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Update: added trash.json for unused strings
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@@ -78,7 +78,7 @@
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"ターン開始時残り2ターン以内の場合、○〆元気の<nobr>65%</nobr>分パラメータ上昇\n○〆体力消費<nobr>1</nobr>": "If 2 or fewer turns remain at the start of the turn, Parameter increase by 65% of Energy\nStamina consumption <nobr>1</nobr>",
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"ターン開始時残り2ターン以内の場合、パラメータ<nobr>+5</nobr>\n(レッスン内2回)": "If 2 or fewer turns remain at the start of the turn, Parameter +5\n(2 times per lesson)",
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"ターン開始時残り3ターン以内の場合、パラメータ<nobr>+5</nobr>\n(レッスン内3回)": "If 3 or fewer turns remain at the start of the turn, Parameter +5\n(3 times per lesson)",
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"ダンスSPレッスン終了時、ランダムにPドリンクを2つ獲得": "At the end of Dance SP lesson, randomly get 2 P Drinks",
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"ダンスSPレッスン終了時、ランダムにPドリンクを2つ獲得": "At the end of Dance SP lesson, randomly get 2 P-Drinks",
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"ダンスレッスン終了時体力が50%以上の場合、ダンス上昇+13": "If stamina is 50% or more at the end of Dance lesson, Dance increase +13",
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"ビジュアルSPレッスン終了時ビジュアルが400以上の場合、ランダムなスキルカードを<color=#8581FF>強化</color>": "If visual is 400 or more at the end of Visual SP lesson, randomly enhance a skill card<color=#8581FF>",
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"ビジュアルレッスン終了時体力が50%以上の場合、ビジュアル上昇+13": "If stamina is 50% or more at the end of Visual lesson, Visual increase +13",
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