diff --git a/local-files/generic.json b/local-files/generic.json
index 25875070..642ef199 100644
--- a/local-files/generic.json
+++ b/local-files/generic.json
@@ -381,6 +381,8 @@
"ボイスなしで再生": "Play with Voice Off",
"ボイス再生確認": "Voice Playback Confirmation",
"ボイス設定": "Voice Settings",
+ "次回以降「ボイス再生確認」を表示しない": "Do not display \"Voice playback confirmation\" from next time",
+ "次回以降「コミュ早送り設定」を表示しない": "Do not display \"Community Fast Forward Settings\" from next time",
"ボーカル、ダンス、ビジュアルすべてのSPレッスン発生率+10%": "10% increase in SP Lesson occurrence rate for Vocal, Dance, and Visual",
"ボーカルを育てよう": "Develop Vocals",
"ボーカルレッスン": "Vocal Lesson",
diff --git a/local-files/genericTrans/index/ability_desc.json b/local-files/genericTrans/index/ability_desc.json
index 19941dbe..1e361b8c 100644
--- a/local-files/genericTrans/index/ability_desc.json
+++ b/local-files/genericTrans/index/ability_desc.json
@@ -4,22 +4,65 @@
"/ 確率小": "/ Small",
"/確率大": "/High",
"Lv.60で解放": "Unlocked at Lv.60",
- "SPレッスン終了時、体力回復": "Stamina recovery at the end of SP lesson",
- "○〆アクティブスキルカード獲得時、ダンス上昇+": "Dance increase when acquiring ○〆 Active Skill Card+",
- "○〆アクティブスキルカード獲得時、ビジュアル上昇+": "Visual increase when acquiring ○〆 Active Skill Card+",
- "○〆アクティブスキルカード獲得時、ボーカル上昇+": "Vocal increase when acquiring ○〆 Active Skill Card+",
- "○〆メンタルスキルカード獲得時、ダンス上昇+": "Dance increase when acquiring ○〆 Mental Skill Card+",
- "○〆メンタルスキルカード獲得時、ビジュアル上昇+": "Visual increase when acquiring ○〆 Mental Skill Card+",
- "○〆メンタルスキルカード獲得時、ボーカル上昇+": "Vocal increase when acquiring ○〆 Mental Skill Card+",
- "お出かけ終了時、ボーカル上昇+": "Vocal increase at the end of outing",
+ "SPレッスン終了時、体力回復": "HP recovery at the end of SP lesson",
+ "○〆アクティブスキルカード獲得時、ダンス上昇+": "When acquiring ○〆 Active Skill Card, Dance +",
+ "○〆アクティブスキルカード獲得時、ダンス上昇+1": "When acquiring ○〆 Active Skill Card, Dance +1",
+ "○〆アクティブスキルカード獲得時、ダンス上昇+2": "When acquiring ○〆 Active Skill Card, Dance +2",
+ "○〆アクティブスキルカード獲得時、ダンス上昇+3": "When acquiring ○〆 Active Skill Card, Dance +3",
+ "○〆アクティブスキルカード獲得時、ダンス上昇+4": "When acquiring ○〆 Active Skill Card, Dance +4",
+ "○〆アクティブスキルカード獲得時、ビジュアル上昇+": "When acquiring ○〆 Active Skill Card, Visual increase +",
+ "○〆アクティブスキルカード獲得時、ビジュアル上昇+1": "When acquiring ○〆 Active Skill Card, Visual increase +1",
+ "○〆アクティブスキルカード獲得時、ビジュアル上昇+2": "When acquiring ○〆 Active Skill Card, Visual increase +2",
+ "○〆アクティブスキルカード獲得時、ビジュアル上昇+3": "When acquiring ○〆 Active Skill Card, Visual increase +3",
+ "○〆アクティブスキルカード獲得時、ビジュアル上昇+4": "When acquiring ○〆 Active Skill Card, Visual increase +4",
+ "○〆アクティブスキルカード獲得時、ボーカル上昇+": "When acquiring ○〆 Active Skill Card, Vocal +",
+ "○〆アクティブスキルカード獲得時、ボーカル上昇+1": "When acquiring ○〆 Active Skill Card, Vocal +1",
+ "○〆アクティブスキルカード獲得時、ボーカル上昇+2": "When acquiring ○〆 Active Skill Card, Vocal +2",
+ "○〆アクティブスキルカード獲得時、ボーカル上昇+3": "When acquiring ○〆 Active Skill Card, Vocal +3",
+ "○〆アクティブスキルカード獲得時、ボーカル上昇+4": "When acquiring ○〆 Active Skill Card, Vocal +4",
+ "○〆メンタルスキルカード獲得時、ダンス上昇+": "When acquiring ○〆 Mental Skill Card, Dance +",
+ "○〆メンタルスキルカード獲得時、ダンス上昇+1": "When acquiring ○〆 Mental Skill Card, Dance +1",
+ "○〆メンタルスキルカード獲得時、ダンス上昇+2": "When acquiring ○〆 Mental Skill Card, Dance +2",
+ "○〆メンタルスキルカード獲得時、ダンス上昇+3": "When acquiring ○〆 Mental Skill Card, Dance +3",
+ "○〆メンタルスキルカード獲得時、ダンス上昇+4": "When acquiring ○〆 Mental Skill Card, Dance +4",
+ "○〆メンタルスキルカード獲得時、ビジュアル上昇+": "When acquiring ○〆 Mental Skill Card, Visual +",
+ "○〆メンタルスキルカード獲得時、ビジュアル上昇+1": "When acquiring ○〆 Mental Skill Card, Visual +1",
+ "○〆メンタルスキルカード獲得時、ビジュアル上昇+2": "When acquiring ○〆 Mental Skill Card, Visual +2",
+ "○〆メンタルスキルカード獲得時、ビジュアル上昇+3": "When acquiring ○〆 Mental Skill Card, Visual +3",
+ "○〆メンタルスキルカード獲得時、ビジュアル上昇+4": "When acquiring ○〆 Mental Skill Card, Visual +4",
+ "○〆メンタルスキルカード獲得時、ボーカル上昇+": "When acquiring ○〆 Mental Skill Card, Vocal +",
+ "○〆メンタルスキルカード獲得時、ボーカル上昇+1": "When acquiring ○〆 Mental Skill Card, Vocal +1",
+ "○〆メンタルスキルカード獲得時、ボーカル上昇+2": "When acquiring ○〆 Mental Skill Card, Vocal +2",
+ "○〆メンタルスキルカード獲得時、ボーカル上昇+3": "When acquiring ○〆 Mental Skill Card, Vocal +3",
+ "○〆メンタルスキルカード獲得時、ボーカル上昇+4": "When acquiring ○〆 Mental Skill Card, Vocal +4",
+ "お出かけ終了時、ボーカル上昇+": "At the end of Going Out, Vocal +",
+ "お出かけ終了時、ボーカル上昇+1": "At the end of Going Out, Vocal +1",
+ "お出かけ終了時、ボーカル上昇+2": "At the end of Going Out, Vocal +2",
+ "お出かけ終了時、ボーカル上昇+3": "At the end of Going Out, Vocal +3",
+ "お出かけ終了時、ボーカル上昇+4": "At the end of Going Out, Vocal +4",
+ "お出かけ終了時、ボーカル上昇+5": "At the end of Going Out, Vocal +5",
+ "お出かけ終了時、ビジュアル上昇+": "At the end of Going Out, Visual +",
+ "お出かけ終了時、ビジュアル上昇+1": "At the end of Going Out, Visual +1",
+ "お出かけ終了時、ビジュアル上昇+2": "At the end of Going Out, Visual +2",
+ "お出かけ終了時、ビジュアル上昇+3": "At the end of Going Out, Visual +3",
+ "お出かけ終了時、ビジュアル上昇+4": "At the end of Going Out, Visual +4",
+ "お出かけ終了時、ビジュアル上昇+5": "At the end of Going Out, Visual +5",
+ "お出かけ終了時、ダンス上昇+": "At the end of Going Out, Dance +",
+ "お出かけ終了時、ダンス上昇+1": "At the end of Going Out, Dance +1",
+ "お出かけ終了時、ダンス上昇+2": "At the end of Going Out, Dance +2",
+ "お出かけ終了時、ダンス上昇+3": "At the end of Going Out, Dance +3",
+ "お出かけ終了時、ダンス上昇+4": "At the end of Going Out, Dance +4",
+ "お出かけ終了時、ダンス上昇+5": "At the end of Going Out, Dance +5",
"このサポートカードのイベントによるパラメータ上昇を": "Parameter increase from this support card's event",
- "このサポートカードのイベントによる体力回復量を": "Stamina recovery amount from this support card's event",
- "このサポートカードのレッスンサポート発生率を": "Lesson support occurrence rate of this support card",
+ "このサポートカードのイベントによる体力回復量を": "HP recovery amount from this support card's event",
+ "このサポートカードのレッスンサポート発生率を": "Increases the lesson support rate of this support card",
+ "このサポートカードのレッスンサポート発生率を2%増加": "Increases the lesson support rate of this support card by 2%",
"スキルカードを選択して強化": "Select skill card to strengthen",
"スキルカード強化時、ダンス上昇+": "Dance increase when strengthening skill card+",
"スキルカード強化時、ビジュアル上昇+": "Visual increase when strengthening skill card+",
"スキルカード強化時、ボーカル上昇+": "Vocal increase when strengthening skill card+",
"ダンスSPレッスン発生率+": "Dance SP lesson occurrence rate+",
+ "ダンスSPレッスン発生率+10.5%": "Dance SP lesson occurrence rate +10.5%",
"ダンスSPレッスン発生率増加": "Increased Dance SP Lesson Occurrence Rate",
"ダンスSPレッスン終了時、Pポイント獲得量増加+": "Increase in P points acquired at the end of Dance SP lesson+",
"ダンスSPレッスン終了時、ダンス上昇+": "Dance increase at the end of Dance SP lesson",
@@ -31,6 +74,7 @@
"ダンスレッスン開始時、25%の確率で○〆消費体力減少1ターン": "25% chance to reduce consumed stamina by 1 turn at the start of Dance Lesson",
"ダンス上昇+": "Dance increase+",
"ビジュアルSPレッスン発生率+": "Visual SP lesson occurrence rate+",
+ "ビジュアルSPレッスン発生率+10.5%": "Visual SP lesson occurrence rate +10.5%",
"ビジュアルSPレッスン発生率増加": "Increased Visual SP Lesson Occurrence Rate",
"ビジュアルSPレッスン終了時、Pポイント獲得量増加+": "Increase in P points acquired at the end of Visual SP lesson+",
"ビジュアルSPレッスン終了時、ビジュアル上昇+": "Visual increase at the end of Visual SP lesson",
@@ -41,7 +85,8 @@
"ビジュアルレッスンボーナス+2.1%": "Visual Lesson Bonus +2.1%",
"ビジュアルレッスン終了時、ビジュアル上昇+": "Visual increase at the end of Visual lesson",
"ビジュアル上昇+": "Visual increase+",
- "ボーカルSPレッスン発生率+": "Vocal SP lesson occurrence rate+",
+ "ボーカルSPレッスン発生率+": "Vocal SP lesson occurrence rate +",
+ "ボーカルSPレッスン発生率+10.5%": "Vocal SP lesson occurrence rate +10.5%",
"ボーカルSPレッスン発生率増加": "Increased Vocal SP Lesson Occurrence Rate",
"ボーカルSPレッスン終了時、ボーカル上昇+": "Vocal increase at the end of Vocal SP lesson",
"ボーカルSPレッスン終了時、体力回復": "Stamina recovery at the end of Vocal SP lesson",
@@ -57,9 +102,17 @@
"初期Pポイント+": "Initial P points+",
"初期Pポイント+20": "Initial P-Points +20",
"初期ダンス上昇+": "Initial dance increase+",
+ "初期ダンス上昇+10": "Initial dance increase+10",
+ "初期ダンス上昇+18": "Initial dance increase+18",
+ "初期ダンス上昇+20": "Initial dance increase+20",
"初期ビジュアル上昇+": "Initial visual increase+",
+ "初期ビジュアル上昇+10": "Initial visual increase+10",
+ "初期ビジュアル上昇+18": "Initial visual increase+18",
+ "初期ビジュアル上昇+20": "Initial Visual increase+20",
"初期ボーカル上昇+": "Initial vocal increase+",
- "初期ボーカル上昇+10": "Initial Vocal Increase +10",
+ "初期ビジュアル上昇+10": "Initial vocal increase+10",
+ "初期ビジュアル上昇+18": "Initial vocal increase+18",
+ "初期ビジュアル上昇+20": "Initial vocal increase+20",
"増加": "Increase",
"授業終了時、ビジュアル上昇+": "Visual increase at the end of lesson",
"授業終了時、ボーカル上昇+": "Vocal increase at the end of lesson",
diff --git a/local-files/genericTrans/index/items.json b/local-files/genericTrans/index/items.json
index ef23f208..0288ef75 100644
--- a/local-files/genericTrans/index/items.json
+++ b/local-files/genericTrans/index/items.json
@@ -93,7 +93,10 @@
"ロジックガシャ(毎月1日 5時00分更新)": "Logic Gacha (Updated every 1st at 5:00)",
"プレミアムミッションパス 2024年6月": "Premium Mission Pass June 2024",
"残り3個": "3 left",
+ "残り2個": "2 left",
+ "残り1個": "1 left",
"初心者パック\n+おまけ付き": "Beginner Pack\nWith Bonus",
+ "あと1日": "1 day left",
"あと2日": "2 days left",
"6 days left": "6 days left",
"0 left": "0 left",
@@ -106,5 +109,75 @@
"ジュエル360個": "360 Jewels",
"ジュエル2,500個": "2,500 Jewels",
"ジュエル8,200個": "8,200 Jewels",
- "ジュエル4,000個": "4,000 Jewels"
+ "ジュエル4,000個": "4,000 Jewels",
+
+ "受取日時": "Claim date and time",
+ "親愛度コミュ第9話が条件を満たしても発生しない現象のお詫びです": "This is an apology for the issue where the 9th episode of the Intimacy Communication did not occur even when the conditions were met.",
+ "特定の条件下で日付が変更された後ログインができなくなる現象のお詫びです": "This is an apology for the issue where you were unable to log in after the date was changed under certain conditions.",
+ "一部レッスンの意図しないトラブル発動条件のお詫びです": "This is an apology for the unintended trouble conditions that occurred in some lessons.",
+ "プロデュースのおでかけの選択肢の一部効果の誤表記のお詫びです": "We apologize for the incorrect description of some of the effects of the options for Going-outs produced by",
+ "特定の条件下でPアイドル育成・プロデュースの難易度を選択するとローディング画面から進まない現象についてのお詫びです": "This is an apology for the issue where the game would not proceed past the loading screen when selecting the difficulty level for P-Idol Development and Production under certain conditions.",
+ "アセット取得エラーになる現象のお詫びです": "We apologize for the error that occurred when acquiring assets.",
+ "スキルカード・トラブルの一部効果の誤表記のお詫びです": "We apologize for the incorrect description of some of the effects of Skill Card Trouble.",
+ "プロデュースの追い込みレッスン後に特定の条件で通信エラーになる現象のお詫びです": "This is an apology for the issue where a communication error occurs under certain conditions after the final production lesson.",
+ "プロデュースのレッスン・試験にて、特定条件でスキルカードが選択できなくなる現象のお詫びです": "This is an apology for the issue where skill cards could not be selected under certain conditions during production lessons and exams.",
+ "メモリー生成時に通信エラーになる現象のお詫びです": "We apologize for the communication error that occurred when creating memory.",
+ "通信エラーになる現象のお詫びです": "We apologize for the communication error.",
+ "初星学園オープンキャンパス記念&事前登録のプレゼントです": "Pre-registration gifts to celebrate Hatsuhoshi Gakuen's open campus",
+
+ "初星学園課題60達成で解放": "Unlocked by completing 60 missions at Hatsuhoshi Academy",
+ "キミとセミブルー": "You and Semi-Blue",
+ "※期限切れのプレゼントは自動的に削除されます ※一括受取の上限は100件までです": "※Expired presents will automatically be removed ※The maximum number of batches you can receive is 100.",
+ "ストアセールスランキング1位記念のプレゼントです": "A gift to celebrate the #1 store sales ranking",
+ "「佑芽登場記念ログインボーナス」7日目で獲得した報酬です": "Reward obtained on the 7th day of the \"Yume Appearance Celebration Login Bonus\"",
+ "「佑芽登場記念ログインボーナス」6日目で獲得した報酬です": "Reward obtained on the 6th day of the \"Yume Appearance Celebration Login Bonus\"",
+ "「佑芽登場記念ログインボーナス」5日目で獲得した報酬です": "Reward obtained on the 5th day of the \"Yume Appearance Celebration Login Bonus\"",
+ "「佑芽登場記念ログインボーナス」4日目で獲得した報酬です": "Reward obtained on the 4th day of the \"Yume Appearance Celebration Login Bonus\"",
+ "「佑芽登場記念ログインボーナス」3日目で獲得した報酬です": "Reward obtained on the 3rd day of the \"Yume Appearance Celebration Login Bonus\"",
+ "「佑芽登場記念ログインボーナス」2日目で獲得した報酬です": "Reward obtained on the 2nd day of the \"Yume Appearance Celebration Login Bonus\"",
+ "「佑芽登場記念ログインボーナス」1日目で獲得した報酬です": "Reward obtained on the 1st day of the \"Yume Appearance Celebration Login Bonus\"",
+ "「ログインボーナス」7日目で獲得した報酬です": "Login bonus: Rewards obtained on the 7th day",
+ "「ログインボーナス」6日目で獲得した報酬です": "Login bonus: Rewards obtained on the 6th day",
+ "「ログインボーナス」5日目で獲得した報酬です": "Login bonus: Rewards obtained on the 5th day",
+ "「ログインボーナス」4日目で獲得した報酬です": "Login bonus: Rewards obtained on the 4th day",
+ "「ログインボーナス」3日目で獲得した報酬です": "Login bonus: Rewards obtained on the 3rd day",
+ "「ログインボーナス」2日目で獲得した報酬です": "Login bonus: Rewards obtained on the 2nd day",
+ "「ログインボーナス」1日目で獲得した報酬です": "Login bonus: Rewards obtained on the 1st day",
+ "「入学記念ログインボーナス」7日目で獲得した報酬です": "Reward obtained on the 7th day of the \"Enrollment Commemoration Login Bonus\"",
+ "「入学記念ログインボーナス」6日目で獲得した報酬です": "Reward obtained on the 6th day of the \"Enrollment Commemoration Login Bonus\"",
+ "「入学記念ログインボーナス」5日目で獲得した報酬です": "Reward obtained on the 5th day of the \"Enrollment Commemoration Login Bonus\"",
+ "「入学記念ログインボーナス」4日目で獲得した報酬です": "Reward obtained on the 4th day of the \"Enrollment Commemoration Login Bonus\"",
+ "「入学記念ログインボーナス」3日目で獲得した報酬です": "Reward obtained on the 3rd day of the \"Enrollment Commemoration Login Bonus\"",
+ "「入学記念ログインボーナス」2日目で獲得した報酬です": "Reward obtained on the 2nd day of the \"Enrollment Commemoration Login Bonus\"",
+ "「入学記念ログインボーナス」1日目で獲得した報酬です": "Reward obtained on the 1st day of the \"Enrollment Commemoration Login Bonus\"",
+ "累積ログイン3日目で獲得した報酬です": "Rewards earned on the 3th day of accumulated login",
+ "累積ログイン5日目で獲得した報酬です": "Rewards earned on the 5th day of accumulated login",
+ "累積ログイン7日目で獲得した報酬です": "Rewards earned on the 7th day of accumulated login",
+ "累積ログイン10日目で獲得した報酬です": "Rewards earned on the 10th day of accumulated login",
+ "累積ログイン14日目で獲得した報酬です": "Rewards earned on the 14th day of accumulated login",
+ "累積ログイン20日目で獲得した報酬です": "Rewards earned on the 20th day of accumulated login",
+ "累積ログイン30日目で獲得した報酬です": "Rewards earned on the 30th day of accumulated login",
+ "累積ログイン40日目で獲得した報酬です": "Rewards earned on the 40th day of accumulated login",
+ "累積ログイン50日目で獲得した報酬です": "Rewards earned on the 50th day of accumulated login",
+ "累積ログイン60日目で獲得した報酬です": "Rewards earned on the 60th day of accumulated login",
+ "累積ログイン70日目で獲得した報酬です": "Rewards earned on the 70th day of accumulated login",
+ "累積ログイン80日目で獲得した報酬です": "Rewards earned on the 80th day of accumulated login",
+ "累積ログイン90日目で獲得した報酬です": "Rewards earned on the 90th day of accumulated login",
+ "累積ログイン100日目で獲得した報酬です": "Rewards earned on the 100th day of accumulated login",
+ "累積ログイン200日目で獲得した報酬です": "Rewards earned on the 200th day of accumulated login",
+ "累積ログイン300日目で獲得した報酬です": "Rewards earned on the 300th day of accumulated login",
+ "「毎週更新!学マ水曜日」1日目で獲得した報酬です": "Updated weekly! Gakuma Wednesday: Rewards earned on the first day",
+ "月村手毬誕生日記念のプレゼントです": "A present to celebrate Temari Tsukimura's birthday",
+ "花海佑芽登場記念のプレゼントです": "A gift to celebrate the appearance of Yume Hanaumi",
+ "「【100万DL記念】毎週更新!学マ水曜日」1日目で獲得した報酬です": "「[1,000,000 DL Commemoration] updated every week! Schoolma Wednesday.」「Here's the reward you got on day one",
+ "友達招待のコード入力で獲得した報酬です": "Rewards earned from inputting the code for a friend invitation",
+ "イベント開催記念!APドリンクプレゼント": "To celebrate the event, we are giving away free AP drinks!",
+ "ゲームセールスランキング1位記念のプレゼントです": "A gift to celebrate the number one ranking in game sales.",
+
+ "プラチナ10連ガシャチケット": "Platinum Tickets x10",
+ "プラチナガシャで使用する10連チケット": "10-ticket for use in Platinum Gasha",
+ "記録の鍵": "Record Key",
+ "コミュを解放できるアイテム": "Items that can unlock a Commu",
+ "プロデュース開始時に使用すると特訓アイテムの入手量が200%上昇する獲得量上昇アイテム": "When used at the start of production, this item increases the amount of training items you can obtain by 200%.",
+ "プロデュース開始時に使用するとサポート強化Ptの入手量が200%上昇する獲得量上昇アイテム": "When used at the start of production, this item increases the amount of Support Enhancement Points obtained by 200%."
}
diff --git a/local-files/genericTrans/index/maintance.json b/local-files/genericTrans/index/maintance.json
index 4838c409..37ad9d82 100644
--- a/local-files/genericTrans/index/maintance.json
+++ b/local-files/genericTrans/index/maintance.json
@@ -1,10 +1,11 @@
{
- "現在メンテナンスを行っております": "We are currently undergoing maintenance.",
- "メンテナンス時間(予定)": "Maintenance time (planned)",
- "開始時刻 :": "Start time :",
- "終了時刻 :": "End time:",
- "ご迷惑をお掛け致しますが、\nご理解のほどよろしくお願いします": "We apologize for the inconvenience, but\nThank you for your understanding.",
- "公式X(旧Twitter)": "Official X (old Twitter)",
- "ガシャ開催準備中": "Preparing for Gacha",
- "ガシャ開催までもうしばらくお待ちください\nご協力のほどよろしくお願いいたします": "Please wait for a while until the Gasha event starts.\nThank you for your cooperation."
-}
+ "プロデューサーID: タップで表示": "Producer ID: Tap to display",
+ "現在メンテナンスを行っております": "We are currently undergoing maintenance.",
+ "メンテナンス時間(予定)": "Maintenance time (planned)",
+ "開始時刻 :": "Start time :",
+ "終了時刻 :": "End time:",
+ "ご迷惑をお掛け致しますが、\nご理解のほどよろしくお願いします": "We apologize for the inconvenience, but\nThank you for your understanding.",
+ "公式X(旧Twitter)": "Official X (old Twitter)",
+ "ガシャ開催準備中": "Preparing for Gacha",
+ "ガシャ開催までもうしばらくお待ちください\nご協力のほどよろしくお願いいたします": "Please wait for a while until the Gasha event starts.\nThank you for your cooperation."
+}
\ No newline at end of file
diff --git a/local-files/genericTrans/index/mission.json b/local-files/genericTrans/index/mission.json
index 63a0cf5e..4169dd83 100644
--- a/local-files/genericTrans/index/mission.json
+++ b/local-files/genericTrans/index/mission.json
@@ -8,6 +8,7 @@
"お仕事を1回開始しよう": "Start a Job Once",
"3日ログインしよう": "Log In for 3 Days",
"サポートカードを10回強化しよう": "Enhance Support Cards 10 Times",
+ "サポートカードを10回強化しよう (10/10)": "Enhance Support Cards 10 Times (10/10)",
"お仕事を合計60時間しよう": "Work for a Total of 60 Hours",
"コインガシャを10回引こう": "Draw Coin Gacha 10 Times",
"マニー交換所で5回交換しよう": "Exchange at Money Exchange Shop 5 Times",
@@ -361,5 +362,21 @@
"Pポイントを合計2,000獲得しよう": "Earn a total of 2,000 P-Points",
"プラン:ロジックのプロデュースを5回完了しよう": "Complete Produce Plan: Logic 5 times",
"プラン:センスのプロデュースを5回完了しよう": "Complete Produce Plan: Sense 5 times",
- "Pドリンクを10回使おう (10/10)": "Use P drink 10 times (10/10)"
+ "Pドリンクを10回使おう (10/10)": "Use P drink 10 times (10/10)",
+
+ "箱目": "Box",
+ "あと1日": "1 day left",
+ "1回無料": "1 time free",
+ "あと50回": "50 more times",
+ "あと 365日": "365 days left",
+ "才能開花最大": "The greatest blooming talent",
+ "ピースを集めてアイドルを獲得": "Collect pieces and obtain idols",
+ "ガシャを引く": "pull a gacha",
+ "イベントの期間は終了しました": "Event period is over",
+ "最終試験に3回合格しよう": "Pass the final exam three times",
+ "イベントガシャを20回引こう": "Draw Event Gacha 20 times",
+ "プロデュース評価を合計25,000獲得しよう": "Get a total of 25,000 production ratings",
+ "SPレッスンを6回クリアしよう": "Clear SP lessons 6 times",
+ "1日ログインしよう": "Log in for a day",
+ "SPレッスンを2回クリアしよう": "Clear the SP lesson twice"
}
diff --git a/local-files/genericTrans/index/skill_card_desc.json b/local-files/genericTrans/index/skill_card_desc.json
index 7552a341..4e300670 100644
--- a/local-files/genericTrans/index/skill_card_desc.json
+++ b/local-files/genericTrans/index/skill_card_desc.json
@@ -241,11 +241,6 @@
"○〆好印象+8": "○〆Good Impression+8",
"○〆好印象+8\nレッスン中1回 重複不可": "○〆Good Impression+8\nOnce per lessonNo dupe",
"○〆好印象+8\n○〆やる気+5\nレッスン中1回 重複不可": "○〆Good Impression+8\n○〆Motivation+5\nOnce per lessonNo dupe",
- "○〆好印象が0の場合体力減少": "○〆 If favorable impression is 0, decrease stamina",
- "○〆好印象が1以下の場合体力減少": "○〆 If favorable impression is 1 or less, decrease stamina",
- "○〆好印象が5以上の場合○〆好印象": "○〆 If favorable impression is 5 or more, ○〆 favorable impression",
- "○〆好印象が7以上の場合○〆好印象": "○〆 If favorable impression is 7 or more, ○〆 favorable impression",
- "○〆好印象が9以上の場合○〆好印象": "○〆 If favorable impression is 9 or more, ○〆 favorable impression",
"○〆好印象の150%分パラメータ上昇\nレッスン中1回 ": "Increase Param by ○〆Good Impression 150%\nOnce per lesson",
"○〆好印象の200%分パラメータ上昇\nレッスン中1回 ": "Increase Param by ○〆Good Impression 200%\nOnce per lesson",
"○〆好印象効果のスキルカード獲得時、ビジュアル上昇+6": "When acquiring ○〆 Good impression effect Skill Card, Visual +6",
@@ -324,18 +319,10 @@
"○〆集中+1\n以降、ターン終了時○〆集中が3以上の場合、○〆集中+2\nレッスン中1回 重複不可": "○〆Focus+1\nAfterwards, if ○〆Focus is 3 or higher at the end of the turn, ○〆Focus+2\nOnce per lessonNo dupe",
"○〆集中+2\n○〆集中が3以上の場合、○〆好調3ターン": "○〆Focus+2\nIf ○〆Focus is 3 or higher, ○〆Good Shape3 turns",
"○〆集中+2\n以降、○〆アクティブスキルカード使用時、○〆集中+1\nレッスン中1回 重複不可": "○〆Focus+2\nAfterwards, when using ○〆Active Skill Card, ○〆Focus+1\nOnce per lessonNo dupe",
- "○〆集中+3": "○〆Focus+3",
- "○〆集中が10以上の場合○〆集中": "If ○〆 focus is 10 or more ○〆 focus",
- "○〆集中が18以上の場合○〆集中": "○〆集中が18以上の場合○〆集中",
- "○〆集中が2以上の場合○〆好調3ターン": "If ○〆 concentration is 2 or more, ○〆 in Good Shape for 3 turns",
- "○〆集中が3以下の場合○〆消費体力増加1ターン": "Increase in consumption stamina 1 turn when ○〆 focus is 3 or less",
- "○〆集中が3以下の場合体力減少": "If ○〆 Concentration is 3 or less, decrease Stamina",
- "○〆集中が5以上の場合○〆集中": "If ○〆 Concentration is 5 or more, ○〆 Concentration",
- "○〆集中が5以下の場合体力減少": "If ○〆 concentration is 5 or less, decrease in stamina",
- "○〆集中が7以上の場合○〆集中": "If ○〆 concentration is 7 or more, ○〆 concentration",
+ "○〆集中が3以下の場合○〆消費体力増加1ターン": "Increase in consumption HP 1 turn when ○〆 focus is 3 or less",
"○〆集中消耗2\n数值+6\n○〆好调3回合\n○〆技能卡使用数增加+1\n不可重复": "○〆Consume 2 Focus\nParam +6\n○〆Good Shape for 3 turns\n○〆Skill card usage \nNo dupe",
- "○〆集中消耗3\n○〆绝好调4回合\n○〆体力消耗减少2回合\n○〆技能卡使用数增加+1\n课程中1次不可重复": "○〆Consume 3 Focus\n○〆Excellent Condition for 4 turns\n○〆Reduce stamina consumption for 2 turns\n○〆Skill card usage \nOnce per lesson, No dupe",
- "○〆集中消耗3\n○〆绝好调5回合\n○〆消耗体力减少5回合\n○〆技能卡使用数增加+1\n课程中1次不可重复": "○〆Consume 3 Focus\n○〆Excellent Condition for 5 turns\n○〆Reduce stamina consumption for 5 turns\n○〆Skill card usage \nOnce per lesson, No dupe",
+ "○〆集中消耗3\n○〆绝好调4回合\n○〆体力消耗减少2回合\n○〆技能卡使用数增加+1\n课程中1次不可重复": "○〆Consume 3 Focus\n○〆Excellent Condition for 4 turns\n○〆Reduce HP consumption for 2 turns\n○〆Skill card usage \nOnce per lesson, No dupe",
+ "○〆集中消耗3\n○〆绝好调5回合\n○〆消耗体力减少5回合\n○〆技能卡使用数增加+1\n课程中1次不可重复": "○〆Consume 3 Focus\n○〆Excellent Condition for 5 turns\n○〆Reduce HP consumption for 5 turns\n○〆Skill card usage \nOnce per lesson, No dupe",
"○〆集中消耗3\n数值+6\n○〆好调2回合\n○〆技能卡使用数增加+1\n不可重复": "○〆Consume 3 Focus\nParam +6\n○〆Good Shape for 2 turns\n○〆Skill card usage \nNo dupe",
"「○〆好印象」や「○〆やる気」を活用して育成するプラン": "Plans utilizing '○〆Good Impression' or '○〆Motivation' for development",
"「○〆好調」や「○〆集中」を活用して育成するプラン": "Plans utilizing '○〆Good Shape' or '○〆Concentration' for development",
@@ -593,5 +580,10 @@
"(○〆集中効果を2倍適用)\nレッスン中1回 ": "(Apply ○〆 focus effect 2 times)\n1 time during lesson ",
"(○〆集中効果を2倍適用)\n試験中1回 ": "(Apply ○〆 Concentration effect 2 times)\nOnce during exam",
"(レッスン中に使用したスキルカード1枚ごとに、○〆元気増加量": "(For each skill card used during lesson, ○〆Energy increase amount",
- ")\nレッスン中1回 重複不可": ")\nOnce per lesson No dupe"
+ ")\nレッスン中1回 重複不可": ")\nOnce per lesson No dupe",
+
+ "ボーカルレッスン終了時、": "At the end of Vocal Lesson, ",
+ "ビジュアルレッスン終了時、": "At the end of Visual Lesson, ",
+ "ダンスレッスン終了時、": "At the end of Dance Lesson, ",
+ "の確率で体力回復": "Chance of recovering HP"
}
diff --git a/local-files/genericTrans/index/term.json b/local-files/genericTrans/index/term.json
index 3d6e17b7..67f1c759 100644
--- a/local-files/genericTrans/index/term.json
+++ b/local-files/genericTrans/index/term.json
@@ -159,5 +159,15 @@
"集中が1増加するごとに、パラメータ上昇量を1増加": "For each increase in focus, parameter gain increases by 1",
"初回報酬": "Reward",
"PLv10で解放": "Unlocked at PLv10",
- "定期公演『初』──それは、初星学園アイドル科の\n成績上位者のみ立つことができるステージ\n自分を磨き、今、彼女たちは輝きはじめる──": "Regular performance 『Hajime』── It is a stage that only the top performers of Hatsuboshi Idol Academy can stand on. Polishing themselves, now, they begin to shine──"
+ "定期公演『初』──それは、初星学園アイドル科の\n成績上位者のみ立つことができるステージ\n自分を磨き、今、彼女たちは輝きはじめる──": "Regular performance 『Hajime』── It is a stage that only the top performers of Hatsuboshi Idol Academy can stand on. Polishing themselves, now, they begin to shine──",
+
+ "バトラで検索": "Search in Battler",
+ "担当・ことね、莉波": "In charge: Kotone, Rina",
+ "ねこすぎ": "Too many cats",
+ "金ノート全然足りない": "There aren't enough gold notes",
+ "サポート重複": "Support Overlap",
+ "Shulla": "Shulla",
+ "はやて": "Hayate",
+ "よろしくお願いします!": "Pleased to meet you!",
+ "これからも毎日一緒にいるよ": "We'll be together every day from now on"
}
diff --git a/local-files/genericTrans/index/turn_effect.json b/local-files/genericTrans/index/turn_effect.json
index 5d7764c1..3c46e81b 100644
--- a/local-files/genericTrans/index/turn_effect.json
+++ b/local-files/genericTrans/index/turn_effect.json
@@ -1,17 +1,72 @@
{
- "【センス専用】ダンスレッスン開始時、50%の確率で○〆好調2ターン": "【Sense only】When starting a Dance lesson, there is a 50% chance that you will be in good form for 2 turn",
- "【センス専用】ダンスレッスン開始時、50%の確率で○〆好調2ターン": "【Sense only】When starting a Dance lesson, there is a 50% chance that you will be in good form for 2 turn",
- "【センス専用】ダンスSPレッスン開始時、50%の確率で○〆好調2ターン": "【Sense only】When starting a Dance SP lesson, there is a 50% chance that you will be in good form for 2 turn",
- "【センス専用】ダンスSPレッスン開始時、50%の確率で○〆好調2ターン": "【Sense only】When starting a Dance SP lesson, there is a 50% chance that you will be in good form for 2 turn",
- "【センス専用】ボーカルレッスン開始時、50%の確率で○〆好調1ターン": "【Sense only】When starting a Vocal lesson, there is a 50% chance that you will be in good form for 1 turn",
- "【センス専用】ボーカルレッスン開始時、50%の確率で○〆好調2ターン": "【Sense only】When starting a Vocal lesson, there is a 50% chance that you will be in good form for 2 turn",
- "【センス専用】ボーカルSPレッスン開始時、50%の確率で○〆好調2ターン": "【Sense only】When starting a Vocal SP lesson, there is a 50% chance that you will be in good form for 2 turn",
- "【センス専用】ボーカルSPレッスン開始時、50%の確率で○〆好調3ターン": "【Sense only】When starting a Vocal SP lesson, there is a 50% chance that you will be in good form for 3 turn",
- "【センス専用】ビジュアルレッスン開始時、50%の確率で○〆好調1ターン": "【Sense only】When starting a Visual lesson, there is a 50% chance that you will be in good form for 1 turn",
- "【センス専用】ビジュアルレッスン開始時、50%の確率で○〆好調2ターン": "【Sense only】When starting a Visual lesson, there is a 50% chance that you will be in good form for 2 turn",
- "【センス専用】ビジュアルSPレッスン開始時、50%の確率で○〆好調2ターン": "【Sense only】When starting a Visual SP lesson, there is a 50% chance that you will be in good form for 2 turn",
- "【センス専用】ビジュアルSPレッスン開始時、50%の確率で○〆好調3ターン": "【Sense only】When starting a Visual SP lesson, there is a 50% chance that you will be in good form for 3 turn",
+ "【センス専用】ダンスレッスン開始時、50%の確率で○〆好調2ターン": "【Sense only】When starting a Dance lesson, there is a 50% chance that you will be in Good Shape for 2 turn",
+ "【センス専用】ダンスレッスン開始時、50%の確率で○〆好調2ターン": "【Sense only】When starting a Dance lesson, there is a 50% chance that you will be in Good Shape for 2 turn",
+ "【センス専用】ダンスSPレッスン開始時、50%の確率で○〆好調2ターン": "【Sense only】When starting a Dance SP lesson, there is a 50% chance that you will be in Good Shape for 2 turn",
+ "【センス専用】ダンスSPレッスン開始時、50%の確率で○〆好調2ターン": "【Sense only】When starting a Dance SP lesson, there is a 50% chance that you will be in Good Shape for 2 turn",
+ "【センス専用】ボーカルレッスン開始時、50%の確率で○〆好調1ターン": "【Sense only】When starting a Vocal lesson, there is a 50% chance that you will be in Good Shape for 1 turn",
+ "【センス専用】ボーカルレッスン開始時、50%の確率で○〆好調2ターン": "【Sense only】When starting a Vocal lesson, there is a 50% chance that you will be in Good Shape for 2 turn",
+ "【センス専用】ボーカルSPレッスン開始時、50%の確率で○〆好調2ターン": "【Sense only】When starting a Vocal SP lesson, there is a 50% chance that you will be in Good Shape for 2 turn",
+ "【センス専用】ボーカルSPレッスン開始時、50%の確率で○〆好調3ターン": "【Sense only】When starting a Vocal SP lesson, there is a 50% chance that you will be in Good Shape for 3 turn",
+ "【センス専用】ビジュアルレッスン開始時、50%の確率で○〆好調1ターン": "【Sense only】When starting a Visual lesson, there is a 50% chance that you will be in Good Shape for 1 turn",
+ "【センス専用】ビジュアルレッスン開始時、50%の確率で○〆好調2ターン": "【Sense only】When starting a Visual lesson, there is a 50% chance that you will be in Good Shape for 2 turn",
+ "【センス専用】ビジュアルSPレッスン開始時、50%の確率で○〆好調2ターン": "【Sense only】When starting a Visual SP lesson, there is a 50% chance that you will be in Good Shape for 2 turn",
+ "【センス専用】ビジュアルSPレッスン開始時、50%の確率で○〆好調3ターン": "【Sense only】When starting a Visual SP lesson, there is a 50% chance that you will be in Good Shape for 3 turn",
"○〆好調状態でない場合眠気を山札のランダムな位置に○〆生成": "If you are not in ○〆 Good Shape, Drowsiness Card will be generated in a random position of the deck.",
- "レッスンCLEARの30%以上の場合体力回復": "If Lesson clear is 30% or more, Recover Stamina",
- "レッスンCLEARの30%以上の場合○〆好調3ターン": "If Lesson clear is 30% or more, you will get ○〆 Good Shape for 3 Turns."
-}
+ "レッスンCLEARの30%以上の場合体力回復": "If Lesson clear is 30% or more, Recovery HP",
+ "レッスンCLEARの30%以上の場合○〆好調3ターン": "If Lesson clear is 30% or more, you will get ○〆 Good Shape for 3 Turns.",
+ "ボーカルレッスン開始時、": "When starting a Vocal lesson,",
+ "ボーカルSPレッスン開始時、": "When starting a Vocal SP lesson,",
+ "ビジュアルレッスン開始時、": "When starting a Visual lesson,",
+ "ビジュアルSPレッスン開始時、": "When starting a Visual SP lesson,",
+ "ダンスレッスン開始時、": "When starting a Dance lesson,",
+ "ダンスSPレッスン開始時、": "When starting a Dance SP lesson,",
+ "の確率で○〆好調3ターン": "chance that you will be in ○〆Good Shape for 3 turns",
+ "の確率で○〆好調2ターン": "chance that you will be in ○〆Good Shape for 2 turns",
+ "の確率で○〆好調1ターン": "chance that you will be in ○〆Good Shape for 1 turns",
+ "の確率で○〆消費体力減少3ターン": "Chance of reducing stamina consumed by 3 turn",
+ "の確率で○〆消費体力減少2ターン": "Chance of reducing stamina consumed by 2 turn",
+ "の確率で○〆消費体力減少1ターン": "Chance of reducing stamina consumed by 1 turn",
+ "の確率で○〆集中": "chance that ○〆 Focus",
+ "○〆集中が1以下の場合体力減少": "If ○〆 Focus is 1 or less, decrease HP",
+ "○〆集中が2以下の場合体力減少": "If ○〆 Focus is 2 or less, decrease HP",
+ "○〆集中が3以下の場合体力減少": "If ○〆 Focus is 3 or less, decrease HP",
+ "○〆集中が4以下の場合体力減少": "If ○〆 Focus is 4 or less, decrease HP",
+ "○〆集中が5以下の場合体力減少": "If ○〆 Focus is 5 or less, decrease HP",
+ "○〆集中が1以上の場合○〆集中": "If ○〆 Focus is 1 or more, ○〆 Focus",
+ "○〆集中が2以上の場合○〆集中": "If ○〆 Focus is 2 or more, ○〆 Focus",
+ "○〆集中が3以上の場合○〆集中": "If ○〆 Focus is 3 or more, ○〆 Focus",
+ "○〆集中が4以上の場合○〆集中": "If ○〆 Focus is 4 or more, ○〆 Focus",
+ "○〆集中が5以上の場合○〆集中": "If ○〆 Focus is 5 or more, ○〆 Focus",
+ "○〆集中が6以上の場合○〆集中": "If ○〆 Focus is 6 or more, ○〆 Focus",
+ "○〆集中が7以上の場合○〆集中": "If ○〆 Focus is 7 or more, ○〆 Focus",
+ "○〆集中が8以上の場合○〆集中": "If ○〆 Focus is 8 or more, ○〆 Focus",
+ "○〆集中が9以上の場合○〆集中": "If ○〆 Focus is 9 or more, ○〆 Focus",
+ "○〆集中が10以上の場合○〆集中": "If ○〆 focus is 10 or more ○〆 focus",
+ "○〆集中が11以上の場合○〆集中": "If ○〆 Focus is 11 or more, ○〆 Focus",
+ "○〆集中が18以上の場合○〆集中": "If ○〆 Focus is 18 or more, ○〆 Focus",
+ "○〆集中+1": "○〆 Focus+1",
+ "○〆集中+2": "○〆 Focus+2",
+ "○〆集中+3": "○〆 Focus+3",
+ "○〆集中が1以上の場合○〆好調1ターン": "If ○〆 Focus is 1 or more, ○〆 in Good Shape for 1 turns",
+ "○〆集中が1以上の場合○〆好調2ターン": "If ○〆 Focus is 1 or more, ○〆 in Good Shape for 2 turns",
+ "○〆集中が1以上の場合○〆好調3ターン": "If ○〆 Focus is 1 or more, ○〆 in Good Shape for 3 turns",
+ "○〆集中が2以上の場合○〆好調3ターン": "If ○〆 Focus is 2 or more, ○〆 in Good Shape for 3 turns",
+ "○〆集中が3以上の場合○〆好調3ターン": "If ○〆 Focus is 3 or more, ○〆 in Good Shape for 3 turns",
+ "○〆集中が4以上の場合○〆好調3ターン": "If ○〆 Focus is 4 or more, ○〆 in Good Shape for 3 turns",
+ "○〆好印象が0の場合体力減少": "If ○〆 Good Impression is 0, decrease HP",
+ "○〆好印象が1以下の場合体力減少": "If ○〆 Good Impression is 1 or less, decrease HP",
+ "○〆好印象が2以下の場合体力減少": "If ○〆 Good Impression is 2 or less, decrease HP",
+ "○〆好印象が3以下の場合体力減少": "If ○〆 Good Impression is 3 or less, decrease HP",
+ "○〆好印象が4以下の場合体力減少": "If ○〆 Good Impression is 4 or less, decrease HP",
+ "○〆好印象が5以上の場合○〆好印象": "If ○〆 Good Impression is 5 or more, ○〆 Good Impression",
+ "○〆好印象が1以上の場合○〆好印象": "If ○〆 Good Impression is 1 or more, ○〆 Good Impression",
+ "○〆好印象が2以上の場合○〆好印象": "If ○〆 Good Impression is 2 or more, ○〆 Good Impression",
+ "○〆好印象が3以上の場合○〆好印象": "If ○〆 Good Impression is 3 or more, ○〆 Good Impression",
+ "○〆好印象が4以上の場合○〆好印象": "If ○〆 Good Impression is 4 or more, ○〆 Good Impression",
+ "○〆好印象が5以上の場合○〆好印象": "If ○〆 Good Impression is 5 or more, ○〆 Good Impression",
+ "○〆好印象が6以上の場合○〆好印象": "If ○〆 Good Impression is 6 or more, ○〆 Good Impression",
+ "○〆好印象が7以上の場合○〆好印象": "If ○〆 Good Impression is 7 or more, ○〆 Good Impression",
+ "○〆好印象が8以上の場合○〆好印象": "If ○〆 Good Impression is 8 or more, ○〆 Good Impression",
+ "○〆好印象が9以上の場合○〆好印象": "If ○〆 Good Impression is 9 or more, ○〆 Good Impression",
+ "○〆好印象が10以上の場合○〆好印象": "If ○〆 Good Impression is 10 or more, ○〆 Good Impression"
+}
\ No newline at end of file