split__]When selecting a consultation, dance increases ", + "[__split__]相談選択時、ダンス上昇": "[__split__] Dance increase when selecting consultation ", + "[__split__]相談選択時、ビジュアル上昇": "[__split__] Visual increase when selecting consultation ", + "[__split__]相談選択時、ボーカル上昇": "[__split__] Vocal increase when selecting consultation ", + "[__split__]相談選択時、体力回復": "[__split__] Stamina Recovery on Consultation Selection ", + "[__split__]相談選択時、相談のスキルカードを": "[__split__] When selecting Consultation, Consultation Skill Card ", + "[__split__]相談選択時、相談の全項目を": "[__split__] When selecting consultation, all consultation items are ", + "[__split__]花海 咲季のプロデュースで評価A": "[__split__] Rating A for Producing Hanami Saki ", + "[__split__]花海 咲季の親愛度Lvを": "[__split__] Increase Saki Hanami's Bond Level to ", + "[__split__]藤田 ことねを入手": "[__split__] Acquire Kotone Fujita ", + "[__split__]試験・オーディション終了時、ダンス上昇": "[__split__]Dance increase at the end of exams/auditions ", + "[__split__]試験・オーディション終了時、ビジュアル上昇": "[__split__]Visual increase at the end of exams/auditions ", + "[__split__]試験・オーディション終了時、ボーカル上昇": "[__split__]Vocal increase at the end of exams/auditions ", + "[__split__]試験・オーディション終了時、体力回復": "[__split__]Stamina recovery at the end of exams/auditions ", + "[__split__]試験・オーディション開始時、ダンスが": "[__split__]At the start of Exam/Audition, Dance is ", + "[__split__]試験・オーディション開始時、ビジュアルが": "[__split__]At the start of Exam/Audition, Visual is ", + "[__split__]試験・オーディション開始時、ボーカルが": "[__split__]At the start of Exam/Audition, Vocal is ", + "[__split__]試験・ステージ中": "[__split__] During Exam/Stage ", + "[__split__]試験・ステージ中に": "[__split__] During Exams/Stages ", + "[__split__]試験・ステージ開始時手札に入る\n○〆元気": "[__split__] Added to Hand at Exam/Stage Start\n○〆Energy ", + "[__split__]試験・ステージ開始時手札に入る\n○〆好印象": "[__split__] Enter the hand at the start of the test/stage\n○〆Good impression ", + "[__split__]試験・ステージ開始時手札に入る\n○〆消費体力減少": "[__split__] Gains in Hand at Exam/Stage Start\n○〆Reduced Energy Consumption ", + "[__split__]試験・ステージ開始時手札に入る\n○〆集中": "[__split__] Added to Hand at the Start of Exams/Stages\n○〆Focus ", + "[__split__]試験前の体力回復量が": "[__split__] The Stamina recovery amount before the exam ", + "[__split__]試験終了時、ダンス上昇": "[__split__] Dance increase when exam ends ", + "[__split__]試験終了時、ビジュアル上昇": "[__split__] Visual Increase at the End of Exam ", + "[__split__]試験終了時、体力回復": "[__split__] Stamina Recovery at the End of Exams ", + "[__split__]軽減": "[__split__] Reduction ", + "[__split__]追い込みレッスン終了時、ダンスが": "[__split__] After intensive lesson, dance ", + "[__split__]追い込みレッスン終了時、ビジュアルが": "[__split__] After intensive lesson, visual ", + "[__split__]追い込みレッスン終了時、ボーカルが": "[__split__] After intensive lesson, vocal ", + "[__split__]追い込みレッスン終了時ダンスが": "[__split__] At the end of Intensive Lesson, dance ", + "[__split__]追い込みレッスン終了時ビジュアルが": "[__split__] At the end of Intensive Lesson, visuals ", + "[__split__]追い込みレッスン終了時ボーカルが": "[__split__] At the end of Intensive Lesson, vocals ", + "[__split__]追い込みレッスン開始時、ターン数が": "[__split__] At the start of the final lesson, the number of turns ", + "[__split__]追い込みレッスン開始時、最大体力の": "[__split__] At Intensive Lesson Start, Max Stamina ", + "[__split__]適用)": "[__split__] Applied) ", + "[__split__]適用)\n○〆やる気の": "[__split__]Applied)\n○〆Motivation", + "[__split__]適用)\n○〆元気の": "[__split__] Applied)\n○〆Energy ", + "[__split__]適用)\n○〆集中": "[__split__] Apply)\n○〆Focus ", + "[__split__]適用)\n体力が": "[__split__] Apply)\nStamina is ", + "[__split__]重複不可": "[__split__] Cannot Stack ", + "[__split__]集中が": "[__split__] When Focus is ", + "[__split__](": "[__split__] ( ", + "[__split__](○〆やる気効果を": "[__split__] (○〆Motivation Effect ", + "[__split__](○〆好調効果を": "[__split__](○〆 Good condition effect to ", + "[__split__](○〆集中効果を": "[__split__] (○〆Focus effect ", + "[__split__](このレッスン中に増加した○〆全力値の": "[__split__](○〆Full Power Point Increased During This Lesson ", + "[__split__](プロデュース中": "[__split__] (During Production ", + "[__split__](レッスン中": "[__split__](During Lesson ", + "[__split__](レッスン中に使用したスキルカード": "[__split__] (Skill cards used during the lesson ", + "[__split__](レッスン内": "[__split__] (Within lesson ", + "[__split__](試験・ステージ内": "[__split__] (In Exam/Stage ", + "[__split__](開始": "[__split__] (Start ", + "[__split__])": "[__split__] ) ", + "[__split__])\n○〆スキルカード使用数追加": "[__split__] )\n○〆Skill Card Use Count Added ", + "[__split__])\n○〆体力消費": "[__split__] )\n○〆Stamina consumption ", + "[__split__])\n○〆好調": "[__split__] )\n○〆Good Shape ", + "[__split__])\n○〆成長": "[__split__])\n○〆 Growth ", + "[__split__])\n○〆消費体力減少": "[__split__] )\n○〆Reduce Stamina consumption ", + "[__split__])\n○〆消費体力追加": "[__split__] )\n○〆Additional Stamina Consumption ", + "[__split__])\n次のターン、○〆温存": "[__split__])\nNext Turn, ○〆Preservation ", + "[__split__])\n次のターン、○〆温存に変更": "[__split__])\nNext Turn, Change to ○〆Preservation ", + "[__split__])\n(プロデュース中": "[__split__])\n(During Production ", + "[__split__])\n(レッスン内": "[__split__] )\n(In-lesson ", + "[__split__])\n(試験・ステージ内": "[__split__] )\n(In Exam/Stage ", + "○〆やる気を減少させる": "○〆 Reduces Motivation ", + "○〆元気が増加しない": "○〆Energy does not increase ", + "○〆元気が増加しない ": "○〆Energy does not increase ", + "○〆元気など補助効果を主とするスキルカード": "○〆Skill Card focusing on support effects like Energy ", + "○〆元気の増加量を増加": "○〆Increase the Amount of Increased Energy ", + "○〆好印象を減少させる": "○〆 reduces favorable impressions ", + "○〆強気に変更": "○〆Change to Confident ", + "○〆集中を減少させる": "○〆 Reduces Focus ", + "「○〆好印象」や「○〆やる気」を活用して育成するプラン": "A Plan Utilizing 「○〆Good Impression」 and 「○〆Motivation」 for Training ", + "「○〆好調」や「○〆集中」を活用して育成するプラン": "A Plan Utilizing 「○〆Good Shape」 and 「○〆Focus」 for Training ", + "お出かけの消費Pポイント増加": "Increased P point consumption for outings", + "の確率で体力回復": "Chance of recovering HP ", + "アノマリー": "Anomaly", + "エアロビクス": "Aerobics ", + "スキルカードが選択されてません": "Skill card not selected ", + "スキルカードが除外に移動した時、体力回復": "Recover energy when a skill card is moved to exclusion ", + "スキルカードの消費体力が増加 ": "Skill card's stamina consumption increases ", + "スキルカードの消費体力を減少": "Reduce Stamina consumption of skill cards ", + "スキルカードの消費体力を減少 ": "Reduce Stamina consumption of skill cards ", + "スキルカードをプロデュース終了までデッキから削除": "Remove Skill Card from Deck Until End of Production ", + "スキルカードをプロデュース終了まで強化": "Upgrade Skill Card Until Production Ends ", + "スキルカードを異なるスキルカードに変え、プロデュース終了までデッキに追加(強化段階を引き継ぐ)": "Change a skill card to a different one and add it to the deck until the end of production (inherits Upgrade stage) ", + "スコアが上昇しない": "Score does not increase ", + "スコア上昇効果を主とするスキルカード": "Skill cards focused on score increase effect ", + "スコア上昇量を": "Increase Score Amount by ", + "スコア上昇量を増加(○〆好印象による上昇も含む)": "Increase score (including increases from ○〆Good impression) ", + "スコア上昇量増加": " Score increase amount ", + "ターン数減少": "Decrease in turns", + "ターン目": " Turns ", + "ターン追加": " Extra turn ", + "ダンスターンなら、ターン開始時、○〆スキルカード使用数追加": "If it's a Dance turn, at the start of the turn, ○〆Add skill card usage ", + "チェンジ": " Change ", + "チャレンジPアイテムを設定した状態でプロデュースを開始すると、レッスン・SPレッスンのPERFECT上限があがります。": "When starting production with a Challenge P-Item set, the PERFECT limit for lessons and SP lessons increases.", + "チャレンジPアイテム選択": " Challenge P-Item Selection ", + "パラメータが上昇しない": "Parameters do not increase", + "パラメータ上昇効果を主とするスキルカード": "Skill Card focused on Param Increase Effects ", + "パラメータ上昇量を増加": "Increased parameter gain ", + "パラメータ上昇量増加": "Parameter Increase ", + "パラメータ上昇量減少": "Reduced Parameter Increase ", + "ビジュアルターンなら、ターン開始時、○〆スキルカード使用数追加": "If it's a Visual turn, at the start of the turn, ○〆Add skill card usage ", + "ボーカルSPレッスン発生率増加": "Increased Vocal SP Lesson Occurrence Rate ", + "ボーカルターンなら、ターン開始時、○〆スキルカード使用数追加": "If it's a Vocal turn, at the start of the turn, ○〆Add skill card usage ", + "ボーカルターンなら、ターン開始時、スキルカードを引く\n○〆固定元気": "If it's a vocal turn, draw a skill card at the start of the turn\n○〆fixed energy ", + "ボーカル通常レッスンを開始": "Start Vocal Regular Lesson ", + "ライバルのスコア増加": " Rival Score Increase ", + "ランダムな強化済みスキルカード(SSR)を、手札に○〆生成": "Generate a random Upgraded skill card (SSR) into the hand ○〆 ", + "ランダムな所持している基本とつくスキルカードを異なるスキルカードにチェンジ": "Change a Random Owned Basic Skill Card to a Different Skill Card ", + "レッスンの残りターンが増加": "Increases Remaining Turns of Lesson ", + "レッスン未CLEARの場合○〆消費体力増加1ターン": "If lesson not cleared, ○〆Increased Stamina consumption 1 turn ", + "レッスン終了時、レッスン報酬のスキルカードの選択肢を追加": "At the end of the lesson, add skill card choices to lesson rewards ", + "不安": "Anxiety ", + "不調": "Poor condition ", + "以降、ターン開始時、スキルカードを引く": "After that, at the start of the turn, draw a Skill Card ", + "低下状態無効": "Negate Decrease State ", + "体力回復": " Stamina Recovery ", + "体力減少": " Stamina Decrease ", + "使用不可など、レッスンの邪魔になるスキルカード": "Skill Card that Hinders Lessons such as Unusable ", + "元気増加無効": "Energy increase nullified ", + "入手時強化": "Enhance upon Acquisition ", + "再生成1回目": "First regeneration ", + "分スコア上昇": "Score increase per minute ", + "増加": "Increase ", + "弱気": "Timid ", + "強化状態や低下状態の影響を受けず○〆元気を増加させる": "Increases ○〆Energy unaffected by Upgrade or Reduction states ", + "応援/トラブル詳細": "Support/Trouble Details ", + "手札の消費体力がランダムに変化": "Stamina consumption of hand changes randomly ", + "手札の消費体力がランダムに変化 ": "Hand card's stamina consumption changes randomly ", + "授業の消費体力増加": " Increase in Class Stamina Consumption ", + "授業の消費体力減少": "Reduced Stamina consumption during lessons ", + "新たな挑戦の成功ですわ!": "It's a success of a new challenge! ", + "気まぐれ": "Whim ", + "消費体力削減": "Reduced Stamina Consumption ", + "消費体力増加": "Increased Stamina Consumption ", + "消費体力減少": "Reduced Stamina Consumption ", + "消費体力追加": " Additional Stamina Consumption ", + "相談のスキルカードを割引": "Discount on Consultation Skill Card ", + "相談の全項目を割増": "Increase All Consultation Items ", + "相談の全項目割増": " All Consultation Items Increased ", + "試験・ステージの残りターンが増加": "Increase remaining turns in test/stage ", + "試験前体力回復量減少": "Decreased Stamina recovery before the exam", + "試験終了までスキルカードを強化": "Upgrade skill cards until the exam ends ", + "試験終了時、ダンス上昇+": "At the end of the exam, Increase Dance ", + "試験終了時、ビジュアル上昇+": "At the end of the exam, Increase Visual ", + "試験終了時、ボーカル上昇+": "At the end of the exam, Increase Vocal ", + "試験終了時、体力回復": "Stamina recovery at the end of examination", + "通常・SPレッスン上限": " Regular/SP Lesson Limit ", + "集中減少": "Focus Reduction " +} diff --git a/local-files/genericTrans/index/News.fmt.json b/local-files/genericTrans/index/News.fmt.json new file mode 100644 index 00000000..b8d0b6af --- /dev/null +++ b/local-files/genericTrans/index/News.fmt.json @@ -0,0 +1,5 @@ +{ + "ver{0} アップデートのお知らせ": "ver{0} Update Notice", + "ver{0} 強制アップデートのお知らせ": "ver{0} Forced Update Notice", + "ver{0}アップデートのお知らせ": "ver{0} Update Notice" +} diff --git a/local-files/genericTrans/index/News.json b/local-files/genericTrans/index/News.json new file mode 100644 index 00000000..ea0a4902 --- /dev/null +++ b/local-files/genericTrans/index/News.json @@ -0,0 +1,214 @@ +{ + "100万DL記念キャンペーン開催!": "1 Million DL Commemoration Campaign!", + "150万DL記念パネルミッション": "1.5 Million DL panel mission", + "150万DL記念パネルミッションイベント開催!": "1.5 Million DL Commemoration Panel Mission Event!", + "1日あたりのフレンドコイン獲得上限の調整について": "Adjustment to Daily Friend Coin Acquisition Limit", + "6/19(水) 20時~ グッズ紹介生配信「初星ショッピング~初買~」の配信が決定!": "June 19 (Wed) 20:00 ~ Live Goods Introduction Broadcast \"Hatsuboshi Shopping ~First Purchase~\" Broadcast Decision!", + "AP交換所に『メモリー再生成チケット』追加のお知らせ": "Notice: 'Memory Regeneration Ticket' added to AP Exchange", + "Boom Boom Powガシャ開催!": "Boom Boom Pow Gacha Coming Soon!", + "Happy Birthday 倉本千奈": "Happy Birthday China Kuramoto", + "Happy Birthday 月村手毬": "Happy Birthday Temari Tsukimura", + "Happy Birthday 葛城リーリヤ": "Happy Birthday Lilja Katsuragi", + "P課題追加のお知らせ": "Notice of New Producer Tasks", + "The Rolling Riceballガシャ開催!": "The Rolling Riceball Gacha Coming Soon!", + "[__split__]left": "[__split__]Left", + "[__split__]ver": "[__split__]ver", + "[__split__]「": "[__split__]「", + "[__split__]「アイドルへの道」に倉本千奈と花海佑芽が登場!": "[__split__] China Kuramoto and Ume Hanami to appear in 「The Idol Road」!", + "[__split__]「アイドルへの道」追加のお知らせ": "[__split__] Notice of 「The Idol Road」 Update", + "[__split__]あと": "[__split__]Left", + "[__split__]ことねガシャ開催!": "[__split__] Kotone Gacha Now Open!", + "[__split__]アップデートのお知らせ": "[__split__] Update Notice", + "[__split__]アナザーアイドル’": "[__split__] Another Idol’", + "[__split__]ガシャ開催!": "[__split__] Gacha Now Open!", + "[__split__]キミとセミブルー": "[__split__] Kimi to Semi Blue", + "[__split__]シーズンイベント開催": "[__split__] Seasonal Event Ongoing", + "[__split__]ジュエル": "[__split__]Jewels", + "[__split__]ストーリーイベント「初星温泉 ~ 木枯らしに散る ~」 開催!": "[__split__] Story Event 'Hatsuboshi Onsen ~ Scattered by the Cold Wind ~' Now Open!", + "[__split__]ストーリーイベント開催": "[__split__] Story Event Ongoing", + "[__split__]ツアー記念": "[__split__]Tour Commemoration", + "[__split__]プロデュースアイドルピースパック(リーリヤ)": "[__split__]Produce Idol Piece Pack (Lilja)", + "[__split__]プロデュース強化週間開催!": "[__split__] Production Strengthening Week Ongoing!", + "[__split__]マスター追加のお知らせ": "[__split__] Master Difficulty Addition Notice", + "[__split__]メンテナンスのお知らせ": "[__split__] Maintenance Notice", + "[__split__]リーリヤガシャ開催!": "[__split__] Lilja Gacha Event Ongoing!", + "[__split__]予告": "[__split__]Notice", + "[__split__]個": "[__split__]Pieces", + "[__split__]冠菊 ことねガシャ開催!": "[__split__]Kamurigoku Kotone Gacha Event!", + "[__split__]初星コミュイベント": "[__split__] Hatsuboshi Commu Event", + "[__split__]回きりお得!": "[__split__]Limited Time Deal!", + "[__split__]姫崎 莉波ガシャ開催!": "[__split__] Rinami Himesaki Gacha Event Ongoing!", + "[__split__]新人プロデューサー応援パック」のAPドリンクの数の誤表記について": "[__split__] Regarding the Incorrect AP Drink Count in the 'New Producer Support Pack'", + "[__split__]日": "[__split__]Days", + "[__split__]日間限定": "[__split__] Limited for Days", + "[__split__]祭 vol": "[__split__] Festival vol", + "[__split__]章「アイドルたちの共同生活」vol": "[__split__] Chapter 「Idols' Communal Life」 vol", + "[__split__]紫雲 清夏ガシャ開催!": "[__split__] Sumika Shiun Gacha Event Ongoing!", + "[__split__]育成パックの内容更新のお知らせ": "[__split__]Announcement of updated contents of training packs", + "[__split__]花海佑芽登場!": "[__split__] Ume Hanami Appears!", + "[__split__]開催!": "[__split__] Now Open!", + "[__split__]難易度": "[__split__] Difficulty", + "[キミとセミブルー]姫崎 莉波ガシャ開催!": "[Kimi To Semi Blue] Rinami Himesaki Gacha Now Open!", + "[キミとセミブルー]紫雲 清夏ガシャ開催!": "[Kimi To Semi Blue] Sumika Shiun Gacha Now Open!", + "[予告] 7/1 メンテナンスのお知らせ": "[Announcement] Maintenance Notice for 7/1", + "[予告] 7/12 メンテナンスのお知らせ": "[Notice] Maintenance on 7/12", + "[予告] 7/22 メンテナンスのお知らせ": "[Notice] Maintenance on 7/22", + "[予告]5/22 メンテナンスのお知らせ": "[Announcement] Maintenance Notice for 5/22", + "[予告]6/1 メンテナンスのお知らせ": "[Announcement] Maintenance Notice for 6/1", + "[予告]6/10 メンテナンスのお知らせ": "[Announcement] Maintenance Notice for 6/10", + "[予告]6/19 メンテナンスのお知らせ": "[Announcement] Maintenance Notice for 6/19", + "[予告]6/24 メンテナンスのお知らせ": "[Announcement] Maintenance Notice for 6/24", + "[予告]「アイドルへの道」追加のお知らせ": "[Announcement] Addition to 'The Idol Road'", + "[予告]コントラストガシャ開催!": "[Announcement] Contrast Gacha Coming Soon!", + "[予告]シーズンイベント開催": "[Announcement] Season Event Coming Soon", + "[予告]ストーリーイベント開催": "[Announcement] Story Event Coming Soon", + "[予告]プロデュース強化週間開催!": "[Announcement] Production Enhancement Week Coming Soon!", + "[予告]花海佑芽登場!": "[Announcement] Ume Hanami Appears!", + "[冠菊]リーリヤガシャ開催!": "[Kamurogiku] Lilja Gacha is now open!", + "ver.1.0.3 アップデートのお知らせ": "ver.1.0.3 Update Notice", + "ver.1.1.0 アップデートのお知らせ": "ver.1.1.0 Update Notice", + "ver.1.1.0 強制アップデートのお知らせ": "ver.1.1.0 Forced Update Notice", + "ver.1.1.1 アップデートのお知らせ": "ver.1.1.1 Update Notice", + "ver.1.1.1 強制アップデートのお知らせ": "ver.1.1.1 Forced Update Notice", + "ver.1.1.1にアップデートすることで解消される現象のお詫びです": "Apology for the issue resolved by updating to ver.1.1.1.", + "ver.1.2.0 アップデートのお知らせ": "ver.1.2.0 Update Notice", + "ver.1.2.0にアップデートすることで解消される現象のお詫びです": "Apology for the issue resolved by updating to ver.1.2.0.", + "ver.1.2.0強制アップデートと「プロデュース」メンテナンスのお知らせ": "Notice of ver.1.2.0 Forced Update and 'Production' Maintenance", + "ver.1.2.0強制アップデートと「プロデュース」メンテナンス実施のお詫びです": "Apology for the forced update to ver.1.2.0 and maintenance of 'Produce'.", + "ver.1.2.0強制アップデートの実施と「プロデュース」メンテナンス終了のお知らせ": "Notice of ver.1.2.0 Forced Update and End of 'Production' Maintenance", + "ver.1.2.2 アップデートのお知らせ": "ver.1.2.2 Update Notice", + "ver.1.2.2 強制アップデートのお知らせ": "ver.1.2.2 Forced Update Notice", + "ver.1.2.3 アップデートのお知らせ": "ver.1.2.3 Update Notice", + "ver.1.2.3にアップデートすることで解消される現象のお詫びです": "Apology for the issue resolved by updating to ver.1.2.3.", + "ver.1.3.0 アップデートのお知らせ": "ver.1.3.0 Update Notice", + "ver.1.3.0 強制アップデートのお知らせ": "Notice of Mandatory Update ver.1.3.0", + "ver.1.3.1 アップデートのお知らせ": "ver.1.3.1 Update Notice", + "「Mirrativ(ミラティブ)」とのコラボキャンペーン開催中!": "Collaboration Campaign with \"Mirrativ\" Now Ongoing!", + "「[14日間限定]新人プロデューサー応援パック」のAPドリンクの数の誤表記について": "Regarding Incorrect Display of AP Drink Quantity in '[14 Days Limited] New Producer Support Pack'", + "「【14日間限定】新人プロデューサー応援パック」のAPドリンクの数の誤表記について": "Regarding Misprint of AP Drink Quantity in 【14-Day Limited】 New Producer Support Pack", + "「はつみちゃんのキラっと☆プロデュース教室」公開!": "\"Hatsumi-chan's Sparkling☆Production Classroom\" Now Open!", + "「アイドルへの道」に倉本千奈と花海佑芽が登場!": " China Kuramoto and Ume Hanami Appear in 「The Idol Road」!", + "「アイドルへの道」に姫崎莉波と有村麻央が登場!": "Rinami Himesaki and Mao Arimura appear in 'The Idol Road'!", + "「アイドルへの道」追加のお知らせ": "Notice of Addition to 'The Idol Road'", + "「アイドルマスター スターリットシーズン」 セール開催のお知らせ!": "\"The Idolmaster Starlit Season\" Sale Announcement!", + "「アイドルマスター 特別生配信 19th→20th Special Party!!!!!!」配信決定!": "\"The Idolmaster Special Live Broadcast 19th→20th Special Party!!!!!!\" Broadcast Decision!", + "「キミとセミブルー」CD予約受付中!!": "\"Kimi to Semi Blue\" CD Pre-order Now Available!!", + "「コンテスト」に「リハーサル」追加のお知らせ": "Notice of Addition of 'Rehearsal' to 'Contest'", + "「七夕ログインボーナス」1日目で獲得した報酬です": "Reward obtained on the first day of the Tanabata Login Bonus.", + "「十王邦夫のアイドル強化月間」のミッション変更について": "Regarding Mission Changes for 'Kunio Juo's Idol Enhancement Month'", + "「学園アイドルマスター リリース記念! えらべるPayプレゼントキャンペーン」開催中!": "\"Academy Idolmaster Release Commemoration! Selectable Pay Present Campaign\" Now Ongoing!", + "「学園アイドルマスター」に関するアンケートご回答のお願い": "Request for Responses to the 'Gakuen Idolmaster' Survey", + "「着替え」でエラーになる現象": "Issue with Error During 'Change Clothes'", + "【ようこそ初星温泉】千奈ガシャ開催!": "【Welcome to Hatsuboshi Onsen】 China Gasha is now available!", + "【ようこそ初星温泉】莉波ガシャ開催!": "【Welcome to Hatsuboshi Onsen】 Rinami Gasha is now available!", + "【予告】8/20メンテナンスのお知らせ※8/27に変更": "【Notice】8/20 Maintenance Notice ※Changed to 8/27", + "【予告】8/27 メンテナンスのお知らせ": "【Notice】Notice of maintenance on 8/27", + "【予告】9/1 メンテナンスのお知らせ": "【Notice】Notice of maintenance on 9/1", + "【予告】「アイドルへの道」に倉本千奈と花海佑芽が登場!": "【Notice】China Kuramoto and Ume Hanami will appear in 'The Idol Road'!", + "【予告】シーズンイベント開催": "【Notice】Season Event is coming soon", + "【予告】ストーリーイベント「初星温泉 ~ 木枯らしに散る ~」 開催!": "【Notice】Story Event 'Hatsuboshi Onsen ~Scattered by the Winter Wind~' is coming soon!", + "【予告】十王邦夫のアイドル強化月間開催!": "【Notice】Kunio Juo's Idol Strengthening Month Event!", + "【予告】育成パックの内容更新のお知らせ": "【Notice】 Notice of upcoming content update for the Training Pack", + "【予告】難易度:マスター追加のお知らせ": "【Notice】 Difficulty: Master will be added soon", + "【冠菊】ことねガシャ開催!": "【Kamurogiku】Kotone Gacha Event!", + "【冠菊】リーリヤガシャ開催!": "【Kangiku】Lilia Gasha is now available!", + "お仕事レベル上限引き上げのお知らせ": "Notice of Work Level Cap Increase", + "お問い合わせのご返信について": "Regarding Replies to Inquiries", + "お得な商品販売中": "Special Offers Available Now", + "お知らせタイトルテキストが入ります890123お知らせタイトルテキストが入ります890123": "Notification Title Text Here 890123 Notification Title Text Here 890123", + "アイヴイガシャ開催!": "IVY Gacha Coming Soon!", + "アセット取得エラーになる現象": "Issue with Asset Retrieval Error", + "アチーブメント名の誤表記について": "Mislabeling of Achievement Names", + "アナザーアイドル’24夏vol.1ガシャ開催!": "Another Idol '24 Summer vol.1 Gacha Now Open!", + "アナザーアイドル’24夏vol.2ガシャ開催!": "Another Idol '24 Summer vol.2 Gacha Now Open!", + "アナザーアイドル’24祭 vol.1ガシャ開催!": "Another Idol '24 Festival vol.1 Gacha is now open!", + "アナザーアイドル’24祭 vol.2ガシャ開催!": "Another Idol '24 Festival vol.2 Gacha Event!", + "アナザーアイドルについて": "About Another Idol", + "ゲームご利用のガイドラインについて": "Guidelines for Using the Game", + "ゲームセールスランキング1位達成!": "Achieved #1 in Game Sales Rankings!", + "コミュ内における誤表記について": "Regarding Mislabeling in Commu", + "コンテストの昇格ラインの緩和について": "Relaxation of Contest Promotion Criteria", + "コンテストの編成枠の解放条件変更のお知らせ": "Notice of Changes in Contest Formation Slot Unlock Conditions", + "コンテストシーズン2開催中": "Contest Season 2 Now Open", + "コンテストシーズン3開催中": "Contest Season 3 Now Open", + "コンテストシーズン4開催中": "Contest Season 4 Now Open", + "コンテストシーズン6開催中": "Contest Season 6 Now Open", + "コンテストシーズン7開催中": "Contest Season 7 Ongoing", + "コンテストシーズン8開催中": "Contest Season 8 is now ongoing", + "コントラストガシャ開催!": "Contrast Gacha Now Open!", + "サークルのリーダーが一定期間ログインしていない場合、他のメンバーが新しいリーダーになる条件調整のお知らせ": "Notice of Condition Adjustment for New Leader if Circle Leader Has Not Logged In for a Certain Period", + "シーズンイベント「夏宵フェイスオフ」開催!": "Season Event 'Summer Night Face-Off' is now open!", + "シーズンイベント「真夏のサマーライブ・フェス」で「1日ログインしよう」のミッションが達成できない現象": "Phenomenon Where 'Login for One Day' Mission Cannot Be Achieved in Season Event 'Midsummer Live FES'", + "シーズンイベント「真夏のサマーライブ・フェス」開催!": "Season Event 'Midsummer Live FES' Now Open!", + "スキルカード・トラブルの一部効果の誤表記について": "Mislabeling of Some Effects in Skill Cards and Troubles", + "ストアセールスランキング1位達成!": "Achieved No. 1 in Store Sales Ranking!", + "ストーリーイベント「1年1組のアイドルたち」 開催!": "Story Event 'Idols of Class 1-A'!", + "ストーリーイベント「1年2組のアイドルたち」 開催!": "Story Event 'Idols of Class 1-2' is now available!", + "チャイルドスモックパック販売!": "Child Smock Pack Sale!", + "データ連携で別の端末でログインした後に、もとの端末で複数回通信エラーが表示される現象": "Phenomenon Where Multiple Communication Errors Appear on Original Device After Logging in on Another Device with Data Link", + "データ連携のお願い": "Request for Data Synchronization", + "ノーマルミッションが表示されない現象": "Issue with Normal Missions Not Displaying", + "パネルミッションイベント 開催!": "Panel Mission Event!", + "プロデューサーLv上限引き上げのお知らせ": "Notice of Producer Level Cap Increase", + "プロデュースのPドリンクを受け取る画面で「NEW」が必ず表示される現象": "Phenomenon Where 'NEW' Always Appears on Production P Drink Reception Screen", + "プロデュースのおでかけの選択肢の一部効果の誤表記について": "Regarding Mislabeling of Effects in Some Production Outing Options", + "プロデュースのレッスンでターン数が表示されなくなる現象": "Phenomenon Where Turn Count Is Not Displayed in Production Lessons", + "プロデュースのレッスン・試験にて、特定条件でスキルカードが選択できなくなる現象": "Issue with Inability to Select Skill Cards Under Certain Conditions During Production Lessons and Exams", + "プロデュースの追い込みレッスン後に特定の条件で通信エラーになる現象": "Issue with Communication Error Under Certain Conditions After Production Push Lessons", + "プロデュースランキング画面にて詳細ボタンが表示されている現象": "Issue with Detail Button Displayed on the Production Ranking Screen", + "プロデュース強化週間開催中!": "Produce Strengthening Week Now Open!", + "マニー交換所に『記録の鍵』追加のお知らせ": "Notice of 'Record Key' Added to Money Exchange", + "ミッションパス 2024年5月 開催!": "Mission Pass May 2024 Event!", + "ミッションパス 2024年6月 開催!": "Mission Pass June 2024 Event!", + "ミッションパス 2024年7月 開催!": "Mission Pass July 2024 Event!", + "ミッションパス 2024年8月 開催!": "Mission Pass August 2024 is now open!", + "ミッションパス 2024年9月 開催!": "Mission Pass September 2024 is now available!", + "メモリー所持上限増加のお知らせ": "Notice of Increased Memory Storage Limit", + "メモリー生成時に通信エラーになる現象": "Issue with Communication Error During Memory Generation", + "一部のおでかけコミュの発生条件見直しのお知らせ": "Notice: Review of Conditions for Triggering Certain Outing Communes", + "一部レッスンの意図しないトラブル発動条件ついて": "Regarding Unintended Trouble Activation Conditions in Some Lessons", + "一部髪型の獲得方法の誤表記について": "Regarding Mislabeling of Some Hairstyle Acquisition Methods", + "七夕ログインボーナス開催中!": "Tanabata Login Bonus Now Available!", + "佑芽登場記念!お得なジュエル販売中": "Ume Appearance Commemoration! Special Jewel Sale Now", + "入学記念48時間限定SSR確定10連ガシャ開催!": "Admission Commemoration 48-Hour Limited SSR Guaranteed 10-Pull Gacha!", + "初ツアー開催記念!お得なジュエル販売中!": "First Tour Celebration! Special Jewel Sale!", + "初声公演記念パック": "First Voice Performance Commemorative Pack", + "初声公演記念パック販売中!": "First Voice Performance Commemorative Pack On Sale!", + "初星コミュイベント2章「アイドルたちの共同生活」vol.1開催!": "Hatsuboshi Commu Event Chapter 2 'Idols' Co-Living' Vol.1!", + "初星コミュイベント2章「アイドルたちの共同生活」vol.2開催!": "Hatsuboshi Comm Event Chapter 2 'Idol's Shared Life' vol.2 Now Open!", + "初星コミュイベント2章「アイドルたちの共同生活」vol.3開催!": "Hatsuboshi Commu Event Chapter 2 'Idols' Communal Life' vol.3 is now available!", + "初星学園1stシングル 絶賛予約受付中!": "Hatsuboshi Academy 1st Single Pre-order Now Available!", + "初星学園入学記念キャンペーン開催!": "Hatsuboshi Academy Admission Commemoration Campaign!", + "十王邦夫のアイドル強化月間開催!": "Kunio Juo's Idol Enhancement Month begins!", + "友達招待をしよう!": "Invite Friends!", + "名刺機能アップデートのお知らせ": "Notice of Business Card Function Update", + "夏休みログインボーナス開催中!": "Summer Vacation Login Bonus is ongoing!", + "好調状態でお仕事を開始したアイドルが、お仕事完了時に特定の条件下で大成功にならない現象": "Phenomenon where idols who started work in Good Shape do not achieve great success under certain conditions upon completion", + "好調状態でお仕事を開始したアイドルが、お仕事完了時に特定の条件下で大成功にならない現象のお詫びです": "Apology for the issue where idols starting work in a Good Shape do not achieve great success under certain conditions upon completion.", + "安心安全にご利用いただくためのお願い": "Request for Safe and Secure Use", + "後払い決済に関する不具合": "Issues with Post-Payment Transactions", + "復活!初星学園HR #1": "Revival! Hatsuboshi Academy HR #1", + "日々、発見的ステップ!ガシャ開催!": "Every step is for discovery! Gacha Event!", + "有村麻央・紫雲清夏・篠澤広 1stシングル絶賛予約受付中!!": "Mao Arimura, Sumika Shiun, Hiro Shinosawa 1st Single Pre-order Now Available!!", + "水曜日は「学マ水曜日」!ログインでアイテムプレゼント": "Wednesday is 'Gakumas Wednesday'! Log in for Item Gifts", + "特定の条件下でPアイドル育成・プロデュースの難易度を選択するとローディング画面から進まない現象について": "Regarding Phenomenon Where Selecting Difficulty for P-Idol Training/Production Causes Infinite Loading Under Certain Conditions", + "特定の条件下でver.1.2.0にアップデートするとログインができなくなる現象": "Phenomenon Where Login Fails After Updating to ver.1.2.0 Under Certain Conditions", + "特定の条件下で、「十王邦夫のアイドル強化月間」のイベントデイリーミッションが進捗しない現象": "An issue where event daily missions for 'Kunio Juo's Idol Enhancement Month' do not progress under certain conditions", + "特定の条件下で、プロデュースアイドルの解放をおこなう際にアイドル解放ができない現象": "Phenomenon where Idol Release Cannot Be Done When Releasing Produce Idol Under Certain Conditions", + "特定の条件下で、プロデュース開始時編成画面にて衣装選択から変更を行うとローディングから進まなくなる現象": "Phenomenon Where Changing Costume Selection on Production Start Screen Causes Infinite Loading Under Certain Conditions", + "特定の条件下で『記録の鍵』でイベントコミュ「夏宵フェイスオフ」が解放できず、再度『記録の鍵』を使用することができる現象": "Under certain conditions, the event commu 'Summer Evening Face-Off' could not be unlocked with 'Memory Key', and the 'Memory Key' could be used again", + "特定の条件下でプロデュースがリタイアした状態になる現象": "Phenomenon Where Production Enters Retired State Under Certain Conditions", + "特定の条件下でプロデュース完了時に警告が表示され、プロデュースのデータが削除される現象": "Phenomenon Where Warning Appears and Production Data Is Deleted Upon Completion Under Certain Conditions", + "特定の条件下でマニー交換所にて、『記録の鍵』をはじめて交換する時に、交換できない現象": "Phenomenon Where 'Record Key' Cannot Be Exchanged for the First Time in the Money Exchange Shop Under Certain Conditions", + "特定の条件下でローディングから進まない現象": "Issue with Loading Stuck Under Certain Conditions", + "特定の条件下で日付が変更された後ログインができなくなる現象": "Phenomenon Where Login Fails After Date Change Under Certain Conditions", + "特定の条件下で研修が解放されない現象": "Phenomenon Where Training Is Not Unlocked Under Certain Conditions", + "特定の端末で機種変更の確認が表示されプレイできない現象": "Phenomenon Where Device Change Confirmation Appears and Play Is Not Possible on Certain Devices", + "獲得量上昇アイテムの効果説明文の誤表記について": "Regarding Mislabeling in Effect Description of Acquisition Increase Items", + "現在確認している不具合について": "Currently Confirmed Issues", + "花海佑芽登場!": "Ume Hanami Appears!", + "衣装一覧で髪型が誤表示されている現象": "Phenomenon of Incorrect Hairstyle Display in Costume List", + "親愛度コミュ第9話が条件を満たしても発生しない現象": "Phenomenon Where Bond Commu Episode 9 Does Not Trigger Even If Conditions Are Met", + "通信エラーになる現象": "Issue with Communication Error", + "過去に開催したイベントコミュ追加のお知らせ": "Notice of Additional Event Commu from the Past" +} diff --git a/local-files/genericTrans/index/Photo.json b/local-files/genericTrans/index/Photo.json new file mode 100644 index 00000000..129b02ca --- /dev/null +++ b/local-files/genericTrans/index/Photo.json @@ -0,0 +1,108 @@ +{ + "Idol Shooting Location 'アニメイト'": "Animate", + "[__split__]{プロデューサー名}が\nミッションNo": "[__split__]{プロデューサー名}\nMission No.", + "[__split__]プレミアムミッションパス": "[__split__]Premium Mission Pass", + "[__split__]品質設定": "[__split__]Quality", + "[__split__]年": "[__split__]Y", + "[__split__]月": "[__split__]M", + "[__split__]標準": "[__split__]Standard", + "あごに手をあてて": "Hand on Chin", + "うしろで手を組んで": "Hands behind back", + "うでを組んで": "Arms Crossed", + "うなずいて": "Nodding", + "おしとやかに": "Gracefully", + "おしとやかに微笑んで": "Graceful Smile", + "お願いポーズで": "Please Pose", + "かわいいポーズで": "Cute pose", + "かわいく": "Cutely", + "すべての条件解放": "All Conditions Unlocked", + "ひざを抱えて": "Hugging Knees", + "ぴょんと楽し気に": "Happily Hopping", + "やる気ポーズで": "Motivated Pose", + "ゆびさしポーズで": "Pointing Pose", + "アイドル撮影": "Idol Shoot", + "アニメイト": "Animate", + "イベントコイン": "Event Coin", + "ウィンクピースで": "Wink & Peace", + "ガッツポーズして": "Gutsy pose", + "ガッツポーズで": "Fist Pump Pose", + "キャラクター名": "Name", + "キュートなポーズで": "Cute pose", + "キリッと": "Stern", + "クールなポーズで": "Cool Pose", + "ダンスレッスン室": "Dance Lesson Room", + "ビジュアルレッスン室": "Visual Lesson Room", + "ピシッと": "Firmly", + "フォト詳細": "Details", + "プロデュースを進めることでミッションが進行します\nサークルメンバーと協力して進めよう": "Progress in the mission by advancing production.\nLet's proceed with your circle members.", + "ボイスレッスン室": "Voice Lesson Room", + "ポーズ一覧": "Pose List", + "ミッションが進捗しました": "Mission Progressed", + "ライブ解放": "Live Unlocked", + "リラックスして": "Relax", + "両ひざを抱えて": "Hugging Both Knees", + "両手を合わせて": "Hands Together", + "両手を広げて": "Spread hands", + "交換あとNN日": "Exchange in NN days", + "元気なポーズで": "Energetic Pose", + "元気に": "Energetically", + "元気にガッツポーズ": "Energetic Fist Pump", + "元気に一歩前へ": "Energetically Step Forward", + "元気よく": "Cheer", + "全身で喜びを表して": "Expressing Joy with Whole Body", + "初星温泉": "Hatsuboshi Hot Springs", + "力強くガッツポーズ": "Powerful Fist Pump", + "可愛いポーズで": "Cute Pose", + "可愛くガッツポーズ": "Cute Fist Pump", + "可愛く得意げに": "Cute and Proud", + "可愛く微笑んで": "Cute Smile", + "可愛く首をかしげて": "Cute Head Tilt", + "右手をついて": "With one's right hand", + "喜びを表して": "Expressing Joy", + "喜びポーズで": "Joyful Pose", + "困って": "Troubled", + "堂々と指さしポーズで": "Boldly Pointing Pose", + "大きく指を振って": "Big Finger Wave", + "嬉しさを表現して": "Expressing Happiness", + "小さく首をかしげて": "Small Head Tilt", + "履歴": "History", + "後ろで手を組んで": "Hands Clasped Behind", + "得意げにポーズして": "Posing Proudly", + "怒って": "Mad", + "手を合わせて": "Hands Together", + "手を振って": "Wave Hand", + "指さしポーズで": "Pointing Pose", + "指を振って": "Wag Finger", + "振り向きポーズで": "Turning Pose", + "撮影TOP": "Shooting TOP", + "撮影アイテム": "Shooting Items", + "撮影日": "Date", + "撮影準備へ": "To Shooting Preparation", + "本校舎屋上": "School Rooftop", + "条件": "Condition", + "条件\n": "Condition\n", + "横を向いて": "Facing Sideways", + "決めポーズで": "Signature Pose", + "照れて": "Embarrassed", + "片手をあげて": "One Hand Raised", + "片手を前に": "One Hand Forward", + "片手を横に": "One Hand to the Side", + "片手を腰に": "Hand on Hip", + "立ち位置": "Position", + "笑って": "Smile", + "縦画面で撮影": "Shoot in Vertical Mode", + "耳打ちポーズで": "Whispering Pose", + "背景名": "Background Name", + "胸に手をおいて": "Hand on Chest", + "胸の前に両手を置いて": "Both Hands on Chest", + "胸をはって": "Chest Out", + "胸元で手を組んで": "Hands Clasped at Chest", + "胸元に両手を置いて": "Both Hands on Chest", + "胸元に手を置いて": "Hand on Chest", + "腕を組んで": "Arms Crossed", + "腰に手をおいて": "Hands on Waist", + "自信満々に": "Confidently", + "自然に": "Natural", + "連携ミッションの進め方": "How to Progress Linked Missions", + "選択できる背景がありません": "No Selectable Background" +} diff --git a/local-files/genericTrans/index/ProduceSkill.json b/local-files/genericTrans/index/ProduceSkill.json new file mode 100644 index 00000000..7561a7eb --- /dev/null +++ b/local-files/genericTrans/index/ProduceSkill.json @@ -0,0 +1,166 @@ +{ + "[__split__]1次オーディション開始時、 ": "[__split__]At the start of the 1st audition, ", + "[__split__]2次オーディション開始時、 ": "[__split__]At the start of the 2nd audition, ", + "[__split__]1ターン": "[__split__]1 Turn ", + "[__split__]2ターン": "[__split__]2 Turns ", + "[__split__]SPレッスン終了時、体力回復": "[__split__]At the end of the SP lesson, stamina recovery ", + "[__split__]【アノマリー専用】": "[__split__][Anomaly Exclusive] ", + "[__split__]【センス専用】": "[__split__][Sense Exclusive] ", + "[__split__]【ロジック専用】": "[__split__][Logic Exclusive] ", + "[__split__]お出かけ終了時、ダンス上昇+": "[__split__]At the end of outing, Dance increases+ ", + "[__split__]お出かけ終了時、ビジュアル上昇+": "[__split__]At the end of outing, Visual increases+ ", + "[__split__]お出かけ終了時、ボーカル上昇+": "[__split__]At the end of outing, Vocal increases+ ", + "[__split__]お出かけ終了時、体力回復": "[__split__]At the end of outing, stamina recovery ", + "[__split__]このサポートカードのイベントによるパラメータ上昇を": "[__split__]Parameter increase due to this support card's event ", + "[__split__]このサポートカードのイベントによる体力回復量を": "[__split__]Stamina recovery amount due to this support card's event ", + "[__split__]このサポートカードのイベントによる獲得Pポイントを": "[__split__]P-point acquisition due to this support card's event ", + "[__split__]このサポートカードのスキルカードサポート発生率を": "[__split__]Skill card support occurrence rate due to this support card ", + "[__split__]このサポートカードのレッスンサポート発生率を": "[__split__]Lesson support occurrence rate due to this support card ", + "[__split__]させ": "[__split__]Make ", + "[__split__]した状態でプロデュースを開始": "[__split__]Start producing with this state ", + "[__split__]して": "[__split__]Do ", + "[__split__]すべてのスキルカードの": "[__split__]All skill cards ", + "[__split__]に変更": "[__split__]Change to ", + "[__split__]の確率で": "[__split__]With a probability of ", + "[__split__]の確率ですべてのスキルカードの": "[__split__]With a probability, all skill cards ", + "[__split__]の確率で体力回復": "[__split__]With a probability, stamina recovery ", + "[__split__]やる気": "[__split__]Motivation ", + "[__split__]を": "[__split__]to ", + "[__split__]アクティブスキルカード": "[__split__]Active skill card ", + "[__split__]アピールの基本": "[__split__]Basic appeal ", + "[__split__]オーディションで獲得するファン投票数を": "[__split__]Number of fan votes earned in auditions ", + "[__split__]スキルカード削除時、ダンス上昇+": "[__split__]When removing skill cards, Dance increases+ ", + "[__split__]スキルカード削除時、ビジュアル上昇+": "[__split__]When removing skill cards, Visual increases+ ", + "[__split__]スキルカード削除時、ボーカル上昇+": "[__split__]When removing skill cards, Vocal increases+ ", + "[__split__]スキルカード強化時、ダンス上昇+": "[__split__]When strengthening skill cards, Dance increases+ ", + "[__split__]スキルカード強化時、ビジュアル上昇+": "[__split__]When strengthening skill cards, Visual increases+ ", + "[__split__]スキルカード強化時、ボーカル上昇+": "[__split__]When strengthening skill cards, Vocal increases+ ", + "[__split__]スキルカード除去": "[__split__]Skill card removal ", + "[__split__]ターン": "[__split__]Turn ", + "[__split__]ダンス": "[__split__]Dance ", + "[__split__]ダンスSPレッスン発生率+": "[__split__]Dance SP lesson occurrence rate+ ", + "[__split__]ダンスSPレッスン終了時、Pポイント獲得量増加+": "[__split__]At the end of Dance SP lesson, P-point acquisition increase+ ", + "[__split__]ダンスSPレッスン終了時、ダンス上昇+": "[__split__]At the end of Dance SP lesson, Dance increases+ ", + "[__split__]ダンスSPレッスン終了時、体力回復": "[__split__]At the end of Dance SP lesson, stamina recovery ", + "[__split__]ダンスSPレッスン開始時、": "[__split__]At the start of Dance SP lesson, ", + "[__split__]ダンスレッスンボーナス+": "[__split__]Dance lesson bonus+ ", + "[__split__]ダンスレッスン終了時、": "[__split__]At the end of Dance lesson, ", + "[__split__]ダンスレッスン終了時、Pポイント獲得量増加+": "[__split__]At the end of Dance lesson, P-point acquisition increase+ ", + "[__split__]ダンスレッスン終了時、ダンス上昇+": "[__split__]At the end of Dance lesson, Dance increases+ ", + "[__split__]ダンスレッスン開始時、": "[__split__]At the start of Dance lesson, ", + "[__split__]ダンス通常レッスン終了時、ダンス上昇+": "[__split__]At the end of Dance normal lesson, Dance increases+ ", + "[__split__]チェンジ": "[__split__]Change ", + "[__split__]パラメータボーナス": "[__split__]Parameter bonus ", + "[__split__]パラメータ値増加": "[__split__]Parameter value increase ", + "[__split__]ビジュアル": "[__split__]Visual ", + "[__split__]ビジュアルSPレッスン発生率+": "[__split__]Visual SP lesson occurrence rate+ ", + "[__split__]ビジュアルSPレッスン終了時、Pポイント獲得量増加+": "[__split__]At the end of Visual SP lesson, P-point acquisition increase+ ", + "[__split__]ビジュアルSPレッスン終了時、ビジュアル上昇+": "[__split__]At the end of Visual SP lesson, Visual increases+ ", + "[__split__]ビジュアルSPレッスン終了時、体力回復": "[__split__]At the end of Visual SP lesson, stamina recovery ", + "[__split__]ビジュアルSPレッスン開始時、": "[__split__]At the start of Visual SP lesson, ", + "[__split__]ビジュアルレッスンボーナス+": "[__split__]Visual lesson bonus+ ", + "[__split__]ビジュアルレッスン終了時、": "[__split__]At the end of Visual lesson, ", + "[__split__]ビジュアルレッスン終了時、Pポイント獲得量増加+": "[__split__]At the end of Visual lesson, P-point acquisition increase+ ", + "[__split__]ビジュアルレッスン終了時、ビジュアル上昇+": "[__split__]At the end of Visual lesson, Visual increases+ ", + "[__split__]ビジュアルレッスン開始時、": "[__split__]At the start of Visual lesson, ", + "[__split__]ビジュアル通常レッスン終了時、ビジュアル上昇+": "[__split__]At the end of Visual normal lesson, Visual increases+ ", + "[__split__]ボーカル": "[__split__]Vocal ", + "[__split__]ボーカルSPレッスン発生率+": "[__split__]Vocal SP Lesson Occurrence Rate+ ", + "[__split__]ボーカルSPレッスン終了時、Pポイント獲得量増加+": "[__split__]Increase in P Points Earned at the End of Vocal SP Lesson+ ", + "[__split__]ボーカルSPレッスン終了時、ボーカル上昇+": "[__split__]Vocal Increase at the End of Vocal SP Lesson+ ", + "[__split__]ボーカルSPレッスン終了時、体力回復": "[__split__]Stamina Recovery at the End of Vocal SP Lesson ", + "[__split__]ボーカルSPレッスン開始時、": "[__split__]At the Start of Vocal SP Lesson, ", + "[__split__]ボーカル、ダンス、ビジュアルすべてのSPレッスン発生率+": "[__split__]Vocal, Dance, and Visual SP Lesson Occurrence Rate+ ", + "[__split__]ボーカルレッスンボーナス+": "[__split__]Vocal Lesson Bonus+ ", + "[__split__]ボーカルレッスン終了時、": "[__split__]At the End of Vocal Lesson, ", + "[__split__]ボーカルレッスン終了時、Pポイント獲得量増加+": "[__split__]Increase in P Points Earned at the End of Vocal Lesson+ ", + "[__split__]ボーカルレッスン終了時、ボーカル上昇+": "[__split__]Vocal Increase at the End of Vocal Lesson+ ", + "[__split__]ボーカルレッスン開始時、": "[__split__]At the Start of Vocal Lesson, ", + "[__split__]ボーカル通常レッスン終了時、ボーカル上昇+": "[__split__]Vocal Increase at the End of Regular Vocal Lesson+ ", + "[__split__]メンタルスキルカード": "[__split__]Mental Skill Card ", + "[__split__]ランダムな名前に「基本」を含むスキルカードを2枚": "[__split__]2 Skill Cards with 'Basic' in Random Names ", + "[__split__]レッスン終了時、Pポイント獲得量増加+": "[__split__]Increase in P Points Earned at the End of Lesson+ ", + "[__split__]休む選択時、ダンス上昇+": "[__split__]Dance Increase When Choosing to Rest+ ", + "[__split__]休む選択時、ビジュアル上昇+": "[__split__]Visual Increase When Choosing to Rest+ ", + "[__split__]休む選択時、ボーカル上昇+": "[__split__]Vocal Increase When Choosing to Rest+ ", + "[__split__]元気": "[__split__]Energy ", + "[__split__]全力値": "[__split__]Full Power Points ", + "[__split__]初期Pポイント+": "[__split__]Initial P Points+ ", + "[__split__]初期ダンス上昇+": "[__split__]Initial Dance Increase+ ", + "[__split__]初期ビジュアル上昇+": "[__split__]Initial Visual Increase+ ", + "[__split__]初期ボーカル上昇+": "[__split__]Initial Vocal Increase+ ", + "[__split__]削除": "[__split__]Delete ", + "[__split__]削除時、ダンス上昇+": "[__split__]Dance Increase When Deleted+ ", + "[__split__]削除時、ビジュアル上昇+": "[__split__]Visual Increase When Deleted+ ", + "[__split__]削除時、ボーカル上昇+": "[__split__]Vocal Increase When Deleted+ ", + "[__split__]割引": "[__split__]Discount ", + "[__split__]効果のスキルカード獲得時、ボーカル上昇+": "[__split__]Vocal Increase When Acquiring a Skill Card with Effect+ ", + "[__split__]営業で獲得するファン投票数を": "[__split__]Number of Fan Votes Earned in Sales ", + "[__split__]回数+": "[__split__]Count+ ", + "[__split__]増加": "[__split__]Increase ", + "[__split__]好印象": "[__split__]Good Impression ", + "[__split__]好調": "[__split__]Good Condition ", + "[__split__]強化": "[__split__]Enhancement ", + "[__split__]強化時、ダンス上昇+": "[__split__]Dance Increase When Enhanced+ ", + "[__split__]強化時、ビジュアル上昇+": "[__split__]Visual Increase When Enhanced+ ", + "[__split__]強化時、ボーカル上昇+": "[__split__]Vocal Increase When Enhanced+ ", + "[__split__]授業・営業終了時、ダンス上昇+": "[__split__]Dance Increase at the End of Class/Sales+ ", + "[__split__]授業・営業終了時、ビジュアル上昇+": "[__split__]Visual Increase at the End of Class/Sales+ ", + "[__split__]授業・営業終了時、ボーカル上昇+": "[__split__]Vocal Increase at the End of Class/Sales+ ", + "[__split__]授業終了時、ダンス上昇+": "[__split__]Dance Increase at the End of Class+ ", + "[__split__]授業終了時、ビジュアル上昇+": "[__split__]Visual Increase at the End of Class+ ", + "[__split__]授業終了時、ボーカル上昇+": "[__split__]Vocal Increase at the End of Class+ ", + "[__split__]最大体力上昇+": "[__split__]Maximum Stamina Increase+ ", + "[__split__]最終オーディション開始時、": "[__split__]At the Start of Final Audition, ", + "[__split__]最終試験開始時、": "[__split__]At the Start of Final Exam, ", + "[__split__]枚をスターライトに": "[__split__] turn, into Starlight ", + "[__split__]枚をファンサに": "[__split__] turn, into Fan Service ", + "[__split__]枚を勢い任せに": "[__split__] turn, into Impulse ", + "[__split__]枚を嬉しい誤算に": "[__split__] turn, into Pleasant Surprise ", + "[__split__]枚を思い出し笑いに": "[__split__] turn, into Nostalgic Laughter ", + "[__split__]枚を異なるスターライトに": "[__split__] turn, into Different Starlight ", + "[__split__]枚を異なるファンサに": "[__split__] turn, into Different Fan Service ", + "[__split__]枚を異なる勢い任せに": "[__split__] turn, into Different Impulse ", + "[__split__]枚を異なる嬉しい誤算に": "[__split__] turn, into Different Pleasant Surprise ", + "[__split__]枚を異なる思い出し笑いに": "[__split__] turn, into Different Nostalgic Laughter ", + "[__split__]枚を異なる軽い足取りに": "[__split__] turn, into Different Light Step ", + "[__split__]枚を軽い足取りに": "[__split__] turn, into Light Step ", + "[__split__]次オーディション開始時、 ": "[__split__] audition, At the start, ", + "[__split__]活動支給・差し入れ選択時、ダンス上昇+": "[__split__]Dance Increase When Choosing Activity Supply/Refreshment+ ", + "[__split__]活動支給・差し入れ選択時、ビジュアル上昇+": "[__split__]Visual Increase When Choosing Activity Supply/Refreshment+ ", + "[__split__]活動支給・差し入れ選択時、ボーカル上昇+": "[__split__]Vocal Increase When Choosing Activity Supply/Refreshment+ ", + "[__split__]活動支給・差し入れ選択時、体力回復": "[__split__]Stamina Recovery When Choosing Activity Supply/Refreshment ", + "[__split__]活動支給選択時、ダンス上昇+": "[__split__]Dance Increase When Choosing Activity Supply+ ", + "[__split__]活動支給選択時、ビジュアル上昇+": "[__split__]Visual Increase When Choosing Activity Supply+ ", + "[__split__]活動支給選択時、ボーカル上昇+": "[__split__]Vocal Increase When Choosing Activity Supply+ ", + "[__split__]活動支給選択時、体力回復": "[__split__]Stamina Recovery When Choosing Activity Supply ", + "[__split__]消費体力減少": "[__split__]Decreased Stamina Consumption ", + "[__split__]温存": "[__split__]Preservation ", + "[__split__]獲得スキルカード再抽選回数+": "[__split__]Number of Rerolls for Acquired Skill Cards+ ", + "[__split__]獲得時、ダンス上昇+": "[__split__]Dance Increase When Acquired+ ", + "[__split__]獲得時、ビジュアル上昇+": "[__split__]Visual Increase When Acquired+ ", + "[__split__]獲得時、ボーカル上昇+": "[__split__]Vocal Increase When Acquired+ ", + "[__split__]相談でPドリンク交換後、ダンス上昇+": "[__split__]Dance Increase After Exchanging P Drink in Consultation+ ", + "[__split__]相談でPドリンク交換後、ビジュアル上昇+": "[__split__]Visual Increase After Exchanging P Drink in Consultation+ ", + "[__split__]相談でPドリンク交換後、ボーカル上昇+": "[__split__]Vocal Increase After Exchanging P Drink in Consultation+ ", + "[__split__]相談のPドリンクを": "[__split__]P Drink for Consultation ", + "[__split__]相談のスキルカード": "[__split__]Skill Card for Consultation ", + "[__split__]相談のスキルカードを": "[__split__]Skill Card for Consultation to ", + "[__split__]相談選択時、ダンス上昇+": "[__split__]Dance Increase When Choosing Consultation+ ", + "[__split__]相談選択時、ビジュアル上昇+": "[__split__]Visual Increase When Choosing Consultation+ ", + "[__split__]相談選択時、ボーカル上昇+": "[__split__]Vocal Increase When Choosing Consultation+ ", + "[__split__]相談選択時、体力回復": "[__split__]Stamina Recovery When Choosing Consultation ", + "[__split__]表現の基本": "[__split__]Basics of Expression ", + "[__split__]試験・オーディション終了時、ダンス上昇+": "[__split__]Dance Increase at the End of Exam/Audition+ ", + "[__split__]試験・オーディション終了時、ビジュアル上昇+": "[__split__]Visual Increase at the End of Exam/Audition+ ", + "[__split__]試験・オーディション終了時、ボーカル上昇+": "[__split__]Vocal Increase at the End of Exam/Audition+ ", + "[__split__]試験・オーディション終了時、体力回復": "[__split__]Stamina Recovery at the End of Exam/Audition ", + "[__split__]試験時のスコアボーナスを": "[__split__]Score Bonus During Exam ", + "[__split__]試験終了時、ダンス上昇+": "[__split__]Dance Increase at the End of Exam+ ", + "[__split__]試験終了時、ビジュアル上昇+": "[__split__]Visual Increase at the End of Exam+ ", + "[__split__]試験終了時、ボーカル上昇+": "[__split__]Vocal Increase at the End of Exam+ ", + "[__split__]試験終了時、体力回復": "[__split__]Stamina Recovery at the End of Exam ", + "[__split__]集中": "[__split__]Concentration ", + "[__split__](プロデュース中": "[__split__](During Production ", + "[__split__])": "[__split__])" +} diff --git a/local-files/genericTrans/index/achievement.fmt.json b/local-files/genericTrans/index/achievement.fmt.json new file mode 100644 index 00000000..0722f840 --- /dev/null +++ b/local-files/genericTrans/index/achievement.fmt.json @@ -0,0 +1,322 @@ +{ + "Pアイテムを{0}種類獲得": "Obtain {0} types of P-items", + "Pアイテムを合計{0}獲得": "Obtain a total of {0} P-items", + "Pドリンクを{0}種類獲得": "Obtain {0} types of P-drinks", + "Pドリンクを合計{0}獲得": "Obtain a total of {0} P-drinks", + "Pポイントを合計{0}獲得": "Obtain a total of {0} P points", + "SPレッスンを{0}回クリア": "Clear SP lessons {0} times", + "True Endを{0}人達成": "Achieve True End with {0} Idols", + "{0}\n/{1}": "{0}\n/{1}", + "{0}Obtain True End condition achievements and produce :In the final eham of Regular Performance Hajime{1} {2}rank{3} ": "{0} Obtain True End condition achievements and produce: Rank {2}{3} in the final test of Regular Performance Hajime {1}", + "{0}つのTrue End条件アチーブメントを獲得しプロデュース:定期公演『初』の最終試験で{1}位になる": "Obtain {0} True End condition achievements and produce: Rank {1} in the final test of Regular Performance 【Hajime】", + "{0}つのTrue End条件アチーブメントを獲得しプロデュース:定期講演『初』の最終試験で{1}位になる": "Obtain {0} True End condition achievements and achieve rank {1} in the final exam of Production: Regular Performance Hajime", + "{0}人の秘密": "{0} Idol's secrets", + "{0}式プロデュース改": "{0} Style Production Revision", + "【Boom Boom Pow】花海 咲季のプロデュースで評価A{0}以上を{1}回獲得": "【Boom Boom Pow】Achieve A rank {0} or higher {1} times in Saki Hanami's production", + "【Boom Boom Pow】花海 咲季の特訓段階を{0}にする": "【Boom Boom Pow】Set Saki Hanami's training level to {0}", + "【Campus mode!!】倉本 千奈のプロデュースで評価A{0}以上を{1}回獲得": "【Campus mode!!】 Earn {1} A rating {0} or higher in China Kuramoto's production", + "【Campus mode!!】倉本 千奈の特訓段階を{0}にする": "【Campus mode!!】 Set the training level of China Kuramoto to {0}", + "【Campus mode!!】十王 星南のプロデュースで評価A{0}以上を{1}回獲得": "【Campus mode!!】 Earn {1} A rating {0} or higher in Sena Juo's production", + "【Campus mode!!】十王 星南の特訓段階を{0}にする": "【Campus mode!!】 Set the training level of Sena Juo to {0}", + "【Campus mode!!】姫崎 莉波のプロデュースで評価A{0}以上を{1}回獲得": "【Campus mode!!】 Earn {1} A rating {0} or higher in Rinami Himesaki's production", + "【Campus mode!!】姫崎 莉波の特訓段階を{0}にする": "【Campus mode!!】 Set the training level of Rinami Himesaki to {0}", + "【Campus mode!!】月村 手毬のプロデュースで評価A{0}以上を{1}回獲得": "【Campus mode!!】 Earn {1} A rating {0} or higher in Temari Tsukimura's production", + "【Campus mode!!】月村 手毬の特訓段階を{0}にする": "【Campus mode!!】 Set the training level of Temari Tsukimura to {0}", + "【Campus mode!!】有村 麻央のプロデュースで評価A{0}以上を{1}回獲得": "【Campus mode!!】 Earn {1} A rating {0} or higher in Mao Arimura's production", + "【Campus mode!!】有村 麻央の特訓段階を{0}にする": "【Campus mode!!】 Set the training level of Mao Arimura {0}", + "【Campus mode!!】篠澤 広のプロデュースで評価A{0}以上を{1}回獲得": "【Campus mode!!】 Earn {1} A rating {0} or higher in Hiro Shinosawa's production", + "【Campus mode!!】篠澤 広の特訓段階を{0}にする": "【Campus mode!!】 Set the training level of Hiro Shinosawa to {0}", + "【Campus mode!!】紫雲 清夏のプロデュースで評価A{0}以上を{1}回獲得": "【Campus mode!!】 Earn {1} A rating {0} or higher in Sumika Shiun's production", + "【Campus mode!!】紫雲 清夏の特訓段階を{0}にする": "【Campus mode!!】 Set the training level of Sumika Shiun to {0}", + "【Campus mode!!】花海 佑芽のプロデュースで評価A{0}以上を{1}回獲得": "【Campus mode!!】 Earn {1} A rating {0} or higher in Ume Hanami's production", + "【Campus mode!!】花海 佑芽の特訓段階を{0}にする": "【Campus mode!!】 Set the training level of Ume Hanami to {0}", + "【Campus mode!!】花海 咲季のプロデュースで評価A{0}以上を{1}回獲得": "【Campus mode!!】 Earn {1} A rating {0} or higher in Saki Hanami's production", + "【Campus mode!!】花海 咲季の特訓段階を{0}にする": "【Campus mode!!】 Set the training level of Saki Hanami to {0}", + "【Campus mode!!】葛城 リーリヤのプロデュースで評価A{0}以上を{1}回獲得": "【Campus mode!!】 Earn {1} A rating {0} or higher in Lilja Katsuragi's production", + "【Campus mode!!】葛城 リーリヤの特訓段階を{0}にする": "【Campus mode!!】 Set the training level of Lilja Katsuragi to {0}", + "【Campus mode!!】藤田 ことねのプロデュースで評価A{0}以上を{1}回獲得": "【Campus mode!!】 Earn {1} A rating {0} or higher in Kotone Fujita's production", + "【Campus mode!!】藤田 ことねの特訓段階を{0}にする": "【Campus mode!!】 Set the training level of Kotone Fujita to {0}", + "【Feel Jewel Dream】有村 麻央のプロデュースで評価A{0}以上を{1}回獲得": "Achieve A rank {0} or higher {1} times in Mao Arimura's production from 【Feel Jewel Dream】", + "【Feel Jewel Dream】有村 麻央の特訓段階を{0}にする": "Set Mao Arimura's special training stage to {0} from 【Feel Jewel Dream】", + "【Fighting My Way】花海 咲季のプロデュースで評価A{0}以上を{1}回獲得": "【Fighting My Way】Achieve A rank {0} or higher {1} times in Saki Hanami's production", + "【Fighting My Way】花海 咲季の特訓段階を{0}にする": "【Fighting My Way】Set Saki Hanami's training level to {0}", + "【Fluorite】有村 麻央のプロデュースで評価A{0}以上を{1}回獲得": "【Fluorite】Achieve A rank {0} or higher {1} times in Mao Arimura's production", + "【Fluorite】有村 麻央の特訓段階を{0}にする": "【Fluorite】Set Mao Arimura's training level to {0}", + "【Luna say maybe】月村 手毬のプロデュースで評価A{0}以上を{1}回獲得": "【Luna say maybe】Achieve A rank {0} or higher {1} times in Temari Tsukimura's production", + "【Luna say maybe】月村 手毬の特訓段階を{0}にする": "【Luna say maybe】Set Temari Tsukimura's training level to {0}", + "【Tame{0}Lie{1}One{2}Step】紫雲 清夏のプロデュースで最終試験に合格": "【Tame{0}Lie{1}One{2}Step】Pass the final exam in Sumika Shiun's production", + "【Tame{0}Lie{1}One{2}Step】紫雲 清夏のプロデュースで評価A{3}以上を{4}回獲得": "【Tame{0}Lie{1}One{2}Step】Achieve A rank {3} or higher {4} times in Sumika Shiun's production", + "【Tame{0}Lie{1}One{2}Step】紫雲 清夏の特訓段階を{3}にする": "【Tame{0}Lie{1}One{2}Step】Set Sumika Shiun's training level to {3}", + "【The Rolling Riceball】花海 佑芽のプロデュースで評価A{0}以上を{1}回獲得": "【The Rolling Riceball】Achieve A rank {0} or higher {1} times in Ume Hanami's production", + "【The Rolling Riceball】花海 佑芽の特訓段階を{0}にする": "【The Rolling Riceball】Set Ume Hanami's training level to {0}", + "【White Night! White Wish!】花海 佑芽のプロデュースで評価A{0}以上を{1}回獲得": "【White Night! White Wish!】Ume Hanami's production achieved Rating A{0} or higher {1} times", + "【White Night! White Wish!】花海 佑芽の特訓段階を{0}にする": "【White Night! White Wish!】Set Ume Hanami's training stage to {0}", + "【White Night! White Wish!】葛城 リーリヤの特訓段階を{0}にする": "【White Night! White Wish!】Set Lilja Katsuragi's training stage to {0}", + "【White Night! White Wish!】葛城リーリヤのプロデュースで評価A{0}以上を{1}回獲得": "【White Night! White Wish!】Lilja Katsuragi's production achieved Rating A{0} or higher {1} times", + "【White Night! White Wish!】藤田 ことねのプロデュースで評価A{0}以上を{1}回獲得": "【White Night! White Wish!】Kotone Fujita's production achieved Rating A{0} or higher {1} times", + "【White Night! White Wish!】藤田 ことねの特訓段階を{0}にする": "【White Night! White Wish!】Set Kotone Fujita's training stage to {0}", + "【Wonder Scale】倉本 千奈のプロデュースで評価A{0}以上を{1}回獲得": "【Wonder Scale】Achieve A rank {0} or higher {1} times in China Kuramoto's production", + "【Wonder Scale】倉本 千奈の特訓段階を{0}にする": "【Wonder Scale】Set China Kuramoto's training level to {0}", + "【Yellow Big Bang!】藤田 ことねのプロデュースで評価A{0}以上を{1}回獲得": "【Yellow Big Bang!】Achieve A rank {0} or higher {1} times in Kotone Fujita's production", + "【Yellow Big Bang!】藤田 ことねの特訓段階を{0}にする": "【Yellow Big Bang!】Set Kotone Fujita's training level to {0}", + "【clumsy trick】姫崎 莉波のプロデュースで評価A{0}以上を{1}回獲得": "【clumsy trick】Achieve A rank {0} or higher {1} times in Rinami Himesaki's production", + "【clumsy trick】姫崎 莉波の特訓段階を{0}にする": "【clumsy trick】Set Rinami Himesaki's training level to {0}", + "【『私らしさ』のはじまり】姫崎 莉波のプロデュースで評価A{0}以上を{1}回獲得": "【The Beginning of 『My True Self』】Achieve A rank {0} or higher {1} times in Rinami Himesaki's production", + "【『私らしさ』のはじまり】姫崎 莉波の特訓段階を{0}にする": "【The Beginning of 『My True Self』】Set Rinami Himesaki's training level to {0}", + "【はじまりはカッコよく】有村 麻央のプロデュースで評価A{0}以上を{1}回獲得": "【A Cool Start】Achieve A rank {0} or higher {1} times in Mao Arimura's production", + "【はじまりはカッコよく】有村 麻央の特訓段階を{0}にする": "【A Cool Start】Set Mao Arimura's training level to {0}", + "【わたしが一番!】花海 咲季のプロデュースで評価A{0}以上を{1}回獲得": "【I'm Number One!】Achieve A rank {0} or higher {1} times in Saki Hanami's production", + "【わたしが一番!】花海 咲季の特訓段階を{0}にする": "【I'm Number One!】Set Saki Hanami's training level to {0}", + "【アイドル、はじめっ!】花海 佑芽のプロデュースで評価A{0}以上を{1}回獲得": "【Idol, Start!】Achieve A rank {0} or higher {1} times in Ume Hanami's production", + "【アイドル、はじめっ!】花海 佑芽の特訓段階を{0}にする": "【Idol, Start!】Set Ume Hanami's training level to {0}", + "【アイヴイ】月村 手毬のプロデュースで評価A{0}以上を{1}回獲得": "【Ivy】Achieve A rank {0} or higher {1} times in Temari Tsukimura's production", + "【アイヴイ】月村 手毬の特訓段階を{0}にする": "【Ivy】Set Temari Tsukimura's training level to {0}", + "【カクシタワタシ】紫雲 清夏のプロデュースで評価A{0}以上を{1}回獲得": "【My hidden self】 Sumika Shiun's production achieved Rating A{0} or higher {1} times", + "【カクシタワタシ】紫雲 清夏の特訓段階を{0}にする": "【My hidden self】 Set Sumika Shiun's training stage to {0}", + "【カワイイ♡はじめました】藤田 ことねのプロデュースで評価A{0}以上を{1}回獲得": "【Started Being Cute♡】Achieve A rank {0} or higher {1} times in Kotone Fujita's production", + "【カワイイ♡はじめました】藤田 ことねの特訓段階を{0}にする": "【Started Being Cute♡】Set Kotone Fujita's training level to {0}", + "【キミとセミブルー】姫崎 莉波のプロデュースで評価A{0}以上を{1}回獲得": "Achieve a rating of A{0} or higher {1} times with 【Kimi to Semi Blue】Rinami Himesaki's production", + "【キミとセミブルー】姫崎 莉波の特訓段階を{0}にする": "Advance 【Kimi to Semi Blue】Rinami Himesaki's training stage to {0}", + "【キミとセミブルー】有村 麻央のプロデュースで評価A{0}以上を{1}回獲得": "Achieve a rating of A{0} or higher {1} times with 【Kimi to Semi Blue】Mao Arimura's production", + "【キミとセミブルー】有村 麻央の特訓段階を{0}にする": "Advance 【Kimi to Semi Blue】Mao Arimura's training stage to {0}", + "【キミとセミブルー】紫雲 清夏のプロデュースで評価A{0}以上を{1}回獲得": "Achieve a rating of A{0} or higher {1} times with 【Kimi to Semi Blue】Sumika Shiun's production", + "【キミとセミブルー】紫雲 清夏の特訓段階を{0}にする": "Advance 【Kimi to Semi Blue】Sumika Shiun's training stage to {0}", + "【コントラスト】篠澤 広のプロデュースで評価A{0}以上を{1}回獲得": "Achieve a rating of A{0} or higher {1} times with 【Contrast】Hiro Shinosawa's production", + "【コントラスト】篠澤 広の特訓段階を{0}にする": "Advance 【Contrast】Hiro Shinosawa's training stage to {0}", + "【一つ踏み出した先に】葛城 リーリヤのプロデュースで評価A{0}以上を{1}回獲得": "Achieve a rating of A{0} or higher {1} times with 【The First Step Forward】Lilja Katsuragi's production", + "【一つ踏み出した先に】葛城 リーリヤの特訓段階を{0}にする": "Advance 【The First Step Forward】Lilja Katsuragi's training stage to {0}", + "【一匹狼】月村 手毬のプロデュースで評価A{0}以上を{1}回獲得": "Achieve a rating of A{0} or higher {1} times with 【Lone Wolf】Temari Tsukimura's production", + "【一匹狼】月村 手毬の特訓段階を{0}にする": "Advance 【Lone Wolf】Temari Tsukimura's training stage to {0}", + "【一番向いてないこと】篠澤 広のプロデュースで評価A{0}以上を{1}回獲得": "Achieve a rating of A{0} or higher {1} times with 【The Least Suitable Thing】Hiro Shinosawa's production", + "【一番向いてないこと】篠澤 広の特訓段階を{0}にする": "Advance 【The Least Suitable Thing】Hiro Shinosawa's training stage to {0}", + "【一番星】十王 星南のプロデュースで評価A{0}以上を{1}回獲得": "【The Brightest Star】Achieve an A{0} or Higher {1} Times During Sena Juo's Produce Session", + "【一番星】十王 星南の特訓段階を{0}にする": "【The Brightest Star】Raise Sena Juo's Training Stage to {0}", + "【世界一可愛い私】藤田 ことねのプロデュースで評価A{0}以上を{1}回獲得": "Achieve a rating of A{0} or higher {1} times with 【The Cutest Me in the World】Kotone Fujita's production", + "【世界一可愛い私】藤田 ことねの特訓段階を{0}にする": "Advance 【The Cutest Me in the World】Kotone Fujita's training stage to {0}", + "【光景】篠澤 広のプロデュースで評価A{0}以上を{1}回獲得": "Achieve a rating of A{0} or higher {1} times with 【Koukei】Hiro Shinosawa's production", + "【光景】篠澤 広の特訓段階を{0}にする": "Advance 【Koukei】Hiro Shinosawa's training stage to {0}", + "【冠菊】花海 咲季のプロデュースで評価A{0}以上を{1}回獲得": "Achieve a rating of A{0} or higher {1} times with 【Kamurogiku】Saki Hanami's production", + "【冠菊】花海 咲季の特訓段階を{0}にする": "Advance 【Kamurogiku】Saki Hanami's training stage to {0}", + "【冠菊】葛城 リーリヤのプロデュースで評価A{0}以上を{1}回獲得": "Achieve a rating of A{0} or higher {1} times with 【Kamurogiku】Lilja Katsuragi's production", + "【冠菊】葛城 リーリヤの特訓段階を{0}にする": "Advance 【Kamurogiku】Lilja Katsuragi's training stage to {0}", + "【夢へのリスタート】紫雲 清夏のプロデュースで評価A{0}以上を{1}回獲得": "Achieve a rating of A{0} or higher {1} times with 【Restart to the Dream】Sumika Shiun's production", + "【夢へのリスタート】紫雲 清夏の特訓段階を{0}にする": "Advance 【Restart to the Dream】Sumika Shiun's training stage to {0}", + "【小さな野望】十王 星南のプロデュースで評価A{0}以上を{1}回獲得": "【Tiny Ambition】Achieve an A{0} or Higher {1} Times During Sena Juo's Produce Session", + "【小さな野望】十王 星南の特訓段階を{0}にする": "【Tiny Ambition】Raise Sena Juo's Training Stage to {0}", + "【白線】葛城 リーリヤのプロデュースで評価A{0}以上を{1}回獲得": "Achieve a rating of A{0} or higher {1} times with 【White Line】Lilja Katsuragi's production", + "【白線】葛城 リーリヤの特訓段階を{0}にする": "Advance 【White Line】Lilja Katsuragi's training stage to {0}", + "【胸を張って一歩ずつ】倉本 千奈のプロデュースで評価A{0}以上を{1}回獲得": "Achieve a rating of A{0} or higher {1} times with 【Step Forward with Pride】China Kuramoto's production", + "【胸を張って一歩ずつ】倉本 千奈の特訓段階を{0}にする": "Advance 【Step Forward with Pride】China Kuramoto's training stage to {0}", + "お仕事を合計{0}時間": "Work a total of {0} hours", + "アチーブメントを{0}個獲得": "Earn {0} achievements", + "コンテストで{0}位になる": "Achieve {0} place in the contest", + "コンテストで{0}位以内に入る": "Rank within the top {0} in the contest", + "コンテストでグレード{0}に到達": "Reach grade {0} in the contest", + "コンテストでスコアを{0}以上獲得": "Achieve a score of {0} or higher in the contest", + "スキルカードを{0}種類獲得": "Acquire {0} types of skill cards", + "スキルカードを合計{0}獲得": "Acquire a total of {0} skill cards", + "フォロワー数{0}人以上": "Have {0} or more followers", + "プロデューサーLv{0}に到達": "Reach Producer Lv{0}", + "プロデュース\n「N{0}I{1}A」\nで獲得可能": "Produce\n'N{0}I{1}A'\nCan Be Obtained", + "プロデュースでDaレッスンを{0}回選択": "Select Da lessons {0} times in production", + "プロデュースでViレッスンを{0}回選択": "Select Vi lessons {0} times in production", + "プロデュースでVoレッスンを{0}回選択": "Select Vo lessons {0} times in production", + "プロデュースでスキルカードを{0}回強化": "Enhance skill cards {0} times in production", + "プロデュースでファン投票数を{0}獲得": "Gain {0} fan votes in production", + "プロデュースで体力を合計{0}消費": "Use a total of {0} stamina in production", + "プロデュースで授業/おでかけを{0}回選択": "Select classes/outings {0} times in production", + "プロデュースで活動支給を{0}回選択": "Select activity support {0} times in production", + "プロデュースで特別指導を{0}回選択": "Select special guidance {0} times in production", + "プロデュースを{0}回完了": "Complete {0} Productions", + "ベスト{0}": "Best {0}", + "レッスンを{0}回クリア": "Clear {0} Lessons", + "レベル{0}の駆け出しアイドル": "Level {0} Rookie Idol", + "倉本 千奈でSPレッスンを{0}回クリア": "Clear {0} SP Lessons with China Kuramoto", + "倉本 千奈でレッスンを{0}回クリア": "Clear {0} Lessons with China Kuramoto", + "倉本 千奈で最終試験に合格して評価A以上を{0}回獲得": "Pass the Final Exam with A Rank or Higher {0} Times with China Kuramoto", + "倉本 千奈で最終試験に合格して評価B以上を{0}回獲得": "Pass the Final Exam with B Rank or Higher {0} Times with China Kuramoto", + "倉本 千奈で最終試験に合格して評価S{0}以上を{1}回獲得": "Pass the final exam with S rank {0} or higher {1} times with China Kuramoto", + "倉本 千奈で最終試験に合格して評価S以上を{0}回獲得": "Pass the Final Exam with S Rank or Higher {0} Times with China Kuramoto", + "倉本 千奈のダンスを{0}以上に育成してプロデュースを完了": "Complete Production with China Kuramoto's Dance Raised to {0} or Higher", + "倉本 千奈のファンを{0}人獲得": "Gain {0} Fans with China Kuramoto", + "倉本 千奈のプロデュースでスキルカードを{0}回使用": "Use Skill Cards {0} Times in China Kuramoto's Production", + "倉本 千奈のプロデュースで元気を合計{0}獲得": "Gain a Total of {0} Energy in China Kuramoto's Production", + "倉本 千奈のプロデュースで最終試験に{0}回合格": "Pass the Final Exam {0} Times in China Kuramoto's Production", + "倉本 千奈のプロデュースの相談で{0}回交換": "Exchange {0} Times in China Kuramoto's Production Consultation", + "倉本 千奈のプロデュースを{0}回完了": "Complete {0} Productions with China Kuramoto", + "倉本 千奈の特訓段階を{0}にする": "Set China Kuramoto's Training Stage to {0}", + "倉本 千奈の親愛度Lvを{0}にする": "Set China Kuramoto's Bond Level to {0}", + "倉本 千奈の難易度「マスター」で最終試験{0}位を獲得": "Achieve {0} place in the final exam at Master difficulty with China Kuramoto", + "十王 星南でSPレッスンを{0}回クリア": "Clear {0} SP Lessons with Sena Juo", + "十王 星南でレッスンを{0}回クリア": "Clear {0} Lessons with Sena Juo", + "十王 星南で最終試験に合格して評価A以上を{0}回獲得": "Pass the Final Exam with an A or Higher {0} Times with Sena Juo", + "十王 星南で最終試験に合格して評価B以上を{0}回獲得": "Pass the Final Exam with a B or Higher {0} Times with Sena Juo", + "十王 星南で最終試験に合格して評価S{0}以上を{1}回獲得": "Pass the Final Exam with an S{0} or Higher {1} Times with Sena Juo", + "十王 星南で最終試験に合格して評価S以上を{0}回獲得": "Pass the Final Exam with an S or Higher {0} Times with Sena Juo", + "十王 星南のビジュアルを{0}以上に育成してプロデュースを完了": "Complete a Produce Session with Sena Juo's Visual Raised to {0} or Higher", + "十王 星南のファンを{0}人獲得": "Gain {0} Fans for Sena Juo", + "十王 星南のプロデュースでスキルカードを{0}回使用": "Use Skill Cards {0} Times During Sena Juo's Produce Session", + "十王 星南のプロデュースで体力を合計{0}消費": "Consume a Total of {0} Stamina During Sena Juo's Produce Session", + "十王 星南のプロデュースで最終試験に{0}回合格": "Pass the Final Exam {0} Times During Sena Juo's Produce Session", + "十王 星南のプロデュースの相談で{0}回交換": "Exchange Advice {0} Times During Sena Juo's Produce Session", + "十王 星南のプロデュースを{0}回完了": "Complete {0} Produce Sessions with Sena Juo", + "十王 星南の特訓段階を{0}にする": "Raise Sena Juo's Training Stage to {0}", + "十王 星南の親愛度Lvを{0}にする": "Raise Sena Juo's Affection Level to {0}", + "十王 星南の難易度「マスター」で最終試験{0}位を獲得": "Achieve Rank {0} in the Final Exam on 'Master' Difficulty with Sena Juo", + "合計ファン数を{0}人にする": "Reach a Total of {0} Fans", + "姫崎 莉波でPドリンクを{0}回使用": "Use P Drink {0} Times with Rinami Himesaki", + "姫崎 莉波でSPレッスンを{0}回クリア": "Clear {0} SP Lessons with Rinami Himesaki", + "姫崎 莉波でレッスンを{0}回クリア": "Clear {0} Lessons with Rinami Himesaki", + "姫崎 莉波で最終試験に合格して評価A以上を{0}回獲得": "Pass the Final Exam with A Rank or Higher {0} Times with Rinami Himesaki", + "姫崎 莉波で最終試験に合格して評価B以上を{0}回獲得": "Pass the Final Exam with B Rank or Higher {0} Times with Rinami Himesaki", + "姫崎 莉波で最終試験に合格して評価S{0}以上を{1}回獲得": "Pass the final exam with S rank {0} or higher {1} times with Rinami Himesaki", + "姫崎 莉波で最終試験に合格して評価S以上を{0}回獲得": "Pass the Final Exam with S Rank or Higher {0} Times with Rinami Himesaki", + "姫崎 莉波のビジュアルを{0}以上に育成してプロデュースを完了": "Complete Production with Rinami Himesaki's Visual Raised to {0} or Higher", + "姫崎 莉波のファンを{0}人獲得": "Gain {0} Fans with Rinami Himesaki", + "姫崎 莉波のプロデュースでスキルカードを{0}回使用": "Use Skill Cards {0} Times in Rinami Himesaki's Production", + "姫崎 莉波のプロデュースで体力を合計{0}消費": "Consume a Total of {0} Stamina in Rinami Himesaki's Production", + "姫崎 莉波のプロデュースで最終試験に{0}回合格": "Pass the Final Exam {0} Times in Rinami Himesaki's Production", + "姫崎 莉波のプロデュースを{0}回完了": "Complete {0} Productions with Rinami Himesaki", + "姫崎 莉波の特訓段階を{0}にする": "Set Rinami Himesaki's Training Stage to {0}", + "姫崎 莉波の親愛度Lvを{0}にする": "Set Rinami Himesaki's Bond Level to {0}", + "姫崎 莉波の難易度「マスター」で最終試験{0}位を獲得": "Achieve {0} place in the final exam at Master difficulty with Rinami Himesaki", + "最終オーディション\n「Finale」{0}位": "Final Audition\n'Finale' Rank {0}", + "最終試験をスコアA{0}以上で{1}回合格": "Pass the Final Exam with a Score of A{0} or Higher {1} Times", + "最終試験をスコアA以上で{0}回合格": "Pass the Final Exam with a Score of A or Higher {0} Times", + "最終試験をスコアB以上で{0}回合格": "Pass the Final Exam with a Score of B or Higher {0} Times", + "最終試験をスコアSS以上で{0}回合格": "Pass the final exam with a score of SS or higher {0} times", + "最終試験をスコアS{0}以上で{1}回合格": "Pass the final exam with a score of S{0} or higher {1} times", + "最終試験をスコアS以上で{0}回合格": "Pass the Final Exam with a Score of S or Higher {0} Times", + "月村 手毬でSPレッスンを{0}回クリア": "Clear {0} SP Lessons with Temari Tsukimura", + "月村 手毬でレッスンを{0}回クリア": "Clear {0} Lessons with Temari Tsukimura", + "月村 手毬で最終試験に合格して評価A以上を{0}回獲得": "Pass the Final Exam with A Rank or Higher {0} Times with Temari Tsukimura", + "月村 手毬で最終試験に合格して評価B以上を{0}回獲得": "Pass the Final Exam with B Rank or Higher {0} Times with Temari Tsukimura", + "月村 手毬で最終試験に合格して評価S{0}以上を{1}回獲得": "Pass the final exam with S rank {0} or higher {1} times with Temari Tsukimura", + "月村 手毬で最終試験に合格して評価S以上を{0}回獲得": "Pass the Final Exam with S Rank or Higher {0} Times with Temari Tsukimura", + "月村 手毬のファンを{0}人獲得": "Gain {0} Fans with Temari Tsukimura", + "月村 手毬のプロデュースでスキルカードを{0}回使用": "Use Skill Cards {0} Times in Temari Tsukimura's Production", + "月村 手毬のプロデュースでスキルカードを{0}回強化": "Enhance Skill Cards {0} Times in Temari Tsukimura's Production", + "月村 手毬のプロデュースで最終試験に{0}回合格": "Pass the Final Exam {0} Times in Temari Tsukimura's Production", + "月村 手毬のプロデュースの相談で{0}回交換": "Exchange {0} Times in Temari Tsukimura's Production Consultation", + "月村 手毬のプロデュースを{0}回完了": "Complete {0} Productions with Temari Tsukimura", + "月村 手毬のボーカルを{0}以上に育成してプロデュースを完了": "Complete Production with Temari Tsukimura's Vocal Raised to {0} or Higher", + "月村 手毬の特訓段階を{0}にする": "Set Temari Tsukimura's Training Stage to {0}", + "月村 手毬の親愛度Lvを{0}にする": "Set Temari Tsukimura's Bond Level to {0}", + "月村 手毬の難易度「マスター」で最終試験{0}位を獲得": "Achieve {0} place in the final exam at Master difficulty with Temari Tsukimura", + "有村 麻央でPドリンクを{0}回使用": "Use P Drink {0} Times with Mao Arimura", + "有村 麻央でSPレッスンを{0}回クリア": "Clear {0} SP Lessons with Mao Arimura", + "有村 麻央でレッスンを{0}回クリア": "Clear {0} Lessons with Mao Arimura", + "有村 麻央で最終試験に合格して評価A以上を{0}回獲得": "Pass the final exam and earn an A rank or higher {0} times with Mao Arimura", + "有村 麻央で最終試験に合格して評価B以上を{0}回獲得": "Pass the final exam and earn a B rank or higher {0} times with Mao Arimura", + "有村 麻央で最終試験に合格して評価S{0}以上を{1}回獲得": "Pass the final exam with S rank {0} or higher {1} times with Mao Arimura", + "有村 麻央で最終試験に合格して評価S以上を{0}回獲得": "Pass the final exam and earn an S rank or higher {0} times with Mao Arimura", + "有村 麻央のビジュアルを{0}以上に育成してプロデュースを完了": "Raise Mao Arimura's Visuals to {0} or higher and complete the production", + "有村 麻央のファンを{0}人獲得": "Gain {0} fans with Mao Arimura", + "有村 麻央のプロデュースでスキルカードを{0}回使用": "Use Skill Cards {0} times in Mao Arimura's production", + "有村 麻央のプロデュースで体力を合計{0}消費": "Consume a total of {0} stamina in Mao Arimura's production", + "有村 麻央のプロデュースで最終試験に{0}回合格": "Pass the final exam {0} times in Mao Arimura's production", + "有村 麻央のプロデュースを{0}回完了": "Complete Mao Arimura's production {0} times", + "有村 麻央の特訓段階を{0}にする": "Set Mao Arimura's training stage to {0}", + "有村 麻央の親愛度Lvを{0}にする": "Raise Mao Arimura's Bond Level to {0}", + "有村 麻央の難易度「マスター」で最終試験{0}位を獲得": "Achieve {0} place in the final exam at Master difficulty with Mao Arimura", + "活動費で合計{0}のマニーを受け取る": "Receive a total of {0} money from activity funds", + "相談室で{0}回交換": "Exchange {0} times in the consultation room", + "篠澤 広でSPレッスンを{0}回クリア": "Clear SP Lessons {0} times with Hiro Shinosawa", + "篠澤 広でプロデュース評価を合計{0}獲得": "Earn a total of {0} production evaluation points with Hiro Shinosawa", + "篠澤 広でレッスンを{0}回クリア": "Clear Lessons {0} times with Hiro Shinosawa", + "篠澤 広で最終試験に合格して評価A以上を{0}回獲得": "Pass the final exam and earn an A rank or higher {0} times with Hiro Shinosawa", + "篠澤 広で最終試験に合格して評価B以上を{0}回獲得": "Pass the final exam and earn a B rank or higher {0} times with Hiro Shinosawa", + "篠澤 広で最終試験に合格して評価S{0}以上を{1}回獲得": "Pass the final exam with S rank {0} or higher {1} times with Hiro Shinosawa", + "篠澤 広で最終試験に合格して評価S以上を{0}回獲得": "Pass the final exam and earn an S rank or higher {0} times with Hiro Shinosawa", + "篠澤 広のファンを{0}人獲得": "Gain {0} fans with Hiro Shinosawa", + "篠澤 広のプロデュースでスキルカードを{0}回使用": "Use Skill Cards {0} times in Hiro Shinosawa's production", + "篠澤 広のプロデュースで元気を合計{0}獲得": "Gain a total of {0} stamina in Hiro Shinosawa's production", + "篠澤 広のプロデュースで最終試験に{0}回合格": "Pass the final exam {0} times in Hiro Shinosawa's production", + "篠澤 広のプロデュースを{0}回完了": "Complete Hiro Shinosawa's production {0} times", + "篠澤 広のボーカルを{0}以上に育成してプロデュースを完了": "Raise Hiro Shinosawa's Vocals to {0} or higher and complete the production", + "篠澤 広の特訓段階を{0}にする": "Set Hiro Shinosawa's training stage to {0}", + "篠澤 広の親愛度Lvを{0}にする": "Raise Hiro Shinosawa's Bond Level to {0}", + "篠澤 広の難易度「マスター」で最終試験{0}位を獲得": "Achieve {0} place in the final exam at Master difficulty with Hiro Shinosawa", + "紫雲 清夏でPドリンクを{0}回使用": "Use P Drink {0} times with Sumika Shiun", + "紫雲 清夏でSPレッスンを{0}回クリア": "Clear SP Lessons {0} times with Sumika Shiun", + "紫雲 清夏でレッスンを{0}回クリア": "Clear Lessons {0} times with Sumika Shiun", + "紫雲 清夏で最終試験に合格して評価A以上を{0}回獲得": "Pass the final exam and earn an A rank or higher {0} times with Sumika Shiun", + "紫雲 清夏で最終試験に合格して評価B以上を{0}回獲得": "Pass the final exam and earn a B rank or higher {0} times with Sumika Shiun", + "紫雲 清夏で最終試験に合格して評価S{0}以上を{1}回獲得": "Pass the final exam with S rank {0} or higher {1} times with Sumika Shiun", + "紫雲 清夏で最終試験に合格して評価S以上を{0}回獲得": "Pass the final exam and earn an S rank or higher {0} times with Sumika Shiun", + "紫雲 清夏のダンスを{0}以上に育成してプロデュースを完了": "Raise Sumika Shiun's Dance to {0} or higher and complete the production", + "紫雲 清夏のファンを{0}人獲得": "Gain {0} fans with Sumika Shiun", + "紫雲 清夏のプロデュースでスキルカードを{0}回使用": "Use Skill Cards {0} times in Sumika Shiun's production", + "紫雲 清夏のプロデュースで体力を合計{0}消費": "Consume a total of {0} stamina in Sumika Shiun's production", + "紫雲 清夏のプロデュースで最終試験に{0}回合格": "Pass the final exam {0} times in Sumika Shiun's production", + "紫雲 清夏のプロデュースを{0}回完了": "Complete Sumika Shiun's production {0} times", + "紫雲 清夏の特訓段階を{0}にする": "Set Sumika Shiun's training stage to {0}", + "紫雲 清夏の親愛度Lvを{0}にする": "Raise Sumika Shiun's Bond Level to {0}", + "紫雲 清夏の難易度「マスター」で最終試験{0}位を獲得": "Achieve {0} place in the final exam at Master difficulty with Sumika Shiun", + "花海 佑芽でPドリンクを{0}回使用": "Use P Drink {0} times with Ume Hanami", + "花海 佑芽でSPレッスンを{0}回クリア": "Clear SP Lessons {0} times with Ume Hanami", + "花海 佑芽でレッスンを{0}回クリア": "Clear Lessons {0} times with Ume Hanami", + "花海 佑芽で最終試験に合格して評価A以上を{0}回獲得": "Pass the final exam and earn an A rank or higher {0} times with Ume Hanami", + "花海 佑芽で最終試験に合格して評価B以上を{0}回獲得": "Pass the final exam and earn a B rank or higher {0} times with Ume Hanami", + "花海 佑芽で最終試験に合格して評価S{0}以上を{1}回獲得": "Pass the final exam with S rank {0} or higher {1} times with Ume Hanami", + "花海 佑芽で最終試験に合格して評価S以上を{0}回獲得": "Pass the final exam and earn an S rank or higher {0} times with Ume Hanami", + "花海 佑芽のダンスを{0}以上に育成してプロデュースを完了": "Raise Ume Hanami's Dance to {0} or higher and complete the production", + "花海 佑芽のファンを{0}人獲得": "Gain {0} fans for Ume Hanami", + "花海 佑芽のプロデュースでスキルカードを{0}回使用": "Use skill cards {0} times in Ume Hanami's production", + "花海 佑芽のプロデュースで元気を合計{0}獲得": "Gain a total of {0} energy in Ume Hanami's production", + "花海 佑芽のプロデュースで最終試験に{0}回合格": "Pass the final exam {0} times in Ume Hanami's production", + "花海 佑芽のプロデュースを{0}回完了": "Complete Ume Hanami's production {0} times", + "花海 佑芽の特訓段階を{0}にする": "Advance Ume Hanami's training stage to {0}", + "花海 佑芽の親愛度Lvを{0}にする": "Raise Ume Hanami's bond level to {0}", + "花海 佑芽の難易度「マスター」で最終試験{0}位を獲得": "Achieve {0} place in the final exam at Master difficulty with Ume Hanami", + "花海 咲季でSPレッスンを{0}回クリア": "Complete SP lessons {0} times with Saki Hanami", + "花海 咲季でプロデュース評価を合計{0}獲得": "Gain a total production rating of {0} with Saki Hanami", + "花海 咲季でレッスンを{0}回クリア": "Complete lessons {0} times with Saki Hanami", + "花海 咲季で最終試験に合格して評価A以上を{0}回獲得": "Pass the final exam and earn an A rank or higher {0} times with Saki Hanami", + "花海 咲季で最終試験に合格して評価B以上を{0}回獲得": "Pass the final exam and earn a B rank or higher {0} times with Saki Hanami", + "花海 咲季で最終試験に合格して評価S{0}以上を{1}回獲得": "Pass the final exam with S rank {0} or higher {1} times with Saki Hanami", + "花海 咲季で最終試験に合格して評価S以上を{0}回獲得": "Pass the final exam and earn an S rank or higher {0} times with Saki Hanami", + "花海 咲季のビジュアルを{0}以上に育成してプロデュースを完了": "Raise Saki Hanami's visual stat to {0} or more and complete the production", + "花海 咲季のファンを{0}人獲得": "Gain {0} fans for Saki Hanami", + "花海 咲季のプロデュースでスキルカードを{0}回使用": "Use skill cards {0} times in Saki Hanami's production", + "花海 咲季のプロデュースでスキルカードを{0}回強化": "Upgrade skill cards {0} times in Saki Hanami's production", + "花海 咲季のプロデュースで最終試験に{0}回合格": "Pass the final exam {0} times in Saki Hanami's production", + "花海 咲季のプロデュースを{0}回完了": "Complete Saki Hanami's production {0} times", + "花海 咲季の特訓段階を{0}にする": "Advance Saki Hanami's training stage to {0}", + "花海 咲季の親愛度Lvを{0}にする": "Raise Saki Hanami's bond level to {0}", + "花海 咲季の難易度「マスター」で最終試験{0}位を獲得": "Achieve {0} place in the final exam at Master difficulty with Saki Hanami", + "葛城 リーリヤでSPレッスンを{0}回クリア": "Complete SP lessons {0} times with Lilja Katsuragi", + "葛城 リーリヤでレッスンを{0}回クリア": "Complete lessons {0} times with Lilja Katsuragi", + "葛城 リーリヤで最終試験に合格して評価A以上を{0}回獲得": "Pass the final exam and earn an A rank or higher {0} times with Lilja Katsuragi", + "葛城 リーリヤで最終試験に合格して評価B以上を{0}回獲得": "Pass the final exam and earn a B rank or higher {0} times with Lilja Katsuragi", + "葛城 リーリヤで最終試験に合格して評価S{0}以上を{1}回獲得": "Pass the final exam with S rank {0} or higher {1} times with Lilja Katsuragi", + "葛城 リーリヤで最終試験に合格して評価S以上を{0}回獲得": "Pass the final exam and earn an S rank or higher {0} times with Lilja Katsuragi", + "葛城 リーリヤのビジュアルを{0}以上に育成してプロデュースを完了": "Raise Lilja Katsuragi's visual stat to {0} or more and complete the production", + "葛城 リーリヤのファンを{0}人獲得": "Gain {0} fans for Lilja Katsuragi", + "葛城 リーリヤのプロデュースでスキルカードを{0}回使用": "Use skill cards {0} times in Lilja Katsuragi's production", + "葛城 リーリヤのプロデュースでスキルカードを{0}回強化": "Upgrade skill cards {0} times in Lilja Katsuragi's production", + "葛城 リーリヤのプロデュースで元気を合計{0}獲得": "Gain a total of {0} energy in Lilja Katsuragi's production", + "葛城 リーリヤのプロデュースで最終試験に{0}回合格": "Pass the final exam {0} times in Lilja Katsuragi's production", + "葛城 リーリヤのプロデュースを{0}回完了": "Complete Lilja Katsuragi's production {0} times", + "葛城 リーリヤの特訓段階を{0}にする": "Advance Lilja Katsuragi's training stage to {0}", + "葛城 リーリヤの親愛度Lvを{0}にする": "Raise Lilja Katsuragi's bond level to {0}", + "葛城 リーリヤの難易度「マスター」で最終試験{0}位を獲得": "Achieve {0} place in the final exam at Master difficulty with Lilja Katsuragi", + "藤田 ことねでSPレッスンを{0}回クリア": "Complete SP lessons {0} times with Kotone Fujita", + "藤田 ことねでプロデュース評価を合計{0}獲得": "Gain a total production rating of {0} with Kotone Fujita", + "藤田 ことねでレッスンを{0}回クリア": "Complete lessons {0} times with Kotone Fujita", + "藤田 ことねで最終試験に合格して評価A以上を{0}回獲得": "Pass the final exam and earn an A rank or higher {0} times with Kotone Fujita", + "藤田 ことねで最終試験に合格して評価B以上を{0}回獲得": "Pass the final exam and earn a B rank or higher {0} times with Kotone Fujita", + "藤田 ことねで最終試験に合格して評価S{0}以上を{1}回獲得": "Pass the final exam with S rank {0} or higher {1} times with Kotone Fujita", + "藤田 ことねで最終試験に合格して評価S以上を{0}回獲得": "Pass the final exam and earn an S rank or higher {0} times with Kotone Fujita", + "藤田 ことねのダンスを{0}以上に育成してプロデュースを完了": "Raise Kotone Fujita's dance stat to {0} or more and complete the production", + "藤田 ことねのファンを{0}人獲得": "Gain {0} fans for Kotone Fujita", + "藤田 ことねのプロデュースでスキルカードを{0}回使用": "Use skill cards {0} times in Kotone Fujita's production", + "藤田 ことねのプロデュースで最終試験に{0}回合格": "Pass the final exam {0} times in Kotone Fujita's production", + "藤田 ことねのプロデュースの相談で{0}回交換": "Exchange advice {0} times in Kotone Fujita's production", + "藤田 ことねのプロデュースを{0}回完了": "Complete Kotone Fujita's production {0} times", + "藤田 ことねの特訓段階を{0}にする": "Advance Kotone Fujita's training stage to {0}", + "藤田 ことねの親愛度Lvを{0}にする": "Raise Kotone Fujita's bond level to {0}", + "藤田 ことねの難易度「マスター」で最終試験{0}位を獲得": "Achieve {0} place in the final exam at Master difficulty with Kotone Fujita", + "課題を{0}個クリア": "Clear {0} tasks", + "1回のプロデュース中にSPボーカルレッスンを体力{0}の状態でクリアする": "Complete an SP vocal lesson with {0} stamina remaining in a single production" +} diff --git a/local-files/genericTrans/index/achievement.json b/local-files/genericTrans/index/achievement.json new file mode 100644 index 00000000..a618b213 --- /dev/null +++ b/local-files/genericTrans/index/achievement.json @@ -0,0 +1,407 @@ +{ + "2人の秘密": "Our Secret", + "3つのTrue End条件アチーブメントを獲得しプロデュース:定期講演『初』の最終試験で1位になる": "Achieve Three True End Conditions and Finish First in the Final Exam of Production: Regular Lecture 'First'", + "3つのアチーブメントを獲得した状態で試験1位": "First place in the exam with 3 achievements", + "3年生の実力": "Skill of a 3rd-year student", + "MAX": "MAX", + "QOL": "QOL", + "Rank 1": "Rank 1", + "SAKI HANAMI": "SAKI HANAMI", + "The Little Prince": "The Little Prince", + "True Endアチーブメント": "True End Achievement", + "[__split__]式プロデュース改": "[__split__] Style Production Revision", + "[__split__]花海 佑芽のプロデュースで最終試験に合格": "[__split__]Passed the final exam in the production of Ume Hanami", + "[__split__]花海 咲季のプロデュースで最終試験に合格": "[__split__]Pass the final exam in Saki Hanami's production", + "[__split__]葛城 リーリヤのプロデュースで最終試験に合格": "[__split__]Passed the final exam in the production of Lilja Katsuragi", + "[__split__]藤田 ことねのプロデュースで最終試験に合格": "[__split__]Pass the final exam in Kotone Fujita's production", + "clumsy trick": "clumsy trick", + "「Finale」オーディション解放条件": "[Finale] Audition Unlock Conditions", + "「アイドルへの道」倉本千奈": "「The Idol Road」 China Kuramoto", + "「アイドルへの道」十王星南": "「The Idol Road」 Sena Juo", + "「アイドルへの道」姫崎莉波": "「The Idol Road」 Rinami Himesaki", + "「アイドルへの道」月村手毬": "「The Idol Road」 Temari Tsukimura", + "「アイドルへの道」有村麻央": "「The Idol Road」 Mao Arimura", + "「アイドルへの道」篠澤広": "「The Idol Road」 Hiro Shinosawa", + "「アイドルへの道」紫雲清夏": "「The Idol Road」 Sumika Shiun", + "「アイドルへの道」花海佑芽": "「The Idol Road」 Ume Hanami", + "「アイドルへの道」花海咲季": "「Idol Road」 Saki Hanami", + "「アイドルへの道」葛城リーリヤ": "「The Idol Road」 Lilja Katsuragi", + "「アイドルへの道」藤田ことね": "「The Idol Road」 Kotone Fujita", + "『私らしさ』のはじまり": "The Beginning of 'Myself'", + "【L.U.V】姫崎 莉波のプロデュースで最終試験に合格": "[L.U.V] Pass the Final Exam in Rinami Himesaki's Production", + "【L.U.V】姫崎 莉波のプロデュースで評価A+以上を1回獲得": "[L.U.V] Achieve A+ Rating Once in Rinami Himesaki's Production", + "【L.U.V】姫崎 莉波の特訓段階を3にする": "[L.U.V] Advance Rinami Himesaki's Training Stage to 3", + "【仮装狂騒曲】篠澤 広のプロデュースで評価A+以上を1回獲得": "[Costume Frenzy] Achieve A+ Rating Once in Hiro Shinosawa's Production", + "【古今東西ちょちょいのちょい】花海 咲季のプロデュースで最終試験に合格": "[It's a Walk in the Park] Saki Hanami's Production Final Exam Passed", + "【古今東西ちょちょいのちょい】花海 咲季のプロデュースで評価A+以上を1回獲得": "[It's a Walk in the Park] Achieve A+ Rating Once in Saki Hanami's Production", + "【古今東西ちょちょいのちょい】花海 咲季の特訓段階を3にする": "[It's a Walk in the Park] Advance Saki Hanami’s Training Stage to 3", + "あたしの居場所": "My Place", + "あたってくだけろ": "Go for It", + "あっちにあるのはなんですの!": "What's over there!", + "あの頃に戻ったみたい": "Feels Like Going Back to Those Days", + "あふれだす想い": "Overflowing Feelings", + "ありがと、Pっち": "Thank You, P-chi", + "ありのままのわたくしを!": "Just as I am!", + "お姉さんとの約束だよ": "Promise with Big Sister", + "お姉さんの包容力": "Big Sister's Tolerance", + "お姉さんスイッチ": "Big Sister Switch", + "お姉さん力強化週間": "Older Sister Power Enhancement Week", + "お爺様への反逆": "Rebellion Against Grandfather", + "お爺様への報告書": "Report to Grandfather", + "がんばりや": "Hard Worker", + "きみが手を引いてくれた": "You Held My Hand", + "きみの好きな私": "The Me You Like", + "きみの気持ちに応えたい": "I Want to Respond to Your Feelings", + "この曲みたいに空を飛べるように": "Fly Like This Song", + "これまでも、これからも": "Both Now and in the Future", + "すぐそばで見ていてくださいね!": "Please Watch Me Closely!", + "すべてを糧にして": "Make Everything a Stepping Stone", + "ずっと、楽しいね": "Always Fun", + "ぜんぶぜんぶ可愛いんだぞ!": "Everything is Cute!", + "ぜんぶぜんぶ可愛いんだぞ!\n【世界一可愛い私】藤田 ことねのプロデュースで評価A+以上を1回獲得": "Everything is cute!\nGet an A+ rating once with 【Sekaiichi Kawaii】 Kotone Fujita's production", + "そこまで言うならやってあげる!": "If You Say So, I'll Do It!", + "その嘘が本当になるまで": "Until That Lie Becomes True", + "それなら、ずっと、楽しいね": "Then It's Always Fun", + "そんなに期待されちゃったら": "If you're expecting that much from me...", + "そんなに私がいいんだ?": "Do You Like Me That Much?", + "たくさんの喝采": "A Lot of Applause", + "たくさんほしいです!": "I want lots of them!", + "たったいまからクリスマス": "Christmas Starts Right Now", + "ためらいがあっても、もう一歩": "One More Step, Even with Hesitation", + "ちょー元気!": "Super Energetic!", + "つぼみから花へ": "From Bud to Flower", + "つまづいてなんて いられない": "I can't afford to stumble", + "つまづいてなんていられない": "Can't Afford to Stumble", + "どこまでも高く": "As High as Possible", + "どんな天才よりも": "More than any genius", + "なってみせますよ!": "I'll show you I can do it!", + "はじまりはカッコよく": "A Cool Start", + "ひだまりのようなライブを": "A Sunlit Live Performance", + "ひとりひとり、大切な存在": "Each and Every One is Important", + "ふたりで強くなろーね!": "Let's get stronger together!", + "ぶっちぎりで最下位ですわ!": "Overwhelmingly Last Place!", + "ぷろでゅ~さぁ~♡": "Producer♡", + "ほのかな芽生え": "Faint Bud", + "まずは遊びから": "Start with Fun", + "また、お出かけ誘っちゃうね": "I'll invite you out again", + "まだ見ぬ境地": "Undiscovered Realm", + "まだ見捨てない?": "Haven't Given Up Yet?", + "ままならない日々は、終わらない": "These uncontrollable days never end", + "みんなのお姉さん": "Everyone's big sister", + "みんなの前で歌いたい": "I Want to Sing in Front of Everyone", + "めいっぱい輝いてみせますよ!": "I'll Shine as Bright as I Can!", + "もう一度、踊り出す": "Dancing Again", + "もう一度夢を掴むため": "To grasp the dream once again", + "もう少しだけ、このままで": "Just a Little Longer Like This", + "もう逃げない": "I Won't Run Away Anymore", + "もっと褒めてぇ~♡": "Praise Me More♡", + "もっと高く!": "Even higher!", + "やりくり上手": "Good at Managing", + "わたくしの宝物": "My Treasure", + "わたしが一番!": "I'm the Best!", + "わたしたちの夢": "Our Dream", + "わたしとみんながわくわくする歌": "A Song That Excites Me and Everyone Else", + "わたしのベストパートナー": "My Best Partner", + "アイドル、はじめっ!": "Idol, start!", + "アイドルが大好きです!": "I Love Idols!", + "アイドルになった\nんだ": "I Became an Idol", + "アイドルになったんだ": "I Became an Idol", + "アイドルになります": "I Will Become an Idol", + "アイドルの親密度を20まで上げる": "Raise idol's affinity level to 20", + "アイドル適正S": "Idol Aptitude S", + "アチーブメント詳細": "Achievement Details", + "アドレナリン全開": "Full Adrenaline", + "イチバンかわいい": "Cutest", + "イチバンカワイイ": "Cutest", + "エリートプロデューサー": "Elite Producer", + "オールラウンダー": "All-Rounder", + "カッコいいアイドル": "Cool Idol", + "カッコよさだけじゃない": "Not Just Coolness", + "カワイイ♡はじめました": "Started Being Cute♡", + "キミのおかげで、ボクは――": "Thanks to You, I Am――", + "キミのおかげです": "Thanks to You", + "クリスマスのサプライズ": "Christmas Surprise", + "ケジメとキズナと": "Discipline and Bonds", + "サポート上手": "Support Expert", + "スターゲイザー": "Stargazer", + "スタートライン": "Starting Line", + "ストイック": "Stoic", + "センスは抜群": "Outstanding Sense", + "センパイと一緒なら……": "If I'm with Senpai...", + "センパイへ": "To Senpai", + "ダメダメだって頑張ってる": "Trying Hard Even if It's No Good", + "ダンスマスター": "Dance Master", + "ダークホース": "Dark Horse", + "チャンピオン": "Champion", + "テクニシャン": "Technician", + "トップまで止まらない": "Not Stopping Until the Top", + "トップアイドルになります!": "I Will Become a Top Idol!", + "トップアイドルに必要なもの": "What is Needed to be a Top Idol", + "トモダチ": "Friend", + "ドリンクマニア": "Drink Maniac", + "ハイブリッド": "Hybrid", + "バシッとファンサ": "Sharp Fanservice", + "ビシバシやります": "I'll Work Hard", + "ビジュアルマスター": "Visual Master", + "プリンス麻央イリュージョン": "Prince Mao Illusion", + "プロデューサーLvは最大です": "Producer Level is at Max", + "プロデューサーさんっ!": "Producer-san!", + "プロデュースを始めた証": "Proof of Starting Production", + "プロポーズしてきなさいっ♡": "Propose to Me♡", + "ベテランプロデューサー": "Veteran Producer", + "ボクらしさ": "My True Self", + "ボーカルマスター": "Vocal Master", + "マスターアチーブメント 咲季": "Master Achievement Saki", + "マスターアチーブメントは\n獲得したアイドルアチーブメントの\n★の合計数でランクアップしていきます。": "Master Achievements Rank Up Based on the Total Number of Stars from Acquired Idol Achievements.", + "マスターアチーブメント詳細": "Master Achievement Details", + "マスタープロデューサー": "Master Producer", + "ミステリアスガール": "Mysterious Girl", + "リトルプリンス": "Little Prince", + "ルーキー卒業": "Rookie Graduation", + "ワンマンシンガー": "One-Man Singer", + "一つ踏み出した先に": "Beyond the First Step", + "一世一代の悪あがき": "Once-in-a-Lifetime Struggle", + "一匹狼": "Lone Wolf", + "一定のランクに到達すると報酬が獲得できます": "Rewards Can Be Earned Upon Reaching Certain Ranks", + "一度だって負けてあげない": "I won't let you win even once", + "一歩ずつ少しずつ": "Step by step, little by little", + "一歩一歩成長中!": "Growing Step by Step!", + "一番向いていない仕事": "The Job I'm Least Suited For", + "一番向いてないこと": "The Thing I'm Least Suited For", + "一番星": "The Prima Stella", + "一番星の風格": "Dignity of the Prima Stella", + "一番高いところまで": "To the Highest Place", + "一番高いところまで、連れていく": "Take Me to the Highest Place", + "一番高い星": "The Brightest Star", + "一緒に大儲けしましょ~ね♡": "Let's make a fortune together~♡", + "一緒に大輪の花を": "Together with a Grand Flower", + "上級プロデューサー": "Advanced Producer", + "下積み": "Foundation", + "不屈と勝利を歌ってくるわ!": "I Will Sing of Perseverance and Victory!", + "不屈のアイドル": "Indomitable Idol", + "世界で一番未熟な一流アイドル": "The World's Most Immature Top Idol", + "世界一かわいい": "Cutest in the World", + "中級プロデューサー": "Intermediate Producer", + "人生最高のファインプレー": "Best Play of My Life", + "今度こそリスタート": "Restart This Time for Sure", + "今日より強いあたし": "A stronger me than yesterday", + "仕事は仕事": "Work is Work", + "体質改善": "Improving Physique", + "信じる力": "Power of Belief", + "倉本千奈マスター": "China Kuramoto Master", + "倒れなかった回数": "Number of Times Not Falling", + "備えあれば憂いなし": "Prepared and Unworried", + "優しい笑顔": "Kind Smile", + "元気一点突破": "Energy Breakthrough", + "元気可愛いの力": "Cheerful Cuteness Power", + "先のアチーブメント": "Previous Achievement", + "先生っ!!": "Sensei!!", + "先生と一緒なのですものっ!": "Because I'm with Sensei!", + "光": "Light", + "入学試験首席の力よ!": "The Power of the Top Entrance Exam!", + "全力で頼る覚悟": "Ready to Rely with All My Might", + "全力前進": "Full steam ahead", + "全校生徒への挑戦状": "Challenge to All School Students", + "全身全霊": "With All My Heart and Soul", + "全部頂戴": "Give Me Everything", + "六芸に通ず": "Master of Six Arts", + "共に頂点へ": "To the Top Together", + "内緒の約束": "Secret Promise", + "初星学園の看板娘": "Hatsuboshi Academy's Poster Girl", + "初星学園へようこそ": "Welcome to Hatsuboshi Academy", + "前を向いて": "Facing Forward", + "創意工夫": "Creativity and Ingenuity", + "加速度的成長": "Exponential growth", + "勇気を出して": "Summon Courage", + "十王星南マスター": "Sena Juo Master", + "単位取得": "Credit Acquisition", + "可愛さとカッコよさ": "Cuteness and Coolness", + "可能性を求めて": "Seeking Potential", + "叶えてあげるわ": "I Will Grant Your Wish", + "合格は当たり前": "Passing is Expected", + "名前": "Name", + "四六時中アイドル": "24/7 Idol", + "四六時中アイドル\nコンテストでグレード4に到達": "24/7 Idol\nReach Grade 4 in the contest", + "圧倒的な数値": "Overwhelming Numbers", + "地獄のですろーど": "Hellish D-Slow Road", + "地道なトレーニング": "Steady Training", + "基本の『き』から": "From the Basics", + "報酬確認": "Confirm Rewards", + "変わり者がいっぱい": "A Lot of Oddballs", + "外付けの筋肉": "External Muscles", + "夢の舞台へ邁進ですわ": "Advancing toward the stage of dreams", + "夢はここにある": "The Dream is Here", + "夢へのリスタート": "Restart Towards the Dream", + "夢への第一歩": "First Step to a Dream", + "大きく声を出して": "Raise Your Voice", + "大きく声を出して\n葛城 リーリヤのプロデュースで元気を合計1,000獲得": "Shouting loudly\nObtain a total of 1,000 energy through producing with Lilja Katsuragi", + "大事な、言えない、願いごと": "An important, unspoken wish", + "大人になったんだね": "You've Grown Up", + "失望させないで": "Don't Disappoint Me", + "妥協はナシ": "No Compromises", + "妹への挑戦": "Challenge to My Sister", + "姉への挑戦": "Challenge to My Sister", + "姫崎莉波マスター": "Rinami Himesaki Master", + "嫌いな自分にバイバイ": "Goodbye to the Me I Hate", + "孤高の負けず嫌い": "Proudly Independent", + "守るべき存在": "Someone to Protect", + "完全無欠": "Flawless", + "実力発揮": "Showing one's ability", + "寮学生の未来はどっちだ": "Which Way for the Future of the Dorm Students", + "小さなお姉ちゃん": "Little Big Sister", + "小さな野望": "Tiny Ambition", + "届けるための力": "Power to deliver", + "希望があるなら": "If There's Hope", + "常勝不敗のトップアイドル": "Invincible top idol", + "常連さん": "Regular", + "幅広い人脈": "Wide Network", + "幼い頃のように": "Like When I Was a Child", + "弱点を武器に": "Turning Weakness into Strength", + "弱点克服": "Overcoming Weaknesses", + "強く輝く星": "A Strong and Shining Star", + "当然です": "Of Course", + "心に潤いを": "Moisture in the Heart", + "必要な基礎力": "Essential Foundation Power", + "思い出いっぱい": "Full of Memories", + "悔しいかもしれない": "Might Be Frustrating", + "意地とプライド": "Will and Pride", + "愛されアイドル": "Beloved Idol", + "愛されアイドル\n倉本 千奈のファンを70,000人獲得": "Beloved Idol\nGain 70,000 fans of China Kuramoto", + "愛をこめて": "With Love", + "憧れに近づく": "Approaching Aspiration", + "憧れへの一歩": "Step Towards Aspiration", + "成り上がりはここから": "The Rise Starts Here", + "成り上がれ!": "Rise to the Top!", + "成績優秀": "Excellent Grades", + "成長できる証": "Proof of Growth", + "才気煥発": "Brilliance and Vigor", + "才能なしでもやれること": "Things You Can Do Even Without Talent", + "打ち出の小槌": "Lucky Mallet", + "指導上手": "Expert Guidance", + "放っておけない": "Can't Leave You Alone", + "敏腕プロデューサー": "Skilled Producer", + "新しい一面": "A New Side", + "新しい自分": "New Self", + "日々の鍛錬": "Daily Training", + "早熟の天才": "Early Blooming Genius", + "明けない夜を終わらせて": "End the Endless Night", + "最初の一歩": "First Step", + "最後に笑うために": "To Laugh Last", + "最後の夏だから――": "Because It's the Last Summer――", + "最後まで付き合いなさいよねっ!": "Stick with Me Until the End!", + "最高のお姉ちゃん": "The Best Big Sister", + "最高の想い出を": "The Best Memories", + "月村手毬マスター": "Temari Tsukimura Master", + "有村麻央マスター": "Mao Arimura Master", + "期待してるからっ!": "I'm Counting on You!", + "期待の新人": "Promising Rookie", + "未来の財源": "Future Resources", + "未来へのステップ": "Step Towards the Future", + "本命候補": "Top Candidate", + "本契約": "Final Contract", + "本当のきもち": "True Feelings", + "本当のボク": "The Real Me", + "本当の魅力": "True Charm", + "本気の本気のちょー本気": "Seriously, Seriously, Super Seriously", + "本気を出せば": "If I Get Serious", + "本物よりも高く飛べる": "Can Fly Higher Than the Real Thing", + "楽しませる喜び": "Joy of Entertaining", + "次こそ絶対!": "Next time for sure!", + "次の課題はなに?": "What's the Next Task?", + "次回ランクアップ報酬": "Next Rank-Up Reward", + "歌いたくて仕方がないわ": "I Can't Wait to Sing", + "歌い続ける力": "Power to Keep Singing", + "歌姫": "Diva", + "歩くような速さだとしても": "Even at a Walking Pace", + "比類なきアイドルの才能": "Unmatched Idol Talent", + "気合を入れて": "With Full Spirit", + "気持ちだけは負けません": "I won't lose in spirit", + "水分補給!": "Hydration!", + "流行りはバッチリ": "Trend Setter", + "準備万端": "Fully Prepared", + "溢れ出る元気": "Overflowing energy", + "無敵のトップアイドル": "Invincible Top Idol", + "無限の体力": "Infinite stamina", + "無限の向上心": "Infinite Ambition", + "熱血指導": "Passionate Guidance", + "爽やかドリンク": "Refreshing Drink", + "特別で運命": "Special and Destined", + "王者の御出まし": "The King's Arrival", + "王道アイドル": "Traditional idol", + "理想と現実": "Ideal and Reality", + "理想の姉へ": "To the Ideal Big Sister", + "理想の姿": "Ideal Form", + "生活改善": "Improvement in Life", + "生涯一度きりみたいな": "Once in a Lifetime", + "皆を導く星": "The Star That Guides All", + "目指すは常勝不敗!": "Aiming for constant victory!", + "真っ直ぐな眼差し": "Straightforward Gaze", + "真っ赤なルージュ": "Bright Red Rouge", + "真のトップアイドル": "The True Top Idol", + "真面目にこつこつ": "Diligently and Steadily", + "着実な進歩": "Steady progress", + "石の上にも三年": "Perseverance for Three Years", + "確実な一歩": "A definite step forward", + "磨かれた笑顔": "Polished Smile", + "私だけのプロデューサー": "My Only Producer", + "私だけのプロデューサー2345": "My Only Producer 2345", + "私の素直な気持ち": "My True Feelings", + "私はきみの……": "I Am Yours...", + "私はきみの、お姉ちゃん": "I'm Your Big Sister", + "秘めた才能": "Hidden Talent", + "稼ぎ頭": "Top Earner", + "積み上げてきたもの": "What We've Built Up", + "積み重なる経験": "Accumulated Experience", + "立派なアイドルに!": "Become a Fine Idol!", + "笑顔の練習": "Smile Practice", + "篠澤広マスター": "Hiro Shinosawa Master", + "精一杯の強がり": "A Brave Front", + "素直になれない、ひねくれ者の歌": "A Song of a Stubborn Person Who Can't Be Honest", + "紫雲清夏マスター": "Sumika Shiun Master", + "絶対負けない力": "Unbeatable Strength", + "練習、練習、また練習": "Practice, Practice, and More Practice", + "縁の下の力持ち": "Supportive Role", + "羽ばたいたリーリヤ": "Lilja Took Flight", + "羽ばたくための力": "The Power to Soar", + "考える前に動け": "Move before you think", + "育むべき輝き": "The Radiance to Nurture", + "胸を張って一歩ずつ": "One step at a time", + "自分の一部": "Part of Myself", + "自慢のお姉ちゃんだぞ": "I’m Your Proud Older Sister", + "花海佑芽マスター": "Ume Hanami Master", + "花海咲季マスター": "Saki Hanami Master", + "苦難こそ喜び": "Joy in Hardships", + "茨の道": "Thorny Path", + "落ちこぼれからの挑戦": "Challenge from a Failure", + "落ちこぼれとは言わせない": "Won't Let You Call Me a Failure", + "葛城リーリヤ": "Lilja Katsuragi", + "葛城リーリヤマスター": "Lilja Katsuragi Master", + "藤田ことね": "Kotone Fujita", + "藤田ことねマスター": "Kotone Fujita Master", + "裏切ったら恨むからね?": "I'll Resent You if You Betray Me, Okay?", + "見せたい姿": "The Image I Want to Show", + "見ていて、先輩": "Watch Me, Senpai", + "計画外のプロデュース": "Unplanned Production", + "課題達成": "Task Achievement", + "調子いいかも♪": "Feeling Great♪", + "諦めきれない夢": "Unyielding Dream", + "諦められない": "Can't Give Up", + "護身術の達人": "Self-Defense Master", + "財力": "Financial Power", + "走り続けたその先": "Beyond Continuing to Run", + "踊りきる体力": "Endurance to Dance Through", + "踏み出した一歩": "First Step Forward", + "踏み出す勇気": "Courage to Step Forward", + "軽快ステップ": "Light Steps", + "輝く原石": "Shining gemstone", + "辛いほどいい": "The Tougher, the Better", + "進むための一歩": "Step to Move Forward", + "道場仕込みの運動神経": "Dojo-Trained Athletic Ability", + "限界のその先へ": "Beyond the Limits", + "限界はまだ": "Not Yet at the Limit", + "限界突破": "Pushing the limits", + "離れたくないんです": "I don't want to be apart", + "青二才の努力": "Effort of a Greenhorn", + "静かなる戦い": "Silent Battle", + "頂点のその先へ": "Beyond the Peak" +} diff --git a/local-files/genericTrans/index/chara_profiles.json b/local-files/genericTrans/index/chara_profiles.json new file mode 100644 index 00000000..daed7380 --- /dev/null +++ b/local-files/genericTrans/index/chara_profiles.json @@ -0,0 +1,86 @@ +{ + "Costume of 倉本 千奈": "Costume of China Kuramoto", + "Costume of 十王 星南": "Costume of Sena Juo", + "Costume of 姫崎 莉波": "Costume of Rinami Himesaki", + "Costume of 月村 手毬": "Costume of Temari Tsukimura", + "Costume of 有村 麻央": "Costume of Mao Arimura", + "Costume of 篠澤 広": "Costume of Hiro Shinosawa", + "Costume of 紫雲 清夏": "Costume of Sumika Shiun", + "Costume of 花海 佑芽": "Costume of Ume Hanami", + "Costume of 花海 咲季": "Costume of Saki Hanami", + "Costume of 葛城 リーリヤ": "Costume of Lilja Katsuragi", + "Costume of 藤田 ことね": "Costume of Kotone Fujita", + "Hairstyle of 倉本 千奈": "Hairstyle of China Kuramoto", + "Hairstyle of 十王 星南": "Hairstyle of Sena Juo", + "Hairstyle of 姫崎 莉波": "Hairstyle of Rinami Himesaki", + "Hairstyle of 月村 手毬": "Hairstyle of Temari Tsukimura", + "Hairstyle of 有村 麻央": "Hairstyle of Mao Arimura", + "Hairstyle of 篠澤 広": "Hairstyle of Hiro Shinosawa", + "Hairstyle of 紫雲 清夏": "Hairstyle of Sumika Shiun", + "Hairstyle of 花海 佑芽": "Hairstyle of Ume Hanami", + "Hairstyle of 花海 咲季": "Hairstyle of Saki Hanami", + "Hairstyle of 葛城 リーリヤ": "Hairstyle of Lilja Katsuragi", + "Hairstyle of 藤田 ことね": "Hairstyle of Kotone Fujita", + "[__split__]倉本 千奈": "[__split__]China Kuramoto", + "[__split__]十王 星南": "[__split__]Sena Juo", + "[__split__]十王 邦夫": "[__split__]Kunio Juo", + "[__split__]姫崎 莉波": "[__split__]Rinami Himesaki", + "[__split__]月村 手毬": "[__split__]Temari Tsukimura", + "[__split__]有村 麻央": "[__split__]Mao Arimura", + "[__split__]根緒 亜紗里": "[__split__]Asari Neo", + "[__split__]秦谷 美鈴": "[__split__]Misuzu Hataya", + "[__split__]篠澤 広": "[__split__]Hiro Shinosawa", + "[__split__]紫雲 清夏": "[__split__]Sumika Shiun", + "[__split__]花海 佑芽": "[__split__]Ume Hanami", + "[__split__]花海 咲季": "[__split__]Saki Hanami", + "[__split__]葛城 リーリヤ": "[__split__]Lilja Katsuragi", + "[__split__]藤田 ことね": "[__split__]Kotone Fujita", + "ことね": "ことね", + "コミュ": "Commu", + "ダンス トレーナー": "Dance Trainer", + "ダンストレーナー": "Dance Trainer", + "ビジュアル トレーナー": "Visual Trainer", + "ビジュアルトレーナー": "Visual Trainer", + "ファン数": "No. of Fans", + "プロフィール\n": "Profile\n", + "ボーカルト レーナー": "Vocal Trainer", + "ボーカルトレーナー": "Vocal Trainer", + "リーリヤ": "リーリヤ", + "人": "", + "佑芽": "佑芽", + "倉本": "倉本", + "倉本 千奈": "China Kuramoto", + "十王": "十王", + "十王 星南": "Sena Juo", + "十王 邦夫": "Kunio Juo", + "千奈": "千奈", + "咲季": "咲季", + "姫崎": "姫崎", + "姫崎 莉波": "Rinami Himesaki", + "実績": "Achievements", + "広": "広", + "所持一覧": "List", + "手毬": "手毬", + "星南": "星南", + "月村": "月村", + "月村 手毬": "Temari Tsukimura", + "有村": "有村", + "有村 麻央": "Mao Arimura", + "根緒 亜紗里": "Asari Neo", + "清夏": "清夏", + "秦谷 美鈴": "Misuzu Hataya", + "篠澤": "篠澤", + "篠澤 広": "Hiro Shinosawa", + "紫雲": "紫雲", + "紫雲 清夏": "Sumika Shiun", + "花海": "花海", + "花海 佑芽": "Ume Hanami", + "花海 咲季": "Saki Hanami", + "莉波": "莉波", + "葛城": "葛城", + "葛城 リーリヤ": "Lilja Katsuragi", + "藤田": "藤田", + "藤田 ことね": "Kotone Fujita", + "親愛度 10/10": "Bond 10/10", + "麻央": "麻央" +} diff --git a/local-files/genericTrans/index/flavor.json b/local-files/genericTrans/index/flavor.json new file mode 100644 index 00000000..c0534491 --- /dev/null +++ b/local-files/genericTrans/index/flavor.json @@ -0,0 +1,310 @@ +{ + "……": "...Please, don't pat my head.", + "……頭": "...Please, don't pat my head.", + "……頭を": "...Please, don't pat my head.", + "……頭を撫": "...Please, don't pat my head.", + "……頭を撫で": "...Please, don't pat my head.", + "……頭を撫でな": "...Please, don't pat my head.", + "……頭を撫でない": "...Please, don't pat my head.", + "……頭を撫でないで": "...Please, don't pat my head.", + "……頭を撫でないでく": "...Please, don't pat my head.", + "……頭を撫でないでくだ": "...Please, don't pat my head.", + "……頭を撫でないでくださ": "...Please, don't pat my head.", + "……頭を撫でないでください": "...Please, don't pat my head.", + "……頭を撫でないでくださいま": "...Please, don't pat my head.", + "……頭を撫でないでくださいませ": "...Please, don't pat my head.", + "……頭を撫でないでくださいませ。": "...Please, don't pat my head.", + "え": "Whaaaaat!? Is this your\nhot spring, China-chan!?", + "ええ": "Whaaaaat!? Is this your\nhot spring, China-chan!?", + "ええー": "Whaaaaat!? Is this your\nhot spring, China-chan!?", + "ええーー": "Whaaaaat!? Is this your\nhot spring, China-chan!?", + "ええーーー": "Whaaaaat!? Is this your\nhot spring, China-chan!?", + "ええーーーー": "Whaaaaat!? Is this your\nhot spring, China-chan!?", + "ええーーーーっ": "Whaaaaat!? Is this your\nhot spring, China-chan!?", + "ええーーーーっっ": "Whaaaaat!? Is this your\nhot spring, China-chan!?", + "ええーーーーっっ!": "Whaaaaat!? Is this your\nhot spring, China-chan!?", + "ええーーーーっっ!?": "Whaaaaat!? Is this your\nhot spring, China-chan!?", + "ええーーーーっっ!?\n": "Whaaaaat!? Is this your\nhot spring, China-chan!?", + "ええーーーーっっ!?\n千": "Whaaaaat!? Is this your\nhot spring, China-chan!?", + "ええーーーーっっ!?\n千奈": "Whaaaaat!? Is this your\nhot spring, China-chan!?", + "ええーーーーっっ!?\n千奈ち": "Whaaaaat!? Is this your\nhot spring, China-chan!?", + "ええーーーーっっ!?\n千奈ちゃ": "Whaaaaat!? Is this your\nhot spring, China-chan!?", + "ええーーーーっっ!?\n千奈ちゃん": "Whaaaaat!? Is this your\nhot spring, China-chan!?", + "ええーーーーっっ!?\n千奈ちゃんの": "Whaaaaat!? Is this your\nhot spring, China-chan!?", + "ええーーーーっっ!?\n千奈ちゃんの温": "Whaaaaat!? Is this your\nhot spring, China-chan!?", + "ええーーーーっっ!?\n千奈ちゃんの温泉": "Whaaaaat!? Is this your\nhot spring, China-chan!?", + "ええーーーーっっ!?\n千奈ちゃんの温泉っ": "Whaaaaat!? Is this your\nhot spring, China-chan!?", + "ええーーーーっっ!?\n千奈ちゃんの温泉って": "Whaaaaat!? Is this your\nhot spring, China-chan!?", + "ええーーーーっっ!?\n千奈ちゃんの温泉ってこ": "Whaaaaat!? Is this your\nhot spring, China-chan!?", + "ええーーーーっっ!?\n千奈ちゃんの温泉ってこと": "Whaaaaat!? Is this your\nhot spring, China-chan!?", + "ええーーーーっっ!?\n千奈ちゃんの温泉ってこと!": "Whaaaaat!? Is this your\nhot spring, China-chan!?", + "ええーーーーっっ!?\n千奈ちゃんの温泉ってこと!?": "Whaaaaat!? Is this your\nhot spring, China-chan!?", + "お、": "C-calm down...\nCalm down!", + "お、落": "C-calm down...\nCalm down!", + "お、落ち": "C-calm down...\nCalm down!", + "お、落ち着": "C-calm down...\nCalm down!", + "お、落ち着い": "C-calm down...\nCalm down!", + "お、落ち着いて": "C-calm down...\nCalm down!", + "お、落ち着いて…": "C-calm down...\nCalm down!", + "お、落ち着いて……": "C-calm down...\nCalm down!", + "お、落ち着いて……\n": "C-calm down...\nCalm down!", + "お、落ち着いて……\n落": "C-calm down...\nCalm down!", + "お、落ち着いて……\n落ち": "C-calm down...\nCalm down!", + "お、落ち着いて……\n落ち着": "C-calm down...\nCalm down!", + "お、落ち着いて……\n落ち着い": "C-calm down...\nCalm down!", + "お、落ち着いて……\n落ち着いて": "C-calm down...\nCalm down!", + "お、落ち着いて……\n落ち着いてー": "C-calm down...\nCalm down!", + "お、落ち着いて……\n落ち着いてーっ": "C-calm down...\nCalm down!", + "お、落ち着いて……\n落ち着いてーっ!": "C-calm down...\nCalm down!", + "こ": "Is this a hot spring!?\nWhy is it here...?", + "これ": "Is this a hot spring!?\nWhy is it here...?", + "これっ": "Is this a hot spring!?\nWhy is it here...?", + "これって": "Is this a hot spring!?\nWhy is it here...?", + "これって温": "Is this a hot spring!?\nWhy is it here...?", + "これって温泉": "Is this a hot spring!?\nWhy is it here...?", + "これって温泉!": "Is this a hot spring!?\nWhy is it here...?", + "これって温泉!?": "Is this a hot spring!?\nWhy is it here...?", + "これって温泉!?\n": "Is this a hot spring!?\nWhy is it here...?", + "これって温泉!?\nな": "Is this a hot spring!?\nWhy is it here...?", + "これって温泉!?\nなん": "Is this a hot spring!?\nWhy is it here...?", + "これって温泉!?\nなんで": "Is this a hot spring!?\nWhy is it here...?", + "これって温泉!?\nなんでこ": "Is this a hot spring!?\nWhy is it here...?", + "これって温泉!?\nなんでこん": "Is this a hot spring!?\nWhy is it here...?", + "これって温泉!?\nなんでこんな": "Is this a hot spring!?\nWhy is it here...?", + "これって温泉!?\nなんでこんなと": "Is this a hot spring!?\nWhy is it here...?", + "これって温泉!?\nなんでこんなとこ": "Is this a hot spring!?\nWhy is it here...?", + "これって温泉!?\nなんでこんなところ": "Is this a hot spring!?\nWhy is it here...?", + "これって温泉!?\nなんでこんなところに": "Is this a hot spring!?\nWhy is it here...?", + "これって温泉!?\nなんでこんなところに…": "Is this a hot spring!?\nWhy is it here...?", + "これって温泉!?\nなんでこんなところに……": "Is this a hot spring!?\nWhy is it here...?", + "ご": "Allow me to guide you,\nplease follow me!", + "ご案": "Allow me to guide you,\nplease follow me!", + "ご案内": "Allow me to guide you,\nplease follow me!", + "ご案内し": "Allow me to guide you,\nplease follow me!", + "ご案内しま": "Allow me to guide you,\nplease follow me!", + "ご案内します": "Allow me to guide you,\nplease follow me!", + "ご案内しますか": "Allow me to guide you,\nplease follow me!", + "ご案内しますから": "Allow me to guide you,\nplease follow me!", + "ご案内しますから、": "Allow me to guide you,\nplease follow me!", + "ご案内しますから、\n": "Allow me to guide you,\nplease follow me!", + "ご案内しますから、\nわ": "Allow me to guide you,\nplease follow me!", + "ご案内しますから、\nわた": "Allow me to guide you,\nplease follow me!", + "ご案内しますから、\nわたく": "Allow me to guide you,\nplease follow me!", + "ご案内しますから、\nわたくし": "Allow me to guide you,\nplease follow me!", + "ご案内しますから、\nわたくしに": "Allow me to guide you,\nplease follow me!", + "ご案内しますから、\nわたくしにつ": "Allow me to guide you,\nplease follow me!", + "ご案内しますから、\nわたくしについ": "Allow me to guide you,\nplease follow me!", + "ご案内しますから、\nわたくしについて": "Allow me to guide you,\nplease follow me!", + "ご案内しますから、\nわたくしについてき": "Allow me to guide you,\nplease follow me!", + "ご案内しますから、\nわたくしについてきて": "Allow me to guide you,\nplease follow me!", + "ご案内しますから、\nわたくしについてきてく": "Allow me to guide you,\nplease follow me!", + "ご案内しますから、\nわたくしについてきてくだ": "Allow me to guide you,\nplease follow me!", + "ご案内しますから、\nわたくしについてきてくださ": "Allow me to guide you,\nplease follow me!", + "ご案内しますから、\nわたくしについてきてください": "Allow me to guide you,\nplease follow me!", + "ご案内しますから、\nわたくしについてきてください!": "Allow me to guide you,\nplease follow me!", + "そ": "It's called hatsuboshi Hot Springs!\nHow do you like it!?", + "その": "It's called hatsuboshi Hot Springs!\nHow do you like it!?", + "その名": "It's called hatsuboshi Hot Springs!\nHow do you like it!?", + "その名も": "It's called hatsuboshi Hot Springs!\nHow do you like it!?", + "その名も初": "It's called hatsuboshi Hot Springs!\nHow do you like it!?", + "その名も初星": "It's called hatsuboshi Hot Springs!\nHow do you like it!?", + "その名も初星温": "It's called hatsuboshi Hot Springs!\nHow do you like it!?", + "その名も初星温泉": "It's called hatsuboshi Hot Springs!\nHow do you like it!?", + "その名も初星温泉!": "It's called hatsuboshi Hot Springs!\nHow do you like it!?", + "その名も初星温泉!\n": "It's called hatsuboshi Hot Springs!\nHow do you like it!?", + "その名も初星温泉!\nど": "It's called hatsuboshi Hot Springs!\nHow do you like it!?", + "その名も初星温泉!\nどう": "It's called hatsuboshi Hot Springs!\nHow do you like it!?", + "その名も初星温泉!\nどうで": "It's called hatsuboshi Hot Springs!\nHow do you like it!?", + "その名も初星温泉!\nどうです": "It's called hatsuboshi Hot Springs!\nHow do you like it!?", + "その名も初星温泉!\nどうですか": "It's called hatsuboshi Hot Springs!\nHow do you like it!?", + "その名も初星温泉!\nどうですかっ": "It's called hatsuboshi Hot Springs!\nHow do you like it!?", + "その名も初星温泉!\nどうですかっ!": "It's called hatsuboshi Hot Springs!\nHow do you like it!?", + "その名も初星温泉!\nどうですかっ!?": "It's called hatsuboshi Hot Springs!\nHow do you like it!?", + "た": "Th-This is terrible!\nWe must call for rescue immediately!", + "た、": "Th-This is terrible!\nWe must call for rescue immediately!", + "た、大": "Th-This is terrible!\nWe must call for rescue immediately!", + "た、大変": "Th-This is terrible!\nWe must call for rescue immediately!", + "た、大変で": "Th-This is terrible!\nWe must call for rescue immediately!", + "た、大変です": "Th-This is terrible!\nWe must call for rescue immediately!", + "た、大変ですわ": "Th-This is terrible!\nWe must call for rescue immediately!", + "た、大変ですわ!": "Th-This is terrible!\nWe must call for rescue immediately!", + "た、大変ですわ!\n": "Th-This is terrible!\nWe must call for rescue immediately!", + "た、大変ですわ!\nす": "Th-This is terrible!\nWe must call for rescue immediately!", + "た、大変ですわ!\nすぐ": "Th-This is terrible!\nWe must call for rescue immediately!", + "た、大変ですわ!\nすぐに": "Th-This is terrible!\nWe must call for rescue immediately!", + "た、大変ですわ!\nすぐに救": "Th-This is terrible!\nWe must call for rescue immediately!", + "た、大変ですわ!\nすぐに救助": "Th-This is terrible!\nWe must call for rescue immediately!", + "た、大変ですわ!\nすぐに救助を": "Th-This is terrible!\nWe must call for rescue immediately!", + "た、大変ですわ!\nすぐに救助を呼": "Th-This is terrible!\nWe must call for rescue immediately!", + "た、大変ですわ!\nすぐに救助を呼び": "Th-This is terrible!\nWe must call for rescue immediately!", + "た、大変ですわ!\nすぐに救助を呼びま": "Th-This is terrible!\nWe must call for rescue immediately!", + "た、大変ですわ!\nすぐに救助を呼びませ": "Th-This is terrible!\nWe must call for rescue immediately!", + "た、大変ですわ!\nすぐに救助を呼びません": "Th-This is terrible!\nWe must call for rescue immediately!", + "た、大変ですわ!\nすぐに救助を呼びませんと": "Th-This is terrible!\nWe must call for rescue immediately!", + "た、大変ですわ!\nすぐに救助を呼びませんと!": "Th-This is terrible!\nWe must call for rescue immediately!", + "ふ": "Fufu... Believe it or not,\nI'm quite the notorious delinquent.", + "ふふ": "Fufu... Believe it or not,\nI'm quite the notorious delinquent.", + "ふふ…": "Fufu... Believe it or not,\nI'm quite the notorious delinquent.", + "ふふ……": "Fufu... Believe it or not,\nI'm quite the notorious delinquent.", + "ふふ……こ": "Fufu... Believe it or not,\nI'm quite the notorious delinquent.", + "ふふ……これ": "Fufu... Believe it or not,\nI'm quite the notorious delinquent.", + "ふふ……これで": "Fufu... Believe it or not,\nI'm quite the notorious delinquent.", + "ふふ……これでも": "Fufu... Believe it or not,\nI'm quite the notorious delinquent.", + "ふふ……これでもわ": "Fufu... Believe it or not,\nI'm quite the notorious delinquent.", + "ふふ……これでもわた": "Fufu... Believe it or not,\nI'm quite the notorious delinquent.", + "ふふ……これでもわたし": "Fufu... Believe it or not,\nI'm quite the notorious delinquent.", + "ふふ……これでもわたし、": "Fufu... Believe it or not,\nI'm quite the notorious delinquent.", + "ふふ……これでもわたし、\n": "Fufu... Believe it or not,\nI'm quite the notorious delinquent.", + "ふふ……これでもわたし、\n有": "Fufu... Believe it or not,\nI'm quite the notorious delinquent.", + "ふふ……これでもわたし、\n有名": "Fufu... Believe it or not,\nI'm quite the notorious delinquent.", + "ふふ……これでもわたし、\n有名な": "Fufu... Believe it or not,\nI'm quite the notorious delinquent.", + "ふふ……これでもわたし、\n有名な不良": "Fufu... Believe it or not,\nI'm quite the notorious delinquent.", + "ふふ……これでもわたし、\n有名な不良な": "Fufu... Believe it or not,\nI'm quite the notorious delinquent.", + "ふふ……これでもわたし、\n有名な不良なん": "Fufu... Believe it or not,\nI'm quite the notorious delinquent.", + "ふふ……これでもわたし、\n有名な不良なんで": "Fufu... Believe it or not,\nI'm quite the notorious delinquent.", + "ふふ……これでもわたし、\n有名な不良なんです": "Fufu... Believe it or not,\nI'm quite the notorious delinquent.", + "ふふ……これでもわたし、\n有名な不良なんですよ。": "Fufu... Believe it or not,\nI'm quite the notorious delinquent.", + "ま": "Oh my, a delinquent...\nIt's my first time talking to one!", + "まぁ": "Oh my, a delinquent...\nIt's my first time talking to one!", + "まぁっ": "Oh my, a delinquent...\nIt's my first time talking to one!", + "まぁっ、": "Oh my, a delinquent...\nIt's my first time talking to one!", + "まぁっ、不": "Oh my, a delinquent...\nIt's my first time talking to one!", + "まぁっ、不良": "Oh my, a delinquent...\nIt's my first time talking to one!", + "まぁっ、不良の": "Oh my, a delinquent...\nIt's my first time talking to one!", + "まぁっ、不良の方": "Oh my, a delinquent...\nIt's my first time talking to one!", + "まぁっ、不良の方…": "Oh my, a delinquent...\nIt's my first time talking to one!", + "まぁっ、不良の方……": "Oh my, a delinquent...\nIt's my first time talking to one!", + "まぁっ、不良の方……わ": "Oh my, a delinquent...\nIt's my first time talking to one!", + "まぁっ、不良の方……わた": "Oh my, a delinquent...\nIt's my first time talking to one!", + "まぁっ、不良の方……わたく": "Oh my, a delinquent...\nIt's my first time talking to one!", + "まぁっ、不良の方……わたくし": "Oh my, a delinquent...\nIt's my first time talking to one!", + "まぁっ、不良の方……わたくし、": "Oh my, a delinquent...\nIt's my first time talking to one!", + "まぁっ、不良の方……わたくし、\n": "Oh my, a delinquent...\nIt's my first time talking to one!", + "まぁっ、不良の方……わたくし、\nは": "Oh my, a delinquent...\nIt's my first time talking to one!", + "まぁっ、不良の方……わたくし、\nはじ": "Oh my, a delinquent...\nIt's my first time talking to one!", + "まぁっ、不良の方……わたくし、\nはじめ": "Oh my, a delinquent...\nIt's my first time talking to one!", + "まぁっ、不良の方……わたくし、\nはじめて": "Oh my, a delinquent...\nIt's my first time talking to one!", + "まぁっ、不良の方……わたくし、\nはじめてお": "Oh my, a delinquent...\nIt's my first time talking to one!", + "まぁっ、不良の方……わたくし、\nはじめてお話": "Oh my, a delinquent...\nIt's my first time talking to one!", + "まぁっ、不良の方……わたくし、\nはじめてお話し": "Oh my, a delinquent...\nIt's my first time talking to one!", + "まぁっ、不良の方……わたくし、\nはじめてお話しし": "Oh my, a delinquent...\nIt's my first time talking to one!", + "まぁっ、不良の方……わたくし、\nはじめてお話ししま": "Oh my, a delinquent...\nIt's my first time talking to one!", + "まぁっ、不良の方……わたくし、\nはじめてお話ししまし": "Oh my, a delinquent...\nIt's my first time talking to one!", + "まぁっ、不良の方……わたくし、\nはじめてお話ししました": "Oh my, a delinquent...\nIt's my first time talking to one!", + "まぁっ、不良の方……わたくし、\nはじめてお話ししましたわ": "Oh my, a delinquent...\nIt's my first time talking to one!", + "まぁっ、不良の方……わたくし、\nはじめてお話ししましたわ。": "Oh my, a delinquent...\nIt's my first time talking to one!", + "よ": "Best regards, everyone.", + "よろ": "Best regards, everyone.", + "よろし": "Best regards, everyone.", + "よろしく": "Best regards, everyone.", + "よろしくお": "Best regards, everyone.", + "よろしくお願": "Best regards, everyone.", + "よろしくお願い": "Best regards, everyone.", + "よろしくお願いし": "Best regards, everyone.", + "よろしくお願いしま": "Best regards, everyone.", + "よろしくお願いします": "Best regards, everyone.", + "よろしくお願いします、": "Best regards, everyone.", + "よろしくお願いします、皆": "Best regards, everyone.", + "よろしくお願いします、皆さ": "Best regards, everyone.", + "よろしくお願いします、皆さん": "Best regards, everyone.", + "よろしくお願いします、皆さん。": "Best regards, everyone.", + "わ": "Please, be friends with us♪", + "わ、": "C-can I go too?\nI think I could help...", + "わ、私": "C-can I go too?\nI think I could help...", + "わ、私も": "C-can I go too?\nI think I could help...", + "わ、私も行": "C-can I go too?\nI think I could help...", + "わ、私も行っ": "C-can I go too?\nI think I could help...", + "わ、私も行って": "C-can I go too?\nI think I could help...", + "わ、私も行ってい": "C-can I go too?\nI think I could help...", + "わ、私も行っていい": "C-can I go too?\nI think I could help...", + "わ、私も行っていいか": "C-can I go too?\nI think I could help...", + "わ、私も行っていいかな": "C-can I go too?\nI think I could help...", + "わ、私も行っていいかな?": "C-can I go too?\nI think I could help...", + "わ、私も行っていいかな?\n": "C-can I go too?\nI think I could help...", + "わ、私も行っていいかな?\nお": "C-can I go too?\nI think I could help...", + "わ、私も行っていいかな?\nお手": "C-can I go too?\nI think I could help...", + "わ、私も行っていいかな?\nお手伝": "C-can I go too?\nI think I could help...", + "わ、私も行っていいかな?\nお手伝い": "C-can I go too?\nI think I could help...", + "わ、私も行っていいかな?\nお手伝いで": "C-can I go too?\nI think I could help...", + "わ、私も行っていいかな?\nお手伝いでき": "C-can I go too?\nI think I could help...", + "わ、私も行っていいかな?\nお手伝いできる": "C-can I go too?\nI think I could help...", + "わ、私も行っていいかな?\nお手伝いできるだ": "C-can I go too?\nI think I could help...", + "わ、私も行っていいかな?\nお手伝いできるだろ": "C-can I go too?\nI think I could help...", + "わ、私も行っていいかな?\nお手伝いできるだろう": "C-can I go too?\nI think I could help...", + "わ、私も行っていいかな?\nお手伝いできるだろうし": "C-can I go too?\nI think I could help...", + "わ、私も行っていいかな?\nお手伝いできるだろうし…": "C-can I go too?\nI think I could help...", + "わ、私も行っていいかな?\nお手伝いできるだろうし……": "C-can I go too?\nI think I could help...", + "わた": "Please, be friends with us♪", + "わたく": "Please, be friends with us♪", + "わたくし": "Please, be friends with us♪", + "わたくした": "Please, be friends with us♪", + "わたくしたち": "Please, be friends with us♪", + "わたくしたちと": "Please, be friends with us♪", + "わたくしたちと、": "Please, be friends with us♪", + "わたくしたちと、\n": "Please, be friends with us♪", + "わたくしたちと、\nお": "Please, be friends with us♪", + "わたくしたちと、\nお友": "Please, be friends with us♪", + "わたくしたちと、\nお友達": "Please, be friends with us♪", + "わたくしたちと、\nお友達にな": "Please, be friends with us♪", + "わたくしたちと、\nお友達になっ": "Please, be friends with us♪", + "わたくしたちと、\nお友達になって": "Please, be friends with us♪", + "わたくしたちと、\nお友達になってく": "Please, be friends with us♪", + "わたくしたちと、\nお友達になってくだ": "Please, be friends with us♪", + "わたくしたちと、\nお友達になってくださ": "Please, be friends with us♪", + "わたくしたちと、\nお友達になってください": "Please, be friends with us♪", + "わたくしたちと、\nお友達になってくださいま": "Please, be friends with us♪", + "わたくしたちと、\nお友達になってくださいませ": "Please, be friends with us♪", + "わたくしたちと、\nお友達になってくださいませっ": "Please, be friends with us♪", + "わたくしたちと、\nお友達になってくださいませっ♪": "Please, be friends with us♪", + "千": "I want to see China-chan's\nvilla and hot spring", + "千奈ち": "I want to see China-chan's\nvilla and hot spring", + "千奈ちゃ": "I want to see China-chan's\nvilla and hot spring", + "千奈ちゃん": "I want to see China-chan's\nvilla and hot spring", + "千奈ちゃんの": "I want to see China-chan's\nvilla and hot spring", + "千奈ちゃんの別": "I want to see China-chan's\nvilla and hot spring", + "千奈ちゃんの別荘": "I want to see China-chan's\nvilla and hot spring", + "千奈ちゃんの別荘と": "I want to see China-chan's\nvilla and hot spring", + "千奈ちゃんの別荘と温": "I want to see China-chan's\nvilla and hot spring", + "千奈ちゃんの別荘と温泉": "I want to see China-chan's\nvilla and hot spring", + "千奈ちゃんの別荘と温泉、": "I want to see China-chan's\nvilla and hot spring", + "千奈ちゃんの別荘と温泉、\n": "I want to see China-chan's\nvilla and hot spring", + "千奈ちゃんの別荘と温泉、\n見": "I want to see China-chan's\nvilla and hot spring", + "千奈ちゃんの別荘と温泉、\n見て": "I want to see China-chan's\nvilla and hot spring", + "千奈ちゃんの別荘と温泉、\n見てみ": "I want to see China-chan's\nvilla and hot spring", + "千奈ちゃんの別荘と温泉、\n見てみた": "I want to see China-chan's\nvilla and hot spring", + "千奈ちゃんの別荘と温泉、\n見てみたい": "I want to see China-chan's\nvilla and hot spring", + "千奈ちゃんの別荘と温泉、\n見てみたいな": "I want to see China-chan's\nvilla and hot spring", + "千奈ちゃんの別荘と温泉、\n見てみたいな。": "I want to see China-chan's\nvilla and hot spring", + "花": "It's fate that Hanami-san\ndiscovered our hot spring!", + "花海さ": "It's fate that Hanami-san\ndiscovered our hot spring!", + "花海さん": "It's fate that Hanami-san\ndiscovered our hot spring!", + "花海さんが": "It's fate that Hanami-san\ndiscovered our hot spring!", + "花海さんがう": "It's fate that Hanami-san\ndiscovered our hot spring!", + "花海さんがうち": "It's fate that Hanami-san\ndiscovered our hot spring!", + "花海さんがうちの": "It's fate that Hanami-san\ndiscovered our hot spring!", + "花海さんがうちの温": "It's fate that Hanami-san\ndiscovered our hot spring!", + "花海さんがうちの温泉": "It's fate that Hanami-san\ndiscovered our hot spring!", + "花海さんがうちの温泉を": "It's fate that Hanami-san\ndiscovered our hot spring!", + "花海さんがうちの温泉を\n": "It's fate that Hanami-san\ndiscovered our hot spring!", + "花海さんがうちの温泉を\n見": "It's fate that Hanami-san\ndiscovered our hot spring!", + "花海さんがうちの温泉を\n見つ": "It's fate that Hanami-san\ndiscovered our hot spring!", + "花海さんがうちの温泉を\n見つけ": "It's fate that Hanami-san\ndiscovered our hot spring!", + "花海さんがうちの温泉を\n見つけた": "It's fate that Hanami-san\ndiscovered our hot spring!", + "花海さんがうちの温泉を\n見つけたの": "It's fate that Hanami-san\ndiscovered our hot spring!", + "花海さんがうちの温泉を\n見つけたのも": "It's fate that Hanami-san\ndiscovered our hot spring!", + "花海さんがうちの温泉を\n見つけたのもな": "It's fate that Hanami-san\ndiscovered our hot spring!", + "花海さんがうちの温泉を\n見つけたのもなに": "It's fate that Hanami-san\ndiscovered our hot spring!", + "花海さんがうちの温泉を\n見つけたのもなにか": "It's fate that Hanami-san\ndiscovered our hot spring!", + "花海さんがうちの温泉を\n見つけたのもなにかの": "It's fate that Hanami-san\ndiscovered our hot spring!", + "花海さんがうちの温泉を\n見つけたのもなにかの縁": "It's fate that Hanami-san\ndiscovered our hot spring!", + "花海さんがうちの温泉を\n見つけたのもなにかの縁!": "It's fate that Hanami-san\ndiscovered our hot spring!", + "連": "I was brought back.", + "連れ": "I was brought back.", + "連れ戻": "I was brought back.", + "連れ戻さ": "I was brought back.", + "連れ戻され": "I was brought back.", + "連れ戻されま": "I was brought back.", + "連れ戻されまし": "I was brought back.", + "連れ戻されました": "I was brought back.", + "連れ戻されました。": "I was brought back." +} diff --git a/local-files/genericTrans/index/maintance.json b/local-files/genericTrans/index/maintance.json new file mode 100644 index 00000000..c43255ed --- /dev/null +++ b/local-files/genericTrans/index/maintance.json @@ -0,0 +1,12 @@ +{ + "ご迷惑をお掛け致しますが、\nご理解のほどよろしくお願いします": "We apologize for the inconvenience, but\nThank you for your understanding.", + "ガシャ開催までもうしばらくお待ちください\nご協力のほどよろしくお願いいたします": "Please wait for a while until the Gasha event starts.\nThank you for your cooperation.", + "ガシャ開催準備中": "Preparing for Gacha", + "プロデューサーID: タップで表示": "Producer ID: Tap to display", + "メンテナンス時間(予定)": "Maintenance time (planned)", + "公式X(旧Twitter)": "Official X (old Twitter)", + "別の端末でログインされたか、アクセストークンの有効期限が切れたため、タイトルへ戻ります。": "Return to the title because you have logged in with another device or your access token has expired.", + "現在メンテナンスを行っております": "We are currently undergoing maintenance.", + "終了時刻 :": "End time:", + "開始時刻 :": "Start time :" +} diff --git a/local-files/genericTrans/index/media.json b/local-files/genericTrans/index/media.json new file mode 100644 index 00000000..c45154da --- /dev/null +++ b/local-files/genericTrans/index/media.json @@ -0,0 +1,69 @@ +{ + "1コマ漫画タイトル": "One-panel Comic Title", + "2人きりだから…♡": "Just the Two of Us...♡", + "Pと麻央の演出計画": "P and Mao’s Production Plan", + "あさり先生という人": "The Person Called Asari-sensei", + "あの日の約束": "Promise of That Day", + "いい子いい子": "Good Girl, Good Girl", + "いつでもどこでも": "Anytime, Anywhere", + "お世話したい": "Want to Take Care", + "きみを夢中に": "Make You Absorbed", + "これでもストレッチ中": "Still Stretching", + "すべてみる": "View All", + "ずるい年上": "Cunning Older Person", + "ちぐはぐ": "Mismatched", + "どうしよう": "What Should I Do", + "どっちがすごいの?": "Which one is more amazing?", + "ひと欠けの集中力": "A Fragment of Focus", + "ふたりはなかよし♪": "Two Are Best Friends♪", + "ぽんこつ3号?": "Clumsy No. 3?", + "めいっぱいの魅力": "Full of charm", + "れっつパーティ": "Let's Party", + "わきあいあい": "Friendly Atmosphere", + "わたしのこと": "About me", + "アイドル月村手毬": "Idol Temari Tsukimura", + "アイドル科のいいところ": "The good points of the Idol Department", + "オープニング映像": "Opening Video", + "カリスマ会長の内心は": "Charismatic President's Inner Thoughts", + "ピタッと共同生活": "Perfectly Living Together", + "プロデューサー科とは": "What is the Producer Department?", + "ライバルはお姉ちゃん": "Rival is Big Sis", + "レッスンの観客": "Lesson Audience", + "三者三様": "Three Different Perspectives", + "倉本家の箱入り娘": "The sheltered daughter of the Kuramoto family", + "元気いっぱい!": "Full of Energy!", + "初星学園は自由がいっぱい": "Hatsuboshi Academy is full of freedom", + "動画": "Video", + "動画コンテンツ": "Video Content", + "動画再生確認": "Video playback confirmation", + "厳しさの裏では…": "Behind the strictness...", + "可愛い後輩たち": "Adorable Juniors", + "同志みつけたり": "Finding Comrades", + "夏の定番": "Summer Classics", + "多方面に忙しい": "Busy in many areas", + "天才少女はナチュラルに": "The Naturally Genius Girl", + "学マス4コマ始まります!": "GakuMas 4-panel comic starts!", + "学園施設へご案内♪": "Guide to School Facilities♪", + "学園長ってどんな人?": "What Kind of Person is the School Director?", + "寮のあれこれ": "Dormitory Details", + "寮長と攻防": "Dormitory Head's Strategy", + "強がりで不器用": "Prideful and Clumsy", + "恩返しを考える会": "Meeting to Plan a Return Favor", + "憧れの人": "Person of Admiration", + "手作りのお味": "Homemade Taste", + "毎日努力中": "Effort Every Day", + "気が緩む瞬間": "Moments of relaxation", + "気になる存在": "A Person of Interest", + "生徒会の日常": "Student Council Daily Life", + "略称はSSD": "Abbreviation is SSD", + "相反する二人": "Contrasting Pair", + "矢も盾もたまらず": "Arrows and Shields Unyielding", + "第1弾PV": "First PV", + "絵になる二人": "Picture-perfect Pair", + "続・おためしクイズ": "Sequel: Practice Quiz", + "花海咲季の魅力": "The Charm of Hanami Saki", + "追加プロフィール": "Additional Profile", + "頑張りすぎる君に": "To you who try too hard", + "1コマ漫画": "Single Panel Comic", + "4コマ漫画": "Four Panel Comic" +} diff --git a/local-files/genericTrans/index/mission.fmt.json b/local-files/genericTrans/index/mission.fmt.json new file mode 100644 index 00000000..64590ca6 --- /dev/null +++ b/local-files/genericTrans/index/mission.fmt.json @@ -0,0 +1,305 @@ +{ + "Pポイントを一度でも{0}以上所持": "Possess P-Points of {0} or more at least once", + "スキルカードを{0}回以上強化": "Enhance Skill Cards {0} times or more", + "ターン開始時、一度でも集中{0}に到達": "Reach Focus {0} at least once at the start of a turn", + "ダンスのレッスンを合計で{0}回選択(なんでも可)": "Select Dance Lessons a total of {0} times (any type)", + "ビジュアルを{0}以上に育成": "Train Visual to {0} or more", + "プロデュース評価A{0}以上に到達": "Reach Produce Evaluation A of {0} or more", + "最終試験のスコアを{0}以上獲得": "Achieve a Final Exam score of {0} or more", + "{1}{2}": "{1}{2}", + "{1}{2} ({1}/{2})": "{1}{2} ({1}/{2})", + "APを{0}消費しよう": "Let's consume {0} AP", + "APを{0}消費しよう ({1}/{2})": "Let's consume {0} AP ({1}/{2})", + "APを{0}消費しよう({1}/{2} {3}:{4}:{5}まで)": "Spend {0} AP (Until {1}/{2} {3}:{4}:{5})", + "APを{0}消費しよう({1}/{2} {3}:{4}:{5}まで) ({6}/{7})": "Spend {0} AP (Until {1}/{2} {3}:{4}:{5}) ({6}/{7})", + "Conditions{0}を解放!": "Conditions {0} Unlocked!", + "Jewel{0}": "Jewel{0}", + "Jewel{0} ({1}/{2})": "Jewel{0} ({1}/{2})", + "No{0}\n": "No{0}\n", + "Pドリンクを{0}回使おう": "Let's use P-Drinks {0} times", + "Pドリンクを{0}回使おう ({1}/{2})": "Let's use P-Drinks {0} times ({1}/{2})", + "Pドリンクを{0}種類獲得しよう": "Let's acquire {0} types of P-Drinks", + "Pドリンクを{0}種類獲得しよう ({1}/{2})": "Let's acquire {0} types of P-Drinks ({1}/{2})", + "Pドリンクを合計{0}獲得しよう": "Let's obtain a total of {0} P Drinks", + "Pドリンクを合計{0}獲得しよう ({1}/{2})": "Let's obtain a total of {0} P-Drinks ({1}/{2})", + "Pポイントを合計{0}獲得しよう": "Let's earn a total of {0} P-Points", + "Pポイントを合計{0}獲得しよう ({1}/{2})": "Let's earn a total of {0} P-Points ({1}/{2})", + "P課題{0}": "P-Task {0}", + "SPレッスンを{0}回クリアしよう": "Let's clear {0} SP Lessons", + "SPレッスンを{0}回クリアしよう ({1}/{2})": "Let's clear {0} SP Lessons ({1}/{2})", + "True Endを{0}人みよう": "Let's see the True End {0} times", + "True Endを{0}人みよう ({1}/{2})": "Let's see the True End {0} times ({1}/{2})", + "x{0}": "x{0}", + "x{0} ({1}/{2})": "x{0} ({1}/{2})", + "{0}\n": "{0}\n", + "{0}/{1}\n": "{0}/{1}\n", + "{0}日ログインしよう": "Let's log in for {0} days", + "{0}日ログインしよう ({1}/{2})": "Let's log in for {0} days ({1}/{2})", + "{0}日目のミッションを全てクリア": "Clear all missions on day {0}", + "{0}日目のミッションを全てクリア ({1}/{2})": "Clear all missions on day {0} ({1}/{2})", + "{0}章{1}話をみよう": "Let's view Chapter {0}, Story {1}", + "{0}章{1}話をみよう ({1}/{2})": "Let's view Chapter {0}, Story {1} ({1}/{2})", + "あと{0}時間{1}分で更新": "Update in {0} hours {1} minutes", + "あと{0}時間{1}分で更新 ({1}/{2})": "Update in {0} hours {1} minutes ({1}/{2})", + "いずれかのアイドルの親愛度Lvを{0}にしよう": "Let's raise the Bond level of any idol to {0}", + "いずれかのアイドルの親愛度Lvを{0}にしよう ({1}/{2})": "Let's raise the Bond level of any idol to {0} ({1}/{2})", + "いずれかのステージに{0}回挑戦しよう": "Attempt any stage {0} times.", + "いずれかのステージに{0}回挑戦しよう ({1}/{2})": "Attempt any stage {0} times. ({1}/{2})", + "お仕事を{0}回開始しよう": "Let's start {0} jobs", + "お仕事を{0}回開始しよう ({1}/{2})": "Let's start {0} jobs ({1}/{2})", + "お仕事を合計{0}時間しよう": "Let's work a total of {0} hours", + "お仕事を合計{0}時間しよう ({1}/{2})": "Let's work a total of {0} hours ({1}/{2})", + "アイドルへの道で★を合計{0}以上獲得しよう": "Let's earn a total of {0} or more stars on The Idol Road", + "アイドルへの道で★を合計{0}以上獲得しよう ({1}/{2})": "Let's earn a total of {0} or more stars on The Idol Road ({1}/{2})", + "アチーブメントを{0}個獲得しよう": "Let's acquire {0} achievements", + "アチーブメントを{0}個獲得しよう ({1}/{2})": "Let's acquire {0} achievements ({1}/{2})", + "アノマリーガシャを{0}回引こう": "Pull the Anomaly Gacha {0} Times", + "アノマリーガシャを{0}回引こう ({1}/{2})": "Pull the Anomaly Gacha {0} Times ({1}/{2})", + "イベントガシャを{0}回引こう": "Let's pull the event gacha {0} times", + "イベントガシャを{0}回引こう ({1}/{2})": "Let's pull the event gacha {0} times ({1}/{2})", + "イベントボックスガシャを{0}回引こう": "Draw {0} times on the Event Box Gacha!", + "イベントボックスガシャを{0}回引こう ({1}/{2})": "Draw {0} times on the Event Box Gacha! ({1}/{2})", + "コインガシャを{0}回引こう": "Let's pull the coin gacha {0} times", + "コインガシャを{0}回引こう ({1}/{2})": "Let's pull the coin gacha {0} times ({1}/{2})", + "コンテストで{0}回勝利しよう": "Let's win {0} contests", + "コンテストで{0}回勝利しよう ({1}/{2})": "Let's win {0} contests ({1}/{2})", + "コンテストでグレード{0}に到達しよう": "Let's reach grade {0} in the contest", + "コンテストでグレード{0}に到達しよう ({1}/{2})": "Let's reach grade {0} in the contest ({1}/{2})", + "コンテストでスコアを{0}以上獲得しよう": "Let's earn a score of {0} or more in the contest", + "コンテストでスコアを{0}以上獲得しよう ({1}/{2})": "Let's earn a score of {0} or more in the contest ({1}/{2})", + "コンテストに{0}回挑戦しよう": "Challenge the contest {0} times!", + "コンテストに{0}回挑戦しよう ({1}/{2})": "Challenge the contest {0} times! ({1}/{2})", + "コンテストのユニット総合力を{0}以上にしよう": "Let's raise the unit's overall power to {0} or more in the contest", + "コンテストのユニット総合力を{0}以上にしよう ({1}/{2})": "Let's raise the unit's overall power to {0} or more in the contest ({1}/{2})", + "サポートカード{0}枚をLv{1}にしよう": "Let's level up {0} support cards to Lv{1}", + "サポートカード{0}枚をLv{1}にしよう ({1}/{2})": "Let's level up {0} support cards to Lv{1} ({1}/{2})", + "サポートカードのLvを{0}にしよう": "Let's level up support cards to Lv{0}", + "サポートカードのLvを{0}にしよう ({1}/{2})": "Let's level up support cards to Lv{0} ({1}/{2})", + "サポートカードを{0}回上限解放しよう": "Let's unlock the limit of support cards {0} times", + "サポートカードを{0}回上限解放しよう ({1}/{2})": "Let's unlock the limit of support cards {0} times ({1}/{2})", + "サポートカードを{0}回強化しよう": "Let's enhance support cards {0} times", + "サポートカードを{0}回強化しよう ({1}/{2})": "Let's enhance support cards {0} times ({1}/{2})", + "サポートカードを{0}種類獲得しよう": "Let's acquire {0} types of support cards", + "サポートカードを{0}種類獲得しよう ({1}/{2})": "Let's acquire {0} types of support cards ({1}/{2})", + "サークルでアイテムを{0}回寄付しよう": "Let's donate items {0} times in the circle", + "サークルでアイテムを{0}回寄付しよう ({1}/{2})": "Let's donate items {0} times in the circle ({1}/{2})", + "ジュエル{0}": "Jewel{0}", + "ジュエル{0}\nジュエル{1}": "Jewel{0}\nJewel{1}", + "ジュエル{0}\nジュエル{1} ({1}/{2})": "Jewel{0}\nJewel{1} ({1}/{2})", + "ジュエル{0} ({1}/{2})": "Jewel{0} ({1}/{2})", + "スキルカードを{0}種類獲得しよう": "Let's acquire {0} types of skill cards", + "スキルカードを{0}種類獲得しよう ({1}/{2})": "Let's acquire {0} types of skill cards ({1}/{2})", + "スキルカードを合計{0}獲得しよう": "Let's acquire a total of {0} skill cards", + "スキルカードを合計{0}獲得しよう ({1}/{2})": "Let's acquire a total of {0} skill cards ({1}/{2})", + "センスガシャを{0}回引こう": "Let's pull the sense gacha {0} times", + "センスガシャを{0}回引こう ({1}/{2})": "Let's pull the sense gacha {0} times ({1}/{2})", + "ダンスレッスンを{0}回クリアしよう": "Let's clear {0} dance lessons", + "ダンスレッスンを{0}回クリアしよう ({1}/{2})": "Let's clear {0} dance lessons ({1}/{2})", + "ビジュアルレッスンを{0}回クリアしよう": "Let's clear {0} visual lessons", + "ビジュアルレッスンを{0}回クリアしよう ({1}/{2})": "Let's clear {0} visual lessons ({1}/{2})", + "ピースを集めてアイドルを獲得": "Collect pieces to obtain idols", + "ピースを集めてアイドルを獲得 (1/1)": "Collect pieces to obtain idols (1/1)", + "プラン:アノマリーのプロデュースアイドルで最終試験に{0}回合格しよう": "Plan: Pass the Final Exam {0} Times with Anomaly Produce Idols", + "プラン:アノマリーのプロデュースアイドルで最終試験に{0}回合格しよう ({1}/{2})": "Plan: Pass the Final Exam {0} Times with Anomaly Produce Idols ({1}/{2})", + "プラン:アノマリーのプロデュースアイドルで最終試験に合格して評価A以上を{0}回獲得しよう": "Plan: Pass the Final Exam with Anomaly Produce Idols and Achieve Rank A or Higher {0} Times", + "プラン:アノマリーのプロデュースアイドルで最終試験に合格して評価A以上を{0}回獲得しよう ({1}/{2})": "Plan: Pass the Final Exam with Anomaly Produce Idols and Achieve Rank A or Higher {0} Times ({1}/{2})", + "プラン:センスのプロデュースを{0}回完了しよう": "Plan: Let's complete sense production {0} times", + "プラン:センスのプロデュースを{0}回完了しよう ({1}/{2})": "Plan: Let's complete sense production {0} times ({1}/{2})", + "プラン:ロジックのプロデュースを{0}回完了しよう": "Plan: Let's complete logic production {0} times", + "プラン:ロジックのプロデュースを{0}回完了しよう ({1}/{2})": "Plan: Let's complete logic production {0} times ({1}/{2})", + "プロデューサーLv{0}に到達しよう": "Let's reach Producer Lv{0}", + "プロデューサーLv{0}に到達しよう ({1}/{2})": "Let's reach Producer Lv{0} ({1}/{2})", + "プロデュースでいずれかのパラメータを{0}以上に育成しよう": "Let's raise any parameter to {0} or more through produce", + "プロデュースでいずれかのパラメータを{0}以上に育成しよう ({1}/{2})": "Let's raise any parameter to {0} or more through produce ({1}/{2})", + "プロデュースでお出かけを{0}回選択しよう": "Let's select outings {0} times in production", + "プロデュースでお出かけを{0}回選択しよう ({1}/{2})": "Let's select outings {0} times in production ({1}/{2})", + "プロデュースでスキルカードを{0}回強化しよう": "Let's enhance skill cards {0} times through produce", + "プロデュースでスキルカードを{0}回強化しよう ({1}/{2})": "Let's enhance skill cards {0} times through produce ({1}/{2})", + "プロデュースで体力を合計{0}消費しよう": "Let's consume a total of {0} stamina in production", + "プロデュースで体力を合計{0}消費しよう ({1}/{2})": "Let's consume a total of {0} stamina in production ({1}/{2})", + "プロデュースで活動支給を{0}回選択しよう": "Let's select activity grants {0} times in production", + "プロデュースで活動支給を{0}回選択しよう ({1}/{2})": "Let's select activity grants {0} times in production ({1}/{2})", + "プロデュースで相談を{0}回選択しよう": "Let's select consultation {0} times in production", + "プロデュースで相談を{0}回選択しよう ({1}/{2})": "Let's select consultation {0} times in production ({1}/{2})", + "プロデュースで難易度マスターに挑戦しよう ({0}/{1})": "Challenge Master Difficulty in Produce Mode ({0}/{1})", + "プロデュースに挑戦して評価A{0}以上を獲得しよう": "Let's produce and earn a rating of A{0} or higher", + "プロデュースに挑戦して評価A{0}以上を獲得しよう\n【条件】プラン:センスのプロデュースアイドル": "Let's produce and earn a rating of A{0} or higher\n[Condition] Plan: Sense produce Idol", + "プロデュースに挑戦して評価A{0}以上を獲得しよう\n【条件】プラン:センスのプロデュースアイドル ({1}/{2})": "Let's produce and earn a rating of A{0} or higher\n[Condition] Plan: Sense produce Idol ({1}/{2})", + "プロデュースに挑戦して評価A{0}以上を獲得しよう\n【条件】プラン:ロジックのプロデュースアイドル": "Let's produce and earn a rating of A{0} or higher\n[Condition] Plan: Logic produce Idol", + "プロデュースに挑戦して評価A{0}以上を獲得しよう\n【条件】プラン:ロジックのプロデュースアイドル ({1}/{2})": "Let's produce and earn a rating of A{0} or higher\n[Condition] Plan: Logic produce Idol ({1}/{2})", + "プロデュースに挑戦して評価A{0}以上を獲得しよう ({1}/{2})": "Let's produce and earn a rating of A{0} or higher ({1}/{2})", + "プロデュースに挑戦して評価B{0}以上を獲得しよう": "Let's produce and earn a rating of B{0} or higher", + "プロデュースに挑戦して評価B{0}以上を獲得しよう\n【条件】プラン:センスのプロデュースアイドル": "Let's produce and earn a rating of B{0} or higher\n[Condition] Plan: Sense produce Idol", + "プロデュースに挑戦して評価B{0}以上を獲得しよう\n【条件】プラン:センスのプロデュースアイドル ({1}/{2})": "Let's produce and earn a rating of B{0} or higher\n[Condition] Plan: Sense produce Idol ({1}/{2})", + "プロデュースに挑戦して評価B{0}以上を獲得しよう\n【条件】プラン:ロジックのプロデュースアイドル": "Let's produce and earn a rating of B{0} or higher\n[Condition] Plan: Logic produce Idol", + "プロデュースに挑戦して評価B{0}以上を獲得しよう\n【条件】プラン:ロジックのプロデュースアイドル ({1}/{2})": "Let's produce and earn a rating of B{0} or higher\n[Condition] Plan: Logic produce Idol ({1}/{2})", + "プロデュースに挑戦して評価B{0}以上を獲得しよう ({1}/{2})": "Let's produce and earn a rating of B{0} or higher ({1}/{2})", + "プロデュースに挑戦して評価C{0}以上を獲得しよう": "Let's produce and earn a rating of C{0} or higher", + "プロデュースに挑戦して評価C{0}以上を獲得しよう\n【条件】プラン:センスのプロデュースアイドル": "Let's produce and earn a rating of C{0} or higher\n[Condition] Plan: Sense produce Idol", + "プロデュースに挑戦して評価C{0}以上を獲得しよう\n【条件】プラン:センスのプロデュースアイドル ({1}/{2})": "Let's produce and earn a rating of C{0} or higher\n[Condition] Plan: Sense produce Idol ({1}/{2})", + "プロデュースに挑戦して評価C{0}以上を獲得しよう\n【条件】プラン:ロジックのプロデュースアイドル": "Let's produce and earn a rating of C{0} or higher\n[Condition] Plan: Logic produce Idol", + "プロデュースに挑戦して評価C{0}以上を獲得しよう\n【条件】プラン:ロジックのプロデュースアイドル ({1}/{2})": "Let's produce and earn a rating of C{0} or higher\n[Condition] Plan: Logic produce Idol ({1}/{2})", + "プロデュースに挑戦して評価C{0}以上を獲得しよう ({1}/{2})": "Let's produce and earn a rating of C{0} or higher ({1}/{2})", + "プロデュースに挑戦して評価S以上を獲得しよう ({0}/{1})": "Challenge Produce Mode and Achieve a Rank of S or Higher ({0}/{1})", + "プロデュースの相談で{0}回交換しよう": "Let's exchange {0} times in consultation in Produce!", + "プロデュースの相談で{0}回交換しよう ({1}/{2})": "Let's exchange {0} times in consultation in Produce! ({1}/{2})", + "プロデュースを{0}回完了しよう": "Let's complete production {0} times", + "プロデュースを{0}回完了しよう ({1}/{2})": "Let's complete production {0} times ({1}/{2})", + "プロデュースアイドル{0}人の才能開花段階を{1}にしよう": "Let's raise the talent bloom stage of {0} produce idols to {1}", + "プロデュースアイドル{0}人の才能開花段階を{1}にしよう ({1}/{2})": "Let's raise the talent bloom stage of {0} produce idols to {1} ({1}/{2})", + "プロデュースアイドル{0}人の特訓段階を{1}にしよう": "Let's raise the training stage of {0} produce idols to {1}", + "プロデュースアイドル{0}人の特訓段階を{1}にしよう ({1}/{2})": "Let's raise the training stage of {0} produce idols to {1} ({1}/{2})", + "プロデュースアイドルを{0}人迎えよう": "Let's welcome {0} produce idols", + "プロデュースアイドルを{0}人迎えよう ({1}/{2})": "Let's welcome {0} produce idols ({1}/{2})", + "プロデュースアイドルを{0}回才能開花しよう": "Let's bloom the talent of produce idols {0} times", + "プロデュースアイドルを{0}回才能開花しよう ({1}/{2})": "Let's bloom the talent of produce idols {0} times ({1}/{2})", + "プロデュースアイドルを{0}回特訓しよう": "Let's train produce idols {0} times", + "プロデュースアイドルを{0}回特訓しよう ({1}/{2})": "Let's train produce idols {0} times ({1}/{2})", + "プロデュース評価を合計{0}獲得しよう": "Let's earn a total of {0} produce evaluations", + "プロデュース評価を合計{0}獲得しよう ({1}/{2})": "Let's earn a total of {0} produce evaluations ({1}/{2})", + "ボーカルレッスンを{0}回クリアしよう": "Let's clear {0} vocal lessons", + "ボーカルレッスンを{0}回クリアしよう ({1}/{2})": "Let's clear {0} vocal lessons ({1}/{2})", + "マニー交換所で{0}回交換しよう": "Let's exchange {0} times at the money exchange", + "マニー交換所で{0}回交換しよう ({1}/{2})": "Let's exchange {0} times at the money exchange ({1}/{2})", + "ロジックガシャを{0}回引こう": "Let's pull the logic gacha {0} times", + "ロジックガシャを{0}回引こう ({1}/{2})": "Let's pull the logic gacha {0} times ({1}/{2})", + "他のプロデューサーから名刺を{0}回受け取ろう": "Let's receive business cards {0} times from other producers", + "他のプロデューサーから名刺を{0}回受け取ろう ({1}/{2})": "Let's receive business cards {0} times from other producers ({1}/{2})", + "倉本 千奈でプロデュース評価を合計{0}獲得しよう": "Achieve a total of {0} Produce Evaluation Points with China Kuramoto", + "倉本 千奈でプロデュース評価を合計{0}獲得しよう ({1}/{2})": "Achieve a total of {0} Produce Evaluation Points with China Kuramoto ({1}/{2})", + "倉本 千奈でプロデュース評価を合計{0}獲得しよう({1}/{2} {3}:{4}:{5}まで)": "Earn a total of {0} production evaluation points with China Kuramoto (Until {1}/{2} {3}:{4}:{5})", + "倉本 千奈でプロデュース評価を合計{0}獲得しよう({1}/{2} {3}:{4}:{5}まで) ({6}/{7})": "Earn a total of {0} production evaluation points with China Kuramoto (Until {1}/{2} {3}:{4}:{5}) ({6}/{7})", + "倉本 千奈で最終試験に合格して評価A以上を{0}回獲得しよう": "Pass the final exam with China Kuramoto and achieve an A rating {0} times", + "倉本 千奈で最終試験に合格して評価A以上を{0}回獲得しよう ({1}/{2})": "Pass the final exam with China Kuramoto and achieve an A rating {0} times ({1}/{2})", + "倉本 千奈のダンスを{0}以上に育成してプロデュースを完了しよう({1}/{2} {3}:{4}:{5}まで)": "Train China Kuramoto's Dance to {0} or higher and complete the production (Until {1}/{2} {3}:{4}:{5})", + "倉本 千奈のダンスを{0}以上に育成してプロデュースを完了しよう({1}/{2} {3}:{4}:{5}まで) ({6}/{7})": "Train China Kuramoto's Dance to {0} or higher and complete the production (Until {1}/{2} {3}:{4}:{5}) ({6}/{7})", + "倉本 千奈のファンを{0}人獲得しよう": "Gain {0} fans for China Kuramoto", + "倉本 千奈のファンを{0}人獲得しよう ({1}/{2})": "Gain {0} fans for China Kuramoto ({1}/{2})", + "倉本 千奈の親愛度Lvを{0}にしよう": "Raise China Kuramoto's Bond Level to {0}", + "倉本 千奈の親愛度Lvを{0}にしよう ({1}/{2})": "Raise China Kuramoto's Bond Level to {0} ({1}/{2})", + "倉本 千奈または花海 佑芽または有村 麻央のファンを{0}人獲得しよう": "Gain {0} fans for either China Kuramoto, Ume Hanami, or Mao Arimura", + "倉本 千奈または花海 佑芽または有村 麻央のファンを{0}人獲得しよう ({1}/{2})": "Gain {0} fans for either China Kuramoto, Ume Hanami, or Mao Arimura ({1}/{2})", + "十王 星南でプロデュース評価を合計{0}獲得しよう": "Achieve a total production evaluation of {0} with Sena Juo.", + "十王 星南でプロデュース評価を合計{0}獲得しよう ({1}/{2})": "Achieve a total production evaluation of {0} with Sena Juo. ({1}/{2})", + "十王 星南のファンを{0}人獲得しよう": "Gain {0} Fans for Sena Juo", + "十王 星南のファンを{0}人獲得しよう ({1}/{2})": "Gain {0} Fans for Sena Juo ({1}/{2})", + "十王 星南の親愛度Lvを{0}にしよう": "Raise Sena Juo's Bond Level to {0}", + "十王 星南の親愛度Lvを{0}にしよう ({1}/{2})": "Raise Sena Juo's Bond Level to {0} ({1}/{2})", + "合計ファン数を{0}人にしよう": "Reach a total of {0} fans", + "合計ファン数を{0}人にしよう ({1}/{2})": "Reach a total of {0} fans ({1}/{2})", + "姫崎 莉波でプロデュース評価を合計{0}獲得しよう": "Earn a total production evaluation score of {0} with Rinami Himesaki", + "姫崎 莉波でプロデュース評価を合計{0}獲得しよう ({1}/{2})": "Earn a total production evaluation score of {0} with Rinami Himesaki ({1}/{2})", + "姫崎 莉波で最終試験に合格して評価A以上を{0}回獲得しよう": "Pass the final exam with Rinami Himesaki and achieve an A rating {0} times", + "姫崎 莉波で最終試験に合格して評価A以上を{0}回獲得しよう ({1}/{2})": "Pass the final exam with Rinami Himesaki and achieve an A rating {0} times ({1}/{2})", + "姫崎 莉波のファンを{0}人獲得しよう": "Gain {0} fans for Rinami Himesaki", + "姫崎 莉波のファンを{0}人獲得しよう ({1}/{2})": "Gain {0} fans for Rinami Himesaki ({1}/{2})", + "姫崎 莉波の親愛度Lvを{0}にしよう": "Raise Rinami Himesaki's Bond Level to {0}", + "姫崎 莉波の親愛度Lvを{0}にしよう ({1}/{2})": "Raise Rinami Himesaki's Bond Level to {0} ({1}/{2})", + "敏腕P研修のいずれかをクリアしよう ({0}/{1})": "Complete any of the Skilled Producer Training ({0}/{1})", + "最終試験で{0}位になろう": "Achieve {0}th place in the final exam", + "最終試験で{0}位になろう ({1}/{2})": "Achieve {0}th place in the final exam ({1}/{2})", + "最終試験で{0}位を{1}回取ろう": "Let's achieve {0} place {1} times in the final exam", + "最終試験で{0}位を{1}回取ろう ({3}/{4})": "Let's achieve {0} place {1} times in the final exam ({3}/{4})", + "最終試験に{0}回合格しよう": "Pass the final exam {0} times", + "最終試験に{0}回合格しよう ({1}/{2})": "Pass the final exam {0} times ({1}/{2})", + "最終試験をスコアA{0}以上で{1}回合格しよう": "Pass the final exam with a score of A{0} or higher {1} times.", + "最終試験をスコアA{0}以上で{1}回合格しよう ({2}/{3})": "Pass the final exam with a score of A{0} or higher {1} times. ({2}/{3})", + "最終試験をスコアA以上で{0}回合格しよう": "Pass the final exam with a score of A or higher {0} times.", + "最終試験をスコアA以上で{0}回合格しよう ({1}/{2})": "Pass the final exam with a score of A or higher {0} times. ({1}/{2})", + "最終試験をスコアB{0}以上で{1}回合格しよう": "Pass the final exam with a score of B{0} or higher {1} times.", + "最終試験をスコアB{0}以上で{1}回合格しよう ({2}/{3})": "Pass the final exam with a score of B{0} or higher {1} times. ({2}/{3})", + "月村 手毬でプロデュース評価を合計{0}獲得しよう": "Achieve a total production evaluation of {0} with Temari Tsukimura.", + "月村 手毬でプロデュース評価を合計{0}獲得しよう ({1}/{2})": "Achieve a total production evaluation of {0} with Temari Tsukimura. ({1}/{2})", + "月村 手毬で最終試験に合格して評価A以上を{0}回獲得しよう": "Pass the final exam with Temari Tsukimura and achieve an A rating {0} times", + "月村 手毬で最終試験に合格して評価A以上を{0}回獲得しよう ({1}/{2})": "Pass the final exam with Temari Tsukimura and achieve an A rating {0} times ({1}/{2})", + "月村 手毬のファンを{0}人獲得しよう": "Gain {0} fans for Temari Tsukimura.", + "月村 手毬のファンを{0}人獲得しよう ({1}/{2})": "Gain {0} fans for Temari Tsukimura. ({1}/{2})", + "月村 手毬のプロデュースで最終試験に{0}回合格しよう": "Pass the final exam {0} times with Temari Tsukimura.", + "月村 手毬のプロデュースで最終試験に{0}回合格しよう ({1}/{2})": "Pass the final exam {0} times with Temari Tsukimura. ({1}/{2})", + "月村 手毬の親愛度Lvを{0}にしよう": "Raise Temari Tsukimura's Bond Level to {0}", + "月村 手毬の親愛度Lvを{0}にしよう ({1}/{2})": "Raise Temari Tsukimura's Bond Level to {0} ({1}/{2})", + "月村 手毬または花海 佑芽または十王 星南のファンを{0}人獲得しよう": "Gain {0} fans for Temari Tsukimura or Ume Hanami or Sena Juo!", + "月村 手毬または花海 佑芽または十王 星南のファンを{0}人獲得しよう ({1}/{2})": "Gain {0} fans for Temari Tsukimura or Ume Hanami or Sena Juo! ({1}/{2})", + "有村 麻央でプロデュース評価を合計{0}獲得しよう": "Achieve a total of {0} Produce Evaluation Points with Mao Arimura", + "有村 麻央でプロデュース評価を合計{0}獲得しよう ({1}/{2})": "Achieve a total of {0} Produce Evaluation Points with Mao Arimura ({1}/{2})", + "有村 麻央で最終試験に合格して評価A以上を{0}回獲得しよう": "Pass the final exam with Mao Arimura and achieve an A rating {0} times", + "有村 麻央で最終試験に合格して評価A以上を{0}回獲得しよう ({1}/{2})": "Pass the final exam with Mao Arimura and achieve an A rating {0} times ({1}/{2})", + "有村 麻央のファンを{0}人獲得しよう": "Gain {0} fans for Mao Arimura", + "有村 麻央のファンを{0}人獲得しよう ({1}/{2})": "Gain {0} fans for Mao Arimura ({1}/{2})", + "有村 麻央の親愛度Lvを{0}にしよう": "Raise Mao Arimura's Bond Level to {0}", + "有村 麻央の親愛度Lvを{0}にしよう ({1}/{2})": "Raise Mao Arimura's Bond Level to {0} ({1}/{2})", + "条件{0}": "Condition {0}", + "条件{0}を解放!": "Condition {0} Unlocked!", + "活動費で合計{0}のマニーを受け取ろう": "Receive a total of {0} money from activity expenses", + "活動費で合計{0}のマニーを受け取ろう ({1}/{2})": "Receive a total of {0} money from activity expenses ({1}/{2})", + "海の向こうまで{0}": "Beyond the Sea {0}", + "異なるアイドル{0}人のプロデュースを完了しよう": "Complete the production of {0} different idols", + "異なるアイドル{0}人のプロデュースを完了しよう ({1}/{2})": "Complete the production of {0} different idols ({1}/{2})", + "研修を{0}つクリアしよう": "Clear {0} training sessions", + "研修を{0}つクリアしよう ({1}/{2})": "Clear {0} training sessions ({1}/{2})", + "篠澤 広で最終試験に合格して評価A以上を{0}回獲得しよう": "Pass the final exam with Hiro Shinosawa and achieve an A rating {0} times", + "篠澤 広で最終試験に合格して評価A以上を{0}回獲得しよう ({1}/{2})": "Pass the final exam with Hiro Shinosawa and achieve an A rating {0} times ({1}/{2})", + "篠澤 広の親愛度Lvを{0}にしよう": "Raise Hiro Shinosawa's Bond Level to {0}", + "篠澤 広の親愛度Lvを{0}にしよう ({1}/{2})": "Raise Hiro Shinosawa's Bond Level to {0} ({1}/{2})", + "紫雲 清夏で最終試験に合格して評価A以上を{0}回獲得しよう": "Pass the final exam with Sumika Shiun and achieve an A rating {0} times", + "紫雲 清夏で最終試験に合格して評価A以上を{0}回獲得しよう ({1}/{2})": "Pass the final exam with Sumika Shiun and achieve an A rating {0} times ({1}/{2})", + "紫雲 清夏の親愛度Lvを{0}にしよう": "Raise Sumika Shiun's Bond Level to {0}", + "紫雲 清夏の親愛度Lvを{0}にしよう ({1}/{2})": "Raise Sumika Shiun's Bond Level to {0} ({1}/{2})", + "花海 佑芽でプロデュース評価を合計{0}獲得しよう": "Achieve a total of {0} Produce Evaluation Points with Ume Hanami", + "花海 佑芽でプロデュース評価を合計{0}獲得しよう ({1}/{2})": "Achieve a total of {0} Produce Evaluation Points with Ume Hanami ({1}/{2})", + "花海 佑芽でプロデュース評価を合計{0}獲得しよう({1}/{2} {3}:{4}:{5}まで)": "Earn a total of {0} production evaluation points with Ume Hanami (Until {1}/{2} {3}:{4}:{5})", + "花海 佑芽でプロデュース評価を合計{0}獲得しよう({1}/{2} {3}:{4}:{5}まで) ({6}/{7})": "Earn a total of {0} production evaluation points with Ume Hanami (Until {1}/{2} {3}:{4}:{5}) ({6}/{7})", + "花海 佑芽で最終試験に合格して評価A以上を{0}回獲得しよう": "Pass the final exam with Ume Hanami and achieve an A rating {0} times", + "花海 佑芽で最終試験に合格して評価A以上を{0}回獲得しよう ({1}/{2})": "Pass the final exam with Ume Hanami and achieve an A rating {0} times ({1}/{2})", + "花海 佑芽のダンスを{0}以上に育成してプロデュースを完了しよう({1}/{2} {3}:{4}:{5}まで)": "Train Ume Hanami's Dance to {0} or higher and complete the production (Until {1}/{2} {3}:{4}:{5})", + "花海 佑芽のダンスを{0}以上に育成してプロデュースを完了しよう({1}/{2} {3}:{4}:{5}まで) ({6}/{7})": "Train Ume Hanami's Dance to {0} or higher and complete the production (Until {1}/{2} {3}:{4}:{5}) ({6}/{7})", + "花海 佑芽のファンを{0}人獲得しよう": "Gain {0} fans for Ume Hanami", + "花海 佑芽のファンを{0}人獲得しよう ({1}/{2})": "Gain {0} fans for Ume Hanami ({1}/{2})", + "花海 佑芽の親愛度Lvを{0}にしよう": "Raise Ume Hanami's Bond Level to {0}", + "花海 佑芽の親愛度Lvを{0}にしよう ({1}/{2})": "Raise Ume Hanami's Bond Level to {0} ({1}/{2})", + "花海 咲季でプロデュース評価を合計{0}獲得しよう": "Earn a total of {0} production evaluation points with Saki Hanami", + "花海 咲季でプロデュース評価を合計{0}獲得しよう ({1}/{2})": "Earn a total of {0} production evaluation points with Saki Hanami ({1}/{2})", + "花海 咲季でプロデュース評価を合計{0}獲得しよう({1}/{2} {3}:{4}:{5}まで)": "Earn a total of {0} production evaluation points with Saki Hanami (Until {1}/{2} {3}:{4}:{5})", + "花海 咲季でプロデュース評価を合計{0}獲得しよう({1}/{2} {3}:{4}:{5}まで) ({6}/{7})": "Earn a total of {0} production evaluation points with Saki Hanami (Until {1}/{2} {3}:{4}:{5}) ({6}/{7})", + "花海 咲季で最終試験に合格して評価A以上を{0}回獲得しよう": "Pass the final exam with Saki Hanami and achieve an A rating {0} times", + "花海 咲季で最終試験に合格して評価A以上を{0}回獲得しよう ({1}/{2})": "Pass the final exam with Saki Hanami and achieve an A rating {0} times ({1}/{2})", + "花海 咲季のビジュアルを{0}以上に育成してプロデュースを完了しよう({1}/{2} {3}:{4}:{5}まで)": "Train Saki Hanami's Visual to {0} or higher and complete the production (Until {1}/{2} {3}:{4}:{5})", + "花海 咲季のビジュアルを{0}以上に育成してプロデュースを完了しよう({1}/{2} {3}:{4}:{5}まで) ({6}/{7})": "Train Saki Hanami's Visual to {0} or higher and complete the production (Until {1}/{2} {3}:{4}:{5}) ({6}/{7})", + "花海 咲季のファンを{0}人獲得しよう": "Gain {0} fans for Saki Hanami", + "花海 咲季のファンを{0}人獲得しよう ({1}/{2})": "Gain {0} fans for Saki Hanami ({1}/{2})", + "花海 咲季のプロデュースで最終試験に{0}回合格しよう": "Pass the final exam {0} times with Saki Hanami.", + "花海 咲季のプロデュースで最終試験に{0}回合格しよう ({1}/{2})": "Pass the final exam {0} times with Saki Hanami. ({1}/{2})", + "花海 咲季の親愛度Lvを{0}にしよう": "Raise Saki Hanami's Bond Level to {0}", + "花海 咲季の親愛度Lvを{0}にしよう ({1}/{2})": "Raise Saki Hanami's Bond Level to {0} ({1}/{2})", + "葛城 リーリヤで最終試験に合格して評価A以上を{0}回獲得しよう": "Pass the final exam with Lilja Katsuragi and achieve an A rating {0} times", + "葛城 リーリヤで最終試験に合格して評価A以上を{0}回獲得しよう ({1}/{2})": "Pass the final exam with Lilja Katsuragi and achieve an A rating {0} times ({1}/{2})", + "葛城 リーリヤの親愛度Lvを{0}にしよう": "Raise Lilja Katsuragi's Bond Level to {0}", + "葛城 リーリヤの親愛度Lvを{0}にしよう ({1}/{2})": "Raise Lilja Katsuragi's Bond Level to {0} ({1}/{2})", + "葛城リーリヤでビジュアル{0}以上でプロデュースの最終試験を{1}位で{2}回クリア葛城リーリヤでビジュアル{3}以上でプロデュースの最終試験を{4}位で{5}回クリア": "Clear the final exam of production with Lilja katsuragi at visual {0} or higher, achieving {1} place {2} times. Clear the final exam of production with Lilja katsuragi at visual {3} or higher, achieving {4} place {5} times.", + "葛城リーリヤでビジュアル{0}以上でプロデュースの最終試験を{1}位で{2}回クリア葛城リーリヤでビジュアル{3}以上でプロデュースの最終試験を{4}位で{5}回クリア ({6}/{7})": "Clear the final exam of production with Lilja katsuragi at visual {0} or higher, achieving {1} place {2} times. Clear the final exam of production with Lilja katsuragi at visual {3} or higher, achieving {4} place {5} times. ({6}/{7})", + "藤田 ことねでプロデュース評価を合計{0}獲得しよう": "Earn a total production evaluation score of {0} with Kotone Fujita", + "藤田 ことねでプロデュース評価を合計{0}獲得しよう ({1}/{2})": "Earn a total production evaluation score of {0} with Kotone Fujita ({1}/{2})", + "藤田 ことねで最終試験に合格して評価A以上を{0}回獲得しよう": "Pass the final exam with Kotone Fujita and achieve an A rating {0} times", + "藤田 ことねで最終試験に合格して評価A以上を{0}回獲得しよう ({1}/{2})": "Pass the final exam with Kotone Fujita and achieve an A rating {0} times ({1}/{2})", + "藤田 ことねのファンを{0}人獲得しよう": "Gain {0} fans for Kotone Fujita", + "藤田 ことねのファンを{0}人獲得しよう ({1}/{2})": "Gain {0} fans for Kotone Fujita ({1}/{2})", + "藤田 ことねのプロデュースで最終試験に{0}回合格しよう": "Pass the final exam {0} times with Kotone Fujita.", + "藤田 ことねのプロデュースで最終試験に{0}回合格しよう ({1}/{2})": "Pass the final exam {0} times with Kotone Fujita. ({1}/{2})", + "藤田 ことねの親愛度Lvを{0}にしよう": "Raise Kotone Fujita's Bond Level to {0}", + "藤田 ことねの親愛度Lvを{0}にしよう ({1}/{2})": "Raise Kotone Fujita's Bond Level to {0} ({1}/{2})", + "評価A{0}以上のメモリーを{1}回獲得しよう": "Obtain A{0} rated memories {1} times with a rating of or above", + "評価A{0}以上のメモリーを{1}回獲得しよう ({2}/{3})": "Obtain A{0} rated memories {1} times with a rating of or above ({2}/{3})", + "評価A以上のメモリーを{0}回獲得しよう": "Obtain A-rated memories {0} times or more", + "評価A以上のメモリーを{0}回獲得しよう ({2}/{3})": "Obtain A-rated memories {0} times or more ({2}/{3})", + "評価B{0}以上のメモリーを{1}回獲得しよう": "Obtain B{0} rated memories {1} times with a rating of or above", + "評価B{0}以上のメモリーを{1}回獲得しよう ({2}/{3})": "Obtain B{0} rated memories {1} times with a rating of or above ({2}/{3})", + "評価S以上のメモリーを{0}回獲得しよう": "Obtain S-Rank or Higher Memories {0} Times", + "評価S以上のメモリーを{0}回獲得しよう ({1}/{2})": "Obtain S-Rank or Higher Memories {0} Times ({1}/{2})", + "試験研修を{0}つクリアしよう": "Clear {0} exam trainings", + "試験研修を{0}つクリアしよう ({1}/{2})": "Clear {0} exam trainings ({1}/{2})", + "課題を{0}個クリアしよう": "Clear {0} tasks", + "課題を{0}個クリアしよう ({1}/{2})": "Clear {0} tasks ({1}/{2})", + "難易度「マスター」の最終試験で{0}位になる": "Rank {0} in the final exam of Master difficulty", + "難易度マスターで最終試験に{0}回合格しよう\n【条件】プラン:アノマリーのプロデュースアイドル": "Pass the Final Exam {0} Times on Master Difficulty\n[Condition] Plan: Anomaly Produce Idols", + "難易度マスターで最終試験に{0}回合格しよう\n【条件】プラン:アノマリーのプロデュースアイドル ({1}/{2})": "Pass the Final Exam {0} Times on Master Difficulty\n[Condition] Plan: Anomaly Produce Idols ({1}/{2})" +} diff --git a/local-files/genericTrans/index/mission.json b/local-files/genericTrans/index/mission.json new file mode 100644 index 00000000..a23f6cb7 --- /dev/null +++ b/local-files/genericTrans/index/mission.json @@ -0,0 +1,112 @@ +{ + "「ルイボスティー」を使用": "Use 「Rooibos Tea」", + "プラン:ロジックのアイドルをプロデュース": "Produce an idol from Plan: Logic", + "プロデュース評価B以上に到達": "Reach Produce Rank B or higher", + "姫崎 莉波をプロデュース": "Produce Rinami Himesaki", + "TrueEndをみよう": "Let's view the True End", + "TrueEndをみよう (1/1)": "Let's view the True End (1/1)", + "「お仕事」機能解放": "Unlock 'Work' feature", + "「お仕事」機能解放 (1/1)": "Unlock 'Work' feature (1/1)", + "「アイドルへの道」機能解放": "Unlock 「The Idol Road」 feature", + "「アイドルへの道」機能解放 (1/1)": "Unlock 「The Idol Road」 feature (1/1)", + "「コインガシャ」機能解放": "Unlock 'Coin Gacha' feature", + "「コインガシャ」機能解放 (1/1)": "Unlock 'Coin Gacha' feature (1/1)", + "「コンテスト」機能解放": "Unlock 'Contest' feature", + "「コンテスト」機能解放 (1/1)": "Unlock 'Contest' feature (1/1)", + "「サポートカード強化」機能解放": "Unlock 'Support Card Enhancement' feature", + "「サポートカード強化」機能解放 (1/1)": "Unlock 'Support Card Enhancement' feature (1/1)", + "「サークル」機能解放": "Unlock 'Circle' feature", + "「サークル」機能解放 (1/1)": "Unlock 'Circle' feature (1/1)", + "「デイリー交換所」機能解放": "Unlock 'Daily Exchange' feature", + "「デイリー交換所」機能解放 (1/1)": "Unlock 'Daily Exchange' feature (1/1)", + "「プロデュースアイドル特訓」機能解放": "Unlock 'Production Idol Training' feature", + "「プロデュースアイドル特訓」機能解放 (1/1)": "Unlock 'Production Idol Training' feature (1/1)", + "「活動費」機能解放": "Unlock 'Activity Expenses' feature", + "「活動費」機能解放 (1/1)": "Unlock 'Activity Expenses' feature (1/1)", + "お仕事を開始しよう": "Let's start working", + "お仕事を開始しよう (1/1)": "Let's start working (1/1)", + "イベントの期間は終了しました": "The event period has ended", + "イベントの期間は終了しました (1/1)": "The event period has ended (1/1)", + "ガシャを引く": "Pull the gacha", + "ガシャを引く (1/1)": "Pull the gacha (1/1)", + "コンテストで編成しよう": "Organize in the contest", + "コンテストで編成しよう (1/1)": "Organize in the contest (1/1)", + "サポートカードを強化しよう": "Let's enhance the support cards", + "サポートカードを強化しよう (1/1)": "Let's enhance the support cards (1/1)", + "サポートカードを編成しよう": "Organize your support cards", + "サポートカードを編成しよう (1/1)": "Organize your support cards (1/1)", + "データ連携をしよう\n※メニュー > データ連携から可能です": "Link Your Data\n※Available via Menu > Data Link", + "データ連携をしよう\n※メニュー > データ連携から可能です (1/1)": "Link Your Data\n※Available via Menu > Data Link (1/1)", + "プロデュースで最終試験に合格しよう\n【条件】:倉本 千奈": "Pass the Final Exam in Produce Mode\n[Condition]: China Kuramoto", + "プロデュースで最終試験に合格しよう\n【条件】:倉本 千奈 (1/1)": "Pass the Final Exam in Produce Mode\n[Condition]: China Kuramoto (1/1)", + "プロデュースで最終試験に合格しよう\n【条件】:姫崎 莉波": "Pass the Final Exam in Produce Mode\n[Condition]: Rinami Himesaki", + "プロデュースで最終試験に合格しよう\n【条件】:姫崎 莉波 (1/1)": "Pass the Final Exam in Produce Mode\n[Condition]: Rinami Himesaki (1/1)", + "プロデュースで最終試験に合格しよう\n【条件】:月村 手毬": "Pass the Final Exam in Produce Mode\n[Condition]: Temari Tsukimura", + "プロデュースで最終試験に合格しよう\n【条件】:月村 手毬 (1/1)": "Pass the Final Exam in Produce Mode\n[Condition]: Temari Tsukimura (1/1)", + "プロデュースで最終試験に合格しよう\n【条件】:有村 麻央": "Pass the Final Exam in Produce Mode\n[Condition]: Mao Arimura", + "プロデュースで最終試験に合格しよう\n【条件】:有村 麻央 (1/1)": "Pass the Final Exam in Produce Mode\n[Condition]: Mao Arimura (1/1)", + "プロデュースで最終試験に合格しよう\n【条件】:篠澤 広": "Pass the Final Exam in Produce Mode\n[Condition]: Hiro Shinosawa", + "プロデュースで最終試験に合格しよう\n【条件】:篠澤 広 (1/1)": "Pass the Final Exam in Produce Mode\n[Condition]: Hiro Shinosawa (1/1)", + "プロデュースで最終試験に合格しよう\n【条件】:紫雲 清夏": "Pass the Final Exam in Produce Mode\n[Condition]: Sumika Shiun", + "プロデュースで最終試験に合格しよう\n【条件】:紫雲 清夏 (1/1)": "Pass the Final Exam in Produce Mode\n[Condition]: Sumika Shiun (1/1)", + "プロデュースで最終試験に合格しよう\n【条件】:花海 咲季": "Pass the Final Exam in Produce Mode\n[Condition]: Saki Hanami", + "プロデュースで最終試験に合格しよう\n【条件】:花海 咲季 (1/1)": "Pass the Final Exam in Produce Mode\n[Condition]: Saki Hanami (1/1)", + "プロデュースで最終試験に合格しよう\n【条件】:葛城 リーリヤ": "Pass the Final Exam in Produce Mode\n[Condition]: Lilja Katsuragi", + "プロデュースで最終試験に合格しよう\n【条件】:葛城 リーリヤ (1/1)": "Pass the Final Exam in Produce Mode\n[Condition]: Lilja Katsuragi (1/1)", + "プロデュースで最終試験に合格しよう\n【条件】:藤田 ことね": "Pass the Final Exam in Produce Mode\n[Condition]: Kotone Fujita", + "プロデュースで最終試験に合格しよう\n【条件】:藤田 ことね (1/1)": "Pass the Final Exam in Produce Mode\n[Condition]: Kotone Fujita (1/1)", + "プロデュースで難易度プロに挑戦しよう": "Let's challenge the Pro difficulty in production", + "プロデュースで難易度プロに挑戦しよう (1/1)": "Let's challenge the Pro difficulty in production (1/1)", + "プロデュースで難易度マスターに挑戦しよう": "Challenge Master Difficulty in Produce Mode", + "プロデュースに挑戦して評価A以上を獲得しよう": "Challenge in production and achieve an A rating or higher", + "プロデュースに挑戦して評価A以上を獲得しよう\n【条件】プラン:センスのプロデュースアイドル": "Challenge Produce Mode and Achieve Rank A or Higher\n[Condition] Plan: Sense Produce Idol", + "プロデュースに挑戦して評価A以上を獲得しよう\n【条件】プラン:センスのプロデュースアイドル (1/1)": "Challenge Produce Mode and Achieve Rank A or Higher\n[Condition] Plan: Sense Produce Idol (1/1)", + "プロデュースに挑戦して評価A以上を獲得しよう\n【条件】プラン:ロジックのプロデュースアイドル": "Challenge Produce Mode and Achieve Rank A or Higher\n[Condition] Plan: Logic Produce Idol", + "プロデュースに挑戦して評価A以上を獲得しよう\n【条件】プラン:ロジックのプロデュースアイドル (1/1)": "Challenge Produce Mode and Achieve Rank A or Higher\n[Condition] Plan: Logic Produce Idol (1/1)", + "プロデュースに挑戦して評価A以上を獲得しよう (1/1)": "Challenge in production and achieve an A rating or higher (1/1)", + "プロデュースに挑戦して評価B以上を獲得しよう\n【条件】プラン:センスのプロデュースアイドル": "Challenge Produce Mode and Achieve Rank B or Higher\n[Condition] Plan: Sense Produce Idol", + "プロデュースに挑戦して評価B以上を獲得しよう\n【条件】プラン:センスのプロデュースアイドル (1/1)": "Challenge Produce Mode and Achieve Rank B or Higher\n[Condition] Plan: Sense Produce Idol (1/1)", + "プロデュースに挑戦して評価B以上を獲得しよう\n【条件】プラン:ロジックのプロデュースアイドル": "Challenge Produce Mode and Achieve Rank B or Higher\n[Condition] Plan: Logic Produce Idol", + "プロデュースに挑戦して評価B以上を獲得しよう\n【条件】プラン:ロジックのプロデュースアイドル (1/1)": "Challenge Produce Mode and Achieve Rank B or Higher\n[Condition] Plan: Logic Produce Idol (1/1)", + "プロデュースに挑戦して評価S以上を獲得しよう": "Challenge Produce Mode and Achieve a Rank of S or Higher", + "プロデュースに挑戦しよう": "Let's challenge in production", + "プロデュースに挑戦しよう\n【条件】プラン:センスのプロデュースアイドル": "Challenge Produce Mode\n[Condition] Plan: Sense Produce Idol", + "プロデュースに挑戦しよう\n【条件】プラン:センスのプロデュースアイドル (1/1)": "Challenge Produce Mode\n[Condition] Plan: Sense Produce Idol (1/1)", + "プロデュースに挑戦しよう\n【条件】プラン:ロジックのプロデュースアイドル": "Challenge Produce Mode\n[Condition] Plan: Logic Produce Idol", + "プロデュースに挑戦しよう\n【条件】プラン:ロジックのプロデュースアイドル (1/1)": "Challenge Produce Mode\n[Condition] Plan: Logic Produce Idol (1/1)", + "プロデュースに挑戦しよう (1/1)": "Let's challenge in production (1/1)", + "プロデュースアイドルを特訓しよう": "Let's train the production idols", + "プロデュースアイドルを特訓しよう (1/1)": "Let's train the production idols (1/1)", + "プロフィールを設定しよう": "Set up your profile", + "プロフィールを設定しよう (1/1)": "Set up your profile (1/1)", + "マニーを回収しよう": "Let's collect the money", + "マニーを回収しよう (1/1)": "Let's collect the money (1/1)", + "マニー交換所で交換しよう": "Exchange at the money exchange", + "マニー交換所で交換しよう (1/1)": "Exchange at the money exchange (1/1)", + "メモリーを編成しよう": "Organize your memories", + "メモリーを編成しよう (1/1)": "Organize your memories (1/1)", + "他のプロデューサーをフォローしよう": "Let's follow other producers", + "他のプロデューサーをフォローしよう (1/1)": "Let's follow other producers (1/1)", + "公式Discordサーバーに入ろう": "Join the official Discord server", + "公式Discordサーバーに入ろう (1/1)": "Join the official Discord server (1/1)", + "公式Xをフォローしよう": "Follow the official X", + "公式Xをフォローしよう (1/1)": "Follow the official X (1/1)", + "名刺を編集しよう": "Let's edit the business card", + "名刺を編集しよう (1/1)": "Let's edit the business card (1/1)", + "才能開花最大": "Maximize Talent Bloom", + "才能開花最大 (1/1)": "Maximize Talent Bloom (1/1)", + "敏腕P研修のいずれかをクリアしよう": "Complete any of the Skilled Producer Training", + "活動費を回収しよう": "Let's collect activity expenses", + "活動費を回収しよう (1/1)": "Let's collect activity expenses (1/1)", + "研修の【基礎7】全力をクリアしよう": "Complete Training 【Basics 7】 Full Power", + "研修の【基礎7】全力をクリアしよう (1/1)": "Complete Training 【Basics 7】 Full Power (1/1)", + "研修の【基礎8】強気をクリアしよう": "Complete Training 【Basics 8】 Confidence", + "研修の【基礎8】強気をクリアしよう (1/1)": "Complete Training 【Basics 8】 Confidence (1/1)", + "研修の【応用1】プラン:センスをクリアしよう": "Complete Training 【Advanced 1】 Plan: Sense", + "研修の【応用1】プラン:センスをクリアしよう (1/1)": "Complete Training 【Advanced 1】 Plan: Sense (1/1)", + "研修の【応用2】プラン:ロジックをクリアしよう": "Complete Training 【Advanced 2】 Plan: Logic", + "研修の【応用2】プラン:ロジックをクリアしよう (1/1)": "Complete Training 【Advanced 2】 Plan: Logic (1/1)", + "研修の【応用5】プラン:アノマリーをクリアしよう": "Complete Training 【Advanced 5】 Plan: Anomaly", + "研修の【応用5】プラン:アノマリーをクリアしよう (1/1)": "Complete Training 【Advanced 5】 Plan: Anomaly (1/1)", + "難易度「マスター」でプロデュース評価Sを獲得する": "Achieve a production rating of S at Master difficulty" +} diff --git a/local-files/genericTrans/index/term.fmt.json b/local-files/genericTrans/index/term.fmt.json new file mode 100644 index 00000000..93f74efc --- /dev/null +++ b/local-files/genericTrans/index/term.fmt.json @@ -0,0 +1,50 @@ +{ + "{0}の確率で成功しダンス上昇{1}\n{2}の確率で失敗しダンス上昇{3}": "{0} chance of success, Dance increase by {1}\n{2} chance of failure, Dance increase by {3}", + "{0}の確率で成功しビジュアル上昇{1}\n{2}の確率で失敗しビジュアル上昇{3}": "{0} chance of success, Visual increase by {1}\n{2} chance of failure, Visual increase by {3}", + "{0}の確率で成功しボーカル上昇{1}\n{2}の確率で失敗しボーカル上昇{3}": "{0} chance of success, Vocal increase by {1}\n{2} chance of failure, Vocal increase by {3}", + "{0}日記念キャンペーン開催中!": "{0} Day Anniversary Campaign is now underway!", + "あと{0}回": "{0} more time", + "オーディションで獲得するファン投票数を{0}増加": "Increase the number of fan votes you get in auditions by {0}", + "ダンス{0}以上": "Dance {0} or more", + "ダンスレッスン終了時、ダンス上昇{0}": "At the end of Dance Lesson, Dance {0}", + "ダンス上昇{0}\nPドリンクを選択して獲得\nやる気関係のスキルカードを選択して獲得": "Dance increase {0}\nSelect and gain P-Drink\nSelect and gain a Motivation-related skill card", + "ダンス上昇{0}\nスキルカードを選択して獲得": "Dance increase {0}\nSelect and obtain skill cards", + "パラメータ上昇量を{0}増加 ": "Increase parameter gain by {0}", + "ビジュアル{0}以上": "Visual {0} or more", + "ビジュアルレッスン終了時、ビジュアル上昇{0}": "At the end of Visual Lesson, Visual {0}", + "ビジュアル上昇{0}\nPドリンクを選択して獲得\nアクティブスキルカードを選択して獲得": "Visual increase {0}\nSelect and gain P-Drink\nSelect and gain an Active skill card", + "ビジュアル上昇{0}\nスキルカードを選択して獲得": "Visual increase {0}\nSelect and obtain skill card", + "プロデュースで獲得できる報酬量が{0}増加します": "The amount of rewards you can earn in production increases by {0}", + "ボーカル{0}以上": "Vocal {0} or More", + "ボーカルレッスン終了時、ボーカル上昇{0}": "At the end of Vocal Lesson, Vocal {0}", + "ボーカル上昇{0}\nPドリンクを選択して獲得\n好印象関係のスキルカードを選択して獲得": "Vocal increase {0}\nSelect and gain P-Drink\nSelect and gain a Good Impression-related skill card", + "ボーカル上昇{0}\nスキルカードを選択して獲得": "Vocal increase {0}\nSelect and obtain a skill card", + "レッスン中{0}回\nの制限削除": "Remove {0}x Limit\nDuring Lesson", + "営業で獲得するファン投票数を{0}増加": "Increase the number of fan votes received in job by {0}", + "報酬獲得量{0}up": "Reward acquisition amount {0} up", + "最大体力の{0}分回復\nPドリンクを選択して獲得\nアクティブスキルカードを選択して獲得": "Recover {0} of Max Stamina\nSelect and Acquire P Drink\nSelect and Acquire Active Skill Card", + "最大体力の{0}分回復\nPドリンクを選択して獲得\nスキルカードを選択して獲得": "Recovers {0} of Max stamina\nSelect and obtain a P Drink\nSelect and obtain a Skill Card", + "最大体力の{0}分回復\nPドリンクを選択して獲得\nスキルカード(高確率でSR以上)を選択して獲得": "Recover {0} of Max Stamina\nSelect and Obtain P Drink\nSelect and Obtain Skill Card (High Chance of SR or Higher)", + "最大体力の{0}分回復\nPドリンクを選択して獲得\nメンタルスキルカードを選択して獲得": "Restore {0} of max stamina\nSelect and obtain a P-Drink\nSelect and obtain a Mental Skill Card", + "最大体力の{0}分回復\nPドリンク(SR以上)を選択して獲得\nアクティブスキルカードを選択して獲得": "Recover {0} of max stamina\nSelect and obtain P-Drink (SR or higher)\nSelect and obtain Active Skill Card", + "最大体力の{0}分回復\nアクティブスキルカードを選択して獲得": "Recover {0} of Max Stamina\nSelect and Obtain Active Skill Card", + "最大体力の{0}分回復\nアクティブスキルカード(高確率でSR以上)を選択して獲得": "Restore {0} of maximum stamina\nSelect and acquire an active skill card (with a high probability of SR or higher)", + "最大体力の{0}分回復\nスキルカードを選択して獲得": "Recover {0} of Max Stamina\nSelect and Obtain Skill Card", + "最大体力の{0}分回復\nメンタルスキルカードを選択して獲得": "Recover {0} of Max Stamina\nChoose and acquire a mental skill card", + "最大体力の{0}分回復\nメンタルスキルカード(高確率でSR以上)を選択して獲得": "Recover {0} of max stamina\nSelect and obtain Mental Skill Card (high probability of SR or higher)", + "最大体力の{0}分回復\nランダムなPドリンクを{1}つ獲得\nスキルカードを選択して強化": "Recover {0} minutes of max stamina\nObtain {1} random P-Drink\nSelect a skill card to strengthen", + "最大体力の{0}分回復\nランダムなPドリンク(SR以上)を獲得\nスキルカードを選択して異なるやる気関係のスキルカードにチェンジ": "Recover {0} minutes of max stamina\nObtain a random P-Drink (SR or higher)\nSelect a skill card and change to a different motivation-related skill card", + "最大体力の{0}分回復\nランダムなPドリンク(SR以上)を獲得\nランダムな名前に「基本」を含むスキルカードを異なるスキルカードにチェンジ": "Recover {0} of Max Stamina\nObtain a Random P-Drink (SR or Higher)\nChange a Random Skill Card with 'Basic' in its Name to a Different Skill Card", + "最大体力の{0}分回復\nランダムなアクティブスキルカードを強化\nスキルカードを選択して獲得": "Recover {0} of max stamina\nStrengthen a random active skill card\nSelect and obtain a skill card", + "最大体力の{0}分回復\nランダムなスキルカードを強化": "Recover {0} of Max Stamina\nStrengthen a random skill card", + "最大体力の{0}分回復\nランダムな名前に「基本」を含むスキルカードを削除": "Restore {0} of maximum stamina\nDelete a randomly selected skill card containing 'Basic' in its name", + "最大体力の{0}分回復\nランダムな名前に「基本」を含むスキルカードを異なるスキルカードにチェンジ": "Recover {0} of Max Stamina\nChange a Random Skill Card with 'Basic' in its Name to a Different Skill Card", + "最大体力の{0}分回復\nランダムな名前に「基本」を含むスキルカードを異なるスキルカードにチェンジ\nスキルカードを選択して獲得": "Restore {0} of maximum stamina\nChange a randomly selected skill card containing 'Basic' in its name to a different skill card\nSelect and acquire a skill card", + "最大体力の{0}分回復\nランダムにPドリンクを{1}つ獲得": "Recovers {0} of Max stamina\nRandomly obtain {1} P Drinks", + "最大体力の{0}分回復\nランダムにPドリンクを{1}つ獲得\nスキルカードを選択して獲得": "Recovers {0} max stamina\nAcquires {1} P-Drinks randomly\nSelect a skill card to obtain", + "最大体力の{0}分回復\n特定のPドリンクを選択して獲得": "Restore {0} of max stamina\nSelect and obtain a specific P-Drink", + "最大体力の{0}分回復\n特定のPドリンクを選択して獲得\nアクティブスキルカードを選択して獲得": "Recover {0} of Max Stamina\nChoose and Obtain a Specific P-Drink\nChoose and Obtain an Active Skill Card", + "獲得スキルカード再抽選回数{0}": "Skill card re-draw count {0}", + "試験時のスコアボーナスを{0}増加": "Increase exam score bonus by {0}", + "1日にメモリーをレンタルできる回数が{0}倍に増加します": "The number of times you can rent memories per day increases by {0} times" +} diff --git a/local-files/genericTrans/index/term.json b/local-files/genericTrans/index/term.json new file mode 100644 index 00000000..a25c5a9f --- /dev/null +++ b/local-files/genericTrans/index/term.json @@ -0,0 +1,192 @@ +{ + " 藤田ことねのプロデュースを10回完了": " Completed 10 productions of Kotone Fujita", + "1ターン後": "After 1 turn", + "1位ボーナス": "1st place bonus", + "3↑": "3↑", + "3位以上": "3rd place/higher", + "3年生の実力": "Senior's ability", + "アピールの基本1枚を勢い任せにチェンジして強化": "Change Basic Appeal 1 card to Impulsive Action and Enhance", + "アピールの基本1枚を思い出し笑いにチェンジして強化": "Change Basic Appeal 1 card to Recollection Laughter and Enhance", + "アピールの基本1枚を軽い足取りにチェンジして強化": "Change Basic Appeal 1 card to Light Step and Enhance", + "スキルカード除去回数+2": "Skill Card Removal +2", + "指針「○〆全力」「○〆強気」「○〆温存」を活用して育成するプラン": "Guideline Plan to develop using \"○〆Full Power,\" \"○〆Confident,\" and \"○〆Preserve\"", + "PLv10で解放": "Unlocked at PLv10", + "Pポイント不足": "Insufficient", + "[__split__]Score if Above": "[__split__]Score if Above ", + "[__split__]○〆全力になった回数が": "[__split__]Number of times switched to ○〆All-Out is ", + "[__split__]○〆強気に変更\nスコア": "[__split__]Switch to ○〆Confident\nScore ", + "[__split__]○〆温存になった回数が": "[__split__]Number of times switched to ○〆Reserved is ", + "[__split__]このレッスン中の累計○〆全力値が": "[__split__]Total ○〆All-Out Value during this lesson is ", + "[__split__]つのTrue End条件アチーブメントを獲得しプロデュース": "[__split__]Obtain True End condition achievements and produce ", + "[__split__]にあるスキルカードを手札に移動\n○〆全力状態の時、スコア上昇量を": "[__split__]Move skill cards from there to hand.\nIf ○〆All-Out, increase in score. ", + "[__split__]に移動\n○〆全力の場合、スコア": "[__split__]Move to\nIf ○〆All-Out, Score ", + "[__split__]の": "[__split__]of ", + "[__split__]の場合、使用可\n○〆強気に変更\nスコア": "[__split__]Usable in this case.\nSwitch to ○〆Confident.\nScore. ", + "[__split__]の確率で○〆温存に変更": "[__split__]% chance to switch to ○〆Reserved. ", + "[__split__]やる気関係のスキルカードを選択して獲得": "[__split__]Select and acquire motivation-related skill cards", + "[__split__]やる気関係の強化済みスキルカードを選択して獲得": "[__split__]Select and acquire enhanced skill cards related to motivation", + "[__split__]アクティブスキルカードを選択して獲得": "[__split__]Select and acquire active skill cards", + "[__split__]アノマリー専用": "[__split__]Anomaly Exclusive ", + "[__split__]コスト値": "[__split__]Cost Value ", + "[__split__]スコア上昇回数増加": "[__split__]Increase in number of score boosts. ", + "[__split__]スコア値増加": "[__split__]Increase in score value ", + "[__split__]ターン開始時に引けるスキルカードが": "[__split__]Skill cards that can be drawn at the start of the turn are ", + "[__split__]メンタルスキルカードを選択して獲得": "[__split__]Select and acquire mental skill cards", + "[__split__]上昇": "[__split__]Increase ", + "[__split__]以上の場合、○〆全力値": "[__split__]or more, ○〆All-Out Value ", + "[__split__]以下の場合、○〆体力消費": "[__split__]If below, ○〆stamina consumption is ", + "[__split__]以下の場合、○〆元気増加無効": "[__split__]If below, ○〆Energy increase is invalid. ", + "[__split__]位になる": "[__split__]rank. ", + "[__split__]全力に変更時、手札に移動するスキルカードを": "[__split__]Skill cards moved to hand when changing to All-Out are ", + "[__split__]分": "[__split__]Points ", + "[__split__]分、スコア上昇量増加)": "[__split__]Score increase amount boosted accordingly.) ", + "[__split__]十王 星南のプロデュースで最終試験に合格": "[__split__]Pass the final test with Sena Juo's production. ", + "[__split__]可能性を求めて\n十王 星南のプロデュースを": "[__split__]Seeking possibilities\nProduce Sena Juo. ", + "[__split__]回の場合、○〆体力消費": "[__split__]times, ○〆stamina consumption is ", + "[__split__]回以下の場合、○〆体力消費": "[__split__]If below this many times, ○〆stamina is consumed. ", + "[__split__]回完了": "[__split__]times completed. ", + "[__split__]好印象関係のスキルカードを選択して獲得": "[__split__]Select and gain a Good Impression-related skill card", + "[__split__]好印象関係の強化済みスキルカードを選択して獲得": "[__split__]Select and acquire enhanced skill cards related to good impression", + "[__split__]定期公演『初』の最終試験で": "[__split__]In the final test of Regular Performance Hajime, ", + "[__split__]山札 (": "[__split__]Deck ( ", + "[__split__]希望があるなら\n十王 星南で最終試験に合格して評価B以上を": "[__split__]If there's hope,\nPass the final test with Sena Juo with a B or higher. ", + "[__split__]弱点を武器に\n十王 星南で最終試験に合格して評価A以上を": "[__split__]Turn weaknesses into strengths.\nPass the final test with Sena Juo with an A or higher. ", + "[__split__]強化済みのアクティブスキルカードを選択して獲得": "[__split__]Select and acquire enhanced active skill cards", + "[__split__]手札のスキルカードが": "[__split__]Skill cards in hand are ", + "[__split__]手札をすべて○〆試験・ステージ中強化\n○〆体力回復": "[__split__]○〆Enhance all cards during test/stage.\n○〆Stamina recovery. ", + "[__split__]枚です": "[__split__]cards. ", + "[__split__]枚まで保留でき、": "[__split__]can be stored, ", + "[__split__]段階目\nスコア上昇量と消費体力を": "[__split__]Stage\nIncrease in score and stamina consumption ", + "[__split__]段階目\nスコア上昇量を": "[__split__]Stage\nIncrease in score. ", + "[__split__]段階目に変更\nスコア": "[__split__]Switch to stage\nScore ", + "[__split__]親愛度": "[__split__]Bond ", + "[__split__]試験・ステージ開始時手札に入る\n○〆温存に変更\n○〆元気": "[__split__]Added to hand at the start of test/stage.\nSwitch to Reserved.\nGain Energy. ", + "[__split__](この試験・ステージ中に増加した○〆全力値の": "[__split__](○〆All-Out Value increased during this test/stage by ", + "[__split__](試験・ステージ中": "[__split__](During the test/stage ", + "[成長]": "[Growth]", + "○〆元気+2\n○〆全力値+2": "○〆Energy +2\n○〆Full Power Point +2", + "○〆元気+5\n○〆全力値+2\n○〆全力値が1以上の場合、○〆温存に変更\nレッスン中1回 ": "○〆Energy +5\n○〆Full Power Point +2\nIf ○〆Full Power Point is 1 or higher, change to ○〆Reserved\nOnce during a lesson ", + "○〆元気を無視して体力を消費": "Consume stamina ignoring ○〆 energy", + "○〆全力に変更時、○〆スキルカード使用数追加+1・保留にあるスキルカードを手札に移動\n○〆全力状態の時、スコア上昇量を200%増加\nターン終了時に○〆全力を解除\n○〆全力状態を解除するまで指針は変更できない": "When changed to ○〆All-Out, adds +1 to the number of ○〆Skill Cards used and moves Skill Cards in Reserve to your hand.\nWhile in ○〆All-Out state, Score Increase is boosted by 200%.\n○〆All-Out is canceled at the end of the turn.\nGuidelines cannot be changed until ○〆All-Out state is canceled.", + "○〆全力に変更時、○〆スキルカード使用数追加+1・保留にあるスキルカードを手札に移動\n○〆全力状態の時、パラメータ上昇量を200%増加\nターン終了時に○〆全力を解除\n○〆全力状態を解除するまで指針は変更できない": "When switched to ○〆Full Power, adds +1 to ○〆Skill Card usage and moves Skill Cards from On Hold to the hand.\nWhile in ○〆Full Power state, parameter increases by 200%.\n○〆Full Power is canceled at the end of the turn.\nGuideline cannot be changed until ○〆Full Power is canceled.", + "○〆全力に変更時、手札に移動する\nスキルカードを2枚まで保存でき、2枚を超えると古い順に捨札に送る": "When changed to ○〆Full Power, move to hand\nCan save up to 2 skill cards, sending the oldest to discard if exceeding 2", + "○〆全力値+1\n○〆温存の場合、自身を保留に移動\n○〆全力の場合、パラメータ+25": "○〆Full Power Point +1\nIf ○〆Reserved, move self to Hold\nIf ○〆Full Power, Parameter +25", + "○〆全力値+4\n○〆消費体力減少2ターン\nレッスン中1回 重複不可": "○〆Full Power Point +4\n○〆Stamina consumption decrease for 2 turns\nOnce per lesson No stacking", + "○〆好調のパラメータ上昇量を○〆好調1ターンごとに10%増加": "For each turn of ○〆 Good Shape, increase parameter gain by an additional 10%", + "○〆強気に変更\nパラメータ+10\n○〆全力値+2\nレッスン中1回 ": "Change to ○〆Confident\nParameter +10\n○〆Full Power Point +2\nOnce during a lesson ", + "○〆強気に変更\nパラメータ+15\nレッスン中1回 ": "Change to ○〆Confident\nParameter +15\nOnce during a lesson ", + "○〆強気に変更\nパラメータ+22回)\nレッスン中1回 重複不可": "Change to ○〆Confident\nParameter +2 (2 times)\nOnce during a lesson No duplication", + "○〆温存に変更\n○〆元気+2": "Change to ○〆Reserved\n○〆Energy +2", + "○〆温存に変更\n○〆元気+2\n○〆強気の場合、○〆全力値+3\nレッスン中1回 ": "Change to ○〆Reserved\n○〆Energy +2\nIf ○〆Confident, ○〆Full Power Point +3\nOnce during a lesson ", + "「○〆温存」「○〆強気」「○〆全力」があり、それぞれが異なる効果を持つ": "There are '○〆Preserve', '○〆Confidence', and '○〆Full Power', each with different effects", + "「○〆温存」と「○〆強気」を解除する": "Unlocking the 「○〆Preserve」 and 「○〆Confident.」", + "このターン、スキルカードを追加で使用できる": "This turn, you can use an additional skill card", + "もうちょっと!": "Just a little more!", + "やる気": "Motivation ", + "やる気が1増加するごとに、○〆元気の増加量を1増加": "For each increase in motivation, ○〆 energy gain increases by 1", + "やる気減少": "Decrease in Motivation", + "アイテム\nアイテム\nアイテム": "Item\nItem\nItem", + "アイテムを使用": "Use Item", + "アノマリーガシャ(毎月1日 5時00分更新)": "Anomaly Gacha (updated every 1st at 5:00)", + "エナジー": "Energy ", + "オーディションを選択してください": "Please select an audition", + "オーディションボーナス": "Audition Bonus", + "オーディション開始": "Start Audition", + "カード除去": "Card Removal", + "コスト値増加": "Cost Value Increase", + "サポート重複": "Support Overlap", + "スキルカードの使用に必要なコストが増加\n強化状態・○〆体力消費コストには影響しない": "The cost required to use Skill Cards increases \nDoes not affect Enhanced States or ○〆Stamina Consumption Cost", + "スキルカードやトラブルによる体力減少時、体力の代わりに消費される": "Consumed instead of stamina when skill cards or troubles cause stamina reduction", + "スキルカードを獲得する。獲得したスキルカードはレッスン終了時に削除される": "Obtain a skill card. The obtained skill card will be deleted at the end of the lesson", + "スキルカード使用数追加": "Additional skill card usage", + "スコア上昇なし": "No Score Increase", + "ターン終了時、好印象1ごとにパラメータを1上昇。ターン開始時、好印象が1減少": "At the end of the turn, for each point of good impression, parameter increases by 1. At the start of the turn, good impression decreases by 1", + "ターン終了時に○〆全力値が10以上なら、次のターン開始時に○〆全力値を10消費して、指針を○〆全力に変更": "If ○〆Full Power Point is 10 or higher at the end of the turn, consume 10 ○〆Full Power Point at the start of the next turn to change Guideline to ○〆Full Power", + "ダンス": "Dance ", + "ダンスSPレッスン発生率増加": "Increased Dance SP Lesson Rate", + "ダンス通常レッスンを開始": "Start regular dance lesson", + "テキスト入力": "Text Input", + "テキスト検索": "Text Search", + "パラメータ": "Parameter", + "パラメータ+15\n○〆全力値+2\nレッスン中1回 ": "Parameter +15\n○〆Full Power Point +2\nOnce during a lesson ", + "パラメータボーナス": "Parameter Bonus", + "パラメータ上昇値を増加\nパラメータ上昇効果を持たないスキルカードには影響しない": "Increases parameter boost values \nDoes not affect Skill Cards without parameter boost effects", + "パラメータ上昇回数を増加\nパラメータ上昇効果を持たないスキルカードには影響しない": "Increases the number of parameter boosts \nDoes not affect Skill Cards without parameter boost effects", + "パラメータ上昇回数増加": "Parameter Boost Count Increase", + "パラメータ上昇量を減少(○〆好印象による上昇も含む)": "Decrease the amount of parameter increase (including increase due to ○〆 good impression)", + "パラメータ値増加": "Parameter Value Increase", + "ビジュアル": "Visual ", + "ビジュアルSPレッスン発生率増加": "Increased Visual SP Lesson Rate", + "ビジュアル通常レッスンを開始": "Start regular visual lesson", + "ファン投票数": "No. of fan votes", + "ファン投票数不足": "Insufficient Votes", + "プロデュースがんばりましょう!": "Let's do our best in producing!", + "プロデュースの方向性を示すもので、プロデュースアイドルごとに決められています。登場するスキルカードやPアイテムの種類がプランごとに異なります。": "This indicates the direction of production, which is determined for each production idol. The types of skill cards and P items that appear vary by plan.", + "ボーカル": "Vocal ", + "ボーカル、ダンス、ビジュアルすべてのSPレッスン発生率+15%": "Increase SP Lesson occurrence rate for Vocal, Dance, and Visual by 15%", + "ボーカル、ダンス、ビジュアルすべてのSPレッスン発生率+5%": "SP Lesson occurrence rate for Vocal, Dance, and Visual +5%.", + "ボーカル通常レッスンを開始": "Start regular vocal lesson", + "メモリーを再生成できる回数が2回に増加します": "The number of times memory can be regenerated is increased to 2 times", + "メモリー再生成回数増加": "Increased memory regenns", + "リフレッシュ": "Refresh", + "レッスン・自主レッスン・オーディションによるパラメータ上昇を増加させる": "Increases parameter gains from lessons, self-practice, and auditions.", + "レッスン中1回": "Once per lesson", + "レッスン中に1回使用すると、そのレッスンが終了するまで、除外に移動する": "Use once during a lesson, then it is excluded until the end of the lesson", + "レッスン中強化": "Enhance during lesson", + "レッスン終了までスキルカードを強化": "Enhance skill cards until the end of the lesson", + "一本満足バー": "Satisfied with one bar", + "上昇なし": "No Increase", + "以降の試験でライバルのスコアが増加": "Increased scores for rivals in subsequent exams", + "体力": "ST", + "体力30/30\n元気12": "Stamina 30/30\nEnergy 12", + "体力消費": "Stamina consumption ", + "保留": "On Hold", + "元気": "Energy ", + "全力値": "Full Power Point ", + "全力値減少": "Decrease in Full Power Point ", + "初回報酬": "Reward", + "初期パラメータ": "Initial Parameters", + "合計獲得スコア": "Total Earned Score", + "名前を繰り返す": "Repeat the name", + "営業先を選択してください": "Select a job location", + "増加なし": "No Increase", + "好印象": "Good Impression ", + "好印象減少": "Decrease in Good Impression ", + "好調": "Good Shape ", + "好調減少": "Decrease in Good Condition ", + "定期公演『初』──それは、初星学園アイドル科の\n成績上位者のみ立つことができるステージ\n自分を磨き、今、彼女たちは輝きはじめる──": "『Hajime』── It is a stage that only the top performers of Hatsuboshi Idol Academy can stand on. Polishing themselves, now, they begin to shine──", + "強化なし": "No enhancement", + "強化月間対象": "Intensive Month Target ", + "強気": "Confident ", + "成就": "Achieved", + "成長": "Growth", + "成長効果": "Growth Effect", + "成長効果はありません": "No Growth Effect", + "指針": "Guideline ", + "指針を○〆強気に変更する\nすでに○〆強気の場合、2段階目になる\r\n\n▼1段階目\nスコア上昇量と消費体力を100%増加\n\n▼2段階目\nスコア上昇量を150%増加・消費体力が100%増加\nスキルカードを使うごとに、○〆体力消費1": "Change the Guideline to ○〆Aggressive.\nIf already in ○〆Aggressive, it will enter the 2nd stage.\r\n\n▼Stage 1\nIncreases Score Increase and ○〆Stamina Consumption by 100%.\n\n▼Stage 2\nIncreases Score Increase by 150% and Stamina Consumption by 100%.\nConsumes 1 Stamina per Skill Card used.", + "指針を○〆強気に変更する\nすでに○〆強気の場合、2段階目になる\r\n\n▼1段階目\nパラメータ上昇量と消費体力を100%増加\n\n▼2段階目\nパラメータ上昇量を150%増加・消費体力が100%増加\nスキルカードを使うごとに、○〆体力消費1": "Switch Guideline to ○〆Confident.\nIf already ○〆Confident, it moves to Phase 2.\n\n▼Phase 1\nParameter increase and stamina consumption increase by 100%.\n\n▼Phase 2\nParameter increase by 150%, stamina consumption increases by 100%.\nEach Skill Card use consumes 1 ○〆Stamina.", + "指針を○〆温存に変更する\nすでに○〆温存の場合、2段階目になる\r\n\n▼1段階目\nスコア上昇量と消費体力を50%減少\n解除されたとき、○〆熱意+5・○〆スキルカード使用数追加+1\n\n▼2段階目\nスコア上昇量と消費体力を75%減少\n解除されたとき、○〆熱意+8・○〆元気+5・○〆スキルカード使用数追加+1": "Change the Guideline to ○〆Conserve.\nIf already in ○〆Conserve, it will enter the 2nd stage.\r\n\n▼Stage 1\nDecreases Score Increase and Stamina Consumption by 50%.\nWhen canceled: ○〆Enthusiasm+5, ○〆Skill Card usage count +1.\n\n▼Stage 2\nDecreases Score Increase and Stamina Consumption by 75%.\nWhen canceled: ○〆Enthusiasm+8, ○〆Energy+5, ○〆Skill Card usage count +1.", + "指針を○〆温存に変更する\nすでに○〆温存の場合、2段階目になる\r\n\n▼1段階目\nパラメータ上昇量と消費体力を50%減少\n解除されたとき、○〆熱意+5・○〆スキルカード使用数追加+1\n\n▼2段階目\nパラメータ上昇量と消費体力を75%減少\n解除されたとき、○〆熱意+8・○〆元気+5・○〆スキルカード使用数追加+1": "Switch Guideline to ○〆Preserve.\nIf already ○〆Preserve, it moves to Phase 2.\n\n▼Phase 1\nParameter increase and stamina consumption decrease by 50%.\nWhen canceled, ○〆Enthusiasm +5 and ○〆Skill Card usage +1.\n\n▼Phase 2\nParameter increase and stamina consumption decrease by 75%.\nWhen canceled, ○〆Enthusiasm +8, ○〆Energy +5, and ○〆Skill Card usage +1.", + "指針固定": "Fixed Guideline", + "指針解除": "Guideline Released", + "最大体力の{0}分回復\n{1}の確率でスキルカードを{2}つ選択して強化\n確率が減少して再度、挑戦可能": "Restore {0} of max stamina\nEnhance {2} skill cards with a {1} chance\nThe chance decreases, but you can try again", + "最大体力の{0}分回復\n{1}の確率で成功しスキルカードを{2}つ選択して強化\n{3}の確率で失敗し何も起きない": "Restore {0} of max stamina\n{1} chance of success to enhance {2} skill cards\n{3} chance of failure with no effect", + "条件なし": "No Conditions", + "条件を満たすごとに、レッスン終了まで、このスキルカード自身の性能が変化する": "The performance of this Skill Card changes until the end of the lesson for each condition met", + "次のターン": "Next Turn", + "派手な動きと一緒に": "Together with flashy moves", + "温存": "Preservation ", + "熱意": "Enthusiasm ", + "熱意1につきパラメータ上昇量を1増加 \nターン終了時、○〆熱意を0にする": "Increase parameter gain by 1 for each Enthusiasm 1 \nAt the end of the turn, set ○〆Enthusiasm to 0", + "獲得スコア": "Earned Score", + "生成": "", + "発動中の指針はありません": "No active guideline", + "私たちの今後の方針について、\n重要な話があるの。": "I have an important matter to discuss regarding our future direction.", + "絶好調": "Excellent Condition ", + "複数所持できず、追加入手やコピーはできない": "Cannot be held in multiples, nor can it be obtained additionally or copied", + "親愛度": "Bond", + "解放状態": "Unlocked State ", + "重複不可": "No duplication", + "集中": "Focus ", + "集中が1増加するごとに、パラメータ上昇量を1増加": "For each increase in focus, parameter gain increases by 1" +} diff --git a/local-files/genericTrans/index/trash.json b/local-files/genericTrans/index/trash.json new file mode 100644 index 00000000..5c3c22da --- /dev/null +++ b/local-files/genericTrans/index/trash.json @@ -0,0 +1,1590 @@ +{ + "\nOnce per lessonNo dupe": "\nOnce per lessonNo dupe", + "!": "!", + "\"倉本千奈\"": "\"China Kuramoto\"", + "\"姫崎莉波\"": "\"Rinami Himesaki\"", + "\"有村麻央\"": "\"Arimura Mao\"", + "\"篠澤広\"": "\"Hiro Shinosawa\"", + "\"紫雲清夏\"": "\"Sumika Shiun\"", + "\"花海佑芽\"": "\"Ume Hanami\"", + "\"葛城リーリヤ\"": "\"Lilja Katsuragi\"", + "#アニメイトを盛り上げ隊": "#Animate Support Squad", + "'24夏": "'24 Summer", + "'24祭": "'24 Festival", + "(+3000)": "(+3000)", + "(1,234,000pt)": "(1,234,000pt)", + "(xx.xx MB)": "(xx.xx MB)", + "+200Pt": "+200Pt", + "-pt": "-pt", + "0 left": "0 left", + "0 times": "0 times", + "0000/00/00 00:00まで": "0000/00/00 00:00まで", + "1 Turn": "1 Turn", + "1 days": "1 days", + "1 days left": "1 days left", + "10 Turn": "10 Turn", + "11 Turn": "11 Turn", + "11 hr 58 min left": "11 hr 58 min left", + "11,851Pt": "11,851Pt", + "12 Turn": "12 Turn", + "12/10 12:00〜12/24 10:00": "12/10 12:00〜12/24 10:00", + "123456pt": "123456pt", + "12時間": "12 hours", + "12月3日(金)0:00からメンテナンスを行いますaaaa": "12月3日(金)0:00からメンテナンスを行いますaaaa", + "14 hr 13 min left": "14 hr 13 min left", + "15,476Pt": "15,476Pt", + "15,867Pt": "15,867Pt", + "16 hr 33 min left": "16 hr 33 min left", + "1人たりとも欠ける事なく": "Without Missing a Single Person", + "1回無料": "1 time free", + "1年1組のアイドルたち": "The Idols of class 1-1", + "1年2組のアイドルたち": "The Class of 1-2", + "1年後に、きっと": "In a Year, Surely", + "2 Turn": "2 Turn", + "2 days": "2 days", + "2 times": "2 times", + "200.00GB": "200.00GB", + "2022/12/12 20:00 〜 2022/12/12 20:00": "2022/12/12 20:00 〜 2022/12/12 20:00", + "2022/12/12 20:00〜2022/12/12 20:00": "2022/12/12 20:00〜2022/12/12 20:00", + "2023/12/30 11:59 まで": "2023/12/30 11:59 まで", + "2024/06/17 20:00まで": "Until 2024/06/17 20:00", + "22 hours left": "22 hours left", + "22,402Pt": "22,402Pt", + "22,663Pt": "22,663Pt", + "22.32 KB": "22.32 KB", + "23 min left": "23 min left", + "23,677Pt": "23,677Pt", + "23/12/10 12:00〜24/01/24 10:00": "23/12/10 12:00〜24/01/24 10:00", + "24/07/12 11:00 to 24/07/22 09:59": "24/07/12 11:00 to 24/07/22 09:59", + "24/07/21 11:00 to 24/09/01 04:59": "24/07/21 11:00 to 24/09/01 04:59", + "28 min left": "28 min left", + "29 days left": "29 days left", + "2人、なら": "The two of us, then", + "3 Turn": "3 Turn", + "3 days": "3 days", + "3000%": "3000%", + "30fps": "30fps", + "34,567pt": "34,567pt", + "38 min left": "38 min left", + "4 Turn": "4 Turn", + "4 days": "4 days", + "4 days left": "4 days left", + "41 days left": "41 days left", + "422回": "422回", + "456,789Pt": "456,789Pt", + "4時間": "4 hours", + "5 Turn": "5 Turn", + "5 days": "5 days", + "5 days left": "5 days left", + "5 hr 35 min left": "5 hr 35 min left", + "5 hr 36 min left": "5 hr 36 min left", + "59 days left": "59 days left", + "6 Turn": "6 Turn", + "6 days left": "6 days left", + "6 hours left": "6 hours left", + "60fps": "60fps", + "7 Turn": "7 Turn", + "7 days left": "7 days left", + "7 hours left": "7 hours left", + "700Pt": "700Pt", + "706Pt": "706Pt", + "744.69 KB": "744.69 KB", + "8 Turn": "8 Turn", + "8 hours": "8 hours", + "8 hours left": "8 hours left", + "9 Turn": "9 Turn", + "9 days left": "9 days left", + "9 hours left": "9 hours left", + "99,999Pt": "99,999Pt", + "99,999Ptで獲得": "99,999Ptで獲得", + "99,999,999\n/99,999,999": "99,999,999\n/99,999,999", + "ガシャアイドルのピース交換など": "Gacha, Idol Piece Exchange, etc.", + "プロデュースお仕事コインガシャなど": "Produce, Work, Coin Gacha, etc.", + "プロデュースお仕事課題アチーブメントなど": "Produce, Work, Tasks, Achievements, etc.", + "プロデュースコンテスト交換所イベントなど": "Produce, Contest Exchange, Events", + "プロデュース課題アチーブメントなど": "Produce, Tasks, Achievements, etc.", + "ミッションプロデューサーLvアップ報酬など": "Mission, Producer Level Up Rewards, etc.", + "レンタルサークル寄付など": "Rental, Circle Donations, etc.", + "活動費お仕事など": "Activity Expenses, Work, etc.", + "×5": "×5", + "Lv100": "Lv100", + "Lv120": "Lv120", + "?": "?", + "AP is ": "AP is ", + "APドリンク": "AP Drink", + "AP交換所など": "AP Exchange Shop, etc.", + "After Box 3": "After Box 3", + "Anomaly only": "Anomaly only", + "Bond5/10": "Bond5/10", + "Bond9/10": "Bond9/10", + "Box 1": "Box 1", + "Box 2": "Box 2", + "BufferScale:1.00": "BufferScale:1.00", + "COMMU": "COMMU", + "CPU:00.000ms": "CPU:00.000ms", + "Congratulations!\n": "Congratulations!\n", + "Consume フレンドコイン\nto draw フレンドガシャ(毎月1日 5時00分更新)?": "Consume フレンドコイン\nto draw フレンドガシャ(毎月1日 5時00分更新)?", + "Contest…": "Contest…", + "Da. increased by ": "Da. increased by ", + "Date Ta…": "Date Ta…", + "Description1234567890": "Description1234567890", + "FAILED...": "FAILED...", + "FINISH": "FINISH", + "Fighting My Way '24夏": "Fighting My Way '24 Summer", + "Fluorite": "Fluorite", + "Fluorite '24祭": "Fluorite '24 Festival", + "GPU00.000ms": "GPU00.000ms", + "Guaranteed SR or above": "Guaranteed SR or above", + "Idol Shooting Location 'アニメイト'": "Animate", + "Jewel×500": "Jewel×500", + "Let’sクレープパーティー!": "Let’s Crepe Party!", + "Logic only": "Logic only", + "Luna say maybe '24夏": "Luna say maybe '24 Summer", + "Luna say maybe '24祭": "Luna say maybe '24 Festival", + "Lv.12": "Lv.12", + "Lv12": "Lv12", + "MEMORY": "MEMORY", + "Main": "Main", + "N.I.Aでプロデュースを進める": "Proceed with production in N.I.A", + "N.I.Aでプロデュースを開始する": "Start production in N.I.A", + "NEW!": "NEW!", + "NOW LOADING...": "NOW LOADING...", + "NOW LOADING…": "NOW LOADING…", + "Normal End": "Normal End", + "N極とS極": "North and South Poles", + "PICK\nUP": "PICK\nUP", + "Pose Or…": "Pose Or…", + "Pの行きつけ": "P's Favorite Spot", + "Pへのご褒美": "Reward for P", + "Pアイドルアビリティ解放": "Pアイドルアビリティ解放", + "Pアイドルボイス": "P-Idol Voice", + "Pドリンク名7890": "Pドリンク名7890", + "Pメニュー名七八九〇+": "P Menu Name 7890+", + "R": "R", + "RANK": "", + "SALE": "SALE", + "SNSってどう?": "What About SNS?", + "SR": "SR", + "SRサポートカードの上限解放に使用できるアイテム": "Item used to limit break SR support cards.", + "SSDのひみつ": "The Secret of SSDs", + "SSDの隠し味": "SSD's Hidden Flavor", + "SSR": "SSR", + "SSR Pアイドル確定ガシャチケット": "SSR P Idol Guaranteed Gacha Ticket", + "SSR Pアイドル確定チケットガシャで使用するチケット": "Ticket used in SSR P Idol Guaranteed Ticket Gacha", + "SSR Sカード確定ガシャチケット": "SSR S Card Guaranteed Gacha Ticket", + "SSR Sカード確定チケットガシャで使用するチケット": "Ticket used in SSR S Card Guaranteed Ticket Gacha", + "SSRサポートカードの上限解放に使用できるアイテム": "Item used to limit break SSR support cards.", + "SSR確定ガシャチケット": "SSR Guaranteed Gacha Ticket", + "SSR確定チケットガシャで使用するチケット": "Ticket used in SSR Guaranteed Ticket Gacha", + "START": "START", + "STEP1": "STEP1", + "Sense only": "Sense only", + "Shootin…": "Shootin…", + "Song・Costume・HairstyleIncluded!": "Song・Costume・Hairstyle included!", + "Sub": "Sub", + "SyngUp!": "SyngUp!", + "TAP TO START ": "TAP TO START ", + "Tame-Lie-One-Step": "Tame-Lie-One-Step", + "Tame-Lie-One-Step '24祭": "Tame-Lie-One-Step '24 Festival", + "The Rolling Riceball": "The Rolling Riceball", + "The Rolling Riceball '24夏": "The Rolling Riceball '24 Summer", + "TrueEnd": "TrueEnd", + "UP!": "UP!", + "Until 2024/07/22 09:59": "Until 2024/07/22 09:59", + "Until 2024/08/01 10:59": "Until 2024/08/01 10:59", + "Until 75 days": "Until 75 days", + "Update in 14 h 13 m(s)": "Update in 14 h 13 m(s)", + "Update in 14 h 14 m(s)": "Update in 14 h 14 m(s)", + "Update in 17 h 31 m(s)": "Update in 17 h 31 m(s)", + "Update in 17 h 33 m(s)": "Update in 17 h 33 m(s)", + "Update in 17 h 52 m(s)": "Update in 17 h 52 m(s)", + "Update in 4 h 22 m(s)": "Update in 4 h 22 m(s)", + "Use [一番星]十王星南のピース to perform Potential Blooming": "Use [Prima Stella] Sena Juo's Piece to perform Potential Blooming", + "Vault That Borderline!": "Vault That Borderline!", + "Ver.": "Ver.", + "Vi. increased by ": "Vi. increased by ", + "Vo. increased by ": "Vo. increased by ", + "Win-Winお手伝い": "Win-Win Help", + "Wonder Scale": "Wonder Scale", + "Wonder Scale '24夏": "Wonder Scale '24 Summer", + "[Boom Boom Pow]花海 咲季": "[Boom Boom Pow] Saki Hanami", + "[Campus mode!!]倉本 千奈": "[Campus mode!!] China Kuramoto", + "[Campus mode!!]十王 星南": "[Campus mode!!] Sena Juo", + "[Campus mode!!]姫崎 莉波": "[Campus mode!!] Rinami Himesaki", + "[Campus mode!!]月村 手毬": "[Campus mode!!] Temari Tsukimura", + "[Campus mode!!]有村 麻央": "[Campus mode!!] Mao Arimura", + "[Campus mode!!]篠澤 広": "[Campus mode!!] Hiro Shinosawa", + "[Campus mode!!]紫雲 清夏": "[Campus mode!!] Sumika Shiun", + "[Campus mode!!]花海 佑芽": "[Campus mode!!] Ume Hanami", + "[Campus mode!!]花海 咲季": "[Campus mode!!] Saki Hanami", + "[Campus mode!!]葛城 リーリヤ": "[Campus mode!!] Lilja Katsuragi", + "[Campus mode!!]藤田 ことね": "[Campus mode!!] Kotone Fujita", + "[Feel Jewel Dream]有村 麻央": "[Feel Jewel Dream] Mao Arimura", + "[Fighting My Way]花海 咲季": "[Fighting My Way] Saki Hanami", + "[Fighting My Way]花海咲季のピース": "[Fighting My Way] Saki Hanami's Piece", + "[Fluorite]有村 麻央": "[Fluorite] Mao Arimura", + "[Fluorite]有村麻央のピース": "[Fluorite] Mao Arimura's Piece", + "[Luna say maybe]月村 手毬": "[Luna say maybe] Temari Tsukimura", + "[Luna say maybe]月村手毬のピース": "[Luna say maybe] Temari Tsukimura's Piece", + "[Tame-Lie-One-Step]紫雲 清夏": "[Tame-Lie-One-Step] Sumika Shiun", + "[Tame-Lie-One-Step]紫雲清夏のピース": "[Tame-Lie-One-Step] Sumika Shiun's Piece", + "[The Rolling Riceball]花海 佑芽": "[The Rolling Riceball] Ume Hanami", + "[Wonder Scale]倉本 千奈": "[Wonder Scale] China Kuramoto", + "[Wonder Scale]倉本千奈のピース": "[Wonder Scale] China Kuramoto's Piece", + "[Yellow Big Bang!]藤田 ことね": "[Yellow Big Bang!] Kotone Fujita", + "[__split__]'": "[__split__]'", + "[__split__]Clear with rank": "[__split__]Clear with rank", + "[__split__]Fluorite '": "[__split__]Fluorite '", + "[__split__]Lie": "[__split__]Lie", + "[__split__]One": "[__split__]One", + "[__split__]Step '": "[__split__]Step '", + "[__split__]Tame": "[__split__]Tame", + "[__split__]The Rolling Riceball '": "[__split__]The Rolling Riceball '", + "[__split__]There are still photos remaining to be taken": "[__split__]There are still photos remaining to be taken", + "[__split__]U": "[__split__]U", + "[__split__]V": "[__split__]V", + "[__split__]Wonder Scale '": "[__split__]Wonder Scale '", + "[__split__]days left": "[__split__]days left", + "[__split__]or higher": "[__split__]or higher", + "[__split__]to": "[__split__]to", + "[__split__]〜)": "[__split__]〜)", + "[__split__]〜)①": "[__split__]〜)①", + "[__split__]〜)②": "[__split__]〜)②", + "[__split__]〜)③": "[__split__]〜) ③", + "[__split__]ちびっこ体操教室": "[__split__]Kids Gym Class", + "[__split__]の「条件1234」を解放!": "[__split__]Unlocked Condition 1234!", + "[__split__]の条件\n12345678901234561234567890123456\nを解放!": "[__split__]Unlocked Condition\n12345678901234561234567890123456", + "[__split__]イベントカフェPR": "[__split__]Event Café PR", + "[__split__]インタビュアー": "[__split__]Interviewer", + "[__split__]キャンプ場体験": "[__split__]Camping", + "[__split__]ゲーム体験": "[__split__]Game Experience", + "[__split__]サイン会": "[__split__]Sign Event", + "[__split__]スパリゾートPR": "[__split__]Spa Resort PR", + "[__split__]トークイベント": "[__split__]Talk Event", + "[__split__]ハロウィン)": "[__split__] Halloween)", + "[__split__]ヒーローショーの司会": "[__split__]Hero Show Host", + "[__split__]プロデューサー名9012が\nミッションNo": "[__split__]Producer Name 9012\nMission No.", + "[__split__]プロデュースアイドルピースパック(広)": "[__split__]Produce Idol Piece Pack (Hiro)", + "[__split__]ホーム(": "[__split__]Home (", + "[__split__]ホーム(親愛度Lv": "[__split__]Home (Bond Lv", + "[__split__]ミニライブ": "[__split__]Mini Live", + "[__split__]ヨガ体験": "[__split__]Yoga Experience", + "[__split__]ラジオの公開収録": "[__split__]Radio Public Recording", + "[__split__]倉本千奈誕生日": "[__split__]China Kuramoto's Birthday", + "[__split__]光景 '": "[__split__]Koukei '", + "[__split__]冠菊": "[__split__]Kamurigoku", + "[__split__]十王星南誕生日": "[__split__]Sena Juo's Birthday", + "[__split__]商店街イベント": "[__split__]Shopping Street Event", + "[__split__]天川イベントガール": "[__split__]Amakawa Event Girl", + "[__split__]天川観光大使": "[__split__]Amakawa Tourism", + "[__split__]姫崎莉波誕生日": "[__split__]Rinami Himesaki's Birthday", + "[__split__]握手会": "[__split__]Handshake Event", + "[__split__]映画上映イベント": "[__split__]Movie Screening Event", + "[__split__]時間限定": "[__split__]Limited Time", + "[__split__]月村手毬誕生日": "[__split__]Temari Tsukimura's Birthday", + "[__split__]有村麻央誕生日": "[__split__]Mao Arimura's Birthday", + "[__split__]根緒亜紗里誕生日": "[__split__]Asari Neo's Birthday", + "[__split__]森林浴スポット撮影": "[__split__]Forest Bathing Shoot", + "[__split__]水族館のナビ収録": "[__split__]Aquarium Navi Recording", + "[__split__]清掃ボランティア": "[__split__]Cleaning Volunteer", + "[__split__]温泉PR": "[__split__]Hot Spring PR", + "[__split__]祭": "[__split__] Festival", + "[__split__]秦谷美鈴誕生日": "[__split__]Misuzu Hataya's Birthday", + "[__split__]篠澤 広の才能開花": "[__split__] Talent Bloom of Hiro Shinosawa ", + "[__split__]篠澤 広を入手": "[__split__] Acquired Hiro Shinosawa ", + "[__split__]篠澤広誕生日": "[__split__]Hiro Shinosawa's Birthday", + "[__split__]紫雲清夏誕生日": "[__split__]Sumika Shiun's Birthday", + "[__split__]脱出ゲームPR": "[__split__]Escape Game PR", + "[__split__]花海佑芽誕生日": "[__split__]Ume Hanami's Birthday", + "[__split__]花海咲季誕生日": "[__split__]Saki Hanami's Birthday", + "[__split__]葛城リーリヤ誕生日": "[__split__]Lilja Katsuragi's Birthday", + "[__split__]藤田ことね誕生日": "[__split__]Kotone Fujita's Birthday", + "[__split__]街頭キャンペーン": "[__split__]Street Campaign", + "[__split__]試飲販売": "[__split__]Tasting Sales", + "[__split__])①": "[__split__])①", + "[__split__])②": "[__split__])②", + "[__split__]123456789012": "[__split__]123456789012", + "[clumsy trick]姫崎 莉波": "[clumsy trick] Rinami Himesaki", + "[clumsy trick]姫崎莉波のピース": "[clumsy trick] Rinami Himesaki's Piece", + "[『私らしさ』のはじまり]姫崎 莉波": "[The Beginning of 'Myself'] Rinami Himesaki", + "[アイドル、はじめっ!]花海 佑芽": "[Idol, Let's Begin!] Ume Hanami", + "[アイドル、はじめっ!]花海佑芽のピース": "[Idol, Start!] Ume Hanami's Piece", + "[アイヴイ]月村 手毬": "[IVY] Temari Tsukimura", + "[キミとセミブルー]姫崎 莉波": "[Kimi to Semi Blue] Rinami Himesaki", + "[キミとセミブルー]有村 麻央": "[Kimi to Semi Blue] Mao Arimura", + "[キミとセミブルー]紫雲 清夏": "[Kimi to Semi Blue] Sumika Shiun", + "[コントラスト]篠澤 広": "[Contrast] Hiro Shinosawa", + "[一つ踏み出した先に]葛城 リーリヤ": "[One Step Forward] Lilja Katsuragi", + "[一匹狼]月村手毬のピース": "[Lone Wolf] Temari Tsukimura's Piece", + "[世界一可愛い私]藤田 ことね": "[Sekaiichi Kawaii] Kotone Fujita", + "[世界一可愛い私]藤田ことねのピース": "[Sekaiichi Kawaii Watashi] Kotone Fujita's Piece", + "[光景]篠澤 広": "[Koukei] Hiro Shinosawa", + "[光景]篠澤広のピース": "[Koukei] Hiro Shinosawa's Piece", + "[冠菊]花海 咲季": "[Kamugiroku] Saki Hanami", + "[冠菊]花海咲季のピース": "[Kamugiroku] Saki Hanami's Piece", + "[冠菊]葛城 リーリヤ": "[Kamugiroku] Lilja Katsuragi", + "[冠菊]藤田 ことね": "[Kamugiroku] Kotone Fujita", + "[初声]月村 手毬": "[First Voice] Tsukimura Temari", + "[初声]花海 咲季": "[First Voice] Hanami Saki", + "[初声]藤田 ことね": "[First Voice] Fujita Kotone", + "[学園生活]倉本千奈のピース": "[School Life] China Kuramoto's Piece", + "[学園生活]姫崎莉波のピース": "[School Life] Rina Himesaki's Piece", + "[学園生活]月村手毬のピース": "[School Life] Temari Tsukimura's Piece", + "[学園生活]有村麻央のピース": "[School Life] Mao Arimura's Piece", + "[学園生活]篠澤広のピース": "[School Life] Hiro Shinosawa's Piece", + "[学園生活]紫雲 清夏": "[School Life] Sumika Shiun", + "[学園生活]紫雲清夏のピース": "[School Life] Sumika Shiun's Piece", + "[学園生活]葛城リーリヤのピース": "[School Life] Lilja Katsuragi's Piece", + "[学園生活]藤田ことねのピース": "[School Life] Kotone Fujita's Piece", + "[白線]葛城 リーリヤ": "[Hakusen] Lilja Katsuragi", + "[白線]葛城リーリヤのピース": "[Hakusen] Lilja Katsuragi's Piece", + "aaaaaaaa": "aaaaaaaa", + "clumsy trick": "clumsy trick", + "clumsy trick '24祭": "clumsy trick '24 Festival", + "costume.type.unknown": "costume.type.unknown", + "ptで解放": "Unlock with points", + "{0}/{1}/{2} {3}:{4} to {5}/{6}/{7} {8}:{9}": "{0}/{1}/{2} {3}:{4} to {5}/{6}/{7} {8}:{9}", + "¥": "¥", + "¥0": "¥0", + "×0": "×0", + "×1": "×1", + "×10": "×10", + "×2": "×2", + "×2222": "×2222", + "​": "​", + "••••": "••••", + "……はい、観念しました。": "…Yes, I've resigned myself.", + "※期限切れのプレゼントは自動的に削除されます ※一括受取の上限は100件までです": "※Expired presents will automatically be removed ※The maximum number of batches you can receive is 100.", + "■セット内容 (即時付与) \n・有償ジュエル ×50個 \n・いいいいい12345 ×200 \n・★5確定ガチャチケット \n\n ■即時獲得可能報酬\n〇〇〇〇〇パスのご購入時に、最大獲得可能報酬の 一部を受け取ることができます。\n \n・有償ジュエル ×2000\n ・プロテインバー ×50 \n・マニー ×3000 \n・アイテム名 ×100 \n ■注意事項 \nテキストテキストテキストテキストテキストテキス トテキストテキストテキストテキストテキストテキ ストテキストテキストテキストテキスト": "■Set Contents (Immediate Grant) \n・Paid Jewels ×50 \n・Sample Item 12345 ×200 \n・Guaranteed ★5 Gacha Ticket \n\n ■Immediately Acquirable Rewards\nUpon purchasing the pass, you can receive some of the maximum acquirable rewards.\n \n・Paid Jewels ×2000\n ・Protein Bar ×50 \n・Money ×3000 \n・Item Name ×100 \n ■Notes \nTextTextTextTextTextTextTextTextTextTextTextTextTextTextTextTextTextTextTextTextText", + "「【100万DL記念】毎週更新!学マ水曜日」1日目で獲得した報酬です": "「[1,000,000 DL Commemoration] updated every week! Schoolma Wednesday.」「Here's the reward you got on day one", + "「ア」じゃなくて「エ」!": "Not [A], but [E]!", + "「ログインボーナス」1日目で獲得した報酬です": "Login bonus: Rewards obtained on the 1st day", + "「ログインボーナス」2日目で獲得した報酬です": "Login bonus: Rewards obtained on the 2nd day", + "「ログインボーナス」3日目で獲得した報酬です": "Login bonus: Rewards obtained on the 3rd day", + "「ログインボーナス」4日目で獲得した報酬です": "Login bonus: Rewards obtained on the 4th day", + "「ログインボーナス」5日目で獲得した報酬です": "Login bonus: Rewards obtained on the 5th day", + "「ログインボーナス」6日目で獲得した報酬です": "Login bonus: Rewards obtained on the 6th day", + "「ログインボーナス」7日目で獲得した報酬です": "Login bonus: Rewards obtained on the 7th day", + "「世界一」": "「世界一」", + "「佑芽登場記念ログインボーナス」1日目で獲得した報酬です": "Reward obtained on the 1st day of the \"Ume Appearance Celebration Login Bonus\"", + "「佑芽登場記念ログインボーナス」2日目で獲得した報酬です": "Reward obtained on the 2nd day of the \"Ume Appearance Celebration Login Bonus\"", + "「佑芽登場記念ログインボーナス」3日目で獲得した報酬です": "Reward obtained on the 3rd day of the \"Ume Appearance Celebration Login Bonus\"", + "「佑芽登場記念ログインボーナス」4日目で獲得した報酬です": "Reward obtained on the 4th day of the \"Ume Appearance Celebration Login Bonus\"", + "「佑芽登場記念ログインボーナス」5日目で獲得した報酬です": "Reward obtained on the 5th day of the \"Ume Appearance Celebration Login Bonus\"", + "「佑芽登場記念ログインボーナス」6日目で獲得した報酬です": "Reward obtained on the 6th day of the \"Ume Appearance Celebration Login Bonus\"", + "「佑芽登場記念ログインボーナス」7日目で獲得した報酬です": "Reward obtained on the 7th day of the \"Ume Appearance Celebration Login Bonus\"", + "「入学記念ログインボーナス」1日目で獲得した報酬です": "Reward obtained on the 1st day of the \"Enrollment Commemoration Login Bonus\"", + "「入学記念ログインボーナス」2日目で獲得した報酬です": "Reward obtained on the 2nd day of the \"Enrollment Commemoration Login Bonus\"", + "「入学記念ログインボーナス」3日目で獲得した報酬です": "Reward obtained on the 3rd day of the \"Enrollment Commemoration Login Bonus\"", + "「入学記念ログインボーナス」4日目で獲得した報酬です": "Reward obtained on the 4th day of the \"Enrollment Commemoration Login Bonus\"", + "「入学記念ログインボーナス」5日目で獲得した報酬です": "Reward obtained on the 5th day of the \"Enrollment Commemoration Login Bonus\"", + "「入学記念ログインボーナス」6日目で獲得した報酬です": "Reward obtained on the 6th day of the \"Enrollment Commemoration Login Bonus\"", + "「入学記念ログインボーナス」7日目で獲得した報酬です": "Reward obtained on the 7th day of the \"Enrollment Commemoration Login Bonus\"", + "「夏休みログインボーナス」1日目で獲得した報酬です": "Reward obtained on the first day of the 'Summer Vacation Login Bonus'", + "「毎週更新!学マ水曜日」1日目で獲得した報酬です": "Updated weekly! Gakumas Wednesday: Rewards earned on the first day", + "『NEXT IDOL AUDITION』──通称『N.I.A』\n次代を担うアイドルの頂点を決める戦いが開幕!\nファンを集めて、今、栄光のステージへ──": " 『NEXT IDOL AUDITION』 ──a.k.a.『N.I.A』\nThe race to determine the top idol of the next generation has begun! Gather your fans and join us on the stage of glory──", + "『一番星』と新人": "The Prima Stella and the Rookie", + "『一番星』のペース": "'Hatsuboshi' Pace", + "『友達』ランチ": "'Friend' Lunch", + "【100万DL記念】チャイルドスモックパックA": "【1 Million DL Commemoration】Child Smock Pack A", + "【100万DL記念】チャイルドスモックパックA(6/28まで)": "【1 Million DL Commemoration】Child Smock Pack A (Until 6/28)", + "【100万DL記念】チャイルドスモックパックB": "【1 Million DL Commemoration】Child Smock Pack B", + "【100万DL記念】チャイルドスモックパックB(6/28まで)": "【1 Million DL Commemoration】Child Smock Pack B (Until 6/28)", + "【100万DL記念】チャイルドスモックパックC": "【1 Million DL Commemoration】Child Smock Pack C", + "【100万DL記念】チャイルドスモックパックC(6/28まで)": "【1 Million DL Commemoration】Child Smock Pack C (Until 6/28)", + "【100万DL記念】育成パック": "【1 Million DL Commemoration】Training Pack", + "【100万DL記念】育成パック(6/28まで)": "【1 Million DL Commemoration】Training Pack (Until 6/28)", + "【1回きりお得!】ジュエル12,300個(6/28まで)": "【One-time Special!】12,300 Jewels (Until 6/28)", + "【1回きりお得!】ジュエル450個(6/28まで)": "【One-time Special!】450 Jewels (Until 6/28)", + "【1回きりお得!】ジュエル6,000個(6/28まで)": "【One-time Deal!】6,000 Jewels (Until 6/28)", + "【A End】おいしいラーメン": "【A End】Delicious Ramen", + "【A End】お礼は手料理で": "【A End】Thanks with Homemade Cooking", + "【A End】お祝いは盛大に": "【A End】Celebrate Grandly", + "【A End】プロデューサーは鬼": "【A End】Producer is a Demon", + "【A End】十王星南への望み": "【A End】Hopes for Sena Juo", + "【A End】夢を叶えるために": "【A End】To Fulfill the Dream", + "【A End】明日のために": "【A End】For Tomorrow", + "【A End】楽しい休日のはじまり": "【A End】Start of a Fun Holiday", + "【A End】次の目標の場所": "【A End】The Next Goal", + "【A End】進化したボクへ": "【A End】To the Evolved Me", + "【A End】黄金色に輝く景色": "[A End] A golden shining scenery", + "【B End】おかしいアイドル": "【B End】Funny Idol", + "【B End】すごく良い結果": "【B End】Very Good Results", + "【B End】どんなに高い壁でも": "【B End】No Matter How High the Wall", + "【B End】フルーツパフェ": "【B End】Fruit Parfait", + "【B End】信じて進め!": "【B End】Believe and Move Forward!", + "【B End】借りは返すもの": "【B End】Debts Should Be Repaid", + "【B End】帰り道の反省会": "【B End】Reflection Meeting", + "【B End】怖いのは…": "【B End】The Scary Thing Is...", + "【B End】次のステージを目指して": "【B End】Aiming for the Next Stage", + "【B End】素敵な助言": "【B End】Wonderful Advice", + "【B End】自然体でいられるように": "[B End] To be natural", + "【C End】あなたでよかった": "【C End】I'm Glad It Was You", + "【C End】お金のためならッ!": "【C End】For the Sake of Money!", + "【C End】きっと良いアイドルに": "【C End】Surely a Good Idol", + "【C End】やっぱり勘は当たります": "【C End】Instincts Were Right", + "【C End】トップになるまでお預け": "【C End】On Hold Until the Top", + "【C End】リーリヤ流ストレス発散法": "【C End】Way of Relieving Stress", + "【C End】信じて進む": "【C End】Move Forward with Belief", + "【C End】大きなステージを目指して": "[C End] Aiming for a big stage", + "【C End】星南専用プラン": "【C End】Sena's Exclusive Plan", + "【C End】最高の結果": "【C End】Best Result", + "【C End】苺のショートケーキ": "【C End】Strawberry Shortcake", + "【D End】ちょっとだけ、もう一度": "【D End】Just a Little More, Once Again", + "【D End】にんじんケーキ": "【D End】Carrot Cake", + "【D End】一緒にリベンジ": "【D End】Revenge Together", + "【D End】勉強も大切です": "【D End】Studying is Important Too", + "【D End】夢の火を灯し続けて": "【D End】Fiery Dream", + "【D End】己の価値": "【D End】One's Own Worth", + "【D End】悔しさをバネに": "【D End】Frustration as a Springboard", + "【D End】成長に必要なこと": "【D End】What is Needed for Growth", + "【D End】明日からまた": "[D End] Again from tomorrow", + "【D End】楽しいプロデュース": "【D End】Enjoyable Production", + "【D End】歯ごたえあるプロデュース": "【D End】Challenging Production", + "【E End】また、立ち上がって": "[E End] Stand up again", + "【E End】失敗を糧に": "【E End】Using Failure as Fuel", + "【E End】悔しがり反省会": "【E End】Regretful Reflection", + "【E End】成長の証": "【E End】Proof of Growth", + "【E End】改めて、一緒に": "【E End】Again, Together", + "【E End】最後まで共に": "【E End】Together Until the End", + "【E End】次こそ好きなものを": "【E End】Next Time, Something I Like", + "【E End】次に向かって": "【E End】Towards the Next", + "【E End】求めていたもの": "【E End】What I Was Looking For", + "【E End】諦めるまで": "【E End】Until Giving Up", + "【E End】陽はまた昇る": "【E End】The Sun Will Rise Again", + "〜": "〜", + "あ\nあ\nあ\nあ\nあ": "あ\nあ\nあ\nあ\nあ", + "ああああああ": "Aaaaaaaa", + "あああああああ": "あああああああ", + "ああああああああああああああ": "ああああああああああああああ", + "あいうえお": "あいうえお", + "あくなき探求心": "Unyielding Curiosity", + "あごに手をあてて": "Hand on Chin", + "あさり先生のお説教": "Asari-sensei's Lecture", + "あさり先生の気持ち": "Asari-sensei's Feelings", + "あさり先生をスカウト": "Scout Asari-sensei", + "あたりすぎ": "Too Much", + "あっちも行きたいですわ!": "I want to go there too!", + "あと 23時59分 で更新": "Update in 23:59", + "あと19時間45分": "19 hours 45 minutes left", + "あと23時間": "23 Hours Left", + "あと6日": "6 days left", + "あなたにも作ってあげる!": "I'll make one for you too!", + "あら、奇遇ね": "Oh, What a Coincidence", + "あらすじ\n": "Summary\n", + "いいいいいいいいいいいいいいいいいいいい": "いいいいいいいいいいいいいいいいいいいい", + "いいいいいいいいいいいいいいいいいいいいいいいいいいいいいいいいいいいい": "いいいいいいいいいいいいいいいいいいいいいいいいいいいいいいいいいいいい", + "いざ! 中間試験へ": "Here We Go! Midterm Exam", + "いざ! 最終試験へ": "Here We Go! Final Exam", + "いざ!中間試験へ": "Here We Go! Midterm Exam", + "いじっぱりバルーン": "Stubborn Balloon", + "いっちだんけつの証": "A Token of Unity", + "いつか、きっと花開く": "Someday, surely it will bloom", + "いつかの思い出": "Memories Back Then", + "いつかまた、夢の場所で": "Someday Again, at the Dream Location", + "いつかセンパイみたいに": "Someday, I'll be just like you, Senpai", + "いつもの癖": "Usual Habit", + "いつもは行かない場所": "Places We Don't Usually Go", + "いめーじとれーにんぐ": "Image Training", + "うでを組んで": "Arms Crossed", + "うなずいて": "Nodding", + "おいしい顔、いただき~!": "Enjoying that delicious expression~!", + "おかえりなさいませ": "Welcome Back", + "おしとやかに": "Gracefully", + "おしとやかに微笑んで": "Graceful Smile", + "おねむ": "Sleepy", + "お互いの好きなところ": "What We Like About Each Other", + "お仕事大成功": "Work great success", + "お仕事成功": "Work success", + "お仕事着": "Work Clothes", + "お仕事開始①": "Work start ①", + "お仕事開始②": "Work start ②", + "お休みを取る番ですわ": "It's your turn to take a break", + "お勧めの映画": "Recommended Movie", + "お姉ちゃんと呼んで": "Call me big sister", + "お姉ちゃんに任せなさい!": "Leave it to big sis!", + "お姉ちゃん直伝メニュー": "Sister's Direct Teaching Menu", + "お嬢様": "Young Lady", + "お嬢様の恩返し": "A Lady's Gratitude", + "お宿題": "Homework", + "お弁当交換": "Bento Exchange", + "お揃いの刺繍": "Matching Embroidery", + "お料理リベンジマッチ!": "Cooking Rematch!", + "お昼休みの日常": "Everyday During Lunch Break", + "お昼寝仲間": "Napping Buddies", + "お疲れ様、千奈ちゃん。": "Good Job, China-chan", + "お知らせタイトルテキストが入ります8901234\n123456789012345678901234": "お知らせタイトルテキストが入ります8901234\n123456789012345678901234", + "お礼をさせてください!": "Please Let Me Thank You!", + "お祭りの王子様": "Prince of the festival", + "お菓子のおすそわけ": "Sharing Sweets", + "お買い物": "Shopping", + "お返しのチャンス": "Chance to give back", + "お部屋訪問ー佑芽の部屋ー": "Room Visit - Ume's Room -", + "お部屋訪問ー千奈の部屋ー": "Room Visit - China's Room -", + "お部屋訪問ー広の部屋ー": "Room Visit - Hiro's Room -", + "お願い?咲季トレーナー!": "Please? Trainer Saki!", + "かいだん": "Stairs", + "かくれんぼ": "Hide and Seek", + "かみかみトレーニング": "Mumbling Training", + "かるちな": "Light China", + "かわいく": "Cutely", + "きっと、ずっと": "Surely, Always", + "きみは、自慢の生徒です": "You are my prideful student", + "きょうだい": "Siblings", + "ぐいぐいディスタンス": "Aggressive Distance", + "ぐぬぬぬぬ…………!": "Grrrrrrr............!", + "こいつらめんどくさー": "These Guys Are Such a Pain", + "こっそり綿あめ": "Secret Cotton Candy", + "ことねと勉強": "Studying with Kotone", + "ことねのレッスン": "Kotone's Lesson", + "ことねの事情": "Kotone's Circumstances", + "ことねの個性": "Kotone's Personality", + "ことねの才能": "Kotone's Talent", + "これからが彼女たちのはじまり": "This is just the beginning for them", + "こんでええねん……?": "Is This Okay...?", + "ごきげんよう": "Good Day", + "ご機嫌な気分": "In a Good Mood", + "さすが、お姉ちゃん!": "As Expected of Big Sis!", + "さみだれ": "Early-summer rain", + "さらなる高みへ!": "To even greater heights!", + "しっかり者の咲季": "Dependable Saki", + "じゃんけんマシーン": "Rock-Paper-Scissors Machine", + "じゃんけん大会": "Rock-Paper-Scissors Tournament", + "すごい歌唱法": "Amazing Singing Method", + "すっかり秋色ですわね!": "Completely autumn-colored!", + "すっぽかし": "Skipping Out", + "ずっと続いたら": "If it could last forever...", + "せかいいちかわいい私": "せかいいちかわいい私", + "ぜったい追いついてやる!": "I'll definitely catch up!", + "それぞれのやり方": "Their own ways", + "そろそろ焼けたかな?": "Is it just about done?", + "そんなのデート": "That's a Date", + "たけのこたけのこニョッキッキ!": "Bamboo Shoots, Bamboo Shoots, Nyo-kki-kki!", + "たのしい買い出し": "Fun Shopping", + "たまには甘えても": "Sometimes it's okay to be spoiled", + "ちびっこ体操教室": "Kids Gym Class", + "ちびどもの遊び場所": "Kids' Playground", + "ちゃんと、見ててくれてたんだ": "You were watching me, after all", + "つやつやでふさふさ": "Glossy and Fluffy", + "てとりあしとり": "Hand in hand", + "で初星コミュ 第1章「第1話」解放": "Unlock Hatsuboshi Commu Ch.1 \"Ep.1\"", + "とある日の食事風景": "A Day's Meal Scene", + "とってもかわいい妹": "A Very Cute Little Sister", + "どこかに連れてって": "Take me somewhere", + "どこ行く?": "Where Are You Going?", + "どっちも捨てがたい": "Can't Give Up Either", + "どの写真にする?": "Which photo do you choose?", + "どりゃぎゃ": "Doryagya", + "どんたく": "Dontaku", + "どんな料理が好き?": "What Kind of Food Do You Like?", + "なおすべき?": "Should I Fix It?", + "なにを飲む?": "What to Drink?", + "なんかヤバいことが起こるよ\n一二三四五六七八九〇一二三\n一二三四五六七八九〇一二三\n一二三四五六七 コピー不可": "なんかヤバいことが起こるよ\n一二三四五六七八九〇一二三\n一二三四五六七八九〇一二三\n一二三四五六七 コピー不可", + "なんだかとっても嬉しそう": "Looks Really Happy", + "なんでも頼んで": "Order Anything", + "なんの動物?": "What Animal?", + "のらりくらりしっかり": "Loafing Around Diligently", + "はじめてのお祭り": "First festival", + "はじめまして初星学園": "Nice to meet you, Hatsuboshi Academy", + "はつらつ": "Lively", + "ひざを抱えて": "Hugging Knees", + "ひたむき居残りレッスン": "Diligent Extra Lesson", + "ぴとっとサプライズ": "A sudden surprise", + "ぴょんと楽し気に": "Happily Hopping", + "ふるふるフューチャー☆": "ふるふるフューチャー☆", + "ふれふれサンタ": "Cheerful Santa", + "ふわふわでワクワク": "Fluffy and exciting", + "ふわふわなお面?": "A Fluffy Mask?", + "ほっとけないクラスメイト": "Can't Leave a Classmate Alone", + "ほっぺた、ぷに": "Cheek, Puni", + "ほら、一緒に持と♪": "Here, let's hold it together♪", + "まじか。": "Forreal", + "まずは楽勝": "First, a Breeze", + "また、あんなに無理をして": "Again, pushing yourself so hard...", + "また勝ってしまった咲季": "Saki Wins Again", + "まだまだここから!": "Still more to come!", + "まだまだこれから": "Still plenty to go", + "まだ上がりませんように!": "Hope It Doesn't Clear Up Yet!", + "まるで王子様みたいな": "Just Like a Prince", + "みちばた心理学": "Street Psychology", + "めざせ『N.I.A』制覇!": "Aim for 'N.I.A' domination!", + "めちゃくちゃすっぱい": "Extremely Sour", + "もうっ! 冷たいよ!": "Geez! So cold!", + "もう一度、最初から!": "Once Again, From the Start!", + "もう一度一緒に": "Once more together", + "もしも入れ替わったら": "What If We Swapped Places", + "もったいなくて": "Too precious to use", + "もっともっと先へ!": "Go much further ahead!", + "もっと先へ": "Go further ahead", + "もっと夢へ近づくために": "To Get Closer to the Dream", + "やさしさ、あったかい": "Kindness, warmth", + "やりすぎ注意!": "Don't Overdo It!", + "やりたい自習": "Self-study I Want to Do", + "やる気が出ない": "Can't Get Motivated", + "やる気を出す方法": "How to Get Motivated", + "やる気ポーズで": "Motivated Pose", + "ゆっくりと過ごしましょう": "Let's take it easy", + "ゆびさしポーズで": "Pointing Pose", + "よくわからない同士": "Mutual Confusion", + "よろしくお願いします!": "Looking forward to working with you!", + "りっぱなすすき!": "Such a splendid silver grass!", + "わたしたち、やればできる": "We Can Do It If We Try", + "わたしたちはRe;IRIS": "We are Re;IRIS", + "わたしのペースで": "At My Own Pace", + "アイスについての葛藤": "Conflict About Ice Cream", + "アイスを勝ちとれ!": "Win the Ice Cream!", + "アイテムを所持していません": "No Items Owned", + "アイテム名あいうえおかきくけこ": "Item Name AIUEOKAKIKUKEKO", + "アイテム名67890\n1234567890\n1234567890": "アイテム名67890\n1234567890\n1234567890", + "アイテム名678901234567": "アイテム名678901234567", + "アイドルたちの共同生活": "Idols' communal life", + "アイドルと格闘技": "Idols and Martial Arts", + "アイドルになれる確率": "Chance of Becoming an Idol", + "アイドルの研究": "Idol Research", + "アイドルへの道": "The Idol Road", + "アイドルを知れ!": "Know the Idol!", + "アイドル冠名9012345": "アイドル冠名9012345", + "アイドル名1234567890": "アイドル名1234567890", + "アイドル名678901234567": "アイドル名678901234567", + "アイドル心理学": "Idol Psychology", + "アイドル科教室①": "Idol Department Classroom ①", + "アイドル科教室②": "Idol Department Classroom ②", + "アイドル科教室③": "Idol Department Classroom ③", + "アイドル科教室④": "Idol Department Classroom ④", + "アイドル科教室⑤": "Idol Department Classroom ⑤", + "アイヴイ": "常春藤", + "アクセントカラー": "Accent Color", + "アセット取得エラーになる現象のお詫びです": "We apologize for the error that occurred when acquiring assets.", + "アチーブメント名90": "Achievement Name 90", + "アチーブメント名9012345": "アチーブメント名9012345", + "アチーブメント名9012345 ": "アチーブメント名9012345 ", + "アニメイト": "Animate", + "アノマリーガシャで使用するコイン": "Coin used in Anomaly Gacha", + "アノマリーコイン": "Anomaly Coin", + "アノマリーノート(ダンス)": "Anomaly Note (Dance)", + "アノマリーノート(ビジュアル)": "Anomaly Note (Visual)", + "アノマリーノート(ボーカル)": "Anomaly Note (Vocal)", + "アルバイト": "Part-Time Job", + "イケてるセーター": "Cool Sweater", + "イジワルで優しい": "Gentle bully", + "イチバンカワイイ9012345": "Ichiban Kawaii 9012345", + "イベントカフェ": "Cafe Event", + "イベントカフェPR": "Event Café PR", + "イベントガシャなど": "Event Gacha, etc.", + "イベント交換所": "Event Exchange", + "イベント交換所で様々な報酬と交換できるアイテム": "Item that can be exchanged for various rewards at the event exchange shop", + "イベント名67890イベント名67890イベント名67890\n": "イベント名67890イベント名67890イベント名67890\n", + "イベント名6789012イベント名6789012": "イベント名6789012イベント名6789012", + "イベント開催記念!APドリンクプレゼント": "To celebrate the event, we are giving away free AP drinks!", + "イメージからの脱却": "Breaking away from the image", + "イヤホンはんぶんこ": "Sharing Earphones", + "インタビュアー": "Interviewer", + "インタビュー": "Interview", + "インタビュー対策": "Interview Preparation", + "ウィンクピースで": "Wink & Peace", + "エアホッケー": "Air Hockey", + "エアロビクス1234+": "エアロビクス1234+", + "エチケット": "Etiquette", + "エナジードリンク": "Energy Drink", + "エナジードリンク90123\n123456789": "エナジードリンク90123\n123456789", + "カネルブッレ": "Cinnamon Roll", + "カフェでごはん": "Cafe Meal", + "カラオケでご一緒": "Together at Karaoke", + "カラオケの塩キャベツ": "Karaoke Salted Cabbage", + "カラオケの盛り上げ係": "Karaoke Hype Person", + "カロリー/2でハッピー×2": "Happy x 2 in calories/2", + "カロリーと栄養素": "Calories and Nutrients", + "カロリーはんぶんこ": "Sharing Calories", + "ガシャなど": "Gacha, etc.", + "ガシャチャレンジ": "Gacha Challenge", + "ガシャ回数: 1234回": "Gacha Draws: 1234 times", + "ガッツポーズで": "Fist Pump Pose", + "ガッツリ食べたい": "Want to Eat Heartily", + "ガラス": "Glass", + "キャラクター名": "Name", + "キャンプ場": "Campground", + "キャンプ場体験": "Camping", + "キュッと締めて": "Tighten It Up", + "キュートなプリンス": "Cute Prince", + "キラキラして綺麗~っ!": "It's so sparkly and beautiful!", + "キリッと": "Stern", + "クッキー": "Cookie", + "クッキーのプレゼント": "Cookie present", + "クラスメート": "Classmate", + "クレーンゲーム": "Claw Machine Game", + "クールなポーズで": "Cool Pose", + "グラビア": "Gravure", + "ケンカの理由は": "The Reason for the Fight Is", + "ケーキが結ぶフレンドクリスマス": "A Friendmas Around Cake", + "ゲームセールスランキング1位記念のプレゼントです": "A gift to celebrate the number one ranking in game sales.", + "ゲーム体験": "Game Experience", + "コアコンピタンス": "Core Competence", + "コミュを解放できるアイテム": "Items that can unlock a Commu", + "コミュタイトル8901234": "Commu Title 8901234", + "コミュ一覧": "Commu List", + "コラムの練習": "Column practice", + "コンテストメダル": "Contest Medal", + "コンテスト挑戦中": "Challenging Contest", + "コーヒーチャレンジ": "Coffee Challenge", + "サイリウムの色": "Color of the Light Stick", + "サインの練習": "Practice Signing", + "サイン会": "Sign Event", + "サプライズをお届けする悪戯心": "A mischievous heart to deliver surprises", + "サポートの証": "Support Certificate", + "サポートカードの強化に使用するポイント": "Points Used to Strengthen Support Cards", + "サポートカードセリフ表示します\n123456789012345": "サポートカードセリフ表示します\n123456789012345", + "サポートカード名称012345": "Support card name 012345", + "サポート変換": "Conversion", + "サポート強化Pt": "Support Upgrade Pt", + "サポート強化を10回しよう\n1234567890123456": "Let's strengthen support 10 times!\n1234567890123456", + "サラダを食べよう": "Let's Eat Salad", + "サンマ、パタパタ": "Sanma, Patapata", + "サークル名6789012345": "サークル名6789012345", + "スイッチON!": "Switch ON!", + "スカウトは根気強く": "Persistent Scouting", + "スキルカード・トラブルの一部効果の誤表記のお詫びです": "We apologize for the incorrect description of some of the effects of Skill Card Trouble.", + "ススキのプレゼント": "Suzuki Gift", + "スタミナ改善": "Stamina Improvement", + "スタンプラリー": "Stamp Rally", + "スター誕生": "Birth of a Star", + "ストアセールスランキング1位記念のプレゼントです": "A gift to celebrate the #1 store sales ranking", + "ストレス": "Stress", + "ストーリー": "Story", + "スパリゾート": "Spa Resort", + "スパリゾートPR": "Spa Resort PR", + "スペシャルメニュー": "Special Menu", + "スポーツ科学": "Sports Science", + "スーパーことね": "Super Kotone", + "センスガシャで使用するコイン": "Coin used in Sense Gacha", + "センスガシャ(毎月1日 5時00分更新)": "Sense Gacha (Updated every 1st at 5:00)", + "センスコイン": "Sense Coin", + "センスノート(ダンス)": "Sense Note (Dance)", + "センスノート(ビジュアル)": "Sense Note (Visual)", + "センスノート(ボーカル)": "Sense Note (Vocal)", + "センチメンタルメモリー": "Sentimental Memory", + "タクシーのマナー": "Taxi Manners", + "ダイヤの原石": "Diamond in the Rough", + "ダイヤの原石789012花海咲季": "ダイヤの原石789012花海咲季", + "ダメダメトリオ": "No-Good Trio", + "ダメダメ三人組出動!": "Useless Trio, Move Out!", + "ダンスゲーム勝負!": "Dance Game Showdown!", + "ダンスレッスン室": "Dance Lesson Room", + "チケット提供割合": "Ticket Offering Rate", + "チュートリアル": "Tutorial", + "テキスト56789012345\n\n\n": "テキスト56789012345\n\n\n", + "テキスト56789012345\n01234567890": "テキスト56789012345\n01234567890", + "テキスト5678901234567\nテキスト5678901234567\n": "テキスト5678901234567\nテキスト5678901234567\n", + "テキスト5678901234567\n01234567890\n01234567890\n01234567890": "テキスト5678901234567\n01234567890\n01234567890\n01234567890", + "ディカプルエックスエル!": "Decuple XL!", + "ディーバ": "Diva", + "デュエットしましょ": "Let's Duet", + "トリ": "Main Event", + "トレーニングウェア選び": "Choosing Training Wear", + "トレーニングメニュー": "Training Menu", + "トンボをつかまえて": "Catch the dragonfly", + "トークイベント": "Talk Event", + "ドッジボール対決!": "Dodgeball Showdown!", + "ノスタルジックメモリー": "Nostalgic Memory", + "ノリ": "Mood", + "ハロウィン狂想曲": "Halloween Rhapsody", + "ハンドケア": "Hand care", + "バズっちゃお!": "Let’s make it go viral!", + "パシャっとキメポ": "Snapshot Pose", + "パンチングマシーン": "Punching Machine", + "ヒーローショーの司会": "Hero Show Host", + "ビジュアルの訓練": "Visual Training", + "ビジュアルバッチリ": "Visuals Perfect", + "ビジュアルレッスン室": "Visual Lesson Room", + "ピシッと": "Firmly", + "ピックアップ選択": "Pickup selection", + "ピースを集めてアイドルを獲得": "Collect Pieces to Acquire Idols", + "ファン": "Fan", + "フィンランドの祭り": "Finnish Festival", + "フォト詳細": "Details", + "フューチャー・ドリーム": "Future Dream", + "フラワー": "Flower", + "フレンドガシャで使用するコイン": "Coin used in Friend Gacha", + "フレンドガシャ(毎月1日 5時00分更新)": "Friend Gacha (Updated every 1st at 5:00)", + "フレンドコイン": "Friend Coin", + "フレンドコインを消費して\n○○○○○ガシャを1回引きますか?": "Consume Friend Coins to\nDraw ○○○○○ Gacha once?", + "ブランニュー衣装": "Brand-New Outfit", + "ブレイクタイムは珈琲で": "Break Time with Coffee", + "プラチナ10連ガシャチケット": "Platinum Tickets x10", + "プラチナガシャ": "Platinum Gacha", + "プラチナガシャで使用する10連チケット": "10-ticket for use in Platinum Gasha", + "プラチナガシャで使用するチケット": "Ticket to be used in Platinum Gacha", + "プラン:アノマリーのプロデュースアイドルの特訓で使用するアイテム": "Plan: An item used for training Anomaly produce idols", + "プラン:センスのプロデュースアイドルの特訓で使用するアイテム": "Items Used for Training Sense Produced Idols", + "プラン:ロジックのプロデュースアイドルの特訓で使用するアイテム": "Items Used for Training Logic Produced Idols", + "プリのおさそい": "Pudding Invitation", + "プレミアムミッションパス 2024年6月": "Premium Mission Pass June 2024", + "プレミアムミッションパス 2024年8月": "Premium Mission Pass August 2024", + "プロデューサー名123P": "プロデューサー名123P", + "プロデューサー名9012": "プロデューサー名9012", + "プロデューサー名9012が\nミッションNo{0}の「条件1234」を解放!": "Producer Name 9012 has unlocked Mission No.{0}'s 'Condition 1234'!", + "プロデューサー名9012が\nミッションNo{0}をクリアしました": "Producer Name 9012 has cleared Mission No.{0}!", + "プロデューサー星南": "Producer Sena", + "プロデューサー誕生日": "Producer's Birthday", + "プロデュース①": "Produce ①", + "プロデュース②": "Produce ②", + "プロデュース③": "Produce ③", + "プロデュース④": "Produce ④", + "プロデュースって大変ね": "Producing is hard, isn't it", + "プロデュースで入手": "Obtained in Produce", + "プロデュースのおでかけの選択肢の一部効果の誤表記のお詫びです": "We apologize for the incorrect description of some of the effects of the options for Going-outs produced by", + "プロデュースのメモリー再生成時に使用するチケット": "Ticket used for Memory Regeneration in Producing", + "プロデュースのレッスン・試験にて、特定条件でスキルカードが選択できなくなる現象のお詫びです": "This is an apology for the issue where skill cards could not be selected under certain conditions during production lessons and exams.", + "プロデュースの再挑戦時に使用するチケット": "Ticket Used When Retrying Produce", + "プロデュースの追い込みレッスン後に特定の条件で通信エラーになる現象のお詫びです": "This is an apology for the issue where a communication error occurs under certain conditions after the final production lesson.", + "プロデュースを開始する": "Start Producing", + "プロデュースを5回行おう345678901234\n123456789012345678901234\n123456789012345678901234": "プロデュースを5回行おう345678901234\n123456789012345678901234\n123456789012345678901234", + "プロデュースアイドルの才能開花や解放に使用するアイテム": "Items used for the Talent Blooming and Awakening of Produced Idols", + "プロデュースアイドルの特訓で使用するアイテム": "Items Used for Training Produced Idols", + "プロデュース結果(A End)①": "Produce Result (A End) ①", + "プロデュース結果(A End)②": "Produce Result (A End) ②", + "プロデュース結果(A End)③": "Produce Result (A End) ③", + "プロデュース結果(B〜C End)①": "Produce Result (B〜C End) ①", + "プロデュース結果(B〜C End)②": "Produce Result (B〜C End) ②", + "プロデュース結果(True End)①": "Production Result (True End)①", + "プロデュース結果(True End)②": "Production Result (True End)②", + "プロデュース結果(True End)③": "Production Result (True End)③", + "プロデュース開始時に使用するとサポート強化Ptの入手量が200%上昇する獲得量上昇アイテム": "When used at the start of production, this item increases the amount of Support Enhancement Points obtained by 200%.", + "プロデュース開始時に使用するとサポート強化Ptの入手量が2倍になる獲得量上昇アイテム": "Item That Doubles the Amount of Support Enhancement Points Acquired When Used at the Start of Produce", + "プロデュース開始時に使用すると特訓アイテムの入手量が200%上昇する獲得量上昇アイテム": "When used at the start of production, this item increases the amount of training items you can obtain by 200%.", + "プロデュース開始時に使用すると特訓アイテムの入手量が2倍になる獲得量上昇アイテム": "Item That Doubles the Amount of Training Items Acquired When Used at the Start of Produce", + "プロデュース開始!": "Start of Production!", + "プロデュース(プラン:センスのプロデュースアイドル)など": "Produce (Sense Produced Idols), etc.", + "プロデュース(プラン:ロジックのプロデュースアイドル)など": "Produce (Logic Produced Idols), etc.", + "プロローグ": "Prologue", + "ヘアピン": "Hairpin", + "ヘルシーな贅沢": "Healthy Indulgence", + "ベテランノート": "Veteran Note", + "ペットを飼うなら": "If I Had a Pet", + "ホーム①": "Home ①", + "ホーム②": "Home ②", + "ホーム③": "Home ③", + "ホーム④": "Home ④", + "ホーム⑤": "Home ⑤", + "ホーム⑥": "Home ⑥", + "ホーム⑦": "Home ⑦", + "ホーム⑧": "Home ⑧", + "ホーム⑨": "Home ⑨", + "ホーム⑩": "Home ⑩", + "ホーム⑪": "Home ⑪", + "ホーム⑫": "Home ⑫", + "ホーム⑬": "Home ⑬", + "ホーム⑭": "Home ⑭", + "ホーム⑮": "Home ⑮", + "ホーム⑯": "Home ⑯", + "ホーム⑰": "Home ⑰", + "ホーム⑱": "Home ⑱", + "ホームズの得意技": "Holmes' Specialty", + "ホーム(冬)①": "Home (Winter) ①", + "ホーム(冬)②": "Home (Winter) ②", + "ホーム(冬)③": "Home (Winter) ③", + "ホーム(夏)①": "Home (Summer) ①", + "ホーム(夏)②": "Home (Summer) ②", + "ホーム(夏)③": "Home (Summer) ③", + "ホーム(夕方)①": "Home (Evening) ①", + "ホーム(夕方)②": "Home (Evening) ②", + "ホーム(夜)①": "Home (Night) ①", + "ホーム(夜)②": "Home (Night) ②", + "ホーム(春)①": "Home (Spring) ①", + "ホーム(春)②": "Home (Spring) ②", + "ホーム(春)③": "Home (Spring) ③", + "ホーム(昼)①": "Home (Day) ①", + "ホーム(昼)②": "Home (Day) ②", + "ホーム(朝)①": "Home (Morning) ①", + "ホーム(朝)②": "Home (Morning) ②", + "ホーム(秋)①": "Home (Fall) ①", + "ホーム(秋)②": "Home (Fall) ②", + "ホーム(秋)③": "Home (Fall) ③", + "ホーム(親愛度Lv1〜3)": "Home (Bond Lv1〜3)", + "ホーム(親愛度Lv2〜4)": "Home (Bond Lv2〜4)", + "ホーム(親愛度Lv3〜4)": "Home (Bond Level 3-4)", + "ホーム(親愛度Lv5〜7)": "Home (Bond Level 5-7)", + "ボイス": "Voice", + "ボイスレッスン室": "Voice Lesson Room", + "ボールペン": "Ballpoint pen", + "ポージングレッスン": "Posing Lesson", + "ポーズ一覧": "Pose List", + "マイナスからのスタート": "Starting from Minus", + "マイペース、マイライフ": "My pace, my life", + "マスターノート": "Master Note", + "マッサージ": "Massage", + "マッチング": "Matching", + "マニー": "Money", + "ミッションPt": "Mission Pt", + "ミッションパス 2024年8月の達成報酬にて獲得できる、プレミアム報酬が解放されます。\nミッションパス 2024年8月の開催期間中ならいつでも購入可能で、すでに達成済みのミッションパスPtのプレミアム報酬は即座に獲得可能です。\n\n開催期間\n2024/08/01 5:00:00 〜 2024/09/01 4:59:59\n\n注意事項\n・プレミアムミッションパス 2024年8月を購入している場合でも、未達成のミッションパスPtのプレミアム報酬は受け取ることができません。\n・他のOSへの機種変更を行った場合にも、プレミアムミッションパス 2024年8月の効果は引き継がれます。\n・他のデバイスとマルチセッションプレイを行う場合にも、プレミアムミッションパス 2024年8月の効果は引き継がれます。\n・プレミアム報酬で得られるジュエルは、無償ジュエルです。無償ジュエルを用いて有償ジュエル専用サービスを利用することはできません。\n・コンビニ決済では、商品を購入してから決済が完了するまでの間は、プレミアムミッションパス 2024年8月の効果を得ることはできません。\n・プレミアムミッションパス 2024年8月は返品/交換は一切お受けできません。\n・期間内に獲得した『ミッションパスPt』は、ほかのミッションパスに持ち越すことはできません。": "Premium rewards obtainable through the completion rewards of Mission Pass August 2024 will be unlocked.\nYou can purchase it at any time during the Mission Pass August 2024 period, and already achieved Mission Pass Pt premium rewards can be immediately acquired.\n\nEvent Period\n2024/08/01 5:00:00 〜 2024/09/01 4:59:59\n\nNotes\n・Even if you purchase Premium Mission Pass August 2024, you cannot receive premium rewards for unachieved Mission Pass Pt.\n・The effect of Premium Mission Pass August 2024 is carried over even if you change to a different OS.\n・The effect of Premium Mission Pass August 2024 is carried over even if you play multi-session on other devices.\n・Jewels obtained through premium rewards are free jewels. You cannot use free jewels to access services exclusive to paid jewels.\n・With convenience store payments, you cannot obtain the effects of Premium Mission Pass August 2024 until the payment is completed after purchasing the product.\n・Premium Mission Pass August 2024 cannot be returned or exchanged under any circumstances.\n・Mission Pass Pt obtained within the period cannot be carried over to other mission passes.", + "ミュージカルと……?": "Musical and...?", + "ミーアキャット": "Meerkat", + "メイク10": "Makeup 10", + "メイクの基本": "Basics of makeup", + "メイドさんに感激": "Impressed by the Maid", + "メイドやりたいカモ": "Maybe I Want to Be a Maid", + "メイドカフェの楽しみ方": "How to Enjoy a Maid Cafe", + "メイド喫茶体験": "Maid Cafe Experience", + "メダルは何色?": "What Color is the Medal?", + "メッセージ": "Message", + "メッセージ: サイズ36/20文字/4行\n12345678901234567890\n12345678901234567890\n12345678901234567890": "メッセージ: サイズ36/20文字/4行\n12345678901234567890\n12345678901234567890\n12345678901234567890", + "メモリー再生成チケット": "Memory Re-generation Ticket", + "メモリー合成に使用するチケット": "A ticket used for memory synthesis", + "メモリー合成チケット": "Memory Synthesis Ticket", + "メモリー生成時に通信エラーになる現象のお詫びです": "We apologize for the communication error that occurred when creating memory.", + "モチベ上昇": "Motivation Rising", + "モールでショッピング": "Shopping at the Mall", + "ヨガ": "Yoga", + "ヨガ体験": "Yoga Experience", + "ライブに行こう": "Let's Go to a Live", + "ラジオの公開収録": "Radio Public Recording", + "ラテ欄": "TV Listings", + "ランチのお誘い": "Lunch Invitation", + "リップ選び": "Choosing Lipstick", + "リーリヤとクラスメイト": "Lilja and Classmates", + "リーリヤと勉強": "Studying with Lilja", + "リーリヤのレッスン": "Lilja's Lesson", + "リーリヤの贈り物": "Lilja's Gift", + "レッスンのつもりで": "As a Lesson", + "レッスンの一環?": "Part of the Lesson?", + "レッスンは何に?": "What is the Lesson?", + "レッスンノート": "Lesson Note", + "レッスン後、ボロボロで": "Exhausted After Lesson", + "レポートの宿題": "Report Homework", + "ロジックガシャで使用するコイン": "Coin used in Logic Gacha", + "ロジックガシャ(毎月1日 5時00分更新)": "Logic Gacha (Updated every 1st at 5:00)", + "ロジックコイン": "Logic Coin", + "ロジックノート(ダンス)": "Logic Note (Dance)", + "ロジックノート(ビジュアル)": "Logic Note (Visual)", + "ロジックノート(ボーカル)": "Logic Note (Vocal)", + "ローカルラジオの公開収録": "Radio Recording", + "ワンタイムプロデュース": "One-Time Produce", + "ワンポイント": "One point", + "ワールドツアー": "World Tour", + "一匹狼": "Lone Wolf", + "一時休戦です": "Temporary Truce", + "一番向いてないこと": "What I'm least suited for", + "一番得意な仮装": "Best Costume", + "一番星": "Prima Stella", + "一番星のモデル": "Model of the Hatsuboshi", + "一緒に勉強": "Studying Together", + "一部レッスンの意図しないトラブル発動条件のお詫びです": "This is an apology for the unintended trouble conditions that occurred in some lessons.", + "三大バレエ": "Three Great Ballets", + "上手に雑談": "Good at small talk", + "不器用なやさしさ": "Clumsy Kindness", + "不安ながらも": "Despite the Anxiety", + "不安な千奈": "Anxious China", + "不意打ち写真にご用心": "Beware of Unexpected Photos", + "世界一かわいいわたし": "世界一かわいいわたし", + "世界一可愛い私 '24夏": "Sekaiichi Kawaii '24 Summer", + "世界一可愛い私89012": "世界一可愛い私89012", + "世界一?かわいい!": "World’s Cutest?", + "両ひざを抱えて": "Hugging Both Knees", + "両手を合わせて": "Hands Together", + "中庭①": "Courtyard ①", + "中庭②": "Courtyard ②", + "中庭③": "Courtyard ③", + "中間試験前日": "The day before the midterm exam", + "久しぶりのお出かけ": "A Rare Outing", + "二人ならあっという間だね": "It'll Be Over in No Time", + "交換所で使用するアイテム": "Items Used at Exchange Shop", + "交換所で使用するメダル": "Medal used at the exchange shop", + "人助けの効果": "Effects of Helping Others", + "人望はあっても": "Even With Popularity", + "人間関係": "Human Relationships", + "今、バイトを?": "Now, A Part-Time Job?", + "今はあえて、背を向けて": "For now, deliberately turning away", + "今日は休もう": "Let's take a day off", + "仕事のつもりで臨みなさい": "Approach It Like Work", + "仕事着選び": "Choosing work clothes", + "仕返しだ!": "Revenge!", + "他の子": "Other Kids", + "仲良し自慢": "Best Friends Boast", + "任せておきなさい": "Leave it to me", + "休日のお誘い": "Holiday Invitation", + "休日の夢ー佑芽の場合ー": "Holiday Dream -Ume's Case-", + "休日の夢ー咲季の場合ー": "Holiday Dream -Saki's Case-", + "休日の過ごし方": "How to Spend a Day Off", + "休日はどこへ": "Where to Go on a Day Off", + "休日ランニング": "Holiday Running", + "会話のパラドックス": "Conversation Paradox", + "会長、準備は万端です": "President, everything is ready.", + "似合うんじゃない?": "Doesn't it suit you?", + "似顔絵": "Portrait", + "佑芽のスカウト理由": "Reason for Recruiting Ume", + "佑芽の両親": "Ume's Parents", + "佑芽の栄養管理方法": "Ume's Nutritional Management Method", + "体を動かせるところ": "Place to Move Your Body", + "体力をつけるには": "To Build Stamina", + "体力不足": "Lack of Stamina", + "体幹とは": "What Is the Core?", + "体当たりのラブコール": "Head-on Love Call", + "体感型ゲーム": "Interactive Game", + "何に似ている?": "What Does It Look Like?", + "何やってるんだろう、": "I wonder what they're doing,", + "何事も経験": "Everything is an experience", + "作詞:yura\n作曲:神前暁\n編曲:神前暁": "Lyrics: yura\nComposer: 神前暁\nArrangement:神前暁", + "使用済みサイリウム": "Used Glow Stick", + "使用確認": "Usage Confirmation", + "例えばユニットを組んだら": "If We Formed a Unit", + "例のドリンク": "That Drink", + "保険の話": "Talk About Insurance", + "信長の草履": "Nobunaga's Sandals", + "倉本千奈、始動!": "China Kuramoto in Action!", + "倉本千奈誕生日記念のプレゼントです": "This is a birthday present for China Kuramoto", + "個性的な肩書き": "Unique Title", + "優しいお姉さま": "Kind Older Sister", + "優しさの理由": "Reasons for Kindness", + "元気なポーズで": "Energetic Pose", + "元気に": "Energetically", + "元気にガッツポーズ": "Energetic Fist Pump", + "元気に一歩前へ": "Energetically Step Forward", + "元気は合格": "Energy is a Pass", + "元気注入の冴えたやり方": "Brilliant Way to Boost Energy", + "先は長い": "The Road is Long", + "先輩の教え": "Teachings of a Senior", + "先輩訪問": "Visit to a Senior", + "光るSSD": "Glowing SSD", + "光景": "光景", + "光景 '24夏": "Koukei '24 Summer", + "光輝燦然": "Brilliant Radiance", + "克己": "Self-discipline", + "入手サポート強化Ptアップ": "Increase Acquired Support Enhancement Points", + "入手ノート数アップ": "Increase Number of Acquired Notes", + "全力、その後": "Full Effort, After That", + "全力で歌う?": "Sing with All Your Might?", + "全身で喜びを表して": "Expressing Joy with Whole Body", + "共通ボイス": "Common Voice", + "内緒のご褒美": "Secret Reward", + "内緒の約束": "Secret promise", + "内陸県": "Inland Prefecture", + "再始動": "Restart", + "再挑戦チケット": "Retry Ticket", + "写真と、あとは……": "Photos and Then...", + "写真写り": "Photogenic", + "冠名1234567890": "冠名1234567890", + "冠名3456789012\n藤田ことね": "冠名3456789012\n藤田ことね", + "冠名3456789012345": "冠名3456789012345", + "冠名345678901234567": "冠名345678901234567", + "初めてのメイドカフェ": "First Maid Cafe Experience", + "初めましての2人": "Two Meeting for the First Time", + "初声": "First Voice", + "初声公演": "First Voice Performance", + "初心": "Origin", + "初心者パック\n+おまけ付き": "Beginner Pack\nWith Bonus", + "初恋": "First Love", + "初星の栞": "Hatsuboshi Bookmark", + "初星コミュイベント": "Hatsuboshi Commu Event", + "初星コミュイベントで解放": "Unlock through the Hatsuboshi Commu Event", + "初星コミュイベントポイント": "Hatsuboshi Commu Event Points", + "初星コミュイベントミッション": "Hatsuboshi Commu Event Missions", + "初星トロフィー": "Hoshikage Trophy", + "初星トロフィー交換所で使用するアイテム": "Item used at the Hoshikage Trophy Exchange", + "初星ライト(オレンジ)": "Hatsuboshi Light (Orange)", + "初星学園オープンキャンパス記念&事前登録のプレゼントです": "Pre-registration gifts to celebrate hatsuboshi Gakuen's open campus", + "初星学園課題60達成で解放": "Unlocked by completing 60 missions at hatsuboshi Academy", + "初星温泉": "Hatsuboshi Hot Springs", + "初星温泉~木枯らしに散る~": "Hatsuboshi Onsen ~Scattered in the Winter Wind~", + "力強くガッツポーズ": "Powerful Fist Pump", + "助け合える仲間?": "Companions Who Help Each Other?", + "勉強やってる?": "Studying?", + "勉強タイム!": "Study Time!", + "勉強前のルーティーン": "Pre-Study Routine", + "動物園に行きますわ": "Going to the Zoo", + "勝ちた~い!": "I Want to Win!", + "勝って兜の緒を締めよ": "After Victory, Tighten Your Helmet", + "十王星南、始動!": "Sena Juo, Start!", + "十王星南のTrue Endをみる": "View Sena Juo's True End", + "十王邦夫のアイドル強化月間": "Kunio Juo's Idol Enhancement Month", + "千奈、頑張ります!": "China, I'll Do My Best!", + "千奈と勉強": "Studying with China", + "千奈のプロデュース": "Producing China", + "千奈のレッスン": "China's Lesson", + "千奈の寮体験": "China's Dorm Experience", + "千奈の恩返し": "China's Gratitude", + "千奈の目標": "China's Goal", + "千奈へのねぎらい": "Appreciation for China", + "占いに興味津々": "Fascinated by fortune-telling", + "友達との写真": "Photo with Friends", + "友達付き合い": "Friendships", + "友達招待のコード入力で獲得した報酬です": "Rewards earned from inputting the code for a friend invitation", + "受取日時": "Claim date and time", + "可愛いと可愛いで可愛い!": "Cute and cute makes it even cuter!", + "可愛いポーズで": "Cute Pose", + "可愛くガッツポーズ": "Cute Fist Pump", + "可愛く得意げに": "Cute and Proud", + "可愛く微笑んで": "Cute Smile", + "可愛く首をかしげて": "Cute Head Tilt", + "呼ばれ慣れない": "Not used to being called", + "咲季と勉強": "Studying with Saki", + "咲季と難問": "Tough Questions with Saki", + "咲季のレッスン": "Saki's Lesson", + "咲季の交友関係": "Saki's Friendships", + "咲季の筋トレアドバイス": "Saki's Workout Advice", + "咲季の野望": "Saki's Ambition", + "咲季へのプレゼント": "Present for Saki", + "咲季オススメマット": "Saki's recommended mat", + "商店街": "Shopping Street", + "商店街で街興し": "Shopping district", + "商店街イベント": "Shopping Street Event", + "喋れる?": "Can You Talk?", + "喜びを表して": "Expressing Joy", + "喜びポーズで": "Joyful Pose", + "喫茶店にて": "At the Cafe", + "噂の裏側": "Behind the Rumors", + "因数分解": "Factoring", + "困って": "Troubled", + "困難な道": "Difficult Path", + "圧強めの勧誘": "Strong-armed Solicitation", + "基礎力": "Basic Skills", + "堂々と指さしポーズで": "Boldly Pointing Pose", + "報酬アイテム名89012\n123456789012": "報酬アイテム名89012\n123456789012", + "声が変わるガス": "Voice-Changing Gas", + "声の深み": "Depth of voice", + "夏のふうぶつし": "Summer's Fuubutsushi", + "夏を楽しみましょう!": "Let's Enjoy Summer!", + "夏を満喫するわよ!": "Let's Enjoy the Summer!", + "夏宵フェイスオフ": "Summer Evening Face-Off", + "夜更かしの理由": "Reason for Staying Up Late", + "夢へのリスタート": "Restarting Dream", + "大きく指を振って": "Big Finger Wave", + "大きな箱": "Big Box", + "大好きお姉ちゃん": "Beloved Big Sister", + "大好きな朝ごはん": "Favorite Breakfast", + "天使の微笑み": "Angel's Smile", + "天使の微笑み789012": "天使の微笑み789012", + "天使の微笑み78901234": "天使の微笑み78901234", + "天川イベントガール": "Amakawa Event Girl", + "天川観光大使": "Amakawa Tourism", + "奇跡の1枚": "Miraculous Shot", + "奇遇ね": "What a Coincidence", + "妹の日": "Sister's Day", + "妹スイッチ": "Little Sister Switch", + "姉じゃなかったら": "If not a sister", + "姉妹のお昼寝タイム": "Sisters' Nap Time", + "姉妹の勉強タイム": "Sisters' Study Time", + "姉妹の読書タイム": "Sisters' Reading Time", + "姫崎莉波始動!": "Rinami Himesaki starts!", + "嬉しさを表現して": "Expressing Happiness", + "嬉し恥ずかし夢心地": "Happy and Embarrassed Dream State", + "子どもと体操教室": "Kids Gym Class", + "子役時代": "Child Actor Days", + "季語": "Seasonal Word", + "学園生活": "School life", + "学校行事": "School Event", + "完全無欠のプランニング": "Flawless Planning", + "定常アイテム名\n1234567": "定常アイテム名\n1234567", + "実は本名": "Actually Their Real Name", + "実食!例のSSD": "Tasting! The infamous SSD", + "宣伝大成功?": "Promotion Success?", + "寮で暮らす?": "Living in the Dorm?", + "寮の日常": "Daily Life in the Dorm", + "寮への憧れ": "Longing for the Dorm", + "寮生活": "Dormitory Life", + "尊敬「は」してる": "I do respect you", + "小さい頃": "When I Was Little", + "小さく首をかしげて": "Small Head Tilt", + "小テスト": "Quiz", + "尽きない会話": "Endless Conversations", + "屋上①": "Rooftop ①", + "屋上②": "Rooftop ②", + "屋上③": "Rooftop ③", + "山か海か": "Mountain or Sea", + "山の木を数えるには": "To Count the Trees in the Mountain", + "差し入れ": "Snack Offerings", + "幼馴染": "Childhood friend", + "広と勉強": "Studying with Hiro", + "広のレッスン": "Hiro's Lesson", + "広の好きな色": "Hiro's Favorite Color", + "底知れぬ才能": "Boundless Talent", + "店長として、アイドルとして": "As a manager, as an idol", + "引き出し": "Drawer", + "弟子入り志願": "Aspiring Disciple", + "強い絆のために": "For a Strong Bond", + "当たりつきアイス": "Lucky ice cream", + "待ちなさーい!": "Wait for me!", + "後、体力回復": "Later, recover stamina", + "後ろで手を組んで": "Hands Clasped Behind", + "後輩思いの先輩!": "Senior who cares for juniors!", + "得意げにポーズして": "Posing Proudly", + "得意なことは?": "What Are You Good At?", + "念入りにストレッチ": "Thorough Stretching", + "怒って": "Mad", + "怒りの理由ー手毬の場合ー": "Reason for Anger - Temari's Case -", + "思惑とガクガク": "Intentions and Trembling", + "急いでいてもしっかりと": "Even When Rushing, Be Thorough", + "恐る恐るの一歩": "A Tentative Step", + "息抜きのために": "For a Break", + "息抜きの方法": "Ways to Relax", + "息抜きの日": "Relaxation Day", + "悔しい朝ごはん": "Frustrating Breakfast", + "悩みは人それぞれ": "Everyone Has Their Own Worries", + "情けは人のためならず": "Kindness is Not Just for Others", + "情報集め": "Gathering Information", + "想いを乗せて": "With Feelings", + "意外な一面": "An Unexpected Side", + "意外な特技": "Unexpected Skill", + "意思の強さ、〇": "Strength of Will, Check", + "意見の衝突": "Clash of Opinions", + "愛無き暗記は難しい": "Memorization without love is difficult", + "感情を読み取れ!": "Read the Emotions!", + "憧れの先輩アイドル": "Admired Senior Idol", + "憧れの焼き芋": "Admired Roasted Sweet Potato", + "憧れを目指して": "Aiming for admiration", + "成長する木": "Growing Tree", + "戻る": "Back", + "手を合わせて": "Hands Together", + "手を振って": "Wave Hand", + "手作りお菓子": "Homemade Sweets", + "手持ち花火のやり方": "How to enjoy handheld fireworks", + "手毬という字": "The Character 'Temari'", + "手毬と勉強": "Studying with Temari", + "手毬のレッスン": "Temari's Lesson", + "手毬の友達事情": "Temari's Friendship Circumstances", + "手毬の実力": "Temari's Skill", + "手毬の独壇場": "Temari's Solo Stage", + "手毬の独壇場……?": "Temari's Solo Stage...?", + "才能開花①": "Talent Blossoming ①", + "才能開花②": "Talent Blossoming ②", + "打倒!フィジカルお化け": "Defeat! Physical Monster", + "扱いきれない子": "Unmanageable Child", + "拍手の要求": "Demand for Applause", + "持ってる子": "A Lucky Child", + "指さしポーズで": "Pointing Pose", + "指の心理テスト": "Finger psychology test", + "指を振って": "Wag Finger", + "挑戦の準備": "Preparing for the Challenge", + "挑戦も成長もいっしょに": "Together in Challenge and Growth", + "振り向きポーズで": "Turning Pose", + "掃除した~い": "I Want to Clean", + "掛け合い": "Exchange", + "探検しよう": "Let's Explore", + "揃いも揃って": "All Together", + "握手の練習": "Handshake Practice", + "握手会": "Handshake Event", + "摩訶不思議な魅力": "Mysterious Charm", + "撮影TOP": "Shooting TOP", + "撮影アイテム": "Shooting Items", + "撮影日": "Date", + "撮影準備へ": "To Shooting Preparation", + "放っておけないクラスメイト①5": "Classmate who can't be left alone ①5", + "故事成語に学ぶ": "Learning from Proverbs", + "教えて、広先生!": "Teach Me, Hiro-sensei!", + "教育制度": "Education System", + "数え方のふしぎ": "Mystery of Counting Methods", + "文字に色が": "Text in Color", + "料理の極意": "Secrets of cooking", + "新しい服": "New Clothes", + "新しい衣装": "New Costume", + "新アイテム『メモリー再生成チケット』追加のプレゼントです": "New item 'Memory Re-generation Ticket' added as a gift", + "新星のきらめき": "Sparkle of a New Star", + "新発売コスメ": "Newly Released Cosmetics", + "方向性": "Direction", + "日々の成長": "Daily Growth", + "日本語未だ勉強中": "Still Studying Japanese", + "星南お姉さまといっしょ": "With Big Sis Sena", + "星南と勉強": "Studying with Sena", + "星南のお礼": "Sena's Thanks", + "星南の個人レッスン": "Senna's Private Lesson", + "映画に行くとき": "When Going to the Movies", + "映画上映イベント": "Movie Screening Event", + "昼休みの2人": "Two During Lunch Break", + "普段は優しいが、怒ったらめちゃくちゃ怖\nいと生徒の中で噂されている。\n1234567890": "普段は優しいが、怒ったらめちゃくちゃ怖\nいと生徒の中で噂されている。\n1234567890", + "晴れたね": "It's sunny, isn't it?", + "暑い、温い、寒い": "Hot, Warm, Cold", + "最初のお相手": "The First Opponent", + "最初の挨拶": "First greeting", + "最大獲得可能報酬": "Max Rewards", + "最終オーディション「FINALE」に合格した上でプロデュースを完了する": "Pass the final audition [FINALE] and complete the production", + "最終オーディションで「FINALE」を選択し合格する": "Select [FINALE] in the final audition and pass", + "最終オーディションで「FINALE」を選択する": "Select [FINALE] in the final audition", + "最終オーディションで「QUARTET」を選択し合格する": "Select [QUARTET] in the final audition and pass", + "最終オーディションで「QUARTET」を選択する": "Select [QUARTET] in the final audition", + "最終オーディションに合格する": "Pass the final audition", + "最終オーディション前日": "Day before the final audition", + "最終オーディション選択": "Final Audition Selection", + "最終日": "Final Day", + "最終評価は……": "And the results are...", + "最終試験前日": "The day before final exam", + "最近見たもの": "Things Seen Recently", + "月まで届け": "Reach the moon", + "月村手毬始動!": "Temari Tsukimura in Action!", + "月村手毬誕生日記念のプレゼントです": "A present to celebrate Temari Tsukimura's birthday", + "有望な新入生たち": "Promising New Students", + "有村麻央始動!": "Mao Arimura in Action!", + "服選び": "Choosing Clothes", + "朝ごはん": "Breakfast", + "木枯ニ散蓋": "The cold wind blows", + "未来の生徒会長": "Future Student Council President", + "未読": "Unread", + "本校舎屋上": "School Rooftop", + "来年の夏も、一緒に": "Together Again Next Summer", + "枝毛をくるり": "Curl split ends", + "某学園出向者": "Delegate from a Certain Academy", + "根気の話": "Talk about Perseverance", + "森林浴スポット": "Forest Bathing", + "森林浴スポット撮影": "Forest Bathing Shoot", + "極夜": "Polar Night", + "構ってくるのは": "Who's Trying to Get My Attention", + "横を向いて": "Facing Sideways", + "次こそは絶対に": "Definitely next time", + "次こそ勝つ!": "Next Time I'll Win!", + "次の桜の季節には。": "Next cherry blossom season", + "歌うだけ?": "Just Singing?", + "歌うのは、好き": "I Like Singing", + "歌詞OFF": "歌詞OFF", + "歌:星井美希 作詞:Kanata": "歌:星井美希 作詞:Kanata", + "歩いて歩いて": "Walk and Walk", + "歴史が苦手": "Bad at History", + "殻": "Shell", + "毎月更新!育成パック": "Monthly Update! Training Pack", + "毎週支給!初星パック": "Weekly Supply! Hatsuboshi Pack", + "毎週更新!育成パック": "Weekly Update! Training Pack", + "気になる様子": "A Curious Look", + "気まずい目覚め": "Awkward Awakening", + "気合は十分?": "Are you full of energy?", + "気持ちよく眠るために": "For a Good Night's Sleep", + "水族館のお土産": "Aquarium Souvenir", + "水族館のナビゲーション": "Aquarium Navi", + "水族館のナビ収録": "Aquarium Navi Recording", + "求ム!きっついアドバイス": "Wanted! Tough Advice", + "決めポーズで": "Signature Pose", + "河原でなにする?": "What to Do at the Riverside?", + "注文は?": "What's Your Order?", + "活動拠点①": "Activity Base ①", + "活動拠点②": "Activity Base ②", + "活動拠点③": "Activity Base ③", + "活動拠点④": "Activity Base ④", + "活動拠点⑤": "Activity Base ⑤", + "活動拠点⑥": "Activity Base ⑥", + "活動拠点⑦": "Activity Base ⑦", + "活動拠点⑧": "Activity Base ⑧", + "海、楽しまなきゃ!": "We have to enjoy the sea!", + "海と山と": "Sea and Mountains", + "涙の理由": "Reason for Tears", + "清夏と勉強": "Studying with Sumika", + "清夏のレッスン": "Sumika's Lesson", + "清掃ボランティア": "Cleaning Volunteer", + "温泉": "Hot Spring", + "温泉PR": "Hot Spring PR", + "満喫!メイドカフェ": "Enjoying the Maid Café!", + "準備は万端?": "Is everything ready?", + "演技研究概論序説": "Introduction to Acting Research", + "無人島に持っていくもの": "Things to Bring to a Deserted Island", + "照れて": "Embarrassed", + "爆誕": "Epic Birth", + "片手をあげて": "One Hand Raised", + "片手を前に": "One Hand Forward", + "片手を横に": "One Hand to the Side", + "片手を腰に": "Hand on Hip", + "特売の日": "Sale Day", + "特定の条件下でPアイドル育成・プロデュースの難易度を選択するとローディング画面から進まない現象についてのお詫びです": "This is an apology for the issue where the game would not proceed past the loading screen when selecting the difficulty level for P-Idol Development and Production under certain conditions.", + "特定の条件下で日付が変更された後ログインができなくなる現象のお詫びです": "This is an apology for the issue where you were unable to log in after the date was changed under certain conditions.", + "特訓するアイテム説明文が入ります\n1234567890123456789": "特訓するアイテム説明文が入ります\n1234567890123456789", + "特訓やマニー交換所で使用するアイテム": "Items Used for Training and Money Exchange", + "独特な悩み": "Unique Worry", + "獲得できる〇〇(※デイリー/ウィークリー)ptが最大に達しました": "The maximum number of 〇〇 (Daily/Weekly) points has been reached.", + "王子様のひと呼吸": "Prince's Breather", + "王子様の不意打ち": "The Prince's Surprise Attack", + "王子様の決めポーズ": "The Prince's Signature Pose", + "王子様の知らない一面": "A Side the Prince Doesn't Know", + "王子様の道案内": "Prince's Guidance", + "王子様みたいなセンパイ": "Prince-like Senpai", + "珍しい歌唱法": "Rare Singing Method", + "生徒会のアイドルたち": "Student Council Idols", + "生徒会の初仕事": "Student Council's First Task", + "生徒会の野望": "Student Council's Ambition", + "生徒会の顔合わせ": "Student Council Meeting", + "生徒会長の激しい一面": "Intense Side of the Student Council President", + "生徒会長十王星南": "Student Council President Sena Juo", + "異常な周回速度": "Abnormal Looping Speed", + "疲れた時には甘いもの": "Sweets When Tired", + "疲れた理由": "The Reason for Tiredness", + "白線": "白线", + "白線 '24夏": "Hakusen '24 Summer", + "白鳥とアイドル": "Swan and Idol", + "目が、覚めるように": "As If Waking Up", + "目指すアイドル像": "Ideal Idol Image", + "目指せ、軟体動物……?": "Aim for a Soft-Body Animal...?", + "目標:ユニット内の役割決め\n「一番目立つセンターは、当然、私がやるべき」\n「いちばん!顔が!可愛いやつがやるんだよ!」\n「年功序列!」": "Goal: Deciding roles within the unit\n\"The most prominent center should obviously be me\"\n\"The one with the cutest face should do it!\"\n\"Seniority rules!\"", + "目標:続・ユニット内の役割決め\n「あなたを追放して\n      妹を仲間にするよ」\n「おっ、ナイスアイデア~♪」\n「すがすがしいくらい\n    仲間意識ないわね!!」": "Goal: Continue deciding roles within the unit\n『We'll kick you out\n and bring your sister in』\n『Oh, nice idea~♪』\n『You have absolutely no sense of camaraderie!!』", + "目標:食事の価値観を議論\n「栄養があって、味が良くて、\n  それで何が不満なわけ!?」\n「私たちは機械じゃない!\n      人間なんだ……!」\n「――ふたりとも、そこに正座」": "Goal: Discuss values of meals\n『It's nutritious, tastes good,\n what more could you want!?』\n『We're not machines!\n We're human...!』\n『――Both of you, assume seiza position!』", + "目玉焼き談義": "Fried Egg Discussion", + "相応しい四字熟語": "Appropriate Four-Character Idiom", + "真似できないポーズ": "Unimaginable Pose", + "真夏のサマーライブ・フェス": "Midsummer Live FES", + "着付けはおまかせ!": "Leave the dressing up to me!", + "着替え①": "Outfit Change ①", + "着替え②": "Outfit Change ②", + "睡眠の質": "Sleep Quality", + "福引チャレンジ": "Lucky Draw Challenge", + "私の目に狂いはない": "There's no mistake in my eyes", + "秋のたべもの": "Autumn Foods", + "秘めた強さ": "Hidden Strength", + "秘伝のレシピ": "Secret Recipe", + "移動教室ミッション!": "Moving Classroom Mission!", + "稼ぎの使い道": "How to Use Earnings", + "突撃メイドカフェ": "Surprise Maid Cafe", + "突発!勝手に?体力勝負": "Sudden! Impromptu? Stamina Challenge", + "立ち位置": "Position", + "章": " Ch. ", + "笑って": "Smile", + "第2回教室パーティー": "2nd Classroom Party", + "第2回教室パーティー!": "2nd Classroom Party!", + "第五種接近遭遇": "Fifth Kind Encounter", + "筋肉痛が長引いたら": "If Muscle Pain Prolongs", + "篠澤広、始動!": "Hiro Shinosawa in Action!", + "紀元後": "After the era", + "紅茶でリラックス": "Relaxing with Tea", + "紫の雲": "Purple Clouds", + "紫雲清夏、始動!": "Sumika Shiun in Action!", + "緩んだ表情": "Blank expression", + "縦画面で撮影": "Shoot in Vertical Mode", + "美鈴が原因": "Misuzu is the Cause", + "美鈴の友達事情": "Misuzu's Friendship Circumstances", + "耳打ちポーズで": "Whispering Pose", + "育成見出し678901234": "育成見出し678901234", + "背景名": "Background Name", + "胸に手をおいて": "Hand on Chest", + "胸の前に両手を置いて": "Both Hands on Chest", + "胸をはって": "Chest Out", + "胸を張って一歩ずつ": "Step by step, heart pounding", + "胸元で手を組んで": "Hands Clasped at Chest", + "胸元に両手を置いて": "Both Hands on Chest", + "胸元に手を置いて": "Hand on Chest", + "脱出ゲーム": "Escape Game", + "脱出ゲームPR": "Escape Game PR", + "腕を組んで": "Arms Crossed", + "腕相撲": "Arm Wrestling", + "腰に手をおいて": "Hands on Waist", + "自主練終えてまた自主練": "Finish practice, then practice again", + "自信満々に": "Confidently", + "自然に": "Natural", + "興味深い飲み物": "Interesting Drink", + "花海佑芽、始動!": "Ume Hanami in Action!", + "花海佑芽登場記念のプレゼントです": "A gift to celebrate the appearance of Ume Hanami", + "花海咲季始動!": "Saki Hanami in Action!", + "花海姉妹の休日": "Holiday of the Hanami Sisters", + "花海姉妹特製クッキー": "Hanami Sisters' Special Cookies", + "花火、やりませんか……?": "Want to do Fireworks...?", + "芸術": "Art", + "芸術の扉": "Door to Art", + "苦手の克服": "Overcoming Weaknesses", + "苦手意識": "Sense of Inadequacy", + "莉波と勉強": "Studying with Rinami", + "莉波のレッスン": "Rinami's lesson", + "莉波イコール可愛い": "Rinami equals cute", + "落ち込んだとき": "When feeling down", + "葛城リーリヤ、始動!": "Lilja Katsuragi in Action!", + "藤崎ことね": "Kotone Fujita", + "藤田\n": "藤田\n", + "藤田ことね始動!": "Kotone Fujita in Action!", + "虹の解放券": "Rainbow Unlock Ticket", + "行列のできる喫茶店": "Popular café", + "街でばったり": "A Chance Meeting in Town", + "街中チェイス": "City Chase", + "街頭キャンペーン": "Street Campaign", + "衣装名456789012345678": "衣装名456789012345678", + "補欠合格": "Waitlist Acceptance", + "補色": "Complementary Color", + "見た目と違って": "Not what it looks like", + "覚醒?": "Awakening?", + "親切な友達": "A kind friend", + "親愛のハグ……?": "Affectionate Hug...?", + "親愛度コミュグループ": "Bond Commu Group", + "親愛度コミュブループ": "Bond Commu Group", + "親愛度コミュ第9話が条件を満たしても発生しない現象のお詫びです": "This is an apology for the issue where the 9th episode of the Intimacy Communication did not occur even when the conditions were met.", + "観察眼": "Observant Eye", + "解除予定時刻:YYYY/MM/DD hh:mm:ss": "解除予定時刻:YYYY/MM/DD hh:mm:ss", + "記録の鍵": "Record Key", + "試飲販売": "Tasting Sales", + "試験が心配": "Worried About the Exam", + "試験の勉強": "Exam study", + "試験の結果は…": "The Results of the Exam Are...", + "話のタネ": "Topic of Conversation", + "話題のジュース": "Popular juice", + "誕生日のパラドックス": "Birthday Paradox", + "説明\n説明\n説明": "Explanation\nExplanation\nExplanation", + "説明文説明文説明文説明文説明文説明文説明文説明文説明文説明文説明文説明文説明文説明文\n": "Description\n", + "説明文説明文説明文説明文説明文説明文説明文説明文説明文説明文説明文説明文説明文説明文012345678901234567890": "説明文説明文説明文説明文説明文説明文説明文説明文説明文説明文説明文説明文説明文説明文012345678901234567890", + "課題コンプリート": "Task Complete", + "課題条件テキスト901234": "課題条件テキスト901234", + "謎のドリンク": "Mystery Drink", + "謝るときは": "When Apologizing", + "買いすぎ注意": "Be careful not to overbuy", + "買い物予算": "Shopping Budget", + "賢馬ハンス": "Wise Horse Hans", + "走りたい佑芽": "Running Ume", + "起床時間": "Wake-Up Time", + "趣味に付き合って!": "Join My Hobby!", + "身体を動かすイベント": "Physical Activity Event", + "車の運転": "Driving a Car", + "迷子な2人": "Two Lost People", + "追いつきたい背中": "The Back I Want to Catch Up To", + "追い抜かれないように": "Not to Be Overtaken", + "追い込みレッスン開始!": "Catch-up Lesson Start!", + "週末の予定": "Weekend Plans", + "遊びにいって、そして": "Going Out, and Then", + "遊んだ後": "After Playing", + "遊園地のステージ": "Amusement Park Stage", + "運営からのプレゼントです\n123456789012345\n": "運営からのプレゼントです\n123456789012345\n", + "過酷な現場": "Harsh Environment", + "選択": "Select", + "選択できる背景がありません": "No Selectable Background", + "邁進するエリート": "Driven Elite", + "酸いも甘いも": "Both Bitter and Sweet", + "金の解放券": "Gold Unlock Ticket", + "限界を超えて": "Beyond the Limit", + "離れちゃだめ!": "Don't let go!", + "雨が上がっちゃう前に": "Before the Rain Clears Up", + "雨が降りそう": "It Looks Like Rain", + "雨が降る": "It's Raining", + "雨の日の大チャンス?": "Big Chance on a Rainy Day?", + "雷が鳴りやむまで": "Until the Thunder Stops", + "電話": "Phone", + "非常事態": "Emergency", + "非日常の楽しみ方": "Unusual ways to enjoy", + "音ゲー": "Rhythm Game", + "頼りになる先輩たち": "Reliable Seniors", + "頼れる先輩お姉さん": "Reliable Big Sister", + "頼れる先輩の心労": "The Reliable Senior's Worries", + "頼れる先輩?": "A Reliable Senior?", + "風邪を引かないうちに": "Before Catching a Cold", + "飛行機のゲーム": "Airplane Game", + "食べてほしい味": "The Taste I Want You to Try", + "食堂メニューの考え方": "Thinking About Cafeteria Menu", + "食欲の秋なんです": "It's the season of appetite!", + "飴あげます": "I'll Give You Candy", + "飴のフレーバー": "Candy flavor", + "飴をあげる": "Give Candy", + "高校でびゅー!": "High school!", + "魅惑の大腿四頭筋": "Enchanting quadriceps", + "麩菓子": "Fu-gashi", + "麻央と勉強": "Studying with Mao", + "麻央と莉波の出会い": "Meeting of Mao and Rinami", + "麻央のレッスン": "Mao's Lesson", + "麻央の人助け": "Mao's Helping Others", + "黄金比": "Golden Ratio", + "1ターン目": "1 Turn", + "1次/2次オーディションで不合格になる": "Fail in the 1st/2nd auditions", + "1次オーディションで「メロBang!」を選択し合格する": "Select [MeloBang!] in the 1st audition and pass", + "1次オーディション前日": "Day before the 1st audition", + "1次オーディション選択": "1st Audition Selection", + "12345": "12345", + "1234567890": "1234567890", + "1234567890\n1234567890\n1234567890\n1234567890\n1234567890\n1234567890": "1234567890\n1234567890\n1234567890\n1234567890\n1234567890\n1234567890", + "1234567890+++": "1234567890+++", + "1234567890123\n1234567890123\n1234567890123\n1234567890123": "1234567890123\n1234567890123\n1234567890123\n1234567890123", + "123456789012312345678901231234567890123": "123456789012312345678901231234567890123", + "12345678901234": "12345678901234", + "123456789012345": "123456789012345", + "123456789012345を200消費して\nプロデュースアイドルを獲得します": "123456789012345を200消費して\nプロデュースアイドルを獲得します", + "12345678901234561234567890123456": "12345678901234561234567890123456", + "12345678901234567": "12345678901234567", + "123456789012345678\n123456789012345678": "123456789012345678\n123456789012345678", + "12345678901234567890123456\nいいいいいいいいいいいいいいいいいいいいいいいいいい": "12345678901234567890123456\nいいいいいいいいいいいいいいいいいいいいいいいいいい", + "123456789012345678901234567890": "123456789012345678901234567890", + "12345678901234567891234567890123456789": "12345678901234567891234567890123456789", + "2次オーディションで「GALAXYミュージック」を選択し合格する": "Select [GALAXY Music] in the 2nd audition and pass", + "2次オーディション前日": "Day before the 2nd audition", + "2次オーディション選択": "2nd Audition Selection" +} diff --git a/local-files/genericTrans/index/tutorial.json b/local-files/genericTrans/index/tutorial.json new file mode 100644 index 00000000..76c2025f --- /dev/null +++ b/local-files/genericTrans/index/tutorial.json @@ -0,0 +1,762 @@ +{ + "1段階目よりも\n消費体力とパラメータの上昇量が\n減少します": "Compared to the first stage, the consumption of stamina and the increase in parameters are reduced.", + "2つの強化状態をうまく組み合わせて、\nレッスンのクリアを目指してください!": "Combine the two enhancement states effectively and aim to clear the lesson!", + "3位以内またはスコア410000以上で中間試験突破": "Pass the midterm exam with a rank of 3rd or higher or a score of 410000 or more", + "ミッションプロデューサーLvアップ報酬など": "Missions, PLv upgrade rewards", + "Mental": "Mental", + "P": "P", + "Pアイテムは条件を満たすと効果を発揮します。\nはじめから持っているPアイテムは\nプロデュースアイドルによって決まります。": "P-Items will take effect when conditions are met. The P-Items you start with are determined by the produced idol.", + "Pポ": "L", + "Pポイ": "Lo", + "Pポイン": "Looks ", + "Pポイントが": "Looks li", + "Pポイントがあ": "Looks lik", + "Pポイントがあり": "Looks like ", + "Pポイントがありま": "Looks like you ", + "Pポイントがあります": "Looks like you have som", + "Pポイントがありますね": "Looks like you have some P-Po", + "Pポイントがありますね\n": "Looks like you have some P-Points.\n", + "Pポイントがありますね\n先": "Looks like you have some P-Points.\nWh", + "Pポイントがありますね\n先生": "Looks like you have some P-Points.\nWhy", + "Pポイントがありますね\n先生に": "Looks like you have some P-Points.\nWhy n", + "Pポイントがありますね\n先生に相": "Looks like you have some P-Points.\nWhy no", + "Pポイントがありますね\n先生に相談": "Looks like you have some P-Points.\nWhy not", + "Pポイントがありますね\n先生に相談し": "Looks like you have some P-Points.\nWhy not c", + "Pポイントがありますね\n先生に相談して": "Looks like you have some P-Points.\nWhy not co", + "Pポイントがありますね\n先生に相談して、": "Looks like you have some P-Points.\nWhy not con", + "Pポイントがありますね\n先生に相談して、準": "Looks like you have some P-Points.\nWhy not consu", + "Pポイントがありますね\n先生に相談して、準備": "Looks like you have some P-Points.\nWhy not consul", + "Pポイントがありますね\n先生に相談して、準備を": "Looks like you have some P-Points.\nWhy not consult", + "Pポイントがありますね\n先生に相談して、準備を整": "Looks like you have some P-Points.\nWhy not consult t", + "Pポイントがありますね\n先生に相談して、準備を整え": "Looks like you have some P-Points.\nWhy not consult th", + "Pポイントがありますね\n先生に相談して、準備を整えて": "Looks like you have some P-Points.\nWhy not consult the", + "Pポイントがありますね\n先生に相談して、準備を整えてみ": "Looks like you have some P-Points.\nWhy not consult the ", + "Pポイントがありますね\n先生に相談して、準備を整えてみま": "Looks like you have some P-Points.\nWhy not consult the t", + "Pポイントがありますね\n先生に相談して、準備を整えてみませ": "Looks like you have some P-Points.\nWhy not consult the te", + "Pポイントがありますね\n先生に相談して、準備を整えてみません": "Looks like you have some P-Points.\nWhy not consult the tea", + "Pポイントがありますね\n先生に相談して、準備を整えてみませんか": "Looks like you have some P-Points.\nWhy not consult the teac", + "Pポイントがありますね\n先生に相談して、準備を整えてみませんか?": "Looks like you have some P-Points.\nWhy not consult the teacher?", + "Pポイントがありますね。": "You have P-Points. Would you like to\nprepare for the audition with SP. training?", + "Pポイントがありますね。特": "You have P-Points. Would you like to\nprepare for the audition with SP. training?", + "Pポイントがありますね。特別": "You have P-Points. Would you like to\nprepare for the audition with SP. training?", + "Pポイントがありますね。特別指": "You have P-Points. Would you like to\nprepare for the audition with SP. training?", + "Pポイントがありますね。特別指導": "You have P-Points. Would you like to\nprepare for the audition with SP. training?", + "Pポイントがありますね。特別指導で": "You have P-Points. Would you like to\nprepare for the audition with SP. training?", + "Pポイントがありますね。特別指導で、": "You have P-Points. Would you like to\nprepare for the audition with SP. training?", + "Pポイントがありますね。特別指導で、\n": "You have P-Points. Would you like to\nprepare for the audition with SP. training?", + "Pポイントがありますね。特別指導で、\nオ": "You have P-Points. Would you like to\nprepare for the audition with SP. training?", + "Pポイントがありますね。特別指導で、\nオー": "You have P-Points. Would you like to\nprepare for the audition with SP. training?", + "Pポイントがありますね。特別指導で、\nオーデ": "You have P-Points. Would you like to\nprepare for the audition with SP. training?", + "Pポイントがありますね。特別指導で、\nオーディ": "You have P-Points. Would you like to\nprepare for the audition with SP. training?", + "Pポイントがありますね。特別指導で、\nオーディシ": "You have P-Points. Would you like to\nprepare for the audition with SP. training?", + "Pポイントがありますね。特別指導で、\nオーディショ": "You have P-Points. Would you like to\nprepare for the audition with SP. training?", + "Pポイントがありますね。特別指導で、\nオーディション": "You have P-Points. Would you like to\nprepare for the audition with SP. training?", + "Pポイントがありますね。特別指導で、\nオーディション準": "You have P-Points. Would you like to\nprepare for the audition with SP. training?", + "Pポイントがありますね。特別指導で、\nオーディション準備": "You have P-Points. Would you like to\nprepare for the audition with SP. training?", + "Pポイントがありますね。特別指導で、\nオーディション準備を": "You have P-Points. Would you like to\nprepare for the audition with SP. training?", + "Pポイントがありますね。特別指導で、\nオーディション準備をし": "You have P-Points. Would you like to\nprepare for the audition with SP. training?", + "Pポイントがありますね。特別指導で、\nオーディション準備をしま": "You have P-Points. Would you like to\nprepare for the audition with SP. training?", + "Pポイントがありますね。特別指導で、\nオーディション準備をしませ": "You have P-Points. Would you like to\nprepare for the audition with SP. training?", + "Pポイントがありますね。特別指導で、\nオーディション準備をしません": "You have P-Points. Would you like to\nprepare for the audition with SP. training?", + "Pポイントがありますね。特別指導で、\nオーディション準備をしませんか": "You have P-Points. Would you like to\nprepare for the audition with SP. training?", + "Pポイントがありますね。特別指導で、\nオーディション準備をしませんか?": "You have P-Points. Would you like to\nprepare for the audition with SP. training?", + "Pポイントが少ない場合、相談を開始する時に\n確認メッセージを表示します。": "If P-Points are low, a confirmation message\nwill be displayed when starting a consultation.", + "SNSでシェアすると、他のプロデューサーがSNSから\n学園アイドルマスター内のあなたのプロフィールに直接移動することができます": "By sharing on social media, other producers can directly access your profile in Gakuen Idolm@ster from the SNS.", + "True EndアチーブメントはTrue Endに到達すると獲得できます。True Endアチーブメントを獲得すると、アイドルのパラメータが上昇します。": "True End Achievements can be earned by reaching the True End. Earning True End Achievements increases the idol's parameters.", + "※保存していない写真は削除されます": "※Unsaved photos will be deleted", + "※後から他のアイドルもプロデュース可能です": "※Other idols can be produced later", + "○〆やる気消費2\n○〆好印象の120%分スコア上昇\n○〆スキルカード使用数追加+1\n": "○〆Motivation consumption 2\nScore increase by 120% of '○〆Good Impression'\nAdditional use of ○〆Skill cards +1\n", + "○〆元気が上昇しましたね!\n○〆元気は体力が減少するとき、\n体力のかわりに優先的に消費されます": "○〆Energy has increased! When stamina decreases, ○〆Energy is consumed instead of stamina.", + "○〆好印象が増えたおかげで\nパラメータが大きく上がりましたね": "Thanks to the increased ○〆Good Impression, parameters have greatly increased!", + "○〆好印象はターン終了時に\nパラメータを上昇させる\n効果のようですね": "It seems ○〆Good Impression increases parameters at the end of the turn.", + "○〆好調がついた状態で\nスキルカードを選択してみましょう!": "Let's select a skill card while in ○〆Good Condition!", + "○〆好調のおかげで\nパラメータが大きく上がりましたね!": "Thanks to ○〆Good Condition, parameters have greatly increased!", + "○〆好調は上がるパラメータの量を\n増やす効果のようですね": "It seems ○〆Good Condition increases the amount parameters rise.", + "○〆好調状態の場合、使用可\nスコア+38\n試験・ステージ中1回": "Can be used in a good condition\nScore +38\nOnce during the exam/stage", + "○〆強気に変更\n": "Changed to ○〆Confidence.", + "○〆集中がついた状態で\nスキルカードを選択してみましょう!": "Let's select a skill card while in ○〆Focus!", + "○〆集中のおかげで\nパラメータが大きく上がりましたね": "Thanks to ○〆Focus, parameters have greatly increased!", + "○〆集中は上がるパラメータの量を\n増やす効果のようですね": "It seems ○〆Focus increases the amount parameters rise.", + "○〆集中消費2\n次のターン、スキルカードを引く\n以降、○〆アクティブスキルカード使用時、スコア+5\t\n試験・ステージ中1回": "○〆Concentration consumption 2\nDraw a skill card next turn\nAfterward, when using ○〆Active skill cards, score will increase by +5\nOnce during the exam/stage", + "「○〆やる気」の効果がつきましたね": "The '○〆Motivation' effect has been applied!", + "「○〆やる気」の効果がつきましたね!": "'○〆Motivation' effect has been applied!", + "「○〆やる気」の数値分\n「○〆元気」が多く上昇しましたね": "'○〆Energy' increased by the value of '○〆Motivation'.", + "「○〆やる気」は、効果が\n積み上がるほど「○〆元気」の上昇量が\n増えていく効果です": "'○〆Motivation' is an effect where the more it accumulates, the higher the increase in '○〆Energy'.", + "「○〆元気」がたまりましたね\nそろそろスコアをのばしていきましょう": "'○〆Energy' has built up. It's time to increase your score!", + "「○〆元気」はありますが\n体力が減少してしまいましたね": "You have '○〆Energy', but your stamina has decreased.", + "「○〆全力」になりましたね": "You've entered '○〆Full Power' mode.", + "「○〆全力」になりましたね\n保留にあったスキルカードも\n手札にきていますよ": "'○〆Full Power' has been activated, and skill cards from hold have returned to your hand.", + "「○〆全力」になると\nパラメータの上昇量が大きくアップし、\nスキルカード使用数が\n1回追加されます": "In '○〆Full Power' mode, parameter growth significantly increases, and you can use one additional skill card.", + "「○〆全力」になる前に\nパラメータ上昇量の高いスキルカードを\n保留に移動させることで\n「○〆全力」時にパラメータを\n大きく上昇させることができます": "Before activating '○〆Full Power', by moving skill cards with high parameter growth into the hold, you can greatly increase parameters when '○〆Full Power' is activated.", + "「○〆全力」のターンで\n一気にスコアを伸ばして3位以上を\n目指しましょう!": "Boost your score significantly during '○〆Full Power' turns and aim for 3rd place or higher!", + "「○〆全力」を最大限に活用して\nレッスンのクリアを目指してください!": "Make full use of '○〆Full Power' and aim to clear the lesson!", + "「○〆全力値」が10以上になると\n次のターン開始時に\n「○〆全力値」を10消費して\n「○〆全力」に変化します": "When '○〆Full Power Value' reaches 10 or more, it will consume 10 at the start of the next turn to change into '○〆Full Power'.", + "「○〆全力値」が上昇しましたね": "'○〆Full Power Value' has increased.", + "「○〆好印象」がたまってきましたね\nそろそろ「輝くキミへ+」を\n使ってみましょう": "'○〆Good Impression' is building up. It's time to try using 'To You Who Shines+'!", + "「○〆好印象」で上昇するスコアにも\n倍率がかかるので、\nうまく「○〆好印象」をためましょう": "The score boosted by '○〆Good Impression' also benefits from multipliers, so accumulate it wisely.", + "「○〆好印象」の効果がつきましたね!": "'○〆Good Impression' effect has been applied!", + "「○〆好印象」の数値は\nターン開始時に1ずつ減っていくので\n注意してくださいね": "The value of '○〆Impression' decreases by 1 at the start of each turn, so be mindful of this.", + "「○〆好印象」は\nターン終了時に「○〆好印象」の数値分\nパラメータを上昇させる効果です": "'○〆Impression' is an effect that increases parameters by its value at the end of each turn.", + "「○〆好印象」をためつつ\n倍率の高い最後のターンに、\n「○〆好印象」の数値に応じて\nスコアが上昇するスキルカードを使って": "Accumulate '○〆Good Impression' and use skill cards that boost scores based on its value during the high multiplier final turn.", + "「○〆好印象」を優先するか\n「○〆やる気」を優先するかによって、\nレッスンの戦略が変わりますよ": "Whether you prioritize '○〆Good Impression' or '○〆Motivation' will change the strategy of the lesson.", + "「○〆好調」がたまってきましたね\n残りのターンで\nアクティブスキルカードを使って\nスコアをのばしていきましょう!": "'○〆Good Condition' is building up. In the remaining turns, let's use active skill cards to increase the score!", + "「○〆好調」と「○〆絶好調」の効果で\nパラメータが大きく上昇しましたね": "Thanks to the effects of '○〆Good Condition' and '○〆Excellent Condition', the parameters have greatly increased.", + "「○〆好調」と「○〆集中」を\n組み合わせることで、\n大きくパラメータを\n上昇させることができます": "Combining '○〆Excellent Condition' and '○〆Focus' allows you to significantly increase parameters.", + "「○〆好調」の効果で、普段より多く\nパラメータが上昇しましたね": "Thanks to the '○〆Momentum' effect, the parameters increased more than usual.", + "「○〆好調」を消費するスキルカードの\n後に「情熱ターン」を使ってみましょう": "After using a skill card that consumes '○〆Good Condition', let's try using a 'Passion Turn'.", + "「○〆好調」状態になりましたね": "You are now in the '○〆Excellent Condition' state.", + "「○〆好調」状態になりましたね!": "You've entered the '○〆Momentum' state!", + "「○〆強気」が2段階目になりましたね": "'○〆Confidence' has reached the second stage.", + "「○〆強気」になったことで\nパラメータの上昇量と消費体力が\nいつもよりアップしていますね": "In '○〆Confidence' mode, parameter growth and stamina consumption have both increased compared to usual.", + "「○〆強気」の効果で\nスコアの上昇量がアップしましたね": "The \"○〆Confident\" effect increased the score gain, didn't it?", + "「○〆強気」を活用して\nレッスンのクリアを目指してください!": "Utilize '○〆Confidence' to aim for lesson clearance!", + "「○〆強気」状態になると\nパラメータ上昇量がアップするかわりに\n消費体力もアップします": "In the '○〆Confidence' state, parameter growth increases, but so does stamina consumption.", + "「○〆消費体力削減」の効果がつきましたね!\nこの状態になるとスキルカード使用時の\n消費体力が減少します": "'○〆Reduced Energy Consumption' has been applied! In this state, the stamina cost of using skill cards decreases.", + "「○〆消費体力減少」で消費体力を\n抑えつつレッスンのクリアを\n目指してください!": "Manage stamina consumption with '○〆Stamina Reduction' and aim for lesson completion!", + "「○〆消費体力減少」になると、\nスキルカード使用時の\n体力の消費量が減少します": "'○〆Stamina Reduction' decreases the stamina consumption when using skill cards.", + "「○〆消費体力減少」の効果が\nつきましたね!": "The '○〆Stamina Reduction' effect has been applied!", + "「○〆温存」から指針が切り替わると\nスキルカードをもう1枚使用でき、\nそのターンだけパラメータの上昇量が\nアップします": "Switching guidance from '○〆Conservation' allows the use of one more skill card and increases parameter growth for that turn.", + "「○〆温存」と「○〆強気」には\n2段階目があります\n2段階目は1段階目よりも\n効果が強化されます": "'○〆Preserve' and '○〆Confidence' have a second stage. The second stage has a stronger effect than the first stage.", + "「○〆温存」と「○〆強気」を\nうまく切り替え\n3位以上を目指しましょう!": "Skillfully switch between \"○〆Preserve\" and \"○〆Confident\" to aim for 3rd place or higher!", + "「○〆温存」と「○〆強気」を\nうまく切り替えながら\n使っていきましょう": "Let's effectively switch between '○〆Preserve' and '○〆Confidence' as we use them.", + "「○〆温存」と「○〆強気」を\n交互に変化させ、\n成長効果を発動させていきましょう": "Alternate between '○〆Preservation' and '○〆Confident' to activate the growth effect.", + "「○〆温存」になったことで\nいつもよりパラメータの上昇量と\n消費体力が減少しましたね": "In '○〆Conservation', parameter growth and stamina consumption have both decreased compared to usual.", + "「○〆温存」になりましたね": "You've entered '○〆Conservation' mode.", + "「○〆温存」になると\n消費体力が減少するかわりに\nパラメータの上昇量も減少します": "In '○〆Conservation', stamina consumption decreases, but so does parameter growth.", + "「○〆温存」の効果を活用して\nレッスンのクリアを目指してください!": "Make use of '○〆Conservation' and aim to clear the lesson!", + "「○〆絶好調」になると\n「○〆好調」のターン数に応じて\nスコアの上昇量が増えます": "When you activate '○〆Excellent Condition', the amount of score increase will rise according to the number of turns of '○〆Good Condition'.", + "「○〆絶好調」になると好調が\n強化され、さらにパラメータ上昇量が\nアップするようになります": "'○〆Excellent Condition' will enhance your 'Good Condition' and further increase parameter growth.", + "「○〆絶好調」を効果的に使うためにも\n序盤は「○〆好調」をためましょう": "To use '○〆Excellent Condition' effectively, let's gather '○〆Good Condition' in the beginning.", + "「○〆集中」がたまってきましたね\n「至高のエンタメ+」を\n使ってみましょう": "'○〆Concentration' is building up. Let's try using 'Supreme Entertainment+'!", + "「○〆集中」の効果がつきましたね!": "The '○〆Focus' effect has been applied!", + "「○〆集中」の数値分、\nパラメータが多く上昇しましたね": "The parameters increased by the value of '○〆Focus'.", + "「○〆集中」は、効果が積み上がるほど\nパラメータの上昇量が増える効果です": "'○〆Focus' is an effect where the more it accumulates, the higher the parameter increase.", + "「○〆集中」をためるなら\nターン終了ごとに「○〆集中」が増える「天真爛漫+」がおすすめです": "If you're looking to accumulate '○〆Concentration', 'Carefree+,' which increases '○〆Concentration' at the end of each turn, is recommended.", + "「○〆集中」を活用し\n倍率の高いターンで一気にスコアを\n伸ばして、3位以上を目指しましょう!": "Use '○〆Focus' to maximize your score during high multiplier turns and aim for 3rd place or higher!", + "「メモリー」にするフォトを選べますよ!\n好きなフォトを選択してみましょう": "You can choose a photo to become a 'Memory'! Select your favorite photo.", + "「休む」を選択して\nアイドルを休ませてあげましょう": "Choose 'Rest' to let the idol take a break.", + "「強化状態」を消費するスキルカードを活用して\nうまく集中はためられているようですね\nでは、集中を活用して\n最後の「飛躍」を使いましょう": "It seems you have effectively accumulated concentration by using skill cards that consume \"enhanced state\"\nNow, let's use the last \"Leap\" by utilizing the concentration", + "「成就+」や「魅惑のパフォーマンス+」は次のターンにスコアがあがるので\n倍率の低いターンでも使用しやすい\nスキルカードです": "Skills like 'Achievement+' and 'Enchanting Performance+' increase your score in the next turn, making them easy to use even in turns with lower multipliers.", + "「手書きのメッセージ+」がきましたね": "'Handwritten Message+' has arrived.", + "「手書きのメッセージ+」は\n「○〆好印象」を消費して、元気を\n大きくあげてくれるスキルカードです\nさっそく使ってみましょう!": "'Handwritten Message+' is a skill card that consumes '○〆Good Impression' to greatly increase your energy. Let’s use it right away!", + "「総合芸術」が手札にきましたね\n成長効果が発動し、\nパラメータ上昇量が\n大きくアップしていますね": "'General Arts' is now in your hand, with its growth effect increasing parameter values significantly.", + "「総合芸術」は指針が変化する度に\nパラメータ値が増加する効果があります\nまずは「○〆温存」に\n変化させてみましょう": "'General Arts' increases parameter values whenever the directive changes. First, change it to '○〆Preservation.'", + "「至高のエンタメ+」を使うと、以降\nアクティブスキルカードを使用するごとにスコアが上昇するようになりますよ": "When you use 'Supreme Entertainment+', from then on, your score will increase with each active skill card used.", + "「輝くキミへ+」は使用すると\nスキルカードを使うごとに\n「○〆好印象」の50%分の\nスコアが上昇するようになりますよ": "When you use 'To You Who Shines+', your score will increase by 50% of '○〆Good Impression' each time you use a skill card.", + "【基礎1】好調": "【Basic 1】 Good Shape", + "【基礎2】集中": "【Basic 2】 Focus", + "【基礎3】好印象": "【Basic 3】 Good Impression", + "【基礎4】やる気": "【Basic 4】 Motivation", + "【基礎5】消費体力減少": "【Basic 5】 Decreased Stamina Consumption", + "【基礎6】消費体力削減": "【Basic 6】 Reduced Stamina Consumption", + "【基礎7】全力": "【Basic 7】 Full Power", + "【基礎7】全力をクリア": "【Basic 7】 Clear Full Power", + "【基礎8】強気": "【Basic 8】 Confidence", + "【基礎8】強気をクリア": "【Basic 8】 Clear Confidence", + "【基礎9】温存": "【Basic 9】 Conservation", + "【応用1】プラン:センス": "【Advanced 1】 Plan: Sense", + "【応用2】プラン:ロジック": "【Advanced 2】 Plan: Logic", + "【応用3】絶好調": "【Advanced 3】 Excellent Condition", + "【応用4】強化状態消費": "【Advanced 4】 Enhanced State Consumption", + "【応用5】プラン:アノマリー": "【Advanced 5】 Plan: Anomaly", + "【応用6】成長効果": "【Advanced 6】 Growth Effect", + "【敏腕P研修1】好調": "【Skilled P 1】 Good Condition", + "【敏腕P研修2】集中": "【Skilled P 2】 Focus", + "【敏腕P研修3】好印象": "【Skilled P 3】 Good Impression", + "【敏腕P研修4】やる気": "【Skilled P 4】 Motivation", + "【試験研修1】好調": "【Exam 1】 Good Shape", + "【試験研修2】集中": "【Exam 2】 Focus", + "【試験研修3】好印象": "【Exam 3】 Good Impression", + "【試験研修4】やる気": "【Exam 4】 Motivation", + "【試験研修5】全力": "【Exam 5】 Full Power", + "【試験研修6】強気": "【Exam 6】 Confidence", + "あさり先生のアドバイス": "Asari Sensei's Advice", + "いい調子ですね!\nこの調子で「○〆やる気」を\nためていきましょう": "You're doing great! Let's keep this up and accumulate '○〆Motivation.'", + "いい調子ですね!\nこの調子で「○〆好印象」を\nためていきましょう": "You're doing great! Let's keep this up and accumulate '○〆Good Impression.'", + "いずれかの指針の場合、使用可\n○〆強気に変更\nパラメータ+7\n○〆成長:指針を変更するたび、このスキルカードの○〆パラメータ値増加+15(レッスン中4回)\n": "Usable under any directive\nChange to '○〆Confident'\nParameter+7\n○〆Growth: Each time the directive changes, this skill card's ○〆Parameter increase +15 (up to 4 times during lessons).", + "うまく「○〆元気」をためつつ\n「○〆元気」の数値に応じて\nスコアが上昇するスキルカードを\n倍率の高い最後のターンに使って": "Accumulate '○〆Energy' and use skill cards that boost scores based on its value during the high multiplier final turn.", + "こちらで現在のスコアと順位が\n確認できます": "You can check your current score and rank here.", + "こちらのPアイテムの効果で\nパラメータがあがりました!": "The effect of this P item\nhas increased the parameters!", + "このままでは\n体力がなくなってしまいます": "At this rate, your stamina will run out.", + "このアイドルでプロデュースを開始しますか?\n※後から他のアイドルもプロデュース可能です": "Would you like to start producing this idol?\n※You can also produce other idols later.", + "この中からひとつ選べるみたいですね\n今回はこちらのスキルカードを\n受け取ってみましょう!": "Looks like you can choose one from here.\nThis time, let's receive this skill card!", + "この効果で消費体力を抑えつつ、\nレッスンのクリアを目指してください!": "Use this effect to minimize stamina consumption and aim to clear the lesson!", + "この状態でアクティブスキルカードを使って\nパラメータを上昇させてみましょう": "Try using an active skill card in this state to increase parameters.", + "この状態でメンタルスキルカードを使って\n「○〆元気」を上昇させてみましょう": "In this state, try using a mental skill card to increase '○〆Energy'.", + "この研修では\n「○〆やる気」について学びましょう": "In this training, let's learn about '○〆Motivation'.", + "この研修では\n「○〆好印象」について学びましょう": "In this training, let's learn about '○〆Impression'.", + "この研修では\n「○〆好調」について学びましょう": "In this training, let's learn about '○〆Momentum'.", + "この研修では\n「○〆消費体力削減」について\n学びましょう": "In this training, let's learn about '○〆Reduced Energy Consumption'.", + "この研修では\n「○〆消費体力減少」について\n学びましょう": "In this training, let's learn about '○〆Stamina Reduction'.", + "この研修では\n「○〆集中」について学びましょう": "In this training, let's learn about '○〆Focus'.", + "この研修では、「○〆絶好調状態」に\nついて学びましょう": "In this training, let's learn about the '○〆Excellent Condition' state.", + "この研修では、「強化状態」を\n消費するスキルカードについて学びましょう": "In this training, let's learn about skill cards that consume \"enhanced state\"", + "この研修では、プラン:アノマリーの\n指針を活かす方法を学びましょう": "In this training, let's learn how to utilize the guidelines of Plan: Anomaly.", + "この研修では、プラン:センスの\n強化状態を活かす方法を学びましょう": "In this training, let's learn how to utilize the enhancement state of Plan: Sense.", + "この研修では、プラン:ロジックの\n強化状態を活かす方法を学びましょう": "In this training, let's learn how to utilize the enhancement state of Plan: Logic.", + "この研修では「○〆全力」について\n学びましょう": "In this training, let's learn about '○〆Full Power'.", + "この研修では「○〆強気」について\n学びましょう": "In this training, let's learn about '○〆Confidence'.", + "この研修では「○〆温存」について\n学びましょう": "In this training, let's learn about '○〆Conservation'.", + "この研修ではアノマリーの\n成長効果について学んでいきましょう": "In this training, let's learn about Anomaly growth effects.", + "この調子で、\n「○〆好印象」の数値を意識して\nレッスンのクリアを目指してください!": "Keep up the good work and focus on the value of '○〆Impression' to aim for lesson completion!", + "この調子で、「○〆元気」を\n活用しながらレッスンのクリアを\n目指してください!": "Keep utilizing '○〆Energy' to aim for lesson completion!", + "この調子で「○〆全力値」を\nためていきましょう": "Let's keep building up '○〆Full Power Value' like this.", + "この調子で「○〆全力値」を10以上に\nなるようにためていきましょう": "Keep going and accumulate '○〆Full Power' points to reach 10 or more.", + "この調子でスキルカードを使って\nレッスンのクリアを目指してください!": "Keep using skill cards like this to aim for lesson completion!", + "これで「○〆温存」が\n2段階目になりましたね": "Now, '○〆Preserve' has reached the second stage.", + "これまで学んだ内容を活かして\nできるだけたくさんパラメータを\n育成できるよう頑張ってみてください!": "Please do your best to cultivate as many parameters as possible\nutilizing the knowledge you have learned so far!", + "さぁ、プロデュースがはじまりましたね\n今回の試験は特別に最終だけです\nフォローするので安心してくださいね!": "Now, the production has begun.\nThis time, the exam is special and only the final one\nPlease rest assured that I will follow you!", + "さっそく\n「○〆やる気」の効果がついている\nスキルカードを使ってみましょう": "Let's use a skill card with the '○〆Motivation' effect right away.", + "さっそく\n「○〆消費体力減少」の効果が\nついているスキルカードを\n使ってみましょう": "Let's use a skill card with the '○〆Stamina Reduction' effect right away.", + "さっそく\n「アピールの基本」を使ってみましょう": "Let's immediately use 'Basic Appeal'.", + "さっそく\r\n「アピールの基本」を使ってみましょう": "Let's try using 'Appeal Basics' right away.", + "さっそく「○〆好印象」の効果が\nついているスキルカードを\n使ってみましょう": "Let's use a skill card with the '○〆Impression' effect right away.", + "さっそく「○〆好調」の効果が\r\nついているスキルカードを\r\n使ってみましょう": "Let's use a skill card with the effect of '○〆Momentum' right away.", + "さっそく「○〆温存」に変化する\nスキルカードを使ってみましょう": "Let's quickly use a skill card that changes into '○〆Conservation'.", + "さっそく「○〆集中」の効果が\nついているスキルカードを\n使ってみましょう": "Let's use a skill card with the '○〆Focus' effect right away.", + "さっそくですが\nまず、「ありがとうの言葉」を\n使ってみましょう": "Let's get started by using the 'Gratitude'.", + "さっそくやってみましょう!": "Let's try it right away!", + "さっそくアクティブスキルカードを\n使ってみましょう": "Let's try using an active skill card right away.", + "さっそくスキルカードを使用して\nスコアを上げていきましょう!": "Let's use the skill card right away\nand increase the score!", + "さっそく使用してみましょう!": "Let's try using it right away!", + "さっそく保留の効果を持つ\nスキルカードを使ってみましょう": "Try using skill cards with the Hold effect.", + "さて、上昇した「○〆集中」を\nうまく使いレッスンのクリアを\n目指してください": "Now, please aim to clear the lesson by using the increased \"○〆 concentration\" effectively", + "さらに、Pアイテムの効果で\n○〆好印象が増えましたね!": "Furthermore, thanks to the effect of the P item,\n○〆Good Impression has increased!", + "さらに、Pアイテムの効果で\n○〆集中が増えましたね!": "Furthermore, thanks to the effect of the P item,\n○〆Focus has increased!", + "さらにスコアを伸ばすために、\n「○〆好印象」の効果が\nあるスキルカードを使ってみましょう": "To increase your score further, use skill cards with the '○〆Good Impression' effect.", + "さらにスコアを伸ばすために、\n「○〆強気」の効果が\nあるスキルカードを使ってみましょう": "To further increase your score, try using a skill card with the \"○〆Confident\" effect.", + "ぜひ使ってみてくださいね!": "Please give it a try!", + "そこで、「○〆消費体力削減」の効果が\r\nついているスキルカードを使ってみましょう": "So, let's use a skill card with the '○〆Reduced Energy Consumption' effect.", + "それぞれの指針をうまく使い分け\nレッスンのクリアを目指してください!": "Effectively use each guideline and aim to clear the lesson!", + "それではあと3ターン\n試験頑張ってください!": "Then, there are 3 turns left.\nGood luck on the exam!", + "では、この状態で\n体力消費の多いスキルカードを\n使ってみましょう": "Now, try using a skill card with high stamina consumption in this state.", + "なーんか今日、朝からずぅ~っと気分爽快でぇ!\n身体がメチャ軽いってゆーか! \nやる気がドンドン溢れてくるってゆーか!": "Somehow, I've been feeling great since this morning!\nIt's like my body feels really light!\nMy motivation is overflowing!", + "まずは、「○〆好調」の効果\nがあるスキルカードを使ってみましょう": "First, let's use a skill card with the effect of \"○〆 Good Shape\"", + "まずは「○〆好調」の効果が\nあるスキルカードを使ってみましょう": "First, try using a skill card that has the effect of '○〆Good Condition'.", + "まずは「○〆温存」になる\nスキルカードを使ってみましょう": "First, let's try using a skill card that will activate '○〆Preserve'.", + "まずは「アピールの基本」を\n使ってみましょう": "First, let's use 'Basic Appeal'.", + "まずはダンスレッスンで\nダンスをあげましょう!": "First, let's improve dancing through dance lessons!", + "まずはビジュアルレッスンで\nビジュアルをあげましょう!": "First, let's improve visuals through visual lessons!", + "また、「○〆やる気」を消費して\n使用するスキルカードもあるので、\n「○〆やる気」も\nためておくといいですよ": "Also, some skill cards consume '○〆Motivation,' so it’s a good idea to accumulate '○〆Motivation' as well.", + "また、「○〆好印象」をためるなら\nターン終了ごとに「○〆好印象」が増える「虹色ドリーマー+」がおすすめです": "If you want to accumulate '○〆Good Impression,' 'Rainbow Dreamer+,' which increases '○〆Good Impression' at the end of each turn, is recommended.", + "また、「○〆好印象」を消費して\n使用するスキルカードもあるので、\n「○〆好印象」も\nためておくといいですよ": "Also, some skill cards consume '○〆Good Impression,' so it’s a good idea to accumulate '○〆Good Impression' as well.", + "また、「○〆温存」から「○〆強気」に\n指針を変化することで\nパラメータ上昇量もアップし、\nスキルカード使用回数も増加するので\nよりスコアを伸ばしやすくなりますよ": "Additionally, changing the stance from \"○〆Preserve\" to \"○〆Confident\" increases parameter growth and skill card usage, making it easier to boost your score.", + "また、解除された時の効果も\n1段階目よりも\nパラメータの上昇量がアップし、\n「○〆元気」も上昇します": "Additionally, when deactivated, the effect increases the parameter growth more than the first stage, and '○〆Energy' also increases.", + "もう一度、「○〆温存」になる\nスキルカードを使ってみましょう": "Let's try using a skill card that will activate '○〆Preserve' once more.", + "アイドルのパラメータやアドバイス、\n審査基準はこちらで確認ができます": "You can check the idol's parameters, advice,\nand evaluation criteria here.", + "アイドルは「○〆好調」状態になると\nスキルカードのパラメータ上昇量が\n大きくアップします": "When idols are in '○〆Momentum' state, the parameter increase from skill cards is significantly boosted.", + "アクティブスキルカードを使って、\n残りのターンで1位を目指しましょう!": "Use your active skill cards and aim for first place in the remaining turns!", + "アチーブメントは様々な条件を満たすと獲得できます。プロデューサーLv上昇のための経験値など様々な報酬を獲得できるので積極的にアチーブメントを集めましょう。": "Achievements can be earned by meeting various conditions. Actively collect achievements to earn various rewards such as experience points for raising Producer Level.", + "アチーブメントを獲得した時に入手できる星が一定数に達するとマスターアチーブメントを獲得できます。マスターアチーブメントは入手した星の数に応じてランクアップし、報酬を獲得できます。": "When the number of stars obtained by earning achievements reaches a certain number, you can earn Master Achievements. Master Achievements rank up according to the number of stars obtained, and you can earn rewards.", + "オーディション": "Audition", + "カスタム名刺ではさまざまな編集ができます\n自分だけの名刺を作りましょう!\n操作方法はカスタム名刺左上のアイコンから確認できます": "In custom business cards, various edits can be made. Let's create your very own business card! You can check how to operate from the icon in the top left of the custom business card.", + "クリアまでに必要なパラメータと\n現在のアイドルのパラメータは\nこちらで確認できますよ": "You can check the required parameters for clearing\nand the current idol's parameters here.", + "コンテストでは全国のプロデューサーと対戦することができ\nます。プロデュースで獲得したメモリーを編成し、パラメー\nタ、スキルカード、Pアイテムを元に、他のプロデューサー\nと競い合います。で獲得したメモリーを編成し、パラメー\nタ、スキルカード、Pアイテムを元に、他のプロデューサー": "In contests, you can compete with producers nationwide.\nOrganize memories acquired through production, parameters,\nskill cards, and P-Items to compete with other producers.", + "コンテストにはグレードがあります。\nランキング上位になると\nより高いグレードに昇格できます。\nグレードが高くなると報酬が豪華になります。": "Contests have grades.\nBy ranking higher, you can be promoted to a higher grade.\nHigher grades come with more luxurious rewards.", + "コンテストメダルを集めると\nアイテム交換所で\n豪華な報酬と交換することができます。": "By collecting contest medals,\nyou can exchange them for luxurious rewards\nat the item exchange.", + "サークルではサークルメンバーに対して特訓アイテムを募集することができ、寄付されたアイテムを受け取ることができます。またアイテムを寄付するとフレンドコインを獲得できます。": "In circles, you can request training items from circle members and receive donated items. Additionally, you can earn friend coins by donating items.", + "サークルでは全国のプロデューサーとサークルを組んで交流することができます。": "In circles, you can form groups and interact with producers from all over the country.", + "スキルカードの中には\n「○〆元気」の有無に関わらず\n体力を直接消費するカードがあります": "Some skill cards directly consume stamina regardless of whether you have '○〆Energy' or not.", + "スキルカードの使用には、体力が必要になります。\n元気がある時は元気を体力のかわりに消費して\nスキルカードを使用できます。": "Using skill cards requires stamina.\nWhen energetic, you can consume stamina instead of energy to use skill cards.", + "スキルカードの効果で\n○〆好印象がつきましたね!": "The skill card effect has increased ○〆 good impression!", + "スキルカードの効果で\n○〆好調がつきましたね!": "The skill card effect is ○〆 in good shape!", + "スキルカードの効果で\n○〆集中がつきましたね!": "The skill card effect has added ○〆 concentration!", + "スキルカードを使うごとに\n体力消費1がつきますが、\n1段階目よりも\nパラメータの上昇量がアップします": "Each time you use a skill card, you will consume 1 stamina, but the parameter growth will increase compared to the first stage.", + "スキルカードを保留に\n移動することができましたね": "You successfully moved a skill card into hold.", + "ステージごとにパフォーマンス対決を行い、\n獲得したスコアで勝敗を競います。\nステージの勝利数が多いプロデューサーが\n勝利となります。": "Performances are held at each stage,\nand the outcome is determined by the scores obtained.\nThe producer with the most stage victories wins.", + "タップして次へ": "Tap to continue", + "タップで詳細を確認できます": "Tap to check the details", + "ターン後": "After turn", + "ターン終了時、パラメータを": "At the end of the turn, parameters", + "ターン終了時に\nパラメータが上がりましたね!\n○〆好印象が発動したみたいです": "Parameters have increased at the end of the turn!\nIt seems like ○〆 good impression has been activated.", + "ターン終了時に「○〆好印象」の\n数値分だけパラメータが\n上昇しましたね": "At the end of the turn, the parameters increased by the value of '○〆Impression'.", + "ダ": "It looks like your dance is a bit lacking\nDance lessons are recommended", + "ダン": "It looks like your dance is a bit lacking\nDance lessons are recommended", + "ダンスが": "It looks like your dance is a bit lacking\nDance lessons are recommended", + "ダンスが少": "It looks like your dance is a bit lacking\nDance lessons are recommended", + "ダンスが少し": "It looks like your dance is a bit lacking\nDance lessons are recommended", + "ダンスが少し足": "It looks like your dance is a bit lacking\nDance lessons are recommended", + "ダンスが少し足り": "It looks like your dance is a bit lacking\nDance lessons are recommended", + "ダンスが少し足りな": "It looks like your dance is a bit lacking\nDance lessons are recommended", + "ダンスが少し足りない": "It looks like your dance is a bit lacking\nDance lessons are recommended", + "ダンスが少し足りないみ": "It looks like your dance is a bit lacking\nDance lessons are recommended", + "ダンスが少し足りないみた": "It looks like your dance is a bit lacking\nDance lessons are recommended", + "ダンスが少し足りないみたい": "It looks like your dance is a bit lacking\nDance lessons are recommended", + "ダンスが少し足りないみたいで": "It looks like your dance is a bit lacking\nDance lessons are recommended", + "ダンスが少し足りないみたいです": "It looks like your dance is a bit lacking\nDance lessons are recommended", + "ダンスが少し足りないみたいですね": "It looks like your dance is a bit lacking\nDance lessons are recommended", + "ダンスが少し足りないみたいですね\n": "It looks like your dance is a bit lacking\nDance lessons are recommended", + "ダンスが少し足りないみたいですね\nダ": "It looks like your dance is a bit lacking\nDance lessons are recommended", + "ダンスが少し足りないみたいですね\nダン": "It looks like your dance is a bit lacking\nDance lessons are recommended", + "ダンスが少し足りないみたいですね\nダンス": "It looks like your dance is a bit lacking\nDance lessons are recommended", + "ダンスが少し足りないみたいですね\nダンスレ": "It looks like your dance is a bit lacking\nDance lessons are recommended", + "ダンスが少し足りないみたいですね\nダンスレッ": "It looks like your dance is a bit lacking\nDance lessons are recommended", + "ダンスが少し足りないみたいですね\nダンスレッス": "It looks like your dance is a bit lacking\nDance lessons are recommended", + "ダンスが少し足りないみたいですね\nダンスレッスン": "It looks like your dance is a bit lacking\nDance lessons are recommended", + "ダンスが少し足りないみたいですね\nダンスレッスンが": "It looks like your dance is a bit lacking\nDance lessons are recommended", + "ダンスが少し足りないみたいですね\nダンスレッスンがお": "It looks like your dance is a bit lacking\nDance lessons are recommended", + "ダンスが少し足りないみたいですね\nダンスレッスンがおす": "It looks like your dance is a bit lacking\nDance lessons are recommended", + "ダンスが少し足りないみたいですね\nダンスレッスンがおすす": "It looks like your dance is a bit lacking\nDance lessons are recommended", + "ダンスが少し足りないみたいですね\nダンスレッスンがおすすめ": "It looks like your dance is a bit lacking\nDance lessons are recommended", + "ダンスが少し足りないみたいですね\nダンスレッスンがおすすめで": "It looks like your dance is a bit lacking\nDance lessons are recommended", + "ダンスが少し足りないみたいですね\nダンスレッスンがおすすめです": "It looks like your dance is a bit lacking\nDance lessons are recommended", + "ダンスが足": "It seems like your dance skills are lacking.\nDance lessons are recommended.", + "ダンスが足り": "It seems like your dance skills are lacking.\nDance lessons are recommended.", + "ダンスが足りな": "It seems like your dance skills are lacking.\nDance lessons are recommended.", + "ダンスが足りない": "It seems like your dance skills are lacking.\nDance lessons are recommended.", + "ダンスが足りないみ": "It seems like your dance skills are lacking.\nDance lessons are recommended.", + "ダンスが足りないみた": "It seems like your dance skills are lacking.\nDance lessons are recommended.", + "ダンスが足りないみたい": "It seems like your dance skills are lacking.\nDance lessons are recommended.", + "ダンスが足りないみたいで": "It seems like your dance skills are lacking.\nDance lessons are recommended.", + "ダンスが足りないみたいです": "It seems like your dance skills are lacking.\nDance lessons are recommended.", + "ダンスが足りないみたいですね": "It seems like your dance skills are lacking.\nDance lessons are recommended.", + "ダンスが足りないみたいですね\n": "It seems like your dance skills are lacking.\nDance lessons are recommended.", + "ダンスが足りないみたいですね\nダ": "It seems like your dance skills are lacking.\nDance lessons are recommended.", + "ダンスが足りないみたいですね\nダン": "It seems like your dance skills are lacking.\nDance lessons are recommended.", + "ダンスが足りないみたいですね\nダンス": "It seems like your dance skills are lacking.\nDance lessons are recommended.", + "ダンスが足りないみたいですね\nダンスレ": "It seems like your dance skills are lacking.\nDance lessons are recommended.", + "ダンスが足りないみたいですね\nダンスレッ": "It seems like your dance skills are lacking.\nDance lessons are recommended.", + "ダンスが足りないみたいですね\nダンスレッス": "It seems like your dance skills are lacking.\nDance lessons are recommended.", + "ダンスが足りないみたいですね\nダンスレッスン": "It seems like your dance skills are lacking.\nDance lessons are recommended.", + "ダンスが足りないみたいですね\nダンスレッスンが": "It seems like your dance skills are lacking.\nDance lessons are recommended.", + "ダンスが足りないみたいですね\nダンスレッスンがお": "It seems like your dance skills are lacking.\nDance lessons are recommended.", + "ダンスが足りないみたいですね\nダンスレッスンがおす": "It seems like your dance skills are lacking.\nDance lessons are recommended.", + "ダンスが足りないみたいですね\nダンスレッスンがおすす": "It seems like your dance skills are lacking.\nDance lessons are recommended.", + "ダンスが足りないみたいですね\nダンスレッスンがおすすめ": "It seems like your dance skills are lacking.\nDance lessons are recommended.", + "ダンスが足りないみたいですね\nダンスレッスンがおすすめで": "It seems like your dance skills are lacking.\nDance lessons are recommended.", + "ダンスが足りないみたいですね\nダンスレッスンがおすすめです": "It seems like your dance skills are lacking.\nDance lessons are recommended.", + "ダンスに": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", + "ダンスに差": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", + "ダンスに差が": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", + "ダンスに差があ": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", + "ダンスに差があっ": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", + "ダンスに差があった": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", + "ダンスに差があったみ": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", + "ダンスに差があったみた": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", + "ダンスに差があったみたい": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", + "ダンスに差があったみたいで": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", + "ダンスに差があったみたいです": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", + "ダンスに差があったみたいです\n": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", + "ダンスに差があったみたいです\nダ": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", + "ダンスに差があったみたいです\nダン": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", + "ダンスに差があったみたいです\nダンス": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", + "ダンスに差があったみたいです\nダンスレ": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", + "ダンスに差があったみたいです\nダンスレッ": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", + "ダンスに差があったみたいです\nダンスレッス": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", + "ダンスに差があったみたいです\nダンスレッスン": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", + "ダンスに差があったみたいです\nダンスレッスンで": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", + "ダンスに差があったみたいです\nダンスレッスンで強": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", + "ダンスに差があったみたいです\nダンスレッスンで強化": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", + "ダンスに差があったみたいです\nダンスレッスンで強化し": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", + "ダンスに差があったみたいです\nダンスレッスンで強化しま": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", + "ダンスに差があったみたいです\nダンスレッスンで強化しまし": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", + "ダンスに差があったみたいです\nダンスレッスンで強化しましょ": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", + "ダンスに差があったみたいです\nダンスレッスンで強化しましょう": "There seems to be a difference in Dance\nStrengthen with Dance Lesson", + "ダンスのパラメータが上昇して\nレッスンクリアに近づきましたね!": "Your dance parameter has increased\nand you are closer to clearing the lesson!", + "チャレンジPアイテムは、アイドルごとに特定の条件を満たすことで最大3つ解放され、選択することができます。": "Challenge P items can be unlocked up to 3 for each idol by meeting specific conditions, and can be selected.", + "テンプレート名刺では背景のみに指定可能でしたが、カスタム名刺では複数指定可能です": "In template business cards, only the background could be specified, but in custom business cards, multiple can be specified.", + "パラメータが上がりきっていないですね\n「温存」から「強気」になることで\nもう1枚スキルカードを使えるようになり、\nパラメータ上昇量がアップしますよ!": "The parameters haven't reached their peak. Switching from 'Conservation' to 'Confidence' lets you use another skill card and increases parameter growth!", + "パラメータが上がりきっていないですね\n「温存」でもパラメータを伸ばせる\n時は伸ばしていきましょう!": "The parameters haven't reached their peak. Even in 'Conservation', make sure to grow parameters when possible!", + "パラメータが上昇しましたね": "The parameters increased.", + "パラメータ上昇量を": "Amount of parameter increase", + "ビ": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジ": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュ": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュア": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュアルが": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュアルが少": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュアルが少し": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュアルが少し足": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュアルが少し足り": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュアルが少し足りな": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュアルが少し足りない": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュアルが少し足りないみ": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュアルが少し足りないみた": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュアルが少し足りないみたい": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュアルが少し足りないみたいで": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュアルが少し足りないみたいです": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュアルが少し足りないみたいですね": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュアルが少し足りないみたいですね\n": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュアルが少し足りないみたいですね\nビ": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュアルが少し足りないみたいですね\nビジ": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュアルが少し足りないみたいですね\nビジュ": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュアルが少し足りないみたいですね\nビジュア": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュアルが少し足りないみたいですね\nビジュアル": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュアルが少し足りないみたいですね\nビジュアルレ": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュアルが少し足りないみたいですね\nビジュアルレッ": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュアルが少し足りないみたいですね\nビジュアルレッス": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュアルが少し足りないみたいですね\nビジュアルレッスン": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュアルが少し足りないみたいですね\nビジュアルレッスンが": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュアルが少し足りないみたいですね\nビジュアルレッスンがお": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュアルが少し足りないみたいですね\nビジュアルレッスンがおす": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュアルが少し足りないみたいですね\nビジュアルレッスンがおすす": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュアルが少し足りないみたいですね\nビジュアルレッスンがおすすめ": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュアルが少し足りないみたいですね\nビジュアルレッスンがおすすめで": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュアルが少し足りないみたいですね\nビジュアルレッスンがおすすめです": "It seems like your visual skills are a bit lacking.\nVisual lessons are recommended.", + "ビジュアルが足": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", + "ビジュアルが足り": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", + "ビジュアルが足りな": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", + "ビジュアルが足りない": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", + "ビジュアルが足りないみ": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", + "ビジュアルが足りないみた": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", + "ビジュアルが足りないみたい": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", + "ビジュアルが足りないみたいで": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", + "ビジュアルが足りないみたいです": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", + "ビジュアルが足りないみたいですね": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", + "ビジュアルが足りないみたいですね\n": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", + "ビジュアルが足りないみたいですね\nビ": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", + "ビジュアルが足りないみたいですね\nビジ": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", + "ビジュアルが足りないみたいですね\nビジュ": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", + "ビジュアルが足りないみたいですね\nビジュア": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", + "ビジュアルが足りないみたいですね\nビジュアル": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", + "ビジュアルが足りないみたいですね\nビジュアルレ": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", + "ビジュアルが足りないみたいですね\nビジュアルレッ": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", + "ビジュアルが足りないみたいですね\nビジュアルレッス": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", + "ビジュアルが足りないみたいですね\nビジュアルレッスン": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", + "ビジュアルが足りないみたいですね\nビジュアルレッスンが": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", + "ビジュアルが足りないみたいですね\nビジュアルレッスンがお": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", + "ビジュアルが足りないみたいですね\nビジュアルレッスンがおす": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", + "ビジュアルが足りないみたいですね\nビジュアルレッスンがおすす": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", + "ビジュアルが足りないみたいですね\nビジュアルレッスンがおすすめ": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", + "ビジュアルが足りないみたいですね\nビジュアルレッスンがおすすめで": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", + "ビジュアルが足りないみたいですね\nビジュアルレッスンがおすすめです": "It seems like your visual skills are lacking.\nVisual lessons are recommended.", + "ビジュアルに": "There seems to be a difference in Visual\nStrengthen with Visual Lesson", + "ビジュアルに差": "There seems to be a difference in Visual\nStrengthen with Visual Lesson", + "ビジュアルに差が": "There seems to be a difference in Visual\nStrengthen with Visual Lesson", + "ビジュアルに差があ": "There seems to be a difference in Visual\nStrengthen with Visual Lesson", + "ビジュアルに差があっ": "There seems to be a difference in Visual\nStrengthen with Visual Lesson", + "ビジュアルに差があった": "There seems to be a difference in Visual\nStrengthen with Visual Lesson", + "ビジュアルに差があったみ": "There seems to be a difference in Visual\nStrengthen with Visual Lesson", + "ビジュアルに差があったみた": "There seems to be a difference in Visual\nStrengthen with Visual Lesson", + "ビジュアルに差があったみたい": "There seems to be a difference in Visual\nStrengthen with Visual Lesson", + "ビジュアルに差があったみたいで": "There seems to be a difference in Visual\nStrengthen with Visual Lesson", + "ビジュアルに差があったみたいです": "There seems to be a difference in Visual\nStrengthen with Visual Lesson", + "ビジュアルに差があったみたいです\n": "There seems to be a difference in Visual\nStrengthen with Visual Lesson", + "ビジュアルに差があったみたいです\nダ": "There seems to be a difference in Visual\nStrengthen with Visual Lesson", + "ビジュアルに差があったみたいです\nダン": "There seems to be a difference in Visual\nStrengthen with Visual Lesson", + "ビジュアルに差があったみたいです\nビジュアル": "There seems to be a difference in Visual\nStrengthen with Visual Lesson", + "ビジュアルに差があったみたいです\nビジュアルレ": "There seems to be a difference in Visual\nStrengthen with Visual Lesson", + "ビジュアルに差があったみたいです\nビジュアルレッ": "There seems to be a difference in Visual\nStrengthen with Visual Lesson", + "ビジュアルに差があったみたいです\nビジュアルレッス": "There seems to be a difference in Visual\nStrengthen with Visual Lesson", + "ビジュアルに差があったみたいです\nビジュアルレッスン": "There seems to be a difference in Visual\nStrengthen with Visual Lesson", + "ビジュアルに差があったみたいです\nビジュアルレッスンで": "There seems to be a difference in Visual\nStrengthen with Visual Lesson", + "ビジュアルに差があったみたいです\nビジュアルレッスンで強": "There seems to be a difference in Visual\nStrengthen with Visual Lesson", + "ビジュアルに差があったみたいです\nビジュアルレッスンで強化": "There seems to be a difference in Visual\nStrengthen with Visual Lesson", + "ビジュアルに差があったみたいです\nビジュアルレッスンで強化し": "There seems to be a difference in Visual\nStrengthen with Visual Lesson", + "ビジュアルに差があったみたいです\nビジュアルレッスンで強化しま": "There seems to be a difference in Visual\nStrengthen with Visual Lesson", + "ビジュアルに差があったみたいです\nビジュアルレッスンで強化しまし": "There seems to be a difference in Visual\nStrengthen with Visual Lesson", + "ビジュアルに差があったみたいです\nビジュアルレッスンで強化しましょ": "There seems to be a difference in Visual\nStrengthen with Visual Lesson", + "ビジュアルに差があったみたいです\nビジュアルレッスンで強化しましょう": "There seems to be a difference in Visual\nStrengthen with Visual Lesson", + "ビジュアルのパラメータが上昇して\nレッスンクリアに近づきましたね!": "Your visual parameter has increased\nand you are closer to clearing the lesson!", + "プロデューサーLvが上がると新しいスキルカードや\nPドリンクなどが解放され、プロデュース中に登場します。": "When Producer Level increases, new skill cards\nand P drinks are unlocked and become available during production.", + "プロデューサーLvを上げることで報酬が獲得できる他、さまざまな要素が解放されます": "Rewards can be earned by raising the Producer Lv. and various other elements will be unlocked.", + "プロデュースの結果を\n「メモリー」として\n獲得することができますよ": "You can obtain the results of production\nas memories.", + "プロデュースの評価に応じて\nメモリーの性能が変化します。": "Depending on the evaluation of production,\nthe performance of memories will change.", + "プロデュース結果とアイドルの成長によって\n出場できるライブが決まります。": "The live events you can participate in\nare determined by the results of production and the growth of the idol.", + "ボー": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", + "ボーカ": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", + "ボーカルが": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", + "ボーカルが少": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", + "ボーカルが少し": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", + "ボーカルが少し足": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", + "ボーカルが少し足り": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", + "ボーカルが少し足りな": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", + "ボーカルが少し足りない": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", + "ボーカルが少し足りないみ": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", + "ボーカルが少し足りないみた": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", + "ボーカルが少し足りないみたい": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", + "ボーカルが少し足りないみたいで": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", + "ボーカルが少し足りないみたいです": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", + "ボーカルが少し足りないみたいですね": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", + "ボーカルが少し足りないみたいですね\n": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", + "ボーカルが少し足りないみたいですね\nボ": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", + "ボーカルが少し足りないみたいですね\nボー": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", + "ボーカルが少し足りないみたいですね\nボーカ": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", + "ボーカルが少し足りないみたいですね\nボーカル": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", + "ボーカルが少し足りないみたいですね\nボーカルレ": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", + "ボーカルが少し足りないみたいですね\nボーカルレッ": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", + "ボーカルが少し足りないみたいですね\nボーカルレッス": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", + "ボーカルが少し足りないみたいですね\nボーカルレッスン": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", + "ボーカルが少し足りないみたいですね\nボーカルレッスンが": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", + "ボーカルが少し足りないみたいですね\nボーカルレッスンがお": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", + "ボーカルが少し足りないみたいですね\nボーカルレッスンがおす": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", + "ボーカルが少し足りないみたいですね\nボーカルレッスンがおすす": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", + "ボーカルが少し足りないみたいですね\nボーカルレッスンがおすすめ": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", + "ボーカルが少し足りないみたいですね\nボーカルレッスンがおすすめで": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", + "ボーカルが少し足りないみたいですね\nボーカルレッスンがおすすめです": "It seems like your vocal is a bit lacking\nVocal lessons are recommended", + "ボーカルが足": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", + "ボーカルが足り": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", + "ボーカルが足りな": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", + "ボーカルが足りない": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", + "ボーカルが足りないみ": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", + "ボーカルが足りないみた": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", + "ボーカルが足りないみたい": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", + "ボーカルが足りないみたいで": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", + "ボーカルが足りないみたいです": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", + "ボーカルが足りないみたいですね": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", + "ボーカルが足りないみたいですね\n": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", + "ボーカルが足りないみたいですね\nボ": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", + "ボーカルが足りないみたいですね\nボー": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", + "ボーカルが足りないみたいですね\nボーカ": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", + "ボーカルが足りないみたいですね\nボーカル": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", + "ボーカルが足りないみたいですね\nボーカルレ": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", + "ボーカルが足りないみたいですね\nボーカルレッ": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", + "ボーカルが足りないみたいですね\nボーカルレッス": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", + "ボーカルが足りないみたいですね\nボーカルレッスン": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", + "ボーカルが足りないみたいですね\nボーカルレッスンが": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", + "ボーカルが足りないみたいですね\nボーカルレッスンがお": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", + "ボーカルが足りないみたいですね\nボーカルレッスンがおす": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", + "ボーカルが足りないみたいですね\nボーカルレッスンがおすす": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", + "ボーカルが足りないみたいですね\nボーカルレッスンがおすすめ": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", + "ボーカルが足りないみたいですね\nボーカルレッスンがおすすめで": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", + "ボーカルが足りないみたいですね\nボーカルレッスンがおすすめです": "It seems like your vocal skills are lacking.\nVocal lessons are recommended.", + "ボーカルに差があったみたいです\nボ": "It seems there was a gap in vocals\nLet's strengthen it with a Vocal lesson", + "ボーカルに差があったみたいです\nボー": "It seems there was a gap in vocals\nLet's strengthen it with a Vocal lesson", + "ボーカルに差があったみたいです\nボーカ": "It seems there was a gap in vocals\nLet's strengthen it with a Vocal lesson", + "ボーカルに差があったみたいです\nボーカル": "It seems there was a gap in vocals\nLet's strengthen it with a Vocal lesson", + "ボーカルに差があったみたいです\nボーカルレ": "It seems there was a gap in vocals\nLet's strengthen it with a Vocal lesson", + "ボーカルに差があったみたいです\nボーカルレッ": "It seems there was a gap in vocals\nLet's strengthen it with a Vocal lesson", + "ボーカルに差があったみたいです\nボーカルレッス": "It seems there was a gap in vocals\nLet's strengthen it with a Vocal lesson", + "ボーカルに差があったみたいです\nボーカルレッスン": "It seems there was a gap in vocals\nLet's strengthen it with a Vocal lesson", + "ボーカルに差があったみたいです\nボーカルレッスンで": "It seems there was a gap in vocals\nLet's strengthen it with a Vocal lesson", + "ボーカルに差があったみたいです\nボーカルレッスンで強": "It seems there was a gap in vocals\nLet's strengthen it with a Vocal lesson", + "ボーカルに差があったみたいです\nボーカルレッスンで強化": "It seems there was a gap in vocals\nLet's strengthen it with a Vocal lesson", + "ボーカルに差があったみたいです\nボーカルレッスンで強化し": "It seems there was a gap in vocals\nLet's strengthen it with a Vocal lesson", + "ボーカルに差があったみたいです\nボーカルレッスンで強化しま": "It seems there was a gap in vocals\nLet's strengthen it with a Vocal lesson", + "ボーカルに差があったみたいです\nボーカルレッスンで強化しまし": "It seems there was a gap in vocals\nLet's strengthen it with a Vocal lesson", + "ボーカルに差があったみたいです\nボーカルレッスンで強化しましょ": "It seems there was a gap in vocals\nLet's strengthen it with a Vocal lesson", + "ボーカルに差があったみたいです\nボーカルレッスンで強化しましょう": "It seems there was a gap in vocals\nLet's strengthen it with a Vocal lesson", + "ボーナスはこちらで確認できます\nターンごとにボーナスが変わるので\n注意してくださいね!": "You can check the bonuses here.\nBonuses change every turn so please be aware!", + "ライブ中は最大20回撮影ができます\nアイドルの姿を記録にのこしましょう!": "During live performances, you can take up to 20 shots.\nRecord the appearance of the idol!", + "レッスンでは、決まったターン数\n行動をすることができます\n今回は残り3ターンみたいですね!": "During lessons, you can take actions for a fixed number of turns.\nThis time, it seems there are 3 turns left!", + "レッスンと同じスキルカードを使用し、\nスコアを上昇させて順位を競います": "Use the same skill cards as in lessons to raise your score and compete for ranking.", + "レッスンの時より\nスコアが上昇しましたね!": "The score increased compared to during lessons!", + "レッスンの時より\r\nスコアが上昇しましたね!": "Your score increased more than during lessons!", + "レッスンクリアおめでとう!\nレッスンの目標を達成すると\n報酬を獲得することができますよ": "Congratulations on clearing the lesson!\nAchieving the lesson's goal allows you to earn rewards.", + "レッスン中の効果はアイコンをタップすると\n詳細情報の確認ができます。": "You can check the effects during lessons\nby tapping on the icons for detailed information.", + "レッスン中は\nこちらにあるスキルカードを選択して\n使用することができますよ": "During lessons,\nyou can select and use skill cards available here.", + "レッスン時より大きく上昇しましたね\n試験ではパラメータに応じて、\nスコアにボーナスがかかります": "It has increased significantly from lesson time.\nIn the exam, bonuses will be applied to the score based on the parameters.", + "レッスン目標をクリアすると、\nプロデュースに役立つ報酬を獲得できます。": "Clearing lesson goals allows you to\nearn rewards that are useful for production.", + "・・・": "...", + "一気にスコアを伸ばして3位以上を\n目指しましょう!": "Boost your score and aim for 3rd place or higher!", + "上昇。ターン開始時、好印象が1減少": "Increased. At the beginning of the turn, good impression decreases by 1", + "予定の効果はありません": "No scheduled effects", + "今回のように\n強化状態を消費するスキルカードには\n強力なものがあります": "As seen this time\nthere are powerful skill cards that consume \"enhanced state\"", + "今回は○〆好印象の効果がついている\nスキルカードを選択してみましょう!": "Let's choose a skill card this time that has the effect of ○〆 increasing favorable impression!", + "今度は\n「○〆元気」の数値分パラメータが\n上昇するスキルカードを\n使ってみましょう": "Next, let's use a skill card that increases parameters by the value of '○〆Energy'.", + "今持っているPアイテムは\n○〆好印象と相性が良さそうですね": "The P item you currently have seems to synergize well with ○〆 increasing favorable impression.", + "今持っているPアイテムは\n○〆好調と相性が良さそうですね": "The P item you currently have seems to synergize well with ○〆 Good Shape.", + "今持っているPアイテムは\n○〆集中と相性が良さそうですね": "The P item you currently have seems to synergize well with ○〆 concentration.", + "他のアイドルとスコアを競い合い\n3位以内に入ると合格できます。": "Compete with other idols for scores,\nand passing is possible if you rank within the top 3.", + "以降、○〆アクティブスキルカード使用時直前に○〆アクティブスキルカードを使用していた場合、スコア": "Thereafter, if a ○〆 active skill card was used just before using a ○〆 active skill card, score", + "体力が少なくなったら「休む」で体力を回復して\n試験やレッスンに備えましょう。": "If your stamina is low, recover it by 'Rest'\nand prepare for exams and lessons.", + "体力が少なくなっているようですね": "Looks like your stamina is low", + "体力が減少していますね\nスキルカードを使用するときには\n体力が必要になることがあります": "Your stamina is decreasing.\nUsing skill cards may require stamina.", + "体力の": "Looks like there's little stamina left\nLet's give the idol some rest", + "体力の残": "Looks like there's little stamina left\nLet's give the idol some rest", + "体力の残り": "Looks like there's little stamina left\nLet's give the idol some rest", + "体力の残りが": "Looks like there's little stamina left\nLet's give the idol some rest", + "体力の残りが少": "Looks like there's little stamina left\nLet's give the idol some rest", + "体力の残りが少な": "Looks like there's little stamina left\nLet's give the idol some rest", + "体力の残りが少ない": "Looks like there's little stamina left\nLet's give the idol some rest", + "体力の残りが少ないみ": "Looks like there's little stamina left\nLet's give the idol some rest", + "体力の残りが少ないみた": "Looks like there's little stamina left\nLet's give the idol some rest", + "体力の残りが少ないみたい": "Looks like there's little stamina left\nLet's give the idol some rest", + "体力の残りが少ないみたいで": "Looks like there's little stamina left\nLet's give the idol some rest", + "体力の残りが少ないみたいです": "Looks like there's little stamina left\nLet's give the idol some rest", + "体力の残りが少ないみたいですよ": "Looks like there's little stamina left\nLet's give the idol some rest", + "体力の残りが少ないみたいですよ\n": "Looks like there's little stamina left\nLet's give the idol some rest", + "体力の残りが少ないみたいですよ\nア": "Looks like there's little stamina left\nLet's give the idol some rest", + "体力の残りが少ないみたいですよ\nアイ": "Looks like there's little stamina left\nLet's give the idol some rest", + "体力の残りが少ないみたいですよ\nアイド": "Looks like there's little stamina left\nLet's give the idol some rest", + "体力の残りが少ないみたいですよ\nアイドル": "Looks like there's little stamina left\nLet's give the idol some rest", + "体力の残りが少ないみたいですよ\nアイドルを": "Looks like there's little stamina left\nLet's give the idol some rest", + "体力の残りが少ないみたいですよ\nアイドルを休": "Looks like there's little stamina left\nLet's give the idol some rest", + "体力の残りが少ないみたいですよ\nアイドルを休ま": "Looks like there's little stamina left\nLet's give the idol some rest", + "体力の残りが少ないみたいですよ\nアイドルを休ませ": "Looks like there's little stamina left\nLet's give the idol some rest", + "体力の残りが少ないみたいですよ\nアイドルを休ませて": "Looks like there's little stamina left\nLet's give the idol some rest", + "体力の残りが少ないみたいですよ\nアイドルを休ませてあ": "Looks like there's little stamina left\nLet's give the idol some rest", + "体力の残りが少ないみたいですよ\nアイドルを休ませてあげ": "Looks like there's little stamina left\nLet's give the idol some rest", + "体力の残りが少ないみたいですよ\nアイドルを休ませてあげま": "Looks like there's little stamina left\nLet's give the idol some rest", + "体力の残りが少ないみたいですよ\nアイドルを休ませてあげまし": "Looks like there's little stamina left\nLet's give the idol some rest", + "体力の残りが少ないみたいですよ\nアイドルを休ませてあげましょ": "Looks like there's little stamina left\nLet's give the idol some rest", + "体力の残りが少ないみたいですよ\nアイドルを休ませてあげましょう": "Looks like there's little stamina left\nLet's give the idol some rest", + "保留という効果は\nスキルカードを保留に移動できます\n「○〆全力」になると\n保留のスキルカードが手札に移動します": "The 'Hold' effect allows you to move skill cards to hold. When '○〆Full Power' is activated, the held skill cards will move to your hand.", + "保留の効果を持つスキルカードが\nありますね": "You have skill cards with the Hold effect.", + "保留はスキルカードを\n保留に移動させることができます\n「○〆全力」になると\n保留のスキルカードが手札に移動します": "Hold allows you to move skill cards into hold slots. When '○〆Full Power' is activated, held skill cards return to your hand.", + "倍率の高いターンで\n一気にスコアを伸ばして\n3位以上を目指しましょう!": "Focus on a high multiplier turn to boost your score and aim for 3rd place or higher!", + "倍率の高いターンで\n大きくスコアを伸ばしていきましょう": "Increase your score significantly during high multiplier turns.", + "倍率の高いターンで\r\n大きくスコアを伸ばしていきましょう": "Let's significantly increase the score during turns with a high multiplier.", + "倍率の高いターンに\n「○〆全力」になることで\nスコアを伸ばしやすくなります": "Activating '○〆Full Power' during high multiplier turns makes it easier to increase your score.", + "倍率の高いターンに\n「○〆強気」になることで\nスコアを伸ばしやすくなります": "Becoming \"○〆Confident\" during high-multiplier turns makes it easier to increase your score.", + "優先する強化状態をうまく見極めて、\nレッスンのクリアを目指してください!": "Carefully assess which enhancement state to prioritize and aim to clear the lesson!", + "元": "Depending on stamina value, Use a card effectively", + "元気の": "Depending on stamina value, Use a card effectively", + "元気の値": "Depending on stamina value, Use a card effectively", + "元気の値に": "Depending on stamina value, Use a card effectively", + "元気の値に応": "Depending on stamina value, Use a card effectively", + "元気の値に応じ": "Depending on stamina value, Use a card effectively", + "元気の値に応じて": "Depending on stamina value, Use a card effectively", + "元気の値に応じてス": "Depending on stamina value, Use a card effectively", + "元気の値に応じてスコ": "Depending on stamina value, Use a card effectively", + "元気の値に応じてスコア": "Depending on stamina value, Use a card effectively", + "元気の値に応じてスコアを": "Depending on stamina value, Use a card effectively", + "元気の値に応じてスコアを\n": "Depending on stamina value, Use a card effectively", + "元気の値に応じてスコアを\n獲": "Depending on stamina value, Use a card effectively", + "元気の値に応じてスコアを\n獲得": "Depending on stamina value, Use a card effectively", + "元気の値に応じてスコアを\n獲得す": "Depending on stamina value, Use a card effectively", + "元気の値に応じてスコアを\n獲得する": "Depending on stamina value, Use a card effectively", + "元気の値に応じてスコアを\n獲得するカ": "Depending on stamina value, Use a card effectively", + "元気の値に応じてスコアを\n獲得するカー": "Depending on stamina value, Use a card effectively", + "元気の値に応じてスコアを\n獲得するカード": "Depending on stamina value, Use a card effectively", + "元気の値に応じてスコアを\n獲得するカードを": "Depending on stamina value, Use a card effectively", + "元気の値に応じてスコアを\n獲得するカードを活": "Depending on stamina value, Use a card effectively", + "元気の値に応じてスコアを\n獲得するカードを活用": "Depending on stamina value, Use a card effectively", + "元気の値に応じてスコアを\n獲得するカードを活用し": "Depending on stamina value, Use a card effectively", + "元気の値に応じてスコアを\n獲得するカードを活用しま": "Depending on stamina value, Use a card effectively", + "元気の値に応じてスコアを\n獲得するカードを活用しまし": "Depending on stamina value, Use a card effectively", + "元気の値に応じてスコアを\n獲得するカードを活用しましょ": "Depending on stamina value, Use a card effectively", + "元気の値に応じてスコアを\n獲得するカードを活用しましょう": "Use cards that earn points based on stamina values", + "全力に変更時、手札に移動するスキルカードを2枚まで保留でき、2枚を超えると古い順に捨札に送る": "When switching to Full Power, you can hold up to two skill cards in hand; cards exceeding this are discarded in order of oldest first.", + "全国のプロデューサーと対戦することができます。\nコンテストでは、プロデュースで獲得した\nメモリーに紐づくパラメータ、スキルカード、\nPアイテムをつかって対戦ができます。": "You can compete against producers from all over the country.\nIn contests, you can compete using parameters, skill cards,\nand P-items linked to memories obtained through producing.", + "前回のレッスンで獲得した\nスキルカードが手札にありますね\n選択してみましょう!": "You have skill cards from the previous lesson.\nLet's choose one!", + "効果内容と発動条件を確認して\nしっかり対策しましょう!": "Check the effect details and activation conditions\nand make sure to prepare accordingly!", + "動く名刺はPライブを動画で撮影し、撮影した動画の指定部分を名刺として設定できます\n動画は指定の秒数内で切り取りして設定することができます": "For animated business cards, you can record P-Lives as videos and set specified portions of the recorded video as your business card. You can trim and set the video within a specified duration.", + "動画コンテンツや1コマ漫画など様々なコンテンツを見ることができます": "You can view various content such as video content and one-panel comics.", + "同じカードですが、スコアの上昇量が\n違ったことに気がつきましたか?": "Did you notice the score increase differs despite using the same card?", + "同じスキルカードですが、\nスコアの上昇量が違ったことに\n気がつきましたか?": "It's the same skill card, but did you notice the score increase amount is different?", + "基礎研修": "Basic Training", + "大きくスコアをのばすことができる\nスキルカードを\n積極的に使っていきましょう": "Let's actively use skill cards that can significantly increase your score!", + "大丈夫、きみならできますよ!": "You'll be fine, I believe in you!", + "実": "Y", + "実力": "You", + "実力は": "You ha", + "実力は十": "You have", + "実力は十分": "You have e", + "実力は十分で": "You have eno", + "実力は十分です": "You have enoug", + "実力は十分ですね": "You have enough ski", + "実力は十分ですね。": "You have enough skill", + "実力は十分ですね。好": "You have enough skill. To", + "実力は十分ですね。好成": "You have enough skill. To a", + "実力は十分ですね。好成績": "You have enough skill. To aim", + "実力は十分ですね。好成績を": "You have enough skill. To aim f", + "実力は十分ですね。好成績を狙": "You have enough skill. To aim for", + "実力は十分ですね。好成績を狙う": "You have enough skill. To aim for a", + "実力は十分ですね。好成績を狙うに": "You have enough skill. To aim for a good", + "実力は十分ですね。好成績を狙うには": "You have enough skill. To aim for a good gra", + "実力は十分ですね。好成績を狙うには\n": "You have enough skill. To aim for a good grade,\n", + "実力は十分ですね。好成績を狙うには\nダ": "You have enough skill. To aim for a good grade,\nDance lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nダン": "You have enough skill. To aim for a good grade,\nDance lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nダンス": "You have enough skill. To aim for a good grade,\nDance lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nダンスレ": "You have enough skill. To aim for a good grade,\nDance lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nダンスレッ": "You have enough skill. To aim for a good grade,\nDance lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nダンスレッス": "You have enough skill. To aim for a good grade,\nDance lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nダンスレッスン": "You have enough skill. To aim for a good grade,\nDance lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nダンスレッスンが": "You have enough skill. To aim for a good grade,\nDance lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nダンスレッスンがお": "You have enough skill. To aim for a good grade,\nDance lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nダンスレッスンがおす": "You have enough skill. To aim for a good grade,\nDance lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nダンスレッスンがおすす": "You have enough skill. To aim for a good grade,\nDance lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nダンスレッスンがおすすめ": "You have enough skill. To aim for a good grade,\nDance lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nダンスレッスンがおすすめで": "You have enough skill. To aim for a good grade,\nDance lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nダンスレッスンがおすすめです": "You have enough skill. To aim for a good grade,\nDance lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nダンスレッスンがおすすめです!": "You have enough skill. To aim for a good grade,\nDance lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nボ": "You have enough skill. To aim for a good grade,\nVocal lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nボー": "You have enough skill. To aim for a good grade,\nVocal lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nボーカ": "You have enough skill. To aim for a good grade,\nVocal lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nボーカル": "You have enough skill. To aim for a good grade,\nVocal lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nボーカルレ": "You have enough skill. To aim for a good grade,\nVocal lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nボーカルレッ": "You have enough skill. To aim for a good grade,\nVocal lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nボーカルレッス": "You have enough skill. To aim for a good grade,\nVocal lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nボーカルレッスン": "You have enough skill. To aim for a good grade,\nVocal lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nボーカルレッスンが": "You have enough skill. To aim for a good grade,\nVocal lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nボーカルレッスンがお": "You have enough skill. To aim for a good grade,\nVocal lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nボーカルレッスンがおす": "You have enough skill. To aim for a good grade,\nVocal lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nボーカルレッスンがおすす": "You have enough skill. To aim for a good grade,\nVocal lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nボーカルレッスンがおすすめ": "You have enough skill. To aim for a good grade,\nVocal lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nボーカルレッスンがおすすめで": "You have enough skill. To aim for a good grade,\nVocal lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nボーカルレッスンがおすすめです": "You have enough skill. To aim for a good grade,\nVocal lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nボーカルレッスンがおすすめです!": "You have enough skill. To aim for a good grade,\nVocal lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nビ": "You have enough skill. To aim for a good grade,\nVisual lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nビジ": "You have enough skill. To aim for a good grade,\nVisual lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nビジュ": "You have enough skill. To aim for a good grade,\nVisual lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nビジュア": "You have enough skill. To aim for a good grade,\nVisual lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nビジュアル": "You have enough skill. To aim for a good grade,\nVisual lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nビジュアルレ": "You have enough skill. To aim for a good grade,\nVisual lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nビジュアルレッ": "You have enough skill. To aim for a good grade,\nVisual lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nビジュアルレッス": "You have enough skill. To aim for a good grade,\nVisual lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nビジュアルレッスン": "You have enough skill. To aim for a good grade,\nVisual lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nビジュアルレッスンが": "You have enough skill. To aim for a good grade,\nVisual lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nビジュアルレッスンがお": "You have enough skill. To aim for a good grade,\nVisual lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nビジュアルレッスンがおす": "You have enough skill. To aim for a good grade,\nVisual lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nビジュアルレッスンがおすす": "You have enough skill. To aim for a good grade,\nVisual lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nビジュアルレッスンがおすすめ": "You have enough skill. To aim for a good grade,\nVisual lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nビジュアルレッスンがおすすめで": "You have enough skill. To aim for a good grade,\nVisual lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nビジュアルレッスンがおすすめです": "You have enough skill. To aim for a good grade,\nVisual lessons are recommended!", + "実力は十分ですね。好成績を狙うには\nビジュアルレッスンがおすすめです!": "You have enough skill. To aim for a good grade,\nVisual lessons are recommended!", + "少ない体力消費で効果を発揮できましたね": "You successfully used the effect with minimal stamina consumption.", + "序盤は「○〆やる気」をためましょう": "In the early stages, focus on building up '○〆Motivation.'", + "序盤は「○〆好印象」をためましょう": "In the early stages, focus on building up '○〆Good Impression.'", + "序盤は「○〆好調」をためましょう\n一緒に「○〆集中」もためられると\nスコアを上昇させやすくなりますよ": "In the beginning, let's gather '○〆Good Condition'. If you also gather '○〆Concentration', it will be easier to increase the score.", + "序盤は「○〆集中」をためると\n後半にスコアをのばしやすくなりますよ": "In the early stages, saving up '○〆Concentration' will make it easier to increase your score in the later stages.", + "応援やトラブルの内容は\nこちらをタップすると確認できます": "You can check the contents of support and trouble\nby tapping here.", + "応用研修": "Advanced Training", + "成長効果はスキルカードの性能が\n変化する効果です\nスキルカードが手札にない状態でも\n成長効果は発動します": "Growth effects enhance skill card performance and activate even when the card is not in your hand.", + "成長効果をもつスキルカードは、\r\nスキルカード確認中の成長効果を\r\nタップすると詳細が確認できますよ": "For skill cards with growth effects, tap the growth effect while viewing the skill card to see details.", + "成長効果をもつスキルカードを\nうまく使ってレッスンのクリアを\n目指しましょう!": "Use skill cards with growth effects strategically to complete the lesson!", + "所持しているPアイテムの効果も\nアイコンをタップすると確認できますよ": "You can check the effects of the P-Items you possess\nby tapping on their icons.", + "指定ターンの時に条件を満たしていると自動的に\n発動する効果です。レッスン中に表示されている\nアイコンをタップすると発動条件を確認できます。": "These are effects that activate automatically\nwhen conditions are met during the specified turn. Tap the icons displayed during the lesson to check the activation conditions.", + "授業とおでかけでは\n選択肢に応じて効果が変わります。\n消費する内容と発動する効果を確認して\n状況に応じた選択をしましょう。": "In classes and outings,\nthe effects change depending on your choices.\nCheck the consumed content and triggered effects\nand make choices according to the situation.", + "敏腕P研修はPLv50の状態で\n学べる研修です\n今回は「○〆やる気」について\n学びましょう!": "The Pro Manager Training is available at PLv50. This time, let's learn about '○〆Motivation'!", + "敏腕P研修はPLv50の状態で\n学べる研修です\n今回は「○〆好印象」について\n学びましょう!": "The Pro Manager Training is available at PLv50. This time, let's learn about '○〆Good Impression'!", + "敏腕P研修はPLv50の状態で\n学べる研修です\n今回は「○〆好調」について\n学びましょう!": "The Skilled Producer training is available at PLv50. This time, let's learn about '○〆Good Condition'!", + "敏腕P研修はPLv50の状態で\n学べる研修です\n今回は「○〆集中」について\n学びましょう!": "The Pro Manager Training is available at PLv50. This time, let's learn about '○〆Concentration'!", + "最初から": "Retry", + "最初にプロデュースする\nアイドルを選択してください": "Please select the idol that\nyou want to produce first.", + "最後にもう1枚選択してみましょう!": "Let's select one more for the last time!", + "最終": "Final", + "本来消費する体力より少ない体力消費で\nスキルカードが使えましたね": "You used a skill card with less stamina consumption than usual.", + "次に「○〆強気」になる\nスキルカードを使ってみましょう": "Next, use a skill card that changes into '○〆Confidence'.", + "次に「○〆強気」に変化する\nスキルカードを使ってみましょう": "Next, use a skill card that changes into '○〆Confidence'.", + "次に「アピールの基本」を\n使ってみましょう": "Next, let's use 'Basic Appeal'.", + "次は「○〆全力値」が10以上に\nなるようにためていきましょう": "Next, let's gather '○〆Full Power Value' until it reaches 10 or more.", + "次は「○〆強気」になる\nスキルカードを使ってみましょう": "Next, let's try using a skill card that will activate '○〆Confidence'.", + "次は「○〆強気」に変化させましょう": "Next, change it to '○〆Confident.'", + "次は「○〆絶好調」の効果がある\nスキルカードを使って\n「○〆絶好調」状態にしてみましょう": "Next, let's try using a skill card with the effect of '○〆Excellent Condition' to activate the '○〆Excellent Condition' state.", + "次はこちらのスキルカードを\n選択してみましょう!": "Next, let's select this skill card!", + "次はダンスレッスンを\n選択してみましょう": "Next, let's choose a dance lesson.", + "次はビジュアルレッスンを選択してみましょう": "Next, let's choose a visual lesson.", + "次はボーカルレッスンを\n選択してみましょう": "Next, let's choose a vocal lesson.", + "消費体力が1になった\n「ありがとうの言葉」を\n使ってみましょう": "Let's use the 'Gratitude' with a stamina cost reduced to 1.", + "消費体力が大きいスキルカードほど\n体力の消費量を減少する値が\n大きくなります": "The higher the stamina consumption of a skill card, the greater the reduction value.", + "状況に応じてスキルカードを使い分け、\n1位を目指して頑張りましょう!": "Use your skill cards wisely according to the situation, and aim for first place!", + "状況に応じてスキルカードを使い分け、\n残りのターンで1位を目指しましょう!": "Use your skill cards according to the situation and aim for first place in the remaining turns!", + "状況に応じてスキルカードを使い分け、 \n残りのターンで1位を目指しましょう!": "Use your skill cards wisely according to the situation, and aim for first place in the remaining turns!", + "現在12ターン目": "Currently turn 12", + "現在のターン": "Current turn", + "現在の効果はアイコンをタップすると\n確認することができます\n○〆好印象の効果をみてみましょう!": "You can check the current effect\nby tapping on the icon.\nLet's see the effect of ○〆 increasing favorable impression!", + "現在の効果はアイコンをタップすると\n確認することができます\n○〆好調の効果をみてみましょう!": "You can check the current effect\nby tapping on the icon.\nLet's see the effect of ○〆 Good Shape!", + "現在の効果はアイコンをタップすると\n確認することができます\n○〆集中の効果をみてみましょう!": "You can check the current effect\nby tapping on the icon.\nLet's see the effect of ○〆 concentration!", + "続いて保留についてです\nまずは「○〆全力値」を\nためていきましょう": "Next, let's talk about the hold. First, let's gather '○〆Full Power Value'.", + "続けて、「○〆絶好調」の効果がある\nスキルカードを使ってみましょう": "Next, try using a skill card with the effect of '○〆Excellent Condition'.", + "続けて「アピールの基本」を\n使ってみてください": "Continue using 'Appeal Basics.'", + "続けて「アピールの基本」を\r\n使ってみてください": "Continue using 'Appeal Basics.'", + "育成したパラメータによって、\nそのターンのスキルカードに\nかかる倍率が変わります": "The multiplier applied to the skill card for that turn changes depending on the parameters trained.", + "育成したパラメータによって、そのターン\nスキルカードにかかる倍率が変わります": "The multiplier on skill cards varies depending on the parameters you developed.", + "試験ごとに審査基準があります。\n審査基準に合わせてパラメータを育成すると\n試験に合格しやすくなります。": "Each exam has assessment criteria.\nDevelop parameters according to these criteria\nto pass the exams more easily.", + "試験では、育成したパラメータによって\nスキルカードを使った時の\nスコアの上昇量に倍率がかかります": "In tests, the parameters you've trained affect the multiplier for score growth when using skill cards.", + "試験では、育成したパラメータによって\r\nスキルカードを使った時の\r\nスコアの上昇量に倍率がかかります": "In tests, the score increase from skill cards is affected by multipliers based on your developed parameters.", + "試験ではターンごとにスコアにボーナスがかかります。\nパラメータが高いほどスコアボーナスの値が大きく\nなります。": "In exams, you get a score bonus every turn.\nThe higher the parameters, the larger the score bonus.", + "試験に合格して、ライブ出場を目指しましょう。\nライブに出場するためには、\n中間試験と最終試験に合格する必要があります。": "Pass the exams and aim for live performances.\nTo participate in live performances,\nyou need to pass the midterm and final exams.", + "試験に合格するためには、\nアイドルのパラメータが重要です。\n試験に向けてパラメータを育成しましょう。": "Parameters of the idol are important to pass the exams.\nLet's develop parameters for the exams.", + "試験時に「○〆やる気」を\n活かす方法を学びましょう": "Learn how to utilize '○〆Motivation' during tests.", + "試験時に「○〆全力」を\n活かす方法を学びましょう": "Learn how to utilize '○〆Full Power' during tests.", + "試験時に「○〆好印象」を\n活かす方法を学びましょう": "Learn how to utilize '○〆Good Impression' during tests.", + "試験時に「○〆好調」を活かす方法を\n学びましょう": "Let's learn how to utilize '○〆Good Condition' during tests.", + "試験時に「○〆強気」を\n活かす方法を学びましょう": "Let's learn how to make the most of '○〆Confidence' during exams.", + "試験時に「○〆集中」を\n活かす方法を学びましょう": "Learn how to utilize '○〆Focus' during tests.", + "試験研修": "Exam Training", + "試験終了時、\n3位以内だと合格になりますよ": "If you're within the top 3 by the end of the exam,\nyou'll pass.", + "課題:強い仲間探し\r\n「花海咲季に負けるかのように、\r\n      聞こえたのだけど」\r\n「はいッ! そう言いました!」\r\n「す、すごいこと言うなぁ……\r\n           あの子」": "Task: Searching for Strong Allies\r\n\"It sounded like you were challenging Saki Hanami,\"\r\n\"Yes! That's exactly what I said!\"\r\n\"Wow... She's really bold, isn't she...\"", + "難易度「マスター」が解放されました。\n「プロ」よりも難易度が高いかわりにアイドルのパラメータがさらに上がりやすくなります。\n親愛度10を達成したアイドルでのみ挑戦可能です。": "The difficulty 'Master' has been unlocked. It is more difficult than 'Pro', but the idols' parameters will increase even more easily. This can only be attempted with idols that have achieved a bond level of 10." +}