mirror of
https://github.com/NatsumeLS/Gakumas-Translation-Data-EN.git
synced 2026-05-20 17:38:58 +07:00
Another HIF UI fix
This commit is contained in:
@@ -319,7 +319,7 @@
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"card.idol.produce_ability_lock_prima_stella": "Unlock [Prima Stella]",
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"card.idol.produce_ability_unlock": "Unlock P-Idol Ability",
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"card.idol.produce_ability_upgrade": "Enhance P-Idol Ability",
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"card.idol_card.detail.button.change_list": "P-Idols",
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"card.idol_card.detail.button.change_list": "P-Idol",
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"card.idol_card.detail.button.costume": "Costume",
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"card.idol_card.detail.button.customize_enabled": "Customizeable",
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"card.idol_card.detail.button.enhance": "Training",
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@@ -540,7 +540,7 @@
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"card.support_card.detail.produce_card.initial": "Start",
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"card.support_card.detail.produce_card.random": "Random",
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"card.support_card.detail.produce_event": "Support Event",
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"card.support_card.detail.produce_event.done": "Activated",
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"card.support_card.detail.produce_event.done": "Active",
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"card.support_card.detail.produce_reward.get_icon": "Get",
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"card.support_card.detail.produce_story": "P-Commu",
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"card.support_card.detail.produce_story.number": "Story {0}",
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@@ -1277,7 +1277,7 @@
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"competition.unit_slot_detail_sheet.title": "Unit Details",
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"competition.unit_slot_detail_sheet.total": "Total",
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"competition.unit_slot_edit.auto": "Auto",
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"competition.unit_slot_edit.change": "Change",
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"competition.unit_slot_edit.change": "Edit",
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"competition.unit_slot_edit.detail": "Details",
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"competition.unit_slot_edit.empty_memory": "No assignable Memories available.",
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"competition.unit_slot_edit.empty_memory.filtered_main_only": "No assignable [{0}] Memories that match the\nfilter conditions for this stage.",
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@@ -2543,7 +2543,7 @@
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"loading.hif.audition.final.mid.text": "Round 1",
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"loading.hif.audition.final.round": "Round",
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"loading.hif.audition.final.text": "H.I.F. Finals",
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"loading.hif.audition.selection.quarter.text": "QUALIFIER",
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"loading.hif.audition.selection.quarter.text": "Qualifier",
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"loading.hif.audition.selection.quarter.text2": "Round {0}",
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"loading.hif.auditionResult.text": "Preparing results...",
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"loading.live.description": "Starting in landscape mode",
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@@ -3655,7 +3655,7 @@
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"produce.audition.result.nia.bonus_challenge": "Challenge P-Item Effect",
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"produce.audition.result.nia.clear": "Audition Cleared",
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"produce.audition.result.unit_name": "{0} <size=24>({1})</size>",
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"produce.audition_next_info.remain_title": "Until {0}",
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"produce.audition_next_info.remain_title": "Till {0}",
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"produce.before_live_evaluate.footer": "Get 1st place in the exam with 3 Achievements",
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"produce.before_live_evaluate.header": "True End Conditions",
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"produce.before_live_evaluate.next_button": "Next",
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@@ -3975,11 +3975,11 @@
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"produce.hif.adv.final.animation.title.2": "Round 1",
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"produce.hif.adv.final.result.animation.round1": "Round 1 Complete",
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"produce.hif.adv.selection.animation.description": "Advance",
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"produce.hif.adv.selection.animation.title.1": "QUALIFIER",
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"produce.hif.adv.selection.animation.title.1": "Qualifier",
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"produce.hif.adv.selection.animation.title.2": "No.{0}",
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"produce.hif.audition.final.audition_final.title": "Round 2",
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"produce.hif.audition.final.audition_mid1.title": "Round 1",
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"produce.hif.audition.final.description": "Compete in H.I.F based on the total evaluation of Round 1 and Round 2.",
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"produce.hif.audition.final.description": "Compete in H.I.F based on the total evaluation\nof Round 1 and Round 2.",
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"produce.hif.audition.final.interval.title": "Interval",
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"produce.hif.audition.final.title": "H.I.F Finals",
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"produce.hif.audition.qualify.audition_final.title": "3rd Qualifier",
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@@ -4070,20 +4070,20 @@
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"produce.info.status": "Idol Parameter Details",
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"produce.info.status.active_buff": "Active Effect",
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"produce.info.status.button": "Unit Details",
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"produce.info.status.exclude": "Remaining Skill Card Removal: {0}",
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"produce.info.status.exclude": "Skill Card Removal left: {0}",
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"produce.info.status.excluded_card": "Removed Skill Cards",
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"produce.info.status.excluded_card.hover": "Removed skill cards will no longer appear as reward candidates during Produce.",
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"produce.info.status.produce_skill": "Produce",
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"produce.info.status.reroll": "Skill Card Reroll Count Remaining {0}",
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"produce.info.status.reroll": "Skill Card Reroll Count left:{0}",
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"produce.info.status.selection_memory": "Qualifier Memory",
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"produce.info.status.shop_reroll": "Consultation Refresh Count Remaining {0}",
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"produce.info.status.shop_reroll": "Consultation Refresh left:{0}",
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"produce.info.status.support_and_memory": "Support cards/memory info",
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"produce.info.tab.deck": "Deck",
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"produce.info.tab.deck_with_event": "Deck / Event",
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"produce.interval.card_edit.remain_count_zero": "No usage left",
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"produce.interval.change_produce_card.label": "Change",
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"produce.interval.customize.button": "Skill Card\nCustomize",
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"produce.interval.customize.button.description": "{0} customizations left",
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"produce.interval.customize.button.description": "{0} customization(s) left",
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"produce.interval.customize_description": "You can Change\n1 owned skill card.",
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"produce.interval.customize_name": "Skill Card Change",
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"produce.interval.description": "Please choose what to use P-Points on",
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@@ -4105,7 +4105,7 @@
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"produce.interval.reroll_sheet.description": "There are still exchangeable skill cards and P-Drinks available\nUse P-points to refresh the skill card and P-Drink lineup, and reset customization and upgrade counts?",
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"produce.interval.reroll_sheet.execute": "Refresh",
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"produce.interval.reroll_sheet.title": "Confirm Refresh",
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"produce.interval.stamina_recover.button": "Recover",
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"produce.interval.stamina_recover.button": "Rest",
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"produce.interval.upgrade.button": "Upgrade",
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"produce.interval.upgrade.button.description": "{0} upgrade(s) left",
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"produce.interval.upgrade_description": "You can upgrade\n1 owned skill card.",
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@@ -4542,7 +4542,7 @@
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"produce.reward.select.non": "Proceed without receiving {0}",
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"produce.schedule.animation.final": "Until Final",
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"produce.schedule.animation.mid": "Until Midterm",
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"produce.schedule.audition_remain_week": "Until {0}",
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"produce.schedule.audition_remain_week": "Till {0}",
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"produce.schedule.category.present": "Present:",
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"produce.schedule.category.school_activities": "School Activities:",
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"produce.schedule.detail_final_audition2": "Final",
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@@ -4771,8 +4771,8 @@
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"produce.shop.upgrade_name": "Skill Card Upgrade",
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"produce.skip_refresh.description": "No selectable schedule available. Moving to the next week.",
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"produce.skip_refresh.title": "Schedule Selection Not Available",
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"produce.stamina_recover_sheet.button": "Recover",
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"produce.stamina_recover_sheet.description": "Use P Points to recover <color=#u:Positive>{0}</color> stamina?",
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"produce.stamina_recover_sheet.button": "Rest",
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"produce.stamina_recover_sheet.description": "Use P-Points to recover <color=#u:Positive>{0}</color> stamina?",
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"produce.stamina_recover_sheet.title": "Confirm Stamina Recovery",
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"produce.start.button.confirm": "Start Confirmation",
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"produce.start.button.enter": "Start",
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@@ -4797,7 +4797,7 @@
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"produce_growth_panel.complete_label": "complete",
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"produce_growth_panel.description_text": "By using H.I.F Bonus Pt, you can unlock Bonus Panel effects and\nlevel them up. Unlocked effects are applied to all idols. When all\nBonus Panels reach LvMAX, an Achievement will be unlocked.",
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"produce_growth_panel.detail_sheet.execute_label": "Lv Up",
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"produce_growth_panel.detail_sheet.resource_count_label": "Owned",
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"produce_growth_panel.detail_sheet.resource_count_label": "Own",
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"produce_growth_panel.detail_sheet.title": "Panel Details",
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"produce_growth_panel.detail_sheet.unlock_text": "Unlock :",
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"produce_growth_panel.disable_toast.is_in_progress_text": "Cannot be used during Produce",
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@@ -4923,7 +4923,7 @@
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"produce_prepare.idol_select.button.enter": "Next",
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"produce_prepare.idol_select.button.skill": "Ability List",
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"produce_prepare.idol_select.label.event_target_only": "Only idols eligible for the\nevent can be selected",
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"produce_prepare.label.change_selection_memory": "Change",
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"produce_prepare.label.change_selection_memory": "Edit",
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"produce_prepare.label.guild_member": "Circle",
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"produce_prepare.label.live_battle_skill_empty": "No L Abilities",
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"produce_prepare.label.produce_event_empty": "No Events",
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@@ -5627,7 +5627,7 @@
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"roster.voice.idol_card.title": "P-Idol Voice",
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"save.wait.overlay.download.text": "Saving to device",
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"save.wait.overlay.text": "Saving",
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"selection_memory.detail.label.done": "Activated",
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"selection_memory.detail.label.done": "Active",
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"selection_memory.detail.label.produce_card": "Skill Card",
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"selection_memory.detail.label.produce_item": "P-Item",
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"selection_memory.detail.lock.locked": "Qualifier Memory has been protected",
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@@ -6749,4 +6749,4 @@
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"work.start.title": "Work Start Confirmation",
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"work.state.invalid_action": "This work is already completed",
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"work.top.title": "Jobs"
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}
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}
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