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https://github.com/NatsumeLS/Gakumas-Translation-Data-EN.git
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Update: Tower mode UI first pass
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@@ -3555,5 +3555,156 @@
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"work.start.title": "Work Start Confirmation",
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"work.start.title": "Work Start Confirmation",
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"work.state.invalid_action": "This work is already completed",
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"work.state.invalid_action": "This work is already completed",
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"work.top.title": "Works",
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"work.top.title": "Works",
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"期間限定ミッション": "time-limited mission"
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"期間限定ミッション": "time-limited mission",
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"achievement.tower.coming_soon": "COMING SOON",
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"achievement.tower.detail.description": "Achievements will rank up based on the number of obtained\n on the path to becoming an idol",
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"achievement.tower.detail.title": "Achievement Details on the Path to Becoming an Idol",
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"achievement.tower.detail.to_tower": "To the Path to Becoming an Idol",
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"achievement.tower.star_max_1": "(Max Obtainable",
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"achievement.tower.star_max_2": ")",
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"achievement.tower.star_total": "Total Obtained",
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"achievement.tower.title": "Path to Becoming an Idol",
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"card.idol_card.release.description": "Do you want to use materials to unlock P Idols?",
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"card.idol_card.release.original_top_release_enable": "Unlockable",
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"card.idol_card.skin_change_sheet.changed": "Switched",
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"common.card.name_with_skin": "[{0}] {1}",
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"common.menu.button_type.TowerRankMission": "Clear Conditions",
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"common.menu.button_type.TowerRetire": "Retire",
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"common.network.error.produce_clear_time_ban_warning.description": "Suspicious activities violating the terms of use have been detected.\n\n▼Examples of cheating/prohibited activities\n・Using external tools\n・Sharing accounts\n・Causing trouble to other users\n・Intentionally exploiting in-game bugs\n・Other activities that violate laws or the terms of use\n\nPlease adhere to the terms of use while playing.\n\n※The ongoing produce data will be discarded",
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"common.network.error.produce_clear_time_ban_warning.title": "Regarding Your Play Situation",
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"common.number.comma": "{0:N0}",
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"common.slash.denominator": "/{0:N0}",
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"common.slash.no_comma.denominator": "/{0}",
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"contest.preparation.rehearsal.button.back": "Back",
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"contest.preparation.rehearsal.button.retire": "Cancel",
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"contest.preparation.rehearsal.confirm_sheet.description": "Cancel the rehearsal and return to the contest screen",
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"contest.preparation.rehearsal.confirm_sheet.execute": "Cancel",
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"contest.preparation.rehearsal.confirm_sheet.title": "Rehearsal Cancellation",
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"contest.result.rehearsal.title": "Rehearsal Results",
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"home.gasha.detail.gasha_point": "Exchange Pt",
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"home.gasha.detail.idol.another_idol.help": "About Another",
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"home.gasha.detail.idol.another_idol.new": "Not Obtained",
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"home.gasha.detail.idol.another_idol.original": "Original",
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"home.gasha.draw_jewel_confirm_sheet.description": "Do you want to use {0} <color=#u:Negative>{1:N0}</color> pieces to draw {2}?",
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"home.gasha.draw_jewel_confirm_sheet.description.step_up": "Do you want to use {0} <color=#u:Negative>{1:N0}</color> pieces to draw STEP {3} of {2}?",
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"home.gasha.draw_jewel_confirm_sheet.step_up.bonus_limit_time": "Limit",
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"home.gasha.draw_jewel_confirm_sheet.step_up.bonus_title": "Bonus Reward",
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"home.gasha.probability_detail_overlay.select_pickup.description": "Selecting a pickup will display detailed offering rates",
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"home.gasha.select_pickup.select_button": "Select",
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"home.gasha.select_pickup.title.another_idol": "Another Idol",
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"home.gasha.select_pickup.title.idol": "Idol",
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"home.gasha.select_pickup_sheet.precaution": "※You can change the selected target at any time",
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"home.gasha.step_up_probability_detail_overlay.tab_button": "step {0}",
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"home.gasha.step_up_probability_detail_overlay.title": "Offering Rates",
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"home.pvp.tower.is_progress": "In Progress",
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"media.four_panel_comic": "4-Panel Manga",
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"media.four_panel_comic.episode_title": "Episode {0}",
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"media.four_panel_comic.title": "4-Panel Manga",
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"meishi.edit.parts_limit.toast": "You cannot display more than 3",
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"meishi.edit.tab.parts": "Parts",
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"memory.list.user_memory.count.title": "Owned",
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"memory.sell.warning.use_tower": "You cannot convert memory used in the Path to Becoming an Idol",
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"produce.lesson.buff_condition_count_prefix": "Until Activation",
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"produce.lesson.card_limit": "This skill card cannot be used right now",
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"produce.lesson.log.detail.card_move": "Moved {2} pieces of \"{0}\" from {1} to {3}",
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"produce.lesson.log.detail.card_panic": "Changed stamina consumption of \"{0}\"",
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"produce.tower.clear": "Pass with rank {0} or higher",
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"producer.level.max.description": "Producer Lv is at maximum",
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"pvp.rate.rehearsal.alert": "※Challenge attempts will not be consumed / Rate points cannot be obtained",
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"pvp.rate.rehearsal_no_organized_confirm_sheet.alert": "※Default memory will be automatically organized for stages with no memory",
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"pvp.rate.rehearsal_no_organized_confirm_sheet.description": "There are stages with no memory organized. Do you still want to start the rehearsal?",
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"pvp.rate.rehearsal_no_organized_confirm_sheet.execute": "Start",
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"pvp.rate.rehearsal_no_organized_confirm_sheet.title": "No Memory Organized",
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"roster.community_label": "Affinity Community Episode {0}",
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"shop.coin_gasha.line_up_list_overlay.reset_remain_time_text": "Until reward reset",
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"shop.coin_gasha.line_up_list_overlay.reset_text": "The reward lineup will be updated periodically",
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"story_event.box_gasha.draw.disable": "Not enough items",
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"story_event.box_gasha.draw_condition_suffix": "Draw a Gasha",
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"story_event.box_gasha.item_name": "Box Gasha Coin",
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"story_event.box_gasha.piece_max_overlay.description": "You have obtained all pieces available in the event!",
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"story_event.box_gasha.potential_rank_up.disable": "Not enough pieces for talent bloom",
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"story_event.box_gasha.release.disable": "Not enough pieces for unlock",
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"story_event.box_gasha.reset_description.EmptyAll": "When you obtain all rewards, the box gasha lineup will automatically update.",
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"story_event.box_gasha.reset_description.EmptyFeature": "When you obtain all the featured rewards, the box gasha lineup will automatically update.",
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"story_event.box_gasha.reset_description.Optional": "You can manually update the box gasha lineup at any time by executing a reward reset. ※It will update immediately upon execution",
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"story_event.box_gasha.reset_result.sheet.description": "You have obtained all rewards in box {0}\nUpdating the box",
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"story_event.box_gasha.reset_result.sheet.title": "Box Reset Confirmation",
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"story_event.box_gasha.story_reward_gasha_count_sheet.condition": "Unlocked after drawing box gasha {0} times",
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"story_event.box_gasha.story_reward_gasha_count_sheet.title": "Story Event Community Unlock Condition",
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"story_event.exchange_item": "Event Exchange Item",
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"story_event.score": "Event Pt",
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"tower.auto_confirm_sheet.description": "Memory has been organized automatically",
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"tower.auto_confirm_sheet.title": "Auto Organization",
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"tower.battle_confirm.no_slot": "Main memory recommendations will decide turn count, support/trouble, and P items",
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"tower.clear_history_sheet.empty_history": "No clear history",
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"tower.clear_history_sheet.title": "STAGE {0} Clear Formation Confirmation",
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"tower.exam.sheet.retire_description": "Retire and return to the stage list?\n<color=#u:Negative>Retiring will delete the current progress.</color>",
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"tower.exam.sheet.retire_title": "Retire",
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"tower.invalid_sub_memory_confirm_sheet.description": "The main memory you are trying to organize is different from the sub memory. If you continue, the sub memory will be removed. Is that okay?",
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"tower.invalid_sub_memory_confirm_sheet.title": "Sub Memory Removal Confirmation",
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"tower.judge_base": "Judging Criteria",
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"tower.main_memory_select.decision_button": "Main Decision",
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"tower.no_organized_confirm_sheet.alert": "※Default memory will be automatically organized",
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"tower.no_organized_confirm_sheet.description": "No memory has been organized.\nDo you still want to challenge?",
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"tower.no_organized_confirm_sheet.execute": "Challenge",
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"tower.no_organized_confirm_sheet.title": "No Memory Organized",
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"tower.progress.continue": "Resume",
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"tower.progress.description": "There is information on the stage in progress.\nDo you want to resume the stage?",
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"tower.progress.retire": "Retire",
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"tower.progress.title": "Resume Path to Becoming an Idol",
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"tower.progress.warning": "※If you retire, the data of the current stage will be deleted",
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"tower.rank_mission.battle_rank.description": "Clear with rank {0} or higher",
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"tower.rank_mission.battle_rank_first.description": "Clear with 1st place",
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"tower.rank_mission.title": "Conditions",
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"tower.rank_mission.trigger_count.description": "Achieve {0} times",
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"tower.recommend_effect.label": "Recommended Effect",
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"tower.result.battle.button": "Next",
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"tower.result.clear": "CLEAR",
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"tower.result.clear_rank.button": "Back to List",
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"tower.result.failure": "FAILURE",
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"tower.result.item_get": "You have acquired the following items",
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"tower.result.item_get_auto": "Rewards will be received automatically",
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"tower.result.perfect": "PERFECT",
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"tower.server_force_reset.confirm.description": "If data exists from a challenge attempt on the path to idol on another device, that data will be discarded.\nDo you wish to proceed?\n\n※This message may appear even if no challenge data exists.",
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"tower.server_force_reset.confirm.title": "Challenge Data Confirmation",
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"tower.slot_auto_confirm_sheet.alert": "※The current formation will not be saved\n※The same plan's memory will be set in both the main memory and sub memory slots",
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"tower.slot_auto_confirm_sheet.description": "Automatically set memory",
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"tower.slot_auto_confirm_sheet.title": "Auto Formation",
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"tower.slot_reset_sheet.alert": "※The current formation will not be saved",
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"tower.slot_reset_sheet.title": "Reset Confirmation",
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"tower.slot_reset_sheet.txt": "Remove all equipped memory",
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"tower.stage.achieve.disable": "Rank-up conditions not met",
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"tower.stage.achieve.max": "Ranked up to the maximum",
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"tower.stage.achieve.receive": "Receive Rewards",
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"tower.stage.achieve.until.rankup": "Achievement\nUntil Rank Up",
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"tower.stage.featured_reward.cleared": "Available for acquisition",
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"tower.stage.featured_reward.not_cleared": "Acquire by clearing",
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"tower.stage.featured_reward.received": "Acquired",
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"tower.stage.latest_stage": "To the current challenge stage",
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"tower.stage.reward": "Reward",
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"tower.stage.reward.disable": "You have not cleared the specified stage",
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"tower.stage.reward.get": "Acquire",
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"tower.stage.reward.max": "All available rewards have been acquired",
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"tower.stage.stage": "STAGE",
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"tower.stage.start": "Challenge",
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"tower.sub_memory_select.decision_button": "Sub {0} Decision",
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"tower.sub_memory_select.disable_sub_memory.toast": "You cannot unset the configured sub memory slot",
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"tower.sub_memory_select.no_memory": "No memory available for formation.",
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"tower.top.feature.reward.rank": "Acquired at {0}",
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"tower.top.idol.stage": "STAGE",
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"tower.top.prologue": "Prologue",
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"tower.top.reward.disable": "Acquisition conditions not met",
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"tower.top.reward.get": "Acquire",
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"tower.top.reward_complete": "All available rewards\nhave been acquired",
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"tower.top.reward_confirm": "Reward Confirmation",
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"tower.top.reward_confirm_description_1": "Can be acquired by clearing stages",
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"tower.top.reward_confirm_description_2": "Collect a certain number to",
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"tower.top.reward_confirm_description_3": "Acquire rewards",
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"tower.top.reward_get_total": "Total Reward Acquisition",
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"tower.top.reward_list": "Reward List",
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"tower.top.title": "Path to Idol",
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"tower.top.title_label": "Assignment from Asari-sensei",
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"tower.top.title_type": "Path to Idol",
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"tower.top.total_badge_reward.reward": "Acquisition Count Reward",
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"tower.top.total_badge_reward.total": "Total"
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}
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}
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