From 4c63b27fe1dd50df2f356768f180cfd589df7985 Mon Sep 17 00:00:00 2001 From: Mocca Date: Fri, 27 Dec 2024 10:25:41 +0700 Subject: [PATCH] Update: UI --- local-files/generic.json | 1 + .../genericTrans/index/commu_titles.json | 1 + local-files/genericTrans/index/term.fmt.json | 2 ++ local-files/genericTrans/index/term.json | 7 +++++ local-files/localization.json | 30 +++++++++---------- 5 files changed, 26 insertions(+), 15 deletions(-) diff --git a/local-files/generic.json b/local-files/generic.json index d4e17f80..3dd4ca2a 100644 --- a/local-files/generic.json +++ b/local-files/generic.json @@ -35,6 +35,7 @@ "Lv最大時の情報です": "Info at Max Lv", "MISSION COMPLETE": "MISSION COMPLETE", "Master": "Master", + "必要ファン投票数": "Required Votes", "N話まで解放中": "Unlocked up to Episode N", "PERFECT上限UP": "PERFECT Cap UP", "PLv.5で解放": "Unlock at PLv.5", diff --git a/local-files/genericTrans/index/commu_titles.json b/local-files/genericTrans/index/commu_titles.json index b983b83b..1aba308b 100644 --- a/local-files/genericTrans/index/commu_titles.json +++ b/local-files/genericTrans/index/commu_titles.json @@ -25,6 +25,7 @@ "[キミとセミブルー]姫崎 莉波": "[Kimi to Semi Blue] Rinami Himesaki", "[キミとセミブルー]紫雲 清夏": "[Kimi to Semi Blue] Sumika Shiun", "親愛度コミュブループ": "Bond Commu Group", + "初恋": "First Love", "N.I.Aでプロデュースを進める": "Proceed with production in N.I.A", "N.I.Aでプロデュースを開始する": "Start production in N.I.A", "最終オーディションで「QUARTET」を選択する": "Select [QUARTET] in the final audition", diff --git a/local-files/genericTrans/index/term.fmt.json b/local-files/genericTrans/index/term.fmt.json index 6e60fa14..1c4ce5b0 100644 --- a/local-files/genericTrans/index/term.fmt.json +++ b/local-files/genericTrans/index/term.fmt.json @@ -38,5 +38,7 @@ "最大体力の{0}分回復\nPドリンク(SR以上)を選択して獲得\nアクティブスキルカードを選択して獲得": "Recover {0} of max stamina\nSelect and obtain P-Drink (SR or higher)\nSelect and obtain Active Skill Card", "最大体力の{0}分回復\nメンタルスキルカード(高確率でSR以上)を選択して獲得": "Recover {0} of max stamina\nSelect and obtain Mental Skill Card (high probability of SR or higher)", "試験時のスコアボーナスを{0}増加": "Increase exam score bonus by {0}", + "営業で獲得するファン投票数を{0}増加": "Increase the number of fan votes received in sales by {0}", + "オーディションで獲得するファン投票数を{0}増加": "Increase the number of fan votes you get in auditions by {0}", "1日にメモリーをレンタルできる回数が{0}倍に増加します": "The number of times you can rent memories per day increases by {0} times" } diff --git a/local-files/genericTrans/index/term.json b/local-files/genericTrans/index/term.json index c62e56bb..c06e9d04 100644 --- a/local-files/genericTrans/index/term.json +++ b/local-files/genericTrans/index/term.json @@ -43,6 +43,13 @@ "○〆元気+5\n○〆全力値+2\n○〆全力値が1以上の場合、○〆温存に変更\nレッスン中1回 ": "○〆Energy +5\n○〆Full Power Point +2\nIf ○〆Full Power Point is 1 or higher, change to ○〆Reserved\nOnce during a lesson ", "○〆温存に変更\n○〆元気+2\n○〆強気の場合、○〆全力値+3\nレッスン中1回 ": "Change to ○〆Reserved\n○〆Energy +2\nIf ○〆Confident, ○〆Full Power Point +3\nOnce during a lesson ", "○〆強気に変更\nパラメータ+10\n○〆全力値+2\nレッスン中1回 ": "Change to ○〆Confident\nParameter +10\n○〆Full Power Point +2\nOnce during a lesson ", + "ボーカル上昇{0}\nPドリンクを選択して獲得\n好印象関係のスキルカードを選択して獲得": "Vocal increase {0}\nSelect and gain P-Drink\nSelect and gain a Good Impression-related skill card", + "ダンス上昇{0}\nPドリンクを選択して獲得\nやる気関係のスキルカードを選択して獲得": "Dance increase {0}\nSelect and gain P-Drink\nSelect and gain a Motivation-related skill card", + "ビジュアル上昇{0}\nPドリンクを選択して獲得\nアクティブスキルカードを選択して獲得": "Visual increase {0}\nSelect and gain P-Drink\nSelect and gain an Active skill card", + "営業先を選択してください": "Please select a sales location", + "イベントカフェ": "Cafe Event", + "森林浴スポット": "Forest Bathing", + "ファン投票数": "No. of fan votes", "アピールの基本1枚を思い出し笑いにチェンジして強化": "Change Basic Appeal 1 card to Recollection Laughter and Enhance", "アピールの基本1枚を勢い任せにチェンジして強化": "Change Basic Appeal 1 card to Impulsive Action and Enhance", diff --git a/local-files/localization.json b/local-files/localization.json index 0a621a01..656c78a3 100644 --- a/local-files/localization.json +++ b/local-files/localization.json @@ -1636,7 +1636,7 @@ "home.produce_progress_sheet.execute": "Resume", "home.produce_progress_sheet.idol": "Idol in Production", "home.produce_progress_sheet.progress.remaining_label": "", - "home.produce_progress_sheet.progress.remaining_week_label": "Week Remains", + "home.produce_progress_sheet.progress.remaining_week_label": "Wk Left", "home.produce_progress_sheet.progress.weeks": "/{0}", "home.produce_progress_sheet.progress.weeks_label": "Week", "home.produce_progress_sheet.retire": "Retire", @@ -2903,11 +2903,11 @@ "produce.before_live_evaluate.footer": "Get 1st place in the exam with 3 Achievements", "produce.before_live_evaluate.header": "True End Conditions", "produce.before_live_evaluate.next_button": "Next", - "produce.business.category.commercial_establishment": "Commercial Facility", - "produce.business.category.corporate_event": "Corporate Event Venue", - "produce.business.category.municipal_event": "Municipal Event Venue", + "produce.business.category.commercial_establishment": "Commercial", + "produce.business.category.corporate_event": "Corporate Event", + "produce.business.category.municipal_event": "Municipal Event", "produce.business.category.resort_facility": "Resort Facility", - "produce.business.cost": "Cost", + "produce.business.cost": "Fee", "produce.business.decrement_number": "-{0}", "produce.business.decrement_number.red": "-{0}", "produce.business.execute_button": "Start Sales", @@ -2917,11 +2917,11 @@ "produce.business.folder.reward_icon.hover.produce_drink": "Select and acquire a P-Drink", "produce.business.folder.reward_icon.hover.produce_point": "Acquire P-Points", "produce.business.folder.reward_icon.hover.stamina": "Recover Stamina", - "produce.business.get_reward": "Rewards Acquired", + "produce.business.get_reward": "Reward", "produce.business.great_success_bonus": "Great Success Bonus", "produce.business.increment_number": "+{0}", "produce.business.no_cost": "No Cost", - "produce.business.probability_of_great_success": "Probability", + "produce.business.probability_of_great_success": "odd", "produce.business.probability_of_great_success.number": "{0}%", "produce.card": "Skill Card", "produce.card.category.jammer": "Trouble", @@ -3381,7 +3381,7 @@ "produce.move.select.title": "Move", "produce.multi_device.confirm.description": "If you log in on a different device while producing,\nyour current produce data will be discarded.\nAre you sure you want to log in?", "produce.multi_device.confirm.title": "Produce Data Confirmation", - "produce.nia.audition.condition": "Unlock Conditions", + "produce.nia.audition.condition": "Unlock: ", "produce.nia.audition.condition_invalid": "Conditions for attempting not met.", "produce.nia.audition.condition_title": "Condition {0}", "produce.nia.audition.dearness_condition": "Bond Lv.{0} or higher", @@ -3458,7 +3458,7 @@ "produce.refresh": "Refresh", "produce.refresh.button": "Rest", "produce.refresh.confirm": "Rest to recover stamina?\n(Stamina will recover by {0} and 1 week will pass)", - "produce.refresh.confirm.has_limit_count": "Remaining Count", + "produce.refresh.confirm.has_limit_count": "Limit Count", "produce.refresh.confirm_limit_warning": "The number of times you can select [Rest] during production is limited.", "produce.refresh.stamina.max": "Stamina is at maximum", "produce.refresh.title": "Rest Confirmation", @@ -3552,17 +3552,17 @@ "produce.schedule.info.noti.dearness": "Bond", "produce.schedule.refresh.no_remain_count": "No remaining chances to select [Rest].", "produce.schedule.refresh.popup": "Recover {0}", - "produce.schedule.refresh.remain_count.prefix": "Remaining", - "produce.schedule.refresh.remain_count.suffix": "times", + "produce.schedule.refresh.remain_count.prefix": "", + "produce.schedule.refresh.remain_count.suffix": "x left", "produce.schedule.select_empty": "Please select an action", "produce.schedule.step_audition_final_description": "The idol participates in an audition.\nPassing allows them to perform at the Hatsuboshi Festival.", "produce.schedule.step_audition_mid_description": "The idol participates in an audition.\nPassing allows them to proceed to the final exam.", "produce.schedule.step_business": "Sales", - "produce.schedule.step_business_description": "Various effects occur depending on the sales location.\nConsumes P Points and stamina.", + "produce.schedule.step_business_description": "Various effects occur depending on sales.\nConsumes P Points and stamina.", "produce.schedule.step_customize_description": "Skill cards can be customized and enhanced.", "produce.schedule.step_event": "Events", "produce.schedule.step_event_activity": "Activity", - "produce.schedule.step_event_activity_description": "Various effects depending on the choice.\n Consumes P-Pts to recover stamina.", + "produce.schedule.step_event_activity_description": "Various effects depending on choice.\n Consumes P-Pts to recover stamina.", "produce.schedule.step_event_description": "Various effects occur depending on the choice.", "produce.schedule.step_event_school": "Class", "produce.schedule.step_event_school_description": "Various effects depending on the choice.\n Consumes stamina to gain parameters.", @@ -3577,8 +3577,8 @@ "produce.schedule.step_exam_final_audition2": "Final Audition", "produce.schedule.step_exam_hard": "Catch-up Lesson", "produce.schedule.step_exam_hard_description": "Improves a parameter intensively.\nAll parameters increase after achieving the goal.", - "produce.schedule.step_exam_mid1_audition2": "1st Round Audition", - "produce.schedule.step_exam_mid2_audition2": "2nd Round Audition", + "produce.schedule.step_exam_mid1_audition2": "1st Audition", + "produce.schedule.step_exam_mid2_audition2": "2nd Audition", "produce.schedule.step_exam_mid_audition": "Midterm", "produce.schedule.step_exam_vi": "Visual Lesson", "produce.schedule.step_exam_vi.short": "Vi. Lesson",