Update: UI tweaks

This commit is contained in:
Mocca
2025-02-08 10:50:06 +07:00
parent cb553453d2
commit 61e93b4666
23 changed files with 8173 additions and 8173 deletions

View File

@@ -203,7 +203,7 @@
"angya.top.term_label": "Period",
"angya.top.title": "Regional Tour",
"angya.top.user_status.exchange": "Coin Exchange",
"angya.top.user_status.next_reward_label": "Until Next",
"angya.top.user_status.next_reward_label": "Until Next ",
"angya.top.user_status.point_complete_label": "All rewards earned",
"angya.top.user_status.point_title_label": "Earned Pt",
"angya.transition.feature_locked.button": "Go to Task",
@@ -1579,11 +1579,11 @@
"home.gasha.result.sns_share_text": "Met a wonderful Idol",
"home.gasha.result.support_card": "SUPPORT",
"home.gasha.select_pickup.already_draw.toast": "You cannot change the pickup target after drawing the gasha",
"home.gasha.select_pickup.description": "Select pickup target",
"home.gasha.select_pickup.description": "Pickup target",
"home.gasha.select_pickup.disable.toast": "Select pickup target",
"home.gasha.select_pickup.empty.text": "Not set",
"home.gasha.select_pickup.select_button": "Select",
"home.gasha.select_pickup.select_label": "Selected",
"home.gasha.select_pickup.select_label": "Set",
"home.gasha.select_pickup.select_reset_button_text": "Reset Selection",
"home.gasha.select_pickup.title.another_idol": "Another Idol",
"home.gasha.select_pickup.title.idol": "Idol",
@@ -2220,7 +2220,7 @@
"memory.detail.produce.card.phase.start": "Obtained at the start",
"memory.detail.produce.card.phase.start.short": "At the start",
"memory.detail.produce.card.title": "Obtainable Cards",
"memory.detail.produce.plan_type.only": "only",
"memory.detail.produce.plan_type.only": " only",
"memory.detail.produce_history.button": "Produce History",
"memory.detail.produce_only": "Produce Only",
"memory.detail.produce_review.button": "Produce Review",
@@ -3020,11 +3020,11 @@
"produce.customize.button.upgrade_limit.per_card": "Customized to the limit.",
"produce.customize.button.upgrade_limit.per_customize": "Customization limit reached.",
"produce.customize.cell.customizing": "Customizing",
"produce.customize.cell.limit_customize": "Customization Complete",
"produce.customize.cell.limit_customize": "Complete",
"produce.customize.confirm_sheet.description_cost": "You have insufficient P Points.\nWould you like to start the special training?",
"produce.customize.confirm_sheet.description_customize": "You do not have any customizable skill cards.\nWould you like to start the special training?",
"produce.customize.confirm_sheet.execute_button": "Start",
"produce.customize.confirm_sheet.title": "Special Training Start Confirmation",
"produce.customize.confirm_sheet.title": "SP Training Start Confirmation",
"produce.customize.customize_button.limit_customize": "Customization Limit",
"produce.customize.customize_button.remain_count": "{0}x left",
"produce.customize.customize_button.text": "Customize",
@@ -3036,7 +3036,7 @@
"produce.customize.execute_button.select_customize": "Please select a customization menu.",
"produce.customize.execute_button.text": "Execute",
"produce.customize.message.result": "Customized {0}",
"produce.customize.remain_card_count.text": "{0} cards remaining",
"produce.customize.remain_card_count.text": "{0} card(s) remaining",
"produce.customize.remain_customize_count.text": "{0}x left",
"produce.customize.select_detail.card_customize.empty_not_customize": "This skill card cannot be customized.",
"produce.customize.select_detail.card_customize.empty_not_upgrade": "Unupgraded skill cards cannot be customized.",
@@ -3052,7 +3052,7 @@
"produce.deck.select": "Select the skill card to add to the deck",
"produce.deck_first.select": "Select the skill card to place at the top of the deck",
"produce.deck_last.select": "Select the skill card to place at the bottom of the deck",
"produce.delete.message.result": "has been removed",
"produce.delete.message.result": " has been removed",
"produce.drink": "P-Drink",
"produce.drink.cannot_use.alreadyconcentration": "The guideline is already Focus",
"produce.drink.cannot_use.alreadyfullpower": "The guideline is already Full Power",
@@ -3087,11 +3087,11 @@
"produce.effect.convert.value1.permil": "<value_1:f>",
"produce.effect.convert.value2": "<value_2>",
"produce.effect.convert.value2.permil": "<value_2:f>",
"produce.effect.count": "{0} times",
"produce.effect.count": "{0} time(s)",
"produce.effect.count_suffix": "times",
"produce.effect.turn": "{0} turns",
"produce.effect.turn": "{0} turn(s)",
"produce.effect.turn_suffix": "turns",
"produce.effect.turn_timer": "After {0} turns",
"produce.effect.turn_timer": "After {0} turn(s)",
"produce.evaluate_overlay.execute": "Next",
"produce.evaluate_overlay.title": "Final Produce Evaluation",
"produce.event": "Events",
@@ -3507,7 +3507,7 @@
"produce.result.reward.title.normal": "Produce",
"produce.result.reward_dialog": "Reward Confirmation",
"produce.result.reward_drink_confirm": "You cannot hold any more P-Drinks.\nYou can either use or discard the P-Drinks you currently have to acquire new ones.",
"produce.revert.message.result": "Reverted [{0}]",
"produce.revert.message.result": "{0} reverted",
"produce.reward.card_select_shortage.sheet.description": "You still have selectable cards remaining.\nProceed without reaching the limit?",
"produce.reward.card_select_shortage.sheet.title": "Skill Card Confirmation",
"produce.reward.effect.type.produce_point_addition_value_down": "P-Point acquisition reduced by {0}%",
@@ -3677,7 +3677,7 @@
"produce.tower.clear": "Pass with rank {0} or higher",
"produce.upgrade.confirm": "Do you want to upgrade <color=#u:Positive>{0}</color> skill cards?",
"produce.upgrade.description": "Do you want to upgrade this skill card?",
"produce.upgrade.message.result": "Upgraded [{0}]",
"produce.upgrade.message.result": "Upgraded {0}",
"produce.upgrade.result": "Upgrade {0} skill cards.",
"produce.upgrade.select": "Select skill cards to upgrade ",
"produce.upgrade.select.title": "Upgrade ",
@@ -3877,7 +3877,7 @@
"producer.level.card_upgrade_name": "Skill Card Upgrade",
"producer.level.exclude_description": "The number of times skill cards can be removed increases by {0}",
"producer.level.exclude_name": "Skill Card Removal",
"producer.level.exp_label": "until next",
"producer.level.exp_label": "until next ",
"producer.level.header.max": "Max",
"producer.level.header_produce": "The following will be unlocked through Produce",
"producer.level.header_produce_complete": "The following has been unlocked through Produce",
@@ -4380,8 +4380,8 @@
"standalone.window.size.l_label": "1440x2560",
"standalone.window.size.m_label": "1080x1920",
"standalone.window.size.s_label": "720x1280",
"standalone.window.size.setting_label": "You can change the screen size.\n※PC version only",
"standalone.window.size.ss_label": "540x960",
"standalone.window.size.setting_label": "You can change the screen size.\n※PC version only",
"standalone.window.size.title": "Screen Size",
"startup.shop.update.day": "{0} days left",
"startup.shop.update.hour": "{0}h {1}m left",
@@ -4526,7 +4526,7 @@
"story_event.box_gasha.box_count": "Box {0}",
"story_event.box_gasha.box_count.current": "Current",
"story_event.box_gasha.box_count.last": "After Box {0}",
"story_event.box_gasha.box_count_suffix": "",
"story_event.box_gasha.box_count_suffix": "Box",
"story_event.box_gasha.draw.disable": "Not enough items",
"story_event.box_gasha.draw.sheet.count": "Gacha Attempts: {0} times",
"story_event.box_gasha.draw.sheet.description": "Spend {0} to draw the box gacha {0} times?",
@@ -4865,4 +4865,4 @@
"work.state.invalid_action": "This work is already completed",
"work.top.title": "Jobs",
"期間限定ミッション": " "
}
}