From 6a5ecfd881b4653f4a12607f5ba8ed3ad339dfa7 Mon Sep 17 00:00:00 2001 From: ToastyBuns3939 Date: Fri, 2 Aug 2024 04:27:10 +0000 Subject: [PATCH] chore(format): Format and Sort JSON files --- .../genericTrans/index/Description.json | 2558 ++++++++--------- local-files/genericTrans/index/mission.json | 2094 +++++++------- local-files/genericTrans/index/term.json | 336 +-- 3 files changed, 2494 insertions(+), 2494 deletions(-) diff --git a/local-files/genericTrans/index/Description.json b/local-files/genericTrans/index/Description.json index eaf29173..2d3e1ac7 100644 --- a/local-files/genericTrans/index/Description.json +++ b/local-files/genericTrans/index/Description.json @@ -1,1280 +1,1280 @@ { - "\nレッスン中...": "\nIn Lesson...", - "\n試験・ステージ中1回 ": "\nOnce during the Exam or Stage ", - "\n試験中1回 ": "\nOnce during the exam ", - "\n○〆Motivation": "\n○〆Motivation", - "\n○〆Reduce stamina consumption 3 turns\nOnce per lessonNo dupe": "\n○〆Reduce stamina consumption 3 turns\nOnce per lessonNo duplicate", - "\n○〆やる気が3以上の場合、○〆やる気": "\n○〆If Motivation is 3 or higher, ○〆Motivation", - "\n○〆やる気が6以上の場合、○〆やる気": "\n○〆If Motivation is 6 or higher, ○〆Motivation", - "\n○〆体力消費": "\n○〆Stamina Consumption", - "\n○〆元気の": "\n○〆Energy", - "\n○〆固定元気": "\n○〆Fixed Energy", - "\n○〆好印象": "\n○〆Good Impression", - "\n○〆好印象が10以上の場合、○〆好印象": "\n○〆If Good Impression is 10 or more, ○〆Good Impression", - "\n○〆好調2ターン\n試験・ステージ中1回 ": "\n○〆 Good Shape 2 Turns.\nOnce during the Exam or Stage ", - "\n○〆好調2ターン\n試験中1回 ": "\n○〆 in Good Shape for 2 turns\nOnce during the exam ", - "\n○〆好調2ターン\n○〆消費体力減少2ターン\nレッスン中1回 重複不可": "\n○〆Good Shape2 turns\n○〆Reduced stamina consumption2 turns\nOnce per lesson No dupe", - "\n○〆好調2ターン\n次のターン、手札をすべて○〆レッスン中強化\nレッスン中1回 ": "\n○〆Good Shape2 Turns\nNext turn, strengthen all cards in hand ○〆During Lesson\n1 time during Lesson ", - "\n○〆好調2ターン\n次のターン、手札をすべて○〆レッスン中強化\nレッスン中1回 重複不可": "\n○〆Good Shape2 turns\nNext turn, enhance all cards in hand during lesson\nOnce per lesson No dupe", - "\n○〆好調2ターン\n次のターン、手札をすべて○〆試験・ステージ中強化\n試験・ステージ中1回 ": "\n○〆Good Condition2 Turns\nNext turn, strengthen all cards in hand during ○〆Exam/Stage\nOnce during Exam/Stage ", - "\n○〆好調2ターン\n次のターン、手札をすべて○〆試験中強化\n試験中1回 ": "\n○〆 In Good Shape 2 turns\nNext turn, strengthen all hands ○〆 during exam\nOnce during exam", - "\n○〆好調2ターン\n(試験内1回)": "\n○〆 in Good Shape for 2 turns\n(1 time during the exam)", - "\n○〆好調3ターン\n試験・ステージ中1回 ": "\n○〆 Good Shape 3 Turns.\nOnce during the Exam or Stage ", - "\n○〆好調3ターン\n○〆消費体力減少3ターン\nレッスン中1回 重複不可": "\n○〆Good Shape3 turns\n○〆Reduced stamina consumption3 turns\nOnce per lesson No dupe", - "\n○〆好調4ターン\n試験・ステージ中1回 ": "\n○〆 Good Shape 4 Turns.\nOnce during the Exam or Stage ", - "\n○〆好調4ターン\n次のターン、手札をすべて○〆レッスン中強化\nDuring Lesson once ": "\n○〆 Good Shape 4 turns\nNext turn, strengthen all cards during ○〆 Lesson\nDuring Lesson once ", - "\n○〆好調4ターン\n次のターン、手札をすべて○〆レッスン中強化\nレッスン中1回 ": "\n○〆Good Condition for 4 Turns\nNext Turn, Strengthen All Cards in Hand During Lesson\nOnce During Lesson ", - "\n○〆好調4ターン\n次のターン、手札をすべて○〆レッスン中強化\nレッスン中1回 重複不可": "\n○〆Good Shape4 turns\nNext turn, enhance all cards in hand during lesson\nOnce per lesson No dupe", - "\n○〆好調4ターン\n次のターン、手札をすべて○〆試験・ステージ中強化\n試験・ステージ中1回 ": "\n○〆Good Condition4 turns\nNext turn, all cards are ○〆Enhanced during Exam/Stage\nDuring Exam/Stage 1 time ", - "\n○〆好調4ターン\n次のターン、手札をすべて○〆試験中強化\n試験中1回 ": "\n○〆 in Good Shape for 4 turns\nNext turn, strengthen all ○〆 in the exam\nOnce during the exam ", - "\n○〆好調5ターン\n試験・ステージ中1回 ": "\n○〆 Good Shape 5 Turns.\nOnce during the Exam or Stage ", - "\n○〆消費体力削減": "\n○〆Reduced Stamina Consumption", - "\n○〆消費体力増加1ターン": "\n○〆Increased stamina consumption1 turn", - "\n○〆消費体力増加2ターン\n": "\nIncrease stamina consumption for 2 turns\n", - "\n○〆消費体力増加2ターン\nレッスン中1回 ": "\n○〆Increased Stamina Consumption 2 Turns\nOnce during Lesson ", - "\n○〆消費体力増加2ターン\nレッスン中1回 重複不可": "\n○〆Increased stamina consumption2 turns\nOnce per lesson No dupe", - "\n○〆消費体力増加2ターン\n試験・ステージ中1回 ": "\n○〆Increased Stamina Consumption 2 Turns\nOnce during Exam/Stage ", - "\n○〆消費体力減少3ターン\nレッスン中1回 ": "\n○〆Reduce Stamina Consumption3 Turns\nOnce During Lesson ", - "\n○〆消費体力減少3ターン\n試験・ステージ中1回 ": "\n○〆消費体力減少3ターン\n試験・ステージ中1回 ", - "\nスキルカードを2枚引く\nレッスン中1回 ": "\nDraw 2 Skill Cards\nOnce during Lesson ", - "\nスキルカードを2枚引く\n試験・ステージ中1回 ": "\nDraw 2 skill cards\nOnce during the exam or stage ", - "\nスキルカードを2枚引く\n○〆消費体力減少1ターン\nレッスン中1回 ": "\nDraw 2 Skill Cards\n○〆Reduced stamina consumption for 1 turn\nDuring Lesson 1 time ", - "\nスキルカードを2枚引く\n○〆消費体力減少1ターン\n試験・ステージ中1回 ": "\nDraw 2 Skill Cards\n○〆Reduced stamina consumption for 1 turn\nDuring Exam/Stage 1 time ", - "\nスキルカードを2枚引く\n○〆消費体力減少1ターン\n試験中1回 ": "\nDraw 2 skill cards\nReduce ○〆 consumption stamina for 1 turn\nOnce during the exam ", - "\nスキルカードを引く\nレッスン中1回 ": "\nDraw a Skill Card\nOnce during a Lesson ", - "\nスキルカードを引く\n試験・ステージ中1回 ": "\nDraw a Skill Card\nOnce during Test/Stage ", - "\nスキルカードを引く\n試験・ステージ中1回 重複不可": "\nDraw a Skill Card\nOnce during Exam/Stage No Overlap", - "\nスコア": "\nScore", - "\n以降、○〆アクティブスキルカード使用時、○〆固定元気": "\nAfterwards, when using an ○〆Active Skill Card, ○〆Fixed Energy", - "\n以降、スキルカード使用時、○〆好印象の": "\nAfterward, when using a Skill Card, ○〆Good Impression of", - "\n体力回復": "\nStamina recovery ", - "\n手札をすべて○〆レッスン中強化\n(レッスン内1回)": "\nStrengthen all cards in hand ○〆During Lesson\n(During Lesson 1 Time)", - "\n次のターン、スキルカードを引く\nレッスン中1回 ": "\nDraw a skill card next turn\nOnce during lessons ", - "\n次のターン、スキルカードを引く\n試験・ステージ中1回 ": "\nDraw a skill card next turn\nOnce during exams/stage ", - "\n次のターン、手札をすべて○〆レッスン中強化\nレッスン中1回 ": "\nNext turn, strengthen all cards in hand ○〆 during lesson\nOnce during lesson ", - "\n次のターン、手札をすべて○〆試験・ステージ中強化\n試験・ステージ中1回 ": "\nIn the next turn, all cards in hand will be ○〆Enhanced During Exams/Stages\nOnce during Exams/Stages ", - "\n次のターン、手札をすべて○〆試験中強化\n試験中1回 ": "\nNext turn, strengthen all cards in hand ○〆 during exam\nOnce during exam ", - "\n(試験・ステージ内1回)": "\n(Once per Exam or Stage)", - "\n(試験・ステージ内2回)": "\n(Twice within exams/stage)", - "\n(試験内3回)": "\n(3 times during the exam)", - "\n(開始7ターンの間有効)": "\n(Effective for 7 turns from the start)", - "/ 確率中": "/ Mid", - "/ 確率大": "/ High", - "/ 確率小": "/ Small", - "/確率大": "/High", - "2ターンごとに、○〆元気+5\n(レッスン内2回)": "Every 2 turns, Energy+5\n(2 times per lesson)", - "2ターンごとに、○〆元気+5\n(レッスン内3回)": "Every 2 turns, Energy+5\n(3 times per lesson)", - "3ターン目以降の場合、使用可\nパラメータ+3\n○〆消費体力減少2ターン\n次のターン、手札をすべて○〆レッスン中強化\nレッスン中1回 重複不可": "Usable from turn 3 onwards\nParam +3\n○〆Reduced stamina consumption2 turns\nNext turn, enhance all cards in hand during lesson\nOnce per lesson No dupe", - "40%の確率で成功しダンス上昇+110\n60%の確率で失敗しダンス上昇+40": "40% chance of success with Dance increase +110\n60% chance of failure with Dance increase +40", - "40%の確率で成功しビジュアル上昇+110\n60%の確率で失敗しビジュアル上昇+40": "40% chance of success and Visual +110\n60% chance of failure and Visual +40", - "【センス専用】ダンスSPレッスン開始時、50%の確率で○〆好調2ターン": "【Sense only】When starting a Dance SP lesson, there is a 50% chance that you will be in Good Shape for 2 turn", - "【センス専用】ダンスSPレッスン開始時、70%の確率で○〆好調2ターン": "【Sense Only】70% chance of ○〆Good Condition for 2 turns when starting Dance SP Lesson", - "【センス専用】ダンスレッスン開始時、35%の確率で○〆好調1ターン": "【Exclusive to Sense】At the Start of Dance Lesson, 35% Chance for ○〆Good Condition1 Turn", - "【センス専用】ダンスレッスン開始時、50%の確率で○〆好調2ターン": "【Sense only】When starting a Dance lesson, there is a 50% chance that you will be in Good Shape for 2 turn", - "【センス専用】ビジュアルSPレッスン開始時、50%の確率で○〆好調2ターン": "【Sense only】When starting a Visual SP lesson, there is a 50% chance that you will be in Good Shape for 2 turn", - "【センス専用】ビジュアルSPレッスン開始時、50%の確率で○〆好調3ターン": "【Sense only】When starting a Visual SP lesson, there is a 50% chance that you will be in Good Shape for 3 turn", - "【センス専用】ビジュアルSPレッスン開始時、70%の確率で○〆好調2ターン": "【Exclusive to Sense】At the Start of Visual SP Lesson, 70% Chance for ○〆Good Condition2 Turns", - "【センス専用】ビジュアルレッスン開始時、50%の確率で○〆好調1ターン": "【Sense only】When starting a Visual lesson, there is a 50% chance that you will be in Good Shape for 1 turn", - "【センス専用】ビジュアルレッスン開始時、50%の確率で○〆好調2ターン": "【Sense only】When starting a Visual lesson, there is a 50% chance that you will be in Good Shape for 2 turn", - "【センス専用】ボーカルSPレッスン開始時、50%の確率で○〆好調2ターン": "【Sense only】When starting a Vocal SP lesson, there is a 50% chance that you will be in Good Shape for 2 turn", - "【センス専用】ボーカルSPレッスン開始時、50%の確率で○〆好調3ターン": "【Sense only】When starting a Vocal SP lesson, there is a 50% chance that you will be in Good Shape for 3 turn", - "【センス専用】ボーカルSPレッスン開始時、70%の確率で○〆好調2ターン": "【Sense Only】70% chance of ○〆Good Condition for 2 turns when starting Vocal SP Lesson", - "【センス専用】ボーカルレッスン開始時、35%の確率で○〆好調1ターン": "【Sense Only】When starting Vocal lesson, 35% chance of ○〆In good condition1 turn", - "【センス専用】ボーカルレッスン開始時、50%の確率で○〆好調1ターン": "【Sense only】When starting a Vocal lesson, there is a 50% chance that you will be in Good Shape for 1 turn", - "【センス専用】ボーカルレッスン開始時、50%の確率で○〆好調2ターン": "【Sense only】When starting a Vocal lesson, there is a 50% chance that you will be in Good Shape for 2 turn", - "レッスン中1回 ": "Once per lesson", - "APが20回復するドリンク": "Drink that restores 20 AP", - "APを75回復": "Recovers 75 AP", - "Lv.60で解放": "Unlocked at Lv.60", - "Pポイント+10": "P Points +10", - "SPレッスン終了時、体力回復": "HP recovery at the end of SP lesson", - "SPレッスン終了時、体力消費3\nスキルカードを選択して強化": "At the end of SP lesson, stamina consumption 3, select a skill card to enhance", - "※ボーナス対象のアイドルとプロデュースアイドルはボーナス効果\n が高い方が優先されます。": "※ The idol with the higher bonus effect will be prioritized between the bonus target idol and the produce idol.", - "○〆Good Impression": "○〆Good Impression", - "○〆やる気+3": "○〆Motivation +3", - "○〆やる気+3\n○〆やる気が6以上の場合、○〆好印象+4": "○〆Motivation+3\nIf ○〆Motivation is 6 or higher, ○〆Good Impression+4", - "○〆やる気+3\n以降、○〆メンタルスキルカード使用時、○〆やる気+1\nレッスン中1回 重複不可": "○〆Motivation+3\nAfterwards, when using ○〆Mental Skill Card, ○〆Motivation+1\nOnce per lessonNo dupe", - "○〆やる気+4\n○〆やる気が6以上の場合、○〆好印象+5": "○〆Motivation+4\nIf ○〆Motivation is 6 or higher, ○〆Good Impression+5", - "○〆やる気+5\n以降、○〆メンタルスキルカード使用時、○〆やる気+1\nレッスン中1回 重複不可": "○〆Motivation+5\nAfterwards, when using ○〆Mental Skill Card, ○〆Motivation+1\nOnce per lessonNo dupe", - "○〆やる気+6\n○〆やる気の200%分パラメータ上昇\nレッスン中1回 重複不可": "○〆Motivation+6\nIncrease Param by ○〆Motivation 200%\nOnce per lessonNo dupe", - "○〆やる気+8\n○〆やる気の300%分パラメータ上昇\nレッスン中1回 重複不可": "○〆Motivation+8\nIncrease Param by ○〆Motivation 300%\nOnce per lessonNo dupe", - "○〆やる気が0の場合体力減少": "○〆Stamina Decrease if Motivation is 0", - "○〆やる気が10以上の場合○〆やる気": "○〆Motivation if Motivation is 10 or above", - "○〆やる気が10以上の場合○〆元気": "○〆Energy if motivation is 10 or more", - "○〆やる気が11以上の場合○〆やる気": "○〆If Motivation is 11 or more, ○〆Motivation", - "○〆やる気が11以下の場合体力減少": "○〆 If Motivation is 11 or less, Stamina decreases", - "○〆やる気が13以上の場合○〆やる気": "○〆 If Motivation is 13 or more, ○〆 Motivation", - "○〆やる気が13以上の場合○〆元気": "○〆 If Motivation is 13 or more, ○〆 Energy", - "○〆やる気が15以上の場合○〆元気": "○〆If Motivation is 15 or more, ○〆Energy", - "○〆やる気が16以下の場合体力減少": "○〆Stamina Decrease if Motivation is 16 or below", - "○〆やる気が18以上の場合○〆元気": "○〆Energy if Motivation is 18 or above", - "○〆やる気が1以下の場合体力減少": "○〆Stamina Decrease if Motivation is 1 or below", - "○〆やる気が21以下の場合眠気を山札のランダムな位置に○〆生成": "○〆If Motivation is 21 or less, generate Drowsiness in a random position in the deck", - "○〆やる気が23以上の場合○〆元気": "○〆If Motivation is 23 or more, ○〆Energy", - "○〆やる気が23以下の場合体力減少": "○〆 If Motivation is 23 or less, Stamina decreases", - "○〆やる気が27以上の場合○〆元気": "○〆If Motivation is 27 or more, ○〆Energy", - "○〆やる気が3以上の場合○〆消費体力削減": "If ○〆Motivation is 3 or more, ○〆Energy Consumption Reduction", - "○〆やる気が3以下の場合体力減少": "○〆Stamina Decrease if Motivation is 3 or below", - "○〆やる気が5以上の場合○〆やる気": "○〆If Motivation is 5 or more, ○〆Motivation", - "○〆やる気が5以上の場合○〆元気": "○〆Energy if Motivation is 5 or above", - "○〆やる気が5以下の場合体力減少": "○〆If Motivation is 5 or less, Stamina decreases", - "○〆やる気が6以下の場合眠気を山札のランダムな位置に○〆生成": "○〆 If Motivation is 6 or less, randomly generate Sleepiness in the deck", - "○〆やる気が6以下の場合体力減少": "○〆If Motivation is 6 or less, Stamina decreases", - "○〆やる気が7以上の場合○〆やる気": "○〆Motivation if Motivation is 7 or above", - "○〆やる気が7以下の場合体力減少": "○〆If Motivation is 7 or less, Stamina decreases", - "○〆やる気が9以上の場合○〆元気": "○〆If Motivation is 9 or more, ○〆Energy", - "○〆やる気が増加後、○〆やる気+2\n(レッスン内1回)": "After Motivation increases, Motivation+2\n(once per lesson)", - "○〆やる気が増加後、○〆やる気+3\n(レッスン内1回)": "After Motivation increases, Motivation+3\n(once per lesson)", - "○〆やる気が増加後、○〆やる気+3\n(レッスン内2回)": "After motivation increases, Motivation +3\n(2 times per lesson)", - "○〆やる気が増加後、○〆やる気+3\n(レッスン内3回)": "After motivation increases, Motivation +3\n(3 times per lesson)", - "○〆やる気効果のスキルカード獲得時、ボーカル上昇+6": "○〆When a Skill Card with Motivation Effect is Obtained, Vocal Increase +6", - "○〆やる気消費2\n○〆好印象の120%分パラメータ上昇\n○〆スキルカード使用数追加+1\n重複不可": "○〆Consume 2 Motivation\nIncrease Param by ○〆Good Impression 120%\n○〆Skill card usage +1\nNo dupe", - "○〆やる気消費3\n○〆好印象+5\n○〆スキルカード使用数追加+1\nレッスン中1回 重複不可": "○〆Consume 3 Motivation\n○〆Good Impression+5\n○〆Skill card usage +1\nOnce per lessonNo dupe", - "○〆やる気消費3\n○〆好印象+7\n○〆スキルカード使用数追加+1\nスキルカードを引く\nレッスン中1回 重複不可": "○〆Consume 3 Motivation\n○〆Good Impression+7\n○〆Skill card usage +1\nDraw a skill card\nOnce per lessonNo dupe", - "○〆やる気消費3\n○〆好印象の90%分パラメータ上昇\n○〆スキルカード使用数追加+1\n重複不可": "○〆Consume 3 Motivation\nIncrease Param by ○〆Good Impression 90%\n○〆Skill card usage +1\nNo dupe", - "○〆やる気消費4\n○〆スキルカード使用数追加": "○〆Motivation Consumption 4\n○〆Additional Skill Card Usage", - "○〆アクティブスキルカード使用後○〆やる気が12以上の場合、○〆やる気の": "○〆After using Active Skill Card, if ○〆Motivation is 12 or higher, ○〆Motivation of", - "○〆アクティブスキルカード使用後、○〆元気の60%分パラメータ上昇\n○〆体力消費2\n(レッスン内2回)": "After using an active skill card, Parameter increase by 60% of Energy\nStamina consumption2\n(2 times per lesson)", - "○〆アクティブスキルカード使用後、○〆元気の70%分パラメータ上昇\n○〆体力消費2\n(レッスン内2回)": "After using an active skill card, Parameter increase by 70% of Energy\nStamina consumption2\n(2 times per lesson)", - "○〆アクティブスキルカード使用後、○〆好調1ターン\n○〆スキルカード使用数追加+1\n○〆元気+5\n(レッスン内1回)": "After using an active skill card, Good Shape +1 turn\nSkill card usage +1\nEnergy +5\n(once per lesson)", - "○〆アクティブスキルカード使用後、○〆好調1ターン\n○〆スキルカード使用数追加+1\n(レッスン内1回)": "After using an active skill card, Good Shape +1 turn\nSkill card usage +1\n(once per lesson)", - "○〆アクティブスキルカード使用時、○〆集中": "○〆Focus When Using ○〆Active Skill Card", - "○〆アクティブスキルカード使用時体力が50%以上の場合、○〆集中+2\n(レッスン内1回)": "When using an active skill card, if stamina is 50% or more, Focus+2\n(once per lesson)", - "○〆アクティブスキルカード使用時体力が50%以上の場合、○〆集中+3\n(レッスン内1回)": "When using an active skill card, if stamina is 50% or more, Focus+3\n(once per lesson)", - "○〆アクティブスキルカード獲得時、ダンス上昇+": "When acquiring ○〆 Active Skill Card, Dance +", - "○〆アクティブスキルカード獲得時、ダンス上昇+1": "When acquiring ○〆 Active Skill Card, Dance +1", - "○〆アクティブスキルカード獲得時、ダンス上昇+2": "When acquiring ○〆 Active Skill Card, Dance +2", - "○〆アクティブスキルカード獲得時、ダンス上昇+3": "When acquiring ○〆 Active Skill Card, Dance +3", - "○〆アクティブスキルカード獲得時、ダンス上昇+4": "When acquiring ○〆 Active Skill Card, Dance +4", - "○〆アクティブスキルカード獲得時、ビジュアル上昇+": "When acquiring ○〆 Active Skill Card, Visual increase +", - "○〆アクティブスキルカード獲得時、ビジュアル上昇+1": "When acquiring ○〆 Active Skill Card, Visual increase +1", - "○〆アクティブスキルカード獲得時、ビジュアル上昇+2": "When acquiring ○〆 Active Skill Card, Visual increase +2", - "○〆アクティブスキルカード獲得時、ビジュアル上昇+3": "When acquiring ○〆 Active Skill Card, Visual increase +3", - "○〆アクティブスキルカード獲得時、ビジュアル上昇+4": "When acquiring ○〆 Active Skill Card, Visual increase +4", - "○〆アクティブスキルカード獲得時、ボーカル上昇+": "When acquiring ○〆 Active Skill Card, Vocal +", - "○〆アクティブスキルカード獲得時、ボーカル上昇+1": "When acquiring ○〆 Active Skill Card, Vocal +1", - "○〆アクティブスキルカード獲得時、ボーカル上昇+2": "When acquiring ○〆 Active Skill Card, Vocal +2", - "○〆アクティブスキルカード獲得時、ボーカル上昇+3": "When acquiring ○〆 Active Skill Card, Vocal +3", - "○〆アクティブスキルカード獲得時、ボーカル上昇+4": "When acquiring ○〆 Active Skill Card, Vocal +4", - "○〆スキルカード使用数追加+1": "○〆Skill Card Usage Increase +1", - "○〆スキルカード使用数追加+1\nスキルカードを2枚引く\n○〆消費体力減少1ターン\nレッスン中1回 重複不可": "○〆Skill card usage +1\nDraw 2 cards\n○〆Reduce stamina consumption 1 turn\nOnce per lessonNo dupe", - "○〆スキルカード使用数追加+1\nスキルカードを引く\n手札をすべて○〆レッスン中強化\nレッスン中1回 重複不可": "○〆Skill card usage +1\nDraw a skill card\nEnhance all cards in hand ○〆during lesson\nOnce per lessonNo dupe", - "○〆スキルカード使用数追加+1\n手札をすべて○〆レッスン中強化\nレッスン中1回 重複不可": "○〆Skill card usage +1\nEnhance all cards in hand ○〆during lesson\nOnce per lessonNo dupe", - "○〆スキルカード使用数追加+1\n次のターン、スキルカードを2枚引く\nレッスン中1回 重複不可": "○〆Skill card usage +1\nDraw 2 skill cards next turn\nOnce per lessonNo dupe", - "○〆スキルカード使用数追加+1\n次のターン、スキルカードを引く\nレッスン中1回 重複不可": "○〆Skill card usage +1\nDraw a skill card next turn\nOnce per lessonNo dupe", - "○〆パラメータ上昇量増加": "○〆Increased Parameter Gain", - "○〆メンタルスキルカード使用後○〆やる気が5以上の場合、○〆やる気+3\n○〆スキルカード使用数追加+1\n(レッスン内1回)": "After using a mental skill card, if motivation is 5 or more, Motivation +3\nSkill card usage +1\n(once per lesson)", - "○〆メンタルスキルカード使用後○〆やる気が5以上の場合、○〆やる気+5\n○〆スキルカード使用数追加+1\n(レッスン内1回)": "After using a mental skill card, if motivation is 5 or more, Motivation +5\nSkill card usage +1\n(once per lesson)", - "○〆メンタルスキルカード使用時直前に○〆メンタルスキルカードを使用していた場合、○〆集中": "If a ○〆 mental skill card was used just before using a ○〆 mental skill card, ○〆 concentration", - "○〆メンタルスキルカード強化時、ダンス上昇+": "When strengthening ○〆Mental Skill Card, Dance Increase +", - "○〆メンタルスキルカード強化時、ダンス上昇+5": "○〆When enhancing Mental Skill Cards, Dance +5", - "○〆メンタルスキルカード強化時、ボーカル上昇+": "When enhancing a mental skill card, vocal increase +", - "○〆メンタルスキルカード強化時、ボーカル上昇+5": "○〆When enhancing Mental Skill Card, Vocal +5", - "○〆メンタルスキルカード獲得時、ダンス上昇+": "When acquiring ○〆 Mental Skill Card, Dance +", - "○〆メンタルスキルカード獲得時、ダンス上昇+1": "When acquiring ○〆 Mental Skill Card, Dance +1", - "○〆メンタルスキルカード獲得時、ダンス上昇+2": "When acquiring ○〆 Mental Skill Card, Dance +2", - "○〆メンタルスキルカード獲得時、ダンス上昇+3": "When acquiring ○〆 Mental Skill Card, Dance +3", - "○〆メンタルスキルカード獲得時、ダンス上昇+4": "When acquiring ○〆 Mental Skill Card, Dance +4", - "○〆メンタルスキルカード獲得時、ビジュアル上昇+": "When acquiring ○〆 Mental Skill Card, Visual +", - "○〆メンタルスキルカード獲得時、ビジュアル上昇+1": "When acquiring ○〆 Mental Skill Card, Visual +1", - "○〆メンタルスキルカード獲得時、ビジュアル上昇+2": "When acquiring ○〆 Mental Skill Card, Visual +2", - "○〆メンタルスキルカード獲得時、ビジュアル上昇+3": "When acquiring ○〆 Mental Skill Card, Visual +3", - "○〆メンタルスキルカード獲得時、ビジュアル上昇+4": "When acquiring ○〆 Mental Skill Card, Visual +4", - "○〆メンタルスキルカード獲得時、ボーカル上昇+": "When acquiring ○〆 Mental Skill Card, Vocal +", - "○〆メンタルスキルカード獲得時、ボーカル上昇+1": "When acquiring ○〆 Mental Skill Card, Vocal +1", - "○〆メンタルスキルカード獲得時、ボーカル上昇+2": "When acquiring ○〆 Mental Skill Card, Vocal +2", - "○〆メンタルスキルカード獲得時、ボーカル上昇+3": "When acquiring ○〆 Mental Skill Card, Vocal +3", - "○〆メンタルスキルカード獲得時、ボーカル上昇+4": "When acquiring ○〆 Mental Skill Card, Vocal +4", - "○〆体力消耗1\n○〆元气+3\n○〆技能卡使用数增加+1\n课程中1次不可重复": "○〆Consume 1 stamina\n○〆Energy +3\n○〆Skill card usage \nOnce per lesson, No dupe", - "○〆体力消耗1\n○〆元气+8\n○〆体力消耗减少1\n课程中1次不可重复": "○〆Consume 1 stamina\n○〆Energy +8\n○〆Reduce stamina consumption by 1\nOnce per lesson, No dupe", - "○〆体力消耗1\n○〆元气+8\n○〆技能卡使用数增加+1\n课程中1次不可重复": "○〆Consume 1 stamina\n○〆Energy +8\n○〆Skill card usage \nOnce per lesson, No dupe", - "○〆体力消耗1\n○〆元气+9\n○〆消耗体力减少2\n课程中1次不可重复": "○〆Consume 1 stamina\n○〆Energy +9\n○〆Reduce stamina consumption by 2\nOnce per lesson, No dupe", - "○〆体力消耗1\n○〆技能卡使用数增加+1\n抽取2张技能卡\n课程中1次不可重复": "○〆Consume 1 stamina\n○〆Skill card usage \nDraw 2 skill cards\nOnce per lesson, No dupe", - "○〆体力消耗2\n○〆元气归零,按减半前的○〆元气的220%数值提升\n课程中1次不可重复": "○〆Consume 2 stamina\n○〆Energy to 0, increase Param by 220% of previous Energy\nOnce per lesson, No dupe", - "○〆体力消耗2\n○〆将元气降至0,按降至前的○〆元气的160%数值提升\n课程中1次不可重复": "○〆Consume 2 stamina\n○〆Reduce Energy to 0, increase Param by 160% of previous Energy\nOnce per lesson, No dupe", - "○〆体力消耗3\n○〆元气+11\n○〆元气的70%数值提升\n课程中1次": "○〆Consume 3 stamina\n○〆Energy +11\nIncrease Param by 70% of Energy\nOnce per lesson", - "○〆体力消耗3\n○〆元气+2(每使用1张技能卡,○〆元气增加量+3)\n课程中1次不可重复": "○〆Consume 3 stamina\n○〆Energy +2 (Energy +3 for each skill card used)\nOnce per lesson, No dupe", - "○〆体力消耗3\n○〆元气+2(每使用一张技能卡○〆元气增加量+8)\n课程中1次不可重复": "○〆Consume 3 stamina\n○〆Energy +2 (Energy +8 for each skill card used)\nOnce per lesson, No dupe", - "○〆体力消耗3\n○〆元气+2(课程中每使用1张技能卡,○〆元气增加量+5)\n课程中1次不可重复": "○〆Consume 3 stamina\n○〆Energy +2 (Energy +5 for each skill card used)\nOnce per lesson, No dupe", - "○〆体力消耗3\n○〆元气+4(每使用1张课程中的技能卡○〆元气增加量+4)\n课程中1次不可重复": "○〆Consume 3 stamina\n○〆Energy +4 (Energy +4 for each skill card used)\nOnce per lesson, No dupe", - "○〆体力消耗3\n○〆元气+9\n○〆元气的40%数值提升\n课程中1次": "○〆Consume 3 stamina\n○〆Energy +9\nIncrease Param by 40% of Energy\nOnce per lesson", - "○〆体力消耗3\n○〆元气减半,并按减半前的○〆元气的130%提升数值\n课程中1次": "○〆Consume 3 stamina\nReduce Energy by half, increase Param by 130% of previous Energy\nOnce per lesson", - "○〆体力消耗3\n○〆元气的120%数值提升\n课程中1次": "○〆Consume 3 stamina\nIncrease Param by 120% of Energy\nOnce per lesson", - "○〆体力消耗3\n○〆将元气减半,按减半前的○〆元气的180%数值提升\n课程中1次": "○〆Consume 3 stamina\nReduce Energy by half, increase Param by 180% of previous Energy\nOnce per lesson", - "○〆体力消耗4\n○〆元气+2\n○〆元气的100%数值提升\n○〆干劲+2\n课程中1次不可重复": "○〆Consume 4 stamina\n○〆Energy +2\nIncrease Param by 100% of Energy\n○〆Motivation +2\nOnce per lesson, No dupe", - "○〆体力消耗4\n○〆元气+2\n○〆元气的50%数值提升\n○〆干劲+2\n课程中1次不可重复": "○〆Consume 4 stamina\n○〆Energy +2\nIncrease Param by 50% of Energy\n○〆Motivation +2\nOnce per lesson, No dupe", - "○〆体力消耗4\n○〆元气+2\n○〆元气的70%数值提升\n○〆干劲+3\n课程中1次不可重复": "○〆Consume 4 stamina\n○〆Energy +2\nIncrease Param by 70% of Energy\n○〆Motivation +3\nOnce per lesson, No dupe", - "○〆体力消耗4\n○〆元气+3\n○〆元气的100%数值提升\n课程中1次不可重复": "○〆Consume 4 stamina\n○〆Energy +3\nIncrease Param by 100% of Energy\nOnce per lesson, No dupe", - "○〆体力消耗4\n○〆元气+3\n○〆元气的140%数值提升\n课程中1次不可重复": "○〆Consume 4 stamina\n○〆Energy +3\nIncrease Param by 140% of Energy\nOnce per lesson, No dupe", - "○〆体力消耗4\n○〆元气+5\n○〆元气的120%数值提升\n○〆干劲+3\n课程中1次不可重复": "○〆Consume 4 stamina\n○〆Energy +5\nIncrease Param by 120% of Energy\n○〆Motivation +3\nOnce per lesson, No dupe", - "○〆体力消耗4\n○〆干劲+3\n数值提升○〆元气的60%\n课程中1次": "○〆Consume 4 stamina\n○〆Motivation +3\nIncrease Param by 60% of Energy\nOnce per lesson", - "○〆体力消耗4\n○〆干劲+4\n○〆元气的80%数值提升\n课程中1次": "○〆Consume 4 stamina\n○〆Motivation +4\nIncrease Param by 80% of Energy\nOnce per lesson", - "○〆体力消耗4\n○〆数值提升元气的110%\n课程中1次": "○〆Consume 4 stamina\nIncrease Param by 110% of Energy\nOnce per lesson", - "○〆体力消耗4\n数值+26\n○〆好调1回合\n课程中1次": "○〆Consume 4 stamina\nParam +26\n○〆Good Shape for 1 turn\nOnce per lesson", - "○〆体力消耗4\n数值+40\n○〆好调1回合\n课程中1次": "○〆Consume 4 stamina\nParam +40\n○〆Good Shape for 1 turn\nOnce per lesson", - "○〆体力消耗5\n数值提升○〆元气的100%\n课程中1次": "○〆Consume 5 stamina\nIncrease Param by 100% of Energy\nOnce per lesson", - "○〆体力消耗减少1\n○〆技能卡使用数增加+1\n课程中1次不可重复": "○〆Reduce stamina consumption by 1\n○〆Skill card usage \nOnce per lesson, No dupe", - "○〆体力消費1\n○〆スキルカード使用数追加": "○〆Stamina Consumption 1\n○〆 Additional Skill Card Uses", - "○〆体力消費1\n○〆スキルカード使用数追加+1\nスキルカードを2枚引く\nレッスン中1回 重複不可": "○〆Stamina Consumption 1\n○〆Additional Skill Card Uses +1\nDraw 2 Skill Cards\nOnce per lessonCannot be stacked", - "○〆体力消費1\n○〆元気+3\n○〆スキルカード使用数追加": "○〆Stamina consumption 1\n○〆Energy +3\n○〆Additional skill card usage", - "○〆体力消費1\n○〆元気+8\n○〆スキルカード使用数追加": "○〆Stamina consumption 1\n○〆Energy +8\n○〆Additional skill card usage", - "○〆体力消費1\n○〆元気+8\n○〆消費体力削減": "○〆Stamina consumption 1\n○〆Energy +8\n○〆Reduced stamina consumption", - "○〆体力消費1\n○〆元気+9\n○〆消費体力削減": "○〆Stamina consumption 1\n○〆Energy +9\n○〆Reduced stamina consumption", - "○〆体力消費1\n○〆好印象": "○〆 Stamina consumption 1\n○〆 Good impression", - "○〆体力消費2\n○〆元気を0にして、減少前の○〆元気の": "○〆Stamina consumption 2\n○〆Energy 0, and the ○〆Energy before reduction", - "○〆体力消費2\n○〆好印象": "○〆Stamina Consumption 2\n○〆Good Impression", - "○〆体力消費3\n○〆やる気": "○〆Stamina Cost 3\n○〆Motivation", - "○〆体力消費3\n○〆元気": "○〆Stamina consumption 3\n○〆Energy", - "○〆体力消費3\n○〆元気+11\n○〆元気の": "○〆Stamina consumption 3\n○〆Energy +11\n○〆Energy", - "○〆体力消費3\n○〆元気+7\n○〆好調4ターン": "○〆Stamina Consumption 3\n○〆Energy +7\n○〆Good Condition 4 Turns", - "○〆体力消費3\n○〆元気+9\n○〆元気の": "○〆Stamina consumption 3\n○〆Energy +9\n○〆Energy", - "○〆体力消費3\n○〆元気+9\n○〆好調5ターン": "○〆Stamina Consumption 3\n○〆Energy +9\n○〆Good Condition 5 Turns", - "○〆体力消費3\n○〆元気の": "○〆Stamina consumption 3\n○〆Energy", - "○〆体力消費3\n○〆元気を半分にして、減少前の○〆元気の": "○〆Stamina consumption 3\n○〆Energy halved, and the ○〆Energy before reduction", - "○〆体力消費3\n○〆好印象の": "○〆 Stamina consumption 3\n○〆 Good impression", - "○〆体力消費4\n○〆やる気": "○〆Stamina consumption 4\n○〆Motivation", - "○〆体力消費4\n○〆元気+2\n○〆元気の": "○〆Stamina consumption 4\n○〆Energy +2\n○〆Energy", - "○〆体力消費4\n○〆元気+3\n○〆元気の": "○〆Stamina consumption 4\n○〆Energy +3\n○〆Energy", - "○〆体力消費4\n○〆元気+5\n○〆元気の": "○〆Stamina consumption 4\n○〆Energy +5\n○〆Energy", - "○〆体力消費4\n○〆元気+8\n○〆元気の": "○〆Stamina Consumption 4\n○〆Energy +8\n○〆Energy's", - "○〆体力消費4\n○〆元気の": "○〆Stamina consumption 4\n○〆Energy", - "○〆体力消費4\nスコア+26\n○〆好調1ターン\n試験・ステージ中1回 ": "○〆Stamina consumption 4\nScore +26\n○〆In good condition1 turn\nOnce during exam/stage", - "○〆体力消費4\nスコア+40\n○〆好調1ターン\n試験・ステージ中1回 ": "○〆Stamina consumption 4\nScore +40\n○〆Good condition 1 turn\nOnce during exams/stage ", - "○〆体力消費4\nパラメータ+26\n○〆好調1ターン\nレッスン中1回 ": "○〆Stamina consumption 4\nParam +26\n○〆Good Shape1 turn\nOnce per lesson ", - "○〆体力消費4\nパラメータ+40\n○〆好調1ターン\nレッスン中1回 ": "○〆Stamina consumption 4\nParam +40\n○〆Good Shape1 turn\nOnce per lesson ", - "○〆体力消費5\n○〆元気の": "○〆Stamina consumption 5\n○〆Energy", - "○〆体力消費5\n○〆好印象の": "○〆 Stamina consumption 5\n○〆 Good impression", - "○〆元气+1\n○〆好印象+2": "○〆Energy +1\n○〆Good Impression +2", - "○〆元气+1\n○〆好印象+4\n课程中1次": "○〆Energy +1\n○〆Good Impression +4\nOnce per lesson", - "○〆元气+1\n○〆好调2回合": "○〆Energy +1\n○〆Good Shape for 2 turns", - "○〆元气+1\n○〆好调3回合": "○〆Energy +1\n○〆Good Shape for 3 turns", - "○〆元气+1\n○〆干劲+2": "○〆Energy +1\n○〆Motivation +2", - "○〆元气+1\n○〆干劲+3": "○〆Energy +1\n○〆Motivation +3", - "○〆元气+1\n○〆干劲+5\n课程中1次不可重复": "○〆Energy +1\n○〆Motivation +5\nOnce per lesson, No dupe", - "○〆元气+1\n○〆集中+2": "○〆Energy +1\n○〆Focus +2", - "○〆元气+1\n○〆集中+3": "○〆Energy +1\n○〆Focus +3", - "○〆元气+1\n○〆集中+4": "○〆Energy +1\n○〆Focus +4", - "○〆元气+10\n○〆集中+4\n课程中1次不可重复": "○〆Energy +10\n○〆Focus +4\nOnce per lesson, No dupe", - "○〆元气+11\n○〆元气增加无效2回合\n○〆体力消耗减少3回合\n课程中1次": "○〆Energy +11\n○〆Energy increase invalid for 2 turns\n○〆Reduce stamina consumption for 3 turns\nOnce per lesson", - "○〆元气+11\n○〆干劲+5\n○〆体力消耗增加2回合\n课程中1次不可重复": "○〆Energy +11\n○〆Motivation +5\n○〆Increase stamina consumption for 2 turns\nOnce per lesson, No dupe", - "○〆元气+11\n○〆干劲+5\n课程中1次": "○〆Energy +11\n○〆Motivation +5\nOnce per lesson", - "○〆元气+11\n○〆干劲+7\n○〆消耗体力增加2回合\n课程中1次不可重复": "○〆Energy +11\n○〆Motivation +7\n○〆Increase stamina consumption for 2 turns\nOnce per lesson, No dupe", - "○〆元气+12\n○〆集中+5\n课程中1次不可重复": "○〆Energy +12\n○〆Focus +5\nOnce per lesson, No dupe", - "○〆元气+13\n○〆元气增加无效2回合\n○〆消耗体力减少4回合\n课程中1次": "○〆Energy +13\n○〆Energy increase invalid for 2 turns\n○〆Reduce stamina consumption for 4 turns\nOnce per lesson", - "○〆元气+2\n○〆体力消耗减少2回合": "○〆Energy +2\n○〆Reduce stamina consumption for 2 turns", - "○〆元气+2\n○〆好印象+3": "○〆Energy +2\n○〆Good Impression +3", - "○〆元气+2\n○〆好印象+4": "○〆Energy +2\n○〆Good Impression +4", - "○〆元气+2\n○〆好印象+5\n课程中1次": "○〆Energy +2\n○〆Good Impression +5\nOnce per lesson", - "○〆元气+2\n○〆好印象+7\n课程中1次不可重复": "○〆Energy +2\n○〆Good Impression +7\nOnce per lesson, No dupe", - "○〆元气+2\n○〆干劲+3": "○〆Energy +2\n○〆Motivation +3", - "○〆元气+2\n○〆干劲+4": "○〆Energy +2\n○〆Motivation +4", - "○〆元气+2\n○〆干劲达到6以上时,○〆元气+3\n课程中1次不可重复": "○〆Energy +2\nIf Motivation is 6 or higher, Energy +3\nOnce per lesson, No dupe", - "○〆元气+2\n○〆消耗体力减少3回合": "○〆Energy +2\n○〆Reduce stamina consumption for 3 turns", - "○〆元气+2\n体力回复5\n课程中1次不可重复": "○〆Energy +2\nStamina recovery 5\nOnce per lesson, No dupe", - "○〆元气+2\n体力恢复3\n课程中1次不可重复": "○〆Energy +2\nStamina recovery 3\nOnce per lesson, No dupe", - "○〆元气+3\n○〆体力消耗减少4回合\n课程中1次不可重复": "○〆Energy +3\n○〆Reduce stamina consumption for 4 turns\nOnce per lesson, No dupe", - "○〆元气+3\n○〆好印象+4": "○〆Energy +3\n○〆Good Impression +4", - "○〆元气+3\n○〆集中+4\n课程中1次": "○〆Energy +3\n○〆Focus +4\nOnce per lesson", - "○〆元气+3\n下一回合,所有手牌○〆课程中强化\n2回合后,所有手牌○〆课程中强化\n课程中1次不可重复": "○〆Energy +3\nNext turn, enhance all cards in hand during lesson\nAfter 2 turns, enhance all cards in hand during lesson\nOnce per lesson, No dupe", - "○〆元气+3\n体力在50%以上时,○〆体力消耗减少1\n课程中1次不可重复": "○〆Energy +3\nIf stamina is over 50%, reduce stamina consumption by 1\nOnce per lesson, No dupe", - "○〆元气+4\n○〆好印象+9\n课程中1次不可重复": "○〆Energy +4\n○〆Good Impression +9\nOnce per lesson, No dupe", - "○〆元气+4\n○〆干劲+5": "○〆Energy +4\n○〆Motivation +5", - "○〆元气+4\n○〆干劲+6\n课程中1次不可重复": "○〆Energy +4\n○〆Motivation +6\nOnce per lesson, No dupe", - "○〆元气+4\n○〆干劲达到6以上时○〆元气+5\n课程中1次不可重复": "○〆Energy +4\nIf Motivation is 6 or higher, Energy +5\nOnce per lesson, No dupe", - "○〆元气+4\n课程中1次": "○〆Energy +4\nOnce per lesson", - "○〆元气+5\n○〆好印象的250%数值提升\n○〆消耗体力增加2回合\n课程中1次不可重复": "○〆Energy +5\nIncrease Param by 250% of Good Impression\n○〆Increase stamina consumption for 2 turns\nOnce per lesson, No dupe", - "○〆元气+5\n○〆干劲达到3以上时,○〆元气+4\n课程中1次不可重复": "○〆Energy +5\nIf Motivation is 3 or higher, Energy +4\nOnce per lesson, No dupe", - "○〆元气+5\n○〆干劲达到3以上时,○〆好印象+3": "○〆Energy +5\nIf Motivation is 3 or higher, Good Impression +3", - "○〆元气+5\n○〆消耗体力减少5回合\n课程中1次不可重复": "○〆Energy +5\n○〆Reduce stamina consumption for 5 turns\nOnce per lesson, No dupe", - "○〆元气+5\n○〆集中+5\n课程中1次": "○〆Energy +5\n○〆Focus +5\nOnce per lesson", - "○〆元气+5\n数值提升○〆好印象的200%\n○〆体力消耗增加2回合\n课程中1次不可重复": "○〆Energy +5\nIncrease Param by 200% of Good Impression\n○〆Increase stamina consumption for 2 turns\nOnce per lesson, No dupe", - "○〆元气+6\n○〆好印象+5": "○〆Energy +6\n○〆Good Impression +5", - "○〆元气+6\n○〆好调3回合\n课程中1次": "○〆Energy +6\n○〆Good Shape for 3 turns\nOnce per lesson", - "○〆元气+6\n○〆集中+3\n课程中1次": "○〆Energy +6\n○〆Focus +3\nOnce per lesson", - "○〆元气+6\n体力在50%以上时○〆消耗体力减少1\n课程中1次不可重复": "○〆Energy +6\nIf stamina is over 50%, reduce stamina consumption by 1\nOnce per lesson, No dupe", - "○〆元气+6\n数值提升○〆干劲的250%\n课程中1次不可重复": "○〆Energy +6\nIncrease Param by 250% of Motivation\nOnce per lesson, No dupe", - "○〆元气+6\n课程中1次": "○〆Energy +6\nOnce per lesson", - "○〆元气+7\n○〆干劲+4\n课程中1次": "○〆Energy +7\n○〆Motivation +4\nOnce per lesson", - "○〆元气+7\n○〆干劲的350%数值提升\n课程中1次不可重复": "○〆Energy +7\nIncrease Param by 350% of Motivation\nOnce per lesson, No dupe", - "○〆元气+7\n○〆干劲达到3以上时○〆元气+7\n课程中1次不可重复": "○〆Energy +7\nIf Motivation is 3 or higher, Energy +7\nOnce per lesson, No dupe", - "○〆元气+7\n○〆干劲达到3以上时○〆好印象+4": "○〆Energy +7\nIf Motivation is 3 or higher, Good Impression +4", - "○〆元气+7\n课程中1次": "○〆Energy +7\nOnce per lesson", - "○〆元气+8\n○〆好调4回合\n课程中1次": "○〆Energy +8\n○〆Good Shape for 4 turns\nOnce per lesson", - "○〆元气+8\n○〆集中+4\n课程中1次": "○〆Energy +8\n○〆Focus +4\nOnce per lesson", - "○〆元气+8\n课程中1次": "○〆Energy +8\nOnce per lesson", - "○〆元气为0时可使用\n○〆元气+5\n○〆体力消耗减少2回合\n下一回合抽取技能卡\n课程中1次不可重复": "○〆Usable when Energy is 0\n○〆Energy +5\n○〆Reduce stamina consumption for 2 turns\nDraw a skill card next turn\nOnce per lesson, No dupe", - "○〆元气为0时可使用\n○〆元气+6\n○〆消耗体力减少3回合\n下一回合抽取技能卡\n课程中1次不可重复": "○〆Usable when Energy is 0\n○〆Energy +6\n○〆Reduce stamina consumption for 3 turns\nDraw a skill card next turn\nOnce per lesson, No dupe", - "○〆元気+1\n○〆やる気": "○〆Energy +1\n○〆Motivation", - "○〆元気+1\n○〆好印象": "○〆Energy +1\n○〆Good impression", - "○〆元気+1\n○〆好調2ターン": "○〆Energy +1\n○〆Good Shape2 turns", - "○〆元気+1\n○〆好調3ターン": "○〆Energy +1\n○〆Good Shape3 turns", - "○〆元気+1\n○〆消費体力削減": "○〆 Energetic +1\n○〆 Reduced Stamina Consumption", - "○〆元気+1\n○〆集中": "○〆Energy +1\n○〆Focus", - "○〆元気+10\nレッスン中1回 ": "○〆Energy +10\nOnce during lessons ", - "○〆元気+10\n○〆集中": "○〆Energy +10\n○〆Focus", - "○〆元気+11\n○〆やる気": "○〆Energy +11\n○〆Motivation", - "○〆元気+11\n○〆元気増加無効2ターン\n○〆消費体力減少3ターン\nレッスン中1回 ": "○〆Energy +11\n○〆Energy Increase Disabled 2 Turns\n○〆Reduced Stamina Consumption 3 Turns\nOnce per lesson", - "○〆元気+11\n○〆元気増加無効2ターン\n○〆消費体力減少3ターン\n試験・ステージ中1回 ": "○〆Energy +11\n○〆Negate Energy Increase2 Turns\n○〆Reduce Stamina Consumption3 Turns\nOnce During Exam/Stage ", - "○〆元気+11\n○〆集中": "○〆Energetic +11\n○〆Focus", - "○〆元気+12\n○〆集中": "○〆Energy +12\n○〆Focus", - "○〆元気+13\n○〆やる気": "○〆Energy +13\n○〆Motivation", - "○〆元気+13\n○〆元気増加無効2ターン\n○〆消費体力減少4ターン\nレッスン中1回 ": "○〆Energy +13\n○〆Energy increase disabled2 turns\n○〆Reduced stamina consumption4 turns\nOnce per lesson ", - "○〆元気+13\n○〆元気増加無効2ターン\n○〆消費体力減少4ターン\n試験・ステージ中1回 ": "○〆 Energy +13\n○〆 Energy Increase Invalid 2 Turns\n○〆 Reduced Stamina Consumption 4 Turns\nOnce During Exam/Stage ", - "○〆元気+16\n○〆集中": "○〆Energy +16\n○〆Focus", - "○〆元気+2\n○〆やる気": "○〆Energy +2\n○〆Motivation", - "○〆元気+2\n○〆やる気が6以上の場合、○〆元気": "○〆Energy +2\nIf motivation is 6 or more, ○〆Energy", - "○〆元気+2\n○〆好印象": "○〆Energy +2\n○〆Good impression", - "○〆元気+2\n○〆消費体力減少2ターン": "○〆Energy +2\n○〆Reduced stamina consumption2 turns", - "○〆元気+2\n○〆消費体力減少3ターン": "○〆Energy +2\n○〆Reduced stamina consumption3 turns", - "○〆元気+2\n体力回復": "○〆Energy +2\nStamina recovery", - "○〆元気+3\n○〆好印象": "○〆Energy +3\n○〆Good impression", - "○〆元気+3\n○〆消費体力減少4ターン\nレッスン中1回 重複不可": "○〆Energy +3\n○〆Reduced stamina consumption4 turns\nOnce per lesson No dupe", - "○〆元気+3\n○〆集中": "○〆Energy +3\n○〆Focus", - "○〆元気+3\n体力が50%以上の場合、○〆消費体力削減": "○〆Energy +3\nIf stamina is 50% or more, ○〆Reduced stamina consumption", - "○〆元気+3\n次のターン、手札をすべて○〆レッスン中強化\n2ターン後、手札をすべて○〆レッスン中強化\nレッスン中1回 ": "○〆元気+3\nNext turn, strengthen all cards ○〆 during lessons\n2 turns later, strengthen all ○〆 during lessons\nOnce during lessons", - "○〆元気+3\n次のターン、手札をすべて○〆レッスン中強化\n2ターン後、手札をすべて○〆レッスン中強化\nレッスン中1回 重複不可": "○〆Energy +3\nNext turn, enhance all cards in hand during lesson\nAfter 2 turns, enhance all cards in hand during lesson\nOnce per lesson No dupe", - "○〆元気+3\n次のターン、手札をすべて○〆試験・ステージ中強化\n2ターン後、手札をすべて○〆試験・ステージ中強化\n試験・ステージ中1回 ": "○〆Energy +3\nNext turn, all cards are ○〆Exam/Stage Strengthened\n2 Turns later, all cards are ○〆Exam/Stage Strengthened\nOnce during Exam/Stage ", - "○〆元気+3\n次のターン、手札をすべて○〆試験中強化\n2ターン後、手札をすべて○〆試験中強化\n試験中1回 ": "○〆 energy +3\nNext turn, strengthen all ○〆 in the exam\nAfter 2 turns, strengthen all ○〆 in the exam\nOnce during the exam ", - "○〆元気+4\nレッスン中1回 ": "○〆Energy +4\nOnce per lesson ", - "○〆元気+4\n試験・ステージ中1回 ": "○〆 Energy +4\nOnce during Exam or Stage ", - "○〆元気+4\n試験中1回 ": "○〆 Energy +4\nOnce during the exam ", - "○〆元気+4\n○〆やる気": "○〆Energy +4\n○〆Motivation", - "○〆元気+4\n○〆やる気が6以上の場合、○〆元気": "○〆Energy +4\nIf motivation is 6 or more, ○〆Energy", - "○〆元気+4\n○〆好印象": "○〆Energy +4\n○〆Good impression", - "○〆元気+5\n○〆やる気が3以上の場合、○〆元気": "○〆Energy +5\nIf motivation is 3 or more, ○〆Energy", - "○〆元気+5\n○〆やる気が3以上の場合、○〆好印象": "○〆Energy +5\nIf motivation is 3 or more, ○〆Good impression", - "○〆元気+5\n○〆好印象の": "○〆Energy +5\n○〆Good impression", - "○〆元気+5\n○〆消費体力減少5ターン\nレッスン中1回 重複不可": "○〆Energy +5\n○〆Reduced stamina consumption5 turns\nOnce per lesson No dupe", - "○〆元気+5\n○〆消費体力減少5ターン\n試験・ステージ中1回 ": "○〆Energy +5\n○〆Reduced stamina consumption 5 turns\nOnce during exams/stage ", - "○〆元気+5\n○〆集中": "○〆Energy +5\n○〆Focus", - "○〆元気+6\nレッスン中1回 ": "○〆Energy +6\nOnce per lesson ", - "○〆元気+6\n試験・ステージ中1回 ": "○〆Energy +6\nOnce during Exam/Stage ", - "○〆元気+6\n○〆やる気の": "○〆Energy +6\n○〆Motivation", - "○〆元気+6\n○〆好印象": "○〆Energy +6\n○〆Good impression", - "○〆元気+6\n○〆好調3ターン\nレッスン中1回 ": "○〆Energy +6\n○〆Good Shape3 turns\nOnce per lesson ", - "○〆元気+6\n○〆好調3ターン\n試験・ステージ中1回 ": "○〆 Energy +6\n○〆 Good Condition 3 Turns\nOnce During Exam/Stage ", - "○〆元気+6\n○〆好調3ターン\n試験中1回 ": "○〆 Energy +6\n○〆 Good Shape 3 turns\n1 time during exam ", - "○〆元気+6\n○〆集中": "○〆Energy +6\n○〆Focus", - "○〆元気+6\n体力が50%以上の場合、○〆消費体力削減": "○〆Energy +6\nIf stamina is 50% or more, ○〆Reduced stamina consumption", - "○〆元気+7\nレッスン中1回 ": "○〆Energy +7\nOnce per lesson ", - "○〆元気+7\n試験・ステージ中1回 ": "○〆Energy +7\nOnce during Exam/Stage ", - "○〆元気+7\n○〆やる気": "○〆Energy +7\n○〆Motivation", - "○〆元気+7\n○〆やる気が3以上の場合、○〆元気": "○〆Energy +7\nIf motivation is 3 or more, ○〆Energy", - "○〆元気+7\n○〆やる気が3以上の場合、○〆好印象": "○〆Energy +7\nIf motivation is 3 or more, ○〆Good impression", - "○〆元気+7\n○〆やる気の": "○〆Energy +7\n○〆Motivation", - "○〆元気+8\nレッスン中1回 ": "○〆Energy +8\nOnce per lesson ", - "○〆元気+8\n試験・ステージ中1回 ": "○〆Energy +8\nOnce during exams/stage ", - "○〆元気+8\n○〆好調4ターン\nレッスン中1回 ": "○〆Energy +8\n○〆Good Shape4 turns\nOnce per lesson ", - "○〆元気+8\n○〆集中": "○〆Energy +8\n○〆Focus", - "○〆元気+7": "○〆Energy +7", - "○〆元気が0の場合、使用可\n○〆元気+5\n○〆消費体力減少2ターン\n次のターン、スキルカードを引く\nレッスン中1回 重複不可": "If ○〆Energy is 0, usable\n○〆Energy +5\n○〆Reduced stamina consumption2 turns\nDraw skill card next turn\nOnce per lesson No dupe", - "○〆元気が0の場合、使用可\n○〆元気+6\n○〆消費体力減少3ターン\n次のターン、スキルカードを引く\nレッスン中1回 重複不可": "If ○〆Energy is 0, usable\n○〆Energy +6\n○〆Reduced stamina consumption3 turns\nDraw skill card next turn\nOnce per lesson No dupe", - "○〆元気が12以上の場合○〆消費体力減少5ターン": "If vitality is 12 or more, decrease stamina consumption 5 turns", - "○〆元気が13以下の場合○〆不調5ターン": "If ○〆Energy is 13 or less, ○〆Poor Condition 5 turns", - "○〆元気が5以上の場合○〆好印象": "If ○〆Energy is 5 or more, ○〆Good Impression", - "○〆元気が増加しない ": "No increase in ○〆 Energy", - "○〆元気など補助効果を主とするスキルカード": "Skill Card with Main Auxiliary Effects such as Cheerfulness", - "○〆元気の増加量を": "Increase amount of vitality", - "○〆元気の増加量を増加": "○〆Increase the amount of Energy boost", - "○〆好印象+10\n○〆やる気+6\nレッスン中1回 重複不可": "○〆Good Impression+10\n○〆Motivation+6\nOnce per lessonNo dupe", - "○〆好印象+1\n以降、ターン終了時○〆好印象が3以上の場合、○〆好印象+3\nレッスン中1回 重複不可": "○〆Good Impression+1\nAfterwards, if ○〆Good Impression is 3 or higher at the end of the turn, ○〆Good Impression+3\nOnce per lessonNo dupe", - "○〆好印象+1\n以降、ターン終了時、○〆好印象+1\nレッスン中1回 重複不可": "○〆Good Impression+1\nAfterwards, at the end of the turn, ○〆Good Impression+1\nOnce per lessonNo dupe", - "○〆好印象+2\n○〆好印象の100%分パラメータ上昇\nレッスン中1回 ": "○〆Good Impression+2\nIncrease Param by ○〆Good Impression 100%\nOnce per lesson", - "○〆好印象+2\n○〆好印象の120%分パラメータ上昇\nレッスン中1回 重複不可": "○〆Good Impression+2\nIncrease Param by ○〆Good Impression 120%\nOnce per lessonNo dupe", - "○〆好印象+2\n○〆好印象の160%分パラメータ上昇\nレッスン中1回 重複不可": "○〆Good Impression+2\nIncrease Param by ○〆Good Impression 160%\nOnce per lessonNo dupe", - "○〆好印象+2\n以降、ターン終了時、○〆好印象+1\nレッスン中1回 重複不可": "○〆Good Impression+2\nAfterwards, at the end of the turn, ○〆Good Impression+1\nOnce per lessonNo dupe", - "○〆好印象+3": "○〆Good Impression +3", - "○〆好印象+3\n○〆やる気+3\n○〆消費体力減少3ターン\nレッスン中1回 重複不可": "○〆Good Impression+3\n○〆Motivation+3\n○〆Reduce stamina consumption 3 turns\nOnce per lessonNo dupe", - "○〆好印象+3\n○〆好印象が3以上の場合、○〆やる気+2": "○〆Good Impression+3\nIf ○〆Good Impression is 3 or higher, ○〆Motivation+2", - "○〆好印象+3\n○〆好印象の120%分パラメータ上昇\nレッスン中1回 ": "○〆Good Impression+3\nIncrease Param by ○〆Good Impression 120%\nOnce per lesson", - "○〆好印象+3\n以降、○〆メンタルスキルカード使用時、○〆好印象+1\nレッスン中1回 重複不可": "○〆Good Impression+3\nAfterwards, when using ○〆Mental Skill Card, ○〆Good Impression+1\nOnce per lessonNo dupe", - "○〆好印象+3\n以降、ターン終了時、○〆好印象+1\nレッスン中1回 重複不可": "○〆Good Impression+3\nAfterwards, at the end of the turn, ○〆Good Impression+1\nOnce per lessonNo dupe", - "○〆好印象+4\n○〆やる気+3\n次のターン、手札をすべて○〆レッスン中強化\nレッスン中1回 重複不可": "○〆Good Impression+4\n○〆Motivation+3\nNext turn, enhance all cards in hand ○〆during lesson\nOnce per lessonNo dupe", - "○〆好印象+4\n○〆好印象が3以上の場合、○〆やる気+3": "○〆Good Impression+4\nIf ○〆Good Impression is 3 or higher, ○〆Motivation+3", - "○〆好印象+4\n○〆好印象の60%分パラメータ上昇": "○〆Good Impression+4\nIncrease Param by ○〆Good Impression 60%", - "○〆好印象+4\n以降、ターン終了時○〆好印象が3以上の場合、○〆好印象+3\nレッスン中1回 重複不可": "○〆Good Impression+4\nAfterwards, if ○〆Good Impression is 3 or higher at the end of the turn, ○〆Good Impression+3\nOnce per lessonNo dupe", - "○〆好印象+4\n以降、ターン終了時、○〆好印象+1\nレッスン中1回 重複不可": "○〆Good Impression+4\nAfterwards, at the end of the turn, ○〆Good Impression+1\nOnce per lessonNo dupe", - "○〆好印象+5\n○〆やる気+3\n○〆消費体力減少3ターン\nレッスン中1回 重複不可": "○〆Good Impression+5\n○〆Motivation+3\n○〆Reduce stamina consumption 3 turns\nOnce per lessonNo dupe", - "○〆好印象+5\n○〆やる気+4\n次のターン、手札をすべて○〆レッスン中強化\nレッスン中1回 重複不可": "○〆Good Impression+5\n○〆Motivation+4\nNext turn, enhance all cards in hand ○〆during lesson\nOnce per lessonNo dupe", - "○〆好印象+5\n○〆好印象の100%分パラメータ上昇\nレッスン中1回 重複不可": "○〆Good Impression+5\nIncrease Param by ○〆Good Impression 100%\nOnce per lessonNo dupe", - "○〆好印象+5\n○〆好印象の80%分パラメータ上昇": "○〆Good Impression+5\nIncrease Param by ○〆Good Impression 80%", - "○〆好印象+5\n以降、○〆メンタルスキルカード使用時、○〆好印象+1\nレッスン中1回 重複不可": "○〆Good Impression+5\nAfterwards, when using ○〆Mental Skill Card, ○〆Good Impression+1\nOnce per lessonNo dupe", - "○〆好印象+6": "○〆Good Impression+6", - "○〆好印象+6\nレッスン中1回 重複不可": "○〆Good Impression+6\nOnce per lessonNo dupe", - "○〆好印象+6\n○〆好印象の170%分パラメータ上昇\nレッスン中1回 重複不可": "○〆Good Impression+6\nIncrease Param by ○〆Good Impression 170%\nOnce per lessonNo dupe", - "○〆好印象+8": "○〆Good Impression+8", - "○〆好印象+8\nレッスン中1回 重複不可": "○〆Good Impression+8\nOnce per lessonNo dupe", - "○〆好印象+8\n○〆やる気+5\nレッスン中1回 重複不可": "○〆Good Impression+8\n○〆Motivation+5\nOnce per lessonNo dupe", - "○〆好印象が0の場合体力減少": "If ○〆 Good Impression is 0, decrease HP", - "○〆好印象が10以上の場合○〆好印象": "If ○〆 Good Impression is 10 or more, ○〆 Good Impression", - "○〆好印象が10以下の場合体力減少": "If the good impression is 10 or less, stamina decreases", - "○〆好印象が11以下の場合体力減少": "If the good impression is 11 or less, decrease stamina", - "○〆好印象が13以上の場合○〆好印象": "If the good impression is 13 or more, maintain good impression", - "○〆好印象が14以上の場合○〆好印象": "If the good impression is 14 or more, increase good impression", - "○〆好印象が16以上の場合○〆好印象": "If ○〆Good Impression is 16 or more, ○〆Good Impression", - "○〆好印象が18以上の場合体力回復": "If the good impression is 18 or more, recover stamina", - "○〆好印象が19以上の場合除外にあるスキルカードを山札の下に移動": "If the good impression is 19 or more, move skill cards in the discard pile to the bottom of the deck", - "○〆好印象が1以上の場合○〆元気": "If the good impression is 1 or more, increase vitality", - "○〆好印象が1以上の場合○〆好印象": "If ○〆 Good Impression is 1 or more, ○〆 Good Impression", - "○〆好印象が1以下の場合体力減少": "If ○〆 Good Impression is 1 or less, decrease HP", - "○〆好印象が24以上の場合○〆好印象": "If ○〆Good Impression is 24 or more, ○〆Good Impression", - "○〆好印象が28以下の場合○〆不調4ターン": "If ○〆Good Impression is 28 or less, ○〆Poor Condition4 Turns", - "○〆好印象が2以上の場合○〆好印象": "If ○〆 Good Impression is 2 or more, ○〆 Good Impression", - "○〆好印象が2以下の場合○〆弱気": "If the good impression is 2 or less, decrease confidence", - "○〆好印象が2以下の場合体力減少": "If ○〆 Good Impression is 2 or less, decrease HP", - "○〆好印象が3以上の場合○〆好印象": "If ○〆 Good Impression is 3 or more, ○〆 Good Impression", - "○〆好印象が3以下の場合眠気を山札のランダムな位置に○〆生成": "If the good impression is 3 or less, generate sleepiness at a random position in the deck", - "○〆好印象が3以下の場合体力減少": "If ○〆 Good Impression is 3 or less, decrease HP", - "○〆好印象が49以上の場合○〆好印象の": "If ○〆Good Impression is 49 or more, ○〆Good Impression", - "○〆好印象が4以上の場合○〆好印象": "If ○〆 Good Impression is 4 or more, ○〆 Good Impression", - "○〆好印象が4以下の場合体力減少": "If ○〆 Good Impression is 4 or less, decrease HP", - "○〆好印象が5以上の場合○〆好印象": "If ○〆 Good Impression is 5 or more, ○〆 Good Impression", - "○〆好印象が6以上の場合○〆好印象": "If ○〆 Good Impression is 6 or more, ○〆 Good Impression", - "○〆好印象が7以上の場合○〆好印象": "If ○〆 Good Impression is 7 or more, ○〆 Good Impression", - "○〆好印象が7以下の場合体力減少": "If the good impression is 7 or less, decrease stamina", - "○〆好印象が8以上の場合○〆好印象": "If ○〆 Good Impression is 8 or more, ○〆 Good Impression", - "○〆好印象が8以下の場合○〆元気増加無効3ターン": "If the good impression is 8 or less, invalidate vitality increase 3 turns", - "○〆好印象が8以下の場合体力減少": "If the good impression is 8 or less, stamina decreases", - "○〆好印象が9以上の場合○〆好印象": "If ○〆 Good Impression is 9 or more, ○〆 Good Impression", - "○〆好印象が9以下の場合体力減少": "If the good impression is 9 or less, decrease stamina", - "○〆好印象が増加後、○〆好印象+3\n(レッスン内1回)": "After Good Impression increases, Good Impression+3\n(once per lesson)", - "○〆好印象が増加後、○〆好印象+5\n(レッスン内1回)": "After Good Impression increases, Good Impression+5\n(once per lesson)", - "○〆好印象の100%分パラメータ上昇\n○〆元気+3": "○〆Good Impression 100% Parameter Increase\n○〆Energy +3", - "○〆好印象の150%分パラメータ上昇\nレッスン中1回 ": "Increase Param by ○〆Good Impression 150%\nOnce per lesson", - "○〆好印象の200%分パラメータ上昇\nレッスン中1回 ": "Increase Param by ○〆Good Impression 200%\nOnce per lesson", - "○〆好印象効果のスキルカード獲得時、ビジュアル上昇+6": "When acquiring ○〆 Good impression effect Skill Card, Visual +6", - "○〆好印象消費1\n○〆やる気+5\n○〆スキルカード使用数追加+1\n重複不可": "○〆Consume 1 Good Impression\n○〆Motivation+5\n○〆Skill card usage +1\nNo dupe", - "○〆好印象消費1\n○〆ターン追加+1\n○〆スキルカード使用数追加+1\nスキルカードを引く\nレッスン中1回 重複不可": "○〆Good Impression Consumption 1\n○〆Turn Addition +1\n○〆Additional Skill Card Uses +1\nDraw Skill Card\nOnce per lessonCannot be stacked", - "○〆好印象消費1\n○〆元気+1\n○〆ターン追加": "○〆Good Impression Consumption 1\n○〆Energy +1\n○〆Turn Added", - "○〆好印象消費1\n○〆元気+10\n○〆元気+10\nレッスン中1回 重複不可": "○〆Consume 1 Good Impression\n○〆Energy +10\n○〆Energy+10\nOnce per lessonNo dupe", - "○〆好印象消費2\n○〆やる気+4\n○〆スキルカード使用数追加+1\n重複不可": "○〆Consume 2 Good Impression\n○〆Motivation+4\n○〆Skill card usage +1\nNo dupe", - "○〆好印象消費2\n○〆ターン追加+1\n○〆スキルカード使用数追加+1\nレッスン中1回 重複不可": "○〆Consume 2 Good Impression\n○〆Add turn+1\n○〆Skill card usage +1\nOnce per lessonNo dupe", - "○〆好印象消費2\n○〆元気+9\n○〆元気+9\nレッスン中1回 重複不可": "○〆Consume 2 Good Impression\n○〆Energy +9\n○〆Energy+9\nOnce per lessonNo dupe", - "○〆好印象消費4\n○〆元気+14\n○〆元気の": "○〆Good Impression Consumption 4\n○〆Energy +14\n○〆Energy's", - "○〆好印象消費4\n○〆元気+9\n○〆元気の": "○〆Good Impression Consumption 4\n○〆Energy +9\n○〆Energy of", - "○〆好調1ターン": "○〆In Good Condition1 turn", - "○〆好調2ターン": "○〆Good Condition2 Turns", - "○〆好調3ターン": "○〆Good Shape 3 turns", - "○〆好調3ターン\n○〆好調状態の場合、○〆集中+1": "○〆Good Shape3 turns\nIf in ○〆Good Shape, ○〆Focus+1", - "○〆好調3ターン\n○〆絶好調4ターン\nレッスン中1回 重複不可": "○〆Good Shape3 turns\n○〆Excellent condition4 turns\nOnce per lesson No dupe", - "○〆好調3ターン\n○〆集中+2\n体力が50%以上の場合、次のターン、スキルカードを引く\nレッスン中1回 重複不可": "○〆Good Shape3 turns\n○〆Focus+2\nIf stamina is 50% or more, draw a skill card next turn\nOnce per lessonNo dupe", - "○〆好調4ターン\n○〆好調状態の場合、○〆集中+1": "○〆Good Shape4 turns\nIf in ○〆Good Shape, ○〆Focus+1", - "○〆好調4ターン\n○〆絶好調5ターン\nレッスン中1回 重複不可": "○〆Good Shape4 turns\n○〆Excellent condition5 turns\nOnce per lesson No dupe", - "○〆好調4ターン\n○〆集中+3\n体力が50%以上の場合、次のターン、スキルカードを引く\nレッスン中1回 重複不可": "○〆Good Shape4 turns\n○〆Focus+3\nIf stamina is 50% or more, draw a skill card next turn\nOnce per lessonNo dupe", - "○〆好調4ターン\n次のターン、スキルカードを引く\nレッスン中1回 重複不可": "○〆Good Condition 4 turns\nDraw a Skill Card next turn\nOnce per lesson Cannot be duplicated", - "○〆好調4ターン\n次のターン、パラメータ+32\nレッスン中1回 重複不可": "○〆Good Shape4 turns\nNext turn, Param+32\nOnce per lessonNo dupe", - "○〆好調5ターン\nレッスン中1回 ": "○〆Good Shape5 turns\nOnce per lesson", - "○〆好調5ターン\n試験・ステージ中1回 ": "○〆Good Condition for 5 turns\nDuring Exam/Stage 1 time ", - "○〆好調5ターン\n次のターン、スキルカードを2枚引く\nレッスン中1回 重複不可": "○〆Good Condition 5 turns\nDraw 2 Skill Cards next turn\nOnce per lesson Cannot be duplicated", - "○〆好調7ターン\nレッスン中1回 ": "○〆Good Shape7 turns\nOnce per lesson", - "○〆好調7ターン\n試験・ステージ中1回 ": "○〆Good Condition 7 turns\nOnce during Exam/Stage ", - "○〆好調7ターン\n次のターン、パラメータ+40\nレッスン中1回 重複不可": "○〆Good Shape7 turns\nNext turn, Param+40\nOnce per lessonNo dupe", - "○〆好調が13ターン以上の場合除外にあるスキルカードを山札の下に移動": "If ○〆Good Condition lasts for 13 or more turns, move excluded skill cards to the bottom of the deck", - "○〆好調が3ターン以上の場合○〆絶好調4ターン": "If ○〆 good condition lasts 3 turns or more, ○〆 excellent condition 4 turns", - "○〆好調が3ターン以上の場合以降、ターン終了時、○〆集中": "○〆If in good condition for 3 or more turns, then ○〆Focus at the end of each turn", - "○〆好調が4ターン以上の場合○〆スキルカード使用数追加": "○〆Add skill card usage if good condition lasts 4 or more turns", - "○〆好調が4ターン以上の場合○〆消費体力減少3ターン": "If ○〆 good condition lasts 4 turns or more, ○〆 reduces stamina consumption 3 turns", - "○〆好調が4ターン以上の場合○〆消費体力減少6ターン": "If ○〆Good Condition lasts for 4 or more turns, ○〆Energy Consumption Decrease 6 turns", - "○〆好調が4ターン以上の場合○〆絶好調7ターン": "If ○〆Good Condition lasts for 4 or more turns, ○〆Excellent Condition 7 turns", - "○〆好調が4ターン以下の場合○〆不調5ターン": "○〆If in good condition for 4 turns or less ○〆In bad condition5 turns", - "○〆好調の効果ターンが増加後、○〆好調3ターン\n(レッスン内1回)": "After the effect turn of Good Shape increases, Good Shape3 turns\n(once per lesson)", - "○〆好調の効果ターンが増加後、○〆好調4ターン\n(レッスン内1回)": "After the effect turn of Good Shape increases, Good Shape4 turns\n(once per lesson)", - "○〆好調効果のスキルカード獲得時、ダンス上昇+6": "○〆When acquiring a skill card with Good Shape effect, Dance +6", - "○〆好調消費1ターン\n○〆元気+8\n次に使用するスキルカードの効果をもう1回発動(1回)\n○〆スキルカード使用数追加+1\nレッスン中1回 重複不可": "○〆Consume 1 Good Shape turn\n○〆Energy +8\nThe effect of the next skill card used activates one more time (once)\n○〆Skill card usage +1\nOnce per lessonNo dupe", - "○〆好調消費1ターン\n○〆集中+5\n○〆スキルカード使用数追加+1\n重複不可": "○〆Consume 1 Good Shape turn\n○〆Focus+5\n○〆Skill card usage +1\nNo dupe", - "○〆好調消費1ターン\nパラメータ+3(2回)\n○〆集中": "○〆Good Condition Consumption 1 Turn\nParameter +3 (2 times)\n○〆Focus", - "○〆好調消費1ターン\nパラメータ+4(2回)\n○〆集中": "○〆Good Condition Consumption 1 Turn\nParameter +4 (2 times)\n○〆Focus", - "○〆好調消費1ターン\n次に使用するスキルカードの効果をもう1回発動(1回)\n○〆スキルカード使用数追加+1\nレッスン中1回 重複不可": "○〆Consume 1 Good Shape turn\nThe effect of the next skill card used activates one more time (once)\n○〆Skill card usage +1\nOnce per lessonNo dupe", - "○〆好調消費2ターン\n○〆元気+2\n○〆集中+7\nレッスン中1回 ": "○〆Consume 2 Good Shape turns\n○〆Energy +2\n○〆Focus+7\nOnce per lesson", - "○〆好調消費2ターン\n○〆元気+4\n○〆集中+9\nレッスン中1回 ": "○〆Consume 2 Good Shape turns\n○〆Energy +4\n○〆Focus+9\nOnce per lesson", - "○〆好調消費2ターン\n○〆集中+4\n○〆スキルカード使用数追加+1\n重複不可": "○〆Consume 2 Good Shape turns\n○〆Focus+4\n○〆Skill card usage +1\nNo dupe", - "○〆好調状態でない場合眠気を山札のランダムな位置に○〆生成": "If you are not in ○〆 Good Shape, Drowsiness Card will be generated in a random position of the deck.", - "○〆好調状態でない場合○〆不安4ターン": "If not in ○〆 good condition, ○〆 anxiety 4 turns", - "○〆好調状態でない場合○〆弱気": "○〆Timid if not in good condition", - "○〆好調状態でない場合○〆手札減少": "If not in a ○〆Good Condition, ○〆Hand Decrease", - "○〆好調状態の場合○〆スキルカード使用数追加": "○〆Add skill card usage if in good condition", - "○〆好調状態の場合○〆ターン追加": "○〆Add turns if in good condition", - "○〆好調状態の場合○〆元気": "○〆In good condition ○〆Energetic", - "○〆好調状態の場合○〆好調1ターン": "If in Good Shape ○〆 Good Shape 1 turn", - "○〆好調状態の場合○〆好調2ターン": "If in Good Shape ○〆 Good Shape 2 turns", - "○〆好調状態の場合○〆好調3ターン": "If in ○〆Good Condition state, ○〆Good Condition3 Turns", - "○〆好調状態の場合○〆好調4ターン": "If in ○〆Good Condition state, ○〆Good Condition4 Turns", - "○〆好調状態の場合○〆集中": "○〆If in Good Condition, ○〆Focus", - "○〆好調状態の場合、使用可\n○〆絶好調2ターン\n次のターン、パラメータ+38\nレッスン中1回 重複不可": "Can be used if in ○〆Good Shape\n○〆Excellent Condition2 turns\nNext turn, Param+38\nOnce per lessonNo dupe", - "○〆好調状態の場合、使用可\n○〆絶好調3ターン\n次のターン、パラメータ+47\nレッスン中1回 重複不可": "Can be used if in ○〆Good Shape\n○〆Excellent Condition3 turns\nNext turn, Param+47\nOnce per lessonNo dupe", - "○〆好調状態の場合、使用可\nスコア+25\n": "If in Good Shape ○〆, usable\nScore +25\n", - "○〆好調状態の場合、使用可\nスコア+25\n試験・ステージ中1回 ": "Can be used if in ○〆 Good Shape\nScore +25\nOnce during the Exam or Stage ", - "○〆好調状態の場合、使用可\nスコア+25\n試験中1回 ": "If in ○〆 Good Shape, usable\nScore +25\n1 time during exam ", - "○〆好調状態の場合、使用可\nスコア+27\n": "If in Good Shape ○〆, usable\nScore +27\n", - "○〆好調状態の場合、使用可\nスコア+27\n試験・ステージ中1回 ": "Can be used if in ○〆 Good Shape\nScore +27\nOnce during the Exam or Stage ", - "○〆好調状態の場合、使用可\nスコア+27\n試験中1回 ": "If in ○〆 Good Shape, usable\nScore +27\nOnce during the exam ", - "○〆好調状態の場合、使用可\nスコア+34\n": "If in Good Shape ○〆, usable\nScore +34\n", - "○〆好調状態の場合、使用可\nスコア+34\n試験・ステージ中1回 ": "Can be used if in ○〆 Good Shape\nScore +34\nOnce during the Exam or Stage ", - "○〆好調状態の場合、使用可\nスコア+34\n試験中1回 ": "If in ○〆 Good Shape, usable\nScore +34\nOnce during the exam ", - "○〆好調状態の場合、使用可\nスコア+37\n": "If in Good Shape ○〆, usable\nScore +37\n", - "○〆好調状態の場合、使用可\nスコア+37\n試験・ステージ中1回 ": "Can be used if in ○〆 Good Shape\nScore +37\nOnce during the Exam or Stage ", - "○〆好調状態の場合、使用可\nスコア+37\n試験中1回 ": "If in ○〆 Good Shape, usable\nScore +37\nOnce during the exam ", - "○〆好調状態の場合、使用可\nスコア+38\n": "If in Good Shape ○〆, usable\nScore +38\n", - "○〆好調状態の場合、使用可\nスコア+38\n試験・ステージ中1回 ": "Can be used if in ○〆 Good Shape\nScore +38\nOnce during the Exam or Stage ", - "○〆好調状態の場合、使用可\nスコア+38\n試験中1回 ": "If in ○〆 Good Shape, usable\nScore +38\nOnce during the exam ", - "○〆好調状態の場合、使用可\nスコア+48\n": "If in Good Shape ○〆, usable\nScore +48\n", - "○〆好調状態の場合、使用可\nスコア+48\n試験・ステージ中1回 ": "Can be used if in ○〆 Good Shape\nScore +48\nOnce during the Exam or Stage ", - "○〆好調状態の場合、使用可\nスコア+48\n試験中1回 ": "If in ○〆 Good Shape, usable\nScore +48\nOnce during the exam ", - "○〆好調状態の場合、使用可\nスコア+49\n": "If in Good Shape ○〆, usable\nScore +49\n", - "○〆好調状態の場合、使用可\nスコア+49\n試験・ステージ中1回 ": "Can be used if in ○〆 Good Shape\nScore +49\nOnce during the Exam or Stage ", - "○〆好調状態の場合、使用可\nスコア+49\n試験中1回 ": "If in ○〆 Good Shape, usable\nScore +49\nOnce during the exam ", - "○〆好調状態の場合、使用可\nスコア+54\n": "If in Good Shape ○〆, usable\nScore +54\n", - "○〆好調状態の場合、使用可\nスコア+54\n試験・ステージ中1回 ": "Can be used if in ○〆 Good Shape\nScore +54\nOnce during the Exam or Stage ", - "○〆好調状態の場合、使用可\nスコア+54\n重複不可": "Available if in Good Shape ○〆\nScore +54\nNot duplicable", - "○〆好調状態の場合、使用可\nパラメータ+12\n○〆好調の": "○〆Can be used in good condition\nParameter +12\n○〆Good condition", - "○〆好調状態の場合、使用可\nパラメータ+25\n": "If in ○〆 Good Shape state, usable\nParameters +25\n", - "○〆好調状態の場合、使用可\nパラメータ+25\nレッスン中1回 ": "Can be used if in ○〆Good Shape\nParam +25\nOnce per lesson", - "○〆好調状態の場合、使用可\nパラメータ+25\n重複不可": "Can be used if in ○〆Good Shape\nParam +25\nNo dupe", - "○〆好調状態の場合、使用可\nパラメータ+27\n": "If in ○〆 Good Shape state, usable\nParameters +27\n", - "○〆好調状態の場合、使用可\nパラメータ+27\nレッスン中1回 ": "Can be used if in ○〆Good Shape\nParam +27\nOnce per lesson", - "○〆好調状態の場合、使用可\nパラメータ+27\n重複不可": "Can be used if in ○〆Good Shape\nParam +27\nNo dupe", - "○〆好調状態の場合、使用可\nパラメータ+34\n": "If in ○〆 Good Shape state, usable\nParameters +34\n", - "○〆好調状態の場合、使用可\nパラメータ+37\n": "If in ○〆 Good Shape state, usable\nParameters +37\n", - "○〆好調状態の場合、使用可\nパラメータ+37\nレッスン中1回 ": "Can be used if in ○〆Good Shape\nParam +37\nOnce per lesson", - "○〆好調状態の場合、使用可\nパラメータ+37\n重複不可": "Can be used if in ○〆Good Shape\nParam +37\nNo dupe", - "○〆好調状態の場合、使用可\nパラメータ+38\n": "If in ○〆 Good Shape state, usable\nParameters +38\n", - "○〆好調状態の場合、使用可\nパラメータ+38\nレッスン中1回 ": "Can be used if in ○〆Good Shape\nParam +38\nOnce per lesson", - "○〆好調状態の場合、使用可\nパラメータ+38\n重複不可": "Can be used if in ○〆Good Shape\nParam +38\nNo dupe", - "○〆好調状態の場合、使用可\nパラメータ+44\nレッスン中1回 ": "If in ○〆Good Condition state, usable\nParameter +44\nOnce during Lesson ", - "○〆好調状態の場合、使用可\nパラメータ+48\n": "If in ○〆 Good Shape state, usable\nParameters +48\n", - "○〆好調状態の場合、使用可\nパラメータ+49\n": "If in ○〆 Good Shape state, usable\nParameters +49\n", - "○〆好調状態の場合、使用可\nパラメータ+54\n": "If in ○〆 Good Shape state, usable\nParameters +54\n", - "○〆好調状態の場合、使用可\nパラメータ+54\nレッスン中1回 ": "Can be used if in ○〆Good Shape\nParam +54\nOnce per lesson", - "○〆好調状態の場合、使用可\nパラメータ+54\n重複不可": "Can be used if in ○〆Good Shape\nParam +54\nNo dupe", - "○〆好調状態の場合、使用可\nパラメータ+9\n○〆好調の": "○〆Can be used in good condition\nParameter +9\n○〆Good condition", - "○〆消耗体力3\n○〆元气的110%数值提升\n课程中1次": "○〆Consume 3 stamina\nIncrease Param by 110% of Energy\nOnce per lesson", - "○〆消費体力削減": "○〆Reduced stamina consumption", - "○〆消費体力増加16ターン": "○〆Energy Consumption Increase 16 turns", - "○〆消費体力減少3ターン": "○〆Reduced stamina consumption 3 turns", - "○〆消費体力減少5ターン": "Decrease stamina consumption 5 turns", - "○〆消費体力減少状態の場合○〆消費体力減少5ターン": "○〆Reduced stamina consumption 5 turns if in reduced stamina consumption state", - "○〆絶好調1ターン\n○〆元気+9": "○〆Excellent Condition 1 turn\n○〆Energy +9", - "○〆絶好調2ターン\n手札をすべて○〆レッスン中強化": "○〆Excellent Condition 2 turns\nEnhance all cards ○〆 during lessons", - "○〆絶好調2ターン\n手札をすべて○〆試験・ステージ中強化": "○〆Great Condition for 2 turns\nAll cards are ○〆Enhanced during Exam/Stage", - "○〆绝好调3回合\n此后,使用○〆主动技能卡时,○〆固定元气+2\n课程中1次不可重复": "○〆Excellent Condition for 3 turns\nAfterwards, when using an Active Skill Card, Fixed Energy +2\nOnce per lesson, No dupe", - "○〆绝好调4回合\n从此○〆使用主动技能卡时○〆固定元气+2\n课程中1次不可重复": "○〆Excellent Condition for 4 turns\nFrom now on, when using an Active Skill Card, Fixed Energy +2\nOnce per lesson, No dupe", - "○〆集中+3\n○〆好调2回合\n下一回合,手牌全部○〆课程中强化\n课程中1次不可重复": "○〆Focus+3\n○〆Good Shape for 2 turns\nNext turn, enhance all cards in hand during lesson\nOnce per lesson, No dupe", - "○〆集中+3\n○〆集中值达到3以上时○〆好调3回合": "○〆Focus+3\nIf Focus is 3 or higher, Good Shape for 3 turns", - "○〆集中+3\n从此○〆使用主动技能卡时○〆集中+1\n课程中1次不可重复": "○〆Focus+3\nFrom now on, when using an Active Skill Card, Focus+1\nOnce per lesson, No dupe", - "○〆集中+4\n○〆好调2回合\n○〆体力消耗减少2回合\n课程中1次不可重复": "○〆Focus+4\n○〆Good Shape for 2 turns\n○〆Reduce stamina consumption for 2 turns\nOnce per lesson, No dupe", - "○〆集中+4\n○〆好调4回合\n下一回合手牌全部○〆课程中强化\n课程中1次不可重复": "○〆Focus+4\n○〆Good Shape for 4 turns\nNext turn, enhance all cards in hand during lesson\nOnce per lesson, No dupe", - "○〆集中+4\n体力恢复4\n课程中1次不可重复": "○〆Focus+4\nStamina recovery 4\nOnce per lesson, No dupe", - "○〆集中+5\n○〆好调3回合\n○〆消耗体力减少3回合\n课程中1次不可重复": "○〆Focus+5\n○〆Good Shape for 3 turns\n○〆Reduce stamina consumption for 3 turns\nOnce per lesson, No dupe", - "○〆集中+5\n体力回复5\n课程中1次不可重复": "○〆Focus+5\nStamina recovery 5\nOnce per lesson, No dupe", - "○〆集中+1": "○〆 Focus+1", - "○〆集中+1\n以降、ターン終了時○〆集中が3以上の場合、○〆集中+2\nレッスン中1回 重複不可": "○〆Focus+1\nAfterwards, if ○〆Focus is 3 or higher at the end of the turn, ○〆Focus+2\nOnce per lessonNo dupe", - "○〆集中+2": "○〆 Focus+2", - "○〆集中+2\n○〆集中が3以上の場合、○〆好調3ターン": "○〆Focus+2\nIf ○〆Focus is 3 or higher, ○〆Good Shape3 turns", - "○〆集中+2\n以降、○〆アクティブスキルカード使用時、○〆集中+1\nレッスン中1回 重複不可": "○〆Focus+2\nAfterwards, when using ○〆Active Skill Card, ○〆Focus+1\nOnce per lessonNo dupe", - "○〆集中+3": "○〆Focus +3", - "○〆集中が10以上の場合○〆集中": "If ○〆 focus is 10 or more ○〆 focus", - "○〆集中が11以上の場合○〆集中": "If ○〆 Focus is 11 or more, ○〆 Focus", - "○〆集中が11以上の場合以降、ターン終了時、スコア": "If ○〆Focus is 11 or above, at the end of each turn, score", - "○〆集中が12以下の場合体力減少": "If ○〆Focus is 12 or less, decrease stamina", - "○〆集中が13以上の場合○〆好調5ターン": "○〆Good Condition for 5 turns if ○〆Focus is 13 or above", - "○〆集中が14以上の場合○〆好調3ターン": "○〆Good Condition for 3 turns if ○〆Focus is 14 or above", - "○〆集中が14以上の場合○〆集中": "If ○〆Focus is 14 or more, ○〆Focus", - "○〆集中が15以上の場合体力回復": "○〆 If Focus is 15 or more, Stamina Recovery", - "○〆集中が17以上の場合○〆集中": "○〆Focus if ○〆Focus is 17 or above", - "○〆集中が18以上の場合○〆集中": "If ○〆 Focus is 18 or more, ○〆 Focus", - "○〆集中が1以上の場合○〆好調1ターン": "If ○〆 Focus is 1 or more, ○〆 in Good Shape for 1 turns", - "○〆集中が1以上の場合○〆好調2ターン": "If ○〆 Focus is 1 or more, ○〆 in Good Shape for 2 turns", - "○〆集中が1以上の場合○〆好調3ターン": "If ○〆 Focus is 1 or more, ○〆 in Good Shape for 3 turns", - "○〆集中が1以上の場合○〆集中": "If ○〆 Focus is 1 or more, ○〆 Focus", - "○〆集中が1以下の場合○〆弱気": "○〆 If Focus is 1 or less, ○〆 Weak", - "○〆集中が1以下の場合体力減少": "If ○〆 Focus is 1 or less, decrease HP", - "○〆集中が22以上の場合○〆集中": "If ○〆Focus is 22 or above, ○〆Focus", - "○〆集中が26以上の場合○〆集中": "If ○〆Focus is 26 or above, ○〆Focus", - "○〆集中が29以上の場合○〆集中": "If ○〆Focus is 29 or more, ○〆Focus", - "○〆集中が2以上の場合○〆好調2ターン": "○〆Good Condition for 2 Turns if ○〆Focus is 2 or More", - "○〆集中が2以上の場合○〆好調3ターン": "If ○〆 Focus is 2 or more, ○〆 in Good Shape for 3 turns", - "○〆集中が2以上の場合○〆好調6ターン": "If ○〆Focus is 2 or above, ○〆Good Condition6 Turns", - "○〆集中が2以上の場合○〆集中": "If ○〆 Focus is 2 or more, ○〆 Focus", - "○〆集中が2以下の場合体力減少": "If ○〆 Focus is 2 or less, decrease HP", - "○〆集中が3以上の場合○〆好調3ターン": "If ○〆 Focus is 3 or more, ○〆 in Good Shape for 3 turns", - "○〆集中が3以上の場合○〆好調9ターン": "If ○〆Focus is 3 or above, ○〆Good Condition9 Turns", - "○〆集中が3以上の場合○〆消費体力削減": "If ○〆Focus is 3 or more, ○〆Energy Consumption Reduction", - "○〆集中が3以上の場合○〆集中": "If ○〆 Focus is 3 or more, ○〆 Focus", - "○〆集中が3以下の場合○〆スランプ1ターン": "If ○〆Focus is 3 or below, ○〆Slump1 Turn", - "○〆集中が3以下の場合○〆消費体力増加1ターン": "Increase in consumption HP 1 turn when ○〆 focus is 3 or less", - "○〆集中が3以下の場合体力減少": "If ○〆 Focus is 3 or less, decrease HP", - "○〆集中が4以上の場合○〆好調3ターン": "If ○〆 Focus is 4 or more, ○〆 in Good Shape for 3 turns", - "○〆集中が4以上の場合○〆集中": "If ○〆 Focus is 4 or more, ○〆 Focus", - "○〆集中が4以下の場合体力減少": "If ○〆 Focus is 4 or less, decrease HP", - "○〆集中が5以上の場合○〆ターン追加": "○〆Add turns if focus is 5 or more", - "○〆集中が5以上の場合○〆集中": "If ○〆 Focus is 5 or more, ○〆 Focus", - "○〆集中が5以下の場合○〆消費体力増加2ターン": "○〆Increased stamina consumption for 2 turns if ○〆Focus is 5 or below", - "○〆集中が5以下の場合体力減少": "If ○〆 Focus is 5 or less, decrease HP", - "○〆集中が6以上の場合○〆集中": "If ○〆 Focus is 6 or more, ○〆 Focus", - "○〆集中が7以上の場合○〆集中": "If ○〆 Focus is 7 or more, ○〆 Focus", - "○〆集中が7以下の場合○〆不調5ターン": "If ○〆Focus is 7 or below, ○〆Bad Condition5 Turns", - "○〆集中が8以上の場合○〆スコア上昇量増加": "If ○〆Focus is 8 or above, ○〆Score Increase", - "○〆集中が8以上の場合○〆集中": "If ○〆 Focus is 8 or more, ○〆 Focus", - "○〆集中が8以下の場合○〆元気増加無効3ターン": "○〆 If Focus is 8 or less, ○〆 Energy Increase Invalid 3 Turns", - "○〆集中が8以下の場合体力減少": "If ○〆Focus is 8 or below, stamina decreases", - "○〆集中が9以上の場合○〆集中": "If ○〆 Focus is 9 or more, ○〆 Focus", - "○〆集中が9以下の場合眠気を山札のランダムな位置に○〆生成": "If ○〆Focus is 9 or less, generate ○〆Drowsiness at a random position in the deck", - "○〆集中が増加後、○〆集中+2\n(レッスン内2回)": "After focus increases, Focus+2\n(2 times per lesson)", - "○〆集中が増加後体力が50%以上の場合、○〆集中+2\n(レッスン内2回)": "After focus increases, if stamina is 50% or more, Focus+2\n(2 times per lesson)", - "○〆集中効果のスキルカード獲得時、ボーカル上昇+6": "○〆When a Skill Card with Focus Effect is Obtained, Vocal Increase +6", - "○〆集中消耗2\n数值+6\n○〆好调3回合\n○〆技能卡使用数增加+1\n不可重复": "○〆Consume 2 Focus\nParam +6\n○〆Good Shape for 3 turns\n○〆Skill card usage \nNo dupe", - "○〆集中消耗3\n○〆绝好调4回合\n○〆体力消耗减少2回合\n○〆技能卡使用数增加+1\n课程中1次不可重复": "○〆Consume 3 Focus\n○〆Excellent Condition for 4 turns\n○〆Reduce HP consumption for 2 turns\n○〆Skill card usage \nOnce per lesson, No dupe", - "○〆集中消耗3\n○〆绝好调5回合\n○〆消耗体力减少5回合\n○〆技能卡使用数增加+1\n课程中1次不可重复": "○〆Consume 3 Focus\n○〆Excellent Condition for 5 turns\n○〆Reduce HP consumption for 5 turns\n○〆Skill card usage \nOnce per lesson, No dupe", - "○〆集中消耗3\n数值+6\n○〆好调2回合\n○〆技能卡使用数增加+1\n不可重复": "○〆Consume 3 Focus\nParam +6\n○〆Good Shape for 2 turns\n○〆Skill card usage \nNo dupe", - "○〆集中消費2\n次のターン、スキルカードを引く\n以降、○〆アクティブスキルカード使用時、パラメータ": "○〆Focus Consumption 2\nDraw a Skill Card next turn\nFrom then on, when using ○〆Active Skill Card, Parameter", - "○〆集中消費3\nパラメータ+25○〆元気+15\n○〆元気増加無効2ターン\nレッスン中1回 ": "○〆Focus Consumption 3\nParameter +25○〆Energy +15\n○〆Energy Increase Invalid 2 Turns\nDuring Lesson 1 Time ", - "○〆集中消費3\nパラメータ+40○〆元気+15\n○〆元気増加無効2ターン\nレッスン中1回 ": "○〆Focus Consumption 3\nParameter +40○〆Energy +15\n○〆Energy Increase Invalid 2 Turns\nDuring Lesson 1 Time ", - "○〆集中消費3\n以降、○〆アクティブスキルカード使用時、パラメータ": "○〆Focus Consumption 3\nAfterward, when using an Active Skill Card, Parameter", - "「○〆好印象」や「○〆やる気」を活用して育成するプラン": "Plans utilizing '○〆Good Impression' or '○〆Motivation' for development", - "「○〆好調」や「○〆集中」を活用して育成するプラン": "Plans utilizing '○〆Good Shape' or '○〆Focus' for development", - "【ダンスレッスン・ダンスターンのみ】○〆アクティブスキルカード使用時、体力回復": "[Dance Lesson・Dance Turns Only] Stamina Recovery when using ○〆 Active Skill Card", - "【ダンスレッスン・ダンスターンのみ】ターン開始時、○〆やる気の": "[Dance Lesson / Dance Turn Only] At Turn Start, ○〆Motivation of", - "【ダンスレッスン・ダンスターンのみ】ターン開始時、○〆スキルカード使用数追加+1\n(レッスン内1回)": "[Dance lesson & Dance turn only] At the start of the turn, Skill card usage +1\n(once per lesson)", - "【ダンスレッスン・ダンスターンのみ】ターン開始時、○〆パラメータ上昇量増加50%1ターン)\n(レッスン内3回)": "[Dance lesson & Dance turn only] At the start of the turn, Parameter increase by 50%(1 turn)\n(3 times per lesson)", - "【ダンスレッスン・ダンスターンのみ】ターン開始時、スキルカードを引く\n○〆固定元気": "【Dance Lesson・Dance Turn Only】At the start of the turn, draw a skill card\n○〆Fixed Energy", - "【ビジュアルレッスン・ビジュアルターンのみ】○〆アクティブスキルカード使用時、体力回復2\n(レッスン内3回)": "[Visual lesson & Visual turn only] When using an active skill card, Stamina recovery 2\n(3 times per lesson)", - "【ビジュアルレッスン・ビジュアルターンのみ】ターン開始時、○〆スキルカード使用数追加+1\n(レッスン内1回)": "[Visual lesson & Visual turn only] At the start of the turn, Skill card usage +1\n(once per lesson)", - "【ビジュアルレッスン・ビジュアルターンのみ】ターン開始時、○〆パラメータ上昇量増加50%1ターン)\n(レッスン内3回)": "[Visual lesson & Visual turn only] At the start of the turn, Parameter increase by 50%(1 turn)\n(3 times per lesson)", - "【ビジュアルレッスン・ビジュアルターンのみ】ターン開始時、○〆固定元気+2": "[Visual lesson & Visual turn only] At the start of the turn, Fixed Energy +2", - "【ボーカルレッスン・ボーカルターンのみ】○〆アクティブスキルカード使用時、体力回復2\n(レッスン内3回)": "[Vocal lesson & Vocal turn only] When using an active skill card, Stamina recovery 2\n(3 times per lesson)", - "【ボーカルレッスン・ボーカルターンのみ】ターン開始時、○〆スキルカード使用数追加+1\n(レッスン内1回)": "[Vocal lesson & Vocal turn only] At the start of the turn, Skill card usage +1\n(once per lesson)", - "【ボーカルレッスン・ボーカルターンのみ】ターン開始時、○〆集中": "[Vocal Lesson・Vocal Turn Only] At the start of the turn, ○〆Focus", - "【ボーカルレッスン・ボーカルターンのみ】ターン開始時、スキルカードを引く\n○〆固定元気+2\n(レッスン内3回)": "[Vocal lesson & Vocal turn only] At the start of the turn, draw a skill card\nFixed Energy +2\n(3 times per lesson)", - "【撮影】確認メッセージの表示": "[Photography] Display confirmation message", - "お出かけ終了時、ダンス上昇+": "At the end of Going Out, Dance +", - "お出かけ終了時、ダンス上昇+1": "At the end of Going Out, Dance +1", - "お出かけ終了時、ダンス上昇+2": "At the end of Going Out, Dance +2", - "お出かけ終了時、ダンス上昇+3": "At the end of Going Out, Dance +3", - "お出かけ終了時、ダンス上昇+4": "At the end of Going Out, Dance +4", - "お出かけ終了時、ダンス上昇+5": "At the end of Going Out, Dance +5", - "お出かけ終了時、ビジュアル上昇+": "At the end of Going Out, Visual +", - "お出かけ終了時、ビジュアル上昇+1": "At the end of Going Out, Visual +1", - "お出かけ終了時、ビジュアル上昇+2": "At the end of Going Out, Visual +2", - "お出かけ終了時、ビジュアル上昇+3": "At the end of Going Out, Visual +3", - "お出かけ終了時、ビジュアル上昇+4": "At the end of Going Out, Visual +4", - "お出かけ終了時、ビジュアル上昇+5": "At the end of Going Out, Visual +5", - "お出かけ終了時、ボーカル上昇+": "At the end of Going Out, Vocal +", - "お出かけ終了時、ボーカル上昇+1": "At the end of Going Out, Vocal +1", - "お出かけ終了時、ボーカル上昇+2": "At the end of Going Out, Vocal +2", - "お出かけ終了時、ボーカル上昇+3": "At the end of Going Out, Vocal +3", - "お出かけ終了時、ボーカル上昇+4": "At the end of Going Out, Vocal +4", - "お出かけ終了時、ボーカル上昇+5": "At the end of Going Out, Vocal +5", - "このサポートカードのイベントによるパラメータ上昇を": "Parameter increase from this support card's event", - "このサポートカードのイベントによるパラメータ上昇を50%増加": "Increase parameter boost from this Support Card's events by 50%", - "このサポートカードのイベントによるパラメータ上昇を75%増加": "Increases the parameter rise from this support card's event by 75%", - "このサポートカードのイベントによる体力回復量を": "HP recovery amount from this support card's event", - "このサポートカードのレッスンサポート発生率を": "Increases the lesson support rate of this support card", - "このサポートカードのレッスンサポート発生率を1.7%増加": "Increases the lesson support occurrence rate of this support card by 1.7%", - "このサポートカードのレッスンサポート発生率を2%増加": "Increases the lesson support rate of this support card by 2%", - "の確率で○〆好調1ターン": "chance that you will be in ○〆Good Shape for 1 turns", - "の確率で○〆好調2ターン": "chance that you will be in ○〆Good Shape for 2 turns", - "の確率で○〆好調3ターン": "chance that you will be in ○〆Good Shape for 3 turns", - "の確率で○〆消費体力減少1ターン": "Chance of reducing stamina consumed by 1 turn", - "の確率で○〆消費体力減少2ターン": "Chance of reducing stamina consumed by 2 turn", - "の確率で○〆消費体力減少3ターン": "Chance of reducing stamina consumed by 3 turn", - "の確率で○〆集中": "chance that ○〆 Focus", - "の確率で体力回復": "Chance of recovering HP", - "エアロビクス": "Aerobics", - "スキルカードが選択されてません": "Skill card not selected", - "スキルカードが除外に移動した時、体力回復": "Recover energy when a skill card is moved to exclusion", - "スキルカードの消費体力を減少 ": "Reduces Stamina Consumption of Skill Card", - "スキルカードをプロデュース終了までデッキから削除": "Remove Skill Card from Deck Until End of Production", - "スキルカードをプロデュース終了まで強化": "Enhancement of skill cards until the end of production", - "スキルカードを選択して強化": "Select skill card to strengthen", - "スキルカード使用後○〆やる気が3以上の場合、○〆やる気+2\n(レッスン内1回)": "After using a skill card, if Motivation is 3 or more, Motivation+2\n(once per lesson)", - "スキルカード使用後○〆やる気が3以上の場合、○〆やる気+3\n(レッスン内1回)": "After using a skill card, if Motivation is 3 or more, Motivation+3\n(once per lesson)", - "スキルカード使用後○〆好印象が6以上の場合、○〆好印象+3\n○〆スキルカード使用数追加+1\n(レッスン内1回)": "After using a skill card, if Good Impression is 6 or more, Good Impression +3\nSkill card usage +1\n(once per lesson)", - "スキルカード使用後○〆好印象が6以上の場合、○〆好印象+5\n○〆スキルカード使用数追加+1\n(レッスン内1回)": "After using a skill card, if Good Impression is 6 or more, Good Impression +5\nSkill card usage +1\n(once per lesson)", - "スキルカード使用時○〆集中が5以上の場合、○〆スキルカード使用数追加+1\n○〆集中+1\n(レッスン内1回)": "When using a skill card, if focus is 5 or more, skill card usage +1\nFocus +1\n(once per lesson)", - "スキルカード使用時○〆集中が5以上の場合、○〆スキルカード使用数追加+1\n○〆集中+3\n(レッスン内1回)": "When using a skill card, if focus is 5 or more, skill card usage +1\nFocus +3\n(once per lesson)", - "スキルカード強化時、ダンス上昇+": "Dance increase when strengthening skill card+", - "スキルカード強化時、ダンス上昇+3": "When enhancing skill cards, dance increase +3", - "スキルカード強化時、ビジュアル上昇+": "Visual increase when strengthening skill card+", - "スキルカード強化時、ビジュアル上昇+2": "Visual Increase +2 when Skill Card is Enhanced", - "スキルカード強化時、ボーカル上昇+": "Vocal increase when strengthening skill card+", - "スキルカード強化時ボーカルが400以上の場合、Pポイント+15": "If vocal is 400 or more when enhancing skill card, P-Points +15", - "スコア+10": "Score +10", - "スコア+10(2回)\n試験・ステージ中1回 ": "Score +10 (2 times)\nOnce during Exam/Stage ", - "スコア+10(2回)\n試験中1回 ": "Score +10 (2 times)\nOnce during exam", - "スコア+11\n○〆集中": "Score +11\n○〆 Focus", - "スコア+12○〆元気+10": "Score +12 ○〆Energy +10", - "スコア+12○〆元気+7\n○〆集中": "Score +12 ○〆 energy +7\n○〆 Focus", - "スコア+12(2回)\n試験・ステージ中1回 ": "Score +12 (2 times)\nOnce during Exam/Stage ", - "スコア+13\n○〆集中が6以上の場合、スコア": "Score +13\nIf ○〆 Focus is 6 or more, Score", - "スコア+14": "Score +14", - "スコア+15\n○〆集中": "Score +15\n○〆Focus", - "スコア+15\n○〆集中が3以上の場合、スコア": "Score +15\nIf ○〆 Focus is 3 or more, Score", - "スコア+18\n試験・ステージ中1回 ": "Score +18\nOnce During Exam/Stage ", - "スコア+18\n○〆好調状態の場合、スコア": "Score +18\nIf in a ○〆Good Condition, score", - "スコア+25\n試験・ステージ中1回 ": "Score +25\nOnce during the Exam or Stage ", - "スコア+27\n試験・ステージ中1回 ": "Score +27\nOnce during the Exam or Stage ", - "スコア+2○〆元気+2": "Score +2 ○〆 energy +2", - "スコア+34\n試験・ステージ中1回 ": "Score +34\nOnce during the Exam or Stage ", - "スコア+34\n試験中1回 ": "Score +34\n1 time during exam ", - "スコア+37\n試験・ステージ中1回 ": "Score +37\nOnce during the Exam or Stage ", - "スコア+38\n試験・ステージ中1回 ": "Score +38\nOnce during the Exam or Stage ", - "スコア+48\n試験・ステージ中1回 ": "Score +48\nOnce during the Exam or Stage ", - "スコア+49\n試験・ステージ中1回 ": "Score +49\nOnce during the Exam or Stage ", - "スコア+5\n○〆好調3ターン": "Score +5\n○〆 Good Shape 3 turns", - "スコア+54\n試験・ステージ中1回 ": "Score +54\nOnce during the Exam or Stage ", - "スコア+6\n○〆好調2ターン": "Score +6\n○〆In good condition2 turns", - "スコア+6\n○〆好調状態の場合、○〆集中": "Score +6\n○〆 If in good condition, ○〆 Focus", - "スコア+6\n○〆集中": "Score +6\n○〆 Focus", - "スコア+6○〆元気+4": "Score +6 ○〆Energy +4", - "スコア+7\n○〆好印象": "Score +7\n○〆Good Impression", - "スコア+8○〆元気+7": "Score +8 ○〆Energy +7", - "スコア+8(2回)\n試験・ステージ中1回 ": "Score +8 (2 times)\nDuring Exam/Stage 1 time ", - "スコア+8(2回)\n試験中1回 ": "Score +8 (2 times)\nOnce during the exam ", - "スコア+9": "Score +9", - "スコア+9\n○〆好印象": "Score +9\nGood impression", - "スコア+9\n○〆好調3ターン": "Score +9\n○〆 Good Shape 3 turns", - "スコア+9\n○〆好調4ターン": "Score +9\n○〆Good Condition4 Turns", - "スコア+9\n○〆好調状態の場合、○〆集中": "Score +9\n○〆Focus if in ○〆Good Condition", - "スコア+9\n○〆集中": "Score +9\n○〆Focus", - "スコアが11000以上の場合○〆スコア上昇量増加": "If score is 11000 or more, ○〆Increase in Score Gain", - "スコアが1500以上の場合○〆スキルカード使用数追加": "○〆Add skill card usage if score is 1500 or more", - "スコアが1500未満の場合○〆不調5ターン": "If the score is below 1500, ○〆 poor condition 5 turns", - "スコアが1600未満の場合○〆スランプ1ターン": "If score is below 1600 ○〆Slump1 turn", - "スコアが1700未満の場合○〆不調5ターン": "○〆Poor condition 5 turns if score is below 1700", - "スコアが1700未満の場合○〆元気増加無効3ターン": "○〆Energy increase disabled 3 turns if score is below 1700", - "スコアが1800以上の場合○〆消費体力減少3ターン": "If the score is 1800 or more, ○〆 reduces stamina consumption 3 turns", - "スコアが1800未満の場合○〆不調5ターン": "If score is less than 1800, ○〆Poor Condition 5 turns", - "スコアが2100以上の場合○〆消費体力減少3ターン": "If score is 2100 or more, ○〆Energy Consumption Decrease 3 turns", - "スコアが2400以上の場合○〆消費体力減少5ターン": "If the score is 2400 or more, ○〆 reduces stamina consumption 5 turns", - "スコアが2400未満の場合○〆不調4ターン": "○〆Poor condition 4 turns if score is below 2400", - "スコアが2500以上の場合○〆絶好調5ターン": "If the score is 2500 or more, ○〆 excellent condition 5 turns", - "スコアが2800以上の場合以降、ターン終了時、スコア": "If score is 2800 or more, then score at the end of each turn", - "スコアが3000未満の場合○〆不調4ターン": "○〆Poor condition 4 turns if score is below 3000", - "スコアが3200以上の場合○〆絶好調5ターン": "If score is 3200 or more, ○〆Excellent Condition 5 turns", - "スコアが3200以上の場合以降、ターン終了時、スコア": "If the score is 3200 or more, thereafter, at the end of the turn, score", - "スコアが3600以上の場合○〆消費体力減少5ターン": "If score is 3600 or more, ○〆Energy Consumption Decrease 5 turns", - "スコアが3600以上の場合スコア": "If the score is 3600 or more, score", - "スコアが3800以上の場合体力回復": "Recover stamina if score is 3800 or more", - "スコアが4000以上の場合○〆スコア上昇量増加": "If the score is 4000 or more, ○〆 score increase amount increases", - "スコアが4000以上の場合スコア": "Score if score is 4000 or more", - "スコアが4900未満の場合○〆不調4ターン": "If score is less than 4900, ○〆Poor Condition 4 turns", - "スコアが6800以上の場合以降、ターン終了時、スコア": "If score is 6800 or more, then at the end of each turn, score", - "スコアが6800未満の場合○〆不調4ターン": "If the score is below 6800, ○〆 poor condition 4 turns", - "スコアが8600以上の場合スコア": "Score if 8600 or more", - "スコアが9800以上の場合スコア": "Score if 9800 or more", - "スコア上昇効果を主とするスキルカード": "Skill Card Primarily Increasing Score Effect", - "スコア上昇量を": "Increase Score Amount by", - "スコア上昇量を50%増加 ": "Increase score gain by 50%", - "スコア上昇量を50%増加 3 turns": "Increase Score Amount by 50% 3 turns", - "スコア上昇量を50%増加 7 turns": "Increase score gain by 50% 7 turns", - "ターン終了時○〆元気が7以上の場合、○〆好印象+4\n(レッスン内1回)": "If energy is 7 or more at the end of the turn, Good Impression+4\n(once per lesson)", - "ターン終了時○〆元気が7以上の場合、○〆好印象+5\n(レッスン内1回)": "If energy is 7 or more at the end of the turn, Good Impression+5\n(once per lesson)", - "ターン終了時○〆元気が7以上の場合、○〆好印象1.5倍\n○〆好印象の100%分パラメータ上昇\n(レッスン内1回)": "If energy is 7 or more at the end of the turn, Good Impression 1.5 times\nParameter increase by 100% of Good Impression\n(once per lesson)", - "ターン終了時○〆元気が7以上の場合、○〆好印象1.5倍\n○〆好印象の30%分パラメータ上昇\n(レッスン内1回)": "If energy is 7 or more at the end of the turn, Good Impression 1.5 times\nParameter increase by 30% of Good Impression\n(once per lesson)", - "ターン終了時○〆好印象が10以上の場合、○〆好印象の100%分パラメータ上昇\n○〆元気+3\n(レッスン内2回)": "If good impression is 10 or more at the end of the turn, Parameter increase by 100% of Good Impression\nEnergy +3\n(2 times per lesson)", - "ターン終了時○〆好印象が10以上の場合、○〆好印象の100%分パラメータ上昇\n○〆元気+3\n(レッスン内3回)": "If good impression is 10 or more at the end of the turn, Parameter increase by 100% of Good Impression\nEnergy +3\n(3 times per lesson)", - "ターン終了時○〆好印象が6以上の場合、○〆好印象+2\n(レッスン内2回)": "If good impression is 6 or more at the end of the turn, Good Impression+2\n(2 times per lesson)", - "ターン終了時○〆好印象が6以上の場合、○〆好印象+2\n(レッスン内3回)": "If good impression is 6 or more at the end of the turn, Good Impression+2\n(3 times per lesson)", - "ターン終了時○〆好調が3ターン以上の場合、○〆好調2ターン\n(レッスン内4回)": "If ○〆Motivation is 3 turns or more at the end of the turn, ○〆Motivation 2 turns\n(4 times per lesson)", - "ターン終了時○〆好調が6ターン以上の場合、○〆好調2ターン\n(レッスン内3回)": "If ○〆Motivation is 6 turns or more at the end of the turn, ○〆Motivation 2 turns\n(3 times per lesson)", - "ターン終了時、パラメータを上昇。ターン開始時、好印象が1減少": "Increase parameters at the end of turn. Decrease 1 Good Impression at the start of turn", - "ターン終了時、好印象1ごとにスコアを1上昇。ターン開始時、好印象が1減少": "At the end of the turn, increase score by 1 for each favorable impression. At the start of the turn, decrease favorable impression by 1", - "ターン終了時体力が50%以上の場合、○〆好印象+3\n(レッスン内1回)": "If stamina is 50% or more at the end of the turn, Good Impression+3\n(once per lesson)", - "ターン終了時体力が50%以上の場合、○〆好印象+4\n(レッスン内1回)": "If stamina is 50% or more at the end of the turn, Good Impression+4\n(once per lesson)", - "ターン追加": "Additional Turn", - "ターン開始時○〆やる気が5以上の場合、○〆スキルカード使用数追加+1\n○〆やる気+3\n(レッスン内1回)": "If motivation is 5 or more at the start of the turn, skill card usage +1\nMotivation +3\n(once per lesson)", - "ターン開始時○〆元気が0の場合、体力減少1\n○〆集中+3\n(レッスン内2回)": "If Energy is 0 at the start of the turn, Stamina decreases1\nFocus+3\n(2 times per lesson)", - "ターン開始時○〆元気が0の場合、体力減少1\n○〆集中+4\n(レッスン内2回)": "If Energy is 0 at the start of the turn, Stamina decreases1\nFocus+4\n(2 times per lesson)", - "ターン開始時○〆元気が7以上の場合、○〆やる気+5\n(レッスン内1回)": "If energy is 7 or more at the start of the turn, Motivation+5\n(once per lesson)", - "ターン開始時○〆元気が7以上の場合、○〆やる気+6\n(レッスン内1回)": "If energy is 7 or more at the start of the turn, Motivation+6\n(once per lesson)", - "ターン開始時○〆好印象が3以上の場合、○〆スキルカード使用数追加+1\n○〆好印象+3\n(レッスン内1回)": "If good impression is 3 or more at the start of the turn, skill card usage +1\nGood Impression +3\n(once per lesson)", - "ターン開始時○〆好印象が6以上の場合、体力回復": "If ○〆Good Impression is 6 or more at the start of the turn, recover stamina", - "ターン開始時○〆好調状態の場合、○〆スキルカード使用数追加": "At the start of the turn, if ○〆 in Good Shape, add ○〆 skill card usage", - "ターン開始時○〆好調状態の場合、○〆スキルカード使用数追加+1\n○〆好調2ターン\n(レッスン内1回)": "If in Good Shape at the start of the turn, skill card usage +1\nGood Shape +2 turns\n(once per lesson)", - "ターン開始時○〆好調状態の場合、○〆元気+12\n(レッスン内1回)": "If in Good Shape at the start of the turn, Energy+12\n(once per lesson)", - "ターン開始時○〆好調状態の場合、○〆元気+9\n(レッスン内1回)": "If in Good Shape at the start of the turn, Energy+9\n(once per lesson)", - "ターン開始時○〆好調状態の場合、○〆集中+1\n(レッスン内2回)": "If in Good Shape at the start of the turn, Focus+1\n(2 times per lesson)", - "ターン開始時○〆好調状態の場合、○〆集中+2\n○〆元気+1\n(レッスン内2回)": "If in Good Shape at the start of the turn, Focus +2\nEnergy +1\n(2 times per lesson)", - "ターン開始時○〆好調状態の場合、○〆集中+2\n(レッスン内2回)": "If in Good Shape at the start of the turn, Focus+2\n(2 times per lesson)", - "ターン開始時○〆好調状態の場合、○〆集中+3\n○〆元気+1\n(レッスン内2回)": "If in Good Shape at the start of the turn, Focus +3\nEnergy +1\n(2 times per lesson)", - "ターン開始時○〆好調状態の場合、パラメータ+11\n(レッスン内1回)": "If in Good Shape at the start of the turn, Parameter+11\n(once per lesson)", - "ターン開始時○〆好調状態の場合、パラメータ+6\n(レッスン内1回)": "If in Good Shape at the start of the turn, Parameter+6\n(once per lesson)", - "ターン開始時○〆消費体力減少状態の場合、○〆絶好調1ターン\nスキルカードを引く\n(レッスン内2回)": "At the start of the turn, if in reduced stamina consumption state, ○〆Excellent condition1 turn\nDraw a skill card\n(2 times within the lesson)", - "ターン開始時○〆消費体力減少状態の場合、○〆絶好調1ターン\nスキルカードを引く\n(レッスン内3回)": "At the start of the turn, if in reduced stamina consumption state, ○〆Excellent condition1 turn\nDraw a skill card\n(3 times within the lesson)", - "ターン開始時○〆集中が3以上の場合、○〆元気": "At the start of the turn, if focus is 3 or more, gain energy", - "ターン開始時○〆集中が3以上の場合、○〆集中+4\n(レッスン内1回)": "If focus is 3 or more at the start of the turn, Focus+4\n(once per lesson)", - "ターン開始時○〆集中が3以上の場合、○〆集中+6\n(レッスン内1回)": "If focus is 3 or more at the start of the turn, Focus+6\n(once per lesson)", - "ターン開始時○〆集中が5以上の場合、○〆スキルカード使用数追加+1\n○〆集中+2\n(レッスン内1回)": "If focus is 5 or more at the start of the turn, skill card usage +1\nFocus +2\n(once per lesson)", - "ターン開始時○〆集中が5以上の場合、体力回復2\n(レッスン内3回)": "If focus is 5 or more at the start of the turn, Stamina Recovery2\n(3 times per lesson)", - "ターン開始時○〆集中が5以上の場合、体力回復2\n(レッスン内4回)": "If focus is 5 or more at the start of the turn, Stamina Recovery2\n(4 times per lesson)", - "ターン開始時、○〆集中+1\n(レッスン内2回)": "At the start of the turn, Focus+1\n(2 times per lesson)", - "ターン開始時、○〆集中+1\n(レッスン内3回)": "At the start of the turn, Focus+1\n(3 times per lesson)", - "ターン開始時に引くスキルカードが": "Skill cards drawn at the start of the turn are", - "ターン開始時体力が50%以下の場合、○〆集中": "When Stamina is 50% or less at the start of the turn, ○〆Focus", - "ターン開始時最終ターンの場合、○〆元気の50%分パラメータ上昇\n○〆体力消費1": "If it's the final turn, Parameter increase by 50% of Energy\nStamina consumption1", - "ターン開始時最終ターンの場合、○〆元気の70%分パラメータ上昇\n○〆体力消費1": "If it's the final turn, Parameter increase by 70% of Energy\nStamina consumption1", - "ターン開始時残り2ターン以内の場合、○〆元気の50%分パラメータ上昇\n○〆体力消費1": "If 2 or fewer turns remain at the start of the turn, Parameter increase by 50% of Energy\nStamina consumption 1", - "ターン開始時残り2ターン以内の場合、○〆元気の65%分パラメータ上昇\n○〆体力消費1": "If 2 or fewer turns remain at the start of the turn, Parameter increase by 65% of Energy\nStamina consumption 1", - "ターン開始時残り2ターン以内の場合、パラメータ+5\n(レッスン内2回)": "If 2 or fewer turns remain at the start of the turn, Parameter +5\n(2 times per lesson)", - "ターン開始時残り3ターン以内の場合、パラメータ+5\n(レッスン内3回)": "If 3 or fewer turns remain at the start of the turn, Parameter +5\n(3 times per lesson)", - "ダンスSPレッスン発生率+": "Dance SP lesson occurrence rate+", - "ダンスSPレッスン発生率+10.5%": "Dance SP lesson occurrence rate +10.5%", - "ダンスSPレッスン発生率+15%": "Dance SP Lesson Occurrence Rate +15%", - "ダンスSPレッスン発生率増加": "Increased Dance SP Lesson Occurrence Rate", - "ダンスSPレッスン終了時、Pポイント獲得量増加+": "Increase in P points acquired at the end of Dance SP lesson+", - "ダンスSPレッスン終了時、Pポイント獲得量増加+22%": "At the end of Dance SP Lesson, P Point acquisition amount increases by +22%", - "ダンスSPレッスン終了時、ダンス上昇+": "Dance increase at the end of Dance SP lesson", - "ダンスSPレッスン終了時、ダンス上昇+13": "At the end of dance SP lessons, dance increase +13", - "ダンスSPレッスン終了時、ダンス上昇+9": "When Dance SP lesson ends, Dance +9", - "ダンスSPレッスン終了時、ランダムにPドリンクを2つ獲得": "At the end of Dance SP lesson, randomly get 2 P-Drinks", - "ダンスSPレッスン終了時、体力回復": "Stamina recovery at the end of Dance SP lesson", - "ダンスSPレッスン終了時、体力回復3": "Recover 3 stamina when ending Dance SP Lesson", - "ダンスSPレッスン開始時、": "When starting a Dance SP lesson,", - "ダンスSPレッスン開始時、35%の確率で○〆元気+4": "35% chance to gain Energy +4 at the start of Dance SP Lesson", - "ダンスSPレッスン開始時、40%の確率で○〆やる気": "At the start of a Dance SP Lesson, 40% chance of ○〆Motivation", - "ダンスSPレッスン開始時、40%の確率で○〆集中": "When starting Dance SP lesson, 40% chance of ○〆Focus", - "ダンスSPレッスン開始時、50%の確率で○〆好印象": "At the start of Dance SP Lesson, 50% chance of ○〆Good Impression", - "ダンスSPレッスン開始時、55%の確率で○〆元気": "At the start of Dance SP lessons, 55% chance of ○〆 Energetic", - "ダンスSPレッスン開始時、55%の確率で○〆消費体力減少2ターン": "At the start of Dance SP Lesson, 55% chance of ○〆Reduced Stamina Consumption 2 Turns", - "ダンスSPレッスン開始時、65%の確率で○〆やる気": "At the start of Dance SP Lesson, 65% chance of ○〆 Motivation", - "ダンスSPレッスン開始時、70%の確率で○〆消費体力減少2ターン": "70% chance of ○〆Reduced stamina consumption for 2 turns when starting Dance SP Lesson", - "ダンスターンなら、ターン開始時、○〆スキルカード使用数追加": "If it's a Dance turn, at the start of the turn, ○〆 Add skill card usage", - "ダンスレッスンボーナス+": "Dance lesson bonus+", - "ダンスレッスンボーナス+1.4%": "Dance Lesson Bonus +1.4%", - "ダンスレッスンボーナス+1.9%": "Dance Lesson Bonus +1.9%", - "ダンスレッスンボーナス+2.1%": "Dance Lesson Bonus +2.1%", - "ダンスレッスンボーナス+2.5%": "Dance Lesson Bonus +2.5%", - "ダンスレッスンボーナス+2.8%": "Dance Lesson Bonus +2.8%", - "ダンスレッスンボーナス+4.5%": "Dance Lesson Bonus +4.5%", - "ダンスレッスンボーナス+6.5%": "Dance Lesson Bonus +6.5%", - "ダンスレッスン終了時、": "At the end of Dance Lesson, ", - "ダンスレッスン終了時、60%の確率で体力回復4": "At the end of Dance Lesson, 60% chance of Stamina Recovery 4", - "ダンスレッスン終了時、ダンス上昇+": "Dance increase at the end of Dance lesson", - "ダンスレッスン終了時体力が50%以上の場合、ダンス上昇+13": "If stamina is 50% or more at the end of Dance lesson, Dance increase +13", - "ダンスレッスン開始時、": "When starting a Dance lesson,", - "ダンスレッスン開始時、20%の確率で○〆好印象": "20% chance of ○〆 Good Impression at the start of Dance Lesson", - "ダンスレッスン開始時、25%の確率で○〆消費体力減少1ターン": "25% chance to reduce consumed stamina by 1 turn at the start of Dance Lesson", - "ダンスレッスン開始時、40%の確率で○〆消費体力減少1ターン": "At the start of Dance Lesson, 40% chance of ○〆Reduced Stamina Consumption 1 Turn", - "ダンスレッスン開始時、45%の確率で○〆やる気": "At the start of a Dance Lesson, 45% chance of ○〆Motivation", - "ダンス上昇+": "Dance increase+", - "ダンス上昇+110\nスキルカードを選択して獲得": "Dance Increase +110\nSelect and obtain a skill card", - "ダンス上昇+15": "Dance +15", - "ダンス上昇+20": "Dance increase +20", - "ダンス上昇+40\nスキルカードを選択して獲得": "Dance +40\nSelect and acquire a Skill Card", - "ダンス通常レッスンを開始": "Start Normal Dance Lesson", - "ダンス通常レッスン終了時、ダンス上昇+": "Dance Increase at the end of Regular Dance Lesson", - "トラブルカード": "Trouble Card", - "パラメータ+10": "Param +10", - "パラメータ+10\n○〆やる気+3": "Param +10\n○〆Motivation +3", - "パラメータ+10\n○〆集中": "Parameter +10\n○〆Focus", - "パラメータ+10\n○〆集中が6以上の場合、パラメータ+10\nレッスン中1回 重複不可": "Param +10\nIf Focus is 6 or higher, Param +10\nOnce per lessonNo dupe", - "パラメータ+10(2回)\nレッスン中1回 ": "Param +10 (2 times)\nOnce per lesson", - "パラメータ+11\n○〆好調4ターン": "Parameter +11\n○〆Good Condition4 Turns", - "パラメータ+11\n○〆集中+3": "Param +11\n○〆Focus +3", - "パラメータ+12\n○〆好印象": "Parameter +12\nGood impression", - "パラメータ+12\n○〆好調状態の場合、パラメータ+14\nレッスン中1回 重複不可": "Param +12\nIf in Good Shape, Param +14\nOnce per lessonNo dupe", - "パラメータ+12\n○〆集中が3以上の場合、パラメータ+12\nレッスン中1回 重複不可": "Param +12\nIf Focus is 3 or higher, Param +12\nOnce per lessonNo dupe", - "パラメータ+12○〆元気+10": "Param +12○〆Energy +10", - "パラメータ+12○〆元気+7\n○〆集中": "Parameters +12 ○〆 Energy +7\n○〆 Focus", - "パラメータ+12○〆元気+7\n○〆集中+5\n○〆消費体力増加2ターン\n重複不可": "Param +12○〆Energy +7\n○〆Focus +5\n○〆Increase stamina consumption for 2 turns\nNo dupe", - "パラメータ+12○〆元気+7\n○〆集中+7\n○〆消費体力増加2ターン\n重複不可": "Param +12○〆Energy +7\n○〆Focus +7\n○〆Increase stamina consumption for 2 turns\nNo dupe", - "パラメータ+12(2回)\nレッスン中1回 ": "Parameter +12 (2 times)\nDuring Lesson 1 time ", - "パラメータ+12(2回)\nレッスン中1回 重複不可": "Param +12 (2 times)\nOnce per lessonNo dupe", - "パラメータ+13": "Param +13", - "パラメータ+13\n○〆好調状態の場合、パラメータ+5\nレッスン中1回 重複不可": "Param +13\nIf in Good Shape, Param +5\nOnce per lessonNo dupe", - "パラメータ+13\n○〆集中が6以上の場合、パラメータ+15\nレッスン中1回 ": "Param +13\nIf Focus is 6 or higher, Param +15\nOnce per lesson", - "パラメータ+14": "Param +14", - "パラメータ+14\n○〆集中+5\nレッスン中1回 重複不可": "Param +14\n○〆Focus +5\nOnce per lessonNo dupe", - "パラメータ+14(3回)\nレッスン中1回 重複不可": "Parameter +14 (3 times)\nOnce during lessonNon-stackable", - "パラメータ+15\n○〆やる気+4": "Param +15\n○〆Motivation +4", - "パラメータ+15\n○〆集中": "Parameters +15\n○〆Focus", - "パラメータ+15\n○〆集中+5\nレッスン中1回 重複不可": "Param +15\n○〆Focus +5\nOnce per lessonNo dupe", - "パラメータ+15\n○〆集中が3以上の場合、パラメータ": "Parameters +15\nIf ○〆 Focus is 3 or more, Parameters", - "パラメータ+15\n○〆集中が3以上の場合、パラメータ+15\nレッスン中1回 重複不可": "Param +15\nIf Focus is 3 or higher, Param +15\nOnce per lessonNo dupe", - "パラメータ+15\n○〆集中が3以上の場合、パラメータ+34(○〆集中効果を1.5倍適用)\nレッスン中1回 重複不可": "Param +15\nIf Focus is 3 or higher, Param +34 (Apply 1.5 times Focus effect)\nOnce per lessonNo dupe", - "パラメータ+16": "Param +16", - "パラメータ+16\n○〆好印象": "Parameter +16\n○〆Good Impression", - "パラメータ+17\nレッスン中1回 重複不可": "Param +17\nOnce per lessonNo dupe", - "パラメータ+18\nレッスン中1回 ": "Param +18\nOnce per lesson", - "パラメータ+18\n○〆好調3ターン\nレッスン中1回 重複不可": "Param +18\n○〆Good Shape for 3 turns\nOnce per lessonNo dupe", - "パラメータ+18\n○〆好調状態の場合、パラメータ+20\nレッスン中1回 重複不可": "Param +18\nIf in Good Shape, Param +20\nOnce per lessonNo dupe", - "パラメータ+18\n○〆集中+4": "Param +18\n○〆Focus +4", - "パラメータ+2\n○〆好印象+5\nレッスン中1回 重複不可": "Param +2\n○〆Good Impression +5\nOnce per lessonNo dupe", - "パラメータ+21": "Param +21", - "パラメータ+25\nレッスン中1回 重複不可": "Param +25\nOnce per lessonNo dupe", - "パラメータ+26\n○〆好調4ターン\nレッスン中1回 重複不可": "Param +26\n○〆Good Shape for 4 turns\nOnce per lessonNo dupe", - "パラメータ+27\nレッスン中1回 ": "Param +27\nOnce per lesson", - "パラメータ+28\nレッスン中1回 ": "Parameter +28\nOnce During Lesson ", - "パラメータ+2○〆元気+1\n体力回復2\nレッスン中1回 重複不可": "Param +2○〆Energy +1\nStamina recovery 2\nOnce per lessonNo dupe", - "パラメータ+2○〆元気+2": "Param +2○〆Energy +2", - "パラメータ+30○〆元気+10\n○〆消費体力増加2ターン\n重複不可": "Param +30○〆Energy +10\n○〆Increase stamina consumption for 2 turns\nNo dupe", - "パラメータ+34\nレッスン中1回 ": "Param +34\nOnce per lesson", - "パラメータ+34\nレッスン中1回 重複不可": "Param +34\nOnce per lessonNo dupe", - "パラメータ+3○〆元気+3\n次のターン、スキルカードを引く\n2ターン後、スキルカードを引く\nレッスン中1回 重複不可": "Param +3○〆Energy +3\nNext turn, draw a skill card\n2 turns later, draw a skill card\nOnce per lessonNo dupe", - "パラメータ+3○〆元気+4\n体力回復2\nレッスン中1回 重複不可": "Param +3○〆Energy +4\nStamina recovery 2\nOnce per lessonNo dupe", - "パラメータ+4\n○〆好調状態の場合、○〆集中+3\nレッスン中1回 重複不可": "Param +4\nIf in Good Shape, ○〆Focus +3\nOnce per lessonNo dupe", - "パラメータ+40○〆元気+10\n○〆消費体力増加2ターン\n重複不可": "Param +40○〆Energy +10\n○〆Increase stamina consumption for 2 turns\nNo dupe", - "パラメータ+48\nレッスン中1回 ": "Param +48\nOnce per lesson", - "パラメータ+48\nレッスン中1回 重複不可": "Param +48\nOnce per lessonNo dupe", - "パラメータ+49\nレッスン中1回 ": "Param +49\nOnce per lesson", - "パラメータ+49\nレッスン中1回 重複不可": "Param +49\nOnce per lessonNo dupe", - "パラメータ+5\n○〆好調3ターン": "Param +5\n○〆Good Shape for 3 turns", - "パラメータ+6\n○〆好印象+6\nレッスン中1回 重複不可": "Param +6\n○〆Good Impression +6\nOnce per lessonNo dupe", - "パラメータ+6\n○〆好調2ターン": "Param +6\n○〆Good Shape for 2 turns", - "パラメータ+6\n○〆好調状態の場合、○〆集中+3": "Param +6\nIf in Good Shape, ○〆Focus +3", - "パラメータ+6\n○〆好調状態の場合、○〆集中+4\nレッスン中1回 重複不可": "Param +6\nIf in Good Shape, ○〆Focus +4\nOnce per lessonNo dupe", - "パラメータ+6\n○〆集中+2": "Param +6\n○〆Focus +2", - "パラメータ+6○〆元気+4": "Param +6○〆Energy +4", - "パラメータ+6○〆元気+5\n次のターン、スキルカードを引く\n2ターン後、スキルカードを引く\nレッスン中1回 重複不可": "Param +6○〆Energy +5\nNext turn, draw a skill card\n2 turns later, draw a skill card\nOnce per lessonNo dupe", - "パラメータ+7\n○〆好印象+3": "Param +7\n○〆Good Impression +3", - "パラメータ+7\n○〆集中+3\nレッスン中1回 重複不可": "Param +7\n○〆Focus +3\nOnce per lessonNo dupe", - "パラメータ+7\n○〆集中+5\nレッスン中1回 重複不可": "Param +7\n○〆Focus +5\nOnce per lessonNo dupe", - "パラメータ+7(2回)\n○〆集中が6以上の場合、パラメータ+7\nレッスン中1回 重複不可": "Param +7 (2 times)\nIf Focus is 6 or higher, Param +7\nOnce per lessonNo dupe", - "パラメータ+8\n○〆好調状態の場合、パラメータ+3\nレッスン中1回 重複不可": "Param +8\nIf in Good Shape, Param +3\nOnce per lessonNo dupe", - "パラメータ+8○〆元気+5": "Parameter +8 ○〆 Energy +5", - "パラメータ+8○〆元気+7": "Param +8○〆Energy +7", - "パラメータ+8(2回)\nレッスン中1回 ": "Param +8 (2 times)\nOnce per lesson", - "パラメータ+9": "Param +9", - "パラメータ+9\n○〆好印象+4": "Param+9\n○〆Good Impression+4", - "パラメータ+9\n○〆好調3ターン": "Param +9\n○〆Good Shape for 3 turns", - "パラメータ+9\n○〆好調4ターン": "Param +9\n○〆Good Shape for 4 turns", - "パラメータ+9\n○〆好調状態の場合、○〆集中+4": "Param +9\nIf in Good Shape, ○〆Focus +4", - "パラメータ+9\n○〆集中+3": "Param +9\n○〆Focus +3", - "パラメータ+9(2回)\n○〆集中が6以上の場合、パラメータ+9\nレッスン中1回 重複不可": "Param +9 (2 times)\nIf Focus is 6 or higher, Param +9\nOnce per lessonNo dupe", - "パラメータ+9(3回)\nレッスン中1回 重複不可": "Parameter +9 (3 times)\nOnce during lessonNon-stackable", - "パラメータ27\nレッスン中1回 重複不可": "Param +27\nOnce per lessonNo dupe", - "パラメータ+10": "Parameter +10", - "パラメータ+17(○〆集中効果を1.5倍適用)\nレッスン中1回 ": "Param+17 (○〆Focus Effect 1.5x Applied)\nOnce per lesson", - "パラメータ+17(○〆集中効果を2倍適用)\nレッスン中1回 重複不可": "Param +17 (Apply 2 times Focus effect)\nOnce per lessonNo dupe", - "パラメータ+23(○〆集中効果を2倍適用)\nレッスン中1回 ": "Param +23 (Apply 2 times Focus effect)\nOnce per lesson", - "パラメータ+24(○〆集中効果を2.5倍適用)\nレッスン中1回 重複不可": "Param +24 (Apply 2.5 times Focus effect)\nOnce per lessonNo dupe", - "パラメータ上昇効果を主とするスキルカード": "Skill Card focused on Param Increase Effects", - "パラメータ上昇量を50%増加 2 turns": "Increase parameter gain by 50% 2 turns", - "パラメータ上昇量を増加": "Increase parameter increase amount", - "パラメータ上昇量増加": "Parameter Increase", - "ビジュアルSPレッスン発生率+": "Visual SP lesson occurrence rate+", - "ビジュアルSPレッスン発生率+10.5%": "Visual SP lesson occurrence rate +10.5%", - "ビジュアルSPレッスン発生率+15%": "Visual SP Lesson Occurrence Rate +15%", - "ビジュアルSPレッスン発生率増加": "Increased Visual SP Lesson Occurrence Rate", - "ビジュアルSPレッスン終了時、Pポイント獲得量増加+": "Increase in P points acquired at the end of Visual SP lesson+", - "ビジュアルSPレッスン終了時、ビジュアル上昇+": "Visual increase at the end of Visual SP lesson", - "ビジュアルSPレッスン終了時、ビジュアル上昇+13": "When Visual SP lesson ends, Visual +13", - "ビジュアルSPレッスン終了時、体力回復": "Stamina recovery at the end of Visual SP lesson", - "ビジュアルSPレッスン終了時、体力回復4": "Stamina Recovery 4 at the end of Visual SP Lesson", - "ビジュアルSPレッスン終了時ビジュアルが400以上の場合、ランダムなスキルカードを強化": "If visual is 400 or more at the end of Visual SP lesson, randomly enhance a skill card", - "ビジュアルSPレッスン開始時、": "When starting a Visual SP lesson,", - "ビジュアルSPレッスン開始時、30%の確率で○〆好印象": "30% Chance of ○〆 Good Impression at the Start of Visual SP Lesson", - "ビジュアルSPレッスン開始時、35%の確率で○〆元気+4": "At Visual SP Lesson Start, 35% Chance for ○〆Energy +4", - "ビジュアルSPレッスン開始時、40%の確率で○〆やる気": "At the start of Visual SP Lesson, 40% chance of ○〆 Motivation", - "ビジュアルSPレッスン開始時、40%の確率で○〆集中": "40% chance to increase ○〆Focus when starting a Visual SP Lesson", - "ビジュアルSPレッスン開始時、55%の確率で○〆元気": "55% Chance for ○〆Energy at Start of Visual SP Lesson", - "ビジュアルSPレッスン開始時、55%の確率で○〆消費体力減少2ターン": "At Visual SP Lesson Start, 55% Chance for ○〆Reduced Stamina Consumption 2 Turns", - "ビジュアルが足りないみたいですね\nビジュアルレッスンがおすすめ": "It seems you lack visuals\nVisual lessons are recommended", - "ビジュアルターンなら、ターン開始時、○〆スキルカード使用数追加": "If it's a Visual turn, at the start of the turn, ○〆 Add skill card usage", - "ビジュアルレッスンボーナス+": "Visual lesson bonus+", - "ビジュアルレッスンボーナス+1.4%": "Visual Lesson Bonus +1.4%", - "ビジュアルレッスンボーナス+2.1%": "Visual Lesson Bonus +2.1%", - "ビジュアルレッスンボーナス+2.5%": "Visual Lesson Bonus +2.5%", - "ビジュアルレッスンボーナス+6%": "Visual Lesson Bonus +6%", - "ビジュアルレッスン終了時、": "At the end of Visual Lesson, ", - "ビジュアルレッスン終了時、30%の確率で体力回復4": "At the end of visual lessons, 30% chance to recover 4 stamina", - "ビジュアルレッスン終了時、ビジュアル上昇+": "Visual increase at the end of Visual lesson", - "ビジュアルレッスン終了時体力が50%以上の場合、ビジュアル上昇+13": "If stamina is 50% or more at the end of Visual lesson, Visual increase +13", - "ビジュアルレッスン開始時、": "When starting a Visual lesson,", - "ビジュアルレッスン開始時、20%の確率で○〆好印象": "At the start of visual lessons, 20% chance of obtaining a good impression", - "ビジュアルレッスン開始時、25%の確率で○〆元気": "25% chance of ○〆Energy when visual lesson starts", - "ビジュアルレッスン開始時、25%の確率で○〆集中": "25% Chance for ○〆Focus at Start of Visual Lesson", - "ビジュアルレッスン開始時、30%の確率で○〆やる気": "At the start of Visual lesson, 30% chance of ○〆 Motivation", - "ビジュアルレッスン開始時、40%の確率で○〆元気": "At the start of Visual lesson, 40% chance of ○〆 Energy", - "ビジュアルレッスン開始時、40%の確率で○〆消費体力減少1ターン": "At the start of Visual lesson, 40% chance of ○〆 Reduced stamina consumption 1 turn", - "ビジュアルレッスン開始時、45%の確率で○〆やる気": "At the start of visual lessons, 45% chance to gain motivation", - "ビジュアル上昇+": "Visual increase+", - "ビジュアル上昇+110\nスキルカードを選択して獲得": "Visual Increase +110\nSelect and Acquire Skill Card", - "ビジュアル上昇+20": "Visual increase +20", - "ビジュアル通常レッスン終了時、ビジュアル上昇+": "Visual Increase at the end of Regular Visual Lesson +", - "プロデューサーLvを上げることで報酬が獲得できる他、さまざまな要素が解放されます": "By raising the Producer Level, you can obtain rewards and unlock various elements.", - "プロデュースでボイスがあるコミュのボイス設定を選択してください。": "Please select the voice settings for the commu with voice during Produce.", - "プロデュースで獲得できるサポート強化Ptが増加します": "Support Strengthening Pt obtained from producing increases", - "プロデュースの方向性を示すもので、Pアイドルごとに決められています。登場するスキルカードやPアイテムの種類がプランごとに異なります。": "Indicates the direction of production, determined for each P-Idol. The types of Skill Cards and P-Items vary by plan.", - "プロデュースの試験前に全パラメータを審査基準の80%以上にする": "Before the production exam, raise all parameters to 80% or more of the assessment criteria", - "プロデュース中にボーカルを450以上にする": "Increase Vocal to 450 or more during Produce", - "ボーカルSPレッスン発生率+": "Vocal SP lesson occurrence rate +", - "ボーカルSPレッスン発生率+10.5%": "Vocal SP lesson occurrence rate +10.5%", - "ボーカルSPレッスン発生率+14%": "Vocal SP Lesson Occurrence Rate +14%", - "ボーカルSPレッスン発生率+21%": "Vocal SP Lesson Occurrence Rate +21%", - "ボーカルSPレッスン発生率増加": "Increased Vocal SP Lesson Occurrence Rate", - "ボーカルSPレッスン終了時、Pポイント獲得量増加+": "Increase P-Points at Vocal SP Lesson Completion+", - "ボーカルSPレッスン終了時、ボーカル上昇+": "Vocal increase at the end of Vocal SP lesson", - "ボーカルSPレッスン終了時、ボーカル上昇+9": "At the end of Vocal SP Lesson, Vocal +9", - "ボーカルSPレッスン終了時、体力回復": "Stamina recovery at the end of Vocal SP lesson", - "ボーカルSPレッスン終了時ボーカルが400以上の場合、ランダムなスキルカードを強化": "If vocal is 400 or more at the end of Vocal SP lesson, randomly enhance a skill card", - "ボーカルSPレッスン開始時、": "When starting a Vocal SP lesson,", - "ボーカルSPレッスン開始時、30%の確率で○〆好印象": "At the Start of Vocal SP Lesson, 30% Chance for ○〆Good Impression", - "ボーカルSPレッスン開始時、35%の確率で○〆元気": "At the start of Vocal SP Lesson, 35% chance ○〆 Energy", - "ボーカルSPレッスン開始時、35%の確率で○〆消費体力減少2ターン": "At the start of a Vocal SP Lesson, 35% chance of ○〆Reduced Stamina Consumptionfor 2 Turns", - "ボーカルSPレッスン開始時、40%の確率で○〆やる気": "At the start of Vocal SP lessons, 40% chance of increased motivation", - "ボーカルSPレッスン開始時、40%の確率で○〆集中": "At the Start of Vocal SP Lesson, 40% Chance for ○〆Focus", - "ボーカル、ダンス、ビジュアルすべてのSPレッスン発生率+": "All Vocal, Dance, and Visual SP lesson occurrence rate+", - "ボーカル、ダンス、ビジュアルすべてのSPレッスン発生率+10%": "10% increase in SP Lesson occurrence rate for Vocal, Dance, and Visual", - "ボーカル、ダンス、ビジュアルすべてのSPレッスン発生率+5%": "5% increased occurrence rate for Vocal, Dance, and Visual SP Lessons", - "ボーカルターンなら、ターン開始時、○〆スキルカード使用数追加": "If it's a Vocal turn, at the start of the turn, ○〆 Add skill card usage", - "ボーカルターンなら、ターン開始時、スキルカードを引く\n○〆固定元気": "If it's a vocal turn, draw a skill card at the start of the turn\n○〆 fixed energy", - "ボーカルレッスンボーナス+": "Vocal lesson bonus+", - "ボーカルレッスンボーナス+1.4%": "Vocal Lesson Bonus +1.4%", - "ボーカルレッスンボーナス+2.1%": "Vocal lesson bonus +2.1%", - "ボーカルレッスン終了時、": "At the end of Vocal Lesson, ", - "ボーカルレッスン終了時、30%の確率で体力回復4": "At the end of Vocal Lesson, 30% chance to recover 4 stamina", - "ボーカルレッスン終了時、45%の確率で体力回復4": "45% chance to recover 4 Stamina at the end of Vocal Lesson", - "ボーカルレッスン終了時、60%の確率で体力回復4": "60% chance of recovering 4 stamina when ending Vocal Lesson", - "ボーカルレッスン終了時、ボーカル上昇+": "Vocal increase at the end of Vocal lesson", - "ボーカルレッスン終了時、ボーカル上昇+4": "At the end of Vocal Lesson, Vocal +4", - "ボーカルレッスン終了時体力が50%以上の場合、ボーカル上昇+13": "If stamina is 50% or more at the end of Vocal lesson, Vocal increase +13", - "ボーカルレッスン開始時、": "When starting a Vocal lesson,", - "ボーカルレッスン開始時、25%の確率で○〆元気": "25% chance of ○〆Energy when starting Vocal Lesson", - "ボーカルレッスン開始時、25%の確率で○〆消費体力減少1ターン": "At Vocal Lesson Start, 25% Chance for ○〆Reduced Stamina Consumption 1 Turn", - "ボーカルレッスン開始時、30%の確率で○〆好印象": "At the start of Vocal Lesson, 30% chance of ○〆Good Impression", - "ボーカルレッスン開始時、40%の確率で○〆元気": "40% chance to increase ○〆Energy when starting a Vocal Lesson", - "ボーカルレッスン開始時、40%の確率で○〆好印象": "At the start of a Vocal Lesson, 40% chance of ○〆Good Impression", - "ボーカルレッスン開始時、40%の確率で○〆消費体力減少1ターン": "At the start of vocal lessons, 40% chance to reduce stamina consumption by 1 turn", - "ボーカルレッスン開始時、45%の確率で○〆やる気": "45% chance of ○〆 Motivation at the start of Vocal Lesson", - "ボーカルレッスン開始時、50%の確率で○〆元気": "At the start of a Vocal Lesson, 50% chance of ○〆Energy", - "ボーカル上昇+": "Vocal increase+", - "ボーカル上昇+10": "Vocal Increase +10", - "ボーカル上昇+110\nスキルカードを選択して獲得": "Vocal +110\nSelect and acquire skill cards", - "ボーカル上昇+15": "Vocal Increase +15", - "ボーカル上昇+20": "Vocal Increase +20", - "ボーカル上昇+55\nスキルカードを選択して獲得": "Vocal increase +55\nChoose and obtain a skill card", - "ボーカル上昇+80\nスキルカードを選択して獲得": "Vocal +80\nSelect and acquire a Skill Card", - "ボーカル通常レッスンを開始": "Start Vocal Regular Lesson", - "ボーカル通常レッスン終了時、ボーカル上昇+": "At the end of a Vocal Regular Lesson, Vocal Increase +", - "ボーカル通常レッスン終了時、ボーカル上昇+7": "At the end of a Vocal Regular Lesson, Vocal Increase +7", - "ランダムな○〆トラブルカードを削除": "Remove Random ○〆 Trouble Card Deleted", - "ランダムなスキルカードを強化": "Strengthen a random skill card here", - "ランダムな名前に「基本」を含むスキルカードを2枚強化した状態でプロデュースを開始": "Start production with 2 strengthened Skill Cards containing 'Basic' in their name", - "ランダムな名前に「基本」を含むスキルカードを異なるスキルカードにチェンジ": "Change a basic skill card to a different skill card", - "ランダムな強化済みスキルカードを、手札に○〆生成\n○〆スキルカード使用数追加": "Generate a random enhanced skill card in hand\nAdd ○〆 skill card usage", - "ランダムな強化済みスキルカードを、手札に○〆生成\n○〆スキルカード使用数追加+1\n次のターン、スキルカードを引く\nレッスン中1回 重複不可": "Generate a random enhanced skill card into your hand\n○〆Skill card usage \nNext turn, draw a skill card\nOnce per lessonNo dupe", - "ランダムな強化済みスキルカード(SSR)を、手札に○〆生成": "Randomly generate an enhanced skill card (SSR) into your hand", - "ランダムな所持している基本とつくスキルカードを異なるスキルカードにチェンジ": "Randomly change Owned basic skill cards to different skill cards", - "レッスンCLEARの100%以上の場合○〆好調4ターン": "If lesson CLEAR is 100% or more ○〆In good condition4 turns", - "レッスンCLEARの100%以下の場合、使用可\nパラメータ+10○〆元気+9\n次のターン、スキルカードを引く\nレッスン中1回 重複不可": "Usable if lesson CLEAR is below 100%\nParam +10○〆Energy +9\nNext turn, draw a skill card\nOnce per lessonNo dupe", - "レッスンCLEARの100%以下の場合、使用可\nパラメータ+6○〆元気+6\n次のターン、スキルカードを引く\nレッスン中1回 重複不可": "Usable if lesson CLEAR is below 100%\nParam +6○〆Energy +6\nNext turn, draw a skill card\nOnce per lessonNo dupe", - "レッスンCLEARの30%以上の場合○〆好調3ターン": "If Lesson clear is 30% or more, you will get ○〆 Good Shape for 3 Turns.", - "レッスンCLEARの30%以上の場合体力回復": "If Lesson clear is 30% or more, Recovery HP", - "レッスンCLEARの50%以下の場合○〆消費体力増加2ターン": "If lesson CLEAR is below 50% ○〆Increased stamina consumption2 turns", - "レッスンの残りターンが増加": "Increases Remaining Turns of Lesson", - "レッスン中に体力が減少した時、○〆好印象": "When stamina decreases during lessons, ○〆 Good impression", - "レッスン未CLEARの場合○〆消費体力増加1ターン": "If lesson not cleared, ○〆 Increased stamina consumption 1 turn", - "レッスン終了時、Pポイント獲得量増加+": "Increase P-Points at Lesson Completion+", - "レッスン終了時、レッスン報酬のスキルカードの選択肢を追加": "At the end of the lesson, add options for skill card rewards", - "レッスン開始時、○〆集中+3\n(レッスン内1回)": "At the start of the lesson, Focus +3\n(once per lesson)", - "レッスン開始時、○〆集中+4\n(レッスン内1回)": "At the start of the lesson, Focus +4\n(once per lesson)", - "レッスン開始時手札に入る\n○〆元気+6\n○〆低下状態無効1回\n1 time\n1回\nレッスン中1回 ": "At the Start of Lesson, Added to Hand\n○〆Energy +6\n○〆Negate Decrease State1 Time\nOnce During Lesson ", - "レッスン開始時手札に入る\n○〆元気+6\n○〆低下状態無効1回\nレッスン中1回 重複不可": "Added to hand at the start of the lesson\n○〆Energy +6\n○〆Cancel debuff status1x\nOnce per lesson No dupe", - "レッスン開始時手札に入る\n○〆元気+6\n○〆低下状態無効1回\n次のターン、手札をすべて○〆レッスン中強化\nレッスン中1回 重複不可": "At the start of the lesson, added to hand\n○〆Energy +6\n○〆Debuff Immunity 1 time\nNext turn, strengthen all cards in hand ○〆During Lesson\nDuring Lesson 1 Time Non-repeatable", - "レッスン開始時手札に入る\n○〆元気+6\n○〆低下状態無効1回...": "At the start of a Lesson, add to hand\n○〆Energy +6\n○〆Nullify Debuff1 time...", - "レッスン開始時手札に入る\n○〆元気+6\n○〆低下状態無効(1回)\nレッスン中1回 重複不可": "Added to hand at the start of the lesson\n○〆Energy +6\n○〆Invalid low state (1 time)\nOnce per lessonNo dupe", - "レッスン開始時手札に入る\n○〆元気+6\n○〆低下状態無効(1回)\n次のターン、手札をすべて○〆レッスン中強化\nレッスン中1回 重複不可": "Added to hand at the start of the lesson\n○〆Energy +6\n○〆Invalid low state (1 time)\nNext turn, enhance all cards in hand during lesson\nOnce per lessonNo dupe", - "レッスン開始時手札に入る\n○〆好印象+10\nレッスン中1回 重複不可": "Added to hand at the start of the lesson\n○〆Good Impression +10\nOnce per lessonNo dupe", - "レッスン開始時手札に入る\n○〆好印象+4\n○〆やる気+3\nレッスン中1回 ": "Added to hand at the start of the lesson\n○〆Good Impression +4\n○〆Motivation +3\nOnce per lesson", - "レッスン開始時手札に入る\n○〆好印象+5\n○〆やる気+4\nレッスン中1回 ": "Added to hand at the start of the lesson\n○〆Good Impression +5\n○〆Motivation +4\nOnce per lesson", - "レッスン開始時手札に入る\n○〆好印象+8\nレッスン中1回 重複不可": "Added to hand at the start of the lesson\n○〆Good Impression +8\nOnce per lessonNo dupe", - "レッスン開始時手札に入る\n○〆消費体力減少2ターン\n○〆スキルカード使用数追加+1\nレッスン中1回 重複不可": "Added to hand at the start of the lesson\n○〆Reduce stamina consumption for 2 turns\n○〆Skill card usage \nOnce per lessonNo dupe", - "レッスン開始時手札に入る\n○〆消費体力減少4ターン\n○〆スキルカード使用数追加+1\nレッスン中1回 重複不可": "Added to hand at the start of the lesson\n○〆Reduce stamina consumption for 4 turns\n○〆Skill card usage \nOnce per lessonNo dupe", - "レッスン開始時手札に入る\n○〆集中+3\n○〆好調2ターン\nレッスン中1回 ": "Added to hand at the start of the lesson\n○〆Focus +3\n○〆Good Shape for 2 turns\nOnce per lesson", - "レッスン開始時手札に入る\n○〆集中+4\n○〆好調3ターン\nレッスン中1回 ": "Added to hand at the start of the lesson\n○〆Focus +4\n○〆Good Shape for 3 turns\nOnce per lesson", - "不調": "Poor Condition", - "以降、ターン終了時○〆やる気が3以上の場合、○〆体力消費": "From then on, at the end of each turn, if motivation is 3 or more, stamina consumption", - "以降、ターン終了時○〆集中が3以上の場合、○〆体力消費": "From now on, at the end of each turn, if ○〆Focus is 3 or more, ○〆Energy Consumption", - "以降、ターン終了時、○〆やる気+1": "Afterwards, at the end of each turn, ○〆Motivation +1", - "以降、ターン終了時、○〆好印象+1": "Afterwards, at the end of each turn, ○〆Good Impression +1", - "以降、ターン終了時、○〆集中+1": "Afterwards, at the end of each turn, ○〆Focus +1", - "以降、ターン開始時、スキルカードを引く": "From now on, draw skill cards at the start of each turn", - "休む選択時、ダンス上昇+": "Increase Dance when Choosing to Rest+", - "休む選択時、ダンス上昇+9": "When choosing to rest, Dance +9", - "休む選択時、ビジュアル上昇+": "Visual increase when choosing to rest+", - "休む選択時、ビジュアル上昇+11": "When choosing to rest, visual increase +11", - "休む選択時、ボーカル上昇+": "Increase Vocal when Choosing to Rest+", - "休む選択時、ボーカル上昇+6": "When choosing to rest, Vocal Increase +6", - "低下状態無効": "Negate Decrease State", - "体力30/30\n元気12": "Stamina 30/30\nEnergy 12", - "体力が20%以上の場合以降、ターン終了時、○〆好印象の": "If stamina is 20% or more, from then on, at the end of each turn, increase good impression", - "体力が20%以上の場合以降、ターン終了時、スコア": "If energy is 20% or more, then at the end of each turn, score", - "体力が50%以上の場合○〆スコア上昇量増加": "If energy is 50% or more, ○〆Increase in Score Gain", - "体力が50%以上の場合○〆消費体力減少5ターン": "If Stamina is 50% or more, ○〆 Reduced Stamina Consumption 5 Turns", - "体力が50%以上の場合、使用可\nパラメータ+4○〆元気+5\n次のターン、手札をすべて○〆レッスン中強化\nレッスン中1回 重複不可": "Usable if stamina is above 50%\nParam +4○〆Energy +5\nNext turn, enhance all cards in hand during lesson\nOnce per lessonNo dupe", - "体力が50%以上の場合スコア": "Score if energy is 50% or more", - "体力が50%以上の場合以降、ターン終了時、○〆好印象の": "If stamina is 50% or more, from then on, at the end of each turn, increase good impression", - "体力が50%以上の場合体力回復": "If stamina is 50% or more, stamina recovery", - "体力が50%以下の場合以降、ターン終了時、スコア": "If stamina is below 50%, score at the end of each turn", - "体力が80%以上の場合○〆絶好調3ターン": "If energy is 80% or more, ○〆Excellent Condition 3 turns", - "体力回復3\n○〆スキルカード使用数追加+1\nレッスン中1回 重複不可": "Stamina recovery 3\n○〆Skill card usage \nOnce per lessonNo dupe", - "体力回復5\n○〆スキルカード使用数追加+1\nレッスン中1回 重複不可": "Stamina recovery 5\n○〆Skill card usage \nOnce per lessonNo dupe", - "体力回復6": "Stamina Recovery by 6", - "使用不可など、レッスンの邪魔になるスキルカード": "Skill Card that Hinders Lessons such as Unusable", - "元気増加無効": "Energy Increase Invalid", - "再生成1回目": "First regeneration", - "分スコア上昇": "Score increase per minute", - "分スコア上昇\n試験・ステージ中1回 ": "Increased Score\nOnce during Exam/Stage ", - "分スコア上昇\n試験・ステージ中1回 重複不可": "Score Increase\nOnce During Exam/Stage Cannot Be Duplicated", - "分スコア上昇\n試験中1回 ": "Score increase\nOnce during exam ", - "分スコア上昇\n○〆やる気": "Score Increase by Minutes\n○〆Motivation", - "分スコア上昇\n○〆元気": "Partial Score Increase\n○〆 Energy", - "分スコア上昇\n○〆消費体力増加2ターン\n試験・ステージ中1回 ": "Increase Score per Minute\n○〆Increase Energy Consumption2 Turns\nOnce during Exams/Stages ", - "分スコア上昇\n○〆消費体力増加2ターン\n試験中1回 ": "Score increase\n○〆Consumes energy increase2 turns\nOnce during exam ", - "分スコア上昇\n○〆消費体力増加2ターン\n試験中1回 重複不可": "Score increase\n○〆Consumes energy increase2 turns\nOnce during exam Cannot overlap", - "分パラメータ上昇": "Parameter increase", - "分パラメータ上昇\n○〆やる気": "Increase Param by amount\n○〆Motivation", - "分パラメータ上昇\n○〆やる気の": "Increase in Parameter\n○〆Motivation of", - "分パラメータ上昇\n○〆体力消費": "Parameter Increase\n○〆Stamina Cost", - "分パラメータ上昇\n○〆消費体力増加2ターン\nレッスン中1回 ": "Parameter increase\n○〆Consumes energy increase2 turns\nOnce during lesson ", - "分パラメータ上昇\n○〆消費体力増加2ターン\nレッスン中1回 重複不可": "Increase Param by amount\n○〆Increased stamina consumption2 turns\nOnce per lesson No dupe", - "初期Pポイント+": "Initial P points+", - "初期Pポイント+10": "Initial P Points +10", - "初期Pポイント+15": "Initial P Points +15", - "初期Pポイント+20": "Initial P-Points +20", - "初期Pポイント+30": "Initial P Points +30", - "初期ダンス上昇+": "Initial dance increase+", - "初期ダンス上昇+10": "Initial dance increase+10", - "初期ダンス上昇+15": "Initial dance +15", - "初期ダンス上昇+18": "Initial dance increase+18", - "初期ダンス上昇+20": "Initial dance increase+20", - "初期ビジュアル上昇+": "Initial visual increase+", - "初期ビジュアル上昇+10": "Initial vocal increase+10", - "初期ビジュアル上昇+15": "Initial Visual +15", - "初期ビジュアル上昇+18": "Initial vocal increase+18", - "初期ビジュアル上昇+20": "Initial vocal increase+20", - "初期ビジュアル上昇+24": "Initial visual increase +24", - "初期ボーカル上昇+": "Initial vocal increase+", - "初期ボーカル上昇+10": "Initial Vocal Increase +10", - "初期ボーカル上昇+12": "Initial Vocal Increase +12", - "初期ボーカル上昇+15": "Initial Vocal Increase +15", - "初期ボーカル上昇+18": "Initial Vocal Increase +18", - "初期ボーカル上昇+24": "Initial Vocal Increase +24", - "初期ボーカル上昇+30": "Initial Vocal Increase +30", - "初期ボーカル上昇+33": "Initial Vocal Increase +33", - "効果内容と発動条件を確認して\nしっかり対策しましょう!": "Check the effect details and activation conditions\nand make sure to prepare accordingly!", - "動画コンテンツや1コマ漫画など様々なコンテンツを見ることができます": "You can watch various content such as videos and single-panel comics", - "合格です。最高の結果でしたね。": "Congratulations. It was an excellent result.", - "増加": "Increase", - "好調3以上ならスコア+10": "Score +10 if in Good Shape 3 or higher", - "山札 (12)": "Deck (12)", - "強化状態や低下状態の影響を受けず○〆元気を増加させる": "Increases ○〆 Energy unaffected by Enhancement or Reduction states", - "手札をすべて○〆レッスン中強化\n体力回復3": "Enhance all cards ○〆 during lessons\nStamina Recovery by 3", - "手札をすべて○〆試験中強化\n体力回復": "Strengthen all hands ○〆 during exam\nRecover stamina", - "手札をすべて入れ替える\n○〆消費体力減少4ターン\n○〆スキルカード使用数追加+1\nレッスン中1回 重複不可": "Replace all cards in hand\n○〆Reduce stamina consumption for 4 turns\n○〆Skill card usage \nOnce per lessonNo dupe", - "手札をすべて入れ替える\n体力回復2": "Swap all cards\nStamina Recovery by 2", - "授業終了時、ダンス上昇+": "Dance Increase at the end of Class +", - "授業終了時、ビジュアル上昇+": "Visual increase at the end of lesson", - "授業終了時、ビジュアル上昇+4": "Visual Increase +4 at the end of class", - "授業終了時、ボーカル上昇+": "Vocal increase at the end of lesson", - "授業終了時、ボーカル上昇+3": "At the end of the lesson, Vocal Increase +3", - "授業終了時、ボーカル上昇+5": "At the end of Class, Vocal Increase +5", - "最大までLv強化されています": "Max level enhancement", - "最大体力の20%分回復\nランダムなスキルカードを強化": "Recover 20% of Max Stamina\nEnhance a Random Skill Card", - "最大体力の20%分回復\nランダムにPドリンクを2つ獲得": "Recover 20% of max stamina\nRandomly obtain 2 P Drinks", - "最大体力の30%分回復\n特定のPドリンクを選択して獲得": "Recover 30% of maximum stamina\nAcquire by selecting a specific P Drink", - "最大体力の50%分回復\nPドリンクを選択して獲得\nメンタルスキルカードを選択して獲得": "Recover 50% of Max Stamina\nChoose and Acquire P Drink\nChoose and Acquire Mental Skill Card", - "最大体力上昇+": "Max Stamina increase+", - "次に使用する○〆アクティブスキルカードの効果をもう1回発動(1回1ターン)\n○〆好調3ターン\n○〆消費体力減少2ターン\nレッスン中1回 重複不可": "Activate the effect of the next used ○〆Active Skill Card one more time (1 time1 turn)\n○〆Good Condition 3 turns\n○〆Reduced Stamina Consumption 2 turns\nDuring Lesson 1 Time Non-repeatable", - "次に使用する○〆アクティブスキルカードの効果をもう1回発動(1回1ターン)\n○〆好調5ターン\n○〆消費体力減少2ターン\nレッスン中1回 重複不可": "Activate the effect of the next used ○〆Active Skill Card one more time (1 time1 turn)\n○〆Good Condition 5 turns\n○〆Reduced Stamina Consumption 2 turns\nDuring Lesson 1 Time Non-repeatable", - "活動支給選択時、ダンス上昇+": "Dance increase when choosing activity supply+", - "活動支給選択時、ダンス上昇+4": "Dance Increase +4 when Activity Supply is Selected", - "活動支給選択時、ビジュアル上昇+": "Visual Increase when Choosing Activity Provision +", - "消費体力が100%増加 ": "Consumes 100% more Stamina", - "消費体力を50%軽減 ": "Reduces Stamina Consumption by 50%", - "消費体力を50%軽減 1 turns": "Reduce energy consumption by 50% 1 turn", - "消費体力削減": "Stamina Consumption Reduction", - "消費体力増加": "Increased Stamina Consumption", - "消費体力減少": "Decreased Stamina Consumption", - "熱血指導\nプロデュースで体力を合計10,000消費": "Passionate guidance\nConsume a total of 10,000 stamina in production", - "獲得スキルカード再抽選回数+2": "Acquired Skill Card Reroll Count +2", - "直前に○〆アクティブスキルカードを使用していた場合体力回復": "If an ○〆Active Skill Card was used immediately before, recover energy", - "直前に○〆メンタルスキルカードを使用していた場合○〆絶好調5ターン": "If a ○〆Mental Skill Card was used immediately before, ○〆Excellent Condition 5 turns", - "直前に○〆メンタルスキルカードを使用していた場合○〆絶好調6ターン": "If a ○〆 mental skill card was used just before, ○〆 excellent condition 6 turns", - "相談選択時、ダンス上昇+": "Dance increase when choosing consultation+", - "相談選択時、ダンス上昇+10": "When selecting advice, Dance increases +10", - "相談選択時、ダンス上昇+4": "Dance +4 when selecting consultation", - "相談選択時、ダンス上昇+5": "When selecting advice, Dance increases +5", - "相談選択時、ダンス上昇+6": "When selecting advice, Dance increases +6", - "相談選択時、ダンス上昇+7": "When selecting advice, Dance increases +7", - "相談選択時、ダンス上昇+8": "When selecting advice, Dance increases +8", - "相談選択時、ダンス上昇+9": "When selecting advice, Dance increases +9", - "相談選択時、ビジュアル上昇+": "Visual Increase when Choosing Consultation +", - "相談選択時、ビジュアル上昇+10": "When selecting advice, Visual increases +10", - "相談選択時、ビジュアル上昇+5": "When selecting advice, Visual increases +5", - "相談選択時、ビジュアル上昇+6": "When selecting advice, Visual increases +6", - "相談選択時、ビジュアル上昇+7": "When selecting advice, Visual increases +7", - "相談選択時、ビジュアル上昇+8": "When selecting advice, Visual increases +8", - "相談選択時、ビジュアル上昇+9": "When selecting advice, Visual increases +9", - "相談選択時、ボーカル上昇+": "Vocal Increase when Choosing Consultation +", - "相談選択時、ボーカル上昇+10": "When selecting advice, Vocal increases +10", - "相談選択時、ボーカル上昇+5": "When selecting advice, Vocal increases +5", - "相談選択時、ボーカル上昇+6": "When selecting advice, Vocal increases +6", - "相談選択時、ボーカル上昇+7": "When selecting advice, Vocal increases +7", - "相談選択時、ボーカル上昇+8": "When selecting advice, Vocal increases +8", - "相談選択時、ボーカル上昇+9": "When selecting advice, Vocal increases +9", - "第3回合及以后可使用\n数值+3\n○〆体力消耗减少2回合\n下一回合,所有手牌○〆课程中强化\n课程中1次不可重复": "Usable from turn 3 onwards\nParam +3\n○〆Reduce stamina consumption for 2 turns\nNext turn, enhance all cards in hand during lesson\nOnce per lesson, No dupe", - "試験・ステージ中1回": "Once During Exam/Stage", - "試験・ステージ中に1回使用すると、その試験・ステージが終了するまで、除外に移動する": "Move to Exclusion After Use Once During Exam/Stage Until End of That Exam/Stage", - "試験・ステージ開始時手札に入る\n○〆好印象": "At the start of Exam/Stage, added to hand\n○〆Good Impression", - "試験・ステージ開始時手札に入る\n○〆集中": "Added to hand at the start of the Exam or Stage\n○〆 Focus", - "試験中に1回使用すると、その試験が終了するまで、除外に移動する": "When used once during the exam, it moves to exclusion until the end of the exam", - "試験終了までスキルカードを強化": "Strengthen skill cards until the exam ends", - "試験終了時、ダンス上昇+": "At the end of the exam, Increase Dance", - "試験終了時、ダンス上昇+10(プロデュース中1回)": "At the end of the exam, Dance +10 (1 time during production)", - "試験終了時、ダンス上昇+11(プロデュース中1回)": "At the end of the exam, Dance +11 (1 time during production)", - "試験終了時、ダンス上昇+12(プロデュース中1回)": "At the end of the exam, Dance +12 (1 time during production)", - "試験終了時、ダンス上昇+13(プロデュース中1回)": "At the end of the exam, Dance +13 (1 time during production)", - "試験終了時、ダンス上昇+14(プロデュース中1回)": "At the end of the exam, Dance +14 (1 time during production)", - "試験終了時、ダンス上昇+15(プロデュース中1回)": "At the end of the exam, Dance +15 (1 time during production)", - "試験終了時、ダンス上昇+16(プロデュース中1回)": "At the end of the exam, Dance +16 (1 time during production)", - "試験終了時、ダンス上昇+17(プロデュース中1回)": "At the end of the exam, Dance +17 (1 time during production)", - "試験終了時、ダンス上昇+9(プロデュース中1回)": "At the end of the exam, Dance +9 (1 time during production)", - "試験終了時、ビジュアル上昇+": "At the end of the exam, Increase Visual", - "試験終了時、ビジュアル上昇+10(プロデュース中1回)": "At the end of the exam, Visual +10 (1 time during production)", - "試験終了時、ビジュアル上昇+11(プロデュース中1回)": "At the end of the exam, Visual +11 (1 time during production)", - "試験終了時、ビジュアル上昇+12(プロデュース中1回)": "At the end of the exam, Visual +12 (1 time during production)", - "試験終了時、ビジュアル上昇+13(プロデュース中1回)": "At the end of the exam, Visual +13 (1 time during production)", - "試験終了時、ビジュアル上昇+14(プロデュース中1回)": "At the end of the exam, Visual +14 (1 time during production)", - "試験終了時、ビジュアル上昇+15(プロデュース中1回)": "At the end of the exam, Visual +15 (1 time during production)", - "試験終了時、ビジュアル上昇+16(プロデュース中1回)": "At the end of the exam, Visual +16 (1 time during production)", - "試験終了時、ビジュアル上昇+17(プロデュース中1回)": "At the end of the exam, Visual +17 (1 time during production)", - "試験終了時、ビジュアル上昇+9(プロデュース中1回)": "At the end of the exam, Visual +9 (1 time during production)", - "試験終了時、ボーカル上昇+": "At the end of the exam, Increase Vocal", - "試験終了時、ボーカル上昇+10(プロデュース中1回)": "At the end of the exam, Vocal +10 (1 time during production)", - "試験終了時、ボーカル上昇+11(プロデュース中1回)": "At the end of the exam, Vocal +11 (1 time during production)", - "試験終了時、ボーカル上昇+12(プロデュース中1回)": "At the end of the exam, Vocal +12 (1 time during production)", - "試験終了時、ボーカル上昇+13(プロデュース中1回)": "At the end of the exam, Vocal +13 (1 time during production)", - "試験終了時、ボーカル上昇+14(プロデュース中1回)": "At the end of the exam, Vocal +14 (1 time during production)", - "試験終了時、ボーカル上昇+15(プロデュース中1回)": "At the end of the exam, Vocal +15 (1 time during production)", - "試験終了時、ボーカル上昇+16(プロデュース中1回)": "At the end of the exam, Vocal +16 (1 time during production)", - "試験終了時、ボーカル上昇+17(プロデュース中1回)": "At the end of the exam, Vocal +17 (1 time during production)", - "試験終了時、ボーカル上昇+9(プロデュース中1回)": "At the end of the exam, Vocal +9 (1 time during production)", - "試験終了時、体力回復": "Stamina recovery at the end of examination", - "試験終了時、体力回復8(プロデュース中1回)": "At the end of Exam, Stamina Recovery 8 (Once during Production)", - "試験開始時手札に入る\n○〆好印象": "Enters hand at the start of the exam\n○〆 Good impression", - "試験開始時手札に入る\n○〆集中": "Enter hand at the start of the exam\n○〆 Focus", - "追い込みレッスン終了時ダンスが400以上の場合、ダンス上昇+26": "If dance is 400 or more at the end of Catch-up lesson, Dance increase +26", - "追い込みレッスン終了時ビジュアルが400以上の場合、ビジュアル上昇+26": "If visual is 400 or more at the end of Catch-up lesson, Visual increase +26", - "追い込みレッスン終了時ボーカルが400以上の場合、ボーカル上昇+26": "If vocal is 400 or more at the end of Catch-up lesson, Vocal increase +26", - "適用)\n○〆集中": "Applicable)\n○〆Focus", - "適用)\n体力が50%以下の場合、○〆元気": "Applied) If Stamina is Below 50%, ○〆 Energy", - "集中が1増加するごとに、スコア上昇量を1増加": "Increase score incrementally by 1 for each focus increase", - "(1ターン)": "(1 turn)", - "(2ターン)": "(2 Turns)", - "(2回)": "(2 times)", - "(3ターン)": "(3 turns)", - "(5ターン)": "(5 turns)", - "(6ターン)": "(6 Turns)", - "(○〆集中効果を1.5倍適用)\nレッスン中1回 ": "(○〆 Focus effect increased by 1.5 times)\nOnce during the lesson ", - "(○〆集中効果を1.5倍適用)\n試験・ステージ中1回 ": "(Apply ○〆Focus Effect at 1.5 Times)\nOnce During Exam/Stage ", - "(○〆集中効果を2倍適用)\nレッスン中1回 ": "(Apply ○〆 focus effect 2 times)\n1 time during lesson ", - "(○〆集中効果を2倍適用)\n試験・ステージ中1回 ": "(Apply ○〆Focus effect 2 times)\nOnce during Exam/Stage ", - "(○〆集中効果を2倍適用)\n試験中1回 ": "(Apply ○〆 Focus effect 2 times)\nOnce during exam", - "(プロデュース中1回)": "(During production 1 time)", - "(レッスン中に使用したスキルカード1枚ごとに、○〆元気増加量": "(For each skill card used during lesson, ○〆Energy increase amount", - ")\nレッスン中1回 重複不可": ")\nOnce per lesson No dupe", - ")\n○〆体力消費": ")\n○〆Stamina consumption" -} \ No newline at end of file + "\nレッスン中...": "\nIn Lesson...", + "\n試験・ステージ中1回 ": "\nOnce during the Exam or Stage ", + "\n試験中1回 ": "\nOnce during the exam ", + "\n○〆Motivation": "\n○〆Motivation", + "\n○〆Reduce stamina consumption 3 turns\nOnce per lessonNo dupe": "\n○〆Reduce stamina consumption 3 turns\nOnce per lessonNo duplicate", + "\n○〆やる気が3以上の場合、○〆やる気": "\n○〆If Motivation is 3 or higher, ○〆Motivation", + "\n○〆やる気が6以上の場合、○〆やる気": "\n○〆If Motivation is 6 or higher, ○〆Motivation", + "\n○〆体力消費": "\n○〆Stamina Consumption", + "\n○〆元気の": "\n○〆Energy", + "\n○〆固定元気": "\n○〆Fixed Energy", + "\n○〆好印象": "\n○〆Good Impression", + "\n○〆好印象が10以上の場合、○〆好印象": "\n○〆If Good Impression is 10 or more, ○〆Good Impression", + "\n○〆好調2ターン\n試験・ステージ中1回 ": "\n○〆 Good Shape 2 Turns.\nOnce during the Exam or Stage ", + "\n○〆好調2ターン\n試験中1回 ": "\n○〆 in Good Shape for 2 turns\nOnce during the exam ", + "\n○〆好調2ターン\n○〆消費体力減少2ターン\nレッスン中1回 重複不可": "\n○〆Good Shape2 turns\n○〆Reduced stamina consumption2 turns\nOnce per lesson No dupe", + "\n○〆好調2ターン\n次のターン、手札をすべて○〆レッスン中強化\nレッスン中1回 ": "\n○〆Good Shape2 Turns\nNext turn, strengthen all cards in hand ○〆During Lesson\n1 time during Lesson ", + "\n○〆好調2ターン\n次のターン、手札をすべて○〆レッスン中強化\nレッスン中1回 重複不可": "\n○〆Good Shape2 turns\nNext turn, enhance all cards in hand during lesson\nOnce per lesson No dupe", + "\n○〆好調2ターン\n次のターン、手札をすべて○〆試験・ステージ中強化\n試験・ステージ中1回 ": "\n○〆Good Condition2 Turns\nNext turn, strengthen all cards in hand during ○〆Exam/Stage\nOnce during Exam/Stage ", + "\n○〆好調2ターン\n次のターン、手札をすべて○〆試験中強化\n試験中1回 ": "\n○〆 In Good Shape 2 turns\nNext turn, strengthen all hands ○〆 during exam\nOnce during exam", + "\n○〆好調2ターン\n(試験内1回)": "\n○〆 in Good Shape for 2 turns\n(1 time during the exam)", + "\n○〆好調3ターン\n試験・ステージ中1回 ": "\n○〆 Good Shape 3 Turns.\nOnce during the Exam or Stage ", + "\n○〆好調3ターン\n○〆消費体力減少3ターン\nレッスン中1回 重複不可": "\n○〆Good Shape3 turns\n○〆Reduced stamina consumption3 turns\nOnce per lesson No dupe", + "\n○〆好調4ターン\n試験・ステージ中1回 ": "\n○〆 Good Shape 4 Turns.\nOnce during the Exam or Stage ", + "\n○〆好調4ターン\n次のターン、手札をすべて○〆レッスン中強化\nDuring Lesson once ": "\n○〆 Good Shape 4 turns\nNext turn, strengthen all cards during ○〆 Lesson\nDuring Lesson once ", + "\n○〆好調4ターン\n次のターン、手札をすべて○〆レッスン中強化\nレッスン中1回 ": "\n○〆Good Condition for 4 Turns\nNext Turn, Strengthen All Cards in Hand During Lesson\nOnce During Lesson ", + "\n○〆好調4ターン\n次のターン、手札をすべて○〆レッスン中強化\nレッスン中1回 重複不可": "\n○〆Good Shape4 turns\nNext turn, enhance all cards in hand during lesson\nOnce per lesson No dupe", + "\n○〆好調4ターン\n次のターン、手札をすべて○〆試験・ステージ中強化\n試験・ステージ中1回 ": "\n○〆Good Condition4 turns\nNext turn, all cards are ○〆Enhanced during Exam/Stage\nDuring Exam/Stage 1 time ", + "\n○〆好調4ターン\n次のターン、手札をすべて○〆試験中強化\n試験中1回 ": "\n○〆 in Good Shape for 4 turns\nNext turn, strengthen all ○〆 in the exam\nOnce during the exam ", + "\n○〆好調5ターン\n試験・ステージ中1回 ": "\n○〆 Good Shape 5 Turns.\nOnce during the Exam or Stage ", + "\n○〆消費体力削減": "\n○〆Reduced Stamina Consumption", + "\n○〆消費体力増加1ターン": "\n○〆Increased stamina consumption1 turn", + "\n○〆消費体力増加2ターン\n": "\nIncrease stamina consumption for 2 turns\n", + "\n○〆消費体力増加2ターン\nレッスン中1回 ": "\n○〆Increased Stamina Consumption 2 Turns\nOnce during Lesson ", + "\n○〆消費体力増加2ターン\nレッスン中1回 重複不可": "\n○〆Increased stamina consumption2 turns\nOnce per lesson No dupe", + "\n○〆消費体力増加2ターン\n試験・ステージ中1回 ": "\n○〆Increased Stamina Consumption 2 Turns\nOnce during Exam/Stage ", + "\n○〆消費体力減少3ターン\nレッスン中1回 ": "\n○〆Reduce Stamina Consumption3 Turns\nOnce During Lesson ", + "\n○〆消費体力減少3ターン\n試験・ステージ中1回 ": "\n○〆消費体力減少3ターン\n試験・ステージ中1回 ", + "\nスキルカードを2枚引く\nレッスン中1回 ": "\nDraw 2 Skill Cards\nOnce during Lesson ", + "\nスキルカードを2枚引く\n試験・ステージ中1回 ": "\nDraw 2 skill cards\nOnce during the exam or stage ", + "\nスキルカードを2枚引く\n○〆消費体力減少1ターン\nレッスン中1回 ": "\nDraw 2 Skill Cards\n○〆Reduced stamina consumption for 1 turn\nDuring Lesson 1 time ", + "\nスキルカードを2枚引く\n○〆消費体力減少1ターン\n試験・ステージ中1回 ": "\nDraw 2 Skill Cards\n○〆Reduced stamina consumption for 1 turn\nDuring Exam/Stage 1 time ", + "\nスキルカードを2枚引く\n○〆消費体力減少1ターン\n試験中1回 ": "\nDraw 2 skill cards\nReduce ○〆 consumption stamina for 1 turn\nOnce during the exam ", + "\nスキルカードを引く\nレッスン中1回 ": "\nDraw a Skill Card\nOnce during a Lesson ", + "\nスキルカードを引く\n試験・ステージ中1回 ": "\nDraw a Skill Card\nOnce during Test/Stage ", + "\nスキルカードを引く\n試験・ステージ中1回 重複不可": "\nDraw a Skill Card\nOnce during Exam/Stage No Overlap", + "\nスコア": "\nScore", + "\n以降、○〆アクティブスキルカード使用時、○〆固定元気": "\nAfterwards, when using an ○〆Active Skill Card, ○〆Fixed Energy", + "\n以降、スキルカード使用時、○〆好印象の": "\nAfterward, when using a Skill Card, ○〆Good Impression of", + "\n体力回復": "\nStamina recovery ", + "\n手札をすべて○〆レッスン中強化\n(レッスン内1回)": "\nStrengthen all cards in hand ○〆During Lesson\n(During Lesson 1 Time)", + "\n次のターン、スキルカードを引く\nレッスン中1回 ": "\nDraw a skill card next turn\nOnce during lessons ", + "\n次のターン、スキルカードを引く\n試験・ステージ中1回 ": "\nDraw a skill card next turn\nOnce during exams/stage ", + "\n次のターン、手札をすべて○〆レッスン中強化\nレッスン中1回 ": "\nNext turn, strengthen all cards in hand ○〆 during lesson\nOnce during lesson ", + "\n次のターン、手札をすべて○〆試験・ステージ中強化\n試験・ステージ中1回 ": "\nIn the next turn, all cards in hand will be ○〆Enhanced During Exams/Stages\nOnce during Exams/Stages ", + "\n次のターン、手札をすべて○〆試験中強化\n試験中1回 ": "\nNext turn, strengthen all cards in hand ○〆 during exam\nOnce during exam ", + "\n(試験・ステージ内1回)": "\n(Once per Exam or Stage)", + "\n(試験・ステージ内2回)": "\n(Twice within exams/stage)", + "\n(試験内3回)": "\n(3 times during the exam)", + "\n(開始7ターンの間有効)": "\n(Effective for 7 turns from the start)", + "/ 確率中": "/ Mid", + "/ 確率大": "/ High", + "/ 確率小": "/ Small", + "/確率大": "/High", + "2ターンごとに、○〆元気+5\n(レッスン内2回)": "Every 2 turns, Energy+5\n(2 times per lesson)", + "2ターンごとに、○〆元気+5\n(レッスン内3回)": "Every 2 turns, Energy+5\n(3 times per lesson)", + "3ターン目以降の場合、使用可\nパラメータ+3\n○〆消費体力減少2ターン\n次のターン、手札をすべて○〆レッスン中強化\nレッスン中1回 重複不可": "Usable from turn 3 onwards\nParam +3\n○〆Reduced stamina consumption2 turns\nNext turn, enhance all cards in hand during lesson\nOnce per lesson No dupe", + "40%の確率で成功しダンス上昇+110\n60%の確率で失敗しダンス上昇+40": "40% chance of success with Dance increase +110\n60% chance of failure with Dance increase +40", + "40%の確率で成功しビジュアル上昇+110\n60%の確率で失敗しビジュアル上昇+40": "40% chance of success and Visual +110\n60% chance of failure and Visual +40", + "【センス専用】ダンスSPレッスン開始時、50%の確率で○〆好調2ターン": "【Sense only】When starting a Dance SP lesson, there is a 50% chance that you will be in Good Shape for 2 turn", + "【センス専用】ダンスSPレッスン開始時、70%の確率で○〆好調2ターン": "【Sense Only】70% chance of ○〆Good Condition for 2 turns when starting Dance SP Lesson", + "【センス専用】ダンスレッスン開始時、35%の確率で○〆好調1ターン": "【Exclusive to Sense】At the Start of Dance Lesson, 35% Chance for ○〆Good Condition1 Turn", + "【センス専用】ダンスレッスン開始時、50%の確率で○〆好調2ターン": "【Sense only】When starting a Dance lesson, there is a 50% chance that you will be in Good Shape for 2 turn", + "【センス専用】ビジュアルSPレッスン開始時、50%の確率で○〆好調2ターン": "【Sense only】When starting a Visual SP lesson, there is a 50% chance that you will be in Good Shape for 2 turn", + "【センス専用】ビジュアルSPレッスン開始時、50%の確率で○〆好調3ターン": "【Sense only】When starting a Visual SP lesson, there is a 50% chance that you will be in Good Shape for 3 turn", + "【センス専用】ビジュアルSPレッスン開始時、70%の確率で○〆好調2ターン": "【Exclusive to Sense】At the Start of Visual SP Lesson, 70% Chance for ○〆Good Condition2 Turns", + "【センス専用】ビジュアルレッスン開始時、50%の確率で○〆好調1ターン": "【Sense only】When starting a Visual lesson, there is a 50% chance that you will be in Good Shape for 1 turn", + "【センス専用】ビジュアルレッスン開始時、50%の確率で○〆好調2ターン": "【Sense only】When starting a Visual lesson, there is a 50% chance that you will be in Good Shape for 2 turn", + "【センス専用】ボーカルSPレッスン開始時、50%の確率で○〆好調2ターン": "【Sense only】When starting a Vocal SP lesson, there is a 50% chance that you will be in Good Shape for 2 turn", + "【センス専用】ボーカルSPレッスン開始時、50%の確率で○〆好調3ターン": "【Sense only】When starting a Vocal SP lesson, there is a 50% chance that you will be in Good Shape for 3 turn", + "【センス専用】ボーカルSPレッスン開始時、70%の確率で○〆好調2ターン": "【Sense Only】70% chance of ○〆Good Condition for 2 turns when starting Vocal SP Lesson", + "【センス専用】ボーカルレッスン開始時、35%の確率で○〆好調1ターン": "【Sense Only】When starting Vocal lesson, 35% chance of ○〆In good condition1 turn", + "【センス専用】ボーカルレッスン開始時、50%の確率で○〆好調1ターン": "【Sense only】When starting a Vocal lesson, there is a 50% chance that you will be in Good Shape for 1 turn", + "【センス専用】ボーカルレッスン開始時、50%の確率で○〆好調2ターン": "【Sense only】When starting a Vocal lesson, there is a 50% chance that you will be in Good Shape for 2 turn", + "レッスン中1回 ": "Once per lesson", + "APが20回復するドリンク": "Drink that restores 20 AP", + "APを75回復": "Recovers 75 AP", + "Lv.60で解放": "Unlocked at Lv.60", + "Pポイント+10": "P Points +10", + "SPレッスン終了時、体力回復": "HP recovery at the end of SP lesson", + "SPレッスン終了時、体力消費3\nスキルカードを選択して強化": "At the end of SP lesson, stamina consumption 3, select a skill card to enhance", + "※ボーナス対象のアイドルとプロデュースアイドルはボーナス効果\n が高い方が優先されます。": "※ The idol with the higher bonus effect will be prioritized between the bonus target idol and the produce idol.", + "○〆Good Impression": "○〆Good Impression", + "○〆やる気+3": "○〆Motivation +3", + "○〆やる気+3\n○〆やる気が6以上の場合、○〆好印象+4": "○〆Motivation+3\nIf ○〆Motivation is 6 or higher, ○〆Good Impression+4", + "○〆やる気+3\n以降、○〆メンタルスキルカード使用時、○〆やる気+1\nレッスン中1回 重複不可": "○〆Motivation+3\nAfterwards, when using ○〆Mental Skill Card, ○〆Motivation+1\nOnce per lessonNo dupe", + "○〆やる気+4\n○〆やる気が6以上の場合、○〆好印象+5": "○〆Motivation+4\nIf ○〆Motivation is 6 or higher, ○〆Good Impression+5", + "○〆やる気+5\n以降、○〆メンタルスキルカード使用時、○〆やる気+1\nレッスン中1回 重複不可": "○〆Motivation+5\nAfterwards, when using ○〆Mental Skill Card, ○〆Motivation+1\nOnce per lessonNo dupe", + "○〆やる気+6\n○〆やる気の200%分パラメータ上昇\nレッスン中1回 重複不可": "○〆Motivation+6\nIncrease Param by ○〆Motivation 200%\nOnce per lessonNo dupe", + "○〆やる気+8\n○〆やる気の300%分パラメータ上昇\nレッスン中1回 重複不可": "○〆Motivation+8\nIncrease Param by ○〆Motivation 300%\nOnce per lessonNo dupe", + "○〆やる気が0の場合体力減少": "○〆Stamina Decrease if Motivation is 0", + "○〆やる気が10以上の場合○〆やる気": "○〆Motivation if Motivation is 10 or above", + "○〆やる気が10以上の場合○〆元気": "○〆Energy if motivation is 10 or more", + "○〆やる気が11以上の場合○〆やる気": "○〆If Motivation is 11 or more, ○〆Motivation", + "○〆やる気が11以下の場合体力減少": "○〆 If Motivation is 11 or less, Stamina decreases", + "○〆やる気が13以上の場合○〆やる気": "○〆 If Motivation is 13 or more, ○〆 Motivation", + "○〆やる気が13以上の場合○〆元気": "○〆 If Motivation is 13 or more, ○〆 Energy", + "○〆やる気が15以上の場合○〆元気": "○〆If Motivation is 15 or more, ○〆Energy", + "○〆やる気が16以下の場合体力減少": "○〆Stamina Decrease if Motivation is 16 or below", + "○〆やる気が18以上の場合○〆元気": "○〆Energy if Motivation is 18 or above", + "○〆やる気が1以下の場合体力減少": "○〆Stamina Decrease if Motivation is 1 or below", + "○〆やる気が21以下の場合眠気を山札のランダムな位置に○〆生成": "○〆If Motivation is 21 or less, generate Drowsiness in a random position in the deck", + "○〆やる気が23以上の場合○〆元気": "○〆If Motivation is 23 or more, ○〆Energy", + "○〆やる気が23以下の場合体力減少": "○〆 If Motivation is 23 or less, Stamina decreases", + "○〆やる気が27以上の場合○〆元気": "○〆If Motivation is 27 or more, ○〆Energy", + "○〆やる気が3以上の場合○〆消費体力削減": "If ○〆Motivation is 3 or more, ○〆Energy Consumption Reduction", + "○〆やる気が3以下の場合体力減少": "○〆Stamina Decrease if Motivation is 3 or below", + "○〆やる気が5以上の場合○〆やる気": "○〆If Motivation is 5 or more, ○〆Motivation", + "○〆やる気が5以上の場合○〆元気": "○〆Energy if Motivation is 5 or above", + "○〆やる気が5以下の場合体力減少": "○〆If Motivation is 5 or less, Stamina decreases", + "○〆やる気が6以下の場合眠気を山札のランダムな位置に○〆生成": "○〆 If Motivation is 6 or less, randomly generate Sleepiness in the deck", + "○〆やる気が6以下の場合体力減少": "○〆If Motivation is 6 or less, Stamina decreases", + "○〆やる気が7以上の場合○〆やる気": "○〆Motivation if Motivation is 7 or above", + "○〆やる気が7以下の場合体力減少": "○〆If Motivation is 7 or less, Stamina decreases", + "○〆やる気が9以上の場合○〆元気": "○〆If Motivation is 9 or more, ○〆Energy", + "○〆やる気が増加後、○〆やる気+2\n(レッスン内1回)": "After Motivation increases, Motivation+2\n(once per lesson)", + "○〆やる気が増加後、○〆やる気+3\n(レッスン内1回)": "After Motivation increases, Motivation+3\n(once per lesson)", + "○〆やる気が増加後、○〆やる気+3\n(レッスン内2回)": "After motivation increases, Motivation +3\n(2 times per lesson)", + "○〆やる気が増加後、○〆やる気+3\n(レッスン内3回)": "After motivation increases, Motivation +3\n(3 times per lesson)", + "○〆やる気効果のスキルカード獲得時、ボーカル上昇+6": "○〆When a Skill Card with Motivation Effect is Obtained, Vocal Increase +6", + "○〆やる気消費2\n○〆好印象の120%分パラメータ上昇\n○〆スキルカード使用数追加+1\n重複不可": "○〆Consume 2 Motivation\nIncrease Param by ○〆Good Impression 120%\n○〆Skill card usage +1\nNo dupe", + "○〆やる気消費3\n○〆好印象+5\n○〆スキルカード使用数追加+1\nレッスン中1回 重複不可": "○〆Consume 3 Motivation\n○〆Good Impression+5\n○〆Skill card usage +1\nOnce per lessonNo dupe", + "○〆やる気消費3\n○〆好印象+7\n○〆スキルカード使用数追加+1\nスキルカードを引く\nレッスン中1回 重複不可": "○〆Consume 3 Motivation\n○〆Good Impression+7\n○〆Skill card usage +1\nDraw a skill card\nOnce per lessonNo dupe", + "○〆やる気消費3\n○〆好印象の90%分パラメータ上昇\n○〆スキルカード使用数追加+1\n重複不可": "○〆Consume 3 Motivation\nIncrease Param by ○〆Good Impression 90%\n○〆Skill card usage +1\nNo dupe", + "○〆やる気消費4\n○〆スキルカード使用数追加": "○〆Motivation Consumption 4\n○〆Additional Skill Card Usage", + "○〆アクティブスキルカード使用後○〆やる気が12以上の場合、○〆やる気の": "○〆After using Active Skill Card, if ○〆Motivation is 12 or higher, ○〆Motivation of", + "○〆アクティブスキルカード使用後、○〆元気の60%分パラメータ上昇\n○〆体力消費2\n(レッスン内2回)": "After using an active skill card, Parameter increase by 60% of Energy\nStamina consumption2\n(2 times per lesson)", + "○〆アクティブスキルカード使用後、○〆元気の70%分パラメータ上昇\n○〆体力消費2\n(レッスン内2回)": "After using an active skill card, Parameter increase by 70% of Energy\nStamina consumption2\n(2 times per lesson)", + "○〆アクティブスキルカード使用後、○〆好調1ターン\n○〆スキルカード使用数追加+1\n○〆元気+5\n(レッスン内1回)": "After using an active skill card, Good Shape +1 turn\nSkill card usage +1\nEnergy +5\n(once per lesson)", + "○〆アクティブスキルカード使用後、○〆好調1ターン\n○〆スキルカード使用数追加+1\n(レッスン内1回)": "After using an active skill card, Good Shape +1 turn\nSkill card usage +1\n(once per lesson)", + "○〆アクティブスキルカード使用時、○〆集中": "○〆Focus When Using ○〆Active Skill Card", + "○〆アクティブスキルカード使用時体力が50%以上の場合、○〆集中+2\n(レッスン内1回)": "When using an active skill card, if stamina is 50% or more, Focus+2\n(once per lesson)", + "○〆アクティブスキルカード使用時体力が50%以上の場合、○〆集中+3\n(レッスン内1回)": "When using an active skill card, if stamina is 50% or more, Focus+3\n(once per lesson)", + "○〆アクティブスキルカード獲得時、ダンス上昇+": "When acquiring ○〆 Active Skill Card, Dance +", + "○〆アクティブスキルカード獲得時、ダンス上昇+1": "When acquiring ○〆 Active Skill Card, Dance +1", + "○〆アクティブスキルカード獲得時、ダンス上昇+2": "When acquiring ○〆 Active Skill Card, Dance +2", + "○〆アクティブスキルカード獲得時、ダンス上昇+3": "When acquiring ○〆 Active Skill Card, Dance +3", + "○〆アクティブスキルカード獲得時、ダンス上昇+4": "When acquiring ○〆 Active Skill Card, Dance +4", + "○〆アクティブスキルカード獲得時、ビジュアル上昇+": "When acquiring ○〆 Active Skill Card, Visual increase +", + "○〆アクティブスキルカード獲得時、ビジュアル上昇+1": "When acquiring ○〆 Active Skill Card, Visual increase +1", + "○〆アクティブスキルカード獲得時、ビジュアル上昇+2": "When acquiring ○〆 Active Skill Card, Visual increase +2", + "○〆アクティブスキルカード獲得時、ビジュアル上昇+3": "When acquiring ○〆 Active Skill Card, Visual increase +3", + "○〆アクティブスキルカード獲得時、ビジュアル上昇+4": "When acquiring ○〆 Active Skill Card, Visual increase +4", + "○〆アクティブスキルカード獲得時、ボーカル上昇+": "When acquiring ○〆 Active Skill Card, Vocal +", + "○〆アクティブスキルカード獲得時、ボーカル上昇+1": "When acquiring ○〆 Active Skill Card, Vocal +1", + "○〆アクティブスキルカード獲得時、ボーカル上昇+2": "When acquiring ○〆 Active Skill Card, Vocal +2", + "○〆アクティブスキルカード獲得時、ボーカル上昇+3": "When acquiring ○〆 Active Skill Card, Vocal +3", + "○〆アクティブスキルカード獲得時、ボーカル上昇+4": "When acquiring ○〆 Active Skill Card, Vocal +4", + "○〆スキルカード使用数追加+1": "○〆Skill Card Usage Increase +1", + "○〆スキルカード使用数追加+1\nスキルカードを2枚引く\n○〆消費体力減少1ターン\nレッスン中1回 重複不可": "○〆Skill card usage +1\nDraw 2 cards\n○〆Reduce stamina consumption 1 turn\nOnce per lessonNo dupe", + "○〆スキルカード使用数追加+1\nスキルカードを引く\n手札をすべて○〆レッスン中強化\nレッスン中1回 重複不可": "○〆Skill card usage +1\nDraw a skill card\nEnhance all cards in hand ○〆during lesson\nOnce per lessonNo dupe", + "○〆スキルカード使用数追加+1\n手札をすべて○〆レッスン中強化\nレッスン中1回 重複不可": "○〆Skill card usage +1\nEnhance all cards in hand ○〆during lesson\nOnce per lessonNo dupe", + "○〆スキルカード使用数追加+1\n次のターン、スキルカードを2枚引く\nレッスン中1回 重複不可": "○〆Skill card usage +1\nDraw 2 skill cards next turn\nOnce per lessonNo dupe", + "○〆スキルカード使用数追加+1\n次のターン、スキルカードを引く\nレッスン中1回 重複不可": "○〆Skill card usage +1\nDraw a skill card next turn\nOnce per lessonNo dupe", + "○〆パラメータ上昇量増加": "○〆Increased Parameter Gain", + "○〆メンタルスキルカード使用後○〆やる気が5以上の場合、○〆やる気+3\n○〆スキルカード使用数追加+1\n(レッスン内1回)": "After using a mental skill card, if motivation is 5 or more, Motivation +3\nSkill card usage +1\n(once per lesson)", + "○〆メンタルスキルカード使用後○〆やる気が5以上の場合、○〆やる気+5\n○〆スキルカード使用数追加+1\n(レッスン内1回)": "After using a mental skill card, if motivation is 5 or more, Motivation +5\nSkill card usage +1\n(once per lesson)", + "○〆メンタルスキルカード使用時直前に○〆メンタルスキルカードを使用していた場合、○〆集中": "If a ○〆 mental skill card was used just before using a ○〆 mental skill card, ○〆 concentration", + "○〆メンタルスキルカード強化時、ダンス上昇+": "When strengthening ○〆Mental Skill Card, Dance Increase +", + "○〆メンタルスキルカード強化時、ダンス上昇+5": "○〆When enhancing Mental Skill Cards, Dance +5", + "○〆メンタルスキルカード強化時、ボーカル上昇+": "When enhancing a mental skill card, vocal increase +", + "○〆メンタルスキルカード強化時、ボーカル上昇+5": "○〆When enhancing Mental Skill Card, Vocal +5", + "○〆メンタルスキルカード獲得時、ダンス上昇+": "When acquiring ○〆 Mental Skill Card, Dance +", + "○〆メンタルスキルカード獲得時、ダンス上昇+1": "When acquiring ○〆 Mental Skill Card, Dance +1", + "○〆メンタルスキルカード獲得時、ダンス上昇+2": "When acquiring ○〆 Mental Skill Card, Dance +2", + "○〆メンタルスキルカード獲得時、ダンス上昇+3": "When acquiring ○〆 Mental Skill Card, Dance +3", + "○〆メンタルスキルカード獲得時、ダンス上昇+4": "When acquiring ○〆 Mental Skill Card, Dance +4", + "○〆メンタルスキルカード獲得時、ビジュアル上昇+": "When acquiring ○〆 Mental Skill Card, Visual +", + "○〆メンタルスキルカード獲得時、ビジュアル上昇+1": "When acquiring ○〆 Mental Skill Card, Visual +1", + "○〆メンタルスキルカード獲得時、ビジュアル上昇+2": "When acquiring ○〆 Mental Skill Card, Visual +2", + "○〆メンタルスキルカード獲得時、ビジュアル上昇+3": "When acquiring ○〆 Mental Skill Card, Visual +3", + "○〆メンタルスキルカード獲得時、ビジュアル上昇+4": "When acquiring ○〆 Mental Skill Card, Visual +4", + "○〆メンタルスキルカード獲得時、ボーカル上昇+": "When acquiring ○〆 Mental Skill Card, Vocal +", + "○〆メンタルスキルカード獲得時、ボーカル上昇+1": "When acquiring ○〆 Mental Skill Card, Vocal +1", + "○〆メンタルスキルカード獲得時、ボーカル上昇+2": "When acquiring ○〆 Mental Skill Card, Vocal +2", + "○〆メンタルスキルカード獲得時、ボーカル上昇+3": "When acquiring ○〆 Mental Skill Card, Vocal +3", + "○〆メンタルスキルカード獲得時、ボーカル上昇+4": "When acquiring ○〆 Mental Skill Card, Vocal +4", + "○〆体力消耗1\n○〆元气+3\n○〆技能卡使用数增加+1\n课程中1次不可重复": "○〆Consume 1 stamina\n○〆Energy +3\n○〆Skill card usage \nOnce per lesson, No dupe", + "○〆体力消耗1\n○〆元气+8\n○〆体力消耗减少1\n课程中1次不可重复": "○〆Consume 1 stamina\n○〆Energy +8\n○〆Reduce stamina consumption by 1\nOnce per lesson, No dupe", + "○〆体力消耗1\n○〆元气+8\n○〆技能卡使用数增加+1\n课程中1次不可重复": "○〆Consume 1 stamina\n○〆Energy +8\n○〆Skill card usage \nOnce per lesson, No dupe", + "○〆体力消耗1\n○〆元气+9\n○〆消耗体力减少2\n课程中1次不可重复": "○〆Consume 1 stamina\n○〆Energy +9\n○〆Reduce stamina consumption by 2\nOnce per lesson, No dupe", + "○〆体力消耗1\n○〆技能卡使用数增加+1\n抽取2张技能卡\n课程中1次不可重复": "○〆Consume 1 stamina\n○〆Skill card usage \nDraw 2 skill cards\nOnce per lesson, No dupe", + "○〆体力消耗2\n○〆元气归零,按减半前的○〆元气的220%数值提升\n课程中1次不可重复": "○〆Consume 2 stamina\n○〆Energy to 0, increase Param by 220% of previous Energy\nOnce per lesson, No dupe", + "○〆体力消耗2\n○〆将元气降至0,按降至前的○〆元气的160%数值提升\n课程中1次不可重复": "○〆Consume 2 stamina\n○〆Reduce Energy to 0, increase Param by 160% of previous Energy\nOnce per lesson, No dupe", + "○〆体力消耗3\n○〆元气+11\n○〆元气的70%数值提升\n课程中1次": "○〆Consume 3 stamina\n○〆Energy +11\nIncrease Param by 70% of Energy\nOnce per lesson", + "○〆体力消耗3\n○〆元气+2(每使用1张技能卡,○〆元气增加量+3)\n课程中1次不可重复": "○〆Consume 3 stamina\n○〆Energy +2 (Energy +3 for each skill card used)\nOnce per lesson, No dupe", + "○〆体力消耗3\n○〆元气+2(每使用一张技能卡○〆元气增加量+8)\n课程中1次不可重复": "○〆Consume 3 stamina\n○〆Energy +2 (Energy +8 for each skill card used)\nOnce per lesson, No dupe", + "○〆体力消耗3\n○〆元气+2(课程中每使用1张技能卡,○〆元气增加量+5)\n课程中1次不可重复": "○〆Consume 3 stamina\n○〆Energy +2 (Energy +5 for each skill card used)\nOnce per lesson, No dupe", + "○〆体力消耗3\n○〆元气+4(每使用1张课程中的技能卡○〆元气增加量+4)\n课程中1次不可重复": "○〆Consume 3 stamina\n○〆Energy +4 (Energy +4 for each skill card used)\nOnce per lesson, No dupe", + "○〆体力消耗3\n○〆元气+9\n○〆元气的40%数值提升\n课程中1次": "○〆Consume 3 stamina\n○〆Energy +9\nIncrease Param by 40% of Energy\nOnce per lesson", + "○〆体力消耗3\n○〆元气减半,并按减半前的○〆元气的130%提升数值\n课程中1次": "○〆Consume 3 stamina\nReduce Energy by half, increase Param by 130% of previous Energy\nOnce per lesson", + "○〆体力消耗3\n○〆元气的120%数值提升\n课程中1次": "○〆Consume 3 stamina\nIncrease Param by 120% of Energy\nOnce per lesson", + "○〆体力消耗3\n○〆将元气减半,按减半前的○〆元气的180%数值提升\n课程中1次": "○〆Consume 3 stamina\nReduce Energy by half, increase Param by 180% of previous Energy\nOnce per lesson", + "○〆体力消耗4\n○〆元气+2\n○〆元气的100%数值提升\n○〆干劲+2\n课程中1次不可重复": "○〆Consume 4 stamina\n○〆Energy +2\nIncrease Param by 100% of Energy\n○〆Motivation +2\nOnce per lesson, No dupe", + "○〆体力消耗4\n○〆元气+2\n○〆元气的50%数值提升\n○〆干劲+2\n课程中1次不可重复": "○〆Consume 4 stamina\n○〆Energy +2\nIncrease Param by 50% of Energy\n○〆Motivation +2\nOnce per lesson, No dupe", + "○〆体力消耗4\n○〆元气+2\n○〆元气的70%数值提升\n○〆干劲+3\n课程中1次不可重复": "○〆Consume 4 stamina\n○〆Energy +2\nIncrease Param by 70% of Energy\n○〆Motivation +3\nOnce per lesson, No dupe", + "○〆体力消耗4\n○〆元气+3\n○〆元气的100%数值提升\n课程中1次不可重复": "○〆Consume 4 stamina\n○〆Energy +3\nIncrease Param by 100% of Energy\nOnce per lesson, No dupe", + "○〆体力消耗4\n○〆元气+3\n○〆元气的140%数值提升\n课程中1次不可重复": "○〆Consume 4 stamina\n○〆Energy +3\nIncrease Param by 140% of Energy\nOnce per lesson, No dupe", + "○〆体力消耗4\n○〆元气+5\n○〆元气的120%数值提升\n○〆干劲+3\n课程中1次不可重复": "○〆Consume 4 stamina\n○〆Energy +5\nIncrease Param by 120% of Energy\n○〆Motivation +3\nOnce per lesson, No dupe", + "○〆体力消耗4\n○〆干劲+3\n数值提升○〆元气的60%\n课程中1次": "○〆Consume 4 stamina\n○〆Motivation +3\nIncrease Param by 60% of Energy\nOnce per lesson", + "○〆体力消耗4\n○〆干劲+4\n○〆元气的80%数值提升\n课程中1次": "○〆Consume 4 stamina\n○〆Motivation +4\nIncrease Param by 80% of Energy\nOnce per lesson", + "○〆体力消耗4\n○〆数值提升元气的110%\n课程中1次": "○〆Consume 4 stamina\nIncrease Param by 110% of Energy\nOnce per lesson", + "○〆体力消耗4\n数值+26\n○〆好调1回合\n课程中1次": "○〆Consume 4 stamina\nParam +26\n○〆Good Shape for 1 turn\nOnce per lesson", + "○〆体力消耗4\n数值+40\n○〆好调1回合\n课程中1次": "○〆Consume 4 stamina\nParam +40\n○〆Good Shape for 1 turn\nOnce per lesson", + "○〆体力消耗5\n数值提升○〆元气的100%\n课程中1次": "○〆Consume 5 stamina\nIncrease Param by 100% of Energy\nOnce per lesson", + "○〆体力消耗减少1\n○〆技能卡使用数增加+1\n课程中1次不可重复": "○〆Reduce stamina consumption by 1\n○〆Skill card usage \nOnce per lesson, No dupe", + "○〆体力消費1\n○〆スキルカード使用数追加": "○〆Stamina Consumption 1\n○〆 Additional Skill Card Uses", + "○〆体力消費1\n○〆スキルカード使用数追加+1\nスキルカードを2枚引く\nレッスン中1回 重複不可": "○〆Stamina Consumption 1\n○〆Additional Skill Card Uses +1\nDraw 2 Skill Cards\nOnce per lessonCannot be stacked", + "○〆体力消費1\n○〆元気+3\n○〆スキルカード使用数追加": "○〆Stamina consumption 1\n○〆Energy +3\n○〆Additional skill card usage", + "○〆体力消費1\n○〆元気+8\n○〆スキルカード使用数追加": "○〆Stamina consumption 1\n○〆Energy +8\n○〆Additional skill card usage", + "○〆体力消費1\n○〆元気+8\n○〆消費体力削減": "○〆Stamina consumption 1\n○〆Energy +8\n○〆Reduced stamina consumption", + "○〆体力消費1\n○〆元気+9\n○〆消費体力削減": "○〆Stamina consumption 1\n○〆Energy +9\n○〆Reduced stamina consumption", + "○〆体力消費1\n○〆好印象": "○〆 Stamina consumption 1\n○〆 Good impression", + "○〆体力消費2\n○〆元気を0にして、減少前の○〆元気の": "○〆Stamina consumption 2\n○〆Energy 0, and the ○〆Energy before reduction", + "○〆体力消費2\n○〆好印象": "○〆Stamina Consumption 2\n○〆Good Impression", + "○〆体力消費3\n○〆やる気": "○〆Stamina Cost 3\n○〆Motivation", + "○〆体力消費3\n○〆元気": "○〆Stamina consumption 3\n○〆Energy", + "○〆体力消費3\n○〆元気+11\n○〆元気の": "○〆Stamina consumption 3\n○〆Energy +11\n○〆Energy", + "○〆体力消費3\n○〆元気+7\n○〆好調4ターン": "○〆Stamina Consumption 3\n○〆Energy +7\n○〆Good Condition 4 Turns", + "○〆体力消費3\n○〆元気+9\n○〆元気の": "○〆Stamina consumption 3\n○〆Energy +9\n○〆Energy", + "○〆体力消費3\n○〆元気+9\n○〆好調5ターン": "○〆Stamina Consumption 3\n○〆Energy +9\n○〆Good Condition 5 Turns", + "○〆体力消費3\n○〆元気の": "○〆Stamina consumption 3\n○〆Energy", + "○〆体力消費3\n○〆元気を半分にして、減少前の○〆元気の": "○〆Stamina consumption 3\n○〆Energy halved, and the ○〆Energy before reduction", + "○〆体力消費3\n○〆好印象の": "○〆 Stamina consumption 3\n○〆 Good impression", + "○〆体力消費4\n○〆やる気": "○〆Stamina consumption 4\n○〆Motivation", + "○〆体力消費4\n○〆元気+2\n○〆元気の": "○〆Stamina consumption 4\n○〆Energy +2\n○〆Energy", + "○〆体力消費4\n○〆元気+3\n○〆元気の": "○〆Stamina consumption 4\n○〆Energy +3\n○〆Energy", + "○〆体力消費4\n○〆元気+5\n○〆元気の": "○〆Stamina consumption 4\n○〆Energy +5\n○〆Energy", + "○〆体力消費4\n○〆元気+8\n○〆元気の": "○〆Stamina Consumption 4\n○〆Energy +8\n○〆Energy's", + "○〆体力消費4\n○〆元気の": "○〆Stamina consumption 4\n○〆Energy", + "○〆体力消費4\nスコア+26\n○〆好調1ターン\n試験・ステージ中1回 ": "○〆Stamina consumption 4\nScore +26\n○〆In good condition1 turn\nOnce during exam/stage", + "○〆体力消費4\nスコア+40\n○〆好調1ターン\n試験・ステージ中1回 ": "○〆Stamina consumption 4\nScore +40\n○〆Good condition 1 turn\nOnce during exams/stage ", + "○〆体力消費4\nパラメータ+26\n○〆好調1ターン\nレッスン中1回 ": "○〆Stamina consumption 4\nParam +26\n○〆Good Shape1 turn\nOnce per lesson ", + "○〆体力消費4\nパラメータ+40\n○〆好調1ターン\nレッスン中1回 ": "○〆Stamina consumption 4\nParam +40\n○〆Good Shape1 turn\nOnce per lesson ", + "○〆体力消費5\n○〆元気の": "○〆Stamina consumption 5\n○〆Energy", + "○〆体力消費5\n○〆好印象の": "○〆 Stamina consumption 5\n○〆 Good impression", + "○〆元气+1\n○〆好印象+2": "○〆Energy +1\n○〆Good Impression +2", + "○〆元气+1\n○〆好印象+4\n课程中1次": "○〆Energy +1\n○〆Good Impression +4\nOnce per lesson", + "○〆元气+1\n○〆好调2回合": "○〆Energy +1\n○〆Good Shape for 2 turns", + "○〆元气+1\n○〆好调3回合": "○〆Energy +1\n○〆Good Shape for 3 turns", + "○〆元气+1\n○〆干劲+2": "○〆Energy +1\n○〆Motivation +2", + "○〆元气+1\n○〆干劲+3": "○〆Energy +1\n○〆Motivation +3", + "○〆元气+1\n○〆干劲+5\n课程中1次不可重复": "○〆Energy +1\n○〆Motivation +5\nOnce per lesson, No dupe", + "○〆元气+1\n○〆集中+2": "○〆Energy +1\n○〆Focus +2", + "○〆元气+1\n○〆集中+3": "○〆Energy +1\n○〆Focus +3", + "○〆元气+1\n○〆集中+4": "○〆Energy +1\n○〆Focus +4", + "○〆元气+10\n○〆集中+4\n课程中1次不可重复": "○〆Energy +10\n○〆Focus +4\nOnce per lesson, No dupe", + "○〆元气+11\n○〆元气增加无效2回合\n○〆体力消耗减少3回合\n课程中1次": "○〆Energy +11\n○〆Energy increase invalid for 2 turns\n○〆Reduce stamina consumption for 3 turns\nOnce per lesson", + "○〆元气+11\n○〆干劲+5\n○〆体力消耗增加2回合\n课程中1次不可重复": "○〆Energy +11\n○〆Motivation +5\n○〆Increase stamina consumption for 2 turns\nOnce per lesson, No dupe", + "○〆元气+11\n○〆干劲+5\n课程中1次": "○〆Energy +11\n○〆Motivation +5\nOnce per lesson", + "○〆元气+11\n○〆干劲+7\n○〆消耗体力增加2回合\n课程中1次不可重复": "○〆Energy +11\n○〆Motivation +7\n○〆Increase stamina consumption for 2 turns\nOnce per lesson, No dupe", + "○〆元气+12\n○〆集中+5\n课程中1次不可重复": "○〆Energy +12\n○〆Focus +5\nOnce per lesson, No dupe", + "○〆元气+13\n○〆元气增加无效2回合\n○〆消耗体力减少4回合\n课程中1次": "○〆Energy +13\n○〆Energy increase invalid for 2 turns\n○〆Reduce stamina consumption for 4 turns\nOnce per lesson", + "○〆元气+2\n○〆体力消耗减少2回合": "○〆Energy +2\n○〆Reduce stamina consumption for 2 turns", + "○〆元气+2\n○〆好印象+3": "○〆Energy +2\n○〆Good Impression +3", + "○〆元气+2\n○〆好印象+4": "○〆Energy +2\n○〆Good Impression +4", + "○〆元气+2\n○〆好印象+5\n课程中1次": "○〆Energy +2\n○〆Good Impression +5\nOnce per lesson", + "○〆元气+2\n○〆好印象+7\n课程中1次不可重复": "○〆Energy +2\n○〆Good Impression +7\nOnce per lesson, No dupe", + "○〆元气+2\n○〆干劲+3": "○〆Energy +2\n○〆Motivation +3", + "○〆元气+2\n○〆干劲+4": "○〆Energy +2\n○〆Motivation +4", + "○〆元气+2\n○〆干劲达到6以上时,○〆元气+3\n课程中1次不可重复": "○〆Energy +2\nIf Motivation is 6 or higher, Energy +3\nOnce per lesson, No dupe", + "○〆元气+2\n○〆消耗体力减少3回合": "○〆Energy +2\n○〆Reduce stamina consumption for 3 turns", + "○〆元气+2\n体力回复5\n课程中1次不可重复": "○〆Energy +2\nStamina recovery 5\nOnce per lesson, No dupe", + "○〆元气+2\n体力恢复3\n课程中1次不可重复": "○〆Energy +2\nStamina recovery 3\nOnce per lesson, No dupe", + "○〆元气+3\n○〆体力消耗减少4回合\n课程中1次不可重复": "○〆Energy +3\n○〆Reduce stamina consumption for 4 turns\nOnce per lesson, No dupe", + "○〆元气+3\n○〆好印象+4": "○〆Energy +3\n○〆Good Impression +4", + "○〆元气+3\n○〆集中+4\n课程中1次": "○〆Energy +3\n○〆Focus +4\nOnce per lesson", + "○〆元气+3\n下一回合,所有手牌○〆课程中强化\n2回合后,所有手牌○〆课程中强化\n课程中1次不可重复": "○〆Energy +3\nNext turn, enhance all cards in hand during lesson\nAfter 2 turns, enhance all cards in hand during lesson\nOnce per lesson, No dupe", + "○〆元气+3\n体力在50%以上时,○〆体力消耗减少1\n课程中1次不可重复": "○〆Energy +3\nIf stamina is over 50%, reduce stamina consumption by 1\nOnce per lesson, No dupe", + "○〆元气+4\n○〆好印象+9\n课程中1次不可重复": "○〆Energy +4\n○〆Good Impression +9\nOnce per lesson, No dupe", + "○〆元气+4\n○〆干劲+5": "○〆Energy +4\n○〆Motivation +5", + "○〆元气+4\n○〆干劲+6\n课程中1次不可重复": "○〆Energy +4\n○〆Motivation +6\nOnce per lesson, No dupe", + "○〆元气+4\n○〆干劲达到6以上时○〆元气+5\n课程中1次不可重复": "○〆Energy +4\nIf Motivation is 6 or higher, Energy +5\nOnce per lesson, No dupe", + "○〆元气+4\n课程中1次": "○〆Energy +4\nOnce per lesson", + "○〆元气+5\n○〆好印象的250%数值提升\n○〆消耗体力增加2回合\n课程中1次不可重复": "○〆Energy +5\nIncrease Param by 250% of Good Impression\n○〆Increase stamina consumption for 2 turns\nOnce per lesson, No dupe", + "○〆元气+5\n○〆干劲达到3以上时,○〆元气+4\n课程中1次不可重复": "○〆Energy +5\nIf Motivation is 3 or higher, Energy +4\nOnce per lesson, No dupe", + "○〆元气+5\n○〆干劲达到3以上时,○〆好印象+3": "○〆Energy +5\nIf Motivation is 3 or higher, Good Impression +3", + "○〆元气+5\n○〆消耗体力减少5回合\n课程中1次不可重复": "○〆Energy +5\n○〆Reduce stamina consumption for 5 turns\nOnce per lesson, No dupe", + "○〆元气+5\n○〆集中+5\n课程中1次": "○〆Energy +5\n○〆Focus +5\nOnce per lesson", + "○〆元气+5\n数值提升○〆好印象的200%\n○〆体力消耗增加2回合\n课程中1次不可重复": "○〆Energy +5\nIncrease Param by 200% of Good Impression\n○〆Increase stamina consumption for 2 turns\nOnce per lesson, No dupe", + "○〆元气+6\n○〆好印象+5": "○〆Energy +6\n○〆Good Impression +5", + "○〆元气+6\n○〆好调3回合\n课程中1次": "○〆Energy +6\n○〆Good Shape for 3 turns\nOnce per lesson", + "○〆元气+6\n○〆集中+3\n课程中1次": "○〆Energy +6\n○〆Focus +3\nOnce per lesson", + "○〆元气+6\n体力在50%以上时○〆消耗体力减少1\n课程中1次不可重复": "○〆Energy +6\nIf stamina is over 50%, reduce stamina consumption by 1\nOnce per lesson, No dupe", + "○〆元气+6\n数值提升○〆干劲的250%\n课程中1次不可重复": "○〆Energy +6\nIncrease Param by 250% of Motivation\nOnce per lesson, No dupe", + "○〆元气+6\n课程中1次": "○〆Energy +6\nOnce per lesson", + "○〆元气+7\n○〆干劲+4\n课程中1次": "○〆Energy +7\n○〆Motivation +4\nOnce per lesson", + "○〆元气+7\n○〆干劲的350%数值提升\n课程中1次不可重复": "○〆Energy +7\nIncrease Param by 350% of Motivation\nOnce per lesson, No dupe", + "○〆元气+7\n○〆干劲达到3以上时○〆元气+7\n课程中1次不可重复": "○〆Energy +7\nIf Motivation is 3 or higher, Energy +7\nOnce per lesson, No dupe", + "○〆元气+7\n○〆干劲达到3以上时○〆好印象+4": "○〆Energy +7\nIf Motivation is 3 or higher, Good Impression +4", + "○〆元气+7\n课程中1次": "○〆Energy +7\nOnce per lesson", + "○〆元气+8\n○〆好调4回合\n课程中1次": "○〆Energy +8\n○〆Good Shape for 4 turns\nOnce per lesson", + "○〆元气+8\n○〆集中+4\n课程中1次": "○〆Energy +8\n○〆Focus +4\nOnce per lesson", + "○〆元气+8\n课程中1次": "○〆Energy +8\nOnce per lesson", + "○〆元气为0时可使用\n○〆元气+5\n○〆体力消耗减少2回合\n下一回合抽取技能卡\n课程中1次不可重复": "○〆Usable when Energy is 0\n○〆Energy +5\n○〆Reduce stamina consumption for 2 turns\nDraw a skill card next turn\nOnce per lesson, No dupe", + "○〆元气为0时可使用\n○〆元气+6\n○〆消耗体力减少3回合\n下一回合抽取技能卡\n课程中1次不可重复": "○〆Usable when Energy is 0\n○〆Energy +6\n○〆Reduce stamina consumption for 3 turns\nDraw a skill card next turn\nOnce per lesson, No dupe", + "○〆元気+1\n○〆やる気": "○〆Energy +1\n○〆Motivation", + "○〆元気+1\n○〆好印象": "○〆Energy +1\n○〆Good impression", + "○〆元気+1\n○〆好調2ターン": "○〆Energy +1\n○〆Good Shape2 turns", + "○〆元気+1\n○〆好調3ターン": "○〆Energy +1\n○〆Good Shape3 turns", + "○〆元気+1\n○〆消費体力削減": "○〆 Energetic +1\n○〆 Reduced Stamina Consumption", + "○〆元気+1\n○〆集中": "○〆Energy +1\n○〆Focus", + "○〆元気+10\nレッスン中1回 ": "○〆Energy +10\nOnce during lessons ", + "○〆元気+10\n○〆集中": "○〆Energy +10\n○〆Focus", + "○〆元気+11\n○〆やる気": "○〆Energy +11\n○〆Motivation", + "○〆元気+11\n○〆元気増加無効2ターン\n○〆消費体力減少3ターン\nレッスン中1回 ": "○〆Energy +11\n○〆Energy Increase Disabled 2 Turns\n○〆Reduced Stamina Consumption 3 Turns\nOnce per lesson", + "○〆元気+11\n○〆元気増加無効2ターン\n○〆消費体力減少3ターン\n試験・ステージ中1回 ": "○〆Energy +11\n○〆Negate Energy Increase2 Turns\n○〆Reduce Stamina Consumption3 Turns\nOnce During Exam/Stage ", + "○〆元気+11\n○〆集中": "○〆Energetic +11\n○〆Focus", + "○〆元気+12\n○〆集中": "○〆Energy +12\n○〆Focus", + "○〆元気+13\n○〆やる気": "○〆Energy +13\n○〆Motivation", + "○〆元気+13\n○〆元気増加無効2ターン\n○〆消費体力減少4ターン\nレッスン中1回 ": "○〆Energy +13\n○〆Energy increase disabled2 turns\n○〆Reduced stamina consumption4 turns\nOnce per lesson ", + "○〆元気+13\n○〆元気増加無効2ターン\n○〆消費体力減少4ターン\n試験・ステージ中1回 ": "○〆 Energy +13\n○〆 Energy Increase Invalid 2 Turns\n○〆 Reduced Stamina Consumption 4 Turns\nOnce During Exam/Stage ", + "○〆元気+16\n○〆集中": "○〆Energy +16\n○〆Focus", + "○〆元気+2\n○〆やる気": "○〆Energy +2\n○〆Motivation", + "○〆元気+2\n○〆やる気が6以上の場合、○〆元気": "○〆Energy +2\nIf motivation is 6 or more, ○〆Energy", + "○〆元気+2\n○〆好印象": "○〆Energy +2\n○〆Good impression", + "○〆元気+2\n○〆消費体力減少2ターン": "○〆Energy +2\n○〆Reduced stamina consumption2 turns", + "○〆元気+2\n○〆消費体力減少3ターン": "○〆Energy +2\n○〆Reduced stamina consumption3 turns", + "○〆元気+2\n体力回復": "○〆Energy +2\nStamina recovery", + "○〆元気+3\n○〆好印象": "○〆Energy +3\n○〆Good impression", + "○〆元気+3\n○〆消費体力減少4ターン\nレッスン中1回 重複不可": "○〆Energy +3\n○〆Reduced stamina consumption4 turns\nOnce per lesson No dupe", + "○〆元気+3\n○〆集中": "○〆Energy +3\n○〆Focus", + "○〆元気+3\n体力が50%以上の場合、○〆消費体力削減": "○〆Energy +3\nIf stamina is 50% or more, ○〆Reduced stamina consumption", + "○〆元気+3\n次のターン、手札をすべて○〆レッスン中強化\n2ターン後、手札をすべて○〆レッスン中強化\nレッスン中1回 ": "○〆元気+3\nNext turn, strengthen all cards ○〆 during lessons\n2 turns later, strengthen all ○〆 during lessons\nOnce during lessons", + "○〆元気+3\n次のターン、手札をすべて○〆レッスン中強化\n2ターン後、手札をすべて○〆レッスン中強化\nレッスン中1回 重複不可": "○〆Energy +3\nNext turn, enhance all cards in hand during lesson\nAfter 2 turns, enhance all cards in hand during lesson\nOnce per lesson No dupe", + "○〆元気+3\n次のターン、手札をすべて○〆試験・ステージ中強化\n2ターン後、手札をすべて○〆試験・ステージ中強化\n試験・ステージ中1回 ": "○〆Energy +3\nNext turn, all cards are ○〆Exam/Stage Strengthened\n2 Turns later, all cards are ○〆Exam/Stage Strengthened\nOnce during Exam/Stage ", + "○〆元気+3\n次のターン、手札をすべて○〆試験中強化\n2ターン後、手札をすべて○〆試験中強化\n試験中1回 ": "○〆 energy +3\nNext turn, strengthen all ○〆 in the exam\nAfter 2 turns, strengthen all ○〆 in the exam\nOnce during the exam ", + "○〆元気+4\nレッスン中1回 ": "○〆Energy +4\nOnce per lesson ", + "○〆元気+4\n試験・ステージ中1回 ": "○〆 Energy +4\nOnce during Exam or Stage ", + "○〆元気+4\n試験中1回 ": "○〆 Energy +4\nOnce during the exam ", + "○〆元気+4\n○〆やる気": "○〆Energy +4\n○〆Motivation", + "○〆元気+4\n○〆やる気が6以上の場合、○〆元気": "○〆Energy +4\nIf motivation is 6 or more, ○〆Energy", + "○〆元気+4\n○〆好印象": "○〆Energy +4\n○〆Good impression", + "○〆元気+5\n○〆やる気が3以上の場合、○〆元気": "○〆Energy +5\nIf motivation is 3 or more, ○〆Energy", + "○〆元気+5\n○〆やる気が3以上の場合、○〆好印象": "○〆Energy +5\nIf motivation is 3 or more, ○〆Good impression", + "○〆元気+5\n○〆好印象の": "○〆Energy +5\n○〆Good impression", + "○〆元気+5\n○〆消費体力減少5ターン\nレッスン中1回 重複不可": "○〆Energy +5\n○〆Reduced stamina consumption5 turns\nOnce per lesson No dupe", + "○〆元気+5\n○〆消費体力減少5ターン\n試験・ステージ中1回 ": "○〆Energy +5\n○〆Reduced stamina consumption 5 turns\nOnce during exams/stage ", + "○〆元気+5\n○〆集中": "○〆Energy +5\n○〆Focus", + "○〆元気+6\nレッスン中1回 ": "○〆Energy +6\nOnce per lesson ", + "○〆元気+6\n試験・ステージ中1回 ": "○〆Energy +6\nOnce during Exam/Stage ", + "○〆元気+6\n○〆やる気の": "○〆Energy +6\n○〆Motivation", + "○〆元気+6\n○〆好印象": "○〆Energy +6\n○〆Good impression", + "○〆元気+6\n○〆好調3ターン\nレッスン中1回 ": "○〆Energy +6\n○〆Good Shape3 turns\nOnce per lesson ", + "○〆元気+6\n○〆好調3ターン\n試験・ステージ中1回 ": "○〆 Energy +6\n○〆 Good Condition 3 Turns\nOnce During Exam/Stage ", + "○〆元気+6\n○〆好調3ターン\n試験中1回 ": "○〆 Energy +6\n○〆 Good Shape 3 turns\n1 time during exam ", + "○〆元気+6\n○〆集中": "○〆Energy +6\n○〆Focus", + "○〆元気+6\n体力が50%以上の場合、○〆消費体力削減": "○〆Energy +6\nIf stamina is 50% or more, ○〆Reduced stamina consumption", + "○〆元気+7\nレッスン中1回 ": "○〆Energy +7\nOnce per lesson ", + "○〆元気+7\n試験・ステージ中1回 ": "○〆Energy +7\nOnce during Exam/Stage ", + "○〆元気+7\n○〆やる気": "○〆Energy +7\n○〆Motivation", + "○〆元気+7\n○〆やる気が3以上の場合、○〆元気": "○〆Energy +7\nIf motivation is 3 or more, ○〆Energy", + "○〆元気+7\n○〆やる気が3以上の場合、○〆好印象": "○〆Energy +7\nIf motivation is 3 or more, ○〆Good impression", + "○〆元気+7\n○〆やる気の": "○〆Energy +7\n○〆Motivation", + "○〆元気+8\nレッスン中1回 ": "○〆Energy +8\nOnce per lesson ", + "○〆元気+8\n試験・ステージ中1回 ": "○〆Energy +8\nOnce during exams/stage ", + "○〆元気+8\n○〆好調4ターン\nレッスン中1回 ": "○〆Energy +8\n○〆Good Shape4 turns\nOnce per lesson ", + "○〆元気+8\n○〆集中": "○〆Energy +8\n○〆Focus", + "○〆元気+7": "○〆Energy +7", + "○〆元気が0の場合、使用可\n○〆元気+5\n○〆消費体力減少2ターン\n次のターン、スキルカードを引く\nレッスン中1回 重複不可": "If ○〆Energy is 0, usable\n○〆Energy +5\n○〆Reduced stamina consumption2 turns\nDraw skill card next turn\nOnce per lesson No dupe", + "○〆元気が0の場合、使用可\n○〆元気+6\n○〆消費体力減少3ターン\n次のターン、スキルカードを引く\nレッスン中1回 重複不可": "If ○〆Energy is 0, usable\n○〆Energy +6\n○〆Reduced stamina consumption3 turns\nDraw skill card next turn\nOnce per lesson No dupe", + "○〆元気が12以上の場合○〆消費体力減少5ターン": "If vitality is 12 or more, decrease stamina consumption 5 turns", + "○〆元気が13以下の場合○〆不調5ターン": "If ○〆Energy is 13 or less, ○〆Poor Condition 5 turns", + "○〆元気が5以上の場合○〆好印象": "If ○〆Energy is 5 or more, ○〆Good Impression", + "○〆元気が増加しない ": "No increase in ○〆 Energy", + "○〆元気など補助効果を主とするスキルカード": "Skill Card with Main Auxiliary Effects such as Cheerfulness", + "○〆元気の増加量を": "Increase amount of vitality", + "○〆元気の増加量を増加": "○〆Increase the amount of Energy boost", + "○〆好印象+10\n○〆やる気+6\nレッスン中1回 重複不可": "○〆Good Impression+10\n○〆Motivation+6\nOnce per lessonNo dupe", + "○〆好印象+1\n以降、ターン終了時○〆好印象が3以上の場合、○〆好印象+3\nレッスン中1回 重複不可": "○〆Good Impression+1\nAfterwards, if ○〆Good Impression is 3 or higher at the end of the turn, ○〆Good Impression+3\nOnce per lessonNo dupe", + "○〆好印象+1\n以降、ターン終了時、○〆好印象+1\nレッスン中1回 重複不可": "○〆Good Impression+1\nAfterwards, at the end of the turn, ○〆Good Impression+1\nOnce per lessonNo dupe", + "○〆好印象+2\n○〆好印象の100%分パラメータ上昇\nレッスン中1回 ": "○〆Good Impression+2\nIncrease Param by ○〆Good Impression 100%\nOnce per lesson", + "○〆好印象+2\n○〆好印象の120%分パラメータ上昇\nレッスン中1回 重複不可": "○〆Good Impression+2\nIncrease Param by ○〆Good Impression 120%\nOnce per lessonNo dupe", + "○〆好印象+2\n○〆好印象の160%分パラメータ上昇\nレッスン中1回 重複不可": "○〆Good Impression+2\nIncrease Param by ○〆Good Impression 160%\nOnce per lessonNo dupe", + "○〆好印象+2\n以降、ターン終了時、○〆好印象+1\nレッスン中1回 重複不可": "○〆Good Impression+2\nAfterwards, at the end of the turn, ○〆Good Impression+1\nOnce per lessonNo dupe", + "○〆好印象+3": "○〆Good Impression +3", + "○〆好印象+3\n○〆やる気+3\n○〆消費体力減少3ターン\nレッスン中1回 重複不可": "○〆Good Impression+3\n○〆Motivation+3\n○〆Reduce stamina consumption 3 turns\nOnce per lessonNo dupe", + "○〆好印象+3\n○〆好印象が3以上の場合、○〆やる気+2": "○〆Good Impression+3\nIf ○〆Good Impression is 3 or higher, ○〆Motivation+2", + "○〆好印象+3\n○〆好印象の120%分パラメータ上昇\nレッスン中1回 ": "○〆Good Impression+3\nIncrease Param by ○〆Good Impression 120%\nOnce per lesson", + "○〆好印象+3\n以降、○〆メンタルスキルカード使用時、○〆好印象+1\nレッスン中1回 重複不可": "○〆Good Impression+3\nAfterwards, when using ○〆Mental Skill Card, ○〆Good Impression+1\nOnce per lessonNo dupe", + "○〆好印象+3\n以降、ターン終了時、○〆好印象+1\nレッスン中1回 重複不可": "○〆Good Impression+3\nAfterwards, at the end of the turn, ○〆Good Impression+1\nOnce per lessonNo dupe", + "○〆好印象+4\n○〆やる気+3\n次のターン、手札をすべて○〆レッスン中強化\nレッスン中1回 重複不可": "○〆Good Impression+4\n○〆Motivation+3\nNext turn, enhance all cards in hand ○〆during lesson\nOnce per lessonNo dupe", + "○〆好印象+4\n○〆好印象が3以上の場合、○〆やる気+3": "○〆Good Impression+4\nIf ○〆Good Impression is 3 or higher, ○〆Motivation+3", + "○〆好印象+4\n○〆好印象の60%分パラメータ上昇": "○〆Good Impression+4\nIncrease Param by ○〆Good Impression 60%", + "○〆好印象+4\n以降、ターン終了時○〆好印象が3以上の場合、○〆好印象+3\nレッスン中1回 重複不可": "○〆Good Impression+4\nAfterwards, if ○〆Good Impression is 3 or higher at the end of the turn, ○〆Good Impression+3\nOnce per lessonNo dupe", + "○〆好印象+4\n以降、ターン終了時、○〆好印象+1\nレッスン中1回 重複不可": "○〆Good Impression+4\nAfterwards, at the end of the turn, ○〆Good Impression+1\nOnce per lessonNo dupe", + "○〆好印象+5\n○〆やる気+3\n○〆消費体力減少3ターン\nレッスン中1回 重複不可": "○〆Good Impression+5\n○〆Motivation+3\n○〆Reduce stamina consumption 3 turns\nOnce per lessonNo dupe", + "○〆好印象+5\n○〆やる気+4\n次のターン、手札をすべて○〆レッスン中強化\nレッスン中1回 重複不可": "○〆Good Impression+5\n○〆Motivation+4\nNext turn, enhance all cards in hand ○〆during lesson\nOnce per lessonNo dupe", + "○〆好印象+5\n○〆好印象の100%分パラメータ上昇\nレッスン中1回 重複不可": "○〆Good Impression+5\nIncrease Param by ○〆Good Impression 100%\nOnce per lessonNo dupe", + "○〆好印象+5\n○〆好印象の80%分パラメータ上昇": "○〆Good Impression+5\nIncrease Param by ○〆Good Impression 80%", + "○〆好印象+5\n以降、○〆メンタルスキルカード使用時、○〆好印象+1\nレッスン中1回 重複不可": "○〆Good Impression+5\nAfterwards, when using ○〆Mental Skill Card, ○〆Good Impression+1\nOnce per lessonNo dupe", + "○〆好印象+6": "○〆Good Impression+6", + "○〆好印象+6\nレッスン中1回 重複不可": "○〆Good Impression+6\nOnce per lessonNo dupe", + "○〆好印象+6\n○〆好印象の170%分パラメータ上昇\nレッスン中1回 重複不可": "○〆Good Impression+6\nIncrease Param by ○〆Good Impression 170%\nOnce per lessonNo dupe", + "○〆好印象+8": "○〆Good Impression+8", + "○〆好印象+8\nレッスン中1回 重複不可": "○〆Good Impression+8\nOnce per lessonNo dupe", + "○〆好印象+8\n○〆やる気+5\nレッスン中1回 重複不可": "○〆Good Impression+8\n○〆Motivation+5\nOnce per lessonNo dupe", + "○〆好印象が0の場合体力減少": "If ○〆 Good Impression is 0, decrease HP", + "○〆好印象が10以上の場合○〆好印象": "If ○〆 Good Impression is 10 or more, ○〆 Good Impression", + "○〆好印象が10以下の場合体力減少": "If the good impression is 10 or less, stamina decreases", + "○〆好印象が11以下の場合体力減少": "If the good impression is 11 or less, decrease stamina", + "○〆好印象が13以上の場合○〆好印象": "If the good impression is 13 or more, maintain good impression", + "○〆好印象が14以上の場合○〆好印象": "If the good impression is 14 or more, increase good impression", + "○〆好印象が16以上の場合○〆好印象": "If ○〆Good Impression is 16 or more, ○〆Good Impression", + "○〆好印象が18以上の場合体力回復": "If the good impression is 18 or more, recover stamina", + "○〆好印象が19以上の場合除外にあるスキルカードを山札の下に移動": "If the good impression is 19 or more, move skill cards in the discard pile to the bottom of the deck", + "○〆好印象が1以上の場合○〆元気": "If the good impression is 1 or more, increase vitality", + "○〆好印象が1以上の場合○〆好印象": "If ○〆 Good Impression is 1 or more, ○〆 Good Impression", + "○〆好印象が1以下の場合体力減少": "If ○〆 Good Impression is 1 or less, decrease HP", + "○〆好印象が24以上の場合○〆好印象": "If ○〆Good Impression is 24 or more, ○〆Good Impression", + "○〆好印象が28以下の場合○〆不調4ターン": "If ○〆Good Impression is 28 or less, ○〆Poor Condition4 Turns", + "○〆好印象が2以上の場合○〆好印象": "If ○〆 Good Impression is 2 or more, ○〆 Good Impression", + "○〆好印象が2以下の場合○〆弱気": "If the good impression is 2 or less, decrease confidence", + "○〆好印象が2以下の場合体力減少": "If ○〆 Good Impression is 2 or less, decrease HP", + "○〆好印象が3以上の場合○〆好印象": "If ○〆 Good Impression is 3 or more, ○〆 Good Impression", + "○〆好印象が3以下の場合眠気を山札のランダムな位置に○〆生成": "If the good impression is 3 or less, generate sleepiness at a random position in the deck", + "○〆好印象が3以下の場合体力減少": "If ○〆 Good Impression is 3 or less, decrease HP", + "○〆好印象が49以上の場合○〆好印象の": "If ○〆Good Impression is 49 or more, ○〆Good Impression", + "○〆好印象が4以上の場合○〆好印象": "If ○〆 Good Impression is 4 or more, ○〆 Good Impression", + "○〆好印象が4以下の場合体力減少": "If ○〆 Good Impression is 4 or less, decrease HP", + "○〆好印象が5以上の場合○〆好印象": "If ○〆 Good Impression is 5 or more, ○〆 Good Impression", + "○〆好印象が6以上の場合○〆好印象": "If ○〆 Good Impression is 6 or more, ○〆 Good Impression", + "○〆好印象が7以上の場合○〆好印象": "If ○〆 Good Impression is 7 or more, ○〆 Good Impression", + "○〆好印象が7以下の場合体力減少": "If the good impression is 7 or less, decrease stamina", + "○〆好印象が8以上の場合○〆好印象": "If ○〆 Good Impression is 8 or more, ○〆 Good Impression", + "○〆好印象が8以下の場合○〆元気増加無効3ターン": "If the good impression is 8 or less, invalidate vitality increase 3 turns", + "○〆好印象が8以下の場合体力減少": "If the good impression is 8 or less, stamina decreases", + "○〆好印象が9以上の場合○〆好印象": "If ○〆 Good Impression is 9 or more, ○〆 Good Impression", + "○〆好印象が9以下の場合体力減少": "If the good impression is 9 or less, decrease stamina", + "○〆好印象が増加後、○〆好印象+3\n(レッスン内1回)": "After Good Impression increases, Good Impression+3\n(once per lesson)", + "○〆好印象が増加後、○〆好印象+5\n(レッスン内1回)": "After Good Impression increases, Good Impression+5\n(once per lesson)", + "○〆好印象の100%分パラメータ上昇\n○〆元気+3": "○〆Good Impression 100% Parameter Increase\n○〆Energy +3", + "○〆好印象の150%分パラメータ上昇\nレッスン中1回 ": "Increase Param by ○〆Good Impression 150%\nOnce per lesson", + "○〆好印象の200%分パラメータ上昇\nレッスン中1回 ": "Increase Param by ○〆Good Impression 200%\nOnce per lesson", + "○〆好印象効果のスキルカード獲得時、ビジュアル上昇+6": "When acquiring ○〆 Good impression effect Skill Card, Visual +6", + "○〆好印象消費1\n○〆やる気+5\n○〆スキルカード使用数追加+1\n重複不可": "○〆Consume 1 Good Impression\n○〆Motivation+5\n○〆Skill card usage +1\nNo dupe", + "○〆好印象消費1\n○〆ターン追加+1\n○〆スキルカード使用数追加+1\nスキルカードを引く\nレッスン中1回 重複不可": "○〆Good Impression Consumption 1\n○〆Turn Addition +1\n○〆Additional Skill Card Uses +1\nDraw Skill Card\nOnce per lessonCannot be stacked", + "○〆好印象消費1\n○〆元気+1\n○〆ターン追加": "○〆Good Impression Consumption 1\n○〆Energy +1\n○〆Turn Added", + "○〆好印象消費1\n○〆元気+10\n○〆元気+10\nレッスン中1回 重複不可": "○〆Consume 1 Good Impression\n○〆Energy +10\n○〆Energy+10\nOnce per lessonNo dupe", + "○〆好印象消費2\n○〆やる気+4\n○〆スキルカード使用数追加+1\n重複不可": "○〆Consume 2 Good Impression\n○〆Motivation+4\n○〆Skill card usage +1\nNo dupe", + "○〆好印象消費2\n○〆ターン追加+1\n○〆スキルカード使用数追加+1\nレッスン中1回 重複不可": "○〆Consume 2 Good Impression\n○〆Add turn+1\n○〆Skill card usage +1\nOnce per lessonNo dupe", + "○〆好印象消費2\n○〆元気+9\n○〆元気+9\nレッスン中1回 重複不可": "○〆Consume 2 Good Impression\n○〆Energy +9\n○〆Energy+9\nOnce per lessonNo dupe", + "○〆好印象消費4\n○〆元気+14\n○〆元気の": "○〆Good Impression Consumption 4\n○〆Energy +14\n○〆Energy's", + "○〆好印象消費4\n○〆元気+9\n○〆元気の": "○〆Good Impression Consumption 4\n○〆Energy +9\n○〆Energy of", + "○〆好調1ターン": "○〆In Good Condition1 turn", + "○〆好調2ターン": "○〆Good Condition2 Turns", + "○〆好調3ターン": "○〆Good Shape 3 turns", + "○〆好調3ターン\n○〆好調状態の場合、○〆集中+1": "○〆Good Shape3 turns\nIf in ○〆Good Shape, ○〆Focus+1", + "○〆好調3ターン\n○〆絶好調4ターン\nレッスン中1回 重複不可": "○〆Good Shape3 turns\n○〆Excellent condition4 turns\nOnce per lesson No dupe", + "○〆好調3ターン\n○〆集中+2\n体力が50%以上の場合、次のターン、スキルカードを引く\nレッスン中1回 重複不可": "○〆Good Shape3 turns\n○〆Focus+2\nIf stamina is 50% or more, draw a skill card next turn\nOnce per lessonNo dupe", + "○〆好調4ターン\n○〆好調状態の場合、○〆集中+1": "○〆Good Shape4 turns\nIf in ○〆Good Shape, ○〆Focus+1", + "○〆好調4ターン\n○〆絶好調5ターン\nレッスン中1回 重複不可": "○〆Good Shape4 turns\n○〆Excellent condition5 turns\nOnce per lesson No dupe", + "○〆好調4ターン\n○〆集中+3\n体力が50%以上の場合、次のターン、スキルカードを引く\nレッスン中1回 重複不可": "○〆Good Shape4 turns\n○〆Focus+3\nIf stamina is 50% or more, draw a skill card next turn\nOnce per lessonNo dupe", + "○〆好調4ターン\n次のターン、スキルカードを引く\nレッスン中1回 重複不可": "○〆Good Condition 4 turns\nDraw a Skill Card next turn\nOnce per lesson Cannot be duplicated", + "○〆好調4ターン\n次のターン、パラメータ+32\nレッスン中1回 重複不可": "○〆Good Shape4 turns\nNext turn, Param+32\nOnce per lessonNo dupe", + "○〆好調5ターン\nレッスン中1回 ": "○〆Good Shape5 turns\nOnce per lesson", + "○〆好調5ターン\n試験・ステージ中1回 ": "○〆Good Condition for 5 turns\nDuring Exam/Stage 1 time ", + "○〆好調5ターン\n次のターン、スキルカードを2枚引く\nレッスン中1回 重複不可": "○〆Good Condition 5 turns\nDraw 2 Skill Cards next turn\nOnce per lesson Cannot be duplicated", + "○〆好調7ターン\nレッスン中1回 ": "○〆Good Shape7 turns\nOnce per lesson", + "○〆好調7ターン\n試験・ステージ中1回 ": "○〆Good Condition 7 turns\nOnce during Exam/Stage ", + "○〆好調7ターン\n次のターン、パラメータ+40\nレッスン中1回 重複不可": "○〆Good Shape7 turns\nNext turn, Param+40\nOnce per lessonNo dupe", + "○〆好調が13ターン以上の場合除外にあるスキルカードを山札の下に移動": "If ○〆Good Condition lasts for 13 or more turns, move excluded skill cards to the bottom of the deck", + "○〆好調が3ターン以上の場合○〆絶好調4ターン": "If ○〆 good condition lasts 3 turns or more, ○〆 excellent condition 4 turns", + "○〆好調が3ターン以上の場合以降、ターン終了時、○〆集中": "○〆If in good condition for 3 or more turns, then ○〆Focus at the end of each turn", + "○〆好調が4ターン以上の場合○〆スキルカード使用数追加": "○〆Add skill card usage if good condition lasts 4 or more turns", + "○〆好調が4ターン以上の場合○〆消費体力減少3ターン": "If ○〆 good condition lasts 4 turns or more, ○〆 reduces stamina consumption 3 turns", + "○〆好調が4ターン以上の場合○〆消費体力減少6ターン": "If ○〆Good Condition lasts for 4 or more turns, ○〆Energy Consumption Decrease 6 turns", + "○〆好調が4ターン以上の場合○〆絶好調7ターン": "If ○〆Good Condition lasts for 4 or more turns, ○〆Excellent Condition 7 turns", + "○〆好調が4ターン以下の場合○〆不調5ターン": "○〆If in good condition for 4 turns or less ○〆In bad condition5 turns", + "○〆好調の効果ターンが増加後、○〆好調3ターン\n(レッスン内1回)": "After the effect turn of Good Shape increases, Good Shape3 turns\n(once per lesson)", + "○〆好調の効果ターンが増加後、○〆好調4ターン\n(レッスン内1回)": "After the effect turn of Good Shape increases, Good Shape4 turns\n(once per lesson)", + "○〆好調効果のスキルカード獲得時、ダンス上昇+6": "○〆When acquiring a skill card with Good Shape effect, Dance +6", + "○〆好調消費1ターン\n○〆元気+8\n次に使用するスキルカードの効果をもう1回発動(1回)\n○〆スキルカード使用数追加+1\nレッスン中1回 重複不可": "○〆Consume 1 Good Shape turn\n○〆Energy +8\nThe effect of the next skill card used activates one more time (once)\n○〆Skill card usage +1\nOnce per lessonNo dupe", + "○〆好調消費1ターン\n○〆集中+5\n○〆スキルカード使用数追加+1\n重複不可": "○〆Consume 1 Good Shape turn\n○〆Focus+5\n○〆Skill card usage +1\nNo dupe", + "○〆好調消費1ターン\nパラメータ+3(2回)\n○〆集中": "○〆Good Condition Consumption 1 Turn\nParameter +3 (2 times)\n○〆Focus", + "○〆好調消費1ターン\nパラメータ+4(2回)\n○〆集中": "○〆Good Condition Consumption 1 Turn\nParameter +4 (2 times)\n○〆Focus", + "○〆好調消費1ターン\n次に使用するスキルカードの効果をもう1回発動(1回)\n○〆スキルカード使用数追加+1\nレッスン中1回 重複不可": "○〆Consume 1 Good Shape turn\nThe effect of the next skill card used activates one more time (once)\n○〆Skill card usage +1\nOnce per lessonNo dupe", + "○〆好調消費2ターン\n○〆元気+2\n○〆集中+7\nレッスン中1回 ": "○〆Consume 2 Good Shape turns\n○〆Energy +2\n○〆Focus+7\nOnce per lesson", + "○〆好調消費2ターン\n○〆元気+4\n○〆集中+9\nレッスン中1回 ": "○〆Consume 2 Good Shape turns\n○〆Energy +4\n○〆Focus+9\nOnce per lesson", + "○〆好調消費2ターン\n○〆集中+4\n○〆スキルカード使用数追加+1\n重複不可": "○〆Consume 2 Good Shape turns\n○〆Focus+4\n○〆Skill card usage +1\nNo dupe", + "○〆好調状態でない場合眠気を山札のランダムな位置に○〆生成": "If you are not in ○〆 Good Shape, Drowsiness Card will be generated in a random position of the deck.", + "○〆好調状態でない場合○〆不安4ターン": "If not in ○〆 good condition, ○〆 anxiety 4 turns", + "○〆好調状態でない場合○〆弱気": "○〆Timid if not in good condition", + "○〆好調状態でない場合○〆手札減少": "If not in a ○〆Good Condition, ○〆Hand Decrease", + "○〆好調状態の場合○〆スキルカード使用数追加": "○〆Add skill card usage if in good condition", + "○〆好調状態の場合○〆ターン追加": "○〆Add turns if in good condition", + "○〆好調状態の場合○〆元気": "○〆In good condition ○〆Energetic", + "○〆好調状態の場合○〆好調1ターン": "If in Good Shape ○〆 Good Shape 1 turn", + "○〆好調状態の場合○〆好調2ターン": "If in Good Shape ○〆 Good Shape 2 turns", + "○〆好調状態の場合○〆好調3ターン": "If in ○〆Good Condition state, ○〆Good Condition3 Turns", + "○〆好調状態の場合○〆好調4ターン": "If in ○〆Good Condition state, ○〆Good Condition4 Turns", + "○〆好調状態の場合○〆集中": "○〆If in Good Condition, ○〆Focus", + "○〆好調状態の場合、使用可\n○〆絶好調2ターン\n次のターン、パラメータ+38\nレッスン中1回 重複不可": "Can be used if in ○〆Good Shape\n○〆Excellent Condition2 turns\nNext turn, Param+38\nOnce per lessonNo dupe", + "○〆好調状態の場合、使用可\n○〆絶好調3ターン\n次のターン、パラメータ+47\nレッスン中1回 重複不可": "Can be used if in ○〆Good Shape\n○〆Excellent Condition3 turns\nNext turn, Param+47\nOnce per lessonNo dupe", + "○〆好調状態の場合、使用可\nスコア+25\n": "If in Good Shape ○〆, usable\nScore +25\n", + "○〆好調状態の場合、使用可\nスコア+25\n試験・ステージ中1回 ": "Can be used if in ○〆 Good Shape\nScore +25\nOnce during the Exam or Stage ", + "○〆好調状態の場合、使用可\nスコア+25\n試験中1回 ": "If in ○〆 Good Shape, usable\nScore +25\n1 time during exam ", + "○〆好調状態の場合、使用可\nスコア+27\n": "If in Good Shape ○〆, usable\nScore +27\n", + "○〆好調状態の場合、使用可\nスコア+27\n試験・ステージ中1回 ": "Can be used if in ○〆 Good Shape\nScore +27\nOnce during the Exam or Stage ", + "○〆好調状態の場合、使用可\nスコア+27\n試験中1回 ": "If in ○〆 Good Shape, usable\nScore +27\nOnce during the exam ", + "○〆好調状態の場合、使用可\nスコア+34\n": "If in Good Shape ○〆, usable\nScore +34\n", + "○〆好調状態の場合、使用可\nスコア+34\n試験・ステージ中1回 ": "Can be used if in ○〆 Good Shape\nScore +34\nOnce during the Exam or Stage ", + "○〆好調状態の場合、使用可\nスコア+34\n試験中1回 ": "If in ○〆 Good Shape, usable\nScore +34\nOnce during the exam ", + "○〆好調状態の場合、使用可\nスコア+37\n": "If in Good Shape ○〆, usable\nScore +37\n", + "○〆好調状態の場合、使用可\nスコア+37\n試験・ステージ中1回 ": "Can be used if in ○〆 Good Shape\nScore +37\nOnce during the Exam or Stage ", + "○〆好調状態の場合、使用可\nスコア+37\n試験中1回 ": "If in ○〆 Good Shape, usable\nScore +37\nOnce during the exam ", + "○〆好調状態の場合、使用可\nスコア+38\n": "If in Good Shape ○〆, usable\nScore +38\n", + "○〆好調状態の場合、使用可\nスコア+38\n試験・ステージ中1回 ": "Can be used if in ○〆 Good Shape\nScore +38\nOnce during the Exam or Stage ", + "○〆好調状態の場合、使用可\nスコア+38\n試験中1回 ": "If in ○〆 Good Shape, usable\nScore +38\nOnce during the exam ", + "○〆好調状態の場合、使用可\nスコア+48\n": "If in Good Shape ○〆, usable\nScore +48\n", + "○〆好調状態の場合、使用可\nスコア+48\n試験・ステージ中1回 ": "Can be used if in ○〆 Good Shape\nScore +48\nOnce during the Exam or Stage ", + "○〆好調状態の場合、使用可\nスコア+48\n試験中1回 ": "If in ○〆 Good Shape, usable\nScore +48\nOnce during the exam ", + "○〆好調状態の場合、使用可\nスコア+49\n": "If in Good Shape ○〆, usable\nScore +49\n", + "○〆好調状態の場合、使用可\nスコア+49\n試験・ステージ中1回 ": "Can be used if in ○〆 Good Shape\nScore +49\nOnce during the Exam or Stage ", + "○〆好調状態の場合、使用可\nスコア+49\n試験中1回 ": "If in ○〆 Good Shape, usable\nScore +49\nOnce during the exam ", + "○〆好調状態の場合、使用可\nスコア+54\n": "If in Good Shape ○〆, usable\nScore +54\n", + "○〆好調状態の場合、使用可\nスコア+54\n試験・ステージ中1回 ": "Can be used if in ○〆 Good Shape\nScore +54\nOnce during the Exam or Stage ", + "○〆好調状態の場合、使用可\nスコア+54\n重複不可": "Available if in Good Shape ○〆\nScore +54\nNot duplicable", + "○〆好調状態の場合、使用可\nパラメータ+12\n○〆好調の": "○〆Can be used in good condition\nParameter +12\n○〆Good condition", + "○〆好調状態の場合、使用可\nパラメータ+25\n": "If in ○〆 Good Shape state, usable\nParameters +25\n", + "○〆好調状態の場合、使用可\nパラメータ+25\nレッスン中1回 ": "Can be used if in ○〆Good Shape\nParam +25\nOnce per lesson", + "○〆好調状態の場合、使用可\nパラメータ+25\n重複不可": "Can be used if in ○〆Good Shape\nParam +25\nNo dupe", + "○〆好調状態の場合、使用可\nパラメータ+27\n": "If in ○〆 Good Shape state, usable\nParameters +27\n", + "○〆好調状態の場合、使用可\nパラメータ+27\nレッスン中1回 ": "Can be used if in ○〆Good Shape\nParam +27\nOnce per lesson", + "○〆好調状態の場合、使用可\nパラメータ+27\n重複不可": "Can be used if in ○〆Good Shape\nParam +27\nNo dupe", + "○〆好調状態の場合、使用可\nパラメータ+34\n": "If in ○〆 Good Shape state, usable\nParameters +34\n", + "○〆好調状態の場合、使用可\nパラメータ+37\n": "If in ○〆 Good Shape state, usable\nParameters +37\n", + "○〆好調状態の場合、使用可\nパラメータ+37\nレッスン中1回 ": "Can be used if in ○〆Good Shape\nParam +37\nOnce per lesson", + "○〆好調状態の場合、使用可\nパラメータ+37\n重複不可": "Can be used if in ○〆Good Shape\nParam +37\nNo dupe", + "○〆好調状態の場合、使用可\nパラメータ+38\n": "If in ○〆 Good Shape state, usable\nParameters +38\n", + "○〆好調状態の場合、使用可\nパラメータ+38\nレッスン中1回 ": "Can be used if in ○〆Good Shape\nParam +38\nOnce per lesson", + "○〆好調状態の場合、使用可\nパラメータ+38\n重複不可": "Can be used if in ○〆Good Shape\nParam +38\nNo dupe", + "○〆好調状態の場合、使用可\nパラメータ+44\nレッスン中1回 ": "If in ○〆Good Condition state, usable\nParameter +44\nOnce during Lesson ", + "○〆好調状態の場合、使用可\nパラメータ+48\n": "If in ○〆 Good Shape state, usable\nParameters +48\n", + "○〆好調状態の場合、使用可\nパラメータ+49\n": "If in ○〆 Good Shape state, usable\nParameters +49\n", + "○〆好調状態の場合、使用可\nパラメータ+54\n": "If in ○〆 Good Shape state, usable\nParameters +54\n", + "○〆好調状態の場合、使用可\nパラメータ+54\nレッスン中1回 ": "Can be used if in ○〆Good Shape\nParam +54\nOnce per lesson", + "○〆好調状態の場合、使用可\nパラメータ+54\n重複不可": "Can be used if in ○〆Good Shape\nParam +54\nNo dupe", + "○〆好調状態の場合、使用可\nパラメータ+9\n○〆好調の": "○〆Can be used in good condition\nParameter +9\n○〆Good condition", + "○〆消耗体力3\n○〆元气的110%数值提升\n课程中1次": "○〆Consume 3 stamina\nIncrease Param by 110% of Energy\nOnce per lesson", + "○〆消費体力削減": "○〆Reduced stamina consumption", + "○〆消費体力増加16ターン": "○〆Energy Consumption Increase 16 turns", + "○〆消費体力減少3ターン": "○〆Reduced stamina consumption 3 turns", + "○〆消費体力減少5ターン": "Decrease stamina consumption 5 turns", + "○〆消費体力減少状態の場合○〆消費体力減少5ターン": "○〆Reduced stamina consumption 5 turns if in reduced stamina consumption state", + "○〆絶好調1ターン\n○〆元気+9": "○〆Excellent Condition 1 turn\n○〆Energy +9", + "○〆絶好調2ターン\n手札をすべて○〆レッスン中強化": "○〆Excellent Condition 2 turns\nEnhance all cards ○〆 during lessons", + "○〆絶好調2ターン\n手札をすべて○〆試験・ステージ中強化": "○〆Great Condition for 2 turns\nAll cards are ○〆Enhanced during Exam/Stage", + "○〆绝好调3回合\n此后,使用○〆主动技能卡时,○〆固定元气+2\n课程中1次不可重复": "○〆Excellent Condition for 3 turns\nAfterwards, when using an Active Skill Card, Fixed Energy +2\nOnce per lesson, No dupe", + "○〆绝好调4回合\n从此○〆使用主动技能卡时○〆固定元气+2\n课程中1次不可重复": "○〆Excellent Condition for 4 turns\nFrom now on, when using an Active Skill Card, Fixed Energy +2\nOnce per lesson, No dupe", + "○〆集中+3\n○〆好调2回合\n下一回合,手牌全部○〆课程中强化\n课程中1次不可重复": "○〆Focus+3\n○〆Good Shape for 2 turns\nNext turn, enhance all cards in hand during lesson\nOnce per lesson, No dupe", + "○〆集中+3\n○〆集中值达到3以上时○〆好调3回合": "○〆Focus+3\nIf Focus is 3 or higher, Good Shape for 3 turns", + "○〆集中+3\n从此○〆使用主动技能卡时○〆集中+1\n课程中1次不可重复": "○〆Focus+3\nFrom now on, when using an Active Skill Card, Focus+1\nOnce per lesson, No dupe", + "○〆集中+4\n○〆好调2回合\n○〆体力消耗减少2回合\n课程中1次不可重复": "○〆Focus+4\n○〆Good Shape for 2 turns\n○〆Reduce stamina consumption for 2 turns\nOnce per lesson, No dupe", + "○〆集中+4\n○〆好调4回合\n下一回合手牌全部○〆课程中强化\n课程中1次不可重复": "○〆Focus+4\n○〆Good Shape for 4 turns\nNext turn, enhance all cards in hand during lesson\nOnce per lesson, No dupe", + "○〆集中+4\n体力恢复4\n课程中1次不可重复": "○〆Focus+4\nStamina recovery 4\nOnce per lesson, No dupe", + "○〆集中+5\n○〆好调3回合\n○〆消耗体力减少3回合\n课程中1次不可重复": "○〆Focus+5\n○〆Good Shape for 3 turns\n○〆Reduce stamina consumption for 3 turns\nOnce per lesson, No dupe", + "○〆集中+5\n体力回复5\n课程中1次不可重复": "○〆Focus+5\nStamina recovery 5\nOnce per lesson, No dupe", + "○〆集中+1": "○〆 Focus+1", + "○〆集中+1\n以降、ターン終了時○〆集中が3以上の場合、○〆集中+2\nレッスン中1回 重複不可": "○〆Focus+1\nAfterwards, if ○〆Focus is 3 or higher at the end of the turn, ○〆Focus+2\nOnce per lessonNo dupe", + "○〆集中+2": "○〆 Focus+2", + "○〆集中+2\n○〆集中が3以上の場合、○〆好調3ターン": "○〆Focus+2\nIf ○〆Focus is 3 or higher, ○〆Good Shape3 turns", + "○〆集中+2\n以降、○〆アクティブスキルカード使用時、○〆集中+1\nレッスン中1回 重複不可": "○〆Focus+2\nAfterwards, when using ○〆Active Skill Card, ○〆Focus+1\nOnce per lessonNo dupe", + "○〆集中+3": "○〆Focus +3", + "○〆集中が10以上の場合○〆集中": "If ○〆 focus is 10 or more ○〆 focus", + "○〆集中が11以上の場合○〆集中": "If ○〆 Focus is 11 or more, ○〆 Focus", + "○〆集中が11以上の場合以降、ターン終了時、スコア": "If ○〆Focus is 11 or above, at the end of each turn, score", + "○〆集中が12以下の場合体力減少": "If ○〆Focus is 12 or less, decrease stamina", + "○〆集中が13以上の場合○〆好調5ターン": "○〆Good Condition for 5 turns if ○〆Focus is 13 or above", + "○〆集中が14以上の場合○〆好調3ターン": "○〆Good Condition for 3 turns if ○〆Focus is 14 or above", + "○〆集中が14以上の場合○〆集中": "If ○〆Focus is 14 or more, ○〆Focus", + "○〆集中が15以上の場合体力回復": "○〆 If Focus is 15 or more, Stamina Recovery", + "○〆集中が17以上の場合○〆集中": "○〆Focus if ○〆Focus is 17 or above", + "○〆集中が18以上の場合○〆集中": "If ○〆 Focus is 18 or more, ○〆 Focus", + "○〆集中が1以上の場合○〆好調1ターン": "If ○〆 Focus is 1 or more, ○〆 in Good Shape for 1 turns", + "○〆集中が1以上の場合○〆好調2ターン": "If ○〆 Focus is 1 or more, ○〆 in Good Shape for 2 turns", + "○〆集中が1以上の場合○〆好調3ターン": "If ○〆 Focus is 1 or more, ○〆 in Good Shape for 3 turns", + "○〆集中が1以上の場合○〆集中": "If ○〆 Focus is 1 or more, ○〆 Focus", + "○〆集中が1以下の場合○〆弱気": "○〆 If Focus is 1 or less, ○〆 Weak", + "○〆集中が1以下の場合体力減少": "If ○〆 Focus is 1 or less, decrease HP", + "○〆集中が22以上の場合○〆集中": "If ○〆Focus is 22 or above, ○〆Focus", + "○〆集中が26以上の場合○〆集中": "If ○〆Focus is 26 or above, ○〆Focus", + "○〆集中が29以上の場合○〆集中": "If ○〆Focus is 29 or more, ○〆Focus", + "○〆集中が2以上の場合○〆好調2ターン": "○〆Good Condition for 2 Turns if ○〆Focus is 2 or More", + "○〆集中が2以上の場合○〆好調3ターン": "If ○〆 Focus is 2 or more, ○〆 in Good Shape for 3 turns", + "○〆集中が2以上の場合○〆好調6ターン": "If ○〆Focus is 2 or above, ○〆Good Condition6 Turns", + "○〆集中が2以上の場合○〆集中": "If ○〆 Focus is 2 or more, ○〆 Focus", + "○〆集中が2以下の場合体力減少": "If ○〆 Focus is 2 or less, decrease HP", + "○〆集中が3以上の場合○〆好調3ターン": "If ○〆 Focus is 3 or more, ○〆 in Good Shape for 3 turns", + "○〆集中が3以上の場合○〆好調9ターン": "If ○〆Focus is 3 or above, ○〆Good Condition9 Turns", + "○〆集中が3以上の場合○〆消費体力削減": "If ○〆Focus is 3 or more, ○〆Energy Consumption Reduction", + "○〆集中が3以上の場合○〆集中": "If ○〆 Focus is 3 or more, ○〆 Focus", + "○〆集中が3以下の場合○〆スランプ1ターン": "If ○〆Focus is 3 or below, ○〆Slump1 Turn", + "○〆集中が3以下の場合○〆消費体力増加1ターン": "Increase in consumption HP 1 turn when ○〆 focus is 3 or less", + "○〆集中が3以下の場合体力減少": "If ○〆 Focus is 3 or less, decrease HP", + "○〆集中が4以上の場合○〆好調3ターン": "If ○〆 Focus is 4 or more, ○〆 in Good Shape for 3 turns", + "○〆集中が4以上の場合○〆集中": "If ○〆 Focus is 4 or more, ○〆 Focus", + "○〆集中が4以下の場合体力減少": "If ○〆 Focus is 4 or less, decrease HP", + "○〆集中が5以上の場合○〆ターン追加": "○〆Add turns if focus is 5 or more", + "○〆集中が5以上の場合○〆集中": "If ○〆 Focus is 5 or more, ○〆 Focus", + "○〆集中が5以下の場合○〆消費体力増加2ターン": "○〆Increased stamina consumption for 2 turns if ○〆Focus is 5 or below", + "○〆集中が5以下の場合体力減少": "If ○〆 Focus is 5 or less, decrease HP", + "○〆集中が6以上の場合○〆集中": "If ○〆 Focus is 6 or more, ○〆 Focus", + "○〆集中が7以上の場合○〆集中": "If ○〆 Focus is 7 or more, ○〆 Focus", + "○〆集中が7以下の場合○〆不調5ターン": "If ○〆Focus is 7 or below, ○〆Bad Condition5 Turns", + "○〆集中が8以上の場合○〆スコア上昇量増加": "If ○〆Focus is 8 or above, ○〆Score Increase", + "○〆集中が8以上の場合○〆集中": "If ○〆 Focus is 8 or more, ○〆 Focus", + "○〆集中が8以下の場合○〆元気増加無効3ターン": "○〆 If Focus is 8 or less, ○〆 Energy Increase Invalid 3 Turns", + "○〆集中が8以下の場合体力減少": "If ○〆Focus is 8 or below, stamina decreases", + "○〆集中が9以上の場合○〆集中": "If ○〆 Focus is 9 or more, ○〆 Focus", + "○〆集中が9以下の場合眠気を山札のランダムな位置に○〆生成": "If ○〆Focus is 9 or less, generate ○〆Drowsiness at a random position in the deck", + "○〆集中が増加後、○〆集中+2\n(レッスン内2回)": "After focus increases, Focus+2\n(2 times per lesson)", + "○〆集中が増加後体力が50%以上の場合、○〆集中+2\n(レッスン内2回)": "After focus increases, if stamina is 50% or more, Focus+2\n(2 times per lesson)", + "○〆集中効果のスキルカード獲得時、ボーカル上昇+6": "○〆When a Skill Card with Focus Effect is Obtained, Vocal Increase +6", + "○〆集中消耗2\n数值+6\n○〆好调3回合\n○〆技能卡使用数增加+1\n不可重复": "○〆Consume 2 Focus\nParam +6\n○〆Good Shape for 3 turns\n○〆Skill card usage \nNo dupe", + "○〆集中消耗3\n○〆绝好调4回合\n○〆体力消耗减少2回合\n○〆技能卡使用数增加+1\n课程中1次不可重复": "○〆Consume 3 Focus\n○〆Excellent Condition for 4 turns\n○〆Reduce HP consumption for 2 turns\n○〆Skill card usage \nOnce per lesson, No dupe", + "○〆集中消耗3\n○〆绝好调5回合\n○〆消耗体力减少5回合\n○〆技能卡使用数增加+1\n课程中1次不可重复": "○〆Consume 3 Focus\n○〆Excellent Condition for 5 turns\n○〆Reduce HP consumption for 5 turns\n○〆Skill card usage \nOnce per lesson, No dupe", + "○〆集中消耗3\n数值+6\n○〆好调2回合\n○〆技能卡使用数增加+1\n不可重复": "○〆Consume 3 Focus\nParam +6\n○〆Good Shape for 2 turns\n○〆Skill card usage \nNo dupe", + "○〆集中消費2\n次のターン、スキルカードを引く\n以降、○〆アクティブスキルカード使用時、パラメータ": "○〆Focus Consumption 2\nDraw a Skill Card next turn\nFrom then on, when using ○〆Active Skill Card, Parameter", + "○〆集中消費3\nパラメータ+25○〆元気+15\n○〆元気増加無効2ターン\nレッスン中1回 ": "○〆Focus Consumption 3\nParameter +25○〆Energy +15\n○〆Energy Increase Invalid 2 Turns\nDuring Lesson 1 Time ", + "○〆集中消費3\nパラメータ+40○〆元気+15\n○〆元気増加無効2ターン\nレッスン中1回 ": "○〆Focus Consumption 3\nParameter +40○〆Energy +15\n○〆Energy Increase Invalid 2 Turns\nDuring Lesson 1 Time ", + "○〆集中消費3\n以降、○〆アクティブスキルカード使用時、パラメータ": "○〆Focus Consumption 3\nAfterward, when using an Active Skill Card, Parameter", + "「○〆好印象」や「○〆やる気」を活用して育成するプラン": "Plans utilizing '○〆Good Impression' or '○〆Motivation' for development", + "「○〆好調」や「○〆集中」を活用して育成するプラン": "Plans utilizing '○〆Good Shape' or '○〆Focus' for development", + "【ダンスレッスン・ダンスターンのみ】○〆アクティブスキルカード使用時、体力回復": "[Dance Lesson・Dance Turns Only] Stamina Recovery when using ○〆 Active Skill Card", + "【ダンスレッスン・ダンスターンのみ】ターン開始時、○〆やる気の": "[Dance Lesson / Dance Turn Only] At Turn Start, ○〆Motivation of", + "【ダンスレッスン・ダンスターンのみ】ターン開始時、○〆スキルカード使用数追加+1\n(レッスン内1回)": "[Dance lesson & Dance turn only] At the start of the turn, Skill card usage +1\n(once per lesson)", + "【ダンスレッスン・ダンスターンのみ】ターン開始時、○〆パラメータ上昇量増加50%1ターン)\n(レッスン内3回)": "[Dance lesson & Dance turn only] At the start of the turn, Parameter increase by 50%(1 turn)\n(3 times per lesson)", + "【ダンスレッスン・ダンスターンのみ】ターン開始時、スキルカードを引く\n○〆固定元気": "【Dance Lesson・Dance Turn Only】At the start of the turn, draw a skill card\n○〆Fixed Energy", + "【ビジュアルレッスン・ビジュアルターンのみ】○〆アクティブスキルカード使用時、体力回復2\n(レッスン内3回)": "[Visual lesson & Visual turn only] When using an active skill card, Stamina recovery 2\n(3 times per lesson)", + "【ビジュアルレッスン・ビジュアルターンのみ】ターン開始時、○〆スキルカード使用数追加+1\n(レッスン内1回)": "[Visual lesson & Visual turn only] At the start of the turn, Skill card usage +1\n(once per lesson)", + "【ビジュアルレッスン・ビジュアルターンのみ】ターン開始時、○〆パラメータ上昇量増加50%1ターン)\n(レッスン内3回)": "[Visual lesson & Visual turn only] At the start of the turn, Parameter increase by 50%(1 turn)\n(3 times per lesson)", + "【ビジュアルレッスン・ビジュアルターンのみ】ターン開始時、○〆固定元気+2": "[Visual lesson & Visual turn only] At the start of the turn, Fixed Energy +2", + "【ボーカルレッスン・ボーカルターンのみ】○〆アクティブスキルカード使用時、体力回復2\n(レッスン内3回)": "[Vocal lesson & Vocal turn only] When using an active skill card, Stamina recovery 2\n(3 times per lesson)", + "【ボーカルレッスン・ボーカルターンのみ】ターン開始時、○〆スキルカード使用数追加+1\n(レッスン内1回)": "[Vocal lesson & Vocal turn only] At the start of the turn, Skill card usage +1\n(once per lesson)", + "【ボーカルレッスン・ボーカルターンのみ】ターン開始時、○〆集中": "[Vocal Lesson・Vocal Turn Only] At the start of the turn, ○〆Focus", + "【ボーカルレッスン・ボーカルターンのみ】ターン開始時、スキルカードを引く\n○〆固定元気+2\n(レッスン内3回)": "[Vocal lesson & Vocal turn only] At the start of the turn, draw a skill card\nFixed Energy +2\n(3 times per lesson)", + "【撮影】確認メッセージの表示": "[Photography] Display confirmation message", + "お出かけ終了時、ダンス上昇+": "At the end of Going Out, Dance +", + "お出かけ終了時、ダンス上昇+1": "At the end of Going Out, Dance +1", + "お出かけ終了時、ダンス上昇+2": "At the end of Going Out, Dance +2", + "お出かけ終了時、ダンス上昇+3": "At the end of Going Out, Dance +3", + "お出かけ終了時、ダンス上昇+4": "At the end of Going Out, Dance +4", + "お出かけ終了時、ダンス上昇+5": "At the end of Going Out, Dance +5", + "お出かけ終了時、ビジュアル上昇+": "At the end of Going Out, Visual +", + "お出かけ終了時、ビジュアル上昇+1": "At the end of Going Out, Visual +1", + "お出かけ終了時、ビジュアル上昇+2": "At the end of Going Out, Visual +2", + "お出かけ終了時、ビジュアル上昇+3": "At the end of Going Out, Visual +3", + "お出かけ終了時、ビジュアル上昇+4": "At the end of Going Out, Visual +4", + "お出かけ終了時、ビジュアル上昇+5": "At the end of Going Out, Visual +5", + "お出かけ終了時、ボーカル上昇+": "At the end of Going Out, Vocal +", + "お出かけ終了時、ボーカル上昇+1": "At the end of Going Out, Vocal +1", + "お出かけ終了時、ボーカル上昇+2": "At the end of Going Out, Vocal +2", + "お出かけ終了時、ボーカル上昇+3": "At the end of Going Out, Vocal +3", + "お出かけ終了時、ボーカル上昇+4": "At the end of Going Out, Vocal +4", + "お出かけ終了時、ボーカル上昇+5": "At the end of Going Out, Vocal +5", + "このサポートカードのイベントによるパラメータ上昇を": "Parameter increase from this support card's event", + "このサポートカードのイベントによるパラメータ上昇を50%増加": "Increase parameter boost from this Support Card's events by 50%", + "このサポートカードのイベントによるパラメータ上昇を75%増加": "Increases the parameter rise from this support card's event by 75%", + "このサポートカードのイベントによる体力回復量を": "HP recovery amount from this support card's event", + "このサポートカードのレッスンサポート発生率を": "Increases the lesson support rate of this support card", + "このサポートカードのレッスンサポート発生率を1.7%増加": "Increases the lesson support occurrence rate of this support card by 1.7%", + "このサポートカードのレッスンサポート発生率を2%増加": "Increases the lesson support rate of this support card by 2%", + "の確率で○〆好調1ターン": "chance that you will be in ○〆Good Shape for 1 turns", + "の確率で○〆好調2ターン": "chance that you will be in ○〆Good Shape for 2 turns", + "の確率で○〆好調3ターン": "chance that you will be in ○〆Good Shape for 3 turns", + "の確率で○〆消費体力減少1ターン": "Chance of reducing stamina consumed by 1 turn", + "の確率で○〆消費体力減少2ターン": "Chance of reducing stamina consumed by 2 turn", + "の確率で○〆消費体力減少3ターン": "Chance of reducing stamina consumed by 3 turn", + "の確率で○〆集中": "chance that ○〆 Focus", + "の確率で体力回復": "Chance of recovering HP", + "エアロビクス": "Aerobics", + "スキルカードが選択されてません": "Skill card not selected", + "スキルカードが除外に移動した時、体力回復": "Recover energy when a skill card is moved to exclusion", + "スキルカードの消費体力を減少 ": "Reduces Stamina Consumption of Skill Card", + "スキルカードをプロデュース終了までデッキから削除": "Remove Skill Card from Deck Until End of Production", + "スキルカードをプロデュース終了まで強化": "Enhancement of skill cards until the end of production", + "スキルカードを選択して強化": "Select skill card to strengthen", + "スキルカード使用後○〆やる気が3以上の場合、○〆やる気+2\n(レッスン内1回)": "After using a skill card, if Motivation is 3 or more, Motivation+2\n(once per lesson)", + "スキルカード使用後○〆やる気が3以上の場合、○〆やる気+3\n(レッスン内1回)": "After using a skill card, if Motivation is 3 or more, Motivation+3\n(once per lesson)", + "スキルカード使用後○〆好印象が6以上の場合、○〆好印象+3\n○〆スキルカード使用数追加+1\n(レッスン内1回)": "After using a skill card, if Good Impression is 6 or more, Good Impression +3\nSkill card usage +1\n(once per lesson)", + "スキルカード使用後○〆好印象が6以上の場合、○〆好印象+5\n○〆スキルカード使用数追加+1\n(レッスン内1回)": "After using a skill card, if Good Impression is 6 or more, Good Impression +5\nSkill card usage +1\n(once per lesson)", + "スキルカード使用時○〆集中が5以上の場合、○〆スキルカード使用数追加+1\n○〆集中+1\n(レッスン内1回)": "When using a skill card, if focus is 5 or more, skill card usage +1\nFocus +1\n(once per lesson)", + "スキルカード使用時○〆集中が5以上の場合、○〆スキルカード使用数追加+1\n○〆集中+3\n(レッスン内1回)": "When using a skill card, if focus is 5 or more, skill card usage +1\nFocus +3\n(once per lesson)", + "スキルカード強化時、ダンス上昇+": "Dance increase when strengthening skill card+", + "スキルカード強化時、ダンス上昇+3": "When enhancing skill cards, dance increase +3", + "スキルカード強化時、ビジュアル上昇+": "Visual increase when strengthening skill card+", + "スキルカード強化時、ビジュアル上昇+2": "Visual Increase +2 when Skill Card is Enhanced", + "スキルカード強化時、ボーカル上昇+": "Vocal increase when strengthening skill card+", + "スキルカード強化時ボーカルが400以上の場合、Pポイント+15": "If vocal is 400 or more when enhancing skill card, P-Points +15", + "スコア+10": "Score +10", + "スコア+10(2回)\n試験・ステージ中1回 ": "Score +10 (2 times)\nOnce during Exam/Stage ", + "スコア+10(2回)\n試験中1回 ": "Score +10 (2 times)\nOnce during exam", + "スコア+11\n○〆集中": "Score +11\n○〆 Focus", + "スコア+12○〆元気+10": "Score +12 ○〆Energy +10", + "スコア+12○〆元気+7\n○〆集中": "Score +12 ○〆 energy +7\n○〆 Focus", + "スコア+12(2回)\n試験・ステージ中1回 ": "Score +12 (2 times)\nOnce during Exam/Stage ", + "スコア+13\n○〆集中が6以上の場合、スコア": "Score +13\nIf ○〆 Focus is 6 or more, Score", + "スコア+14": "Score +14", + "スコア+15\n○〆集中": "Score +15\n○〆Focus", + "スコア+15\n○〆集中が3以上の場合、スコア": "Score +15\nIf ○〆 Focus is 3 or more, Score", + "スコア+18\n試験・ステージ中1回 ": "Score +18\nOnce During Exam/Stage ", + "スコア+18\n○〆好調状態の場合、スコア": "Score +18\nIf in a ○〆Good Condition, score", + "スコア+25\n試験・ステージ中1回 ": "Score +25\nOnce during the Exam or Stage ", + "スコア+27\n試験・ステージ中1回 ": "Score +27\nOnce during the Exam or Stage ", + "スコア+2○〆元気+2": "Score +2 ○〆 energy +2", + "スコア+34\n試験・ステージ中1回 ": "Score +34\nOnce during the Exam or Stage ", + "スコア+34\n試験中1回 ": "Score +34\n1 time during exam ", + "スコア+37\n試験・ステージ中1回 ": "Score +37\nOnce during the Exam or Stage ", + "スコア+38\n試験・ステージ中1回 ": "Score +38\nOnce during the Exam or Stage ", + "スコア+48\n試験・ステージ中1回 ": "Score +48\nOnce during the Exam or Stage ", + "スコア+49\n試験・ステージ中1回 ": "Score +49\nOnce during the Exam or Stage ", + "スコア+5\n○〆好調3ターン": "Score +5\n○〆 Good Shape 3 turns", + "スコア+54\n試験・ステージ中1回 ": "Score +54\nOnce during the Exam or Stage ", + "スコア+6\n○〆好調2ターン": "Score +6\n○〆In good condition2 turns", + "スコア+6\n○〆好調状態の場合、○〆集中": "Score +6\n○〆 If in good condition, ○〆 Focus", + "スコア+6\n○〆集中": "Score +6\n○〆 Focus", + "スコア+6○〆元気+4": "Score +6 ○〆Energy +4", + "スコア+7\n○〆好印象": "Score +7\n○〆Good Impression", + "スコア+8○〆元気+7": "Score +8 ○〆Energy +7", + "スコア+8(2回)\n試験・ステージ中1回 ": "Score +8 (2 times)\nDuring Exam/Stage 1 time ", + "スコア+8(2回)\n試験中1回 ": "Score +8 (2 times)\nOnce during the exam ", + "スコア+9": "Score +9", + "スコア+9\n○〆好印象": "Score +9\nGood impression", + "スコア+9\n○〆好調3ターン": "Score +9\n○〆 Good Shape 3 turns", + "スコア+9\n○〆好調4ターン": "Score +9\n○〆Good Condition4 Turns", + "スコア+9\n○〆好調状態の場合、○〆集中": "Score +9\n○〆Focus if in ○〆Good Condition", + "スコア+9\n○〆集中": "Score +9\n○〆Focus", + "スコアが11000以上の場合○〆スコア上昇量増加": "If score is 11000 or more, ○〆Increase in Score Gain", + "スコアが1500以上の場合○〆スキルカード使用数追加": "○〆Add skill card usage if score is 1500 or more", + "スコアが1500未満の場合○〆不調5ターン": "If the score is below 1500, ○〆 poor condition 5 turns", + "スコアが1600未満の場合○〆スランプ1ターン": "If score is below 1600 ○〆Slump1 turn", + "スコアが1700未満の場合○〆不調5ターン": "○〆Poor condition 5 turns if score is below 1700", + "スコアが1700未満の場合○〆元気増加無効3ターン": "○〆Energy increase disabled 3 turns if score is below 1700", + "スコアが1800以上の場合○〆消費体力減少3ターン": "If the score is 1800 or more, ○〆 reduces stamina consumption 3 turns", + "スコアが1800未満の場合○〆不調5ターン": "If score is less than 1800, ○〆Poor Condition 5 turns", + "スコアが2100以上の場合○〆消費体力減少3ターン": "If score is 2100 or more, ○〆Energy Consumption Decrease 3 turns", + "スコアが2400以上の場合○〆消費体力減少5ターン": "If the score is 2400 or more, ○〆 reduces stamina consumption 5 turns", + "スコアが2400未満の場合○〆不調4ターン": "○〆Poor condition 4 turns if score is below 2400", + "スコアが2500以上の場合○〆絶好調5ターン": "If the score is 2500 or more, ○〆 excellent condition 5 turns", + "スコアが2800以上の場合以降、ターン終了時、スコア": "If score is 2800 or more, then score at the end of each turn", + "スコアが3000未満の場合○〆不調4ターン": "○〆Poor condition 4 turns if score is below 3000", + "スコアが3200以上の場合○〆絶好調5ターン": "If score is 3200 or more, ○〆Excellent Condition 5 turns", + "スコアが3200以上の場合以降、ターン終了時、スコア": "If the score is 3200 or more, thereafter, at the end of the turn, score", + "スコアが3600以上の場合○〆消費体力減少5ターン": "If score is 3600 or more, ○〆Energy Consumption Decrease 5 turns", + "スコアが3600以上の場合スコア": "If the score is 3600 or more, score", + "スコアが3800以上の場合体力回復": "Recover stamina if score is 3800 or more", + "スコアが4000以上の場合○〆スコア上昇量増加": "If the score is 4000 or more, ○〆 score increase amount increases", + "スコアが4000以上の場合スコア": "Score if score is 4000 or more", + "スコアが4900未満の場合○〆不調4ターン": "If score is less than 4900, ○〆Poor Condition 4 turns", + "スコアが6800以上の場合以降、ターン終了時、スコア": "If score is 6800 or more, then at the end of each turn, score", + "スコアが6800未満の場合○〆不調4ターン": "If the score is below 6800, ○〆 poor condition 4 turns", + "スコアが8600以上の場合スコア": "Score if 8600 or more", + "スコアが9800以上の場合スコア": "Score if 9800 or more", + "スコア上昇効果を主とするスキルカード": "Skill Card Primarily Increasing Score Effect", + "スコア上昇量を": "Increase Score Amount by", + "スコア上昇量を50%増加 ": "Increase score gain by 50%", + "スコア上昇量を50%増加 3 turns": "Increase Score Amount by 50% 3 turns", + "スコア上昇量を50%増加 7 turns": "Increase score gain by 50% 7 turns", + "ターン終了時○〆元気が7以上の場合、○〆好印象+4\n(レッスン内1回)": "If energy is 7 or more at the end of the turn, Good Impression+4\n(once per lesson)", + "ターン終了時○〆元気が7以上の場合、○〆好印象+5\n(レッスン内1回)": "If energy is 7 or more at the end of the turn, Good Impression+5\n(once per lesson)", + "ターン終了時○〆元気が7以上の場合、○〆好印象1.5倍\n○〆好印象の100%分パラメータ上昇\n(レッスン内1回)": "If energy is 7 or more at the end of the turn, Good Impression 1.5 times\nParameter increase by 100% of Good Impression\n(once per lesson)", + "ターン終了時○〆元気が7以上の場合、○〆好印象1.5倍\n○〆好印象の30%分パラメータ上昇\n(レッスン内1回)": "If energy is 7 or more at the end of the turn, Good Impression 1.5 times\nParameter increase by 30% of Good Impression\n(once per lesson)", + "ターン終了時○〆好印象が10以上の場合、○〆好印象の100%分パラメータ上昇\n○〆元気+3\n(レッスン内2回)": "If good impression is 10 or more at the end of the turn, Parameter increase by 100% of Good Impression\nEnergy +3\n(2 times per lesson)", + "ターン終了時○〆好印象が10以上の場合、○〆好印象の100%分パラメータ上昇\n○〆元気+3\n(レッスン内3回)": "If good impression is 10 or more at the end of the turn, Parameter increase by 100% of Good Impression\nEnergy +3\n(3 times per lesson)", + "ターン終了時○〆好印象が6以上の場合、○〆好印象+2\n(レッスン内2回)": "If good impression is 6 or more at the end of the turn, Good Impression+2\n(2 times per lesson)", + "ターン終了時○〆好印象が6以上の場合、○〆好印象+2\n(レッスン内3回)": "If good impression is 6 or more at the end of the turn, Good Impression+2\n(3 times per lesson)", + "ターン終了時○〆好調が3ターン以上の場合、○〆好調2ターン\n(レッスン内4回)": "If ○〆Motivation is 3 turns or more at the end of the turn, ○〆Motivation 2 turns\n(4 times per lesson)", + "ターン終了時○〆好調が6ターン以上の場合、○〆好調2ターン\n(レッスン内3回)": "If ○〆Motivation is 6 turns or more at the end of the turn, ○〆Motivation 2 turns\n(3 times per lesson)", + "ターン終了時、パラメータを上昇。ターン開始時、好印象が1減少": "Increase parameters at the end of turn. Decrease 1 Good Impression at the start of turn", + "ターン終了時、好印象1ごとにスコアを1上昇。ターン開始時、好印象が1減少": "At the end of the turn, increase score by 1 for each favorable impression. At the start of the turn, decrease favorable impression by 1", + "ターン終了時体力が50%以上の場合、○〆好印象+3\n(レッスン内1回)": "If stamina is 50% or more at the end of the turn, Good Impression+3\n(once per lesson)", + "ターン終了時体力が50%以上の場合、○〆好印象+4\n(レッスン内1回)": "If stamina is 50% or more at the end of the turn, Good Impression+4\n(once per lesson)", + "ターン追加": "Additional Turn", + "ターン開始時○〆やる気が5以上の場合、○〆スキルカード使用数追加+1\n○〆やる気+3\n(レッスン内1回)": "If motivation is 5 or more at the start of the turn, skill card usage +1\nMotivation +3\n(once per lesson)", + "ターン開始時○〆元気が0の場合、体力減少1\n○〆集中+3\n(レッスン内2回)": "If Energy is 0 at the start of the turn, Stamina decreases1\nFocus+3\n(2 times per lesson)", + "ターン開始時○〆元気が0の場合、体力減少1\n○〆集中+4\n(レッスン内2回)": "If Energy is 0 at the start of the turn, Stamina decreases1\nFocus+4\n(2 times per lesson)", + "ターン開始時○〆元気が7以上の場合、○〆やる気+5\n(レッスン内1回)": "If energy is 7 or more at the start of the turn, Motivation+5\n(once per lesson)", + "ターン開始時○〆元気が7以上の場合、○〆やる気+6\n(レッスン内1回)": "If energy is 7 or more at the start of the turn, Motivation+6\n(once per lesson)", + "ターン開始時○〆好印象が3以上の場合、○〆スキルカード使用数追加+1\n○〆好印象+3\n(レッスン内1回)": "If good impression is 3 or more at the start of the turn, skill card usage +1\nGood Impression +3\n(once per lesson)", + "ターン開始時○〆好印象が6以上の場合、体力回復": "If ○〆Good Impression is 6 or more at the start of the turn, recover stamina", + "ターン開始時○〆好調状態の場合、○〆スキルカード使用数追加": "At the start of the turn, if ○〆 in Good Shape, add ○〆 skill card usage", + "ターン開始時○〆好調状態の場合、○〆スキルカード使用数追加+1\n○〆好調2ターン\n(レッスン内1回)": "If in Good Shape at the start of the turn, skill card usage +1\nGood Shape +2 turns\n(once per lesson)", + "ターン開始時○〆好調状態の場合、○〆元気+12\n(レッスン内1回)": "If in Good Shape at the start of the turn, Energy+12\n(once per lesson)", + "ターン開始時○〆好調状態の場合、○〆元気+9\n(レッスン内1回)": "If in Good Shape at the start of the turn, Energy+9\n(once per lesson)", + "ターン開始時○〆好調状態の場合、○〆集中+1\n(レッスン内2回)": "If in Good Shape at the start of the turn, Focus+1\n(2 times per lesson)", + "ターン開始時○〆好調状態の場合、○〆集中+2\n○〆元気+1\n(レッスン内2回)": "If in Good Shape at the start of the turn, Focus +2\nEnergy +1\n(2 times per lesson)", + "ターン開始時○〆好調状態の場合、○〆集中+2\n(レッスン内2回)": "If in Good Shape at the start of the turn, Focus+2\n(2 times per lesson)", + "ターン開始時○〆好調状態の場合、○〆集中+3\n○〆元気+1\n(レッスン内2回)": "If in Good Shape at the start of the turn, Focus +3\nEnergy +1\n(2 times per lesson)", + "ターン開始時○〆好調状態の場合、パラメータ+11\n(レッスン内1回)": "If in Good Shape at the start of the turn, Parameter+11\n(once per lesson)", + "ターン開始時○〆好調状態の場合、パラメータ+6\n(レッスン内1回)": "If in Good Shape at the start of the turn, Parameter+6\n(once per lesson)", + "ターン開始時○〆消費体力減少状態の場合、○〆絶好調1ターン\nスキルカードを引く\n(レッスン内2回)": "At the start of the turn, if in reduced stamina consumption state, ○〆Excellent condition1 turn\nDraw a skill card\n(2 times within the lesson)", + "ターン開始時○〆消費体力減少状態の場合、○〆絶好調1ターン\nスキルカードを引く\n(レッスン内3回)": "At the start of the turn, if in reduced stamina consumption state, ○〆Excellent condition1 turn\nDraw a skill card\n(3 times within the lesson)", + "ターン開始時○〆集中が3以上の場合、○〆元気": "At the start of the turn, if focus is 3 or more, gain energy", + "ターン開始時○〆集中が3以上の場合、○〆集中+4\n(レッスン内1回)": "If focus is 3 or more at the start of the turn, Focus+4\n(once per lesson)", + "ターン開始時○〆集中が3以上の場合、○〆集中+6\n(レッスン内1回)": "If focus is 3 or more at the start of the turn, Focus+6\n(once per lesson)", + "ターン開始時○〆集中が5以上の場合、○〆スキルカード使用数追加+1\n○〆集中+2\n(レッスン内1回)": "If focus is 5 or more at the start of the turn, skill card usage +1\nFocus +2\n(once per lesson)", + "ターン開始時○〆集中が5以上の場合、体力回復2\n(レッスン内3回)": "If focus is 5 or more at the start of the turn, Stamina Recovery2\n(3 times per lesson)", + "ターン開始時○〆集中が5以上の場合、体力回復2\n(レッスン内4回)": "If focus is 5 or more at the start of the turn, Stamina Recovery2\n(4 times per lesson)", + "ターン開始時、○〆集中+1\n(レッスン内2回)": "At the start of the turn, Focus+1\n(2 times per lesson)", + "ターン開始時、○〆集中+1\n(レッスン内3回)": "At the start of the turn, Focus+1\n(3 times per lesson)", + "ターン開始時に引くスキルカードが": "Skill cards drawn at the start of the turn are", + "ターン開始時体力が50%以下の場合、○〆集中": "When Stamina is 50% or less at the start of the turn, ○〆Focus", + "ターン開始時最終ターンの場合、○〆元気の50%分パラメータ上昇\n○〆体力消費1": "If it's the final turn, Parameter increase by 50% of Energy\nStamina consumption1", + "ターン開始時最終ターンの場合、○〆元気の70%分パラメータ上昇\n○〆体力消費1": "If it's the final turn, Parameter increase by 70% of Energy\nStamina consumption1", + "ターン開始時残り2ターン以内の場合、○〆元気の50%分パラメータ上昇\n○〆体力消費1": "If 2 or fewer turns remain at the start of the turn, Parameter increase by 50% of Energy\nStamina consumption 1", + "ターン開始時残り2ターン以内の場合、○〆元気の65%分パラメータ上昇\n○〆体力消費1": "If 2 or fewer turns remain at the start of the turn, Parameter increase by 65% of Energy\nStamina consumption 1", + "ターン開始時残り2ターン以内の場合、パラメータ+5\n(レッスン内2回)": "If 2 or fewer turns remain at the start of the turn, Parameter +5\n(2 times per lesson)", + "ターン開始時残り3ターン以内の場合、パラメータ+5\n(レッスン内3回)": "If 3 or fewer turns remain at the start of the turn, Parameter +5\n(3 times per lesson)", + "ダンスSPレッスン発生率+": "Dance SP lesson occurrence rate+", + "ダンスSPレッスン発生率+10.5%": "Dance SP lesson occurrence rate +10.5%", + "ダンスSPレッスン発生率+15%": "Dance SP Lesson Occurrence Rate +15%", + "ダンスSPレッスン発生率増加": "Increased Dance SP Lesson Occurrence Rate", + "ダンスSPレッスン終了時、Pポイント獲得量増加+": "Increase in P points acquired at the end of Dance SP lesson+", + "ダンスSPレッスン終了時、Pポイント獲得量増加+22%": "At the end of Dance SP Lesson, P Point acquisition amount increases by +22%", + "ダンスSPレッスン終了時、ダンス上昇+": "Dance increase at the end of Dance SP lesson", + "ダンスSPレッスン終了時、ダンス上昇+13": "At the end of dance SP lessons, dance increase +13", + "ダンスSPレッスン終了時、ダンス上昇+9": "When Dance SP lesson ends, Dance +9", + "ダンスSPレッスン終了時、ランダムにPドリンクを2つ獲得": "At the end of Dance SP lesson, randomly get 2 P-Drinks", + "ダンスSPレッスン終了時、体力回復": "Stamina recovery at the end of Dance SP lesson", + "ダンスSPレッスン終了時、体力回復3": "Recover 3 stamina when ending Dance SP Lesson", + "ダンスSPレッスン開始時、": "When starting a Dance SP lesson,", + "ダンスSPレッスン開始時、35%の確率で○〆元気+4": "35% chance to gain Energy +4 at the start of Dance SP Lesson", + "ダンスSPレッスン開始時、40%の確率で○〆やる気": "At the start of a Dance SP Lesson, 40% chance of ○〆Motivation", + "ダンスSPレッスン開始時、40%の確率で○〆集中": "When starting Dance SP lesson, 40% chance of ○〆Focus", + "ダンスSPレッスン開始時、50%の確率で○〆好印象": "At the start of Dance SP Lesson, 50% chance of ○〆Good Impression", + "ダンスSPレッスン開始時、55%の確率で○〆元気": "At the start of Dance SP lessons, 55% chance of ○〆 Energetic", + "ダンスSPレッスン開始時、55%の確率で○〆消費体力減少2ターン": "At the start of Dance SP Lesson, 55% chance of ○〆Reduced Stamina Consumption 2 Turns", + "ダンスSPレッスン開始時、65%の確率で○〆やる気": "At the start of Dance SP Lesson, 65% chance of ○〆 Motivation", + "ダンスSPレッスン開始時、70%の確率で○〆消費体力減少2ターン": "70% chance of ○〆Reduced stamina consumption for 2 turns when starting Dance SP Lesson", + "ダンスターンなら、ターン開始時、○〆スキルカード使用数追加": "If it's a Dance turn, at the start of the turn, ○〆 Add skill card usage", + "ダンスレッスンボーナス+": "Dance lesson bonus+", + "ダンスレッスンボーナス+1.4%": "Dance Lesson Bonus +1.4%", + "ダンスレッスンボーナス+1.9%": "Dance Lesson Bonus +1.9%", + "ダンスレッスンボーナス+2.1%": "Dance Lesson Bonus +2.1%", + "ダンスレッスンボーナス+2.5%": "Dance Lesson Bonus +2.5%", + "ダンスレッスンボーナス+2.8%": "Dance Lesson Bonus +2.8%", + "ダンスレッスンボーナス+4.5%": "Dance Lesson Bonus +4.5%", + "ダンスレッスンボーナス+6.5%": "Dance Lesson Bonus +6.5%", + "ダンスレッスン終了時、": "At the end of Dance Lesson, ", + "ダンスレッスン終了時、60%の確率で体力回復4": "At the end of Dance Lesson, 60% chance of Stamina Recovery 4", + "ダンスレッスン終了時、ダンス上昇+": "Dance increase at the end of Dance lesson", + "ダンスレッスン終了時体力が50%以上の場合、ダンス上昇+13": "If stamina is 50% or more at the end of Dance lesson, Dance increase +13", + "ダンスレッスン開始時、": "When starting a Dance lesson,", + "ダンスレッスン開始時、20%の確率で○〆好印象": "20% chance of ○〆 Good Impression at the start of Dance Lesson", + "ダンスレッスン開始時、25%の確率で○〆消費体力減少1ターン": "25% chance to reduce consumed stamina by 1 turn at the start of Dance Lesson", + "ダンスレッスン開始時、40%の確率で○〆消費体力減少1ターン": "At the start of Dance Lesson, 40% chance of ○〆Reduced Stamina Consumption 1 Turn", + "ダンスレッスン開始時、45%の確率で○〆やる気": "At the start of a Dance Lesson, 45% chance of ○〆Motivation", + "ダンス上昇+": "Dance increase+", + "ダンス上昇+110\nスキルカードを選択して獲得": "Dance Increase +110\nSelect and obtain a skill card", + "ダンス上昇+15": "Dance +15", + "ダンス上昇+20": "Dance increase +20", + "ダンス上昇+40\nスキルカードを選択して獲得": "Dance +40\nSelect and acquire a Skill Card", + "ダンス通常レッスンを開始": "Start Normal Dance Lesson", + "ダンス通常レッスン終了時、ダンス上昇+": "Dance Increase at the end of Regular Dance Lesson", + "トラブルカード": "Trouble Card", + "パラメータ+10": "Param +10", + "パラメータ+10\n○〆やる気+3": "Param +10\n○〆Motivation +3", + "パラメータ+10\n○〆集中": "Parameter +10\n○〆Focus", + "パラメータ+10\n○〆集中が6以上の場合、パラメータ+10\nレッスン中1回 重複不可": "Param +10\nIf Focus is 6 or higher, Param +10\nOnce per lessonNo dupe", + "パラメータ+10(2回)\nレッスン中1回 ": "Param +10 (2 times)\nOnce per lesson", + "パラメータ+11\n○〆好調4ターン": "Parameter +11\n○〆Good Condition4 Turns", + "パラメータ+11\n○〆集中+3": "Param +11\n○〆Focus +3", + "パラメータ+12\n○〆好印象": "Parameter +12\nGood impression", + "パラメータ+12\n○〆好調状態の場合、パラメータ+14\nレッスン中1回 重複不可": "Param +12\nIf in Good Shape, Param +14\nOnce per lessonNo dupe", + "パラメータ+12\n○〆集中が3以上の場合、パラメータ+12\nレッスン中1回 重複不可": "Param +12\nIf Focus is 3 or higher, Param +12\nOnce per lessonNo dupe", + "パラメータ+12○〆元気+10": "Param +12○〆Energy +10", + "パラメータ+12○〆元気+7\n○〆集中": "Parameters +12 ○〆 Energy +7\n○〆 Focus", + "パラメータ+12○〆元気+7\n○〆集中+5\n○〆消費体力増加2ターン\n重複不可": "Param +12○〆Energy +7\n○〆Focus +5\n○〆Increase stamina consumption for 2 turns\nNo dupe", + "パラメータ+12○〆元気+7\n○〆集中+7\n○〆消費体力増加2ターン\n重複不可": "Param +12○〆Energy +7\n○〆Focus +7\n○〆Increase stamina consumption for 2 turns\nNo dupe", + "パラメータ+12(2回)\nレッスン中1回 ": "Parameter +12 (2 times)\nDuring Lesson 1 time ", + "パラメータ+12(2回)\nレッスン中1回 重複不可": "Param +12 (2 times)\nOnce per lessonNo dupe", + "パラメータ+13": "Param +13", + "パラメータ+13\n○〆好調状態の場合、パラメータ+5\nレッスン中1回 重複不可": "Param +13\nIf in Good Shape, Param +5\nOnce per lessonNo dupe", + "パラメータ+13\n○〆集中が6以上の場合、パラメータ+15\nレッスン中1回 ": "Param +13\nIf Focus is 6 or higher, Param +15\nOnce per lesson", + "パラメータ+14": "Param +14", + "パラメータ+14\n○〆集中+5\nレッスン中1回 重複不可": "Param +14\n○〆Focus +5\nOnce per lessonNo dupe", + "パラメータ+14(3回)\nレッスン中1回 重複不可": "Parameter +14 (3 times)\nOnce during lessonNon-stackable", + "パラメータ+15\n○〆やる気+4": "Param +15\n○〆Motivation +4", + "パラメータ+15\n○〆集中": "Parameters +15\n○〆Focus", + "パラメータ+15\n○〆集中+5\nレッスン中1回 重複不可": "Param +15\n○〆Focus +5\nOnce per lessonNo dupe", + "パラメータ+15\n○〆集中が3以上の場合、パラメータ": "Parameters +15\nIf ○〆 Focus is 3 or more, Parameters", + "パラメータ+15\n○〆集中が3以上の場合、パラメータ+15\nレッスン中1回 重複不可": "Param +15\nIf Focus is 3 or higher, Param +15\nOnce per lessonNo dupe", + "パラメータ+15\n○〆集中が3以上の場合、パラメータ+34(○〆集中効果を1.5倍適用)\nレッスン中1回 重複不可": "Param +15\nIf Focus is 3 or higher, Param +34 (Apply 1.5 times Focus effect)\nOnce per lessonNo dupe", + "パラメータ+16": "Param +16", + "パラメータ+16\n○〆好印象": "Parameter +16\n○〆Good Impression", + "パラメータ+17\nレッスン中1回 重複不可": "Param +17\nOnce per lessonNo dupe", + "パラメータ+18\nレッスン中1回 ": "Param +18\nOnce per lesson", + "パラメータ+18\n○〆好調3ターン\nレッスン中1回 重複不可": "Param +18\n○〆Good Shape for 3 turns\nOnce per lessonNo dupe", + "パラメータ+18\n○〆好調状態の場合、パラメータ+20\nレッスン中1回 重複不可": "Param +18\nIf in Good Shape, Param +20\nOnce per lessonNo dupe", + "パラメータ+18\n○〆集中+4": "Param +18\n○〆Focus +4", + "パラメータ+2\n○〆好印象+5\nレッスン中1回 重複不可": "Param +2\n○〆Good Impression +5\nOnce per lessonNo dupe", + "パラメータ+21": "Param +21", + "パラメータ+25\nレッスン中1回 重複不可": "Param +25\nOnce per lessonNo dupe", + "パラメータ+26\n○〆好調4ターン\nレッスン中1回 重複不可": "Param +26\n○〆Good Shape for 4 turns\nOnce per lessonNo dupe", + "パラメータ+27\nレッスン中1回 ": "Param +27\nOnce per lesson", + "パラメータ+28\nレッスン中1回 ": "Parameter +28\nOnce During Lesson ", + "パラメータ+2○〆元気+1\n体力回復2\nレッスン中1回 重複不可": "Param +2○〆Energy +1\nStamina recovery 2\nOnce per lessonNo dupe", + "パラメータ+2○〆元気+2": "Param +2○〆Energy +2", + "パラメータ+30○〆元気+10\n○〆消費体力増加2ターン\n重複不可": "Param +30○〆Energy +10\n○〆Increase stamina consumption for 2 turns\nNo dupe", + "パラメータ+34\nレッスン中1回 ": "Param +34\nOnce per lesson", + "パラメータ+34\nレッスン中1回 重複不可": "Param +34\nOnce per lessonNo dupe", + "パラメータ+3○〆元気+3\n次のターン、スキルカードを引く\n2ターン後、スキルカードを引く\nレッスン中1回 重複不可": "Param +3○〆Energy +3\nNext turn, draw a skill card\n2 turns later, draw a skill card\nOnce per lessonNo dupe", + "パラメータ+3○〆元気+4\n体力回復2\nレッスン中1回 重複不可": "Param +3○〆Energy +4\nStamina recovery 2\nOnce per lessonNo dupe", + "パラメータ+4\n○〆好調状態の場合、○〆集中+3\nレッスン中1回 重複不可": "Param +4\nIf in Good Shape, ○〆Focus +3\nOnce per lessonNo dupe", + "パラメータ+40○〆元気+10\n○〆消費体力増加2ターン\n重複不可": "Param +40○〆Energy +10\n○〆Increase stamina consumption for 2 turns\nNo dupe", + "パラメータ+48\nレッスン中1回 ": "Param +48\nOnce per lesson", + "パラメータ+48\nレッスン中1回 重複不可": "Param +48\nOnce per lessonNo dupe", + "パラメータ+49\nレッスン中1回 ": "Param +49\nOnce per lesson", + "パラメータ+49\nレッスン中1回 重複不可": "Param +49\nOnce per lessonNo dupe", + "パラメータ+5\n○〆好調3ターン": "Param +5\n○〆Good Shape for 3 turns", + "パラメータ+6\n○〆好印象+6\nレッスン中1回 重複不可": "Param +6\n○〆Good Impression +6\nOnce per lessonNo dupe", + "パラメータ+6\n○〆好調2ターン": "Param +6\n○〆Good Shape for 2 turns", + "パラメータ+6\n○〆好調状態の場合、○〆集中+3": "Param +6\nIf in Good Shape, ○〆Focus +3", + "パラメータ+6\n○〆好調状態の場合、○〆集中+4\nレッスン中1回 重複不可": "Param +6\nIf in Good Shape, ○〆Focus +4\nOnce per lessonNo dupe", + "パラメータ+6\n○〆集中+2": "Param +6\n○〆Focus +2", + "パラメータ+6○〆元気+4": "Param +6○〆Energy +4", + "パラメータ+6○〆元気+5\n次のターン、スキルカードを引く\n2ターン後、スキルカードを引く\nレッスン中1回 重複不可": "Param +6○〆Energy +5\nNext turn, draw a skill card\n2 turns later, draw a skill card\nOnce per lessonNo dupe", + "パラメータ+7\n○〆好印象+3": "Param +7\n○〆Good Impression +3", + "パラメータ+7\n○〆集中+3\nレッスン中1回 重複不可": "Param +7\n○〆Focus +3\nOnce per lessonNo dupe", + "パラメータ+7\n○〆集中+5\nレッスン中1回 重複不可": "Param +7\n○〆Focus +5\nOnce per lessonNo dupe", + "パラメータ+7(2回)\n○〆集中が6以上の場合、パラメータ+7\nレッスン中1回 重複不可": "Param +7 (2 times)\nIf Focus is 6 or higher, Param +7\nOnce per lessonNo dupe", + "パラメータ+8\n○〆好調状態の場合、パラメータ+3\nレッスン中1回 重複不可": "Param +8\nIf in Good Shape, Param +3\nOnce per lessonNo dupe", + "パラメータ+8○〆元気+5": "Parameter +8 ○〆 Energy +5", + "パラメータ+8○〆元気+7": "Param +8○〆Energy +7", + "パラメータ+8(2回)\nレッスン中1回 ": "Param +8 (2 times)\nOnce per lesson", + "パラメータ+9": "Param +9", + "パラメータ+9\n○〆好印象+4": "Param+9\n○〆Good Impression+4", + "パラメータ+9\n○〆好調3ターン": "Param +9\n○〆Good Shape for 3 turns", + "パラメータ+9\n○〆好調4ターン": "Param +9\n○〆Good Shape for 4 turns", + "パラメータ+9\n○〆好調状態の場合、○〆集中+4": "Param +9\nIf in Good Shape, ○〆Focus +4", + "パラメータ+9\n○〆集中+3": "Param +9\n○〆Focus +3", + "パラメータ+9(2回)\n○〆集中が6以上の場合、パラメータ+9\nレッスン中1回 重複不可": "Param +9 (2 times)\nIf Focus is 6 or higher, Param +9\nOnce per lessonNo dupe", + "パラメータ+9(3回)\nレッスン中1回 重複不可": "Parameter +9 (3 times)\nOnce during lessonNon-stackable", + "パラメータ27\nレッスン中1回 重複不可": "Param +27\nOnce per lessonNo dupe", + "パラメータ+10": "Parameter +10", + "パラメータ+17(○〆集中効果を1.5倍適用)\nレッスン中1回 ": "Param+17 (○〆Focus Effect 1.5x Applied)\nOnce per lesson", + "パラメータ+17(○〆集中効果を2倍適用)\nレッスン中1回 重複不可": "Param +17 (Apply 2 times Focus effect)\nOnce per lessonNo dupe", + "パラメータ+23(○〆集中効果を2倍適用)\nレッスン中1回 ": "Param +23 (Apply 2 times Focus effect)\nOnce per lesson", + "パラメータ+24(○〆集中効果を2.5倍適用)\nレッスン中1回 重複不可": "Param +24 (Apply 2.5 times Focus effect)\nOnce per lessonNo dupe", + "パラメータ上昇効果を主とするスキルカード": "Skill Card focused on Param Increase Effects", + "パラメータ上昇量を50%増加 2 turns": "Increase parameter gain by 50% 2 turns", + "パラメータ上昇量を増加": "Increase parameter increase amount", + "パラメータ上昇量増加": "Parameter Increase", + "ビジュアルSPレッスン発生率+": "Visual SP lesson occurrence rate+", + "ビジュアルSPレッスン発生率+10.5%": "Visual SP lesson occurrence rate +10.5%", + "ビジュアルSPレッスン発生率+15%": "Visual SP Lesson Occurrence Rate +15%", + "ビジュアルSPレッスン発生率増加": "Increased Visual SP Lesson Occurrence Rate", + "ビジュアルSPレッスン終了時、Pポイント獲得量増加+": "Increase in P points acquired at the end of Visual SP lesson+", + "ビジュアルSPレッスン終了時、ビジュアル上昇+": "Visual increase at the end of Visual SP lesson", + "ビジュアルSPレッスン終了時、ビジュアル上昇+13": "When Visual SP lesson ends, Visual +13", + "ビジュアルSPレッスン終了時、体力回復": "Stamina recovery at the end of Visual SP lesson", + "ビジュアルSPレッスン終了時、体力回復4": "Stamina Recovery 4 at the end of Visual SP Lesson", + "ビジュアルSPレッスン終了時ビジュアルが400以上の場合、ランダムなスキルカードを強化": "If visual is 400 or more at the end of Visual SP lesson, randomly enhance a skill card", + "ビジュアルSPレッスン開始時、": "When starting a Visual SP lesson,", + "ビジュアルSPレッスン開始時、30%の確率で○〆好印象": "30% Chance of ○〆 Good Impression at the Start of Visual SP Lesson", + "ビジュアルSPレッスン開始時、35%の確率で○〆元気+4": "At Visual SP Lesson Start, 35% Chance for ○〆Energy +4", + "ビジュアルSPレッスン開始時、40%の確率で○〆やる気": "At the start of Visual SP Lesson, 40% chance of ○〆 Motivation", + "ビジュアルSPレッスン開始時、40%の確率で○〆集中": "40% chance to increase ○〆Focus when starting a Visual SP Lesson", + "ビジュアルSPレッスン開始時、55%の確率で○〆元気": "55% Chance for ○〆Energy at Start of Visual SP Lesson", + "ビジュアルSPレッスン開始時、55%の確率で○〆消費体力減少2ターン": "At Visual SP Lesson Start, 55% Chance for ○〆Reduced Stamina Consumption 2 Turns", + "ビジュアルが足りないみたいですね\nビジュアルレッスンがおすすめ": "It seems you lack visuals\nVisual lessons are recommended", + "ビジュアルターンなら、ターン開始時、○〆スキルカード使用数追加": "If it's a Visual turn, at the start of the turn, ○〆 Add skill card usage", + "ビジュアルレッスンボーナス+": "Visual lesson bonus+", + "ビジュアルレッスンボーナス+1.4%": "Visual Lesson Bonus +1.4%", + "ビジュアルレッスンボーナス+2.1%": "Visual Lesson Bonus +2.1%", + "ビジュアルレッスンボーナス+2.5%": "Visual Lesson Bonus +2.5%", + "ビジュアルレッスンボーナス+6%": "Visual Lesson Bonus +6%", + "ビジュアルレッスン終了時、": "At the end of Visual Lesson, ", + "ビジュアルレッスン終了時、30%の確率で体力回復4": "At the end of visual lessons, 30% chance to recover 4 stamina", + "ビジュアルレッスン終了時、ビジュアル上昇+": "Visual increase at the end of Visual lesson", + "ビジュアルレッスン終了時体力が50%以上の場合、ビジュアル上昇+13": "If stamina is 50% or more at the end of Visual lesson, Visual increase +13", + "ビジュアルレッスン開始時、": "When starting a Visual lesson,", + "ビジュアルレッスン開始時、20%の確率で○〆好印象": "At the start of visual lessons, 20% chance of obtaining a good impression", + "ビジュアルレッスン開始時、25%の確率で○〆元気": "25% chance of ○〆Energy when visual lesson starts", + "ビジュアルレッスン開始時、25%の確率で○〆集中": "25% Chance for ○〆Focus at Start of Visual Lesson", + "ビジュアルレッスン開始時、30%の確率で○〆やる気": "At the start of Visual lesson, 30% chance of ○〆 Motivation", + "ビジュアルレッスン開始時、40%の確率で○〆元気": "At the start of Visual lesson, 40% chance of ○〆 Energy", + "ビジュアルレッスン開始時、40%の確率で○〆消費体力減少1ターン": "At the start of Visual lesson, 40% chance of ○〆 Reduced stamina consumption 1 turn", + "ビジュアルレッスン開始時、45%の確率で○〆やる気": "At the start of visual lessons, 45% chance to gain motivation", + "ビジュアル上昇+": "Visual increase+", + "ビジュアル上昇+110\nスキルカードを選択して獲得": "Visual Increase +110\nSelect and Acquire Skill Card", + "ビジュアル上昇+20": "Visual increase +20", + "ビジュアル通常レッスン終了時、ビジュアル上昇+": "Visual Increase at the end of Regular Visual Lesson +", + "プロデューサーLvを上げることで報酬が獲得できる他、さまざまな要素が解放されます": "By raising the Producer Level, you can obtain rewards and unlock various elements.", + "プロデュースでボイスがあるコミュのボイス設定を選択してください。": "Please select the voice settings for the commu with voice during Produce.", + "プロデュースで獲得できるサポート強化Ptが増加します": "Support Strengthening Pt obtained from producing increases", + "プロデュースの方向性を示すもので、Pアイドルごとに決められています。登場するスキルカードやPアイテムの種類がプランごとに異なります。": "Indicates the direction of production, determined for each P-Idol. The types of Skill Cards and P-Items vary by plan.", + "プロデュースの試験前に全パラメータを審査基準の80%以上にする": "Before the production exam, raise all parameters to 80% or more of the assessment criteria", + "プロデュース中にボーカルを450以上にする": "Increase Vocal to 450 or more during Produce", + "ボーカルSPレッスン発生率+": "Vocal SP lesson occurrence rate +", + "ボーカルSPレッスン発生率+10.5%": "Vocal SP lesson occurrence rate +10.5%", + "ボーカルSPレッスン発生率+14%": "Vocal SP Lesson Occurrence Rate +14%", + "ボーカルSPレッスン発生率+21%": "Vocal SP Lesson Occurrence Rate +21%", + "ボーカルSPレッスン発生率増加": "Increased Vocal SP Lesson Occurrence Rate", + "ボーカルSPレッスン終了時、Pポイント獲得量増加+": "Increase P-Points at Vocal SP Lesson Completion+", + "ボーカルSPレッスン終了時、ボーカル上昇+": "Vocal increase at the end of Vocal SP lesson", + "ボーカルSPレッスン終了時、ボーカル上昇+9": "At the end of Vocal SP Lesson, Vocal +9", + "ボーカルSPレッスン終了時、体力回復": "Stamina recovery at the end of Vocal SP lesson", + "ボーカルSPレッスン終了時ボーカルが400以上の場合、ランダムなスキルカードを強化": "If vocal is 400 or more at the end of Vocal SP lesson, randomly enhance a skill card", + "ボーカルSPレッスン開始時、": "When starting a Vocal SP lesson,", + "ボーカルSPレッスン開始時、30%の確率で○〆好印象": "At the Start of Vocal SP Lesson, 30% Chance for ○〆Good Impression", + "ボーカルSPレッスン開始時、35%の確率で○〆元気": "At the start of Vocal SP Lesson, 35% chance ○〆 Energy", + "ボーカルSPレッスン開始時、35%の確率で○〆消費体力減少2ターン": "At the start of a Vocal SP Lesson, 35% chance of ○〆Reduced Stamina Consumptionfor 2 Turns", + "ボーカルSPレッスン開始時、40%の確率で○〆やる気": "At the start of Vocal SP lessons, 40% chance of increased motivation", + "ボーカルSPレッスン開始時、40%の確率で○〆集中": "At the Start of Vocal SP Lesson, 40% Chance for ○〆Focus", + "ボーカル、ダンス、ビジュアルすべてのSPレッスン発生率+": "All Vocal, Dance, and Visual SP lesson occurrence rate+", + "ボーカル、ダンス、ビジュアルすべてのSPレッスン発生率+10%": "10% increase in SP Lesson occurrence rate for Vocal, Dance, and Visual", + "ボーカル、ダンス、ビジュアルすべてのSPレッスン発生率+5%": "5% increased occurrence rate for Vocal, Dance, and Visual SP Lessons", + "ボーカルターンなら、ターン開始時、○〆スキルカード使用数追加": "If it's a Vocal turn, at the start of the turn, ○〆 Add skill card usage", + "ボーカルターンなら、ターン開始時、スキルカードを引く\n○〆固定元気": "If it's a vocal turn, draw a skill card at the start of the turn\n○〆 fixed energy", + "ボーカルレッスンボーナス+": "Vocal lesson bonus+", + "ボーカルレッスンボーナス+1.4%": "Vocal Lesson Bonus +1.4%", + "ボーカルレッスンボーナス+2.1%": "Vocal lesson bonus +2.1%", + "ボーカルレッスン終了時、": "At the end of Vocal Lesson, ", + "ボーカルレッスン終了時、30%の確率で体力回復4": "At the end of Vocal Lesson, 30% chance to recover 4 stamina", + "ボーカルレッスン終了時、45%の確率で体力回復4": "45% chance to recover 4 Stamina at the end of Vocal Lesson", + "ボーカルレッスン終了時、60%の確率で体力回復4": "60% chance of recovering 4 stamina when ending Vocal Lesson", + "ボーカルレッスン終了時、ボーカル上昇+": "Vocal increase at the end of Vocal lesson", + "ボーカルレッスン終了時、ボーカル上昇+4": "At the end of Vocal Lesson, Vocal +4", + "ボーカルレッスン終了時体力が50%以上の場合、ボーカル上昇+13": "If stamina is 50% or more at the end of Vocal lesson, Vocal increase +13", + "ボーカルレッスン開始時、": "When starting a Vocal lesson,", + "ボーカルレッスン開始時、25%の確率で○〆元気": "25% chance of ○〆Energy when starting Vocal Lesson", + "ボーカルレッスン開始時、25%の確率で○〆消費体力減少1ターン": "At Vocal Lesson Start, 25% Chance for ○〆Reduced Stamina Consumption 1 Turn", + "ボーカルレッスン開始時、30%の確率で○〆好印象": "At the start of Vocal Lesson, 30% chance of ○〆Good Impression", + "ボーカルレッスン開始時、40%の確率で○〆元気": "40% chance to increase ○〆Energy when starting a Vocal Lesson", + "ボーカルレッスン開始時、40%の確率で○〆好印象": "At the start of a Vocal Lesson, 40% chance of ○〆Good Impression", + "ボーカルレッスン開始時、40%の確率で○〆消費体力減少1ターン": "At the start of vocal lessons, 40% chance to reduce stamina consumption by 1 turn", + "ボーカルレッスン開始時、45%の確率で○〆やる気": "45% chance of ○〆 Motivation at the start of Vocal Lesson", + "ボーカルレッスン開始時、50%の確率で○〆元気": "At the start of a Vocal Lesson, 50% chance of ○〆Energy", + "ボーカル上昇+": "Vocal increase+", + "ボーカル上昇+10": "Vocal Increase +10", + "ボーカル上昇+110\nスキルカードを選択して獲得": "Vocal +110\nSelect and acquire skill cards", + "ボーカル上昇+15": "Vocal Increase +15", + "ボーカル上昇+20": "Vocal Increase +20", + "ボーカル上昇+55\nスキルカードを選択して獲得": "Vocal increase +55\nChoose and obtain a skill card", + "ボーカル上昇+80\nスキルカードを選択して獲得": "Vocal +80\nSelect and acquire a Skill Card", + "ボーカル通常レッスンを開始": "Start Vocal Regular Lesson", + "ボーカル通常レッスン終了時、ボーカル上昇+": "At the end of a Vocal Regular Lesson, Vocal Increase +", + "ボーカル通常レッスン終了時、ボーカル上昇+7": "At the end of a Vocal Regular Lesson, Vocal Increase +7", + "ランダムな○〆トラブルカードを削除": "Remove Random ○〆 Trouble Card Deleted", + "ランダムなスキルカードを強化": "Strengthen a random skill card here", + "ランダムな名前に「基本」を含むスキルカードを2枚強化した状態でプロデュースを開始": "Start production with 2 strengthened Skill Cards containing 'Basic' in their name", + "ランダムな名前に「基本」を含むスキルカードを異なるスキルカードにチェンジ": "Change a basic skill card to a different skill card", + "ランダムな強化済みスキルカードを、手札に○〆生成\n○〆スキルカード使用数追加": "Generate a random enhanced skill card in hand\nAdd ○〆 skill card usage", + "ランダムな強化済みスキルカードを、手札に○〆生成\n○〆スキルカード使用数追加+1\n次のターン、スキルカードを引く\nレッスン中1回 重複不可": "Generate a random enhanced skill card into your hand\n○〆Skill card usage \nNext turn, draw a skill card\nOnce per lessonNo dupe", + "ランダムな強化済みスキルカード(SSR)を、手札に○〆生成": "Randomly generate an enhanced skill card (SSR) into your hand", + "ランダムな所持している基本とつくスキルカードを異なるスキルカードにチェンジ": "Randomly change Owned basic skill cards to different skill cards", + "レッスンCLEARの100%以上の場合○〆好調4ターン": "If lesson CLEAR is 100% or more ○〆In good condition4 turns", + "レッスンCLEARの100%以下の場合、使用可\nパラメータ+10○〆元気+9\n次のターン、スキルカードを引く\nレッスン中1回 重複不可": "Usable if lesson CLEAR is below 100%\nParam +10○〆Energy +9\nNext turn, draw a skill card\nOnce per lessonNo dupe", + "レッスンCLEARの100%以下の場合、使用可\nパラメータ+6○〆元気+6\n次のターン、スキルカードを引く\nレッスン中1回 重複不可": "Usable if lesson CLEAR is below 100%\nParam +6○〆Energy +6\nNext turn, draw a skill card\nOnce per lessonNo dupe", + "レッスンCLEARの30%以上の場合○〆好調3ターン": "If Lesson clear is 30% or more, you will get ○〆 Good Shape for 3 Turns.", + "レッスンCLEARの30%以上の場合体力回復": "If Lesson clear is 30% or more, Recovery HP", + "レッスンCLEARの50%以下の場合○〆消費体力増加2ターン": "If lesson CLEAR is below 50% ○〆Increased stamina consumption2 turns", + "レッスンの残りターンが増加": "Increases Remaining Turns of Lesson", + "レッスン中に体力が減少した時、○〆好印象": "When stamina decreases during lessons, ○〆 Good impression", + "レッスン未CLEARの場合○〆消費体力増加1ターン": "If lesson not cleared, ○〆 Increased stamina consumption 1 turn", + "レッスン終了時、Pポイント獲得量増加+": "Increase P-Points at Lesson Completion+", + "レッスン終了時、レッスン報酬のスキルカードの選択肢を追加": "At the end of the lesson, add options for skill card rewards", + "レッスン開始時、○〆集中+3\n(レッスン内1回)": "At the start of the lesson, Focus +3\n(once per lesson)", + "レッスン開始時、○〆集中+4\n(レッスン内1回)": "At the start of the lesson, Focus +4\n(once per lesson)", + "レッスン開始時手札に入る\n○〆元気+6\n○〆低下状態無効1回\n1 time\n1回\nレッスン中1回 ": "At the Start of Lesson, Added to Hand\n○〆Energy +6\n○〆Negate Decrease State1 Time\nOnce During Lesson ", + "レッスン開始時手札に入る\n○〆元気+6\n○〆低下状態無効1回\nレッスン中1回 重複不可": "Added to hand at the start of the lesson\n○〆Energy +6\n○〆Cancel debuff status1x\nOnce per lesson No dupe", + "レッスン開始時手札に入る\n○〆元気+6\n○〆低下状態無効1回\n次のターン、手札をすべて○〆レッスン中強化\nレッスン中1回 重複不可": "At the start of the lesson, added to hand\n○〆Energy +6\n○〆Debuff Immunity 1 time\nNext turn, strengthen all cards in hand ○〆During Lesson\nDuring Lesson 1 Time Non-repeatable", + "レッスン開始時手札に入る\n○〆元気+6\n○〆低下状態無効1回...": "At the start of a Lesson, add to hand\n○〆Energy +6\n○〆Nullify Debuff1 time...", + "レッスン開始時手札に入る\n○〆元気+6\n○〆低下状態無効(1回)\nレッスン中1回 重複不可": "Added to hand at the start of the lesson\n○〆Energy +6\n○〆Invalid low state (1 time)\nOnce per lessonNo dupe", + "レッスン開始時手札に入る\n○〆元気+6\n○〆低下状態無効(1回)\n次のターン、手札をすべて○〆レッスン中強化\nレッスン中1回 重複不可": "Added to hand at the start of the lesson\n○〆Energy +6\n○〆Invalid low state (1 time)\nNext turn, enhance all cards in hand during lesson\nOnce per lessonNo dupe", + "レッスン開始時手札に入る\n○〆好印象+10\nレッスン中1回 重複不可": "Added to hand at the start of the lesson\n○〆Good Impression +10\nOnce per lessonNo dupe", + "レッスン開始時手札に入る\n○〆好印象+4\n○〆やる気+3\nレッスン中1回 ": "Added to hand at the start of the lesson\n○〆Good Impression +4\n○〆Motivation +3\nOnce per lesson", + "レッスン開始時手札に入る\n○〆好印象+5\n○〆やる気+4\nレッスン中1回 ": "Added to hand at the start of the lesson\n○〆Good Impression +5\n○〆Motivation +4\nOnce per lesson", + "レッスン開始時手札に入る\n○〆好印象+8\nレッスン中1回 重複不可": "Added to hand at the start of the lesson\n○〆Good Impression +8\nOnce per lessonNo dupe", + "レッスン開始時手札に入る\n○〆消費体力減少2ターン\n○〆スキルカード使用数追加+1\nレッスン中1回 重複不可": "Added to hand at the start of the lesson\n○〆Reduce stamina consumption for 2 turns\n○〆Skill card usage \nOnce per lessonNo dupe", + "レッスン開始時手札に入る\n○〆消費体力減少4ターン\n○〆スキルカード使用数追加+1\nレッスン中1回 重複不可": "Added to hand at the start of the lesson\n○〆Reduce stamina consumption for 4 turns\n○〆Skill card usage \nOnce per lessonNo dupe", + "レッスン開始時手札に入る\n○〆集中+3\n○〆好調2ターン\nレッスン中1回 ": "Added to hand at the start of the lesson\n○〆Focus +3\n○〆Good Shape for 2 turns\nOnce per lesson", + "レッスン開始時手札に入る\n○〆集中+4\n○〆好調3ターン\nレッスン中1回 ": "Added to hand at the start of the lesson\n○〆Focus +4\n○〆Good Shape for 3 turns\nOnce per lesson", + "不調": "Poor Condition", + "以降、ターン終了時○〆やる気が3以上の場合、○〆体力消費": "From then on, at the end of each turn, if motivation is 3 or more, stamina consumption", + "以降、ターン終了時○〆集中が3以上の場合、○〆体力消費": "From now on, at the end of each turn, if ○〆Focus is 3 or more, ○〆Energy Consumption", + "以降、ターン終了時、○〆やる気+1": "Afterwards, at the end of each turn, ○〆Motivation +1", + "以降、ターン終了時、○〆好印象+1": "Afterwards, at the end of each turn, ○〆Good Impression +1", + "以降、ターン終了時、○〆集中+1": "Afterwards, at the end of each turn, ○〆Focus +1", + "以降、ターン開始時、スキルカードを引く": "From now on, draw skill cards at the start of each turn", + "休む選択時、ダンス上昇+": "Increase Dance when Choosing to Rest+", + "休む選択時、ダンス上昇+9": "When choosing to rest, Dance +9", + "休む選択時、ビジュアル上昇+": "Visual increase when choosing to rest+", + "休む選択時、ビジュアル上昇+11": "When choosing to rest, visual increase +11", + "休む選択時、ボーカル上昇+": "Increase Vocal when Choosing to Rest+", + "休む選択時、ボーカル上昇+6": "When choosing to rest, Vocal Increase +6", + "低下状態無効": "Negate Decrease State", + "体力30/30\n元気12": "Stamina 30/30\nEnergy 12", + "体力が20%以上の場合以降、ターン終了時、○〆好印象の": "If stamina is 20% or more, from then on, at the end of each turn, increase good impression", + "体力が20%以上の場合以降、ターン終了時、スコア": "If energy is 20% or more, then at the end of each turn, score", + "体力が50%以上の場合○〆スコア上昇量増加": "If energy is 50% or more, ○〆Increase in Score Gain", + "体力が50%以上の場合○〆消費体力減少5ターン": "If Stamina is 50% or more, ○〆 Reduced Stamina Consumption 5 Turns", + "体力が50%以上の場合、使用可\nパラメータ+4○〆元気+5\n次のターン、手札をすべて○〆レッスン中強化\nレッスン中1回 重複不可": "Usable if stamina is above 50%\nParam +4○〆Energy +5\nNext turn, enhance all cards in hand during lesson\nOnce per lessonNo dupe", + "体力が50%以上の場合スコア": "Score if energy is 50% or more", + "体力が50%以上の場合以降、ターン終了時、○〆好印象の": "If stamina is 50% or more, from then on, at the end of each turn, increase good impression", + "体力が50%以上の場合体力回復": "If stamina is 50% or more, stamina recovery", + "体力が50%以下の場合以降、ターン終了時、スコア": "If stamina is below 50%, score at the end of each turn", + "体力が80%以上の場合○〆絶好調3ターン": "If energy is 80% or more, ○〆Excellent Condition 3 turns", + "体力回復3\n○〆スキルカード使用数追加+1\nレッスン中1回 重複不可": "Stamina recovery 3\n○〆Skill card usage \nOnce per lessonNo dupe", + "体力回復5\n○〆スキルカード使用数追加+1\nレッスン中1回 重複不可": "Stamina recovery 5\n○〆Skill card usage \nOnce per lessonNo dupe", + "体力回復6": "Stamina Recovery by 6", + "使用不可など、レッスンの邪魔になるスキルカード": "Skill Card that Hinders Lessons such as Unusable", + "元気増加無効": "Energy Increase Invalid", + "再生成1回目": "First regeneration", + "分スコア上昇": "Score increase per minute", + "分スコア上昇\n試験・ステージ中1回 ": "Increased Score\nOnce during Exam/Stage ", + "分スコア上昇\n試験・ステージ中1回 重複不可": "Score Increase\nOnce During Exam/Stage Cannot Be Duplicated", + "分スコア上昇\n試験中1回 ": "Score increase\nOnce during exam ", + "分スコア上昇\n○〆やる気": "Score Increase by Minutes\n○〆Motivation", + "分スコア上昇\n○〆元気": "Partial Score Increase\n○〆 Energy", + "分スコア上昇\n○〆消費体力増加2ターン\n試験・ステージ中1回 ": "Increase Score per Minute\n○〆Increase Energy Consumption2 Turns\nOnce during Exams/Stages ", + "分スコア上昇\n○〆消費体力増加2ターン\n試験中1回 ": "Score increase\n○〆Consumes energy increase2 turns\nOnce during exam ", + "分スコア上昇\n○〆消費体力増加2ターン\n試験中1回 重複不可": "Score increase\n○〆Consumes energy increase2 turns\nOnce during exam Cannot overlap", + "分パラメータ上昇": "Parameter increase", + "分パラメータ上昇\n○〆やる気": "Increase Param by amount\n○〆Motivation", + "分パラメータ上昇\n○〆やる気の": "Increase in Parameter\n○〆Motivation of", + "分パラメータ上昇\n○〆体力消費": "Parameter Increase\n○〆Stamina Cost", + "分パラメータ上昇\n○〆消費体力増加2ターン\nレッスン中1回 ": "Parameter increase\n○〆Consumes energy increase2 turns\nOnce during lesson ", + "分パラメータ上昇\n○〆消費体力増加2ターン\nレッスン中1回 重複不可": "Increase Param by amount\n○〆Increased stamina consumption2 turns\nOnce per lesson No dupe", + "初期Pポイント+": "Initial P points+", + "初期Pポイント+10": "Initial P Points +10", + "初期Pポイント+15": "Initial P Points +15", + "初期Pポイント+20": "Initial P-Points +20", + "初期Pポイント+30": "Initial P Points +30", + "初期ダンス上昇+": "Initial dance increase+", + "初期ダンス上昇+10": "Initial dance increase+10", + "初期ダンス上昇+15": "Initial dance +15", + "初期ダンス上昇+18": "Initial dance increase+18", + "初期ダンス上昇+20": "Initial dance increase+20", + "初期ビジュアル上昇+": "Initial visual increase+", + "初期ビジュアル上昇+10": "Initial vocal increase+10", + "初期ビジュアル上昇+15": "Initial Visual +15", + "初期ビジュアル上昇+18": "Initial vocal increase+18", + "初期ビジュアル上昇+20": "Initial vocal increase+20", + "初期ビジュアル上昇+24": "Initial visual increase +24", + "初期ボーカル上昇+": "Initial vocal increase+", + "初期ボーカル上昇+10": "Initial Vocal Increase +10", + "初期ボーカル上昇+12": "Initial Vocal Increase +12", + "初期ボーカル上昇+15": "Initial Vocal Increase +15", + "初期ボーカル上昇+18": "Initial Vocal Increase +18", + "初期ボーカル上昇+24": "Initial Vocal Increase +24", + "初期ボーカル上昇+30": "Initial Vocal Increase +30", + "初期ボーカル上昇+33": "Initial Vocal Increase +33", + "効果内容と発動条件を確認して\nしっかり対策しましょう!": "Check the effect details and activation conditions\nand make sure to prepare accordingly!", + "動画コンテンツや1コマ漫画など様々なコンテンツを見ることができます": "You can watch various content such as videos and single-panel comics", + "合格です。最高の結果でしたね。": "Congratulations. It was an excellent result.", + "増加": "Increase", + "好調3以上ならスコア+10": "Score +10 if in Good Shape 3 or higher", + "山札 (12)": "Deck (12)", + "強化状態や低下状態の影響を受けず○〆元気を増加させる": "Increases ○〆 Energy unaffected by Enhancement or Reduction states", + "手札をすべて○〆レッスン中強化\n体力回復3": "Enhance all cards ○〆 during lessons\nStamina Recovery by 3", + "手札をすべて○〆試験中強化\n体力回復": "Strengthen all hands ○〆 during exam\nRecover stamina", + "手札をすべて入れ替える\n○〆消費体力減少4ターン\n○〆スキルカード使用数追加+1\nレッスン中1回 重複不可": "Replace all cards in hand\n○〆Reduce stamina consumption for 4 turns\n○〆Skill card usage \nOnce per lessonNo dupe", + "手札をすべて入れ替える\n体力回復2": "Swap all cards\nStamina Recovery by 2", + "授業終了時、ダンス上昇+": "Dance Increase at the end of Class +", + "授業終了時、ビジュアル上昇+": "Visual increase at the end of lesson", + "授業終了時、ビジュアル上昇+4": "Visual Increase +4 at the end of class", + "授業終了時、ボーカル上昇+": "Vocal increase at the end of lesson", + "授業終了時、ボーカル上昇+3": "At the end of the lesson, Vocal Increase +3", + "授業終了時、ボーカル上昇+5": "At the end of Class, Vocal Increase +5", + "最大までLv強化されています": "Max level enhancement", + "最大体力の20%分回復\nランダムなスキルカードを強化": "Recover 20% of Max Stamina\nEnhance a Random Skill Card", + "最大体力の20%分回復\nランダムにPドリンクを2つ獲得": "Recover 20% of max stamina\nRandomly obtain 2 P Drinks", + "最大体力の30%分回復\n特定のPドリンクを選択して獲得": "Recover 30% of maximum stamina\nAcquire by selecting a specific P Drink", + "最大体力の50%分回復\nPドリンクを選択して獲得\nメンタルスキルカードを選択して獲得": "Recover 50% of Max Stamina\nChoose and Acquire P Drink\nChoose and Acquire Mental Skill Card", + "最大体力上昇+": "Max Stamina increase+", + "次に使用する○〆アクティブスキルカードの効果をもう1回発動(1回1ターン)\n○〆好調3ターン\n○〆消費体力減少2ターン\nレッスン中1回 重複不可": "Activate the effect of the next used ○〆Active Skill Card one more time (1 time1 turn)\n○〆Good Condition 3 turns\n○〆Reduced Stamina Consumption 2 turns\nDuring Lesson 1 Time Non-repeatable", + "次に使用する○〆アクティブスキルカードの効果をもう1回発動(1回1ターン)\n○〆好調5ターン\n○〆消費体力減少2ターン\nレッスン中1回 重複不可": "Activate the effect of the next used ○〆Active Skill Card one more time (1 time1 turn)\n○〆Good Condition 5 turns\n○〆Reduced Stamina Consumption 2 turns\nDuring Lesson 1 Time Non-repeatable", + "活動支給選択時、ダンス上昇+": "Dance increase when choosing activity supply+", + "活動支給選択時、ダンス上昇+4": "Dance Increase +4 when Activity Supply is Selected", + "活動支給選択時、ビジュアル上昇+": "Visual Increase when Choosing Activity Provision +", + "消費体力が100%増加 ": "Consumes 100% more Stamina", + "消費体力を50%軽減 ": "Reduces Stamina Consumption by 50%", + "消費体力を50%軽減 1 turns": "Reduce energy consumption by 50% 1 turn", + "消費体力削減": "Stamina Consumption Reduction", + "消費体力増加": "Increased Stamina Consumption", + "消費体力減少": "Decreased Stamina Consumption", + "熱血指導\nプロデュースで体力を合計10,000消費": "Passionate guidance\nConsume a total of 10,000 stamina in production", + "獲得スキルカード再抽選回数+2": "Acquired Skill Card Reroll Count +2", + "直前に○〆アクティブスキルカードを使用していた場合体力回復": "If an ○〆Active Skill Card was used immediately before, recover energy", + "直前に○〆メンタルスキルカードを使用していた場合○〆絶好調5ターン": "If a ○〆Mental Skill Card was used immediately before, ○〆Excellent Condition 5 turns", + "直前に○〆メンタルスキルカードを使用していた場合○〆絶好調6ターン": "If a ○〆 mental skill card was used just before, ○〆 excellent condition 6 turns", + "相談選択時、ダンス上昇+": "Dance increase when choosing consultation+", + "相談選択時、ダンス上昇+10": "When selecting advice, Dance increases +10", + "相談選択時、ダンス上昇+4": "Dance +4 when selecting consultation", + "相談選択時、ダンス上昇+5": "When selecting advice, Dance increases +5", + "相談選択時、ダンス上昇+6": "When selecting advice, Dance increases +6", + "相談選択時、ダンス上昇+7": "When selecting advice, Dance increases +7", + "相談選択時、ダンス上昇+8": "When selecting advice, Dance increases +8", + "相談選択時、ダンス上昇+9": "When selecting advice, Dance increases +9", + "相談選択時、ビジュアル上昇+": "Visual Increase when Choosing Consultation +", + "相談選択時、ビジュアル上昇+10": "When selecting advice, Visual increases +10", + "相談選択時、ビジュアル上昇+5": "When selecting advice, Visual increases +5", + "相談選択時、ビジュアル上昇+6": "When selecting advice, Visual increases +6", + "相談選択時、ビジュアル上昇+7": "When selecting advice, Visual increases +7", + "相談選択時、ビジュアル上昇+8": "When selecting advice, Visual increases +8", + "相談選択時、ビジュアル上昇+9": "When selecting advice, Visual increases +9", + "相談選択時、ボーカル上昇+": "Vocal Increase when Choosing Consultation +", + "相談選択時、ボーカル上昇+10": "When selecting advice, Vocal increases +10", + "相談選択時、ボーカル上昇+5": "When selecting advice, Vocal increases +5", + "相談選択時、ボーカル上昇+6": "When selecting advice, Vocal increases +6", + "相談選択時、ボーカル上昇+7": "When selecting advice, Vocal increases +7", + "相談選択時、ボーカル上昇+8": "When selecting advice, Vocal increases +8", + "相談選択時、ボーカル上昇+9": "When selecting advice, Vocal increases +9", + "第3回合及以后可使用\n数值+3\n○〆体力消耗减少2回合\n下一回合,所有手牌○〆课程中强化\n课程中1次不可重复": "Usable from turn 3 onwards\nParam +3\n○〆Reduce stamina consumption for 2 turns\nNext turn, enhance all cards in hand during lesson\nOnce per lesson, No dupe", + "試験・ステージ中1回": "Once During Exam/Stage", + "試験・ステージ中に1回使用すると、その試験・ステージが終了するまで、除外に移動する": "Move to Exclusion After Use Once During Exam/Stage Until End of That Exam/Stage", + "試験・ステージ開始時手札に入る\n○〆好印象": "At the start of Exam/Stage, added to hand\n○〆Good Impression", + "試験・ステージ開始時手札に入る\n○〆集中": "Added to hand at the start of the Exam or Stage\n○〆 Focus", + "試験中に1回使用すると、その試験が終了するまで、除外に移動する": "When used once during the exam, it moves to exclusion until the end of the exam", + "試験終了までスキルカードを強化": "Strengthen skill cards until the exam ends", + "試験終了時、ダンス上昇+": "At the end of the exam, Increase Dance", + "試験終了時、ダンス上昇+10(プロデュース中1回)": "At the end of the exam, Dance +10 (1 time during production)", + "試験終了時、ダンス上昇+11(プロデュース中1回)": "At the end of the exam, Dance +11 (1 time during production)", + "試験終了時、ダンス上昇+12(プロデュース中1回)": "At the end of the exam, Dance +12 (1 time during production)", + "試験終了時、ダンス上昇+13(プロデュース中1回)": "At the end of the exam, Dance +13 (1 time during production)", + "試験終了時、ダンス上昇+14(プロデュース中1回)": "At the end of the exam, Dance +14 (1 time during production)", + "試験終了時、ダンス上昇+15(プロデュース中1回)": "At the end of the exam, Dance +15 (1 time during production)", + "試験終了時、ダンス上昇+16(プロデュース中1回)": "At the end of the exam, Dance +16 (1 time during production)", + "試験終了時、ダンス上昇+17(プロデュース中1回)": "At the end of the exam, Dance +17 (1 time during production)", + "試験終了時、ダンス上昇+9(プロデュース中1回)": "At the end of the exam, Dance +9 (1 time during production)", + "試験終了時、ビジュアル上昇+": "At the end of the exam, Increase Visual", + "試験終了時、ビジュアル上昇+10(プロデュース中1回)": "At the end of the exam, Visual +10 (1 time during production)", + "試験終了時、ビジュアル上昇+11(プロデュース中1回)": "At the end of the exam, Visual +11 (1 time during production)", + "試験終了時、ビジュアル上昇+12(プロデュース中1回)": "At the end of the exam, Visual +12 (1 time during production)", + "試験終了時、ビジュアル上昇+13(プロデュース中1回)": "At the end of the exam, Visual +13 (1 time during production)", + "試験終了時、ビジュアル上昇+14(プロデュース中1回)": "At the end of the exam, Visual +14 (1 time during production)", + "試験終了時、ビジュアル上昇+15(プロデュース中1回)": "At the end of the exam, Visual +15 (1 time during production)", + "試験終了時、ビジュアル上昇+16(プロデュース中1回)": "At the end of the exam, Visual +16 (1 time during production)", + "試験終了時、ビジュアル上昇+17(プロデュース中1回)": "At the end of the exam, Visual +17 (1 time during production)", + "試験終了時、ビジュアル上昇+9(プロデュース中1回)": "At the end of the exam, Visual +9 (1 time during production)", + "試験終了時、ボーカル上昇+": "At the end of the exam, Increase Vocal", + "試験終了時、ボーカル上昇+10(プロデュース中1回)": "At the end of the exam, Vocal +10 (1 time during production)", + "試験終了時、ボーカル上昇+11(プロデュース中1回)": "At the end of the exam, Vocal +11 (1 time during production)", + "試験終了時、ボーカル上昇+12(プロデュース中1回)": "At the end of the exam, Vocal +12 (1 time during production)", + "試験終了時、ボーカル上昇+13(プロデュース中1回)": "At the end of the exam, Vocal +13 (1 time during production)", + "試験終了時、ボーカル上昇+14(プロデュース中1回)": "At the end of the exam, Vocal +14 (1 time during production)", + "試験終了時、ボーカル上昇+15(プロデュース中1回)": "At the end of the exam, Vocal +15 (1 time during production)", + "試験終了時、ボーカル上昇+16(プロデュース中1回)": "At the end of the exam, Vocal +16 (1 time during production)", + "試験終了時、ボーカル上昇+17(プロデュース中1回)": "At the end of the exam, Vocal +17 (1 time during production)", + "試験終了時、ボーカル上昇+9(プロデュース中1回)": "At the end of the exam, Vocal +9 (1 time during production)", + "試験終了時、体力回復": "Stamina recovery at the end of examination", + "試験終了時、体力回復8(プロデュース中1回)": "At the end of Exam, Stamina Recovery 8 (Once during Production)", + "試験開始時手札に入る\n○〆好印象": "Enters hand at the start of the exam\n○〆 Good impression", + "試験開始時手札に入る\n○〆集中": "Enter hand at the start of the exam\n○〆 Focus", + "追い込みレッスン終了時ダンスが400以上の場合、ダンス上昇+26": "If dance is 400 or more at the end of Catch-up lesson, Dance increase +26", + "追い込みレッスン終了時ビジュアルが400以上の場合、ビジュアル上昇+26": "If visual is 400 or more at the end of Catch-up lesson, Visual increase +26", + "追い込みレッスン終了時ボーカルが400以上の場合、ボーカル上昇+26": "If vocal is 400 or more at the end of Catch-up lesson, Vocal increase +26", + "適用)\n○〆集中": "Applicable)\n○〆Focus", + "適用)\n体力が50%以下の場合、○〆元気": "Applied) If Stamina is Below 50%, ○〆 Energy", + "集中が1増加するごとに、スコア上昇量を1増加": "Increase score incrementally by 1 for each focus increase", + "(1ターン)": "(1 turn)", + "(2ターン)": "(2 Turns)", + "(2回)": "(2 times)", + "(3ターン)": "(3 turns)", + "(5ターン)": "(5 turns)", + "(6ターン)": "(6 Turns)", + "(○〆集中効果を1.5倍適用)\nレッスン中1回 ": "(○〆 Focus effect increased by 1.5 times)\nOnce during the lesson ", + "(○〆集中効果を1.5倍適用)\n試験・ステージ中1回 ": "(Apply ○〆Focus Effect at 1.5 Times)\nOnce During Exam/Stage ", + "(○〆集中効果を2倍適用)\nレッスン中1回 ": "(Apply ○〆 focus effect 2 times)\n1 time during lesson ", + "(○〆集中効果を2倍適用)\n試験・ステージ中1回 ": "(Apply ○〆Focus effect 2 times)\nOnce during Exam/Stage ", + "(○〆集中効果を2倍適用)\n試験中1回 ": "(Apply ○〆 Focus effect 2 times)\nOnce during exam", + "(プロデュース中1回)": "(During production 1 time)", + "(レッスン中に使用したスキルカード1枚ごとに、○〆元気増加量": "(For each skill card used during lesson, ○〆Energy increase amount", + ")\nレッスン中1回 重複不可": ")\nOnce per lesson No dupe", + ")\n○〆体力消費": ")\n○〆Stamina consumption" +} diff --git a/local-files/genericTrans/index/mission.json b/local-files/genericTrans/index/mission.json index 837c241c..4aa3d21c 100644 --- a/local-files/genericTrans/index/mission.json +++ b/local-files/genericTrans/index/mission.json @@ -1,1048 +1,1048 @@ { - "*所持上限に達しているアイテムはプレゼントに送られます": "*Items that reach the possession limit will be sent as gifts", - "*所持上限に達しているアイテムはプレゼントに送られます (1/1)": "*Items that reach the possession limit will be sent as gifts (1/1)", - "1日ログインしよう": "Log in for a day", - "1日ログインしよう (1/1)": "Log in for a day (1/1)", - "1日目のミッションを全てクリア": "Complete All Day 1 Missions", - "1日目のミッションを全てクリア (1/1)": "Complete All Day 1 Missions (1/1)", - "1日目のミッションを全てクリア (5/5)": "Clear all Day 1 missions (5/5)", - "1章10話をみよう": "Watch Chapter 1, Episode 10", - "1章10話をみよう (10/10)": "Watch Chapter 1, Episode 10 (10/10)", - "1章11話をみよう": "Watch Chapter 1, Episode 11", - "1章11話をみよう (11/11)": "Watch Chapter 1, Episode 11 (11/11)", - "1章12話をみよう": "Watch Chapter 1, Episode 12", - "1章12話をみよう (12/12)": "Watch Chapter 1, Episode 12 (12/12)", - "1章13話をみよう": "Watch Chapter 1, Episode 13", - "1章13話をみよう (13/13)": "Watch Chapter 1, Episode 13 (13/13)", - "1章14話をみよう": "Watch Chapter 1, Episode 14", - "1章14話をみよう (14/14)": "Watch Chapter 1, Episode 14 (14/14)", - "1章1話をみよう": "Watch Chapter 1, Episode 1", - "1章1話をみよう (1/1)": "Watch Chapter 1, Episode 1 (1/1)", - "1章2話をみよう": "Watch Chapter 1, Episode 2", - "1章2話をみよう (2/2)": "Watch Chapter 1, Episode 2 (2/2)", - "1章3話をみよう": "Watch Chapter 1, Episode 3", - "1章3話をみよう (3/3)": "Watch Chapter 1, Episode 3 (3/3)", - "1章4話をみよう": "Watch Chapter 1, Episode 4", - "1章4話をみよう (4/4)": "Watch Chapter 1, Episode 4 (4/4)", - "1章5話をみよう": "Watch Chapter 1, Episode 5", - "1章5話をみよう (5/5)": "Watch Chapter 1, Episode 5 (5/5)", - "1章6話をみよう": "Watch Chapter 1, Episode 6", - "1章6話をみよう (6/6)": "Watch Chapter 1, Episode 6 (6/6)", - "1章7話をみよう": "Watch Chapter 1, Episode 7", - "1章7話をみよう (7/7)": "Watch Chapter 1, Episode 7 (7/7)", - "1章8話をみよう": "Watch Chapter 1, Episode 8", - "1章8話をみよう (8/8)": "Watch Chapter 1, Episode 8 (8/8)", - "1章9話をみよう": "Watch Chapter 1, Episode 9", - "1章9話をみよう (9/9)": "Watch Chapter 1, Episode 9 (9/9)", - "2日目のミッションを全てクリア": "Complete All Day 2 Missions", - "2日目のミッションを全てクリア (2/2)": "Complete All Day 2 Missions (2/2)", - "2日目のミッションを全てクリア (5/5)": "Clear all Day 2 missions (5/5)", - "3日ログインしよう": "Log In for 3 Days", - "3日ログインしよう (3/3)": "Log In for 3 Days (3/3)", - "3日目のミッションを全てクリア": "Complete All Day 3 Missions", - "3日目のミッションを全てクリア (3/3)": "Complete All Day 3 Missions (3/3)", - "3日目のミッションを全てクリア (5/5)": "Complete all missions on day 3 (5/5)", - "4日目のミッションを全てクリア": "Complete All Day 4 Missions", - "4日目のミッションを全てクリア (4/4)": "Complete All Day 4 Missions (4/4)", - "4日目のミッションを全てクリア (5/5)": "Clear all Day 4 missions (5/5)", - "5日目のミッションを全てクリア": "Complete All Day 5 Missions", - "5日目のミッションを全てクリア (5/5)": "Clear all missions on Day 5 (5/5)", - "APを100消費しよう": "Use 100 AP", - "APを100消費しよう (100/100)": "Use 100 AP (100/100)", - "APを150消費しよう": "Use 150 AP", - "APを150消費しよう (150/150)": "Use 150 AP (150/150)", - "APを200消費しよう": "Use 200 AP", - "APを200消費しよう (200/200)": "Use 200 AP (200/200)", - "APを250消費しよう": "Use 250 AP", - "APを250消費しよう (250/250)": "Use 250 AP (250/250)", - "APを40消費しよう": "Use 40 AP (40/40)", - "APを50消費しよう": "Use 50 AP", - "APを50消費しよう (50/50)": "Use 50 AP (50/50)", - "APを80消費しよう": "Use 80 AP", - "APを80消費しよう (80/80)": "Use 80 AP (80/80)", - "Pドリンクを10回使おう": "Use P-Drink 10 times", - "Pドリンクを10回使おう (10/10)": "Use P drink 10 times (10/10)", - "Pドリンクを15回使おう": "Use P Drinks 15 times", - "Pドリンクを15回使おう (15/15)": "Use P Drinks 15 times (15/15)", - "Pドリンクを15種類獲得しよう": "Obtain 15 Types of P-Drink", - "Pドリンクを15種類獲得しよう (15/15)": "Obtain 15 Types of P-Drink (15/15)", - "Pドリンクを60回使おう": "Use P-Drink 60 times", - "Pドリンクを60回使おう (60/60)": "Use P-Drink 60 times (60/60)", - "Pドリンクを合計20獲得しよう": "Collect a total of 20 P-Drinks", - "Pドリンクを合計20獲得しよう (20/20)": "Collect a total of 20 P-Drinks (20/20)", - "Pポイントを合計2,000獲得しよう": "Earn a total of 2,000 P-Points", - "Pポイントを合計2,000獲得しよう (2000/2000)": "Earn a total of 2,000 P-Points (2000/2000)", - "Pポイントを合計900獲得しよう": "Earn a total of 900 P-Points", - "Pポイントを合計900獲得しよう (900/900)": "Earn a total of 900 P-Points (900/900)", - "SPダンスレッスンを3回クリアしよう": "Clear SP Dance Lesson 3 times", - "SPダンスレッスンを3回クリアしよう (3/3)": "Clear SP Dance Lesson 3 times (3/3)", - "SPビジュアルレッスンを3回クリアしよう": "Clear SP Visual Lesson 3 times", - "SPビジュアルレッスンを3回クリアしよう (3/3)": "Clear SP Visual Lesson 3 times (3/3)", - "SPボーカルレッスンを3回クリアしよう": "Clear SP Vocal Lesson 3 times", - "SPボーカルレッスンを3回クリアしよう (3/3)": "Clear SP Vocal Lesson 3 times (3/3)", - "SPレッスンを10回クリアしよう": "Clear SP lessons 10 times", - "SPレッスンを10回クリアしよう (10/10)": "Clear SP lessons 10 times (10/10)", - "SPレッスンを20回クリアしよう": "Clear SP Lesson 20 Times", - "SPレッスンを20回クリアしよう (20/20)": "Clear SP Lesson 20 Times (20/20)", - "SPレッスンを2回クリアしよう": "Clear SP lessons 2 times", - "SPレッスンを2回クリアしよう (2/2)": "Clear SP lessons 2 times (2/2)", - "SPレッスンを6回クリアしよう": "Clear SP lessons 6 times", - "SPレッスンを6回クリアしよう (6/6)": "Clear SP lessons 6 times (6/6)", - "True Endを10人みよう": "Achieve True End with 10 idols", - "True Endを10人みよう (10/10)": "Achieve True End with 10 idols (10/10)", - "True Endを2人みよう": "Achieve True End with 2 idols", - "True Endを2人みよう (2/2)": "Achieve True End with 2 idols (2/2)", - "True Endを3人みよう": "Achieve True End with 3 idols", - "True Endを3人みよう (3/3)": "Achieve True End with 3 idols (3/3)", - "True Endを5人みよう": "Achieve True End with 5 idols", - "True Endを5人みよう (5/5)": "Achieve True End with 5 idols (5/5)", - "TrueEndをみよう": "Watch True End", - "TrueEndをみよう (1/1)": "Watch True End (1/1)", - "※所持上限に達しているアイテムはプレゼントに送られました": "※ Items that have reached the possession limit have been sent to gifts", - "※所持上限に達しているアイテムはプレゼントに送られました (1/1)": "※ Items that have reached the possession limit have been sent to gifts (1/1)", - "「お仕事」機能解放": "Unlock the 'Work' Feature", - "「お仕事」機能解放 (1/1)": "Unlock the 'Work' Feature (1/1)", - "「コインガシャ」機能解放": "Unlock the 'Coin Gacha' Feature", - "「コインガシャ」機能解放 (1/1)": "Unlock the 'Coin Gacha' Feature (1/1)", - "「コンテスト」機能解放": "Unlock the 'Contest' Feature", - "「コンテスト」機能解放 (1/1)": "Unlock the 'Contest' Feature (1/1)", - "「サポートカード強化」機能解放": "Unlock the 'Support Card Enhancement' Feature", - "「サポートカード強化」機能解放 (1/1)": "Unlock the 'Support Card Enhancement' Feature (1/1)", - "「サークル」機能解放": "Unlock the 'Circle' Feature", - "「サークル」機能解放 (1/1)": "Unlock the 'Circle' Feature (1/1)", - "「デイリー交換所」機能解放": "Unlock the 'Daily Exchange Shop' Feature", - "「デイリー交換所」機能解放 (1/1)": "Unlock the 'Daily Exchange Shop' Feature (1/1)", - "「プロデュースアイドル特訓」機能解放": "Unlock the 'Produced Idol Training' Feature", - "「プロデュースアイドル特訓」機能解放 (1/1)": "Unlock the 'Produced Idol Training' Feature (1/1)", - "「活動費」機能解放": "Unlock the 'Activity Fees' Feature", - "「活動費」機能解放 (1/1)": "Unlock the 'Activity Fees' Feature (1/1)", - "あと 365日": "365 days left", - "あと 365日 (365/365)": "365 days left (365/365)", - "あと1日": "1 day left", - "あと1日 (1/1)": "1 day left (1/1)", - "あと50回": "50 more times", - "あと50回 (50/50)": "50 more times (50/50)", - "いずれかのアイドルの親愛度Lvを10にしよう": "Raise Any Idol's Bond Level to 10", - "いずれかのアイドルの親愛度Lvを10にしよう (10/10)": "Raise Any Idol's Bond Level to 10 (10/10)", - "いずれかのアイドルの親愛度Lvを3にしよう": "Raise Any Idol's Bond Level to 3", - "いずれかのアイドルの親愛度Lvを3にしよう (3/3)": "Raise Any Idol's Bond Level to 3 (3/3)", - "いずれかのアイドルの親愛度Lvを5にしよう": "Raise Any Idol's Bond Level to 5", - "いずれかのアイドルの親愛度Lvを5にしよう (5/5)": "Raise Any Idol's Bond Level to 5 (5/5)", - "いずれかのアイドルの親愛度Lvを7にしよう": "Raise Any Idol's Bond Level to 7", - "いずれかのアイドルの親愛度Lvを7にしよう (7/7)": "Raise Any Idol's Bond Level to 7 (7/7)", - "いずれかのアイドルの親愛度Lvを9にしよう": "Raise Any Idol's Bond Level to 9", - "いずれかのアイドルの親愛度Lvを9にしよう (9/9)": "Raise Any Idol's Bond Level to 9 (9/9)", - "お仕事を1回開始しよう": "Start a Job Once", - "お仕事を1回開始しよう (1/1)": "Start a Job Once (1/1)", - "お仕事を合計1,200時間しよう": "Work a total of 1,200 hours", - "お仕事を合計1,200時間しよう (1200/1200)": "Work a total of 1,200 hours (1200/1200)", - "お仕事を合計1,500時間しよう": "Work a total of 1,500 hours", - "お仕事を合計1,500時間しよう (1500/1500)": "Work a total of 1,500 hours (1500/1500)", - "お仕事を合計1,800時間しよう": "Work a total of 1,800 hours", - "お仕事を合計1,800時間しよう (1800/1800)": "Work a total of 1,800 hours (1800/1800)", - "お仕事を合計12時間しよう": "Work for a Total of 12 Hours", - "お仕事を合計12時間しよう (12/12)": "Work for a Total of 12 Hours (12/12)", - "お仕事を合計156時間しよう": "Work for a Total of 156 Hours", - "お仕事を合計156時間しよう (156/156)": "Work for a Total of 156 Hours (156/156)", - "お仕事を合計2,100時間しよう": "Work a total of 2,100 hours", - "お仕事を合計2,100時間しよう (2100/2100)": "Work a total of 2,100 hours (2100/2100)", - "お仕事を合計20時間しよう": "Work for a Total of 20 Hours", - "お仕事を合計20時間しよう (20/20)": "Work for a Total of 20 Hours (20/20)", - "お仕事を合計216時間しよう": "Work for a Total of 216 Hours", - "お仕事を合計216時間しよう (216/216)": "Work for a Total of 216 Hours (216/216)", - "お仕事を合計300時間しよう": "Work for a Total of 300 Hours", - "お仕事を合計300時間しよう (300/300)": "Work for a Total of 300 Hours (300/300)", - "お仕事を合計420時間しよう": "Work for a Total of 420 Hours", - "お仕事を合計420時間しよう (420/420)": "Work a total of 420 hours (420/420)", - "お仕事を合計4時間しよう": "Work for a Total of 4 Hours", - "お仕事を合計4時間しよう (4/4)": "Work for a Total of 4 Hours (4/4)", - "お仕事を合計600時間しよう": "Work for a Total of 600 Hours", - "お仕事を合計600時間しよう (600/600)": "Work for a Total of 600 Hours (600/600)", - "お仕事を合計60時間しよう": "Work for a Total of 60 Hours", - "お仕事を合計60時間しよう (60/60)": "Work for a Total of 60 Hours (60/60)", - "お仕事を合計900時間しよう": "Work for a Total of 900 Hours", - "お仕事を合計900時間しよう (900/900)": "Work for a Total of 900 Hours (900/900)", - "お仕事を合計96時間しよう": "Work for a Total of 96 Hours", - "お仕事を合計96時間しよう (96/96)": "Work for a Total of 96 Hours (96/96)", - "お仕事を開始しよう": "Start Work", - "お仕事を開始しよう (1/1)": "Start Work (1/1)", - "アイドルへの道で★を合計100以上獲得しよう": "Earn a total of 100 stars in the Idol Road", - "アイドルへの道で★を合計100以上獲得しよう (100/100)": "Earn a total of 100 stars in the Idol Road (100/100)", - "アイドルへの道で★を合計150以上獲得しよう": "Collect a total of 150 or more stars in the Idol Road", - "アイドルへの道で★を合計150以上獲得しよう (150/150)": "Collect a total of 150 or more stars in the Idol Road (150/150)", - "アイドルへの道で★を合計200以上獲得しよう": "Collect a total of 200 or more stars in the Idol Road", - "アイドルへの道で★を合計200以上獲得しよう (200/200)": "Collect a total of 200 or more stars in the Idol Road (200/200)", - "アイドルへの道で★を合計30以上獲得しよう": "Earn a total of 30 stars in the Idol Road", - "アイドルへの道で★を合計30以上獲得しよう (30/30)": "Earn a total of 30 stars in the Idol Road (30/30)", - "アイドルへの道で★を合計60以上獲得しよう": "Earn a total of 60 stars in the Idol Road", - "アイドルへの道で★を合計60以上獲得しよう (60/60)": "Earn a total of 60 stars in the Idol Road (60/60)", - "アチーブメント「ありがと、Pっち」を獲得する": "Earn Achievement 'Thanks, P-chi'", - "アチーブメント「ありがと、Pっち」を獲得する (1/1)": "Earn Achievement 'Thanks, P-chi' (1/1)", - "アチーブメント「そんなに私がいいんだ?」を獲得する": "Earn Achievement 'You Like Me That Much?'", - "アチーブメント「そんなに私がいいんだ?」を獲得する (1/1)": "Earn Achievement 'You Like Me That Much?' (1/1)", - "アチーブメント「ぷろでゅ~さぁ~♡」を獲得する": "Earn Achievement 'Producerrr♡'", - "アチーブメント「ぷろでゅ~さぁ~♡」を獲得する (1/1)": "Earn Achievement 'Producerrr♡' (1/1)", - "アチーブメント「まだ見捨てない?」を獲得する": "Earn Achievement 'Haven't Given Up on Me Yet?'", - "アチーブメント「まだ見捨てない?」を獲得する (1/1)": "Earn Achievement 'Haven't Given Up on Me Yet?' (1/1)", - "アチーブメント「アイドル初心者」を獲得する": "Earn Achievement 'Idol Beginner'", - "アチーブメント「アイドル初心者」を獲得する (1/1)": "Earn Achievement 'Idol Beginner' (1/1)", - "アチーブメント「アイドル適正S」を獲得する": "Earn Achievement 'Idol Aptitude S'", - "アチーブメント「アイドル適正S」を獲得する (1/1)": "Earn Achievement 'Idol Aptitude S' (1/1)", - "アチーブメント「オールラウンダー」を獲得する": "Earn Achievement 'All-Rounder'", - "アチーブメント「オールラウンダー」を獲得する (1/1)": "Earn Achievement 'All-Rounder' (1/1)", - "アチーブメント「カッコよさだけじゃない」を獲得する": "Earn Achievement 'Not Just Cool'", - "アチーブメント「カッコよさだけじゃない」を獲得する (1/1)": "Earn Achievement 'Not Just Cool' (1/1)", - "アチーブメント「キミのおかげです」を獲得する": "Earn Achievement 'Thanks to You'", - "アチーブメント「キミのおかげです」を獲得する (1/1)": "Earn Achievement 'Thanks to You' (1/1)", - "アチーブメント「センパイと一緒なら……」を獲得する": "Earn Achievement 'If I'm with Senpai...'", - "アチーブメント「センパイと一緒なら……」を獲得する (1/1)": "Earn Achievement 'If I'm with Senpai...' (1/1)", - "アチーブメント「ダメダメだって頑張ってる」を獲得する": "Earn Achievement 'Trying Even If It's No Good'", - "アチーブメント「ダメダメだって頑張ってる」を獲得する (1/1)": "Earn Achievement 'Trying Even If It's No Good' (1/1)", - "アチーブメント「プロデューサーさんっ!」を獲得する": "Earn Achievement 'Producer-san!'", - "アチーブメント「プロデューサーさんっ!」を獲得する (1/1)": "Earn Achievement 'Producer-san!' (1/1)", - "アチーブメント「ミステリアスガール」を獲得する": "Earn Achievement 'Mysterious Girl'", - "アチーブメント「ミステリアスガール」を獲得する (1/1)": "Earn Achievement 'Mysterious Girl' (1/1)", - "アチーブメント「優しい笑顔」を獲得する": "Earn Achievement 'Kind Smile'", - "アチーブメント「優しい笑顔」を獲得する (1/1)": "Earn Achievement 'Kind Smile' (1/1)", - "アチーブメント「元気一点突破」を獲得する": "Earn Achievement 'Energetic Breakthrough'", - "アチーブメント「元気一点突破」を獲得する (1/1)": "Earn Achievement 'Energetic Breakthrough' (1/1)", - "アチーブメント「先生っ!!」を獲得する": "Earn Achievement 'Teacher!!'", - "アチーブメント「先生っ!!」を獲得する (1/1)": "Earn Achievement 'Teacher!!' (1/1)", - "アチーブメント「可愛さとカッコよさ」を獲得する": "Earn Achievement 'Cuteness and Coolness'", - "アチーブメント「可愛さとカッコよさ」を獲得する (1/1)": "Earn Achievement 'Cuteness and Coolness' (1/1)", - "アチーブメント「合格は当たり前」を獲得する": "Earn Achievement 'Passing is Expected'", - "アチーブメント「合格は当たり前」を獲得する (1/1)": "Earn Achievement 'Passing is Expected' (1/1)", - "アチーブメント「妥協はナシ」を獲得する": "Earn Achievement 'No Compromises'", - "アチーブメント「妥協はナシ」を獲得する (1/1)": "Earn Achievement 'No Compromises' (1/1)", - "アチーブメント「心に潤いを」を獲得する": "Earn Achievement 'Moisture to the Heart'", - "アチーブメント「心に潤いを」を獲得する (1/1)": "Earn Achievement 'Moisture to the Heart' (1/1)", - "アチーブメント「才能なしでもやれること」を獲得する": "Earn Achievement 'What I Can Do Without Talent'", - "アチーブメント「才能なしでもやれること」を獲得する (1/1)": "Earn Achievement 'What I Can Do Without Talent' (1/1)", - "アチーブメント「期待してるからっ!」を獲得する": "Earn Achievement 'Because I Expect It!'", - "アチーブメント「期待してるからっ!」を獲得する (1/1)": "Earn Achievement 'Because I Expect It!' (1/1)", - "アチーブメント「未来へのステップ」を獲得する": "Earn Achievement 'Step to the Future'", - "アチーブメント「未来へのステップ」を獲得する (1/1)": "Earn Achievement 'Step to the Future' (1/1)", - "アチーブメント「本気を出せば」を獲得する": "Earn Achievement 'If I Give It My All'", - "アチーブメント「本気を出せば」を獲得する (1/1)": "Earn Achievement 'If I Give It My All' (1/1)", - "アチーブメント「楽しませる喜び」を獲得する": "Earn Achievement 'Joy of Entertaining'", - "アチーブメント「楽しませる喜び」を獲得する (1/1)": "Earn Achievement 'Joy of Entertaining' (1/1)", - "アチーブメント「歌姫」を獲得する": "Earn Achievement 'Diva'", - "アチーブメント「歌姫」を獲得する (1/1)": "Earn Achievement 'Diva' (1/1)", - "アチーブメント「溢れ出る元気」を獲得する": "Earn Achievement 'Overflowing Energy'", - "アチーブメント「溢れ出る元気」を獲得する (1/1)": "Earn Achievement 'Overflowing Energy' (1/1)", - "アチーブメント「着実な進歩」を獲得する": "Earn Achievement 'Steady Progress'", - "アチーブメント「着実な進歩」を獲得する (1/1)": "Earn Achievement 'Steady Progress' (1/1)", - "アチーブメント「私はきみの……」を獲得する": "Earn Achievement 'I am your...'", - "アチーブメント「私はきみの……」を獲得する (1/1)": "Earn Achievement 'I am your...' (1/1)", - "アチーブメント「軽快ステップ」を獲得する": "Earn Achievement 'Light Step'", - "アチーブメント「軽快ステップ」を獲得する (1/1)": "Earn Achievement 'Light Step' (1/1)", - "アチーブメントを100個獲得しよう": "Obtain 100 Achievements", - "アチーブメントを100個獲得しよう (100/100)": "Obtain 100 Achievements (100/100)", - "アチーブメントを120個獲得しよう": "Obtain 120 Achievements", - "アチーブメントを120個獲得しよう (120/120)": "Obtain 120 Achievements (120/120)", - "アチーブメントを130個獲得しよう": "Obtain 130 Achievements", - "アチーブメントを130個獲得しよう (130/130)": "Obtain 130 Achievements (130/130)", - "アチーブメントを140個獲得しよう": "Obtain 140 Achievements", - "アチーブメントを140個獲得しよう (140/140)": "Obtain 140 Achievements (140/140)", - "アチーブメントを150個獲得しよう": "Obtain 150 Achievements", - "アチーブメントを150個獲得しよう (150/150)": "Obtain 150 Achievements (150/150)", - "アチーブメントを15個獲得しよう": "Obtain 15 Achievements", - "アチーブメントを15個獲得しよう (15/15)": "Obtain 15 Achievements (15/15)", - "アチーブメントを160個獲得しよう": "Obtain 160 Achievements", - "アチーブメントを160個獲得しよう (160/160)": "Obtain 160 Achievements (160/160)", - "アチーブメントを210個獲得しよう": "Earn 210 achievements", - "アチーブメントを210個獲得しよう (210/210)": "Earn 210 achievements (210/210)", - "アチーブメントを230個獲得しよう": "Earn 230 achievements", - "アチーブメントを230個獲得しよう (230/230)": "Earn 230 achievements (230/230)", - "アチーブメントを250個獲得しよう": "Obtain 250 achievements", - "アチーブメントを250個獲得しよう (250/250)": "Obtain 250 achievements (250/250)", - "アチーブメントを30個獲得しよう": "Obtain 30 Achievements", - "アチーブメントを30個獲得しよう (30/30)": "Obtain 30 Achievements (30/30)", - "アチーブメントを60個獲得しよう": "Obtain 60 Achievements", - "アチーブメントを60個獲得しよう (60/60)": "Obtain 60 Achievements (60/60)", - "アチーブメントを80個獲得しよう": "Obtain 80 Achievements", - "アチーブメントを80個獲得しよう (80/80)": "Obtain 80 Achievements (80/80)", - "イベントの期間は終了しました": "Event period is over", - "イベントの期間は終了しました (1/1)": "Event period is over (1/1)", - "イベントへ": "Go to the event", - "イベントへ (1/1)": "Go to the event (1/1)", - "イベントガシャを100回引こう": "Draw Event Gacha 100 Times", - "イベントガシャを100回引こう (100/100)": "Draw Event Gacha 100 Times (100/100)", - "イベントガシャを20回引こう": "Draw Event Gacha 20 times", - "イベントガシャを20回引こう (20/20)": "Draw Event Gacha 20 times (20/20)", - "イベントガシャを40回引こう": "Pull the event gacha 40 times", - "イベントガシャを40回引こう (40/40)": "Pull the event gacha 40 times (40/40)", - "イベントガシャを70回引こう": "Draw Event Gacha 70 Times", - "イベントガシャを70回引こう (70/70)": "Draw Event Gacha 70 Times (70/70)", - "ガシャを引く": "pull a gacha", - "ガシャを引く (1/1)": "pull a gacha (1/1)", - "コインガシャを100回引こう": "Draw Coin Gacha 100 Times", - "コインガシャを100回引こう (100/100)": "Draw Coin Gacha 100 Times (100/100)", - "コインガシャを10回引こう": "Draw Coin Gacha 10 Times", - "コインガシャを10回引こう (10/10)": "Draw Coin Gacha 10 Times (10/10)", - "コインガシャを150回引こう": "Draw Coin Gacha 150 Times", - "コインガシャを150回引こう (150/150)": "Draw Coin Gacha 150 Times (150/150)", - "コインガシャを1回引こう": "Draw Coin Gacha Once", - "コインガシャを1回引こう (1/1)": "Draw a Coin Gacha once (1/1)", - "コインガシャを200回引こう": "Draw Coin Gacha 200 Times", - "コインガシャを200回引こう (200/200)": "Draw Coin Gacha 200 Times (200/200)", - "コインガシャを300回引こう": "Draw Coin Gacha 300 Times", - "コインガシャを300回引こう (300/300)": "Draw Coin Gacha 300 Times (300/300)", - "コインガシャを30回引こう": "Draw Coin Gacha 30 Times", - "コインガシャを30回引こう (30/30)": "Draw Coin Gacha 30 Times (30/30)", - "コインガシャを500回引こう": "Draw Coin Gacha 500 Times", - "コインガシャを500回引こう (500/500)": "Draw Coin Gacha 500 Times (500/500)", - "コインガシャを50回引こう": "Draw Coin Gacha 50 Times", - "コインガシャを50回引こう (50/50)": "Draw Coin Gacha 50 Times (50/50)", - "コインガシャを700回引こう": "Draw the coin gacha 700 times", - "コインガシャを700回引こう (700/700)": "Draw the coin gacha 700 times (700/700)", - "コンテストで100回勝利しよう": "Win 100 contests", - "コンテストで100回勝利しよう (100/100)": "Win 100 contests (100/100)", - "コンテストで10回勝利しよう": "Win 10 Times in Contests", - "コンテストで10回勝利しよう (10/10)": "Win 10 Times in Contests (10/10)", - "コンテストで125回勝利しよう": "Win the contest 125 times", - "コンテストで125回勝利しよう (125/125)": "Win the contest 125 times (125/125)", - "コンテストで150回勝利しよう": "Win the contest 150 times", - "コンテストで150回勝利しよう (150/150)": "Win the contest 150 times (150/150)", - "コンテストで15回勝利しよう": "Win 15 Times in Contests", - "コンテストで15回勝利しよう (15/15)": "Win 15 Times in Contests (15/15)", - "コンテストで175回勝利しよう": "Win 175 times in Contests", - "コンテストで175回勝利しよう (175/175)": "Win 175 times in Contests (175/175)", - "コンテストで1回勝利しよう": "Win Once in a Contest", - "コンテストで1回勝利しよう (1/1)": "Win once in the contest (1/1)", - "コンテストで20回勝利しよう": "Win 20 Times in Contests", - "コンテストで20回勝利しよう (20/20)": "Win 20 Times in Contests (20/20)", - "コンテストで30回勝利しよう": "Win 30 Times in Contests", - "コンテストで30回勝利しよう (30/30)": "Win 30 Times in Contests (30/30)", - "コンテストで3回勝利しよう": "Win 3 Times in Contests", - "コンテストで3回勝利しよう (3/3)": "Win 3 Times in Contests (3/3)", - "コンテストで40回勝利しよう": "Win 40 Times in Contests", - "コンテストで40回勝利しよう (40/40)": "Win 40 Times in Contests (40/40)", - "コンテストで50回勝利しよう": "Win 50 Times in Contests", - "コンテストで50回勝利しよう (50/50)": "Win 50 Times in Contests (50/50)", - "コンテストで5回勝利しよう": "Win 5 Times in Contests", - "コンテストで5回勝利しよう (5/5)": "Win 5 Times in Contests (5/5)", - "コンテストで60回勝利しよう": "Win 60 Times in Contests", - "コンテストで60回勝利しよう (60/60)": "Win 60 Times in Contests (60/60)", - "コンテストで80回勝利しよう": "Win 80 contests", - "コンテストで80回勝利しよう (80/80)": "Win 80 contests (80/80)", - "コンテストでグレード2に到達しよう": "Reach Grade 2 in Contests", - "コンテストでグレード2に到達しよう (2/2)": "Reach Grade 2 in Contests (2/2)", - "コンテストでグレード3に到達しよう": "Reach Grade 3 in Contests", - "コンテストでグレード3に到達しよう (3/3)": "Reach Grade 3 in Contests (3/3)", - "コンテストでグレード4に到達しよう": "Reach grade 4 in the contest", - "コンテストでグレード4に到達しよう (1/1)": "Reach Grade 4 in the contest (1/1)", - "コンテストでグレード4に到達しよう (4/4)": "Reach grade 4 in the contest (4/4)", - "コンテストでグレード5に到達しよう": "Reach Grade 5 in the Contest", - "コンテストでグレード5に到達しよう (5/5)": "Reach Grade 5 in the Contest (5/5)", - "コンテストでスコアを10,000以上獲得しよう": "Score Over 10,000 in Contests", - "コンテストでスコアを10,000以上獲得しよう (10000/10000)": "Score Over 10,000 in Contests (10000/10000)", - "コンテストでスコアを12,000以上獲得しよう": "Score Over 12,000 in Contests", - "コンテストでスコアを12,000以上獲得しよう (12000/12000)": "Score Over 12,000 in Contests (12000/12000)", - "コンテストでスコアを14,000以上獲得しよう": "Score Over 14,000 in Contests", - "コンテストでスコアを14,000以上獲得しよう (14000/14000)": "Score Over 14,000 in Contests (14000/14000)", - "コンテストでスコアを15,000以上獲得しよう": "Score 15,000 or higher in a contest", - "コンテストでスコアを15,000以上獲得しよう (15000/15000)": "Score 15,000 or higher in a contest (15000/15000)", - "コンテストでスコアを18,000以上獲得しよう": "Score Over 18,000 in Contests", - "コンテストでスコアを18,000以上獲得しよう (18000/18000)": "Score Over 18,000 in Contests (18000/18000)", - "コンテストでスコアを20,000以上獲得しよう": "Score over 20,000 in the contest", - "コンテストでスコアを20,000以上獲得しよう (20000/20000)": "Score over 20,000 in the contest (20000/20000)", - "コンテストでスコアを22,000以上獲得しよう": "Score over 22,000 in the contest", - "コンテストでスコアを22,000以上獲得しよう (22000/22000)": "Achieve a score of 22,000 or more in the contest (22000/22000)", - "コンテストでスコアを24,000以上獲得しよう (24000/24000)": "Achieve a score of 24,000 or more in the contest (24000/24000)", - "コンテストでスコアを26,000以上獲得しよう": "Score over 26,000 in the Contest", - "コンテストでスコアを26,000以上獲得しよう (26000/26000)": "Score over 26,000 in the Contest (26000/26000)", - "コンテストでスコアを5,000以上獲得しよう": "Score Over 5,000 in Contests", - "コンテストでスコアを5,000以上獲得しよう (5000/5000)": "Score Over 5,000 in Contests (5000/5000)", - "コンテストでスコアを6,000以上獲得しよう": "Score Over 6,000 in Contests", - "コンテストでスコアを6,000以上獲得しよう (6000/6000)": "Score Over 6,000 in Contests (6000/6000)", - "コンテストでスコアを7,000以上獲得しよう": "Score Over 7,000 in Contests", - "コンテストでスコアを7,000以上獲得しよう (7000/7000)": "Score Over 7,000 in Contests (7000/7000)", - "コンテストでスコアを8,000以上獲得しよう": "Score Over 8,000 in Contests", - "コンテストでスコアを8,000以上獲得しよう (8000/8000)": "Score Over 8,000 in Contests (8000/8000)", - "コンテストで編成しよう": "Form a Team for Contest", - "コンテストで編成しよう (1/1)": "Form a Team for Contest (1/1)", - "コンテストのユニット総合力を25,000以上にしよう": "Raise Unit's Total Power to Over 25,000 in Contests", - "コンテストのユニット総合力を25,000以上にしよう (25000/25000)": "Raise Unit's Total Power to Over 25,000 in Contests (25000/25000)", - "コンテストのユニット総合力を28,000以上にしよう": "Raise Unit's Total Power to Over 28,000 in Contests", - "コンテストのユニット総合力を28,000以上にしよう (28000/28000)": "Raise Unit's Total Power to Over 28,000 in Contests (28000/28000)", - "コンテストのユニット総合力を30,000以上にしよう": "Raise Unit's Total Power to Over 30,000 in Contests", - "コンテストのユニット総合力を30,000以上にしよう (30000/30000)": "Raise Unit's Total Power to Over 30,000 in Contests (30000/30000)", - "コンテストのユニット総合力を32,000以上にしよう": "Raise Unit's Total Power to Over 32,000 in Contests", - "コンテストのユニット総合力を32,000以上にしよう (32000/32000)": "Raise Unit's Total Power to Over 32,000 in Contests (32000/32000)", - "コンテストのユニット総合力を34,000以上にしよう": "Raise Unit's Total Power to Over 34,000 in Contests", - "コンテストのユニット総合力を34,000以上にしよう (34000/34000)": "Raise Unit's Total Power to Over 34,000 in Contests (34000/34000)", - "コンテストのユニット総合力を36,000以上にしよう": "Achieve a total unit power of 36,000 or higher in a contest", - "コンテストのユニット総合力を36,000以上にしよう (36000/36000)": "Achieve a total unit power of 36,000 or higher in a contest (36000/36000)", - "コンテストのユニット総合力を40,000以上にしよう": "Achieve a total unit power of 40,000 or higher in a contest", - "コンテストのユニット総合力を40,000以上にしよう (40000/40000)": "Achieve a total unit power of 40,000 or higher in a contest (40000/40000)", - "コンテストのユニット総合力を75,000以上にしよう": "Raise Unit's Total Power to Over 75,000 in Contests", - "コンテストのユニット総合力を75,000以上にしよう (75000/75000)": "Raise Unit's Total Power to Over 75,000 in Contests (75000/75000)", - "コンテストのユニット総合力を85,000以上にしよう": "Raise the total unit strength in the contest to 85,000 or more", - "コンテストのユニット総合力を85,000以上にしよう (85000/85000)": "Raise the total unit strength in the contest to 85,000 or more (85000/85000)", - "サポートカード1枚をLv20にしよう": "Raise 1 Support Card to Level 20", - "サポートカード1枚をLv20にしよう (20/20)": "Raise 1 Support Card to Level 20 (20/20)", - "サポートカード2枚をLv20にしよう": "Raise 2 Support Cards to Level 20", - "サポートカード2枚をLv20にしよう (20/20)": "Raise 2 Support Cards to Level 20 (20/20)", - "サポートカード2枚をLv40にしよう": "Raise 2 Support Cards to Level 40", - "サポートカード2枚をLv40にしよう (40/40)": "Raise 2 Support Cards to Level 40 (40/40)", - "サポートカード3枚をLv20にしよう": "Raise 3 Support Cards to Level 20", - "サポートカード3枚をLv20にしよう (20/20)": "Raise 3 Support Cards to Level 20 (20/20)", - "サポートカード3枚をLv30にしよう": "Raise 3 Support Cards to Level 30", - "サポートカード3枚をLv30にしよう (30/30)": "Raise 3 Support Cards to Level 30 (30/30)", - "サポートカード3枚をLv40にしよう": "Raise 3 support cards to Lv40", - "サポートカード3枚をLv40にしよう (40/40)": "Raise 3 support cards to Lv40 (40/40)", - "サポートカード4枚をLv30にしよう": "Raise 4 Support Cards to Level 30", - "サポートカード4枚をLv30にしよう (30/30)": "Raise 4 Support Cards to Level 30 (30/30)", - "サポートカード4枚をLv40にしよう": "Raise 4 support cards to Lv40", - "サポートカード4枚をLv40にしよう (40/40)": "Raise 4 support cards to Lv40 (40/40)", - "サポートカード5枚をLv30にしよう": "Raise 5 Support Cards to Level 30", - "サポートカード5枚をLv30にしよう (30/30)": "Raise 5 Support Cards to Level 30 (30/30)", - "サポートカードのLvを10にしよう": "Raise Support Card Level to 10", - "サポートカードのLvを10にしよう (10/10)": "Raise Support Card Level to 10 (10/10)", - "サポートカードのLvを20にしよう": "Raise Support Card Level to 20", - "サポートカードのLvを20にしよう (20/20)": "Raise Support Card Level to 20 (20/20)", - "サポートカードのLvを30にしよう": "Raise Support Card Level to 30", - "サポートカードのLvを30にしよう (30/30)": "Raise Support Card Level to 30 (30/30)", - "サポートカードのLvを40にしよう": "Raise Support Card Level to 40", - "サポートカードのLvを40にしよう (40/40)": "Raise Support Card Level to 40 (40/40)", - "サポートカードのLvを50にしよう": "Raise Support Card Level to 50", - "サポートカードのLvを50にしよう (50/50)": "Raise Support Card Level to 50 (50/50)", - "サポートカードのLvを60にしよう": "Raise support card level to 60", - "サポートカードのLvを60にしよう (60/60)": "Raise support card level to 60 (60/60)", - "サポートカードを100回強化しよう": "Enhance Support Cards 100 Times", - "サポートカードを100回強化しよう (100/100)": "Enhance Support Cards 100 Times (100/100)", - "サポートカードを10回上限解放しよう": "Limit Break Support Cards 10 Times", - "サポートカードを10回上限解放しよう (10/10)": "Limit Break Support Cards 10 Times (10/10)", - "サポートカードを10回強化しよう": "Enhance Support Cards 10 Times", - "サポートカードを10回強化しよう (10/10)": "Enhance Support Cards 10 Times (10/10)", - "サポートカードを1回上限解放しよう": "Limit Break a Support Card Once", - "サポートカードを1回上限解放しよう (1/1)": "Limit Break a Support Card Once (1/1)", - "サポートカードを1回強化しよう": "Enhance a Support Card Once", - "サポートカードを1回強化しよう (1/1)": "Upgrade the Support Card once (1/1)", - "サポートカードを200回強化しよう": "Enhance Support Cards 200 Times", - "サポートカードを200回強化しよう (200/200)": "Enhance Support Cards 200 Times (200/200)", - "サポートカードを20回上限解放しよう": "Limit Break Support Cards 20 Times", - "サポートカードを20回上限解放しよう (20/20)": "Limit Break Support Cards 20 Times (20/20)", - "サポートカードを20回強化しよう": "Enhance Support Cards 20 Times", - "サポートカードを20回強化しよう (20/20)": "Enhance Support Cards 20 Times (20/20)", - "サポートカードを20種類獲得しよう": "Obtain 20 Types of Support Cards", - "サポートカードを20種類獲得しよう (20/20)": "Obtain 20 Types of Support Cards (20/20)", - "サポートカードを25種類獲得しよう": "Obtain 25 Types of Support Cards", - "サポートカードを25種類獲得しよう (25/25)": "Obtain 25 Types of Support Cards (25/25)", - "サポートカードを300回強化しよう": "Enhance Support Cards 300 Times", - "サポートカードを300回強化しよう (300/300)": "Enhance Support Cards 300 Times (300/300)", - "サポートカードを30回上限解放しよう": "Limit Break Support Cards 30 Times", - "サポートカードを30回上限解放しよう (30/30)": "Limit Break Support Cards 30 Times (30/30)", - "サポートカードを30種類獲得しよう": "Obtain 30 Types of Support Cards", - "サポートカードを30種類獲得しよう (30/30)": "Obtain 30 Types of Support Cards (30/30)", - "サポートカードを35種類獲得しよう": "Obtain 35 Types of Support Cards", - "サポートカードを35種類獲得しよう (35/35)": "Obtain 35 Types of Support Cards (35/35)", - "サポートカードを400回強化しよう": "Enhance Support Cards 400 Times", - "サポートカードを400回強化しよう (400/400)": "Enhance Support Cards 400 Times (400/400)", - "サポートカードを40回上限解放しよう": "Limit Break Support Cards 40 Times", - "サポートカードを40回上限解放しよう (40/40)": "Limit Break Support Cards 40 Times (40/40)", - "サポートカードを40種類獲得しよう": "Obtain 40 types of support cards", - "サポートカードを40種類獲得しよう (40/40)": "Obtain 40 types of support cards (40/40)", - "サポートカードを45種類獲得しよう": "Obtain 45 types of Support Cards", - "サポートカードを45種類獲得しよう (45/45)": "Obtain 45 types of Support Cards (45/45)", - "サポートカードを500回強化しよう": "Enhance Support Cards 500 Times", - "サポートカードを500回強化しよう (500/500)": "Enhance Support Cards 500 Times (500/500)", - "サポートカードを50回上限解放しよう": "Limit Break Support Cards 50 Times", - "サポートカードを50回上限解放しよう (50/50)": "Limit Break Support Cards 50 Times (50/50)", - "サポートカードを50回強化しよう": "Enhance Support Cards 50 Times", - "サポートカードを50回強化しよう (50/50)": "Enhance Support Cards 50 Times (50/50)", - "サポートカードを5回上限解放しよう": "Limit Break Support Cards 5 Times", - "サポートカードを5回上限解放しよう (5/5)": "Limit Break Support Cards 5 Times (5/5)", - "サポートカードを600回強化しよう": "Enhance support cards 600 times", - "サポートカードを600回強化しよう (600/600)": "Enhance support cards 600 times (600/600)", - "サポートカードを60回上限解放しよう": "Limit Break Support Cards 60 Times", - "サポートカードを60回上限解放しよう (60/60)": "Limit Break Support Cards 60 Times (60/60)", - "サポートカードを700回強化しよう": "Enhance support cards 700 times", - "サポートカードを700回強化しよう (700/700)": "Enhance support cards 700 times (700/700)", - "サポートカードを70回上限解放しよう": "Unlock the limit of support cards 70 times", - "サポートカードを70回上限解放しよう (70/70)": "Unlock the limit of support cards 70 times (70/70)", - "サポートカードを800回強化しよう": "Enhance Support Cards 800 times", - "サポートカードを800回強化しよう (800/800)": "Enhance Support Cards 800 times (800/800)", - "サポートカードを80回上限解放しよう": "Limit break support cards 80 times", - "サポートカードを80回上限解放しよう (80/80)": "Limit break support cards 80 times (80/80)", - "サポートカードを強化しよう": "Enhance Support Cards", - "サポートカードを強化しよう (1/1)": "Enhance Support Cards (1/1)", - "サポートカードを編成しよう": "Organize Support Cards", - "サポートカードを編成しよう (1/1)": "Organize Support Cards (1/1)", - "サポート強化Pt ×500": "Support Strengthening Points ×500", - "サポート強化Pt ×500 (500/500)": "Support Strengthening Points ×500 (500/500)", - "サークルでアイテムを10回寄付しよう": "Donate Items 10 Times in a Circle", - "サークルでアイテムを10回寄付しよう (10/10)": "Donate Items 10 Times in a Circle (10/10)", - "サークルでアイテムを20回寄付しよう": "Donate Items 20 Times in a Circle", - "サークルでアイテムを20回寄付しよう (20/20)": "Donate Items 20 Times in a Circle (20/20)", - "サークルでアイテムを40回寄付しよう": "Donate items 40 times in the circle", - "サークルでアイテムを40回寄付しよう (40/40)": "Donate items 40 times in the circle (40/40)", - "ジュエル×1,000": "Jewel ×1,000", - "ジュエル×1,000 (1000/1000)": "Jewel ×1,000 (1000/1000)", - "ジュエル×1,0000\nジュエル×1,0000": "Jewel ×10,000\nJewel ×10,000", - "ジュエル×1,0000\nジュエル×1,0000 (10000/10000)": "Jewel ×10,000\nJewel ×10,000 (10000/10000)", - "スキルカードを100種類獲得しよう": "Obtain 100 Types of Skill Cards", - "スキルカードを100種類獲得しよう (100/100)": "Obtain 100 Types of Skill Cards (100/100)", - "スキルカードを120種類獲得しよう": "Obtain 120 Types of Skill Cards", - "スキルカードを120種類獲得しよう (120/120)": "Obtain 120 Types of Skill Cards (120/120)", - "スキルカードを150種類獲得しよう": "Obtain 150 Types of Skill Cards", - "スキルカードを150種類獲得しよう (150/150)": "Obtain 150 Types of Skill Cards (150/150)", - "スキルカードを200種類獲得しよう": "Collect 200 types of skill cards", - "スキルカードを200種類獲得しよう (200/200)": "Collect 200 types of skill cards (200/200)", - "スキルカードを合計100獲得しよう": "Collect a total of 100 Skill Cards", - "スキルカードを合計100獲得しよう (100/100)": "Collect a total of 100 Skill Cards (100/100)", - "スキルカードを合計30獲得しよう": "Obtain a total of 30 skill cards", - "スキルカードを合計30獲得しよう (30/30)": "Collect a total of 30 skill cards (30/30)", - "センスガシャを1回引こう": "Draw Sense Gacha Once", - "センスガシャを1回引こう (1/1)": "Draw Sense Gacha Once (1/1)", - "センスノート(ダンス) ×5": "Sense Note (Dance) ×5", - "センスノート(ダンス) ×5 (5/5)": "Sense Note (Dance) ×5 (5/5)", - "センスノート(ビジュアル) ×5": "Sense Note (Visual) ×5", - "センスノート(ビジュアル) ×5 (5/5)": "Sense Note (Visual) ×5 (5/5)", - "センスノート(ボーカル) ×5": "Sense Note (Vocal) ×5", - "センスノート(ボーカル) ×5 (5/5)": "Sense Note (Vocal) ×5 (5/5)", - "ダンスレッスンを9回クリアしよう": "Clear Dance lessons 9 times", - "ダンスレッスンを9回クリアしよう (9/9)": "Clear Dance lessons 9 times (9/9)", - "データ連携をしよう\n※メニュー > データ連携から可能です": "Link Data\n*Menu > Data Link", - "データ連携をしよう\n※メニュー > データ連携から可能です (1/1)": "Link Data\n*Menu > Data Link (1/1)", - "ビジュアルレッスンを9回クリアしよう": "Clear Visual lessons 9 times", - "ビジュアルレッスンを9回クリアしよう (9/9)": "Clear the Visual lesson 9 times (9/9)", - "ピースを集めてアイドルを獲得": "Collect pieces and obtain idols", - "ピースを集めてアイドルを獲得 (1/1)": "Collect pieces and obtain idols (1/1)", - "プラン:センスのプロデュースを5回完了しよう": "Complete Produce Plan: Sense 5 times", - "プラン:センスのプロデュースを5回完了しよう (5/5)": "Complete Produce Plan: Sense 5 times (5/5)", - "プラン:ロジックのプロデュースを5回完了しよう": "Complete Produce Plan: Logic 5 times", - "プラン:ロジックのプロデュースを5回完了しよう (5/5)": "Complete Produce Plan: Logic 5 times (5/5)", - "プロデューサーLv10に到達しよう": "Reach Producer Level 10", - "プロデューサーLv10に到達しよう (10/10)": "Reach Producer Level 10 (10/10)", - "プロデューサーLv13に到達しよう": "Reach Producer Level 13", - "プロデューサーLv13に到達しよう (13/13)": "Reach Producer Level 13 (13/13)", - "プロデューサーLv15に到達しよう": "Reach Producer Level 15", - "プロデューサーLv15に到達しよう (15/15)": "Reach Producer Level 15 (15/15)", - "プロデューサーLv20に到達しよう": "Reach Producer Level 20", - "プロデューサーLv20に到達しよう (20/20)": "Reach Producer Level 20 (20/20)", - "プロデューサーLv23に到達しよう": "Reach Producer Level 23", - "プロデューサーLv23に到達しよう (23/23)": "Reach Producer Level 23 (23/23)", - "プロデューサーLv25に到達しよう": "Reach Producer Level 25", - "プロデューサーLv25に到達しよう (25/25)": "Reach Producer Level 25 (25/25)", - "プロデューサーLv27に到達しよう": "Reach Producer Level 27", - "プロデューサーLv27に到達しよう (27/27)": "Reach Producer Level 27 (27/27)", - "プロデューサーLv30に到達しよう": "Reach Producer Level 30", - "プロデューサーLv30に到達しよう (30/30)": "Reach Producer Level 30 (30/30)", - "プロデューサーLv33に到達しよう": "Reach Producer Level 33", - "プロデューサーLv33に到達しよう (33/33)": "Reach Producer Level 33 (33/33)", - "プロデューサーLv35に到達しよう": "Reach Producer Level 35", - "プロデューサーLv35に到達しよう (35/35)": "Reach Producer Level 35 (35/35)", - "プロデューサーLv37に到達しよう": "Reach Producer Level 37", - "プロデューサーLv37に到達しよう (37/37)": "Reach Producer Level 37 (37/37)", - "プロデューサーLv40に到達しよう": "Reach producer level 40", - "プロデューサーLv40に到達しよう (40/40)": "Reach producer level 40 (40/40)", - "プロデューサーLv8に到達しよう": "Reach Producer Level 8", - "プロデューサーLv8に到達しよう (8/8)": "Reach Producer Level 8 (8/8)", - "プロデュースでいずれかのパラメータを1000以上に育成しよう": "Raise Any Parameter to Over 1000 in Produce", - "プロデュースでいずれかのパラメータを1000以上に育成しよう (1000/1000)": "Raise Any Parameter to Over 1000 in Produce (1000/1000)", - "プロデュースでいずれかのパラメータを600以上に育成しよう": "Raise Any Parameter to Over 600 in Produce", - "プロデュースでいずれかのパラメータを600以上に育成しよう (600/600)": "Raise Any Parameter to Over 600 in Produce (600/600)", - "プロデュースでいずれかのパラメータを800以上に育成しよう": "Raise Any Parameter to Over 800 in Produce", - "プロデュースでいずれかのパラメータを800以上に育成しよう (800/800)": "Raise Any Parameter to Over 800 in Produce (800/800)", - "プロデュースでお出かけを2回選択しよう": "Select Outing in Produce Mode 2 times", - "プロデュースでお出かけを2回選択しよう (2/2)": "Select Outing in Produce Mode 2 times (2/2)", - "プロデュースでスキルカードを15回強化しよう": "Enhance Skill Cards in Produce Mode 15 times", - "プロデュースでスキルカードを15回強化しよう (15/15)": "Enhance Skill Cards in Produce Mode 15 times (15/15)", - "プロデュースでスキルカードを30回強化しよう": "Enhance skill cards 30 times in production", - "プロデュースでスキルカードを30回強化しよう (30/30)": "Enhance skill cards 30 times in production (30/30)", - "プロデュースで体力を合計700消費しよう": "Use a total of 700 stamina in Produce Mode", - "プロデュースで体力を合計700消費しよう (700/700)": "Use a total of 700 stamina in Produce Mode (700/700)", - "プロデュースで最終試験に合格しよう\n【条件】:倉本 千奈": "Pass the Final Exam in Produce\n[Condition]: China Kuramoto", - "プロデュースで最終試験に合格しよう\n【条件】:倉本 千奈 (1/1)": "Pass the Final Exam in Produce\n[Condition]: China Kuramoto (1/1)", - "プロデュースで最終試験に合格しよう\n【条件】:姫崎 莉波": "Pass the Final Exam in Produce\n[Condition]: Rinami Himesaki", - "プロデュースで最終試験に合格しよう\n【条件】:姫崎 莉波 (1/1)": "Pass the Final Exam in Produce\n[Condition]: Rinami Himesaki (1/1)", - "プロデュースで最終試験に合格しよう\n【条件】:月村 手毬": "Pass the Final Exam in Produce\n[Condition]: Temari Tsukimura", - "プロデュースで最終試験に合格しよう\n【条件】:月村 手毬 (1/1)": "Pass the Final Exam in Produce\n[Condition]: Temari Tsukimura (1/1)", - "プロデュースで最終試験に合格しよう\n【条件】:有村 麻央": "Pass the Final Exam in Produce\n[Condition]: Mao Arimura", - "プロデュースで最終試験に合格しよう\n【条件】:有村 麻央 (1/1)": "Pass the Final Exam in Produce\n[Condition]: Mao Arimura (1/1)", - "プロデュースで最終試験に合格しよう\n【条件】:篠澤 広": "Pass the Final Exam in Produce\n[Condition]: Hiro Shinozawa", - "プロデュースで最終試験に合格しよう\n【条件】:篠澤 広 (1/1)": "Pass the Final Exam in Produce\n[Condition]: Hiro Shinozawa (1/1)", - "プロデュースで最終試験に合格しよう\n【条件】:紫雲 清夏": "Pass the Final Exam in Produce\n[Condition]: Sumika Shiun", - "プロデュースで最終試験に合格しよう\n【条件】:紫雲 清夏 (1/1)": "Pass the Final Exam in Produce\n[Condition]: Sumika Shiun (1/1)", - "プロデュースで最終試験に合格しよう\n【条件】:花海 咲季": "Pass the Final Exam in Produce\n[Condition]: Saki Hanami", - "プロデュースで最終試験に合格しよう\n【条件】:花海 咲季 (1/1)": "Pass the Final Exam in Produce\n[Condition]: Saki Hanami (1/1)", - "プロデュースで最終試験に合格しよう\n【条件】:葛城 リーリヤ": "Pass the Final Exam in Produce\n[Condition]: Lilja Katsuragi", - "プロデュースで最終試験に合格しよう\n【条件】:葛城 リーリヤ (1/1)": "Pass the Final Exam in Produce\n[Condition]: Lilja Katsuragi (1/1)", - "プロデュースで最終試験に合格しよう\n【条件】:藤田 ことね": "Pass the Final Exam in Produce\n[Condition]: Kotone Fujita", - "プロデュースで最終試験に合格しよう\n【条件】:藤田 ことね (1/1)": "Pass the Final Exam in Produce\n[Condition]: Kotone Fujita (1/1)", - "プロデュースで活動支給を2回選択しよう": "Select Activity Support in Produce Mode 2 times", - "プロデュースで活動支給を2回選択しよう (2/2)": "Select Activity Support in Produce Mode 2 times (2/2)", - "プロデュースで相談を2回選択しよう": "Select Advice in Produce Mode 2 times", - "プロデュースで相談を2回選択しよう (2/2)": "Select Advice in Produce Mode 2 times (2/2)", - "プロデュースで難易度プロに挑戦しよう": "Try Pro Difficulty in Produce", - "プロデュースで難易度プロに挑戦しよう (1/1)": "Try Pro Difficulty in Produce (1/1)", - "プロデュースに挑戦して評価A+以上を獲得しよう": "Challenge production and earn a rating of A+ or higher", - "プロデュースに挑戦して評価A+以上を獲得しよう\n【条件】プラン:センスのプロデュースアイドル": "Challenge production and earn a rating of A+ or higher\n[Condition] Plan: Sense production idol", - "プロデュースに挑戦して評価A+以上を獲得しよう\n【条件】プラン:センスのプロデュースアイドル (1/1)": "Challenge production and earn a rating of A+ or higher\n[Condition] Plan: Sense production idol (1/1)", - "プロデュースに挑戦して評価A+以上を獲得しよう\n【条件】プラン:ロジックのプロデュースアイドル": "Challenge production and earn a rating of A+ or higher\n[Condition] Plan: Logic production idol", - "プロデュースに挑戦して評価A+以上を獲得しよう\n【条件】プラン:ロジックのプロデュースアイドル (1/1)": "Challenge production and earn a rating of A+ or higher\n[Condition] Plan: Logic production idol (1/1)", - "プロデュースに挑戦して評価A+以上を獲得しよう (1/1)": "Challenge production and earn a rating of A+ or higher (1/1)", - "プロデュースに挑戦して評価A以上を獲得しよう": "Try Produce and Obtain an A Rating or Higher", - "プロデュースに挑戦して評価A以上を獲得しよう\n【条件】プラン:センスのプロデュースアイドル": "Try Produce and Obtain an A Rating or Higher\n[Condition]: Sense Produced Idol", - "プロデュースに挑戦して評価A以上を獲得しよう\n【条件】プラン:センスのプロデュースアイドル (1/1)": "Try Produce and Obtain an A Rating or Higher\n[Condition]: Sense Produced Idol (1/1)", - "プロデュースに挑戦して評価A以上を獲得しよう\n【条件】プラン:ロジックのプロデュースアイドル": "Try Produce and Obtain an A Rating or Higher\n[Condition]: Logic Produced Idol", - "プロデュースに挑戦して評価A以上を獲得しよう\n【条件】プラン:ロジックのプロデュースアイドル (1/1)": "Try Produce and Obtain an A Rating or Higher\n[Condition]: Logic Produced Idol (1/1)", - "プロデュースに挑戦して評価A以上を獲得しよう (1/1)": "Try Produce and Obtain an A Rating or Higher (1/1)", - "プロデュースに挑戦して評価B+以上を獲得しよう": "Try Produce and Obtain a B+ Rating or Higher", - "プロデュースに挑戦して評価B+以上を獲得しよう\n【条件】プラン:センスのプロデュースアイドル": "Try Produce and Obtain a B+ Rating or Higher\n[Condition]: Sense Produced Idol", - "プロデュースに挑戦して評価B+以上を獲得しよう\n【条件】プラン:センスのプロデュースアイドル (1/1)": "Try Produce and Obtain a B+ Rating or Higher\n[Condition]: Sense Produced Idol (1/1)", - "プロデュースに挑戦して評価B+以上を獲得しよう\n【条件】プラン:ロジックのプロデュースアイドル": "Try Produce and Obtain a B+ Rating or Higher\n[Condition]: Logic Produced Idol", - "プロデュースに挑戦して評価B+以上を獲得しよう\n【条件】プラン:ロジックのプロデュースアイドル (1/1)": "Try Produce and Obtain a B+ Rating or Higher\n[Condition]: Logic Produced Idol (1/1)", - "プロデュースに挑戦して評価B+以上を獲得しよう (1/1)": "Try Produce and Obtain a B+ Rating or Higher (1/1)", - "プロデュースに挑戦して評価B以上を獲得しよう\n【条件】プラン:センスのプロデュースアイドル": "Try Produce and Obtain a B Rating or Higher\n[Condition]: Sense Produced Idol", - "プロデュースに挑戦して評価B以上を獲得しよう\n【条件】プラン:センスのプロデュースアイドル (1/1)": "Try Produce and Obtain a B Rating or Higher\n[Condition]: Sense Produced Idol (1/1)", - "プロデュースに挑戦して評価B以上を獲得しよう\n【条件】プラン:ロジックのプロデュースアイドル": "Try Produce and Obtain a B Rating or Higher\n[Condition]: Logic Produced Idol", - "プロデュースに挑戦して評価B以上を獲得しよう\n【条件】プラン:ロジックのプロデュースアイドル (1/1)": "Try Produce and Obtain a B Rating or Higher\n[Condition]: Logic Produced Idol (1/1)", - "プロデュースに挑戦して評価C+以上を獲得しよう": "Try Produce and Obtain a C+ Rating or Higher", - "プロデュースに挑戦して評価C+以上を獲得しよう\n【条件】プラン:センスのプロデュースアイドル": "Try Produce and Obtain a C+ Rating or Higher\n[Condition]: Sense Produced Idol", - "プロデュースに挑戦して評価C+以上を獲得しよう\n【条件】プラン:センスのプロデュースアイドル (1/1)": "Try Produce and Obtain a C+ Rating or Higher\n[Condition]: Sense Produced Idol (1/1)", - "プロデュースに挑戦して評価C+以上を獲得しよう\n【条件】プラン:ロジックのプロデュースアイドル": "Try Produce and Obtain a C+ Rating or Higher\n[Condition]: Logic Produced Idol", - "プロデュースに挑戦して評価C+以上を獲得しよう\n【条件】プラン:ロジックのプロデュースアイドル (1/1)": "Try Produce and Obtain a C+ Rating or Higher\n[Condition]: Logic Produced Idol (1/1)", - "プロデュースに挑戦して評価C+以上を獲得しよう (1/1)": "Try Produce and Obtain a C+ Rating or Higher (1/1)", - "プロデュースに挑戦しよう": "Try Produce", - "プロデュースに挑戦しよう\n【条件】プラン:センスのプロデュースアイドル": "Try Produce\n[Condition]: Sense Produced Idol", - "プロデュースに挑戦しよう\n【条件】プラン:センスのプロデュースアイドル (1/1)": "Try Produce\n[Condition]: Sense Produced Idol (1/1)", - "プロデュースに挑戦しよう\n【条件】プラン:ロジックのプロデュースアイドル": "Try Produce\n[Condition]: Logic Produced Idol", - "プロデュースに挑戦しよう\n【条件】プラン:ロジックのプロデュースアイドル (1/1)": "Try Produce\n[Condition]: Logic Produced Idol (1/1)", - "プロデュースに挑戦しよう (1/1)": "Try Produce (1/1)", - "プロデュースの相談で10回交換しよう": "Exchange for Producer's Advice 10 times", - "プロデュースの相談で10回交換しよう (10/10)": "Exchange for Producer's Advice 10 times (10/10)", - "プロデュースの試験前に全パラメータを審査基準の50%以上にする": "Have All Parameters Above 50% of Evaluation Criteria Before Produce Exam", - "プロデュースの試験前に全パラメータを審査基準の50%以上にする (50/50)": "Have All Parameters Above 50% of Evaluation Criteria Before Produce Exam (50/50)", - "プロデュースを始めよう!": "Let's Start Producing!", - "プロデュースを始めよう! (1/1)": "Let's Start Producing! (1/1)", - "プロデュースを開始する": "Start Producing", - "プロデュースを開始する (1/1)": "Start Producing (1/1)", - "プロデュースアイドル1人の才能開花段階を1にしよう": "Raise the Talent Blooming Stage of 1 Produced Idol to 1", - "プロデュースアイドル1人の才能開花段階を1にしよう (1/1)": "Raise the Talent Blooming Stage of 1 Produced Idol to 1 (1/1)", - "プロデュースアイドル1人の才能開花段階を2にしよう": "Raise the Talent Blooming Stage of 1 Produced Idol to 2", - "プロデュースアイドル1人の才能開花段階を2にしよう (2/2)": "Raise the Talent Blooming Stage of 1 Produced Idol to 2 (2/2)", - "プロデュースアイドル1人の特訓段階を2にしよう": "Raise the Training Stage of 1 Produced Idol to 2", - "プロデュースアイドル1人の特訓段階を2にしよう (2/2)": "Raise the Training Stage of 1 Produced Idol to 2 (2/2)", - "プロデュースアイドル1人の特訓段階を3にしよう": "Raise the Training Stage of 1 Produced Idol to 3", - "プロデュースアイドル1人の特訓段階を3にしよう (3/3)": "Raise the Training Stage of 1 Produced Idol to 3 (3/3)", - "プロデュースアイドル1人の特訓段階を4にしよう": "Raise the Training Stage of 1 Produced Idol to 4", - "プロデュースアイドル1人の特訓段階を4にしよう (4/4)": "Raise the Training Stage of 1 Produced Idol to 4 (4/4)", - "プロデュースアイドル1人の特訓段階を5にしよう": "Raise the Training Stage of 1 produced idol to 5", - "プロデュースアイドル1人の特訓段階を5にしよう (5/5)": "Raise the Training Stage of 1 produced idol to 5 (5/5)", - "プロデュースアイドル1人の特訓段階を6にしよう": "Raise the Training stage of 1 produced idol to 6", - "プロデュースアイドル1人の特訓段階を6にしよう (6/6)": "Raise the Training stage of 1 produced idol to 6 (6/6)", - "プロデュースアイドル2人の特訓段階を3にしよう": "Raise the Training Stage of 2 Produced Idols to 3", - "プロデュースアイドル2人の特訓段階を3にしよう (3/3)": "Raise the Training Stage of 2 Produced Idols to 3 (3/3)", - "プロデュースアイドル2人の特訓段階を4にしよう": "Raise the Training Stage of 2 Produced Idols to 4", - "プロデュースアイドル2人の特訓段階を4にしよう (4/4)": "Raise the Training Stage of 2 Produced Idols to 4 (4/4)", - "プロデュースアイドル3人の特訓段階を3にしよう": "Raise the Training Stage of 3 Produced Idols to 3", - "プロデュースアイドル3人の特訓段階を3にしよう (3/3)": "Raise the Training Stage of 3 Produced Idols to 3 (3/3)", - "プロデュースアイドル3人の特訓段階を4にしよう": "Raise the Training Stage of 3 Produced Idols to 4", - "プロデュースアイドル3人の特訓段階を4にしよう (4/4)": "Raise the Training Stage of 3 Produced Idols to 4 (4/4)", - "プロデュースアイドルを10人迎えよう": "Welcome 10 Produced Idols", - "プロデュースアイドルを10人迎えよう (10/10)": "Welcome 10 Produce Idols (10/10)", - "プロデュースアイドルを10回才能開花しよう": "Bloom the talents of produced idols 10 times", - "プロデュースアイドルを10回才能開花しよう (10/10)": "Bloom the talents of produced idols 10 times (10/10)", - "プロデュースアイドルを10回特訓しよう": "Train Produced Idols 10 Times", - "プロデュースアイドルを10回特訓しよう (10/10)": "Train Produced Idols 10 Times (10/10)", - "プロデュースアイドルを15人迎えよう": "Welcome 15 Produced Idols", - "プロデュースアイドルを15人迎えよう (15/15)": "Welcome 15 Produced Idols (15/15)", - "プロデュースアイドルを15回特訓しよう": "Train Produced Idols 15 Times", - "プロデュースアイドルを15回特訓しよう (15/15)": "Train Produced Idols 15 Times (15/15)", - "プロデュースアイドルを1回才能開花しよう": "Bloom a Produced Idol's Talent Once", - "プロデュースアイドルを1回才能開花しよう (1/1)": "Bloom a Produced Idol's Talent Once (1/1)", - "プロデュースアイドルを1回特訓しよう": "Train a Produced Idol Once", - "プロデュースアイドルを1回特訓しよう (1/1)": "Train a Produced Idol Once (1/1)", - "プロデュースアイドルを20人迎えよう": "Welcome 20 Produced Idols", - "プロデュースアイドルを20人迎えよう (20/20)": "Welcome 20 Produced Idols (20/20)", - "プロデュースアイドルを20回特訓しよう": "Train Produced Idols 20 Times", - "プロデュースアイドルを20回特訓しよう (20/20)": "Train Produced Idols 20 Times (20/20)", - "プロデュースアイドルを25人迎えよう": "Welcome 25 produced idols", - "プロデュースアイドルを25人迎えよう (25/25)": "Welcome 25 produced idols (25/25)", - "プロデュースアイドルを2回特訓しよう": "Train Produced Idols Twice", - "プロデュースアイドルを2回特訓しよう (2/2)": "Train Produced Idols Twice (2/2)", - "プロデュースアイドルを30人迎えよう": "Recruit 30 Produce Idols", - "プロデュースアイドルを30人迎えよう (30/30)": "Recruit 30 Produce Idols (30/30)", - "プロデュースアイドルを30回特訓しよう": "Train Produced Idols 30 Times", - "プロデュースアイドルを30回特訓しよう (30/30)": "Train Produced Idols 30 Times (30/30)", - "プロデュースアイドルを35回特訓しよう": "Train Produced Idols 35 Times", - "プロデュースアイドルを35回特訓しよう (35/35)": "Train Produced Idols 35 Times (35/35)", - "プロデュースアイドルを3回才能開花しよう": "Bloom the Talents of Produced Idols 3 Times", - "プロデュースアイドルを3回才能開花しよう (3/3)": "Bloom the Talents of Produced Idols 3 Times (3/3)", - "プロデュースアイドルを3回特訓しよう": "Train Produced Idols 3 Times", - "プロデュースアイドルを3回特訓しよう (3/3)": "Train Produced Idols 3 Times (3/3)", - "プロデュースアイドルを40回特訓しよう": "Train Produced Idols 40 Times", - "プロデュースアイドルを40回特訓しよう (40/40)": "Train Produced Idols 40 Times (40/40)", - "プロデュースアイドルを50回特訓しよう": "Train Produced Idols 50 Times", - "プロデュースアイドルを50回特訓しよう (50/50)": "Train Produced Idols 50 Times (50/50)", - "プロデュースアイドルを55回特訓しよう": "Train produce idols 55 times", - "プロデュースアイドルを55回特訓しよう (55/55)": "Train produce idols 55 times (55/55)", - "プロデュースアイドルを5回才能開花しよう": "Bloom the talents of produce idols 5 times", - "プロデュースアイドルを5回才能開花しよう (5/5)": "Bloom the talents of produce idols 5 times (5/5)", - "プロデュースアイドルを5回特訓しよう": "Train Produced Idols 5 Times", - "プロデュースアイドルを5回特訓しよう (5/5)": "Train Produced Idols 5 Times (5/5)", - "プロデュースアイドルを70回特訓しよう": "Train produced idols 70 times", - "プロデュースアイドルを70回特訓しよう (70/70)": "Train a Produce Idol 70 times (70/70)", - "プロデュースアイドルを7回特訓しよう": "Train Produced Idols 7 Times", - "プロデュースアイドルを7回特訓しよう (7/7)": "Train Produced Idols 7 Times (7/7)", - "プロデュースアイドルを85回特訓しよう": "Train Produced Idols 85 times", - "プロデュースアイドルを85回特訓しよう (85/85)": "Train Produced Idols 85 times (85/85)", - "プロデュースアイドルを特訓しよう": "Train Produced Idols", - "プロデュースアイドルを特訓しよう (1/1)": "Train Produced Idols (1/1)", - "プロデュース評価を合計100,000獲得しよう": "Earn a total of 100,000 Produce Points", - "プロデュース評価を合計100,000獲得しよう (100000/100000)": "Earn a total of 100,000 Produce Points (100000/100000)", - "プロデュース評価を合計25,000獲得しよう": "Get a total of 25,000 production ratings", - "プロデュース評価を合計25,000獲得しよう (25000/25000)": "Get a total of 25,000 production ratings (25000/25000)", - "プロデュース評価を合計50,000獲得しよう": "Earn a total of 50,000 production points", - "プロデュース評価を合計50,000獲得しよう (50000/50000)": "Earn a total of 50,000 production points (50000/50000)", - "プロデュース評価を合計75,000獲得しよう": "Obtain a Total of 75,000 Production Evaluation", - "プロデュース評価を合計75,000獲得しよう (75000/75000)": "Obtain a Total of 75,000 Production Evaluation (75000/75000)", - "プロフィールを設定しよう": "Set Up Profile", - "プロフィールを設定しよう (1/1)": "Set Up Profile (1/1)", - "ベテランノート ×10": "Veteran Note ×10", - "ベテランノート ×10 (10/10)": "Veteran Note ×10 (10/10)", - "ボックスがシャを100回引くと解放": "Unlock by Drawing Box Gacha 100 Times", - "ボーカルレッスンを9回クリアしよう": "Clear Vocal lessons 9 times", - "ボーカルレッスンを9回クリアしよう (9/9)": "Clear Vocal lessons 9 times (9/9)", - "マスターノート ×1": "Master Note ×1", - "マスターノート ×1 (1/1)": "Master Note ×1 (1/1)", - "マニー ×1,000": "Money ×1,000", - "マニー ×1,000 (1000/1000)": "Money ×1,000 (1000/1000)", - "マニーを回収しよう": "Collect Money", - "マニーを回収しよう (1/1)": "Collect Money (1/1)", - "マニー交換所で100回交換しよう": "Exchange at Money Exchange Shop 100 Times", - "マニー交換所で100回交換しよう (100/100)": "Exchange at Money Exchange Shop 100 Times (100/100)", - "マニー交換所で10回交換しよう": "Exchange at Money Exchange Shop 10 Times", - "マニー交換所で10回交換しよう (10/10)": "Exchange at Money Exchange Shop 10 Times (10/10)", - "マニー交換所で125回交換しよう": "Exchange at Money Exchange Shop 125 Times", - "マニー交換所で125回交換しよう (125/125)": "Exchange at Money Exchange Shop 125 Times (125/125)", - "マニー交換所で150回交換しよう": "Exchange at Money Exchange Shop 150 Times", - "マニー交換所で150回交換しよう (150/150)": "Exchange at Money Exchange Shop 150 Times (150/150)", - "マニー交換所で185回交換しよう": "Exchange at Money Exchange Shop 185 Times", - "マニー交換所で185回交換しよう (185/185)": "Exchange at Money Exchange Shop 185 Times (185/185)", - "マニー交換所で1回交換しよう": "Exchange at Money Exchange Shop Once", - "マニー交換所で1回交換しよう (1/1)": "Exchange once at the Money Exchange (1/1)", - "マニー交換所で200回交換しよう": "Exchange at Money Exchange Shop 200 Times", - "マニー交換所で200回交換しよう (200/200)": "Exchange at Money Exchange Shop 200 Times (200/200)", - "マニー交換所で225回交換しよう": "Exchange at Money Exchange Shop 225 Times", - "マニー交換所で225回交換しよう (225/225)": "Exchange at Money Exchange Shop 225 Times (225/225)", - "マニー交換所で250回交換しよう": "Exchange at Money Exchange Shop 250 Times", - "マニー交換所で250回交換しよう (250/250)": "Exchange at Money Exchange Shop 250 Times (250/250)", - "マニー交換所で275回交換しよう": "Exchange items at the money exchange 275 times", - "マニー交換所で275回交換しよう (275/275)": "Exchange items at the money exchange 275 times (275/275)", - "マニー交換所で300回交換しよう": "Exchange items at the money exchange 300 times", - "マニー交換所で300回交換しよう (300/300)": "Exchange items at the money exchange 300 times (300/300)", - "マニー交換所で30回交換しよう": "Exchange at Money Exchange Shop 30 Times", - "マニー交換所で30回交換しよう (30/30)": "Exchange at Money Exchange Shop 30 Times (30/30)", - "マニー交換所で50回交換しよう": "Exchange at Money Exchange Shop 50 Times", - "マニー交換所で50回交換しよう (50/50)": "Exchange at Money Exchange Shop 50 Times (50/50)", - "マニー交換所で5回交換しよう": "Exchange at Money Exchange Shop 5 Times", - "マニー交換所で5回交換しよう (5/5)": "Exchange at Money Exchange Shop 5 Times (5/5)", - "マニー交換所で75回交換しよう": "Exchange at Money Exchange Shop 75 Times", - "マニー交換所で75回交換しよう (75/75)": "Exchange at Money Exchange Shop 75 Times (75/75)", - "マニー交換所で交換しよう": "Exchange at the Money Exchange Shop", - "マニー交換所で交換しよう (1/1)": "Exchange at the Money Exchange Shop (1/1)", - "メモリーを編成しよう": "Organize Memories", - "メモリーを編成しよう (1/1)": "Organize Memories (1/1)", - "レッスンを20回クリアしよう": "Clear 20 Lessons", - "レッスンを20回クリアしよう (20/20)": "Clear 20 Lessons (20/20)", - "ロジックガシャを1回引こう": "Draw Logic Gacha Once", - "ロジックガシャを1回引こう (1/1)": "Draw Logic Gacha Once (1/1)", - "ロジックノート(ダンス) ×5": "Logic Note (Dance) ×5", - "ロジックノート(ダンス) ×5 (5/5)": "Logic Note (Dance) ×5 (5/5)", - "ロジックノート(ビジュアル) ×5": "Logic Note (Visual) ×5", - "ロジックノート(ビジュアル) ×5 (5/5)": "Logic Note (Visual) ×5 (5/5)", - "ロジックノート(ボーカル) ×5": "Logic Note (Vocal) ×5", - "ロジックノート(ボーカル) ×5 (5/5)": "Logic Note (Vocal) ×5 (5/5)", - "世界一かわいい\n藤田 ことねでSPレッスンを50回クリア": "Sekaiichi Kawaii\nClear SP Lesson 50 Times with Kotone Fujita", - "中間試験を1位で合格する": "Pass Midterm Exam in 1st Place", - "中間試験を1位で合格する (1/1)": "Pass Midterm Exam in 1st Place (1/1)", - "中間試験を2位で合格する": "Pass Midterm Exam in 2nd Place", - "中間試験を2位で合格する (2/2)": "Pass Midterm Exam in 2nd Place (2/2)", - "中間試験を3位で合格する": "Pass Midterm Exam in 3rd Place", - "中間試験を3位で合格する (3/3)": "Pass Midterm Exam in 3rd Place (3/3)", - "他のプロデューサーから名刺を10回受け取ろう": "Receive Business Cards from Other Producers 10 Times", - "他のプロデューサーから名刺を10回受け取ろう (10/10)": "Receive Business Cards from Other Producers 10 Times (10/10)", - "他のプロデューサーから名刺を1回受け取ろう": "Receive a Business Card from Another Producer Once", - "他のプロデューサーから名刺を1回受け取ろう (1/1)": "Receive a Business Card from Another Producer Once (1/1)", - "他のプロデューサーから名刺を20回受け取ろう": "Receive business cards from other producers 20 times", - "他のプロデューサーから名刺を20回受け取ろう (20/20)": "Receive business cards from other producers 20 times (20/20)", - "他のプロデューサーをフォローしよう": "Follow Another Producer", - "他のプロデューサーをフォローしよう (1/1)": "Follow Another Producer (1/1)", - "以下のミッションをクリアしました": "Completed the following missions", - "以下のミッションをクリアしました (1/1)": "Completed the following missions (1/1)", - "倉本 千奈で最終試験に合格して評価A以上を1回獲得しよう": "Pass the final exam with China Kuramoto and earn a rating of A or higher once", - "倉本 千奈で最終試験に合格して評価A以上を1回獲得しよう (1/1)": "Pass the final exam with China Kuramoto and earn a rating of A or higher once (1/1)", - "倉本千奈のTrue Endをみる": "See China Kuramoto's True End", - "倉本千奈のTrue Endをみる (1/1)": "See China Kuramoto's True End (1/1)", - "入学試験首席の力よ!\n花海 咲季でレッスンを100回クリア": "The Power of the Top Entrance Exam Score!\nClear 100 Lessons with Saki Hanami", - "公式Discordサーバーに入ろう": "Join the Official Discord Server", - "公式Discordサーバーに入ろう (1/1)": "Join the Official Discord Server (1/1)", - "公式Xをフォローしよう": "Follow Official X", - "公式Xをフォローしよう (1/1)": "Follow Official X (1/1)", - "再挑戦チケット ×1": "Retry Ticket ×1", - "再挑戦チケット ×1 (1/1)": "Retry Ticket ×1 (1/1)", - "初星学園へようこそ\nプロデュースを始めた証": "Welcome to Hatsuboshi Academy\nProof of Starting Production", - "初星学園へようこそ\nプロデュースを始めた証 (1/1)": "Welcome to Hatsuboshi Academy\nProof of Starting Production (1/1)", - "初星課題25達成で解放": "Unlock by Completing Hatsuboshi Task 25", - "初星課題25達成で解放 (25/25)": "Unlock by Completing Hatsuboshi Task 25 (25/25)", - "合計ファン数を1,000,000人にしよう": "Reach a Total of 1,000,000 Fans", - "合計ファン数を1,000,000人にしよう (1000/1000)": "Reach a Total of 1,000,000 Fans (1000/1000)", - "合計ファン数を1,000,000人にしよう (1000000/1000000)": "Reach a Total of 1,000,000 Fans (1000000/1000000)", - "合計ファン数を1,500,000人にしよう": "Reach a total of 1,500,000 fans", - "合計ファン数を1,500,000人にしよう (1500/1500)": "Reach a total of 1,500,000 fans (1500/1500)", - "合計ファン数を1,500,000人にしよう (1500000/1500000)": "Reach a total of 1,500,000 fans (1500000/1500000)", - "合計ファン数を100,000人にしよう": "Reach a Total of 100,000 Fans", - "合計ファン数を100,000人にしよう (100000/100000)": "Reach a Total of 100,000 Fans (100000/100000)", - "合計ファン数を2,000,000人にしよう": "Reach a total of 2,000,000 fans", - "合計ファン数を2,000,000人にしよう (2000/2000)": "Reach a total of 2,000,000 fans (2000/2000)", - "合計ファン数を2,000,000人にしよう (2000000/2000000)": "Reach a total of 2,000,000 fans (2000000/2000000)", - "合計ファン数を2,000人にしよう": "Reach a Total of 2,000 Fans", - "合計ファン数を2,000人にしよう (2000/2000)": "Reach a Total of 2,000 Fans (2000/2000)", - "合計ファン数を25,000人にしよう": "Reach a Total of 25,000 Fans", - "合計ファン数を25,000人にしよう (25000/25000)": "Reach a Total of 25,000 Fans (25000/25000)", - "合計ファン数を250,000人にしよう": "Reach a Total of 250,000 Fans", - "合計ファン数を250,000人にしよう (250000/250000)": "Reach a Total of 250,000 Fans (250000/250000)", - "合計ファン数を400,000人にしよう": "Reach a Total of 400,000 Fans", - "合計ファン数を400,000人にしよう (400000/400000)": "Reach a Total of 400,000 Fans (400000/400000)", - "合計ファン数を50,000人にしよう": "Reach a Total of 50,000 Fans", - "合計ファン数を50,000人にしよう (50000/50000)": "Reach a Total of 50,000 Fans (50000/50000)", - "合計ファン数を650,000人にしよう": "Reach a Total of 650,000 Fans", - "合計ファン数を650,000人にしよう (650000/650000)": "Reach a Total of 650,000 Fans (650000/650000)", - "名刺を編集しよう": "Edit Business Card", - "名刺を編集しよう (1/1)": "Edit Business Card (1/1)", - "姫崎 莉波で最終試験に合格して評価A以上を1回獲得しよう": "Pass the final exam with Rinami Himesaki and achieve a grade of A or higher once", - "姫崎 莉波で最終試験に合格して評価A以上を1回獲得しよう (1/1)": "Pass the final exam with Rinami Himesaki and achieve a grade of A or higher once (1/1)", - "姫崎莉波のTrue Endをみる": "See Rinami Himesaki's True End", - "姫崎莉波のTrue Endをみる (1/1)": "See Rinami Himesaki's True End (1/1)", - "孤高の負けず嫌い\n月村 手毬のファンを300,000人獲得": "The Lone Challenger\nGain 300,000 Fans for Temari Tsukimura", - "孤高の負けず嫌い\n月村 手毬のファンを300,000人獲得 (300000/300000)": "The Lone Challenger\nGain 300,000 Fans for Temari Tsukimura (300000/300000)", - "才能開花最大": "The greatest blooming talent", - "才能開花最大 (1/1)": "The greatest blooming talent (1/1)", - "最終試験で1位になろう": "Get 1st Place in the Final Exam", - "最終試験で1位になろう (1/1)": "Get 1st Place in the Final Exam (1/1)", - "最終試験で1位を5回取ろう": "Get 1st place in the final exam 5 times", - "最終試験で1位を5回取ろう (5/5)": "Get 1st place in the final exam 5 times (5/5)", - "最終試験で4位または5位になる": "Finish Final Exam in 4th or 5th Place", - "最終試験で4位または5位になる (5/5)": "Finish Final Exam in 4th or 5th Place (5/5)", - "最終試験で6位になる": "Finish Final Exam in 6th Place", - "最終試験で6位になる (6/6)": "Finish Final Exam in 6th Place (6/6)", - "最終試験に100回合格しよう": "Pass the final exam 100 times", - "最終試験に100回合格しよう (100/100)": "Pass the final exam 100 times (100/100)", - "最終試験に10回合格しよう": "Pass the Final Exam 10 Times", - "最終試験に10回合格しよう (10/10)": "Pass the Final Exam 10 Times (10/10)", - "最終試験に125回合格しよう": "Pass the final exam 125 times", - "最終試験に125回合格しよう (125/125)": "Pass the final exam 125 times (125/125)", - "最終試験に150回合格しよう": "Pass the Final Exam 150 times", - "最終試験に150回合格しよう (150/150)": "Pass the Final Exam 150 times (150/150)", - "最終試験に1回合格しよう": "Pass the Final Exam Once", - "最終試験に1回合格しよう (1/1)": "Pass the final exam once (1/1)", - "最終試験に20回合格しよう": "Pass the Final Exam 20 Times", - "最終試験に20回合格しよう (20/20)": "Pass the Final Exam 20 Times (20/20)", - "最終試験に30回合格しよう": "Pass the Final Exam 30 Times", - "最終試験に30回合格しよう (30/30)": "Pass the Final Exam 30 Times (30/30)", - "最終試験に3回合格しよう": "Pass the final exam three times", - "最終試験に3回合格しよう (3/3)": "Pass the final exam three times (3/3)", - "最終試験に40回合格しよう": "Pass the Final Exam 40 Times", - "最終試験に40回合格しよう (40/40)": "Pass the Final Exam 40 Times (40/40)", - "最終試験に50回合格しよう": "Pass the Final Exam 50 Times", - "最終試験に50回合格しよう (50/50)": "Pass the Final Exam 50 Times (50/50)", - "最終試験に5回合格しよう": "Pass the Final Exam 5 Times", - "最終試験に5回合格しよう (5/5)": "Pass the Final Exam 5 Times (5/5)", - "最終試験に75回合格しよう": "Pass the Final Exam 75 Times", - "最終試験に75回合格しよう (75/75)": "Pass the Final Exam 75 Times (75/75)", - "最終試験に合格する": "Pass Final Exam", - "最終試験に合格する (1/1)": "Pass Final Exam (1/1)", - "最終試験を1位で合格する": "Pass Final Exam in 1st Place", - "最終試験を1位で合格する (1/1)": "Pass Final Exam in 1st Place (1/1)", - "最終試験を2位で合格する": "Pass Final Exam in 2nd Place", - "最終試験を2位で合格する (2/2)": "Pass Final Exam in 2nd Place (2/2)", - "最終試験を3位で合格する": "Pass Final Exam in 3rd Place", - "最終試験を3位で合格する (3/3)": "Pass Final Exam in 3rd Place (3/3)", - "月村 手毬でプロデュース評価を合計10,000獲得しよう": "Gain a Total of 10,000 Produce Points with Temari Tsukimura", - "月村 手毬でプロデュース評価を合計10,000獲得しよう (10000/10000)": "Gain a Total of 10,000 Produce Points with Temari Tsukimura (10000/10000)", - "月村 手毬でプロデュース評価を合計15,000獲得しよう": "Gain a Total of 15,000 Produce Points with Temari Tsukimura", - "月村 手毬でプロデュース評価を合計15,000獲得しよう (15000/15000)": "Gain a Total of 15,000 Produce Points with Temari Tsukimura (15000/15000)", - "月村 手毬でプロデュース評価を合計20,000獲得しよう": "Gain a Total of 20,000 Produce Points with Temari Tsukimura", - "月村 手毬でプロデュース評価を合計20,000獲得しよう (20000/20000)": "Gain a Total of 20,000 Produce Points with Temari Tsukimura (20000/20000)", - "月村 手毬でプロデュース評価を合計25,000獲得しよう": "Gain a Total of 25,000 Produce Points with Temari Tsukimura", - "月村 手毬でプロデュース評価を合計25,000獲得しよう (25000/25000)": "Gain a Total of 25,000 Produce Points with Temari Tsukimura (25000/25000)", - "月村 手毬でプロデュース評価を合計5,000獲得しよう": "Gain a Total of 5,000 Produce Points with Temari Tsukimura", - "月村 手毬でプロデュース評価を合計5,000獲得しよう (5000/5000)": "Gain a Total of 5,000 Produce Points with Temari Tsukimura (5000/5000)", - "月村 手毬でプロデュース評価を合計5,000獲得しよう(8/1 4:59:59まで)": "Gain a total of 5,000 Produce Evaluation Points with Temari Tsukimura (until 8/1 4:59:59)", - "月村 手毬でプロデュース評価を合計5,000獲得しよう(8/1 4:59:59まで) (5000/5000)": "Gain a total of 5,000 Produce Evaluation Points with Temari Tsukimura (until 8/1 4:59:59) (5000/5000)", - "月村 手毬で最終試験に合格して評価A以上を1回獲得しよう": "Pass the final exam with Temari Tsukimura and achieve a grade of A or higher once", - "月村 手毬で最終試験に合格して評価A以上を1回獲得しよう (1/1)": "Pass the final exam with Temari Tsukimura and achieve a grade of A or higher once (1/1)", - "月村 手毬のファンを15,000人獲得しよう": "Gain 15,000 Fans for Temari Tsukimura", - "月村 手毬のファンを15,000人獲得しよう (15000/15000)": "Gain 15,000 Fans for Temari Tsukimura (15000/15000)", - "月村 手毬のボーカルを1000以上に育成してプロデュースを完了しよう(8/1 4:59:59まで)": "Train Temari Tsukimura's Vocal to 1000 or more and complete Produce (until 8/1 4:59:59)", - "月村 手毬のボーカルを1000以上に育成してプロデュースを完了しよう(8/1 4:59:59まで) (1000/1000)": "Train Temari Tsukimura's Vocal to 1000 or more and complete Produce (until 8/1 4:59:59) (1000/1000)", - "月村手毬のTrue Endをみる": "See Temari Tsukimura's True End", - "月村手毬のTrue Endをみる (1/1)": "See Temari Tsukimura's True End (1/1)", - "有村 麻央で最終試験に合格して評価A以上を1回獲得しよう": "Pass the final exam with Mao Arimura and achieve a grade of A or higher once", - "有村 麻央で最終試験に合格して評価A以上を1回獲得しよう (1/1)": "Pass the final exam with Mao Arimura and achieve a grade of A or higher once (1/1)", - "有村麻央のTrue Endをみる": "See Mao Arimura's True End", - "有村麻央のTrue Endをみる (1/1)": "See Mao Arimura's True End (1/1)", - "活動費で合計1,000,000のマニーを受け取ろう": "Receive a total of 1,000,000 money from activity fees", - "活動費で合計1,000,000のマニーを受け取ろう (1000/1000)": "Receive a total of 1,000,000 money from activity fees (1000/1000)", - "活動費で合計1,000,000のマニーを受け取ろう (1000000/1000000)": "Receive a total of 1,000,000 money from activity fees (1000000/1000000)", - "活動費で合計1,250,000のマニーを受け取ろう": "Receive a total of 1,250,000 money from activity expenses", - "活動費で合計1,250,000のマニーを受け取ろう (1250/1250)": "Receive a total of 1,250,000 money from activity expenses (1250/1250)", - "活動費で合計1,250,000のマニーを受け取ろう (1250000/1250000)": "Receive a total of 1,250,000 Mani from Activity Funds (1250000/1250000)", - "活動費で合計1,750,000のマニーを受け取ろう": "Receive a total of 1,750,000 money in activity funds", - "活動費で合計1,750,000のマニーを受け取ろう (1750000/1750000)": "Receive a total of 1,750,000 money in activity funds (1750000/1750000)", - "活動費で合計10,000のマニーを受け取ろう": "Receive a Total of 10,000 Money in Activity Fees", - "活動費で合計10,000のマニーを受け取ろう (10000/10000)": "Receive a Total of 10,000 Money in Activity Fees (10000/10000)", - "活動費で合計100,000のマニーを受け取ろう": "Receive a Total of 100,000 Money in Activity Fees", - "活動費で合計100,000のマニーを受け取ろう (100000/100000)": "Receive a Total of 100,000 Money in Activity Fees (100000/100000)", - "活動費で合計200,000のマニーを受け取ろう": "Receive a Total of 200,000 Money in Activity Fees", - "活動費で合計200,000のマニーを受け取ろう (200000/200000)": "Receive a Total of 200,000 Money in Activity Fees (200000/200000)", - "活動費で合計350,000のマニーを受け取ろう": "Receive a Total of 350,000 Money in Activity Fees", - "活動費で合計350,000のマニーを受け取ろう (350000/350000)": "Receive a Total of 350,000 Money in Activity Fees (350000/350000)", - "活動費で合計500,000のマニーを受け取ろう": "Receive a Total of 500,000 Money in Activity Fees", - "活動費で合計500,000のマニーを受け取ろう (500000/500000)": "Receive a Total of 500,000 Money in Activity Fees (500000/500000)", - "活動費で合計750,000のマニーを受け取ろう": "Receive a Total of 750,000 Money in Activity Fees", - "活動費で合計750,000のマニーを受け取ろう (750000/750000)": "Receive a Total of 750,000 Money in Activity Fees (750000/750000)", - "活動費を回収しよう": "Collect Activity Fees", - "活動費を回収しよう (1/1)": "Collect Activity Fees (1/1)", - "異なるアイドル3人のプロデュースを完了しよう": "Complete Produce for 3 Different Idols", - "異なるアイドル3人のプロデュースを完了しよう (3/3)": "Complete Produce for 3 Different Idols (3/3)", - "研修の【応用1】プラン:センスをクリアしよう": "Complete Training [Application 1] Plan: Sense", - "研修の【応用1】プラン:センスをクリアしよう (1/1)": "Complete Training [Application 1] Plan: Sense (1/1)", - "研修の【応用2】プラン:ロジックをクリアしよう": "Complete Training [Application 2] Plan: Logic", - "研修の【応用2】プラン:ロジックをクリアしよう (2/2)": "Complete Training [Application 2] Plan: Logic (2/2)", - "研修を1つクリアしよう": "Complete 1 Training", - "研修を1つクリアしよう (1/1)": "Complete 1 Training (1/1)", - "箱目": "Box", - "箱目 (1/1)": "Box (1/1)", - "篠澤 広でプロデュース評価を合計5,000獲得しよう": "Earn a total of 5,000 production evaluation points with Hiro Shinosawa (5000/5000)", - "篠澤 広でプロデュース評価を合計5,000獲得しよう(8/1 4:59:59まで)": "Gain a total of 5,000 Produce Evaluation Points with Hiro Shinosawa (until 8/1 4:59:59)", - "篠澤 広でプロデュース評価を合計5,000獲得しよう(8/1 4:59:59まで) (5000/5000)": "Gain a total of 5,000 Produce Evaluation Points with Hiro Shinosawa (until 8/1 4:59:59) (5000/5000)", - "篠澤 広で最終試験に合格して評価A以上を1回獲得しよう": "Pass the final exam with Hiro Shinozawa and earn a rating of A or higher once", - "篠澤 広で最終試験に合格して評価A以上を1回獲得しよう (1/1)": "Pass the final exam with Hiro Shinozawa and earn a rating of A or higher once (1/1)", - "篠澤 広のボーカルを1000以上に育成してプロデュースを完了しよう(8/1 4:59:59まで)": "Train Hiro Shinosawa's Vocal to 1000 or more and complete Produce (until 8/1 4:59:59)", - "篠澤 広のボーカルを1000以上に育成してプロデュースを完了しよう(8/1 4:59:59まで) (1000/1000)": "Train Hiro Shinosawa's Vocal to 1000 or more and complete Produce (until 8/1 4:59:59) (1000/1000)", - "篠澤広のTrue Endをみる": "See Hiro Shinosawa's True End", - "篠澤広のTrue Endをみる (1/1)": "See Hiro Shinosawa's True End (1/1)", - "紫雲 清夏でプロデュース評価を合計10,000獲得しよう": "Earn a total of 10,000 production points with Sumika Shiun", - "紫雲 清夏でプロデュース評価を合計10,000獲得しよう (10000/10000)": "Earn a total of 10,000 production points with Sumika Shiun (10000/10000)", - "紫雲 清夏でプロデュース評価を合計15,000獲得しよう": "Earn a total of 15,000 production points with Sumika Shiun", - "紫雲 清夏でプロデュース評価を合計15,000獲得しよう (15000/15000)": "Earn a total of 15,000 production points with Sumika Shiun (15000/15000)", - "紫雲 清夏でプロデュース評価を合計20,000獲得しよう": "Earn a total of 20,000 production points with Sumika Shiun", - "紫雲 清夏でプロデュース評価を合計20,000獲得しよう (20000/20000)": "Achieve a total of 20,000 production evaluation points with Sumika Shiun (20000/20000)", - "紫雲 清夏でプロデュース評価を合計25,000獲得しよう": "Earn a total of 25,000 production points with Sumika Shiun", - "紫雲 清夏でプロデュース評価を合計25,000獲得しよう (25000/25000)": "Achieve a total of 25,000 production evaluation points with Sumika Shiun (25000/25000)", - "紫雲 清夏でプロデュース評価を合計5,000獲得しよう": "Earn a total of 5,000 production points with Sumika Shiun", - "紫雲 清夏でプロデュース評価を合計5,000獲得しよう (5000/5000)": "Earn a total of 5,000 production points with Sumika Shiun (5000/5000)", - "紫雲 清夏で最終試験に合格して評価A以上を1回獲得しよう": "Pass the final exam with Sumika Shiun and earn a rating of A or higher once", - "紫雲 清夏で最終試験に合格して評価A以上を1回獲得しよう (1/1)": "Pass the final exam with Sumika Shiun and earn a rating of A or higher once (1/1)", - "紫雲 清夏のファンを5,000人獲得しよう": "Gain 5,000 fans for Sumika Shiun", - "紫雲 清夏のファンを5,000人獲得しよう (5000/5000)": "Gain 5,000 fans for Sumika Shiun (5000/5000)", - "紫雲 清夏または葛城 リーリヤまたは花海 佑芽のファンを60,000人獲得しよう": "Gain 60,000 fans for Sumika Shiun, Lilja Katsuragi, or Ume Hanami", - "紫雲 清夏または葛城 リーリヤまたは花海 佑芽のファンを60,000人獲得しよう (60000/60000)": "Gain 60,000 fans for Sumika Shiun, Liliya Katsuragi, or Ume Hanami (60000/60000)", - "紫雲 清夏または葛城 リーリヤまたは花海 佑芽のファンを80,000人獲得しよう": "Gain 80,000 fans for Sumika Shiun, Lilja Katsuragi, or Ume Hanami", - "紫雲 清夏または葛城 リーリヤまたは花海 佑芽のファンを80,000人獲得しよう (80000/80000)": "Acquire 80,000 fans of Sumika Shiun, Lilja Katsuragi, or Ume Hanami (80000/80000)", - "紫雲清夏のTrue Endをみる": "See Sumika Shiun's True End", - "紫雲清夏のTrue Endをみる (1/1)": "See Sumika Shiun's True End (1/1)", - "花海 佑芽でプロデュース評価を合計10,000獲得しよう": "Earn a total of 10,000 production points with Ume Hanami", - "花海 佑芽でプロデュース評価を合計10,000獲得しよう (10000/10000)": "Acquire a total of 10,000 Produce Points with Ume Hanami (10000/10000)", - "花海 佑芽でプロデュース評価を合計15,000獲得しよう": "Earn a total of 15,000 production points with Ume Hanami", - "花海 佑芽でプロデュース評価を合計15,000獲得しよう (15000/15000)": "Acquire a total of 15,000 Produce Points with Ume Hanami (15000/15000)", - "花海 佑芽でプロデュース評価を合計20,000獲得しよう": "Earn a total of 20,000 production points with Ume Hanami", - "花海 佑芽でプロデュース評価を合計20,000獲得しよう (20000/20000)": "Acquire a total of 20,000 Produce Points with Ume Hanami (20000/20000)", - "花海 佑芽でプロデュース評価を合計25,000獲得しよう": "Earn a total of 25,000 production points with Ume Hanami", - "花海 佑芽でプロデュース評価を合計25,000獲得しよう (25000/25000)": "Achieve a total production rating of 25,000 with Ume Hanami (25000/25000)", - "花海 佑芽でプロデュース評価を合計5,000獲得しよう": "Earn a total of 5,000 production points with Ume Hanami", - "花海 佑芽でプロデュース評価を合計5,000獲得しよう (5000/5000)": "Earn a total of 5,000 production points with Ume Hanami (5000/5000)", - "花海 佑芽で最終試験に合格して評価A以上を1回獲得しよう": "Pass the final exam with Ume Hanami and achieve a grade of A or higher once", - "花海 佑芽で最終試験に合格して評価A以上を1回獲得しよう (1/1)": "Pass the final exam with Ume Hanami and achieve a grade of A or higher once (1/1)", - "花海 佑芽のファンを15,000人獲得しよう": "Gain 15,000 fans for Ume Hanami", - "花海 佑芽のファンを15,000人獲得しよう (15000/15000)": "Gain 15,000 fans for Ume Hanami (15000/15000)", - "花海 咲季でプロデュース評価を合計10,000獲得しよう": "Gain a Total of 10,000 Produce Points with Saki Hanami", - "花海 咲季でプロデュース評価を合計10,000獲得しよう (10000/10000)": "Gain a Total of 10,000 Produce Points with Saki Hanami (10000/10000)", - "花海 咲季でプロデュース評価を合計15,000獲得しよう": "Gain a Total of 15,000 Produce Points with Saki Hanami", - "花海 咲季でプロデュース評価を合計15,000獲得しよう (15000/15000)": "Gain a Total of 15,000 Produce Points with Saki Hanami (15000/15000)", - "花海 咲季でプロデュース評価を合計20,000獲得しよう": "Gain a Total of 20,000 Produce Points with Saki Hanami", - "花海 咲季でプロデュース評価を合計20,000獲得しよう (20000/20000)": "Gain a Total of 20,000 Produce Points with Saki Hanami (20000/20000)", - "花海 咲季でプロデュース評価を合計25,000獲得しよう": "Gain a Total of 25,000 Produce Points with Saki Hanami", - "花海 咲季でプロデュース評価を合計25,000獲得しよう (25000/25000)": "Gain a Total of 25,000 Produce Points with Saki Hanami (25000/25000)", - "花海 咲季でプロデュース評価を合計5,000獲得しよう": "Gain a Total of 5,000 Produce Points with Saki Hanami", - "花海 咲季でプロデュース評価を合計5,000獲得しよう (5000/5000)": "Gain a Total of 5,000 Produce Points with Saki Hanami (5000/5000)", - "花海 咲季で最終試験に合格して評価A以上を1回獲得しよう": "Pass the final exam with Saki Hanami and achieve a grade of A or higher once", - "花海 咲季で最終試験に合格して評価A以上を1回獲得しよう (1/1)": "Pass the final exam with Saki Hanami and achieve a grade of A or higher once (1/1)", - "花海 咲季のファンを10,000人獲得しよう": "Gain 10,000 Fans for Saki Hanami", - "花海 咲季のファンを10,000人獲得しよう (10000/10000)": "Gain 10,000 Fans for Saki Hanami (10000/10000)", - "花海佑芽のTrue Endをみる": "See Ume Hanami's True End", - "花海佑芽のTrue Endをみる (1/1)": "See Ume Hanami's True End (1/1)", - "花海咲季のTrue Endをみる": "See Saki Hanami's True End", - "花海咲季のTrue Endをみる (1/1)": "See Saki Hanami's True End (1/1)", - "葛城 リーリヤでプロデュース評価を合計10,000獲得しよう": "Earn a total of 10,000 production points with Lilja Katsuragi", - "葛城 リーリヤでプロデュース評価を合計10,000獲得しよう (10000/10000)": "Earn a total of 10,000 production points with Lilja Katsuragi (10000/10000)", - "葛城 リーリヤでプロデュース評価を合計15,000獲得しよう": "Earn a total of 15,000 production points with Lilja Katsuragi", - "葛城 リーリヤでプロデュース評価を合計15,000獲得しよう (15000/15000)": "Obtain a total of 15,000 production evaluation points with Lilja Katsuragi (15000/15000)", - "葛城 リーリヤでプロデュース評価を合計20,000獲得しよう": "Earn a total of 20,000 production points with Lilja Katsuragi", - "葛城 リーリヤでプロデュース評価を合計20,000獲得しよう (20000/20000)": "Obtain a total of 20,000 production evaluation points with Lilja Katsuragi (20000/20000)", - "葛城 リーリヤでプロデュース評価を合計25,000獲得しよう": "Earn a total of 25,000 production points with Lilja Katsuragi", - "葛城 リーリヤでプロデュース評価を合計25,000獲得しよう (25000/25000)": "Achieve a total production rating of 25,000 with Lilja Katsuragi (25000/25000)", - "葛城 リーリヤでプロデュース評価を合計5,000獲得しよう": "Earn a total of 5,000 production points with Lilja Katsuragi", - "葛城 リーリヤでプロデュース評価を合計5,000獲得しよう (5000/5000)": "Earn a total of 5,000 production points with Lilja Katsuragi (5000/5000)", - "葛城 リーリヤでプロデュース評価を合計5,000獲得しよう(8/1 4:59:59まで)": "Gain a total of 5,000 Produce Evaluation Points with Lilja Katsuragi (until 8/1 4:59:59)", - "葛城 リーリヤでプロデュース評価を合計5,000獲得しよう(8/1 4:59:59まで) (5000/5000)": "Gain a total of 5,000 Produce Evaluation Points with Lilja Katsuragi (until 8/1 4:59:59) (5000/5000)", - "葛城 リーリヤで最終試験に合格して評価A以上を1回獲得しよう": "Pass the final exam with Lilja Katsuragi and earn a rating of A or higher once", - "葛城 リーリヤで最終試験に合格して評価A以上を1回獲得しよう (1/1)": "Pass the final exam with Lilja Katsuragi and earn a rating of A or higher once (1/1)", - "葛城 リーリヤのビジュアルを1000以上に育成してプロデュースを完了しよう(8/1 4:59:59まで)": "Train Lilja Katsuragi's Visual to 1000 or more and complete Produce (until 8/1 4:59:59)", - "葛城 リーリヤのビジュアルを1000以上に育成してプロデュースを完了しよう(8/1 4:59:59まで) (1000/1000)": "Train Lilja Katsuragi's Visual to 1000 or more and complete Produce (until 8/1 4:59:59) (1000/1000)", - "葛城 リーリヤのファンを10,000人獲得しよう": "Gain 10,000 fans for Lilja Katsuragi", - "葛城 リーリヤのファンを10,000人獲得しよう (10000/10000)": "Gain 10,000 fans for Lilja Katsuragi (10000/10000)", - "葛城リーリヤでビジュアル1000以上でプロデュースの最終試験を1位で20回クリア葛城リーリヤでビジュアル1000以上でプロデュースの最終試験を1位で20回クリア": "Clear the final exam in Produce mode 20 times with Lilja Katsuragi and Visual over 1000", - "葛城リーリヤでビジュアル1000以上でプロデュースの最終試験を1位で20回クリア葛城リーリヤでビジュアル1000以上でプロデュースの最終試験を1位で20回クリア (1000/1000)": "Clear the final exam in Produce mode 20 times with Lilja Katsuragi and Visual over 1000 (1000/1000)", - "葛城リーリヤのTrue Endをみる": "See Lilja Katsuragi's True End", - "葛城リーリヤのTrue Endをみる (1/1)": "See Lilja Katsuragi's True End (1/1)", - "藤田 ことねでプロデュース評価を合計10,000獲得しよう": "Gain a Total of 10,000 Produce Points with Kotone Fujita", - "藤田 ことねでプロデュース評価を合計10,000獲得しよう (10000/10000)": "Gain a Total of 10,000 Produce Points with Kotone Fujita (10000/10000)", - "藤田 ことねでプロデュース評価を合計15,000獲得しよう": "Gain a Total of 15,000 Produce Points with Kotone Fujita", - "藤田 ことねでプロデュース評価を合計15,000獲得しよう (15000/15000)": "Gain a Total of 15,000 Produce Points with Kotone Fujita (15000/15000)", - "藤田 ことねでプロデュース評価を合計20,000獲得しよう": "Gain a Total of 20,000 Produce Points with Kotone Fujita", - "藤田 ことねでプロデュース評価を合計20,000獲得しよう (20000/20000)": "Gain a Total of 20,000 Produce Points with Kotone Fujita (20000/20000)", - "藤田 ことねでプロデュース評価を合計25,000獲得しよう": "Gain a Total of 25,000 Produce Points with Kotone Fujita", - "藤田 ことねでプロデュース評価を合計25,000獲得しよう (25000/25000)": "Gain a Total of 25,000 Produce Points with Kotone Fujita (25000/25000)", - "藤田 ことねでプロデュース評価を合計5,000獲得しよう": "Gain a Total of 5,000 Produce Points with Kotone Fujita", - "藤田 ことねでプロデュース評価を合計5,000獲得しよう (5000/5000)": "Gain a Total of 5,000 Produce Points with Kotone Fujita (5000/5000)", - "藤田 ことねで最終試験に合格して評価A以上を1回獲得しよう": "Pass the final exam with Kotone Fujita and achieve a grade of A or higher once", - "藤田 ことねで最終試験に合格して評価A以上を1回獲得しよう (1/1)": "Pass the final exam with Kotone Fujita and achieve a grade of A or higher once (1/1)", - "藤田 ことねのファンを5,000人獲得しよう": "Gain 5,000 Fans for Kotone Fujita", - "藤田 ことねのファンを5,000人獲得しよう (5000/5000)": "Gain 5,000 Fans for Kotone Fujita (5000/5000)", - "藤田 ことねまたは花海 咲季または月村 手毬のファンを60,000人獲得しよう": "Gain 60,000 Fans for Kotone Fujita, Saki Hanami, or Temari Tsukimura", - "藤田 ことねまたは花海 咲季または月村 手毬のファンを60,000人獲得しよう (60000/60000)": "Gain 60,000 Fans for Kotone Fujita, Saki Hanami, or Temari Tsukimura (60000/60000)", - "藤田 ことねまたは花海 咲季または月村 手毬のファンを80,000人獲得しよう": "Gain 80,000 Fans for Kotone Fujita, Saki Hanami, or Temari Tsukimura", - "藤田 ことねまたは花海 咲季または月村 手毬のファンを80,000人獲得しよう (80000/80000)": "Gain 80,000 Fans for Kotone Fujita, Saki Hanami, or Temari Tsukimura (80000/80000)", - "藤田ことねのTrue Endをみる": "See Kotone Fujita's True End", - "藤田ことねのTrue Endをみる (1/1)": "See Kotone Fujita's True End (1/1)", - "親愛度4以上にする": "Increase Bond Level to 4 or Higher", - "親愛度4以上にする (4/4)": "Increase Bond Level to 4 or Higher (4/4)", - "評価A+以上のメモリーを10回獲得しよう": "Obtain A+ grade or higher memories 10 times", - "評価A+以上のメモリーを10回獲得しよう (10/10)": "Obtain A+ grade or higher memories 10 times (10/10)", - "評価A以上のメモリーを10回獲得しよう": "Obtain A-Rank or Higher Memories 10 Times", - "評価A以上のメモリーを10回獲得しよう (10/10)": "Obtain A-Rank or Higher Memories 10 Times (10/10)", - "評価A以上のメモリーを20回獲得しよう": "Earn A rank or higher memories 20 times", - "評価A以上のメモリーを20回獲得しよう (20/20)": "Earn A rank or higher memories 20 times (20/20)", - "評価B+以上のメモリーを10回獲得しよう": "Obtain B+ Rank or Higher Memories 10 Times", - "評価B+以上のメモリーを10回獲得しよう (10/10)": "Obtain B+ Rank or Higher Memories 10 Times (10/10)", - "評価B+以上のメモリーを5回獲得しよう": "Obtain B+ Rank or Higher Memories 5 Times", - "評価B+以上のメモリーを5回獲得しよう (5/5)": "Obtain B+ Rank or Higher Memories 5 Times (5/5)", - "試験研修を1つクリアしよう": "Complete 1 Exam Training", - "試験研修を1つクリアしよう (1/1)": "Complete 1 Exam Training (1/1)", - "課題を120個クリアしよう": "Complete 120 Tasks", - "課題を120個クリアしよう (120/120)": "Complete 120 Tasks (120/120)", - "課題を30個クリアしよう": "Complete 30 Tasks", - "課題を30個クリアしよう (30/30)": "Complete 30 Tasks (30/30)", - "課題を60個クリアしよう": "Complete 60 Tasks", - "課題を60個クリアしよう (60/60)": "Complete 60 Tasks (60/60)", - "課題を90個クリアしよう": "Complete 90 Tasks", - "課題を90個クリアしよう (90/90)": "Complete 90 Tasks (90/90)", - "課題1章-46クリアで解放": "Unlock by clearing Task Chapter 1-46", - "課題1章-46クリアで解放 (46/46)": "Unlock by clearing Task Chapter 1-46 (46/46)" -} \ No newline at end of file + "*所持上限に達しているアイテムはプレゼントに送られます": "*Items that reach the possession limit will be sent as gifts", + "*所持上限に達しているアイテムはプレゼントに送られます (1/1)": "*Items that reach the possession limit will be sent as gifts (1/1)", + "1日ログインしよう": "Log in for a day", + "1日ログインしよう (1/1)": "Log in for a day (1/1)", + "1日目のミッションを全てクリア": "Complete All Day 1 Missions", + "1日目のミッションを全てクリア (1/1)": "Complete All Day 1 Missions (1/1)", + "1日目のミッションを全てクリア (5/5)": "Clear all Day 1 missions (5/5)", + "1章10話をみよう": "Watch Chapter 1, Episode 10", + "1章10話をみよう (10/10)": "Watch Chapter 1, Episode 10 (10/10)", + "1章11話をみよう": "Watch Chapter 1, Episode 11", + "1章11話をみよう (11/11)": "Watch Chapter 1, Episode 11 (11/11)", + "1章12話をみよう": "Watch Chapter 1, Episode 12", + "1章12話をみよう (12/12)": "Watch Chapter 1, Episode 12 (12/12)", + "1章13話をみよう": "Watch Chapter 1, Episode 13", + "1章13話をみよう (13/13)": "Watch Chapter 1, Episode 13 (13/13)", + "1章14話をみよう": "Watch Chapter 1, Episode 14", + "1章14話をみよう (14/14)": "Watch Chapter 1, Episode 14 (14/14)", + "1章1話をみよう": "Watch Chapter 1, Episode 1", + "1章1話をみよう (1/1)": "Watch Chapter 1, Episode 1 (1/1)", + "1章2話をみよう": "Watch Chapter 1, Episode 2", + "1章2話をみよう (2/2)": "Watch Chapter 1, Episode 2 (2/2)", + "1章3話をみよう": "Watch Chapter 1, Episode 3", + "1章3話をみよう (3/3)": "Watch Chapter 1, Episode 3 (3/3)", + "1章4話をみよう": "Watch Chapter 1, Episode 4", + "1章4話をみよう (4/4)": "Watch Chapter 1, Episode 4 (4/4)", + "1章5話をみよう": "Watch Chapter 1, Episode 5", + "1章5話をみよう (5/5)": "Watch Chapter 1, Episode 5 (5/5)", + "1章6話をみよう": "Watch Chapter 1, Episode 6", + "1章6話をみよう (6/6)": "Watch Chapter 1, Episode 6 (6/6)", + "1章7話をみよう": "Watch Chapter 1, Episode 7", + "1章7話をみよう (7/7)": "Watch Chapter 1, Episode 7 (7/7)", + "1章8話をみよう": "Watch Chapter 1, Episode 8", + "1章8話をみよう (8/8)": "Watch Chapter 1, Episode 8 (8/8)", + "1章9話をみよう": "Watch Chapter 1, Episode 9", + "1章9話をみよう (9/9)": "Watch Chapter 1, Episode 9 (9/9)", + "2日目のミッションを全てクリア": "Complete All Day 2 Missions", + "2日目のミッションを全てクリア (2/2)": "Complete All Day 2 Missions (2/2)", + "2日目のミッションを全てクリア (5/5)": "Clear all Day 2 missions (5/5)", + "3日ログインしよう": "Log In for 3 Days", + "3日ログインしよう (3/3)": "Log In for 3 Days (3/3)", + "3日目のミッションを全てクリア": "Complete All Day 3 Missions", + "3日目のミッションを全てクリア (3/3)": "Complete All Day 3 Missions (3/3)", + "3日目のミッションを全てクリア (5/5)": "Complete all missions on day 3 (5/5)", + "4日目のミッションを全てクリア": "Complete All Day 4 Missions", + "4日目のミッションを全てクリア (4/4)": "Complete All Day 4 Missions (4/4)", + "4日目のミッションを全てクリア (5/5)": "Clear all Day 4 missions (5/5)", + "5日目のミッションを全てクリア": "Complete All Day 5 Missions", + "5日目のミッションを全てクリア (5/5)": "Clear all missions on Day 5 (5/5)", + "APを100消費しよう": "Use 100 AP", + "APを100消費しよう (100/100)": "Use 100 AP (100/100)", + "APを150消費しよう": "Use 150 AP", + "APを150消費しよう (150/150)": "Use 150 AP (150/150)", + "APを200消費しよう": "Use 200 AP", + "APを200消費しよう (200/200)": "Use 200 AP (200/200)", + "APを250消費しよう": "Use 250 AP", + "APを250消費しよう (250/250)": "Use 250 AP (250/250)", + "APを40消費しよう": "Use 40 AP (40/40)", + "APを50消費しよう": "Use 50 AP", + "APを50消費しよう (50/50)": "Use 50 AP (50/50)", + "APを80消費しよう": "Use 80 AP", + "APを80消費しよう (80/80)": "Use 80 AP (80/80)", + "Pドリンクを10回使おう": "Use P-Drink 10 times", + "Pドリンクを10回使おう (10/10)": "Use P drink 10 times (10/10)", + "Pドリンクを15回使おう": "Use P Drinks 15 times", + "Pドリンクを15回使おう (15/15)": "Use P Drinks 15 times (15/15)", + "Pドリンクを15種類獲得しよう": "Obtain 15 Types of P-Drink", + "Pドリンクを15種類獲得しよう (15/15)": "Obtain 15 Types of P-Drink (15/15)", + "Pドリンクを60回使おう": "Use P-Drink 60 times", + "Pドリンクを60回使おう (60/60)": "Use P-Drink 60 times (60/60)", + "Pドリンクを合計20獲得しよう": "Collect a total of 20 P-Drinks", + "Pドリンクを合計20獲得しよう (20/20)": "Collect a total of 20 P-Drinks (20/20)", + "Pポイントを合計2,000獲得しよう": "Earn a total of 2,000 P-Points", + "Pポイントを合計2,000獲得しよう (2000/2000)": "Earn a total of 2,000 P-Points (2000/2000)", + "Pポイントを合計900獲得しよう": "Earn a total of 900 P-Points", + "Pポイントを合計900獲得しよう (900/900)": "Earn a total of 900 P-Points (900/900)", + "SPダンスレッスンを3回クリアしよう": "Clear SP Dance Lesson 3 times", + "SPダンスレッスンを3回クリアしよう (3/3)": "Clear SP Dance Lesson 3 times (3/3)", + "SPビジュアルレッスンを3回クリアしよう": "Clear SP Visual Lesson 3 times", + "SPビジュアルレッスンを3回クリアしよう (3/3)": "Clear SP Visual Lesson 3 times (3/3)", + "SPボーカルレッスンを3回クリアしよう": "Clear SP Vocal Lesson 3 times", + "SPボーカルレッスンを3回クリアしよう (3/3)": "Clear SP Vocal Lesson 3 times (3/3)", + "SPレッスンを10回クリアしよう": "Clear SP lessons 10 times", + "SPレッスンを10回クリアしよう (10/10)": "Clear SP lessons 10 times (10/10)", + "SPレッスンを20回クリアしよう": "Clear SP Lesson 20 Times", + "SPレッスンを20回クリアしよう (20/20)": "Clear SP Lesson 20 Times (20/20)", + "SPレッスンを2回クリアしよう": "Clear SP lessons 2 times", + "SPレッスンを2回クリアしよう (2/2)": "Clear SP lessons 2 times (2/2)", + "SPレッスンを6回クリアしよう": "Clear SP lessons 6 times", + "SPレッスンを6回クリアしよう (6/6)": "Clear SP lessons 6 times (6/6)", + "True Endを10人みよう": "Achieve True End with 10 idols", + "True Endを10人みよう (10/10)": "Achieve True End with 10 idols (10/10)", + "True Endを2人みよう": "Achieve True End with 2 idols", + "True Endを2人みよう (2/2)": "Achieve True End with 2 idols (2/2)", + "True Endを3人みよう": "Achieve True End with 3 idols", + "True Endを3人みよう (3/3)": "Achieve True End with 3 idols (3/3)", + "True Endを5人みよう": "Achieve True End with 5 idols", + "True Endを5人みよう (5/5)": "Achieve True End with 5 idols (5/5)", + "TrueEndをみよう": "Watch True End", + "TrueEndをみよう (1/1)": "Watch True End (1/1)", + "※所持上限に達しているアイテムはプレゼントに送られました": "※ Items that have reached the possession limit have been sent to gifts", + "※所持上限に達しているアイテムはプレゼントに送られました (1/1)": "※ Items that have reached the possession limit have been sent to gifts (1/1)", + "「お仕事」機能解放": "Unlock the 'Work' Feature", + "「お仕事」機能解放 (1/1)": "Unlock the 'Work' Feature (1/1)", + "「コインガシャ」機能解放": "Unlock the 'Coin Gacha' Feature", + "「コインガシャ」機能解放 (1/1)": "Unlock the 'Coin Gacha' Feature (1/1)", + "「コンテスト」機能解放": "Unlock the 'Contest' Feature", + "「コンテスト」機能解放 (1/1)": "Unlock the 'Contest' Feature (1/1)", + "「サポートカード強化」機能解放": "Unlock the 'Support Card Enhancement' Feature", + "「サポートカード強化」機能解放 (1/1)": "Unlock the 'Support Card Enhancement' Feature (1/1)", + "「サークル」機能解放": "Unlock the 'Circle' Feature", + "「サークル」機能解放 (1/1)": "Unlock the 'Circle' Feature (1/1)", + "「デイリー交換所」機能解放": "Unlock the 'Daily Exchange Shop' Feature", + "「デイリー交換所」機能解放 (1/1)": "Unlock the 'Daily Exchange Shop' Feature (1/1)", + "「プロデュースアイドル特訓」機能解放": "Unlock the 'Produced Idol Training' Feature", + "「プロデュースアイドル特訓」機能解放 (1/1)": "Unlock the 'Produced Idol Training' Feature (1/1)", + "「活動費」機能解放": "Unlock the 'Activity Fees' Feature", + "「活動費」機能解放 (1/1)": "Unlock the 'Activity Fees' Feature (1/1)", + "あと 365日": "365 days left", + "あと 365日 (365/365)": "365 days left (365/365)", + "あと1日": "1 day left", + "あと1日 (1/1)": "1 day left (1/1)", + "あと50回": "50 more times", + "あと50回 (50/50)": "50 more times (50/50)", + "いずれかのアイドルの親愛度Lvを10にしよう": "Raise Any Idol's Bond Level to 10", + "いずれかのアイドルの親愛度Lvを10にしよう (10/10)": "Raise Any Idol's Bond Level to 10 (10/10)", + "いずれかのアイドルの親愛度Lvを3にしよう": "Raise Any Idol's Bond Level to 3", + "いずれかのアイドルの親愛度Lvを3にしよう (3/3)": "Raise Any Idol's Bond Level to 3 (3/3)", + "いずれかのアイドルの親愛度Lvを5にしよう": "Raise Any Idol's Bond Level to 5", + "いずれかのアイドルの親愛度Lvを5にしよう (5/5)": "Raise Any Idol's Bond Level to 5 (5/5)", + "いずれかのアイドルの親愛度Lvを7にしよう": "Raise Any Idol's Bond Level to 7", + "いずれかのアイドルの親愛度Lvを7にしよう (7/7)": "Raise Any Idol's Bond Level to 7 (7/7)", + "いずれかのアイドルの親愛度Lvを9にしよう": "Raise Any Idol's Bond Level to 9", + "いずれかのアイドルの親愛度Lvを9にしよう (9/9)": "Raise Any Idol's Bond Level to 9 (9/9)", + "お仕事を1回開始しよう": "Start a Job Once", + "お仕事を1回開始しよう (1/1)": "Start a Job Once (1/1)", + "お仕事を合計1,200時間しよう": "Work a total of 1,200 hours", + "お仕事を合計1,200時間しよう (1200/1200)": "Work a total of 1,200 hours (1200/1200)", + "お仕事を合計1,500時間しよう": "Work a total of 1,500 hours", + "お仕事を合計1,500時間しよう (1500/1500)": "Work a total of 1,500 hours (1500/1500)", + "お仕事を合計1,800時間しよう": "Work a total of 1,800 hours", + "お仕事を合計1,800時間しよう (1800/1800)": "Work a total of 1,800 hours (1800/1800)", + "お仕事を合計12時間しよう": "Work for a Total of 12 Hours", + "お仕事を合計12時間しよう (12/12)": "Work for a Total of 12 Hours (12/12)", + "お仕事を合計156時間しよう": "Work for a Total of 156 Hours", + "お仕事を合計156時間しよう (156/156)": "Work for a Total of 156 Hours (156/156)", + "お仕事を合計2,100時間しよう": "Work a total of 2,100 hours", + "お仕事を合計2,100時間しよう (2100/2100)": "Work a total of 2,100 hours (2100/2100)", + "お仕事を合計20時間しよう": "Work for a Total of 20 Hours", + "お仕事を合計20時間しよう (20/20)": "Work for a Total of 20 Hours (20/20)", + "お仕事を合計216時間しよう": "Work for a Total of 216 Hours", + "お仕事を合計216時間しよう (216/216)": "Work for a Total of 216 Hours (216/216)", + "お仕事を合計300時間しよう": "Work for a Total of 300 Hours", + "お仕事を合計300時間しよう (300/300)": "Work for a Total of 300 Hours (300/300)", + "お仕事を合計420時間しよう": "Work for a Total of 420 Hours", + "お仕事を合計420時間しよう (420/420)": "Work a total of 420 hours (420/420)", + "お仕事を合計4時間しよう": "Work for a Total of 4 Hours", + "お仕事を合計4時間しよう (4/4)": "Work for a Total of 4 Hours (4/4)", + "お仕事を合計600時間しよう": "Work for a Total of 600 Hours", + "お仕事を合計600時間しよう (600/600)": "Work for a Total of 600 Hours (600/600)", + "お仕事を合計60時間しよう": "Work for a Total of 60 Hours", + "お仕事を合計60時間しよう (60/60)": "Work for a Total of 60 Hours (60/60)", + "お仕事を合計900時間しよう": "Work for a Total of 900 Hours", + "お仕事を合計900時間しよう (900/900)": "Work for a Total of 900 Hours (900/900)", + "お仕事を合計96時間しよう": "Work for a Total of 96 Hours", + "お仕事を合計96時間しよう (96/96)": "Work for a Total of 96 Hours (96/96)", + "お仕事を開始しよう": "Start Work", + "お仕事を開始しよう (1/1)": "Start Work (1/1)", + "アイドルへの道で★を合計100以上獲得しよう": "Earn a total of 100 stars in the Idol Road", + "アイドルへの道で★を合計100以上獲得しよう (100/100)": "Earn a total of 100 stars in the Idol Road (100/100)", + "アイドルへの道で★を合計150以上獲得しよう": "Collect a total of 150 or more stars in the Idol Road", + "アイドルへの道で★を合計150以上獲得しよう (150/150)": "Collect a total of 150 or more stars in the Idol Road (150/150)", + "アイドルへの道で★を合計200以上獲得しよう": "Collect a total of 200 or more stars in the Idol Road", + "アイドルへの道で★を合計200以上獲得しよう (200/200)": "Collect a total of 200 or more stars in the Idol Road (200/200)", + "アイドルへの道で★を合計30以上獲得しよう": "Earn a total of 30 stars in the Idol Road", + "アイドルへの道で★を合計30以上獲得しよう (30/30)": "Earn a total of 30 stars in the Idol Road (30/30)", + "アイドルへの道で★を合計60以上獲得しよう": "Earn a total of 60 stars in the Idol Road", + "アイドルへの道で★を合計60以上獲得しよう (60/60)": "Earn a total of 60 stars in the Idol Road (60/60)", + "アチーブメント「ありがと、Pっち」を獲得する": "Earn Achievement 'Thanks, P-chi'", + "アチーブメント「ありがと、Pっち」を獲得する (1/1)": "Earn Achievement 'Thanks, P-chi' (1/1)", + "アチーブメント「そんなに私がいいんだ?」を獲得する": "Earn Achievement 'You Like Me That Much?'", + "アチーブメント「そんなに私がいいんだ?」を獲得する (1/1)": "Earn Achievement 'You Like Me That Much?' (1/1)", + "アチーブメント「ぷろでゅ~さぁ~♡」を獲得する": "Earn Achievement 'Producerrr♡'", + "アチーブメント「ぷろでゅ~さぁ~♡」を獲得する (1/1)": "Earn Achievement 'Producerrr♡' (1/1)", + "アチーブメント「まだ見捨てない?」を獲得する": "Earn Achievement 'Haven't Given Up on Me Yet?'", + "アチーブメント「まだ見捨てない?」を獲得する (1/1)": "Earn Achievement 'Haven't Given Up on Me Yet?' (1/1)", + "アチーブメント「アイドル初心者」を獲得する": "Earn Achievement 'Idol Beginner'", + "アチーブメント「アイドル初心者」を獲得する (1/1)": "Earn Achievement 'Idol Beginner' (1/1)", + "アチーブメント「アイドル適正S」を獲得する": "Earn Achievement 'Idol Aptitude S'", + "アチーブメント「アイドル適正S」を獲得する (1/1)": "Earn Achievement 'Idol Aptitude S' (1/1)", + "アチーブメント「オールラウンダー」を獲得する": "Earn Achievement 'All-Rounder'", + "アチーブメント「オールラウンダー」を獲得する (1/1)": "Earn Achievement 'All-Rounder' (1/1)", + "アチーブメント「カッコよさだけじゃない」を獲得する": "Earn Achievement 'Not Just Cool'", + "アチーブメント「カッコよさだけじゃない」を獲得する (1/1)": "Earn Achievement 'Not Just Cool' (1/1)", + "アチーブメント「キミのおかげです」を獲得する": "Earn Achievement 'Thanks to You'", + "アチーブメント「キミのおかげです」を獲得する (1/1)": "Earn Achievement 'Thanks to You' (1/1)", + "アチーブメント「センパイと一緒なら……」を獲得する": "Earn Achievement 'If I'm with Senpai...'", + "アチーブメント「センパイと一緒なら……」を獲得する (1/1)": "Earn Achievement 'If I'm with Senpai...' (1/1)", + "アチーブメント「ダメダメだって頑張ってる」を獲得する": "Earn Achievement 'Trying Even If It's No Good'", + "アチーブメント「ダメダメだって頑張ってる」を獲得する (1/1)": "Earn Achievement 'Trying Even If It's No Good' (1/1)", + "アチーブメント「プロデューサーさんっ!」を獲得する": "Earn Achievement 'Producer-san!'", + "アチーブメント「プロデューサーさんっ!」を獲得する (1/1)": "Earn Achievement 'Producer-san!' (1/1)", + "アチーブメント「ミステリアスガール」を獲得する": "Earn Achievement 'Mysterious Girl'", + "アチーブメント「ミステリアスガール」を獲得する (1/1)": "Earn Achievement 'Mysterious Girl' (1/1)", + "アチーブメント「優しい笑顔」を獲得する": "Earn Achievement 'Kind Smile'", + "アチーブメント「優しい笑顔」を獲得する (1/1)": "Earn Achievement 'Kind Smile' (1/1)", + "アチーブメント「元気一点突破」を獲得する": "Earn Achievement 'Energetic Breakthrough'", + "アチーブメント「元気一点突破」を獲得する (1/1)": "Earn Achievement 'Energetic Breakthrough' (1/1)", + "アチーブメント「先生っ!!」を獲得する": "Earn Achievement 'Teacher!!'", + "アチーブメント「先生っ!!」を獲得する (1/1)": "Earn Achievement 'Teacher!!' (1/1)", + "アチーブメント「可愛さとカッコよさ」を獲得する": "Earn Achievement 'Cuteness and Coolness'", + "アチーブメント「可愛さとカッコよさ」を獲得する (1/1)": "Earn Achievement 'Cuteness and Coolness' (1/1)", + "アチーブメント「合格は当たり前」を獲得する": "Earn Achievement 'Passing is Expected'", + "アチーブメント「合格は当たり前」を獲得する (1/1)": "Earn Achievement 'Passing is Expected' (1/1)", + "アチーブメント「妥協はナシ」を獲得する": "Earn Achievement 'No Compromises'", + "アチーブメント「妥協はナシ」を獲得する (1/1)": "Earn Achievement 'No Compromises' (1/1)", + "アチーブメント「心に潤いを」を獲得する": "Earn Achievement 'Moisture to the Heart'", + "アチーブメント「心に潤いを」を獲得する (1/1)": "Earn Achievement 'Moisture to the Heart' (1/1)", + "アチーブメント「才能なしでもやれること」を獲得する": "Earn Achievement 'What I Can Do Without Talent'", + "アチーブメント「才能なしでもやれること」を獲得する (1/1)": "Earn Achievement 'What I Can Do Without Talent' (1/1)", + "アチーブメント「期待してるからっ!」を獲得する": "Earn Achievement 'Because I Expect It!'", + "アチーブメント「期待してるからっ!」を獲得する (1/1)": "Earn Achievement 'Because I Expect It!' (1/1)", + "アチーブメント「未来へのステップ」を獲得する": "Earn Achievement 'Step to the Future'", + "アチーブメント「未来へのステップ」を獲得する (1/1)": "Earn Achievement 'Step to the Future' (1/1)", + "アチーブメント「本気を出せば」を獲得する": "Earn Achievement 'If I Give It My All'", + "アチーブメント「本気を出せば」を獲得する (1/1)": "Earn Achievement 'If I Give It My All' (1/1)", + "アチーブメント「楽しませる喜び」を獲得する": "Earn Achievement 'Joy of Entertaining'", + "アチーブメント「楽しませる喜び」を獲得する (1/1)": "Earn Achievement 'Joy of Entertaining' (1/1)", + "アチーブメント「歌姫」を獲得する": "Earn Achievement 'Diva'", + "アチーブメント「歌姫」を獲得する (1/1)": "Earn Achievement 'Diva' (1/1)", + "アチーブメント「溢れ出る元気」を獲得する": "Earn Achievement 'Overflowing Energy'", + "アチーブメント「溢れ出る元気」を獲得する (1/1)": "Earn Achievement 'Overflowing Energy' (1/1)", + "アチーブメント「着実な進歩」を獲得する": "Earn Achievement 'Steady Progress'", + "アチーブメント「着実な進歩」を獲得する (1/1)": "Earn Achievement 'Steady Progress' (1/1)", + "アチーブメント「私はきみの……」を獲得する": "Earn Achievement 'I am your...'", + "アチーブメント「私はきみの……」を獲得する (1/1)": "Earn Achievement 'I am your...' (1/1)", + "アチーブメント「軽快ステップ」を獲得する": "Earn Achievement 'Light Step'", + "アチーブメント「軽快ステップ」を獲得する (1/1)": "Earn Achievement 'Light Step' (1/1)", + "アチーブメントを100個獲得しよう": "Obtain 100 Achievements", + "アチーブメントを100個獲得しよう (100/100)": "Obtain 100 Achievements (100/100)", + "アチーブメントを120個獲得しよう": "Obtain 120 Achievements", + "アチーブメントを120個獲得しよう (120/120)": "Obtain 120 Achievements (120/120)", + "アチーブメントを130個獲得しよう": "Obtain 130 Achievements", + "アチーブメントを130個獲得しよう (130/130)": "Obtain 130 Achievements (130/130)", + "アチーブメントを140個獲得しよう": "Obtain 140 Achievements", + "アチーブメントを140個獲得しよう (140/140)": "Obtain 140 Achievements (140/140)", + "アチーブメントを150個獲得しよう": "Obtain 150 Achievements", + "アチーブメントを150個獲得しよう (150/150)": "Obtain 150 Achievements (150/150)", + "アチーブメントを15個獲得しよう": "Obtain 15 Achievements", + "アチーブメントを15個獲得しよう (15/15)": "Obtain 15 Achievements (15/15)", + "アチーブメントを160個獲得しよう": "Obtain 160 Achievements", + "アチーブメントを160個獲得しよう (160/160)": "Obtain 160 Achievements (160/160)", + "アチーブメントを210個獲得しよう": "Earn 210 achievements", + "アチーブメントを210個獲得しよう (210/210)": "Earn 210 achievements (210/210)", + "アチーブメントを230個獲得しよう": "Earn 230 achievements", + "アチーブメントを230個獲得しよう (230/230)": "Earn 230 achievements (230/230)", + "アチーブメントを250個獲得しよう": "Obtain 250 achievements", + "アチーブメントを250個獲得しよう (250/250)": "Obtain 250 achievements (250/250)", + "アチーブメントを30個獲得しよう": "Obtain 30 Achievements", + "アチーブメントを30個獲得しよう (30/30)": "Obtain 30 Achievements (30/30)", + "アチーブメントを60個獲得しよう": "Obtain 60 Achievements", + "アチーブメントを60個獲得しよう (60/60)": "Obtain 60 Achievements (60/60)", + "アチーブメントを80個獲得しよう": "Obtain 80 Achievements", + "アチーブメントを80個獲得しよう (80/80)": "Obtain 80 Achievements (80/80)", + "イベントの期間は終了しました": "Event period is over", + "イベントの期間は終了しました (1/1)": "Event period is over (1/1)", + "イベントへ": "Go to the event", + "イベントへ (1/1)": "Go to the event (1/1)", + "イベントガシャを100回引こう": "Draw Event Gacha 100 Times", + "イベントガシャを100回引こう (100/100)": "Draw Event Gacha 100 Times (100/100)", + "イベントガシャを20回引こう": "Draw Event Gacha 20 times", + "イベントガシャを20回引こう (20/20)": "Draw Event Gacha 20 times (20/20)", + "イベントガシャを40回引こう": "Pull the event gacha 40 times", + "イベントガシャを40回引こう (40/40)": "Pull the event gacha 40 times (40/40)", + "イベントガシャを70回引こう": "Draw Event Gacha 70 Times", + "イベントガシャを70回引こう (70/70)": "Draw Event Gacha 70 Times (70/70)", + "ガシャを引く": "pull a gacha", + "ガシャを引く (1/1)": "pull a gacha (1/1)", + "コインガシャを100回引こう": "Draw Coin Gacha 100 Times", + "コインガシャを100回引こう (100/100)": "Draw Coin Gacha 100 Times (100/100)", + "コインガシャを10回引こう": "Draw Coin Gacha 10 Times", + "コインガシャを10回引こう (10/10)": "Draw Coin Gacha 10 Times (10/10)", + "コインガシャを150回引こう": "Draw Coin Gacha 150 Times", + "コインガシャを150回引こう (150/150)": "Draw Coin Gacha 150 Times (150/150)", + "コインガシャを1回引こう": "Draw Coin Gacha Once", + "コインガシャを1回引こう (1/1)": "Draw a Coin Gacha once (1/1)", + "コインガシャを200回引こう": "Draw Coin Gacha 200 Times", + "コインガシャを200回引こう (200/200)": "Draw Coin Gacha 200 Times (200/200)", + "コインガシャを300回引こう": "Draw Coin Gacha 300 Times", + "コインガシャを300回引こう (300/300)": "Draw Coin Gacha 300 Times (300/300)", + "コインガシャを30回引こう": "Draw Coin Gacha 30 Times", + "コインガシャを30回引こう (30/30)": "Draw Coin Gacha 30 Times (30/30)", + "コインガシャを500回引こう": "Draw Coin Gacha 500 Times", + "コインガシャを500回引こう (500/500)": "Draw Coin Gacha 500 Times (500/500)", + "コインガシャを50回引こう": "Draw Coin Gacha 50 Times", + "コインガシャを50回引こう (50/50)": "Draw Coin Gacha 50 Times (50/50)", + "コインガシャを700回引こう": "Draw the coin gacha 700 times", + "コインガシャを700回引こう (700/700)": "Draw the coin gacha 700 times (700/700)", + "コンテストで100回勝利しよう": "Win 100 contests", + "コンテストで100回勝利しよう (100/100)": "Win 100 contests (100/100)", + "コンテストで10回勝利しよう": "Win 10 Times in Contests", + "コンテストで10回勝利しよう (10/10)": "Win 10 Times in Contests (10/10)", + "コンテストで125回勝利しよう": "Win the contest 125 times", + "コンテストで125回勝利しよう (125/125)": "Win the contest 125 times (125/125)", + "コンテストで150回勝利しよう": "Win the contest 150 times", + "コンテストで150回勝利しよう (150/150)": "Win the contest 150 times (150/150)", + "コンテストで15回勝利しよう": "Win 15 Times in Contests", + "コンテストで15回勝利しよう (15/15)": "Win 15 Times in Contests (15/15)", + "コンテストで175回勝利しよう": "Win 175 times in Contests", + "コンテストで175回勝利しよう (175/175)": "Win 175 times in Contests (175/175)", + "コンテストで1回勝利しよう": "Win Once in a Contest", + "コンテストで1回勝利しよう (1/1)": "Win once in the contest (1/1)", + "コンテストで20回勝利しよう": "Win 20 Times in Contests", + "コンテストで20回勝利しよう (20/20)": "Win 20 Times in Contests (20/20)", + "コンテストで30回勝利しよう": "Win 30 Times in Contests", + "コンテストで30回勝利しよう (30/30)": "Win 30 Times in Contests (30/30)", + "コンテストで3回勝利しよう": "Win 3 Times in Contests", + "コンテストで3回勝利しよう (3/3)": "Win 3 Times in Contests (3/3)", + "コンテストで40回勝利しよう": "Win 40 Times in Contests", + "コンテストで40回勝利しよう (40/40)": "Win 40 Times in Contests (40/40)", + "コンテストで50回勝利しよう": "Win 50 Times in Contests", + "コンテストで50回勝利しよう (50/50)": "Win 50 Times in Contests (50/50)", + "コンテストで5回勝利しよう": "Win 5 Times in Contests", + "コンテストで5回勝利しよう (5/5)": "Win 5 Times in Contests (5/5)", + "コンテストで60回勝利しよう": "Win 60 Times in Contests", + "コンテストで60回勝利しよう (60/60)": "Win 60 Times in Contests (60/60)", + "コンテストで80回勝利しよう": "Win 80 contests", + "コンテストで80回勝利しよう (80/80)": "Win 80 contests (80/80)", + "コンテストでグレード2に到達しよう": "Reach Grade 2 in Contests", + "コンテストでグレード2に到達しよう (2/2)": "Reach Grade 2 in Contests (2/2)", + "コンテストでグレード3に到達しよう": "Reach Grade 3 in Contests", + "コンテストでグレード3に到達しよう (3/3)": "Reach Grade 3 in Contests (3/3)", + "コンテストでグレード4に到達しよう": "Reach grade 4 in the contest", + "コンテストでグレード4に到達しよう (1/1)": "Reach Grade 4 in the contest (1/1)", + "コンテストでグレード4に到達しよう (4/4)": "Reach grade 4 in the contest (4/4)", + "コンテストでグレード5に到達しよう": "Reach Grade 5 in the Contest", + "コンテストでグレード5に到達しよう (5/5)": "Reach Grade 5 in the Contest (5/5)", + "コンテストでスコアを10,000以上獲得しよう": "Score Over 10,000 in Contests", + "コンテストでスコアを10,000以上獲得しよう (10000/10000)": "Score Over 10,000 in Contests (10000/10000)", + "コンテストでスコアを12,000以上獲得しよう": "Score Over 12,000 in Contests", + "コンテストでスコアを12,000以上獲得しよう (12000/12000)": "Score Over 12,000 in Contests (12000/12000)", + "コンテストでスコアを14,000以上獲得しよう": "Score Over 14,000 in Contests", + "コンテストでスコアを14,000以上獲得しよう (14000/14000)": "Score Over 14,000 in Contests (14000/14000)", + "コンテストでスコアを15,000以上獲得しよう": "Score 15,000 or higher in a contest", + "コンテストでスコアを15,000以上獲得しよう (15000/15000)": "Score 15,000 or higher in a contest (15000/15000)", + "コンテストでスコアを18,000以上獲得しよう": "Score Over 18,000 in Contests", + "コンテストでスコアを18,000以上獲得しよう (18000/18000)": "Score Over 18,000 in Contests (18000/18000)", + "コンテストでスコアを20,000以上獲得しよう": "Score over 20,000 in the contest", + "コンテストでスコアを20,000以上獲得しよう (20000/20000)": "Score over 20,000 in the contest (20000/20000)", + "コンテストでスコアを22,000以上獲得しよう": "Score over 22,000 in the contest", + "コンテストでスコアを22,000以上獲得しよう (22000/22000)": "Achieve a score of 22,000 or more in the contest (22000/22000)", + "コンテストでスコアを24,000以上獲得しよう (24000/24000)": "Achieve a score of 24,000 or more in the contest (24000/24000)", + "コンテストでスコアを26,000以上獲得しよう": "Score over 26,000 in the Contest", + "コンテストでスコアを26,000以上獲得しよう (26000/26000)": "Score over 26,000 in the Contest (26000/26000)", + "コンテストでスコアを5,000以上獲得しよう": "Score Over 5,000 in Contests", + "コンテストでスコアを5,000以上獲得しよう (5000/5000)": "Score Over 5,000 in Contests (5000/5000)", + "コンテストでスコアを6,000以上獲得しよう": "Score Over 6,000 in Contests", + "コンテストでスコアを6,000以上獲得しよう (6000/6000)": "Score Over 6,000 in Contests (6000/6000)", + "コンテストでスコアを7,000以上獲得しよう": "Score Over 7,000 in Contests", + "コンテストでスコアを7,000以上獲得しよう (7000/7000)": "Score Over 7,000 in Contests (7000/7000)", + "コンテストでスコアを8,000以上獲得しよう": "Score Over 8,000 in Contests", + "コンテストでスコアを8,000以上獲得しよう (8000/8000)": "Score Over 8,000 in Contests (8000/8000)", + "コンテストで編成しよう": "Form a Team for Contest", + "コンテストで編成しよう (1/1)": "Form a Team for Contest (1/1)", + "コンテストのユニット総合力を25,000以上にしよう": "Raise Unit's Total Power to Over 25,000 in Contests", + "コンテストのユニット総合力を25,000以上にしよう (25000/25000)": "Raise Unit's Total Power to Over 25,000 in Contests (25000/25000)", + "コンテストのユニット総合力を28,000以上にしよう": "Raise Unit's Total Power to Over 28,000 in Contests", + "コンテストのユニット総合力を28,000以上にしよう (28000/28000)": "Raise Unit's Total Power to Over 28,000 in Contests (28000/28000)", + "コンテストのユニット総合力を30,000以上にしよう": "Raise Unit's Total Power to Over 30,000 in Contests", + "コンテストのユニット総合力を30,000以上にしよう (30000/30000)": "Raise Unit's Total Power to Over 30,000 in Contests (30000/30000)", + "コンテストのユニット総合力を32,000以上にしよう": "Raise Unit's Total Power to Over 32,000 in Contests", + "コンテストのユニット総合力を32,000以上にしよう (32000/32000)": "Raise Unit's Total Power to Over 32,000 in Contests (32000/32000)", + "コンテストのユニット総合力を34,000以上にしよう": "Raise Unit's Total Power to Over 34,000 in Contests", + "コンテストのユニット総合力を34,000以上にしよう (34000/34000)": "Raise Unit's Total Power to Over 34,000 in Contests (34000/34000)", + "コンテストのユニット総合力を36,000以上にしよう": "Achieve a total unit power of 36,000 or higher in a contest", + "コンテストのユニット総合力を36,000以上にしよう (36000/36000)": "Achieve a total unit power of 36,000 or higher in a contest (36000/36000)", + "コンテストのユニット総合力を40,000以上にしよう": "Achieve a total unit power of 40,000 or higher in a contest", + "コンテストのユニット総合力を40,000以上にしよう (40000/40000)": "Achieve a total unit power of 40,000 or higher in a contest (40000/40000)", + "コンテストのユニット総合力を75,000以上にしよう": "Raise Unit's Total Power to Over 75,000 in Contests", + "コンテストのユニット総合力を75,000以上にしよう (75000/75000)": "Raise Unit's Total Power to Over 75,000 in Contests (75000/75000)", + "コンテストのユニット総合力を85,000以上にしよう": "Raise the total unit strength in the contest to 85,000 or more", + "コンテストのユニット総合力を85,000以上にしよう (85000/85000)": "Raise the total unit strength in the contest to 85,000 or more (85000/85000)", + "サポートカード1枚をLv20にしよう": "Raise 1 Support Card to Level 20", + "サポートカード1枚をLv20にしよう (20/20)": "Raise 1 Support Card to Level 20 (20/20)", + "サポートカード2枚をLv20にしよう": "Raise 2 Support Cards to Level 20", + "サポートカード2枚をLv20にしよう (20/20)": "Raise 2 Support Cards to Level 20 (20/20)", + "サポートカード2枚をLv40にしよう": "Raise 2 Support Cards to Level 40", + "サポートカード2枚をLv40にしよう (40/40)": "Raise 2 Support Cards to Level 40 (40/40)", + "サポートカード3枚をLv20にしよう": "Raise 3 Support Cards to Level 20", + "サポートカード3枚をLv20にしよう (20/20)": "Raise 3 Support Cards to Level 20 (20/20)", + "サポートカード3枚をLv30にしよう": "Raise 3 Support Cards to Level 30", + "サポートカード3枚をLv30にしよう (30/30)": "Raise 3 Support Cards to Level 30 (30/30)", + "サポートカード3枚をLv40にしよう": "Raise 3 support cards to Lv40", + "サポートカード3枚をLv40にしよう (40/40)": "Raise 3 support cards to Lv40 (40/40)", + "サポートカード4枚をLv30にしよう": "Raise 4 Support Cards to Level 30", + "サポートカード4枚をLv30にしよう (30/30)": "Raise 4 Support Cards to Level 30 (30/30)", + "サポートカード4枚をLv40にしよう": "Raise 4 support cards to Lv40", + "サポートカード4枚をLv40にしよう (40/40)": "Raise 4 support cards to Lv40 (40/40)", + "サポートカード5枚をLv30にしよう": "Raise 5 Support Cards to Level 30", + "サポートカード5枚をLv30にしよう (30/30)": "Raise 5 Support Cards to Level 30 (30/30)", + "サポートカードのLvを10にしよう": "Raise Support Card Level to 10", + "サポートカードのLvを10にしよう (10/10)": "Raise Support Card Level to 10 (10/10)", + "サポートカードのLvを20にしよう": "Raise Support Card Level to 20", + "サポートカードのLvを20にしよう (20/20)": "Raise Support Card Level to 20 (20/20)", + "サポートカードのLvを30にしよう": "Raise Support Card Level to 30", + "サポートカードのLvを30にしよう (30/30)": "Raise Support Card Level to 30 (30/30)", + "サポートカードのLvを40にしよう": "Raise Support Card Level to 40", + "サポートカードのLvを40にしよう (40/40)": "Raise Support Card Level to 40 (40/40)", + "サポートカードのLvを50にしよう": "Raise Support Card Level to 50", + "サポートカードのLvを50にしよう (50/50)": "Raise Support Card Level to 50 (50/50)", + "サポートカードのLvを60にしよう": "Raise support card level to 60", + "サポートカードのLvを60にしよう (60/60)": "Raise support card level to 60 (60/60)", + "サポートカードを100回強化しよう": "Enhance Support Cards 100 Times", + "サポートカードを100回強化しよう (100/100)": "Enhance Support Cards 100 Times (100/100)", + "サポートカードを10回上限解放しよう": "Limit Break Support Cards 10 Times", + "サポートカードを10回上限解放しよう (10/10)": "Limit Break Support Cards 10 Times (10/10)", + "サポートカードを10回強化しよう": "Enhance Support Cards 10 Times", + "サポートカードを10回強化しよう (10/10)": "Enhance Support Cards 10 Times (10/10)", + "サポートカードを1回上限解放しよう": "Limit Break a Support Card Once", + "サポートカードを1回上限解放しよう (1/1)": "Limit Break a Support Card Once (1/1)", + "サポートカードを1回強化しよう": "Enhance a Support Card Once", + "サポートカードを1回強化しよう (1/1)": "Upgrade the Support Card once (1/1)", + "サポートカードを200回強化しよう": "Enhance Support Cards 200 Times", + "サポートカードを200回強化しよう (200/200)": "Enhance Support Cards 200 Times (200/200)", + "サポートカードを20回上限解放しよう": "Limit Break Support Cards 20 Times", + "サポートカードを20回上限解放しよう (20/20)": "Limit Break Support Cards 20 Times (20/20)", + "サポートカードを20回強化しよう": "Enhance Support Cards 20 Times", + "サポートカードを20回強化しよう (20/20)": "Enhance Support Cards 20 Times (20/20)", + "サポートカードを20種類獲得しよう": "Obtain 20 Types of Support Cards", + "サポートカードを20種類獲得しよう (20/20)": "Obtain 20 Types of Support Cards (20/20)", + "サポートカードを25種類獲得しよう": "Obtain 25 Types of Support Cards", + "サポートカードを25種類獲得しよう (25/25)": "Obtain 25 Types of Support Cards (25/25)", + "サポートカードを300回強化しよう": "Enhance Support Cards 300 Times", + "サポートカードを300回強化しよう (300/300)": "Enhance Support Cards 300 Times (300/300)", + "サポートカードを30回上限解放しよう": "Limit Break Support Cards 30 Times", + "サポートカードを30回上限解放しよう (30/30)": "Limit Break Support Cards 30 Times (30/30)", + "サポートカードを30種類獲得しよう": "Obtain 30 Types of Support Cards", + "サポートカードを30種類獲得しよう (30/30)": "Obtain 30 Types of Support Cards (30/30)", + "サポートカードを35種類獲得しよう": "Obtain 35 Types of Support Cards", + "サポートカードを35種類獲得しよう (35/35)": "Obtain 35 Types of Support Cards (35/35)", + "サポートカードを400回強化しよう": "Enhance Support Cards 400 Times", + "サポートカードを400回強化しよう (400/400)": "Enhance Support Cards 400 Times (400/400)", + "サポートカードを40回上限解放しよう": "Limit Break Support Cards 40 Times", + "サポートカードを40回上限解放しよう (40/40)": "Limit Break Support Cards 40 Times (40/40)", + "サポートカードを40種類獲得しよう": "Obtain 40 types of support cards", + "サポートカードを40種類獲得しよう (40/40)": "Obtain 40 types of support cards (40/40)", + "サポートカードを45種類獲得しよう": "Obtain 45 types of Support Cards", + "サポートカードを45種類獲得しよう (45/45)": "Obtain 45 types of Support Cards (45/45)", + "サポートカードを500回強化しよう": "Enhance Support Cards 500 Times", + "サポートカードを500回強化しよう (500/500)": "Enhance Support Cards 500 Times (500/500)", + "サポートカードを50回上限解放しよう": "Limit Break Support Cards 50 Times", + "サポートカードを50回上限解放しよう (50/50)": "Limit Break Support Cards 50 Times (50/50)", + "サポートカードを50回強化しよう": "Enhance Support Cards 50 Times", + "サポートカードを50回強化しよう (50/50)": "Enhance Support Cards 50 Times (50/50)", + "サポートカードを5回上限解放しよう": "Limit Break Support Cards 5 Times", + "サポートカードを5回上限解放しよう (5/5)": "Limit Break Support Cards 5 Times (5/5)", + "サポートカードを600回強化しよう": "Enhance support cards 600 times", + "サポートカードを600回強化しよう (600/600)": "Enhance support cards 600 times (600/600)", + "サポートカードを60回上限解放しよう": "Limit Break Support Cards 60 Times", + "サポートカードを60回上限解放しよう (60/60)": "Limit Break Support Cards 60 Times (60/60)", + "サポートカードを700回強化しよう": "Enhance support cards 700 times", + "サポートカードを700回強化しよう (700/700)": "Enhance support cards 700 times (700/700)", + "サポートカードを70回上限解放しよう": "Unlock the limit of support cards 70 times", + "サポートカードを70回上限解放しよう (70/70)": "Unlock the limit of support cards 70 times (70/70)", + "サポートカードを800回強化しよう": "Enhance Support Cards 800 times", + "サポートカードを800回強化しよう (800/800)": "Enhance Support Cards 800 times (800/800)", + "サポートカードを80回上限解放しよう": "Limit break support cards 80 times", + "サポートカードを80回上限解放しよう (80/80)": "Limit break support cards 80 times (80/80)", + "サポートカードを強化しよう": "Enhance Support Cards", + "サポートカードを強化しよう (1/1)": "Enhance Support Cards (1/1)", + "サポートカードを編成しよう": "Organize Support Cards", + "サポートカードを編成しよう (1/1)": "Organize Support Cards (1/1)", + "サポート強化Pt ×500": "Support Strengthening Points ×500", + "サポート強化Pt ×500 (500/500)": "Support Strengthening Points ×500 (500/500)", + "サークルでアイテムを10回寄付しよう": "Donate Items 10 Times in a Circle", + "サークルでアイテムを10回寄付しよう (10/10)": "Donate Items 10 Times in a Circle (10/10)", + "サークルでアイテムを20回寄付しよう": "Donate Items 20 Times in a Circle", + "サークルでアイテムを20回寄付しよう (20/20)": "Donate Items 20 Times in a Circle (20/20)", + "サークルでアイテムを40回寄付しよう": "Donate items 40 times in the circle", + "サークルでアイテムを40回寄付しよう (40/40)": "Donate items 40 times in the circle (40/40)", + "ジュエル×1,000": "Jewel ×1,000", + "ジュエル×1,000 (1000/1000)": "Jewel ×1,000 (1000/1000)", + "ジュエル×1,0000\nジュエル×1,0000": "Jewel ×10,000\nJewel ×10,000", + "ジュエル×1,0000\nジュエル×1,0000 (10000/10000)": "Jewel ×10,000\nJewel ×10,000 (10000/10000)", + "スキルカードを100種類獲得しよう": "Obtain 100 Types of Skill Cards", + "スキルカードを100種類獲得しよう (100/100)": "Obtain 100 Types of Skill Cards (100/100)", + "スキルカードを120種類獲得しよう": "Obtain 120 Types of Skill Cards", + "スキルカードを120種類獲得しよう (120/120)": "Obtain 120 Types of Skill Cards (120/120)", + "スキルカードを150種類獲得しよう": "Obtain 150 Types of Skill Cards", + "スキルカードを150種類獲得しよう (150/150)": "Obtain 150 Types of Skill Cards (150/150)", + "スキルカードを200種類獲得しよう": "Collect 200 types of skill cards", + "スキルカードを200種類獲得しよう (200/200)": "Collect 200 types of skill cards (200/200)", + "スキルカードを合計100獲得しよう": "Collect a total of 100 Skill Cards", + "スキルカードを合計100獲得しよう (100/100)": "Collect a total of 100 Skill Cards (100/100)", + "スキルカードを合計30獲得しよう": "Obtain a total of 30 skill cards", + "スキルカードを合計30獲得しよう (30/30)": "Collect a total of 30 skill cards (30/30)", + "センスガシャを1回引こう": "Draw Sense Gacha Once", + "センスガシャを1回引こう (1/1)": "Draw Sense Gacha Once (1/1)", + "センスノート(ダンス) ×5": "Sense Note (Dance) ×5", + "センスノート(ダンス) ×5 (5/5)": "Sense Note (Dance) ×5 (5/5)", + "センスノート(ビジュアル) ×5": "Sense Note (Visual) ×5", + "センスノート(ビジュアル) ×5 (5/5)": "Sense Note (Visual) ×5 (5/5)", + "センスノート(ボーカル) ×5": "Sense Note (Vocal) ×5", + "センスノート(ボーカル) ×5 (5/5)": "Sense Note (Vocal) ×5 (5/5)", + "ダンスレッスンを9回クリアしよう": "Clear Dance lessons 9 times", + "ダンスレッスンを9回クリアしよう (9/9)": "Clear Dance lessons 9 times (9/9)", + "データ連携をしよう\n※メニュー > データ連携から可能です": "Link Data\n*Menu > Data Link", + "データ連携をしよう\n※メニュー > データ連携から可能です (1/1)": "Link Data\n*Menu > Data Link (1/1)", + "ビジュアルレッスンを9回クリアしよう": "Clear Visual lessons 9 times", + "ビジュアルレッスンを9回クリアしよう (9/9)": "Clear the Visual lesson 9 times (9/9)", + "ピースを集めてアイドルを獲得": "Collect pieces and obtain idols", + "ピースを集めてアイドルを獲得 (1/1)": "Collect pieces and obtain idols (1/1)", + "プラン:センスのプロデュースを5回完了しよう": "Complete Produce Plan: Sense 5 times", + "プラン:センスのプロデュースを5回完了しよう (5/5)": "Complete Produce Plan: Sense 5 times (5/5)", + "プラン:ロジックのプロデュースを5回完了しよう": "Complete Produce Plan: Logic 5 times", + "プラン:ロジックのプロデュースを5回完了しよう (5/5)": "Complete Produce Plan: Logic 5 times (5/5)", + "プロデューサーLv10に到達しよう": "Reach Producer Level 10", + "プロデューサーLv10に到達しよう (10/10)": "Reach Producer Level 10 (10/10)", + "プロデューサーLv13に到達しよう": "Reach Producer Level 13", + "プロデューサーLv13に到達しよう (13/13)": "Reach Producer Level 13 (13/13)", + "プロデューサーLv15に到達しよう": "Reach Producer Level 15", + "プロデューサーLv15に到達しよう (15/15)": "Reach Producer Level 15 (15/15)", + "プロデューサーLv20に到達しよう": "Reach Producer Level 20", + "プロデューサーLv20に到達しよう (20/20)": "Reach Producer Level 20 (20/20)", + "プロデューサーLv23に到達しよう": "Reach Producer Level 23", + "プロデューサーLv23に到達しよう (23/23)": "Reach Producer Level 23 (23/23)", + "プロデューサーLv25に到達しよう": "Reach Producer Level 25", + "プロデューサーLv25に到達しよう (25/25)": "Reach Producer Level 25 (25/25)", + "プロデューサーLv27に到達しよう": "Reach Producer Level 27", + "プロデューサーLv27に到達しよう (27/27)": "Reach Producer Level 27 (27/27)", + "プロデューサーLv30に到達しよう": "Reach Producer Level 30", + "プロデューサーLv30に到達しよう (30/30)": "Reach Producer Level 30 (30/30)", + "プロデューサーLv33に到達しよう": "Reach Producer Level 33", + "プロデューサーLv33に到達しよう (33/33)": "Reach Producer Level 33 (33/33)", + "プロデューサーLv35に到達しよう": "Reach Producer Level 35", + "プロデューサーLv35に到達しよう (35/35)": "Reach Producer Level 35 (35/35)", + "プロデューサーLv37に到達しよう": "Reach Producer Level 37", + "プロデューサーLv37に到達しよう (37/37)": "Reach Producer Level 37 (37/37)", + "プロデューサーLv40に到達しよう": "Reach producer level 40", + "プロデューサーLv40に到達しよう (40/40)": "Reach producer level 40 (40/40)", + "プロデューサーLv8に到達しよう": "Reach Producer Level 8", + "プロデューサーLv8に到達しよう (8/8)": "Reach Producer Level 8 (8/8)", + "プロデュースでいずれかのパラメータを1000以上に育成しよう": "Raise Any Parameter to Over 1000 in Produce", + "プロデュースでいずれかのパラメータを1000以上に育成しよう (1000/1000)": "Raise Any Parameter to Over 1000 in Produce (1000/1000)", + "プロデュースでいずれかのパラメータを600以上に育成しよう": "Raise Any Parameter to Over 600 in Produce", + "プロデュースでいずれかのパラメータを600以上に育成しよう (600/600)": "Raise Any Parameter to Over 600 in Produce (600/600)", + "プロデュースでいずれかのパラメータを800以上に育成しよう": "Raise Any Parameter to Over 800 in Produce", + "プロデュースでいずれかのパラメータを800以上に育成しよう (800/800)": "Raise Any Parameter to Over 800 in Produce (800/800)", + "プロデュースでお出かけを2回選択しよう": "Select Outing in Produce Mode 2 times", + "プロデュースでお出かけを2回選択しよう (2/2)": "Select Outing in Produce Mode 2 times (2/2)", + "プロデュースでスキルカードを15回強化しよう": "Enhance Skill Cards in Produce Mode 15 times", + "プロデュースでスキルカードを15回強化しよう (15/15)": "Enhance Skill Cards in Produce Mode 15 times (15/15)", + "プロデュースでスキルカードを30回強化しよう": "Enhance skill cards 30 times in production", + "プロデュースでスキルカードを30回強化しよう (30/30)": "Enhance skill cards 30 times in production (30/30)", + "プロデュースで体力を合計700消費しよう": "Use a total of 700 stamina in Produce Mode", + "プロデュースで体力を合計700消費しよう (700/700)": "Use a total of 700 stamina in Produce Mode (700/700)", + "プロデュースで最終試験に合格しよう\n【条件】:倉本 千奈": "Pass the Final Exam in Produce\n[Condition]: China Kuramoto", + "プロデュースで最終試験に合格しよう\n【条件】:倉本 千奈 (1/1)": "Pass the Final Exam in Produce\n[Condition]: China Kuramoto (1/1)", + "プロデュースで最終試験に合格しよう\n【条件】:姫崎 莉波": "Pass the Final Exam in Produce\n[Condition]: Rinami Himesaki", + "プロデュースで最終試験に合格しよう\n【条件】:姫崎 莉波 (1/1)": "Pass the Final Exam in Produce\n[Condition]: Rinami Himesaki (1/1)", + "プロデュースで最終試験に合格しよう\n【条件】:月村 手毬": "Pass the Final Exam in Produce\n[Condition]: Temari Tsukimura", + "プロデュースで最終試験に合格しよう\n【条件】:月村 手毬 (1/1)": "Pass the Final Exam in Produce\n[Condition]: Temari Tsukimura (1/1)", + "プロデュースで最終試験に合格しよう\n【条件】:有村 麻央": "Pass the Final Exam in Produce\n[Condition]: Mao Arimura", + "プロデュースで最終試験に合格しよう\n【条件】:有村 麻央 (1/1)": "Pass the Final Exam in Produce\n[Condition]: Mao Arimura (1/1)", + "プロデュースで最終試験に合格しよう\n【条件】:篠澤 広": "Pass the Final Exam in Produce\n[Condition]: Hiro Shinozawa", + "プロデュースで最終試験に合格しよう\n【条件】:篠澤 広 (1/1)": "Pass the Final Exam in Produce\n[Condition]: Hiro Shinozawa (1/1)", + "プロデュースで最終試験に合格しよう\n【条件】:紫雲 清夏": "Pass the Final Exam in Produce\n[Condition]: Sumika Shiun", + "プロデュースで最終試験に合格しよう\n【条件】:紫雲 清夏 (1/1)": "Pass the Final Exam in Produce\n[Condition]: Sumika Shiun (1/1)", + "プロデュースで最終試験に合格しよう\n【条件】:花海 咲季": "Pass the Final Exam in Produce\n[Condition]: Saki Hanami", + "プロデュースで最終試験に合格しよう\n【条件】:花海 咲季 (1/1)": "Pass the Final Exam in Produce\n[Condition]: Saki Hanami (1/1)", + "プロデュースで最終試験に合格しよう\n【条件】:葛城 リーリヤ": "Pass the Final Exam in Produce\n[Condition]: Lilja Katsuragi", + "プロデュースで最終試験に合格しよう\n【条件】:葛城 リーリヤ (1/1)": "Pass the Final Exam in Produce\n[Condition]: Lilja Katsuragi (1/1)", + "プロデュースで最終試験に合格しよう\n【条件】:藤田 ことね": "Pass the Final Exam in Produce\n[Condition]: Kotone Fujita", + "プロデュースで最終試験に合格しよう\n【条件】:藤田 ことね (1/1)": "Pass the Final Exam in Produce\n[Condition]: Kotone Fujita (1/1)", + "プロデュースで活動支給を2回選択しよう": "Select Activity Support in Produce Mode 2 times", + "プロデュースで活動支給を2回選択しよう (2/2)": "Select Activity Support in Produce Mode 2 times (2/2)", + "プロデュースで相談を2回選択しよう": "Select Advice in Produce Mode 2 times", + "プロデュースで相談を2回選択しよう (2/2)": "Select Advice in Produce Mode 2 times (2/2)", + "プロデュースで難易度プロに挑戦しよう": "Try Pro Difficulty in Produce", + "プロデュースで難易度プロに挑戦しよう (1/1)": "Try Pro Difficulty in Produce (1/1)", + "プロデュースに挑戦して評価A+以上を獲得しよう": "Challenge production and earn a rating of A+ or higher", + "プロデュースに挑戦して評価A+以上を獲得しよう\n【条件】プラン:センスのプロデュースアイドル": "Challenge production and earn a rating of A+ or higher\n[Condition] Plan: Sense production idol", + "プロデュースに挑戦して評価A+以上を獲得しよう\n【条件】プラン:センスのプロデュースアイドル (1/1)": "Challenge production and earn a rating of A+ or higher\n[Condition] Plan: Sense production idol (1/1)", + "プロデュースに挑戦して評価A+以上を獲得しよう\n【条件】プラン:ロジックのプロデュースアイドル": "Challenge production and earn a rating of A+ or higher\n[Condition] Plan: Logic production idol", + "プロデュースに挑戦して評価A+以上を獲得しよう\n【条件】プラン:ロジックのプロデュースアイドル (1/1)": "Challenge production and earn a rating of A+ or higher\n[Condition] Plan: Logic production idol (1/1)", + "プロデュースに挑戦して評価A+以上を獲得しよう (1/1)": "Challenge production and earn a rating of A+ or higher (1/1)", + "プロデュースに挑戦して評価A以上を獲得しよう": "Try Produce and Obtain an A Rating or Higher", + "プロデュースに挑戦して評価A以上を獲得しよう\n【条件】プラン:センスのプロデュースアイドル": "Try Produce and Obtain an A Rating or Higher\n[Condition]: Sense Produced Idol", + "プロデュースに挑戦して評価A以上を獲得しよう\n【条件】プラン:センスのプロデュースアイドル (1/1)": "Try Produce and Obtain an A Rating or Higher\n[Condition]: Sense Produced Idol (1/1)", + "プロデュースに挑戦して評価A以上を獲得しよう\n【条件】プラン:ロジックのプロデュースアイドル": "Try Produce and Obtain an A Rating or Higher\n[Condition]: Logic Produced Idol", + "プロデュースに挑戦して評価A以上を獲得しよう\n【条件】プラン:ロジックのプロデュースアイドル (1/1)": "Try Produce and Obtain an A Rating or Higher\n[Condition]: Logic Produced Idol (1/1)", + "プロデュースに挑戦して評価A以上を獲得しよう (1/1)": "Try Produce and Obtain an A Rating or Higher (1/1)", + "プロデュースに挑戦して評価B+以上を獲得しよう": "Try Produce and Obtain a B+ Rating or Higher", + "プロデュースに挑戦して評価B+以上を獲得しよう\n【条件】プラン:センスのプロデュースアイドル": "Try Produce and Obtain a B+ Rating or Higher\n[Condition]: Sense Produced Idol", + "プロデュースに挑戦して評価B+以上を獲得しよう\n【条件】プラン:センスのプロデュースアイドル (1/1)": "Try Produce and Obtain a B+ Rating or Higher\n[Condition]: Sense Produced Idol (1/1)", + "プロデュースに挑戦して評価B+以上を獲得しよう\n【条件】プラン:ロジックのプロデュースアイドル": "Try Produce and Obtain a B+ Rating or Higher\n[Condition]: Logic Produced Idol", + "プロデュースに挑戦して評価B+以上を獲得しよう\n【条件】プラン:ロジックのプロデュースアイドル (1/1)": "Try Produce and Obtain a B+ Rating or Higher\n[Condition]: Logic Produced Idol (1/1)", + "プロデュースに挑戦して評価B+以上を獲得しよう (1/1)": "Try Produce and Obtain a B+ Rating or Higher (1/1)", + "プロデュースに挑戦して評価B以上を獲得しよう\n【条件】プラン:センスのプロデュースアイドル": "Try Produce and Obtain a B Rating or Higher\n[Condition]: Sense Produced Idol", + "プロデュースに挑戦して評価B以上を獲得しよう\n【条件】プラン:センスのプロデュースアイドル (1/1)": "Try Produce and Obtain a B Rating or Higher\n[Condition]: Sense Produced Idol (1/1)", + "プロデュースに挑戦して評価B以上を獲得しよう\n【条件】プラン:ロジックのプロデュースアイドル": "Try Produce and Obtain a B Rating or Higher\n[Condition]: Logic Produced Idol", + "プロデュースに挑戦して評価B以上を獲得しよう\n【条件】プラン:ロジックのプロデュースアイドル (1/1)": "Try Produce and Obtain a B Rating or Higher\n[Condition]: Logic Produced Idol (1/1)", + "プロデュースに挑戦して評価C+以上を獲得しよう": "Try Produce and Obtain a C+ Rating or Higher", + "プロデュースに挑戦して評価C+以上を獲得しよう\n【条件】プラン:センスのプロデュースアイドル": "Try Produce and Obtain a C+ Rating or Higher\n[Condition]: Sense Produced Idol", + "プロデュースに挑戦して評価C+以上を獲得しよう\n【条件】プラン:センスのプロデュースアイドル (1/1)": "Try Produce and Obtain a C+ Rating or Higher\n[Condition]: Sense Produced Idol (1/1)", + "プロデュースに挑戦して評価C+以上を獲得しよう\n【条件】プラン:ロジックのプロデュースアイドル": "Try Produce and Obtain a C+ Rating or Higher\n[Condition]: Logic Produced Idol", + "プロデュースに挑戦して評価C+以上を獲得しよう\n【条件】プラン:ロジックのプロデュースアイドル (1/1)": "Try Produce and Obtain a C+ Rating or Higher\n[Condition]: Logic Produced Idol (1/1)", + "プロデュースに挑戦して評価C+以上を獲得しよう (1/1)": "Try Produce and Obtain a C+ Rating or Higher (1/1)", + "プロデュースに挑戦しよう": "Try Produce", + "プロデュースに挑戦しよう\n【条件】プラン:センスのプロデュースアイドル": "Try Produce\n[Condition]: Sense Produced Idol", + "プロデュースに挑戦しよう\n【条件】プラン:センスのプロデュースアイドル (1/1)": "Try Produce\n[Condition]: Sense Produced Idol (1/1)", + "プロデュースに挑戦しよう\n【条件】プラン:ロジックのプロデュースアイドル": "Try Produce\n[Condition]: Logic Produced Idol", + "プロデュースに挑戦しよう\n【条件】プラン:ロジックのプロデュースアイドル (1/1)": "Try Produce\n[Condition]: Logic Produced Idol (1/1)", + "プロデュースに挑戦しよう (1/1)": "Try Produce (1/1)", + "プロデュースの相談で10回交換しよう": "Exchange for Producer's Advice 10 times", + "プロデュースの相談で10回交換しよう (10/10)": "Exchange for Producer's Advice 10 times (10/10)", + "プロデュースの試験前に全パラメータを審査基準の50%以上にする": "Have All Parameters Above 50% of Evaluation Criteria Before Produce Exam", + "プロデュースの試験前に全パラメータを審査基準の50%以上にする (50/50)": "Have All Parameters Above 50% of Evaluation Criteria Before Produce Exam (50/50)", + "プロデュースを始めよう!": "Let's Start Producing!", + "プロデュースを始めよう! (1/1)": "Let's Start Producing! (1/1)", + "プロデュースを開始する": "Start Producing", + "プロデュースを開始する (1/1)": "Start Producing (1/1)", + "プロデュースアイドル1人の才能開花段階を1にしよう": "Raise the Talent Blooming Stage of 1 Produced Idol to 1", + "プロデュースアイドル1人の才能開花段階を1にしよう (1/1)": "Raise the Talent Blooming Stage of 1 Produced Idol to 1 (1/1)", + "プロデュースアイドル1人の才能開花段階を2にしよう": "Raise the Talent Blooming Stage of 1 Produced Idol to 2", + "プロデュースアイドル1人の才能開花段階を2にしよう (2/2)": "Raise the Talent Blooming Stage of 1 Produced Idol to 2 (2/2)", + "プロデュースアイドル1人の特訓段階を2にしよう": "Raise the Training Stage of 1 Produced Idol to 2", + "プロデュースアイドル1人の特訓段階を2にしよう (2/2)": "Raise the Training Stage of 1 Produced Idol to 2 (2/2)", + "プロデュースアイドル1人の特訓段階を3にしよう": "Raise the Training Stage of 1 Produced Idol to 3", + "プロデュースアイドル1人の特訓段階を3にしよう (3/3)": "Raise the Training Stage of 1 Produced Idol to 3 (3/3)", + "プロデュースアイドル1人の特訓段階を4にしよう": "Raise the Training Stage of 1 Produced Idol to 4", + "プロデュースアイドル1人の特訓段階を4にしよう (4/4)": "Raise the Training Stage of 1 Produced Idol to 4 (4/4)", + "プロデュースアイドル1人の特訓段階を5にしよう": "Raise the Training Stage of 1 produced idol to 5", + "プロデュースアイドル1人の特訓段階を5にしよう (5/5)": "Raise the Training Stage of 1 produced idol to 5 (5/5)", + "プロデュースアイドル1人の特訓段階を6にしよう": "Raise the Training stage of 1 produced idol to 6", + "プロデュースアイドル1人の特訓段階を6にしよう (6/6)": "Raise the Training stage of 1 produced idol to 6 (6/6)", + "プロデュースアイドル2人の特訓段階を3にしよう": "Raise the Training Stage of 2 Produced Idols to 3", + "プロデュースアイドル2人の特訓段階を3にしよう (3/3)": "Raise the Training Stage of 2 Produced Idols to 3 (3/3)", + "プロデュースアイドル2人の特訓段階を4にしよう": "Raise the Training Stage of 2 Produced Idols to 4", + "プロデュースアイドル2人の特訓段階を4にしよう (4/4)": "Raise the Training Stage of 2 Produced Idols to 4 (4/4)", + "プロデュースアイドル3人の特訓段階を3にしよう": "Raise the Training Stage of 3 Produced Idols to 3", + "プロデュースアイドル3人の特訓段階を3にしよう (3/3)": "Raise the Training Stage of 3 Produced Idols to 3 (3/3)", + "プロデュースアイドル3人の特訓段階を4にしよう": "Raise the Training Stage of 3 Produced Idols to 4", + "プロデュースアイドル3人の特訓段階を4にしよう (4/4)": "Raise the Training Stage of 3 Produced Idols to 4 (4/4)", + "プロデュースアイドルを10人迎えよう": "Welcome 10 Produced Idols", + "プロデュースアイドルを10人迎えよう (10/10)": "Welcome 10 Produce Idols (10/10)", + "プロデュースアイドルを10回才能開花しよう": "Bloom the talents of produced idols 10 times", + "プロデュースアイドルを10回才能開花しよう (10/10)": "Bloom the talents of produced idols 10 times (10/10)", + "プロデュースアイドルを10回特訓しよう": "Train Produced Idols 10 Times", + "プロデュースアイドルを10回特訓しよう (10/10)": "Train Produced Idols 10 Times (10/10)", + "プロデュースアイドルを15人迎えよう": "Welcome 15 Produced Idols", + "プロデュースアイドルを15人迎えよう (15/15)": "Welcome 15 Produced Idols (15/15)", + "プロデュースアイドルを15回特訓しよう": "Train Produced Idols 15 Times", + "プロデュースアイドルを15回特訓しよう (15/15)": "Train Produced Idols 15 Times (15/15)", + "プロデュースアイドルを1回才能開花しよう": "Bloom a Produced Idol's Talent Once", + "プロデュースアイドルを1回才能開花しよう (1/1)": "Bloom a Produced Idol's Talent Once (1/1)", + "プロデュースアイドルを1回特訓しよう": "Train a Produced Idol Once", + "プロデュースアイドルを1回特訓しよう (1/1)": "Train a Produced Idol Once (1/1)", + "プロデュースアイドルを20人迎えよう": "Welcome 20 Produced Idols", + "プロデュースアイドルを20人迎えよう (20/20)": "Welcome 20 Produced Idols (20/20)", + "プロデュースアイドルを20回特訓しよう": "Train Produced Idols 20 Times", + "プロデュースアイドルを20回特訓しよう (20/20)": "Train Produced Idols 20 Times (20/20)", + "プロデュースアイドルを25人迎えよう": "Welcome 25 produced idols", + "プロデュースアイドルを25人迎えよう (25/25)": "Welcome 25 produced idols (25/25)", + "プロデュースアイドルを2回特訓しよう": "Train Produced Idols Twice", + "プロデュースアイドルを2回特訓しよう (2/2)": "Train Produced Idols Twice (2/2)", + "プロデュースアイドルを30人迎えよう": "Recruit 30 Produce Idols", + "プロデュースアイドルを30人迎えよう (30/30)": "Recruit 30 Produce Idols (30/30)", + "プロデュースアイドルを30回特訓しよう": "Train Produced Idols 30 Times", + "プロデュースアイドルを30回特訓しよう (30/30)": "Train Produced Idols 30 Times (30/30)", + "プロデュースアイドルを35回特訓しよう": "Train Produced Idols 35 Times", + "プロデュースアイドルを35回特訓しよう (35/35)": "Train Produced Idols 35 Times (35/35)", + "プロデュースアイドルを3回才能開花しよう": "Bloom the Talents of Produced Idols 3 Times", + "プロデュースアイドルを3回才能開花しよう (3/3)": "Bloom the Talents of Produced Idols 3 Times (3/3)", + "プロデュースアイドルを3回特訓しよう": "Train Produced Idols 3 Times", + "プロデュースアイドルを3回特訓しよう (3/3)": "Train Produced Idols 3 Times (3/3)", + "プロデュースアイドルを40回特訓しよう": "Train Produced Idols 40 Times", + "プロデュースアイドルを40回特訓しよう (40/40)": "Train Produced Idols 40 Times (40/40)", + "プロデュースアイドルを50回特訓しよう": "Train Produced Idols 50 Times", + "プロデュースアイドルを50回特訓しよう (50/50)": "Train Produced Idols 50 Times (50/50)", + "プロデュースアイドルを55回特訓しよう": "Train produce idols 55 times", + "プロデュースアイドルを55回特訓しよう (55/55)": "Train produce idols 55 times (55/55)", + "プロデュースアイドルを5回才能開花しよう": "Bloom the talents of produce idols 5 times", + "プロデュースアイドルを5回才能開花しよう (5/5)": "Bloom the talents of produce idols 5 times (5/5)", + "プロデュースアイドルを5回特訓しよう": "Train Produced Idols 5 Times", + "プロデュースアイドルを5回特訓しよう (5/5)": "Train Produced Idols 5 Times (5/5)", + "プロデュースアイドルを70回特訓しよう": "Train produced idols 70 times", + "プロデュースアイドルを70回特訓しよう (70/70)": "Train a Produce Idol 70 times (70/70)", + "プロデュースアイドルを7回特訓しよう": "Train Produced Idols 7 Times", + "プロデュースアイドルを7回特訓しよう (7/7)": "Train Produced Idols 7 Times (7/7)", + "プロデュースアイドルを85回特訓しよう": "Train Produced Idols 85 times", + "プロデュースアイドルを85回特訓しよう (85/85)": "Train Produced Idols 85 times (85/85)", + "プロデュースアイドルを特訓しよう": "Train Produced Idols", + "プロデュースアイドルを特訓しよう (1/1)": "Train Produced Idols (1/1)", + "プロデュース評価を合計100,000獲得しよう": "Earn a total of 100,000 Produce Points", + "プロデュース評価を合計100,000獲得しよう (100000/100000)": "Earn a total of 100,000 Produce Points (100000/100000)", + "プロデュース評価を合計25,000獲得しよう": "Get a total of 25,000 production ratings", + "プロデュース評価を合計25,000獲得しよう (25000/25000)": "Get a total of 25,000 production ratings (25000/25000)", + "プロデュース評価を合計50,000獲得しよう": "Earn a total of 50,000 production points", + "プロデュース評価を合計50,000獲得しよう (50000/50000)": "Earn a total of 50,000 production points (50000/50000)", + "プロデュース評価を合計75,000獲得しよう": "Obtain a Total of 75,000 Production Evaluation", + "プロデュース評価を合計75,000獲得しよう (75000/75000)": "Obtain a Total of 75,000 Production Evaluation (75000/75000)", + "プロフィールを設定しよう": "Set Up Profile", + "プロフィールを設定しよう (1/1)": "Set Up Profile (1/1)", + "ベテランノート ×10": "Veteran Note ×10", + "ベテランノート ×10 (10/10)": "Veteran Note ×10 (10/10)", + "ボックスがシャを100回引くと解放": "Unlock by Drawing Box Gacha 100 Times", + "ボーカルレッスンを9回クリアしよう": "Clear Vocal lessons 9 times", + "ボーカルレッスンを9回クリアしよう (9/9)": "Clear Vocal lessons 9 times (9/9)", + "マスターノート ×1": "Master Note ×1", + "マスターノート ×1 (1/1)": "Master Note ×1 (1/1)", + "マニー ×1,000": "Money ×1,000", + "マニー ×1,000 (1000/1000)": "Money ×1,000 (1000/1000)", + "マニーを回収しよう": "Collect Money", + "マニーを回収しよう (1/1)": "Collect Money (1/1)", + "マニー交換所で100回交換しよう": "Exchange at Money Exchange Shop 100 Times", + "マニー交換所で100回交換しよう (100/100)": "Exchange at Money Exchange Shop 100 Times (100/100)", + "マニー交換所で10回交換しよう": "Exchange at Money Exchange Shop 10 Times", + "マニー交換所で10回交換しよう (10/10)": "Exchange at Money Exchange Shop 10 Times (10/10)", + "マニー交換所で125回交換しよう": "Exchange at Money Exchange Shop 125 Times", + "マニー交換所で125回交換しよう (125/125)": "Exchange at Money Exchange Shop 125 Times (125/125)", + "マニー交換所で150回交換しよう": "Exchange at Money Exchange Shop 150 Times", + "マニー交換所で150回交換しよう (150/150)": "Exchange at Money Exchange Shop 150 Times (150/150)", + "マニー交換所で185回交換しよう": "Exchange at Money Exchange Shop 185 Times", + "マニー交換所で185回交換しよう (185/185)": "Exchange at Money Exchange Shop 185 Times (185/185)", + "マニー交換所で1回交換しよう": "Exchange at Money Exchange Shop Once", + "マニー交換所で1回交換しよう (1/1)": "Exchange once at the Money Exchange (1/1)", + "マニー交換所で200回交換しよう": "Exchange at Money Exchange Shop 200 Times", + "マニー交換所で200回交換しよう (200/200)": "Exchange at Money Exchange Shop 200 Times (200/200)", + "マニー交換所で225回交換しよう": "Exchange at Money Exchange Shop 225 Times", + "マニー交換所で225回交換しよう (225/225)": "Exchange at Money Exchange Shop 225 Times (225/225)", + "マニー交換所で250回交換しよう": "Exchange at Money Exchange Shop 250 Times", + "マニー交換所で250回交換しよう (250/250)": "Exchange at Money Exchange Shop 250 Times (250/250)", + "マニー交換所で275回交換しよう": "Exchange items at the money exchange 275 times", + "マニー交換所で275回交換しよう (275/275)": "Exchange items at the money exchange 275 times (275/275)", + "マニー交換所で300回交換しよう": "Exchange items at the money exchange 300 times", + "マニー交換所で300回交換しよう (300/300)": "Exchange items at the money exchange 300 times (300/300)", + "マニー交換所で30回交換しよう": "Exchange at Money Exchange Shop 30 Times", + "マニー交換所で30回交換しよう (30/30)": "Exchange at Money Exchange Shop 30 Times (30/30)", + "マニー交換所で50回交換しよう": "Exchange at Money Exchange Shop 50 Times", + "マニー交換所で50回交換しよう (50/50)": "Exchange at Money Exchange Shop 50 Times (50/50)", + "マニー交換所で5回交換しよう": "Exchange at Money Exchange Shop 5 Times", + "マニー交換所で5回交換しよう (5/5)": "Exchange at Money Exchange Shop 5 Times (5/5)", + "マニー交換所で75回交換しよう": "Exchange at Money Exchange Shop 75 Times", + "マニー交換所で75回交換しよう (75/75)": "Exchange at Money Exchange Shop 75 Times (75/75)", + "マニー交換所で交換しよう": "Exchange at the Money Exchange Shop", + "マニー交換所で交換しよう (1/1)": "Exchange at the Money Exchange Shop (1/1)", + "メモリーを編成しよう": "Organize Memories", + "メモリーを編成しよう (1/1)": "Organize Memories (1/1)", + "レッスンを20回クリアしよう": "Clear 20 Lessons", + "レッスンを20回クリアしよう (20/20)": "Clear 20 Lessons (20/20)", + "ロジックガシャを1回引こう": "Draw Logic Gacha Once", + "ロジックガシャを1回引こう (1/1)": "Draw Logic Gacha Once (1/1)", + "ロジックノート(ダンス) ×5": "Logic Note (Dance) ×5", + "ロジックノート(ダンス) ×5 (5/5)": "Logic Note (Dance) ×5 (5/5)", + "ロジックノート(ビジュアル) ×5": "Logic Note (Visual) ×5", + "ロジックノート(ビジュアル) ×5 (5/5)": "Logic Note (Visual) ×5 (5/5)", + "ロジックノート(ボーカル) ×5": "Logic Note (Vocal) ×5", + "ロジックノート(ボーカル) ×5 (5/5)": "Logic Note (Vocal) ×5 (5/5)", + "世界一かわいい\n藤田 ことねでSPレッスンを50回クリア": "Sekaiichi Kawaii\nClear SP Lesson 50 Times with Kotone Fujita", + "中間試験を1位で合格する": "Pass Midterm Exam in 1st Place", + "中間試験を1位で合格する (1/1)": "Pass Midterm Exam in 1st Place (1/1)", + "中間試験を2位で合格する": "Pass Midterm Exam in 2nd Place", + "中間試験を2位で合格する (2/2)": "Pass Midterm Exam in 2nd Place (2/2)", + "中間試験を3位で合格する": "Pass Midterm Exam in 3rd Place", + "中間試験を3位で合格する (3/3)": "Pass Midterm Exam in 3rd Place (3/3)", + "他のプロデューサーから名刺を10回受け取ろう": "Receive Business Cards from Other Producers 10 Times", + "他のプロデューサーから名刺を10回受け取ろう (10/10)": "Receive Business Cards from Other Producers 10 Times (10/10)", + "他のプロデューサーから名刺を1回受け取ろう": "Receive a Business Card from Another Producer Once", + "他のプロデューサーから名刺を1回受け取ろう (1/1)": "Receive a Business Card from Another Producer Once (1/1)", + "他のプロデューサーから名刺を20回受け取ろう": "Receive business cards from other producers 20 times", + "他のプロデューサーから名刺を20回受け取ろう (20/20)": "Receive business cards from other producers 20 times (20/20)", + "他のプロデューサーをフォローしよう": "Follow Another Producer", + "他のプロデューサーをフォローしよう (1/1)": "Follow Another Producer (1/1)", + "以下のミッションをクリアしました": "Completed the following missions", + "以下のミッションをクリアしました (1/1)": "Completed the following missions (1/1)", + "倉本 千奈で最終試験に合格して評価A以上を1回獲得しよう": "Pass the final exam with China Kuramoto and earn a rating of A or higher once", + "倉本 千奈で最終試験に合格して評価A以上を1回獲得しよう (1/1)": "Pass the final exam with China Kuramoto and earn a rating of A or higher once (1/1)", + "倉本千奈のTrue Endをみる": "See China Kuramoto's True End", + "倉本千奈のTrue Endをみる (1/1)": "See China Kuramoto's True End (1/1)", + "入学試験首席の力よ!\n花海 咲季でレッスンを100回クリア": "The Power of the Top Entrance Exam Score!\nClear 100 Lessons with Saki Hanami", + "公式Discordサーバーに入ろう": "Join the Official Discord Server", + "公式Discordサーバーに入ろう (1/1)": "Join the Official Discord Server (1/1)", + "公式Xをフォローしよう": "Follow Official X", + "公式Xをフォローしよう (1/1)": "Follow Official X (1/1)", + "再挑戦チケット ×1": "Retry Ticket ×1", + "再挑戦チケット ×1 (1/1)": "Retry Ticket ×1 (1/1)", + "初星学園へようこそ\nプロデュースを始めた証": "Welcome to Hatsuboshi Academy\nProof of Starting Production", + "初星学園へようこそ\nプロデュースを始めた証 (1/1)": "Welcome to Hatsuboshi Academy\nProof of Starting Production (1/1)", + "初星課題25達成で解放": "Unlock by Completing Hatsuboshi Task 25", + "初星課題25達成で解放 (25/25)": "Unlock by Completing Hatsuboshi Task 25 (25/25)", + "合計ファン数を1,000,000人にしよう": "Reach a Total of 1,000,000 Fans", + "合計ファン数を1,000,000人にしよう (1000/1000)": "Reach a Total of 1,000,000 Fans (1000/1000)", + "合計ファン数を1,000,000人にしよう (1000000/1000000)": "Reach a Total of 1,000,000 Fans (1000000/1000000)", + "合計ファン数を1,500,000人にしよう": "Reach a total of 1,500,000 fans", + "合計ファン数を1,500,000人にしよう (1500/1500)": "Reach a total of 1,500,000 fans (1500/1500)", + "合計ファン数を1,500,000人にしよう (1500000/1500000)": "Reach a total of 1,500,000 fans (1500000/1500000)", + "合計ファン数を100,000人にしよう": "Reach a Total of 100,000 Fans", + "合計ファン数を100,000人にしよう (100000/100000)": "Reach a Total of 100,000 Fans (100000/100000)", + "合計ファン数を2,000,000人にしよう": "Reach a total of 2,000,000 fans", + "合計ファン数を2,000,000人にしよう (2000/2000)": "Reach a total of 2,000,000 fans (2000/2000)", + "合計ファン数を2,000,000人にしよう (2000000/2000000)": "Reach a total of 2,000,000 fans (2000000/2000000)", + "合計ファン数を2,000人にしよう": "Reach a Total of 2,000 Fans", + "合計ファン数を2,000人にしよう (2000/2000)": "Reach a Total of 2,000 Fans (2000/2000)", + "合計ファン数を25,000人にしよう": "Reach a Total of 25,000 Fans", + "合計ファン数を25,000人にしよう (25000/25000)": "Reach a Total of 25,000 Fans (25000/25000)", + "合計ファン数を250,000人にしよう": "Reach a Total of 250,000 Fans", + "合計ファン数を250,000人にしよう (250000/250000)": "Reach a Total of 250,000 Fans (250000/250000)", + "合計ファン数を400,000人にしよう": "Reach a Total of 400,000 Fans", + "合計ファン数を400,000人にしよう (400000/400000)": "Reach a Total of 400,000 Fans (400000/400000)", + "合計ファン数を50,000人にしよう": "Reach a Total of 50,000 Fans", + "合計ファン数を50,000人にしよう (50000/50000)": "Reach a Total of 50,000 Fans (50000/50000)", + "合計ファン数を650,000人にしよう": "Reach a Total of 650,000 Fans", + "合計ファン数を650,000人にしよう (650000/650000)": "Reach a Total of 650,000 Fans (650000/650000)", + "名刺を編集しよう": "Edit Business Card", + "名刺を編集しよう (1/1)": "Edit Business Card (1/1)", + "姫崎 莉波で最終試験に合格して評価A以上を1回獲得しよう": "Pass the final exam with Rinami Himesaki and achieve a grade of A or higher once", + "姫崎 莉波で最終試験に合格して評価A以上を1回獲得しよう (1/1)": "Pass the final exam with Rinami Himesaki and achieve a grade of A or higher once (1/1)", + "姫崎莉波のTrue Endをみる": "See Rinami Himesaki's True End", + "姫崎莉波のTrue Endをみる (1/1)": "See Rinami Himesaki's True End (1/1)", + "孤高の負けず嫌い\n月村 手毬のファンを300,000人獲得": "The Lone Challenger\nGain 300,000 Fans for Temari Tsukimura", + "孤高の負けず嫌い\n月村 手毬のファンを300,000人獲得 (300000/300000)": "The Lone Challenger\nGain 300,000 Fans for Temari Tsukimura (300000/300000)", + "才能開花最大": "The greatest blooming talent", + "才能開花最大 (1/1)": "The greatest blooming talent (1/1)", + "最終試験で1位になろう": "Get 1st Place in the Final Exam", + "最終試験で1位になろう (1/1)": "Get 1st Place in the Final Exam (1/1)", + "最終試験で1位を5回取ろう": "Get 1st place in the final exam 5 times", + "最終試験で1位を5回取ろう (5/5)": "Get 1st place in the final exam 5 times (5/5)", + "最終試験で4位または5位になる": "Finish Final Exam in 4th or 5th Place", + "最終試験で4位または5位になる (5/5)": "Finish Final Exam in 4th or 5th Place (5/5)", + "最終試験で6位になる": "Finish Final Exam in 6th Place", + "最終試験で6位になる (6/6)": "Finish Final Exam in 6th Place (6/6)", + "最終試験に100回合格しよう": "Pass the final exam 100 times", + "最終試験に100回合格しよう (100/100)": "Pass the final exam 100 times (100/100)", + "最終試験に10回合格しよう": "Pass the Final Exam 10 Times", + "最終試験に10回合格しよう (10/10)": "Pass the Final Exam 10 Times (10/10)", + "最終試験に125回合格しよう": "Pass the final exam 125 times", + "最終試験に125回合格しよう (125/125)": "Pass the final exam 125 times (125/125)", + "最終試験に150回合格しよう": "Pass the Final Exam 150 times", + "最終試験に150回合格しよう (150/150)": "Pass the Final Exam 150 times (150/150)", + "最終試験に1回合格しよう": "Pass the Final Exam Once", + "最終試験に1回合格しよう (1/1)": "Pass the final exam once (1/1)", + "最終試験に20回合格しよう": "Pass the Final Exam 20 Times", + "最終試験に20回合格しよう (20/20)": "Pass the Final Exam 20 Times (20/20)", + "最終試験に30回合格しよう": "Pass the Final Exam 30 Times", + "最終試験に30回合格しよう (30/30)": "Pass the Final Exam 30 Times (30/30)", + "最終試験に3回合格しよう": "Pass the final exam three times", + "最終試験に3回合格しよう (3/3)": "Pass the final exam three times (3/3)", + "最終試験に40回合格しよう": "Pass the Final Exam 40 Times", + "最終試験に40回合格しよう (40/40)": "Pass the Final Exam 40 Times (40/40)", + "最終試験に50回合格しよう": "Pass the Final Exam 50 Times", + "最終試験に50回合格しよう (50/50)": "Pass the Final Exam 50 Times (50/50)", + "最終試験に5回合格しよう": "Pass the Final Exam 5 Times", + "最終試験に5回合格しよう (5/5)": "Pass the Final Exam 5 Times (5/5)", + "最終試験に75回合格しよう": "Pass the Final Exam 75 Times", + "最終試験に75回合格しよう (75/75)": "Pass the Final Exam 75 Times (75/75)", + "最終試験に合格する": "Pass Final Exam", + "最終試験に合格する (1/1)": "Pass Final Exam (1/1)", + "最終試験を1位で合格する": "Pass Final Exam in 1st Place", + "最終試験を1位で合格する (1/1)": "Pass Final Exam in 1st Place (1/1)", + "最終試験を2位で合格する": "Pass Final Exam in 2nd Place", + "最終試験を2位で合格する (2/2)": "Pass Final Exam in 2nd Place (2/2)", + "最終試験を3位で合格する": "Pass Final Exam in 3rd Place", + "最終試験を3位で合格する (3/3)": "Pass Final Exam in 3rd Place (3/3)", + "月村 手毬でプロデュース評価を合計10,000獲得しよう": "Gain a Total of 10,000 Produce Points with Temari Tsukimura", + "月村 手毬でプロデュース評価を合計10,000獲得しよう (10000/10000)": "Gain a Total of 10,000 Produce Points with Temari Tsukimura (10000/10000)", + "月村 手毬でプロデュース評価を合計15,000獲得しよう": "Gain a Total of 15,000 Produce Points with Temari Tsukimura", + "月村 手毬でプロデュース評価を合計15,000獲得しよう (15000/15000)": "Gain a Total of 15,000 Produce Points with Temari Tsukimura (15000/15000)", + "月村 手毬でプロデュース評価を合計20,000獲得しよう": "Gain a Total of 20,000 Produce Points with Temari Tsukimura", + "月村 手毬でプロデュース評価を合計20,000獲得しよう (20000/20000)": "Gain a Total of 20,000 Produce Points with Temari Tsukimura (20000/20000)", + "月村 手毬でプロデュース評価を合計25,000獲得しよう": "Gain a Total of 25,000 Produce Points with Temari Tsukimura", + "月村 手毬でプロデュース評価を合計25,000獲得しよう (25000/25000)": "Gain a Total of 25,000 Produce Points with Temari Tsukimura (25000/25000)", + "月村 手毬でプロデュース評価を合計5,000獲得しよう": "Gain a Total of 5,000 Produce Points with Temari Tsukimura", + "月村 手毬でプロデュース評価を合計5,000獲得しよう (5000/5000)": "Gain a Total of 5,000 Produce Points with Temari Tsukimura (5000/5000)", + "月村 手毬でプロデュース評価を合計5,000獲得しよう(8/1 4:59:59まで)": "Gain a total of 5,000 Produce Evaluation Points with Temari Tsukimura (until 8/1 4:59:59)", + "月村 手毬でプロデュース評価を合計5,000獲得しよう(8/1 4:59:59まで) (5000/5000)": "Gain a total of 5,000 Produce Evaluation Points with Temari Tsukimura (until 8/1 4:59:59) (5000/5000)", + "月村 手毬で最終試験に合格して評価A以上を1回獲得しよう": "Pass the final exam with Temari Tsukimura and achieve a grade of A or higher once", + "月村 手毬で最終試験に合格して評価A以上を1回獲得しよう (1/1)": "Pass the final exam with Temari Tsukimura and achieve a grade of A or higher once (1/1)", + "月村 手毬のファンを15,000人獲得しよう": "Gain 15,000 Fans for Temari Tsukimura", + "月村 手毬のファンを15,000人獲得しよう (15000/15000)": "Gain 15,000 Fans for Temari Tsukimura (15000/15000)", + "月村 手毬のボーカルを1000以上に育成してプロデュースを完了しよう(8/1 4:59:59まで)": "Train Temari Tsukimura's Vocal to 1000 or more and complete Produce (until 8/1 4:59:59)", + "月村 手毬のボーカルを1000以上に育成してプロデュースを完了しよう(8/1 4:59:59まで) (1000/1000)": "Train Temari Tsukimura's Vocal to 1000 or more and complete Produce (until 8/1 4:59:59) (1000/1000)", + "月村手毬のTrue Endをみる": "See Temari Tsukimura's True End", + "月村手毬のTrue Endをみる (1/1)": "See Temari Tsukimura's True End (1/1)", + "有村 麻央で最終試験に合格して評価A以上を1回獲得しよう": "Pass the final exam with Mao Arimura and achieve a grade of A or higher once", + "有村 麻央で最終試験に合格して評価A以上を1回獲得しよう (1/1)": "Pass the final exam with Mao Arimura and achieve a grade of A or higher once (1/1)", + "有村麻央のTrue Endをみる": "See Mao Arimura's True End", + "有村麻央のTrue Endをみる (1/1)": "See Mao Arimura's True End (1/1)", + "活動費で合計1,000,000のマニーを受け取ろう": "Receive a total of 1,000,000 money from activity fees", + "活動費で合計1,000,000のマニーを受け取ろう (1000/1000)": "Receive a total of 1,000,000 money from activity fees (1000/1000)", + "活動費で合計1,000,000のマニーを受け取ろう (1000000/1000000)": "Receive a total of 1,000,000 money from activity fees (1000000/1000000)", + "活動費で合計1,250,000のマニーを受け取ろう": "Receive a total of 1,250,000 money from activity expenses", + "活動費で合計1,250,000のマニーを受け取ろう (1250/1250)": "Receive a total of 1,250,000 money from activity expenses (1250/1250)", + "活動費で合計1,250,000のマニーを受け取ろう (1250000/1250000)": "Receive a total of 1,250,000 Mani from Activity Funds (1250000/1250000)", + "活動費で合計1,750,000のマニーを受け取ろう": "Receive a total of 1,750,000 money in activity funds", + "活動費で合計1,750,000のマニーを受け取ろう (1750000/1750000)": "Receive a total of 1,750,000 money in activity funds (1750000/1750000)", + "活動費で合計10,000のマニーを受け取ろう": "Receive a Total of 10,000 Money in Activity Fees", + "活動費で合計10,000のマニーを受け取ろう (10000/10000)": "Receive a Total of 10,000 Money in Activity Fees (10000/10000)", + "活動費で合計100,000のマニーを受け取ろう": "Receive a Total of 100,000 Money in Activity Fees", + "活動費で合計100,000のマニーを受け取ろう (100000/100000)": "Receive a Total of 100,000 Money in Activity Fees (100000/100000)", + "活動費で合計200,000のマニーを受け取ろう": "Receive a Total of 200,000 Money in Activity Fees", + "活動費で合計200,000のマニーを受け取ろう (200000/200000)": "Receive a Total of 200,000 Money in Activity Fees (200000/200000)", + "活動費で合計350,000のマニーを受け取ろう": "Receive a Total of 350,000 Money in Activity Fees", + "活動費で合計350,000のマニーを受け取ろう (350000/350000)": "Receive a Total of 350,000 Money in Activity Fees (350000/350000)", + "活動費で合計500,000のマニーを受け取ろう": "Receive a Total of 500,000 Money in Activity Fees", + "活動費で合計500,000のマニーを受け取ろう (500000/500000)": "Receive a Total of 500,000 Money in Activity Fees (500000/500000)", + "活動費で合計750,000のマニーを受け取ろう": "Receive a Total of 750,000 Money in Activity Fees", + "活動費で合計750,000のマニーを受け取ろう (750000/750000)": "Receive a Total of 750,000 Money in Activity Fees (750000/750000)", + "活動費を回収しよう": "Collect Activity Fees", + "活動費を回収しよう (1/1)": "Collect Activity Fees (1/1)", + "異なるアイドル3人のプロデュースを完了しよう": "Complete Produce for 3 Different Idols", + "異なるアイドル3人のプロデュースを完了しよう (3/3)": "Complete Produce for 3 Different Idols (3/3)", + "研修の【応用1】プラン:センスをクリアしよう": "Complete Training [Application 1] Plan: Sense", + "研修の【応用1】プラン:センスをクリアしよう (1/1)": "Complete Training [Application 1] Plan: Sense (1/1)", + "研修の【応用2】プラン:ロジックをクリアしよう": "Complete Training [Application 2] Plan: Logic", + "研修の【応用2】プラン:ロジックをクリアしよう (2/2)": "Complete Training [Application 2] Plan: Logic (2/2)", + "研修を1つクリアしよう": "Complete 1 Training", + "研修を1つクリアしよう (1/1)": "Complete 1 Training (1/1)", + "箱目": "Box", + "箱目 (1/1)": "Box (1/1)", + "篠澤 広でプロデュース評価を合計5,000獲得しよう": "Earn a total of 5,000 production evaluation points with Hiro Shinosawa (5000/5000)", + "篠澤 広でプロデュース評価を合計5,000獲得しよう(8/1 4:59:59まで)": "Gain a total of 5,000 Produce Evaluation Points with Hiro Shinosawa (until 8/1 4:59:59)", + "篠澤 広でプロデュース評価を合計5,000獲得しよう(8/1 4:59:59まで) (5000/5000)": "Gain a total of 5,000 Produce Evaluation Points with Hiro Shinosawa (until 8/1 4:59:59) (5000/5000)", + "篠澤 広で最終試験に合格して評価A以上を1回獲得しよう": "Pass the final exam with Hiro Shinozawa and earn a rating of A or higher once", + "篠澤 広で最終試験に合格して評価A以上を1回獲得しよう (1/1)": "Pass the final exam with Hiro Shinozawa and earn a rating of A or higher once (1/1)", + "篠澤 広のボーカルを1000以上に育成してプロデュースを完了しよう(8/1 4:59:59まで)": "Train Hiro Shinosawa's Vocal to 1000 or more and complete Produce (until 8/1 4:59:59)", + "篠澤 広のボーカルを1000以上に育成してプロデュースを完了しよう(8/1 4:59:59まで) (1000/1000)": "Train Hiro Shinosawa's Vocal to 1000 or more and complete Produce (until 8/1 4:59:59) (1000/1000)", + "篠澤広のTrue Endをみる": "See Hiro Shinosawa's True End", + "篠澤広のTrue Endをみる (1/1)": "See Hiro Shinosawa's True End (1/1)", + "紫雲 清夏でプロデュース評価を合計10,000獲得しよう": "Earn a total of 10,000 production points with Sumika Shiun", + "紫雲 清夏でプロデュース評価を合計10,000獲得しよう (10000/10000)": "Earn a total of 10,000 production points with Sumika Shiun (10000/10000)", + "紫雲 清夏でプロデュース評価を合計15,000獲得しよう": "Earn a total of 15,000 production points with Sumika Shiun", + "紫雲 清夏でプロデュース評価を合計15,000獲得しよう (15000/15000)": "Earn a total of 15,000 production points with Sumika Shiun (15000/15000)", + "紫雲 清夏でプロデュース評価を合計20,000獲得しよう": "Earn a total of 20,000 production points with Sumika Shiun", + "紫雲 清夏でプロデュース評価を合計20,000獲得しよう (20000/20000)": "Achieve a total of 20,000 production evaluation points with Sumika Shiun (20000/20000)", + "紫雲 清夏でプロデュース評価を合計25,000獲得しよう": "Earn a total of 25,000 production points with Sumika Shiun", + "紫雲 清夏でプロデュース評価を合計25,000獲得しよう (25000/25000)": "Achieve a total of 25,000 production evaluation points with Sumika Shiun (25000/25000)", + "紫雲 清夏でプロデュース評価を合計5,000獲得しよう": "Earn a total of 5,000 production points with Sumika Shiun", + "紫雲 清夏でプロデュース評価を合計5,000獲得しよう (5000/5000)": "Earn a total of 5,000 production points with Sumika Shiun (5000/5000)", + "紫雲 清夏で最終試験に合格して評価A以上を1回獲得しよう": "Pass the final exam with Sumika Shiun and earn a rating of A or higher once", + "紫雲 清夏で最終試験に合格して評価A以上を1回獲得しよう (1/1)": "Pass the final exam with Sumika Shiun and earn a rating of A or higher once (1/1)", + "紫雲 清夏のファンを5,000人獲得しよう": "Gain 5,000 fans for Sumika Shiun", + "紫雲 清夏のファンを5,000人獲得しよう (5000/5000)": "Gain 5,000 fans for Sumika Shiun (5000/5000)", + "紫雲 清夏または葛城 リーリヤまたは花海 佑芽のファンを60,000人獲得しよう": "Gain 60,000 fans for Sumika Shiun, Lilja Katsuragi, or Ume Hanami", + "紫雲 清夏または葛城 リーリヤまたは花海 佑芽のファンを60,000人獲得しよう (60000/60000)": "Gain 60,000 fans for Sumika Shiun, Liliya Katsuragi, or Ume Hanami (60000/60000)", + "紫雲 清夏または葛城 リーリヤまたは花海 佑芽のファンを80,000人獲得しよう": "Gain 80,000 fans for Sumika Shiun, Lilja Katsuragi, or Ume Hanami", + "紫雲 清夏または葛城 リーリヤまたは花海 佑芽のファンを80,000人獲得しよう (80000/80000)": "Acquire 80,000 fans of Sumika Shiun, Lilja Katsuragi, or Ume Hanami (80000/80000)", + "紫雲清夏のTrue Endをみる": "See Sumika Shiun's True End", + "紫雲清夏のTrue Endをみる (1/1)": "See Sumika Shiun's True End (1/1)", + "花海 佑芽でプロデュース評価を合計10,000獲得しよう": "Earn a total of 10,000 production points with Ume Hanami", + "花海 佑芽でプロデュース評価を合計10,000獲得しよう (10000/10000)": "Acquire a total of 10,000 Produce Points with Ume Hanami (10000/10000)", + "花海 佑芽でプロデュース評価を合計15,000獲得しよう": "Earn a total of 15,000 production points with Ume Hanami", + "花海 佑芽でプロデュース評価を合計15,000獲得しよう (15000/15000)": "Acquire a total of 15,000 Produce Points with Ume Hanami (15000/15000)", + "花海 佑芽でプロデュース評価を合計20,000獲得しよう": "Earn a total of 20,000 production points with Ume Hanami", + "花海 佑芽でプロデュース評価を合計20,000獲得しよう (20000/20000)": "Acquire a total of 20,000 Produce Points with Ume Hanami (20000/20000)", + "花海 佑芽でプロデュース評価を合計25,000獲得しよう": "Earn a total of 25,000 production points with Ume Hanami", + "花海 佑芽でプロデュース評価を合計25,000獲得しよう (25000/25000)": "Achieve a total production rating of 25,000 with Ume Hanami (25000/25000)", + "花海 佑芽でプロデュース評価を合計5,000獲得しよう": "Earn a total of 5,000 production points with Ume Hanami", + "花海 佑芽でプロデュース評価を合計5,000獲得しよう (5000/5000)": "Earn a total of 5,000 production points with Ume Hanami (5000/5000)", + "花海 佑芽で最終試験に合格して評価A以上を1回獲得しよう": "Pass the final exam with Ume Hanami and achieve a grade of A or higher once", + "花海 佑芽で最終試験に合格して評価A以上を1回獲得しよう (1/1)": "Pass the final exam with Ume Hanami and achieve a grade of A or higher once (1/1)", + "花海 佑芽のファンを15,000人獲得しよう": "Gain 15,000 fans for Ume Hanami", + "花海 佑芽のファンを15,000人獲得しよう (15000/15000)": "Gain 15,000 fans for Ume Hanami (15000/15000)", + "花海 咲季でプロデュース評価を合計10,000獲得しよう": "Gain a Total of 10,000 Produce Points with Saki Hanami", + "花海 咲季でプロデュース評価を合計10,000獲得しよう (10000/10000)": "Gain a Total of 10,000 Produce Points with Saki Hanami (10000/10000)", + "花海 咲季でプロデュース評価を合計15,000獲得しよう": "Gain a Total of 15,000 Produce Points with Saki Hanami", + "花海 咲季でプロデュース評価を合計15,000獲得しよう (15000/15000)": "Gain a Total of 15,000 Produce Points with Saki Hanami (15000/15000)", + "花海 咲季でプロデュース評価を合計20,000獲得しよう": "Gain a Total of 20,000 Produce Points with Saki Hanami", + "花海 咲季でプロデュース評価を合計20,000獲得しよう (20000/20000)": "Gain a Total of 20,000 Produce Points with Saki Hanami (20000/20000)", + "花海 咲季でプロデュース評価を合計25,000獲得しよう": "Gain a Total of 25,000 Produce Points with Saki Hanami", + "花海 咲季でプロデュース評価を合計25,000獲得しよう (25000/25000)": "Gain a Total of 25,000 Produce Points with Saki Hanami (25000/25000)", + "花海 咲季でプロデュース評価を合計5,000獲得しよう": "Gain a Total of 5,000 Produce Points with Saki Hanami", + "花海 咲季でプロデュース評価を合計5,000獲得しよう (5000/5000)": "Gain a Total of 5,000 Produce Points with Saki Hanami (5000/5000)", + "花海 咲季で最終試験に合格して評価A以上を1回獲得しよう": "Pass the final exam with Saki Hanami and achieve a grade of A or higher once", + "花海 咲季で最終試験に合格して評価A以上を1回獲得しよう (1/1)": "Pass the final exam with Saki Hanami and achieve a grade of A or higher once (1/1)", + "花海 咲季のファンを10,000人獲得しよう": "Gain 10,000 Fans for Saki Hanami", + "花海 咲季のファンを10,000人獲得しよう (10000/10000)": "Gain 10,000 Fans for Saki Hanami (10000/10000)", + "花海佑芽のTrue Endをみる": "See Ume Hanami's True End", + "花海佑芽のTrue Endをみる (1/1)": "See Ume Hanami's True End (1/1)", + "花海咲季のTrue Endをみる": "See Saki Hanami's True End", + "花海咲季のTrue Endをみる (1/1)": "See Saki Hanami's True End (1/1)", + "葛城 リーリヤでプロデュース評価を合計10,000獲得しよう": "Earn a total of 10,000 production points with Lilja Katsuragi", + "葛城 リーリヤでプロデュース評価を合計10,000獲得しよう (10000/10000)": "Earn a total of 10,000 production points with Lilja Katsuragi (10000/10000)", + "葛城 リーリヤでプロデュース評価を合計15,000獲得しよう": "Earn a total of 15,000 production points with Lilja Katsuragi", + "葛城 リーリヤでプロデュース評価を合計15,000獲得しよう (15000/15000)": "Obtain a total of 15,000 production evaluation points with Lilja Katsuragi (15000/15000)", + "葛城 リーリヤでプロデュース評価を合計20,000獲得しよう": "Earn a total of 20,000 production points with Lilja Katsuragi", + "葛城 リーリヤでプロデュース評価を合計20,000獲得しよう (20000/20000)": "Obtain a total of 20,000 production evaluation points with Lilja Katsuragi (20000/20000)", + "葛城 リーリヤでプロデュース評価を合計25,000獲得しよう": "Earn a total of 25,000 production points with Lilja Katsuragi", + "葛城 リーリヤでプロデュース評価を合計25,000獲得しよう (25000/25000)": "Achieve a total production rating of 25,000 with Lilja Katsuragi (25000/25000)", + "葛城 リーリヤでプロデュース評価を合計5,000獲得しよう": "Earn a total of 5,000 production points with Lilja Katsuragi", + "葛城 リーリヤでプロデュース評価を合計5,000獲得しよう (5000/5000)": "Earn a total of 5,000 production points with Lilja Katsuragi (5000/5000)", + "葛城 リーリヤでプロデュース評価を合計5,000獲得しよう(8/1 4:59:59まで)": "Gain a total of 5,000 Produce Evaluation Points with Lilja Katsuragi (until 8/1 4:59:59)", + "葛城 リーリヤでプロデュース評価を合計5,000獲得しよう(8/1 4:59:59まで) (5000/5000)": "Gain a total of 5,000 Produce Evaluation Points with Lilja Katsuragi (until 8/1 4:59:59) (5000/5000)", + "葛城 リーリヤで最終試験に合格して評価A以上を1回獲得しよう": "Pass the final exam with Lilja Katsuragi and earn a rating of A or higher once", + "葛城 リーリヤで最終試験に合格して評価A以上を1回獲得しよう (1/1)": "Pass the final exam with Lilja Katsuragi and earn a rating of A or higher once (1/1)", + "葛城 リーリヤのビジュアルを1000以上に育成してプロデュースを完了しよう(8/1 4:59:59まで)": "Train Lilja Katsuragi's Visual to 1000 or more and complete Produce (until 8/1 4:59:59)", + "葛城 リーリヤのビジュアルを1000以上に育成してプロデュースを完了しよう(8/1 4:59:59まで) (1000/1000)": "Train Lilja Katsuragi's Visual to 1000 or more and complete Produce (until 8/1 4:59:59) (1000/1000)", + "葛城 リーリヤのファンを10,000人獲得しよう": "Gain 10,000 fans for Lilja Katsuragi", + "葛城 リーリヤのファンを10,000人獲得しよう (10000/10000)": "Gain 10,000 fans for Lilja Katsuragi (10000/10000)", + "葛城リーリヤでビジュアル1000以上でプロデュースの最終試験を1位で20回クリア葛城リーリヤでビジュアル1000以上でプロデュースの最終試験を1位で20回クリア": "Clear the final exam in Produce mode 20 times with Lilja Katsuragi and Visual over 1000", + "葛城リーリヤでビジュアル1000以上でプロデュースの最終試験を1位で20回クリア葛城リーリヤでビジュアル1000以上でプロデュースの最終試験を1位で20回クリア (1000/1000)": "Clear the final exam in Produce mode 20 times with Lilja Katsuragi and Visual over 1000 (1000/1000)", + "葛城リーリヤのTrue Endをみる": "See Lilja Katsuragi's True End", + "葛城リーリヤのTrue Endをみる (1/1)": "See Lilja Katsuragi's True End (1/1)", + "藤田 ことねでプロデュース評価を合計10,000獲得しよう": "Gain a Total of 10,000 Produce Points with Kotone Fujita", + "藤田 ことねでプロデュース評価を合計10,000獲得しよう (10000/10000)": "Gain a Total of 10,000 Produce Points with Kotone Fujita (10000/10000)", + "藤田 ことねでプロデュース評価を合計15,000獲得しよう": "Gain a Total of 15,000 Produce Points with Kotone Fujita", + "藤田 ことねでプロデュース評価を合計15,000獲得しよう (15000/15000)": "Gain a Total of 15,000 Produce Points with Kotone Fujita (15000/15000)", + "藤田 ことねでプロデュース評価を合計20,000獲得しよう": "Gain a Total of 20,000 Produce Points with Kotone Fujita", + "藤田 ことねでプロデュース評価を合計20,000獲得しよう (20000/20000)": "Gain a Total of 20,000 Produce Points with Kotone Fujita (20000/20000)", + "藤田 ことねでプロデュース評価を合計25,000獲得しよう": "Gain a Total of 25,000 Produce Points with Kotone Fujita", + "藤田 ことねでプロデュース評価を合計25,000獲得しよう (25000/25000)": "Gain a Total of 25,000 Produce Points with Kotone Fujita (25000/25000)", + "藤田 ことねでプロデュース評価を合計5,000獲得しよう": "Gain a Total of 5,000 Produce Points with Kotone Fujita", + "藤田 ことねでプロデュース評価を合計5,000獲得しよう (5000/5000)": "Gain a Total of 5,000 Produce Points with Kotone Fujita (5000/5000)", + "藤田 ことねで最終試験に合格して評価A以上を1回獲得しよう": "Pass the final exam with Kotone Fujita and achieve a grade of A or higher once", + "藤田 ことねで最終試験に合格して評価A以上を1回獲得しよう (1/1)": "Pass the final exam with Kotone Fujita and achieve a grade of A or higher once (1/1)", + "藤田 ことねのファンを5,000人獲得しよう": "Gain 5,000 Fans for Kotone Fujita", + "藤田 ことねのファンを5,000人獲得しよう (5000/5000)": "Gain 5,000 Fans for Kotone Fujita (5000/5000)", + "藤田 ことねまたは花海 咲季または月村 手毬のファンを60,000人獲得しよう": "Gain 60,000 Fans for Kotone Fujita, Saki Hanami, or Temari Tsukimura", + "藤田 ことねまたは花海 咲季または月村 手毬のファンを60,000人獲得しよう (60000/60000)": "Gain 60,000 Fans for Kotone Fujita, Saki Hanami, or Temari Tsukimura (60000/60000)", + "藤田 ことねまたは花海 咲季または月村 手毬のファンを80,000人獲得しよう": "Gain 80,000 Fans for Kotone Fujita, Saki Hanami, or Temari Tsukimura", + "藤田 ことねまたは花海 咲季または月村 手毬のファンを80,000人獲得しよう (80000/80000)": "Gain 80,000 Fans for Kotone Fujita, Saki Hanami, or Temari Tsukimura (80000/80000)", + "藤田ことねのTrue Endをみる": "See Kotone Fujita's True End", + "藤田ことねのTrue Endをみる (1/1)": "See Kotone Fujita's True End (1/1)", + "親愛度4以上にする": "Increase Bond Level to 4 or Higher", + "親愛度4以上にする (4/4)": "Increase Bond Level to 4 or Higher (4/4)", + "評価A+以上のメモリーを10回獲得しよう": "Obtain A+ grade or higher memories 10 times", + "評価A+以上のメモリーを10回獲得しよう (10/10)": "Obtain A+ grade or higher memories 10 times (10/10)", + "評価A以上のメモリーを10回獲得しよう": "Obtain A-Rank or Higher Memories 10 Times", + "評価A以上のメモリーを10回獲得しよう (10/10)": "Obtain A-Rank or Higher Memories 10 Times (10/10)", + "評価A以上のメモリーを20回獲得しよう": "Earn A rank or higher memories 20 times", + "評価A以上のメモリーを20回獲得しよう (20/20)": "Earn A rank or higher memories 20 times (20/20)", + "評価B+以上のメモリーを10回獲得しよう": "Obtain B+ Rank or Higher Memories 10 Times", + "評価B+以上のメモリーを10回獲得しよう (10/10)": "Obtain B+ Rank or Higher Memories 10 Times (10/10)", + "評価B+以上のメモリーを5回獲得しよう": "Obtain B+ Rank or Higher Memories 5 Times", + "評価B+以上のメモリーを5回獲得しよう (5/5)": "Obtain B+ Rank or Higher Memories 5 Times (5/5)", + "試験研修を1つクリアしよう": "Complete 1 Exam Training", + "試験研修を1つクリアしよう (1/1)": "Complete 1 Exam Training (1/1)", + "課題を120個クリアしよう": "Complete 120 Tasks", + "課題を120個クリアしよう (120/120)": "Complete 120 Tasks (120/120)", + "課題を30個クリアしよう": "Complete 30 Tasks", + "課題を30個クリアしよう (30/30)": "Complete 30 Tasks (30/30)", + "課題を60個クリアしよう": "Complete 60 Tasks", + "課題を60個クリアしよう (60/60)": "Complete 60 Tasks (60/60)", + "課題を90個クリアしよう": "Complete 90 Tasks", + "課題を90個クリアしよう (90/90)": "Complete 90 Tasks (90/90)", + "課題1章-46クリアで解放": "Unlock by clearing Task Chapter 1-46", + "課題1章-46クリアで解放 (46/46)": "Unlock by clearing Task Chapter 1-46 (46/46)" +} diff --git a/local-files/genericTrans/index/term.json b/local-files/genericTrans/index/term.json index 480aaa75..1084ace2 100644 --- a/local-files/genericTrans/index/term.json +++ b/local-files/genericTrans/index/term.json @@ -1,169 +1,169 @@ { - " 藤田ことねのプロデュースを10回完了": " Completed 10 productions of Kotone Fujita", - "1ターン後": "After 1 turn", - "1位ボーナス": "1st place bonus", - "3↑": "3↑", - "3位以上": "3rd place/higher", - "3年生の実力": "Senior's ability", - "PLv10で解放": "Unlocked at PLv10", - "○〆元気を無視して体力を消費": "Consume stamina ignoring ○〆 energy", - "○〆好調のパラメータ上昇量を○〆好調1ターンごとに10%増加": "For each turn of ○〆 Good Shape, increase parameter gain by an additional 10%", - "あと1回": "One more time", - "あと2回": "2 more times", - "このターン、スキルカードを追加で使用できる": "This turn, you can use an additional skill card", - "もうちょっと!": "Just a little more!", - "やる気": "Motivation ", - "やる気が1増加するごとに、○〆元気の増加量を1増加": "For each increase in motivation, ○〆 energy gain increases by 1", - "アイテム\nアイテム\nアイテム": "Item\nItem\nItem", - "アチーブメント「あふれだす想い」を獲得した状態でプロデュースの中間試験を合格する": "Pass the midterm exam of production in a state of achieving the achievement [Overflowing Feelings]", - "エナジー": "Energy ", - "サポート重複": "Support Overlap", - "スキルカードやトラブルによる体力減少時、体力の代わりに消費される": "Consumed instead of stamina when skill cards or troubles cause stamina reduction", - "スキルカードを獲得する。獲得したスキルカードはレッスン終了時に削除される": "Obtain a skill card. The obtained skill card will be deleted at the end of the lesson", - "スキルカード使用数追加": "Additional skill card usage", - "ターン終了時、好印象1ごとにパラメータを1上昇。ターン開始時、好印象が1減少": "At the end of the turn, for each point of good impression, parameter increases by 1. At the start of the turn, good impression decreases by 1", - "ダンス": "Dance", - "ダンス1000以上": "Dance 1000 or more", - "ダンス100以上": "Dance 100 or more", - "ダンス150以上": "Dance 150 or more", - "ダンス200以上": "Dance 200 or more", - "ダンス250以上": "Dance 250 or more", - "ダンス300以上": "Dance 300 or more", - "ダンス450以上": "Dance 450 or more", - "ダンス500以上": "Dance 500 or more", - "ダンス550以上": "Dance 550 or more", - "ダンス600以上": "Dance 600 or more", - "ダンス750以上": "Dance 750 or more", - "ダンス800以上": "Dance 800 or more", - "ダンス850以上": "Dance 850 or more", - "ダンス900以上": "Dance 900 or more", - "ダンス950以上": "Dance 950 or more", - "ダンスレッスン終了時、ダンス上昇+1": "At the end of Dance Lesson, Dance +1", - "ダンスレッスン終了時、ダンス上昇+10": "At the end of Dance Lesson, Dance +10", - "ダンスレッスン終了時、ダンス上昇+2": "At the end of Dance Lesson, Dance +2", - "ダンスレッスン終了時、ダンス上昇+3": "At the end of Dance Lesson, Dance +3", - "ダンスレッスン終了時、ダンス上昇+4": "At the end of Dance Lesson, Dance +4", - "ダンスレッスン終了時、ダンス上昇+5": "At the end of Dance Lesson, Dance +5", - "ダンスレッスン終了時、ダンス上昇+6": "At the end of Dance Lesson, Dance +6", - "ダンスレッスン終了時、ダンス上昇+7": "At the end of Dance Lesson, Dance +7", - "ダンスレッスン終了時、ダンス上昇+8": "At the end of Dance Lesson, Dance +8", - "ダンスレッスン終了時、ダンス上昇+9": "At the end of Dance Lesson, Dance +9", - "ダンス上昇+15\nスキルカードを選択して獲得": "Dance increase +15\nSelect and obtain a skill card", - "ダンス上昇+30\nスキルカードを選択して獲得": "Dance increase +30\nSelect and acquire skill cards", - "ダンス上昇+80\nスキルカードを選択して獲得": "Dance increase +80\nSelect and obtain skill cards", - "パラメータ上昇量を50%増加 ": "Increase parameter gain by 50%", - "ビジュアル": "Visual", - "ビジュアル1000以上": "Visual 1000 or more", - "ビジュアル100以上": "Visual 100 or more", - "ビジュアル150以上": "Visual 150 or more", - "ビジュアル200以上": "Visual 200 or more", - "ビジュアル250以上": "Visual 250 or more", - "ビジュアル300以上": "Visual 300 or more", - "ビジュアル450以上": "Visual 450 or more", - "ビジュアル500以上": "Visual 500 or more", - "ビジュアル550以上": "Visual 550 or more", - "ビジュアル600以上": "Visual 600 or more", - "ビジュアル750以上": "Visual 750 or more", - "ビジュアル800以上": "Visual 800 or more", - "ビジュアル850以上": "Visual 850 or more", - "ビジュアル900以上": "Visual 900 or more", - "ビジュアル950以上": "Visual 950 or more", - "ビジュアルレッスン終了時、ビジュアル上昇+1": "At the end of Visual Lesson, Visual +1", - "ビジュアルレッスン終了時、ビジュアル上昇+10": "At the end of Visual Lesson, Visual +10", - "ビジュアルレッスン終了時、ビジュアル上昇+2": "At the end of Visual Lesson, Visual +2", - "ビジュアルレッスン終了時、ビジュアル上昇+3": "At the end of Visual Lesson, Visual +3", - "ビジュアルレッスン終了時、ビジュアル上昇+4": "At the end of Visual Lesson, Visual +4", - "ビジュアルレッスン終了時、ビジュアル上昇+5": "At the end of Visual Lesson, Visual +5", - "ビジュアルレッスン終了時、ビジュアル上昇+6": "At the end of Visual Lesson, Visual +6", - "ビジュアルレッスン終了時、ビジュアル上昇+7": "At the end of Visual Lesson, Visual +7", - "ビジュアルレッスン終了時、ビジュアル上昇+8": "At the end of Visual Lesson, Visual +8", - "ビジュアルレッスン終了時、ビジュアル上昇+9": "At the end of Visual Lesson, Visual +9", - "ビジュアル上昇+40\nスキルカードを選択して獲得": "Visual increase +40\nSelect and Obtain skill card", - "ビジュアル上昇+55\nスキルカードを選択して獲得": "Visual increase +55\nSelect and obtain skill card", - "ビジュアル上昇+80\nスキルカードを選択して獲得": "Visual +80\nSelect and obtain skill card", - "プロデュースがんばりましょう!": "Let's do our best in producing!", - "ボーカル": "Vocal", - "ボーカル1000以上": "Vocal 1000 or More", - "ボーカル100以上": "Vocal 100 or more", - "ボーカル150以上": "Vocal 150 or more", - "ボーカル200以上": "Vocal 200 or more", - "ボーカル250以上": "Vocal 250 or more", - "ボーカル300以上": "Vocal 300 or more", - "ボーカル450以上": "Vocal 450 or more", - "ボーカル500以上": "Vocal 500 or more", - "ボーカル550以上": "Vocal 550 or more", - "ボーカル600以上": "Vocal 600 or more", - "ボーカル750以上": "Vocal 750 or more", - "ボーカル800以上": "Vocal 800 or more", - "ボーカル850以上": "Vocal 850 or more", - "ボーカル900以上": "Vocal 900 or more", - "ボーカル950以上": "Vocal 950 or more", - "ボーカルレッスン終了時、ボーカル上昇+1": "At the end of Vocal Lesson, Vocal +1", - "ボーカルレッスン終了時、ボーカル上昇+10": "At the end of Vocal Lesson, Vocal +10", - "ボーカルレッスン終了時、ボーカル上昇+2": "At the end of Vocal Lesson, Vocal +2", - "ボーカルレッスン終了時、ボーカル上昇+3": "At the end of Vocal Lesson, Vocal +3", - "ボーカルレッスン終了時、ボーカル上昇+4": "At the end of Vocal Lesson, Vocal +4", - "ボーカルレッスン終了時、ボーカル上昇+5": "At the end of Vocal Lesson, Vocal +5", - "ボーカルレッスン終了時、ボーカル上昇+6": "At the end of Vocal Lesson, Vocal +6", - "ボーカルレッスン終了時、ボーカル上昇+7": "At the end of Vocal Lesson, Vocal +7", - "ボーカルレッスン終了時、ボーカル上昇+8": "At the end of Vocal Lesson, Vocal +8", - "ボーカルレッスン終了時、ボーカル上昇+9": "At the end of Vocal Lesson, Vocal +9", - "ボーカル上昇+15\nスキルカードを選択して獲得": "Vocal increase +15\nSelect and acquire skill cards", - "ボーカル上昇+30\nスキルカードを選択して獲得": "Vocal increase +30\nSelect and obtain a skill card", - "ボーカル上昇+40\nスキルカードを選択して獲得": "Vocal +40\nSelect and obtain skill card", - "レッスン中1回": "Once per lesson", - "レッスン中に1回使用すると、そのレッスンが終了するまで、除外に移動する": "Use once during a lesson, then it is excluded until the end of the lesson", - "レッスン中強化": "Enhance during lesson", - "レッスン終了までスキルカードを強化": "Enhance skill cards until the end of the lesson", - "一本満足バー": "Satisfied with one bar", - "体力": "ST", - "体力30/30\n元気12": "Stamina 30/30\nEnergy 12", - "体力消費": "Stamina consumption", - "元気": "Energy ", - "初回報酬": "Reward", - "名前を繰り返す": "Repeat the name", - "好印象": "Good Impression ", - "好調": "Good Shape ", - "定期公演『初』──それは、初星学園アイドル科の\n成績上位者のみ立つことができるステージ\n自分を磨き、今、彼女たちは輝きはじめる──": "Regular performance 『Hajime』── It is a stage that only the top performers of Hatsuboshi Idol Academy can stand on. Polishing themselves, now, they begin to shine──", - "強化なし": "No enhancement", - "成就": "Achieved", - "授業終了時、ボーカル上昇+4": "At the end of class, Vocal increase +4", - "最大体力の10%分回復\nランダムなスキルカードを強化": "Recover 10% of Max Stamina\nStrengthen a Random Skill Card", - "最大体力の10%分回復\nランダムな名前に「基本」を含むスキルカードを異なるスキルカードにチェンジ": "Recover 10% of maximum health\nChange a skill card containing \"basic\" in its name randomly to a different skill card", - "最大体力の20%分回復\nPドリンクを選択して獲得\nスキルカード(高確率でSR以上)を選択して獲得": "Recover 20% of Max Stamina\nSelect and Obtain P Drink\nSelect and Obtain Skill Card (High Chance of SR or Higher)", - "最大体力の30%分回復\nスキルカードを選択して獲得": "Recover 30% of Max Stamina\nSelect and Obtain Skill Card", - "最大体力の40%分回復\nアクティブスキルカードを選択して獲得": "Recover 40% of Max Stamina\nSelect and Obtain Active Skill Card", - "最大体力の40%分回復\nメンタルスキルカードを選択して獲得": "Recover 40% of maximum health\nChoose and acquire a mental skill card", - "最大体力の40%分回復\nランダムなスキルカードを強化": "Recover 40% of maximum health\nStrengthen a random skill card", - "最大体力の40%分回復\nランダムな名前に「基本」を含むスキルカードを異なるスキルカードにチェンジ": "Recover 40% of Max Stamina\nChange a Random Skill Card with 'Basic' in its Name to a Different Skill Card", - "最大体力の50%分回復\nPドリンクを選択して獲得\nアクティブスキルカードを選択して獲得": "Recover 50% of Max Stamina\nSelect and Acquire P Drink\nSelect and Acquire Active Skill Card", - "派手な動きと一緒に": "Together with flashy moves", - "獲得スキルカード再抽選回数+1": "Acquisition of skill card re-draw count +1", - "生成": "", - "絶好調": "Excellent Condition", - "複数所持できず、追加入手やコピーはできない": "Cannot be held in multiples, nor can it be obtained additionally or copied", - "親愛度": "Bond", - "試験時のスコアボーナスを10%増加": "Increase exam score bonus by 10%", - "試験時のスコアボーナスを100%増加": "Increase exam score bonus by 100%", - "試験時のスコアボーナスを15%増加": "Increase exam score bonus by 15%", - "試験時のスコアボーナスを20%増加": "Increase exam score bonus by 20%", - "試験時のスコアボーナスを25%増加": "Increase exam score bonus by 25%", - "試験時のスコアボーナスを30%増加": "Increase exam score bonus by 30%", - "試験時のスコアボーナスを35%増加": "Increase exam score bonus by 35%", - "試験時のスコアボーナスを40%増加": "Increase exam score bonus by 40%", - "試験時のスコアボーナスを45%増加": "Increase exam score bonus by 45%", - "試験時のスコアボーナスを5%増加": "Increase exam score bonus by 5%", - "試験時のスコアボーナスを50%増加": "Increase exam score bonus by 50%", - "試験時のスコアボーナスを55%増加": "Increase exam score bonus by 55%", - "試験時のスコアボーナスを60%増加": "Increase exam score bonus by 60%", - "試験時のスコアボーナスを65%増加": "Increase exam score bonus by 65%", - "試験時のスコアボーナスを70%増加": "Increase exam score bonus by 70%", - "試験時のスコアボーナスを75%増加": "Increase exam score bonus by 75%", - "試験時のスコアボーナスを80%増加": "Increase exam score bonus by 80%", - "試験時のスコアボーナスを85%増加": "Increase exam score bonus by 85%", - "試験時のスコアボーナスを90%増加": "Increase exam score bonus by 90%", - "試験時のスコアボーナスを95%増加": "Increase exam score bonus by 95%", - "重複不可": "No duplication", - "集中": "Focus ", - "集中が1増加するごとに、パラメータ上昇量を1増加": "For each increase in focus, parameter gain increases by 1" -} \ No newline at end of file + " 藤田ことねのプロデュースを10回完了": " Completed 10 productions of Kotone Fujita", + "1ターン後": "After 1 turn", + "1位ボーナス": "1st place bonus", + "3↑": "3↑", + "3位以上": "3rd place/higher", + "3年生の実力": "Senior's ability", + "PLv10で解放": "Unlocked at PLv10", + "○〆元気を無視して体力を消費": "Consume stamina ignoring ○〆 energy", + "○〆好調のパラメータ上昇量を○〆好調1ターンごとに10%増加": "For each turn of ○〆 Good Shape, increase parameter gain by an additional 10%", + "あと1回": "One more time", + "あと2回": "2 more times", + "このターン、スキルカードを追加で使用できる": "This turn, you can use an additional skill card", + "もうちょっと!": "Just a little more!", + "やる気": "Motivation ", + "やる気が1増加するごとに、○〆元気の増加量を1増加": "For each increase in motivation, ○〆 energy gain increases by 1", + "アイテム\nアイテム\nアイテム": "Item\nItem\nItem", + "アチーブメント「あふれだす想い」を獲得した状態でプロデュースの中間試験を合格する": "Pass the midterm exam of production in a state of achieving the achievement [Overflowing Feelings]", + "エナジー": "Energy ", + "サポート重複": "Support Overlap", + "スキルカードやトラブルによる体力減少時、体力の代わりに消費される": "Consumed instead of stamina when skill cards or troubles cause stamina reduction", + "スキルカードを獲得する。獲得したスキルカードはレッスン終了時に削除される": "Obtain a skill card. The obtained skill card will be deleted at the end of the lesson", + "スキルカード使用数追加": "Additional skill card usage", + "ターン終了時、好印象1ごとにパラメータを1上昇。ターン開始時、好印象が1減少": "At the end of the turn, for each point of good impression, parameter increases by 1. At the start of the turn, good impression decreases by 1", + "ダンス": "Dance", + "ダンス1000以上": "Dance 1000 or more", + "ダンス100以上": "Dance 100 or more", + "ダンス150以上": "Dance 150 or more", + "ダンス200以上": "Dance 200 or more", + "ダンス250以上": "Dance 250 or more", + "ダンス300以上": "Dance 300 or more", + "ダンス450以上": "Dance 450 or more", + "ダンス500以上": "Dance 500 or more", + "ダンス550以上": "Dance 550 or more", + "ダンス600以上": "Dance 600 or more", + "ダンス750以上": "Dance 750 or more", + "ダンス800以上": "Dance 800 or more", + "ダンス850以上": "Dance 850 or more", + "ダンス900以上": "Dance 900 or more", + "ダンス950以上": "Dance 950 or more", + "ダンスレッスン終了時、ダンス上昇+1": "At the end of Dance Lesson, Dance +1", + "ダンスレッスン終了時、ダンス上昇+10": "At the end of Dance Lesson, Dance +10", + "ダンスレッスン終了時、ダンス上昇+2": "At the end of Dance Lesson, Dance +2", + "ダンスレッスン終了時、ダンス上昇+3": "At the end of Dance Lesson, Dance +3", + "ダンスレッスン終了時、ダンス上昇+4": "At the end of Dance Lesson, Dance +4", + "ダンスレッスン終了時、ダンス上昇+5": "At the end of Dance Lesson, Dance +5", + "ダンスレッスン終了時、ダンス上昇+6": "At the end of Dance Lesson, Dance +6", + "ダンスレッスン終了時、ダンス上昇+7": "At the end of Dance Lesson, Dance +7", + "ダンスレッスン終了時、ダンス上昇+8": "At the end of Dance Lesson, Dance +8", + "ダンスレッスン終了時、ダンス上昇+9": "At the end of Dance Lesson, Dance +9", + "ダンス上昇+15\nスキルカードを選択して獲得": "Dance increase +15\nSelect and obtain a skill card", + "ダンス上昇+30\nスキルカードを選択して獲得": "Dance increase +30\nSelect and acquire skill cards", + "ダンス上昇+80\nスキルカードを選択して獲得": "Dance increase +80\nSelect and obtain skill cards", + "パラメータ上昇量を50%増加 ": "Increase parameter gain by 50%", + "ビジュアル": "Visual", + "ビジュアル1000以上": "Visual 1000 or more", + "ビジュアル100以上": "Visual 100 or more", + "ビジュアル150以上": "Visual 150 or more", + "ビジュアル200以上": "Visual 200 or more", + "ビジュアル250以上": "Visual 250 or more", + "ビジュアル300以上": "Visual 300 or more", + "ビジュアル450以上": "Visual 450 or more", + "ビジュアル500以上": "Visual 500 or more", + "ビジュアル550以上": "Visual 550 or more", + "ビジュアル600以上": "Visual 600 or more", + "ビジュアル750以上": "Visual 750 or more", + "ビジュアル800以上": "Visual 800 or more", + "ビジュアル850以上": "Visual 850 or more", + "ビジュアル900以上": "Visual 900 or more", + "ビジュアル950以上": "Visual 950 or more", + "ビジュアルレッスン終了時、ビジュアル上昇+1": "At the end of Visual Lesson, Visual +1", + "ビジュアルレッスン終了時、ビジュアル上昇+10": "At the end of Visual Lesson, Visual +10", + "ビジュアルレッスン終了時、ビジュアル上昇+2": "At the end of Visual Lesson, Visual +2", + "ビジュアルレッスン終了時、ビジュアル上昇+3": "At the end of Visual Lesson, Visual +3", + "ビジュアルレッスン終了時、ビジュアル上昇+4": "At the end of Visual Lesson, Visual +4", + "ビジュアルレッスン終了時、ビジュアル上昇+5": "At the end of Visual Lesson, Visual +5", + "ビジュアルレッスン終了時、ビジュアル上昇+6": "At the end of Visual Lesson, Visual +6", + "ビジュアルレッスン終了時、ビジュアル上昇+7": "At the end of Visual Lesson, Visual +7", + "ビジュアルレッスン終了時、ビジュアル上昇+8": "At the end of Visual Lesson, Visual +8", + "ビジュアルレッスン終了時、ビジュアル上昇+9": "At the end of Visual Lesson, Visual +9", + "ビジュアル上昇+40\nスキルカードを選択して獲得": "Visual increase +40\nSelect and Obtain skill card", + "ビジュアル上昇+55\nスキルカードを選択して獲得": "Visual increase +55\nSelect and obtain skill card", + "ビジュアル上昇+80\nスキルカードを選択して獲得": "Visual +80\nSelect and obtain skill card", + "プロデュースがんばりましょう!": "Let's do our best in producing!", + "ボーカル": "Vocal", + "ボーカル1000以上": "Vocal 1000 or More", + "ボーカル100以上": "Vocal 100 or more", + "ボーカル150以上": "Vocal 150 or more", + "ボーカル200以上": "Vocal 200 or more", + "ボーカル250以上": "Vocal 250 or more", + "ボーカル300以上": "Vocal 300 or more", + "ボーカル450以上": "Vocal 450 or more", + "ボーカル500以上": "Vocal 500 or more", + "ボーカル550以上": "Vocal 550 or more", + "ボーカル600以上": "Vocal 600 or more", + "ボーカル750以上": "Vocal 750 or more", + "ボーカル800以上": "Vocal 800 or more", + "ボーカル850以上": "Vocal 850 or more", + "ボーカル900以上": "Vocal 900 or more", + "ボーカル950以上": "Vocal 950 or more", + "ボーカルレッスン終了時、ボーカル上昇+1": "At the end of Vocal Lesson, Vocal +1", + "ボーカルレッスン終了時、ボーカル上昇+10": "At the end of Vocal Lesson, Vocal +10", + "ボーカルレッスン終了時、ボーカル上昇+2": "At the end of Vocal Lesson, Vocal +2", + "ボーカルレッスン終了時、ボーカル上昇+3": "At the end of Vocal Lesson, Vocal +3", + "ボーカルレッスン終了時、ボーカル上昇+4": "At the end of Vocal Lesson, Vocal +4", + "ボーカルレッスン終了時、ボーカル上昇+5": "At the end of Vocal Lesson, Vocal +5", + "ボーカルレッスン終了時、ボーカル上昇+6": "At the end of Vocal Lesson, Vocal +6", + "ボーカルレッスン終了時、ボーカル上昇+7": "At the end of Vocal Lesson, Vocal +7", + "ボーカルレッスン終了時、ボーカル上昇+8": "At the end of Vocal Lesson, Vocal +8", + "ボーカルレッスン終了時、ボーカル上昇+9": "At the end of Vocal Lesson, Vocal +9", + "ボーカル上昇+15\nスキルカードを選択して獲得": "Vocal increase +15\nSelect and acquire skill cards", + "ボーカル上昇+30\nスキルカードを選択して獲得": "Vocal increase +30\nSelect and obtain a skill card", + "ボーカル上昇+40\nスキルカードを選択して獲得": "Vocal +40\nSelect and obtain skill card", + "レッスン中1回": "Once per lesson", + "レッスン中に1回使用すると、そのレッスンが終了するまで、除外に移動する": "Use once during a lesson, then it is excluded until the end of the lesson", + "レッスン中強化": "Enhance during lesson", + "レッスン終了までスキルカードを強化": "Enhance skill cards until the end of the lesson", + "一本満足バー": "Satisfied with one bar", + "体力": "ST", + "体力30/30\n元気12": "Stamina 30/30\nEnergy 12", + "体力消費": "Stamina consumption", + "元気": "Energy ", + "初回報酬": "Reward", + "名前を繰り返す": "Repeat the name", + "好印象": "Good Impression ", + "好調": "Good Shape ", + "定期公演『初』──それは、初星学園アイドル科の\n成績上位者のみ立つことができるステージ\n自分を磨き、今、彼女たちは輝きはじめる──": "Regular performance 『Hajime』── It is a stage that only the top performers of Hatsuboshi Idol Academy can stand on. Polishing themselves, now, they begin to shine──", + "強化なし": "No enhancement", + "成就": "Achieved", + "授業終了時、ボーカル上昇+4": "At the end of class, Vocal increase +4", + "最大体力の10%分回復\nランダムなスキルカードを強化": "Recover 10% of Max Stamina\nStrengthen a Random Skill Card", + "最大体力の10%分回復\nランダムな名前に「基本」を含むスキルカードを異なるスキルカードにチェンジ": "Recover 10% of maximum health\nChange a skill card containing \"basic\" in its name randomly to a different skill card", + "最大体力の20%分回復\nPドリンクを選択して獲得\nスキルカード(高確率でSR以上)を選択して獲得": "Recover 20% of Max Stamina\nSelect and Obtain P Drink\nSelect and Obtain Skill Card (High Chance of SR or Higher)", + "最大体力の30%分回復\nスキルカードを選択して獲得": "Recover 30% of Max Stamina\nSelect and Obtain Skill Card", + "最大体力の40%分回復\nアクティブスキルカードを選択して獲得": "Recover 40% of Max Stamina\nSelect and Obtain Active Skill Card", + "最大体力の40%分回復\nメンタルスキルカードを選択して獲得": "Recover 40% of maximum health\nChoose and acquire a mental skill card", + "最大体力の40%分回復\nランダムなスキルカードを強化": "Recover 40% of maximum health\nStrengthen a random skill card", + "最大体力の40%分回復\nランダムな名前に「基本」を含むスキルカードを異なるスキルカードにチェンジ": "Recover 40% of Max Stamina\nChange a Random Skill Card with 'Basic' in its Name to a Different Skill Card", + "最大体力の50%分回復\nPドリンクを選択して獲得\nアクティブスキルカードを選択して獲得": "Recover 50% of Max Stamina\nSelect and Acquire P Drink\nSelect and Acquire Active Skill Card", + "派手な動きと一緒に": "Together with flashy moves", + "獲得スキルカード再抽選回数+1": "Acquisition of skill card re-draw count +1", + "生成": "", + "絶好調": "Excellent Condition", + "複数所持できず、追加入手やコピーはできない": "Cannot be held in multiples, nor can it be obtained additionally or copied", + "親愛度": "Bond", + "試験時のスコアボーナスを10%増加": "Increase exam score bonus by 10%", + "試験時のスコアボーナスを100%増加": "Increase exam score bonus by 100%", + "試験時のスコアボーナスを15%増加": "Increase exam score bonus by 15%", + "試験時のスコアボーナスを20%増加": "Increase exam score bonus by 20%", + "試験時のスコアボーナスを25%増加": "Increase exam score bonus by 25%", + "試験時のスコアボーナスを30%増加": "Increase exam score bonus by 30%", + "試験時のスコアボーナスを35%増加": "Increase exam score bonus by 35%", + "試験時のスコアボーナスを40%増加": "Increase exam score bonus by 40%", + "試験時のスコアボーナスを45%増加": "Increase exam score bonus by 45%", + "試験時のスコアボーナスを5%増加": "Increase exam score bonus by 5%", + "試験時のスコアボーナスを50%増加": "Increase exam score bonus by 50%", + "試験時のスコアボーナスを55%増加": "Increase exam score bonus by 55%", + "試験時のスコアボーナスを60%増加": "Increase exam score bonus by 60%", + "試験時のスコアボーナスを65%増加": "Increase exam score bonus by 65%", + "試験時のスコアボーナスを70%増加": "Increase exam score bonus by 70%", + "試験時のスコアボーナスを75%増加": "Increase exam score bonus by 75%", + "試験時のスコアボーナスを80%増加": "Increase exam score bonus by 80%", + "試験時のスコアボーナスを85%増加": "Increase exam score bonus by 85%", + "試験時のスコアボーナスを90%増加": "Increase exam score bonus by 90%", + "試験時のスコアボーナスを95%増加": "Increase exam score bonus by 95%", + "重複不可": "No duplication", + "集中": "Focus ", + "集中が1増加するごとに、パラメータ上昇量を1増加": "For each increase in focus, parameter gain increases by 1" +}