Update: Minor fixes

This commit is contained in:
Mocca
2024-08-12 16:32:22 +07:00
parent 0b8ec942fc
commit 549a4ceab2
15 changed files with 670 additions and 828 deletions

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@@ -2,33 +2,10 @@
"\n<nobr><color=#8581FF>レッスン中...": "\n<nobr><color=#8581FF>In Lesson...",
"\n<nobr><color=#8581FF>試験・ステージ中1回</color> </nobr>": "\n<nobr><color=#8581FF>Once during the Exam or Stage</color> </nobr>",
"\n<nobr><color=#8581FF>試験中1回</color> </nobr>": "\n<nobr><color=#8581FF>Once during the exam</color> </nobr>",
"\n○〆Motivation": "\n○〆Motivation",
"\n○〆Reduce stamina consumption <nobr>3 turns</nobr>\n<nobr><color=#8581FF>Once per lesson</color></nobr><nobr><color=#8581FF>No dupe</color></nobr>": "\n○〆Reduce stamina consumption <nobr>3 turns</nobr>\n<nobr><color=#8581FF>Once per lesson</color></nobr><nobr><color=#8581FF>No duplicate</color></nobr>",
"\n○〆やる気が3以上の場合、○〆やる気": "\n○〆If Motivation is 3 or higher, ○〆Motivation",
"\n○〆やる気が6以上の場合、○〆やる気": "\n○〆If Motivation is 6 or higher, ○〆Motivation",
"\n○〆体力消費": "\n○〆Stamina Consumption",
"\n○〆元気の": "\n○〆Energy",
"\n○〆固定元気": "\n○〆Fixed Energy",
"\n○〆好印象": "\n○〆Good Impression",
"\n○〆好印象が10以上の場合、○〆好印象": "\n○〆If Good Impression is 10 or more, ○〆Good Impression",
"\n○〆好調<nobr>2ターン</nobr>\n<nobr><color=#8581FF>試験・ステージ中1回</color> </nobr>": "\n○〆 Good Shape <nobr>2 Turns.</nobr>\n<nobr><color=#8581FF>Once during the Exam or Stage</color> </nobr>",
"\n○〆好調<nobr>2ターン</nobr>\n<nobr><color=#8581FF>試験中1回</color> </nobr>": "\n○〆 in Good Shape <nobr>for 2 turns</nobr>\n<nobr><color=#8581FF>Once during the exam</color> </nobr>",
"\n○〆好調<nobr>2ターン</nobr>\n○〆消費体力減少<nobr>2ターン</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "\n○〆Good Shape<nobr>2 turns</nobr>\n○〆Reduced stamina consumption<nobr>2 turns</nobr>\n<nobr><color=#8581FF>Once per lesson</color> </nobr><nobr><color=#8581FF>No dupe</color></nobr>",
"\n○〆好調<nobr>2ターン</nobr>\n次のターン、手札をすべて○〆レッスン中強化\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "\n○〆Good Shape<nobr>2 Turns</nobr>\nNext turn, strengthen all cards in hand ○〆During Lesson\n<nobr><color=#8581FF>1 time during Lesson</color> </nobr>",
"\n○〆好調<nobr>2ターン</nobr>\n次のターン、手札をすべて○〆レッスン中強化\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "\n○〆Good Shape<nobr>2 turns</nobr>\nNext turn, enhance all cards in hand during lesson\n<nobr><color=#8581FF>Once per lesson</color> </nobr><nobr><color=#8581FF>No dupe</color></nobr>",
"\n○〆好調<nobr>2ターン</nobr>\n次のターン、手札をすべて○〆試験・ステージ中強化\n<nobr><color=#8581FF>試験・ステージ中1回</color> </nobr>": "\n○〆Good Condition<nobr>2 Turns</nobr>\nNext turn, strengthen all cards in hand during ○〆Exam/Stage\n<nobr><color=#8581FF>Once during Exam/Stage</color> </nobr>",
"\n○〆好調<nobr>2ターン</nobr>\n次のターン、手札をすべて○〆試験中強化\n<nobr><color=#8581FF>試験中1回</color> </nobr>": "\n○〆 In Good Shape <nobr>2 turns</nobr>\nNext turn, strengthen all hands ○〆 during exam\n<nobr><color=#8581FF>Once during exam</color></nobr>",
"\n○〆好調<nobr>2ターン</nobr>\n試験内1回": "\n○〆 in Good Shape <nobr>for 2 turns</nobr>\n(1 time during the exam)",
"\n○〆好調<nobr>3ターン</nobr>\n<nobr><color=#8581FF>試験・ステージ中1回</color> </nobr>": "\n○〆 Good Shape <nobr>3 Turns.</nobr>\n<nobr><color=#8581FF>Once during the Exam or Stage</color> </nobr>",
"\n○〆好調<nobr>3ターン</nobr>\n○〆消費体力減少<nobr>3ターン</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "\n○〆Good Shape<nobr>3 turns</nobr>\n○〆Reduced stamina consumption<nobr>3 turns</nobr>\n<nobr><color=#8581FF>Once per lesson</color> </nobr><nobr><color=#8581FF>No dupe</color></nobr>",
"\n○〆好調<nobr>4ターン</nobr>\n<nobr><color=#8581FF>試験・ステージ中1回</color> </nobr>": "\n○〆 Good Shape <nobr>4 Turns.</nobr>\n<nobr><color=#8581FF>Once during the Exam or Stage</color> </nobr>",
"\n○〆好調<nobr>4ターン</nobr>\n次のターン、手札をすべて○〆レッスン中強化\n<nobr><color=#8581FF>During Lesson once</color> </nobr>": "\n○〆 Good Shape <nobr>4 turns</nobr>\nNext turn, strengthen all cards during ○〆 Lesson\n<nobr><color=#8581FF>During Lesson once</color> </nobr>",
"\n○〆好調<nobr>4ターン</nobr>\n次のターン、手札をすべて○〆レッスン中強化\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "\n○〆Good Condition for <nobr>4 Turns</nobr>\nNext Turn, Strengthen All Cards in Hand During Lesson\n<nobr><color=#8581FF>Once During Lesson</color> </nobr>",
"\n○〆好調<nobr>4ターン</nobr>\n次のターン、手札をすべて○〆レッスン中強化\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "\n○〆Good Shape<nobr>4 turns</nobr>\nNext turn, enhance all cards in hand during lesson\n<nobr><color=#8581FF>Once per lesson</color> </nobr><nobr><color=#8581FF>No dupe</color></nobr>",
"\n○〆好調<nobr>4ターン</nobr>\n次のターン、手札をすべて○〆試験・ステージ中強化\n<nobr><color=#8581FF>試験・ステージ中1回</color> </nobr>": "\n○〆Good Condition<nobr>4 turns</nobr>\nNext turn, all cards are ○〆Enhanced during Exam/Stage\n<nobr><color=#8581FF>During Exam/Stage 1 time</color> </nobr>",
"\n○〆好調<nobr>4ターン</nobr>\n次のターン、手札をすべて○〆試験中強化\n<nobr><color=#8581FF>試験中1回</color> </nobr>": "\n○〆 in Good Shape <nobr>for 4 turns</nobr>\nNext turn, strengthen all ○〆 in the exam\n<nobr><color=#8581FF>Once during the exam</color> </nobr>",
"\n○〆好調<nobr>5ターン</nobr>\n<nobr><color=#8581FF>試験・ステージ中1回</color> </nobr>": "\n○〆 Good Shape <nobr>5 Turns.</nobr>\n<nobr><color=#8581FF>Once during the Exam or Stage</color> </nobr>",
"\n○〆消費体力削減": "\n○〆Reduced Stamina Consumption",
"\n○〆消費体力増加<nobr>1ターン</nobr>": "\n○〆Increased stamina consumption<nobr>1 turn</nobr>",
"\n○〆消費体力増加<nobr>2ターン</nobr>\n": "\nIncrease stamina consumption <nobr>for 2 turns</nobr>\n",
"\n○〆消費体力増加<nobr>2ターン</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "\n○〆Increased Stamina Consumption <nobr>2 Turns</nobr>\n<nobr><color=#8581FF>Once during Lesson</color> </nobr>",
@@ -54,44 +31,17 @@
"\n次のターン、手札をすべて○〆レッスン中強化\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "\nNext turn, strengthen all cards in hand ○〆 during lesson\n<nobr><color=#8581FF>Once during lesson</color> </nobr>",
"\n次のターン、手札をすべて○〆試験・ステージ中強化\n<nobr><color=#8581FF>試験・ステージ中1回</color> </nobr>": "\nIn the next turn, all cards in hand will be ○〆Enhanced During Exams/Stages\n<nobr><color=#8581FF>Once during Exams/Stages</color> </nobr>",
"\n次のターン、手札をすべて○〆試験中強化\n<nobr><color=#8581FF>試験中1回</color> </nobr>": "\nNext turn, strengthen all cards in hand ○〆 during exam\n<nobr><color=#8581FF>Once during exam</color> </nobr>",
"\n試験・ステージ内1回": "\nOnce per Exam or Stage",
"\n試験・ステージ内2回": "\n(Twice within exams/stage)",
"\n試験内3回": "\n(3 times during the exam)",
"\n開始7ターンの間有効": "\n(Effective for 7 turns from the start)",
"/ 確率中": "/ Mid",
"/ 確率大": "/ High",
"/ 確率小": "/ Small",
"/確率大": "/High",
"2ターンごとに、○〆元気<nobr>+5</nobr>\nレッスン内2回": "Every 2 turns, Energy<nobr>+5</nobr>\n(2 times per lesson)",
"2ターンごとに、○〆元気<nobr>+5</nobr>\nレッスン内3回": "Every 2 turns, Energy<nobr>+5</nobr>\n(3 times per lesson)",
"3ターン目以降の場合、使用可\nパラメータ+3\n○〆消費体力減少<nobr>2ターン</nobr>\n次のターン、手札をすべて○〆レッスン中強化\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "Usable from turn 3 onwards\nParam +3\n○〆Reduced stamina consumption<nobr>2 turns</nobr>\nNext turn, enhance all cards in hand during lesson\n<nobr><color=#8581FF>Once per lesson</color> </nobr><nobr><color=#8581FF>No dupe</color></nobr>",
"40%の確率で成功しダンス上昇+110\n60%の確率で失敗しダンス上昇+40": "40% chance of success with Dance increase +110\n60% chance of failure with Dance increase +40",
"40%の確率で成功しビジュアル上昇+110\n60%の確率で失敗しビジュアル上昇+40": "40% chance of success and Visual +110\n60% chance of failure and Visual +40",
"<color=#8581FF>【センス専用】</color>ダンスSPレッスン開始時、50%の確率で○〆好調<nobr>2ターン</nobr>": "<color=#8581FF>【Sense only】</color>When starting a Dance SP lesson, there is a 50% chance that you will be in Good Shape for <nobr>2 turn</nobr>",
"<color=#8581FF>【センス専用】</color>ダンスSPレッスン開始時、70%の確率で○〆好調<nobr>2ターン</nobr>": "<color=#8581FF>【Sense Only】</color>70% chance of ○〆Good Condition for <nobr>2 turns</nobr> when starting Dance SP Lesson",
"<color=#8581FF>【センス専用】</color>ダンスレッスン開始時、35%の確率で○〆好調<nobr>1ターン</nobr>": "<color=#8581FF>【Exclusive to Sense】</color>At the Start of Dance Lesson, 35% Chance for ○〆Good Condition<nobr>1 Turn</nobr>",
"<color=#8581FF>【センス専用】</color>ダンスレッスン開始時、50%の確率で○〆好調<nobr>2ターン</nobr>": "<color=#8581FF>【Sense only】</color>When starting a Dance lesson, there is a 50% chance that you will be in Good Shape for <nobr>2 turn</nobr>",
"<color=#8581FF>【センス専用】</color>ビジュアルSPレッスン開始時、50%の確率で○〆好調<nobr>2ターン</nobr>": "<color=#8581FF>【Sense only】</color>When starting a Visual SP lesson, there is a 50% chance that you will be in Good Shape for <nobr>2 turn</nobr>",
"<color=#8581FF>【センス専用】</color>ビジュアルSPレッスン開始時、50%の確率で○〆好調<nobr>3ターン</nobr>": "<color=#8581FF>【Sense only】</color>When starting a Visual SP lesson, there is a 50% chance that you will be in Good Shape for <nobr>3 turn</nobr>",
"<color=#8581FF>【センス専用】</color>ビジュアルSPレッスン開始時、70%の確率で○〆好調<nobr>2ターン</nobr>": "<color=#8581FF>【Exclusive to Sense】</color>At the Start of Visual SP Lesson, 70% Chance for ○〆Good Condition<nobr>2 Turns</nobr>",
"<color=#8581FF>【センス専用】</color>ビジュアルレッスン開始時、50%の確率で○〆好調<nobr>1ターン</nobr>": "<color=#8581FF>【Sense only】</color>When starting a Visual lesson, there is a 50% chance that you will be in Good Shape for <nobr>1 turn</nobr>",
"<color=#8581FF>【センス専用】</color>ビジュアルレッスン開始時、50%の確率で○〆好調<nobr>2ターン</nobr>": "<color=#8581FF>【Sense only】</color>When starting a Visual lesson, there is a 50% chance that you will be in Good Shape for <nobr>2 turn</nobr>",
"<color=#8581FF>【センス専用】</color>ボーカルSPレッスン開始時、50%の確率で○〆好調<nobr>2ターン</nobr>": "<color=#8581FF>【Sense only】</color>When starting a Vocal SP lesson, there is a 50% chance that you will be in Good Shape for <nobr>2 turn</nobr>",
"<color=#8581FF>【センス専用】</color>ボーカルSPレッスン開始時、50%の確率で○〆好調<nobr>3ターン</nobr>": "<color=#8581FF>【Sense only】</color>When starting a Vocal SP lesson, there is a 50% chance that you will be in Good Shape for <nobr>3 turn</nobr>",
"<color=#8581FF>【センス専用】</color>ボーカルSPレッスン開始時、70%の確率で○〆好調<nobr>2ターン</nobr>": "<color=#8581FF>【Sense Only】</color>70% chance of ○〆Good Condition for <nobr>2 turns</nobr> when starting Vocal SP Lesson",
"<color=#8581FF>【センス専用】</color>ボーカルレッスン開始時、35%の確率で○〆好調<nobr>1ターン</nobr>": "<color=#8581FF>【Sense Only】</color>When starting Vocal lesson, 35% chance of ○〆In good condition<nobr>1 turn</nobr>",
"<color=#8581FF>【センス専用】</color>ボーカルレッスン開始時、50%の確率で○〆好調<nobr>1ターン</nobr>": "<color=#8581FF>【Sense only】</color>When starting a Vocal lesson, there is a 50% chance that you will be in Good Shape for <nobr>1 turn</nobr>",
"<color=#8581FF>【センス専用】</color>ボーカルレッスン開始時、50%の確率で○〆好調<nobr>2ターン</nobr>": "<color=#8581FF>【Sense only】</color>When starting a Vocal lesson, there is a 50% chance that you will be in Good Shape for <nobr>2 turn</nobr>",
"<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "<nobr><color=#8581FF>Once per lesson</color></nobr>",
"APが20回復するドリンク": "Drink that restores 20 AP",
"APを75回復": "Recovers 75 AP",
"Lv.60で解放": "Unlocked at Lv.60",
"Pポイント+10": "P Points +10",
"SPレッスン終了時、体力回復": "HP recovery at the end of SP lesson",
"SPレッスン終了時、体力消費3\nスキルカードを選択して<color=#8581FF>強化</color>": "At the end of SP lesson, stamina consumption 3, select a skill card to <color=#8581FF>enhance</color>",
"※ボーナス対象のアイドルとプロデュースアイドルはボーナス効果\n が高い方が優先されます。": "※ The idol with the higher bonus effect will be prioritized between the bonus target idol and the produce idol.",
"○〆Good Impression": "○〆Good Impression",
"○〆やる気<nobr>+3</nobr>": "○〆Motivation <nobr>+3</nobr>",
"○〆やる気<nobr>+3</nobr>\n○〆やる気が6以上の場合、○〆好印象<nobr>+4</nobr>": "○〆Motivation<nobr>+3</nobr>\nIf ○〆Motivation is 6 or higher, ○〆Good Impression<nobr>+4</nobr>",
"○〆やる気<nobr>+3</nobr>\n以降、○〆メンタルスキルカード使用時、○〆やる気<nobr>+1</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "○〆Motivation<nobr>+3</nobr>\nAfterwards, when using ○〆Mental Skill Card, ○〆Motivation<nobr>+1</nobr>\n<nobr><color=#8581FF>Once per lesson</color></nobr><nobr><color=#8581FF>No dupe</color></nobr>",
"○〆やる気<nobr>+4</nobr>\n○〆やる気が6以上の場合、○〆好印象<nobr>+5</nobr>": "○〆Motivation<nobr>+4</nobr>\nIf ○〆Motivation is 6 or higher, ○〆Good Impression<nobr>+5</nobr>",
@@ -99,30 +49,7 @@
"○〆やる気<nobr>+6</nobr>\n○〆やる気の<nobr>200%</nobr>分パラメータ上昇\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "○〆Motivation<nobr>+6</nobr>\nIncrease Param by ○〆Motivation <nobr>200%</nobr>\n<nobr><color=#8581FF>Once per lesson</color></nobr><nobr><color=#8581FF>No dupe</color></nobr>",
"○〆やる気<nobr>+8</nobr>\n○〆やる気の<nobr>300%</nobr>分パラメータ上昇\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "○〆Motivation<nobr>+8</nobr>\nIncrease Param by ○〆Motivation <nobr>300%</nobr>\n<nobr><color=#8581FF>Once per lesson</nobr><nobr><color=#8581FF>No dupe</color></nobr>",
"○〆やる気が0の場合体力減少": "○〆Stamina Decrease if Motivation is 0",
"○〆やる気が10以上の場合○〆やる気": "○〆Motivation if Motivation is 10 or above",
"○〆やる気が10以上の場合○〆元気": "○〆Energy if motivation is 10 or more",
"○〆やる気が11以上の場合○〆やる気": "○〆If Motivation is 11 or more, ○〆Motivation",
"○〆やる気が11以下の場合体力減少": "○〆 If Motivation is 11 or less, Stamina decreases",
"○〆やる気が13以上の場合○〆やる気": "○〆 If Motivation is 13 or more, ○〆 Motivation",
"○〆やる気が13以上の場合○〆元気": "○〆 If Motivation is 13 or more, ○〆 Energy",
"○〆やる気が15以上の場合○〆元気": "○〆If Motivation is 15 or more, ○〆Energy",
"○〆やる気が16以下の場合体力減少": "○〆Stamina Decrease if Motivation is 16 or below",
"○〆やる気が18以上の場合○〆元気": "○〆Energy if Motivation is 18 or above",
"○〆やる気が1以下の場合体力減少": "○〆Stamina Decrease if Motivation is 1 or below",
"○〆やる気が21以下の場合<color=#8581FF>眠気</color>を山札のランダムな位置に○〆生成": "○〆If Motivation is 21 or less, generate <color=#8581FF>Drowsiness</color> in a random position in the deck",
"○〆やる気が23以上の場合○〆元気": "○〆If Motivation is 23 or more, ○〆Energy",
"○〆やる気が23以下の場合体力減少": "○〆 If Motivation is 23 or less, Stamina decreases",
"○〆やる気が27以上の場合○〆元気": "○〆If Motivation is 27 or more, ○〆Energy",
"○〆やる気が3以上の場合○〆消費体力削減": "If ○〆Motivation is 3 or more, ○〆Energy Consumption Reduction",
"○〆やる気が3以下の場合体力減少": "○〆Stamina Decrease if Motivation is 3 or below",
"○〆やる気が5以上の場合○〆やる気": "○〆If Motivation is 5 or more, ○〆Motivation",
"○〆やる気が5以上の場合○〆元気": "○〆Energy if Motivation is 5 or above",
"○〆やる気が5以下の場合体力減少": "○〆If Motivation is 5 or less, Stamina decreases",
"○〆やる気が6以下の場合<color=#8581FF>眠気</color>を山札のランダムな位置に○〆生成": "○〆 If Motivation is 6 or less, randomly generate <color=#8581FF>Sleepiness</color> in the deck",
"○〆やる気が6以下の場合体力減少": "○〆If Motivation is 6 or less, Stamina decreases",
"○〆やる気が7以上の場合○〆やる気": "○〆Motivation if Motivation is 7 or above",
"○〆やる気が7以下の場合体力減少": "○〆If Motivation is 7 or less, Stamina decreases",
"○〆やる気が9以上の場合○〆元気": "○〆If Motivation is 9 or more, ○〆Energy",
"○〆やる気が増加後、○〆やる気<nobr>+2</nobr>\nレッスン内1回": "After Motivation increases, Motivation<nobr>+2</nobr>\n(once per lesson)",
"○〆やる気が増加後、○〆やる気<nobr>+3</nobr>\nレッスン内1回": "After Motivation increases, Motivation<nobr>+3</nobr>\n(once per lesson)",
"○〆やる気が増加後、○〆やる気<nobr>+3</nobr>\nレッスン内2回": "After motivation increases, Motivation +3\n(2 times per lesson)",
@@ -141,21 +68,7 @@
"○〆アクティブスキルカード使用時、○〆集中": "○〆Focus When Using ○〆Active Skill Card",
"○〆アクティブスキルカード使用時体力が50%以上の場合、○〆集中<nobr>+2</nobr>\nレッスン内1回": "When using an active skill card, if stamina is 50% or more, Focus<nobr>+2</nobr>\n(once per lesson)",
"○〆アクティブスキルカード使用時体力が50%以上の場合、○〆集中<nobr>+3</nobr>\nレッスン内1回": "When using an active skill card, if stamina is 50% or more, Focus<nobr>+3</nobr>\n(once per lesson)",
"○〆アクティブスキルカード獲得時、ダンス上昇+": "When acquiring ○〆 Active Skill Card, Dance +",
"○〆アクティブスキルカード獲得時、ダンス上昇+1": "When acquiring ○〆 Active Skill Card, Dance +1",
"○〆アクティブスキルカード獲得時、ダンス上昇+2": "When acquiring ○〆 Active Skill Card, Dance +2",
"○〆アクティブスキルカード獲得時、ダンス上昇+3": "When acquiring ○〆 Active Skill Card, Dance +3",
"○〆アクティブスキルカード獲得時、ダンス上昇+4": "When acquiring ○〆 Active Skill Card, Dance +4",
"○〆アクティブスキルカード獲得時、ビジュアル上昇+": "When acquiring ○〆 Active Skill Card, Visual increase +",
"○〆アクティブスキルカード獲得時、ビジュアル上昇+1": "When acquiring ○〆 Active Skill Card, Visual increase +1",
"○〆アクティブスキルカード獲得時、ビジュアル上昇+2": "When acquiring ○〆 Active Skill Card, Visual increase +2",
"○〆アクティブスキルカード獲得時、ビジュアル上昇+3": "When acquiring ○〆 Active Skill Card, Visual increase +3",
"○〆アクティブスキルカード獲得時、ビジュアル上昇+4": "When acquiring ○〆 Active Skill Card, Visual increase +4",
"○〆アクティブスキルカード獲得時、ボーカル上昇+": "When acquiring ○〆 Active Skill Card, Vocal +",
"○〆アクティブスキルカード獲得時、ボーカル上昇+1": "When acquiring ○〆 Active Skill Card, Vocal +1",
"○〆アクティブスキルカード獲得時、ボーカル上昇+2": "When acquiring ○〆 Active Skill Card, Vocal +2",
"○〆アクティブスキルカード獲得時、ボーカル上昇+3": "When acquiring ○〆 Active Skill Card, Vocal +3",
"○〆アクティブスキルカード獲得時、ボーカル上昇+4": "When acquiring ○〆 Active Skill Card, Vocal +4",
"○〆スキルカード使用数追加<nobr>+1</nobr>": "○〆Skill Card Usage Increase <nobr>+1</nobr>",
"○〆スキルカード使用数追加<nobr>+1</nobr>\nスキルカードを<nobr>2枚</nobr>引く\n○〆消費体力減少<nobr>1ターン</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "○〆Skill card usage <nobr>+1</nobr>\nDraw <nobr>2 cards</nobr>\n○〆Reduce stamina consumption <nobr>1 turn</nobr>\n<nobr><color=#8581FF>Once per lesson</color></nobr><nobr><color=#8581FF>No dupe</color></nobr>",
"○〆スキルカード使用数追加<nobr>+1</nobr>\nスキルカードを引く\n手札をすべて○〆レッスン中強化\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "○〆Skill card usage <nobr>+1</nobr>\nDraw a skill card\nEnhance all cards in hand ○〆during lesson\n<nobr><color=#8581FF>Once per lesson</nobr><nobr><color=#8581FF>No dupe</color></nobr>",
@@ -166,25 +79,7 @@
"○〆メンタルスキルカード使用後○〆やる気が5以上の場合、○〆やる気<nobr>+3</nobr>\n○〆スキルカード使用数追加<nobr>+1</nobr>\nレッスン内1回": "After using a mental skill card, if motivation is 5 or more, Motivation +3\nSkill card usage +1\n(once per lesson)",
"○〆メンタルスキルカード使用後○〆やる気が5以上の場合、○〆やる気<nobr>+5</nobr>\n○〆スキルカード使用数追加<nobr>+1</nobr>\nレッスン内1回": "After using a mental skill card, if motivation is 5 or more, Motivation +5\nSkill card usage +1\n(once per lesson)",
"○〆メンタルスキルカード使用時直前に○〆メンタルスキルカードを使用していた場合、○〆集中": "If a ○〆 mental skill card was used just before using a ○〆 mental skill card, ○〆 concentration",
"○〆メンタルスキルカード強化時、ダンス上昇+": "When strengthening ○〆Mental Skill Card, Dance Increase +",
"○〆メンタルスキルカード強化時、ダンス上昇+5": "○〆When enhancing Mental Skill Cards, Dance +5",
"○〆メンタルスキルカード強化時、ボーカル上昇+": "When enhancing a mental skill card, vocal increase +",
"○〆メンタルスキルカード強化時、ボーカル上昇+5": "○〆When enhancing Mental Skill Card, Vocal +5",
"○〆メンタルスキルカード獲得時、ダンス上昇+": "When acquiring ○〆 Mental Skill Card, Dance +",
"○〆メンタルスキルカード獲得時、ダンス上昇+1": "When acquiring ○〆 Mental Skill Card, Dance +1",
"○〆メンタルスキルカード獲得時、ダンス上昇+2": "When acquiring ○〆 Mental Skill Card, Dance +2",
"○〆メンタルスキルカード獲得時、ダンス上昇+3": "When acquiring ○〆 Mental Skill Card, Dance +3",
"○〆メンタルスキルカード獲得時、ダンス上昇+4": "When acquiring ○〆 Mental Skill Card, Dance +4",
"○〆メンタルスキルカード獲得時、ビジュアル上昇+": "When acquiring ○〆 Mental Skill Card, Visual +",
"○〆メンタルスキルカード獲得時、ビジュアル上昇+1": "When acquiring ○〆 Mental Skill Card, Visual +1",
"○〆メンタルスキルカード獲得時、ビジュアル上昇+2": "When acquiring ○〆 Mental Skill Card, Visual +2",
"○〆メンタルスキルカード獲得時、ビジュアル上昇+3": "When acquiring ○〆 Mental Skill Card, Visual +3",
"○〆メンタルスキルカード獲得時、ビジュアル上昇+4": "When acquiring ○〆 Mental Skill Card, Visual +4",
"○〆メンタルスキルカード獲得時、ボーカル上昇+": "When acquiring ○〆 Mental Skill Card, Vocal +",
"○〆メンタルスキルカード獲得時、ボーカル上昇+1": "When acquiring ○〆 Mental Skill Card, Vocal +1",
"○〆メンタルスキルカード獲得時、ボーカル上昇+2": "When acquiring ○〆 Mental Skill Card, Vocal +2",
"○〆メンタルスキルカード獲得時、ボーカル上昇+3": "When acquiring ○〆 Mental Skill Card, Vocal +3",
"○〆メンタルスキルカード獲得時、ボーカル上昇+4": "When acquiring ○〆 Mental Skill Card, Vocal +4",
"○〆体力消耗1\n○〆元气+3\n○〆技能卡使用数增加+1\n课程中1次不可重复": "○〆Consume 1 stamina\n○〆Energy +3\n○〆Skill card usage \nOnce per lesson, No dupe",
"○〆体力消耗1\n○〆元气+8\n○〆体力消耗减少1\n课程中1次不可重复": "○〆Consume 1 stamina\n○〆Energy +8\n○〆Reduce stamina consumption by 1\nOnce per lesson, No dupe",
"○〆体力消耗1\n○〆元气+8\n○〆技能卡使用数增加+1\n课程中1次不可重复": "○〆Consume 1 stamina\n○〆Energy +8\n○〆Skill card usage \nOnce per lesson, No dupe",
@@ -405,38 +300,6 @@
"○〆好印象<nobr>+8</nobr>": "○〆Good Impression<nobr>+8</nobr>",
"○〆好印象<nobr>+8</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "○〆Good Impression<nobr>+8</nobr>\n<nobr><color=#8581FF>Once per lesson</color></nobr><nobr><color=#8581FF>No dupe</color></nobr>",
"○〆好印象<nobr>+8</nobr>\n○〆やる気<nobr>+5</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "○〆Good Impression<nobr>+8</nobr>\n○〆Motivation<nobr>+5</nobr>\n<nobr><color=#8581FF>Once per lesson</color></nobr><nobr><color=#8581FF>No dupe</color></nobr>",
"○〆好印象が0の場合体力減少": "If ○〆 Good Impression is 0, decrease HP",
"○〆好印象が10以上の場合○〆好印象": "If ○〆 Good Impression is 10 or more, ○〆 Good Impression",
"○〆好印象が10以下の場合体力減少": "If the good impression is 10 or less, stamina decreases",
"○〆好印象が11以下の場合体力減少": "If the good impression is 11 or less, decrease stamina",
"○〆好印象が13以上の場合○〆好印象": "If the good impression is 13 or more, maintain good impression",
"○〆好印象が14以上の場合○〆好印象": "If the good impression is 14 or more, increase good impression",
"○〆好印象が16以上の場合○〆好印象": "If ○〆Good Impression is 16 or more, ○〆Good Impression",
"○〆好印象が18以上の場合体力回復": "If the good impression is 18 or more, recover stamina",
"○〆好印象が19以上の場合除外にあるスキルカードを山札の下に移動": "If the good impression is 19 or more, move skill cards in the discard pile to the bottom of the deck",
"○〆好印象が1以上の場合○〆元気": "If the good impression is 1 or more, increase vitality",
"○〆好印象が1以上の場合○〆好印象": "If ○〆 Good Impression is 1 or more, ○〆 Good Impression",
"○〆好印象が1以下の場合体力減少": "If ○〆 Good Impression is 1 or less, decrease HP",
"○〆好印象が24以上の場合○〆好印象": "If ○〆Good Impression is 24 or more, ○〆Good Impression",
"○〆好印象が28以下の場合○〆不調<nobr>4ターン</nobr>": "If ○〆Good Impression is 28 or less, ○〆Poor Condition<nobr>4 Turns</nobr>",
"○〆好印象が2以上の場合○〆好印象": "If ○〆 Good Impression is 2 or more, ○〆 Good Impression",
"○〆好印象が2以下の場合○〆弱気": "If the good impression is 2 or less, decrease confidence",
"○〆好印象が2以下の場合体力減少": "If ○〆 Good Impression is 2 or less, decrease HP",
"○〆好印象が3以上の場合○〆好印象": "If ○〆 Good Impression is 3 or more, ○〆 Good Impression",
"○〆好印象が3以下の場合<color=#8581FF>眠気</color>を山札のランダムな位置に○〆生成": "If the good impression is 3 or less, generate <color=#8581FF>sleepiness</color> at a random position in the deck",
"○〆好印象が3以下の場合体力減少": "If ○〆 Good Impression is 3 or less, decrease HP",
"○〆好印象が49以上の場合○〆好印象の": "If ○〆Good Impression is 49 or more, ○〆Good Impression",
"○〆好印象が4以上の場合○〆好印象": "If ○〆 Good Impression is 4 or more, ○〆 Good Impression",
"○〆好印象が4以下の場合体力減少": "If ○〆 Good Impression is 4 or less, decrease HP",
"○〆好印象が5以上の場合○〆好印象": "If ○〆 Good Impression is 5 or more, ○〆 Good Impression",
"○〆好印象が6以上の場合○〆好印象": "If ○〆 Good Impression is 6 or more, ○〆 Good Impression",
"○〆好印象が7以上の場合○〆好印象": "If ○〆 Good Impression is 7 or more, ○〆 Good Impression",
"○〆好印象が7以下の場合体力減少": "If the good impression is 7 or less, decrease stamina",
"○〆好印象が8以上の場合○〆好印象": "If ○〆 Good Impression is 8 or more, ○〆 Good Impression",
"○〆好印象が8以下の場合○〆元気増加無効<nobr>3ターン</nobr>": "If the good impression is 8 or less, invalidate vitality increase <nobr>3 turns</nobr>",
"○〆好印象が8以下の場合体力減少": "If the good impression is 8 or less, stamina decreases",
"○〆好印象が9以上の場合○〆好印象": "If ○〆 Good Impression is 9 or more, ○〆 Good Impression",
"○〆好印象が9以下の場合体力減少": "If the good impression is 9 or less, decrease stamina",
"○〆好印象が増加後、○〆好印象<nobr>+3</nobr>\nレッスン内1回": "After Good Impression increases, Good Impression<nobr>+3</nobr>\n(once per lesson)",
"○〆好印象が増加後、○〆好印象<nobr>+5</nobr>\nレッスン内1回": "After Good Impression increases, Good Impression<nobr>+5</nobr>\n(once per lesson)",
"○〆好印象の<nobr>100%</nobr>分パラメータ上昇\n○〆元気<nobr>+3</nobr>": "○〆Good Impression <nobr>100%</nobr> Parameter Increase\n○〆Energy <nobr>+3</nobr>",
@@ -745,7 +608,6 @@
"スコアが8600以上の場合スコア": "Score if 8600 or more",
"スコアが9800以上の場合スコア": "Score if 9800 or more",
"スコア上昇効果を主とするスキルカード": "Skill Card Primarily Increasing Score Effect",
"スコア上昇量を": "Increase Score Amount by",
"スコア上昇量を50%増加 ": "Increase score gain by 50%",
"スコア上昇量を50%増加 <color=#FF3381>3 turns</color>": "Increase Score Amount by 50% <color=#FF3381>3 turns</color>",
"スコア上昇量を50%増加 <color=#FF3381>7 turns</color>": "Increase score gain by 50% <color=#FF3381>7 turns</color>",
@@ -917,8 +779,7 @@
"パラメータ<nobr>+24</nobr>(○〆集中効果を<nobr>2.5倍</nobr>適用)\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "Param +24 (Apply 2.5 times Focus effect)\n<nobr><color=#8581FF>Once per lesson</color></nobr><nobr><color=#8581FF>No dupe</color></nobr>",
"パラメータ上昇効果を主とするスキルカード": "Skill Card focused on Param Increase Effects",
"パラメータ上昇量を50%増加 <color=#FF3381>2 turns</color>": "Increase parameter gain by 50% <color=#FF3381>2 turns</color>",
"パラメータ上昇量を増加": "Increase parameter increase amount",
"パラメータ上昇量増加": "Parameter Increase",
"ビジュアルSPレッスン発生率+": "Visual SP lesson occurrence rate+",
"ビジュアルSPレッスン発生率+10.5%": "Visual SP lesson occurrence rate +10.5%",
"ビジュアルSPレッスン発生率+15%": "Visual SP Lesson Occurrence Rate +15%",
@@ -937,18 +798,6 @@
"ビジュアルSPレッスン開始時、55%の確率で○〆元気": "55% Chance for ○〆Energy at Start of Visual SP Lesson",
"ビジュアルSPレッスン開始時、55%の確率で○〆消費体力減少<nobr>2ターン</nobr>": "At Visual SP Lesson Start, 55% Chance for ○〆Reduced Stamina Consumption <nobr>2 Turns</nobr>",
"ビジュアルが足りないみたいですね\n<color=#F7B12F>ビジュアル</color>レッスンがおすすめ": "It seems you lack visuals\n<color=#F7B12F>Visual</color> lessons are recommended",
"ビジュアルターンなら、ターン開始時、○〆スキルカード使用数追加": "If it's a Visual turn, at the start of the turn, ○〆 Add skill card usage",
"ビジュアルレッスン終了時、": "At the end of Visual Lesson, ",
"ビジュアルレッスン終了時、ビジュアル上昇+": "Visual increase at the end of Visual lesson",
"ビジュアルレッスン終了時体力が50%以上の場合、ビジュアル上昇+13": "If stamina is 50% or more at the end of Visual lesson, Visual increase +13",
"ビジュアルレッスン開始時、": "When starting a Visual lesson,",
"ビジュアルレッスン開始時、20%の確率で○〆好印象": "At the start of visual lessons, 20% chance of obtaining a good impression",
"ビジュアルレッスン開始時、25%の確率で○〆元気": "25% chance of ○〆Energy when visual lesson starts",
"ビジュアルレッスン開始時、25%の確率で○〆集中": "25% Chance for ○〆Focus at Start of Visual Lesson",
"ビジュアルレッスン開始時、30%の確率で○〆やる気": "At the start of Visual lesson, 30% chance of ○〆 Motivation",
"ビジュアルレッスン開始時、40%の確率で○〆元気": "At the start of Visual lesson, 40% chance of ○〆 Energy",
"ビジュアルレッスン開始時、40%の確率で○〆消費体力減少<nobr>1ターン</nobr>": "At the start of Visual lesson, 40% chance of ○〆 Reduced stamina consumption <nobr>1 turn</nobr>",
"ビジュアルレッスン開始時、45%の確率で○〆やる気": "At the start of visual lessons, 45% chance to gain motivation",
"プロデューサーLvを上げることで報酬が獲得できる他、さまざまな要素が解放されます": "By raising the Producer Level, you can obtain rewards and unlock various elements.",
"プロデュースでボイスがあるコミュのボイス設定を選択してください。": "Please select the voice settings for the commu with voice during Produce.",
"プロデュースで獲得できるサポート強化Ptが増加します": "Support Strengthening Pt obtained from producing increases",
@@ -983,7 +832,6 @@
"ボーカルレッスン開始時、40%の確率で○〆消費体力減少<nobr>1ターン</nobr>": "At the start of vocal lessons, 40% chance to reduce stamina consumption by <nobr>1 turn</nobr>",
"ボーカルレッスン開始時、45%の確率で○〆やる気": "45% chance of ○〆 Motivation at the start of Vocal Lesson",
"ボーカルレッスン開始時、50%の確率で○〆元気": "At the start of a Vocal Lesson, 50% chance of ○〆Energy",
"ボーカル通常レッスンを開始": "Start Vocal Regular Lesson",
"ランダムな○〆トラブルカードを<color=#8581FF>削除</color>": "Remove Random ○〆 Trouble Card <color=#8581FF>Deleted</color>",
"ランダムなスキルカードを<color=#8581FF>強化</color>": "<color=#8581FF>Strengthen</color> a random skill card here",
"ランダムな名前に「基本」を含むスキルカードを2枚<color=#8581FF>強化</color>した状態でプロデュースを開始": "Start production with 2 <color=#8581FF>strengthened</color> Skill Cards containing 'Basic' in their name",
@@ -1020,14 +868,12 @@
"レッスン開始時手札に入る\n○〆消費体力減少<nobr>4ターン</nobr>\n○〆スキルカード使用数追加<nobr>+1</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "Added to hand at the start of the lesson\n○〆Reduce stamina consumption for 4 turns\n○〆Skill card usage \n<nobr><color=#8581FF>Once per lesson</color></nobr><nobr><color=#8581FF>No dupe</color></nobr>",
"レッスン開始時手札に入る\n○〆集中<nobr>+3</nobr>\n○〆好調<nobr>2ターン</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "Added to hand at the start of the lesson\n○〆Focus +3\n○〆Good Shape for 2 turns\n<nobr><color=#8581FF>Once per lesson</color></nobr>",
"レッスン開始時手札に入る\n○〆集中<nobr>+4</nobr>\n○〆好調<nobr>3ターン</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "Added to hand at the start of the lesson\n○〆Focus +4\n○〆Good Shape for 3 turns\n<nobr><color=#8581FF>Once per lesson</color></nobr>",
"不調": "Poor Condition",
"以降、ターン終了時○〆やる気が3以上の場合、○〆体力消費": "From then on, at the end of each turn, if motivation is 3 or more, stamina consumption",
"以降、ターン終了時○〆集中が3以上の場合、○〆体力消費": "From now on, at the end of each turn, if ○〆Focus is 3 or more, ○〆Energy Consumption",
"以降、ターン終了時、○〆やる気<nobr>+1</nobr>": "Afterwards, at the end of each turn, ○〆Motivation <nobr>+1</nobr>",
"以降、ターン終了時、○〆好印象<nobr>+1</nobr>": "Afterwards, at the end of each turn, ○〆Good Impression <nobr>+1</nobr>",
"以降、ターン終了時、○〆集中<nobr>+1</nobr>": "Afterwards, at the end of each turn, ○〆Focus <nobr>+1</nobr>",
"以降、ターン開始時、スキルカードを引く": "From now on, draw skill cards at the start of each turn",
"低下状態無効": "Negate Decrease State",
"体力30/30\n元気12": "Stamina 30/30\nEnergy 12",
"体力が20%以上の場合以降、ターン終了時、○〆好印象の": "If stamina is 20% or more, from then on, at the end of each turn, increase good impression",
"体力が20%以上の場合以降、ターン終了時、スコア": "If energy is 20% or more, then at the end of each turn, score",
@@ -1043,9 +889,7 @@
"体力回復<nobr>5</nobr>\n○〆スキルカード使用数追加<nobr>+1</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "Stamina recovery 5\n○〆Skill card usage \n<nobr><color=#8581FF>Once per lesson</nobr><nobr><color=#8581FF>No dupe</color></nobr>",
"体力回復<nobr>6</nobr>": "Stamina Recovery by <nobr>6</nobr>",
"使用不可など、レッスンの邪魔になるスキルカード": "Skill Card that Hinders Lessons such as Unusable",
"元気増加無効": "Energy Increase Invalid",
"再生成1回目": "First regeneration",
"分スコア上昇": "Score increase per minute",
"分スコア上昇\n<nobr><color=#8581FF>試験・ステージ中1回</color> </nobr>": "Increased Score\n<nobr><color=#8581FF>Once during Exam/Stage</color> </nobr>",
"分スコア上昇\n<nobr><color=#8581FF>試験・ステージ中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "Score Increase\n<nobr><color=#8581FF>Once During Exam/Stage</color> </nobr><nobr><color=#8581FF>Cannot Be Duplicated</color></nobr>",
"分スコア上昇\n<nobr><color=#8581FF>試験中1回</color> </nobr>": "Score increase\n<nobr><color=#8581FF>Once during exam</color> </nobr>",
@@ -1062,8 +906,6 @@
"分パラメータ上昇\n○〆消費体力増加<nobr>2ターン</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "Increase Param by amount\n○〆Increased stamina consumption<nobr>2 turns</nobr>\n<nobr><color=#8581FF>Once per lesson</color> </nobr><nobr><color=#8581FF>No dupe</color></nobr>",
"効果内容と発動条件を確認して\nしっかり対策しましょう": "Check the effect details and activation conditions\nand make sure to prepare accordingly!",
"動画コンテンツや1コマ漫画など様々なコンテンツを見ることができます": "You can watch various content such as videos and single-panel comics",
"合格です。最高の結果でしたね。": "Congratulations. It was an excellent result.",
"増加": "Increase",
"好調3以上ならスコア+10": "Score +10 if in Good Shape 3 or higher",
"山札 (12)": "Deck (12)",
"強化状態や低下状態の影響を受けず○〆元気を増加させる": "Increases ○〆 Energy unaffected by Enhancement or Reduction states",
@@ -1082,35 +924,21 @@
"消費体力が100%増加 ": "Consumes 100% more Stamina",
"消費体力を50%軽減 ": "Reduces Stamina Consumption by 50%",
"消費体力を50%軽減 <color=#FF3381>1 turns</color>": "Reduce energy consumption by 50% <color=#FF3381>1 turn</color>",
"消費体力削減": "Stamina Consumption Reduction",
"消費体力増加": "Increased Stamina Consumption",
"消費体力減少": "Decreased Stamina Consumption",
"熱血指導\nプロデュースで体力を合計10,000消費": "Passionate guidance\nConsume a total of 10,000 stamina in production",
"直前に○〆アクティブスキルカードを使用していた場合体力回復": "If an ○〆Active Skill Card was used immediately before, recover energy",
"直前に○〆メンタルスキルカードを使用していた場合○〆絶好調<nobr>5ターン</nobr>": "If a ○〆Mental Skill Card was used immediately before, ○〆Excellent Condition <nobr>5 turns</nobr>",
"直前に○〆メンタルスキルカードを使用していた場合○〆絶好調<nobr>6ターン</nobr>": "If a ○〆 mental skill card was used just before, ○〆 excellent condition <nobr>6 turns</nobr>",
"第3回合及以后可使用\n数值+3\n○〆体力消耗减少2回合\n下一回合所有手牌○〆课程中强化\n课程中1次不可重复": "Usable from turn 3 onwards\nParam +3\n○〆Reduce stamina consumption for 2 turns\nNext turn, enhance all cards in hand during lesson\nOnce per lesson, No dupe",
"試験・ステージ中1回": "Once During Exam/Stage",
"試験・ステージ中に1回使用すると、その試験・ステージが終了するまで、除外に移動する": "Move to Exclusion After Use Once During Exam/Stage Until End of That Exam/Stage",
"試験・ステージ開始時手札に入る\n○〆好印象": "At the start of Exam/Stage, added to hand\n○〆Good Impression",
"試験・ステージ開始時手札に入る\n○〆集中": "Added to hand at the start of the Exam or Stage\n○〆 Focus",
"試験中に1回使用すると、その試験が終了するまで、除外に移動する": "When used once during the exam, it moves to exclusion until the end of the exam",
"試験終了までスキルカードを強化": "Strengthen skill cards until the exam ends",
"試験終了時、ダンス上昇+": "At the end of the exam, Increase Dance",
"試験終了時、ビジュアル上昇+": "At the end of the exam, Increase Visual",
"試験終了時、ボーカル上昇+": "At the end of the exam, Increase Vocal",
"試験終了時、体力回復": "Stamina recovery at the end of examination",
"試験開始時手札に入る\n○〆好印象": "Enters hand at the start of the exam\n○〆 Good impression",
"試験開始時手札に入る\n○〆集中": "Enter hand at the start of the exam\n○〆 Focus",
"適用)\n○〆集中": "Applicable)\n○〆Focus",
"適用)\n体力が50%以下の場合、○〆元気": "Applied) If Stamina is Below 50%, ○〆 Energy",
"集中が1増加するごとに、スコア上昇量を1増加": "Increase score incrementally by 1 for each focus increase",
"<nobr>1ターン</nobr>": "<nobr>1 turn</nobr>",
"<nobr>2ターン</nobr>": "(<nobr>2 Turns</nobr>)",
"<nobr>2回</nobr>": "(<nobr>2 times</nobr>)",
"<nobr>3ターン</nobr>": "<nobr>3 turns</nobr>",
"<nobr>5ターン</nobr>": "<nobr>5 turns</nobr>",
"<nobr>6ターン</nobr>": "(<nobr>6 Turns</nobr>)",
"(○〆集中効果を<nobr>1.5倍</nobr>適用)\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "(○〆 Focus effect increased by <nobr>1.5 times</nobr>\n<nobr><color=#8581FF>Once during the lesson</color> </nobr>",
"(○〆集中効果を<nobr>1.5倍</nobr>適用)\n<nobr><color=#8581FF>試験・ステージ中1回</color> </nobr>": "(Apply ○〆Focus Effect at <nobr>1.5 Times</nobr>)\n<nobr><color=#8581FF>Once During Exam/Stage</color> </nobr>",
"(○〆集中効果を<nobr>2倍</nobr>適用)\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "(Apply ○〆 focus effect <nobr>2 times</nobr>)\n<nobr><color=#8581FF>1 time during lesson</color> </nobr>",