Update: UI strings

This commit is contained in:
Mocca
2024-08-02 11:26:23 +07:00
parent d33517fd66
commit ad75f8d9be
5 changed files with 2508 additions and 2466 deletions

View File

@@ -2,61 +2,14 @@
"\n<nobr><color=#8581FF>レッスン中...": "\n<nobr><color=#8581FF>In Lesson...", "\n<nobr><color=#8581FF>レッスン中...": "\n<nobr><color=#8581FF>In Lesson...",
"\n<nobr><color=#8581FF>試験・ステージ中1回</color> </nobr>": "\n<nobr><color=#8581FF>Once during the Exam or Stage</color> </nobr>", "\n<nobr><color=#8581FF>試験・ステージ中1回</color> </nobr>": "\n<nobr><color=#8581FF>Once during the Exam or Stage</color> </nobr>",
"\n<nobr><color=#8581FF>試験中1回</color> </nobr>": "\n<nobr><color=#8581FF>Once during the exam</color> </nobr>", "\n<nobr><color=#8581FF>試験中1回</color> </nobr>": "\n<nobr><color=#8581FF>Once during the exam</color> </nobr>",
"\n○〆Motivation": "\n○〆Motivation",
"\n○〆Reduce stamina consumption <nobr>3 turns</nobr>\n<nobr><color=#8581FF>Once per lesson</color></nobr><nobr><color=#8581FF>No dupe</color></nobr>": "\n○〆Reduce stamina consumption <nobr>3 turns</nobr>\n<nobr><color=#8581FF>Once per lesson</color></nobr><nobr><color=#8581FF>No duplicate</color></nobr>",
"\n○〆やる気が3以上の場合、○〆やる気": "\n○〆If Motivation is 3 or higher, ○〆Motivation", "\n○〆やる気が3以上の場合、○〆やる気": "\n○〆If Motivation is 3 or higher, ○〆Motivation",
"\n○〆やる気が6以上の場合、○〆やる気": "\n○〆If Motivation is 6 or higher, ○〆Motivation", "\n○〆やる気が6以上の場合、○〆やる気": "\n○〆If Motivation is 6 or higher, ○〆Motivation",
"\n○〆体力消費": "\n○〆Stamina Consumption", "\n○〆体力消費": "\n○〆Stamina Consumption",
"\n○〆元気の": "\n○〆Energy", "\n○〆元気の": "\n○〆Energy",
"○〆Good Impression": "○〆Good Impression",
"\n○〆Motivation": "\n○〆Motivation",
"\n○〆Reduce stamina consumption <nobr>3 turns</nobr>\n<nobr><color=#8581FF>Once per lesson</color></nobr><nobr><color=#8581FF>No dupe</color></nobr>": "\n○〆Reduce stamina consumption <nobr>3 turns</nobr>\n<nobr><color=#8581FF>Once per lesson</color></nobr><nobr><color=#8581FF>No duplicate</color></nobr>",
"ビジュアルレッスンボーナス+2.5%": "Visual Lesson Bonus +2.5%",
"ビジュアルSPレッスン終了時、体力回復4": "Stamina Recovery 4 at the end of Visual SP Lesson",
"授業終了時、ビジュアル上昇+4": "Visual Increase +4 at the end of class",
"スキルカード強化時、ビジュアル上昇+2": "Visual Increase +2 when Skill Card is Enhanced",
"初期ボーカル上昇+12": "Initial Vocal Increase +12",
"初期Pポイント+10": "Initial P Points +10",
"ビジュアルSPレッスン発生率+15%": "Visual SP Lesson Occurrence Rate +15%",
"ボーカルレッスン開始時、45%の確率で○〆やる気": "45% chance of ○〆 Motivation at the start of Vocal Lesson",
"ボーカルレッスン終了時、45%の確率で体力回復4": "45% chance to recover 4 Stamina at the end of Vocal Lesson",
"ダンスレッスンボーナス+2.8%": "Dance Lesson Bonus +2.8%",
"ダンスレッスン開始時、20%の確率で○〆好印象": "20% chance of ○〆 Good Impression at the start of Dance Lesson",
"ダンスレッスンボーナス+2.5%": "Dance Lesson Bonus +2.5%",
"休む選択時、ボーカル上昇+6": "When choosing to rest, Vocal Increase +6",
"ボーカル上昇+10": "Vocal Increase +10",
"Pポイント+10": "P Points +10",
"ターン開始時○〆好印象が6以上の場合、体力回復": "If ○〆Good Impression is 6 or more at the start of the turn, recover stamina",
"ターン終了時○〆好調が3ターン以上の場合、○〆好調<nobr>2ターン</nobr>\nレッスン内4回": "If ○〆Motivation is 3 turns or more at the end of the turn, ○〆Motivation <nobr>2 turns</nobr>\n4 times per lesson",
"ターン終了時○〆好調が6ターン以上の場合、○〆好調<nobr>2ターン</nobr>\nレッスン内3回": "If ○〆Motivation is 6 turns or more at the end of the turn, ○〆Motivation <nobr>2 turns</nobr>\n3 times per lesson",
"○〆好調状態の場合、使用可\nパラメータ+9\n○〆好調の": "○〆Can be used in good condition\nParameter +9\n○〆Good condition",
"○〆好調状態の場合、使用可\nパラメータ+12\n○〆好調の": "○〆Can be used in good condition\nParameter +12\n○〆Good condition",
"○〆体力消費2\n○〆好印象": "○〆Stamina Consumption 2\n○〆Good Impression",
"適用)\n○〆集中": "Applicable)\n○〆Focus",
"○〆好調<nobr>4ターン</nobr>\n次のターン、スキルカードを引く\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "○〆Good Condition <nobr>4 turns</nobr>\nDraw a Skill Card next turn\n<nobr><color=#8581FF>Once per lesson</color> </nobr><nobr><color=#8581FF>Cannot be duplicated</color></nobr>",
"○〆好調<nobr>5ターン</nobr>\n次のターン、スキルカードを<nobr>2枚</nobr>引く\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "○〆Good Condition <nobr>5 turns</nobr>\nDraw <nobr>2 Skill Cards</nobr> next turn\n<nobr><color=#8581FF>Once per lesson</color> </nobr><nobr><color=#8581FF>Cannot be duplicated</color></nobr>",
"\n○〆固定元気": "\n○〆Fixed Energy", "\n○〆固定元気": "\n○〆Fixed Energy",
"体力が50%以上の場合体力回復": "If stamina is 50% or more, stamina recovery",
"\n開始7ターンの間有効": "\n(Effective for 7 turns from the start)",
"\n○〆好印象": "\n○〆Good Impression", "\n○〆好印象": "\n○〆Good Impression",
"○〆メンタルスキルカード使用時直前に○〆メンタルスキルカードを使用していた場合、○〆集中": "If a ○〆 mental skill card was used just before using a ○〆 mental skill card, ○〆 concentration",
"○〆好調が3ターン以上の場合○〆絶好調<nobr>4ターン</nobr>": "If ○〆 good condition lasts 3 turns or more, ○〆 excellent condition <nobr>4 turns</nobr>",
"○〆好調が4ターン以上の場合○〆消費体力減少<nobr>3ターン</nobr>": "If ○〆 good condition lasts 4 turns or more, ○〆 reduces stamina consumption <nobr>3 turns</nobr>",
"○〆好調状態でない場合○〆不安<nobr>4ターン</nobr>": "If not in ○〆 good condition, ○〆 anxiety <nobr>4 turns</nobr>",
"スコアが1500未満の場合○〆不調<nobr>5ターン</nobr>": "If the score is below 1500, ○〆 poor condition <nobr>5 turns</nobr>",
"スコアが1800以上の場合○〆消費体力減少<nobr>3ターン</nobr>": "If the score is 1800 or more, ○〆 reduces stamina consumption <nobr>3 turns</nobr>",
"スコアが2400以上の場合○〆消費体力減少<nobr>5ターン</nobr>": "If the score is 2400 or more, ○〆 reduces stamina consumption <nobr>5 turns</nobr>",
"スコアが2500以上の場合○〆絶好調<nobr>5ターン</nobr>": "If the score is 2500 or more, ○〆 excellent condition <nobr>5 turns</nobr>",
"スコアが3200以上の場合以降、ターン終了時、スコア": "If the score is 3200 or more, thereafter, at the end of the turn, score",
"スコアが3600以上の場合スコア": "If the score is 3600 or more, score",
"スコアが4000以上の場合○〆スコア上昇量増加": "If the score is 4000 or more, ○〆 score increase amount increases",
"スコアが6800未満の場合○〆不調<nobr>4ターン</nobr>": "If the score is below 6800, ○〆 poor condition <nobr>4 turns</nobr>",
"直前に○〆メンタルスキルカードを使用していた場合○〆絶好調<nobr>6ターン</nobr>": "If a ○〆 mental skill card was used just before, ○〆 excellent condition <nobr>6 turns</nobr>",
"獲得スキルカード再抽選回数+2": "Acquired Skill Card Reroll Count +2",
"最大体力の50%分回復\nPドリンクを選択して獲得\nメンタルスキルカードを選択して獲得": "Recover 50% of Max Stamina\nChoose and Acquire P Drink\nChoose and Acquire Mental Skill Card",
"最大体力の20%分回復\nランダムなスキルカードを強化": "Recover 20% of Max Stamina\nEnhance a Random Skill Card",
"分スコア上昇\n○〆元気": "Partial Score Increase\n○〆 Energy",
"ビジュアルSPレッスン開始時、30%の確率で○〆好印象": "30% Chance of ○〆 Good Impression at the Start of Visual SP Lesson",
"○〆元気+13\n○〆元気増加無効<nobr>2ターン</nobr>\n○〆消費体力減少<nobr>4ターン</nobr>\n<nobr><color=#8581FF>試験・ステージ中1回</color> </nobr>": "○〆 Energy +13\n○〆 Energy Increase Invalid <nobr>2 Turns</nobr>\n○〆 Reduced Stamina Consumption <nobr>4 Turns</nobr>\n<nobr><color=#8581FF>Once During Exam/Stage</color> </nobr>",
"○〆元気+6\n○〆好調<nobr>3ターン</nobr>\n<nobr><color=#8581FF>試験・ステージ中1回</color> </nobr>": "○〆 Energy +6\n○〆 Good Condition <nobr>3 Turns</nobr>\n<nobr><color=#8581FF>Once During Exam/Stage</color> </nobr>",
"\n○〆好印象が10以上の場合、○〆好印象": "\n○〆If Good Impression is 10 or more, ○〆Good Impression", "\n○〆好印象が10以上の場合、○〆好印象": "\n○〆If Good Impression is 10 or more, ○〆Good Impression",
"\n○〆好調<nobr>2ターン</nobr>\n<nobr><color=#8581FF>試験・ステージ中1回</color> </nobr>": "\n○〆 Good Shape <nobr>2 Turns.</nobr>\n<nobr><color=#8581FF>Once during the Exam or Stage</color> </nobr>", "\n○〆好調<nobr>2ターン</nobr>\n<nobr><color=#8581FF>試験・ステージ中1回</color> </nobr>": "\n○〆 Good Shape <nobr>2 Turns.</nobr>\n<nobr><color=#8581FF>Once during the Exam or Stage</color> </nobr>",
"\n○〆好調<nobr>2ターン</nobr>\n<nobr><color=#8581FF>試験中1回</color> </nobr>": "\n○〆 in Good Shape <nobr>for 2 turns</nobr>\n<nobr><color=#8581FF>Once during the exam</color> </nobr>", "\n○〆好調<nobr>2ターン</nobr>\n<nobr><color=#8581FF>試験中1回</color> </nobr>": "\n○〆 in Good Shape <nobr>for 2 turns</nobr>\n<nobr><color=#8581FF>Once during the exam</color> </nobr>",
@@ -81,6 +34,8 @@
"\n○〆消費体力増加<nobr>2ターン</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "\n○〆Increased Stamina Consumption <nobr>2 Turns</nobr>\n<nobr><color=#8581FF>Once during Lesson</color> </nobr>", "\n○〆消費体力増加<nobr>2ターン</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "\n○〆Increased Stamina Consumption <nobr>2 Turns</nobr>\n<nobr><color=#8581FF>Once during Lesson</color> </nobr>",
"\n○〆消費体力増加<nobr>2ターン</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "\n○〆Increased stamina consumption<nobr>2 turns</nobr>\n<nobr><color=#8581FF>Once per lesson</color> </nobr><nobr><color=#8581FF>No dupe</color></nobr>", "\n○〆消費体力増加<nobr>2ターン</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "\n○〆Increased stamina consumption<nobr>2 turns</nobr>\n<nobr><color=#8581FF>Once per lesson</color> </nobr><nobr><color=#8581FF>No dupe</color></nobr>",
"\n○〆消費体力増加<nobr>2ターン</nobr>\n<nobr><color=#8581FF>試験・ステージ中1回</color> </nobr>": "\n○〆Increased Stamina Consumption <nobr>2 Turns</nobr>\n<nobr><color=#8581FF>Once during Exam/Stage</color> </nobr>", "\n○〆消費体力増加<nobr>2ターン</nobr>\n<nobr><color=#8581FF>試験・ステージ中1回</color> </nobr>": "\n○〆Increased Stamina Consumption <nobr>2 Turns</nobr>\n<nobr><color=#8581FF>Once during Exam/Stage</color> </nobr>",
"\n○〆消費体力減少<nobr>3ターン</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "\n○〆Reduce Stamina Consumption<nobr>3 Turns</nobr>\n<nobr><color=#8581FF>Once During Lesson</color> </nobr>",
"\n○〆消費体力減少<nobr>3ターン</nobr>\n<nobr><color=#8581FF>試験・ステージ中1回</color> </nobr>": "\n○〆消費体力減少<nobr>3ターン</nobr>\n<nobr><color=#8581FF>試験・ステージ中1回</color> </nobr>",
"\nスキルカードを<nobr>2枚</nobr>引く\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "\nDraw <nobr>2 Skill Cards</nobr>\n<nobr><color=#8581FF>Once during Lesson</color> </nobr>", "\nスキルカードを<nobr>2枚</nobr>引く\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "\nDraw <nobr>2 Skill Cards</nobr>\n<nobr><color=#8581FF>Once during Lesson</color> </nobr>",
"\nスキルカードを<nobr>2枚</nobr>引く\n<nobr><color=#8581FF>試験・ステージ中1回</color> </nobr>": "\nDraw <nobr>2</nobr> skill cards\n<nobr><color=#8581FF>Once during the exam or stage</color> </nobr>", "\nスキルカードを<nobr>2枚</nobr>引く\n<nobr><color=#8581FF>試験・ステージ中1回</color> </nobr>": "\nDraw <nobr>2</nobr> skill cards\n<nobr><color=#8581FF>Once during the exam or stage</color> </nobr>",
"\nスキルカードを<nobr>2枚</nobr>引く\n○〆消費体力減少<nobr>1ターン</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "\nDraw <nobr>2 Skill Cards</nobr>\n○〆Reduced stamina consumption for <nobr>1 turn</nobr>\n<nobr><color=#8581FF>During Lesson 1 time</color> </nobr>", "\nスキルカードを<nobr>2枚</nobr>引く\n○〆消費体力減少<nobr>1ターン</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "\nDraw <nobr>2 Skill Cards</nobr>\n○〆Reduced stamina consumption for <nobr>1 turn</nobr>\n<nobr><color=#8581FF>During Lesson 1 time</color> </nobr>",
@@ -102,6 +57,7 @@
"\n試験・ステージ内1回": "\nOnce per Exam or Stage", "\n試験・ステージ内1回": "\nOnce per Exam or Stage",
"\n試験・ステージ内2回": "\n(Twice within exams/stage)", "\n試験・ステージ内2回": "\n(Twice within exams/stage)",
"\n試験内3回": "\n(3 times during the exam)", "\n試験内3回": "\n(3 times during the exam)",
"\n開始7ターンの間有効": "\n(Effective for 7 turns from the start)",
"/ 確率中": "/ Mid", "/ 確率中": "/ Mid",
"/ 確率大": "/ High", "/ 確率大": "/ High",
"/ 確率小": "/ Small", "/ 確率小": "/ Small",
@@ -113,9 +69,11 @@
"40%の確率で成功しビジュアル上昇+110\n60%の確率で失敗しビジュアル上昇+40": "40% chance of success and Visual +110\n60% chance of failure and Visual +40", "40%の確率で成功しビジュアル上昇+110\n60%の確率で失敗しビジュアル上昇+40": "40% chance of success and Visual +110\n60% chance of failure and Visual +40",
"<color=#8581FF>【センス専用】</color>ダンスSPレッスン開始時、50%の確率で○〆好調<nobr>2ターン</nobr>": "<color=#8581FF>【Sense only】</color>When starting a Dance SP lesson, there is a 50% chance that you will be in Good Shape for <nobr>2 turn</nobr>", "<color=#8581FF>【センス専用】</color>ダンスSPレッスン開始時、50%の確率で○〆好調<nobr>2ターン</nobr>": "<color=#8581FF>【Sense only】</color>When starting a Dance SP lesson, there is a 50% chance that you will be in Good Shape for <nobr>2 turn</nobr>",
"<color=#8581FF>【センス専用】</color>ダンスSPレッスン開始時、70%の確率で○〆好調<nobr>2ターン</nobr>": "<color=#8581FF>【Sense Only】</color>70% chance of ○〆Good Condition for <nobr>2 turns</nobr> when starting Dance SP Lesson", "<color=#8581FF>【センス専用】</color>ダンスSPレッスン開始時、70%の確率で○〆好調<nobr>2ターン</nobr>": "<color=#8581FF>【Sense Only】</color>70% chance of ○〆Good Condition for <nobr>2 turns</nobr> when starting Dance SP Lesson",
"<color=#8581FF>【センス専用】</color>ダンスレッスン開始時、35%の確率で○〆好調<nobr>1ターン</nobr>": "<color=#8581FF>【Exclusive to Sense】</color>At the Start of Dance Lesson, 35% Chance for ○〆Good Condition<nobr>1 Turn</nobr>",
"<color=#8581FF>【センス専用】</color>ダンスレッスン開始時、50%の確率で○〆好調<nobr>2ターン</nobr>": "<color=#8581FF>【Sense only】</color>When starting a Dance lesson, there is a 50% chance that you will be in Good Shape for <nobr>2 turn</nobr>", "<color=#8581FF>【センス専用】</color>ダンスレッスン開始時、50%の確率で○〆好調<nobr>2ターン</nobr>": "<color=#8581FF>【Sense only】</color>When starting a Dance lesson, there is a 50% chance that you will be in Good Shape for <nobr>2 turn</nobr>",
"<color=#8581FF>【センス専用】</color>ビジュアルSPレッスン開始時、50%の確率で○〆好調<nobr>2ターン</nobr>": "<color=#8581FF>【Sense only】</color>When starting a Visual SP lesson, there is a 50% chance that you will be in Good Shape for <nobr>2 turn</nobr>", "<color=#8581FF>【センス専用】</color>ビジュアルSPレッスン開始時、50%の確率で○〆好調<nobr>2ターン</nobr>": "<color=#8581FF>【Sense only】</color>When starting a Visual SP lesson, there is a 50% chance that you will be in Good Shape for <nobr>2 turn</nobr>",
"<color=#8581FF>【センス専用】</color>ビジュアルSPレッスン開始時、50%の確率で○〆好調<nobr>3ターン</nobr>": "<color=#8581FF>【Sense only】</color>When starting a Visual SP lesson, there is a 50% chance that you will be in Good Shape for <nobr>3 turn</nobr>", "<color=#8581FF>【センス専用】</color>ビジュアルSPレッスン開始時、50%の確率で○〆好調<nobr>3ターン</nobr>": "<color=#8581FF>【Sense only】</color>When starting a Visual SP lesson, there is a 50% chance that you will be in Good Shape for <nobr>3 turn</nobr>",
"<color=#8581FF>【センス専用】</color>ビジュアルSPレッスン開始時、70%の確率で○〆好調<nobr>2ターン</nobr>": "<color=#8581FF>【Exclusive to Sense】</color>At the Start of Visual SP Lesson, 70% Chance for ○〆Good Condition<nobr>2 Turns</nobr>",
"<color=#8581FF>【センス専用】</color>ビジュアルレッスン開始時、50%の確率で○〆好調<nobr>1ターン</nobr>": "<color=#8581FF>【Sense only】</color>When starting a Visual lesson, there is a 50% chance that you will be in Good Shape for <nobr>1 turn</nobr>", "<color=#8581FF>【センス専用】</color>ビジュアルレッスン開始時、50%の確率で○〆好調<nobr>1ターン</nobr>": "<color=#8581FF>【Sense only】</color>When starting a Visual lesson, there is a 50% chance that you will be in Good Shape for <nobr>1 turn</nobr>",
"<color=#8581FF>【センス専用】</color>ビジュアルレッスン開始時、50%の確率で○〆好調<nobr>2ターン</nobr>": "<color=#8581FF>【Sense only】</color>When starting a Visual lesson, there is a 50% chance that you will be in Good Shape for <nobr>2 turn</nobr>", "<color=#8581FF>【センス専用】</color>ビジュアルレッスン開始時、50%の確率で○〆好調<nobr>2ターン</nobr>": "<color=#8581FF>【Sense only】</color>When starting a Visual lesson, there is a 50% chance that you will be in Good Shape for <nobr>2 turn</nobr>",
"<color=#8581FF>【センス専用】</color>ボーカルSPレッスン開始時、50%の確率で○〆好調<nobr>2ターン</nobr>": "<color=#8581FF>【Sense only】</color>When starting a Vocal SP lesson, there is a 50% chance that you will be in Good Shape for <nobr>2 turn</nobr>", "<color=#8581FF>【センス専用】</color>ボーカルSPレッスン開始時、50%の確率で○〆好調<nobr>2ターン</nobr>": "<color=#8581FF>【Sense only】</color>When starting a Vocal SP lesson, there is a 50% chance that you will be in Good Shape for <nobr>2 turn</nobr>",
@@ -128,9 +86,11 @@
"APが20回復するドリンク": "Drink that restores 20 AP", "APが20回復するドリンク": "Drink that restores 20 AP",
"APを75回復": "Recovers 75 AP", "APを75回復": "Recovers 75 AP",
"Lv.60で解放": "Unlocked at Lv.60", "Lv.60で解放": "Unlocked at Lv.60",
"Pポイント+10": "P Points +10",
"SPレッスン終了時、体力回復": "HP recovery at the end of SP lesson", "SPレッスン終了時、体力回復": "HP recovery at the end of SP lesson",
"SPレッスン終了時、体力消費3\nスキルカードを選択して<color=#8581FF>強化</color>": "At the end of SP lesson, stamina consumption 3, select a skill card to <color=#8581FF>enhance</color>", "SPレッスン終了時、体力消費3\nスキルカードを選択して<color=#8581FF>強化</color>": "At the end of SP lesson, stamina consumption 3, select a skill card to <color=#8581FF>enhance</color>",
"※ボーナス対象のアイドルとプロデュースアイドルはボーナス効果\n が高い方が優先されます。": "※ The idol with the higher bonus effect will be prioritized between the bonus target idol and the produce idol.", "※ボーナス対象のアイドルとプロデュースアイドルはボーナス効果\n が高い方が優先されます。": "※ The idol with the higher bonus effect will be prioritized between the bonus target idol and the produce idol.",
"○〆Good Impression": "○〆Good Impression",
"○〆やる気<nobr>+3</nobr>": "○〆Motivation <nobr>+3</nobr>", "○〆やる気<nobr>+3</nobr>": "○〆Motivation <nobr>+3</nobr>",
"○〆やる気<nobr>+3</nobr>\n○〆やる気が6以上の場合、○〆好印象<nobr>+4</nobr>": "○〆Motivation<nobr>+3</nobr>\nIf ○〆Motivation is 6 or higher, ○〆Good Impression<nobr>+4</nobr>", "○〆やる気<nobr>+3</nobr>\n○〆やる気が6以上の場合、○〆好印象<nobr>+4</nobr>": "○〆Motivation<nobr>+3</nobr>\nIf ○〆Motivation is 6 or higher, ○〆Good Impression<nobr>+4</nobr>",
"○〆やる気<nobr>+3</nobr>\n以降、○〆メンタルスキルカード使用時、○〆やる気<nobr>+1</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "○〆Motivation<nobr>+3</nobr>\nAfterwards, when using ○〆Mental Skill Card, ○〆Motivation<nobr>+1</nobr>\n<nobr><color=#8581FF>Once per lesson</color></nobr><nobr><color=#8581FF>No dupe</color></nobr>", "○〆やる気<nobr>+3</nobr>\n以降、○〆メンタルスキルカード使用時、○〆やる気<nobr>+1</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "○〆Motivation<nobr>+3</nobr>\nAfterwards, when using ○〆Mental Skill Card, ○〆Motivation<nobr>+1</nobr>\n<nobr><color=#8581FF>Once per lesson</color></nobr><nobr><color=#8581FF>No dupe</color></nobr>",
@@ -205,6 +165,7 @@
"○〆パラメータ上昇量増加": "○〆Increased Parameter Gain", "○〆パラメータ上昇量増加": "○〆Increased Parameter Gain",
"○〆メンタルスキルカード使用後○〆やる気が5以上の場合、○〆やる気<nobr>+3</nobr>\n○〆スキルカード使用数追加<nobr>+1</nobr>\nレッスン内1回": "After using a mental skill card, if motivation is 5 or more, Motivation +3\nSkill card usage +1\n(once per lesson)", "○〆メンタルスキルカード使用後○〆やる気が5以上の場合、○〆やる気<nobr>+3</nobr>\n○〆スキルカード使用数追加<nobr>+1</nobr>\nレッスン内1回": "After using a mental skill card, if motivation is 5 or more, Motivation +3\nSkill card usage +1\n(once per lesson)",
"○〆メンタルスキルカード使用後○〆やる気が5以上の場合、○〆やる気<nobr>+5</nobr>\n○〆スキルカード使用数追加<nobr>+1</nobr>\nレッスン内1回": "After using a mental skill card, if motivation is 5 or more, Motivation +5\nSkill card usage +1\n(once per lesson)", "○〆メンタルスキルカード使用後○〆やる気が5以上の場合、○〆やる気<nobr>+5</nobr>\n○〆スキルカード使用数追加<nobr>+1</nobr>\nレッスン内1回": "After using a mental skill card, if motivation is 5 or more, Motivation +5\nSkill card usage +1\n(once per lesson)",
"○〆メンタルスキルカード使用時直前に○〆メンタルスキルカードを使用していた場合、○〆集中": "If a ○〆 mental skill card was used just before using a ○〆 mental skill card, ○〆 concentration",
"○〆メンタルスキルカード強化時、ダンス上昇+": "When strengthening ○〆Mental Skill Card, Dance Increase +", "○〆メンタルスキルカード強化時、ダンス上昇+": "When strengthening ○〆Mental Skill Card, Dance Increase +",
"○〆メンタルスキルカード強化時、ダンス上昇+5": "○〆When enhancing Mental Skill Cards, Dance +5", "○〆メンタルスキルカード強化時、ダンス上昇+5": "○〆When enhancing Mental Skill Cards, Dance +5",
"○〆メンタルスキルカード強化時、ボーカル上昇+": "When enhancing a mental skill card, vocal increase +", "○〆メンタルスキルカード強化時、ボーカル上昇+": "When enhancing a mental skill card, vocal increase +",
@@ -261,6 +222,7 @@
"○〆体力消費1\n○〆元気+9\n○〆消費体力削減": "○〆Stamina consumption 1\n○〆Energy +9\n○〆Reduced stamina consumption", "○〆体力消費1\n○〆元気+9\n○〆消費体力削減": "○〆Stamina consumption 1\n○〆Energy +9\n○〆Reduced stamina consumption",
"○〆体力消費1\n○〆好印象": "○〆 Stamina consumption 1\n○〆 Good impression", "○〆体力消費1\n○〆好印象": "○〆 Stamina consumption 1\n○〆 Good impression",
"○〆体力消費2\n○〆元気を0にして、減少前の○〆元気の": "○〆Stamina consumption 2\n○〆Energy 0, and the ○〆Energy before reduction", "○〆体力消費2\n○〆元気を0にして、減少前の○〆元気の": "○〆Stamina consumption 2\n○〆Energy 0, and the ○〆Energy before reduction",
"○〆体力消費2\n○〆好印象": "○〆Stamina Consumption 2\n○〆Good Impression",
"○〆体力消費3\n○〆やる気": "○〆Stamina Cost 3\n○〆Motivation", "○〆体力消費3\n○〆やる気": "○〆Stamina Cost 3\n○〆Motivation",
"○〆体力消費3\n○〆元気": "○〆Stamina consumption 3\n○〆Energy", "○〆体力消費3\n○〆元気": "○〆Stamina consumption 3\n○〆Energy",
"○〆体力消費3\n○〆元気+11\n○〆元気の": "○〆Stamina consumption 3\n○〆Energy +11\n○〆Energy", "○〆体力消費3\n○〆元気+11\n○〆元気の": "○〆Stamina consumption 3\n○〆Energy +11\n○〆Energy",
@@ -352,10 +314,12 @@
"○〆元気+10\n○〆集中": "○〆Energy +10\n○〆Focus", "○〆元気+10\n○〆集中": "○〆Energy +10\n○〆Focus",
"○〆元気+11\n○〆やる気": "○〆Energy +11\n○〆Motivation", "○〆元気+11\n○〆やる気": "○〆Energy +11\n○〆Motivation",
"○〆元気+11\n○〆元気増加無効<nobr>2ターン</nobr>\n○〆消費体力減少<nobr>3ターン</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "○〆Energy +11\n○〆Energy Increase Disabled <nobr>2 Turns</nobr>\n○〆Reduced Stamina Consumption <nobr>3 Turns</nobr>\n<nobr><color=#8581FF>Once per lesson</color></nobr>", "○〆元気+11\n○〆元気増加無効<nobr>2ターン</nobr>\n○〆消費体力減少<nobr>3ターン</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "○〆Energy +11\n○〆Energy Increase Disabled <nobr>2 Turns</nobr>\n○〆Reduced Stamina Consumption <nobr>3 Turns</nobr>\n<nobr><color=#8581FF>Once per lesson</color></nobr>",
"○〆元気+11\n○〆元気増加無効<nobr>2ターン</nobr>\n○〆消費体力減少<nobr>3ターン</nobr>\n<nobr><color=#8581FF>試験・ステージ中1回</color> </nobr>": "○〆Energy +11\n○〆Negate Energy Increase<nobr>2 Turns</nobr>\n○〆Reduce Stamina Consumption<nobr>3 Turns</nobr>\n<nobr><color=#8581FF>Once During Exam/Stage</color> </nobr>",
"○〆元気+11\n○〆集中": "○〆Energetic +11\n○〆Focus", "○〆元気+11\n○〆集中": "○〆Energetic +11\n○〆Focus",
"○〆元気+12\n○〆集中": "○〆Energy +12\n○〆Focus", "○〆元気+12\n○〆集中": "○〆Energy +12\n○〆Focus",
"○〆元気+13\n○〆やる気": "○〆Energy +13\n○〆Motivation", "○〆元気+13\n○〆やる気": "○〆Energy +13\n○〆Motivation",
"○〆元気+13\n○〆元気増加無効<nobr>2ターン</nobr>\n○〆消費体力減少<nobr>4ターン</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "○〆Energy +13\n○〆Energy increase disabled<nobr>2 turns</nobr>\n○〆Reduced stamina consumption<nobr>4 turns</nobr>\n<nobr><color=#8581FF>Once per lesson</color> </nobr>", "○〆元気+13\n○〆元気増加無効<nobr>2ターン</nobr>\n○〆消費体力減少<nobr>4ターン</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "○〆Energy +13\n○〆Energy increase disabled<nobr>2 turns</nobr>\n○〆Reduced stamina consumption<nobr>4 turns</nobr>\n<nobr><color=#8581FF>Once per lesson</color> </nobr>",
"○〆元気+13\n○〆元気増加無効<nobr>2ターン</nobr>\n○〆消費体力減少<nobr>4ターン</nobr>\n<nobr><color=#8581FF>試験・ステージ中1回</color> </nobr>": "○〆 Energy +13\n○〆 Energy Increase Invalid <nobr>2 Turns</nobr>\n○〆 Reduced Stamina Consumption <nobr>4 Turns</nobr>\n<nobr><color=#8581FF>Once During Exam/Stage</color> </nobr>",
"○〆元気+16\n○〆集中": "○〆Energy +16\n○〆Focus", "○〆元気+16\n○〆集中": "○〆Energy +16\n○〆Focus",
"○〆元気+2\n○〆やる気": "○〆Energy +2\n○〆Motivation", "○〆元気+2\n○〆やる気": "○〆Energy +2\n○〆Motivation",
"○〆元気+2\n○〆やる気が6以上の場合、○〆元気": "○〆Energy +2\nIf motivation is 6 or more, ○〆Energy", "○〆元気+2\n○〆やる気が6以上の場合、○〆元気": "○〆Energy +2\nIf motivation is 6 or more, ○〆Energy",
@@ -388,6 +352,7 @@
"○〆元気+6\n○〆やる気の": "○〆Energy +6\n○〆Motivation", "○〆元気+6\n○〆やる気の": "○〆Energy +6\n○〆Motivation",
"○〆元気+6\n○〆好印象": "○〆Energy +6\n○〆Good impression", "○〆元気+6\n○〆好印象": "○〆Energy +6\n○〆Good impression",
"○〆元気+6\n○〆好調<nobr>3ターン</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "○〆Energy +6\n○〆Good Shape<nobr>3 turns</nobr>\n<nobr><color=#8581FF>Once per lesson</color> </nobr>", "○〆元気+6\n○〆好調<nobr>3ターン</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "○〆Energy +6\n○〆Good Shape<nobr>3 turns</nobr>\n<nobr><color=#8581FF>Once per lesson</color> </nobr>",
"○〆元気+6\n○〆好調<nobr>3ターン</nobr>\n<nobr><color=#8581FF>試験・ステージ中1回</color> </nobr>": "○〆 Energy +6\n○〆 Good Condition <nobr>3 Turns</nobr>\n<nobr><color=#8581FF>Once During Exam/Stage</color> </nobr>",
"○〆元気+6\n○〆好調<nobr>3ターン</nobr>\n<nobr><color=#8581FF>試験中1回</color> </nobr>": "○〆 Energy +6\n○〆 Good Shape <nobr>3 turns</nobr>\n<nobr><color=#8581FF>1 time during exam</color> </nobr>", "○〆元気+6\n○〆好調<nobr>3ターン</nobr>\n<nobr><color=#8581FF>試験中1回</color> </nobr>": "○〆 Energy +6\n○〆 Good Shape <nobr>3 turns</nobr>\n<nobr><color=#8581FF>1 time during exam</color> </nobr>",
"○〆元気+6\n○〆集中": "○〆Energy +6\n○〆Focus", "○〆元気+6\n○〆集中": "○〆Energy +6\n○〆Focus",
"○〆元気+6\n体力が50%以上の場合、○〆消費体力削減": "○〆Energy +6\nIf stamina is 50% or more, ○〆Reduced stamina consumption", "○〆元気+6\n体力が50%以上の場合、○〆消費体力削減": "○〆Energy +6\nIf stamina is 50% or more, ○〆Reduced stamina consumption",
@@ -496,15 +461,19 @@
"○〆好調<nobr>4ターン</nobr>\n○〆好調状態の場合、○〆集中<nobr>+1</nobr>": "○〆Good Shape<nobr>4 turns</nobr>\nIf in ○〆Good Shape, ○〆Focus<nobr>+1</nobr>", "○〆好調<nobr>4ターン</nobr>\n○〆好調状態の場合、○〆集中<nobr>+1</nobr>": "○〆Good Shape<nobr>4 turns</nobr>\nIf in ○〆Good Shape, ○〆Focus<nobr>+1</nobr>",
"○〆好調<nobr>4ターン</nobr>\n○〆絶好調<nobr>5ターン</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "○〆Good Shape<nobr>4 turns</nobr>\n○〆Excellent condition<nobr>5 turns</nobr>\n<nobr><color=#8581FF>Once per lesson</color> </nobr><nobr><color=#8581FF>No dupe</color></nobr>", "○〆好調<nobr>4ターン</nobr>\n○〆絶好調<nobr>5ターン</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "○〆Good Shape<nobr>4 turns</nobr>\n○〆Excellent condition<nobr>5 turns</nobr>\n<nobr><color=#8581FF>Once per lesson</color> </nobr><nobr><color=#8581FF>No dupe</color></nobr>",
"○〆好調<nobr>4ターン</nobr>\n○〆集中<nobr>+3</nobr>\n体力が50%以上の場合、次のターン、スキルカードを引く\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "○〆Good Shape<nobr>4 turns</nobr>\n○〆Focus<nobr>+3</nobr>\nIf stamina is 50% or more, draw a skill card next turn\n<nobr><color=#8581FF>Once per lesson</color></nobr><nobr><color=#8581FF>No dupe</color></nobr>", "○〆好調<nobr>4ターン</nobr>\n○〆集中<nobr>+3</nobr>\n体力が50%以上の場合、次のターン、スキルカードを引く\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "○〆Good Shape<nobr>4 turns</nobr>\n○〆Focus<nobr>+3</nobr>\nIf stamina is 50% or more, draw a skill card next turn\n<nobr><color=#8581FF>Once per lesson</color></nobr><nobr><color=#8581FF>No dupe</color></nobr>",
"○〆好調<nobr>4ターン</nobr>\n次のターン、スキルカードを引く\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "○〆Good Condition <nobr>4 turns</nobr>\nDraw a Skill Card next turn\n<nobr><color=#8581FF>Once per lesson</color> </nobr><nobr><color=#8581FF>Cannot be duplicated</color></nobr>",
"○〆好調<nobr>4ターン</nobr>\n次のターン、パラメータ<nobr>+32</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "○〆Good Shape<nobr>4 turns</nobr>\nNext turn, Param<nobr>+32</nobr>\n<nobr><color=#8581FF>Once per lesson</color></nobr><nobr><color=#8581FF>No dupe</color></nobr>", "○〆好調<nobr>4ターン</nobr>\n次のターン、パラメータ<nobr>+32</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "○〆Good Shape<nobr>4 turns</nobr>\nNext turn, Param<nobr>+32</nobr>\n<nobr><color=#8581FF>Once per lesson</color></nobr><nobr><color=#8581FF>No dupe</color></nobr>",
"○〆好調<nobr>5ターン</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "○〆Good Shape<nobr>5 turns</nobr>\n<nobr><color=#8581FF>Once per lesson</color></nobr>", "○〆好調<nobr>5ターン</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "○〆Good Shape<nobr>5 turns</nobr>\n<nobr><color=#8581FF>Once per lesson</color></nobr>",
"○〆好調<nobr>5ターン</nobr>\n<nobr><color=#8581FF>試験・ステージ中1回</color> </nobr>": "○〆Good Condition for <nobr>5 turns</nobr>\n<nobr><color=#8581FF>During Exam/Stage 1 time</color> </nobr>", "○〆好調<nobr>5ターン</nobr>\n<nobr><color=#8581FF>試験・ステージ中1回</color> </nobr>": "○〆Good Condition for <nobr>5 turns</nobr>\n<nobr><color=#8581FF>During Exam/Stage 1 time</color> </nobr>",
"○〆好調<nobr>5ターン</nobr>\n次のターン、スキルカードを<nobr>2枚</nobr>引く\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "○〆Good Condition <nobr>5 turns</nobr>\nDraw <nobr>2 Skill Cards</nobr> next turn\n<nobr><color=#8581FF>Once per lesson</color> </nobr><nobr><color=#8581FF>Cannot be duplicated</color></nobr>",
"○〆好調<nobr>7ターン</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "○〆Good Shape<nobr>7 turns</nobr>\n<nobr><color=#8581FF>Once per lesson</color></nobr>", "○〆好調<nobr>7ターン</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "○〆Good Shape<nobr>7 turns</nobr>\n<nobr><color=#8581FF>Once per lesson</color></nobr>",
"○〆好調<nobr>7ターン</nobr>\n<nobr><color=#8581FF>試験・ステージ中1回</color> </nobr>": "○〆Good Condition <nobr>7 turns</nobr>\n<nobr><color=#8581FF>Once during Exam/Stage</color> </nobr>", "○〆好調<nobr>7ターン</nobr>\n<nobr><color=#8581FF>試験・ステージ中1回</color> </nobr>": "○〆Good Condition <nobr>7 turns</nobr>\n<nobr><color=#8581FF>Once during Exam/Stage</color> </nobr>",
"○〆好調<nobr>7ターン</nobr>\n次のターン、パラメータ<nobr>+40</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "○〆Good Shape<nobr>7 turns</nobr>\nNext turn, Param<nobr>+40</nobr>\n<nobr><color=#8581FF>Once per lesson</color></nobr><nobr><color=#8581FF>No dupe</color></nobr>", "○〆好調<nobr>7ターン</nobr>\n次のターン、パラメータ<nobr>+40</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "○〆Good Shape<nobr>7 turns</nobr>\nNext turn, Param<nobr>+40</nobr>\n<nobr><color=#8581FF>Once per lesson</color></nobr><nobr><color=#8581FF>No dupe</color></nobr>",
"○〆好調が13ターン以上の場合除外にあるスキルカードを山札の下に移動": "If ○〆Good Condition lasts for 13 or more turns, move excluded skill cards to the bottom of the deck", "○〆好調が13ターン以上の場合除外にあるスキルカードを山札の下に移動": "If ○〆Good Condition lasts for 13 or more turns, move excluded skill cards to the bottom of the deck",
"○〆好調が3ターン以上の場合○〆絶好調<nobr>4ターン</nobr>": "If ○〆 good condition lasts 3 turns or more, ○〆 excellent condition <nobr>4 turns</nobr>",
"○〆好調が3ターン以上の場合以降、ターン終了時、○〆集中": "○〆If in good condition for 3 or more turns, then ○〆Focus at the end of each turn", "○〆好調が3ターン以上の場合以降、ターン終了時、○〆集中": "○〆If in good condition for 3 or more turns, then ○〆Focus at the end of each turn",
"○〆好調が4ターン以上の場合○〆スキルカード使用数追加": "○〆Add skill card usage if good condition lasts 4 or more turns", "○〆好調が4ターン以上の場合○〆スキルカード使用数追加": "○〆Add skill card usage if good condition lasts 4 or more turns",
"○〆好調が4ターン以上の場合○〆消費体力減少<nobr>3ターン</nobr>": "If ○〆 good condition lasts 4 turns or more, ○〆 reduces stamina consumption <nobr>3 turns</nobr>",
"○〆好調が4ターン以上の場合○〆消費体力減少<nobr>6ターン</nobr>": "If ○〆Good Condition lasts for 4 or more turns, ○〆Energy Consumption Decrease <nobr>6 turns</nobr>", "○〆好調が4ターン以上の場合○〆消費体力減少<nobr>6ターン</nobr>": "If ○〆Good Condition lasts for 4 or more turns, ○〆Energy Consumption Decrease <nobr>6 turns</nobr>",
"○〆好調が4ターン以上の場合○〆絶好調<nobr>7ターン</nobr>": "If ○〆Good Condition lasts for 4 or more turns, ○〆Excellent Condition <nobr>7 turns</nobr>", "○〆好調が4ターン以上の場合○〆絶好調<nobr>7ターン</nobr>": "If ○〆Good Condition lasts for 4 or more turns, ○〆Excellent Condition <nobr>7 turns</nobr>",
"○〆好調が4ターン以下の場合○〆不調<nobr>5ターン</nobr>": "○〆If in good condition for 4 turns or less ○〆In bad condition<nobr>5 turns</nobr>", "○〆好調が4ターン以下の場合○〆不調<nobr>5ターン</nobr>": "○〆If in good condition for 4 turns or less ○〆In bad condition<nobr>5 turns</nobr>",
@@ -520,6 +489,7 @@
"○〆好調消費2ターン\n○〆元気+4\n○〆集中<nobr>+9</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "○〆Consume 2 Good Shape turns\n○〆Energy +4\n○〆Focus<nobr>+9</nobr>\n<nobr><color=#8581FF>Once per lesson</color></nobr>", "○〆好調消費2ターン\n○〆元気+4\n○〆集中<nobr>+9</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "○〆Consume 2 Good Shape turns\n○〆Energy +4\n○〆Focus<nobr>+9</nobr>\n<nobr><color=#8581FF>Once per lesson</color></nobr>",
"○〆好調消費2ターン\n○〆集中<nobr>+4</nobr>\n○〆スキルカード使用数追加<nobr>+1</nobr>\n<nobr><color=#8581FF>重複不可</color></nobr>": "○〆Consume 2 Good Shape turns\n○〆Focus<nobr>+4</nobr>\n○〆Skill card usage <nobr>+1</nobr>\n<nobr><color=#8581FF>No dupe</color></nobr>", "○〆好調消費2ターン\n○〆集中<nobr>+4</nobr>\n○〆スキルカード使用数追加<nobr>+1</nobr>\n<nobr><color=#8581FF>重複不可</color></nobr>": "○〆Consume 2 Good Shape turns\n○〆Focus<nobr>+4</nobr>\n○〆Skill card usage <nobr>+1</nobr>\n<nobr><color=#8581FF>No dupe</color></nobr>",
"○〆好調状態でない場合<color=#8581FF>眠気</color>を山札のランダムな位置に○〆生成": "If you are not in ○〆 Good Shape, <color=#8581FF>Drowsiness</color> Card will be generated in a random position of the deck.", "○〆好調状態でない場合<color=#8581FF>眠気</color>を山札のランダムな位置に○〆生成": "If you are not in ○〆 Good Shape, <color=#8581FF>Drowsiness</color> Card will be generated in a random position of the deck.",
"○〆好調状態でない場合○〆不安<nobr>4ターン</nobr>": "If not in ○〆 good condition, ○〆 anxiety <nobr>4 turns</nobr>",
"○〆好調状態でない場合○〆弱気": "○〆Timid if not in good condition", "○〆好調状態でない場合○〆弱気": "○〆Timid if not in good condition",
"○〆好調状態でない場合○〆手札減少": "If not in a ○〆Good Condition, ○〆Hand Decrease", "○〆好調状態でない場合○〆手札減少": "If not in a ○〆Good Condition, ○〆Hand Decrease",
"○〆好調状態の場合○〆スキルカード使用数追加": "○〆Add skill card usage if in good condition", "○〆好調状態の場合○〆スキルカード使用数追加": "○〆Add skill card usage if in good condition",
@@ -529,6 +499,7 @@
"○〆好調状態の場合○〆好調<nobr>2ターン</nobr>": "If in Good Shape ○〆 Good Shape <nobr>2 turns</nobr>", "○〆好調状態の場合○〆好調<nobr>2ターン</nobr>": "If in Good Shape ○〆 Good Shape <nobr>2 turns</nobr>",
"○〆好調状態の場合○〆好調<nobr>3ターン</nobr>": "If in ○〆Good Condition state, ○〆Good Condition<nobr>3 Turns</nobr>", "○〆好調状態の場合○〆好調<nobr>3ターン</nobr>": "If in ○〆Good Condition state, ○〆Good Condition<nobr>3 Turns</nobr>",
"○〆好調状態の場合○〆好調<nobr>4ターン</nobr>": "If in ○〆Good Condition state, ○〆Good Condition<nobr>4 Turns</nobr>", "○〆好調状態の場合○〆好調<nobr>4ターン</nobr>": "If in ○〆Good Condition state, ○〆Good Condition<nobr>4 Turns</nobr>",
"○〆好調状態の場合○〆集中": "○〆If in Good Condition, ○〆Focus",
"○〆好調状態の場合、使用可\n○〆絶好調<nobr>2ターン</nobr>\n次のターン、パラメータ<nobr>+38</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "Can be used if in ○〆Good Shape\n○〆Excellent Condition<nobr>2 turns</nobr>\nNext turn, Param<nobr>+38</nobr>\n<nobr><color=#8581FF>Once per lesson</color></nobr><nobr><color=#8581FF>No dupe</color></nobr>", "○〆好調状態の場合、使用可\n○〆絶好調<nobr>2ターン</nobr>\n次のターン、パラメータ<nobr>+38</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "Can be used if in ○〆Good Shape\n○〆Excellent Condition<nobr>2 turns</nobr>\nNext turn, Param<nobr>+38</nobr>\n<nobr><color=#8581FF>Once per lesson</color></nobr><nobr><color=#8581FF>No dupe</color></nobr>",
"○〆好調状態の場合、使用可\n○〆絶好調<nobr>3ターン</nobr>\n次のターン、パラメータ<nobr>+47</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "Can be used if in ○〆Good Shape\n○〆Excellent Condition<nobr>3 turns</nobr>\nNext turn, Param<nobr>+47</nobr>\n<nobr><color=#8581FF>Once per lesson</nobr><nobr><color=#8581FF>No dupe</color></nobr>", "○〆好調状態の場合、使用可\n○〆絶好調<nobr>3ターン</nobr>\n次のターン、パラメータ<nobr>+47</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "Can be used if in ○〆Good Shape\n○〆Excellent Condition<nobr>3 turns</nobr>\nNext turn, Param<nobr>+47</nobr>\n<nobr><color=#8581FF>Once per lesson</nobr><nobr><color=#8581FF>No dupe</color></nobr>",
"○〆好調状態の場合、使用可\nスコア+25\n": "If in Good Shape ○〆, usable\nScore +25\n", "○〆好調状態の場合、使用可\nスコア+25\n": "If in Good Shape ○〆, usable\nScore +25\n",
@@ -555,6 +526,7 @@
"○〆好調状態の場合、使用可\nスコア+54\n": "If in Good Shape ○〆, usable\nScore +54\n", "○〆好調状態の場合、使用可\nスコア+54\n": "If in Good Shape ○〆, usable\nScore +54\n",
"○〆好調状態の場合、使用可\nスコア+54\n<nobr><color=#8581FF>試験・ステージ中1回</color> </nobr>": "Can be used if in ○〆 Good Shape\nScore +54\n<nobr><color=#8581FF>Once during the Exam or Stage</color> </nobr>", "○〆好調状態の場合、使用可\nスコア+54\n<nobr><color=#8581FF>試験・ステージ中1回</color> </nobr>": "Can be used if in ○〆 Good Shape\nScore +54\n<nobr><color=#8581FF>Once during the Exam or Stage</color> </nobr>",
"○〆好調状態の場合、使用可\nスコア+54\n<nobr><color=#8581FF>重複不可</color></nobr>": "Available if in Good Shape ○〆\nScore +54\n<nobr><color=#8581FF>Not duplicable</color></nobr>", "○〆好調状態の場合、使用可\nスコア+54\n<nobr><color=#8581FF>重複不可</color></nobr>": "Available if in Good Shape ○〆\nScore +54\n<nobr><color=#8581FF>Not duplicable</color></nobr>",
"○〆好調状態の場合、使用可\nパラメータ+12\n○〆好調の": "○〆Can be used in good condition\nParameter +12\n○〆Good condition",
"○〆好調状態の場合、使用可\nパラメータ+25\n": "If in ○〆 Good Shape state, usable\nParameters +25\n", "○〆好調状態の場合、使用可\nパラメータ+25\n": "If in ○〆 Good Shape state, usable\nParameters +25\n",
"○〆好調状態の場合、使用可\nパラメータ+25\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "Can be used if in ○〆Good Shape\nParam +25\n<nobr><color=#8581FF>Once per lesson</color></nobr>", "○〆好調状態の場合、使用可\nパラメータ+25\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "Can be used if in ○〆Good Shape\nParam +25\n<nobr><color=#8581FF>Once per lesson</color></nobr>",
"○〆好調状態の場合、使用可\nパラメータ+25\n<nobr><color=#8581FF>重複不可</color></nobr>": "Can be used if in ○〆Good Shape\nParam +25\n<nobr><color=#8581FF>No dupe</color></nobr>", "○〆好調状態の場合、使用可\nパラメータ+25\n<nobr><color=#8581FF>重複不可</color></nobr>": "Can be used if in ○〆Good Shape\nParam +25\n<nobr><color=#8581FF>No dupe</color></nobr>",
@@ -574,6 +546,7 @@
"○〆好調状態の場合、使用可\nパラメータ+54\n": "If in ○〆 Good Shape state, usable\nParameters +54\n", "○〆好調状態の場合、使用可\nパラメータ+54\n": "If in ○〆 Good Shape state, usable\nParameters +54\n",
"○〆好調状態の場合、使用可\nパラメータ+54\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "Can be used if in ○〆Good Shape\nParam +54\n<nobr><color=#8581FF>Once per lesson</color></nobr>", "○〆好調状態の場合、使用可\nパラメータ+54\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "Can be used if in ○〆Good Shape\nParam +54\n<nobr><color=#8581FF>Once per lesson</color></nobr>",
"○〆好調状態の場合、使用可\nパラメータ+54\n<nobr><color=#8581FF>重複不可</color></nobr>": "Can be used if in ○〆Good Shape\nParam +54\n<nobr><color=#8581FF>No dupe</color></nobr>", "○〆好調状態の場合、使用可\nパラメータ+54\n<nobr><color=#8581FF>重複不可</color></nobr>": "Can be used if in ○〆Good Shape\nParam +54\n<nobr><color=#8581FF>No dupe</color></nobr>",
"○〆好調状態の場合、使用可\nパラメータ+9\n○〆好調の": "○〆Can be used in good condition\nParameter +9\n○〆Good condition",
"○〆消耗体力3\n○〆元气的110%数值提升\n课程中1次": "○〆Consume 3 stamina\nIncrease Param by 110% of Energy\nOnce per lesson", "○〆消耗体力3\n○〆元气的110%数值提升\n课程中1次": "○〆Consume 3 stamina\nIncrease Param by 110% of Energy\nOnce per lesson",
"○〆消費体力削減": "○〆Reduced stamina consumption", "○〆消費体力削減": "○〆Reduced stamina consumption",
"○〆消費体力増加<nobr>16ターン</nobr>": "○〆Energy Consumption Increase <nobr>16 turns</nobr>", "○〆消費体力増加<nobr>16ターン</nobr>": "○〆Energy Consumption Increase <nobr>16 turns</nobr>",
@@ -722,6 +695,7 @@
"スキルカード強化時、ダンス上昇+": "Dance increase when strengthening skill card+", "スキルカード強化時、ダンス上昇+": "Dance increase when strengthening skill card+",
"スキルカード強化時、ダンス上昇+3": "When enhancing skill cards, dance increase +3", "スキルカード強化時、ダンス上昇+3": "When enhancing skill cards, dance increase +3",
"スキルカード強化時、ビジュアル上昇+": "Visual increase when strengthening skill card+", "スキルカード強化時、ビジュアル上昇+": "Visual increase when strengthening skill card+",
"スキルカード強化時、ビジュアル上昇+2": "Visual Increase +2 when Skill Card is Enhanced",
"スキルカード強化時、ボーカル上昇+": "Vocal increase when strengthening skill card+", "スキルカード強化時、ボーカル上昇+": "Vocal increase when strengthening skill card+",
"スキルカード強化時ボーカルが400以上の場合、Pポイント+15": "If vocal is 400 or more when enhancing skill card, P-Points +15", "スキルカード強化時ボーカルが400以上の場合、Pポイント+15": "If vocal is 400 or more when enhancing skill card, P-Points +15",
"スコア+10": "Score +10", "スコア+10": "Score +10",
@@ -735,6 +709,7 @@
"スコア+14": "Score +14", "スコア+14": "Score +14",
"スコア+15\n○〆集中": "Score +15\n○〆Focus", "スコア+15\n○〆集中": "Score +15\n○〆Focus",
"スコア+15\n○〆集中が3以上の場合、スコア": "Score +15\nIf ○〆 Focus is 3 or more, Score", "スコア+15\n○〆集中が3以上の場合、スコア": "Score +15\nIf ○〆 Focus is 3 or more, Score",
"スコア+18\n<nobr><color=#8581FF>試験・ステージ中1回</color> </nobr>": "Score +18\n<nobr><color=#8581FF>Once During Exam/Stage</color> </nobr>",
"スコア+18\n○〆好調状態の場合、スコア": "Score +18\nIf in a ○〆Good Condition, score", "スコア+18\n○〆好調状態の場合、スコア": "Score +18\nIf in a ○〆Good Condition, score",
"スコア+25\n<nobr><color=#8581FF>試験・ステージ中1回</color> </nobr>": "Score +25\n<nobr><color=#8581FF>Once during the Exam or Stage</color> </nobr>", "スコア+25\n<nobr><color=#8581FF>試験・ステージ中1回</color> </nobr>": "Score +25\n<nobr><color=#8581FF>Once during the Exam or Stage</color> </nobr>",
"スコア+27\n<nobr><color=#8581FF>試験・ステージ中1回</color> </nobr>": "Score +27\n<nobr><color=#8581FF>Once during the Exam or Stage</color> </nobr>", "スコア+27\n<nobr><color=#8581FF>試験・ステージ中1回</color> </nobr>": "Score +27\n<nobr><color=#8581FF>Once during the Exam or Stage</color> </nobr>",
@@ -758,24 +733,33 @@
"スコア+9": "Score +9", "スコア+9": "Score +9",
"スコア+9\n○〆好印象": "Score +9\nGood impression", "スコア+9\n○〆好印象": "Score +9\nGood impression",
"スコア+9\n○〆好調<nobr>3ターン</nobr>": "Score +9\n○〆 Good Shape <nobr>3 turns</nobr>", "スコア+9\n○〆好調<nobr>3ターン</nobr>": "Score +9\n○〆 Good Shape <nobr>3 turns</nobr>",
"スコア+9\n○〆好調<nobr>4ターン</nobr>": "Score +9\n○〆Good Condition<nobr>4 Turns</nobr>",
"スコア+9\n○〆好調状態の場合、○〆集中": "Score +9\n○〆Focus if in ○〆Good Condition", "スコア+9\n○〆好調状態の場合、○〆集中": "Score +9\n○〆Focus if in ○〆Good Condition",
"スコア+9\n○〆集中": "Score +9\n○〆Focus", "スコア+9\n○〆集中": "Score +9\n○〆Focus",
"スコアが11000以上の場合○〆スコア上昇量増加": "If score is 11000 or more, ○〆Increase in Score Gain", "スコアが11000以上の場合○〆スコア上昇量増加": "If score is 11000 or more, ○〆Increase in Score Gain",
"スコアが1500以上の場合○〆スキルカード使用数追加": "○〆Add skill card usage if score is 1500 or more", "スコアが1500以上の場合○〆スキルカード使用数追加": "○〆Add skill card usage if score is 1500 or more",
"スコアが1500未満の場合○〆不調<nobr>5ターン</nobr>": "If the score is below 1500, ○〆 poor condition <nobr>5 turns</nobr>",
"スコアが1600未満の場合○〆スランプ<nobr>1ターン</nobr>": "If score is below 1600 ○〆Slump<nobr>1 turn</nobr>", "スコアが1600未満の場合○〆スランプ<nobr>1ターン</nobr>": "If score is below 1600 ○〆Slump<nobr>1 turn</nobr>",
"スコアが1700未満の場合○〆不調<nobr>5ターン</nobr>": "○〆Poor condition <nobr>5 turns</nobr> if score is below 1700", "スコアが1700未満の場合○〆不調<nobr>5ターン</nobr>": "○〆Poor condition <nobr>5 turns</nobr> if score is below 1700",
"スコアが1700未満の場合○〆元気増加無効<nobr>3ターン</nobr>": "○〆Energy increase disabled <nobr>3 turns</nobr> if score is below 1700", "スコアが1700未満の場合○〆元気増加無効<nobr>3ターン</nobr>": "○〆Energy increase disabled <nobr>3 turns</nobr> if score is below 1700",
"スコアが1800以上の場合○〆消費体力減少<nobr>3ターン</nobr>": "If the score is 1800 or more, ○〆 reduces stamina consumption <nobr>3 turns</nobr>",
"スコアが1800未満の場合○〆不調<nobr>5ターン</nobr>": "If score is less than 1800, ○〆Poor Condition <nobr>5 turns</nobr>", "スコアが1800未満の場合○〆不調<nobr>5ターン</nobr>": "If score is less than 1800, ○〆Poor Condition <nobr>5 turns</nobr>",
"スコアが2100以上の場合○〆消費体力減少<nobr>3ターン</nobr>": "If score is 2100 or more, ○〆Energy Consumption Decrease <nobr>3 turns</nobr>", "スコアが2100以上の場合○〆消費体力減少<nobr>3ターン</nobr>": "If score is 2100 or more, ○〆Energy Consumption Decrease <nobr>3 turns</nobr>",
"スコアが2400以上の場合○〆消費体力減少<nobr>5ターン</nobr>": "If the score is 2400 or more, ○〆 reduces stamina consumption <nobr>5 turns</nobr>",
"スコアが2400未満の場合○〆不調<nobr>4ターン</nobr>": "○〆Poor condition <nobr>4 turns</nobr> if score is below 2400", "スコアが2400未満の場合○〆不調<nobr>4ターン</nobr>": "○〆Poor condition <nobr>4 turns</nobr> if score is below 2400",
"スコアが2500以上の場合○〆絶好調<nobr>5ターン</nobr>": "If the score is 2500 or more, ○〆 excellent condition <nobr>5 turns</nobr>",
"スコアが2800以上の場合以降、ターン終了時、スコア": "If score is 2800 or more, then score at the end of each turn", "スコアが2800以上の場合以降、ターン終了時、スコア": "If score is 2800 or more, then score at the end of each turn",
"スコアが3000未満の場合○〆不調<nobr>4ターン</nobr>": "○〆Poor condition <nobr>4 turns</nobr> if score is below 3000", "スコアが3000未満の場合○〆不調<nobr>4ターン</nobr>": "○〆Poor condition <nobr>4 turns</nobr> if score is below 3000",
"スコアが3200以上の場合○〆絶好調<nobr>5ターン</nobr>": "If score is 3200 or more, ○〆Excellent Condition <nobr>5 turns</nobr>", "スコアが3200以上の場合○〆絶好調<nobr>5ターン</nobr>": "If score is 3200 or more, ○〆Excellent Condition <nobr>5 turns</nobr>",
"スコアが3200以上の場合以降、ターン終了時、スコア": "If the score is 3200 or more, thereafter, at the end of the turn, score",
"スコアが3600以上の場合○〆消費体力減少<nobr>5ターン</nobr>": "If score is 3600 or more, ○〆Energy Consumption Decrease <nobr>5 turns</nobr>", "スコアが3600以上の場合○〆消費体力減少<nobr>5ターン</nobr>": "If score is 3600 or more, ○〆Energy Consumption Decrease <nobr>5 turns</nobr>",
"スコアが3600以上の場合スコア": "If the score is 3600 or more, score",
"スコアが3800以上の場合体力回復": "Recover stamina if score is 3800 or more", "スコアが3800以上の場合体力回復": "Recover stamina if score is 3800 or more",
"スコアが4000以上の場合○〆スコア上昇量増加": "If the score is 4000 or more, ○〆 score increase amount increases",
"スコアが4000以上の場合スコア": "Score if score is 4000 or more", "スコアが4000以上の場合スコア": "Score if score is 4000 or more",
"スコアが4900未満の場合○〆不調<nobr>4ターン</nobr>": "If score is less than 4900, ○〆Poor Condition <nobr>4 turns</nobr>", "スコアが4900未満の場合○〆不調<nobr>4ターン</nobr>": "If score is less than 4900, ○〆Poor Condition <nobr>4 turns</nobr>",
"スコアが6800以上の場合以降、ターン終了時、スコア": "If score is 6800 or more, then at the end of each turn, score", "スコアが6800以上の場合以降、ターン終了時、スコア": "If score is 6800 or more, then at the end of each turn, score",
"スコアが6800未満の場合○〆不調<nobr>4ターン</nobr>": "If the score is below 6800, ○〆 poor condition <nobr>4 turns</nobr>",
"スコアが8600以上の場合スコア": "Score if 8600 or more", "スコアが8600以上の場合スコア": "Score if 8600 or more",
"スコアが9800以上の場合スコア": "Score if 9800 or more", "スコアが9800以上の場合スコア": "Score if 9800 or more",
"スコア上昇効果を主とするスキルカード": "Skill Card Primarily Increasing Score Effect", "スコア上昇効果を主とするスキルカード": "Skill Card Primarily Increasing Score Effect",
@@ -791,6 +775,8 @@
"ターン終了時○〆好印象が10以上の場合、○〆好印象の<nobr>100%</nobr>分パラメータ上昇\n○〆元気<nobr>+3</nobr>\nレッスン内3回": "If good impression is 10 or more at the end of the turn, Parameter increase by 100% of Good Impression\nEnergy +3\n(3 times per lesson)", "ターン終了時○〆好印象が10以上の場合、○〆好印象の<nobr>100%</nobr>分パラメータ上昇\n○〆元気<nobr>+3</nobr>\nレッスン内3回": "If good impression is 10 or more at the end of the turn, Parameter increase by 100% of Good Impression\nEnergy +3\n(3 times per lesson)",
"ターン終了時○〆好印象が6以上の場合、○〆好印象<nobr>+2</nobr>\nレッスン内2回": "If good impression is 6 or more at the end of the turn, Good Impression<nobr>+2</nobr>\n(2 times per lesson)", "ターン終了時○〆好印象が6以上の場合、○〆好印象<nobr>+2</nobr>\nレッスン内2回": "If good impression is 6 or more at the end of the turn, Good Impression<nobr>+2</nobr>\n(2 times per lesson)",
"ターン終了時○〆好印象が6以上の場合、○〆好印象<nobr>+2</nobr>\nレッスン内3回": "If good impression is 6 or more at the end of the turn, Good Impression<nobr>+2</nobr>\n(3 times per lesson)", "ターン終了時○〆好印象が6以上の場合、○〆好印象<nobr>+2</nobr>\nレッスン内3回": "If good impression is 6 or more at the end of the turn, Good Impression<nobr>+2</nobr>\n(3 times per lesson)",
"ターン終了時○〆好調が3ターン以上の場合、○〆好調<nobr>2ターン</nobr>\nレッスン内4回": "If ○〆Motivation is 3 turns or more at the end of the turn, ○〆Motivation <nobr>2 turns</nobr>\n4 times per lesson",
"ターン終了時○〆好調が6ターン以上の場合、○〆好調<nobr>2ターン</nobr>\nレッスン内3回": "If ○〆Motivation is 6 turns or more at the end of the turn, ○〆Motivation <nobr>2 turns</nobr>\n3 times per lesson",
"ターン終了時、パラメータを上昇。ターン開始時、好印象が1減少": "Increase parameters at the end of turn. Decrease 1 Good Impression at the start of turn", "ターン終了時、パラメータを上昇。ターン開始時、好印象が1減少": "Increase parameters at the end of turn. Decrease 1 Good Impression at the start of turn",
"ターン終了時、好印象1ごとにスコアを1上昇。ターン開始時、好印象が1減少": "At the end of the turn, increase score by 1 for each favorable impression. At the start of the turn, decrease favorable impression by 1", "ターン終了時、好印象1ごとにスコアを1上昇。ターン開始時、好印象が1減少": "At the end of the turn, increase score by 1 for each favorable impression. At the start of the turn, decrease favorable impression by 1",
"ターン終了時体力が50%以上の場合、○〆好印象<nobr>+3</nobr>\nレッスン内1回": "If stamina is 50% or more at the end of the turn, Good Impression<nobr>+3</nobr>\n(once per lesson)", "ターン終了時体力が50%以上の場合、○〆好印象<nobr>+3</nobr>\nレッスン内1回": "If stamina is 50% or more at the end of the turn, Good Impression<nobr>+3</nobr>\n(once per lesson)",
@@ -802,6 +788,7 @@
"ターン開始時○〆元気が7以上の場合、○〆やる気<nobr>+5</nobr>\nレッスン内1回": "If energy is 7 or more at the start of the turn, Motivation<nobr>+5</nobr>\n(once per lesson)", "ターン開始時○〆元気が7以上の場合、○〆やる気<nobr>+5</nobr>\nレッスン内1回": "If energy is 7 or more at the start of the turn, Motivation<nobr>+5</nobr>\n(once per lesson)",
"ターン開始時○〆元気が7以上の場合、○〆やる気<nobr>+6</nobr>\nレッスン内1回": "If energy is 7 or more at the start of the turn, Motivation<nobr>+6</nobr>\n(once per lesson)", "ターン開始時○〆元気が7以上の場合、○〆やる気<nobr>+6</nobr>\nレッスン内1回": "If energy is 7 or more at the start of the turn, Motivation<nobr>+6</nobr>\n(once per lesson)",
"ターン開始時○〆好印象が3以上の場合、○〆スキルカード使用数追加<nobr>+1</nobr>\n○〆好印象<nobr>+3</nobr>\nレッスン内1回": "If good impression is 3 or more at the start of the turn, skill card usage +1\nGood Impression +3\n(once per lesson)", "ターン開始時○〆好印象が3以上の場合、○〆スキルカード使用数追加<nobr>+1</nobr>\n○〆好印象<nobr>+3</nobr>\nレッスン内1回": "If good impression is 3 or more at the start of the turn, skill card usage +1\nGood Impression +3\n(once per lesson)",
"ターン開始時○〆好印象が6以上の場合、体力回復": "If ○〆Good Impression is 6 or more at the start of the turn, recover stamina",
"ターン開始時○〆好調状態の場合、○〆スキルカード使用数追加": "At the start of the turn, if ○〆 in Good Shape, add ○〆 skill card usage", "ターン開始時○〆好調状態の場合、○〆スキルカード使用数追加": "At the start of the turn, if ○〆 in Good Shape, add ○〆 skill card usage",
"ターン開始時○〆好調状態の場合、○〆スキルカード使用数追加<nobr>+1</nobr>\n○〆好調<nobr>2ターン</nobr>\nレッスン内1回": "If in Good Shape at the start of the turn, skill card usage +1\nGood Shape +2 turns\n(once per lesson)", "ターン開始時○〆好調状態の場合、○〆スキルカード使用数追加<nobr>+1</nobr>\n○〆好調<nobr>2ターン</nobr>\nレッスン内1回": "If in Good Shape at the start of the turn, skill card usage +1\nGood Shape +2 turns\n(once per lesson)",
"ターン開始時○〆好調状態の場合、○〆元気<nobr>+12</nobr>\nレッスン内1回": "If in Good Shape at the start of the turn, Energy<nobr>+12</nobr>\n(once per lesson)", "ターン開始時○〆好調状態の場合、○〆元気<nobr>+12</nobr>\nレッスン内1回": "If in Good Shape at the start of the turn, Energy<nobr>+12</nobr>\n(once per lesson)",
@@ -856,12 +843,16 @@
"ダンスレッスンボーナス+1.4%": "Dance Lesson Bonus +1.4%", "ダンスレッスンボーナス+1.4%": "Dance Lesson Bonus +1.4%",
"ダンスレッスンボーナス+1.9%": "Dance Lesson Bonus +1.9%", "ダンスレッスンボーナス+1.9%": "Dance Lesson Bonus +1.9%",
"ダンスレッスンボーナス+2.1%": "Dance Lesson Bonus +2.1%", "ダンスレッスンボーナス+2.1%": "Dance Lesson Bonus +2.1%",
"ダンスレッスンボーナス+2.5%": "Dance Lesson Bonus +2.5%",
"ダンスレッスンボーナス+2.8%": "Dance Lesson Bonus +2.8%",
"ダンスレッスンボーナス+4.5%": "Dance Lesson Bonus +4.5%",
"ダンスレッスンボーナス+6.5%": "Dance Lesson Bonus +6.5%", "ダンスレッスンボーナス+6.5%": "Dance Lesson Bonus +6.5%",
"ダンスレッスン終了時、": "At the end of Dance Lesson, ", "ダンスレッスン終了時、": "At the end of Dance Lesson, ",
"ダンスレッスン終了時、60%の確率で体力回復4": "At the end of Dance Lesson, 60% chance of Stamina Recovery 4", "ダンスレッスン終了時、60%の確率で体力回復4": "At the end of Dance Lesson, 60% chance of Stamina Recovery 4",
"ダンスレッスン終了時、ダンス上昇+": "Dance increase at the end of Dance lesson", "ダンスレッスン終了時、ダンス上昇+": "Dance increase at the end of Dance lesson",
"ダンスレッスン終了時体力が50%以上の場合、ダンス上昇+13": "If stamina is 50% or more at the end of Dance lesson, Dance increase +13", "ダンスレッスン終了時体力が50%以上の場合、ダンス上昇+13": "If stamina is 50% or more at the end of Dance lesson, Dance increase +13",
"ダンスレッスン開始時、": "When starting a Dance lesson,", "ダンスレッスン開始時、": "When starting a Dance lesson,",
"ダンスレッスン開始時、20%の確率で○〆好印象": "20% chance of ○〆 Good Impression at the start of Dance Lesson",
"ダンスレッスン開始時、25%の確率で○〆消費体力減少<nobr>1ターン</nobr>": "25% chance to reduce consumed stamina by 1 turn at the start of Dance Lesson", "ダンスレッスン開始時、25%の確率で○〆消費体力減少<nobr>1ターン</nobr>": "25% chance to reduce consumed stamina by 1 turn at the start of Dance Lesson",
"ダンスレッスン開始時、40%の確率で○〆消費体力減少<nobr>1ターン</nobr>": "At the start of Dance Lesson, 40% chance of ○〆Reduced Stamina Consumption <nobr>1 Turn</nobr>", "ダンスレッスン開始時、40%の確率で○〆消費体力減少<nobr>1ターン</nobr>": "At the start of Dance Lesson, 40% chance of ○〆Reduced Stamina Consumption <nobr>1 Turn</nobr>",
"ダンスレッスン開始時、45%の確率で○〆やる気": "At the start of a Dance Lesson, 45% chance of ○〆Motivation", "ダンスレッスン開始時、45%の確率で○〆やる気": "At the start of a Dance Lesson, 45% chance of ○〆Motivation",
@@ -913,6 +904,7 @@
"パラメータ+25\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "Param +25\n<nobr><color=#8581FF>Once per lesson</color></nobr><nobr><color=#8581FF>No dupe</color></nobr>", "パラメータ+25\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "Param +25\n<nobr><color=#8581FF>Once per lesson</color></nobr><nobr><color=#8581FF>No dupe</color></nobr>",
"パラメータ+26\n○〆好調<nobr>4ターン</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "Param +26\n○〆Good Shape for 4 turns\n<nobr><color=#8581FF>Once per lesson</color></nobr><nobr><color=#8581FF>No dupe</color></nobr>", "パラメータ+26\n○〆好調<nobr>4ターン</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "Param +26\n○〆Good Shape for 4 turns\n<nobr><color=#8581FF>Once per lesson</color></nobr><nobr><color=#8581FF>No dupe</color></nobr>",
"パラメータ+27\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "Param +27\n<nobr><color=#8581FF>Once per lesson</color></nobr>", "パラメータ+27\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "Param +27\n<nobr><color=#8581FF>Once per lesson</color></nobr>",
"パラメータ+28\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "Parameter +28\n<nobr><color=#8581FF>Once During Lesson</color> </nobr>",
"パラメータ+2○〆元気+1\n体力回復<nobr>2</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "Param +2○〆Energy +1\nStamina recovery 2\n<nobr><color=#8581FF>Once per lesson</color></nobr><nobr><color=#8581FF>No dupe</color></nobr>", "パラメータ+2○〆元気+1\n体力回復<nobr>2</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "Param +2○〆Energy +1\nStamina recovery 2\n<nobr><color=#8581FF>Once per lesson</color></nobr><nobr><color=#8581FF>No dupe</color></nobr>",
"パラメータ+2○〆元気+2": "Param +2○〆Energy +2", "パラメータ+2○〆元気+2": "Param +2○〆Energy +2",
"パラメータ+30○〆元気+10\n○〆消費体力増加<nobr>2ターン</nobr>\n<nobr><color=#8581FF>重複不可</color></nobr>": "Param +30○〆Energy +10\n○〆Increase stamina consumption for 2 turns\n<nobr><color=#8581FF>No dupe</color></nobr>", "パラメータ+30○〆元気+10\n○〆消費体力増加<nobr>2ターン</nobr>\n<nobr><color=#8581FF>重複不可</color></nobr>": "Param +30○〆Energy +10\n○〆Increase stamina consumption for 2 turns\n<nobr><color=#8581FF>No dupe</color></nobr>",
@@ -962,13 +954,16 @@
"パラメータ上昇量増加": "Parameter Increase", "パラメータ上昇量増加": "Parameter Increase",
"ビジュアルSPレッスン発生率+": "Visual SP lesson occurrence rate+", "ビジュアルSPレッスン発生率+": "Visual SP lesson occurrence rate+",
"ビジュアルSPレッスン発生率+10.5%": "Visual SP lesson occurrence rate +10.5%", "ビジュアルSPレッスン発生率+10.5%": "Visual SP lesson occurrence rate +10.5%",
"ビジュアルSPレッスン発生率+15%": "Visual SP Lesson Occurrence Rate +15%",
"ビジュアルSPレッスン発生率増加": "Increased Visual SP Lesson Occurrence Rate", "ビジュアルSPレッスン発生率増加": "Increased Visual SP Lesson Occurrence Rate",
"ビジュアルSPレッスン終了時、Pポイント獲得量増加+": "Increase in P points acquired at the end of Visual SP lesson+", "ビジュアルSPレッスン終了時、Pポイント獲得量増加+": "Increase in P points acquired at the end of Visual SP lesson+",
"ビジュアルSPレッスン終了時、ビジュアル上昇+": "Visual increase at the end of Visual SP lesson", "ビジュアルSPレッスン終了時、ビジュアル上昇+": "Visual increase at the end of Visual SP lesson",
"ビジュアルSPレッスン終了時、ビジュアル上昇+13": "When Visual SP lesson ends, Visual +13", "ビジュアルSPレッスン終了時、ビジュアル上昇+13": "When Visual SP lesson ends, Visual +13",
"ビジュアルSPレッスン終了時、体力回復": "Stamina recovery at the end of Visual SP lesson", "ビジュアルSPレッスン終了時、体力回復": "Stamina recovery at the end of Visual SP lesson",
"ビジュアルSPレッスン終了時、体力回復4": "Stamina Recovery 4 at the end of Visual SP Lesson",
"ビジュアルSPレッスン終了時ビジュアルが400以上の場合、ランダムなスキルカードを<color=#8581FF>強化</color>": "If visual is 400 or more at the end of Visual SP lesson, randomly enhance a skill card<color=#8581FF>", "ビジュアルSPレッスン終了時ビジュアルが400以上の場合、ランダムなスキルカードを<color=#8581FF>強化</color>": "If visual is 400 or more at the end of Visual SP lesson, randomly enhance a skill card<color=#8581FF>",
"ビジュアルSPレッスン開始時、": "When starting a Visual SP lesson,", "ビジュアルSPレッスン開始時、": "When starting a Visual SP lesson,",
"ビジュアルSPレッスン開始時、30%の確率で○〆好印象": "30% Chance of ○〆 Good Impression at the Start of Visual SP Lesson",
"ビジュアルSPレッスン開始時、35%の確率で○〆元気<nobr>+4</nobr>": "At Visual SP Lesson Start, 35% Chance for ○〆Energy <nobr>+4</nobr>", "ビジュアルSPレッスン開始時、35%の確率で○〆元気<nobr>+4</nobr>": "At Visual SP Lesson Start, 35% Chance for ○〆Energy <nobr>+4</nobr>",
"ビジュアルSPレッスン開始時、40%の確率で○〆やる気": "At the start of Visual SP Lesson, 40% chance of ○〆 Motivation", "ビジュアルSPレッスン開始時、40%の確率で○〆やる気": "At the start of Visual SP Lesson, 40% chance of ○〆 Motivation",
"ビジュアルSPレッスン開始時、40%の確率で○〆集中": "40% chance to increase ○〆Focus when starting a Visual SP Lesson", "ビジュアルSPレッスン開始時、40%の確率で○〆集中": "40% chance to increase ○〆Focus when starting a Visual SP Lesson",
@@ -979,6 +974,7 @@
"ビジュアルレッスンボーナス+": "Visual lesson bonus+", "ビジュアルレッスンボーナス+": "Visual lesson bonus+",
"ビジュアルレッスンボーナス+1.4%": "Visual Lesson Bonus +1.4%", "ビジュアルレッスンボーナス+1.4%": "Visual Lesson Bonus +1.4%",
"ビジュアルレッスンボーナス+2.1%": "Visual Lesson Bonus +2.1%", "ビジュアルレッスンボーナス+2.1%": "Visual Lesson Bonus +2.1%",
"ビジュアルレッスンボーナス+2.5%": "Visual Lesson Bonus +2.5%",
"ビジュアルレッスンボーナス+6%": "Visual Lesson Bonus +6%", "ビジュアルレッスンボーナス+6%": "Visual Lesson Bonus +6%",
"ビジュアルレッスン終了時、": "At the end of Visual Lesson, ", "ビジュアルレッスン終了時、": "At the end of Visual Lesson, ",
"ビジュアルレッスン終了時、30%の確率で体力回復4": "At the end of visual lessons, 30% chance to recover 4 stamina", "ビジュアルレッスン終了時、30%の確率で体力回復4": "At the end of visual lessons, 30% chance to recover 4 stamina",
@@ -1004,6 +1000,8 @@
"プロデュース中にボーカルを450以上にする": "Increase Vocal to 450 or more during Produce", "プロデュース中にボーカルを450以上にする": "Increase Vocal to 450 or more during Produce",
"ボーカルSPレッスン発生率+": "Vocal SP lesson occurrence rate +", "ボーカルSPレッスン発生率+": "Vocal SP lesson occurrence rate +",
"ボーカルSPレッスン発生率+10.5%": "Vocal SP lesson occurrence rate +10.5%", "ボーカルSPレッスン発生率+10.5%": "Vocal SP lesson occurrence rate +10.5%",
"ボーカルSPレッスン発生率+14%": "Vocal SP Lesson Occurrence Rate +14%",
"ボーカルSPレッスン発生率+21%": "Vocal SP Lesson Occurrence Rate +21%",
"ボーカルSPレッスン発生率増加": "Increased Vocal SP Lesson Occurrence Rate", "ボーカルSPレッスン発生率増加": "Increased Vocal SP Lesson Occurrence Rate",
"ボーカルSPレッスン終了時、Pポイント獲得量増加+": "Increase P-Points at Vocal SP Lesson Completion+", "ボーカルSPレッスン終了時、Pポイント獲得量増加+": "Increase P-Points at Vocal SP Lesson Completion+",
"ボーカルSPレッスン終了時、ボーカル上昇+": "Vocal increase at the end of Vocal SP lesson", "ボーカルSPレッスン終了時、ボーカル上昇+": "Vocal increase at the end of Vocal SP lesson",
@@ -1011,9 +1009,11 @@
"ボーカルSPレッスン終了時、体力回復": "Stamina recovery at the end of Vocal SP lesson", "ボーカルSPレッスン終了時、体力回復": "Stamina recovery at the end of Vocal SP lesson",
"ボーカルSPレッスン終了時ボーカルが400以上の場合、ランダムなスキルカードを<color=#8581FF>強化</color>": "If vocal is 400 or more at the end of Vocal SP lesson, randomly enhance a skill card<color=#8581FF>", "ボーカルSPレッスン終了時ボーカルが400以上の場合、ランダムなスキルカードを<color=#8581FF>強化</color>": "If vocal is 400 or more at the end of Vocal SP lesson, randomly enhance a skill card<color=#8581FF>",
"ボーカルSPレッスン開始時、": "When starting a Vocal SP lesson,", "ボーカルSPレッスン開始時、": "When starting a Vocal SP lesson,",
"ボーカルSPレッスン開始時、30%の確率で○〆好印象": "At the Start of Vocal SP Lesson, 30% Chance for ○〆Good Impression",
"ボーカルSPレッスン開始時、35%の確率で○〆元気": "At the start of Vocal SP Lesson, 35% chance ○〆 Energy", "ボーカルSPレッスン開始時、35%の確率で○〆元気": "At the start of Vocal SP Lesson, 35% chance ○〆 Energy",
"ボーカルSPレッスン開始時、35%の確率で○〆消費体力減少<nobr>2ターン</nobr>": "At the start of a Vocal SP Lesson, 35% chance of ○〆Reduced Stamina Consumption<nobr>for 2 Turns</nobr>", "ボーカルSPレッスン開始時、35%の確率で○〆消費体力減少<nobr>2ターン</nobr>": "At the start of a Vocal SP Lesson, 35% chance of ○〆Reduced Stamina Consumption<nobr>for 2 Turns</nobr>",
"ボーカルSPレッスン開始時、40%の確率で○〆やる気": "At the start of Vocal SP lessons, 40% chance of increased motivation", "ボーカルSPレッスン開始時、40%の確率で○〆やる気": "At the start of Vocal SP lessons, 40% chance of increased motivation",
"ボーカルSPレッスン開始時、40%の確率で○〆集中": "At the Start of Vocal SP Lesson, 40% Chance for ○〆Focus",
"ボーカル、ダンス、ビジュアルすべてのSPレッスン発生率+": "All Vocal, Dance, and Visual SP lesson occurrence rate+", "ボーカル、ダンス、ビジュアルすべてのSPレッスン発生率+": "All Vocal, Dance, and Visual SP lesson occurrence rate+",
"ボーカル、ダンス、ビジュアルすべてのSPレッスン発生率+10%": "10% increase in SP Lesson occurrence rate for Vocal, Dance, and Visual", "ボーカル、ダンス、ビジュアルすべてのSPレッスン発生率+10%": "10% increase in SP Lesson occurrence rate for Vocal, Dance, and Visual",
"ボーカル、ダンス、ビジュアルすべてのSPレッスン発生率+5%": "5% increased occurrence rate for Vocal, Dance, and Visual SP Lessons", "ボーカル、ダンス、ビジュアルすべてのSPレッスン発生率+5%": "5% increased occurrence rate for Vocal, Dance, and Visual SP Lessons",
@@ -1024,6 +1024,7 @@
"ボーカルレッスンボーナス+2.1%": "Vocal lesson bonus +2.1%", "ボーカルレッスンボーナス+2.1%": "Vocal lesson bonus +2.1%",
"ボーカルレッスン終了時、": "At the end of Vocal Lesson, ", "ボーカルレッスン終了時、": "At the end of Vocal Lesson, ",
"ボーカルレッスン終了時、30%の確率で体力回復4": "At the end of Vocal Lesson, 30% chance to recover 4 stamina", "ボーカルレッスン終了時、30%の確率で体力回復4": "At the end of Vocal Lesson, 30% chance to recover 4 stamina",
"ボーカルレッスン終了時、45%の確率で体力回復4": "45% chance to recover 4 Stamina at the end of Vocal Lesson",
"ボーカルレッスン終了時、60%の確率で体力回復4": "60% chance of recovering 4 stamina when ending Vocal Lesson", "ボーカルレッスン終了時、60%の確率で体力回復4": "60% chance of recovering 4 stamina when ending Vocal Lesson",
"ボーカルレッスン終了時、ボーカル上昇+": "Vocal increase at the end of Vocal lesson", "ボーカルレッスン終了時、ボーカル上昇+": "Vocal increase at the end of Vocal lesson",
"ボーカルレッスン終了時、ボーカル上昇+4": "At the end of Vocal Lesson, Vocal +4", "ボーカルレッスン終了時、ボーカル上昇+4": "At the end of Vocal Lesson, Vocal +4",
@@ -1035,10 +1036,13 @@
"ボーカルレッスン開始時、40%の確率で○〆元気": "40% chance to increase ○〆Energy when starting a Vocal Lesson", "ボーカルレッスン開始時、40%の確率で○〆元気": "40% chance to increase ○〆Energy when starting a Vocal Lesson",
"ボーカルレッスン開始時、40%の確率で○〆好印象": "At the start of a Vocal Lesson, 40% chance of ○〆Good Impression", "ボーカルレッスン開始時、40%の確率で○〆好印象": "At the start of a Vocal Lesson, 40% chance of ○〆Good Impression",
"ボーカルレッスン開始時、40%の確率で○〆消費体力減少<nobr>1ターン</nobr>": "At the start of vocal lessons, 40% chance to reduce stamina consumption by <nobr>1 turn</nobr>", "ボーカルレッスン開始時、40%の確率で○〆消費体力減少<nobr>1ターン</nobr>": "At the start of vocal lessons, 40% chance to reduce stamina consumption by <nobr>1 turn</nobr>",
"ボーカルレッスン開始時、45%の確率で○〆やる気": "45% chance of ○〆 Motivation at the start of Vocal Lesson",
"ボーカルレッスン開始時、50%の確率で○〆元気": "At the start of a Vocal Lesson, 50% chance of ○〆Energy", "ボーカルレッスン開始時、50%の確率で○〆元気": "At the start of a Vocal Lesson, 50% chance of ○〆Energy",
"ボーカル上昇+": "Vocal increase+", "ボーカル上昇+": "Vocal increase+",
"ボーカル上昇+10": "Vocal Increase +10",
"ボーカル上昇+110\nスキルカードを選択して獲得": "Vocal +110\nSelect and acquire skill cards", "ボーカル上昇+110\nスキルカードを選択して獲得": "Vocal +110\nSelect and acquire skill cards",
"ボーカル上昇+15": "Vocal Increase +15", "ボーカル上昇+15": "Vocal Increase +15",
"ボーカル上昇+20": "Vocal Increase +20",
"ボーカル上昇+55\nスキルカードを選択して獲得": "Vocal increase +55\nChoose and obtain a skill card", "ボーカル上昇+55\nスキルカードを選択して獲得": "Vocal increase +55\nChoose and obtain a skill card",
"ボーカル上昇+80\nスキルカードを選択して獲得": "Vocal +80\nSelect and acquire a Skill Card", "ボーカル上昇+80\nスキルカードを選択して獲得": "Vocal +80\nSelect and acquire a Skill Card",
"ボーカル通常レッスンを開始": "Start Vocal Regular Lesson", "ボーカル通常レッスンを開始": "Start Vocal Regular Lesson",
@@ -1066,6 +1070,7 @@
"レッスン開始時、○〆集中<nobr>+3</nobr>\nレッスン内1回": "At the start of the lesson, Focus +3\n(once per lesson)", "レッスン開始時、○〆集中<nobr>+3</nobr>\nレッスン内1回": "At the start of the lesson, Focus +3\n(once per lesson)",
"レッスン開始時、○〆集中<nobr>+4</nobr>\nレッスン内1回": "At the start of the lesson, Focus +4\n(once per lesson)", "レッスン開始時、○〆集中<nobr>+4</nobr>\nレッスン内1回": "At the start of the lesson, Focus +4\n(once per lesson)",
"レッスン開始時手札に入る\n○〆元気+6\n○〆低下状態無効<nobr>1回</nobr>\n<nobr><co...": "At the start of a Lesson, add to hand\n○〆Energy +6\n○〆Nullify Debuff<nobr>1 time</nobr>\n<nobr><co...", "レッスン開始時手札に入る\n○〆元気+6\n○〆低下状態無効<nobr>1回</nobr>\n<nobr><co...": "At the start of a Lesson, add to hand\n○〆Energy +6\n○〆Nullify Debuff<nobr>1 time</nobr>\n<nobr><co...",
"レッスン開始時手札に入る\n○〆元気+6\n○〆低下状態無効<nobr>1回</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "At the Start of Lesson, Added to Hand\n○〆Energy +6\n○〆Negate Decrease State<nobr>1 Time</nobr>\n<nobr><color=#8581FF>Once During Lesson</color> </nobr>",
"レッスン開始時手札に入る\n○〆元気+6\n○〆低下状態無効<nobr>1回</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "Added to hand at the start of the lesson\n○〆Energy +6\n○〆Cancel debuff status<nobr>1x</nobr>\n<nobr><color=#8581FF>Once per lesson</color> </nobr><nobr><color=#8581FF>No dupe</color></nobr>", "レッスン開始時手札に入る\n○〆元気+6\n○〆低下状態無効<nobr>1回</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "Added to hand at the start of the lesson\n○〆Energy +6\n○〆Cancel debuff status<nobr>1x</nobr>\n<nobr><color=#8581FF>Once per lesson</color> </nobr><nobr><color=#8581FF>No dupe</color></nobr>",
"レッスン開始時手札に入る\n○〆元気+6\n○〆低下状態無効<nobr>1回</nobr>\n次のターン、手札をすべて○〆レッスン中強化\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "At the start of the lesson, added to hand\n○〆Energy +6\n○〆Debuff Immunity <nobr>1 time</nobr>\nNext turn, strengthen all cards in hand ○〆During Lesson\n<nobr><color=#8581FF>During Lesson 1 Time</color> </nobr><nobr><color=#8581FF>Non-repeatable</color></nobr>", "レッスン開始時手札に入る\n○〆元気+6\n○〆低下状態無効<nobr>1回</nobr>\n次のターン、手札をすべて○〆レッスン中強化\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "At the start of the lesson, added to hand\n○〆Energy +6\n○〆Debuff Immunity <nobr>1 time</nobr>\nNext turn, strengthen all cards in hand ○〆During Lesson\n<nobr><color=#8581FF>During Lesson 1 Time</color> </nobr><nobr><color=#8581FF>Non-repeatable</color></nobr>",
"レッスン開始時手札に入る\n○〆元気+6\n○〆低下状態無効<nobr>1回</nobr>...": "At the start of a Lesson, add to hand\n○〆Energy +6\n○〆Nullify Debuff<nobr>1 time</nobr>...", "レッスン開始時手札に入る\n○〆元気+6\n○〆低下状態無効<nobr>1回</nobr>...": "At the start of a Lesson, add to hand\n○〆Energy +6\n○〆Nullify Debuff<nobr>1 time</nobr>...",
@@ -1091,6 +1096,8 @@
"休む選択時、ビジュアル上昇+": "Visual increase when choosing to rest+", "休む選択時、ビジュアル上昇+": "Visual increase when choosing to rest+",
"休む選択時、ビジュアル上昇+11": "When choosing to rest, visual increase +11", "休む選択時、ビジュアル上昇+11": "When choosing to rest, visual increase +11",
"休む選択時、ボーカル上昇+": "Increase Vocal when Choosing to Rest+", "休む選択時、ボーカル上昇+": "Increase Vocal when Choosing to Rest+",
"休む選択時、ボーカル上昇+6": "When choosing to rest, Vocal Increase +6",
"低下状態無効": "Negate Decrease State",
"体力30/30\n元気12": "Stamina 30/30\nEnergy 12", "体力30/30\n元気12": "Stamina 30/30\nEnergy 12",
"体力が20%以上の場合以降、ターン終了時、○〆好印象の": "If stamina is 20% or more, from then on, at the end of each turn, increase good impression", "体力が20%以上の場合以降、ターン終了時、○〆好印象の": "If stamina is 20% or more, from then on, at the end of each turn, increase good impression",
"体力が20%以上の場合以降、ターン終了時、スコア": "If energy is 20% or more, then at the end of each turn, score", "体力が20%以上の場合以降、ターン終了時、スコア": "If energy is 20% or more, then at the end of each turn, score",
@@ -1099,6 +1106,7 @@
"体力が50%以上の場合、使用可\nパラメータ+4○〆元気+5\n次のターン、手札をすべて○〆レッスン中強化\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "Usable if stamina is above 50%\nParam +4○〆Energy +5\nNext turn, enhance all cards in hand during lesson\n<nobr><color=#8581FF>Once per lesson</color></nobr><nobr><color=#8581FF>No dupe</color></nobr>", "体力が50%以上の場合、使用可\nパラメータ+4○〆元気+5\n次のターン、手札をすべて○〆レッスン中強化\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "Usable if stamina is above 50%\nParam +4○〆Energy +5\nNext turn, enhance all cards in hand during lesson\n<nobr><color=#8581FF>Once per lesson</color></nobr><nobr><color=#8581FF>No dupe</color></nobr>",
"体力が50%以上の場合スコア": "Score if energy is 50% or more", "体力が50%以上の場合スコア": "Score if energy is 50% or more",
"体力が50%以上の場合以降、ターン終了時、○〆好印象の": "If stamina is 50% or more, from then on, at the end of each turn, increase good impression", "体力が50%以上の場合以降、ターン終了時、○〆好印象の": "If stamina is 50% or more, from then on, at the end of each turn, increase good impression",
"体力が50%以上の場合体力回復": "If stamina is 50% or more, stamina recovery",
"体力が50%以下の場合以降、ターン終了時、スコア": "If stamina is below 50%, score at the end of each turn", "体力が50%以下の場合以降、ターン終了時、スコア": "If stamina is below 50%, score at the end of each turn",
"体力が80%以上の場合○〆絶好調<nobr>3ターン</nobr>": "If energy is 80% or more, ○〆Excellent Condition <nobr>3 turns</nobr>", "体力が80%以上の場合○〆絶好調<nobr>3ターン</nobr>": "If energy is 80% or more, ○〆Excellent Condition <nobr>3 turns</nobr>",
"体力回復<nobr>3</nobr>\n○〆スキルカード使用数追加<nobr>+1</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "Stamina recovery 3\n○〆Skill card usage \n<nobr><color=#8581FF>Once per lesson</color></nobr><nobr><color=#8581FF>No dupe</color></nobr>", "体力回復<nobr>3</nobr>\n○〆スキルカード使用数追加<nobr>+1</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "Stamina recovery 3\n○〆Skill card usage \n<nobr><color=#8581FF>Once per lesson</color></nobr><nobr><color=#8581FF>No dupe</color></nobr>",
@@ -1109,8 +1117,10 @@
"再生成1回目": "First regeneration", "再生成1回目": "First regeneration",
"分スコア上昇": "Score increase per minute", "分スコア上昇": "Score increase per minute",
"分スコア上昇\n<nobr><color=#8581FF>試験・ステージ中1回</color> </nobr>": "Increased Score\n<nobr><color=#8581FF>Once during Exam/Stage</color> </nobr>", "分スコア上昇\n<nobr><color=#8581FF>試験・ステージ中1回</color> </nobr>": "Increased Score\n<nobr><color=#8581FF>Once during Exam/Stage</color> </nobr>",
"分スコア上昇\n<nobr><color=#8581FF>試験・ステージ中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "Score Increase\n<nobr><color=#8581FF>Once During Exam/Stage</color> </nobr><nobr><color=#8581FF>Cannot Be Duplicated</color></nobr>",
"分スコア上昇\n<nobr><color=#8581FF>試験中1回</color> </nobr>": "Score increase\n<nobr><color=#8581FF>Once during exam</color> </nobr>", "分スコア上昇\n<nobr><color=#8581FF>試験中1回</color> </nobr>": "Score increase\n<nobr><color=#8581FF>Once during exam</color> </nobr>",
"分スコア上昇\n○〆やる気": "Score Increase by Minutes\n○〆Motivation", "分スコア上昇\n○〆やる気": "Score Increase by Minutes\n○〆Motivation",
"分スコア上昇\n○〆元気": "Partial Score Increase\n○〆 Energy",
"分スコア上昇\n○〆消費体力増加<nobr>2ターン</nobr>\n<nobr><color=#8581FF>試験・ステージ中1回</color> </nobr>": "Increase Score per Minute\n○〆Increase Energy Consumption<nobr>2 Turns</nobr>\n<nobr><color=#8581FF>Once during Exams/Stages</color> </nobr>", "分スコア上昇\n○〆消費体力増加<nobr>2ターン</nobr>\n<nobr><color=#8581FF>試験・ステージ中1回</color> </nobr>": "Increase Score per Minute\n○〆Increase Energy Consumption<nobr>2 Turns</nobr>\n<nobr><color=#8581FF>Once during Exams/Stages</color> </nobr>",
"分スコア上昇\n○〆消費体力増加<nobr>2ターン</nobr>\n<nobr><color=#8581FF>試験中1回</color> </nobr>": "Score increase\n○〆Consumes energy increase<nobr>2 turns</nobr>\n<nobr><color=#8581FF>Once during exam</color> </nobr>", "分スコア上昇\n○〆消費体力増加<nobr>2ターン</nobr>\n<nobr><color=#8581FF>試験中1回</color> </nobr>": "Score increase\n○〆Consumes energy increase<nobr>2 turns</nobr>\n<nobr><color=#8581FF>Once during exam</color> </nobr>",
"分スコア上昇\n○〆消費体力増加<nobr>2ターン</nobr>\n<nobr><color=#8581FF>試験中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "Score increase\n○〆Consumes energy increase<nobr>2 turns</nobr>\n<nobr><color=#8581FF>Once during exam</color> </nobr><nobr><color=#8581FF>Cannot overlap</color></nobr>", "分スコア上昇\n○〆消費体力増加<nobr>2ターン</nobr>\n<nobr><color=#8581FF>試験中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "Score increase\n○〆Consumes energy increase<nobr>2 turns</nobr>\n<nobr><color=#8581FF>Once during exam</color> </nobr><nobr><color=#8581FF>Cannot overlap</color></nobr>",
@@ -1121,6 +1131,7 @@
"分パラメータ上昇\n○〆消費体力増加<nobr>2ターン</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "Parameter increase\n○〆Consumes energy increase<nobr>2 turns</nobr>\n<nobr><color=#8581FF>Once during lesson</color> </nobr>", "分パラメータ上昇\n○〆消費体力増加<nobr>2ターン</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "Parameter increase\n○〆Consumes energy increase<nobr>2 turns</nobr>\n<nobr><color=#8581FF>Once during lesson</color> </nobr>",
"分パラメータ上昇\n○〆消費体力増加<nobr>2ターン</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "Increase Param by amount\n○〆Increased stamina consumption<nobr>2 turns</nobr>\n<nobr><color=#8581FF>Once per lesson</color> </nobr><nobr><color=#8581FF>No dupe</color></nobr>", "分パラメータ上昇\n○〆消費体力増加<nobr>2ターン</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "Increase Param by amount\n○〆Increased stamina consumption<nobr>2 turns</nobr>\n<nobr><color=#8581FF>Once per lesson</color> </nobr><nobr><color=#8581FF>No dupe</color></nobr>",
"初期Pポイント+": "Initial P points+", "初期Pポイント+": "Initial P points+",
"初期Pポイント+10": "Initial P Points +10",
"初期Pポイント+15": "Initial P Points +15", "初期Pポイント+15": "Initial P Points +15",
"初期Pポイント+20": "Initial P-Points +20", "初期Pポイント+20": "Initial P-Points +20",
"初期Pポイント+30": "Initial P Points +30", "初期Pポイント+30": "Initial P Points +30",
@@ -1137,8 +1148,12 @@
"初期ビジュアル上昇+24": "Initial visual increase +24", "初期ビジュアル上昇+24": "Initial visual increase +24",
"初期ボーカル上昇+": "Initial vocal increase+", "初期ボーカル上昇+": "Initial vocal increase+",
"初期ボーカル上昇+10": "Initial Vocal Increase +10", "初期ボーカル上昇+10": "Initial Vocal Increase +10",
"初期ボーカル上昇+12": "Initial Vocal Increase +12",
"初期ボーカル上昇+15": "Initial Vocal Increase +15", "初期ボーカル上昇+15": "Initial Vocal Increase +15",
"初期ボーカル上昇+18": "Initial Vocal Increase +18", "初期ボーカル上昇+18": "Initial Vocal Increase +18",
"初期ボーカル上昇+24": "Initial Vocal Increase +24",
"初期ボーカル上昇+30": "Initial Vocal Increase +30",
"初期ボーカル上昇+33": "Initial Vocal Increase +33",
"効果内容と発動条件を確認して\nしっかり対策しましょう": "Check the effect details and activation conditions\nand make sure to prepare accordingly!", "効果内容と発動条件を確認して\nしっかり対策しましょう": "Check the effect details and activation conditions\nand make sure to prepare accordingly!",
"動画コンテンツや1コマ漫画など様々なコンテンツを見ることができます": "You can watch various content such as videos and single-panel comics", "動画コンテンツや1コマ漫画など様々なコンテンツを見ることができます": "You can watch various content such as videos and single-panel comics",
"合格です。最高の結果でしたね。": "Congratulations. It was an excellent result.", "合格です。最高の結果でしたね。": "Congratulations. It was an excellent result.",
@@ -1152,12 +1167,15 @@
"手札をすべて入れ替える\n体力回復<nobr>2</nobr>": "Swap all cards\nStamina Recovery by <nobr>2</nobr>", "手札をすべて入れ替える\n体力回復<nobr>2</nobr>": "Swap all cards\nStamina Recovery by <nobr>2</nobr>",
"授業終了時、ダンス上昇+": "Dance Increase at the end of Class +", "授業終了時、ダンス上昇+": "Dance Increase at the end of Class +",
"授業終了時、ビジュアル上昇+": "Visual increase at the end of lesson", "授業終了時、ビジュアル上昇+": "Visual increase at the end of lesson",
"授業終了時、ビジュアル上昇+4": "Visual Increase +4 at the end of class",
"授業終了時、ボーカル上昇+": "Vocal increase at the end of lesson", "授業終了時、ボーカル上昇+": "Vocal increase at the end of lesson",
"授業終了時、ボーカル上昇+3": "At the end of the lesson, Vocal Increase +3", "授業終了時、ボーカル上昇+3": "At the end of the lesson, Vocal Increase +3",
"授業終了時、ボーカル上昇+5": "At the end of Class, Vocal Increase +5", "授業終了時、ボーカル上昇+5": "At the end of Class, Vocal Increase +5",
"最大までLv強化されています": "Max level enhancement", "最大までLv強化されています": "Max level enhancement",
"最大体力の20%分回復\nランダムなスキルカードを強化": "Recover 20% of Max Stamina\nEnhance a Random Skill Card",
"最大体力の20%分回復\nランダムにPドリンクを2つ獲得": "Recover 20% of max stamina\nRandomly obtain 2 P Drinks", "最大体力の20%分回復\nランダムにPドリンクを2つ獲得": "Recover 20% of max stamina\nRandomly obtain 2 P Drinks",
"最大体力の30%分回復\n特定のPドリンクを選択して獲得": "Recover 30% of maximum stamina\nAcquire by selecting a specific P Drink", "最大体力の30%分回復\n特定のPドリンクを選択して獲得": "Recover 30% of maximum stamina\nAcquire by selecting a specific P Drink",
"最大体力の50%分回復\nPドリンクを選択して獲得\nメンタルスキルカードを選択して獲得": "Recover 50% of Max Stamina\nChoose and Acquire P Drink\nChoose and Acquire Mental Skill Card",
"最大体力上昇+": "Max Stamina increase+", "最大体力上昇+": "Max Stamina increase+",
"次に使用する○〆アクティブスキルカードの効果をもう<nobr>1回</nobr>発動(<nobr>1回</nobr>・<nobr>1ターン</nobr>\n○〆好調<nobr>3ターン</nobr>\n○〆消費体力減少<nobr>2ターン</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "Activate the effect of the next used ○〆Active Skill Card one more <nobr>time</nobr> (<nobr>1 time</nobr>・<nobr>1 turn</nobr>)\n○〆Good Condition <nobr>3 turns</nobr>\n○〆Reduced Stamina Consumption <nobr>2 turns</nobr>\n<nobr><color=#8581FF>During Lesson 1 Time</color> </nobr><nobr><color=#8581FF>Non-repeatable</color></nobr>", "次に使用する○〆アクティブスキルカードの効果をもう<nobr>1回</nobr>発動(<nobr>1回</nobr>・<nobr>1ターン</nobr>\n○〆好調<nobr>3ターン</nobr>\n○〆消費体力減少<nobr>2ターン</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "Activate the effect of the next used ○〆Active Skill Card one more <nobr>time</nobr> (<nobr>1 time</nobr>・<nobr>1 turn</nobr>)\n○〆Good Condition <nobr>3 turns</nobr>\n○〆Reduced Stamina Consumption <nobr>2 turns</nobr>\n<nobr><color=#8581FF>During Lesson 1 Time</color> </nobr><nobr><color=#8581FF>Non-repeatable</color></nobr>",
"次に使用する○〆アクティブスキルカードの効果をもう<nobr>1回</nobr>発動(<nobr>1回</nobr>・<nobr>1ターン</nobr>\n○〆好調<nobr>5ターン</nobr>\n○〆消費体力減少<nobr>2ターン</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "Activate the effect of the next used ○〆Active Skill Card one more <nobr>time</nobr> (<nobr>1 time</nobr>・<nobr>1 turn</nobr>)\n○〆Good Condition <nobr>5 turns</nobr>\n○〆Reduced Stamina Consumption <nobr>2 turns</nobr>\n<nobr><color=#8581FF>During Lesson 1 Time</color> </nobr><nobr><color=#8581FF>Non-repeatable</color></nobr>", "次に使用する○〆アクティブスキルカードの効果をもう<nobr>1回</nobr>発動(<nobr>1回</nobr>・<nobr>1ターン</nobr>\n○〆好調<nobr>5ターン</nobr>\n○〆消費体力減少<nobr>2ターン</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "Activate the effect of the next used ○〆Active Skill Card one more <nobr>time</nobr> (<nobr>1 time</nobr>・<nobr>1 turn</nobr>)\n○〆Good Condition <nobr>5 turns</nobr>\n○〆Reduced Stamina Consumption <nobr>2 turns</nobr>\n<nobr><color=#8581FF>During Lesson 1 Time</color> </nobr><nobr><color=#8581FF>Non-repeatable</color></nobr>",
@@ -1171,8 +1189,10 @@
"消費体力増加": "Increased Stamina Consumption", "消費体力増加": "Increased Stamina Consumption",
"消費体力減少": "Decreased Stamina Consumption", "消費体力減少": "Decreased Stamina Consumption",
"熱血指導\nプロデュースで体力を合計10,000消費": "Passionate guidance\nConsume a total of 10,000 stamina in production", "熱血指導\nプロデュースで体力を合計10,000消費": "Passionate guidance\nConsume a total of 10,000 stamina in production",
"獲得スキルカード再抽選回数+2": "Acquired Skill Card Reroll Count +2",
"直前に○〆アクティブスキルカードを使用していた場合体力回復": "If an ○〆Active Skill Card was used immediately before, recover energy", "直前に○〆アクティブスキルカードを使用していた場合体力回復": "If an ○〆Active Skill Card was used immediately before, recover energy",
"直前に○〆メンタルスキルカードを使用していた場合○〆絶好調<nobr>5ターン</nobr>": "If a ○〆Mental Skill Card was used immediately before, ○〆Excellent Condition <nobr>5 turns</nobr>", "直前に○〆メンタルスキルカードを使用していた場合○〆絶好調<nobr>5ターン</nobr>": "If a ○〆Mental Skill Card was used immediately before, ○〆Excellent Condition <nobr>5 turns</nobr>",
"直前に○〆メンタルスキルカードを使用していた場合○〆絶好調<nobr>6ターン</nobr>": "If a ○〆 mental skill card was used just before, ○〆 excellent condition <nobr>6 turns</nobr>",
"相談選択時、ダンス上昇+": "Dance increase when choosing consultation+", "相談選択時、ダンス上昇+": "Dance increase when choosing consultation+",
"相談選択時、ダンス上昇+10": "When selecting advice, Dance increases +10", "相談選択時、ダンス上昇+10": "When selecting advice, Dance increases +10",
"相談選択時、ダンス上昇+4": "Dance +4 when selecting consultation", "相談選択時、ダンス上昇+4": "Dance +4 when selecting consultation",
@@ -1239,6 +1259,7 @@
"追い込みレッスン終了時ダンスが400以上の場合、ダンス上昇+26": "If dance is 400 or more at the end of Catch-up lesson, Dance increase +26", "追い込みレッスン終了時ダンスが400以上の場合、ダンス上昇+26": "If dance is 400 or more at the end of Catch-up lesson, Dance increase +26",
"追い込みレッスン終了時ビジュアルが400以上の場合、ビジュアル上昇+26": "If visual is 400 or more at the end of Catch-up lesson, Visual increase +26", "追い込みレッスン終了時ビジュアルが400以上の場合、ビジュアル上昇+26": "If visual is 400 or more at the end of Catch-up lesson, Visual increase +26",
"追い込みレッスン終了時ボーカルが400以上の場合、ボーカル上昇+26": "If vocal is 400 or more at the end of Catch-up lesson, Vocal increase +26", "追い込みレッスン終了時ボーカルが400以上の場合、ボーカル上昇+26": "If vocal is 400 or more at the end of Catch-up lesson, Vocal increase +26",
"適用)\n○〆集中": "Applicable)\n○〆Focus",
"適用)\n体力が50%以下の場合、○〆元気": "Applied) If Stamina is Below 50%, ○〆 Energy", "適用)\n体力が50%以下の場合、○〆元気": "Applied) If Stamina is Below 50%, ○〆 Energy",
"集中が1増加するごとに、スコア上昇量を1増加": "Increase score incrementally by 1 for each focus increase", "集中が1増加するごとに、スコア上昇量を1増加": "Increase score incrementally by 1 for each focus increase",
"<nobr>1ターン</nobr>": "<nobr>1 turn</nobr>", "<nobr>1ターン</nobr>": "<nobr>1 turn</nobr>",

View File

@@ -928,6 +928,12 @@
"例えばユニットを組んだら": "If We Formed a Unit", "例えばユニットを組んだら": "If We Formed a Unit",
"千奈、頑張ります!": "China, I'll Do My Best!", "千奈、頑張ります!": "China, I'll Do My Best!",
"千奈の寮体験": "China's Dorm Experience", "千奈の寮体験": "China's Dorm Experience",
"この子は?": "What About This Child?",
"わたくしの宝物ですわ!\nか、かわいいでしょう": "This is My Treasure!\nI-Isn't it Cute?",
"くまちゃんも千奈ちゃんもかわいい!": "Both Kuma-chan and China-chan are Cute!",
"お部屋訪問ー千奈の部屋ー": "Room Visit - China's Room -",
"お昼休みの日常": "Everyday During Lunch Break",
"レッスン後、ボロボロで": "Exhausted After Lesson",
"'24夏": "'24 Summer", "'24夏": "'24 Summer",
"'24祭": "'24 Festival", "'24祭": "'24 Festival",
"やさしさ、あったかい": "Kindness, warmth" "やさしさ、あったかい": "Kindness, warmth"

View File

@@ -82,6 +82,8 @@
"SPボーカルレッスンを3回クリアしよう (3/3)": "Clear SP Vocal Lesson 3 times (3/3)", "SPボーカルレッスンを3回クリアしよう (3/3)": "Clear SP Vocal Lesson 3 times (3/3)",
"SPレッスンを10回クリアしよう": "Clear SP lessons 10 times", "SPレッスンを10回クリアしよう": "Clear SP lessons 10 times",
"SPレッスンを10回クリアしよう (10/10)": "Clear SP lessons 10 times (10/10)", "SPレッスンを10回クリアしよう (10/10)": "Clear SP lessons 10 times (10/10)",
"SPレッスンを20回クリアしよう": "Clear SP Lesson 20 Times",
"SPレッスンを20回クリアしよう (20/20)": "Clear SP Lesson 20 Times (20/20)",
"SPレッスンを2回クリアしよう": "Clear SP lessons 2 times", "SPレッスンを2回クリアしよう": "Clear SP lessons 2 times",
"SPレッスンを2回クリアしよう (2/2)": "Clear SP lessons 2 times (2/2)", "SPレッスンを2回クリアしよう (2/2)": "Clear SP lessons 2 times (2/2)",
"SPレッスンを6回クリアしよう": "Clear SP lessons 6 times", "SPレッスンを6回クリアしよう": "Clear SP lessons 6 times",
@@ -264,10 +266,14 @@
"イベントの期間は終了しました (1/1)": "Event period is over (1/1)", "イベントの期間は終了しました (1/1)": "Event period is over (1/1)",
"イベントへ": "Go to the event", "イベントへ": "Go to the event",
"イベントへ (1/1)": "Go to the event (1/1)", "イベントへ (1/1)": "Go to the event (1/1)",
"イベントガシャを100回引こう": "Draw Event Gacha 100 Times",
"イベントガシャを100回引こう (100/100)": "Draw Event Gacha 100 Times (100/100)",
"イベントガシャを20回引こう": "Draw Event Gacha 20 times", "イベントガシャを20回引こう": "Draw Event Gacha 20 times",
"イベントガシャを20回引こう (20/20)": "Draw Event Gacha 20 times (20/20)", "イベントガシャを20回引こう (20/20)": "Draw Event Gacha 20 times (20/20)",
"イベントガシャを40回引こう": "Pull the event gacha 40 times", "イベントガシャを40回引こう": "Pull the event gacha 40 times",
"イベントガシャを40回引こう (40/40)": "Pull the event gacha 40 times (40/40)", "イベントガシャを40回引こう (40/40)": "Pull the event gacha 40 times (40/40)",
"イベントガシャを70回引こう": "Draw Event Gacha 70 Times",
"イベントガシャを70回引こう (70/70)": "Draw Event Gacha 70 Times (70/70)",
"ガシャを引く": "pull a gacha", "ガシャを引く": "pull a gacha",
"ガシャを引く (1/1)": "pull a gacha (1/1)", "ガシャを引く (1/1)": "pull a gacha (1/1)",
"コインガシャを100回引こう": "Draw Coin Gacha 100 Times", "コインガシャを100回引こう": "Draw Coin Gacha 100 Times",
@@ -692,10 +698,13 @@
"プロデュース評価を合計25,000獲得しよう (25000/25000)": "Get a total of 25,000 production ratings (25000/25000)", "プロデュース評価を合計25,000獲得しよう (25000/25000)": "Get a total of 25,000 production ratings (25000/25000)",
"プロデュース評価を合計50,000獲得しよう": "Earn a total of 50,000 production points", "プロデュース評価を合計50,000獲得しよう": "Earn a total of 50,000 production points",
"プロデュース評価を合計50,000獲得しよう (50000/50000)": "Earn a total of 50,000 production points (50000/50000)", "プロデュース評価を合計50,000獲得しよう (50000/50000)": "Earn a total of 50,000 production points (50000/50000)",
"プロデュース評価を合計75,000獲得しよう": "Obtain a Total of 75,000 Production Evaluation",
"プロデュース評価を合計75,000獲得しよう (75000/75000)": "Obtain a Total of 75,000 Production Evaluation (75000/75000)",
"プロフィールを設定しよう": "Set Up Profile", "プロフィールを設定しよう": "Set Up Profile",
"プロフィールを設定しよう (1/1)": "Set Up Profile (1/1)", "プロフィールを設定しよう (1/1)": "Set Up Profile (1/1)",
"ベテランノート ×10": "Veteran Note ×10", "ベテランノート ×10": "Veteran Note ×10",
"ベテランノート ×10 (10/10)": "Veteran Note ×10 (10/10)", "ベテランノート ×10 (10/10)": "Veteran Note ×10 (10/10)",
"ボックスがシャを100回引くと解放": "Unlock by Drawing Box Gacha 100 Times",
"ボーカルレッスンを9回クリアしよう": "Clear Vocal lessons 9 times", "ボーカルレッスンを9回クリアしよう": "Clear Vocal lessons 9 times",
"ボーカルレッスンを9回クリアしよう (9/9)": "Clear Vocal lessons 9 times (9/9)", "ボーカルレッスンを9回クリアしよう (9/9)": "Clear Vocal lessons 9 times (9/9)",
"マスターノート ×1": "Master Note ×1", "マスターノート ×1": "Master Note ×1",
@@ -748,6 +757,7 @@
"ロジックノート(ビジュアル) ×5 (5/5)": "Logic Note (Visual) ×5 (5/5)", "ロジックノート(ビジュアル) ×5 (5/5)": "Logic Note (Visual) ×5 (5/5)",
"ロジックノート(ボーカル) ×5": "Logic Note (Vocal) ×5", "ロジックノート(ボーカル) ×5": "Logic Note (Vocal) ×5",
"ロジックノート(ボーカル) ×5 (5/5)": "Logic Note (Vocal) ×5 (5/5)", "ロジックノート(ボーカル) ×5 (5/5)": "Logic Note (Vocal) ×5 (5/5)",
"世界一かわいい\n藤田 ことねでSPレッスンを50回クリア": "Sekaiichi Kawaii\nClear SP Lesson 50 Times with Kotone Fujita",
"中間試験を1位で合格する": "Pass Midterm Exam in 1st Place", "中間試験を1位で合格する": "Pass Midterm Exam in 1st Place",
"中間試験を1位で合格する (1/1)": "Pass Midterm Exam in 1st Place (1/1)", "中間試験を1位で合格する (1/1)": "Pass Midterm Exam in 1st Place (1/1)",
"中間試験を2位で合格する": "Pass Midterm Exam in 2nd Place", "中間試験を2位で合格する": "Pass Midterm Exam in 2nd Place",
@@ -768,6 +778,7 @@
"倉本 千奈で最終試験に合格して評価A以上を1回獲得しよう (1/1)": "Pass the final exam with China Kuramoto and earn a rating of A or higher once (1/1)", "倉本 千奈で最終試験に合格して評価A以上を1回獲得しよう (1/1)": "Pass the final exam with China Kuramoto and earn a rating of A or higher once (1/1)",
"倉本千奈のTrue Endをみる": "See China Kuramoto's True End", "倉本千奈のTrue Endをみる": "See China Kuramoto's True End",
"倉本千奈のTrue Endをみる (1/1)": "See China Kuramoto's True End (1/1)", "倉本千奈のTrue Endをみる (1/1)": "See China Kuramoto's True End (1/1)",
"入学試験首席の力よ!\n花海 咲季でレッスンを100回クリア": "The Power of the Top Entrance Exam Score!\nClear 100 Lessons with Saki Hanami",
"公式Discordサーバーに入ろう": "Join the Official Discord Server", "公式Discordサーバーに入ろう": "Join the Official Discord Server",
"公式Discordサーバーに入ろう (1/1)": "Join the Official Discord Server (1/1)", "公式Discordサーバーに入ろう (1/1)": "Join the Official Discord Server (1/1)",
"公式Xをフォローしよう": "Follow Official X", "公式Xをフォローしよう": "Follow Official X",

View File

@@ -5,6 +5,7 @@
"3↑": "3↑", "3↑": "3↑",
"3位以上": "3rd place/higher", "3位以上": "3rd place/higher",
"3年生の実力": "Senior's ability", "3年生の実力": "Senior's ability",
"PLv10で解放": "Unlocked at PLv10",
"○〆元気を無視して体力を消費": "Consume stamina ignoring ○〆 energy", "○〆元気を無視して体力を消費": "Consume stamina ignoring ○〆 energy",
"○〆好調のパラメータ上昇量を○〆好調1ターンごとに10%増加": "For each turn of ○〆 Good Shape, increase parameter gain by an additional 10%", "○〆好調のパラメータ上昇量を○〆好調1ターンごとに10%増加": "For each turn of ○〆 Good Shape, increase parameter gain by an additional 10%",
"あと1回": "One more time", "あと1回": "One more time",
@@ -16,12 +17,13 @@
"アイテム\nアイテム\nアイテム": "Item\nItem\nItem", "アイテム\nアイテム\nアイテム": "Item\nItem\nItem",
"アチーブメント「あふれだす想い」を獲得した状態でプロデュースの中間試験を合格する": "Pass the midterm exam of production in a state of achieving the achievement [Overflowing Feelings]", "アチーブメント「あふれだす想い」を獲得した状態でプロデュースの中間試験を合格する": "Pass the midterm exam of production in a state of achieving the achievement [Overflowing Feelings]",
"エナジー": "Energy ", "エナジー": "Energy ",
"サポート重複": "Support Overlap",
"スキルカードやトラブルによる体力減少時、体力の代わりに消費される": "Consumed instead of stamina when skill cards or troubles cause stamina reduction", "スキルカードやトラブルによる体力減少時、体力の代わりに消費される": "Consumed instead of stamina when skill cards or troubles cause stamina reduction",
"スキルカードを獲得する。獲得したスキルカードはレッスン終了時に削除される": "Obtain a skill card. The obtained skill card will be deleted at the end of the lesson", "スキルカードを獲得する。獲得したスキルカードはレッスン終了時に削除される": "Obtain a skill card. The obtained skill card will be deleted at the end of the lesson",
"スキルカード使用数追加": "Additional skill card usage", "スキルカード使用数追加": "Additional skill card usage",
"最大体力の50%分回復\nPドリンクを選択して獲得\nアクティブスキルカードを選択して獲得": "Recover 50% of Max Stamina\nSelect and Acquire P Drink\nSelect and Acquire Active Skill Card",
"ターン終了時、好印象1ごとにパラメータを1上昇。ターン開始時、好印象が1減少": "At the end of the turn, for each point of good impression, parameter increases by 1. At the start of the turn, good impression decreases by 1", "ターン終了時、好印象1ごとにパラメータを1上昇。ターン開始時、好印象が1減少": "At the end of the turn, for each point of good impression, parameter increases by 1. At the start of the turn, good impression decreases by 1",
"ダンス": "Dance", "ダンス": "Dance",
"ダンス1000以上": "Dance 1000 or more",
"ダンス100以上": "Dance 100 or more", "ダンス100以上": "Dance 100 or more",
"ダンス150以上": "Dance 150 or more", "ダンス150以上": "Dance 150 or more",
"ダンス200以上": "Dance 200 or more", "ダンス200以上": "Dance 200 or more",
@@ -36,38 +38,6 @@
"ダンス850以上": "Dance 850 or more", "ダンス850以上": "Dance 850 or more",
"ダンス900以上": "Dance 900 or more", "ダンス900以上": "Dance 900 or more",
"ダンス950以上": "Dance 950 or more", "ダンス950以上": "Dance 950 or more",
"ダンス1000以上": "Dance 1000 or more",
"ビジュアル100以上": "Visual 100 or more",
"ビジュアル150以上": "Visual 150 or more",
"ビジュアル200以上": "Visual 200 or more",
"ビジュアル250以上": "Visual 250 or more",
"ビジュアル300以上": "Visual 300 or more",
"ビジュアル450以上": "Visual 450 or more",
"ビジュアル500以上": "Visual 500 or more",
"ビジュアル550以上": "Visual 550 or more",
"ビジュアル600以上": "Visual 600 or more",
"ビジュアル750以上": "Visual 750 or more",
"ビジュアル800以上": "Visual 800 or more",
"ビジュアル850以上": "Visual 850 or more",
"ビジュアル900以上": "Visual 900 or more",
"ビジュアル950以上": "Visual 950 or more",
"ビジュアル1000以上": "Visual 1000 or more",
"ボーカル1000以上": "Vocal 100 or more",
"ボーカル100以上": "Vocal 100 or more",
"ボーカル150以上": "Vocal 150 or more",
"ボーカル200以上": "Vocal 200 or more",
"ボーカル250以上": "Vocal 250 or more",
"ボーカル300以上": "Vocal 300 or more",
"ボーカル450以上": "Vocal 450 or more",
"ボーカル500以上": "Vocal 500 or more",
"ボーカル550以上": "Vocal 550 or more",
"ボーカル600以上": "Vocal 600 or more",
"ボーカル750以上": "Vocal 750 or more",
"ボーカル800以上": "Vocal 800 or more",
"ボーカル850以上": "Vocal 850 or more",
"ボーカル900以上": "Vocal 900 or more",
"ボーカル950以上": "Vocal 950 or more",
"ボーカル1000以上": "Vocal 1000 or More",
"ダンスレッスン終了時、ダンス上昇+1": "At the end of Dance Lesson, Dance +1", "ダンスレッスン終了時、ダンス上昇+1": "At the end of Dance Lesson, Dance +1",
"ダンスレッスン終了時、ダンス上昇+10": "At the end of Dance Lesson, Dance +10", "ダンスレッスン終了時、ダンス上昇+10": "At the end of Dance Lesson, Dance +10",
"ダンスレッスン終了時、ダンス上昇+2": "At the end of Dance Lesson, Dance +2", "ダンスレッスン終了時、ダンス上昇+2": "At the end of Dance Lesson, Dance +2",
@@ -83,6 +53,21 @@
"ダンス上昇+80\nスキルカードを選択して獲得": "Dance increase +80\nSelect and obtain skill cards", "ダンス上昇+80\nスキルカードを選択して獲得": "Dance increase +80\nSelect and obtain skill cards",
"パラメータ上昇量を50%増加 ": "Increase parameter gain by 50%", "パラメータ上昇量を50%増加 ": "Increase parameter gain by 50%",
"ビジュアル": "Visual", "ビジュアル": "Visual",
"ビジュアル1000以上": "Visual 1000 or more",
"ビジュアル100以上": "Visual 100 or more",
"ビジュアル150以上": "Visual 150 or more",
"ビジュアル200以上": "Visual 200 or more",
"ビジュアル250以上": "Visual 250 or more",
"ビジュアル300以上": "Visual 300 or more",
"ビジュアル450以上": "Visual 450 or more",
"ビジュアル500以上": "Visual 500 or more",
"ビジュアル550以上": "Visual 550 or more",
"ビジュアル600以上": "Visual 600 or more",
"ビジュアル750以上": "Visual 750 or more",
"ビジュアル800以上": "Visual 800 or more",
"ビジュアル850以上": "Visual 850 or more",
"ビジュアル900以上": "Visual 900 or more",
"ビジュアル950以上": "Visual 950 or more",
"ビジュアルレッスン終了時、ビジュアル上昇+1": "At the end of Visual Lesson, Visual +1", "ビジュアルレッスン終了時、ビジュアル上昇+1": "At the end of Visual Lesson, Visual +1",
"ビジュアルレッスン終了時、ビジュアル上昇+10": "At the end of Visual Lesson, Visual +10", "ビジュアルレッスン終了時、ビジュアル上昇+10": "At the end of Visual Lesson, Visual +10",
"ビジュアルレッスン終了時、ビジュアル上昇+2": "At the end of Visual Lesson, Visual +2", "ビジュアルレッスン終了時、ビジュアル上昇+2": "At the end of Visual Lesson, Visual +2",
@@ -98,6 +83,21 @@
"ビジュアル上昇+80\nスキルカードを選択して獲得": "Visual +80\nSelect and obtain skill card", "ビジュアル上昇+80\nスキルカードを選択して獲得": "Visual +80\nSelect and obtain skill card",
"プロデュースがんばりましょう!": "Let's do our best in producing!", "プロデュースがんばりましょう!": "Let's do our best in producing!",
"ボーカル": "Vocal", "ボーカル": "Vocal",
"ボーカル1000以上": "Vocal 1000 or More",
"ボーカル100以上": "Vocal 100 or more",
"ボーカル150以上": "Vocal 150 or more",
"ボーカル200以上": "Vocal 200 or more",
"ボーカル250以上": "Vocal 250 or more",
"ボーカル300以上": "Vocal 300 or more",
"ボーカル450以上": "Vocal 450 or more",
"ボーカル500以上": "Vocal 500 or more",
"ボーカル550以上": "Vocal 550 or more",
"ボーカル600以上": "Vocal 600 or more",
"ボーカル750以上": "Vocal 750 or more",
"ボーカル800以上": "Vocal 800 or more",
"ボーカル850以上": "Vocal 850 or more",
"ボーカル900以上": "Vocal 900 or more",
"ボーカル950以上": "Vocal 950 or more",
"ボーカルレッスン終了時、ボーカル上昇+1": "At the end of Vocal Lesson, Vocal +1", "ボーカルレッスン終了時、ボーカル上昇+1": "At the end of Vocal Lesson, Vocal +1",
"ボーカルレッスン終了時、ボーカル上昇+10": "At the end of Vocal Lesson, Vocal +10", "ボーカルレッスン終了時、ボーカル上昇+10": "At the end of Vocal Lesson, Vocal +10",
"ボーカルレッスン終了時、ボーカル上昇+2": "At the end of Vocal Lesson, Vocal +2", "ボーカルレッスン終了時、ボーカル上昇+2": "At the end of Vocal Lesson, Vocal +2",
@@ -120,12 +120,23 @@
"体力30/30\n元気12": "Stamina 30/30\nEnergy 12", "体力30/30\n元気12": "Stamina 30/30\nEnergy 12",
"体力消費": "Stamina consumption", "体力消費": "Stamina consumption",
"元気": "Energy ", "元気": "Energy ",
"初回報酬": "Reward",
"名前を繰り返す": "Repeat the name", "名前を繰り返す": "Repeat the name",
"好印象": "Good Impression ", "好印象": "Good Impression ",
"好調": "Good Shape ", "好調": "Good Shape ",
"定期公演『初』──それは、初星学園アイドル科の\n成績上位者のみ立つことができるステージ\n自分を磨き、今、彼女たちは輝きはじめる──": "Regular performance 『Hajime』── It is a stage that only the top performers of Hatsuboshi Idol Academy can stand on. Polishing themselves, now, they begin to shine──",
"強化なし": "No enhancement", "強化なし": "No enhancement",
"成就": "Achieved", "成就": "Achieved",
"授業終了時、ボーカル上昇+4": "At the end of class, Vocal increase +4", "授業終了時、ボーカル上昇+4": "At the end of class, Vocal increase +4",
"最大体力の10%分回復\nランダムなスキルカードを強化": "Recover 10% of Max Stamina\nStrengthen a Random Skill Card",
"最大体力の10%分回復\nランダムな名前に「基本」を含むスキルカードを異なるスキルカードにチェンジ": "Recover 10% of maximum health\nChange a skill card containing \"basic\" in its name randomly to a different skill card",
"最大体力の20%分回復\nPドリンクを選択して獲得\nスキルカード高確率でSR以上を選択して獲得": "Recover 20% of Max Stamina\nSelect and Obtain P Drink\nSelect and Obtain Skill Card (High Chance of SR or Higher)",
"最大体力の30%分回復\nスキルカードを選択して獲得": "Recover 30% of Max Stamina\nSelect and Obtain Skill Card",
"最大体力の40%分回復\nアクティブスキルカードを選択して獲得": "Recover 40% of Max Stamina\nSelect and Obtain Active Skill Card",
"最大体力の40%分回復\nメンタルスキルカードを選択して獲得": "Recover 40% of maximum health\nChoose and acquire a mental skill card",
"最大体力の40%分回復\nランダムなスキルカードを強化": "Recover 40% of maximum health\nStrengthen a random skill card",
"最大体力の40%分回復\nランダムな名前に「基本」を含むスキルカードを異なるスキルカードにチェンジ": "Recover 40% of Max Stamina\nChange a Random Skill Card with 'Basic' in its Name to a Different Skill Card",
"最大体力の50%分回復\nPドリンクを選択して獲得\nアクティブスキルカードを選択して獲得": "Recover 50% of Max Stamina\nSelect and Acquire P Drink\nSelect and Acquire Active Skill Card",
"派手な動きと一緒に": "Together with flashy moves", "派手な動きと一緒に": "Together with flashy moves",
"獲得スキルカード再抽選回数+1": "Acquisition of skill card re-draw count +1", "獲得スキルカード再抽選回数+1": "Acquisition of skill card re-draw count +1",
"生成": "", "生成": "",
@@ -154,12 +165,5 @@
"試験時のスコアボーナスを95%増加": "Increase exam score bonus by 95%", "試験時のスコアボーナスを95%増加": "Increase exam score bonus by 95%",
"重複不可": "No duplication", "重複不可": "No duplication",
"集中": "Focus ", "集中": "Focus ",
"最大体力の10%分回復\nランダムな名前に「基本」を含むスキルカードを異なるスキルカードにチェンジ": "Recover 10% of maximum health\nChange a skill card containing \"basic\" in its name randomly to a different skill card", "集中が1増加するごとに、パラメータ上昇量を1増加": "For each increase in focus, parameter gain increases by 1"
"最大体力の40%分回復\nメンタルスキルカードを選択して獲得": "Recover 40% of maximum health\nChoose and acquire a mental skill card",
"最大体力の40%分回復\nランダムなスキルカードを強化": "Recover 40% of maximum health\nStrengthen a random skill card",
"集中が1増加するごとに、パラメータ上昇量を1増加": "For each increase in focus, parameter gain increases by 1",
"初回報酬": "Reward",
"PLv10で解放": "Unlocked at PLv10",
"定期公演『初』──それは、初星学園アイドル科の\n成績上位者のみ立つことができるステージ\n自分を磨き、今、彼女たちは輝きはじめる──": "Regular performance 『Hajime』── It is a stage that only the top performers of Hatsuboshi Idol Academy can stand on. Polishing themselves, now, they begin to shine──",
"サポート重複": "Support Overlap"
} }

View File

@@ -1203,10 +1203,10 @@
"high_score_event.reward.total": "Total High Score", "high_score_event.reward.total": "Total High Score",
"high_score_event.reward.total_description": "Obtain rewards each time the total high score of the target idols exceeds a certain value", "high_score_event.reward.total_description": "Obtain rewards each time the total high score of the target idols exceeds a certain value",
"high_score_event.top.adv.title_label": "Idol Enhancement Month", "high_score_event.top.adv.title_label": "Idol Enhancement Month",
"high_score_event.top.end_term": "During Calculation Period", "high_score_event.top.end_term": "Tallying Period",
"high_score_event.top.end_term_time": "Until {0}", "high_score_event.top.end_term_time": "Until {0}",
"high_score_event.top.fix_term_toast": "During Calculation Period", "high_score_event.top.fix_term_toast": "Tallying Period",
"high_score_event.top.fixed_term": "During Reward Reception Period", "high_score_event.top.fixed_term": "Reward Period",
"high_score_event.top.guide": "Guide", "high_score_event.top.guide": "Guide",
"high_score_event.top.idol.fix_term": "Calculating", "high_score_event.top.idol.fix_term": "Calculating",
"high_score_event.top.idol.no_play": "Opt out", "high_score_event.top.idol.no_play": "Opt out",
@@ -2103,7 +2103,7 @@
"photography.save.button.back_album": "Cancel", "photography.save.button.back_album": "Cancel",
"photography.save.button.end": "End", "photography.save.button.end": "End",
"photography.save.button.execute": "Save", "photography.save.button.execute": "Save",
"photography.save.button.local_save": "Save to Device", "photography.save.button.local_save": "Device Save",
"photography.save.button.select_clear": "Deselect", "photography.save.button.select_clear": "Deselect",
"photography.save.close.confirm.description": "Do you want to end saving to the photo album?\n<color=#u:Negative>※Photos will not be saved even if selected</color>", "photography.save.close.confirm.description": "Do you want to end saving to the photo album?\n<color=#u:Negative>※Photos will not be saved even if selected</color>",
"photography.save.close.confirm.execute": "End", "photography.save.close.confirm.execute": "End",
@@ -2464,20 +2464,20 @@
"produce.lesson.log.card_log.sheet.draw_card": "Skill Cards in Hand", "produce.lesson.log.card_log.sheet.draw_card": "Skill Cards in Hand",
"produce.lesson.log.card_log.sheet.play_card": "Used Skill Cards", "produce.lesson.log.card_log.sheet.play_card": "Used Skill Cards",
"produce.lesson.log.card_log.sheet.title": "Check Card Info", "produce.lesson.log.card_log.sheet.title": "Check Card Info",
"produce.lesson.log.detail.buff": "Granted {0}", "produce.lesson.log.detail.buff": "Buffed {0}",
"produce.lesson.log.detail.card_add": "Added [{0}] to\n{1} cards {2}", "produce.lesson.log.detail.card_add": "Added [{0}] to\n{1} cards {2}",
"produce.lesson.log.detail.card_change": "Changed from [{0}] to [{1}]", "produce.lesson.log.detail.card_change": "Changed from [{0}] to [{1}]",
"produce.lesson.log.detail.card_change_upgrade": "Changed from [{0}] to [{1}] and strengthened", "produce.lesson.log.detail.card_change_upgrade": "Changed from [{0}] to [{1}] and upgraded",
"produce.lesson.log.detail.card_draw": "Drew [{0}] from\nthe deck {1} times", "produce.lesson.log.detail.card_draw": "Drew [{0}] from\nthe deck {1} times",
"produce.lesson.log.detail.card_duplicate": "Duplicated [{0}]", "produce.lesson.log.detail.card_duplicate": "Duplicated [{0}]",
"produce.lesson.log.detail.card_duplicate_upgrade": "Duplicated [{0}] and strengthened", "produce.lesson.log.detail.card_duplicate_upgrade": "Duplicated [{0}] and upgraded",
"produce.lesson.log.detail.card_force_play": "Used [{0}]", "produce.lesson.log.detail.card_force_play": "Used [{0}]",
"produce.lesson.log.detail.card_forecast": "Forecasted {0} cards\nfor the next turn", "produce.lesson.log.detail.card_forecast": "Forecasted {0} cards\nfor the next turn",
"produce.lesson.log.detail.card_move": "Moved {2} pieces of \"{0}\" from {1} to {3}", "produce.lesson.log.detail.card_move": "Moved {2} pieces of \"{0}\" from {1} to {3}",
"produce.lesson.log.detail.card_move「{0}」を{1}から\\n{2}枚{3}に移動": "", "produce.lesson.log.detail.card_move「{0}」を{1}から\\n{2}枚{3}に移動": "",
"produce.lesson.log.detail.card_panic": "Changed stamina consumption of \"{0}\"", "produce.lesson.log.detail.card_panic": "Changed stamina consumption of \"{0}\"",
"produce.lesson.log.detail.card_remove": "Removed [{0}]", "produce.lesson.log.detail.card_remove": "Removed [{0}]",
"produce.lesson.log.detail.card_upgrade": "Strengthened [{0}]", "produce.lesson.log.detail.card_upgrade": "Upgraded [{0}]",
"produce.lesson.log.detail.clear": "CLEAR!", "produce.lesson.log.detail.clear": "CLEAR!",
"produce.lesson.log.detail.default": "{0} → {1}", "produce.lesson.log.detail.default": "{0} → {1}",
"produce.lesson.log.detail.stance.add": "Changed to {0}", "produce.lesson.log.detail.stance.add": "Changed to {0}",