Update: Minor fixes

This commit is contained in:
Mocca
2024-08-12 16:32:22 +07:00
parent 0b8ec942fc
commit 549a4ceab2
15 changed files with 670 additions and 828 deletions

View File

@@ -2,33 +2,10 @@
"\n<nobr><color=#8581FF>レッスン中...": "\n<nobr><color=#8581FF>In Lesson...",
"\n<nobr><color=#8581FF>試験・ステージ中1回</color> </nobr>": "\n<nobr><color=#8581FF>Once during the Exam or Stage</color> </nobr>",
"\n<nobr><color=#8581FF>試験中1回</color> </nobr>": "\n<nobr><color=#8581FF>Once during the exam</color> </nobr>",
"\n○〆Motivation": "\n○〆Motivation",
"\n○〆Reduce stamina consumption <nobr>3 turns</nobr>\n<nobr><color=#8581FF>Once per lesson</color></nobr><nobr><color=#8581FF>No dupe</color></nobr>": "\n○〆Reduce stamina consumption <nobr>3 turns</nobr>\n<nobr><color=#8581FF>Once per lesson</color></nobr><nobr><color=#8581FF>No duplicate</color></nobr>",
"\n○〆やる気が3以上の場合、○〆やる気": "\n○〆If Motivation is 3 or higher, ○〆Motivation",
"\n○〆やる気が6以上の場合、○〆やる気": "\n○〆If Motivation is 6 or higher, ○〆Motivation",
"\n○〆体力消費": "\n○〆Stamina Consumption",
"\n○〆元気の": "\n○〆Energy",
"\n○〆固定元気": "\n○〆Fixed Energy",
"\n○〆好印象": "\n○〆Good Impression",
"\n○〆好印象が10以上の場合、○〆好印象": "\n○〆If Good Impression is 10 or more, ○〆Good Impression",
"\n○〆好調<nobr>2ターン</nobr>\n<nobr><color=#8581FF>試験・ステージ中1回</color> </nobr>": "\n○〆 Good Shape <nobr>2 Turns.</nobr>\n<nobr><color=#8581FF>Once during the Exam or Stage</color> </nobr>",
"\n○〆好調<nobr>2ターン</nobr>\n<nobr><color=#8581FF>試験中1回</color> </nobr>": "\n○〆 in Good Shape <nobr>for 2 turns</nobr>\n<nobr><color=#8581FF>Once during the exam</color> </nobr>",
"\n○〆好調<nobr>2ターン</nobr>\n○〆消費体力減少<nobr>2ターン</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "\n○〆Good Shape<nobr>2 turns</nobr>\n○〆Reduced stamina consumption<nobr>2 turns</nobr>\n<nobr><color=#8581FF>Once per lesson</color> </nobr><nobr><color=#8581FF>No dupe</color></nobr>",
"\n○〆好調<nobr>2ターン</nobr>\n次のターン、手札をすべて○〆レッスン中強化\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "\n○〆Good Shape<nobr>2 Turns</nobr>\nNext turn, strengthen all cards in hand ○〆During Lesson\n<nobr><color=#8581FF>1 time during Lesson</color> </nobr>",
"\n○〆好調<nobr>2ターン</nobr>\n次のターン、手札をすべて○〆レッスン中強化\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "\n○〆Good Shape<nobr>2 turns</nobr>\nNext turn, enhance all cards in hand during lesson\n<nobr><color=#8581FF>Once per lesson</color> </nobr><nobr><color=#8581FF>No dupe</color></nobr>",
"\n○〆好調<nobr>2ターン</nobr>\n次のターン、手札をすべて○〆試験・ステージ中強化\n<nobr><color=#8581FF>試験・ステージ中1回</color> </nobr>": "\n○〆Good Condition<nobr>2 Turns</nobr>\nNext turn, strengthen all cards in hand during ○〆Exam/Stage\n<nobr><color=#8581FF>Once during Exam/Stage</color> </nobr>",
"\n○〆好調<nobr>2ターン</nobr>\n次のターン、手札をすべて○〆試験中強化\n<nobr><color=#8581FF>試験中1回</color> </nobr>": "\n○〆 In Good Shape <nobr>2 turns</nobr>\nNext turn, strengthen all hands ○〆 during exam\n<nobr><color=#8581FF>Once during exam</color></nobr>",
"\n○〆好調<nobr>2ターン</nobr>\n試験内1回": "\n○〆 in Good Shape <nobr>for 2 turns</nobr>\n(1 time during the exam)",
"\n○〆好調<nobr>3ターン</nobr>\n<nobr><color=#8581FF>試験・ステージ中1回</color> </nobr>": "\n○〆 Good Shape <nobr>3 Turns.</nobr>\n<nobr><color=#8581FF>Once during the Exam or Stage</color> </nobr>",
"\n○〆好調<nobr>3ターン</nobr>\n○〆消費体力減少<nobr>3ターン</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "\n○〆Good Shape<nobr>3 turns</nobr>\n○〆Reduced stamina consumption<nobr>3 turns</nobr>\n<nobr><color=#8581FF>Once per lesson</color> </nobr><nobr><color=#8581FF>No dupe</color></nobr>",
"\n○〆好調<nobr>4ターン</nobr>\n<nobr><color=#8581FF>試験・ステージ中1回</color> </nobr>": "\n○〆 Good Shape <nobr>4 Turns.</nobr>\n<nobr><color=#8581FF>Once during the Exam or Stage</color> </nobr>",
"\n○〆好調<nobr>4ターン</nobr>\n次のターン、手札をすべて○〆レッスン中強化\n<nobr><color=#8581FF>During Lesson once</color> </nobr>": "\n○〆 Good Shape <nobr>4 turns</nobr>\nNext turn, strengthen all cards during ○〆 Lesson\n<nobr><color=#8581FF>During Lesson once</color> </nobr>",
"\n○〆好調<nobr>4ターン</nobr>\n次のターン、手札をすべて○〆レッスン中強化\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "\n○〆Good Condition for <nobr>4 Turns</nobr>\nNext Turn, Strengthen All Cards in Hand During Lesson\n<nobr><color=#8581FF>Once During Lesson</color> </nobr>",
"\n○〆好調<nobr>4ターン</nobr>\n次のターン、手札をすべて○〆レッスン中強化\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "\n○〆Good Shape<nobr>4 turns</nobr>\nNext turn, enhance all cards in hand during lesson\n<nobr><color=#8581FF>Once per lesson</color> </nobr><nobr><color=#8581FF>No dupe</color></nobr>",
"\n○〆好調<nobr>4ターン</nobr>\n次のターン、手札をすべて○〆試験・ステージ中強化\n<nobr><color=#8581FF>試験・ステージ中1回</color> </nobr>": "\n○〆Good Condition<nobr>4 turns</nobr>\nNext turn, all cards are ○〆Enhanced during Exam/Stage\n<nobr><color=#8581FF>During Exam/Stage 1 time</color> </nobr>",
"\n○〆好調<nobr>4ターン</nobr>\n次のターン、手札をすべて○〆試験中強化\n<nobr><color=#8581FF>試験中1回</color> </nobr>": "\n○〆 in Good Shape <nobr>for 4 turns</nobr>\nNext turn, strengthen all ○〆 in the exam\n<nobr><color=#8581FF>Once during the exam</color> </nobr>",
"\n○〆好調<nobr>5ターン</nobr>\n<nobr><color=#8581FF>試験・ステージ中1回</color> </nobr>": "\n○〆 Good Shape <nobr>5 Turns.</nobr>\n<nobr><color=#8581FF>Once during the Exam or Stage</color> </nobr>",
"\n○〆消費体力削減": "\n○〆Reduced Stamina Consumption",
"\n○〆消費体力増加<nobr>1ターン</nobr>": "\n○〆Increased stamina consumption<nobr>1 turn</nobr>",
"\n○〆消費体力増加<nobr>2ターン</nobr>\n": "\nIncrease stamina consumption <nobr>for 2 turns</nobr>\n",
"\n○〆消費体力増加<nobr>2ターン</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "\n○〆Increased Stamina Consumption <nobr>2 Turns</nobr>\n<nobr><color=#8581FF>Once during Lesson</color> </nobr>",
@@ -54,44 +31,17 @@
"\n次のターン、手札をすべて○〆レッスン中強化\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "\nNext turn, strengthen all cards in hand ○〆 during lesson\n<nobr><color=#8581FF>Once during lesson</color> </nobr>",
"\n次のターン、手札をすべて○〆試験・ステージ中強化\n<nobr><color=#8581FF>試験・ステージ中1回</color> </nobr>": "\nIn the next turn, all cards in hand will be ○〆Enhanced During Exams/Stages\n<nobr><color=#8581FF>Once during Exams/Stages</color> </nobr>",
"\n次のターン、手札をすべて○〆試験中強化\n<nobr><color=#8581FF>試験中1回</color> </nobr>": "\nNext turn, strengthen all cards in hand ○〆 during exam\n<nobr><color=#8581FF>Once during exam</color> </nobr>",
"\n試験・ステージ内1回": "\nOnce per Exam or Stage",
"\n試験・ステージ内2回": "\n(Twice within exams/stage)",
"\n試験内3回": "\n(3 times during the exam)",
"\n開始7ターンの間有効": "\n(Effective for 7 turns from the start)",
"/ 確率中": "/ Mid",
"/ 確率大": "/ High",
"/ 確率小": "/ Small",
"/確率大": "/High",
"2ターンごとに、○〆元気<nobr>+5</nobr>\nレッスン内2回": "Every 2 turns, Energy<nobr>+5</nobr>\n(2 times per lesson)",
"2ターンごとに、○〆元気<nobr>+5</nobr>\nレッスン内3回": "Every 2 turns, Energy<nobr>+5</nobr>\n(3 times per lesson)",
"3ターン目以降の場合、使用可\nパラメータ+3\n○〆消費体力減少<nobr>2ターン</nobr>\n次のターン、手札をすべて○〆レッスン中強化\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "Usable from turn 3 onwards\nParam +3\n○〆Reduced stamina consumption<nobr>2 turns</nobr>\nNext turn, enhance all cards in hand during lesson\n<nobr><color=#8581FF>Once per lesson</color> </nobr><nobr><color=#8581FF>No dupe</color></nobr>",
"40%の確率で成功しダンス上昇+110\n60%の確率で失敗しダンス上昇+40": "40% chance of success with Dance increase +110\n60% chance of failure with Dance increase +40",
"40%の確率で成功しビジュアル上昇+110\n60%の確率で失敗しビジュアル上昇+40": "40% chance of success and Visual +110\n60% chance of failure and Visual +40",
"<color=#8581FF>【センス専用】</color>ダンスSPレッスン開始時、50%の確率で○〆好調<nobr>2ターン</nobr>": "<color=#8581FF>【Sense only】</color>When starting a Dance SP lesson, there is a 50% chance that you will be in Good Shape for <nobr>2 turn</nobr>",
"<color=#8581FF>【センス専用】</color>ダンスSPレッスン開始時、70%の確率で○〆好調<nobr>2ターン</nobr>": "<color=#8581FF>【Sense Only】</color>70% chance of ○〆Good Condition for <nobr>2 turns</nobr> when starting Dance SP Lesson",
"<color=#8581FF>【センス専用】</color>ダンスレッスン開始時、35%の確率で○〆好調<nobr>1ターン</nobr>": "<color=#8581FF>【Exclusive to Sense】</color>At the Start of Dance Lesson, 35% Chance for ○〆Good Condition<nobr>1 Turn</nobr>",
"<color=#8581FF>【センス専用】</color>ダンスレッスン開始時、50%の確率で○〆好調<nobr>2ターン</nobr>": "<color=#8581FF>【Sense only】</color>When starting a Dance lesson, there is a 50% chance that you will be in Good Shape for <nobr>2 turn</nobr>",
"<color=#8581FF>【センス専用】</color>ビジュアルSPレッスン開始時、50%の確率で○〆好調<nobr>2ターン</nobr>": "<color=#8581FF>【Sense only】</color>When starting a Visual SP lesson, there is a 50% chance that you will be in Good Shape for <nobr>2 turn</nobr>",
"<color=#8581FF>【センス専用】</color>ビジュアルSPレッスン開始時、50%の確率で○〆好調<nobr>3ターン</nobr>": "<color=#8581FF>【Sense only】</color>When starting a Visual SP lesson, there is a 50% chance that you will be in Good Shape for <nobr>3 turn</nobr>",
"<color=#8581FF>【センス専用】</color>ビジュアルSPレッスン開始時、70%の確率で○〆好調<nobr>2ターン</nobr>": "<color=#8581FF>【Exclusive to Sense】</color>At the Start of Visual SP Lesson, 70% Chance for ○〆Good Condition<nobr>2 Turns</nobr>",
"<color=#8581FF>【センス専用】</color>ビジュアルレッスン開始時、50%の確率で○〆好調<nobr>1ターン</nobr>": "<color=#8581FF>【Sense only】</color>When starting a Visual lesson, there is a 50% chance that you will be in Good Shape for <nobr>1 turn</nobr>",
"<color=#8581FF>【センス専用】</color>ビジュアルレッスン開始時、50%の確率で○〆好調<nobr>2ターン</nobr>": "<color=#8581FF>【Sense only】</color>When starting a Visual lesson, there is a 50% chance that you will be in Good Shape for <nobr>2 turn</nobr>",
"<color=#8581FF>【センス専用】</color>ボーカルSPレッスン開始時、50%の確率で○〆好調<nobr>2ターン</nobr>": "<color=#8581FF>【Sense only】</color>When starting a Vocal SP lesson, there is a 50% chance that you will be in Good Shape for <nobr>2 turn</nobr>",
"<color=#8581FF>【センス専用】</color>ボーカルSPレッスン開始時、50%の確率で○〆好調<nobr>3ターン</nobr>": "<color=#8581FF>【Sense only】</color>When starting a Vocal SP lesson, there is a 50% chance that you will be in Good Shape for <nobr>3 turn</nobr>",
"<color=#8581FF>【センス専用】</color>ボーカルSPレッスン開始時、70%の確率で○〆好調<nobr>2ターン</nobr>": "<color=#8581FF>【Sense Only】</color>70% chance of ○〆Good Condition for <nobr>2 turns</nobr> when starting Vocal SP Lesson",
"<color=#8581FF>【センス専用】</color>ボーカルレッスン開始時、35%の確率で○〆好調<nobr>1ターン</nobr>": "<color=#8581FF>【Sense Only】</color>When starting Vocal lesson, 35% chance of ○〆In good condition<nobr>1 turn</nobr>",
"<color=#8581FF>【センス専用】</color>ボーカルレッスン開始時、50%の確率で○〆好調<nobr>1ターン</nobr>": "<color=#8581FF>【Sense only】</color>When starting a Vocal lesson, there is a 50% chance that you will be in Good Shape for <nobr>1 turn</nobr>",
"<color=#8581FF>【センス専用】</color>ボーカルレッスン開始時、50%の確率で○〆好調<nobr>2ターン</nobr>": "<color=#8581FF>【Sense only】</color>When starting a Vocal lesson, there is a 50% chance that you will be in Good Shape for <nobr>2 turn</nobr>",
"<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "<nobr><color=#8581FF>Once per lesson</color></nobr>",
"APが20回復するドリンク": "Drink that restores 20 AP",
"APを75回復": "Recovers 75 AP",
"Lv.60で解放": "Unlocked at Lv.60",
"Pポイント+10": "P Points +10",
"SPレッスン終了時、体力回復": "HP recovery at the end of SP lesson",
"SPレッスン終了時、体力消費3\nスキルカードを選択して<color=#8581FF>強化</color>": "At the end of SP lesson, stamina consumption 3, select a skill card to <color=#8581FF>enhance</color>",
"※ボーナス対象のアイドルとプロデュースアイドルはボーナス効果\n が高い方が優先されます。": "※ The idol with the higher bonus effect will be prioritized between the bonus target idol and the produce idol.",
"○〆Good Impression": "○〆Good Impression",
"○〆やる気<nobr>+3</nobr>": "○〆Motivation <nobr>+3</nobr>",
"○〆やる気<nobr>+3</nobr>\n○〆やる気が6以上の場合、○〆好印象<nobr>+4</nobr>": "○〆Motivation<nobr>+3</nobr>\nIf ○〆Motivation is 6 or higher, ○〆Good Impression<nobr>+4</nobr>",
"○〆やる気<nobr>+3</nobr>\n以降、○〆メンタルスキルカード使用時、○〆やる気<nobr>+1</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "○〆Motivation<nobr>+3</nobr>\nAfterwards, when using ○〆Mental Skill Card, ○〆Motivation<nobr>+1</nobr>\n<nobr><color=#8581FF>Once per lesson</color></nobr><nobr><color=#8581FF>No dupe</color></nobr>",
"○〆やる気<nobr>+4</nobr>\n○〆やる気が6以上の場合、○〆好印象<nobr>+5</nobr>": "○〆Motivation<nobr>+4</nobr>\nIf ○〆Motivation is 6 or higher, ○〆Good Impression<nobr>+5</nobr>",
@@ -99,30 +49,7 @@
"○〆やる気<nobr>+6</nobr>\n○〆やる気の<nobr>200%</nobr>分パラメータ上昇\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "○〆Motivation<nobr>+6</nobr>\nIncrease Param by ○〆Motivation <nobr>200%</nobr>\n<nobr><color=#8581FF>Once per lesson</color></nobr><nobr><color=#8581FF>No dupe</color></nobr>",
"○〆やる気<nobr>+8</nobr>\n○〆やる気の<nobr>300%</nobr>分パラメータ上昇\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "○〆Motivation<nobr>+8</nobr>\nIncrease Param by ○〆Motivation <nobr>300%</nobr>\n<nobr><color=#8581FF>Once per lesson</nobr><nobr><color=#8581FF>No dupe</color></nobr>",
"○〆やる気が0の場合体力減少": "○〆Stamina Decrease if Motivation is 0",
"○〆やる気が10以上の場合○〆やる気": "○〆Motivation if Motivation is 10 or above",
"○〆やる気が10以上の場合○〆元気": "○〆Energy if motivation is 10 or more",
"○〆やる気が11以上の場合○〆やる気": "○〆If Motivation is 11 or more, ○〆Motivation",
"○〆やる気が11以下の場合体力減少": "○〆 If Motivation is 11 or less, Stamina decreases",
"○〆やる気が13以上の場合○〆やる気": "○〆 If Motivation is 13 or more, ○〆 Motivation",
"○〆やる気が13以上の場合○〆元気": "○〆 If Motivation is 13 or more, ○〆 Energy",
"○〆やる気が15以上の場合○〆元気": "○〆If Motivation is 15 or more, ○〆Energy",
"○〆やる気が16以下の場合体力減少": "○〆Stamina Decrease if Motivation is 16 or below",
"○〆やる気が18以上の場合○〆元気": "○〆Energy if Motivation is 18 or above",
"○〆やる気が1以下の場合体力減少": "○〆Stamina Decrease if Motivation is 1 or below",
"○〆やる気が21以下の場合<color=#8581FF>眠気</color>を山札のランダムな位置に○〆生成": "○〆If Motivation is 21 or less, generate <color=#8581FF>Drowsiness</color> in a random position in the deck",
"○〆やる気が23以上の場合○〆元気": "○〆If Motivation is 23 or more, ○〆Energy",
"○〆やる気が23以下の場合体力減少": "○〆 If Motivation is 23 or less, Stamina decreases",
"○〆やる気が27以上の場合○〆元気": "○〆If Motivation is 27 or more, ○〆Energy",
"○〆やる気が3以上の場合○〆消費体力削減": "If ○〆Motivation is 3 or more, ○〆Energy Consumption Reduction",
"○〆やる気が3以下の場合体力減少": "○〆Stamina Decrease if Motivation is 3 or below",
"○〆やる気が5以上の場合○〆やる気": "○〆If Motivation is 5 or more, ○〆Motivation",
"○〆やる気が5以上の場合○〆元気": "○〆Energy if Motivation is 5 or above",
"○〆やる気が5以下の場合体力減少": "○〆If Motivation is 5 or less, Stamina decreases",
"○〆やる気が6以下の場合<color=#8581FF>眠気</color>を山札のランダムな位置に○〆生成": "○〆 If Motivation is 6 or less, randomly generate <color=#8581FF>Sleepiness</color> in the deck",
"○〆やる気が6以下の場合体力減少": "○〆If Motivation is 6 or less, Stamina decreases",
"○〆やる気が7以上の場合○〆やる気": "○〆Motivation if Motivation is 7 or above",
"○〆やる気が7以下の場合体力減少": "○〆If Motivation is 7 or less, Stamina decreases",
"○〆やる気が9以上の場合○〆元気": "○〆If Motivation is 9 or more, ○〆Energy",
"○〆やる気が増加後、○〆やる気<nobr>+2</nobr>\nレッスン内1回": "After Motivation increases, Motivation<nobr>+2</nobr>\n(once per lesson)",
"○〆やる気が増加後、○〆やる気<nobr>+3</nobr>\nレッスン内1回": "After Motivation increases, Motivation<nobr>+3</nobr>\n(once per lesson)",
"○〆やる気が増加後、○〆やる気<nobr>+3</nobr>\nレッスン内2回": "After motivation increases, Motivation +3\n(2 times per lesson)",
@@ -141,21 +68,7 @@
"○〆アクティブスキルカード使用時、○〆集中": "○〆Focus When Using ○〆Active Skill Card",
"○〆アクティブスキルカード使用時体力が50%以上の場合、○〆集中<nobr>+2</nobr>\nレッスン内1回": "When using an active skill card, if stamina is 50% or more, Focus<nobr>+2</nobr>\n(once per lesson)",
"○〆アクティブスキルカード使用時体力が50%以上の場合、○〆集中<nobr>+3</nobr>\nレッスン内1回": "When using an active skill card, if stamina is 50% or more, Focus<nobr>+3</nobr>\n(once per lesson)",
"○〆アクティブスキルカード獲得時、ダンス上昇+": "When acquiring ○〆 Active Skill Card, Dance +",
"○〆アクティブスキルカード獲得時、ダンス上昇+1": "When acquiring ○〆 Active Skill Card, Dance +1",
"○〆アクティブスキルカード獲得時、ダンス上昇+2": "When acquiring ○〆 Active Skill Card, Dance +2",
"○〆アクティブスキルカード獲得時、ダンス上昇+3": "When acquiring ○〆 Active Skill Card, Dance +3",
"○〆アクティブスキルカード獲得時、ダンス上昇+4": "When acquiring ○〆 Active Skill Card, Dance +4",
"○〆アクティブスキルカード獲得時、ビジュアル上昇+": "When acquiring ○〆 Active Skill Card, Visual increase +",
"○〆アクティブスキルカード獲得時、ビジュアル上昇+1": "When acquiring ○〆 Active Skill Card, Visual increase +1",
"○〆アクティブスキルカード獲得時、ビジュアル上昇+2": "When acquiring ○〆 Active Skill Card, Visual increase +2",
"○〆アクティブスキルカード獲得時、ビジュアル上昇+3": "When acquiring ○〆 Active Skill Card, Visual increase +3",
"○〆アクティブスキルカード獲得時、ビジュアル上昇+4": "When acquiring ○〆 Active Skill Card, Visual increase +4",
"○〆アクティブスキルカード獲得時、ボーカル上昇+": "When acquiring ○〆 Active Skill Card, Vocal +",
"○〆アクティブスキルカード獲得時、ボーカル上昇+1": "When acquiring ○〆 Active Skill Card, Vocal +1",
"○〆アクティブスキルカード獲得時、ボーカル上昇+2": "When acquiring ○〆 Active Skill Card, Vocal +2",
"○〆アクティブスキルカード獲得時、ボーカル上昇+3": "When acquiring ○〆 Active Skill Card, Vocal +3",
"○〆アクティブスキルカード獲得時、ボーカル上昇+4": "When acquiring ○〆 Active Skill Card, Vocal +4",
"○〆スキルカード使用数追加<nobr>+1</nobr>": "○〆Skill Card Usage Increase <nobr>+1</nobr>",
"○〆スキルカード使用数追加<nobr>+1</nobr>\nスキルカードを<nobr>2枚</nobr>引く\n○〆消費体力減少<nobr>1ターン</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "○〆Skill card usage <nobr>+1</nobr>\nDraw <nobr>2 cards</nobr>\n○〆Reduce stamina consumption <nobr>1 turn</nobr>\n<nobr><color=#8581FF>Once per lesson</color></nobr><nobr><color=#8581FF>No dupe</color></nobr>",
"○〆スキルカード使用数追加<nobr>+1</nobr>\nスキルカードを引く\n手札をすべて○〆レッスン中強化\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "○〆Skill card usage <nobr>+1</nobr>\nDraw a skill card\nEnhance all cards in hand ○〆during lesson\n<nobr><color=#8581FF>Once per lesson</nobr><nobr><color=#8581FF>No dupe</color></nobr>",
@@ -166,25 +79,7 @@
"○〆メンタルスキルカード使用後○〆やる気が5以上の場合、○〆やる気<nobr>+3</nobr>\n○〆スキルカード使用数追加<nobr>+1</nobr>\nレッスン内1回": "After using a mental skill card, if motivation is 5 or more, Motivation +3\nSkill card usage +1\n(once per lesson)",
"○〆メンタルスキルカード使用後○〆やる気が5以上の場合、○〆やる気<nobr>+5</nobr>\n○〆スキルカード使用数追加<nobr>+1</nobr>\nレッスン内1回": "After using a mental skill card, if motivation is 5 or more, Motivation +5\nSkill card usage +1\n(once per lesson)",
"○〆メンタルスキルカード使用時直前に○〆メンタルスキルカードを使用していた場合、○〆集中": "If a ○〆 mental skill card was used just before using a ○〆 mental skill card, ○〆 concentration",
"○〆メンタルスキルカード強化時、ダンス上昇+": "When strengthening ○〆Mental Skill Card, Dance Increase +",
"○〆メンタルスキルカード強化時、ダンス上昇+5": "○〆When enhancing Mental Skill Cards, Dance +5",
"○〆メンタルスキルカード強化時、ボーカル上昇+": "When enhancing a mental skill card, vocal increase +",
"○〆メンタルスキルカード強化時、ボーカル上昇+5": "○〆When enhancing Mental Skill Card, Vocal +5",
"○〆メンタルスキルカード獲得時、ダンス上昇+": "When acquiring ○〆 Mental Skill Card, Dance +",
"○〆メンタルスキルカード獲得時、ダンス上昇+1": "When acquiring ○〆 Mental Skill Card, Dance +1",
"○〆メンタルスキルカード獲得時、ダンス上昇+2": "When acquiring ○〆 Mental Skill Card, Dance +2",
"○〆メンタルスキルカード獲得時、ダンス上昇+3": "When acquiring ○〆 Mental Skill Card, Dance +3",
"○〆メンタルスキルカード獲得時、ダンス上昇+4": "When acquiring ○〆 Mental Skill Card, Dance +4",
"○〆メンタルスキルカード獲得時、ビジュアル上昇+": "When acquiring ○〆 Mental Skill Card, Visual +",
"○〆メンタルスキルカード獲得時、ビジュアル上昇+1": "When acquiring ○〆 Mental Skill Card, Visual +1",
"○〆メンタルスキルカード獲得時、ビジュアル上昇+2": "When acquiring ○〆 Mental Skill Card, Visual +2",
"○〆メンタルスキルカード獲得時、ビジュアル上昇+3": "When acquiring ○〆 Mental Skill Card, Visual +3",
"○〆メンタルスキルカード獲得時、ビジュアル上昇+4": "When acquiring ○〆 Mental Skill Card, Visual +4",
"○〆メンタルスキルカード獲得時、ボーカル上昇+": "When acquiring ○〆 Mental Skill Card, Vocal +",
"○〆メンタルスキルカード獲得時、ボーカル上昇+1": "When acquiring ○〆 Mental Skill Card, Vocal +1",
"○〆メンタルスキルカード獲得時、ボーカル上昇+2": "When acquiring ○〆 Mental Skill Card, Vocal +2",
"○〆メンタルスキルカード獲得時、ボーカル上昇+3": "When acquiring ○〆 Mental Skill Card, Vocal +3",
"○〆メンタルスキルカード獲得時、ボーカル上昇+4": "When acquiring ○〆 Mental Skill Card, Vocal +4",
"○〆体力消耗1\n○〆元气+3\n○〆技能卡使用数增加+1\n课程中1次不可重复": "○〆Consume 1 stamina\n○〆Energy +3\n○〆Skill card usage \nOnce per lesson, No dupe",
"○〆体力消耗1\n○〆元气+8\n○〆体力消耗减少1\n课程中1次不可重复": "○〆Consume 1 stamina\n○〆Energy +8\n○〆Reduce stamina consumption by 1\nOnce per lesson, No dupe",
"○〆体力消耗1\n○〆元气+8\n○〆技能卡使用数增加+1\n课程中1次不可重复": "○〆Consume 1 stamina\n○〆Energy +8\n○〆Skill card usage \nOnce per lesson, No dupe",
@@ -405,38 +300,6 @@
"○〆好印象<nobr>+8</nobr>": "○〆Good Impression<nobr>+8</nobr>",
"○〆好印象<nobr>+8</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "○〆Good Impression<nobr>+8</nobr>\n<nobr><color=#8581FF>Once per lesson</color></nobr><nobr><color=#8581FF>No dupe</color></nobr>",
"○〆好印象<nobr>+8</nobr>\n○〆やる気<nobr>+5</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "○〆Good Impression<nobr>+8</nobr>\n○〆Motivation<nobr>+5</nobr>\n<nobr><color=#8581FF>Once per lesson</color></nobr><nobr><color=#8581FF>No dupe</color></nobr>",
"○〆好印象が0の場合体力減少": "If ○〆 Good Impression is 0, decrease HP",
"○〆好印象が10以上の場合○〆好印象": "If ○〆 Good Impression is 10 or more, ○〆 Good Impression",
"○〆好印象が10以下の場合体力減少": "If the good impression is 10 or less, stamina decreases",
"○〆好印象が11以下の場合体力減少": "If the good impression is 11 or less, decrease stamina",
"○〆好印象が13以上の場合○〆好印象": "If the good impression is 13 or more, maintain good impression",
"○〆好印象が14以上の場合○〆好印象": "If the good impression is 14 or more, increase good impression",
"○〆好印象が16以上の場合○〆好印象": "If ○〆Good Impression is 16 or more, ○〆Good Impression",
"○〆好印象が18以上の場合体力回復": "If the good impression is 18 or more, recover stamina",
"○〆好印象が19以上の場合除外にあるスキルカードを山札の下に移動": "If the good impression is 19 or more, move skill cards in the discard pile to the bottom of the deck",
"○〆好印象が1以上の場合○〆元気": "If the good impression is 1 or more, increase vitality",
"○〆好印象が1以上の場合○〆好印象": "If ○〆 Good Impression is 1 or more, ○〆 Good Impression",
"○〆好印象が1以下の場合体力減少": "If ○〆 Good Impression is 1 or less, decrease HP",
"○〆好印象が24以上の場合○〆好印象": "If ○〆Good Impression is 24 or more, ○〆Good Impression",
"○〆好印象が28以下の場合○〆不調<nobr>4ターン</nobr>": "If ○〆Good Impression is 28 or less, ○〆Poor Condition<nobr>4 Turns</nobr>",
"○〆好印象が2以上の場合○〆好印象": "If ○〆 Good Impression is 2 or more, ○〆 Good Impression",
"○〆好印象が2以下の場合○〆弱気": "If the good impression is 2 or less, decrease confidence",
"○〆好印象が2以下の場合体力減少": "If ○〆 Good Impression is 2 or less, decrease HP",
"○〆好印象が3以上の場合○〆好印象": "If ○〆 Good Impression is 3 or more, ○〆 Good Impression",
"○〆好印象が3以下の場合<color=#8581FF>眠気</color>を山札のランダムな位置に○〆生成": "If the good impression is 3 or less, generate <color=#8581FF>sleepiness</color> at a random position in the deck",
"○〆好印象が3以下の場合体力減少": "If ○〆 Good Impression is 3 or less, decrease HP",
"○〆好印象が49以上の場合○〆好印象の": "If ○〆Good Impression is 49 or more, ○〆Good Impression",
"○〆好印象が4以上の場合○〆好印象": "If ○〆 Good Impression is 4 or more, ○〆 Good Impression",
"○〆好印象が4以下の場合体力減少": "If ○〆 Good Impression is 4 or less, decrease HP",
"○〆好印象が5以上の場合○〆好印象": "If ○〆 Good Impression is 5 or more, ○〆 Good Impression",
"○〆好印象が6以上の場合○〆好印象": "If ○〆 Good Impression is 6 or more, ○〆 Good Impression",
"○〆好印象が7以上の場合○〆好印象": "If ○〆 Good Impression is 7 or more, ○〆 Good Impression",
"○〆好印象が7以下の場合体力減少": "If the good impression is 7 or less, decrease stamina",
"○〆好印象が8以上の場合○〆好印象": "If ○〆 Good Impression is 8 or more, ○〆 Good Impression",
"○〆好印象が8以下の場合○〆元気増加無効<nobr>3ターン</nobr>": "If the good impression is 8 or less, invalidate vitality increase <nobr>3 turns</nobr>",
"○〆好印象が8以下の場合体力減少": "If the good impression is 8 or less, stamina decreases",
"○〆好印象が9以上の場合○〆好印象": "If ○〆 Good Impression is 9 or more, ○〆 Good Impression",
"○〆好印象が9以下の場合体力減少": "If the good impression is 9 or less, decrease stamina",
"○〆好印象が増加後、○〆好印象<nobr>+3</nobr>\nレッスン内1回": "After Good Impression increases, Good Impression<nobr>+3</nobr>\n(once per lesson)",
"○〆好印象が増加後、○〆好印象<nobr>+5</nobr>\nレッスン内1回": "After Good Impression increases, Good Impression<nobr>+5</nobr>\n(once per lesson)",
"○〆好印象の<nobr>100%</nobr>分パラメータ上昇\n○〆元気<nobr>+3</nobr>": "○〆Good Impression <nobr>100%</nobr> Parameter Increase\n○〆Energy <nobr>+3</nobr>",
@@ -745,7 +608,6 @@
"スコアが8600以上の場合スコア": "Score if 8600 or more",
"スコアが9800以上の場合スコア": "Score if 9800 or more",
"スコア上昇効果を主とするスキルカード": "Skill Card Primarily Increasing Score Effect",
"スコア上昇量を": "Increase Score Amount by",
"スコア上昇量を50%増加 ": "Increase score gain by 50%",
"スコア上昇量を50%増加 <color=#FF3381>3 turns</color>": "Increase Score Amount by 50% <color=#FF3381>3 turns</color>",
"スコア上昇量を50%増加 <color=#FF3381>7 turns</color>": "Increase score gain by 50% <color=#FF3381>7 turns</color>",
@@ -917,8 +779,7 @@
"パラメータ<nobr>+24</nobr>(○〆集中効果を<nobr>2.5倍</nobr>適用)\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "Param +24 (Apply 2.5 times Focus effect)\n<nobr><color=#8581FF>Once per lesson</color></nobr><nobr><color=#8581FF>No dupe</color></nobr>",
"パラメータ上昇効果を主とするスキルカード": "Skill Card focused on Param Increase Effects",
"パラメータ上昇量を50%増加 <color=#FF3381>2 turns</color>": "Increase parameter gain by 50% <color=#FF3381>2 turns</color>",
"パラメータ上昇量を増加": "Increase parameter increase amount",
"パラメータ上昇量増加": "Parameter Increase",
"ビジュアルSPレッスン発生率+": "Visual SP lesson occurrence rate+",
"ビジュアルSPレッスン発生率+10.5%": "Visual SP lesson occurrence rate +10.5%",
"ビジュアルSPレッスン発生率+15%": "Visual SP Lesson Occurrence Rate +15%",
@@ -937,18 +798,6 @@
"ビジュアルSPレッスン開始時、55%の確率で○〆元気": "55% Chance for ○〆Energy at Start of Visual SP Lesson",
"ビジュアルSPレッスン開始時、55%の確率で○〆消費体力減少<nobr>2ターン</nobr>": "At Visual SP Lesson Start, 55% Chance for ○〆Reduced Stamina Consumption <nobr>2 Turns</nobr>",
"ビジュアルが足りないみたいですね\n<color=#F7B12F>ビジュアル</color>レッスンがおすすめ": "It seems you lack visuals\n<color=#F7B12F>Visual</color> lessons are recommended",
"ビジュアルターンなら、ターン開始時、○〆スキルカード使用数追加": "If it's a Visual turn, at the start of the turn, ○〆 Add skill card usage",
"ビジュアルレッスン終了時、": "At the end of Visual Lesson, ",
"ビジュアルレッスン終了時、ビジュアル上昇+": "Visual increase at the end of Visual lesson",
"ビジュアルレッスン終了時体力が50%以上の場合、ビジュアル上昇+13": "If stamina is 50% or more at the end of Visual lesson, Visual increase +13",
"ビジュアルレッスン開始時、": "When starting a Visual lesson,",
"ビジュアルレッスン開始時、20%の確率で○〆好印象": "At the start of visual lessons, 20% chance of obtaining a good impression",
"ビジュアルレッスン開始時、25%の確率で○〆元気": "25% chance of ○〆Energy when visual lesson starts",
"ビジュアルレッスン開始時、25%の確率で○〆集中": "25% Chance for ○〆Focus at Start of Visual Lesson",
"ビジュアルレッスン開始時、30%の確率で○〆やる気": "At the start of Visual lesson, 30% chance of ○〆 Motivation",
"ビジュアルレッスン開始時、40%の確率で○〆元気": "At the start of Visual lesson, 40% chance of ○〆 Energy",
"ビジュアルレッスン開始時、40%の確率で○〆消費体力減少<nobr>1ターン</nobr>": "At the start of Visual lesson, 40% chance of ○〆 Reduced stamina consumption <nobr>1 turn</nobr>",
"ビジュアルレッスン開始時、45%の確率で○〆やる気": "At the start of visual lessons, 45% chance to gain motivation",
"プロデューサーLvを上げることで報酬が獲得できる他、さまざまな要素が解放されます": "By raising the Producer Level, you can obtain rewards and unlock various elements.",
"プロデュースでボイスがあるコミュのボイス設定を選択してください。": "Please select the voice settings for the commu with voice during Produce.",
"プロデュースで獲得できるサポート強化Ptが増加します": "Support Strengthening Pt obtained from producing increases",
@@ -983,7 +832,6 @@
"ボーカルレッスン開始時、40%の確率で○〆消費体力減少<nobr>1ターン</nobr>": "At the start of vocal lessons, 40% chance to reduce stamina consumption by <nobr>1 turn</nobr>",
"ボーカルレッスン開始時、45%の確率で○〆やる気": "45% chance of ○〆 Motivation at the start of Vocal Lesson",
"ボーカルレッスン開始時、50%の確率で○〆元気": "At the start of a Vocal Lesson, 50% chance of ○〆Energy",
"ボーカル通常レッスンを開始": "Start Vocal Regular Lesson",
"ランダムな○〆トラブルカードを<color=#8581FF>削除</color>": "Remove Random ○〆 Trouble Card <color=#8581FF>Deleted</color>",
"ランダムなスキルカードを<color=#8581FF>強化</color>": "<color=#8581FF>Strengthen</color> a random skill card here",
"ランダムな名前に「基本」を含むスキルカードを2枚<color=#8581FF>強化</color>した状態でプロデュースを開始": "Start production with 2 <color=#8581FF>strengthened</color> Skill Cards containing 'Basic' in their name",
@@ -1020,14 +868,12 @@
"レッスン開始時手札に入る\n○〆消費体力減少<nobr>4ターン</nobr>\n○〆スキルカード使用数追加<nobr>+1</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "Added to hand at the start of the lesson\n○〆Reduce stamina consumption for 4 turns\n○〆Skill card usage \n<nobr><color=#8581FF>Once per lesson</color></nobr><nobr><color=#8581FF>No dupe</color></nobr>",
"レッスン開始時手札に入る\n○〆集中<nobr>+3</nobr>\n○〆好調<nobr>2ターン</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "Added to hand at the start of the lesson\n○〆Focus +3\n○〆Good Shape for 2 turns\n<nobr><color=#8581FF>Once per lesson</color></nobr>",
"レッスン開始時手札に入る\n○〆集中<nobr>+4</nobr>\n○〆好調<nobr>3ターン</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "Added to hand at the start of the lesson\n○〆Focus +4\n○〆Good Shape for 3 turns\n<nobr><color=#8581FF>Once per lesson</color></nobr>",
"不調": "Poor Condition",
"以降、ターン終了時○〆やる気が3以上の場合、○〆体力消費": "From then on, at the end of each turn, if motivation is 3 or more, stamina consumption",
"以降、ターン終了時○〆集中が3以上の場合、○〆体力消費": "From now on, at the end of each turn, if ○〆Focus is 3 or more, ○〆Energy Consumption",
"以降、ターン終了時、○〆やる気<nobr>+1</nobr>": "Afterwards, at the end of each turn, ○〆Motivation <nobr>+1</nobr>",
"以降、ターン終了時、○〆好印象<nobr>+1</nobr>": "Afterwards, at the end of each turn, ○〆Good Impression <nobr>+1</nobr>",
"以降、ターン終了時、○〆集中<nobr>+1</nobr>": "Afterwards, at the end of each turn, ○〆Focus <nobr>+1</nobr>",
"以降、ターン開始時、スキルカードを引く": "From now on, draw skill cards at the start of each turn",
"低下状態無効": "Negate Decrease State",
"体力30/30\n元気12": "Stamina 30/30\nEnergy 12",
"体力が20%以上の場合以降、ターン終了時、○〆好印象の": "If stamina is 20% or more, from then on, at the end of each turn, increase good impression",
"体力が20%以上の場合以降、ターン終了時、スコア": "If energy is 20% or more, then at the end of each turn, score",
@@ -1043,9 +889,7 @@
"体力回復<nobr>5</nobr>\n○〆スキルカード使用数追加<nobr>+1</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "Stamina recovery 5\n○〆Skill card usage \n<nobr><color=#8581FF>Once per lesson</nobr><nobr><color=#8581FF>No dupe</color></nobr>",
"体力回復<nobr>6</nobr>": "Stamina Recovery by <nobr>6</nobr>",
"使用不可など、レッスンの邪魔になるスキルカード": "Skill Card that Hinders Lessons such as Unusable",
"元気増加無効": "Energy Increase Invalid",
"再生成1回目": "First regeneration",
"分スコア上昇": "Score increase per minute",
"分スコア上昇\n<nobr><color=#8581FF>試験・ステージ中1回</color> </nobr>": "Increased Score\n<nobr><color=#8581FF>Once during Exam/Stage</color> </nobr>",
"分スコア上昇\n<nobr><color=#8581FF>試験・ステージ中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "Score Increase\n<nobr><color=#8581FF>Once During Exam/Stage</color> </nobr><nobr><color=#8581FF>Cannot Be Duplicated</color></nobr>",
"分スコア上昇\n<nobr><color=#8581FF>試験中1回</color> </nobr>": "Score increase\n<nobr><color=#8581FF>Once during exam</color> </nobr>",
@@ -1062,8 +906,6 @@
"分パラメータ上昇\n○〆消費体力増加<nobr>2ターン</nobr>\n<nobr><color=#8581FF>レッスン中1回</color> </nobr><nobr><color=#8581FF>重複不可</color></nobr>": "Increase Param by amount\n○〆Increased stamina consumption<nobr>2 turns</nobr>\n<nobr><color=#8581FF>Once per lesson</color> </nobr><nobr><color=#8581FF>No dupe</color></nobr>",
"効果内容と発動条件を確認して\nしっかり対策しましょう": "Check the effect details and activation conditions\nand make sure to prepare accordingly!",
"動画コンテンツや1コマ漫画など様々なコンテンツを見ることができます": "You can watch various content such as videos and single-panel comics",
"合格です。最高の結果でしたね。": "Congratulations. It was an excellent result.",
"増加": "Increase",
"好調3以上ならスコア+10": "Score +10 if in Good Shape 3 or higher",
"山札 (12)": "Deck (12)",
"強化状態や低下状態の影響を受けず○〆元気を増加させる": "Increases ○〆 Energy unaffected by Enhancement or Reduction states",
@@ -1082,35 +924,21 @@
"消費体力が100%増加 ": "Consumes 100% more Stamina",
"消費体力を50%軽減 ": "Reduces Stamina Consumption by 50%",
"消費体力を50%軽減 <color=#FF3381>1 turns</color>": "Reduce energy consumption by 50% <color=#FF3381>1 turn</color>",
"消費体力削減": "Stamina Consumption Reduction",
"消費体力増加": "Increased Stamina Consumption",
"消費体力減少": "Decreased Stamina Consumption",
"熱血指導\nプロデュースで体力を合計10,000消費": "Passionate guidance\nConsume a total of 10,000 stamina in production",
"直前に○〆アクティブスキルカードを使用していた場合体力回復": "If an ○〆Active Skill Card was used immediately before, recover energy",
"直前に○〆メンタルスキルカードを使用していた場合○〆絶好調<nobr>5ターン</nobr>": "If a ○〆Mental Skill Card was used immediately before, ○〆Excellent Condition <nobr>5 turns</nobr>",
"直前に○〆メンタルスキルカードを使用していた場合○〆絶好調<nobr>6ターン</nobr>": "If a ○〆 mental skill card was used just before, ○〆 excellent condition <nobr>6 turns</nobr>",
"第3回合及以后可使用\n数值+3\n○〆体力消耗减少2回合\n下一回合所有手牌○〆课程中强化\n课程中1次不可重复": "Usable from turn 3 onwards\nParam +3\n○〆Reduce stamina consumption for 2 turns\nNext turn, enhance all cards in hand during lesson\nOnce per lesson, No dupe",
"試験・ステージ中1回": "Once During Exam/Stage",
"試験・ステージ中に1回使用すると、その試験・ステージが終了するまで、除外に移動する": "Move to Exclusion After Use Once During Exam/Stage Until End of That Exam/Stage",
"試験・ステージ開始時手札に入る\n○〆好印象": "At the start of Exam/Stage, added to hand\n○〆Good Impression",
"試験・ステージ開始時手札に入る\n○〆集中": "Added to hand at the start of the Exam or Stage\n○〆 Focus",
"試験中に1回使用すると、その試験が終了するまで、除外に移動する": "When used once during the exam, it moves to exclusion until the end of the exam",
"試験終了までスキルカードを強化": "Strengthen skill cards until the exam ends",
"試験終了時、ダンス上昇+": "At the end of the exam, Increase Dance",
"試験終了時、ビジュアル上昇+": "At the end of the exam, Increase Visual",
"試験終了時、ボーカル上昇+": "At the end of the exam, Increase Vocal",
"試験終了時、体力回復": "Stamina recovery at the end of examination",
"試験開始時手札に入る\n○〆好印象": "Enters hand at the start of the exam\n○〆 Good impression",
"試験開始時手札に入る\n○〆集中": "Enter hand at the start of the exam\n○〆 Focus",
"適用)\n○〆集中": "Applicable)\n○〆Focus",
"適用)\n体力が50%以下の場合、○〆元気": "Applied) If Stamina is Below 50%, ○〆 Energy",
"集中が1増加するごとに、スコア上昇量を1増加": "Increase score incrementally by 1 for each focus increase",
"<nobr>1ターン</nobr>": "<nobr>1 turn</nobr>",
"<nobr>2ターン</nobr>": "(<nobr>2 Turns</nobr>)",
"<nobr>2回</nobr>": "(<nobr>2 times</nobr>)",
"<nobr>3ターン</nobr>": "<nobr>3 turns</nobr>",
"<nobr>5ターン</nobr>": "<nobr>5 turns</nobr>",
"<nobr>6ターン</nobr>": "(<nobr>6 Turns</nobr>)",
"(○〆集中効果を<nobr>1.5倍</nobr>適用)\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "(○〆 Focus effect increased by <nobr>1.5 times</nobr>\n<nobr><color=#8581FF>Once during the lesson</color> </nobr>",
"(○〆集中効果を<nobr>1.5倍</nobr>適用)\n<nobr><color=#8581FF>試験・ステージ中1回</color> </nobr>": "(Apply ○〆Focus Effect at <nobr>1.5 Times</nobr>)\n<nobr><color=#8581FF>Once During Exam/Stage</color> </nobr>",
"(○〆集中効果を<nobr>2倍</nobr>適用)\n<nobr><color=#8581FF>レッスン中1回</color> </nobr>": "(Apply ○〆 focus effect <nobr>2 times</nobr>)\n<nobr><color=#8581FF>1 time during lesson</color> </nobr>",

View File

@@ -1,479 +1,492 @@
{
"/ 確率中": "/ Medium ",
"/ 確率": "/ High ",
"/ 確率": "/ Low ",
"/確率": "/High ",
"[__split__](Within lesson": "[__split__] (Within lesson ",
"[__split__]At the start of the turn, draw a skill card\n○〆Fixed Energy": "[__split__] At the start of the turn, draw a skill card\n○〆Fixed Energy ",
"[__split__]If over, ○〆Good Impression": "[__split__] If Over, ○〆 Good Impression ",
"[__split__]Pポイント": "[__split__] P-points ",
"[__split__]SPレッスン終了時、体力回復": "[__split__] Stamina Recovery at the End of SP Lessons ",
"[__split__]SPレッスン終了時、体力消費": "[__split__] At the end of SP Lesson, stamina consumption ",
"[__split__]Times)": "[__split__] Times) ",
"[__split__]Vocal Lesson・Vocal Turn Only": "[__split__] Vocal Lesson・Vocal Turn Only ",
"[__split__]○〆Stamina Consumption": "[__split__] ○〆 Stamina Consumption ",
"[__split__]○〆やる気": "[__split__] ○〆Motivation ",
"[__split__]○〆やる気": "[__split__] ○〆Motivation is ",
"[__split__]○〆やる気が増加後、○〆やる気": "[__split__] After motivation increases, ○〆motivation ",
"[__split__]○〆やる気": "[__split__] ○〆Motivation of ",
"[__split__]○〆やる気効果のスキルカード獲得時、ボーカル上昇": "[__split__] When acquiring a skill card with motivation effect, vocals increase ",
"[__split__]○〆やる気消費": "[__split__] ○〆Motivation Consumption ",
"[__split__]○〆アクティブスキルカード使用後○〆やる気": "[__split__] After using ○〆Active Skill Card, ○〆Motivation ",
"[__split__]○〆アクティブスキルカード使用後○〆元気の": "[__split__] After using ○〆Active skill card, ○〆stamina ",
"[__split__]○〆アクティブスキルカード使用後、○〆好調": "[__split__] After using ○〆Active Skill Card, ○〆Good Shape ",
"[__split__]○〆アクティブスキルカード使用時、体力回復": "[__split__] When using ○〆Active Skill Card, recover stamina ",
"[__split__]○〆アクティブスキルカード使用時体力": "[__split__] When using ○〆Active skill card, stamina ",
"[__split__]○〆アクティブスキルカード獲得時、ダンス上昇": "[__split__] Dance increase when active skill card is acquired ",
"[__split__]○〆アクティブスキルカード獲得時、ビジュアル上昇": "[__split__] Visual increase when active skill card is acquired ",
"[__split__]○〆アクティブスキルカード獲得時、ボーカル上昇": "[__split__] Vocal increase when active skill card is acquired ",
"[__split__]○〆スキルカード使用数追加": "[__split__] ○〆Additional Skill Card Usage ",
"[__split__]○〆スコア上昇量増加": "[__split__] ○〆Increased Score Gain ",
"[__split__]○〆ターン追加": "[__split__] ○〆Extra Turn ",
"[__split__]○〆パラメータ上昇量増加": "[__split__] ○〆Increase parameter gain ",
"[__split__]○〆メンタルスキルカード使用後○〆やる気が": "[__split__] After using ○〆Mental Skill Card, ○〆Motivation ",
"[__split__]○〆メンタルスキルカード使用時直前に○〆メンタルスキルカードを使用していた場合、○〆好調": "[__split__] If a Mental Skill Card was used just before using a Mental Skill Card, ○〆Good condition ",
"[__split__]○〆メンタルスキルカード使用時直前に○〆メンタルスキルカードを使用していた場合、○〆集中": "[__split__] If a Mental Skill Card was used just before using another Mental Skill Card, ○〆Focus ",
"[__split__]○〆メンタルスキルカード強化時、ダンス上昇": "[__split__] Dance Increase When ○〆Mental Skill Card is Enhanced ",
"[__split__]○〆メンタルスキルカード強化時、ボーカル上昇": "[__split__] Vocal Increase When ○〆Mental Skill Card is Enhanced ",
"[__split__]○〆メンタルスキルカード獲得時、ダンス上昇": "[__split__] ○〆 When a Mental Skill Card is obtained, Dance increases ",
"[__split__]○〆メンタルスキルカード獲得時、ビジュアル上昇": "[__split__] Visual increase when mental skill card is acquired ",
"[__split__]○〆メンタルスキルカード獲得時、ボーカル上昇": "[__split__] ○〆 When a Mental Skill Card is obtained, Vocal increases ",
"[__split__]○〆低下状態無効": "[__split__] ○〆Debuff Immune ",
"[__split__]○〆体力消費": "[__split__] ○〆Stamina Consumption ",
"[__split__]○〆元気": "[__split__] ○〆Energy ",
"[__split__]○〆元気": "[__split__] ○〆Energy is ",
"[__split__]○〆元気": "[__split__] ○〆Energy of ",
"[__split__]○〆元気の増加量が": "[__split__] ○〆Energy increase amount ",
"[__split__]○〆元気": "[__split__] ○〆Energy to ",
"[__split__]○〆元気を半分にして、減少前の○〆元気の": "[__split__] ○〆Halve Energy, before reduction, ○〆Energy ",
"[__split__]○〆元気増加無効": "[__split__] ○〆Energy Increase Disabled ",
"[__split__]○〆固定元気": "[__split__] ○〆Fixed Energy ",
"[__split__]○〆好印象": "[__split__] ○〆Good Impression ",
"[__split__]○〆好印象": "[__split__] ○〆Good Impression is ",
"[__split__]○〆好印象が増加後、○〆好印象": "[__split__] After increasing good impression, good impression ",
"[__split__]○〆好印象": "[__split__] ○〆Good Impression of ",
"[__split__]○〆好印象効果のスキルカード獲得時、ビジュアル上昇": "[__split__] When acquiring a skill card with good impression effect, visuals increase ",
"[__split__]○〆好印象消費": "[__split__] ○〆Good Impression Consumption ",
"[__split__]○〆好調": "[__split__] ○〆Good Shape ",
"[__split__]○〆好調": "[__split__] ○〆Good Shape is ",
"[__split__]○〆好調": "[__split__] ○〆Good Shape of ",
"[__split__]○〆好調のスコア上昇量を○〆好調": "[__split__] ○〆Good condition score increase amount ○〆Good condition ",
"[__split__]○〆好調の効果ターンが増加後、○〆好調": "[__split__] After increasing the effect turns of Good Shape, Good Shape ",
"[__split__]○〆好調効果のスキルカード獲得時、ダンス上昇": "[__split__] When acquiring a skill card with Good Shape effect, dance increase ",
"[__split__]○〆好調消費": "[__split__] ○〆Good Shape Consumption ",
"[__split__]○〆好調状態でない場合": "[__split__] If Not in Good Shape ",
"[__split__]○〆好調状態でない場合○〆不安": "[__split__] If not in good condition, ○〆Anxiety ",
"[__split__]○〆好調状態でない場合○〆弱気": "[__split__] If not in good condition, ○〆Timid ",
"[__split__]○〆好調状態でない場合○〆手札減少": "[__split__] If not in good condition, ○〆Reduced Hand ",
"[__split__]○〆好調状態場合○〆スキルカード使用数追加": "[__split__] If in good condition, ○〆Additional Skill Card Usage ",
"[__split__]○〆好調状態の場合○〆ターン追加": "[__split__] If in good condition, ○〆Additional Turn ",
"[__split__]○〆好調状態の場合○〆元気": "[__split__] ○〆If in Good Condition ○〆Energy ",
"[__split__]○〆好調状態の場合○〆消費体力削減": "[__split__] If in good condition, ○〆Reduced stamina consumption ",
"[__split__]○〆好調状態の場合○〆集中": "[__split__] If in good condition, ○〆Focus ",
"[__split__]○〆好調状態の場合○〆集中": "[__split__] ○〆When in Good Shape, ○〆Focus ",
"[__split__]○〆好調状態の場合、パラメータ": "[__split__] ○〆If in Good Shape, Parameter ",
"[__split__]○〆好調状態の場合、使用可\n○〆絶好調": "[__split__] Usable if ○〆In Good Shape\n○〆Excellent Condition ",
"[__split__]○〆好調状態の場合、使用可\nパラメータ": "[__split__] ○〆Usable when in Good Shape\nParameter ",
"[__split__]○〆好調状態の場合以降、ターン開始時、スコア": "[__split__] If in Good Condition ○〆from Then, Score at Turn Start ",
"[__split__]○〆消費体力削減": "[__split__] ○〆Reduced Stamina Consumption ",
"[__split__]○〆消費体力増加": "[__split__] ○〆Increased Stamina Consumption ",
"[__split__]○〆消費体力減少": "[__split__] ○〆Reduced Stamina Consumption ",
"[__split__]○〆消費体力減少状態の場合○〆ターン追加": "[__split__] If in reduced stamina consumption state, ○〆Extra turn ",
"[__split__]○〆消費体力減少状態の場合○〆消費体力減少": "[__split__] If in reduced stamina consumption state, ○〆Reduced Stamina Consumption ",
"[__split__]○〆絶好調": "[__split__] ○〆Excellent Condition ",
"[__split__]○〆集中": "[__split__] ○〆Focus ",
"[__split__]○〆集中": "[__split__] ○〆Focus is ",
"[__split__]○〆集中が増加後、○〆集中": "[__split__] After concentration increases, concentration ",
"[__split__]○〆集中が増加後体力が": "[__split__] After concentration increases, stamina ",
"[__split__]○〆集中効果のスキルカード獲得時、ボーカル上昇": "[__split__] When acquiring a skill card with concentration effect, vocals increase ",
"[__split__]○〆集中消費": "[__split__] ○〆Focus Consumption ",
"[__split__]お出かけ終了時、ダンス上昇": "[__split__] Dance increase when outing ends ",
"[__split__]お出かけ終了時、ビジュアル上昇": "[__split__] Visual increase when outing ends ",
"[__split__]お出かけ終了時、ボーカル上昇": "[__split__] Vocal increase when outing ends ",
"[__split__]このサポートカードのイベントによるパラメータ上昇": "[__split__] Parameter Increase from Events of This Support Card ",
"[__split__]このサポートカードのイベントによる体力回復量を": "[__split__] The amount of stamina recovery from this support card's event ",
"[__split__]このサポートカードのレッスンサポート発生率を": "[__split__] Increase the Lesson Support Occurrence Rate of This Support Card ",
"[__split__]ごとにスコアを": "[__split__] Increase score each time ",
"[__split__]した状態でプロデュースを開始": "[__split__] Start Production with the Above Condition ",
"[__split__]つ獲得": "[__split__] Obtain ",
"[__split__]で解放": "[__split__] Unlocked By ",
"[__split__]にして、減少前の○〆元気の": "[__split__] Make, before reducing ○〆Energy of ",
"[__split__]にする": "[__split__] to ",
"[__split__]のアイドルをプロデュースしている場合のみ発動": "[__split__] Activates Only When Producing a Specific Idol ",
"[__split__]の場合、体力減少": "[__split__] If so, stamina decreases ",
"[__split__]の場合、使用可\n○〆元気": "[__split__] If so, usable\n○〆Energy ",
"[__split__]の確率で○〆やる気": "[__split__] Chance for ○〆Motivation ",
"[__split__]の確率で○〆気": "[__split__] Chance for ○〆Energy ",
"[__split__]の確率で○〆好印象": "[__split__] Chance of ○〆Good Impression ",
"[__split__]の確率で○〆好調": "[__split__] Chance for ○〆Good Shape ",
"[__split__]の確率で○〆消費体力減少": "[__split__] Chance for ○〆Reduced Stamina Consumption ",
"[__split__]の確率で○〆集中": "[__split__] Chance for ○〆Focus ",
"[__split__]の確率で体力回復": "[__split__] Chance for Stamina Recovery ",
"[__split__]を山札のランダムな位置に○〆生成": "[__split__] Generate at a Random Position in the Deck ",
"[__split__]アドレナリン全開": "[__split__] Adrenaline Full Throttle ",
"[__split__]アピールの基本": "[__split__] Basics of Appeal ",
"[__split__]スキルカードが除外に移動した時、体力回復": "[__split__] When a skill card is moved to exclusion, recover stamina ",
"[__split__]スキルカード": "[__split__] Skill Cards ",
"[__split__]スキルカードを引く": "[__split__] Draw a Skill Card ",
"[__split__]スキルカードを引く\n手札をすべて○〆レッスン中強化": "[__split__] Draw a Skill Card\nEnhance all cards in hand ○〆During Lesson ",
"[__split__]スキルカードを引く\nレッスン": "[__split__] Draw a skill card\n(In-lesson ",
"[__split__]スキルカードを選択して": "[__split__] Select a skill card ",
"[__split__]スキルカード使用後○〆やる気が": "[__split__] After using a skill card, motivation ",
"[__split__]スキルカード使用後○〆好印象が": "[__split__] After using a skill card, ○〆Good Impression ",
"[__split__]スキルカード使用○〆集中が": "[__split__] When using a skill card, ○〆focus ",
"[__split__]スキルカード強化時、ダンス上昇": "[__split__] Dance increase when skill card is enhanced ",
"[__split__]スキルカード強化時、ビジュアル上昇": "[__split__] Visual increase when skill card is enhanced ",
"[__split__]スキルカード強化時、ボーカル上昇": "[__split__] Vocal increase when skill card is enhanced ",
"[__split__]スキルカード強化時ボーカル": "[__split__] When skill card is enhanced, vocals ",
"[__split__]スコア": "[__split__] Score ",
"[__split__]スコア": "[__split__] If score is ",
"[__split__]スコア上昇量が": "[__split__] Score increase amount ",
"[__split__]スコア上昇量": "[__split__] Score increase amount ",
"[__split__]センス": "[__split__] Sense ",
"[__split__]センス専用": "[__split__] Sense Only ",
"[__split__]ターン": "[__split__] Turn ",
"[__split__]ターン\n○〆元気": "[__split__] Turn\n○〆Energy ",
"[__split__]ターン\n○〆集中": "[__split__] Turn\n○〆Focus ",
"[__split__]ターン\nパラメータ": "[__split__] Turn\nParameters ",
"[__split__]ターン\n次に使用するスキルカードの効果をもう": "[__split__] Turn\nNext, use the Skill Card effect again ",
"[__split__]ターンごとに": "[__split__] Each turn ",
"[__split__]ターンごとに○〆好印象が": "[__split__] Good Impression ○〆 per Turn ",
"[__split__]ターンごとに○〆元気": "[__split__] Each turn, stamina ",
"[__split__]ターンの間有効)": "[__split__] Valid for turns ",
"[__split__]ターン以上の場合○〆スキルカード使用数追加": "[__split__] If above the turn, ○〆Additional Skill Card Usage ",
"[__split__]ターン以上の場合○〆ターン追加": "[__split__] If above the turn, ○〆Additional Turn ",
"[__split__]ターン以上の場合○〆消費体力減少": "[__split__] If above the turn, ○〆Reduced Stamina Consumption ",
"[__split__]ターン以上の場合○〆絶好調": "[__split__] If above the turn, ○〆Excellent Condition ",
"[__split__]ターン以上の場合": "[__split__] If above turns, ",
"[__split__]ターン以上の場合、○〆好調": "[__split__] If over turns, ○〆Good Shape ",
"[__split__]ターン以上の場合以降、ターン終了時、○〆集中": "[__split__] If the turn is above, after that, at the end of the turn, ○〆Focus ",
"[__split__]ターン以上の場合除外にあるスキルカードを山札の下に移動": "[__split__] If more than X turns, move excluded skill cards to the bottom of the deck ",
"[__split__]ターン以の場合○〆不調": "[__split__] If the turn is below, ○〆Bad Condition ",
"[__split__]ターン以の場合○〆スコア上昇量増加": "[__split__] If within X turns, ○〆Score increase amount ",
"[__split__]ターン以内の場合、○〆元気の": "[__split__] If within the turns, ○〆Energy ",
"[__split__]ターン以内の場合、○〆好印象の": "[__split__] If within turns, ○〆Good impression of ",
"[__split__]ターン以内の場合、スコア": "[__split__] If within turns, Score ",
"[__split__]ターン以内の場合、パラメータ": "[__split__] If within the turns, parameter ",
"[__split__]ターン目以降の場合、使用可\nパラメータ": "[__split__] If after turn, usable\nParameters ",
"[__split__]ターン終了時○〆元気が": "[__split__] At the end of the turn, stamina ",
"[__split__]ターン終了時○〆好印象が": "[__split__] At the end of the turn, good impression ",
"[__split__]ターン終了時○〆好調が": "[__split__] At the end of the turn, ○〆Good Shape ",
"[__split__]ターン終了時、パラメータを上昇。ターン開始時、好印象が": "[__split__] At the End of the Turn, Increase Parameters. At the Start of the Turn, Good Impressions ",
"[__split__]ターン終了時、好印象": "[__split__] At the end of the turn, Good impression ",
"[__split__]ターン終了時体力が": "[__split__] At the end of the turn, stamina ",
"[__split__]ターン終了時残り": "[__split__] Remaining at the end of the turn ",
"[__split__]ターン開始時○〆やる気が": "[__split__] At the start of the turn, ○〆motivation ",
"[__split__]ターン開始時○〆気が": "[__split__] At the start of the turn, stamina ",
"[__split__]ターン開始時○〆好印象が": "[__split__] At the start of the turn, ○〆good impression ",
"[__split__]ターン開始時○〆好調が": "[__split__] At the start of the turn, ○〆 good condition ",
"[__split__]ターン開始時○〆好調状態の場合、○〆スキルカード使用数追加": "[__split__] At the start of the turn, if ○〆in Good Shape, ○〆Skill card usage count added ",
"[__split__]ターン開始時○〆好調状態の場合、○〆元気": "[__split__] At the start of the turn, if in Good Shape, stamina ",
"[__split__]ターン開始時○〆好調状態の場合、○〆集中": "[__split__] At the start of the turn, if in Good Shape, concentration ",
"[__split__]ターン開始時○〆好調状態の場合、パラメータ": "[__split__] At the start of the turn, if in Good Shape, parameters ",
"[__split__]ターン開始時○〆消費体力減少状態の場合、○〆スコア上昇量増加": "[__split__] At the start of the turn, if in a state of reduced stamina consumption, ○〆 score increase amount increases ",
"[__split__]ターン開始時○〆消費体力減少状態の場合、○〆絶好調": "[__split__] At the start of the turn, if ○〆reduced stamina consumption state, ○〆Excellent Condition ",
"[__split__]ターン開始時○〆集中が": "[__split__] At the start of the turn, concentration ",
"[__split__]ターン開始時○〆やる気": "[__split__] At the start of the turn, ○〆 motivation ",
"[__split__]ターン開始時、○〆やる気": "[__split__] At the start of the turn, ○〆Motivation ",
"[__split__]ターン開始時、○〆スキルカード使用数追加": "[__split__] At the start of the turn, ○〆Skill card usage count added ",
"[__split__]ターン開始時、○〆パラメータ上昇量増加": "[__split__] At the start of the turn, ○〆Increase parameter gain ",
"[__split__]ターン開始時、○〆固定元気": "[__split__] At the start of the turn, ○〆Fixed Energy ",
"[__split__]ターン開始時、○〆好印象": "[__split__] At the Start of the Turn, ○〆 Good Impression ",
"[__split__]ターン開始時、○〆集中": "[__split__] At the start of the turn, concentration ",
"[__split__]ターン開始時、スキルカードを引く\n○〆固定元気": "[__split__] At the start of the turn, draw a skill card\n○〆Fixed Energy ",
"[__split__]ターン開始時体力が": "[__split__] At the start of the turn, stamina ",
"[__split__]ターン開始時最終ターンの場合、○〆元気の": "[__split__] If it's the final turn, stamina ",
"[__split__]ターン開始時残り": "[__split__] At the start of the turn, remaining ",
"[__split__]ダンスSPレッスン発生率": "[__split__] Dance SP lesson occurrence rate ",
"[__split__]ダンスSPレッスン終了時、Pポイント獲得量増加": "[__split__] Increase in P Points Earned at the End of Dance SP Lesson ",
"[__split__]ダンスSPレッスン終了時、ダンス上昇": "[__split__] Dance Increase at the End of Dance SP Lesson ",
"[__split__]ダンスSPレッスン終了時、ランダムにPドリンクを": "[__split__] At the end of Dance SP Lesson, randomly get P drink ",
"[__split__]ダンスSPレッスン終了時、体力回復": "[__split__] Stamina recovery when dance SP lesson ends ",
"[__split__]ダンスSPレッスン終了時ダンスが": "[__split__] Dance Increases After Dance SP Lesson ",
"[__split__]ダンスSPレッスン開始時、": "[__split__] At the start of the dance SP lesson, ",
"[__split__]ダンスレッスンボーナス": "[__split__] Dance Lesson Bonus ",
"[__split__]ダンスレッスン・ダンスターンのみ": "[__split__] Dance Lesson・Dance Turn Only ",
"[__split__]ダンスレッスン終了時、": "[__split__] At the End of Dance Lesson, ",
"[__split__]ダンスレッスン終了時、ダンス上昇": "[__split__] Dance increase when dance lesson ends ",
"[__split__]ダンスレッスン終了時体力が": "[__split__] At the end of Dance Lesson, stamina ",
"[__split__]ダンスレッスン開始時、": "[__split__] At the Start of Dance Lesson, ",
"[__split__]ダンス上昇": "[__split__] Dance Increase ",
"[__split__]ダンス通常レッスン終了時、ダンス上昇": "[__split__] Dance increase when regular dance lesson ends ",
"[__split__]チェンジ": "[__split__] Change ",
"[__split__]パラメータ": "[__split__] Parameter ",
"[__split__]ビジュアルSPレッスン発生率": "[__split__] Visual SP Lesson Occurrence Rate ",
"[__split__]ビジュアルSPレッスン終了時、Pポイント獲得量増加": "[__split__] Increased P points when visual SP lesson ends ",
"[__split__]ビジュアルSPレッスン終了時、ビジュアル上昇": "[__split__] Visual increase when visual SP lesson ends ",
"[__split__]ビジュアルSPレッスン終了時、体力回復": "[__split__] Stamina recovery when visual SP lesson ends ",
"[__split__]ビジュアルSPレッスン終了時ビジュアルが": "[__split__] At the end of Visual SP Lesson, visuals ",
"[__split__]ビジュアルSPレッスン開始時、": "[__split__] At the Start of Visual SP Lesson, ",
"[__split__]ビジュアルレッスンボーナス": "[__split__] Visual Lesson Bonus ",
"[__split__]ビジュアルレッスン・ビジュアルターンのみ": "[__split__] Visual Lesson・Visual Turn Only ",
"[__split__]ビジュアルレッスン終了時、": "[__split__] At the End of Visual Lesson, ",
"[__split__]ビジュアルレッスン終了時、ビジュアル上昇": "[__split__] Visual Increase at the End of Visual Lesson ",
"[__split__]ビジュアルレッスン終了時体力が": "[__split__] At the end of Visual Lesson, stamina ",
"[__split__]ビジュアルレッスン開始時、": "[__split__] At the start of the visual lesson, ",
"[__split__]ビジュアル上昇": "[__split__] Visual Increase ",
"[__split__]ビジュアル通常レッスン終了時、ビジュアル上昇": "[__split__] Visual increase when regular visual lesson ends ",
"[__split__]プランが": "[__split__] Plan is ",
"[__split__]ボーカルSPレッスン発生率": "[__split__] Vocal SP lesson occurrence rate ",
"[__split__]ボーカルSPレッスン終了時、Pポイント獲得量増加": "[__split__] Increase in P Points Earned at the End of Vocal SP Lesson ",
"[__split__]ボーカルSPレッスン終了時、ボーカル上昇": "[__split__] Vocal Increase at the End of Vocal SP Lesson ",
"[__split__]ボーカルSPレッスン終了時、体力回復": "[__split__] Stamina recovery when vocal SP lesson ends ",
"[__split__]ボーカルSPレッスン終了時ボーカルが": "[__split__] At the end of Vocal SP Lesson, vocals ",
"[__split__]ボーカルSPレッスン開始時、": "[__split__] At the Start of Vocal SP Lesson, ",
"[__split__]ボーカル、ダンス、ビジュアルすべてのSPレッスン発生率": "[__split__] SP Lesson Occurrence Rate for Vocals, Dance, and Visuals ",
"[__split__]ボーカルレッスンボーナス": "[__split__] Vocal Lesson Bonus ",
"[__split__]ボーカルレッスンボーカルターンのみ": "[__split__] Vocal Lesson・Vocal Turn Only ",
"[__split__]ボーカルレッスン終了時、": "[__split__] At the End of Vocal Lesson, ",
"[__split__]ボーカルレッスン終了時、ボーカル上昇": "[__split__] Vocal Increase at the End of Vocal Lesson ",
"[__split__]ボーカルレッスン終了時体力が": "[__split__] At the end of Vocal Lesson, stamina ",
"[__split__]ボーカルレッスン開始時、": "[__split__] At the Start of Vocal Lesson, ",
"[__split__]ボーカル上昇": "[__split__] Vocal Increase ",
"[__split__]ボーカル通常レッスン終了時、ボーカル上昇": "[__split__] Vocal increase when regular vocal lesson ends ",
"[__split__]ランダムな○〆トラブルカードを": "[__split__] Random ○〆 trouble card ",
"[__split__]ランダムなスキルカードを": "[__split__] Random Skill Card ",
"[__split__]ランダムな名前に「基本」を含むスキルカードを": "[__split__] Skill Card with 「Basic」 in a Random Name ",
"[__split__]ランダムな名前に「基本」を含むスキルカードを異なるスキルカードに": "[__split__] Change a random skill card containing 'Basic' in its name to a different skill card ",
"[__split__]ランダムな強化済みスキルカードを、手札に○〆生成\n○〆スキルカード使用数追加": "[__split__] Generate a random enhanced Skill Card in hand ○〆\nGenerate extra Skill Card uses ",
"[__split__]レッスンCLEARの": "[__split__] Lesson CLEAR of ",
"[__split__]レッスン": "[__split__] During Lesson ",
"[__split__]レッスン中に体力が減少した時、○〆好印象": "[__split__] When stamina decreases during the lesson, ○〆Good Impression ",
"[__split__]レッスン終了時、Pポイント獲得量増加": "[__split__] Increased P points when lesson ends ",
"[__split__]レッスン開始時、○〆集中": "[__split__] At the start of the lesson, ○〆Focus ",
"[__split__]レッスン開始時手札に入る\n○〆元気": "[__split__] Added to hand at Lesson start\n○〆Energy ",
"[__split__]レッスン開始時手札に入る\n○〆好印象": "[__split__] At lesson start, enters hand\n○〆Good Impression ",
"[__split__]レッスン開始時手札に入る\n○〆消費体力減少": "[__split__] Added to hand at Lesson start\n○〆Reduced Stamina Consumption ",
"[__split__]レッスン開始時手札に入る\n○〆集中": "[__split__] At lesson start, enters hand\n○〆Focus ",
"[__split__]ロジック専用": "[__split__] Logic Only ",
"[__split__]上昇。ターン開始時、好印象が": "[__split__] Increase. At the start of the turn, Good impression ",
"[__split__]不屈と勝利を歌ってくるわ!": "[__split__] Ill Sing of Tenacity and Victory! ",
"[__split__]以上ならスコア": "[__split__] Score if Above ",
"[__split__]以上の場合○〆スキルカード使用数追加": "[__split__] If above, ○〆Additional Skill Card Usage ",
"[__split__]以上の場合○〆スコア上昇量増加": "[__split__] If above, ○〆Increased Score Gain ",
"[__split__]以上の場合○〆ターン追加": "[__split__] If above, ○〆Additional Turn ",
"[__split__]以上の場合○〆元気": "[__split__] If above, ○〆Energy ",
"[__split__]以上の場合○〆好印象": "[__split__] If above, ○〆Good impression ",
"[__split__]以上の場合○〆好印象": "[__split__] If above, ○〆Good impression of ",
"[__split__]以上の場合○〆好調": "[__split__] If above, ○〆Good Condition ",
"[__split__]以上の場合○〆消費体力削減": "[__split__] If above, ○〆Stamina Consumption Reduction ",
"[__split__]以上の場合○〆消費体力減": "[__split__] If above, ○〆Reduced Stamina Consumption ",
"[__split__]以上の場合○〆絶好調": "[__split__] If above, ○〆Excellent Condition ",
"[__split__]以上の場合○〆集中": "[__split__] If above, ○〆Focus ",
"[__split__]以上の場合、Pポイント": "[__split__] If more, P points ",
"[__split__]以上の場合、○〆やる気": "[__split__] If above, ○〆Motivation ",
"[__split__]以上の場合、○〆やる気": "[__split__] If over, ○〆Motivation ",
"[__split__]以上の場合、○〆スキルカード使用数追加": "[__split__] If above, ○〆Skill card usage count added ",
"[__split__]以上の場合、○〆体力消費": "[__split__] If above, ○〆Stamina consumption ",
"[__split__]以上の場合、○〆元気": "[__split__] If above, ○〆Energy ",
"[__split__]以上の場合、○〆好印象": "[__split__] If above, ○〆Good Impression ",
"[__split__]以上の場合、○〆好印象": "[__split__] If over, ○〆Good Impression ",
"[__split__]以上の場合、○〆好調": "[__split__] If above, ○〆Good Shape ",
"[__split__]以上の場合、○〆消費体力削減": "[__split__] If above, ○〆Reduced Stamina Consumption ",
"[__split__]以上の場合、○〆集中": "[__split__] If above, ○〆Focus ",
"[__split__]以上の場合、スコア": "[__split__] Score if Above ",
"[__split__]以上の場合、ダンス上昇": "[__split__] If more, dance increase ",
"[__split__]以上の場合、パラメータ": "[__split__] If above, Parameter ",
"[__split__]以上の場合、ビジュアル上昇": "[__split__] If more, visuals increase ",
"[__split__]以上の場合、ボーカル上昇": "[__split__] If more, vocals increase ",
"[__split__]以上の場合、ランダムなスキルカードを": "[__split__] If more, random skill card ",
"[__split__]以上の場合、体力回復": "[__split__] If more, stamina recovery ",
"[__split__]以上の場合、使用可\nパラメータ": "[__split__] If above, usable\nParameters ",
"[__split__]以上の場合、次のターン、スキルカードを引く": "[__split__] If above, draw a Skill Card next turn ",
"[__split__]以上の場合スコア": "[__split__] If above, Score ",
"[__split__]以上の場合以降、ターン終了時、○〆好印象": "[__split__] If above, from the next turn onwards, at the end of the turn, ○〆Good impression ",
"[__split__]以上の場合以降、ターン終了時、○〆好印象": "[__split__] If above, from the next turn onwards, at the end of the turn, ○〆Good impression of ",
"[__split__]以上の場合以降、ターン終了時、スコア": "[__split__] If the score is above, after that, at the end of the turn, Score ",
"[__split__]以上の場合以降、ターン開始時、○〆スキルカード使用数追加": "[__split__] If above, from the next turn onwards, at the start of the turn, ○〆Extra skill card use ",
"[__split__]以上の場合以降、ターン開始時、○〆好印象": "[__split__] If above, from the next turn onwards, at the start of the turn, ○〆Good impression ",
"[__split__]以上の場合体力回復": "[__split__] If above, Stamina Recovery ",
"[__split__]以上の場合除外にあるスキルカードを山札の下に移動": "[__split__] If above, move excluded skill cards to the bottom of the deck ",
"[__split__]以上を": "[__split__] Above ",
"[__split__]以下の場合○〆スランプ": "[__split__] If below, ○〆Slump ",
"[__split__]以下の場合○〆不安": "[__split__] If below, ○〆Anxiety ",
"[__split__]以下の場合○〆不調": "[__split__] If below, ○〆Bad Condition ",
"[__split__]以下の場合○〆元気増加無効": "[__split__] If below, ○〆No Energy Gain ",
"[__split__]以下の場合○〆弱気": "[__split__] If below, ○〆Timid ",
"[__split__]以下の場合○〆手札減少": "[__split__] If below, ○〆Hand reduction ",
"[__split__]以下の場合○〆消費体力増加": "[__split__] If below, ○〆Increased stamina consumption ",
"[__split__]以下の場合○〆元気": "[__split__] If below, ○〆Energy ",
"[__split__]以下の場合、○〆集中": "[__split__] If below, ○〆Focus ",
"[__split__]以下の場合、使用可\nパラメータ": "[__split__] If below, usable\nParameters ",
"[__split__]以下の場合以降、ターン終了時、○〆好印象の": "[__split__] If below, from the next turn onwards, at the end of the turn, ○〆Good impression of ",
"[__split__]以下の場合以降、ターン終了時、スコア": "[__split__] If below, after that, at the end of the turn, Score ",
"[__split__]以下の場合体力減少": "[__split__] Energy Decrease If Below ",
"[__split__]以降、○〆アクティブスキルカード使用時、○〆固定元気": "[__split__] After, when using Active Skill Cards, ○〆Fixed Energy ",
"[__split__]以降、○〆アクティブスキルカード使用時、○〆集中": "[__split__] After, when using Active Skill Cards, ○〆Focus ",
"[__split__]以降、○〆アクティブスキルカード使用時、パラメータ": "[__split__] After, when using ○〆Active Skill Card, Parameters ",
"[__split__]以降、○〆アクティブスキルカード使用時直前に○〆アクティブスキルカードを使用していた場合、スコア": "[__split__] After that, if an Active Skill Card was used just before using another Active Skill Card, Score ",
"[__split__]以降、○〆メンタルスキルカード使用時、○〆やる気": "[__split__] After, when using Mental Skill Cards, ○〆Motivation ",
"[__split__]以降、○〆メンタルスキルカード使用時、○〆好印象": "[__split__] After, when using Mental Skill Cards, ○〆Good Impression ",
"[__split__]以降、○〆元気効果のスキルカード使用、○〆好印象": "[__split__] After Using a Skill Card with a Cheerful Effect, ○〆Good Impression ",
"[__split__]以降、スキルカード使用、○〆好印象": "[__split__] After, when using Skill Card, ○〆Good Impression of ",
"[__split__]以降、ターン内にスキルカード": "[__split__] Afterwards, within the turn, skill cards ",
"[__split__]以降、ターン終了時○〆やる気が": "[__split__] From the next turn onwards, at the end of the turn, ○〆Motivation ",
"[__split__]以降、ターン終了時○〆好印象が": "[__split__] After, at turn end ○〆Good Impression is ",
"[__split__]以降、ターン終了時○〆集中が": "[__split__] After, at turn end ○〆Focus is ",
"[__split__]以降、ターン終了時○〆やる気": "[__split__] Afterward, at the end of the turn, ○〆Motivation ",
"[__split__]以降、ターン終了時、○〆好印象": "[__split__] After, at the end of the turn, ○〆Good Impression ",
"[__split__]以降、ターン終了時、○〆集中": "[__split__] Afterward, at the end of the turn, ○〆Focus ",
"[__split__]以降、ターン終了時、スコア": "[__split__] After that, at the end of the turn, Score ",
"[__split__]休む選択時、ダンス上昇": "[__split__] Dance increase when selecting rest ",
"[__split__]休む選択時、ビジュアル上昇": "[__split__] Visual increase when selecting rest ",
"[__split__]休む選択時、ボーカル上昇": "[__split__] Vocal increase when selecting rest ",
"[__split__]体力が": "[__split__] Stamina is ",
"[__split__]体力回復": "[__split__] Stamina Recovery ",
"[__split__]使用時、○〆好調": "[__split__] When used, ○〆Good Shape ",
"[__split__]": "[__split__] Multiplier ",
"[__split__]分○〆元気増加\n○〆やる気": "[__split__] ○〆 Energy Increases by Minutes\n○〆 Motivation ",
"[__split__]分スコア上昇": "[__split__] Score Increase ",
"[__split__]分スコア上昇\n○〆やる気": "[__split__] Score Increase\n○〆Motivation ",
"[__split__]分スコア上昇\n○〆気": "[__split__] Points Increase\n○〆Energy ",
"[__split__]分スコア上昇\n○〆消費体力増加": "[__split__] Score Increases by Minutes\n○〆Stamina Consumption Increases ",
"[__split__]分スコア上昇\n(試験・ステージ内": "[__split__] Score increase per segment\n(In tests or stages) ",
"[__split__]分パラメータ上昇": "[__split__] Parameter Increase ",
"[__split__]分パラメータ上昇\n○〆やる気": "[__split__] Parameter Increase \n○〆Motivation ",
"[__split__]分パラメータ上昇\n○〆やる気": "[__split__] Parameter Increase\n○〆Motivation of ",
"[__split__]分パラメータ上昇\n○〆スキルカード使用数追加": "[__split__] Parameter Increase \n○〆Additional Skill Card Usage ",
"[__split__]分パラメータ上昇\n○〆体力消費": "[__split__] Parameter increase by amount\n○〆Stamina consumption ",
"[__split__]分パラメータ上昇\n○〆元気": "[__split__] Increase parameter by ○〆Energy ",
"[__split__]分パラメータ上昇\n○〆消費体力増加": "[__split__] Parameter Increase \n○〆Increased Stamina Consumption ",
"[__split__]分パラメータ上昇\n(レッスン内": "[__split__] Increase parameter by \n(In-lesson ",
"[__split__]初期Pポイント": "[__split__] Initial P Points ",
"[__split__]初期ダンス上昇": "[__split__] Initial Dance Increase ",
"[__split__]初期ビジュアル上昇": "[__split__] Initial Visual Increase ",
"[__split__]初期ボーカル上昇": "[__split__] Initial Vocal Increase ",
"[__split__]削除": "[__split__] Delete ",
"[__split__]": "[__split__] Times ",
"[__split__]回使用するごとに、○〆好印象の": "[__split__] Every time used, ○〆Good impression of ",
"[__split__]回使用するごとに、○〆絶好調": "[__split__] ○〆Excellent Condition for Each Use ",
"[__split__]回使用すると、その試験・ステージが終了するまで、除外に移動する": "[__split__] If Used X Times, Moves to Exile Until the End of the Exam/Stage ",
"[__split__]回獲得": "[__split__] Times Acquired ",
"[__split__]回": "[__split__] Times) ",
"[__split__]回)\n○〆集中": "[__split__] Times)\n○〆Focus ",
"[__split__]回)\n○〆集中": "[__split__] Times)\n○〆Focus is ",
"[__split__]増加": "[__split__] Increase ",
"[__split__]増加するごとに、○〆元気の増加量が": "[__split__] Every time it increases, ○〆Energy increase amount ",
"[__split__]増加するごとに、スコア上昇量を": "[__split__] For each increase, Score Gain ",
"[__split__]増加するごとに、ターン開始時に引くスキルカードが": "[__split__] Each time it increases, the skill card drawn at the start of the turn ",
"[__split__]夏の宵の線香花火": "[__split__] Summer Evening Sparklers ",
"[__split__]好調": "[__split__] Good Shape ",
"[__split__]引く": "[__split__] Draw ",
"[__split__]引く\n○〆消費体力減少": "[__split__] Draw\n○〆Reduced stamina consumption ",
"[__split__]弱気が": "[__split__] Timidness ",
"[__split__]強化": "[__split__] Enhance ",
"[__split__]後、スキルカードを引く": "[__split__] After, draw a Skill Card ",
"[__split__]後、体力回復": "[__split__] After, Stamina Recovery ",
"[__split__]後、手札をすべて○〆レッスン中強化": "[__split__] After, enhance all cards in hand ○〆During Lesson ",
"[__split__]手札をすべて○〆レッスン中強化": "[__split__] Enhance all cards in hand ○〆During Lesson ",
"[__split__]手札をすべて○〆レッスン中強化\n体力回復": "[__split__] Strengthen all cards in hand ○〆During lesson\nRecover stamina ",
"[__split__]手札をすべて○〆レッスン中強化\n(レッスン内": "[__split__] Strengthen all cards in hand ○〆During lesson\n(In-lesson ",
"[__split__]手札をすべて○〆試験・ステージ中強化": "[__split__] Strengthen All Cards in Hand During Exams/Stages ",
"[__split__]手札をすべて入れ替える\n○〆消費体力減少": "[__split__] Swap all cards in hand\n○〆Reduced Stamina Consumption ",
"[__split__]手札をすべて入れ替える\n体力回復": "[__split__] Replace all cards in hand\nRecover stamina ",
"[__split__]手札減少が": "[__split__] Hand reduction ",
"[__split__]授業終了時、ダンス上昇": "[__split__] Dance increase when class ends ",
"[__split__]授業終了時、ビジュアル上昇": "[__split__] Visual increase when class ends ",
"[__split__]授業終了時、ボーカル上昇": "[__split__] Vocal Increase at the End of Lesson ",
"[__split__]時間": "[__split__] Time ",
"[__split__]最大体力上昇": "[__split__] Maximum Stamina Increase ",
"[__split__]未満の場合○〆スランプ": "[__split__] If below, ○〆Slump ",
"[__split__]未満の場合○〆不調": "[__split__] If below, ○〆Bad Condition ",
"[__split__]未満の場合○〆元気増加無効": "[__split__] If below, ○〆No Energy Gain ",
"[__split__]未満の場合○〆気まぐれ": "[__split__] If below, ○〆Whim ",
"[__split__]未満の場合○〆消費体力増加": "[__split__] If Below ○〆Increased Energy Consumption ",
"[__split__]": "[__split__] Cards ",
"[__split__]枚ごとに、○〆元気増加量": "[__split__] Per card, ○〆Increased Energy ",
"[__split__]枚減少": "[__split__] Decrease by X cards ",
"[__split__]次に使用する○〆アクティブスキルカードの効果をもう": "[__split__] Next, reuse ○〆Active Skill Card effect ",
"[__split__]次に使用するスキルカードの効果をもう": "[__split__] Next, reuse the Skill Card effect ",
"[__split__]次のターン、スキルカード": "[__split__] Next turn, draw a skill card ",
"[__split__]次のターン、スキルカードを引く": "[__split__] Draw a Skill Card next turn ",
"[__split__]次のターン、スキルカードを引く\n以降、○〆アクティブスキルカード使用時、パラメータ": "[__split__] Next turn, draw a skill card\nAfterwards, when using an active skill card, parameters ",
"[__split__]次のターン、パラメータ": "[__split__] Next turn, Parameters ",
"[__split__]次のターン、手札をすべて○〆レッスン中強化": "[__split__] Next turn, enhance all cards in hand ○〆During Lesson ",
"[__split__]次のターン、手札をすべて○〆試験・ステージ中強化": "[__split__] Next Turn, Strengthen All Cards During Exam/Stage ",
"[__split__]活動支給選択時、ダンス上昇": "[__split__] Dance increase when selecting activity ",
"[__split__]活動支給選択時、ビジュアル上昇": "[__split__] Visual increase when selecting activity ",
"[__split__]活動支給選択時、ボーカル上昇": "[__split__] Vocal increase when selecting activity ",
"[__split__]消費体力が": "[__split__] Stamina consumption ",
"[__split__]消費体力": "[__split__] Stamina Consumption ",
"[__split__]減少": "[__split__] Decrease ",
"[__split__]発動(": "[__split__] Activate ( ",
"[__split__]直前に○〆アクティブスキルカードを使用していた場合体力回復": "[__split__] If an Active Skill Card was used just before, Stamina Recovery ",
"[__split__]直前に○〆メンタルスキルカードを使用していた場合○〆好印象": "[__split__] If a Mental Skill Card was used just before, ○〆Good impression ",
"[__split__]直前に○〆メンタルスキルカードを使用していた場合○〆消費体力減少": "[__split__] If a Mental Skill Card was used just before, ○〆Reduced stamina consumption ",
"[__split__]直前に○〆メンタルスキルカードを使用していた場合○〆絶好調": "[__split__] If a Mental Skill Card was used just before, ○〆Excellent Condition ",
"[__split__]相談選択時、ダンス上昇": "[__split__] Dance increase when selecting consultation ",
"[__split__]相談選択時、ビジュアル上昇": "[__split__] Visual increase when selecting consultation ",
"[__split__]相談選択時、ボーカル上昇": "[__split__] Vocal increase when selecting consultation ",
"[__split__]花海 咲季のプロデュースで評価A": "[__split__] Rating A for Producing Hanami Saki ",
"[__split__]花海 咲季の親愛度Lvを": "[__split__] Increase Saki Hanami's Bond Level to ",
"[__split__]藤田 ことねを入手": "[__split__] Acquire Kotone Fujita ",
"[__split__]試験・ステージ中": "[__split__] During Exam/Stage ",
"[__split__]試験・ステージ中": "[__split__] During Exams/Stages ",
"[__split__]試験・ステージ開始時手札に入る\n○〆元気": "[__split__] Added to Hand at Exam/Stage Start\n○〆Energy ",
"[__split__]試験・ステージ開始時手札に入る\n○〆好印象": "[__split__] Enter the hand at the start of the test/stage\n○〆Good impression ",
"[__split__]試験・ステージ開始時手札に入る\n○〆消費体力減少": "[__split__] Gains in Hand at Exam/Stage Start\n○〆Reduced Energy Consumption ",
"[__split__]試験・ステージ開始時手札に入る\n○〆集中": "[__split__] Added to Hand at the Start of Exams/Stages\n○〆Concentration ",
"[__split__]試験終了時、ダンス上昇": "[__split__] Dance increase when exam ends ",
"[__split__]試験終了時、ビジュアル上昇": "[__split__] Visual Increase at the End of Exam ",
"[__split__]試験終了時、体力回復": "[__split__] Stamina Recovery at the End of Exams ",
"[__split__]軽減": "[__split__] Reduction ",
"[__split__]追い込みレッスン終了時ダンスが": "[__split__] At the end of Intensive Lesson, dance ",
"[__split__]追い込みレッスン終了時ビジュアルが": "[__split__] At the end of Intensive Lesson, visuals ",
"[__split__]追い込みレッスン終了時ボーカルが": "[__split__] At the end of Intensive Lesson, vocals ",
"[__split__]適用)": "[__split__] Applied) ",
"[__split__]適用)\n○〆集中": "[__split__] Apply)\n○〆Focus ",
"[__split__]適用)\n体力が": "[__split__] Apply)\nStamina is ",
"[__split__]重複不可": "[__split__] Cannot Stack ",
"[__split__]集中が": "[__split__] When Focus is ",
"[__split__]": "[__split__] ( ",
"[__split__]○〆集中効果を": "[__split__] (○〆Focus effect ",
"[__split__]プロデュース中": "[__split__] (During Production ",
"[__split__]レッスン中に使用したスキルカード": "[__split__] (Skill cards used during the lesson ",
"[__split__](レッスン": "[__split__] (Within lesson ",
"[__split__]試験・ステージ内": "[__split__] (In Exam/Stage ",
"[__split__]開始": "[__split__] (Start ",
"[__split__]": "[__split__] ) ",
"[__split__]\n○〆スキルカード使用数追加": "[__split__] )\n○〆Skill Card Use Count Added ",
"[__split__]\n○〆体力消費": "[__split__] )\n○〆Stamina consumption ",
"[__split__]\n○〆好調": "[__split__] )\n○〆Good Shape ",
"[__split__]\n○〆消費体力減少": "[__split__] )\n○〆Reduce stamina consumption ",
"[__split__]\n(レッスン内": "[__split__] )\n(In-lesson ",
"[__split__]\n試験・ステージ内": "[__split__] \n(In Exam/Stage ",
"○〆元気が増加しない": "○〆Energy does not increase ",
"○〆元気が増加しない ": "○〆Energy does not increase ",
"○〆元気など補助効果を主とするスキルカード": "○〆Skill Card focusing on support effects like Energy ",
"○〆元気の増加量を増加": "○〆 Increase the Amount of Increased Energy ",
"○〆好印象」や「○〆やる気」を活用して育成するプラン": "A Plan Utilizing 「○〆Good Impression」 and 「○〆Motivation」 for Training ",
"「○〆好調」や「○〆集中」を活用して育成するプラン": "A Plan Utilizing 「○〆Good Shape」 and 「○〆Focus」 for Training ",
"スキルカードの消費体力を減少": "Reduce stamina consumption of skill cards ",
"スキルカードの消費体力を減少 ": "Reduce stamina consumption of skill cards ",
"スキルカードをプロデュース終了まで強化": "Enhance Skill Card Until Production Ends ",
"スキルカードを異なるスキルカードに変え、プロデュース終了までデッキに追加(強化段階を引き継ぐ)": "Change a skill card to a different one and add it to the deck until the end of production (inherits enhancement stage) ",
"スコアが上昇しない": "Score does not increase ",
"スコア上昇効果を主とするスキルカード": "Skill cards focused on score increase effect ",
"スコア上昇量を増加(○〆好印象による上昇も含む)": "Increase score (including increases from ○〆Good impression) ",
"スコア上昇量増加": " Score increase amount ",
"ターン目": " Turns ",
"ターン追加": " Extra turn ",
"チェンジ": " Change ",
"パラメータ上昇量を増加": "Increased parameter gain ",
"ランダムな強化済みスキルカードSSRを、手札に○〆生成": "Generate a random enhanced skill card (SSR) into the hand ○〆 ",
"ランダムな所持している基本とつくスキルカードを異なるスキルカードにチェンジ": "Change a Random Owned Basic Skill Card to a Different Skill Card ",
"レッスン終了時、レッスン報酬のスキルカードの選択肢を追加": "At the end of the lesson, add skill card choices to lesson rewards ",
"不安": "Anxiety ",
"不調": "Poor condition ",
"以降、ターン開始時、スキルカードを引く": "After that, at the start of the turn, draw a Skill Card ",
"元気増加無効": "Energy increase nullified ",
"初星オブジェ(銀)": "First Star Object (Silver) ",
"弱気": "Timid ",
"応援/トラブル詳細": "Support/Trouble Details ",
"手札の消費体力がランダムに変化": "Stamina consumption of hand changes randomly ",
"気まぐれ": "Whim ",
"消費体力削減": "Reduced Stamina Consumption ",
"消費体力増加": "Increased Stamina Consumption ",
"消費体力減少": "Reduced Stamina Consumption ",
"試験・ステージの残りターンが増加": "Increase remaining turns in test/stage "
}
"\n試験内3回": "\n(3 times during the exam)",
"/ 確率": "/ Medium ",
"/ 確率": "/ High ",
"/ 確率": "/ Low ",
"/確率大": "/High ",
"[__split__](Within lesson": "[__split__] (Within lesson ",
"[__split__]At the start of the turn, draw a skill card\n○〆Fixed Energy": "[__split__] At the start of the turn, draw a skill card\n○〆Fixed Energy ",
"[__split__]If over, ○〆Good Impression": "[__split__] If Over, ○〆 Good Impression ",
"[__split__]Pポイント": "[__split__] P-points ",
"[__split__]SPレッスン終了時、体力回復": "[__split__] Stamina Recovery at the End of SP Lessons ",
"[__split__]SPレッスン終了時、体力消費": "[__split__] At the end of SP Lesson, stamina consumption ",
"[__split__]Times)": "[__split__] Times) ",
"[__split__]Vocal Lesson・Vocal Turn Only": "[__split__] Vocal Lesson・Vocal Turn Only ",
"[__split__]○〆Stamina Consumption": "[__split__] ○〆 Stamina Consumption ",
"[__split__]○〆やる気": "[__split__] ○〆Motivation ",
"[__split__]○〆やる気が": "[__split__] ○〆Motivation is ",
"[__split__]○〆やる気が増加後、○〆やる気": "[__split__] After motivation increases, ○〆motivation ",
"[__split__]○〆やる気": "[__split__] ○〆Motivation of ",
"[__split__]○〆やる気効果のスキルカード獲得時、ボーカル上昇": "[__split__] When acquiring a skill card with motivation effect, vocals increase ",
"[__split__]○〆やる気消費": "[__split__] ○〆Motivation Consumption ",
"[__split__]○〆アクティブスキルカード使用後○〆やる気が": "[__split__] After using ○〆Active Skill Card, ○〆Motivation ",
"[__split__]○〆アクティブスキルカード使用後、○〆元気の": "[__split__] After using ○〆Active skill card, ○〆stamina ",
"[__split__]○〆アクティブスキルカード使用後、○〆好調": "[__split__] After using ○〆Active Skill Card, ○〆Good Shape ",
"[__split__]○〆アクティブスキルカード使用時体力回復": "[__split__] When using ○〆Active Skill Card, recover stamina ",
"[__split__]○〆アクティブスキルカード使用時体力が": "[__split__] When using ○〆Active skill card, stamina ",
"[__split__]○〆アクティブスキルカード獲得時、ダンス上昇": "[__split__] Dance increase when ○〆active skill card is acquired ",
"[__split__]○〆アクティブスキルカード獲得時、ビジュアル上昇": "[__split__] Visual increase when ○〆active skill card is acquired ",
"[__split__]○〆アクティブスキルカード獲得時、ボーカル上昇": "[__split__] Vocal increase when ○〆active skill card is acquired ",
"[__split__]○〆スキルカード使用数追加": "[__split__] ○〆Additional Skill Card Usage ",
"[__split__]○〆スコア上昇量増加": "[__split__] ○〆Increased Score Gain ",
"[__split__]○〆ターン追加": "[__split__] ○〆Extra Turn ",
"[__split__]○〆パラメータ上昇量増加": "[__split__] ○〆Increase parameter gain ",
"[__split__]○〆メンタルスキルカード使用後○〆やる気が": "[__split__] After using ○〆Mental Skill Card, ○〆Motivation ",
"[__split__]○〆メンタルスキルカード使用時直前に○〆メンタルスキルカードを使用していた場合、○〆好調": "[__split__] If a Mental Skill Card was used just before using a Mental Skill Card, ○〆Good condition ",
"[__split__]○〆メンタルスキルカード使用時直前に○〆メンタルスキルカードを使用していた場合、○〆集中": "[__split__] If a Mental Skill Card was used just before using another Mental Skill Card, ○〆Focus ",
"[__split__]○〆メンタルスキルカード強化時、ダンス上昇": "[__split__] Dance Increase When ○〆Mental Skill Card is Enhanced ",
"[__split__]○〆メンタルスキルカード強化時、ボーカル上昇": "[__split__] Vocal Increase When ○〆Mental Skill Card is Enhanced ",
"[__split__]○〆メンタルスキルカード獲得時、ダンス上昇": "[__split__] ○〆 When a Mental Skill Card is obtained, Dance increases ",
"[__split__]○〆メンタルスキルカード獲得時、ビジュアル上昇": "[__split__] ○〆 Visual increase when mental skill card is acquired ",
"[__split__]○〆メンタルスキルカード獲得時、ボーカル上昇": "[__split__] ○〆 When a Mental Skill Card is obtained, Vocal increases ",
"[__split__]○〆低下状態無効": "[__split__] ○〆Debuff Immune ",
"[__split__]○〆体力消費": "[__split__] ○〆Stamina Consumption ",
"[__split__]○〆元気": "[__split__] ○〆Energy ",
"[__split__]○〆元気": "[__split__] ○〆Energy is ",
"[__split__]○〆元気の": "[__split__] ○〆Energy of ",
"[__split__]○〆元気の増加量が": "[__split__] ○〆Energy increase amount ",
"[__split__]○〆元気を": "[__split__] ○〆Energy to ",
"[__split__]○〆元気を半分にして、減少前の○〆元気の": "[__split__] ○〆Halve Energy, before reduction, ○〆Energy ",
"[__split__]○〆元気増加無効": "[__split__] ○〆Energy Increase Disabled ",
"[__split__]○〆固定元気": "[__split__] ○〆Fixed Energy ",
"[__split__]○〆好印象": "[__split__] ○〆Good Impression ",
"[__split__]○〆好印象が": "[__split__] ○〆Good Impression is ",
"[__split__]○〆好印象が増加後、○〆好印象": "[__split__] After increasing good impression, good impression ",
"[__split__]○〆好印象の": "[__split__] ○〆Good Impression of ",
"[__split__]○〆好印象効果のスキルカード獲得時、ビジュアル上昇": "[__split__] When acquiring a skill card with ○〆good impression effect, visuals increase ",
"[__split__]○〆好印象消費": "[__split__] ○〆Good Impression Consumption ",
"[__split__]○〆好調": "[__split__] ○〆Good Shape ",
"[__split__]○〆好調": "[__split__] ○〆Good Shape is ",
"[__split__]○〆好調の": "[__split__] ○〆Good Shape of ",
"[__split__]○〆好調のスコア上昇量を○〆好調": "[__split__] ○〆Good condition score increase amount ○〆Good condition ",
"[__split__]○〆好調効果ターンが増加後、○〆好調": "[__split__] After increasing the effect turns of ○〆Good Shape, ○〆Good Shape ",
"[__split__]○〆好調効果のスキルカード獲得時、ダンス上昇": "[__split__] When acquiring a skill card with ○〆Good Shape effect, dance increase ",
"[__split__]○〆好調消費": "[__split__] ○〆Good Shape Consumption ",
"[__split__]○〆好調状態でない場合": "[__split__] If Not in ○〆Good Shape ",
"[__split__]○〆好調状態でない場合○〆不安": "[__split__] If not in good condition, ○〆Anxiety ",
"[__split__]○〆好調状態でない場合○〆弱気": "[__split__] If not in good condition, ○〆Timid ",
"[__split__]○〆好調状態でない場合○〆手札減少": "[__split__] If not in good condition, ○〆Reduced Hand ",
"[__split__]○〆好調状態の場合○〆スキルカード使用数追加": "[__split__] If in good condition, ○〆Additional Skill Card Usage ",
"[__split__]○〆好調状態の場合○〆ターン追加": "[__split__] If in good condition, ○〆Additional Turn ",
"[__split__]○〆好調状態の場合○〆元気": "[__split__] ○〆If in Good Condition ○〆Energy ",
"[__split__]○〆好調状態の場合○〆消費体力削減": "[__split__] If in good condition, ○〆Reduced stamina consumption ",
"[__split__]○〆好調状態の場合○〆集中": "[__split__] If in good condition, ○〆Focus ",
"[__split__]○〆好調状態の場合、○〆集中": "[__split__] ○〆When in Good Shape, ○〆Focus ",
"[__split__]○〆好調状態の場合、パラメータ": "[__split__] ○〆If in Good Shape, Parameter ",
"[__split__]○〆好調状態の場合、使用可\n○〆絶好調": "[__split__] Usable if ○〆In Good Shape\n○〆Excellent Condition ",
"[__split__]○〆好調状態の場合、使用可\nパラメータ": "[__split__] ○〆Usable when in Good Shape\nParameter ",
"[__split__]○〆好調状態の場合以降、ターン開始時、スコア": "[__split__] If in Good Condition ○〆from Then, Score at Turn Start ",
"[__split__]○〆消費体力削減": "[__split__] ○〆Reduced Stamina Consumption ",
"[__split__]○〆消費体力増加": "[__split__] ○〆Increased Stamina Consumption ",
"[__split__]○〆消費体力減少": "[__split__] ○〆Reduced Stamina Consumption ",
"[__split__]○〆消費体力減少状態の場合○〆ターン追加": "[__split__] If in reduced stamina consumption state, ○〆Extra turn ",
"[__split__]○〆消費体力減少状態の場合○〆消費体力減少": "[__split__] If in reduced stamina consumption state, ○〆Reduced Stamina Consumption ",
"[__split__]○〆絶好調": "[__split__] ○〆Excellent Condition ",
"[__split__]○〆集中": "[__split__] ○〆Focus ",
"[__split__]○〆集中が": "[__split__] ○〆Focus is ",
"[__split__]○〆集中が増加後、○〆集中": "[__split__] After ○〆Focus increases, ○〆Focus ",
"[__split__]○〆集中が増加後体力が": "[__split__] After ○〆Focus increases, stamina ",
"[__split__]○〆集中効果のスキルカード獲得時、ボーカル上昇": "[__split__] When acquiring a skill card with ○〆Focus effect, vocals increase ",
"[__split__]○〆集中消費": "[__split__] ○〆Focus Consumption ",
"[__split__]お出かけ終了時、ダンス上昇": "[__split__] Dance increase when outing ends ",
"[__split__]お出かけ終了時、ビジュアル上昇": "[__split__] Visual increase when outing ends ",
"[__split__]お出かけ終了時、ボーカル上昇": "[__split__] Vocal increase when outing ends ",
"[__split__]このサポートカードのイベントによるパラメータ上昇を": "[__split__] Parameter Increase from Events of This Support Card ",
"[__split__]このサポートカードのイベントによる体力回復量を": "[__split__] The amount of stamina recovery from this support card's event ",
"[__split__]このサポートカードのレッスンサポート発生率を": "[__split__] Increase the Lesson Support Occurrence Rate of This Support Card ",
"[__split__]ごとにスコアを": "[__split__] Increase score each time ",
"[__split__]した状態でプロデュースを開始": "[__split__] Start Production with the Above Condition ",
"[__split__]つ獲得": "[__split__] Obtain ",
"[__split__]で解放": "[__split__] Unlocked By ",
"[__split__]にして、減少前の○〆元気の": "[__split__] Make, before reducing ○〆Energy of ",
"[__split__]にする": "[__split__] to ",
"[__split__]のアイドルをプロデュースしている場合のみ発動": "[__split__] Activates Only When Producing a Specific Idol ",
"[__split__]の場合、体力減少": "[__split__] If so, stamina decreases ",
"[__split__]の場合、使用可\n○〆元気": "[__split__] If so, usable\n○〆Energy ",
"[__split__]の確率で○〆やる気": "[__split__] Chance for ○〆Motivation ",
"[__split__]の確率で○〆元気": "[__split__] Chance for ○〆Energy ",
"[__split__]の確率で○〆好印象": "[__split__] Chance of ○〆Good Impression ",
"[__split__]の確率で○〆好調": "[__split__] Chance for ○〆Good Shape ",
"[__split__]の確率で○〆消費体力減少": "[__split__] Chance for ○〆Reduced Stamina Consumption ",
"[__split__]の確率で○〆集中": "[__split__] Chance for ○〆Focus ",
"[__split__]の確率で体力回復": "[__split__] Chance for Stamina Recovery ",
"[__split__]を山札のランダムな位置に○〆生成": "[__split__] ○〆Generate at a Random Position in the Deck ",
"[__split__]アドレナリン全開": "[__split__] Adrenaline Full Throttle ",
"[__split__]アピールの基本": "[__split__] Basics of Appeal ",
"[__split__]スキルカードが除外に移動した時、体力回復": "[__split__] When a skill card is moved to exclusion, recover stamina ",
"[__split__]スキルカードを": "[__split__] Skill Cards ",
"[__split__]スキルカードを引く": "[__split__] Draw a Skill Card ",
"[__split__]スキルカードを引く\n手札をすべて○〆レッスン中強化": "[__split__] Draw a Skill Card\nEnhance all cards in hand ○〆During Lesson ",
"[__split__]スキルカードを引く\nレッスン内": "[__split__] Draw a skill card\n(In-lesson ",
"[__split__]スキルカードを選択して": "[__split__] Select a skill card ",
"[__split__]スキルカード使用後○〆やる気が": "[__split__] After using a skill card, ○〆motivation ",
"[__split__]スキルカード使用○〆好印象が": "[__split__] After using a skill card, ○〆Good Impression ",
"[__split__]スキルカード使用時○〆集中が": "[__split__] When using a skill card, ○〆focus ",
"[__split__]スキルカード強化時、ダンス上昇": "[__split__] Dance increase when skill card is enhanced ",
"[__split__]スキルカード強化時、ビジュアル上昇": "[__split__] Visual increase when skill card is enhanced ",
"[__split__]スキルカード強化時ボーカル上昇": "[__split__] Vocal increase when skill card is enhanced ",
"[__split__]スキルカード強化時ボーカルが": "[__split__] When skill card is enhanced, vocals ",
"[__split__]スコア": "[__split__] Score ",
"[__split__]スコアが": "[__split__] If score is ",
"[__split__]スコア上昇量": "[__split__] Score increase amount ",
"[__split__]スコア上昇量を": "[__split__] Score increase amount ",
"[__split__]センス": "[__split__] Sense ",
"[__split__]センス専用": "[__split__] Sense Only ",
"[__split__]ターン": "[__split__] Turn ",
"[__split__]ターン\n○〆元気": "[__split__] Turn\n○〆Energy ",
"[__split__]ターン\n○〆集中": "[__split__] Turn\n○〆Focus ",
"[__split__]ターン\nパラメータ": "[__split__] Turn\nParameters ",
"[__split__]ターン\n次に使用するスキルカードの効果をもう": "[__split__] Turn\nNext, use the Skill Card effect again ",
"[__split__]ターンごとに": "[__split__] Each turn ",
"[__split__]ターンごとに○〆好印象が": "[__split__] Good Impression ○〆 per Turn ",
"[__split__]ターンごとに、○〆元気": "[__split__] Each turn, ○〆stamina ",
"[__split__]ターンの間有効)": "[__split__] Valid for turns ",
"[__split__]ターン以上の場合○〆スキルカード使用数追加": "[__split__] If above the turn, ○〆Additional Skill Card Usage ",
"[__split__]ターン以上の場合○〆ターン追加": "[__split__] If above the turn, ○〆Additional Turn ",
"[__split__]ターン以上の場合○〆消費体力減少": "[__split__] If above the turn, ○〆Reduced Stamina Consumption ",
"[__split__]ターン以上の場合○〆絶好調": "[__split__] If above the turn, ○〆Excellent Condition ",
"[__split__]ターン以上の場合、": "[__split__] If above turns, ",
"[__split__]ターン以上の場合、○〆好調": "[__split__] If over turns, ○〆Good Shape ",
"[__split__]ターン以上の場合以降、ターン終了時、○〆集中": "[__split__] If the turn is above, after that, at the end of the turn, ○〆Focus ",
"[__split__]ターン以の場合除外にあるスキルカードを山札の下に移動": "[__split__] If more than X turns, move excluded skill cards to the bottom of the deck ",
"[__split__]ターン以の場合○〆不調": "[__split__] If the turn is below, ○〆Bad Condition ",
"[__split__]ターン以内の場合、○〆スコア上昇量増加": "[__split__] If within X turns, ○〆Score increase amount ",
"[__split__]ターン以内の場合、○〆元気の": "[__split__] If within the turns, ○〆Energy ",
"[__split__]ターン以内の場合、○〆好印象の": "[__split__] If within turns, ○〆Good impression of ",
"[__split__]ターン以内の場合、スコア": "[__split__] If within turns, Score ",
"[__split__]ターン以内の場合、パラメータ": "[__split__] If within the turns, parameter ",
"[__split__]ターン目以降の場合、使用可\nパラメータ": "[__split__] If after turn, usable\nParameters ",
"[__split__]ターン終了時○〆元気が": "[__split__] At the end of the turn, ○〆stamina ",
"[__split__]ターン終了時○〆好印象が": "[__split__] At the end of the turn, ○〆good impression ",
"[__split__]ターン終了時○〆好調が": "[__split__] At the end of the turn, ○〆Good Shape ",
"[__split__]ターン終了時、パラメータを上昇。ターン開始時、好印象": "[__split__] At the End of the Turn, Increase Parameters. At the Start of the Turn, Good Impressions ",
"[__split__]ターン終了時、好印象": "[__split__] At the end of the turn, Good impression ",
"[__split__]ターン終了時体力が": "[__split__] At the end of the turn, stamina ",
"[__split__]ターン終了時残り": "[__split__] Remaining at the end of the turn ",
"[__split__]ターン開始時○〆やる気が": "[__split__] At the start of the turn, ○〆motivation ",
"[__split__]ターン開始時○〆元気が": "[__split__] At the start of the turn, ○〆stamina ",
"[__split__]ターン開始時○〆好印象が": "[__split__] At the start of the turn, ○〆good impression ",
"[__split__]ターン開始時○〆好調": "[__split__] At the start of the turn, ○〆 good condition ",
"[__split__]ターン開始時○〆好調状態の場合、○〆スキルカード使用数追加": "[__split__] At the start of the turn, if ○〆in Good Shape, ○〆Skill card usage count added ",
"[__split__]ターン開始時○〆好調状態の場合、○〆元気": "[__split__] At the start of the turn, if in Good Shape, stamina ",
"[__split__]ターン開始時○〆好調状態の場合、○〆集中": "[__split__] At the start of the turn, if in Good Shape, Focus ",
"[__split__]ターン開始時○〆好調状態の場合、パラメータ": "[__split__] At the start of the turn, if in Good Shape, parameters ",
"[__split__]ターン開始時○〆消費体力減少状態の場合、○〆スコア上昇量増加": "[__split__] At the start of the turn, if in a state of ○〆reduced stamina consumption, ○〆 score increase amount increases ",
"[__split__]ターン開始時○〆消費体力減少状態の場合、○〆絶好調": "[__split__] At the start of the turn, if ○〆reduced stamina consumption state, ○〆Excellent Condition ",
"[__split__]ターン開始時○〆集中が": "[__split__] At the start of the turn, ○〆Focus ",
"[__split__]ターン開始時、○〆やる気": "[__split__] At the start of the turn, ○〆 motivation ",
"[__split__]ターン開始時、○〆やる気の": "[__split__] At the start of the turn, ○〆Motivation ",
"[__split__]ターン開始時、○〆スキルカード使用数追加": "[__split__] At the start of the turn, ○〆Skill card usage count added ",
"[__split__]ターン開始時、○〆パラメータ上昇量増加": "[__split__] At the start of the turn, ○〆Increase parameter gain ",
"[__split__]ターン開始時、○〆固定元気": "[__split__] At the start of the turn, ○〆Fixed Energy ",
"[__split__]ターン開始時、○〆好印象": "[__split__] At the Start of the Turn, ○〆 Good Impression ",
"[__split__]ターン開始時、○〆集中": "[__split__] At the start of the turn, ○〆Focus ",
"[__split__]ターン開始時、スキルカードを引く\n○〆固定元気": "[__split__] At the start of the turn, draw a skill card\n○〆Fixed Energy ",
"[__split__]ターン開始時体力が": "[__split__] At the start of the turn, stamina ",
"[__split__]ターン開始時最終ターンの場合、○〆元気の": "[__split__] If it's the final turn, ○〆stamina ",
"[__split__]ターン開始時残り": "[__split__] At the start of the turn, remaining ",
"[__split__]ダンスSPレッスン発生率": "[__split__] Dance SP lesson occurrence rate ",
"[__split__]ダンスSPレッスン終了時、Pポイント獲得量増加": "[__split__] Increase in P Points Earned at the End of Dance SP Lesson ",
"[__split__]ダンスSPレッスン終了時、ダンス上昇": "[__split__] Dance Increase at the End of Dance SP Lesson ",
"[__split__]ダンスSPレッスン終了時、ランダムにPドリンクを": "[__split__] At the end of Dance SP Lesson, randomly get P drink ",
"[__split__]ダンスSPレッスン終了時、体力回復": "[__split__] Stamina recovery when dance SP lesson ends ",
"[__split__]ダンスSPレッスン終了時ダンスが": "[__split__] Dance Increases After Dance SP Lesson ",
"[__split__]ダンスSPレッスン開始時、": "[__split__] At the start of the dance SP lesson, ",
"[__split__]ダンスレッスンボーナス": "[__split__] Dance Lesson Bonus ",
"[__split__]ダンスレッスン・ダンスターンのみ": "[__split__] Dance Lesson・Dance Turn Only ",
"[__split__]ダンスレッスン終了時、": "[__split__] At the End of Dance Lesson, ",
"[__split__]ダンスレッスン終了時、ダンス上昇": "[__split__] Dance increase when dance lesson ends ",
"[__split__]ダンスレッスン終了時体力が": "[__split__] At the end of Dance Lesson, stamina ",
"[__split__]ダンスレッスン開始時、": "[__split__] At the Start of Dance Lesson, ",
"[__split__]ダンス上昇": "[__split__] Dance Increase ",
"[__split__]ダンス通常レッスン終了時、ダンス上昇": "[__split__] Dance increase when regular dance lesson ends ",
"[__split__]チェンジ": "[__split__] Change ",
"[__split__]パラメータ": "[__split__] Parameter ",
"[__split__]ビジュアルSPレッスン発生率": "[__split__] Visual SP Lesson Occurrence Rate ",
"[__split__]ビジュアルSPレッスン終了時、Pポイント獲得量増加": "[__split__] Increased P points when visual SP lesson ends ",
"[__split__]ビジュアルSPレッスン終了時、ビジュアル上昇": "[__split__] Visual increase when visual SP lesson ends ",
"[__split__]ビジュアルSPレッスン終了時、体力回復": "[__split__] Stamina recovery when visual SP lesson ends ",
"[__split__]ビジュアルSPレッスン終了時ビジュアルが": "[__split__] At the end of Visual SP Lesson, visuals ",
"[__split__]ビジュアルSPレッスン開始時、": "[__split__] At the Start of Visual SP Lesson, ",
"[__split__]ビジュアルレッスンボーナス": "[__split__] Visual Lesson Bonus ",
"[__split__]ビジュアルレッスン・ビジュアルターンのみ": "[__split__] Visual Lesson・Visual Turn Only ",
"[__split__]ビジュアルレッスン終了時、": "[__split__] At the End of Visual Lesson, ",
"[__split__]ビジュアルレッスン終了時、ビジュアル上昇": "[__split__] Visual Increase at the End of Visual Lesson ",
"[__split__]ビジュアルレッスン終了時体力が": "[__split__] At the end of Visual Lesson, stamina ",
"[__split__]ビジュアルレッスン開始時、": "[__split__] At the start of the visual lesson, ",
"[__split__]ビジュアル上昇": "[__split__] Visual Increase ",
"[__split__]ビジュアル通常レッスン終了時、ビジュアル上昇": "[__split__] Visual increase when regular visual lesson ends ",
"[__split__]プランが": "[__split__] Plan is ",
"[__split__]ボーカルSPレッスン発生率": "[__split__] Vocal SP lesson occurrence rate ",
"[__split__]ボーカルSPレッスン終了時、Pポイント獲得量増加": "[__split__] Increase in P Points Earned at the End of Vocal SP Lesson ",
"[__split__]ボーカルSPレッスン終了時、ボーカル上昇": "[__split__] Vocal Increase at the End of Vocal SP Lesson ",
"[__split__]ボーカルSPレッスン終了時、体力回復": "[__split__] Stamina recovery when vocal SP lesson ends ",
"[__split__]ボーカルSPレッスン終了時ボーカルが": "[__split__] At the end of Vocal SP Lesson, vocals ",
"[__split__]ボーカルSPレッスン開始時、": "[__split__] At the Start of Vocal SP Lesson, ",
"[__split__]ボーカル、ダンス、ビジュアルすべてのSPレッスン発生率": "[__split__] SP Lesson Occurrence Rate for Vocals, Dance, and Visuals ",
"[__split__]ボーカルレッスンボーナス": "[__split__] Vocal Lesson Bonus ",
"[__split__]ボーカルレッスン・ボーカルターンのみ": "[__split__] Vocal Lesson・Vocal Turn Only ",
"[__split__]ボーカルレッスン終了時、": "[__split__] At the End of Vocal Lesson, ",
"[__split__]ボーカルレッスン終了時、ボーカル上昇": "[__split__] Vocal Increase at the End of Vocal Lesson ",
"[__split__]ボーカルレッスン終了時体力が": "[__split__] At the end of Vocal Lesson, stamina ",
"[__split__]ボーカルレッスン開始時、": "[__split__] At the Start of Vocal Lesson, ",
"[__split__]ボーカル上昇": "[__split__] Vocal Increase ",
"[__split__]ボーカル通常レッスン終了時、ボーカル上昇": "[__split__] Vocal increase when regular vocal lesson ends ",
"[__split__]ランダムな○〆トラブルカードを": "[__split__] Random ○〆 trouble card ",
"[__split__]ランダムなスキルカードを": "[__split__] Random Skill Card ",
"[__split__]ランダムな名前に「基本」を含むスキルカードを": "[__split__] Skill Card with 「Basic in a Random Name ",
"[__split__]ランダムな名前に「基本」を含むスキルカードを異なるスキルカード": "[__split__] Change a random skill card containing 'Basic' in its name to a different skill card ",
"[__split__]ランダムな強化済みスキルカードを、手札に○〆生成\n○〆スキルカード使用数追加": "[__split__] ○〆Generate a random enhanced Skill Card in hand \n○〆Generate extra Skill Card uses ",
"[__split__]レッスンCLEARの": "[__split__] Lesson CLEAR of ",
"[__split__]レッスン中": "[__split__] During Lesson ",
"[__split__]レッスン中に体力が減少した時、○〆好印象": "[__split__] When stamina decreases during the lesson, ○〆Good Impression ",
"[__split__]レッスン終了時、Pポイント獲得量増加": "[__split__] Increased P points when lesson ends ",
"[__split__]レッスン開始時、○〆集中": "[__split__] At the start of the lesson, ○〆Focus ",
"[__split__]レッスン開始時手札に入る\n○〆元気": "[__split__] Added to hand at Lesson start\n○〆Energy ",
"[__split__]レッスン開始時手札に入る\n○〆好印象": "[__split__] At lesson start, enters hand\n○〆Good Impression ",
"[__split__]レッスン開始時手札に入る\n○〆消費体力減少": "[__split__] Added to hand at Lesson start\n○〆Reduced Stamina Consumption ",
"[__split__]レッスン開始時手札に入る\n○〆集中": "[__split__] At lesson start, enters hand\n○〆Focus ",
"[__split__]ロジック専用": "[__split__] Logic Only ",
"[__split__]上昇。ターン開始時、好印象が": "[__split__] Increase. At the start of the turn, Good impression ",
"[__split__]不屈と勝利を歌ってくるわ!": "[__split__] Ill Sing of Tenacity and Victory! ",
"[__split__]以上ならスコア": "[__split__] Score if Above ",
"[__split__]以上の場合○〆スキルカード使用数追加": "[__split__] If above, ○〆Additional Skill Card Usage ",
"[__split__]以上の場合○〆スコア上昇量増加": "[__split__] If above, ○〆Increased Score Gain ",
"[__split__]以上の場合○〆ターン追加": "[__split__] If above, ○〆Additional Turn ",
"[__split__]以上の場合○〆元気": "[__split__] If above, ○〆Energy ",
"[__split__]以上の場合○〆好印象": "[__split__] If above, ○〆Good impression ",
"[__split__]以上の場合○〆好印象の": "[__split__] If above, ○〆Good impression of ",
"[__split__]以上の場合○〆好調": "[__split__] If above, ○〆Good Condition ",
"[__split__]以上の場合○〆消費体力減": "[__split__] If above, ○〆Stamina Consumption Reduction ",
"[__split__]以上の場合○〆消費体力減少": "[__split__] If above, ○〆Reduced Stamina Consumption ",
"[__split__]以上の場合○〆絶好調": "[__split__] If above, ○〆Excellent Condition ",
"[__split__]以上の場合○〆集中": "[__split__] If above, ○〆Focus ",
"[__split__]以上の場合、Pポイント": "[__split__] If more, P points ",
"[__split__]以上の場合、○〆やる気": "[__split__] If above, ○〆Motivation ",
"[__split__]以上の場合、○〆やる気の": "[__split__] If over, ○〆Motivation ",
"[__split__]以上の場合、○〆スキルカード使用数追加": "[__split__] If above, ○〆Skill card usage count added ",
"[__split__]以上の場合、○〆体力消費": "[__split__] If above, ○〆Stamina consumption ",
"[__split__]以上の場合、○〆元気": "[__split__] If above, ○〆Energy ",
"[__split__]以上の場合、○〆好印象": "[__split__] If above, ○〆Good Impression ",
"[__split__]以上の場合、○〆好印象の": "[__split__] If over, ○〆Good Impression ",
"[__split__]以上の場合、○〆好調": "[__split__] If above, ○〆Good Shape ",
"[__split__]以上の場合、○〆消費体力削減": "[__split__] If above, ○〆Reduced Stamina Consumption ",
"[__split__]以上の場合、○〆集中": "[__split__] If above, ○〆Focus ",
"[__split__]以上の場合、スコア": "[__split__] Score if Above ",
"[__split__]以上の場合、ダンス上昇": "[__split__] If more, dance increase ",
"[__split__]以上の場合、パラメータ": "[__split__] If above, Parameter ",
"[__split__]以上の場合、ビジュアル上昇": "[__split__] If more, visuals increase ",
"[__split__]以上の場合、ボーカル上昇": "[__split__] If more, vocals increase ",
"[__split__]以上の場合、ランダムなスキルカードを": "[__split__] If more, random skill card ",
"[__split__]以上の場合、体力回復": "[__split__] If more, stamina recovery ",
"[__split__]以上の場合、使用可\nパラメータ": "[__split__] If above, usable\nParameters ",
"[__split__]以上の場合、次のターン、スキルカードを引く": "[__split__] If above, draw a Skill Card next turn ",
"[__split__]以上の場合スコア": "[__split__] If above, Score ",
"[__split__]以上の場合以降、ターン終了時、○〆好印象": "[__split__] If above, from the next turn onwards, at the end of the turn, ○〆Good impression ",
"[__split__]以上の場合以降、ターン終了時、○〆好印象の": "[__split__] If above, from the next turn onwards, at the end of the turn, ○〆Good impression of ",
"[__split__]以上の場合以降、ターン終了時、スコア": "[__split__] If the score is above, after that, at the end of the turn, Score ",
"[__split__]以上の場合以降、ターン開始時、○〆スキルカード使用数追加": "[__split__] If above, from the next turn onwards, at the start of the turn, ○〆Extra skill card use ",
"[__split__]以上の場合以降、ターン開始時、○〆好印象": "[__split__] If above, from the next turn onwards, at the start of the turn, ○〆Good impression ",
"[__split__]以上の場合体力回復": "[__split__] If above, Stamina Recovery ",
"[__split__]以上の場合除外にあるスキルカードを山札の下に移動": "[__split__] If above, move excluded skill cards to the bottom of the deck ",
"[__split__]以上を": "[__split__] Above ",
"[__split__]以下の場合○〆スランプ": "[__split__] If below, ○〆Slump ",
"[__split__]以下の場合○〆不": "[__split__] If below, ○〆Anxiety ",
"[__split__]以下の場合○〆不調": "[__split__] If below, ○〆Bad Condition ",
"[__split__]以下の場合○〆元気増加無効": "[__split__] If below, ○〆No Energy Gain ",
"[__split__]以下の場合○〆弱気": "[__split__] If below, ○〆Timid ",
"[__split__]以下の場合○〆手札減少": "[__split__] If below, ○〆Hand reduction ",
"[__split__]以下の場合○〆消費体力増加": "[__split__] If below, ○〆Increased stamina consumption ",
"[__split__]以下の場合、○〆元気": "[__split__] If below, ○〆Energy ",
"[__split__]以下の場合、○〆集中": "[__split__] If below, ○〆Focus ",
"[__split__]以下の場合、使用可\nパラメータ": "[__split__] If below, usable\nParameters ",
"[__split__]以下の場合以降、ターン終了時、○〆好印象の": "[__split__] If below, from the next turn onwards, at the end of the turn, ○〆Good impression of ",
"[__split__]以下の場合以降、ターン終了時、スコア": "[__split__] If below, after that, at the end of the turn, Score ",
"[__split__]以下の場合体力減少": "[__split__] Energy Decrease If Below ",
"[__split__]以降、○〆アクティブスキルカード使用時、○〆固定元気": "[__split__] After, when using Active Skill Cards, ○〆Fixed Energy ",
"[__split__]以降、○〆アクティブスキルカード使用時、○〆集中": "[__split__] After, when using Active Skill Cards, ○〆Focus ",
"[__split__]以降、○〆アクティブスキルカード使用時、パラメータ": "[__split__] After, when using ○〆Active Skill Card, Parameters ",
"[__split__]以降、○〆アクティブスキルカード使用時直前に○〆アクティブスキルカードを使用していた場合、スコア": "[__split__] After that, if an Active Skill Card was used just before using another Active Skill Card, Score ",
"[__split__]以降、○〆メンタルスキルカード使用時、○〆やる気": "[__split__] After, when using Mental Skill Cards, ○〆Motivation ",
"[__split__]以降、○〆メンタルスキルカード使用、○〆好印象": "[__split__] After, when using Mental Skill Cards, ○〆Good Impression ",
"[__split__]以降、○〆元気効果のスキルカード使用、○〆好印象": "[__split__] After Using a Skill Card with a Cheerful Effect, ○〆Good Impression ",
"[__split__]以降、スキルカード使用時、○〆好印象の": "[__split__] After, when using Skill Card, ○〆Good Impression of ",
"[__split__]以降、ターン内にスキルカードを": "[__split__] Afterwards, within the turn, skill cards ",
"[__split__]以降、ターン終了時○〆やる気が": "[__split__] From the next turn onwards, at the end of the turn, ○〆Motivation ",
"[__split__]以降、ターン終了時○〆好印象が": "[__split__] After, at turn end ○〆Good Impression is ",
"[__split__]以降、ターン終了時○〆集中が": "[__split__] After, at turn end ○〆Focus is ",
"[__split__]以降、ターン終了時、○〆やる気": "[__split__] Afterward, at the end of the turn, ○〆Motivation ",
"[__split__]以降、ターン終了時、○〆好印象": "[__split__] After, at the end of the turn, ○〆Good Impression ",
"[__split__]以降、ターン終了時、○〆集中": "[__split__] Afterward, at the end of the turn, ○〆Focus ",
"[__split__]以降、ターン終了時、スコア": "[__split__] After that, at the end of the turn, Score ",
"[__split__]休む選択時、ダンス上昇": "[__split__] Dance increase when selecting rest ",
"[__split__]休む選択時、ビジュアル上昇": "[__split__] Visual increase when selecting rest ",
"[__split__]休む選択時、ボーカル上昇": "[__split__] Vocal increase when selecting rest ",
"[__split__]体力": "[__split__] Stamina is ",
"[__split__]体力回復": "[__split__] Stamina Recovery ",
"[__split__]使用時、○〆好調": "[__split__] When used, ○〆Good Shape ",
"[__split__]": "[__split__] Multiplier ",
"[__split__]分○〆元気増加\n○〆やる気": "[__split__] ○〆 Energy Increases by Minutes\n○〆 Motivation ",
"[__split__]分スコア上昇": "[__split__] Score Increase ",
"[__split__]分スコア上昇\n○〆やる気": "[__split__] Score Increase\n○〆Motivation ",
"[__split__]分スコア上昇\n○〆元気": "[__split__] Points Increase\n○〆Energy ",
"[__split__]分スコア上昇\n○〆消費体力増加": "[__split__] Score Increases by Minutes\n○〆Stamina Consumption Increases ",
"[__split__]分スコア上昇\n試験・ステージ内": "[__split__] Score increase per segment\n(In tests or stages) ",
"[__split__]分パラメータ上昇": "[__split__] Parameter Increase ",
"[__split__]分パラメータ上昇\n○〆やる気": "[__split__] Parameter Increase \n○〆Motivation ",
"[__split__]分パラメータ上昇\n○〆やる気の": "[__split__] Parameter Increase\n○〆Motivation of ",
"[__split__]分パラメータ上昇\n○〆スキルカード使用数追加": "[__split__] Parameter Increase \n○〆Additional Skill Card Usage ",
"[__split__]分パラメータ上昇\n○〆体力消費": "[__split__] Parameter increase by amount\n○〆Stamina consumption ",
"[__split__]分パラメータ上昇\n○〆元気": "[__split__] Increase parameter by ○〆Energy ",
"[__split__]分パラメータ上昇\n○〆消費体力増加": "[__split__] Parameter Increase \n○〆Increased Stamina Consumption ",
"[__split__]分パラメータ上昇\nレッスン内": "[__split__] Increase parameter by \n(In-lesson ",
"[__split__]初期Pポイント": "[__split__] Initial P Points ",
"[__split__]初期ダンス上昇": "[__split__] Initial Dance Increase ",
"[__split__]初期ビジュアル上昇": "[__split__] Initial Visual Increase ",
"[__split__]初期ボーカル上昇": "[__split__] Initial Vocal Increase ",
"[__split__]削除": "[__split__] Delete ",
"[__split__]回": "[__split__] Times ",
"[__split__]回使用するごとに、○〆好印象の": "[__split__] Every time used, ○〆Good impression of ",
"[__split__]回使用するごとに、○〆絶好調": "[__split__] ○〆Excellent Condition for Each Use ",
"[__split__]回使用すると、その試験・ステージが終了するまで、除外に移動する": "[__split__] If Used X Times, Moves to Exile Until the End of the Exam/Stage ",
"[__split__]回獲得": "[__split__] Times Acquired ",
"[__split__]回)": "[__split__] Times) ",
"[__split__]回)\n○〆集中": "[__split__] Times)\n○〆Focus ",
"[__split__]回)\n○〆集中が": "[__split__] Times)\n○〆Focus is ",
"[__split__]増加": "[__split__] Increase ",
"[__split__]増加するごとに、○〆元気の増加量が": "[__split__] Every time it increases, ○〆Energy increase amount ",
"[__split__]増加するごとに、スコア上昇量を": "[__split__] For each increase, Score Gain ",
"[__split__]増加するごとに、ターン開始時に引くスキルカードが": "[__split__] Each time it increases, the skill card drawn at the start of the turn ",
"[__split__]夏の宵の線香花火": "[__split__] Summer Evening Sparklers ",
"[__split__]好調": "[__split__] Good Shape ",
"[__split__]引く": "[__split__] Draw ",
"[__split__]引く\n○〆消費体力減少": "[__split__] Draw\n○〆Reduced stamina consumption ",
"[__split__]弱気が": "[__split__] Timidness ",
"[__split__]強化": "[__split__] Enhance ",
"[__split__]後、スキルカードを引く": "[__split__] After, draw a Skill Card ",
"[__split__]後、体力回復": "[__split__] After, Stamina Recovery ",
"[__split__]後、手札をすべて○〆レッスン中強化": "[__split__] After, enhance all cards in hand ○〆During Lesson ",
"[__split__]手札をすべて○〆レッスン中強化": "[__split__] Enhance all cards in hand ○〆During Lesson ",
"[__split__]手札をすべて○〆レッスン中強化\n体力回復": "[__split__] Strengthen all cards in hand ○〆During lesson\nRecover stamina ",
"[__split__]手札をすべて○〆レッスン中強化\nレッスン内": "[__split__] Strengthen all cards in hand ○〆During lesson\n(In-lesson ",
"[__split__]手札をすべて○〆試験・ステージ中強化": "[__split__] Strengthen All Cards in Hand During Exams/Stages ",
"[__split__]手札をすべて入れ替える\n○〆消費体力減少": "[__split__] Swap all cards in hand\n○〆Reduced Stamina Consumption ",
"[__split__]手札をすべて入れ替える\n体力回復": "[__split__] Replace all cards in hand\nRecover stamina ",
"[__split__]手札減少が": "[__split__] Hand reduction ",
"[__split__]授業終了時、ダンス上昇": "[__split__] Dance increase when class ends ",
"[__split__]授業終了時、ビジュアル上昇": "[__split__] Visual increase when class ends ",
"[__split__]授業終了時、ボーカル上昇": "[__split__] Vocal Increase at the End of Lesson ",
"[__split__]時間": "[__split__] Time ",
"[__split__]最大体力上昇": "[__split__] Maximum Stamina Increase ",
"[__split__]未満の場合○〆スランプ": "[__split__] If below, ○〆Slump ",
"[__split__]未満の場合○〆不調": "[__split__] If below, ○〆Bad Condition ",
"[__split__]未満の場合○〆元気増加無効": "[__split__] If below, ○〆No Energy Gain ",
"[__split__]未満の場合○〆気まぐれ": "[__split__] If below, ○〆Whim ",
"[__split__]未満の場合○〆消費体力増加": "[__split__] If Below ○〆Increased Energy Consumption ",
"[__split__]枚": "[__split__] Cards ",
"[__split__]枚ごとに、○〆元気増加量": "[__split__] Per card, ○〆Increased Energy ",
"[__split__]枚減少": "[__split__] Decrease by X cards ",
"[__split__]次に使用する○〆アクティブスキルカードの効果をもう": "[__split__] Next, reuse ○〆Active Skill Card effect ",
"[__split__]次に使用するスキルカードの効果をもう": "[__split__] Next, reuse the Skill Card effect ",
"[__split__]次のターン、スキルカードを": "[__split__] Next turn, draw a skill card ",
"[__split__]次のターン、スキルカードを引く": "[__split__] Draw a Skill Card next turn ",
"[__split__]次のターン、スキルカードを引く\n以降、○〆アクティブスキルカード使用時、パラメータ": "[__split__] Next turn, draw a skill card\nAfterwards, ○〆when using an active skill card, parameters ",
"[__split__]次のターン、パラメータ": "[__split__] Next turn, Parameters ",
"[__split__]次のターン、手札をすべて○〆レッスン中強化": "[__split__] Next turn, enhance all cards in hand ○〆During Lesson ",
"[__split__]次のターン、手札をすべて○〆試験・ステージ中強化": "[__split__] Next Turn, Strengthen All Cards During ○〆Exam/Stage ",
"[__split__]活動支給選択時、ダンス上昇": "[__split__] Dance increase when selecting activity ",
"[__split__]活動支給選択時、ビジュアル上昇": "[__split__] Visual increase when selecting activity ",
"[__split__]活動支給選択時、ボーカル上昇": "[__split__] Vocal increase when selecting activity ",
"[__split__]消費体力": "[__split__] Stamina consumption ",
"[__split__]消費体力を": "[__split__] Stamina Consumption ",
"[__split__]減少": "[__split__] Decrease ",
"[__split__]発動(": "[__split__] Activate ( ",
"[__split__]直前に○〆アクティブスキルカードを使用していた場合体力回復": "[__split__] If an ○〆Active Skill Card was used just before, Stamina Recovery ",
"[__split__]直前に○〆メンタルスキルカードを使用していた場合○〆好印象": "[__split__] If a ○〆Mental Skill Card was used just before, ○〆Good impression ",
"[__split__]直前に○〆メンタルスキルカードを使用していた場合○〆消費体力減少": "[__split__] If a ○〆Mental Skill Card was used just before, ○〆Reduced stamina consumption ",
"[__split__]直前に○〆メンタルスキルカードを使用していた場合○〆絶好調": "[__split__] If a ○〆Mental Skill Card was used just before, ○〆Excellent Condition ",
"[__split__]相談選択時、ダンス上昇": "[__split__] Dance increase when selecting consultation ",
"[__split__]相談選択時、ビジュアル上昇": "[__split__] Visual increase when selecting consultation ",
"[__split__]相談選択時、ボーカル上昇": "[__split__] Vocal increase when selecting consultation ",
"[__split__]花海 咲季のプロデュースで評価A": "[__split__] Rating A for Producing Hanami Saki ",
"[__split__]花海 咲季の親愛度Lvを": "[__split__] Increase Saki Hanami's Bond Level to ",
"[__split__]藤田 ことねを入手": "[__split__] Acquire Kotone Fujita ",
"[__split__]試験・ステージ中": "[__split__] During Exam/Stage ",
"[__split__]試験・ステージ中に": "[__split__] During Exams/Stages ",
"[__split__]試験・ステージ開始時手札に入る\n○〆元気": "[__split__] Added to Hand at Exam/Stage Start\n○〆Energy ",
"[__split__]試験・ステージ開始時手札に入る\n○〆好印象": "[__split__] Enter the hand at the start of the test/stage\n○〆Good impression ",
"[__split__]試験・ステージ開始時手札に入る\n○〆消費体力減少": "[__split__] Gains in Hand at Exam/Stage Start\n○〆Reduced Energy Consumption ",
"[__split__]試験・ステージ開始時手札に入る\n○〆集中": "[__split__] Added to Hand at the Start of Exams/Stages\n○〆Focus ",
"[__split__]試験終了時、ダンス上昇": "[__split__] Dance increase when exam ends ",
"[__split__]試験終了時、ビジュアル上昇": "[__split__] Visual Increase at the End of Exam ",
"[__split__]試験終了時、体力回復": "[__split__] Stamina Recovery at the End of Exams ",
"[__split__]軽減": "[__split__] Reduction ",
"[__split__]追い込みレッスン終了時ダンスが": "[__split__] At the end of Intensive Lesson, dance ",
"[__split__]追い込みレッスン終了時ビジュアルが": "[__split__] At the end of Intensive Lesson, visuals ",
"[__split__]追い込みレッスン終了時ボーカルが": "[__split__] At the end of Intensive Lesson, vocals ",
"[__split__]適用)": "[__split__] Applied) ",
"[__split__]適用)\n○〆集中": "[__split__] Apply)\n○〆Focus ",
"[__split__]適用)\n体力が": "[__split__] Apply)\nStamina is ",
"[__split__]重複不可": "[__split__] Cannot Stack ",
"[__split__]集中が": "[__split__] When Focus is ",
"[__split__]": "[__split__] ( ",
"[__split__]○〆集中効果を": "[__split__] (○〆Focus effect ",
"[__split__]プロデュース中": "[__split__] (During Production ",
"[__split__](レッスン中に使用したスキルカード": "[__split__] (Skill cards used during the lesson ",
"[__split__]レッスン内": "[__split__] (Within lesson ",
"[__split__]試験・ステージ内": "[__split__] (In Exam/Stage ",
"[__split__](開始": "[__split__] (Start ",
"[__split__]": "[__split__] ) ",
"[__split__]\n○〆スキルカード使用数追加": "[__split__] )\n○〆Skill Card Use Count Added ",
"[__split__]\n○〆体力消費": "[__split__] )\n○〆Stamina consumption ",
"[__split__]\n○〆好調": "[__split__] )\n○〆Good Shape ",
"[__split__]\n○〆消費体力減少": "[__split__] )\n○〆Reduce stamina consumption ",
"[__split__]\nレッスン内": "[__split__] )\n(In-lesson ",
"[__split__]\n試験・ステージ内": "[__split__] \n(In Exam/Stage ",
"○〆元気が増加しない": "○〆Energy does not increase ",
"○〆元気が増加しない ": "○〆Energy does not increase ",
"○〆元気など補助効果を主とするスキルカード": "○〆Skill Card focusing on support effects like Energy ",
"○〆元気の増加量を増加": "○〆 Increase the Amount of Increased Energy ",
"「○〆好印象」や「○〆やる気」を活用して育成するプラン": "A Plan Utilizing 「○〆Good Impression」 and 「○〆Motivation」 for Training ",
"「○〆好調」や「○〆集中」を活用して育成するプラン": "A Plan Utilizing 「○〆Good Shape」 and 「○〆Focus」 for Training ",
"スキルカードの消費体力を減少": "Reduce stamina consumption of skill cards ",
"スキルカードの消費体力を減少 ": "Reduce stamina consumption of skill cards ",
"スキルカードをプロデュース終了まで強化": "Enhance Skill Card Until Production Ends ",
"スキルカードを異なるスキルカードに変え、プロデュース終了までデッキに追加(強化段階を引き継ぐ)": "Change a skill card to a different one and add it to the deck until the end of production (inherits enhancement stage) ",
"スコア上昇しない": "Score does not increase ",
"スコア上昇効果を主とするスキルカード": "Skill cards focused on score increase effect ",
"スコア上昇量": "Increase Score Amount by",
"スコア上昇量を増加(○〆好印象による上昇も含む)": "Increase score (including increases from ○〆Good impression) ",
"スコア上昇量増加": " Score increase amount ",
"ターン目": " Turns ",
"ターン追加": " Extra turn ",
"チェンジ": " Change ",
"パラメータ上昇量を増加": "Increased parameter gain ",
"パラメータ上昇量増加": "Parameter Increase",
"ビジュアルターンなら、ターン開始時、○〆スキルカード使用数追加": "If it's a Visual turn, at the start of the turn, ○〆 Add skill card usage",
"ボーカル通常レッスンを開始": "Start Vocal Regular Lesson",
"ランダムな強化済みスキルカードSSRを、手札に○〆生成": "Generate a random enhanced skill card (SSR) into the hand ○〆 ",
"ランダムな所持している基本とつくスキルカードを異なるスキルカードにチェンジ": "Change a Random Owned Basic Skill Card to a Different Skill Card ",
"レッスン終了時、レッスン報酬のスキルカードの選択肢を追加": "At the end of the lesson, add skill card choices to lesson rewards ",
"不安": "Anxiety ",
"不調": "Poor condition ",
"以降、ターン開始時、スキルカードを引く": "After that, at the start of the turn, draw a Skill Card ",
"低下状態無効": "Negate Decrease State",
"元気増加無効": "Energy increase nullified ",
"再生成1回目": "First regeneration",
"分スコア上昇": "Score increase per minute",
"増加": "Increase",
"弱気": "Timid ",
"応援/トラブル詳細": "Support/Trouble Details ",
"手札の消費体力がランダムに変化": "Stamina consumption of hand changes randomly ",
"気まぐれ": "Whim ",
"消費体力削減": "Reduced Stamina Consumption ",
"消費体力増加": "Increased Stamina Consumption ",
"消費体力減少": "Reduced Stamina Consumption ",
"試験・ステージの残りターンが増加": "Increase remaining turns in test/stage ",
"試験終了までスキルカードを強化": "Strengthen skill cards until the exam ends",
"試験終了時、ダンス上昇+": "At the end of the exam, Increase Dance",
"試験終了時、ビジュアル上昇+": "At the end of the exam, Increase Visual",
"試験終了時、ボーカル上昇+": "At the end of the exam, Increase Vocal",
"試験終了時、体力回復": "Stamina recovery at the end of examination"
}

View File

@@ -10,6 +10,8 @@
"きみへの差し入れ+": "A Treat for You+",
"これが、私": "This is Me",
"これが、私+": "This is Me+",
"初星オブジェ(銀)": "Hatsuboshi Object (Silver) ",
"初星オブジェ(紫)": "Hatsuboshi Object (Purple)",
"しょげないハンカチ": "Not-Downcast Handkerchief",
"しょげないハンカチ+": "Not-Downcast Handkerchief+",
"だれでもわかる入門書": "Beginner's Guide",