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https://github.com/NatsumeLS/Gakumas-Translation-Data-EN.git
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Update: UI
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@@ -14,8 +14,8 @@
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"パラメータ値増加": "Parameter Value Increase",
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"プロデュースの方向性を示すもので、プロデュースアイドルごとに決められています。登場するスキルカードやPアイテムの種類がプランごとに異なります。": "This indicates the direction of production, which is determined for each production idol. The types of skill cards and P items that appear vary by plan.",
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"保留": "On Hold",
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"全力値": "Full Power Value",
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"全力値減少": "Decrease in Full Power Value",
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"全力値": "Full Power Point",
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"全力値減少": "Decrease in Full Power Point",
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"好印象減少": "Decrease in Good Impression",
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"好調減少": "Decrease in Good Condition",
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"強化月間対象": "Intensive Month Target",
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@@ -35,17 +35,17 @@
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"ボーカル、ダンス、ビジュアルすべてのSPレッスン発生率+5%": "SP Lesson occurrence rate for Vocal, Dance, and Visual +5%.",
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"○〆強気に変更\nパラメータ<nobr>+15</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "Change to ○〆Confident\nParameter <nobr>+15</nobr>\n<nobr><color=#8581FF>Once during a lesson</color> </nobr>",
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"○〆全力値<nobr>+1</nobr>\n○〆温存の場合、自身を<color=#8581FF>保留</color>に移動\n○〆全力の場合、パラメータ<nobr>+25</nobr>": "○〆Full Power Value <nobr>+1</nobr>\nIf ○〆Reserved, move self to <color=#8581FF>Hold</color>\nIf ○〆Full Power, Parameter <nobr>+25</nobr>",
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"ターン終了時に○〆全力値が10以上なら、次のターン開始時に○〆全力値を10消費して、指針を○〆全力に変更": "If ○〆Full Power Value is 10 or higher at the end of the turn, consume 10 ○〆Full Power Value at the start of the next turn to change Guideline to ○〆Full Power",
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"○〆全力値<nobr>+1</nobr>\n○〆温存の場合、自身を<color=#8581FF>保留</color>に移動\n○〆全力の場合、パラメータ<nobr>+25</nobr>": "○〆Full Power Point <nobr>+1</nobr>\nIf ○〆Reserved, move self to <color=#8581FF>Hold</color>\nIf ○〆Full Power, Parameter <nobr>+25</nobr>",
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"ターン終了時に○〆全力値が10以上なら、次のターン開始時に○〆全力値を10消費して、指針を○〆全力に変更": "If ○〆Full Power Point is 10 or higher at the end of the turn, consume 10 ○〆Full Power Point at the start of the next turn to change Guideline to ○〆Full Power",
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"熱意1につきパラメータ上昇量を1増加 \nターン終了時、○〆熱意を0にする": "Increase parameter gain by 1 for each Enthusiasm 1 \nAt the end of the turn, set ○〆Enthusiasm to 0",
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"○〆全力に変更時、手札に移動する\nスキルカードを2枚まで保存でき、2枚を超えると古い順に捨札に送る": "When changed to ○〆Full Power, move to hand\nCan save up to 2 skill cards, sending the oldest to discard if exceeding 2",
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"○〆元気+2\n○〆全力値<nobr>+2</nobr>": "○〆Energy +2\n○〆Full Power Value <nobr>+2</nobr>",
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"○〆元気+2\n○〆全力値<nobr>+2</nobr>": "○〆Energy +2\n○〆Full Power Point <nobr>+2</nobr>",
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"○〆温存に変更\n○〆元気<nobr>+2</nobr>": "Change to ○〆Reserved\n○〆Energy <nobr>+2</nobr>",
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"パラメータ+15\n○〆全力値<nobr>+2</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "Parameter +15\n○〆Full Power Value <nobr>+2</nobr>\n<nobr><color=#8581FF>Once during a lesson</color> </nobr>",
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"パラメータ+15\n○〆全力値<nobr>+2</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "Parameter +15\n○〆Full Power Point <nobr>+2</nobr>\n<nobr><color=#8581FF>Once during a lesson</color> </nobr>",
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"○〆強気に変更\nパラメータ<nobr>+2</nobr>(<nobr>2回</nobr>)\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "Change to ○〆Confident\nParameter <nobr>+2</nobr> (<nobr>2 times</nobr>)\n<nobr><color=#8581FF>Once during a lesson</color> </nobr><nobr><color=#8581FF>No duplication</color></nobr>",
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"○〆元気+5\n○〆全力値<nobr>+2</nobr>\n○〆全力値が1以上の場合、○〆温存に変更\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "○〆Energy +5\n○〆Full Power Value <nobr>+2</nobr>\nIf ○〆Full Power Value is 1 or higher, change to ○〆Reserved\n<nobr><color=#8581FF>Once during a lesson</color> </nobr>",
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"○〆温存に変更\n○〆元気<nobr>+2</nobr>\n○〆強気の場合、○〆全力値<nobr>+3</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "Change to ○〆Reserved\n○〆Energy <nobr>+2</nobr>\nIf ○〆Confident, ○〆Full Power Value <nobr>+3</nobr>\n<nobr><color=#8581FF>Once during a lesson</color> </nobr>",
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"○〆強気に変更\nパラメータ<nobr>+10</nobr>\n○〆全力値<nobr>+2</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "Change to ○〆Confident\nParameter <nobr>+10</nobr>\n○〆Full Power Value <nobr>+2</nobr>\n<nobr><color=#8581FF>Once during a lesson</color> </nobr>",
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"○〆元気+5\n○〆全力値<nobr>+2</nobr>\n○〆全力値が1以上の場合、○〆温存に変更\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "○〆Energy +5\n○〆Full Power Point <nobr>+2</nobr>\nIf ○〆Full Power Point is 1 or higher, change to ○〆Reserved\n<nobr><color=#8581FF>Once during a lesson</color> </nobr>",
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"○〆温存に変更\n○〆元気<nobr>+2</nobr>\n○〆強気の場合、○〆全力値<nobr>+3</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "Change to ○〆Reserved\n○〆Energy <nobr>+2</nobr>\nIf ○〆Confident, ○〆Full Power Point <nobr>+3</nobr>\n<nobr><color=#8581FF>Once during a lesson</color> </nobr>",
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"○〆強気に変更\nパラメータ<nobr>+10</nobr>\n○〆全力値<nobr>+2</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "Change to ○〆Confident\nParameter <nobr>+10</nobr>\n○〆Full Power Point <nobr>+2</nobr>\n<nobr><color=#8581FF>Once during a lesson</color> </nobr>",
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"成長効果": "Growth Effect",
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"スコア上昇なし": "No Score Increase",
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@@ -56,7 +56,6 @@
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"成長効果はありません": "No Growth Effect",
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"発動中の指針はありません": "No active guideline",
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"カード除去": "Card Removal",
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"プリマステラ": "Prima Stella",
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"初期パラメータ": "Initial Parameters",
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"ダンスSPレッスン発生率増加": "Increased Dance SP Lesson Rate",
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"ビジュアルSPレッスン発生率増加": "Increased Visual SP Lesson Rate",
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@@ -102,7 +101,7 @@
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"[__split__]弱点を武器に\n十王 星南で最終試験に合格して評価A以上を": "[__split__]Turn weaknesses into strengths.\nPass the final test with Sena Juo with an A or higher. ",
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"[__split__]希望があるなら\n十王 星南で最終試験に合格して評価B以上を": "[__split__]If there's hope,\nPass the final test with Sena Juo with a B or higher. ",
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"○〆全力値<nobr>+4</nobr>\n○〆消費体力減少<nobr>2ターン</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "○〆Full Power Value <nobr>+4</nobr>\n○〆Stamina consumption decrease for <nobr>2 turns</nobr>\n<nobr><color=#8581FF>Once per lesson</color></nobr> <nobr><color=#8581FF>No stacking</color></nobr>",
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"○〆全力値<nobr>+4</nobr>\n○〆消費体力減少<nobr>2ターン</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "○〆Full Power Point <nobr>+4</nobr>\n○〆Stamina consumption decrease for <nobr>2 turns</nobr>\n<nobr><color=#8581FF>Once per lesson</color></nobr> <nobr><color=#8581FF>No stacking</color></nobr>",
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" 藤田ことねのプロデュースを10回完了": " Completed 10 productions of Kotone Fujita",
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"1ターン後": "After 1 turn",
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"1位ボーナス": "1st place bonus",
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