diff --git a/local-files/genericTrans/index/Description_Split.json b/local-files/genericTrans/index/Description_Split.json
index 72cdde37..26bfa9f1 100644
--- a/local-files/genericTrans/index/Description_Split.json
+++ b/local-files/genericTrans/index/Description_Split.json
@@ -1,776 +1,776 @@
{
- "\n(試験内3回)": "\n(3 times during the exam) ",
- "/ 確率中": "/ Medium ",
- "/ 確率大": "/ High ",
- "/ 確率小": "/ Low ",
- "/確率大": "/High ",
- "[__split__](Within lesson": "[__split__] (Within lesson ",
- "[__split__]AP不足しています": "[__split__] AP is insufficient ",
- "[__split__]At the start of the turn, draw a skill card\n○〆Fixed Energy": "[__split__] At the start of the turn, draw a skill card\n○〆Fixed Energy ",
- "[__split__]Cannot Stack": "[__split__] Cannot Stack ",
- "[__split__]During Lesson": "[__split__] During Lesson ",
- "[__split__]If above, ○〆Skill card usage count added": "[__split__] If above, ○〆 Skill card usage count added ",
- "[__split__]If over, ○〆Good Impression": "[__split__] If Over, ○〆Good Impression ",
- "[__split__]Pポイント": "[__split__] P-points ",
- "[__split__]SPレッスンのみ": "[__split__] SP lessons only ",
- "[__split__]SPレッスン終了時、体力回復": "[__split__] Stamina Recovery at the End of SP Lessons ",
- "[__split__]SPレッスン終了時、体力消費": "[__split__] At the end of SP Lesson, Stamina consumption ",
- "[__split__]SPレッスン終了時、体力減少": "[__split__] At the end of SP Lesson, Stamina decreases ",
- "[__split__]SPレッスン開始時、体力が": "[__split__] When SP Lesson Starts, Stamina is ",
- "[__split__]Times": "[__split__] Times ",
- "[__split__]Times)": "[__split__] Times) ",
- "[__split__]Vocal Lesson・Vocal Turn Only": "[__split__] Vocal Lesson・Vocal Turn Only ",
- "[__split__][成長]": "[__split__][Growth] ",
- "[__split__]○〆Additional Skill Card Usage": "[__split__] ○〆Additional Skill Card Usage ",
- "[__split__]○〆Debuff Immune": "[__split__] ○〆Debuff Immune ",
- "[__split__]○〆Good Impression": "[__split__] ○〆 Good Impression ",
- "[__split__]○〆Good Impression is": "[__split__] ○〆 Good Impression is ",
- "[__split__]○〆Motivation": "[__split__] ○〆 Motivation ",
- "[__split__]○〆stamina Consumption": "[__split__] ○〆Stamina Consumption ",
- "[__split__]○〆やる気": "[__split__] ○〆Motivation ",
- "[__split__]○〆やる気が": "[__split__] ○〆Motivation is ",
- "[__split__]○〆やる気が増加後、○〆やる気": "[__split__] ○〆After motivation increases, ○〆motivation ",
- "[__split__]○〆やる気の": "[__split__] ○〆Motivation of ",
- "[__split__]○〆やる気効果のスキルカード獲得時、Pポイント": "[__split__] ○〆When Acquiring Motivation Effect Skill Card, P-Points ",
- "[__split__]○〆やる気効果のスキルカード獲得時、ビジュアルが": "[__split__] ○〆Visual increases when a Motivation Effect skill card is acquired ",
- "[__split__]○〆やる気効果のスキルカード獲得時、ボーカル上昇": "[__split__] When acquiring a skill card with ○〆motivation effect, vocals increase ",
- "[__split__]○〆やる気効果のスキルカード獲得時ビジュアルが": "[__split__] Visual increases when acquiring skill cards with ○〆Motivation Effect ",
- "[__split__]○〆やる気効果のスキルカード獲得時体力が": "[__split__] When obtaining a skill card with the ○〆 motivation effect, Stamina ",
- "[__split__]○〆やる気消費": "[__split__] ○〆Motivation Consumption ",
- "[__split__]○〆やる気減少": "[__split__] ○〆Motivation Decrease ",
- "[__split__]○〆アクティブスキルカード使用後○〆やる気が": "[__split__] ○〆After using Active Skill Card, ○〆Motivation ",
- "[__split__]○〆アクティブスキルカード使用後、○〆やる気が": "[__split__] After using an Active Skill Card, ○〆Motivation increases ",
- "[__split__]○〆アクティブスキルカード使用後、○〆元気の": "[__split__] ○〆After using Active skill card, ○〆Stamina ",
- "[__split__]○〆アクティブスキルカード使用後、○〆好調": "[__split__] After using ○〆Active Skill Card, ○〆Good Shape ",
- "[__split__]○〆アクティブスキルカード使用後、○〆強気の場合、パラメータ": "[__split__]○〆After Using Active Skill Card, If ○〆Confident, Parameters ",
- "[__split__]○〆アクティブスキルカード使用時、○〆体力回復": "[__split__] When an ○〆active skill card is used, ○〆Stamina Recovery ",
- "[__split__]○〆アクティブスキルカード使用時、○〆固定元気": "[__split__] When using ○〆 Active Skill Card, ○〆 Fixed Energy ",
- "[__split__]○〆アクティブスキルカード使用時、体力が": "[__split__] When using an active skill card, Stamina ",
- "[__split__]○〆アクティブスキルカード使用時、体力回復": "[__split__] When using ○〆Active Skill Card, recover Stamina ",
- "[__split__]○〆アクティブスキルカード使用時体力が": "[__split__] ○〆When using Active skill card, Stamina ",
- "[__split__]○〆アクティブスキルカード獲得時、ダンス上昇": "[__split__] ○〆Dance increase when active skill card is acquired ",
- "[__split__]○〆アクティブスキルカード獲得時、ビジュアル上昇": "[__split__] ○〆Visual increase when active skill card is acquired ",
- "[__split__]○〆アクティブスキルカード獲得時、ボーカル上昇": "[__split__] ○〆Vocal increase when active skill card is acquired ",
- "[__split__]○〆スキルカード使用数追加": "[__split__] ○〆Additional Skill Card Usage ",
- "[__split__]○〆スコア上昇量増加": "[__split__] ○〆Increased Score Gain ",
- "[__split__]○〆スランプ": "[__split__] ○〆Slump ",
- "[__split__]○〆ターン追加": "[__split__] ○〆Extra Turn ",
- "[__split__]○〆パラメータ上昇量増加": "[__split__] ○〆Increase parameter gain ",
- "[__split__]○〆パラメータ上昇量減少": "[__split__] ○〆Reduced Parameter Increase ",
- "[__split__]○〆メンタルスキルカード使用後○〆やる気が": "[__split__] After using ○〆Mental Skill Card, ○〆Motivation ",
- "[__split__]○〆メンタルスキルカード使用後、○〆やる気が": "[__split__] After using a Mental Skill Card, ○〆Motivation increases ",
- "[__split__]○〆メンタルスキルカード使用時直前に○〆メンタルスキルカードを使用していた場合、○〆好調": "[__split__] If a ○〆Mental Skill Card was used just before using a ○〆Mental Skill Card, ○〆Good Shape ",
- "[__split__]○〆メンタルスキルカード使用時直前に○〆メンタルスキルカードを使用していた場合、○〆集中": "[__split__] If a ○〆Mental Skill Card was used just before using another ○〆Mental Skill Card, ○〆Focus ",
- "[__split__]○〆メンタルスキルカード強化時、ダンス上昇": "[__split__] Dance Increase When ○〆Mental Skill Card is Upgraded ",
- "[__split__]○〆メンタルスキルカード強化時、ビジュアル上昇": "[__split__]When ○〆mental skill card is enhanced, visual increases",
- "[__split__]○〆メンタルスキルカード強化時、ボーカル上昇": "[__split__] Vocal Increase When ○〆Mental Skill Card is Upgraded ",
- "[__split__]○〆メンタルスキルカード獲得時、ダンス上昇": "[__split__] When a ○〆Mental Skill Card is obtained, Dance increases ",
- "[__split__]○〆メンタルスキルカード獲得時、ビジュアル上昇": "[__split__] Visual increase when ○〆mental skill card is acquired ",
- "[__split__]○〆メンタルスキルカード獲得時、ボーカル上昇": "[__split__] When a ○〆Mental Skill Card is obtained, Vocal increases ",
- "[__split__]○〆低下状態無効": "[__split__] ○〆Debuff Immune ",
- "[__split__]○〆体力回復": "[__split__] ○〆Stamina Recovery ",
- "[__split__]○〆体力回復効果のスキルカード使用後、○〆元気を": "[__split__]After using ○〆Stamina recovery skill card, ○〆energy",
- "[__split__]○〆体力消費": "[__split__] ○〆Stamina Consumption ",
- "[__split__]○〆元気": "[__split__] ○〆Energy ",
- "[__split__]○〆元気が": "[__split__] ○〆Energy is ",
- "[__split__]○〆元気の": "[__split__] ○〆Energy of ",
- "[__split__]○〆元気の増加量が": "[__split__] ○〆Energy increase amount ",
- "[__split__]○〆元気の増加量を": "[__split__] ○〆Amount of Energy Increase ",
- "[__split__]○〆元気を": "[__split__] ○〆Energy to ",
- "[__split__]○〆元気を半分にして、減少前の○〆元気の": "[__split__] ○〆Halve Energy, before reduction, ○〆Energy ",
- "[__split__]○〆元気効果のスキルカード獲得時、ビジュアルが": "[__split__] ○〆Visual increases when an Energy Effect skill card is acquired ",
- "[__split__]○〆元気効果のスキルカード獲得時ビジュアルが": "[__split__]When acquiring ○〆energy effect skill card, visual increases",
- "[__split__]○〆元気増加無効": "[__split__] ○〆Energy Increase Disabled ",
- "[__split__]○〆全力になった時、このスキルカードの": "[__split__]○〆If Full Power, This Skill Card's ",
- "[__split__]○〆全力の場合、使用可\nパラメータ": "[__split__]○〆If Full Power, Usable\nParameter ",
- "[__split__]○〆全力値": "[__split__]○〆Full Power Point ",
- "[__split__]○〆全力値が": "[__split__]○〆Full Power Point is ",
- "[__split__]○〆全力値消費": "[__split__]○〆Full Power Point Consumption ",
- "[__split__]○〆全力効果のスキルカード獲得時、Pポイント": "[__split__]○〆 When acquiring a skill card with Full Power Effect, P-Points ",
- "[__split__]○〆全力効果のスキルカード獲得時、体力が": "[__split__]○〆 When acquiring a skill card with Full Power Effect, Stamina ",
- "[__split__]○〆固定元気": "[__split__] ○〆Fixed Energy ",
- "[__split__]○〆好印象": "[__split__] ○〆Good Impression ",
- "[__split__]○〆好印象が": "[__split__] ○〆Good Impression is ",
- "[__split__]○〆好印象が増加後、○〆好印象": "[__split__] ○〆After increasing good impression, ○〆good impression ",
- "[__split__]○〆好印象の": "[__split__] ○〆Good Impression of ",
- "[__split__]○〆好印象効果のスキルカード獲得時、ビジュアルが": "[__split__] ○〆Visual increases when a Good Impression Effect skill card is acquired ",
- "[__split__]○〆好印象効果のスキルカード獲得時、ビジュアル上昇": "[__split__] ○〆When acquiring a skill card with good impression effect, visuals increase ",
- "[__split__]○〆好印象効果のスキルカード獲得時、ボーカルが": "[__split__] ○〆Vocal increases when a Good Impression Effect skill card is acquired ",
- "[__split__]○〆好印象効果のスキルカード獲得時ビジュアルが": "[__split__]When acquiring ○〆good impression skill card, visual increases",
- "[__split__]○〆好印象効果のスキルカード獲得時ボーカルが": "[__split__] When obtaining a skill card with ○〆 Good Impression effect, Vocal increases ",
- "[__split__]○〆好印象消費": "[__split__] ○〆Good Impression Consumption ",
- "[__split__]○〆好調": "[__split__] ○〆Good Shape ",
- "[__split__]○〆好調が": "[__split__] ○〆Good Shape is ",
- "[__split__]○〆好調の": "[__split__] ○〆Good Shape of ",
- "[__split__]○〆好調のスコア上昇量を○〆好調": "[__split__] ○〆Good Shape score increase amount ○〆Good Shape ",
- "[__split__]○〆好調の効果ターンが増加後、○〆好調": "[__split__] After increasing the effect turns of ○〆Good Shape, ○〆Good Shape ",
- "[__split__]○〆好調効果のスキルカード獲得時、ダンスが": "[__split__] When acquiring a skill card with high spirits effect, dance ",
- "[__split__]○〆好調効果のスキルカード獲得時、ダンス上昇": "[__split__] When acquiring a skill card with ○〆Good Shape effect, dance increase ",
- "[__split__]○〆好調効果のスキルカード獲得時、ボーカル上昇": "[__split__] ○〆Increased Vocal upon Acquiring Skill Card with Positive Effect ",
- "[__split__]○〆好調効果のスキルカード獲得時ダンスが": "[__split__] ○〆When Acquiring Skill Card with Good Condition Effect, Dance ",
- "[__split__]○〆好調消費": "[__split__] ○〆Good Shape Consumption ",
- "[__split__]○〆好調状態でない場合": "[__split__] ○〆If Not in Good Shape ",
- "[__split__]○〆好調状態でない場合○〆不安": "[__split__] ○〆If not in Good Shape, ○〆Anxiety ",
- "[__split__]○〆好調状態でない場合○〆弱気": "[__split__] ○〆If not in Good Shape, ○〆Timid ",
- "[__split__]○〆好調状態でない場合○〆手札減少": "[__split__] ○〆If not in Good Shape, ○〆Reduced Hand ",
- "[__split__]○〆好調状態でない場合○〆消費体力増加": "[__split__] ○〆If not in a Good Shape ○〆Increased Stamina Consumption ",
- "[__split__]○〆好調状態でない場合体力減少": "[__split__] ○〆If not in a Good Shape, Stamina Decreases ",
- "[__split__]○〆好調状態の場合○〆スキルカード使用数追加": "[__split__] ○〆If in Good Shape, ○〆Additional Skill Card Usage ",
- "[__split__]○〆好調状態の場合○〆ターン追加": "[__split__] ○〆If in Good Shape, ○〆Additional Turn ",
- "[__split__]○〆好調状態の場合○〆元気": "[__split__] ○〆If in Good Shape ○〆Energy ",
- "[__split__]○〆好調状態の場合○〆消費体力削減": "[__split__] ○〆If in Good Shape, ○〆Reduced Stamina consumption ",
- "[__split__]○〆好調状態の場合○〆集中": "[__split__] ○〆If in Good Shape, ○〆Focus ",
- "[__split__]○〆好調状態の場合、○〆集中": "[__split__] ○〆When in Good Shape, ○〆Focus ",
- "[__split__]○〆好調状態の場合、スコア": "[__split__] ○〆In a Good Shape, Score ",
- "[__split__]○〆好調状態の場合、パラメータ": "[__split__] ○〆If in Good Shape, Parameter ",
- "[__split__]○〆好調状態の場合、使用可\n○〆絶好調": "[__split__] ○〆Usable if In Good Shape\n○〆Excellent Condition ",
- "[__split__]○〆好調状態の場合、使用可\nパラメータ": "[__split__] ○〆Usable when in Good Shape\nParameter ",
- "[__split__]○〆好調状態の場合以降、ターン開始時、スコア": "[__split__] ○〆If in Good Shape from Then, Score at Turn Start ",
- "[__split__]○〆強気": "[__split__]○〆Confident ",
- "[__split__]○〆強気に変更\n○〆元気": "[__split__]○〆Change to Confident\n○〆Energetic ",
- "[__split__]○〆強気に変更\n○〆全力値": "[__split__]○〆Change to Confident\n○〆Full Power Point ",
- "[__split__]○〆強気に変更\nパラメータ": "[__split__]○〆Change to Confident\nParameter ",
- "[__split__]○〆強気に変更\n次に使用したスキルカードの消費体力を": "[__split__]○〆Change to Confident\nNext Used Skill Card's Stamina Cost to ",
- "[__split__]○〆強気の場合、○〆全力値": "[__split__]○〆If Confident, ○〆Full Power Point ",
- "[__split__]○〆強気効果のスキルカード使用後、このスキルカードの": "[__split__]After Using ○〆Confident Effect Skill Card, This Skill Card's ",
- "[__split__]○〆指針固定": "[__split__]○〆Fixed Guideline ",
- "[__split__]○〆消費体力削減": "[__split__] ○〆Reduced Stamina Consumption ",
- "[__split__]○〆消費体力増加": "[__split__] ○〆Increased Stamina Consumption ",
- "[__split__]○〆消費体力減少": "[__split__] ○〆Reduced Stamina Consumption ",
- "[__split__]○〆消費体力減少状態の場合○〆やる気": "[__split__] ○〆If in a reduced Stamina consumption state ○〆Motivation ",
- "[__split__]○〆消費体力減少状態の場合○〆ターン追加": "[__split__] ○〆If in reduced Stamina consumption state, ○〆Extra turn ",
- "[__split__]○〆消費体力減少状態の場合○〆元気": "[__split__] ○〆If in a reduced Stamina consumption state ○〆Energy ",
- "[__split__]○〆消費体力減少状態の場合○〆消費体力減少": "[__split__] ○〆If in reduced Stamina consumption state, ○〆Reduced Stamina Consumption ",
- "[__split__]○〆消費体力追加": "[__split__] ○〆Additional Stamina Consumption ",
- "[__split__]○〆温存": "[__split__]○〆Preservation ",
- "[__split__]○〆温存に変更\n○〆スキルカード使用数追加": "[__split__]Change to ○〆Preservation\n○〆Add to Skill Card Usage Count ",
- "[__split__]○〆温存に変更\n○〆パラメータ上昇量減少": "[__split__]○〆 Change to Preserve\n○〆 Reduced Parameter Increase Amount ",
- "[__split__]○〆温存に変更\n○〆元気": "[__split__]○〆Change to Preservation\n○〆Energetic ",
- "[__split__]○〆温存に変更\n○〆全力値": "[__split__]○〆Change to Preservation\n○〆Full Power Point ",
- "[__split__]○〆温存に変更\nすべてのスキルカードの": "[__split__]○〆 Change to Preserve\nFor all skill cards ",
- "[__split__]○〆温存の場合、自身を": "[__split__]○〆If Preservation, Self ",
- "[__split__]○〆絶好調": "[__split__] ○〆Excellent Condition ",
- "[__split__]○〆集中": "[__split__] ○〆Focus ",
- "[__split__]○〆集中が": "[__split__] ○〆Focus is ",
- "[__split__]○〆集中が増加後、○〆集中": "[__split__] ○〆After Focus increases, ○〆Focus ",
- "[__split__]○〆集中が増加後、体力が": "[__split__] After focus increases, Stamina ",
- "[__split__]○〆集中が増加後体力が": "[__split__] ○〆After Focus increases, Stamina ",
- "[__split__]○〆集中効果のスキルカード獲得時、": "[__split__] When Acquiring ○〆Focus Effect Skill Card, ",
- "[__split__]○〆集中効果のスキルカード獲得時、ボーカル上昇": "[__split__] ○〆When acquiring a skill card with Focus effect, vocals increase ",
- "[__split__]○〆集中効果のスキルカード獲得時、体力が": "[__split__] ○〆When Acquiring Focus Effect Skill Card, Stamina is",
- "[__split__]○〆集中消費": "[__split__] ○〆Focus Consumption ",
- "[__split__]、スキルカードを引く": "[__split__] , draw a Skill Card ",
- "[__split__]いずれかの": "[__split__]Any of the ",
- "[__split__]お出かけのPポイント消費量が": "[__split__] The P point consumption for outings ",
- "[__split__]お出かけ終了時、": "[__split__] At the End of Outing, ",
- "[__split__]お出かけ終了時、ダンス上昇": "[__split__] Dance increase when outing ends ",
- "[__split__]お出かけ終了時、ビジュアル上昇": "[__split__] Visual increase when outing ends ",
- "[__split__]お出かけ終了時、ボーカル上昇": "[__split__] Vocal increase when outing ends ",
- "[__split__]このサポートカードのイベントによるパラメータ上昇を": "[__split__] Parameter Increase from Events of This Support Card ",
- "[__split__]このサポートカードのイベントによる体力回復量を": "[__split__] The amount of Stamina recovery from this support card's event ",
- "[__split__]このサポートカードのレッスンサポート発生率を": "[__split__] Increase the Lesson Support Occurrence Rate of This Support Card ",
- "[__split__]ごとにスコアを": "[__split__] Increase score each time ",
- "[__split__]した状態でプロデュースを開始": "[__split__] Start Production with the Above Condition ",
- "[__split__]すべてのスキルカードの": "[__split__]All Skill Cards ",
- "[__split__]つ獲得": "[__split__] Obtain ",
- "[__split__]で解放": "[__split__] Unlocked By ",
- "[__split__]にして、減少前の○〆元気の": "[__split__] Make, before reducing ○〆Energy of ",
- "[__split__]にする": "[__split__] to ",
- "[__split__]にする(": "[__split__]Set to ( ",
- "[__split__]に移動": "[__split__]Move to ",
- "[__split__]に移動\n○〆スキルカード使用数追加": "[__split__]Move to\n○〆Add Skill Card Usage ",
- "[__split__]に移動\n○〆全力の場合、パラメータ": "[__split__]Move to\n○〆If Full Power, Parameter ",
- "[__split__]に移動\n○〆温存": "[__split__]Move to\n○〆Preservation ",
- "[__split__]のアイドルをプロデュースしている場合のみ発動": "[__split__] Activates Only When Producing a Specific Idol ",
- "[__split__]の場合、○〆体力減少": "[__split__] In this case, ○〆Stamina decreases ",
- "[__split__]の場合、すべてのスキルカードの": "[__split__]If Applicable, All Skill Cards' ",
- "[__split__]の場合、体力減少": "[__split__] If so, Stamina decreases ",
- "[__split__]の場合、使用可\n○〆元気": "[__split__] If so, usable\n○〆Energy ",
- "[__split__]の場合、使用可\n○〆強気に変更\nパラメータ": "[__split__]If Applicable, Usable\n○〆Change to Confident\nParameter ",
- "[__split__]の場合、使用可\nパラメータ": "[__split__]If Applicable, Usable\nParameter ",
- "[__split__]の確率で○〆やる気": "[__split__] Chance for ○〆Motivation ",
- "[__split__]の確率で○〆元気": "[__split__] Chance for ○〆Energy ",
- "[__split__]の確率で○〆好印象": "[__split__] Chance of ○〆Good Impression ",
- "[__split__]の確率で○〆好調": "[__split__] Chance for ○〆Good Shape ",
- "[__split__]の確率で○〆消費体力減少": "[__split__] Chance for ○〆Reduced Stamina Consumption ",
- "[__split__]の確率で○〆集中": "[__split__] Chance for ○〆Focus ",
- "[__split__]の確率で体力回復": "[__split__] Chance for Stamina Recovery ",
- "[__split__]の間、ターン終了時、パラメータ": "[__split__] During, at the end of the turn, Parameter ",
- "[__split__]を○〆レッスン中強化\n(レッスン内": "[__split__]Strengthen ○〆 during the lesson\n(In-lesson",
- "[__split__]を変更するたび、このスキルカードの": "[__split__]Each Time Changed, This Skill Card's ",
- "[__split__]を山札のランダムな位置に○〆生成": "[__split__] ○〆Generate at a Random Position in the Deck ",
- "[__split__]アドレナリン全開": "[__split__] Adrenaline Full Throttle ",
- "[__split__]アピールの基本": "[__split__] Basics of Appeal ",
- "[__split__]コスト値増加": "[__split__]Cost Value Increase ",
- "[__split__]コピー": "[__split__] Copy ",
- "[__split__]スキルカードが除外に移動した時、体力回復": "[__split__] When a skill card is moved to exclusion, recover Stamina ",
- "[__split__]スキルカードを": "[__split__] Skill Cards ",
- "[__split__]スキルカードを引く": "[__split__] Draw a Skill Card ",
- "[__split__]スキルカードを引く\n○〆スキルカード使用数追加": "[__split__]Draw Skill Card\n○〆Add to Skill Card Usage Count ",
- "[__split__]スキルカードを引く\n手札をすべて○〆レッスン中強化": "[__split__] Draw a Skill Card\nUpgrade all cards in hand ○〆During Lesson ",
- "[__split__]スキルカードを引く\n(レッスン内": "[__split__] Draw a skill card\n(In-lesson ",
- "[__split__]スキルカードを選択して": "[__split__] Select a skill card ",
- "[__split__]スキルカード使用後○〆やる気が": "[__split__] After using a skill card, ○〆motivation ",
- "[__split__]スキルカード使用後○〆好印象が": "[__split__] After using a skill card, ○〆Good Impression ",
- "[__split__]スキルカード使用後、○〆やる気が": "[__split__] After using a skill card, motivation ",
- "[__split__]スキルカード使用後、○〆好印象が": "[__split__] After using a skill card, ○〆Good Impression increases ",
- "[__split__]スキルカード使用時○〆集中が": "[__split__] When using a skill card, ○〆focus ",
- "[__split__]スキルカード使用時、○〆全力の場合、パラメータ": "[__split__]When Using Skill Card, If ○〆Full Power, Parameters ",
- "[__split__]スキルカード使用時、○〆集中が": "[__split__] When using a skill card, ○〆Focus increases ",
- "[__split__]スキルカード削除時、ダンス上昇": "[__split__] Dance increases when Skill Card is removed ",
- "[__split__]スキルカード強化時、ダンス上昇": "[__split__] Dance increase when skill card is Upgraded ",
- "[__split__]スキルカード強化時、ビジュアル上昇": "[__split__] Visual increase when skill card is Upgraded ",
- "[__split__]スキルカード強化時、ボーカルが": "[__split__] When enhancing skill card, vocal ",
- "[__split__]スキルカード強化時、ボーカル上昇": "[__split__] Vocal increase when skill card is Upgraded ",
- "[__split__]スキルカード強化時ボーカルが": "[__split__] When skill card is Upgraded, vocals ",
- "[__split__]スコア": "[__split__] Score ",
- "[__split__]スコアが": "[__split__] If score is ",
- "[__split__]スコア上昇量が": "[__split__] Score increase amount ",
- "[__split__]スコア上昇量を": "[__split__] Score increase amount ",
- "[__split__]センス": "[__split__] Sense ",
- "[__split__]センス専用": "[__split__] Sense Only ",
- "[__split__]ターン": "[__split__] Turn ",
- "[__split__]ターン\n○〆元気": "[__split__] Turn\n○〆Energy ",
- "[__split__]ターン\n○〆集中": "[__split__] Turn\n○〆Focus ",
- "[__split__]ターン\nパラメータ": "[__split__] Turn\nParameters ",
- "[__split__]ターン\n次に使用するスキルカードの効果をもう": "[__split__] Turn\nNext, use the Skill Card effect again ",
- "[__split__]ターンごとに": "[__split__] Each turn ",
- "[__split__]ターンごとに○〆好印象が": "[__split__] Good Impression ○〆per Turn ",
- "[__split__]ターンごとに、○〆元気": "[__split__] Each turn, ○〆Stamina ",
- "[__split__]ターンごとに、○〆好印象が": "[__split__] Each turn, ○〆Good Impression increases ",
- "[__split__]ターンごとに、○〆好調状態の場合、○〆好調の": "[__split__] Each turn, if in Good Condition, ○〆Good Condition ",
- "[__split__]ターンの間有効)": "[__split__] Valid for turns) ",
- "[__split__]ターン以上の場合○〆スキルカード使用数追加": "[__split__] If above the turn, ○〆Additional Skill Card Usage ",
- "[__split__]ターン以上の場合○〆ターン追加": "[__split__] If above the turn, ○〆Additional Turn ",
- "[__split__]ターン以上の場合○〆消費体力減少": "[__split__] If above the turn, ○〆Reduced Stamina Consumption ",
- "[__split__]ターン以上の場合○〆絶好調": "[__split__] If above the turn, ○〆Excellent Condition ",
- "[__split__]ターン以上の場合、": "[__split__] If above turns, ",
- "[__split__]ターン以上の場合、○〆好調": "[__split__] If over turns, ○〆Good Shape ",
- "[__split__]ターン以上の場合以降、ターン終了時、○〆集中": "[__split__] If the turn is above, after that, at the end of the turn, ○〆Focus ",
- "[__split__]ターン以上の場合除外にあるスキルカードを山札の下に移動": "[__split__] If more than X turns, move excluded skill cards to the bottom of the deck ",
- "[__split__]ターン以下の場合○〆不調": "[__split__] If the turn is below, ○〆Bad Condition ",
- "[__split__]ターン以内の場合、○〆スコア上昇量増加": "[__split__] If within X turns, ○〆Score increase amount ",
- "[__split__]ターン以内の場合、○〆元気の": "[__split__] If within the turns, ○〆Energy ",
- "[__split__]ターン以内の場合、○〆好印象の": "[__split__] If within turns, ○〆Good impression of ",
- "[__split__]ターン以内の場合、スコア": "[__split__] If within turns, Score ",
- "[__split__]ターン以内の場合、パラメータ": "[__split__] If within the turns, parameter ",
- "[__split__]ターン減少": "[__split__] Turn reduction ",
- "[__split__]ターン目以降の場合、使用可\nパラメータ": "[__split__] If after turn, usable\nParameters ",
- "[__split__]ターン終了時○〆元気が": "[__split__] At the end of the turn, ○〆Stamina ",
- "[__split__]ターン終了時○〆好印象が": "[__split__] At the end of the turn, ○〆good impression ",
- "[__split__]ターン終了時○〆好調が": "[__split__] At the end of the turn, ○〆Good Shape ",
- "[__split__]ターン終了時、○〆元気が": "[__split__] At the end of the turn, energy ",
- "[__split__]ターン終了時、○〆好印象が": "[__split__] At the end of the turn, good impression ",
- "[__split__]ターン終了時、○〆好調が": "[__split__] At the end of the turn, high spirits ",
- "[__split__]ターン終了時、パラメータを上昇。ターン開始時、好印象が": "[__split__] At the End of the Turn, Increase Parameters. At the Start of the Turn, Good Impressions ",
- "[__split__]ターン終了時、体力が": "[__split__] At the end of the turn, Stamina ",
- "[__split__]ターン終了時、好印象": "[__split__] At the end of the turn, Good impression ",
- "[__split__]ターン終了時体力が": "[__split__] At the end of the turn, Stamina ",
- "[__split__]ターン終了時残り": "[__split__] Remaining at the end of the turn ",
- "[__split__]ターン開始時○〆やる気が": "[__split__] At the start of the turn, ○〆motivation ",
- "[__split__]ターン開始時○〆元気が": "[__split__] At the start of the turn, ○〆Stamina ",
- "[__split__]ターン開始時○〆好印象が": "[__split__] At the start of the turn, ○〆good impression ",
- "[__split__]ターン開始時○〆好調が": "[__split__] At the start of the turn, ○〆Good Shape ",
- "[__split__]ターン開始時○〆好調状態の場合、○〆スキルカード使用数追加": "[__split__] At the start of the turn, if ○〆in Good Shape, ○〆Skill card usage count added ",
- "[__split__]ターン開始時○〆好調状態の場合、○〆元気": "[__split__] At the start of the turn, if in ○〆Good Shape, ○〆Stamina ",
- "[__split__]ターン開始時○〆好調状態の場合、○〆集中": "[__split__] At the start of the turn, if in ○〆Good Shape, ○〆Focus ",
- "[__split__]ターン開始時○〆好調状態の場合、パラメータ": "[__split__] At the start of the turn, if in ○〆Good Shape, parameters ",
- "[__split__]ターン開始時○〆消費体力減少状態の場合、○〆スコア上昇量増加": "[__split__] At the start of the turn, if in a state of ○〆reduced Stamina consumption, ○〆score increase amount increases ",
- "[__split__]ターン開始時○〆消費体力減少状態の場合、○〆絶好調": "[__split__] At the start of the turn, if ○〆reduced Stamina consumption state, ○〆Excellent Condition ",
- "[__split__]ターン開始時○〆集中が": "[__split__] At the start of the turn, ○〆Focus ",
- "[__split__]ターン開始時、○〆やる気": "[__split__] At the start of the turn, ○〆motivation ",
- "[__split__]ターン開始時、○〆やる気が": "[__split__] If at the start of the turn, motivation ",
- "[__split__]ターン開始時、○〆やる気の": "[__split__] At the start of the turn, ○〆Motivation ",
- "[__split__]ターン開始時、○〆スキルカード使用数追加": "[__split__] At the start of the turn, ○〆Skill card usage count added ",
- "[__split__]ターン開始時、○〆パラメータ上昇量増加": "[__split__] At the start of the turn, ○〆Increase parameter gain ",
- "[__split__]ターン開始時、○〆元気": "[__split__] At the start of the turn, ○〆 energy ",
- "[__split__]ターン開始時、○〆元気が": "[__split__] If at the start of the turn, energy ",
- "[__split__]ターン開始時、○〆全力値が": "[__split__]At Start of Turn, ○〆Full Power Point Is ",
- "[__split__]ターン開始時、○〆固定元気": "[__split__] At the start of the turn, ○〆Fixed Energy ",
- "[__split__]ターン開始時、○〆好印象": "[__split__] At the Start of the Turn, ○〆Good Impression ",
- "[__split__]ターン開始時、○〆好印象が": "[__split__] At the start of the turn, ○〆Good Impression increases ",
- "[__split__]ターン開始時、○〆好調状態の場合、○〆スキルカード使用数追加": "[__split__] At the start of the turn, if in Good Condition, additional ○〆skill card usage ",
- "[__split__]ターン開始時、○〆好調状態の場合、○〆元気": "[__split__] If at the start of the turn in high spirits, energy ",
- "[__split__]ターン開始時、○〆好調状態の場合、○〆集中": "[__split__] If at the start of the turn in high spirits, focus ",
- "[__split__]ターン開始時、○〆好調状態の場合、パラメータ": "[__split__] If at the start of the turn in high spirits, parameter ",
- "[__split__]ターン開始時、○〆強気の場合、○〆温存": "[__split__]At Start of Turn, If ○〆Confident, ○〆Preservation ",
- "[__split__]ターン開始時、○〆消費体力減少状態の場合、○〆絶好調": "[__split__] At the start of the turn, if in a reduced Stamina consumption state, ○〆Excellent Condition ",
- "[__split__]ターン開始時、○〆温存に変更\n○〆元気": "[__split__]At the start of the turn ○〆 Change to Preserve\n○〆 Energy ",
- "[__split__]ターン開始時、○〆温存に変更\n○〆全力値": "[__split__]At the start of the turn ○〆 Change to Preserve\n○〆 Full Power Value ",
- "[__split__]ターン開始時、○〆温存の場合、○〆体力回復": "[__split__]At Start of Turn, If ○〆Preservation, ○〆Stamina Recovery ",
- "[__split__]ターン開始時、○〆集中": "[__split__] At the start of the turn, ○〆Focus ",
- "[__split__]ターン開始時、○〆集中が": "[__split__] If at the start of the turn, focus ",
- "[__split__]ターン開始時、スキルカードを引く\n○〆固定元気": "[__split__] At the start of the turn, draw a skill card\n○〆Fixed Energy ",
- "[__split__]ターン開始時、体力が": "[__split__] If at the start of the turn, Stamina ",
- "[__split__]ターン開始時、最終ターンの場合、○〆元気の": "[__split__] If at the start of the final turn, energy of ",
- "[__split__]ターン開始時、最終ターンの場合、パラメータ": "[__split__] If at the start of the final turn, parameter ",
- "[__split__]ターン開始時、残り": "[__split__] At the start of the turn, remaining ",
- "[__split__]ターン開始時体力が": "[__split__] At the start of the turn, Stamina ",
- "[__split__]ターン開始時最終ターンの場合、○〆元気の": "[__split__] If it's the final turn, ○〆Stamina ",
- "[__split__]ターン開始時最終ターンの場合、パラメータ": "[__split__ ] When Starting the Turn on the Final Turn, Parameter ",
- "[__split__]ターン開始時残り": "[__split__] At the start of the turn, remaining ",
- "[__split__]ダンスSPレッスン発生率": "[__split__] Dance SP lesson occurrence rate ",
- "[__split__]ダンスSPレッスン終了時、Pポイント獲得量増加": "[__split__] Increase in P-points Earned at the End of Dance SP Lesson ",
- "[__split__]ダンスSPレッスン終了時、ダンスが": "[__split__] After dance SP lesson, dance ",
- "[__split__]ダンスSPレッスン終了時、ダンス上昇": "[__split__] Dance Increase at the End of Dance SP Lesson ",
- "[__split__]ダンスSPレッスン終了時、ランダムにPドリンクを": "[__split__] At the end of Dance SP Lesson, randomly get P drink ",
- "[__split__]ダンスSPレッスン終了時、体力回復": "[__split__] Stamina recovery when dance SP lesson ends ",
- "[__split__]ダンスSPレッスン終了時ダンスが": "[__split__] Dance Increases After Dance SP Lesson ",
- "[__split__]ダンスSPレッスン開始時、": "[__split__] At the start of the dance SP lesson, ",
- "[__split__]ダンスレッスンボーナス": "[__split__] Dance Lesson Bonus ",
- "[__split__]ダンスレッスン・ダンスターンのみ": "[__split__] Dance Lesson・Dance Turn Only ",
- "[__split__]ダンスレッスン終了時、": "[__split__] At the End of Dance Lesson, ",
- "[__split__]ダンスレッスン終了時、ダンス上昇": "[__split__] Dance increase when dance lesson ends ",
- "[__split__]ダンスレッスン終了時、体力が": "[__split__] After dance lesson, Stamina ",
- "[__split__]ダンスレッスン終了時体力が": "[__split__] At the end of Dance Lesson, Stamina ",
- "[__split__]ダンスレッスン開始時、": "[__split__] At the Start of Dance Lesson, ",
- "[__split__]ダンス上昇": "[__split__] Dance Increase ",
- "[__split__]ダンス通常レッスン終了時、ダンス上昇": "[__split__] Dance increase when regular dance lesson ends ",
- "[__split__]チェンジ": "[__split__] Change ",
- "[__split__]パラメータ": "[__split__] Parameter ",
- "[__split__]パラメータ上昇回数増加": "[__split__]Increase Parameter Growth Count ",
- "[__split__]パラメータ値増加": "[__split__]Parameter Value Increase ",
- "[__split__]ビジュアルSPレッスン発生率": "[__split__] Visual SP Lesson Occurrence Rate ",
- "[__split__]ビジュアルSPレッスン終了時、Pポイント獲得量増加": "[__split__] Increased P-points when visual SP lesson ends ",
- "[__split__]ビジュアルSPレッスン終了時、ビジュアルが": "[__split__] After visual SP lesson, visual ",
- "[__split__]ビジュアルSPレッスン終了時、ビジュアル上昇": "[__split__] Visual increase when visual SP lesson ends ",
- "[__split__]ビジュアルSPレッスン終了時、体力回復": "[__split__] Stamina recovery when visual SP lesson ends ",
- "[__split__]ビジュアルSPレッスン終了時ビジュアルが": "[__split__] At the end of Visual SP Lesson, visuals ",
- "[__split__]ビジュアルSPレッスン開始時、": "[__split__] At the Start of Visual SP Lesson, ",
- "[__split__]ビジュアルレッスンボーナス": "[__split__] Visual Lesson Bonus ",
- "[__split__]ビジュアルレッスン・ビジュアルターンのみ": "[__split__] Visual Lesson・Visual Turn Only ",
- "[__split__]ビジュアルレッスン終了時、": "[__split__] At the End of Visual Lesson, ",
- "[__split__]ビジュアルレッスン終了時、ビジュアル上昇": "[__split__] Visual Increase at the End of Visual Lesson ",
- "[__split__]ビジュアルレッスン終了時、体力が": "[__split__] After visual lesson, Stamina ",
- "[__split__]ビジュアルレッスン終了時体力が": "[__split__] At the end of Visual Lesson, Stamina ",
- "[__split__]ビジュアルレッスン開始時、": "[__split__] At the start of the visual lesson, ",
- "[__split__]ビジュアル上昇": "[__split__] Visual Increase ",
- "[__split__]ビジュアル通常レッスン終了時、ビジュアル上昇": "[__split__] Visual increase when regular visual lesson ends ",
- "[__split__]プランが": "[__split__] Plan is ",
- "[__split__]ボーカルSPレッスン発生率": "[__split__] Vocal SP lesson occurrence rate ",
- "[__split__]ボーカルSPレッスン終了時、Pポイント獲得量増加": "[__split__] Increase in P-points Earned at the End of Vocal SP Lesson ",
- "[__split__]ボーカルSPレッスン終了時、ボーカルが": "[__split__] After vocal SP lesson, vocal ",
- "[__split__]ボーカルSPレッスン終了時、ボーカル上昇": "[__split__] Vocal Increase at the End of Vocal SP Lesson ",
- "[__split__]ボーカルSPレッスン終了時、体力回復": "[__split__] Stamina recovery when vocal SP lesson ends ",
- "[__split__]ボーカルSPレッスン終了時ボーカルが": "[__split__] At the end of Vocal SP Lesson, vocals ",
- "[__split__]ボーカルSPレッスン開始時、": "[__split__] At the Start of Vocal SP Lesson, ",
- "[__split__]ボーカル、ダンス、ビジュアルすべてのSPレッスン発生率": "[__split__] SP Lesson Occurrence Rate for Vocals, Dance, and Visuals ",
- "[__split__]ボーカルレッスンボーナス": "[__split__] Vocal Lesson Bonus ",
- "[__split__]ボーカルレッスン・ボーカルターンのみ": "[__split__] Vocal Lesson・Vocal Turn Only ",
- "[__split__]ボーカルレッスン終了時、": "[__split__] At the End of Vocal Lesson, ",
- "[__split__]ボーカルレッスン終了時、ボーカル上昇": "[__split__] Vocal Increase at the End of Vocal Lesson ",
- "[__split__]ボーカルレッスン終了時、体力が": "[__split__] After vocal lesson, Stamina ",
- "[__split__]ボーカルレッスン終了時体力が": "[__split__] At the end of Vocal Lesson, Stamina ",
- "[__split__]ボーカルレッスン開始時、": "[__split__] At the Start of Vocal Lesson, ",
- "[__split__]ボーカル上昇": "[__split__] Vocal Increase ",
- "[__split__]ボーカル通常レッスン終了時、ボーカル上昇": "[__split__] Vocal increase when regular vocal lesson ends ",
- "[__split__]ライバルのスコア増加": "[__split__] Rival Score Increase ",
- "[__split__]ランダムな○〆トラブルカードを": "[__split__] Random ○〆trouble card ",
- "[__split__]ランダムなスキルカードを": "[__split__] Random Skill Card ",
- "[__split__]ランダムな名前に「基本」を含むスキルカードを": "[__split__] Skill Card with 「Basic」 in a Random Name ",
- "[__split__]ランダムな名前に「基本」を含むスキルカードを異なるスキルカードに": "[__split__] Change a random skill card containing 'Basic' in its name to a different skill card ",
- "[__split__]ランダムな強化済みスキルカードを、手札に○〆生成\n○〆スキルカード使用数追加": "[__split__] ○〆Generate a random Upgraded Skill Card in hand \n○〆Generate extra Skill Card uses ",
- "[__split__]ランダムな手札": "[__split__]Random hand of cards",
- "[__split__]レッスンCLEARの": "[__split__] Lesson CLEAR of ",
- "[__split__]レッスン中": "[__split__] During Lesson ",
- "[__split__]レッスン中に体力が減少した時、○〆好印象": "[__split__] When Stamina decreases during the lesson, ○〆Good Impression ",
- "[__split__]レッスン終了時、Pポイント獲得量増加": "[__split__] Increased P-points when lesson ends ",
- "[__split__]レッスン開始時、○〆集中": "[__split__] At the start of the lesson, ○〆Focus ",
- "[__split__]レッスン開始時手札に入る\n○〆元気": "[__split__] Added to hand at Lesson start\n○〆Energy ",
- "[__split__]レッスン開始時手札に入る\n○〆好印象": "[__split__] At lesson start, enters hand\n○〆Good Impression ",
- "[__split__]レッスン開始時手札に入る\n○〆好調": "[__split__] Added to Hand at Lesson Start\n○〆Positive Effect ",
- "[__split__]レッスン開始時手札に入る\n○〆消費体力減少": "[__split__] Added to hand at Lesson start\n○〆Reduced Stamina Consumption ",
- "[__split__]レッスン開始時手札に入る\n○〆温存に変更\n○〆元気": "[__split__]Add to Hand at Lesson Start\n○〆Change to Preservation\n○〆Energetic ",
- "[__split__]レッスン開始時手札に入る\n○〆集中": "[__split__] At lesson start, enters hand\n○〆Focus ",
- "[__split__]ロジック専用": "[__split__] Logic Only ",
- "[__split__]上昇。ターン開始時、好印象が": "[__split__] Increase. At the start of the turn, Good impression ",
- "[__split__]不屈と勝利を歌ってくるわ!": "[__split__] I’ll Sing of Tenacity and Victory! ",
- "[__split__]以上ならスコア": "[__split__] Score if Above ",
- "[__split__]以上の場合○〆やる気": "[__split__] If over, ○〆Motivation ",
- "[__split__]以上の場合○〆スキルカード使用数追加": "[__split__] If above, ○〆Additional Skill Card Usage ",
- "[__split__]以上の場合○〆スコア上昇量増加": "[__split__] If above, ○〆Increased Score Gain ",
- "[__split__]以上の場合○〆ターン追加": "[__split__] If above, ○〆Additional Turn ",
- "[__split__]以上の場合○〆元気": "[__split__] If above, ○〆Energy ",
- "[__split__]以上の場合○〆好印象": "[__split__] If above, ○〆Good impression ",
- "[__split__]以上の場合○〆好印象の": "[__split__] If above, ○〆Good impression of ",
- "[__split__]以上の場合○〆好調": "[__split__] If above, ○〆Good Shape ",
- "[__split__]以上の場合○〆消費体力削減": "[__split__] If above, ○〆Stamina Consumption Reduction ",
- "[__split__]以上の場合○〆消費体力減少": "[__split__] If above, ○〆Reduced Stamina Consumption ",
- "[__split__]以上の場合○〆絶好調": "[__split__] If above, ○〆Excellent Condition ",
- "[__split__]以上の場合○〆集中": "[__split__] If above, ○〆Focus ",
- "[__split__]以上の場合、": "[__split__] If Above, ",
- "[__split__]以上の場合、Pポイント": "[__split__] If more, P-points ",
- "[__split__]以上の場合、○〆やる気": "[__split__] If above, ○〆Motivation ",
- "[__split__]以上の場合、○〆やる気の": "[__split__] If over, ○〆Motivation ",
- "[__split__]以上の場合、○〆スキルカード使用数追加": "[__split__] If above, ○〆Skill card usage count added ",
- "[__split__]以上の場合、○〆スコア上昇量増加": "[__split__] In case of more than, ○〆score increase ",
- "[__split__]以上の場合、○〆体力回復": "[__split__] If more than this, ○〆Stamina Recovery ",
- "[__split__]以上の場合、○〆体力消費": "[__split__] If above, ○〆Stamina consumption ",
- "[__split__]以上の場合、○〆元気": "[__split__] If above, ○〆Energy ",
- "[__split__]以上の場合、○〆元気の": "[__split__] If above, ○〆Energy ",
- "[__split__]以上の場合、○〆好印象": "[__split__] If above, ○〆Good Impression ",
- "[__split__]以上の場合、○〆好印象の": "[__split__] If over, ○〆Good Impression ",
- "[__split__]以上の場合、○〆好調": "[__split__] If above, ○〆Good Shape ",
- "[__split__]以上の場合、○〆消費体力削減": "[__split__] If above, ○〆Reduced Stamina Consumption ",
- "[__split__]以上の場合、○〆温存に変更": "[__split__]If Above, Change to ○〆Preservation ",
- "[__split__]以上の場合、○〆集中": "[__split__] If above, ○〆Focus ",
- "[__split__]以上の場合、スキルカードを": "[__split__] If Above, Select Skill Card ",
- "[__split__]以上の場合、スキルカードを選択して": "[__split__] In Case of Above, Select Skill Card ",
- "[__split__]以上の場合、スコア": "[__split__] Score if Above ",
- "[__split__]以上の場合、ダンス上昇": "[__split__] If more, dance increase ",
- "[__split__]以上の場合、パラメータ": "[__split__] If above, Parameter ",
- "[__split__]以上の場合、ビジュアル上昇": "[__split__] If more, visuals increase ",
- "[__split__]以上の場合、ボーカル上昇": "[__split__] If more, vocals increase ",
- "[__split__]以上の場合、ランダムなPドリンク(SR以上)を獲得\n(プロデュース中": "[__split__] In Case of Above, Obtain Random P Drink (SR or Above)\n(During Produce) ",
- "[__split__]以上の場合、ランダムなスキルカードを": "[__split__] If more, random skill card ",
- "[__split__]以上の場合、体力回復": "[__split__] If more, Stamina recovery ",
- "[__split__]以上の場合、体力減少": "[__split__] If above, Stamina reduction ",
- "[__split__]以上の場合、使用可\nパラメータ": "[__split__] If above, usable\nParameters ",
- "[__split__]以上の場合、使用可\n最大体力の": "[__split__]If above this value, usable\nMax Stamina of",
- "[__split__]以上の場合、次のターン、スキルカードを引く": "[__split__] If above, draw a Skill Card next turn ",
- "[__split__]以上の場合、次のターン、手札をすべて○〆レッスン中強化": "[__split__] If Above, All Cards in Hand are ○〆Enhanced Next Turn During Lesson ",
- "[__split__]以上の場合スコア": "[__split__] If above, Score ",
- "[__split__]以上の場合以降、ターン終了時、○〆やる気": "[__split__] or more, after that, at the end of the turn, ○〆Motivation ",
- "[__split__]以上の場合以降、ターン終了時、○〆元気の": "[__split__] or more, after that, at the end of the turn, ○〆Energy ",
- "[__split__]以上の場合以降、ターン終了時、○〆好印象": "[__split__] If above, from the next turn onwards, at the end of the turn, ○〆Good impression ",
- "[__split__]以上の場合以降、ターン終了時、○〆好印象の": "[__split__] If above, from the next turn onwards, at the end of the turn, ○〆Good impression of ",
- "[__split__]以上の場合以降、ターン終了時、スコア": "[__split__] If the score is above, after that, at the end of the turn, Score ",
- "[__split__]以上の場合以降、ターン開始時、○〆スキルカード使用数追加": "[__split__] If above, from the next turn onwards, at the start of the turn, ○〆Extra skill card use ",
- "[__split__]以上の場合以降、ターン開始時、○〆好印象": "[__split__] If above, from the next turn onwards, at the start of the turn, ○〆Good impression ",
- "[__split__]以上の場合体力回復": "[__split__] If above, Stamina Recovery ",
- "[__split__]以上の場合除外にあるスキルカードを山札の下に移動": "[__split__] If above, move excluded skill cards to the bottom of the deck ",
- "[__split__]以上を": "[__split__] Above ",
- "[__split__]以下の場合": "[__split__] If less ",
- "[__split__]以下の場合○〆スランプ": "[__split__] If below, ○〆Slump ",
- "[__split__]以下の場合○〆不安": "[__split__] If below, ○〆Anxiety ",
- "[__split__]以下の場合○〆不調": "[__split__] If below, ○〆Bad Condition ",
- "[__split__]以下の場合○〆体力消費": "[__split__] or less, ○〆Stamina consumption ",
- "[__split__]以下の場合○〆元気": "[__split__] or less, ○〆Energy ",
- "[__split__]以下の場合○〆元気増加無効": "[__split__] If below, ○〆No Energy Gain ",
- "[__split__]以下の場合○〆弱気": "[__split__] If below, ○〆Timid ",
- "[__split__]以下の場合○〆手札減少": "[__split__] If below, ○〆Hand reduction ",
- "[__split__]以下の場合○〆消費体力増加": "[__split__] If below, ○〆Increased Stamina consumption ",
- "[__split__]以下の場合、○〆体力回復": "[__split__] If less than this, ○〆Stamina Recovery ",
- "[__split__]以下の場合、○〆元気": "[__split__] If below, ○〆Energy ",
- "[__split__]以下の場合、○〆集中": "[__split__] If below, ○〆Focus ",
- "[__split__]以下の場合、レッスン中に消費した体力の": "[__split__] In the following cases, the Stamina consumed during the lesson ",
- "[__split__]以下の場合、体力回復": "[__split__] In the following cases, recover Stamina ",
- "[__split__]以下の場合、使用可\nパラメータ": "[__split__] If below, usable\nParameters ",
- "[__split__]以下の場合以降、ターン終了時、○〆好印象の": "[__split__] If below, from the next turn onwards, at the end of the turn, ○〆Good impression of ",
- "[__split__]以下の場合以降、ターン終了時、スコア": "[__split__] If below, after that, at the end of the turn, Score ",
- "[__split__]以下の場合体力減少": "[__split__] Energy Decrease If Below ",
- "[__split__]以降、○〆アクティブスキルカード使用時、○〆固定元気": "[__split__] After, ○〆when using Active Skill Cards, ○〆Fixed Energy ",
- "[__split__]以降、○〆アクティブスキルカード使用時、○〆集中": "[__split__] After, ○〆when using Active Skill Cards, ○〆Focus ",
- "[__split__]以降、○〆アクティブスキルカード使用時、パラメータ": "[__split__] After, when using ○〆Active Skill Card, Parameters ",
- "[__split__]以降、○〆アクティブスキルカード使用時直前に○〆アクティブスキルカードを使用していた場合、スコア": "[__split__] After that, ○〆if an Active Skill Card was used just before using another ○〆Active Skill Card, Score ",
- "[__split__]以降、○〆メンタルスキルカード使用時、○〆やる気": "[__split__] After, ○〆when using Mental Skill Cards, ○〆Motivation ",
- "[__split__]以降、○〆メンタルスキルカード使用時、○〆好印象": "[__split__] After, ○〆when using Mental Skill Cards, ○〆Good Impression ",
- "[__split__]以降、○〆元気効果のスキルカード使用後、○〆好印象": "[__split__] After ○〆Using a Skill Card with a Cheerful Effect, ○〆Good Impression ",
- "[__split__]以降、○〆好印象効果のスキルカード使用後、○〆好印象の": "[__split__] After this, after using the skill card with the ○〆Good Impression effect, ○〆Good Impression ",
- "[__split__]以降、スキルカード使用時、○〆好印象の": "[__split__] After, when using Skill Card, ○〆Good Impression of ",
- "[__split__]以降、ターン内にスキルカードを": "[__split__] Afterwards, within the turn, skill cards ",
- "[__split__]以降、ターン終了時○〆やる気が": "[__split__] From the next turn onwards, at the end of the turn, ○〆Motivation ",
- "[__split__]以降、ターン終了時○〆好印象が": "[__split__] After, at turn end ○〆Good Impression is ",
- "[__split__]以降、ターン終了時○〆集中が": "[__split__] After, at turn end ○〆Focus is ",
- "[__split__]以降、ターン終了時、○〆やる気": "[__split__] Afterward, at the end of the turn, ○〆Motivation ",
- "[__split__]以降、ターン終了時、○〆好印象": "[__split__] After, at the end of the turn, ○〆Good Impression ",
- "[__split__]以降、ターン終了時、○〆好印象が": "[__split__] Following, at the end of the turn, ○〆Good Impression increases ",
- "[__split__]以降、ターン終了時、○〆集中": "[__split__] Afterward, at the end of the turn, ○〆Focus ",
- "[__split__]以降、ターン終了時、○〆集中が": "[__split__]Afterwards, End of Turn, ○〆Focus ",
- "[__split__]以降、ターン終了時、スコア": "[__split__] After that, at the end of the turn, Score ",
- "[__split__]以降、ターン開始時、○〆元気": "[__split__] From here On, At the Start of the Turn, ○〆Energy ",
- "[__split__]以降、ターン開始時、○〆全力値": "[__split__]After, at the start of the turn, ○〆Full Power Point",
- "[__split__]以降、ターン開始時、○〆指針解除\nスキルカードを引く": "[__split__]Thereafter, at the start of the turn ○〆 Unset Direction\nDraw Skill Cards ",
- "[__split__]以降、ターン開始時、○〆集中減少": "[__split__] From This Turn On, ○〆Focus Reduction ",
- "[__split__]以降、ターン開始時、いずれかの": "[__split__]Afterwards, At Turn Start, Any of the ",
- "[__split__]以降の": "[__split__] Following ",
- "[__split__]休む選択時、ダンス上昇": "[__split__] Dance increase when selecting rest ",
- "[__split__]休む選択時、ビジュアル上昇": "[__split__] Visual increase when selecting rest ",
- "[__split__]休む選択時、ボーカル上昇": "[__split__] Vocal increase when selecting rest ",
- "[__split__]体力が": "[__split__] Stamina is ",
- "[__split__]体力回復": "[__split__] Stamina Recovery ",
- "[__split__]使用時、○〆好調": "[__split__] When used, ○〆Good Shape ",
- "[__split__]保留": "[__split__]On Hold ",
- "[__split__]倍": "[__split__] Multiplier ",
- "[__split__]倍\n○〆固定元気": "[__split__] times\n○〆 fixed energy ",
- "[__split__]分○〆体力回復\n○〆好印象": "[__split__]○〆Stamina Recovery by this amount\n○〆Good impression",
- "[__split__]分○〆元気増加\n○〆やる気": "[__split__] ○〆Energy Increases by Minutes\n○〆Motivation ",
- "[__split__]分○〆好印象増加\n○〆好印象の": "[__split__]○〆Good impression increases by this amount\n○〆Good impression of",
- "[__split__]分○〆集中増加\n○〆集中": "[__split__] Minute(s) ○〆Focus Increase\n○〆Focus ",
- "[__split__]分、パラメータ上昇量増加)": "[__split__]Proportionally Increase Parameter Gain) ",
- "[__split__]分スコア上昇": "[__split__] Score Increase ",
- "[__split__]分スコア上昇\n○〆やる気": "[__split__] Score Increase\n○〆Motivation ",
- "[__split__]分スコア上昇\n○〆元気": "[__split__] Points Increase\n○〆Energy ",
- "[__split__]分スコア上昇\n○〆消費体力増加": "[__split__] Score Increases by Minutes\n○〆Stamina Consumption Increases ",
- "[__split__]分スコア上昇\n(試験・ステージ内": "[__split__] Score increase per segment\n(In tests or stages) ",
- "[__split__]分パラメータ上昇": "[__split__] Parameter Increase ",
- "[__split__]分パラメータ上昇\n○〆やる気": "[__split__] Parameter Increase \n○〆Motivation ",
- "[__split__]分パラメータ上昇\n○〆やる気が": "[__split__] Parameter Increase\n○〆Motivation is ",
- "[__split__]分パラメータ上昇\n○〆やる気の": "[__split__] Parameter Increase\n○〆Motivation of ",
- "[__split__]分パラメータ上昇\n○〆スキルカード使用数追加": "[__split__] Parameter Increase \n○〆Additional Skill Card Usage ",
- "[__split__]分パラメータ上昇\n○〆体力回復": "[__split__] Parameter Increase by Amount Consumed\n○〆Stamina Recovery ",
- "[__split__]分パラメータ上昇\n○〆体力消費": "[__split__] Parameter increase by amount\n○〆Stamina consumption ",
- "[__split__]分パラメータ上昇\n○〆元気": "[__split__] Increase parameter by ○〆Energy ",
- "[__split__]分パラメータ上昇\n○〆好印象減少": "[__split__] Parameter increase\n○〆 Good Impression decrease ",
- "[__split__]分パラメータ上昇\n○〆消費体力削減": "[__split__] Parameter Increase\n○〆Reduced Stamina Consumption ",
- "[__split__]分パラメータ上昇\n○〆消費体力増加": "[__split__] Parameter Increase \n○〆Increased Stamina Consumption ",
- "[__split__]分パラメータ上昇\n次のターン、スキルカードを": "[__split__]Increase Parameters by Amount\nNext Turn, Draw Skill Card ",
- "[__split__]分パラメータ上昇\n次のターン、スキルカードを引く": "[__split__]Increase Parameter\nNext Turn, Draw Skill Card ",
- "[__split__]分パラメータ上昇\n(レッスン内": "[__split__] Increase parameter by \n(In-lesson ",
- "[__split__]分回復": "[__split__] Recover by ",
- "[__split__]初期Pポイント": "[__split__] Initial P-points ",
- "[__split__]初期ダンス上昇": "[__split__] Initial Dance Increase ",
- "[__split__]初期ビジュアル上昇": "[__split__] Initial Visual Increase ",
- "[__split__]初期ボーカル上昇": "[__split__] Initial Vocal Increase ",
- "[__split__]削除": "[__split__] Delete ",
- "[__split__]割増": "[__split__] Increase ",
- "[__split__]割引": "[__split__] Discount ",
- "[__split__]割引\nPポイント": "[__split__] Discount\nP Points ",
- "[__split__]回": "[__split__] Times ",
- "[__split__]回使用するごとに、○〆やる気": "[__split__] Every time used, ○〆 Motivation ",
- "[__split__]回使用するごとに、○〆元気": "[__split__] For each use, ○〆Energy ",
- "[__split__]回使用するごとに、○〆好印象の": "[__split__] Every time used, ○〆Good impression of ",
- "[__split__]回使用するごとに、○〆絶好調": "[__split__] ○〆Excellent Condition for Each Use ",
- "[__split__]回使用するごとに、○〆集中": "[__split__] Each time it's used, ○〆 Focus ",
- "[__split__]回使用すると、その試験・ステージが終了するまで、除外に移動する": "[__split__] If Used X Times, Moves to Exile Until the End of the Exam/Stage ",
- "[__split__]回獲得": "[__split__] Times Acquired ",
- "[__split__]回)": "[__split__] Times) ",
- "[__split__]回)\n○〆集中": "[__split__] Times)\n○〆Focus ",
- "[__split__]回)\n○〆集中が": "[__split__] Times)\n○〆Focus is ",
- "[__split__]回)\n次のターン、手札をすべて○〆レッスン中強化": "[__split__]Times)\nNext Turn, Strengthen All Hand Cards ○〆During Lesson ",
- "[__split__]増加": "[__split__] Increase ",
- "[__split__]増加するごとに、○〆元気の増加量が": "[__split__] Every time it increases, ○〆Energy increase amount ",
- "[__split__]増加するごとに、スコア上昇量を": "[__split__] For each increase, Score Gain ",
- "[__split__]増加するごとに、ターン開始時に引くスキルカードが": "[__split__] Each time it increases, the skill card drawn at the start of the turn ",
- "[__split__]夏の宵の線香花火": "[__split__] Summer Evening Sparklers ",
- "[__split__]好調": "[__split__] Good Shape ",
- "[__split__]山札か捨札にあるアイドル固有スキルカード": "[__split__]Idol-Specific Skill Card in Deck or Discard Pile ",
- "[__split__]山札か捨札にあるスキルカードを選択し、": "[__split__]Select Skill Card from Deck or Discard, ",
- "[__split__]引く": "[__split__] Draw ",
- "[__split__]引く\n○〆スキルカード使用数追加": "[__split__]Draw\n○〆Add to Skill Card Usage Count ",
- "[__split__]引く\n○〆消費体力減少": "[__split__] Draw\n○〆Reduced Stamina consumption ",
- "[__split__]弱気が": "[__split__] Timidness ",
- "[__split__]強化": "[__split__] Upgrade ",
- "[__split__]後、○〆体力回復": "[__split__] Afterwards, ○〆Stamina Recovery ",
- "[__split__]後、スキルカードを引く": "[__split__] After, draw a Skill Card ",
- "[__split__]後、体力回復": "[__split__] After, Stamina Recovery ",
- "[__split__]後、手札をすべて○〆レッスン中強化": "[__split__] After, Upgrade all cards in hand ○〆During Lesson ",
- "[__split__]後、手札をすべて○〆試験・ステージ中強化": "[__split__] Afterwards, ○〆strengthen all cards during the exam/stage ",
- "[__split__]手札の": "[__split__]Hand Cards' ",
- "[__split__]手札をすべて○〆レッスン中強化": "[__split__] Upgrade all cards in hand ○〆During Lesson ",
- "[__split__]手札をすべて○〆レッスン中強化\n○〆体力回復": "[__split__] All cards in hand ○〆strengthen during the lesson\n○〆Stamina Recovery ",
- "[__split__]手札をすべて○〆レッスン中強化\n体力回復": "[__split__] Upgrade all cards in hand ○〆During lesson\nRecover Stamina ",
- "[__split__]手札をすべて○〆レッスン中強化\n(レッスン内": "[__split__] Upgrade all cards in hand ○〆During lesson\n(In-lesson ",
- "[__split__]手札をすべて○〆試験・ステージ中強化": "[__split__] Upgrade All Cards in Hand ○〆During Exams/Stages ",
- "[__split__]手札をすべて入れ替える\n○〆体力回復": "[__split__] Replace all cards in hand\n○〆Stamina Recovery ",
- "[__split__]手札をすべて入れ替える\n○〆消費体力減少": "[__split__] Swap all cards in hand\n○〆Reduced Stamina Consumption ",
- "[__split__]手札をすべて入れ替える\n体力回復": "[__split__] Replace all cards in hand\nRecover Stamina ",
- "[__split__]手札を選択し、": "[__split__]Select from Hand, ",
- "[__split__]手札減少が": "[__split__] Hand reduction ",
- "[__split__]指針": "[__split__]Guideline ",
- "[__split__]授業の消費体力が": "[__split__] Class Stamina Consumption is ",
- "[__split__]授業の消費体力を": "[__split__] Lesson Stamina Consumption ",
- "[__split__]授業終了時、ダンス上昇": "[__split__] Dance increase when class ends ",
- "[__split__]授業終了時、ビジュアル上昇": "[__split__] Visual increase when class ends ",
- "[__split__]授業終了時、ボーカル上昇": "[__split__] Vocal Increase at the End of Lesson ",
- "[__split__]授業終了時、ランダムな名前に「基本」を含むスキルカードを": "[__split__] At the end of the class, a skill card with the word 'Basic' in its name ",
- "[__split__]授業終了時、体力減少": "[__split__] At Class End, Stamina Decrease ",
- "[__split__]時間": "[__split__] Time ",
- "[__split__]最大体力上昇": "[__split__] Maximum Stamina Increase ",
- "[__split__]月村 手毬のプロデュースで最終試験に合格": "[__split__] Passed the final exam with Tsukimura Temari's production ",
- "[__split__]月村 手毬のプロデュースで評価A": "[__split__] Rank A evaluation in Tsukimura Temari's production ",
- "[__split__]月村 手毬の特訓段階を": "[__split__] Tsukimura Temari's training stage ",
- "[__split__]未満の場合○〆スランプ": "[__split__] If below, ○〆Slump ",
- "[__split__]未満の場合○〆不調": "[__split__] If below, ○〆Bad Condition ",
- "[__split__]未満の場合○〆元気増加無効": "[__split__] If below, ○〆No Energy Gain ",
- "[__split__]未満の場合○〆気まぐれ": "[__split__] If below, ○〆Whim ",
- "[__split__]未満の場合○〆消費体力増加": "[__split__] If Below ○〆Increased Energy Consumption ",
- "[__split__]枚": "[__split__] Cards ",
- "[__split__]枚ごとに、○〆元気増加量": "[__split__] Per card, ○〆Increased Energy ",
- "[__split__]枚ごとに、パラメータ上昇量": "[__split__] For Each Card, Parameter Increase ",
- "[__split__]枚まで選択して": "[__split__] Select Up to Cards ",
- "[__split__]枚を手札に移動\n○〆消費体力減少": "[__split__]Move to Hand\n○〆Reduce Stamina Cost ",
- "[__split__]枚減少": "[__split__] Decrease by X cards ",
- "[__split__]次に使用する○〆アクティブスキルカードの効果をもう": "[__split__] Next, reuse ○〆Active Skill Card effect ",
- "[__split__]次に使用するスキルカードの効果をもう": "[__split__] Next, reuse the Skill Card effect ",
- "[__split__]次のターン、○〆温存": "[__split__]Next Turn, ○〆Preservation ",
- "[__split__]次のターン、○〆温存に変更": "[__split__]Next Turn, Change to ○〆Preservation ",
- "[__split__]次のターン、○〆温存に変更\n○〆全力の場合、パラメータ": "[__split__]Next Turn, Change to ○〆Preservation\n○〆If Full Power, Parameter ",
- "[__split__]次のターン、スキルカードを": "[__split__] Next turn, draw a skill card ",
- "[__split__]次のターン、スキルカードを引く": "[__split__] Draw a Skill Card next turn ",
- "[__split__]次のターン、スキルカードを引く\n以降、○〆アクティブスキルカード使用時、パラメータ": "[__split__] Next turn, draw a skill card\nAfterwards, ○〆when using an active skill card, parameters ",
- "[__split__]次のターン、スコア": "[__split__] Next Turn, Score ",
- "[__split__]次のターン、パラメータ": "[__split__] Next turn, Parameters ",
- "[__split__]次のターン、手札をすべて○〆レッスン中強化": "[__split__] Next turn, Upgrade all cards in hand ○〆During Lesson ",
- "[__split__]次のターン、手札をすべて○〆レッスン中強化\n○〆スキルカード使用数追加": "[__split__] Next turn, ○〆strengthen all cards during the lesson\nIncrease the number of ○〆skill card uses",
- "[__split__]次のターン、手札をすべて○〆試験・ステージ中強化": "[__split__] Next Turn, Upgrade All Cards During ○〆Exam/Stage ",
- "[__split__]次のレッスン開始時○〆やる気": "[__split__] ○〆At the Start of Next Lesson, Motivation ",
- "[__split__]次のレッスン開始時○〆パラメータ上昇量増加": "[__split__]At the start of the next lesson ○〆 Parameter Increase Amount Boost ",
- "[__split__]次のレッスン開始時○〆元気": "[__split__] ○〆At the Start of Next Lesson, Energy ",
- "[__split__]次のレッスン開始時○〆全力値": "[__split__]At the start of the next lesson ○〆 Full Power Value ",
- "[__split__]次のレッスン開始時○〆好印象": "[__split__] ○〆At the Start of Next Lesson, Good Impression ",
- "[__split__]次のレッスン開始時○〆好調": "[__split__]At the Start of Next Lesson, ○〆Good Condition",
- "[__split__]次のレッスン開始時○〆温存に変更\n○〆全力値": "[__split__]At the start of the next lesson ○〆 Change to Preserve\n○〆 Full Power Value ",
- "[__split__]次のレッスン開始時○〆集中": "[__split__] At the Start of Next Lesson, ○〆Focus ",
- "[__split__]段階目に変更": "[__split__]Change to Stage ",
- "[__split__]段階目に変更\n○〆スキルカード使用数追加": "[__split__]Change to Stage\n○〆Add to Skill Card Usage Count ",
- "[__split__]段階目に変更\n○〆元気": "[__split__]Change to Stage\n○〆Energy ",
- "[__split__]段階目に変更\n○〆全力の場合、パラメータ": "[__split__]Change to Stage\nIf ○〆Full Power, Parameters ",
- "[__split__]段階目に変更\n○〆全力値": "[__split__]Change to Stage\n○〆Full Power Point ",
- "[__split__]段階目に変更\n○〆消費体力減少": "[__split__]Change to stage \nDecrease in ○〆Stamina Consumption",
- "[__split__]段階目に変更\nパラメータ": "[__split__]Change to Step\nParameter ",
- "[__split__]活動支給選択時、": "[__split__] At Activity Selection,",
- "[__split__]活動支給選択時、ダンス上昇": "[__split__] Dance increase when selecting activity ",
- "[__split__]活動支給選択時、ビジュアル上昇": "[__split__] Visual increase when selecting activity ",
- "[__split__]活動支給選択時、ボーカルが": "[__split__] When selecting Activity Allocation, Vocal increases ",
- "[__split__]活動支給選択時、ボーカル上昇": "[__split__] Vocal increase when selecting activity ",
- "[__split__]活動支給選択時、体力回復": "[__split__]Stamina Recovery when activity is selected ",
- "[__split__]活動支給選択時ボーカルが": "[__split__] When Vocal is Selected During Activity Support ",
- "[__split__]消費体力が": "[__split__] Stamina consumption ",
- "[__split__]消費体力を": "[__split__] Stamina Consumption ",
- "[__split__]減少": "[__split__] Decrease ",
- "[__split__]発動(": "[__split__] Activate ( ",
- "[__split__]直前に○〆アクティブスキルカードを使用していた場合体力回復": "[__split__] If an ○〆Active Skill Card was used just before, Stamina Recovery ",
- "[__split__]直前に○〆メンタルスキルカードを使用していた場合○〆好印象": "[__split__] If a ○〆Mental Skill Card was used just before, ○〆Good impression ",
- "[__split__]直前に○〆メンタルスキルカードを使用していた場合○〆消費体力減少": "[__split__] If a ○〆Mental Skill Card was used just before, ○〆Reduced Stamina consumption ",
- "[__split__]直前に○〆メンタルスキルカードを使用していた場合○〆絶好調": "[__split__] If a ○〆Mental Skill Card was used just before, ○〆Excellent Condition ",
- "[__split__]相談でPドリンク交換後、ダンス上昇": "[__split__] Dance Increase After P-Drink Exchange in Consultation ",
- "[__split__]相談でPドリンク交換後、ビジュアル上昇": "[__split__] After consulting and exchanging P Drink, Visual increases ",
- "[__split__]相談でPドリンク交換後、ボーカル上昇": "[__split__]After exchanging P-drinks in consultation, vocal increase",
- "[__split__]相談の全項目が": "[__split__] All Consultation Items are ",
- "[__split__]相談選択時、ダンス上昇": "[__split__] Dance increase when selecting consultation ",
- "[__split__]相談選択時、ビジュアル上昇": "[__split__] Visual increase when selecting consultation ",
- "[__split__]相談選択時、ボーカル上昇": "[__split__] Vocal increase when selecting consultation ",
- "[__split__]相談選択時、体力回復": "[__split__] Stamina Recovery on Consultation Selection ",
- "[__split__]相談選択時、相談のスキルカードを": "[__split__] When selecting Consultation, Consultation Skill Card ",
- "[__split__]相談選択時、相談の全項目を": "[__split__] When selecting consultation, all consultation items are ",
- "[__split__]花海 咲季のプロデュースで評価A": "[__split__] Rating A for Producing Hanami Saki ",
- "[__split__]花海 咲季の親愛度Lvを": "[__split__] Increase Saki Hanami's Bond Level to ",
- "[__split__]藤田 ことねを入手": "[__split__] Acquire Kotone Fujita ",
- "[__split__]試験・ステージ中": "[__split__] During Exam/Stage ",
- "[__split__]試験・ステージ中に": "[__split__] During Exams/Stages ",
- "[__split__]試験・ステージ開始時手札に入る\n○〆元気": "[__split__] Added to Hand at Exam/Stage Start\n○〆Energy ",
- "[__split__]試験・ステージ開始時手札に入る\n○〆好印象": "[__split__] Enter the hand at the start of the test/stage\n○〆Good impression ",
- "[__split__]試験・ステージ開始時手札に入る\n○〆消費体力減少": "[__split__] Gains in Hand at Exam/Stage Start\n○〆Reduced Energy Consumption ",
- "[__split__]試験・ステージ開始時手札に入る\n○〆集中": "[__split__] Added to Hand at the Start of Exams/Stages\n○〆Focus ",
- "[__split__]試験前の体力回復量が": "[__split__] The Stamina recovery amount before the exam ",
- "[__split__]試験終了時、ダンス上昇": "[__split__] Dance increase when exam ends ",
- "[__split__]試験終了時、ビジュアル上昇": "[__split__] Visual Increase at the End of Exam ",
- "[__split__]試験終了時、体力回復": "[__split__] Stamina Recovery at the End of Exams ",
- "[__split__]軽減": "[__split__] Reduction ",
- "[__split__]追い込みレッスン終了時、ダンスが": "[__split__] After intensive lesson, dance ",
- "[__split__]追い込みレッスン終了時、ビジュアルが": "[__split__] After intensive lesson, visual ",
- "[__split__]追い込みレッスン終了時、ボーカルが": "[__split__] After intensive lesson, vocal ",
- "[__split__]追い込みレッスン終了時ダンスが": "[__split__] At the end of Intensive Lesson, dance ",
- "[__split__]追い込みレッスン終了時ビジュアルが": "[__split__] At the end of Intensive Lesson, visuals ",
- "[__split__]追い込みレッスン終了時ボーカルが": "[__split__] At the end of Intensive Lesson, vocals ",
- "[__split__]追い込みレッスン開始時、ターン数が": "[__split__] At the start of the final lesson, the number of turns ",
- "[__split__]追い込みレッスン開始時、最大体力の": "[__split__] At Intensive Lesson Start, Max Stamina ",
- "[__split__]適用)": "[__split__] Applied) ",
- "[__split__]適用)\n○〆元気の": "[__split__] Applied)\n○〆Energy ",
- "[__split__]適用)\n○〆集中": "[__split__] Apply)\n○〆Focus ",
- "[__split__]適用)\n体力が": "[__split__] Apply)\nStamina is ",
- "[__split__]重複不可": "[__split__] Cannot Stack ",
- "[__split__]集中が": "[__split__] When Focus is ",
- "[__split__](": "[__split__] ( ",
- "[__split__](○〆やる気効果を": "[__split__] (○〆Motivation Effect ",
- "[__split__](○〆集中効果を": "[__split__] (○〆Focus effect ",
- "[__split__](このレッスン中に増加した○〆全力値の": "[__split__](○〆Full Power Point Increased During This Lesson ",
- "[__split__](プロデュース中": "[__split__] (During Production ",
- "[__split__](レッスン中": "[__split__](During Lesson ",
- "[__split__](レッスン中に使用したスキルカード": "[__split__] (Skill cards used during the lesson ",
- "[__split__](レッスン内": "[__split__] (Within lesson ",
- "[__split__](試験・ステージ内": "[__split__] (In Exam/Stage ",
- "[__split__](開始": "[__split__] (Start ",
- "[__split__])": "[__split__] ) ",
- "[__split__])\n○〆スキルカード使用数追加": "[__split__] )\n○〆Skill Card Use Count Added ",
- "[__split__])\n○〆体力消費": "[__split__] )\n○〆Stamina consumption ",
- "[__split__])\n○〆好調": "[__split__] )\n○〆Good Shape ",
- "[__split__])\n○〆消費体力減少": "[__split__] )\n○〆Reduce Stamina consumption ",
- "[__split__])\n○〆消費体力追加": "[__split__] )\n○〆Additional Stamina Consumption ",
- "[__split__])\n次のターン、○〆温存": "[__split__])\nNext Turn, ○〆Preservation ",
- "[__split__])\n次のターン、○〆温存に変更": "[__split__])\nNext Turn, Change to ○〆Preservation ",
- "[__split__])\n(プロデュース中": "[__split__])\n(During Production ",
- "[__split__])\n(レッスン内": "[__split__] )\n(In-lesson ",
- "[__split__])\n(試験・ステージ内": "[__split__] )\n(In Exam/Stage ",
- "○〆元気が増加しない": "○〆Energy does not increase ",
- "○〆元気が増加しない ": "○〆Energy does not increase ",
- "○〆元気など補助効果を主とするスキルカード": "○〆Skill Card focusing on support effects like Energy ",
- "○〆元気の増加量を増加": "○〆Increase the Amount of Increased Energy ",
- "○〆強気に変更": "○〆Change to Confident ",
- "「○〆好印象」や「○〆やる気」を活用して育成するプラン": "A Plan Utilizing 「○〆Good Impression」 and 「○〆Motivation」 for Training ",
- "「○〆好調」や「○〆集中」を活用して育成するプラン": "A Plan Utilizing 「○〆Good Shape」 and 「○〆Focus」 for Training ",
- "お出かけの消費Pポイント増加": "Increased P point consumption for outings",
- "の確率で体力回復": "Chance of recovering HP ",
- "エアロビクス": "Aerobics ",
- "スキルカードが選択されてません": "Skill card not selected ",
- "スキルカードが除外に移動した時、体力回復": "Recover energy when a skill card is moved to exclusion ",
- "スキルカードの消費体力を減少": "Reduce Stamina consumption of skill cards ",
- "スキルカードの消費体力を減少 ": "Reduce Stamina consumption of skill cards ",
- "スキルカードをプロデュース終了までデッキから削除": "Remove Skill Card from Deck Until End of Production ",
- "スキルカードをプロデュース終了まで強化": "Upgrade Skill Card Until Production Ends ",
- "スキルカードを異なるスキルカードに変え、プロデュース終了までデッキに追加(強化段階を引き継ぐ)": "Change a skill card to a different one and add it to the deck until the end of production (inherits Upgrade stage) ",
- "スコアが上昇しない": "Score does not increase ",
- "スコア上昇効果を主とするスキルカード": "Skill cards focused on score increase effect ",
- "スコア上昇量を": "Increase Score Amount by ",
- "スコア上昇量を増加(○〆好印象による上昇も含む)": "Increase score (including increases from ○〆Good impression) ",
- "スコア上昇量増加": " Score increase amount ",
- "ターン数減少": "Decrease in turns",
- "ターン目": " Turns ",
- "ターン追加": " Extra turn ",
- "ダンスターンなら、ターン開始時、○〆スキルカード使用数追加": "If it's a Dance turn, at the start of the turn, ○〆Add skill card usage ",
- "チェンジ": " Change ",
- "チャレンジPアイテムを設定した状態でプロデュースを開始すると、レッスン・SPレッスンのPERFECT上限があがります。": "When starting production with a Challenge P-Item set, the PERFECT limit for lessons and SP lessons increases.",
- "チャレンジPアイテム選択": " Challenge P-Item Selection ",
- "パラメータ上昇効果を主とするスキルカード": "Skill Card focused on Param Increase Effects ",
- "パラメータ上昇量を増加": "Increased parameter gain ",
- "パラメータ上昇量増加": "Parameter Increase ",
- "パラメータ上昇量減少": "Reduced Parameter Increase ",
- "ビジュアルターンなら、ターン開始時、○〆スキルカード使用数追加": "If it's a Visual turn, at the start of the turn, ○〆Add skill card usage ",
- "ボーカルSPレッスン発生率増加": "Increased Vocal SP Lesson Occurrence Rate ",
- "ボーカルターンなら、ターン開始時、○〆スキルカード使用数追加": "If it's a Vocal turn, at the start of the turn, ○〆Add skill card usage ",
- "ボーカルターンなら、ターン開始時、スキルカードを引く\n○〆固定元気": "If it's a vocal turn, draw a skill card at the start of the turn\n○〆fixed energy ",
- "ボーカル通常レッスンを開始": "Start Vocal Regular Lesson ",
- "ライバルのスコア増加": " Rival Score Increase ",
- "ランダムな強化済みスキルカード(SSR)を、手札に○〆生成": "Generate a random Upgraded skill card (SSR) into the hand ○〆 ",
- "ランダムな所持している基本とつくスキルカードを異なるスキルカードにチェンジ": "Change a Random Owned Basic Skill Card to a Different Skill Card ",
- "レッスンの残りターンが増加": "Increases Remaining Turns of Lesson ",
- "レッスン未CLEARの場合○〆消費体力増加1ターン": "If lesson not cleared, ○〆Increased Stamina consumption 1 turn ",
- "レッスン終了時、レッスン報酬のスキルカードの選択肢を追加": "At the end of the lesson, add skill card choices to lesson rewards ",
- "不安": "Anxiety ",
- "不調": "Poor condition ",
- "以降、ターン開始時、スキルカードを引く": "After that, at the start of the turn, draw a Skill Card ",
- "低下状態無効": "Negate Decrease State ",
- "体力回復": " Stamina Recovery ",
- "体力減少": " Stamina Decrease ",
- "使用不可など、レッスンの邪魔になるスキルカード": "Skill Card that Hinders Lessons such as Unusable ",
- "元気増加無効": "Energy increase nullified ",
- "入手時強化": "Enhance upon Acquisition ",
- "再生成1回目": "First regeneration ",
- "分スコア上昇": "Score increase per minute ",
- "増加": "Increase ",
- "弱気": "Timid ",
- "強化状態や低下状態の影響を受けず○〆元気を増加させる": "Increases ○〆Energy unaffected by Upgrade or Reduction states ",
- "応援/トラブル詳細": "Support/Trouble Details ",
- "手札の消費体力がランダムに変化": "Stamina consumption of hand changes randomly ",
- "授業の消費体力増加": " Increase in Class Stamina Consumption ",
- "授業の消費体力減少": "Reduced Stamina consumption during lessons ",
- "新たな挑戦の成功ですわ!": "It's a success of a new challenge! ",
- "気まぐれ": "Whim ",
- "消費体力削減": "Reduced Stamina Consumption ",
- "消費体力増加": "Increased Stamina Consumption ",
- "消費体力減少": "Reduced Stamina Consumption ",
- "消費体力追加": " Additional Stamina Consumption ",
- "相談のスキルカードを割引": "Discount on Consultation Skill Card ",
- "相談の全項目を割増": "Increase All Consultation Items ",
- "相談の全項目割増": " All Consultation Items Increased ",
- "試験・ステージの残りターンが増加": "Increase remaining turns in test/stage ",
- "試験前体力回復量減少": "Decreased Stamina recovery before the exam",
- "試験終了までスキルカードを強化": "Upgrade skill cards until the exam ends ",
- "試験終了時、ダンス上昇+": "At the end of the exam, Increase Dance ",
- "試験終了時、ビジュアル上昇+": "At the end of the exam, Increase Visual ",
- "試験終了時、ボーカル上昇+": "At the end of the exam, Increase Vocal ",
- "試験終了時、体力回復": "Stamina recovery at the end of examination",
- "通常・SPレッスン上限": " Regular/SP Lesson Limit ",
- "集中減少": "Focus Reduction "
-}
\ No newline at end of file
+ "\n(試験内3回)": "\n(3 times during the exam) ",
+ "/ 確率中": "/ Medium ",
+ "/ 確率大": "/ High ",
+ "/ 確率小": "/ Low ",
+ "/確率大": "/High ",
+ "[__split__](Within lesson": "[__split__] (Within lesson ",
+ "[__split__]AP不足しています": "[__split__] AP is insufficient ",
+ "[__split__]At the start of the turn, draw a skill card\n○〆Fixed Energy": "[__split__] At the start of the turn, draw a skill card\n○〆Fixed Energy ",
+ "[__split__]Cannot Stack": "[__split__] Cannot Stack ",
+ "[__split__]During Lesson": "[__split__] During Lesson ",
+ "[__split__]If above, ○〆Skill card usage count added": "[__split__] If above, ○〆 Skill card usage count added ",
+ "[__split__]If over, ○〆Good Impression": "[__split__] If Over, ○〆Good Impression ",
+ "[__split__]Pポイント": "[__split__] P-points ",
+ "[__split__]SPレッスンのみ": "[__split__] SP lessons only ",
+ "[__split__]SPレッスン終了時、体力回復": "[__split__] Stamina Recovery at the End of SP Lessons ",
+ "[__split__]SPレッスン終了時、体力消費": "[__split__] At the end of SP Lesson, Stamina consumption ",
+ "[__split__]SPレッスン終了時、体力減少": "[__split__] At the end of SP Lesson, Stamina decreases ",
+ "[__split__]SPレッスン開始時、体力が": "[__split__] When SP Lesson Starts, Stamina is ",
+ "[__split__]Times": "[__split__] Times ",
+ "[__split__]Times)": "[__split__] Times) ",
+ "[__split__]Vocal Lesson・Vocal Turn Only": "[__split__] Vocal Lesson・Vocal Turn Only ",
+ "[__split__][成長]": "[__split__][Growth] ",
+ "[__split__]○〆Additional Skill Card Usage": "[__split__] ○〆Additional Skill Card Usage ",
+ "[__split__]○〆Debuff Immune": "[__split__] ○〆Debuff Immune ",
+ "[__split__]○〆Good Impression": "[__split__] ○〆 Good Impression ",
+ "[__split__]○〆Good Impression is": "[__split__] ○〆 Good Impression is ",
+ "[__split__]○〆Motivation": "[__split__] ○〆 Motivation ",
+ "[__split__]○〆stamina Consumption": "[__split__] ○〆Stamina Consumption ",
+ "[__split__]○〆やる気": "[__split__] ○〆Motivation ",
+ "[__split__]○〆やる気が": "[__split__] ○〆Motivation is ",
+ "[__split__]○〆やる気が増加後、○〆やる気": "[__split__] ○〆After motivation increases, ○〆motivation ",
+ "[__split__]○〆やる気の": "[__split__] ○〆Motivation of ",
+ "[__split__]○〆やる気効果のスキルカード獲得時、Pポイント": "[__split__] ○〆When Acquiring Motivation Effect Skill Card, P-Points ",
+ "[__split__]○〆やる気効果のスキルカード獲得時、ビジュアルが": "[__split__] ○〆Visual increases when a Motivation Effect skill card is acquired ",
+ "[__split__]○〆やる気効果のスキルカード獲得時、ボーカル上昇": "[__split__] When acquiring a skill card with ○〆motivation effect, vocals increase ",
+ "[__split__]○〆やる気効果のスキルカード獲得時ビジュアルが": "[__split__] Visual increases when acquiring skill cards with ○〆Motivation Effect ",
+ "[__split__]○〆やる気効果のスキルカード獲得時体力が": "[__split__] When obtaining a skill card with the ○〆 motivation effect, Stamina ",
+ "[__split__]○〆やる気消費": "[__split__] ○〆Motivation Consumption ",
+ "[__split__]○〆やる気減少": "[__split__] ○〆Motivation Decrease ",
+ "[__split__]○〆アクティブスキルカード使用後○〆やる気が": "[__split__] ○〆After using Active Skill Card, ○〆Motivation ",
+ "[__split__]○〆アクティブスキルカード使用後、○〆やる気が": "[__split__] After using an Active Skill Card, ○〆Motivation increases ",
+ "[__split__]○〆アクティブスキルカード使用後、○〆元気の": "[__split__] ○〆After using Active skill card, ○〆Stamina ",
+ "[__split__]○〆アクティブスキルカード使用後、○〆好調": "[__split__] After using ○〆Active Skill Card, ○〆Good Shape ",
+ "[__split__]○〆アクティブスキルカード使用後、○〆強気の場合、パラメータ": "[__split__]○〆After Using Active Skill Card, If ○〆Confident, Parameters ",
+ "[__split__]○〆アクティブスキルカード使用時、○〆体力回復": "[__split__] When an ○〆active skill card is used, ○〆Stamina Recovery ",
+ "[__split__]○〆アクティブスキルカード使用時、○〆固定元気": "[__split__] When using ○〆 Active Skill Card, ○〆 Fixed Energy ",
+ "[__split__]○〆アクティブスキルカード使用時、体力が": "[__split__] When using an active skill card, Stamina ",
+ "[__split__]○〆アクティブスキルカード使用時、体力回復": "[__split__] When using ○〆Active Skill Card, recover Stamina ",
+ "[__split__]○〆アクティブスキルカード使用時体力が": "[__split__] ○〆When using Active skill card, Stamina ",
+ "[__split__]○〆アクティブスキルカード獲得時、ダンス上昇": "[__split__] ○〆Dance increase when active skill card is acquired ",
+ "[__split__]○〆アクティブスキルカード獲得時、ビジュアル上昇": "[__split__] ○〆Visual increase when active skill card is acquired ",
+ "[__split__]○〆アクティブスキルカード獲得時、ボーカル上昇": "[__split__] ○〆Vocal increase when active skill card is acquired ",
+ "[__split__]○〆スキルカード使用数追加": "[__split__] ○〆Additional Skill Card Usage ",
+ "[__split__]○〆スコア上昇量増加": "[__split__] ○〆Increased Score Gain ",
+ "[__split__]○〆スランプ": "[__split__] ○〆Slump ",
+ "[__split__]○〆ターン追加": "[__split__] ○〆Extra Turn ",
+ "[__split__]○〆パラメータ上昇量増加": "[__split__] ○〆Increase parameter gain ",
+ "[__split__]○〆パラメータ上昇量減少": "[__split__] ○〆Reduced Parameter Increase ",
+ "[__split__]○〆メンタルスキルカード使用後○〆やる気が": "[__split__] After using ○〆Mental Skill Card, ○〆Motivation ",
+ "[__split__]○〆メンタルスキルカード使用後、○〆やる気が": "[__split__] After using a Mental Skill Card, ○〆Motivation increases ",
+ "[__split__]○〆メンタルスキルカード使用時直前に○〆メンタルスキルカードを使用していた場合、○〆好調": "[__split__] If a ○〆Mental Skill Card was used just before using a ○〆Mental Skill Card, ○〆Good Shape ",
+ "[__split__]○〆メンタルスキルカード使用時直前に○〆メンタルスキルカードを使用していた場合、○〆集中": "[__split__] If a ○〆Mental Skill Card was used just before using another ○〆Mental Skill Card, ○〆Focus ",
+ "[__split__]○〆メンタルスキルカード強化時、ダンス上昇": "[__split__] Dance Increase When ○〆Mental Skill Card is Upgraded ",
+ "[__split__]○〆メンタルスキルカード強化時、ビジュアル上昇": "[__split__]When ○〆mental skill card is enhanced, visual increases",
+ "[__split__]○〆メンタルスキルカード強化時、ボーカル上昇": "[__split__] Vocal Increase When ○〆Mental Skill Card is Upgraded ",
+ "[__split__]○〆メンタルスキルカード獲得時、ダンス上昇": "[__split__] When a ○〆Mental Skill Card is obtained, Dance increases ",
+ "[__split__]○〆メンタルスキルカード獲得時、ビジュアル上昇": "[__split__] Visual increase when ○〆mental skill card is acquired ",
+ "[__split__]○〆メンタルスキルカード獲得時、ボーカル上昇": "[__split__] When a ○〆Mental Skill Card is obtained, Vocal increases ",
+ "[__split__]○〆低下状態無効": "[__split__] ○〆Debuff Immune ",
+ "[__split__]○〆体力回復": "[__split__] ○〆Stamina Recovery ",
+ "[__split__]○〆体力回復効果のスキルカード使用後、○〆元気を": "[__split__]After using ○〆Stamina recovery skill card, ○〆energy",
+ "[__split__]○〆体力消費": "[__split__] ○〆Stamina Consumption ",
+ "[__split__]○〆元気": "[__split__] ○〆Energy ",
+ "[__split__]○〆元気が": "[__split__] ○〆Energy is ",
+ "[__split__]○〆元気の": "[__split__] ○〆Energy of ",
+ "[__split__]○〆元気の増加量が": "[__split__] ○〆Energy increase amount ",
+ "[__split__]○〆元気の増加量を": "[__split__] ○〆Amount of Energy Increase ",
+ "[__split__]○〆元気を": "[__split__] ○〆Energy to ",
+ "[__split__]○〆元気を半分にして、減少前の○〆元気の": "[__split__] ○〆Halve Energy, before reduction, ○〆Energy ",
+ "[__split__]○〆元気効果のスキルカード獲得時、ビジュアルが": "[__split__] ○〆Visual increases when an Energy Effect skill card is acquired ",
+ "[__split__]○〆元気効果のスキルカード獲得時ビジュアルが": "[__split__]When acquiring ○〆energy effect skill card, visual increases",
+ "[__split__]○〆元気増加無効": "[__split__] ○〆Energy Increase Disabled ",
+ "[__split__]○〆全力になった時、このスキルカードの": "[__split__]○〆If Full Power, This Skill Card's ",
+ "[__split__]○〆全力の場合、使用可\nパラメータ": "[__split__]○〆If Full Power, Usable\nParameter ",
+ "[__split__]○〆全力値": "[__split__]○〆Full Power Point ",
+ "[__split__]○〆全力値が": "[__split__]○〆Full Power Point is ",
+ "[__split__]○〆全力値消費": "[__split__]○〆Full Power Point Consumption ",
+ "[__split__]○〆全力効果のスキルカード獲得時、Pポイント": "[__split__]○〆 When acquiring a skill card with Full Power Effect, P-Points ",
+ "[__split__]○〆全力効果のスキルカード獲得時、体力が": "[__split__]○〆 When acquiring a skill card with Full Power Effect, Stamina ",
+ "[__split__]○〆固定元気": "[__split__] ○〆Fixed Energy ",
+ "[__split__]○〆好印象": "[__split__] ○〆Good Impression ",
+ "[__split__]○〆好印象が": "[__split__] ○〆Good Impression is ",
+ "[__split__]○〆好印象が増加後、○〆好印象": "[__split__] ○〆After increasing good impression, ○〆good impression ",
+ "[__split__]○〆好印象の": "[__split__] ○〆Good Impression of ",
+ "[__split__]○〆好印象効果のスキルカード獲得時、ビジュアルが": "[__split__] ○〆Visual increases when a Good Impression Effect skill card is acquired ",
+ "[__split__]○〆好印象効果のスキルカード獲得時、ビジュアル上昇": "[__split__] ○〆When acquiring a skill card with good impression effect, visuals increase ",
+ "[__split__]○〆好印象効果のスキルカード獲得時、ボーカルが": "[__split__] ○〆Vocal increases when a Good Impression Effect skill card is acquired ",
+ "[__split__]○〆好印象効果のスキルカード獲得時ビジュアルが": "[__split__]When acquiring ○〆good impression skill card, visual increases",
+ "[__split__]○〆好印象効果のスキルカード獲得時ボーカルが": "[__split__] When obtaining a skill card with ○〆 Good Impression effect, Vocal increases ",
+ "[__split__]○〆好印象消費": "[__split__] ○〆Good Impression Consumption ",
+ "[__split__]○〆好調": "[__split__] ○〆Good Shape ",
+ "[__split__]○〆好調が": "[__split__] ○〆Good Shape is ",
+ "[__split__]○〆好調の": "[__split__] ○〆Good Shape of ",
+ "[__split__]○〆好調のスコア上昇量を○〆好調": "[__split__] ○〆Good Shape score increase amount ○〆Good Shape ",
+ "[__split__]○〆好調の効果ターンが増加後、○〆好調": "[__split__] After increasing the effect turns of ○〆Good Shape, ○〆Good Shape ",
+ "[__split__]○〆好調効果のスキルカード獲得時、ダンスが": "[__split__] When acquiring a skill card with high spirits effect, dance ",
+ "[__split__]○〆好調効果のスキルカード獲得時、ダンス上昇": "[__split__] When acquiring a skill card with ○〆Good Shape effect, dance increase ",
+ "[__split__]○〆好調効果のスキルカード獲得時、ボーカル上昇": "[__split__] ○〆Increased Vocal upon Acquiring Skill Card with Positive Effect ",
+ "[__split__]○〆好調効果のスキルカード獲得時ダンスが": "[__split__] ○〆When Acquiring Skill Card with Good Condition Effect, Dance ",
+ "[__split__]○〆好調消費": "[__split__] ○〆Good Shape Consumption ",
+ "[__split__]○〆好調状態でない場合": "[__split__] ○〆If Not in Good Shape ",
+ "[__split__]○〆好調状態でない場合○〆不安": "[__split__] ○〆If not in Good Shape, ○〆Anxiety ",
+ "[__split__]○〆好調状態でない場合○〆弱気": "[__split__] ○〆If not in Good Shape, ○〆Timid ",
+ "[__split__]○〆好調状態でない場合○〆手札減少": "[__split__] ○〆If not in Good Shape, ○〆Reduced Hand ",
+ "[__split__]○〆好調状態でない場合○〆消費体力増加": "[__split__] ○〆If not in a Good Shape ○〆Increased Stamina Consumption ",
+ "[__split__]○〆好調状態でない場合体力減少": "[__split__] ○〆If not in a Good Shape, Stamina Decreases ",
+ "[__split__]○〆好調状態の場合○〆スキルカード使用数追加": "[__split__] ○〆If in Good Shape, ○〆Additional Skill Card Usage ",
+ "[__split__]○〆好調状態の場合○〆ターン追加": "[__split__] ○〆If in Good Shape, ○〆Additional Turn ",
+ "[__split__]○〆好調状態の場合○〆元気": "[__split__] ○〆If in Good Shape ○〆Energy ",
+ "[__split__]○〆好調状態の場合○〆消費体力削減": "[__split__] ○〆If in Good Shape, ○〆Reduced Stamina consumption ",
+ "[__split__]○〆好調状態の場合○〆集中": "[__split__] ○〆If in Good Shape, ○〆Focus ",
+ "[__split__]○〆好調状態の場合、○〆集中": "[__split__] ○〆When in Good Shape, ○〆Focus ",
+ "[__split__]○〆好調状態の場合、スコア": "[__split__] ○〆In a Good Shape, Score ",
+ "[__split__]○〆好調状態の場合、パラメータ": "[__split__] ○〆If in Good Shape, Parameter ",
+ "[__split__]○〆好調状態の場合、使用可\n○〆絶好調": "[__split__] ○〆Usable if In Good Shape\n○〆Excellent Condition ",
+ "[__split__]○〆好調状態の場合、使用可\nパラメータ": "[__split__] ○〆Usable when in Good Shape\nParameter ",
+ "[__split__]○〆好調状態の場合以降、ターン開始時、スコア": "[__split__] ○〆If in Good Shape from Then, Score at Turn Start ",
+ "[__split__]○〆強気": "[__split__]○〆Confident ",
+ "[__split__]○〆強気に変更\n○〆元気": "[__split__]○〆Change to Confident\n○〆Energetic ",
+ "[__split__]○〆強気に変更\n○〆全力値": "[__split__]○〆Change to Confident\n○〆Full Power Point ",
+ "[__split__]○〆強気に変更\nパラメータ": "[__split__]○〆Change to Confident\nParameter ",
+ "[__split__]○〆強気に変更\n次に使用したスキルカードの消費体力を": "[__split__]○〆Change to Confident\nNext Used Skill Card's Stamina Cost to ",
+ "[__split__]○〆強気の場合、○〆全力値": "[__split__]○〆If Confident, ○〆Full Power Point ",
+ "[__split__]○〆強気効果のスキルカード使用後、このスキルカードの": "[__split__]After Using ○〆Confident Effect Skill Card, This Skill Card's ",
+ "[__split__]○〆指針固定": "[__split__]○〆Fixed Guideline ",
+ "[__split__]○〆消費体力削減": "[__split__] ○〆Reduced Stamina Consumption ",
+ "[__split__]○〆消費体力増加": "[__split__] ○〆Increased Stamina Consumption ",
+ "[__split__]○〆消費体力減少": "[__split__] ○〆Reduced Stamina Consumption ",
+ "[__split__]○〆消費体力減少状態の場合○〆やる気": "[__split__] ○〆If in a reduced Stamina consumption state ○〆Motivation ",
+ "[__split__]○〆消費体力減少状態の場合○〆ターン追加": "[__split__] ○〆If in reduced Stamina consumption state, ○〆Extra turn ",
+ "[__split__]○〆消費体力減少状態の場合○〆元気": "[__split__] ○〆If in a reduced Stamina consumption state ○〆Energy ",
+ "[__split__]○〆消費体力減少状態の場合○〆消費体力減少": "[__split__] ○〆If in reduced Stamina consumption state, ○〆Reduced Stamina Consumption ",
+ "[__split__]○〆消費体力追加": "[__split__] ○〆Additional Stamina Consumption ",
+ "[__split__]○〆温存": "[__split__]○〆Preservation ",
+ "[__split__]○〆温存に変更\n○〆スキルカード使用数追加": "[__split__]Change to ○〆Preservation\n○〆Add to Skill Card Usage Count ",
+ "[__split__]○〆温存に変更\n○〆パラメータ上昇量減少": "[__split__]○〆 Change to Preserve\n○〆 Reduced Parameter Increase Amount ",
+ "[__split__]○〆温存に変更\n○〆元気": "[__split__]○〆Change to Preservation\n○〆Energetic ",
+ "[__split__]○〆温存に変更\n○〆全力値": "[__split__]○〆Change to Preservation\n○〆Full Power Point ",
+ "[__split__]○〆温存に変更\nすべてのスキルカードの": "[__split__]○〆 Change to Preserve\nFor all skill cards ",
+ "[__split__]○〆温存の場合、自身を": "[__split__]○〆If Preservation, Self ",
+ "[__split__]○〆絶好調": "[__split__] ○〆Excellent Condition ",
+ "[__split__]○〆集中": "[__split__] ○〆Focus ",
+ "[__split__]○〆集中が": "[__split__] ○〆Focus is ",
+ "[__split__]○〆集中が増加後、○〆集中": "[__split__] ○〆After Focus increases, ○〆Focus ",
+ "[__split__]○〆集中が増加後、体力が": "[__split__] After focus increases, Stamina ",
+ "[__split__]○〆集中が増加後体力が": "[__split__] ○〆After Focus increases, Stamina ",
+ "[__split__]○〆集中効果のスキルカード獲得時、": "[__split__] When Acquiring ○〆Focus Effect Skill Card, ",
+ "[__split__]○〆集中効果のスキルカード獲得時、ボーカル上昇": "[__split__] ○〆When acquiring a skill card with Focus effect, vocals increase ",
+ "[__split__]○〆集中効果のスキルカード獲得時、体力が": "[__split__] ○〆When Acquiring Focus Effect Skill Card, Stamina is",
+ "[__split__]○〆集中消費": "[__split__] ○〆Focus Consumption ",
+ "[__split__]、スキルカードを引く": "[__split__] , draw a Skill Card ",
+ "[__split__]いずれかの": "[__split__]Any of the ",
+ "[__split__]お出かけのPポイント消費量が": "[__split__] The P point consumption for outings ",
+ "[__split__]お出かけ終了時、": "[__split__] At the End of Outing, ",
+ "[__split__]お出かけ終了時、ダンス上昇": "[__split__] Dance increase when outing ends ",
+ "[__split__]お出かけ終了時、ビジュアル上昇": "[__split__] Visual increase when outing ends ",
+ "[__split__]お出かけ終了時、ボーカル上昇": "[__split__] Vocal increase when outing ends ",
+ "[__split__]このサポートカードのイベントによるパラメータ上昇を": "[__split__] Parameter Increase from Events of This Support Card ",
+ "[__split__]このサポートカードのイベントによる体力回復量を": "[__split__] The amount of Stamina recovery from this support card's event ",
+ "[__split__]このサポートカードのレッスンサポート発生率を": "[__split__] Increase the Lesson Support Occurrence Rate of This Support Card ",
+ "[__split__]ごとにスコアを": "[__split__] Increase score each time ",
+ "[__split__]した状態でプロデュースを開始": "[__split__] Start Production with the Above Condition ",
+ "[__split__]すべてのスキルカードの": "[__split__]All Skill Cards ",
+ "[__split__]つ獲得": "[__split__] Obtain ",
+ "[__split__]で解放": "[__split__] Unlocked By ",
+ "[__split__]にして、減少前の○〆元気の": "[__split__] Make, before reducing ○〆Energy of ",
+ "[__split__]にする": "[__split__] to ",
+ "[__split__]にする(": "[__split__]Set to ( ",
+ "[__split__]に移動": "[__split__]Move to ",
+ "[__split__]に移動\n○〆スキルカード使用数追加": "[__split__]Move to\n○〆Add Skill Card Usage ",
+ "[__split__]に移動\n○〆全力の場合、パラメータ": "[__split__]Move to\n○〆If Full Power, Parameter ",
+ "[__split__]に移動\n○〆温存": "[__split__]Move to\n○〆Preservation ",
+ "[__split__]のアイドルをプロデュースしている場合のみ発動": "[__split__] Activates Only When Producing a Specific Idol ",
+ "[__split__]の場合、○〆体力減少": "[__split__] In this case, ○〆Stamina decreases ",
+ "[__split__]の場合、すべてのスキルカードの": "[__split__]If Applicable, All Skill Cards' ",
+ "[__split__]の場合、体力減少": "[__split__] If so, Stamina decreases ",
+ "[__split__]の場合、使用可\n○〆元気": "[__split__] If so, usable\n○〆Energy ",
+ "[__split__]の場合、使用可\n○〆強気に変更\nパラメータ": "[__split__]If Applicable, Usable\n○〆Change to Confident\nParameter ",
+ "[__split__]の場合、使用可\nパラメータ": "[__split__]If Applicable, Usable\nParameter ",
+ "[__split__]の確率で○〆やる気": "[__split__] Chance for ○〆Motivation ",
+ "[__split__]の確率で○〆元気": "[__split__] Chance for ○〆Energy ",
+ "[__split__]の確率で○〆好印象": "[__split__] Chance of ○〆Good Impression ",
+ "[__split__]の確率で○〆好調": "[__split__] Chance for ○〆Good Shape ",
+ "[__split__]の確率で○〆消費体力減少": "[__split__] Chance for ○〆Reduced Stamina Consumption ",
+ "[__split__]の確率で○〆集中": "[__split__] Chance for ○〆Focus ",
+ "[__split__]の確率で体力回復": "[__split__] Chance for Stamina Recovery ",
+ "[__split__]の間、ターン終了時、パラメータ": "[__split__] During, at the end of the turn, Parameter ",
+ "[__split__]を○〆レッスン中強化\n(レッスン内": "[__split__]Strengthen ○〆 during the lesson\n(In-lesson",
+ "[__split__]を変更するたび、このスキルカードの": "[__split__]Each Time Changed, This Skill Card's ",
+ "[__split__]を山札のランダムな位置に○〆生成": "[__split__] ○〆Generate at a Random Position in the Deck ",
+ "[__split__]アドレナリン全開": "[__split__] Adrenaline Full Throttle ",
+ "[__split__]アピールの基本": "[__split__] Basics of Appeal ",
+ "[__split__]コスト値増加": "[__split__]Cost Value Increase ",
+ "[__split__]コピー": "[__split__] Copy ",
+ "[__split__]スキルカードが除外に移動した時、体力回復": "[__split__] When a skill card is moved to exclusion, recover Stamina ",
+ "[__split__]スキルカードを": "[__split__] Skill Cards ",
+ "[__split__]スキルカードを引く": "[__split__] Draw a Skill Card ",
+ "[__split__]スキルカードを引く\n○〆スキルカード使用数追加": "[__split__]Draw Skill Card\n○〆Add to Skill Card Usage Count ",
+ "[__split__]スキルカードを引く\n手札をすべて○〆レッスン中強化": "[__split__] Draw a Skill Card\nUpgrade all cards in hand ○〆During Lesson ",
+ "[__split__]スキルカードを引く\n(レッスン内": "[__split__] Draw a skill card\n(In-lesson ",
+ "[__split__]スキルカードを選択して": "[__split__] Select a skill card ",
+ "[__split__]スキルカード使用後○〆やる気が": "[__split__] After using a skill card, ○〆motivation ",
+ "[__split__]スキルカード使用後○〆好印象が": "[__split__] After using a skill card, ○〆Good Impression ",
+ "[__split__]スキルカード使用後、○〆やる気が": "[__split__] After using a skill card, motivation ",
+ "[__split__]スキルカード使用後、○〆好印象が": "[__split__] After using a skill card, ○〆Good Impression increases ",
+ "[__split__]スキルカード使用時○〆集中が": "[__split__] When using a skill card, ○〆focus ",
+ "[__split__]スキルカード使用時、○〆全力の場合、パラメータ": "[__split__]When Using Skill Card, If ○〆Full Power, Parameters ",
+ "[__split__]スキルカード使用時、○〆集中が": "[__split__] When using a skill card, ○〆Focus increases ",
+ "[__split__]スキルカード削除時、ダンス上昇": "[__split__] Dance increases when Skill Card is removed ",
+ "[__split__]スキルカード強化時、ダンス上昇": "[__split__] Dance increase when skill card is Upgraded ",
+ "[__split__]スキルカード強化時、ビジュアル上昇": "[__split__] Visual increase when skill card is Upgraded ",
+ "[__split__]スキルカード強化時、ボーカルが": "[__split__] When enhancing skill card, vocal ",
+ "[__split__]スキルカード強化時、ボーカル上昇": "[__split__] Vocal increase when skill card is Upgraded ",
+ "[__split__]スキルカード強化時ボーカルが": "[__split__] When skill card is Upgraded, vocals ",
+ "[__split__]スコア": "[__split__] Score ",
+ "[__split__]スコアが": "[__split__] If score is ",
+ "[__split__]スコア上昇量が": "[__split__] Score increase amount ",
+ "[__split__]スコア上昇量を": "[__split__] Score increase amount ",
+ "[__split__]センス": "[__split__] Sense ",
+ "[__split__]センス専用": "[__split__] Sense Only ",
+ "[__split__]ターン": "[__split__] Turn ",
+ "[__split__]ターン\n○〆元気": "[__split__] Turn\n○〆Energy ",
+ "[__split__]ターン\n○〆集中": "[__split__] Turn\n○〆Focus ",
+ "[__split__]ターン\nパラメータ": "[__split__] Turn\nParameters ",
+ "[__split__]ターン\n次に使用するスキルカードの効果をもう": "[__split__] Turn\nNext, use the Skill Card effect again ",
+ "[__split__]ターンごとに": "[__split__] Each turn ",
+ "[__split__]ターンごとに○〆好印象が": "[__split__] Good Impression ○〆per Turn ",
+ "[__split__]ターンごとに、○〆元気": "[__split__] Each turn, ○〆Stamina ",
+ "[__split__]ターンごとに、○〆好印象が": "[__split__] Each turn, ○〆Good Impression increases ",
+ "[__split__]ターンごとに、○〆好調状態の場合、○〆好調の": "[__split__] Each turn, if in Good Condition, ○〆Good Condition ",
+ "[__split__]ターンの間有効)": "[__split__] Valid for turns) ",
+ "[__split__]ターン以上の場合○〆スキルカード使用数追加": "[__split__] If above the turn, ○〆Additional Skill Card Usage ",
+ "[__split__]ターン以上の場合○〆ターン追加": "[__split__] If above the turn, ○〆Additional Turn ",
+ "[__split__]ターン以上の場合○〆消費体力減少": "[__split__] If above the turn, ○〆Reduced Stamina Consumption ",
+ "[__split__]ターン以上の場合○〆絶好調": "[__split__] If above the turn, ○〆Excellent Condition ",
+ "[__split__]ターン以上の場合、": "[__split__] If above turns, ",
+ "[__split__]ターン以上の場合、○〆好調": "[__split__] If over turns, ○〆Good Shape ",
+ "[__split__]ターン以上の場合以降、ターン終了時、○〆集中": "[__split__] If the turn is above, after that, at the end of the turn, ○〆Focus ",
+ "[__split__]ターン以上の場合除外にあるスキルカードを山札の下に移動": "[__split__] If more than X turns, move excluded skill cards to the bottom of the deck ",
+ "[__split__]ターン以下の場合○〆不調": "[__split__] If the turn is below, ○〆Bad Condition ",
+ "[__split__]ターン以内の場合、○〆スコア上昇量増加": "[__split__] If within X turns, ○〆Score increase amount ",
+ "[__split__]ターン以内の場合、○〆元気の": "[__split__] If within the turns, ○〆Energy ",
+ "[__split__]ターン以内の場合、○〆好印象の": "[__split__] If within turns, ○〆Good impression of ",
+ "[__split__]ターン以内の場合、スコア": "[__split__] If within turns, Score ",
+ "[__split__]ターン以内の場合、パラメータ": "[__split__] If within the turns, parameter ",
+ "[__split__]ターン減少": "[__split__] Turn reduction ",
+ "[__split__]ターン目以降の場合、使用可\nパラメータ": "[__split__] If after turn, usable\nParameters ",
+ "[__split__]ターン終了時○〆元気が": "[__split__] At the end of the turn, ○〆Stamina ",
+ "[__split__]ターン終了時○〆好印象が": "[__split__] At the end of the turn, ○〆good impression ",
+ "[__split__]ターン終了時○〆好調が": "[__split__] At the end of the turn, ○〆Good Shape ",
+ "[__split__]ターン終了時、○〆元気が": "[__split__] At the end of the turn, energy ",
+ "[__split__]ターン終了時、○〆好印象が": "[__split__] At the end of the turn, good impression ",
+ "[__split__]ターン終了時、○〆好調が": "[__split__] At the end of the turn, high spirits ",
+ "[__split__]ターン終了時、パラメータを上昇。ターン開始時、好印象が": "[__split__] At the End of the Turn, Increase Parameters. At the Start of the Turn, Good Impressions ",
+ "[__split__]ターン終了時、体力が": "[__split__] At the end of the turn, Stamina ",
+ "[__split__]ターン終了時、好印象": "[__split__] At the end of the turn, Good impression ",
+ "[__split__]ターン終了時体力が": "[__split__] At the end of the turn, Stamina ",
+ "[__split__]ターン終了時残り": "[__split__] Remaining at the end of the turn ",
+ "[__split__]ターン開始時○〆やる気が": "[__split__] At the start of the turn, ○〆motivation ",
+ "[__split__]ターン開始時○〆元気が": "[__split__] At the start of the turn, ○〆Stamina ",
+ "[__split__]ターン開始時○〆好印象が": "[__split__] At the start of the turn, ○〆good impression ",
+ "[__split__]ターン開始時○〆好調が": "[__split__] At the start of the turn, ○〆Good Shape ",
+ "[__split__]ターン開始時○〆好調状態の場合、○〆スキルカード使用数追加": "[__split__] At the start of the turn, if ○〆in Good Shape, ○〆Skill card usage count added ",
+ "[__split__]ターン開始時○〆好調状態の場合、○〆元気": "[__split__] At the start of the turn, if in ○〆Good Shape, ○〆Stamina ",
+ "[__split__]ターン開始時○〆好調状態の場合、○〆集中": "[__split__] At the start of the turn, if in ○〆Good Shape, ○〆Focus ",
+ "[__split__]ターン開始時○〆好調状態の場合、パラメータ": "[__split__] At the start of the turn, if in ○〆Good Shape, parameters ",
+ "[__split__]ターン開始時○〆消費体力減少状態の場合、○〆スコア上昇量増加": "[__split__] At the start of the turn, if in a state of ○〆reduced Stamina consumption, ○〆score increase amount increases ",
+ "[__split__]ターン開始時○〆消費体力減少状態の場合、○〆絶好調": "[__split__] At the start of the turn, if ○〆reduced Stamina consumption state, ○〆Excellent Condition ",
+ "[__split__]ターン開始時○〆集中が": "[__split__] At the start of the turn, ○〆Focus ",
+ "[__split__]ターン開始時、○〆やる気": "[__split__] At the start of the turn, ○〆motivation ",
+ "[__split__]ターン開始時、○〆やる気が": "[__split__] If at the start of the turn, motivation ",
+ "[__split__]ターン開始時、○〆やる気の": "[__split__] At the start of the turn, ○〆Motivation ",
+ "[__split__]ターン開始時、○〆スキルカード使用数追加": "[__split__] At the start of the turn, ○〆Skill card usage count added ",
+ "[__split__]ターン開始時、○〆パラメータ上昇量増加": "[__split__] At the start of the turn, ○〆Increase parameter gain ",
+ "[__split__]ターン開始時、○〆元気": "[__split__] At the start of the turn, ○〆 energy ",
+ "[__split__]ターン開始時、○〆元気が": "[__split__] If at the start of the turn, energy ",
+ "[__split__]ターン開始時、○〆全力値が": "[__split__]At Start of Turn, ○〆Full Power Point Is ",
+ "[__split__]ターン開始時、○〆固定元気": "[__split__] At the start of the turn, ○〆Fixed Energy ",
+ "[__split__]ターン開始時、○〆好印象": "[__split__] At the Start of the Turn, ○〆Good Impression ",
+ "[__split__]ターン開始時、○〆好印象が": "[__split__] At the start of the turn, ○〆Good Impression increases ",
+ "[__split__]ターン開始時、○〆好調状態の場合、○〆スキルカード使用数追加": "[__split__] At the start of the turn, if in Good Condition, additional ○〆skill card usage ",
+ "[__split__]ターン開始時、○〆好調状態の場合、○〆元気": "[__split__] If at the start of the turn in high spirits, energy ",
+ "[__split__]ターン開始時、○〆好調状態の場合、○〆集中": "[__split__] If at the start of the turn in high spirits, focus ",
+ "[__split__]ターン開始時、○〆好調状態の場合、パラメータ": "[__split__] If at the start of the turn in high spirits, parameter ",
+ "[__split__]ターン開始時、○〆強気の場合、○〆温存": "[__split__]At Start of Turn, If ○〆Confident, ○〆Preservation ",
+ "[__split__]ターン開始時、○〆消費体力減少状態の場合、○〆絶好調": "[__split__] At the start of the turn, if in a reduced Stamina consumption state, ○〆Excellent Condition ",
+ "[__split__]ターン開始時、○〆温存に変更\n○〆元気": "[__split__]At the start of the turn ○〆 Change to Preserve\n○〆 Energy ",
+ "[__split__]ターン開始時、○〆温存に変更\n○〆全力値": "[__split__]At the start of the turn ○〆 Change to Preserve\n○〆 Full Power Value ",
+ "[__split__]ターン開始時、○〆温存の場合、○〆体力回復": "[__split__]At Start of Turn, If ○〆Preservation, ○〆Stamina Recovery ",
+ "[__split__]ターン開始時、○〆集中": "[__split__] At the start of the turn, ○〆Focus ",
+ "[__split__]ターン開始時、○〆集中が": "[__split__] If at the start of the turn, focus ",
+ "[__split__]ターン開始時、スキルカードを引く\n○〆固定元気": "[__split__] At the start of the turn, draw a skill card\n○〆Fixed Energy ",
+ "[__split__]ターン開始時、体力が": "[__split__] If at the start of the turn, Stamina ",
+ "[__split__]ターン開始時、最終ターンの場合、○〆元気の": "[__split__] If at the start of the final turn, energy of ",
+ "[__split__]ターン開始時、最終ターンの場合、パラメータ": "[__split__] If at the start of the final turn, parameter ",
+ "[__split__]ターン開始時、残り": "[__split__] At the start of the turn, remaining ",
+ "[__split__]ターン開始時体力が": "[__split__] At the start of the turn, Stamina ",
+ "[__split__]ターン開始時最終ターンの場合、○〆元気の": "[__split__] If it's the final turn, ○〆Stamina ",
+ "[__split__]ターン開始時最終ターンの場合、パラメータ": "[__split__ ] When Starting the Turn on the Final Turn, Parameter ",
+ "[__split__]ターン開始時残り": "[__split__] At the start of the turn, remaining ",
+ "[__split__]ダンスSPレッスン発生率": "[__split__] Dance SP lesson occurrence rate ",
+ "[__split__]ダンスSPレッスン終了時、Pポイント獲得量増加": "[__split__] Increase in P-points Earned at the End of Dance SP Lesson ",
+ "[__split__]ダンスSPレッスン終了時、ダンスが": "[__split__] After dance SP lesson, dance ",
+ "[__split__]ダンスSPレッスン終了時、ダンス上昇": "[__split__] Dance Increase at the End of Dance SP Lesson ",
+ "[__split__]ダンスSPレッスン終了時、ランダムにPドリンクを": "[__split__] At the end of Dance SP Lesson, randomly get P drink ",
+ "[__split__]ダンスSPレッスン終了時、体力回復": "[__split__] Stamina recovery when dance SP lesson ends ",
+ "[__split__]ダンスSPレッスン終了時ダンスが": "[__split__] Dance Increases After Dance SP Lesson ",
+ "[__split__]ダンスSPレッスン開始時、": "[__split__] At the start of the dance SP lesson, ",
+ "[__split__]ダンスレッスンボーナス": "[__split__] Dance Lesson Bonus ",
+ "[__split__]ダンスレッスン・ダンスターンのみ": "[__split__] Dance Lesson・Dance Turn Only ",
+ "[__split__]ダンスレッスン終了時、": "[__split__] At the End of Dance Lesson, ",
+ "[__split__]ダンスレッスン終了時、ダンス上昇": "[__split__] Dance increase when dance lesson ends ",
+ "[__split__]ダンスレッスン終了時、体力が": "[__split__] After dance lesson, Stamina ",
+ "[__split__]ダンスレッスン終了時体力が": "[__split__] At the end of Dance Lesson, Stamina ",
+ "[__split__]ダンスレッスン開始時、": "[__split__] At the Start of Dance Lesson, ",
+ "[__split__]ダンス上昇": "[__split__] Dance Increase ",
+ "[__split__]ダンス通常レッスン終了時、ダンス上昇": "[__split__] Dance increase when regular dance lesson ends ",
+ "[__split__]チェンジ": "[__split__] Change ",
+ "[__split__]パラメータ": "[__split__] Parameter ",
+ "[__split__]パラメータ上昇回数増加": "[__split__]Increase Parameter Growth Count ",
+ "[__split__]パラメータ値増加": "[__split__]Parameter Value Increase ",
+ "[__split__]ビジュアルSPレッスン発生率": "[__split__] Visual SP Lesson Occurrence Rate ",
+ "[__split__]ビジュアルSPレッスン終了時、Pポイント獲得量増加": "[__split__] Increased P-points when visual SP lesson ends ",
+ "[__split__]ビジュアルSPレッスン終了時、ビジュアルが": "[__split__] After visual SP lesson, visual ",
+ "[__split__]ビジュアルSPレッスン終了時、ビジュアル上昇": "[__split__] Visual increase when visual SP lesson ends ",
+ "[__split__]ビジュアルSPレッスン終了時、体力回復": "[__split__] Stamina recovery when visual SP lesson ends ",
+ "[__split__]ビジュアルSPレッスン終了時ビジュアルが": "[__split__] At the end of Visual SP Lesson, visuals ",
+ "[__split__]ビジュアルSPレッスン開始時、": "[__split__] At the Start of Visual SP Lesson, ",
+ "[__split__]ビジュアルレッスンボーナス": "[__split__] Visual Lesson Bonus ",
+ "[__split__]ビジュアルレッスン・ビジュアルターンのみ": "[__split__] Visual Lesson・Visual Turn Only ",
+ "[__split__]ビジュアルレッスン終了時、": "[__split__] At the End of Visual Lesson, ",
+ "[__split__]ビジュアルレッスン終了時、ビジュアル上昇": "[__split__] Visual Increase at the End of Visual Lesson ",
+ "[__split__]ビジュアルレッスン終了時、体力が": "[__split__] After visual lesson, Stamina ",
+ "[__split__]ビジュアルレッスン終了時体力が": "[__split__] At the end of Visual Lesson, Stamina ",
+ "[__split__]ビジュアルレッスン開始時、": "[__split__] At the start of the visual lesson, ",
+ "[__split__]ビジュアル上昇": "[__split__] Visual Increase ",
+ "[__split__]ビジュアル通常レッスン終了時、ビジュアル上昇": "[__split__] Visual increase when regular visual lesson ends ",
+ "[__split__]プランが": "[__split__] Plan is ",
+ "[__split__]ボーカルSPレッスン発生率": "[__split__] Vocal SP lesson occurrence rate ",
+ "[__split__]ボーカルSPレッスン終了時、Pポイント獲得量増加": "[__split__] Increase in P-points Earned at the End of Vocal SP Lesson ",
+ "[__split__]ボーカルSPレッスン終了時、ボーカルが": "[__split__] After vocal SP lesson, vocal ",
+ "[__split__]ボーカルSPレッスン終了時、ボーカル上昇": "[__split__] Vocal Increase at the End of Vocal SP Lesson ",
+ "[__split__]ボーカルSPレッスン終了時、体力回復": "[__split__] Stamina recovery when vocal SP lesson ends ",
+ "[__split__]ボーカルSPレッスン終了時ボーカルが": "[__split__] At the end of Vocal SP Lesson, vocals ",
+ "[__split__]ボーカルSPレッスン開始時、": "[__split__] At the Start of Vocal SP Lesson, ",
+ "[__split__]ボーカル、ダンス、ビジュアルすべてのSPレッスン発生率": "[__split__] SP Lesson Occurrence Rate for Vocals, Dance, and Visuals ",
+ "[__split__]ボーカルレッスンボーナス": "[__split__] Vocal Lesson Bonus ",
+ "[__split__]ボーカルレッスン・ボーカルターンのみ": "[__split__] Vocal Lesson・Vocal Turn Only ",
+ "[__split__]ボーカルレッスン終了時、": "[__split__] At the End of Vocal Lesson, ",
+ "[__split__]ボーカルレッスン終了時、ボーカル上昇": "[__split__] Vocal Increase at the End of Vocal Lesson ",
+ "[__split__]ボーカルレッスン終了時、体力が": "[__split__] After vocal lesson, Stamina ",
+ "[__split__]ボーカルレッスン終了時体力が": "[__split__] At the end of Vocal Lesson, Stamina ",
+ "[__split__]ボーカルレッスン開始時、": "[__split__] At the Start of Vocal Lesson, ",
+ "[__split__]ボーカル上昇": "[__split__] Vocal Increase ",
+ "[__split__]ボーカル通常レッスン終了時、ボーカル上昇": "[__split__] Vocal increase when regular vocal lesson ends ",
+ "[__split__]ライバルのスコア増加": "[__split__] Rival Score Increase ",
+ "[__split__]ランダムな○〆トラブルカードを": "[__split__] Random ○〆trouble card ",
+ "[__split__]ランダムなスキルカードを": "[__split__] Random Skill Card ",
+ "[__split__]ランダムな名前に「基本」を含むスキルカードを": "[__split__] Skill Card with 「Basic」 in a Random Name ",
+ "[__split__]ランダムな名前に「基本」を含むスキルカードを異なるスキルカードに": "[__split__] Change a random skill card containing 'Basic' in its name to a different skill card ",
+ "[__split__]ランダムな強化済みスキルカードを、手札に○〆生成\n○〆スキルカード使用数追加": "[__split__] ○〆Generate a random Upgraded Skill Card in hand \n○〆Generate extra Skill Card uses ",
+ "[__split__]ランダムな手札": "[__split__]Random hand of cards",
+ "[__split__]レッスンCLEARの": "[__split__] Lesson CLEAR of ",
+ "[__split__]レッスン中": "[__split__] During Lesson ",
+ "[__split__]レッスン中に体力が減少した時、○〆好印象": "[__split__] When Stamina decreases during the lesson, ○〆Good Impression ",
+ "[__split__]レッスン終了時、Pポイント獲得量増加": "[__split__] Increased P-points when lesson ends ",
+ "[__split__]レッスン開始時、○〆集中": "[__split__] At the start of the lesson, ○〆Focus ",
+ "[__split__]レッスン開始時手札に入る\n○〆元気": "[__split__] Added to hand at Lesson start\n○〆Energy ",
+ "[__split__]レッスン開始時手札に入る\n○〆好印象": "[__split__] At lesson start, enters hand\n○〆Good Impression ",
+ "[__split__]レッスン開始時手札に入る\n○〆好調": "[__split__] Added to Hand at Lesson Start\n○〆Positive Effect ",
+ "[__split__]レッスン開始時手札に入る\n○〆消費体力減少": "[__split__] Added to hand at Lesson start\n○〆Reduced Stamina Consumption ",
+ "[__split__]レッスン開始時手札に入る\n○〆温存に変更\n○〆元気": "[__split__]Add to Hand at Lesson Start\n○〆Change to Preservation\n○〆Energetic ",
+ "[__split__]レッスン開始時手札に入る\n○〆集中": "[__split__] At lesson start, enters hand\n○〆Focus ",
+ "[__split__]ロジック専用": "[__split__] Logic Only ",
+ "[__split__]上昇。ターン開始時、好印象が": "[__split__] Increase. At the start of the turn, Good impression ",
+ "[__split__]不屈と勝利を歌ってくるわ!": "[__split__] I’ll Sing of Tenacity and Victory! ",
+ "[__split__]以上ならスコア": "[__split__] Score if Above ",
+ "[__split__]以上の場合○〆やる気": "[__split__] If over, ○〆Motivation ",
+ "[__split__]以上の場合○〆スキルカード使用数追加": "[__split__] If above, ○〆Additional Skill Card Usage ",
+ "[__split__]以上の場合○〆スコア上昇量増加": "[__split__] If above, ○〆Increased Score Gain ",
+ "[__split__]以上の場合○〆ターン追加": "[__split__] If above, ○〆Additional Turn ",
+ "[__split__]以上の場合○〆元気": "[__split__] If above, ○〆Energy ",
+ "[__split__]以上の場合○〆好印象": "[__split__] If above, ○〆Good impression ",
+ "[__split__]以上の場合○〆好印象の": "[__split__] If above, ○〆Good impression of ",
+ "[__split__]以上の場合○〆好調": "[__split__] If above, ○〆Good Shape ",
+ "[__split__]以上の場合○〆消費体力削減": "[__split__] If above, ○〆Stamina Consumption Reduction ",
+ "[__split__]以上の場合○〆消費体力減少": "[__split__] If above, ○〆Reduced Stamina Consumption ",
+ "[__split__]以上の場合○〆絶好調": "[__split__] If above, ○〆Excellent Condition ",
+ "[__split__]以上の場合○〆集中": "[__split__] If above, ○〆Focus ",
+ "[__split__]以上の場合、": "[__split__] If Above, ",
+ "[__split__]以上の場合、Pポイント": "[__split__] If more, P-points ",
+ "[__split__]以上の場合、○〆やる気": "[__split__] If above, ○〆Motivation ",
+ "[__split__]以上の場合、○〆やる気の": "[__split__] If over, ○〆Motivation ",
+ "[__split__]以上の場合、○〆スキルカード使用数追加": "[__split__] If above, ○〆Skill card usage count added ",
+ "[__split__]以上の場合、○〆スコア上昇量増加": "[__split__] In case of more than, ○〆score increase ",
+ "[__split__]以上の場合、○〆体力回復": "[__split__] If more than this, ○〆Stamina Recovery ",
+ "[__split__]以上の場合、○〆体力消費": "[__split__] If above, ○〆Stamina consumption ",
+ "[__split__]以上の場合、○〆元気": "[__split__] If above, ○〆Energy ",
+ "[__split__]以上の場合、○〆元気の": "[__split__] If above, ○〆Energy ",
+ "[__split__]以上の場合、○〆好印象": "[__split__] If above, ○〆Good Impression ",
+ "[__split__]以上の場合、○〆好印象の": "[__split__] If over, ○〆Good Impression ",
+ "[__split__]以上の場合、○〆好調": "[__split__] If above, ○〆Good Shape ",
+ "[__split__]以上の場合、○〆消費体力削減": "[__split__] If above, ○〆Reduced Stamina Consumption ",
+ "[__split__]以上の場合、○〆温存に変更": "[__split__]If Above, Change to ○〆Preservation ",
+ "[__split__]以上の場合、○〆集中": "[__split__] If above, ○〆Focus ",
+ "[__split__]以上の場合、スキルカードを": "[__split__] If Above, Select Skill Card ",
+ "[__split__]以上の場合、スキルカードを選択して": "[__split__] In Case of Above, Select Skill Card ",
+ "[__split__]以上の場合、スコア": "[__split__] Score if Above ",
+ "[__split__]以上の場合、ダンス上昇": "[__split__] If more, dance increase ",
+ "[__split__]以上の場合、パラメータ": "[__split__] If above, Parameter ",
+ "[__split__]以上の場合、ビジュアル上昇": "[__split__] If more, visuals increase ",
+ "[__split__]以上の場合、ボーカル上昇": "[__split__] If more, vocals increase ",
+ "[__split__]以上の場合、ランダムなPドリンク(SR以上)を獲得\n(プロデュース中": "[__split__] In Case of Above, Obtain Random P Drink (SR or Above)\n(During Produce) ",
+ "[__split__]以上の場合、ランダムなスキルカードを": "[__split__] If more, random skill card ",
+ "[__split__]以上の場合、体力回復": "[__split__] If more, Stamina recovery ",
+ "[__split__]以上の場合、体力減少": "[__split__] If above, Stamina reduction ",
+ "[__split__]以上の場合、使用可\nパラメータ": "[__split__] If above, usable\nParameters ",
+ "[__split__]以上の場合、使用可\n最大体力の": "[__split__]If above this value, usable\nMax Stamina of",
+ "[__split__]以上の場合、次のターン、スキルカードを引く": "[__split__] If above, draw a Skill Card next turn ",
+ "[__split__]以上の場合、次のターン、手札をすべて○〆レッスン中強化": "[__split__] If Above, All Cards in Hand are ○〆Enhanced Next Turn During Lesson ",
+ "[__split__]以上の場合スコア": "[__split__] If above, Score ",
+ "[__split__]以上の場合以降、ターン終了時、○〆やる気": "[__split__] or more, after that, at the end of the turn, ○〆Motivation ",
+ "[__split__]以上の場合以降、ターン終了時、○〆元気の": "[__split__] or more, after that, at the end of the turn, ○〆Energy ",
+ "[__split__]以上の場合以降、ターン終了時、○〆好印象": "[__split__] If above, from the next turn onwards, at the end of the turn, ○〆Good impression ",
+ "[__split__]以上の場合以降、ターン終了時、○〆好印象の": "[__split__] If above, from the next turn onwards, at the end of the turn, ○〆Good impression of ",
+ "[__split__]以上の場合以降、ターン終了時、スコア": "[__split__] If the score is above, after that, at the end of the turn, Score ",
+ "[__split__]以上の場合以降、ターン開始時、○〆スキルカード使用数追加": "[__split__] If above, from the next turn onwards, at the start of the turn, ○〆Extra skill card use ",
+ "[__split__]以上の場合以降、ターン開始時、○〆好印象": "[__split__] If above, from the next turn onwards, at the start of the turn, ○〆Good impression ",
+ "[__split__]以上の場合体力回復": "[__split__] If above, Stamina Recovery ",
+ "[__split__]以上の場合除外にあるスキルカードを山札の下に移動": "[__split__] If above, move excluded skill cards to the bottom of the deck ",
+ "[__split__]以上を": "[__split__] Above ",
+ "[__split__]以下の場合": "[__split__] If less ",
+ "[__split__]以下の場合○〆スランプ": "[__split__] If below, ○〆Slump ",
+ "[__split__]以下の場合○〆不安": "[__split__] If below, ○〆Anxiety ",
+ "[__split__]以下の場合○〆不調": "[__split__] If below, ○〆Bad Condition ",
+ "[__split__]以下の場合○〆体力消費": "[__split__] or less, ○〆Stamina consumption ",
+ "[__split__]以下の場合○〆元気": "[__split__] or less, ○〆Energy ",
+ "[__split__]以下の場合○〆元気増加無効": "[__split__] If below, ○〆No Energy Gain ",
+ "[__split__]以下の場合○〆弱気": "[__split__] If below, ○〆Timid ",
+ "[__split__]以下の場合○〆手札減少": "[__split__] If below, ○〆Hand reduction ",
+ "[__split__]以下の場合○〆消費体力増加": "[__split__] If below, ○〆Increased Stamina consumption ",
+ "[__split__]以下の場合、○〆体力回復": "[__split__] If less than this, ○〆Stamina Recovery ",
+ "[__split__]以下の場合、○〆元気": "[__split__] If below, ○〆Energy ",
+ "[__split__]以下の場合、○〆集中": "[__split__] If below, ○〆Focus ",
+ "[__split__]以下の場合、レッスン中に消費した体力の": "[__split__] In the following cases, the Stamina consumed during the lesson ",
+ "[__split__]以下の場合、体力回復": "[__split__] In the following cases, recover Stamina ",
+ "[__split__]以下の場合、使用可\nパラメータ": "[__split__] If below, usable\nParameters ",
+ "[__split__]以下の場合以降、ターン終了時、○〆好印象の": "[__split__] If below, from the next turn onwards, at the end of the turn, ○〆Good impression of ",
+ "[__split__]以下の場合以降、ターン終了時、スコア": "[__split__] If below, after that, at the end of the turn, Score ",
+ "[__split__]以下の場合体力減少": "[__split__] Energy Decrease If Below ",
+ "[__split__]以降、○〆アクティブスキルカード使用時、○〆固定元気": "[__split__] After, ○〆when using Active Skill Cards, ○〆Fixed Energy ",
+ "[__split__]以降、○〆アクティブスキルカード使用時、○〆集中": "[__split__] After, ○〆when using Active Skill Cards, ○〆Focus ",
+ "[__split__]以降、○〆アクティブスキルカード使用時、パラメータ": "[__split__] After, when using ○〆Active Skill Card, Parameters ",
+ "[__split__]以降、○〆アクティブスキルカード使用時直前に○〆アクティブスキルカードを使用していた場合、スコア": "[__split__] After that, ○〆if an Active Skill Card was used just before using another ○〆Active Skill Card, Score ",
+ "[__split__]以降、○〆メンタルスキルカード使用時、○〆やる気": "[__split__] After, ○〆when using Mental Skill Cards, ○〆Motivation ",
+ "[__split__]以降、○〆メンタルスキルカード使用時、○〆好印象": "[__split__] After, ○〆when using Mental Skill Cards, ○〆Good Impression ",
+ "[__split__]以降、○〆元気効果のスキルカード使用後、○〆好印象": "[__split__] After ○〆Using a Skill Card with a Cheerful Effect, ○〆Good Impression ",
+ "[__split__]以降、○〆好印象効果のスキルカード使用後、○〆好印象の": "[__split__] After this, after using the skill card with the ○〆Good Impression effect, ○〆Good Impression ",
+ "[__split__]以降、スキルカード使用時、○〆好印象の": "[__split__] After, when using Skill Card, ○〆Good Impression of ",
+ "[__split__]以降、ターン内にスキルカードを": "[__split__] Afterwards, within the turn, skill cards ",
+ "[__split__]以降、ターン終了時○〆やる気が": "[__split__] From the next turn onwards, at the end of the turn, ○〆Motivation ",
+ "[__split__]以降、ターン終了時○〆好印象が": "[__split__] After, at turn end ○〆Good Impression is ",
+ "[__split__]以降、ターン終了時○〆集中が": "[__split__] After, at turn end ○〆Focus is ",
+ "[__split__]以降、ターン終了時、○〆やる気": "[__split__] Afterward, at the end of the turn, ○〆Motivation ",
+ "[__split__]以降、ターン終了時、○〆好印象": "[__split__] After, at the end of the turn, ○〆Good Impression ",
+ "[__split__]以降、ターン終了時、○〆好印象が": "[__split__] Following, at the end of the turn, ○〆Good Impression increases ",
+ "[__split__]以降、ターン終了時、○〆集中": "[__split__] Afterward, at the end of the turn, ○〆Focus ",
+ "[__split__]以降、ターン終了時、○〆集中が": "[__split__]Afterwards, End of Turn, ○〆Focus ",
+ "[__split__]以降、ターン終了時、スコア": "[__split__] After that, at the end of the turn, Score ",
+ "[__split__]以降、ターン開始時、○〆元気": "[__split__] From here On, At the Start of the Turn, ○〆Energy ",
+ "[__split__]以降、ターン開始時、○〆全力値": "[__split__]After, at the start of the turn, ○〆Full Power Point",
+ "[__split__]以降、ターン開始時、○〆指針解除\nスキルカードを引く": "[__split__]Thereafter, at the start of the turn ○〆 Unset Direction\nDraw Skill Cards ",
+ "[__split__]以降、ターン開始時、○〆集中減少": "[__split__] From This Turn On, ○〆Focus Reduction ",
+ "[__split__]以降、ターン開始時、いずれかの": "[__split__]Afterwards, At Turn Start, Any of the ",
+ "[__split__]以降の": "[__split__] Following ",
+ "[__split__]休む選択時、ダンス上昇": "[__split__] Dance increase when selecting rest ",
+ "[__split__]休む選択時、ビジュアル上昇": "[__split__] Visual increase when selecting rest ",
+ "[__split__]休む選択時、ボーカル上昇": "[__split__] Vocal increase when selecting rest ",
+ "[__split__]体力が": "[__split__] Stamina is ",
+ "[__split__]体力回復": "[__split__] Stamina Recovery ",
+ "[__split__]使用時、○〆好調": "[__split__] When used, ○〆Good Shape ",
+ "[__split__]保留": "[__split__]On Hold ",
+ "[__split__]倍": "[__split__] Multiplier ",
+ "[__split__]倍\n○〆固定元気": "[__split__] times\n○〆 fixed energy ",
+ "[__split__]分○〆体力回復\n○〆好印象": "[__split__]○〆Stamina Recovery by this amount\n○〆Good impression",
+ "[__split__]分○〆元気増加\n○〆やる気": "[__split__] ○〆Energy Increases by Minutes\n○〆Motivation ",
+ "[__split__]分○〆好印象増加\n○〆好印象の": "[__split__]○〆Good impression increases by this amount\n○〆Good impression of",
+ "[__split__]分○〆集中増加\n○〆集中": "[__split__] Minute(s) ○〆Focus Increase\n○〆Focus ",
+ "[__split__]分、パラメータ上昇量増加)": "[__split__]Proportionally Increase Parameter Gain) ",
+ "[__split__]分スコア上昇": "[__split__] Score Increase ",
+ "[__split__]分スコア上昇\n○〆やる気": "[__split__] Score Increase\n○〆Motivation ",
+ "[__split__]分スコア上昇\n○〆元気": "[__split__] Points Increase\n○〆Energy ",
+ "[__split__]分スコア上昇\n○〆消費体力増加": "[__split__] Score Increases by Minutes\n○〆Stamina Consumption Increases ",
+ "[__split__]分スコア上昇\n(試験・ステージ内": "[__split__] Score increase per segment\n(In tests or stages) ",
+ "[__split__]分パラメータ上昇": "[__split__] Parameter Increase ",
+ "[__split__]分パラメータ上昇\n○〆やる気": "[__split__] Parameter Increase \n○〆Motivation ",
+ "[__split__]分パラメータ上昇\n○〆やる気が": "[__split__] Parameter Increase\n○〆Motivation is ",
+ "[__split__]分パラメータ上昇\n○〆やる気の": "[__split__] Parameter Increase\n○〆Motivation of ",
+ "[__split__]分パラメータ上昇\n○〆スキルカード使用数追加": "[__split__] Parameter Increase \n○〆Additional Skill Card Usage ",
+ "[__split__]分パラメータ上昇\n○〆体力回復": "[__split__] Parameter Increase by Amount Consumed\n○〆Stamina Recovery ",
+ "[__split__]分パラメータ上昇\n○〆体力消費": "[__split__] Parameter increase by amount\n○〆Stamina consumption ",
+ "[__split__]分パラメータ上昇\n○〆元気": "[__split__] Increase parameter by ○〆Energy ",
+ "[__split__]分パラメータ上昇\n○〆好印象減少": "[__split__] Parameter increase\n○〆 Good Impression decrease ",
+ "[__split__]分パラメータ上昇\n○〆消費体力削減": "[__split__] Parameter Increase\n○〆Reduced Stamina Consumption ",
+ "[__split__]分パラメータ上昇\n○〆消費体力増加": "[__split__] Parameter Increase \n○〆Increased Stamina Consumption ",
+ "[__split__]分パラメータ上昇\n次のターン、スキルカードを": "[__split__]Increase Parameters by Amount\nNext Turn, Draw Skill Card ",
+ "[__split__]分パラメータ上昇\n次のターン、スキルカードを引く": "[__split__]Increase Parameter\nNext Turn, Draw Skill Card ",
+ "[__split__]分パラメータ上昇\n(レッスン内": "[__split__] Increase parameter by \n(In-lesson ",
+ "[__split__]分回復": "[__split__] Recover by ",
+ "[__split__]初期Pポイント": "[__split__] Initial P-points ",
+ "[__split__]初期ダンス上昇": "[__split__] Initial Dance Increase ",
+ "[__split__]初期ビジュアル上昇": "[__split__] Initial Visual Increase ",
+ "[__split__]初期ボーカル上昇": "[__split__] Initial Vocal Increase ",
+ "[__split__]削除": "[__split__] Delete ",
+ "[__split__]割増": "[__split__] Increase ",
+ "[__split__]割引": "[__split__] Discount ",
+ "[__split__]割引\nPポイント": "[__split__] Discount\nP Points ",
+ "[__split__]回": "[__split__] Times ",
+ "[__split__]回使用するごとに、○〆やる気": "[__split__] Every time used, ○〆 Motivation ",
+ "[__split__]回使用するごとに、○〆元気": "[__split__] For each use, ○〆Energy ",
+ "[__split__]回使用するごとに、○〆好印象の": "[__split__] Every time used, ○〆Good impression of ",
+ "[__split__]回使用するごとに、○〆絶好調": "[__split__] ○〆Excellent Condition for Each Use ",
+ "[__split__]回使用するごとに、○〆集中": "[__split__] Each time it's used, ○〆 Focus ",
+ "[__split__]回使用すると、その試験・ステージが終了するまで、除外に移動する": "[__split__] If Used X Times, Moves to Exile Until the End of the Exam/Stage ",
+ "[__split__]回獲得": "[__split__] Times Acquired ",
+ "[__split__]回)": "[__split__] Times) ",
+ "[__split__]回)\n○〆集中": "[__split__] Times)\n○〆Focus ",
+ "[__split__]回)\n○〆集中が": "[__split__] Times)\n○〆Focus is ",
+ "[__split__]回)\n次のターン、手札をすべて○〆レッスン中強化": "[__split__]Times)\nNext Turn, Strengthen All Hand Cards ○〆During Lesson ",
+ "[__split__]増加": "[__split__] Increase ",
+ "[__split__]増加するごとに、○〆元気の増加量が": "[__split__] Every time it increases, ○〆Energy increase amount ",
+ "[__split__]増加するごとに、スコア上昇量を": "[__split__] For each increase, Score Gain ",
+ "[__split__]増加するごとに、ターン開始時に引くスキルカードが": "[__split__] Each time it increases, the skill card drawn at the start of the turn ",
+ "[__split__]夏の宵の線香花火": "[__split__] Summer Evening Sparklers ",
+ "[__split__]好調": "[__split__] Good Shape ",
+ "[__split__]山札か捨札にあるアイドル固有スキルカード": "[__split__]Idol-Specific Skill Card in Deck or Discard Pile ",
+ "[__split__]山札か捨札にあるスキルカードを選択し、": "[__split__]Select Skill Card from Deck or Discard, ",
+ "[__split__]引く": "[__split__] Draw ",
+ "[__split__]引く\n○〆スキルカード使用数追加": "[__split__]Draw\n○〆Add to Skill Card Usage Count ",
+ "[__split__]引く\n○〆消費体力減少": "[__split__] Draw\n○〆Reduced Stamina consumption ",
+ "[__split__]弱気が": "[__split__] Timidness ",
+ "[__split__]強化": "[__split__] Upgrade ",
+ "[__split__]後、○〆体力回復": "[__split__] Afterwards, ○〆Stamina Recovery ",
+ "[__split__]後、スキルカードを引く": "[__split__] After, draw a Skill Card ",
+ "[__split__]後、体力回復": "[__split__] After, Stamina Recovery ",
+ "[__split__]後、手札をすべて○〆レッスン中強化": "[__split__] After, Upgrade all cards in hand ○〆During Lesson ",
+ "[__split__]後、手札をすべて○〆試験・ステージ中強化": "[__split__] Afterwards, ○〆strengthen all cards during the exam/stage ",
+ "[__split__]手札の": "[__split__]Hand Cards' ",
+ "[__split__]手札をすべて○〆レッスン中強化": "[__split__] Upgrade all cards in hand ○〆During Lesson ",
+ "[__split__]手札をすべて○〆レッスン中強化\n○〆体力回復": "[__split__] All cards in hand ○〆strengthen during the lesson\n○〆Stamina Recovery ",
+ "[__split__]手札をすべて○〆レッスン中強化\n体力回復": "[__split__] Upgrade all cards in hand ○〆During lesson\nRecover Stamina ",
+ "[__split__]手札をすべて○〆レッスン中強化\n(レッスン内": "[__split__] Upgrade all cards in hand ○〆During lesson\n(In-lesson ",
+ "[__split__]手札をすべて○〆試験・ステージ中強化": "[__split__] Upgrade All Cards in Hand ○〆During Exams/Stages ",
+ "[__split__]手札をすべて入れ替える\n○〆体力回復": "[__split__] Replace all cards in hand\n○〆Stamina Recovery ",
+ "[__split__]手札をすべて入れ替える\n○〆消費体力減少": "[__split__] Swap all cards in hand\n○〆Reduced Stamina Consumption ",
+ "[__split__]手札をすべて入れ替える\n体力回復": "[__split__] Replace all cards in hand\nRecover Stamina ",
+ "[__split__]手札を選択し、": "[__split__]Select from Hand, ",
+ "[__split__]手札減少が": "[__split__] Hand reduction ",
+ "[__split__]指針": "[__split__]Guideline ",
+ "[__split__]授業の消費体力が": "[__split__] Class Stamina Consumption is ",
+ "[__split__]授業の消費体力を": "[__split__] Lesson Stamina Consumption ",
+ "[__split__]授業終了時、ダンス上昇": "[__split__] Dance increase when class ends ",
+ "[__split__]授業終了時、ビジュアル上昇": "[__split__] Visual increase when class ends ",
+ "[__split__]授業終了時、ボーカル上昇": "[__split__] Vocal Increase at the End of Lesson ",
+ "[__split__]授業終了時、ランダムな名前に「基本」を含むスキルカードを": "[__split__] At the end of the class, a skill card with the word 'Basic' in its name ",
+ "[__split__]授業終了時、体力減少": "[__split__] At Class End, Stamina Decrease ",
+ "[__split__]時間": "[__split__] Time ",
+ "[__split__]最大体力上昇": "[__split__] Maximum Stamina Increase ",
+ "[__split__]月村 手毬のプロデュースで最終試験に合格": "[__split__] Passed the final exam with Tsukimura Temari's production ",
+ "[__split__]月村 手毬のプロデュースで評価A": "[__split__] Rank A evaluation in Tsukimura Temari's production ",
+ "[__split__]月村 手毬の特訓段階を": "[__split__] Tsukimura Temari's training stage ",
+ "[__split__]未満の場合○〆スランプ": "[__split__] If below, ○〆Slump ",
+ "[__split__]未満の場合○〆不調": "[__split__] If below, ○〆Bad Condition ",
+ "[__split__]未満の場合○〆元気増加無効": "[__split__] If below, ○〆No Energy Gain ",
+ "[__split__]未満の場合○〆気まぐれ": "[__split__] If below, ○〆Whim ",
+ "[__split__]未満の場合○〆消費体力増加": "[__split__] If Below ○〆Increased Energy Consumption ",
+ "[__split__]枚": "[__split__] Cards ",
+ "[__split__]枚ごとに、○〆元気増加量": "[__split__] Per card, ○〆Increased Energy ",
+ "[__split__]枚ごとに、パラメータ上昇量": "[__split__] For Each Card, Parameter Increase ",
+ "[__split__]枚まで選択して": "[__split__] Select Up to Cards ",
+ "[__split__]枚を手札に移動\n○〆消費体力減少": "[__split__]Move to Hand\n○〆Reduce Stamina Cost ",
+ "[__split__]枚減少": "[__split__] Decrease by X cards ",
+ "[__split__]次に使用する○〆アクティブスキルカードの効果をもう": "[__split__] Next, reuse ○〆Active Skill Card effect ",
+ "[__split__]次に使用するスキルカードの効果をもう": "[__split__] Next, reuse the Skill Card effect ",
+ "[__split__]次のターン、○〆温存": "[__split__]Next Turn, ○〆Preservation ",
+ "[__split__]次のターン、○〆温存に変更": "[__split__]Next Turn, Change to ○〆Preservation ",
+ "[__split__]次のターン、○〆温存に変更\n○〆全力の場合、パラメータ": "[__split__]Next Turn, Change to ○〆Preservation\n○〆If Full Power, Parameter ",
+ "[__split__]次のターン、スキルカードを": "[__split__] Next turn, draw a skill card ",
+ "[__split__]次のターン、スキルカードを引く": "[__split__] Draw a Skill Card next turn ",
+ "[__split__]次のターン、スキルカードを引く\n以降、○〆アクティブスキルカード使用時、パラメータ": "[__split__] Next turn, draw a skill card\nAfterwards, ○〆when using an active skill card, parameters ",
+ "[__split__]次のターン、スコア": "[__split__] Next Turn, Score ",
+ "[__split__]次のターン、パラメータ": "[__split__] Next turn, Parameters ",
+ "[__split__]次のターン、手札をすべて○〆レッスン中強化": "[__split__] Next turn, Upgrade all cards in hand ○〆During Lesson ",
+ "[__split__]次のターン、手札をすべて○〆レッスン中強化\n○〆スキルカード使用数追加": "[__split__] Next turn, ○〆strengthen all cards during the lesson\nIncrease the number of ○〆skill card uses",
+ "[__split__]次のターン、手札をすべて○〆試験・ステージ中強化": "[__split__] Next Turn, Upgrade All Cards During ○〆Exam/Stage ",
+ "[__split__]次のレッスン開始時○〆やる気": "[__split__] ○〆At the Start of Next Lesson, Motivation ",
+ "[__split__]次のレッスン開始時○〆パラメータ上昇量増加": "[__split__]At the start of the next lesson ○〆 Parameter Increase Amount Boost ",
+ "[__split__]次のレッスン開始時○〆元気": "[__split__] ○〆At the Start of Next Lesson, Energy ",
+ "[__split__]次のレッスン開始時○〆全力値": "[__split__]At the start of the next lesson ○〆 Full Power Value ",
+ "[__split__]次のレッスン開始時○〆好印象": "[__split__] ○〆At the Start of Next Lesson, Good Impression ",
+ "[__split__]次のレッスン開始時○〆好調": "[__split__]At the Start of Next Lesson, ○〆Good Condition",
+ "[__split__]次のレッスン開始時○〆温存に変更\n○〆全力値": "[__split__]At the start of the next lesson ○〆 Change to Preserve\n○〆 Full Power Value ",
+ "[__split__]次のレッスン開始時○〆集中": "[__split__] At the Start of Next Lesson, ○〆Focus ",
+ "[__split__]段階目に変更": "[__split__]Change to Stage ",
+ "[__split__]段階目に変更\n○〆スキルカード使用数追加": "[__split__]Change to Stage\n○〆Add to Skill Card Usage Count ",
+ "[__split__]段階目に変更\n○〆元気": "[__split__]Change to Stage\n○〆Energy ",
+ "[__split__]段階目に変更\n○〆全力の場合、パラメータ": "[__split__]Change to Stage\nIf ○〆Full Power, Parameters ",
+ "[__split__]段階目に変更\n○〆全力値": "[__split__]Change to Stage\n○〆Full Power Point ",
+ "[__split__]段階目に変更\n○〆消費体力減少": "[__split__]Change to stage \nDecrease in ○〆Stamina Consumption",
+ "[__split__]段階目に変更\nパラメータ": "[__split__]Change to Step\nParameter ",
+ "[__split__]活動支給選択時、": "[__split__] At Activity Selection,",
+ "[__split__]活動支給選択時、ダンス上昇": "[__split__] Dance increase when selecting activity ",
+ "[__split__]活動支給選択時、ビジュアル上昇": "[__split__] Visual increase when selecting activity ",
+ "[__split__]活動支給選択時、ボーカルが": "[__split__] When selecting Activity Allocation, Vocal increases ",
+ "[__split__]活動支給選択時、ボーカル上昇": "[__split__] Vocal increase when selecting activity ",
+ "[__split__]活動支給選択時、体力回復": "[__split__]Stamina Recovery when activity is selected ",
+ "[__split__]活動支給選択時ボーカルが": "[__split__] When Vocal is Selected During Activity Support ",
+ "[__split__]消費体力が": "[__split__] Stamina consumption ",
+ "[__split__]消費体力を": "[__split__] Stamina Consumption ",
+ "[__split__]減少": "[__split__] Decrease ",
+ "[__split__]発動(": "[__split__] Activate ( ",
+ "[__split__]直前に○〆アクティブスキルカードを使用していた場合体力回復": "[__split__] If an ○〆Active Skill Card was used just before, Stamina Recovery ",
+ "[__split__]直前に○〆メンタルスキルカードを使用していた場合○〆好印象": "[__split__] If a ○〆Mental Skill Card was used just before, ○〆Good impression ",
+ "[__split__]直前に○〆メンタルスキルカードを使用していた場合○〆消費体力減少": "[__split__] If a ○〆Mental Skill Card was used just before, ○〆Reduced Stamina consumption ",
+ "[__split__]直前に○〆メンタルスキルカードを使用していた場合○〆絶好調": "[__split__] If a ○〆Mental Skill Card was used just before, ○〆Excellent Condition ",
+ "[__split__]相談でPドリンク交換後、ダンス上昇": "[__split__] Dance Increase After P-Drink Exchange in Consultation ",
+ "[__split__]相談でPドリンク交換後、ビジュアル上昇": "[__split__] After consulting and exchanging P Drink, Visual increases ",
+ "[__split__]相談でPドリンク交換後、ボーカル上昇": "[__split__]After exchanging P-drinks in consultation, vocal increase",
+ "[__split__]相談の全項目が": "[__split__] All Consultation Items are ",
+ "[__split__]相談選択時、ダンス上昇": "[__split__] Dance increase when selecting consultation ",
+ "[__split__]相談選択時、ビジュアル上昇": "[__split__] Visual increase when selecting consultation ",
+ "[__split__]相談選択時、ボーカル上昇": "[__split__] Vocal increase when selecting consultation ",
+ "[__split__]相談選択時、体力回復": "[__split__] Stamina Recovery on Consultation Selection ",
+ "[__split__]相談選択時、相談のスキルカードを": "[__split__] When selecting Consultation, Consultation Skill Card ",
+ "[__split__]相談選択時、相談の全項目を": "[__split__] When selecting consultation, all consultation items are ",
+ "[__split__]花海 咲季のプロデュースで評価A": "[__split__] Rating A for Producing Hanami Saki ",
+ "[__split__]花海 咲季の親愛度Lvを": "[__split__] Increase Saki Hanami's Bond Level to ",
+ "[__split__]藤田 ことねを入手": "[__split__] Acquire Kotone Fujita ",
+ "[__split__]試験・ステージ中": "[__split__] During Exam/Stage ",
+ "[__split__]試験・ステージ中に": "[__split__] During Exams/Stages ",
+ "[__split__]試験・ステージ開始時手札に入る\n○〆元気": "[__split__] Added to Hand at Exam/Stage Start\n○〆Energy ",
+ "[__split__]試験・ステージ開始時手札に入る\n○〆好印象": "[__split__] Enter the hand at the start of the test/stage\n○〆Good impression ",
+ "[__split__]試験・ステージ開始時手札に入る\n○〆消費体力減少": "[__split__] Gains in Hand at Exam/Stage Start\n○〆Reduced Energy Consumption ",
+ "[__split__]試験・ステージ開始時手札に入る\n○〆集中": "[__split__] Added to Hand at the Start of Exams/Stages\n○〆Focus ",
+ "[__split__]試験前の体力回復量が": "[__split__] The Stamina recovery amount before the exam ",
+ "[__split__]試験終了時、ダンス上昇": "[__split__] Dance increase when exam ends ",
+ "[__split__]試験終了時、ビジュアル上昇": "[__split__] Visual Increase at the End of Exam ",
+ "[__split__]試験終了時、体力回復": "[__split__] Stamina Recovery at the End of Exams ",
+ "[__split__]軽減": "[__split__] Reduction ",
+ "[__split__]追い込みレッスン終了時、ダンスが": "[__split__] After intensive lesson, dance ",
+ "[__split__]追い込みレッスン終了時、ビジュアルが": "[__split__] After intensive lesson, visual ",
+ "[__split__]追い込みレッスン終了時、ボーカルが": "[__split__] After intensive lesson, vocal ",
+ "[__split__]追い込みレッスン終了時ダンスが": "[__split__] At the end of Intensive Lesson, dance ",
+ "[__split__]追い込みレッスン終了時ビジュアルが": "[__split__] At the end of Intensive Lesson, visuals ",
+ "[__split__]追い込みレッスン終了時ボーカルが": "[__split__] At the end of Intensive Lesson, vocals ",
+ "[__split__]追い込みレッスン開始時、ターン数が": "[__split__] At the start of the final lesson, the number of turns ",
+ "[__split__]追い込みレッスン開始時、最大体力の": "[__split__] At Intensive Lesson Start, Max Stamina ",
+ "[__split__]適用)": "[__split__] Applied) ",
+ "[__split__]適用)\n○〆元気の": "[__split__] Applied)\n○〆Energy ",
+ "[__split__]適用)\n○〆集中": "[__split__] Apply)\n○〆Focus ",
+ "[__split__]適用)\n体力が": "[__split__] Apply)\nStamina is ",
+ "[__split__]重複不可": "[__split__] Cannot Stack ",
+ "[__split__]集中が": "[__split__] When Focus is ",
+ "[__split__](": "[__split__] ( ",
+ "[__split__](○〆やる気効果を": "[__split__] (○〆Motivation Effect ",
+ "[__split__](○〆集中効果を": "[__split__] (○〆Focus effect ",
+ "[__split__](このレッスン中に増加した○〆全力値の": "[__split__](○〆Full Power Point Increased During This Lesson ",
+ "[__split__](プロデュース中": "[__split__] (During Production ",
+ "[__split__](レッスン中": "[__split__](During Lesson ",
+ "[__split__](レッスン中に使用したスキルカード": "[__split__] (Skill cards used during the lesson ",
+ "[__split__](レッスン内": "[__split__] (Within lesson ",
+ "[__split__](試験・ステージ内": "[__split__] (In Exam/Stage ",
+ "[__split__](開始": "[__split__] (Start ",
+ "[__split__])": "[__split__] ) ",
+ "[__split__])\n○〆スキルカード使用数追加": "[__split__] )\n○〆Skill Card Use Count Added ",
+ "[__split__])\n○〆体力消費": "[__split__] )\n○〆Stamina consumption ",
+ "[__split__])\n○〆好調": "[__split__] )\n○〆Good Shape ",
+ "[__split__])\n○〆消費体力減少": "[__split__] )\n○〆Reduce Stamina consumption ",
+ "[__split__])\n○〆消費体力追加": "[__split__] )\n○〆Additional Stamina Consumption ",
+ "[__split__])\n次のターン、○〆温存": "[__split__])\nNext Turn, ○〆Preservation ",
+ "[__split__])\n次のターン、○〆温存に変更": "[__split__])\nNext Turn, Change to ○〆Preservation ",
+ "[__split__])\n(プロデュース中": "[__split__])\n(During Production ",
+ "[__split__])\n(レッスン内": "[__split__] )\n(In-lesson ",
+ "[__split__])\n(試験・ステージ内": "[__split__] )\n(In Exam/Stage ",
+ "○〆元気が増加しない": "○〆Energy does not increase ",
+ "○〆元気が増加しない ": "○〆Energy does not increase ",
+ "○〆元気など補助効果を主とするスキルカード": "○〆Skill Card focusing on support effects like Energy ",
+ "○〆元気の増加量を増加": "○〆Increase the Amount of Increased Energy ",
+ "○〆強気に変更": "○〆Change to Confident ",
+ "「○〆好印象」や「○〆やる気」を活用して育成するプラン": "A Plan Utilizing 「○〆Good Impression」 and 「○〆Motivation」 for Training ",
+ "「○〆好調」や「○〆集中」を活用して育成するプラン": "A Plan Utilizing 「○〆Good Shape」 and 「○〆Focus」 for Training ",
+ "お出かけの消費Pポイント増加": "Increased P point consumption for outings",
+ "の確率で体力回復": "Chance of recovering HP ",
+ "エアロビクス": "Aerobics ",
+ "スキルカードが選択されてません": "Skill card not selected ",
+ "スキルカードが除外に移動した時、体力回復": "Recover energy when a skill card is moved to exclusion ",
+ "スキルカードの消費体力を減少": "Reduce Stamina consumption of skill cards ",
+ "スキルカードの消費体力を減少 ": "Reduce Stamina consumption of skill cards ",
+ "スキルカードをプロデュース終了までデッキから削除": "Remove Skill Card from Deck Until End of Production ",
+ "スキルカードをプロデュース終了まで強化": "Upgrade Skill Card Until Production Ends ",
+ "スキルカードを異なるスキルカードに変え、プロデュース終了までデッキに追加(強化段階を引き継ぐ)": "Change a skill card to a different one and add it to the deck until the end of production (inherits Upgrade stage) ",
+ "スコアが上昇しない": "Score does not increase ",
+ "スコア上昇効果を主とするスキルカード": "Skill cards focused on score increase effect ",
+ "スコア上昇量を": "Increase Score Amount by ",
+ "スコア上昇量を増加(○〆好印象による上昇も含む)": "Increase score (including increases from ○〆Good impression) ",
+ "スコア上昇量増加": " Score increase amount ",
+ "ターン数減少": "Decrease in turns",
+ "ターン目": " Turns ",
+ "ターン追加": " Extra turn ",
+ "ダンスターンなら、ターン開始時、○〆スキルカード使用数追加": "If it's a Dance turn, at the start of the turn, ○〆Add skill card usage ",
+ "チェンジ": " Change ",
+ "チャレンジPアイテムを設定した状態でプロデュースを開始すると、レッスン・SPレッスンのPERFECT上限があがります。": "When starting production with a Challenge P-Item set, the PERFECT limit for lessons and SP lessons increases.",
+ "チャレンジPアイテム選択": " Challenge P-Item Selection ",
+ "パラメータ上昇効果を主とするスキルカード": "Skill Card focused on Param Increase Effects ",
+ "パラメータ上昇量を増加": "Increased parameter gain ",
+ "パラメータ上昇量増加": "Parameter Increase ",
+ "パラメータ上昇量減少": "Reduced Parameter Increase ",
+ "ビジュアルターンなら、ターン開始時、○〆スキルカード使用数追加": "If it's a Visual turn, at the start of the turn, ○〆Add skill card usage ",
+ "ボーカルSPレッスン発生率増加": "Increased Vocal SP Lesson Occurrence Rate ",
+ "ボーカルターンなら、ターン開始時、○〆スキルカード使用数追加": "If it's a Vocal turn, at the start of the turn, ○〆Add skill card usage ",
+ "ボーカルターンなら、ターン開始時、スキルカードを引く\n○〆固定元気": "If it's a vocal turn, draw a skill card at the start of the turn\n○〆fixed energy ",
+ "ボーカル通常レッスンを開始": "Start Vocal Regular Lesson ",
+ "ライバルのスコア増加": " Rival Score Increase ",
+ "ランダムな強化済みスキルカード(SSR)を、手札に○〆生成": "Generate a random Upgraded skill card (SSR) into the hand ○〆 ",
+ "ランダムな所持している基本とつくスキルカードを異なるスキルカードにチェンジ": "Change a Random Owned Basic Skill Card to a Different Skill Card ",
+ "レッスンの残りターンが増加": "Increases Remaining Turns of Lesson ",
+ "レッスン未CLEARの場合○〆消費体力増加1ターン": "If lesson not cleared, ○〆Increased Stamina consumption 1 turn ",
+ "レッスン終了時、レッスン報酬のスキルカードの選択肢を追加": "At the end of the lesson, add skill card choices to lesson rewards ",
+ "不安": "Anxiety ",
+ "不調": "Poor condition ",
+ "以降、ターン開始時、スキルカードを引く": "After that, at the start of the turn, draw a Skill Card ",
+ "低下状態無効": "Negate Decrease State ",
+ "体力回復": " Stamina Recovery ",
+ "体力減少": " Stamina Decrease ",
+ "使用不可など、レッスンの邪魔になるスキルカード": "Skill Card that Hinders Lessons such as Unusable ",
+ "元気増加無効": "Energy increase nullified ",
+ "入手時強化": "Enhance upon Acquisition ",
+ "再生成1回目": "First regeneration ",
+ "分スコア上昇": "Score increase per minute ",
+ "増加": "Increase ",
+ "弱気": "Timid ",
+ "強化状態や低下状態の影響を受けず○〆元気を増加させる": "Increases ○〆Energy unaffected by Upgrade or Reduction states ",
+ "応援/トラブル詳細": "Support/Trouble Details ",
+ "手札の消費体力がランダムに変化": "Stamina consumption of hand changes randomly ",
+ "授業の消費体力増加": " Increase in Class Stamina Consumption ",
+ "授業の消費体力減少": "Reduced Stamina consumption during lessons ",
+ "新たな挑戦の成功ですわ!": "It's a success of a new challenge! ",
+ "気まぐれ": "Whim ",
+ "消費体力削減": "Reduced Stamina Consumption ",
+ "消費体力増加": "Increased Stamina Consumption ",
+ "消費体力減少": "Reduced Stamina Consumption ",
+ "消費体力追加": " Additional Stamina Consumption ",
+ "相談のスキルカードを割引": "Discount on Consultation Skill Card ",
+ "相談の全項目を割増": "Increase All Consultation Items ",
+ "相談の全項目割増": " All Consultation Items Increased ",
+ "試験・ステージの残りターンが増加": "Increase remaining turns in test/stage ",
+ "試験前体力回復量減少": "Decreased Stamina recovery before the exam",
+ "試験終了までスキルカードを強化": "Upgrade skill cards until the exam ends ",
+ "試験終了時、ダンス上昇+": "At the end of the exam, Increase Dance ",
+ "試験終了時、ビジュアル上昇+": "At the end of the exam, Increase Visual ",
+ "試験終了時、ボーカル上昇+": "At the end of the exam, Increase Vocal ",
+ "試験終了時、体力回復": "Stamina recovery at the end of examination",
+ "通常・SPレッスン上限": " Regular/SP Lesson Limit ",
+ "集中減少": "Focus Reduction "
+}
diff --git a/local-files/genericTrans/index/pitem_name.json b/local-files/genericTrans/index/pitem_name.json
index 21391b8a..7a9aac58 100644
--- a/local-files/genericTrans/index/pitem_name.json
+++ b/local-files/genericTrans/index/pitem_name.json
@@ -1,200 +1,200 @@
{
- "873シューター": "873 Shooter",
- "Dearリトルプリンス": "Dear Little Prince",
- "Dearリトルプリンス+": "Dear Little Prince+",
- "[__split__]う~ら~め~し~や~": "[__split__]Spoo~ky Ooo~!",
- "[__split__]こくりとひとくち": "[__split__]A sip and a swallow",
- "[__split__]ときめきのいっぱい": "[__split__]Full of Excitement",
- "[__split__]ぱたぱたうちわ": "[__split__]Pata Pata Fan",
- "[__split__]ぱちぱち線香花火": "[__split__]Crackling Sparklers",
- "[__split__]ぶきっちょコウモリ": "[__split__]Clumsy Bat",
- "[__split__]みんなの憧れ": "[__split__]Everyone's Admiration",
- "[__split__]アニメイト装備": "[__split__] Animate Equipment",
- "[__split__]シューター": "[__split__]Shooter",
- "[__split__]スタイリッシュモード": "[__split__]Stylish Mode",
- "[__split__]ティーキャディー": "[__split__]Tea Caddy",
- "[__split__]初声の証・ことね": "[__split__]First Voice Proof - Kotone",
- "[__split__]初声の証・咲季": "[__split__]First Voice Proof - Saki",
- "[__split__]初声の証・手毬": "[__split__]First Voice Proof - Temari",
- "[__split__]新しい、私": "[__split__]The New Me",
- "いつものメイクポーチ": "Usual Makeup Pouch",
- "いつものメイクポーチ+": "Usual Makeup Pouch+",
- "う~ら~め~し~や~": "Spoo~ky Ooo~!",
- "お姉さま大百科": "Big Sister Encyclopedia",
- "お気にのスニーカー": "Favorite Sneakers",
- "お気にのスニーカー+": "Favorite Sneakers+",
- "きっかけの帯": "The Belt of Inspiration",
- "きみへの差し入れ": "A Treat for You",
- "きみへの差し入れ+": "A Treat for You+",
- "こくりとひとくち": "A sip and a swallow",
- "これが、私": "This is Me",
- "これが、私+": "This is Me+",
- "ごちそうさまでした": "Thanks for the meal",
- "しょげないハンカチ": "Not-Downcast Handkerchief",
- "しょげないハンカチ+": "Not-Downcast Handkerchief+",
- "だれでもわかる入門書": "Beginner's Guide",
- "だれでもわかる入門書+": "Beginner's Guide+",
- "ちびども手作りメダル": "Handmade Medal from Kids",
- "ちびども手作りメダル+": "Handmade Medal from Kids+",
- "とうちょーのきろく": "Record of a party",
- "ときめきのいっぱい": "Full of Excitement",
- "とろけた時間": "Melted Time",
- "はつぼしTシャツ": "Hatsuboshi T-shirt",
- "はつぼしキーホルダー": "Hatsuboshi Keyholder",
- "はつぼしフィギュア": "Hatsuboshi Figure",
- "はつぼしブレスレット": "Hatsuboshi Bracelet",
- "はつぼしブローチ": "Hatsuboshi Brooch",
- "はつぼし手帳": "Hatsuboshi Notebook",
- "はつぼし時計": "Hatsuboshi Clock",
- "ばくおんライオン": "Roaring Lion",
- "ばくおんライオン+": "Roaring Lion+",
- "ぱたぱたうちわ": "Pata Pata Fan",
- "ぱちぱち線香花火": "Crackling Sparklers",
- "ひみつ特訓カーデ": "Secret Training Cardigan",
- "ひみつ特訓カーデ+": "Secret Training Cardigan+",
- "ふわふわでもこもこ": "Fluffy and Soft",
- "ぶきっちょコウモリ": "Clumsy Bat",
- "ほっこりまんぷく": "Warm and Satisfied",
- "まだ見ぬ世界へ": "To an Unseen World",
- "まだ見ぬ世界へ+": "To an Unseen World+",
- "みちくさ研究ノート": "Wandering Research Note",
- "みちくさ研究ノート+": "Wandering Research Note+",
- "みんなの憧れ": "Everyone's Admiration",
- "みんなの教科書": "Everyone's textbook",
- "アイドルパワー測定機": "Idol Power Measuring Device",
- "アニメイト装備": "Animate Equipment",
- "ウチュウジンデアル": "Is an Alien",
- "オーバーパワーボール": "Overpower Ball",
- "ゲーセンの戦利品": "Arcade Spoils",
- "ゲーセンの戦利品+": "Arcade Spoils+",
- "スカウト遮り帽": "Scout Blocking Hat",
- "スタイリッシュモード": "Stylish Mode",
- "ダブルボトル": "Double Bottle",
- "ティーキャディー": "Tea Caddy",
- "テクノドッグ": "Tech Dog",
- "テクノドッグ+": "Tech Dog+",
- "ハンターの戦利品": "Hunter's Spoils",
- "ピッグドリーム貯金箱": "Pig Dream Piggy Bank",
- "ピッグドリーム貯金箱+": "Pig Dream Piggy Bank+",
- "ピンクのお揃いブレス": "Matching Pink Bracelet",
- "ピンクのお揃いブレス+": "Matching Pink Bracelet+",
- "マスコット(非公認)": "Mascot (Unofficial)",
- "一緒にお昼寝ポプリ": "Nap Together Potpourri",
- "仲直りのきっかけ": "Reconciliation Trigger",
- "例のSSDの秘密": "That SSD Secret",
- "信頼の証": "Symbol of Trust",
- "優しさミルクシュガー": "Kindness Milk Sugar",
- "共に戦うタオル": "Fighting Together Towel",
- "共に戦うタオル+": "Fighting Together Towel+",
- "内なる光の耳飾り": "Inner Light Earrings",
- "内なる光の耳飾り+": "Inner Light Earrings+",
- "初声の証・ことね": "First Voice Proof - Kotone",
- "初声の証・咲季": "First Voice Proof - Saki",
- "初声の証・手毬": "First Voice Proof - Temari",
- "初星オブジェ(紫)": "Hatsuboshi Object (Purple)",
- "初星オブジェ(銀)": "Hatsuboshi Object (Silver) ",
- "初星スーパーソーダ": "Hatsuhoshi Super Soda",
- "初星ライト(紫)": "Hatsuboshi light (purple)",
- "初星湯": "Hatsuhoshi Soup",
- "勝ちへのこだわり": "Commitment to winning",
- "勝ちへのこだわり+": "Commitment to winning+",
- "厳選初星チャイ": "Select Hatsuhoshi Chai",
- "可愛い隠しバスタオル": "Cute Hidden Bath Towel",
- "咲季の完全食レシピ": "Saki's Complete Meal Recipe",
- "咲季の完全食レシピ+": "Saki's Complete Meal Recipe+",
- "夢にあふれた大荷物": "Dream-filled Large Luggage",
- "夢へのライフログ": "Dream Life Log",
- "夢へのライフログ+": "Dream Life Log+",
- "大きくてつやつや": "Big and lustrous",
- "天川ラーメン巡り": "Tenkawa Ramen Tour",
- "宵闇ピカピカブレス": "Twilight Shining Bracelet",
- "小さい秋見つけた": "Found a Little Autumn",
- "強化グリッパー": "Enhanced Gripper",
- "強化グリッパー(桃)": "Enhanced Gripper (Pink)",
- "強化グリッパー(紫)": "Enhanced Gripper (Purple)",
- "強化グリッパー(緑)": "Enhanced Gripper (Green)",
- "強化グリッパー(赤)": "Enhanced Gripper (Red)",
- "強化グリッパー(青)": "Enhanced Gripper (Blue)",
- "強化グリッパー(黄)": "Enhanced Gripper (Yellow)",
- "強化ステッパー": "Power-up Stepper",
- "強化ステッパー(桃)": "Enhanced Stepper (Pink)",
- "強化ステッパー(紫)": "Power-up Stepper (Purple)",
- "強化ステッパー(緑)": "Power-up Stepper (Green)",
- "強化ステッパー(青)": "Enhanced Stepper (Blue)",
- "強化ダンベル": "Power-up Dumbbell",
- "強化ダンベル(緑)": "Power-up Dumbbell (Green)",
- "強化ダンベル(青)": "Enhanced Dumbbell (Blue)",
- "強化バンド": "Enhanced Band",
- "強化バンド(桃)": "Enhanced Band (Pink)",
- "強化バンド(紫)": "Enhanced Band (Purple)",
- "強化バンド(緑)": "Enhanced Band (Green)",
- "強化バンド(赤)": "Enhanced Band (Red)",
- "強化バンド(青)": "Enhanced Band (Blue)",
- "強化バンド(黄)": "Enhanced Band (Yellow)",
- "強化バー": "Enhancement Bar",
- "強化バー(桃)": "Enhanced Bar (Pink)",
- "強化バー(紫)": "Enhanced Bar (Purple)",
- "強化バー(緑)": "Enhanced Bar (Green)",
- "強化バー(赤)": "Enhancement Bar (Red)",
- "強化バー(青)": "Enhanced Bar (Blue)",
- "強化バー(黄)": "Enhancement Bar (Yellow)",
- "強化ヒール": "Enhanced Heal",
- "強化ヒール(緑)": "Enhanced Heal (Green)",
- "強化ヒール(赤)": "Enhanced Heal (Red)",
- "強化ヒール(青)": "Enhanced Heel (Blue)",
- "強化ベスト": "Enhancement Vest",
- "強化ベスト(緑)": "Enhanced Vest (Green)",
- "強化ベスト(赤)": "Enhancement Vest (Red)",
- "強化ベスト(青)": "Enhanced Vest (Blue)",
- "強化ボール": "Power-up Ball",
- "強化ボール(緑)": "Power-up Ball (Green)",
- "強化ボール(青)": "Enhanced Ball (Blue)",
- "強化ローラー": "Enhancement Roller",
- "強化ローラー(緑)": "Enhanced Roller (Green)",
- "強化ローラー(赤)": "Enhancement Roller (Red)",
- "強化ローラー(青)": "Enhanced Roller (Blue)",
- "得体のしれないモノ": "Unknown Entity",
- "必携ステンレスボトル": "Essential Stainless Bottle",
- "必携ステンレスボトル+": "Essential Stainless Bottle+",
- "思い出ロボ": "Memory Robot",
- "思い出ロボ+": "Memory Robot+",
- "悔しさの象徴": "Symbol of Regret",
- "手作りのご褒美": "Handmade Reward",
- "打倒!墾田永年私財法": "Panic! at Property Laws",
- "放課後のらくがき": "After-school Graffiti",
- "放課後のらくがき+": "After-school Graffiti+",
- "敗れ知らずのポイ": "Unyielding Poi",
- "敗れ知らずのポイ+": "Unyielding Poi+",
- "新しい、私": "The New Me",
- "星のリトルプリンス": "Hatsuboshi's Little Prince",
- "曇りをぬぐったタオル": "Clearing Cloud Towel",
- "最高にハッピーの源": "Source of Ultimate Happiness",
- "最高にハッピーの源+": "Source of Ultimate Happiness+",
- "朝一の助け舟": "Morning Lifeboat",
- "柴犬ポシェット": "Shiba Inu Pouch",
- "柴犬ポシェット+": "Shiba Inu Pouch+",
- "満開ペアヘアピン": "Full Bloom Pair Hairpin",
- "瓶の中のきらめき": "Gleam in the Bottle",
- "瓶の中のきらめき+": "Gleam in the Bottle+",
- "私が見つけた逸材メモ": "Memo of the Talent I Found",
- "私の「初」の楽譜": "My 「Hajime」 Music Sheet",
- "私の「初」の楽譜+": "My 「Hajime」 Music Sheet+",
- "等身大のレディリップ": "Life-sized Lady Lip",
- "等身大のレディリップ+": "Life-sized Lady Lip+",
- "紳士風ハンカチーフ": "Gentlemanly Handkerchief",
- "紳士風ハンカチーフ+": "Gentlemanly Handkerchief+",
- "緑のお揃いブレス": "Matching Green Bracelet",
- "緑のお揃いブレス+": "Matching Green Bracelet+",
- "美鈴からの贈り物": "Gift from Misuzu",
- "自分を守るイヤホン": "Self-Protecting Earphones",
- "自分を守るイヤホン+": "Self-Protecting Earphones+",
- "虹かけるクロス": "Rainbow Cross",
- "誓いの花びら": "Petal of Oath",
- "負けず嫌いの勲章": "Medal of Competitiveness",
- "超絶あんみんマスク": "Super Sleep Mask",
- "超絶あんみんマスク+": "Super Sleep Mask+",
- "転がり続ける元気の源": "Rolling Source of Energy",
- "転がり続ける元気の源+": "Rolling Source of Energy+",
- "願いを叶えるお守り": "Wish-fulfilling Charm",
- "願いを叶えるお守り+": "Wish-fulfilling Charm+"
-}
\ No newline at end of file
+ "873シューター": "873 Shooter",
+ "Dearリトルプリンス": "Dear Little Prince",
+ "Dearリトルプリンス+": "Dear Little Prince+",
+ "[__split__]う~ら~め~し~や~": "[__split__]Spoo~ky Ooo~!",
+ "[__split__]こくりとひとくち": "[__split__]A sip and a swallow",
+ "[__split__]ときめきのいっぱい": "[__split__]Full of Excitement",
+ "[__split__]ぱたぱたうちわ": "[__split__]Pata Pata Fan",
+ "[__split__]ぱちぱち線香花火": "[__split__]Crackling Sparklers",
+ "[__split__]ぶきっちょコウモリ": "[__split__]Clumsy Bat",
+ "[__split__]みんなの憧れ": "[__split__]Everyone's Admiration",
+ "[__split__]アニメイト装備": "[__split__] Animate Equipment",
+ "[__split__]シューター": "[__split__]Shooter",
+ "[__split__]スタイリッシュモード": "[__split__]Stylish Mode",
+ "[__split__]ティーキャディー": "[__split__]Tea Caddy",
+ "[__split__]初声の証・ことね": "[__split__]First Voice Proof - Kotone",
+ "[__split__]初声の証・咲季": "[__split__]First Voice Proof - Saki",
+ "[__split__]初声の証・手毬": "[__split__]First Voice Proof - Temari",
+ "[__split__]新しい、私": "[__split__]The New Me",
+ "いつものメイクポーチ": "Usual Makeup Pouch",
+ "いつものメイクポーチ+": "Usual Makeup Pouch+",
+ "う~ら~め~し~や~": "Spoo~ky Ooo~!",
+ "お姉さま大百科": "Big Sister Encyclopedia",
+ "お気にのスニーカー": "Favorite Sneakers",
+ "お気にのスニーカー+": "Favorite Sneakers+",
+ "きっかけの帯": "The Belt of Inspiration",
+ "きみへの差し入れ": "A Treat for You",
+ "きみへの差し入れ+": "A Treat for You+",
+ "こくりとひとくち": "A sip and a swallow",
+ "これが、私": "This is Me",
+ "これが、私+": "This is Me+",
+ "ごちそうさまでした": "Thanks for the meal",
+ "しょげないハンカチ": "Not-Downcast Handkerchief",
+ "しょげないハンカチ+": "Not-Downcast Handkerchief+",
+ "だれでもわかる入門書": "Beginner's Guide",
+ "だれでもわかる入門書+": "Beginner's Guide+",
+ "ちびども手作りメダル": "Handmade Medal from Kids",
+ "ちびども手作りメダル+": "Handmade Medal from Kids+",
+ "とうちょーのきろく": "Record of a party",
+ "ときめきのいっぱい": "Full of Excitement",
+ "とろけた時間": "Melted Time",
+ "はつぼしTシャツ": "Hatsuboshi T-shirt",
+ "はつぼしキーホルダー": "Hatsuboshi Keyholder",
+ "はつぼしフィギュア": "Hatsuboshi Figure",
+ "はつぼしブレスレット": "Hatsuboshi Bracelet",
+ "はつぼしブローチ": "Hatsuboshi Brooch",
+ "はつぼし手帳": "Hatsuboshi Notebook",
+ "はつぼし時計": "Hatsuboshi Clock",
+ "ばくおんライオン": "Roaring Lion",
+ "ばくおんライオン+": "Roaring Lion+",
+ "ぱたぱたうちわ": "Pata Pata Fan",
+ "ぱちぱち線香花火": "Crackling Sparklers",
+ "ひみつ特訓カーデ": "Secret Training Cardigan",
+ "ひみつ特訓カーデ+": "Secret Training Cardigan+",
+ "ふわふわでもこもこ": "Fluffy and Soft",
+ "ぶきっちょコウモリ": "Clumsy Bat",
+ "ほっこりまんぷく": "Warm and Satisfied",
+ "まだ見ぬ世界へ": "To an Unseen World",
+ "まだ見ぬ世界へ+": "To an Unseen World+",
+ "みちくさ研究ノート": "Wandering Research Note",
+ "みちくさ研究ノート+": "Wandering Research Note+",
+ "みんなの憧れ": "Everyone's Admiration",
+ "みんなの教科書": "Everyone's textbook",
+ "アイドルパワー測定機": "Idol Power Measuring Device",
+ "アニメイト装備": "Animate Equipment",
+ "ウチュウジンデアル": "Is an Alien",
+ "オーバーパワーボール": "Overpower Ball",
+ "ゲーセンの戦利品": "Arcade Spoils",
+ "ゲーセンの戦利品+": "Arcade Spoils+",
+ "スカウト遮り帽": "Scout Blocking Hat",
+ "スタイリッシュモード": "Stylish Mode",
+ "ダブルボトル": "Double Bottle",
+ "ティーキャディー": "Tea Caddy",
+ "テクノドッグ": "Tech Dog",
+ "テクノドッグ+": "Tech Dog+",
+ "ハンターの戦利品": "Hunter's Spoils",
+ "ピッグドリーム貯金箱": "Pig Dream Piggy Bank",
+ "ピッグドリーム貯金箱+": "Pig Dream Piggy Bank+",
+ "ピンクのお揃いブレス": "Matching Pink Bracelet",
+ "ピンクのお揃いブレス+": "Matching Pink Bracelet+",
+ "マスコット(非公認)": "Mascot (Unofficial)",
+ "一緒にお昼寝ポプリ": "Nap Together Potpourri",
+ "仲直りのきっかけ": "Reconciliation Trigger",
+ "例のSSDの秘密": "That SSD Secret",
+ "信頼の証": "Symbol of Trust",
+ "優しさミルクシュガー": "Kindness Milk Sugar",
+ "共に戦うタオル": "Fighting Together Towel",
+ "共に戦うタオル+": "Fighting Together Towel+",
+ "内なる光の耳飾り": "Inner Light Earrings",
+ "内なる光の耳飾り+": "Inner Light Earrings+",
+ "初声の証・ことね": "First Voice Proof - Kotone",
+ "初声の証・咲季": "First Voice Proof - Saki",
+ "初声の証・手毬": "First Voice Proof - Temari",
+ "初星オブジェ(紫)": "Hatsuboshi Object (Purple)",
+ "初星オブジェ(銀)": "Hatsuboshi Object (Silver) ",
+ "初星スーパーソーダ": "Hatsuhoshi Super Soda",
+ "初星ライト(紫)": "Hatsuboshi light (purple)",
+ "初星湯": "Hatsuhoshi Soup",
+ "勝ちへのこだわり": "Commitment to winning",
+ "勝ちへのこだわり+": "Commitment to winning+",
+ "厳選初星チャイ": "Select Hatsuhoshi Chai",
+ "可愛い隠しバスタオル": "Cute Hidden Bath Towel",
+ "咲季の完全食レシピ": "Saki's Complete Meal Recipe",
+ "咲季の完全食レシピ+": "Saki's Complete Meal Recipe+",
+ "夢にあふれた大荷物": "Dream-filled Large Luggage",
+ "夢へのライフログ": "Dream Life Log",
+ "夢へのライフログ+": "Dream Life Log+",
+ "大きくてつやつや": "Big and lustrous",
+ "天川ラーメン巡り": "Tenkawa Ramen Tour",
+ "宵闇ピカピカブレス": "Twilight Shining Bracelet",
+ "小さい秋見つけた": "Found a Little Autumn",
+ "強化グリッパー": "Enhanced Gripper",
+ "強化グリッパー(桃)": "Enhanced Gripper (Pink)",
+ "強化グリッパー(紫)": "Enhanced Gripper (Purple)",
+ "強化グリッパー(緑)": "Enhanced Gripper (Green)",
+ "強化グリッパー(赤)": "Enhanced Gripper (Red)",
+ "強化グリッパー(青)": "Enhanced Gripper (Blue)",
+ "強化グリッパー(黄)": "Enhanced Gripper (Yellow)",
+ "強化ステッパー": "Power-up Stepper",
+ "強化ステッパー(桃)": "Enhanced Stepper (Pink)",
+ "強化ステッパー(紫)": "Power-up Stepper (Purple)",
+ "強化ステッパー(緑)": "Power-up Stepper (Green)",
+ "強化ステッパー(青)": "Enhanced Stepper (Blue)",
+ "強化ダンベル": "Power-up Dumbbell",
+ "強化ダンベル(緑)": "Power-up Dumbbell (Green)",
+ "強化ダンベル(青)": "Enhanced Dumbbell (Blue)",
+ "強化バンド": "Enhanced Band",
+ "強化バンド(桃)": "Enhanced Band (Pink)",
+ "強化バンド(紫)": "Enhanced Band (Purple)",
+ "強化バンド(緑)": "Enhanced Band (Green)",
+ "強化バンド(赤)": "Enhanced Band (Red)",
+ "強化バンド(青)": "Enhanced Band (Blue)",
+ "強化バンド(黄)": "Enhanced Band (Yellow)",
+ "強化バー": "Enhancement Bar",
+ "強化バー(桃)": "Enhanced Bar (Pink)",
+ "強化バー(紫)": "Enhanced Bar (Purple)",
+ "強化バー(緑)": "Enhanced Bar (Green)",
+ "強化バー(赤)": "Enhancement Bar (Red)",
+ "強化バー(青)": "Enhanced Bar (Blue)",
+ "強化バー(黄)": "Enhancement Bar (Yellow)",
+ "強化ヒール": "Enhanced Heal",
+ "強化ヒール(緑)": "Enhanced Heal (Green)",
+ "強化ヒール(赤)": "Enhanced Heal (Red)",
+ "強化ヒール(青)": "Enhanced Heel (Blue)",
+ "強化ベスト": "Enhancement Vest",
+ "強化ベスト(緑)": "Enhanced Vest (Green)",
+ "強化ベスト(赤)": "Enhancement Vest (Red)",
+ "強化ベスト(青)": "Enhanced Vest (Blue)",
+ "強化ボール": "Power-up Ball",
+ "強化ボール(緑)": "Power-up Ball (Green)",
+ "強化ボール(青)": "Enhanced Ball (Blue)",
+ "強化ローラー": "Enhancement Roller",
+ "強化ローラー(緑)": "Enhanced Roller (Green)",
+ "強化ローラー(赤)": "Enhancement Roller (Red)",
+ "強化ローラー(青)": "Enhanced Roller (Blue)",
+ "得体のしれないモノ": "Unknown Entity",
+ "必携ステンレスボトル": "Essential Stainless Bottle",
+ "必携ステンレスボトル+": "Essential Stainless Bottle+",
+ "思い出ロボ": "Memory Robot",
+ "思い出ロボ+": "Memory Robot+",
+ "悔しさの象徴": "Symbol of Regret",
+ "手作りのご褒美": "Handmade Reward",
+ "打倒!墾田永年私財法": "Panic! at Property Laws",
+ "放課後のらくがき": "After-school Graffiti",
+ "放課後のらくがき+": "After-school Graffiti+",
+ "敗れ知らずのポイ": "Unyielding Poi",
+ "敗れ知らずのポイ+": "Unyielding Poi+",
+ "新しい、私": "The New Me",
+ "星のリトルプリンス": "Hatsuboshi's Little Prince",
+ "曇りをぬぐったタオル": "Clearing Cloud Towel",
+ "最高にハッピーの源": "Source of Ultimate Happiness",
+ "最高にハッピーの源+": "Source of Ultimate Happiness+",
+ "朝一の助け舟": "Morning Lifeboat",
+ "柴犬ポシェット": "Shiba Inu Pouch",
+ "柴犬ポシェット+": "Shiba Inu Pouch+",
+ "満開ペアヘアピン": "Full Bloom Pair Hairpin",
+ "瓶の中のきらめき": "Gleam in the Bottle",
+ "瓶の中のきらめき+": "Gleam in the Bottle+",
+ "私が見つけた逸材メモ": "Memo of the Talent I Found",
+ "私の「初」の楽譜": "My 「Hajime」 Music Sheet",
+ "私の「初」の楽譜+": "My 「Hajime」 Music Sheet+",
+ "等身大のレディリップ": "Life-sized Lady Lip",
+ "等身大のレディリップ+": "Life-sized Lady Lip+",
+ "紳士風ハンカチーフ": "Gentlemanly Handkerchief",
+ "紳士風ハンカチーフ+": "Gentlemanly Handkerchief+",
+ "緑のお揃いブレス": "Matching Green Bracelet",
+ "緑のお揃いブレス+": "Matching Green Bracelet+",
+ "美鈴からの贈り物": "Gift from Misuzu",
+ "自分を守るイヤホン": "Self-Protecting Earphones",
+ "自分を守るイヤホン+": "Self-Protecting Earphones+",
+ "虹かけるクロス": "Rainbow Cross",
+ "誓いの花びら": "Petal of Oath",
+ "負けず嫌いの勲章": "Medal of Competitiveness",
+ "超絶あんみんマスク": "Super Sleep Mask",
+ "超絶あんみんマスク+": "Super Sleep Mask+",
+ "転がり続ける元気の源": "Rolling Source of Energy",
+ "転がり続ける元気の源+": "Rolling Source of Energy+",
+ "願いを叶えるお守り": "Wish-fulfilling Charm",
+ "願いを叶えるお守り+": "Wish-fulfilling Charm+"
+}